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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.219 by root, Mon Aug 6 05:06:32 2007 UTC vs.
Revision 1.279 by root, Thu Oct 2 15:59:40 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
34#include <SDL_endian.h> 39#include <SDL_endian.h>
35#include <SDL_image.h> 40#include <SDL_image.h>
36#include <SDL_mixer.h> 41#include <SDL_mixer.h>
37#include <SDL_opengl.h> 42#include <SDL_opengl.h>
38 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
39#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
41 51
42#include <glib/gmacros.h> 52#include <glib/gmacros.h>
43 53
44#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
45 66
46#ifndef _WIN32 67#ifndef _WIN32
47# include <sys/types.h> 68# include <sys/types.h>
48# include <sys/socket.h> 69# include <sys/socket.h>
49# include <netinet/in.h> 70# include <netinet/in.h>
50# include <netinet/tcp.h> 71# include <netinet/tcp.h>
51# include <inttypes.h> 72# include <inttypes.h>
52#endif 73#endif
53 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
55 85
56#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
57 87
58#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
59#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
60 90
61#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
62 92
63#if 0 93/* mask out modifiers we are not interested in */
64# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
65#else 95
66# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
67#endif
68 97
69static AV *texture_av; 98static AV *texture_av;
70 99
71static struct 100static struct
72{ 101{
109 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
111} 140}
112 141
113#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
114 144
115#include "pango-font.c" 145#include "pango-font.c"
116#include "pango-fontmap.c" 146#include "pango-fontmap.c"
117#include "pango-render.c" 147#include "pango-render.c"
118 148
119typedef IV CFPlus__Channel; 149typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 150typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
123 153
124typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
125 155
126static int 156static int
127shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
128{ 158{
129 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
143 173
144typedef struct cf_layout { 174typedef struct cf_layout {
145 PangoLayout *pl; 175 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
147 int base_height; 177 int base_height;
148 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
149} *CFPlus__Layout; 180} *DC__Layout;
150 181
151static CFPlus__Font default_font; 182static DC__Font default_font;
152static PangoContext *opengl_context; 183static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
154 185
155static void 186static void
156substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
161#endif 192#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 194}
164 195
165static void 196static void
166layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
167{ 198{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
170 */ 201 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
172 203
173 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
175 206
176 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
177} 208}
178 209
179static void 210static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 212{
182 PangoRectangle rect; 213 PangoRectangle rect;
183 214
184 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
196 227
197typedef uint16_t tileid; 228typedef uint16_t tileid;
198typedef uint16_t faceid; 229typedef uint16_t faceid;
199 230
200typedef struct { 231typedef struct {
201 int name; 232 GLuint name;
202 int w, h; 233 int w, h;
203 float s, t; 234 float s, t;
204 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
205 tileid smoothtile; 236 tileid smoothtile;
206 uint8_t smoothlevel; 237 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
226 257
227 int32_t rows; 258 int32_t rows;
228 maprow *row; 259 maprow *row;
229} *CFPlus__Map; 260} *DC__Map;
230 261
231static char * 262static char *
232prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
233{ 264{
234 char *p; 265 char *p;
272 self->texs *= 2; 303 self->texs *= 2;
273 } 304 }
274} 305}
275 306
276static maprow * 307static maprow *
277map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
278{ 309{
279 if (0 > y) 310 if (0 > y)
280 { 311 {
281 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
320 351
321 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
322} 353}
323 354
324static mapcell * 355static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
326{ 357{
327 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
328} 359}
329 360
330static void 361static void
331map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
332{ 363{
333 int r; 364 int r;
334 365
335 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
343 self->oy = 0; 374 self->oy = 0;
344 self->row = 0; 375 self->row = 0;
345 self->rows = 0; 376 self->rows = 0;
346} 377}
347 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
348static void 389static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 391{
351 int x, y; 392 int x, y;
352 maprow *row; 393 maprow *row;
353 mapcell *cell; 394 mapcell *cell;
354 395
366 if (x >= row->c1) 407 if (x >= row->c1)
367 break; 408 break;
368 409
369 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
370 411
371 cell->darkness = 0; 412 CELL_CLEAR (cell);
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
375 } 413 }
376 } 414 }
377} 415}
378 416
379typedef struct { 417typedef struct {
433 n |= n >> 16; 471 n |= n >> 16;
434 472
435 return n + 1; 473 return n + 1;
436} 474}
437 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
438/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
441 490
442/******************************************************************************/ 491/******************************************************************************/
480 return 0; 529 return 0;
481 530
482 return 1; 531 return 1;
483} 532}
484 533
485MODULE = CFPlus PACKAGE = CFPlus 534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
486 587
487PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
488 589
489BOOT: 590BOOT:
490{ 591{
491 HV *stash = gv_stashpv ("CFPlus", 1); 592 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 593 static const struct {
493 const char *name; 594 const char *name;
494 IV iv; 595 IV iv;
