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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC vs.
Revision 1.220 by root, Thu Aug 9 11:02:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 55
47#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
48 57
49#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
51 60
52#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
53 70
54static struct 71static struct
55{ 72{
56#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 74#include "glfunc.h"
58#undef GL_FUNC 75#undef GL_FUNC
59} gl; 76} gl;
60 77
78static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 80{
63 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 85 else
68 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
69} 87}
70 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
73 123
74typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
75 143
76typedef struct cf_layout { 144typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
80 int base_height; 147 int base_height;
81 CFClient__Font font; 148 CFPlus__Font font;
82} *CFClient__Layout; 149} *CFPlus__Layout;
83 150
84static CFClient__Font default_font; 151static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
87 154
88static void 155static void
89substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
90{ 157{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 161#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 163}
101 164
102static void 165static void
103layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
104{ 167{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
107 */ 170 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
112 175
113 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
114} 177}
115 178
116static void 179static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
120 186
121 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 189
124 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
125} 191 if (!rect.height) rect.height = 1;
126 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
127typedef uint16_t mapface; 198typedef uint16_t faceid;
128 199
129typedef struct { 200typedef struct {
130 GLint name; 201 int name;
131 int w, h; 202 int w, h;
132 float s, t; 203 float s, t;
133 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
134} maptex; 207} maptex;
135 208
136typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
137 int16_t darkness; 212 uint16_t darkness;
138 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 214} mapcell;
140 215
141typedef struct { 216typedef struct {
142 int32_t c0, c1; 217 int32_t c0, c1;
143 mapcell *col; 218 mapcell *col;
144} maprow; 219} maprow;
145 220
146typedef struct map { 221typedef struct map {
147 int x, y, w, h; 222 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 224 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 225 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 226
155 int32_t rows; 227 int32_t rows;
156 maprow *row; 228 maprow *row;
157} *CFClient__Map; 229} *CFPlus__Map;
158 230
159static char * 231static char *
160prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
161{ 233{
162 char *p; 234 char *p;
179} 251}
180 252
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
184static maprow * 276static maprow *
185map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
186{ 278{
187 if (0 > y) 279 if (0 > y)
188 { 280 {
189 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
228 320
229 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
230} 322}
231 323
232static mapcell * 324static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
234{ 326{
235 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
236} 328}
237 329
238static void 330static void
239map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
240{ 332{
241 int r; 333 int r;
242 334
243 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
252 self->row = 0; 344 self->row = 0;
253 self->rows = 0; 345 self->rows = 0;
254} 346}
255 347
256static void 348static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 350{
259 int x, y; 351 int x, y;
260 maprow *row; 352 maprow *row;
353 mapcell *cell;
261 354
262 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 356 if (y >= 0)
264 { 357 {
265 if (y >= self->rows) 358 if (y >= self->rows)
271 if (x >= row->c0) 364 if (x >= row->c0)
272 { 365 {
273 if (x >= row->c1) 366 if (x >= row->c1)
274 break; 367 break;
275 368
276 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
277 } 375 }
278 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
279} 393}
280 394
281static void 395static void
282music_finished (void) 396music_finished (void)
283{ 397{
319 n |= n >> 16; 433 n |= n >> 16;
320 434
321 return n + 1; 435 return n + 1;
322} 436}
323 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
324MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
325 486
326PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
327 488
328BOOT: 489BOOT:
329{ 490{
330 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 492 static const struct {
332 const char *name; 493 const char *name;
333 IV iv; 494 IV iv;
334 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
336 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
354 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
418 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 604# undef const_iv
435 }; 605 };
436 606
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
440 630
441void 631void
442pango_init () 632pango_init ()
443 CODE: 633 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 634{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 638}
639
640char *
641SDL_GetError ()
467 642
468int 643int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 645
471void 646void
472SDL_Quit () 647SDL_Quit ()
473 648
474void 649void
475SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
476 PPCODE: 651 PPCODE:
477{ 652{
478 SDL_Rect **m; 653 SDL_Rect **m;
479 654
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 659
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 662
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 667
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 669#if SDL_VERSION_ATLEAST(1,2,10)
495 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
497 673
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 675
500 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
501 while (*m) 677 while (*m)
