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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 55
47#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
48 57
49#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
51 60
52#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
53 70
54static struct 71static struct
55{ 72{
56#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 74#include "glfunc.h"
58#undef GL_FUNC 75#undef GL_FUNC
59} gl; 76} gl;
60 77
78static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 80{
63 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 85 else
68 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
69} 87}
70 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
73 123
74typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
75 143
76typedef struct cf_layout { 144typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
80 int base_height; 147 int base_height;
81 CFClient__Font font; 148 CFPlus__Font font;
82} *CFClient__Layout; 149} *CFPlus__Layout;
83 150
84static CFClient__Font default_font; 151static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
87 154
88static void 155static void
89substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
90{ 157{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 161#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 163}
101 164
102static void 165static void
103layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
104{ 167{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
107 */ 170 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
112 175
113 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
114} 177}
115 178
116static void 179static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
120 186
121 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 189
124 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
125} 191 if (!rect.height) rect.height = 1;
126 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
127typedef uint16_t mapface; 198typedef uint16_t faceid;
128 199
129typedef struct { 200typedef struct {
130 GLint name; 201 int name;
131 int w, h; 202 int w, h;
132 float s, t; 203 float s, t;
133 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
134} maptex; 207} maptex;
135 208
136typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
137 int16_t darkness; 212 uint16_t darkness;
138 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 214} mapcell;
140 215
141typedef struct { 216typedef struct {
142 int32_t c0, c1; 217 int32_t c0, c1;
143 mapcell *col; 218 mapcell *col;
144} maprow; 219} maprow;
145 220
146typedef struct map { 221typedef struct map {
147 int x, y, w, h; 222 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 224 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 225 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 226
155 int32_t rows; 227 int32_t rows;
156 maprow *row; 228 maprow *row;
157} *CFClient__Map; 229} *CFPlus__Map;
158 230
159static char * 231static char *
160prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
161{ 233{
162 char *p; 234 char *p;
179} 251}
180 252
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
184static maprow * 276static maprow *
185map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
186{ 278{
187 if (0 > y) 279 if (0 > y)
188 { 280 {
189 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
228 320
229 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
230} 322}
231 323
232static mapcell * 324static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
234{ 326{
235 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
236} 328}
237 329
238static void 330static void
239map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
240{ 332{
241 int r; 333 int r;
242 334
243 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
252 self->row = 0; 344 self->row = 0;
253 self->rows = 0; 345 self->rows = 0;
254} 346}
255 347
256static void 348static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 350{
259 int x, y; 351 int x, y;
260 maprow *row; 352 maprow *row;
353 mapcell *cell;
261 354
262 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 356 if (y >= 0)
264 { 357 {
265 if (y >= self->rows) 358 if (y >= self->rows)
271 if (x >= row->c0) 364 if (x >= row->c0)
272 { 365 {
273 if (x >= row->c1) 366 if (x >= row->c1)
274 break; 367 break;
275 368
276 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
277 } 375 }
278 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
279} 393}
280 394
281static void 395static void
282music_finished (void) 396music_finished (void)
283{ 397{
319 n |= n >> 16; 433 n |= n >> 16;
320 434
321 return n + 1; 435 return n + 1;
322} 436}
323 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
324MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
325 486
326PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
327 488
328BOOT: 489BOOT:
329{ 490{
330 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 492 static const struct {
332 const char *name; 493 const char *name;
333 IV iv; 494 IV iv;
334 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
336 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
354 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
418 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 604# undef const_iv
435 }; 605 };
436 606
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
440 626
441NV floor (NV x) 627NV floor (NV x)
442 628
443NV ceil (NV x) 629NV ceil (NV x)
444 630
445void 631void
446pango_init () 632pango_init ()
447 CODE: 633 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 634{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 638}