495 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
518 619
519 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
522 623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
757
758 const_iv (KMOD_LRAM),
759
760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
604# undef const_iv 790# undef const_iv
605 }; 791 };
606 792
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
626 812
627NV floor (NV x) 813NV floor (NV x)
628 814
629NV ceil (NV x) 815NV ceil (NV x)
630 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
631void 821void
632pango_init () 822pango_init ()
633 CODE: 823 CODE:
634{ 824{
635 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
638} 833}
639 834
640char *
641SDL_GetError () 835char *SDL_GetError ()
642 836
643int 837void SDL_braino ()
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645 838
646void 839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
647SDL_Quit () 845void SDL_Quit ()
846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
648 855
649void 856void
650SDL_ListModes (int rgb, int alpha) 857SDL_ListModes (int rgb, int alpha)
651 PPCODE: 858 PPCODE:
652{ 859{
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667 874
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673 877
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 879
676 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
677 while (*m) 881 while (*m)
678 { 882 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 883 if ((*m)->w >= 400 && (*m)->h >= 300)
680 { 884 {
681 AV *av = newAV (); 885 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 888 av_push (av, newSViv (rgb));
708 912
709 if (RETVAL) 913 if (RETVAL)
710 { 914 {
711 av_clear (texture_av); 915 av_clear (texture_av);
712 916
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 919#include "glfunc.h"
716#undef GL_FUNC 920#undef GL_FUNC
717 } 921 }
718} 922}
725char * 929char *
726SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
727 931
728int 932int
729SDL_GetAppState () 933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
730 937
731void 938void
732poll_events () 939poll_events ()
733 PPCODE: 940 PPCODE:
734{ 941{
744 { 951 {
745 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
746 case SDL_KEYUP: 953 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break; 959 break;
753 960
754 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
773 x = ev.motion.x; 980 x = ev.motion.x;
774 y = ev.motion.y; 981 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 } 983 }
777 984
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 } 991 }
785 break; 992 break;
786 993
787 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
790 997
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 1008 break;
802 } 1009 }
803 1010
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 1012 }
806} 1013}
807 1014
808int 1015int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 1017 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
1020
1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
813 1036
814void 1037void
815Mix_CloseAudio () 1038Mix_CloseAudio ()
816 1039
817int 1040int
852 } 1075 }
853 } 1076 }
854#endif 1077#endif
855} 1078}
856 1079
857void 1080int
858add_font (char *file) 1081add_font (char *file)
859 CODE: 1082 CODE:
860 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
861 1086
862void 1087void
863load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
864 ALIAS: 1089 ALIAS:
865 load_image_file = 1 1090 load_image_file = 1
951void 1176void
952error (char *message) 1177error (char *message)
953 CODE: 1178 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 1180#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 1182#endif
958 1183
959void 1184void
960fatal (char *message) 1185fatal (char *message)
961 CODE: 1186 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1188#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1190#endif
966 _exit (1); 1191 _exit (1);
967 1192
968void 1193void
969_exit (int retval = 0) 1194_exit (int retval = 0)
981#if DEBUG 1206#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1207 VALGRIND_DO_LEAK_CHECK;
983#endif 1208#endif
984} 1209}
985 1210
986MODULE = CFPlus PACKAGE = CFPlus::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
987 1212
988PROTOTYPES: DISABLE 1213PROTOTYPES: DISABLE
989 1214
990CFPlus::Font 1215DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1217 CODE:
993{ 1218{
994 int count; 1219 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1223}
999 OUTPUT: 1224 OUTPUT:
1000 RETVAL 1225 RETVAL
1001 1226
1002void 1227void
1003DESTROY (CFPlus::Font self) 1228DESTROY (DC::Font self)
1004 CODE: 1229 CODE:
1005 pango_font_description_free (self); 1230 pango_font_description_free (self);
1006 1231
1007void 1232void
1008make_default (CFPlus::Font self) 1233make_default (DC::Font self)
1009 PROTOTYPE: $ 1234 PROTOTYPE: $
1010 CODE: 1235 CODE:
1011 default_font = self; 1236 default_font = self;
1012 1237
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1239
1015PROTOTYPES: DISABLE 1240PROTOTYPES: DISABLE
1016 1241
1017void 1242void
1018reset_glyph_cache () 1243glyph_cache_backup ()
1019 PROTOTYPE: 1244 PROTOTYPE:
1020 CODE: 1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
1021 tc_clear (); 1252 tc_restore ();
1022 1253
1023CFPlus::Layout 1254DC::Layout
1024new (SV *class) 1255new (SV *class)
1025 CODE: 1256 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
1027 1258
1028 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
1035 1267
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
1038 OUTPUT: 1270 OUTPUT:
1039 RETVAL 1271 RETVAL
1040 1272
1041void 1273void
1042DESTROY (CFPlus::Layout self) 1274DESTROY (DC::Layout self)
1043 CODE: 1275 CODE:
1044 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
1045 Safefree (self); 1278 Safefree (self);
1046 1279
1047void 1280void
1048set_text (CFPlus::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
1049 CODE: 1282 CODE:
1050{ 1283{
1051 STRLEN textlen; 1284 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
1053 1286
1054 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
1055} 1288}
1056 1289
1057void 1290void
1058set_markup (CFPlus::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
1059 CODE: 1292 CODE:
1060{ 1293{
1061 STRLEN textlen; 1294 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
1063 1296
1064 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
1065} 1298}
1066 1299
1067void 1300void
1068set_shapes (CFPlus::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