502 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
503 AV *av = newAV (); 681 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
507 688
508 ++m; 689 ++m;
509 } 690 }
510} 691}
511 692
512char *
513SDL_GetError ()
514
515int 693int
516SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
518 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 707 );
708
521 if (RETVAL) 709 if (RETVAL)
522 { 710 {
711 av_clear (texture_av);
712
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 715#include "glfunc.h"
526# undef GL_FUNC 716#undef GL_FUNC
527 } 717 }
718}
528 OUTPUT: 719 OUTPUT:
529 RETVAL 720 RETVAL
530 721
531void 722void
532SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
533 724
534char * 725char *
535SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
536 727
728int
729SDL_GetAppState ()
730
537void 731void
538SDL_PollEvent () 732poll_events ()
539 PPCODE: 733 PPCODE:
540{ 734{
541 SDL_Event ev; 735 SDL_Event ev;
542 736
543 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 739 {
545 HV *hv = newHV (); 740 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 742
548 switch (ev.type) 743 switch (ev.type)
550 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
551 case SDL_KEYUP: 746 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 752 break;
557 753
558 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 757 break;
562 758
563 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
571 break; 785 break;
572 786
573 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 801 break;
588 } 802 }
589 803
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 805 }
592} 806}
593 807
594int 808int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
596 POSTCALL: 810 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
599 813
600void 814void
601Mix_CloseAudio () 815Mix_CloseAudio ()
602 816
603int 817int
604Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
605 819
820const char *
821Mix_GetError ()
822
606void 823void
607lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
608 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
609#ifndef _WIN32 832#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
611#endif 854#endif
855}
612 856
613void 857void
614add_font (char *file) 858add_font (char *file)
615 CODE: 859 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 861
622void 862void
623load_image_inline (SV *image_) 863load_image_inline (SV *image_)
624 ALIAS: 864 ALIAS:
625 load_image_file = 1 865 load_image_file = 1
628 STRLEN image_len; 868 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
635 875
636 if (!rw) 876 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
638 878
667 907
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 909
670 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
671 911
912 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 913 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
681 921
682 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
684} 924}
685 925
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 965#endif
726 _exit (1); 966 _exit (1);
727 967
728void 968void
729_exit (int retval) 969_exit (int retval = 0)
730 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
731 _exit (retval); 974 _exit (retval);
975#endif
732 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
733MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
734 987
735CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
737 CODE: 992 CODE:
738{ 993{
739 int count; 994 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 998}
744 OUTPUT: 999 OUTPUT:
745 RETVAL 1000 RETVAL
746 1001
747void 1002void
748DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
749 CODE: 1004 CODE:
750 pango_font_description_free (self); 1005 pango_font_description_free (self);
751 1006
752void 1007void
753make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
754 CODE: 1010 CODE:
755 default_font = self; 1011 default_font = self;
756 1012
757MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
758 1014
759CFClient::Layout 1015PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
761 CODE: 1025 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
763 1027
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
775 OUTPUT: 1038 OUTPUT:
776 RETVAL 1039 RETVAL
777 1040
778void 1041void
779DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
780 CODE: 1043 CODE:
781 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
782 Safefree (self); 1045 Safefree (self);
783 1046
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 1047void
792set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
793 CODE: 1049 CODE:
794{ 1050{
795 STRLEN textlen; 1051 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
797 1053
798 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
799} 1055}
800 1056
801void 1057void
802set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
803 CODE: 1059 CODE:
804{ 1060{
805 STRLEN textlen; 1061 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
807 1063
808 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
809} 1065}
810 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
811SV * 1152SV *
812get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
813 CODE: 1154 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
816 OUTPUT: 1157 OUTPUT:
817 RETVAL 1158 RETVAL
818 1159
819void 1160void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1162 CODE:
822 self->r = r; 1163 self->r = r;
823 self->g = g; 1164 self->g = g;
824 self->b = b; 1165 self->b = b;
825 self->a = a; 1166 self->a = a;
826 1167
827void 1168void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1170 CODE:
830 if (self->font != font) 1171 if (self->font != font)
831 { 1172 {
832 self->font = font; 1173 self->font = font;
833 layout_update_font (self); 1174 layout_update_font (self);
834 } 1175 }
835 1176
836void 1177void
837set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
838 CODE: 1179 CODE:
839 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
840 { 1181 {
841 self->base_height = base_height; 1182 self->base_height = base_height;
842 layout_update_font (self); 1183 layout_update_font (self);
843 } 1184 }
844 1185
845void 1186void
846set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1188 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1190
850void 1191void
851set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