639
640char *
641SDL_GetError ()
471 642
472int 643int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 645
475void 646void
476SDL_Quit () 647SDL_Quit ()
477 648
478void 649void
479SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
480 PPCODE: 651 PPCODE:
481{ 652{
482 SDL_Rect **m; 653 SDL_Rect **m;
483 654
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 659
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 662
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 667
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 669#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
501 673
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 675
504 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
505 while (*m) 677 while (*m)
506 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
507 AV *av = newAV (); 681 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
511 688
512 ++m; 689 ++m;
513 } 690 }
514} 691}
515 692
516char *
517SDL_GetError ()
518
519int 693int
520SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
522 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 707 );
708
525 if (RETVAL) 709 if (RETVAL)
526 { 710 {
711 av_clear (texture_av);
712
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 715#include "glfunc.h"
530# undef GL_FUNC 716#undef GL_FUNC
531 } 717 }
718}
532 OUTPUT: 719 OUTPUT:
533 RETVAL 720 RETVAL
534 721
535void 722void
536SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
537 724
538char * 725char *
539SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
540 727
728int
729SDL_GetAppState ()
730
541void 731void
542SDL_PollEvent () 732poll_events ()
543 PPCODE: 733 PPCODE:
544{ 734{
545 SDL_Event ev; 735 SDL_Event ev;
546 736
547 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 739 {
549 HV *hv = newHV (); 740 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 742
552 switch (ev.type) 743 switch (ev.type)
554 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
555 case SDL_KEYUP: 746 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 752 break;
561 753
562 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 757 break;
566 758
567 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
575 break; 785 break;
576 786
577 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 801 break;
592 } 802 }
593 803
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
595 } 805 }
596} 806}
597 807
598int 808int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
600 POSTCALL: 810 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
603 813
604void 814void
605Mix_CloseAudio () 815Mix_CloseAudio ()
606 816
607int 817int
608Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
609 819
820const char *
821Mix_GetError ()
822
610void 823void
611lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
612 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
613#ifndef _WIN32 832#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
615#endif 854#endif
855}
616 856
617void 857void
618add_font (char *file) 858add_font (char *file)
619 CODE: 859 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 861
626void 862void
627load_image_inline (SV *image_) 863load_image_inline (SV *image_)
628 ALIAS: 864 ALIAS:
629 load_image_file = 1 865 load_image_file = 1
632 STRLEN image_len; 868 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
639 875
640 if (!rw) 876 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
642 878
671 907
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 909
674 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
675 911
912 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 913 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
685 921
686 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
688} 924}
689 925
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
729#endif 965#endif
730 _exit (1); 966 _exit (1);
731 967
732void 968void
733_exit (int retval) 969_exit (int retval = 0)
734 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
735 _exit (retval); 974 _exit (retval);
975#endif
736 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
737MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
738 987
739CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
740new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
741 CODE: 992 CODE:
742{ 993{
743 int count; 994 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 998}
748 OUTPUT: 999 OUTPUT:
749 RETVAL 1000 RETVAL
750 1001
751void 1002void
752DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
753 CODE: 1004 CODE:
754 pango_font_description_free (self); 1005 pango_font_description_free (self);
755 1006
756void 1007void
757make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
758 CODE: 1010 CODE:
759 default_font = self; 1011 default_font = self;
760 1012
761MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
762 1014
763CFClient::Layout 1015PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
765 CODE: 1025 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
767 1027
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
778 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
779 OUTPUT: 1038 OUTPUT:
780 RETVAL 1039 RETVAL
781 1040
782void 1041void
783DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
784 CODE: 1043 CODE:
785 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
786 Safefree (self); 1045 Safefree (self);
787 1046
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
795void 1047void
796set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
797 CODE: 1049 CODE:
798{ 1050{