1069 CODE: 1302 CODE:
1070{ 1303{
1071 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1306 const char *pos = text;
1108 if (attrs) 1341 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
1110} 1343}
1111 1344
1112void 1345void
1113get_shapes (CFPlus::Layout self) 1346get_shapes (DC::Layout self)
1114 PPCODE: 1347 PPCODE:
1115{ 1348{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1350
1118 do 1351 do
1119 { 1352 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1121 1354
1122 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1123 { 1356 {
1124 PangoRectangle extents; 1357 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1133 1366
1134 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
1135} 1368}
1136 1369
1137int 1370int
1138has_wrapped (CFPlus::Layout self) 1371has_wrapped (DC::Layout self)
1139 CODE: 1372 CODE:
1140{ 1373{
1141 int lines = 1; 1374 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
1143 1376
1148} 1381}
1149 OUTPUT: 1382 OUTPUT:
1150 RETVAL 1383 RETVAL
1151 1384
1152SV * 1385SV *
1153get_text (CFPlus::Layout self) 1386get_text (DC::Layout self)
1154 CODE: 1387 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1390 OUTPUT:
1158 RETVAL 1391 RETVAL
1159 1392
1160void 1393void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1395 CODE:
1163 self->r = r; 1396 self->r = r;
1164 self->g = g; 1397 self->g = g;
1165 self->b = b; 1398 self->b = b;
1166 self->a = a; 1399 self->a = a;
1167 1400
1168void 1401void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1403 CODE:
1171 if (self->font != font) 1404 if (self->font != font)
1172 { 1405 {
1173 self->font = font; 1406 self->font = font;
1174 layout_update_font (self); 1407 layout_update_font (self);
1175 } 1408 }
1176 1409
1177void 1410void
1178set_height (CFPlus::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
1179 CODE: 1412 CODE:
1180 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
1181 { 1414 {
1182 self->base_height = base_height; 1415 self->base_height = base_height;
1183 layout_update_font (self); 1416 layout_update_font (self);
1184 } 1417 }
1185 1418
1186void 1419void
1187set_width (CFPlus::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1421 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1423
1191void 1424void
1192set_indent (CFPlus::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
1193 CODE: 1426 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1428
1196void 1429void
1197set_spacing (CFPlus::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
1198 CODE: 1431 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1433
1201void 1434void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1436 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
1209 ); 1442 );
1210 1443
1211void 1444void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1446 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1448
1216void 1449void
1217size (CFPlus::Layout self) 1450size (DC::Layout self)
1218 PPCODE: 1451 PPCODE:
1219{ 1452{
1220 int w, h; 1453 int w, h;
1221 1454
1222 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
1227} 1460}
1228 1461
1229int 1462int
1230descent (CFPlus::Layout self) 1463descent (DC::Layout self)
1231 CODE: 1464 CODE:
1232{ 1465{
1233 PangoRectangle rect; 1466 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1237} 1470}
1238 OUTPUT: 1471 OUTPUT:
1239 RETVAL 1472 RETVAL
1240 1473
1241int 1474int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1476 CODE:
1244{ 1477{
1245 int index, trailing; 1478 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1480 RETVAL = index + trailing;
1248} 1481}
1249 OUTPUT: 1482 OUTPUT:
1250 RETVAL 1483 RETVAL
1251 1484
1252void 1485void
1253cursor_pos (CFPlus::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1487 PPCODE:
1255{ 1488{
1256 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1258 1491
1259 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1263} 1496}
1264 1497
1265void 1498void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1500 PPCODE:
1268{ 1501{
1269 int line, x; 1502 int line, x;
1270 1503
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273 1507 --line;
1508#endif
1274 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1512}
1278 1513
1279void 1514void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1516 PPCODE:
1282{ 1517{
1283 PangoLayoutLine *lp; 1518 PangoLayoutLine *lp;
1284 int index, trailing; 1519 int index, trailing;
1285 1520
1286 if (line < 0) 1521 if (line < 0)
1287 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1288 1523
1289 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1291 1526
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293 1528
1294 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1536 }
1302} 1537}
1303 1538
1304void 1539void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1540render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1541 CODE:
1542 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1308 self->pl, 1544 self->pl,
1545 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1547 self->r, self->g, self->b, self->a,
1311 flags 1548 flags
1312 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1313 1553
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1574
1316PROTOTYPES: ENABLE 1575PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1576
1320void 1577void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1578pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1579 CODE:
1323{ 1580{
1400 RETVAL = width > 0; 1657 RETVAL = width > 0;
1401} 1658}
1402 OUTPUT: 1659 OUTPUT:
1403 RETVAL 1660 RETVAL
1404 1661
1405MODULE = CFPlus PACKAGE = CFPlus::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1406 1663
1407PROTOTYPES: DISABLE 1664PROTOTYPES: DISABLE
1408 1665
1409CFPlus::Map 1666DC::Map
1410new (SV *class) 1667new (SV *class)
1411 CODE: 1668 CODE:
1412 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1413 RETVAL->x = 0; 1670 RETVAL->x = 0;
1414 RETVAL->y = 0; 1671 RETVAL->y = 0;
1422 RETVAL->row = 0; 1679 RETVAL->row = 0;
1423 OUTPUT: 1680 OUTPUT:
1424 RETVAL 1681 RETVAL
1425 1682
1426void 1683void
1427DESTROY (CFPlus::Map self) 1684DESTROY (DC::Map self)
1428 CODE: 1685 CODE:
1429{ 1686{
1430 map_clear (self); 1687 map_clear (self);
1431 Safefree (self->face2tile); 1688 Safefree (self->face2tile);
1432 Safefree (self->tex); 1689 Safefree (self->tex);
1433 Safefree (self); 1690 Safefree (self);
1434} 1691}
1435 1692
1436void 1693void