852 CODE: 1193 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1195
855void 1196void
856set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1198 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1200
860void 1201void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1203 CODE:
863 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
868 ); 1209 );
869 1210
870void 1211void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1213 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1215
875void 1216void
876size (CFClient::Layout self) 1217size (CFPlus::Layout self)
877 PPCODE: 1218 PPCODE:
878{ 1219{
879 int w, h; 1220 int w, h;
880 1221
881 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
886} 1227}
887 1228
888int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
889xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1243 CODE:
891{ 1244{
892 int index, trailing; 1245 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1247 RETVAL = index + trailing;
895} 1248}
896 OUTPUT: 1249 OUTPUT:
897 RETVAL 1250 RETVAL
898 1251
899void 1252void
900cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1254 PPCODE:
902{ 1255{
903 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1258
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1263}
911 1264
912void 1265void
913render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1267 PPCODE:
915{ 1268{
916 SV *retval; 1269 int line, x;
917 int w, h;
918 1270
919 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1273
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1297 else
976 { 1298 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1301 }
1001} 1302}
1002 1303
1003MODULE = CFClient PACKAGE = CFClient::Texture
1004
1005void 1304void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1007 CODE: 1306 PPCODE:
1008{ 1307 pango_opengl_render_layout_subpixel (
1009 int ow = SvIV (w_); 1308 self->pl,
1010 int oh = SvIV (h_); 1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1011 1313
1012 if (ow && oh) 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1325 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1326 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1330
1026 SvPOK_only (result_); 1331 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1028 1333
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1335 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1337
1033 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1339 }
1040} 1340}
1041 1341
1042void 1342void
1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1049{ 1349{
1050 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1054 1357
1055 if (items < 5) 1358 if (items < 5)
1056 { 1359 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1389 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1088 } 1391 }
1089} 1392}
1090 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
1091MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1406
1093CFClient::Map 1407PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
1095 CODE: 1411 CODE:
1096 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1413 RETVAL->x = 0;
1098 RETVAL->y = 0; 1414 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1415 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1416 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1422 RETVAL->row = 0;
1109 OUTPUT: 1423 OUTPUT:
1110 RETVAL 1424 RETVAL
1111 1425
1112void 1426void
1113DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
1114 CODE: 1428 CODE:
1115{ 1429{
1116 map_clear (self); 1430 map_clear (self);
1117 Safefree (self->face); 1431 Safefree (self->face2tile);
1118 Safefree (self->tex); 1432 Safefree (self->tex);
1119 Safefree (self); 1433 Safefree (self);
1120} 1434}
1121 1435
1122void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
1123clear (CFClient::Map self) 1443clear (CFPlus::Map self)
1124 CODE: 1444 CODE:
1125 map_clear (self); 1445 map_clear (self);
1126 1446
1127void 1447void
1128set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1449 CODE:
1130{ 1450{
1131 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1452 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1453}
1139 1454
1140void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1480 CODE:
1143{ 1481{
1144 while (self->texs <= texid) 1482 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1483
1150 { 1484 {
1151 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1152 1486
1153 tex->name = name; 1487 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1504 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1506}
1173 1507
1174int 1508int
1175ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1176 ALIAS: 1510 ALIAS:
1177 oy = 1 1511 oy = 1
1178 x = 2 1512 x = 2
1179 y = 3 1513 y = 3
1180 w = 4 1514 w = 4
1191 } 1525 }
1192 OUTPUT: 1526 OUTPUT:
1193 RETVAL 1527 RETVAL
1194 1528
1195void 1529void
1196scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1531 CODE:
1198{ 1532{
1199 if (dx > 0) 1533 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1535 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1537
1204 if (dy > 0) 1538 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1540 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1542
1209 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1211 1545
1212 while (self->y < 0) 1546 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1218 } 1552 }
1219} 1553}
1220 1554
1221void 1555void
1222map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1557 CODE:
1224{ 1558{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1561 mapcell *cell;
1228 int x, y, flags; 1562 int x, y, flags;
1229 1563
1230 while (data < data_end) 1564 while (data < data_end - 1)
1231 { 1565 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1566 flags = (data [0] << 8) + data [1]; data += 2;
1233 1567
1234 x = ((flags >> 10) & 63) + self->x; 1568 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1569 y = self->y + ((flags >> 4) & 63);
1236 1570
1237 cell = map_get_cell (self, x, y); 1571 cell = map_get_cell (self, x, y);
1238 1572
1239 if (flags & 15) 1573 if (flags & 15)
1240 { 1574 {
1241 if (cell->darkness < 0) 1575 if (!cell->darkness)
1242 { 1576 {
1577 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1578 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1579 }
1248 1580
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1581 //TODO: don't trust server data to be in-range(!)