799 STRLEN textlen; 1051 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
801 1053
802 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
803} 1055}
804 1056
805void 1057void
806set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
807 CODE: 1059 CODE:
808{ 1060{
809 STRLEN textlen; 1061 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
811 1063
812 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
813} 1065}
814 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
815SV * 1152SV *
816get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
817 CODE: 1154 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
820 OUTPUT: 1157 OUTPUT:
821 RETVAL 1158 RETVAL
822 1159
823void 1160void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1162 CODE:
826 self->r = r; 1163 self->r = r;
827 self->g = g; 1164 self->g = g;
828 self->b = b; 1165 self->b = b;
829 self->a = a; 1166 self->a = a;
830 1167
831void 1168void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
833 CODE: 1170 CODE:
834 if (self->font != font) 1171 if (self->font != font)
835 { 1172 {
836 self->font = font; 1173 self->font = font;
837 layout_update_font (self); 1174 layout_update_font (self);
838 } 1175 }
839 1176
840void 1177void
841set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
842 CODE: 1179 CODE:
843 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
844 { 1181 {
845 self->base_height = base_height; 1182 self->base_height = base_height;
846 layout_update_font (self); 1183 layout_update_font (self);
847 } 1184 }
848 1185
849void 1186void
850set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
851 CODE: 1188 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1190
854void 1191void
855set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
856 CODE: 1193 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1195
859void 1196void
860set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
861 CODE: 1198 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1200
864void 1201void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
866 CODE: 1203 CODE:
867 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
872 ); 1209 );
873 1210
874void 1211void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
876 CODE: 1213 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1215
879void 1216void
880size (CFClient::Layout self) 1217size (CFPlus::Layout self)
881 PPCODE: 1218 PPCODE:
882{ 1219{
883 int w, h; 1220 int w, h;
884 1221
885 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
890} 1227}
891 1228
892int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
893xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
894 CODE: 1243 CODE:
895{ 1244{
896 int index, trailing; 1245 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1247 RETVAL = index + trailing;
899} 1248}
900 OUTPUT: 1249 OUTPUT:
901 RETVAL 1250 RETVAL
902 1251
903void 1252void
904cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
905 PPCODE: 1254 PPCODE:
906{ 1255{
907 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
909 1258
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
914} 1263}
915 1264
916void 1265void
917render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
918 PPCODE: 1267 PPCODE:
919{ 1268{
920 SV *retval; 1269 int line, x;
921 int w, h;
922 1270
923 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
924 1273
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1297 else
980 { 1298 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1301 }
1005} 1302}
1006 1303
1007MODULE = CFClient PACKAGE = CFClient::Texture
1008
1009void 1304void
1010pad2pot (SV *data_, SV *w_, SV *h_) 1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1011 CODE: 1306 PPCODE:
1012{ 1307 pango_opengl_render_layout_subpixel (
1013 int ow = SvIV (w_); 1308 self->pl,
1014 int oh = SvIV (h_); 1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1015 1313
1016 if (ow && oh) 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1325 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1326 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1330
1030 SvPOK_only (result_); 1331 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1032 1333
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1335 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1337
1037 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1339 }
1044} 1340}
1045 1341
1046void 1342void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1349{
1054 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1058 1357
1059 if (items < 5) 1358 if (items < 5)
1060 { 1359 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1389 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1092 } 1391 }
1093} 1392}
1094 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
1095MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1096 1406
1097CFClient::Map 1407PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
1099 CODE: 1411 CODE:
1100 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1413 RETVAL->x = 0;
1102 RETVAL->y = 0; 1414 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1415 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1416 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1422 RETVAL->row = 0;
1113 OUTPUT: 1423 OUTPUT:
1114 RETVAL 1424 RETVAL
1115 1425
1116void 1426void
1117DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
1118 CODE: 1428 CODE:
1119{ 1429{
1120 map_clear (self); 1430 map_clear (self);
1121 Safefree (self->face); 1431 Safefree (self->face2tile);
1122 Safefree (self->tex); 1432 Safefree (self->tex);
1123 Safefree (self); 1433 Safefree (self);