1437resize (CFPlus::Map self, int map_width, int map_height) 1694resize (DC::Map self, int map_width, int map_height)
1438 CODE: 1695 CODE:
1439 self->w = map_width; 1696 self->w = map_width;
1440 self->h = map_height; 1697 self->h = map_height;
1441 1698
1442void 1699void
1443clear (CFPlus::Map self) 1700clear (DC::Map self)
1444 CODE: 1701 CODE:
1445 map_clear (self); 1702 map_clear (self);
1446 1703
1447void 1704void
1448set_tileid (CFPlus::Map self, int face, int tile) 1705set_tileid (DC::Map self, int face, int tile)
1449 CODE: 1706 CODE:
1450{ 1707{
1451 need_facenum (self, face); self->face2tile [face] = tile; 1708 need_facenum (self, face); self->face2tile [face] = tile;
1452 need_texid (self, tile); 1709 need_texid (self, tile);
1453} 1710}
1454 1711
1455void 1712void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level) 1713set_smooth (DC::Map self, int face, int smooth, int level)
1457 CODE: 1714 CODE:
1458{ 1715{
1459 tileid texid; 1716 tileid texid;
1460 maptex *tex; 1717 maptex *tex;
1461 1718
1474 tex->smoothtile = self->face2tile [smooth]; 1731 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level; 1732 tex->smoothlevel = level;
1476} 1733}
1477 1734
1478void 1735void
1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1480 CODE: 1737 CODE:
1481{ 1738{
1482 need_texid (self, texid); 1739 need_texid (self, texid);
1483 1740
1484 { 1741 {
1504 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1506} 1763}
1507 1764
1508int 1765int
1509ox (CFPlus::Map self) 1766ox (DC::Map self)
1510 ALIAS: 1767 ALIAS:
1511 oy = 1 1768 oy = 1
1512 x = 2 1769 x = 2
1513 y = 3 1770 y = 3
1514 w = 4 1771 w = 4
1525 } 1782 }
1526 OUTPUT: 1783 OUTPUT:
1527 RETVAL 1784 RETVAL
1528 1785
1529void 1786void
1530scroll (CFPlus::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1531 CODE: 1788 CODE:
1532{ 1789{
1533 if (dx > 0) 1790 if (dx > 0)
1534 map_blank (self, self->x, self->y, dx, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1535 else if (dx < 0) 1792 else if (dx < 0)
1550 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1551 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1552 } 1809 }
1553} 1810}
1554 1811
1555void 1812SV *
1556map1a_update (CFPlus::Map self, SV *data_, int extmap) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1557 CODE: 1814 CODE:
1558{ 1815{
1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1560 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1561 mapcell *cell; 1818 mapcell *cell;
1562 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1563 1822
1564 while (data < data_end - 1) 1823 while (data < data_end - 1)
1565 { 1824 {
1566 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1567 1826
1587 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1588 1847
1589 do 1848 do
1590 { 1849 {
1591 ext = *data++; 1850 ext = *data++;
1592 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1593 1852
1594 if (cmd < 4) 1853 if (cmd < 4)
1595 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1596 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1597 { 1856 {
1600 } 1859 }
1601 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1602 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1603 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1604 { 1863 {
1605 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1606 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1607 1868
1608 data += *data + 1; 1869 data += *data + 1;
1609 } 1870 }
1610 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1611 cell->flags = *data++; 1872 cell->flags = *data++;
1618 } 1879 }
1619 else 1880 else
1620 cell->darkness = *data++ + 1; 1881 cell->darkness = *data++ + 1;
1621 } 1882 }
1622 1883
1884 for (z = 0; z <= 2; ++z)
1623 if (flags & 4) 1885 if (flags & (4 >> z))
1624 { 1886 {
1625 faceid face = (data [0] << 8) + data [1]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1626 need_facenum (self, face); 1888 need_facenum (self, face);
1627 cell->tile [0] = self->face2tile [face]; 1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1628 } 1904 }
1629
1630 if (flags & 2)
1631 {
1632 faceid face = (data [0] << 8) + data [1]; data += 2;
1633 need_facenum (self, face);
1634 cell->tile [1] = self->face2tile [face];
1635 }
1636
1637 if (flags & 1)
1638 {
1639 faceid face = (data [0] << 8) + data [1]; data += 2;
1640 need_facenum (self, face);
1641 cell->tile [2] = self->face2tile [face];
1642 }
1643 } 1905 }
1644 else 1906 else
1645 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1646 } 1908 }
1647} 1909}
1910 OUTPUT:
1911 RETVAL
1648 1912
1649SV * 1913SV *
1650mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1651 CODE: 1915 CODE:
1652{ 1916{
1653 int x1, x; 1917 int x1, x;
1654 int y1, y; 1918 int y1, y;
1655 int z; 1919 int z;
1699 RETVAL = map_sv; 1963 RETVAL = map_sv;
1700} 1964}
1701 OUTPUT: 1965 OUTPUT:
1702 RETVAL 1966 RETVAL
1703 1967
1704SV * 1968void
1705draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1706 CODE: 1970 CODE:
1707{ 1971{
1972 int x, y, z;
1973
1708 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1709 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1710 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1711 smooth_key skey; 1977 smooth_key skey;
1712 int x, y, z; 1978 int pl_x, pl_y;
1713 int last_name; 1979 maptex pl_tex;
1714 AV *missing = newAV (); 1980 rc_t *rc = rc_alloc ();
1715 RETVAL = newRV_noinc ((SV *)missing); 1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1716 1985
1717 // thats current max. sorry. 1986 // thats current max. sorry.
1718 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1719 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1720 1989
1721 // clear key, in case of extra padding 1990 // clear key, in case of extra padding
1722 memset (&skey, 0, sizeof (skey)); 1991 memset (&skey, 0, sizeof (skey));
1723 1992
1724 glColor4ub (255, 255, 255, 255); 1993 memset (&key, 0, sizeof (key));
1725 1994 key.r = 255;
1726 glEnable (GL_BLEND); 1995 key.g = 255;
1727 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1996 key.b = 255;
1728 glEnable (GL_TEXTURE_2D); 1997 key.a = 255;
1729 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1998 key.mode = GL_QUADS;
1730 1999 key.format = GL_T2F_V3F;
1731 glBegin (GL_QUADS);
1732
1733 last_name = -1; 2000 key.texname = -1;
1734 2001
1735 mx += self->x; 2002 mx += self->x;
1736 my += self->y; 2003 my += self->y;
1737 2004
1738 // first pass: determine smooth_max 2005 // first pass: determine smooth_max