1582
1583 if (flags & 8)
1584 {
1585 if (extmap)
1586 {
1587 uint8_t ext, cmd;
1588
1589 do
1590 {
1591 ext = *data++;
1592 cmd = ext & 0x3f;
1593
1594 if (cmd < 4)
1595 cell->darkness = 255 - ext * 64 + 1;
1596 else if (cmd == 5) // health
1597 {
1598 cell->stat_width = 1;
1599 cell->stat_hp = *data++;
1600 }
1601 else if (cmd == 6) // monster width
1602 cell->stat_width = *data++ + 1;
1603 else if (cmd == 0x47)
1604 {
1605 if (*data == 4)
1606 ; // decode player count
1607
1608 data += *data + 1;
1609 }
1610 else if (cmd == 8) // cell flags
1611 cell->flags = *data++;
1612 else if (ext & 0x40) // unknown, multibyte => skip
1613 data += *data + 1;
1614 else
1615 data++;
1616 }
1617 while (ext & 0x80);
1618 }
1619 else
1620 cell->darkness = *data++ + 1;
1621 }
1252 1622
1253 if (flags & 4) 1623 if (flags & 4)
1254 { 1624 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1625 faceid face = (data [0] << 8) + data [1]; data += 2;
1626 need_facenum (self, face);
1627 cell->tile [0] = self->face2tile [face];
1256 } 1628 }
1257 1629
1258 if (flags & 2) 1630 if (flags & 2)
1259 { 1631 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1632 faceid face = (data [0] << 8) + data [1]; data += 2;
1633 need_facenum (self, face);
1634 cell->tile [1] = self->face2tile [face];
1261 } 1635 }
1262 1636
1263 if (flags & 1) 1637 if (flags & 1)
1264 { 1638 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1639 faceid face = (data [0] << 8) + data [1]; data += 2;
1640 need_facenum (self, face);
1641 cell->tile [2] = self->face2tile [face];
1266 } 1642 }
1267 } 1643 }
1268 else 1644 else
1269 cell->darkness = -1; 1645 cell->darkness = 0;
1270 } 1646 }
1271} 1647}
1272 1648
1273SV * 1649SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1650mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1651 CODE:
1276{ 1652{
1277 int x1, x; 1653 int x1, x;
1278 int y1, y; 1654 int y1, y;
1279 int z; 1655 int z;
1300 { 1676 {
1301 mapcell *cell = row->col + (x - row->c0); 1677 mapcell *cell = row->col + (x - row->c0);
1302 1678
1303 for (z = 0; z <= 0; z++) 1679 for (z = 0; z <= 0; z++)
1304 { 1680 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1681 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1682 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1683 int a1 = tex.a;
1312 1684
1313 r = (r * a0 + tex.r * a1) / 255; 1685 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1686 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1687 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1688 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1689 }
1319 } 1690 }
1320 1691
1321 *map++ = (r ) 1692 *map++ = (r )
1322 | (g << 8) 1693 | (g << 8)
1328 RETVAL = map_sv; 1699 RETVAL = map_sv;
1329} 1700}
1330 OUTPUT: 1701 OUTPUT:
1331 RETVAL 1702 RETVAL
1332 1703
1333void 1704SV *
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1705draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1706 CODE:
1336{ 1707{
1337 int vx, vy; 1708 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1709 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1710 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1711 smooth_key skey;
1338 int x, y, z; 1712 int x, y, z;
1339 int last_name; 1713 int last_name;
1340 mapface face; 1714 AV *missing = newAV ();
1341 int sw4 = (sw + 3) & ~3; 1715 RETVAL = newRV_noinc ((SV *)missing);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1716
1345 memset (darkness, 255, sw4 * sh); 1717 // thats current max. sorry.