1124} 1434}
1125 1435
1126void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
1127clear (CFClient::Map self) 1443clear (CFPlus::Map self)
1128 CODE: 1444 CODE:
1129 map_clear (self); 1445 map_clear (self);
1130 1446
1131void 1447void
1132set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
1133 CODE: 1449 CODE:
1134{ 1450{
1135 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1452 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1453}
1143 1454
1144void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1480 CODE:
1147{ 1481{
1148 while (self->texs <= texid) 1482 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1483
1154 { 1484 {
1155 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1156 1486
1157 tex->name = name; 1487 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1504 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1506}
1177 1507
1178int 1508int
1179ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1180 ALIAS: 1510 ALIAS:
1181 oy = 1 1511 oy = 1
1182 x = 2 1512 x = 2
1183 y = 3 1513 y = 3
1184 w = 4 1514 w = 4
1195 } 1525 }
1196 OUTPUT: 1526 OUTPUT:
1197 RETVAL 1527 RETVAL
1198 1528
1199void 1529void
1200scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1201 CODE: 1531 CODE:
1202{ 1532{
1203 if (dx > 0) 1533 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1535 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1537
1208 if (dy > 0) 1538 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1540 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1542
1213 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1215 1545
1216 while (self->y < 0) 1546 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1222 } 1552 }
1223} 1553}
1224 1554
1225void 1555SV *
1226map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1227 CODE: 1557 CODE:
1228{ 1558{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1561 mapcell *cell;
1232 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1233 1565
1234 while (data < data_end) 1566 while (data < data_end - 1)
1235 { 1567 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1237 1569
1238 x = ((flags >> 10) & 63) + self->x; 1570 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1571 y = self->y + ((flags >> 4) & 63);
1240 1572
1241 cell = map_get_cell (self, x, y); 1573 cell = map_get_cell (self, x, y);
1242 1574
1243 if (flags & 15) 1575 if (flags & 15)
1244 { 1576 {
1245 if (cell->darkness < 0) 1577 if (!cell->darkness)
1246 { 1578 {
1579 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1580 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1581 }
1252 1582
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1583 //TODO: don't trust server data to be in-range(!)
1256 1584
1257 if (flags & 4) 1585 if (flags & 8)
1258 { 1586 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1587 if (extmap)
1588 {
1589 uint8_t ext, cmd;
1590
1591 do
1592 {
1593 ext = *data++;
1594 cmd = ext & 0x3f;
1595
1596 if (cmd < 4)
1597 cell->darkness = 255 - ext * 64 + 1;
1598 else if (cmd == 5) // health
1599 {
1600 cell->stat_width = 1;
1601 cell->stat_hp = *data++;
1602 }
1603 else if (cmd == 6) // monster width
1604 cell->stat_width = *data++ + 1;
1605 else if (cmd == 0x47)
1606 {
1607 if (*data == 4)
1608 ; // decode player count
1609
1610 data += *data + 1;
1611 }
1612 else if (cmd == 8) // cell flags
1613 cell->flags = *data++;
1614 else if (ext & 0x40) // unknown, multibyte => skip
1615 data += *data + 1;
1616 else
1617 data++;
1618 }
1619 while (ext & 0x80);
1620 }
1621 else
1622 cell->darkness = *data++ + 1;
1260 } 1623 }
1261 1624
1625 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1626 if (flags & (4 >> z))
1263 { 1627 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1629 need_facenum (self, face);
1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1265 } 1645 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1646 }
1272 else 1647 else
1273 cell->darkness = -1; 1648 cell->darkness = 0;
1274 } 1649 }
1275} 1650}
1651 OUTPUT:
1652 RETVAL
1276 1653
1277SV * 1654SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1279 CODE: 1656 CODE:
1280{ 1657{
1281 int x1, x; 1658 int x1, x;
1282 int y1, y; 1659 int y1, y;
1283 int z; 1660 int z;
1304 { 1681 {
1305 mapcell *cell = row->col + (x - row->c0); 1682 mapcell *cell = row->col + (x - row->c0);
1306 1683
1307 for (z = 0; z <= 0; z++) 1684 for (z = 0; z <= 0; z++)
1308 { 1685 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1686 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1687 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1688 int a1 = tex.a;
1316 1689
1317 r = (r * a0 + tex.r * a1) / 255; 1690 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1691 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1692 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1693 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1694 }
1323 } 1695 }
1324 1696
1325 *map++ = (r ) 1697 *map++ = (r )
1326 | (g << 8) 1698 | (g << 8)
1333} 1705}
1334 OUTPUT: 1706 OUTPUT:
1335 RETVAL 1707 RETVAL
1336 1708
1337void 1709void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1710draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1711 CODE:
1340{ 1712{
1341 int vx, vy; 1713 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1714 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1715 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1716 smooth_key skey;
1342 int x, y, z; 1717 int x, y, z;
1343 int last_name; 1718 int last_name;
1344 mapface face;
1345 1719
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1720 // thats current max. sorry.