1754 MAX (self->tex [cell->tile [0]].smoothlevel, 2021 MAX (self->tex [cell->tile [0]].smoothlevel,
1755 MAX (self->tex [cell->tile [1]].smoothlevel, 2022 MAX (self->tex [cell->tile [1]].smoothlevel,
1756 self->tex [cell->tile [2]].smoothlevel)); 2023 self->tex [cell->tile [2]].smoothlevel));
1757 } 2024 }
1758 } 2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1759 2030
1760 for (z = 0; z <= 2; z++) 2031 for (z = 0; z <= 2; z++)
1761 { 2032 {
1762 memset (smooth_level, 0, sizeof (smooth_level)); 2033 memset (smooth_level, 0, sizeof (smooth_level));
1763 2034
1773 tileid tile = cell->tile [z]; 2044 tileid tile = cell->tile [z];
1774 2045
1775 if (tile) 2046 if (tile)
1776 { 2047 {
1777 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1778 int px, py; 2049 int px = (x + 1) * T - tex.w;
2050 int py = (y + 1) * T - tex.h;
1779 2051
1780 // suppressing texture state switches here
1781 // is only moderately effective, but worth the extra effort
1782 if (last_name != tex.name) 2052 if (key.texname != tex.name)
1783 { 2053 {
1784 if (!tex.name) 2054 if (!tex.name)
1785 {
1786 av_push (missing, newSViv (tile));
1787 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1788 }
1789 2056
1790 glEnd (); 2057 key.texname = tex.name;
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2058 arr = rc_array (rc, &key);
1792 glBegin (GL_QUADS);
1793 } 2059 }
1794 2060
1795 px = (x + 1) * T - tex.w; 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 { 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
1805 if (cell->flags & 1) 2077 if (cell->flags & 1)
1806 { 2078 {
1807 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32; 2080 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32; 2081 int py = y * T - T * 6 / 32;
1810 2082
2083 if (tex.name)
1811 glEnd (); 2084 {
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1813 glBegin (GL_QUADS); 2095 }
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 } 2096 }
1820 } 2097 }
1821 2098
1822 // update smooth hash 2099 // update smooth hash
1823 if (tex.smoothtile) 2100 if (tex.smoothtile)
1859 } 2136 }
1860 } 2137 }
1861 } 2138 }
1862 } 2139 }
1863 2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
1864 // go through all smoothlevels, lowest to highest, then draw. 2144 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort 2145 // this is basically counting sort
1866 { 2146 {
1867 int w, b; 2147 int w, b;
1868 2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
1869 for (w = 0; w < 256 / 32; ++w) 2151 for (w = 0; w < 256 / 32; ++w)
1870 { 2152 {
1871 uint32_t smask = smooth_level [w]; 2153 uint32_t smask = smooth_level [w];
1872 if (smask) 2154 if (smask)
1873 for (b = 0; b < 32; ++b) 2155 for (b = 0; b < 32; ++b)
1892 int border = bits & 15; 2174 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row 2176 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column 2177 float dy = tex.t * .5f ; // 2 images/column
1896 2178
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name) 2179 if (tex.name)
1900 { 2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
1901 if (!tex.name) 2183 if (key.texname != tex.name)
1902 { 2184 {
1903 av_push (missing, newSViv (skey->tile)); 2185 glEnd ();
1904 continue; // smoothing not yet available 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2187 glBegin (GL_QUADS);
1905 } 2188 }
1906 2189
1907 glEnd ();
1908 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1909 glBegin (GL_QUADS);
1910 }
1911
1912 if (border) 2190 if (border)
1913 { 2191 {
1914 float ox = border * dx; 2192 float ox = border * dx;
1915 2193
1916 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1917 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1918 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1919 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1920 } 2198 }
1921 2199
1922 if (corner) 2200 if (corner)
1923 { 2201 {
1924 float ox = corner * dx; 2202 float ox = corner * dx;
1925 2203
1926 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1927 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1928 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1929 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
1930 } 2209 }
1931 } 2210 }
1932 } 2211 }
1933 } 2212 }
1934 } 2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
1935 } 2218 }
1936 2219
1937 hv_clear (smooth); 2220 hv_clear (smooth);
1938 } 2221 }
1939 2222
1940 glEnd (); 2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
1941 2228
1942 glDisable (GL_TEXTURE_2D); 2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1943 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2241 rc_free (rc);
1944 2242
1945 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
1946 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1947 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1948 { 2246 {
1953 { 2251 {
1954 mapcell *cell = row->col + (x + mx - row->c0); 2252 mapcell *cell = row->col + (x + mx - row->c0);
1955 2253
1956 int px = x * T; 2254 int px = x * T;
1957 int py = y * T; 2255 int py = y * T;
2256
2257 if (expect_false (cell->player == player))
2258 {
2259 px += sdx;
2260 py += sdy;
2261 }
1958 2262
1959 if (cell->stat_hp) 2263 if (cell->stat_hp)
1960 { 2264 {
1961 int width = cell->stat_width * T; 2265 int width = cell->stat_width * T;
1962 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2266 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1971 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); 2275 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1972 } 2276 }
1973 } 2277 }
1974 } 2278 }
1975} 2279}
1976 OUTPUT:
1977 RETVAL
1978 2280
1979void 2281void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2282draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE: 2283 CODE:
1982{ 2284{
1983 static float color[16][3] = { 2285 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F }, 2286 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F }, 2287 { 1.00F, 1.00F, 1.00F },
2035 glDisable (GL_BLEND); 2337 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D); 2338 glDisable (GL_TEXTURE_2D);
2037} 2339}
2038 2340
2039void 2341void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2342fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2041 PPCODE: 2343 PPCODE:
2042{ 2344{
2043 int x, y; 2345 int x, y;
2044 int sw1 = sw + 2; 2346 int sw1 = sw + 2;
2045 int sh1 = sh + 2; 2347 int sh1 = sh + 2;
2053 SvCUR_set (darkness3_sv, sw34 * sh3); 2355 SvCUR_set (darkness3_sv, sw34 * sh3);
2054 2356
2055 mx += self->x - 1; 2357 mx += self->x - 1;