1346 SvPOK_only (darkness_sv); 1718 if (sw > 255) sw = 255;
1347 SvCUR_set (darkness_sv, sw4 * sh); 1719 if (sh > 255) sh = 255;
1348 1720
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1721 // clear key, in case of extra padding
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1722 memset (&skey, 0, sizeof (skey));
1351
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361 1723
1362 glColor4ub (255, 255, 255, 255); 1724 glColor4ub (255, 255, 255, 255);
1363 1725
1726 glEnable (GL_BLEND);
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1727 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D); 1728 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1729 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368 1730
1369 glBegin (GL_QUADS); 1731 glBegin (GL_QUADS);
1370 1732
1371 last_name = 0; 1733 last_name = -1;
1372 1734
1735 mx += self->x;
1736 my += self->y;
1737
1738 // first pass: determine smooth_max
1739 // rather ugly, if you ask me
1740 // could also be stored inside mapcell and updated on change
1741 memset (smooth_max, 0, sizeof (smooth_max));
1742
1743 for (y = 0; y < sh; y++)
1744 if (0 <= y + my && y + my < self->rows)
1745 {
1746 maprow *row = self->row + (y + my);
1747
1748 for (x = 0; x < sw; x++)
1749 if (row->c0 <= x + mx && x + mx < row->c1)
1750 {
1751 mapcell *cell = row->col + (x + mx - row->c0);
1752
1753 smooth_max[x + 1][y + 1] =
1754 MAX (self->tex [cell->tile [0]].smoothlevel,
1755 MAX (self->tex [cell->tile [1]].smoothlevel,
1756 self->tex [cell->tile [2]].smoothlevel));
1757 }
1758 }
1759
1373 for (z = 0; z < 3; z++) 1760 for (z = 0; z <= 2; z++)
1761 {
1762 memset (smooth_level, 0, sizeof (smooth_level));
1763
1374 for (y = 0; y < sh; y++) 1764 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1765 if (0 <= y + my && y + my < self->rows)
1376 { 1766 {
1377 maprow *row = self->row + (y + vy); 1767 maprow *row = self->row + (y + my);
1378 1768
1379 for (x = 0; x < sw; x++) 1769 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1770 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1771 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1772 mapcell *cell = row->col + (x + mx - row->c0);
1383
1384 darkness[y * sw4 + x] = cell->darkness < 0
1385 ? 255 - FOW_DARKNESS
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z]; 1773 tileid tile = cell->tile [z];
1389 1774
1390 if (face) 1775 if (tile)
1776 {
1777 maptex tex = self->tex [tile];
1778 int px, py;
1779
1780 // suppressing texture state switches here
1781 // is only moderately effective, but worth the extra effort
1782 if (last_name != tex.name)
1783 {
1784 if (!tex.name)
1785 {
1786 av_push (missing, newSViv (tile));
1787 tex = self->tex [2]; /* missing, replace by noface */
1788 }
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1391 { 1875 {
1392 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1393 1878
1394 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1395 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1396
1397 if (last_name != tex.name)
1398 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 {
1903 av_push (missing, newSViv (skey->tile));
1904 continue; // smoothing not yet available
1905 }
1906
1399 glEnd (); 1907 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name); 1908 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1402 glBegin (GL_QUADS); 1909 glBegin (GL_QUADS);
1910 }
1911
1912 if (border)
1913 {
1914 float ox = border * dx;
1915
1916 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1917 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1918 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1919 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1920 }
1921
1922 if (corner)
1923 {
1924 float ox = corner * dx;
1925
1926 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1927 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1928 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1929 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1930 }
1931 }
1403 } 1932 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 } 1933 }
1410 }
1411 } 1934 }
1935 }
1936
1937 hv_clear (smooth);
1938 }
1412 1939
1413 glEnd (); 1940 glEnd ();
1414 1941
1415 glDisable (GL_TEXTURE_2D); 1942 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND); 1943 glDisable (GL_BLEND);
1417 1944
1945 // top layer: overlays such as the health bar
1946 for (y = 0; y < sh; y++)
1947 if (0 <= y + my && y + my < self->rows)
1948 {
1949 maprow *row = self->row + (y + my);
1950
1951 for (x = 0; x < sw; x++)
1952 if (row->c0 <= x + mx && x + mx < row->c1)
1953 {
1954 mapcell *cell = row->col + (x + mx - row->c0);
1955
1956 int px = x * T;
1957 int py = y * T;
1958
1959 if (cell->stat_hp)
1960 {
1961 int width = cell->stat_width * T;
1962 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1963
1964 glColor3ub (0, 0, 0);
1965 glRectf (px + 1, py - thick - 2,
1966 px + width - 1, py);
1967
1968 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1969 glRectf (px + 2,
1970 py - thick - 1,
1971 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1972 }