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1721 if (sw > 255) sw = 255;
1722 if (sh > 255) sh = 255;
1348 1723
1349 /* 1724 // clear key, in case of extra padding
1350 int vx = self->vx = self->w >= sw 1725 memset (&skey, 0, sizeof (skey));
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353
1354 int vy = self->vy = self->h >= sh
1355 ? self->y + (self->h - sh) / 2
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1357 */
1358 1726
1359 glColor4ub (255, 255, 255, 255); 1727 glColor4ub (255, 255, 255, 255);
1360 1728
1361 glEnable (GL_BLEND); 1729 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1730 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1733
1366 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1367 1735
1368 last_name = 0; 1736 last_name = -1;
1369 1737
1738 mx += self->x;
1739 my += self->y;
1740
1741 // first pass: determine smooth_max
1742 // rather ugly, if you ask me
1743 // could also be stored inside mapcell and updated on change
1744 memset (smooth_max, 0, sizeof (smooth_max));
1745
1746 for (y = 0; y < sh; y++)
1747 if (0 <= y + my && y + my < self->rows)
1748 {
1749 maprow *row = self->row + (y + my);
1750
1751 for (x = 0; x < sw; x++)
1752 if (row->c0 <= x + mx && x + mx < row->c1)
1753 {
1754 mapcell *cell = row->col + (x + mx - row->c0);
1755
1756 smooth_max[x + 1][y + 1] =
1757 MAX (self->tex [cell->tile [0]].smoothlevel,
1758 MAX (self->tex [cell->tile [1]].smoothlevel,
1759 self->tex [cell->tile [2]].smoothlevel));
1760 }
1761 }
1762
1370 for (z = 0; z < 3; z++) 1763 for (z = 0; z <= 2; z++)
1764 {
1765 memset (smooth_level, 0, sizeof (smooth_level));
1766
1371 for (y = 0; y < sh; y++) 1767 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1768 if (0 <= y + my && y + my < self->rows)
1373 { 1769 {
1374 maprow *row = self->row + (y + vy); 1770 maprow *row = self->row + (y + my);
1375 1771
1376 for (x = 0; x < sw; x++) 1772 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1773 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1774 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1775 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1776 tileid tile = cell->tile [z];
1382 1777
1383 if (face) 1778 if (tile)
1779 {
1780 maptex tex = self->tex [tile];
1781 int px, py;
1782
1783 // suppressing texture state switches here
1784 // is only moderately effective, but worth the extra effort
1785 if (last_name != tex.name)
1786 {
1787 if (!tex.name)
1788 tex = self->tex [2]; /* missing, replace by noface */
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1384 { 1875 {
1385 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1386 1878
1387 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 continue; // smoothing not yet available
1903
1392 glEnd (); 1904 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 1905 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1395 glBegin (GL_QUADS); 1906 glBegin (GL_QUADS);
1907 }
1908
1909 if (border)
1910 {
1911 float ox = border * dx;
1912
1913 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1917 }
1918
1919 if (corner)
1920 {
1921 float ox = corner * dx;
1922
1923 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1924 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1925 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1926 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1927 }
1928 }
1396 } 1929 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 1930 }
1403 }
1404 } 1931 }
1932 }
1933
1934 hv_clear (smooth);
1935 }
1405 1936
1406 glEnd (); 1937 glEnd ();
1407 1938
1408 glDisable (GL_TEXTURE_2D); 1939 glDisable (GL_TEXTURE_2D);
1409 glDisable (GL_BLEND); 1940 glDisable (GL_BLEND);
1410}
1411 1941
1942 // top layer: overlays such as the health bar
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 int px = x * T;
1954 int py = y * T;
1955
1956 if (cell->stat_hp)
1957 {
1958 int width = cell->stat_width * T;
1959 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1960
1961 glColor3ub (0, 0, 0);
1962 glRectf (px + 1, py - thick - 2,
1963 px + width - 1, py);
1964
1965 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1966 glRectf (px + 2,
1967 py - thick - 1,
1968 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1969 }
1970 }
1971 }
1972}
1973
1412void 1974void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1975draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 1976 CODE:
1415{ 1977{
1416 static float color[16][3] = { 1978 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 1979 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 1980 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 1981 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 1982 { 1.00F, 0.00F, 0.00F },
1421 1983
1422 { 1.00, 0.54, 0.00 }, 1984 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 1985 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 1986 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 1987 { 0.18F, 0.54F, 0.34F },
1426 1988