2056 my += self->y - 1; 2358 my += self->y - 1;
2057 2359
2058 memset (darkness1, 255, sw1 * sh1); 2360 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2059 2361
2060 for (y = 0; y < sh1; y++) 2362 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows) 2363 if (0 <= y + my && y + my < self->rows)
2062 { 2364 {
2063 maprow *row = self->row + (y + my); 2365 maprow *row = self->row + (y + my);
2116 PUSHs (sv_2mortal (newSViv (sh3))); 2418 PUSHs (sv_2mortal (newSViv (sh3)));
2117 PUSHs (darkness3_sv); 2419 PUSHs (darkness3_sv);
2118} 2420}
2119 2421
2120SV * 2422SV *
2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2423get_rect (DC::Map self, int x0, int y0, int w, int h)
2122 CODE: 2424 CODE:
2123{ 2425{
2124 int x, y, x1, y1; 2426 int x, y, x1, y1;
2125 SV *data_sv = newSV (w * h * 7 + 5); 2427 SV *data_sv = newSV (w * h * 7 + 5);
2126 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2428 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2183 else 2485 else
2184 *data++ = 0; 2486 *data++ = 0;
2185 } 2487 }
2186 } 2488 }
2187 2489
2490 /* if size is w*h + 5 then no data has been found */
2491 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2492 {
2188 SvPOK_only (data_sv); 2493 SvPOK_only (data_sv);
2189 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2494 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2495 }
2496
2190 RETVAL = data_sv; 2497 RETVAL = data_sv;
2191} 2498}
2192 OUTPUT: 2499 OUTPUT:
2193 RETVAL 2500 RETVAL
2194 2501
2195void 2502void
2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2503set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2197 PPCODE: 2504 PPCODE:
2198{ 2505{
2199 int x, y, z; 2506 int x, y, z;
2200 int w, h; 2507 int w, h;
2201 int x1, y1; 2508 int x1, y1;
2509 STRLEN len;
2510 uint8_t *data, *end;
2511
2512 len = SvLEN (data_sv);
2513 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2514 data = SvPVbyte_nolen (data_sv);
2515 end = data + len + 8;
2516
2517 if (len < 5)
2518 XSRETURN_EMPTY;
2202 2519
2203 if (*data++ != 0) 2520 if (*data++ != 0)
2204 return; /* version mismatch */ 2521 XSRETURN_EMPTY; /* version mismatch */
2205 2522
2206 w = *data++ << 8; w |= *data++; 2523 w = *data++ << 8; w |= *data++;
2207 h = *data++ << 8; h |= *data++; 2524 h = *data++ << 8; h |= *data++;
2208 2525
2209 // we need to do this 'cause we don't keep an absolute coord system for rows 2526 // we need to do this 'cause we don't keep an absolute coord system for rows
2221 { 2538 {
2222 maprow *row = map_get_row (self, y); 2539 maprow *row = map_get_row (self, y);
2223 2540
2224 for (x = x0; x < x1; x++) 2541 for (x = x0; x < x1; x++)
2225 { 2542 {
2543 uint8_t flags;
2544
2545 if (data + 7 >= end)
2546 XSRETURN_EMPTY;
2547
2226 uint8_t flags = *data++; 2548 flags = *data++;
2227 2549
2228 if (flags) 2550 if (flags)
2229 { 2551 {
2230 mapcell *cell = row_get_cell (row, x); 2552 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 }; 2553 tileid tile[3] = { 0, 0, 0 };
2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2556 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2557 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2236 2558
2237 if (cell->darkness == 0) 2559 if (cell->darkness == 0)
2238 { 2560 {
2239 cell->darkness = 0; 2561 /*cell->darkness = 0;*/
2562 EXTEND (SP, 3);
2240 2563
2241 for (z = 0; z <= 2; z++) 2564 for (z = 0; z <= 2; z++)
2242 { 2565 {
2243 tileid t = tile [z]; 2566 tileid t = tile [z];
2244 2567
2245 if (t >= self->texs || (t && !self->tex [t].name)) 2568 if (t >= self->texs || (t && !self->tex [t].name))
2246 { 2569 {
2247 XPUSHs (sv_2mortal (newSViv (t))); 2570 PUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t); 2571 need_texid (self, t);
2249 } 2572 }
2250 2573
2251 cell->tile [z] = t; 2574 cell->tile [z] = t;
2252 } 2575 }
2254 } 2577 }
2255 } 2578 }
2256 } 2579 }
2257} 2580}
2258 2581
2259MODULE = CFPlus PACKAGE = CFPlus::RW 2582MODULE = Deliantra::Client PACKAGE = DC::RW
2260 2583
2261CFPlus::RW 2584DC::RW
2262new (SV *class, SV *data_sv) 2585new (SV *class, SV *data_sv)
2263 CODE: 2586 CODE:
2264{ 2587{
2265 STRLEN datalen; 2588 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen); 2589 char *data = SvPVbyte (data_sv, datalen);
2268 RETVAL = SDL_RWFromConstMem (data, datalen); 2591 RETVAL = SDL_RWFromConstMem (data, datalen);
2269} 2592}
2270 OUTPUT: 2593 OUTPUT:
2271 RETVAL 2594 RETVAL
2272 2595
2273CFPlus::RW 2596DC::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb") 2597new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE: 2598 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode); 2599 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT: 2600 OUTPUT:
2278 RETVAL 2601 RETVAL
2279 2602
2280# fails on win32: 2603# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '(' 2604# dc.xs(2268) : error C2059: syntax error : '('
2282#void 2605#void
2283#close (CFPlus::RW self) 2606#close (DC::RW self)
2284# CODE: 2607# CODE:
2285# (self->(close)) (self); 2608# (self->(close)) (self);
2286 2609
2287MODULE = CFPlus PACKAGE = CFPlus::Channel 2610MODULE = Deliantra::Client PACKAGE = DC::Channel
2288 2611
2289PROTOTYPES: DISABLE 2612PROTOTYPES: DISABLE
2290 2613
2291CFPlus::Channel 2614DC::Channel
2292find () 2615find ()
2293 CODE: 2616 CODE:
2294{ 2617{
2295 RETVAL = Mix_GroupAvailable (-1); 2618 RETVAL = Mix_GroupAvailable (-1);
2296 2619
2309} 2632}
2310 OUTPUT: 2633 OUTPUT:
2311 RETVAL 2634 RETVAL
2312 2635
2313void 2636void
2314halt (CFPlus::Channel self) 2637halt (DC::Channel self)
2315 CODE: 2638 CODE:
2316 Mix_HaltChannel (self); 2639 Mix_HaltChannel (self);
2317 2640
2318void 2641void
2319expire (CFPlus::Channel self, int ticks = -1) 2642expire (DC::Channel self, int ticks = -1)
2320 CODE: 2643 CODE:
2321 Mix_ExpireChannel (self, ticks); 2644 Mix_ExpireChannel (self, ticks);
2322 2645
2323void 2646void
2324fade_out (CFPlus::Channel self, int ticks = -1) 2647fade_out (DC::Channel self, int ticks = -1)
2325 CODE: 2648 CODE:
2326 Mix_FadeOutChannel (self, ticks); 2649 Mix_FadeOutChannel (self, ticks);
2327 2650
2328int 2651int
2329volume (CFPlus::Channel self, int volume) 2652volume (DC::Channel self, int volume)
2330 CODE: 2653 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2654 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT: 2655 OUTPUT:
2333 RETVAL 2656 RETVAL
2334 2657
2335void 2658void
2336unregister_all_effects (CFPlus::Channel self) 2659unregister_all_effects (DC::Channel self)
2337 CODE: 2660 CODE:
2338 Mix_UnregisterAllEffects (self); 2661 Mix_UnregisterAllEffects (self);