1973 }
1974 }
1975}
1976 OUTPUT:
1977 RETVAL
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1418 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1422} 2118}
1423 2119
1424SV * 2120SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 2122 CODE:
1427{ 2123{
1428 int x, y, x1, y1; 2124 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1456 { 2152 {
1457 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2154 uint8_t flags = 0;
1459 2155
1460 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1463 2159
1464 *data++ = flags; 2160 *data++ = flags;
1465 2161
1466 if (flags & 1) 2162 if (flags & 1)
1467 { 2163 {
2164 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2166 *data++ = tile;
1470 } 2167 }
1471 2168
1472 if (flags & 2) 2169 if (flags & 2)
1473 { 2170 {
2171 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2173 *data++ = tile;
1476 } 2174 }
1477 2175
1478 if (flags & 4) 2176 if (flags & 4)
1479 { 2177 {
2178 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2180 *data++ = tile;
1482 } 2181 }
1483 } 2182 }
1484 else 2183 else
1485 *data++ = 0; 2184 *data++ = 0;
1486 } 2185 }
1492} 2191}
1493 OUTPUT: 2192 OUTPUT:
1494 RETVAL 2193 RETVAL
1495 2194
1496void 2195void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2197 PPCODE:
1499{ 2198{
1500 int x, y, z; 2199 int x, y, z;
1501 int w, h; 2200 int w, h;
1502 int x1, y1; 2201 int x1, y1;
1526 { 2225 {
1527 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1528 2227
1529 if (flags) 2228 if (flags)
1530 { 2229 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1534 2232
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2236
1539 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1540 { 2238 {
1541 cell->darkness = -1; 2239 cell->darkness = 0;
1542 2240
1543 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1544 { 2242 {
1545 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1546 2244
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1549 } 2252 }
1550 } 2253 }
1551 } 2254 }
1552 } 2255 }
1553 } 2256 }
1554} 2257}
1555 2258
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1557 2260
1558CFClient::MixChunk 2261CFPlus::RW
1559new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1560 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1562 OUTPUT: 2378 OUTPUT:
1563 RETVAL 2379 RETVAL
1564 2380
1565void 2381void
1566DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1567 CODE: 2383 CODE:
1568 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1569 2385
1570int 2386int
1571volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2392 OUTPUT:
1575 RETVAL 2393 RETVAL
1576 2394
1577int 2395CFPlus::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2397 CODE:
2398{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2400
1582 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1583 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2414
1586int 2415int
1587volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1588 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2422 OUTPUT:
1591 RETVAL 2423 RETVAL
1592 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1593CFClient::MixMusic 2435CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1595 CODE: 2437 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2439 OUTPUT:
1598 RETVAL 2440 RETVAL
1599 2441
1600void 2442void
1601DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1602 CODE: 2444 CODE:
1603 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1604 2446
1605int 2447int
1606play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2449 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2451 OUTPUT:
1610 RETVAL 2452 RETVAL
1611 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
1613 2462
1614BOOT: 2463BOOT:
1615{ 2464{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2466 static const struct {
1618 const char *name; 2467 const char *name;
1619 IV iv; 2468 IV iv;
1620 } *civ, const_iv[] = { 2469 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2474 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2475 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2476 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2477 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2478 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2480 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2481 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
2485 const_iv (GL_FRONT),
2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2488 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2492 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2493 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2494 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2495 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2496 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2497 const_iv (GL_RGBA),
2498 const_iv (GL_RGBA4),
2499 const_iv (GL_RGBA8),