1427 { 0.56, 0.73, 0.56 }, 1989 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 1990 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 1991 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 1992 { 0.99F, 0.77F, 0.26F },
1431 1993
1432 { 0.74, 0.65, 0.41 }, 1994 { 0.74F, 0.65F, 0.41F },
1433 1995
1434 { 0.00, 1.00, 1.00 }, 1996 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 1997 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 1998 { 1.00F, 1.00F, 0.00F },
1437 }; 1999 };
1438 2000
1439 int x, y; 2001 int x, y;
1440 2002
1441 glEnable (GL_TEXTURE_2D); 2003 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2030 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2031 glDisable (GL_TEXTURE_2D);
1470} 2032}
1471 2033
1472void 2034void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2036 PPCODE:
1475{ 2037{
1476 int vx, vy;
1477 int x, y; 2038 int x, y;
2039 int sw1 = sw + 2;
2040 int sh1 = sh + 2;
2041 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2042 int sw34 = (sw * 3 + 3) & ~3;
2043 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2044 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2045 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2046
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2047 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2048 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2049
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2050 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2051 my += self->y - 1;
1488 2052
2053 memset (darkness1, 255, sw1 * sh1);
2054
1489 for (y = 0; y < sh; y++) 2055 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2056 if (0 <= y + my && y + my < self->rows)
1491 { 2057 {
1492 maprow *row = self->row + (y + vy); 2058 maprow *row = self->row + (y + my);
1493 2059
1494 for (x = 0; x < sw; x++) 2060 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2061 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2062 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2063 mapcell *cell = row->col + (x + mx - row->c0);
1498 2064
1499 darkness[y * sw4 + x] = cell->darkness < 0 2065 darkness1 [y * sw1 + x] = cell->darkness
2066 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2067 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2068 }
1503 } 2069 }
1504 2070
2071 for (y = 0; y < sh; ++y)
2072 for (x = 0; x < sw; ++x)
2073 {
2074 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2075 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2076 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2077 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2078 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2079 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2080 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2081 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2082 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2083
2084 uint8_t r11 = (d11 + d21 + d12) / 3;
2085 uint8_t r21 = d21;
2086 uint8_t r31 = (d21 + d31 + d32) / 3;
2087
2088 uint8_t r12 = d12;
2089 uint8_t r22 = d22;
2090 uint8_t r32 = d32;
2091
2092 uint8_t r13 = (d13 + d23 + d12) / 3;
2093 uint8_t r23 = d23;
2094 uint8_t r33 = (d23 + d33 + d32) / 3;
2095
2096 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2097 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2098 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2099 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2100 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2101 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2102 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2103 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2104 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2105 }
2106
2107 free (darkness1);
2108
1505 EXTEND (SP, 3); 2109 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2110 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2111 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2112 PUSHs (darkness3_sv);
1509} 2113}
1510 2114
1511SV * 2115SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1513 CODE: 2117 CODE:
1514{ 2118{
1515 int x, y, x1, y1; 2119 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2120 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2121 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2146 if (row && row->c0 <= x && x < row->c1)
1543 { 2147 {
1544 mapcell *cell = row->col + (x - row->c0); 2148 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2149 uint8_t flags = 0;
1546 2150
1547 if (cell->face [0]) flags |= 1; 2151 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2152 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2153 if (cell->tile [2]) flags |= 4;
1550 2154
1551 *data++ = flags; 2155 *data++ = flags;
1552 2156
1553 if (flags & 1) 2157 if (flags & 1)
1554 { 2158 {
2159 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2160 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2161 *data++ = tile;
1557 } 2162 }
1558 2163
1559 if (flags & 2) 2164 if (flags & 2)
1560 { 2165 {