2339 2662
2340void 2663void
2341set_panning (CFPlus::Channel self, int left, int right) 2664set_panning (DC::Channel self, int left, int right)
2342 CODE: 2665 CODE:
2343 left = CLAMP (left , 0, 255); 2666 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255); 2667 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right); 2668 Mix_SetPanning (self, left, right);
2346 2669
2347void 2670void
2348set_distance (CFPlus::Channel self, int distance) 2671set_distance (DC::Channel self, int distance)
2349 CODE: 2672 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2673 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351 2674
2352void 2675void
2353set_position (CFPlus::Channel self, int angle, int distance) 2676set_position (DC::Channel self, int angle, int distance)
2354 CODE: 2677 CODE:
2678
2679void
2680set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2681 CODE:
2682{
2683 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2684 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2355 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2685 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2686}
2356 2687
2357void 2688void
2358set_reverse_stereo (CFPlus::Channel self, int flip) 2689set_reverse_stereo (DC::Channel self, int flip)
2359 CODE: 2690 CODE:
2360 Mix_SetReverseStereo (self, flip); 2691 Mix_SetReverseStereo (self, flip);
2361 2692
2362MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2693MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2363 2694
2364PROTOTYPES: DISABLE 2695PROTOTYPES: DISABLE
2365 2696
2366CFPlus::MixChunk 2697DC::MixChunk
2367new (SV *class, CFPlus::RW rwops) 2698new (SV *class, DC::RW rwops)
2368 CODE: 2699 CODE:
2369 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2700 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2370 OUTPUT: 2701 OUTPUT:
2371 RETVAL 2702 RETVAL
2372 2703
2373void 2704void
2374DESTROY (CFPlus::MixChunk self) 2705DESTROY (DC::MixChunk self)
2375 CODE: 2706 CODE:
2376 Mix_FreeChunk (self); 2707 Mix_FreeChunk (self);
2377 2708
2378int 2709int
2379volume (CFPlus::MixChunk self, int volume = -1) 2710volume (DC::MixChunk self, int volume = -1)
2380 CODE: 2711 CODE:
2381 if (items > 1) 2712 if (items > 1)
2382 volume = CLAMP (volume, 0, 128); 2713 volume = CLAMP (volume, 0, 128);
2383 RETVAL = Mix_VolumeChunk (self, volume); 2714 RETVAL = Mix_VolumeChunk (self, volume);
2384 OUTPUT: 2715 OUTPUT:
2385 RETVAL 2716 RETVAL
2386 2717
2387CFPlus::Channel 2718DC::Channel
2388play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2719play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2389 CODE: 2720 CODE:
2390{ 2721{
2391 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2722 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2392 2723
2393 if (RETVAL < 0) 2724 if (RETVAL < 0)
2400 } 2731 }
2401} 2732}
2402 OUTPUT: 2733 OUTPUT:
2403 RETVAL 2734 RETVAL
2404 2735
2405MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2736MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2406 2737
2407int 2738int
2408volume (int volume = -1) 2739volume (int volume = -1)
2409 PROTOTYPE: ;$ 2740 PROTOTYPE: ;$
2410 CODE: 2741 CODE:
2422void 2753void
2423halt () 2754halt ()
2424 CODE: 2755 CODE:
2425 Mix_HaltMusic (); 2756 Mix_HaltMusic ();
2426 2757
2427CFPlus::MixMusic 2758DC::MixMusic
2428new (SV *class, CFPlus::RW rwops) 2759new (SV *class, DC::RW rwops)
2429 CODE: 2760 CODE:
2430 RETVAL = Mix_LoadMUS_RW (rwops); 2761 RETVAL = Mix_LoadMUS_RW (rwops);
2431 OUTPUT: 2762 OUTPUT:
2432 RETVAL 2763 RETVAL
2433 2764
2434void 2765void
2435DESTROY (CFPlus::MixMusic self) 2766DESTROY (DC::MixMusic self)
2436 CODE: 2767 CODE:
2437 Mix_FreeMusic (self); 2768 Mix_FreeMusic (self);
2438 2769
2439int 2770int
2440play (CFPlus::MixMusic self, int loops = -1) 2771play (DC::MixMusic self, int loops = -1)
2441 CODE: 2772 CODE:
2442 RETVAL = Mix_PlayMusic (self, loops); 2773 RETVAL = Mix_PlayMusic (self, loops);
2443 OUTPUT: 2774 OUTPUT:
2444 RETVAL 2775 RETVAL
2445 2776
2446void 2777void
2447fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2778fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2448 CODE: 2779 CODE:
2449 Mix_FadeInMusicPos (self, loops, ms, position); 2780 Mix_FadeInMusicPos (self, loops, ms, position);
2450 2781
2451MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2782MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2452 2783
2453PROTOTYPES: ENABLE 2784PROTOTYPES: ENABLE
2454 2785
2455BOOT: 2786BOOT:
2456{ 2787{
2457 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2788 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2458 static const struct { 2789 static const struct {
2459 const char *name; 2790 const char *name;
2460 IV iv; 2791 IV iv;
2461 } *civ, const_iv[] = { 2792 } *civ, const_iv[] = {
2462# define const_iv(name) { # name, (IV)name } 2793# define const_iv(name) { # name, (IV)name }
2497 const_iv (GL_INTENSITY), 2828 const_iv (GL_INTENSITY),
2498 const_iv (GL_LUMINANCE), 2829 const_iv (GL_LUMINANCE),
2499 const_iv (GL_LUMINANCE_ALPHA), 2830 const_iv (GL_LUMINANCE_ALPHA),
2500 const_iv (GL_FLOAT), 2831 const_iv (GL_FLOAT),
2501 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2832 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2833 const_iv (GL_COMPRESSED_ALPHA_ARB),
2834 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2835 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2836 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2837 const_iv (GL_COMPRESSED_RGB_ARB),
2838 const_iv (GL_COMPRESSED_RGBA_ARB),
2502 const_iv (GL_COMPILE), 2839 const_iv (GL_COMPILE),
2503 const_iv (GL_PROXY_TEXTURE_1D), 2840 const_iv (GL_PROXY_TEXTURE_1D),
2504 const_iv (GL_PROXY_TEXTURE_2D), 2841 const_iv (GL_PROXY_TEXTURE_2D),
2505 const_iv (GL_TEXTURE_1D), 2842 const_iv (GL_TEXTURE_1D),
2506 const_iv (GL_TEXTURE_2D), 2843 const_iv (GL_TEXTURE_2D),
2545 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2882 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2546 const_iv (GL_POINT_SMOOTH_HINT), 2883 const_iv (GL_POINT_SMOOTH_HINT),
2547 const_iv (GL_LINE_SMOOTH_HINT), 2884 const_iv (GL_LINE_SMOOTH_HINT),
2548 const_iv (GL_POLYGON_SMOOTH_HINT), 2885 const_iv (GL_POLYGON_SMOOTH_HINT),
2549 const_iv (GL_GENERATE_MIPMAP_HINT), 2886 const_iv (GL_GENERATE_MIPMAP_HINT),
2887 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2550 const_iv (GL_FASTEST), 2888 const_iv (GL_FASTEST),
2551 const_iv (GL_DONT_CARE), 2889 const_iv (GL_DONT_CARE),