2500 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2501 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2502 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2503 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2504 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2505 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2506 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2507 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2508 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1652 const_iv (GL_COMPILE), 2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2513 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2514 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2515 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2516 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2517 const_iv (GL_TEXTURE_MIN_FILTER),
1678 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
1683 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
1691 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
1692 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
1693 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
1696# undef const_iv 2565# undef const_iv
1697 }; 2566 };
1698 2567
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
1701} 2573}
1702 2574
1703char * 2575char *
1704gl_vendor () 2576gl_vendor ()
1705 CODE: 2577 CODE:
1719 CODE: 2591 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2593 OUTPUT:
1722 RETVAL 2594 RETVAL
1723 2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
2609
1724int glGetError () 2610int glGetError ()
1725 2611
1726void glFinish () 2612void glFinish ()
1727 2613
1728void glClear (int mask) 2614void glClear (int mask)
1756 2642
1757void glPopMatrix () 2643void glPopMatrix ()
1758 2644
1759void glLoadIdentity () 2645void glLoadIdentity ()
1760 2646
2647void glDrawBuffer (int buffer)
2648
2649void glReadBuffer (int buffer)
2650
1761# near_ and far_ are due to microsofts buggy "c" compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
1762void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1763 2653
1764# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
1765void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
1766 2658
1767void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
1768 2660
1769void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
1770 2662
1778 2670
1779void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
1780 CODE: 2672 CODE:
1781 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
1782 2674
1783void glBegin (int mode)
1784
1785void glEnd ()
1786
1787void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
1788 PROTOTYPE: @
1789 ALIAS: 2676 ALIAS:
1790 glColor_premultiply = 1 2677 glColor_premultiply = 1
1791 CODE: 2678 CODE:
1792 if (ix) 2679 if (ix)
1793 { 2680 {
1794 r *= a; 2681 r *= a;
1795 g *= a; 2682 g *= a;
1796 b *= a; 2683 b *= a;
1797 } 2684 }
1798 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
1799 glColor4ub (MIN ((int)(r * 256.f), 255), 2686 glColor4f (r, g, b, a);
1800 MIN ((int)(g * 256.f), 255),
1801 MIN ((int)(b * 256.f), 255),
1802 MIN ((int)(a * 256.f), 255));
1803
1804void glInterleavedArrays (int format, int stride, char *data)
1805
1806void glDrawElements (int mode, int count, int type, char *indices)
1807
1808# 1.2 void glDrawRangeElements (int mode, int start, int end
1809 2687
1810void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
1811 CODE: 2689 CODE:
1812 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
1813 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
1818 2696
1819void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
1820 CODE: 2698 CODE:
1821 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
1822 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
1823void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
1824 CODE: 2722 CODE:
1825 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
1826 2724
1827void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
1849 2747
1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1851 2749
1852void glDrawPixels (int width, int height, int format, int type, char *pixels) 2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
1853 2751
2752void glPixelZoom (float x, float y)
2753
1854void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1855 2755
1856int glGenTexture () 2756int glGenTexture ()
1857 CODE: 2757 CODE:
1858{ 2758 RETVAL = gen_texture ();
1859 GLuint name;
1860 glGenTextures (1, &name);
1861 RETVAL = name;
1862}
1863 OUTPUT: 2759 OUTPUT:
1864 RETVAL 2760 RETVAL
1865 2761
1866void glDeleteTexture (int name) 2762void glDeleteTexture (int name)
1867 CODE: 2763 CODE:
1868{
1869 GLuint name_ = name;
1870 glDeleteTextures (1, &name_); 2764 del_texture (name);
1871} 2765
1872
1873int glGenList () 2766int glGenList ()
1874 CODE: 2767 CODE:
1875 RETVAL = glGenLists (1); 2768 RETVAL = glGenLists (1);
1876 OUTPUT: 2769 OUTPUT:
1877 RETVAL 2770 RETVAL
1884 2777
1885void glEndList () 2778void glEndList ()
1886 2779
1887void glCallList (int list) 2780void glCallList (int list)
1888 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1889 2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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