2166 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2167 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2168 *data++ = tile;
1563 } 2169 }
1564 2170
1565 if (flags & 4) 2171 if (flags & 4)
1566 { 2172 {
2173 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2174 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2175 *data++ = tile;
1569 } 2176 }
1570 } 2177 }
1571 else 2178 else
1572 *data++ = 0; 2179 *data++ = 0;
1573 } 2180 }
1579} 2186}
1580 OUTPUT: 2187 OUTPUT:
1581 RETVAL 2188 RETVAL
1582 2189
1583void 2190void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2191set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2192 PPCODE:
1586{ 2193{
1587 int x, y, z; 2194 int x, y, z;
1588 int w, h; 2195 int w, h;
1589 int x1, y1; 2196 int x1, y1;
1613 { 2220 {
1614 uint8_t flags = *data++; 2221 uint8_t flags = *data++;
1615 2222
1616 if (flags) 2223 if (flags)
1617 { 2224 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2225 mapcell *cell = row_get_cell (row, x);
2226 tileid tile[3] = { 0, 0, 0 };
1621 2227
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2228 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2229 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2230 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2231
1626 if (cell->darkness <= 0) 2232 if (cell->darkness == 0)
1627 { 2233 {
1628 cell->darkness = -1; 2234 cell->darkness = 0;
1629 2235
1630 for (z = 0; z <= 2; z++) 2236 for (z = 0; z <= 2; z++)
1631 { 2237 {
1632 cell->face[z] = face[z]; 2238 tileid t = tile [z];
1633 2239
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2240 if (t >= self->texs || (t && !self->tex [t].name))
2241 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2242 XPUSHs (sv_2mortal (newSViv (t)));
2243 need_texid (self, t);
2244 }
2245
2246 cell->tile [z] = t;
1636 } 2247 }
1637 } 2248 }
1638 } 2249 }
1639 } 2250 }
1640 } 2251 }
1641} 2252}
1642 2253
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2254MODULE = CFPlus PACKAGE = CFPlus::RW
1644 2255
1645CFClient::MixChunk 2256CFPlus::RW
1646new_from_file (SV *class, char *path) 2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
1647 CODE: 2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2366
2367PROTOTYPES: DISABLE
2368
2369CFPlus::MixChunk
2370new (SV *class, CFPlus::RW rwops)
2371 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1649 OUTPUT: 2373 OUTPUT:
1650 RETVAL 2374 RETVAL
1651 2375
1652void 2376void
1653DESTROY (CFClient::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
1654 CODE: 2378 CODE:
1655 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
1656 2380
1657int 2381int
1658volume (CFClient::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
1659 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2387 OUTPUT:
1662 RETVAL 2388 RETVAL
1663 2389
1664int 2390CFPlus::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2392 CODE:
2393{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1668 OUTPUT: 2395
1669 RETVAL 2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
1670 2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2405 OUTPUT:
2406 RETVAL
2407
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1672 2409
1673int 2410int
1674volume (int volume = -1) 2411volume (int volume = -1)
2412 PROTOTYPE: ;$
1675 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2417 OUTPUT:
1678 RETVAL 2418 RETVAL
1679 2419
2420void
2421fade_out (int ms)
2422 CODE:
2423 Mix_FadeOutMusic (ms);
2424
2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2429
1680CFClient::MixMusic 2430CFPlus::MixMusic
1681new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
1682 CODE: 2432 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2434 OUTPUT:
1685 RETVAL 2435 RETVAL
1686 2436
1687void 2437void
1688DESTROY (CFClient::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
1689 CODE: 2439 CODE:
1690 Mix_FreeMusic (self); 2440 Mix_FreeMusic (self);
1691 2441
1692int 2442int
1693play (CFClient::MixMusic self, int loops = -1) 2443play (CFPlus::MixMusic self, int loops = -1)
1694 CODE: 2444 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2446 OUTPUT:
1697 RETVAL 2447 RETVAL
1698 2448
2449void
2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2451 CODE:
2452 Mix_FadeInMusicPos (self, loops, ms, position);
2453
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2455
2456PROTOTYPES: ENABLE
1700 2457
1701BOOT: 2458BOOT:
1702{ 2459{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1704 static const struct { 2461 static const struct {
1705 const char *name; 2462 const char *name;
1706 IV iv; 2463 IV iv;
1707 } *civ, const_iv[] = { 2464 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2465# define const_iv(name) { # name, (IV)name }
2466 const_iv (GL_VENDOR),
2467 const_iv (GL_VERSION),