2552 const_iv (GL_NICEST), 2890 const_iv (GL_NICEST),
2553 const_iv (GL_V2F), 2891 const_iv (GL_V2F),
2554 const_iv (GL_V3F), 2892 const_iv (GL_V3F),
2562 2900
2563 texture_av = newAV (); 2901 texture_av = newAV ();
2564 AvREAL_off (texture_av); 2902 AvREAL_off (texture_av);
2565} 2903}
2566 2904
2905void
2906disable_GL_EXT_blend_func_separate ()
2907 CODE:
2908 gl.BlendFuncSeparate = 0;
2909 gl.BlendFuncSeparateEXT = 0;
2910
2567char * 2911char *
2568gl_vendor () 2912gl_vendor ()
2569 CODE: 2913 CODE:
2570 RETVAL = (char *)glGetString (GL_VENDOR); 2914 RETVAL = (char *)glGetString (GL_VENDOR);
2571 OUTPUT: 2915 OUTPUT:
2663void glRotate (float angle, float x, float y, float z) 3007void glRotate (float angle, float x, float y, float z)
2664 CODE: 3008 CODE:
2665 glRotatef (angle, x, y, z); 3009 glRotatef (angle, x, y, z);
2666 3010
2667void glColor (float r, float g, float b, float a = 1.0) 3011void glColor (float r, float g, float b, float a = 1.0)
3012 PROTOTYPE: @
2668 ALIAS: 3013 ALIAS:
2669 glColor_premultiply = 1 3014 glColor_premultiply = 1
2670 CODE: 3015 CODE:
2671 if (ix) 3016 if (ix)
2672 { 3017 {
2692 3037
2693void glRect (float x1, float y1, float x2, float y2) 3038void glRect (float x1, float y1, float x2, float y2)
2694 CODE: 3039 CODE:
2695 glRectf (x1, y1, x2, y2); 3040 glRectf (x1, y1, x2, y2);
2696 3041
3042void glRect_lineloop (float x1, float y1, float x2, float y2)
3043 CODE:
3044 glBegin (GL_LINE_LOOP);
3045 glVertex2f (x1, y1);
3046 glVertex2f (x2, y1);
3047 glVertex2f (x2, y2);
3048 glVertex2f (x1, y2);
3049 glEnd ();
3050
2697PROTOTYPES: ENABLE 3051PROTOTYPES: ENABLE
2698 3052
2699void glBegin (int mode) 3053void glBegin (int mode)
2700 3054
2701void glEnd () 3055void glEnd ()
2733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3087void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2734 CODE: 3088 CODE:
2735 if (gl.SeparableFilter2D) 3089 if (gl.SeparableFilter2D)
2736 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3090 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2737 3091
2738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3092void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2739 3093
2740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3094void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2741 3095
2742void glDrawPixels (int width, int height, int format, int type, char *pixels) 3096void glDrawPixels (int width, int height, int format, int type, char *pixels)
2743 3097
2769 3123
2770void glEndList () 3124void glEndList ()
2771 3125
2772void glCallList (int list) 3126void glCallList (int list)
2773 3127
2774MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3128MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2775 3129
2776PROTOTYPES: DISABLE 3130PROTOTYPES: DISABLE
2777 3131
2778void 3132void
2779find_widget (SV *self, NV x, NV y) 3133find_widget (SV *self, NV x, NV y)
2783 XPUSHs (self); 3137 XPUSHs (self);
2784} 3138}
2785 3139
2786BOOT: 3140BOOT:
2787{ 3141{
2788 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3142 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2789 3143
2790 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3144 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2791 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3145 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2792 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3146 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2793 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3147 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2794} 3148}
2795 3149
2796void 3150void
2797draw (SV *self) 3151draw (SV *self)
2798 CODE: 3152 CODE:
2802 NV x, y, w, h; 3156 NV x, y, w, h;
2803 SV *draw_x_sv = GvSV (draw_x_gv); 3157 SV *draw_x_sv = GvSV (draw_x_gv);
2804 SV *draw_y_sv = GvSV (draw_y_gv); 3158 SV *draw_y_sv = GvSV (draw_y_gv);
2805 SV *draw_w_sv = GvSV (draw_w_gv); 3159 SV *draw_w_sv = GvSV (draw_w_gv);
2806 SV *draw_h_sv = GvSV (draw_h_gv); 3160 SV *draw_h_sv = GvSV (draw_h_gv);
2807 SV *hover;
2808 double draw_x, draw_y, draw_w, draw_h; 3161 double draw_x, draw_y;
2809 3162
2810 if (!SvROK (self)) 3163 if (!SvROK (self))
2811 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3164 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2812 3165
2813 hv = (HV *)SvRV (self); 3166 hv = (HV *)SvRV (self);
2814 3167
2815 if (SvTYPE (hv) != SVt_PVHV) 3168 if (SvTYPE (hv) != SVt_PVHV)
2816 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3169 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2817 3170
2818 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3171 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2819 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3172 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2820 3173
2821 if (!h || !w) 3174 if (!h || !w)
2841 { 3194 {
2842 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3195 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2843 3196
2844 if (svp && SvTRUE (*svp)) 3197 if (svp && SvTRUE (*svp))
2845 { 3198 {
2846 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3199 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2847 glEnable (GL_BLEND); 3200 glEnable (GL_BLEND);
2848 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2849 glBegin (GL_QUADS); 3202 glBegin (GL_QUADS);
2850 glVertex2f (0, 0); 3203 glVertex2f (0, 0);
2851 glVertex2f (w, 0); 3204 glVertex2f (w, 0);
2854 glEnd (); 3207 glEnd ();
2855 glDisable (GL_BLEND); 3208 glDisable (GL_BLEND);
2856 } 3209 }
2857 } 3210 }
2858#if 0 3211#if 0
2859 if ($ENV{CFPLUS_DEBUG} & 1) { 3212 // draw borders, for debugging
2860 glPushMatrix; 3213 glPushMatrix ();
2861 glColor 1, 1, 0, 1; 3214 glColor4f (1., 1., 0., 1.);
2862 glTranslate 0.375, 0.375; 3215 glTranslatef (.5, .5, 0.);
2863 glBegin GL_LINE_LOOP; 3216 glBegin (GL_LINE_LOOP);
2864 glVertex 0 , 0; 3217 glVertex2f (0 , 0);
2865 glVertex $self->{w} - 1, 0; 3218 glVertex2f (w - 1, 0);
2866 glVertex $self->{w} - 1, $self->{h} - 1; 3219 glVertex2f (w - 1, h - 1);
2867 glVertex 0 , $self->{h} - 1; 3220 glVertex2f (0 , h - 1);
2868 glEnd; 3221 glEnd ();
2869 glPopMatrix; 3222 glPopMatrix ();
2870 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2871 }
2872#endif 3223#endif
2873 PUSHMARK (SP); 3224 PUSHMARK (SP);
2874 XPUSHs (self); 3225 XPUSHs (self);
2875 PUTBACK; 3226 PUTBACK;
2876 call_method ("_draw", G_VOID | G_DISCARD); 3227 call_method ("_draw", G_VOID | G_DISCARD);

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