2468 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2469 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2470 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2471 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2472 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2473 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2477 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2478 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2479 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2480 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2483 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2487 const_iv (GL_DST_ALPHA),
1740 const_iv (GL_LUMINANCE), 2501 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2502 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2503 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2504 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1744 const_iv (GL_COMPILE), 2505 const_iv (GL_COMPILE),
2506 const_iv (GL_PROXY_TEXTURE_1D),
2507 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2508 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2509 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2510 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2511 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2512 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2540 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
1783 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2556 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2557 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2558 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2559 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2560# undef const_iv
1789 }; 2561 };
1790 2562
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2563 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2564 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2565
2566 texture_av = newAV ();
2567 AvREAL_off (texture_av);
1793} 2568}
1794 2569
1795char * 2570char *
1796gl_vendor () 2571gl_vendor ()
1797 CODE: 2572 CODE:
1811 CODE: 2586 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2588 OUTPUT:
1814 RETVAL 2589 RETVAL
1815 2590
2591const char *glGetString (GLenum pname)
2592
2593GLint glGetInteger (GLenum pname)
2594 CODE:
2595 glGetIntegerv (pname, &RETVAL);
2596 OUTPUT:
2597 RETVAL
2598
2599GLdouble glGetDouble (GLenum pname)
2600 CODE:
2601 glGetDoublev (pname, &RETVAL);
2602 OUTPUT:
2603 RETVAL
2604
1816int glGetError () 2605int glGetError ()
1817 2606
1818void glFinish () 2607void glFinish ()
1819 2608
1820void glClear (int mask) 2609void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2646# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2648
1860# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2651
2652PROTOTYPES: DISABLE
1862 2653
1863void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
1864 2655
1865void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
1866 2657
1874 2665
1875void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
1876 CODE: 2667 CODE:
1877 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
1878 2669
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2671 ALIAS:
1886 glColor_premultiply = 1 2672 glColor_premultiply = 1
1887 CODE: 2673 CODE:
1888 if (ix) 2674 if (ix)
1889 { 2675 {
1890 r *= a; 2676 r *= a;
1891 g *= a; 2677 g *= a;
1892 b *= a; 2678 b *= a;
1893 } 2679 }
1894 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2681 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2682
1906void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 2684 CODE:
1908 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
1914 2691
1915void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
1916 CODE: 2693 CODE:
1917 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
1918 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
1919void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
1920 CODE: 2717 CODE:
1921 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
1922 2719
1923void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
1945 2742
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2743void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 2744
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 2745void glDrawPixels (int width, int height, int format, int type, char *pixels)
1949 2746
2747void glPixelZoom (float x, float y)
2748
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 2750
1952int glGenTexture () 2751int glGenTexture ()
1953 CODE: 2752 CODE:
1954{ 2753 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 2754 OUTPUT:
1960 RETVAL 2755 RETVAL
1961 2756
1962void glDeleteTexture (int name) 2757void glDeleteTexture (int name)
1963 CODE: 2758 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 2759 del_texture (name);
1967} 2760
1968
1969int glGenList () 2761int glGenList ()
1970 CODE: 2762 CODE:
1971 RETVAL = glGenLists (1); 2763 RETVAL = glGenLists (1);
1972 OUTPUT: 2764 OUTPUT:
1973 RETVAL 2765 RETVAL
1980 2772
1981void glEndList () 2773void glEndList ()
1982 2774
1983void glCallList (int list) 2775void glCallList (int list)
1984 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1985 2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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