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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
53 60
54#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
55 62
56#if 1 63#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 64# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 65#else
59# define PARACHUTE 0 66# define PARACHUTE 0
60#endif 67#endif
61 68
69static AV *texture_av;
70
62static struct 71static struct
63{ 72{
64#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 74#include "glfunc.h"
66#undef GL_FUNC 75#undef GL_FUNC
67} gl; 76} gl;
68 77
78static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 80{
71 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 85 else
76 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
77} 87}
78 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
79#include "texcache.c" 113#include "texcache.c"
80 114
81#include "pango-font.c" 115#include "pango-font.c"
82#include "pango-fontmap.c" 116#include "pango-fontmap.c"
83#include "pango-render.c" 117#include "pango-render.c"
84 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
87 123
88typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
89 125
90static int 126static int
91shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
92{ 128{
93 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
107 143
108typedef struct cf_layout { 144typedef struct cf_layout {
109 PangoLayout *pl; 145 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
111 int base_height; 147 int base_height;
112 CFClient__Font font; 148 CFPlus__Font font;
113} *CFClient__Layout; 149} *CFPlus__Layout;
114 150
115static CFClient__Font default_font; 151static CFPlus__Font default_font;
116static PangoContext *opengl_context; 152static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 153static PangoFontMap *opengl_fontmap;
118 154
119static void 155static void
120substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
121{ 157{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 161#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 163}
132 164
133static void 165static void
134layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
135{ 167{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
138 */ 170 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
143 175
144 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
145} 177}
146 178
147static void 179static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
151 186
152 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 189
155 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
156} 191 if (!rect.height) rect.height = 1;
157 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
158typedef uint16_t mapface; 198typedef uint16_t faceid;
159 199
160typedef struct { 200typedef struct {
161 GLint name; 201 int name;
162 int w, h; 202 int w, h;
163 float s, t; 203 float s, t;
164 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
165} maptex; 207} maptex;
166 208
167typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
168 int16_t darkness; 212 uint16_t darkness;
169 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 214} mapcell;
171 215
172typedef struct { 216typedef struct {
173 int32_t c0, c1; 217 int32_t c0, c1;
174 mapcell *col; 218 mapcell *col;
175} maprow; 219} maprow;
176 220
177typedef struct map { 221typedef struct map {
178 int x, y, w, h; 222 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 224 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 225 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 226
186 int32_t rows; 227 int32_t rows;
187 maprow *row; 228 maprow *row;
188} *CFClient__Map; 229} *CFPlus__Map;
189 230
190static char * 231static char *
191prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
192{ 233{
193 char *p; 234 char *p;
210} 251}
211 252
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
215static maprow * 276static maprow *
216map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
217{ 278{
218 if (0 > y) 279 if (0 > y)
219 { 280 {
220 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
259 320
260 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
261} 322}
262 323
263static mapcell * 324static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
265{ 326{
266 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
267} 328}
268 329
269static void 330static void
270map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
271{ 332{
272 int r; 333 int r;
273 334
274 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
283 self->row = 0; 344 self->row = 0;
284 self->rows = 0; 345 self->rows = 0;
285} 346}
286 347
287static void 348static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 350{
290 int x, y; 351 int x, y;
291 maprow *row; 352 maprow *row;
353 mapcell *cell;
292 354
293 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 356 if (y >= 0)
295 { 357 {
296 if (y >= self->rows) 358 if (y >= self->rows)
302 if (x >= row->c0) 364 if (x >= row->c0)
303 { 365 {
304 if (x >= row->c1) 366 if (x >= row->c1)
305 break; 367 break;
306 368
307 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
308 } 375 }
309 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
310} 393}
311 394
312static void 395static void
313music_finished (void) 396music_finished (void)
314{ 397{
350 n |= n >> 16; 433 n |= n >> 16;
351 434
352 return n + 1; 435 return n + 1;
353} 436}
354 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
355MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
356 486
357PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
358 488
359BOOT: 489BOOT:
360{ 490{
361 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 492 static const struct {
363 const char *name; 493 const char *name;
364 IV iv; 494 IV iv;
365 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
367 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
385 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
449 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 604# undef const_iv
466 }; 605 };
467 606
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
471 626
472NV floor (NV x) 627NV floor (NV x)
473 628
474NV ceil (NV x) 629NV ceil (NV x)
475 630
480 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 638}
484 639
640char *
641SDL_GetError ()
642
485int 643int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 645
488void 646void
489SDL_Quit () 647SDL_Quit ()
490 648
491void 649void
492SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
493 PPCODE: 651 PPCODE:
494{ 652{
495 SDL_Rect **m; 653 SDL_Rect **m;
496 654
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 659
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 662
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 667
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 669#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
514 673
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 675
517 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
518 while (*m) 677 while (*m)
519 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
520 AV *av = newAV (); 681 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
524 688
525 ++m; 689 ++m;
526 } 690 }
527} 691}
528 692
529char *
530SDL_GetError ()
531
532int 693int
533SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
535 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 707 );
708
538 if (RETVAL) 709 if (RETVAL)
539 { 710 {
711 av_clear (texture_av);
712
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 715#include "glfunc.h"
543# undef GL_FUNC 716#undef GL_FUNC
544 } 717 }
718}
545 OUTPUT: 719 OUTPUT:
546 RETVAL 720 RETVAL
547 721
548void 722void
549SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
550 724
551char * 725char *
552SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
553 727
728int
729SDL_GetAppState ()
730
554void 731void
555SDL_PollEvent () 732poll_events ()
556 PPCODE: 733 PPCODE:
557{ 734{
558 SDL_Event ev; 735 SDL_Event ev;
559 736
560 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 739 {
562 HV *hv = newHV (); 740 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 742
565 switch (ev.type) 743 switch (ev.type)
567 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
568 case SDL_KEYUP: 746 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 752 break;
574 753
575 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 757 break;
579 758
580 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
588 break; 785 break;
589 786
590 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 801 break;
605 } 802 }
606 803
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 805 }
609} 806}
610 807
611int 808int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
613 POSTCALL: 810 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
616 813
617void 814void
618Mix_CloseAudio () 815Mix_CloseAudio ()
619 816
620int 817int
621Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
622 819
820const char *
821Mix_GetError ()
822
623void 823void
624lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
625 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
626#ifndef _WIN32 832#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
628#endif 854#endif
855}
629 856
630void 857void
631add_font (char *file) 858add_font (char *file)
632 CODE: 859 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 861
635void 862void
636load_image_inline (SV *image_) 863load_image_inline (SV *image_)
637 ALIAS: 864 ALIAS:
638 load_image_file = 1 865 load_image_file = 1
641 STRLEN image_len; 868 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
648 875
649 if (!rw) 876 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
651 878
680 907
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 909
683 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
684 911
912 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 913 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
694 921
695 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
697} 924}
698 925
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 965#endif
739 _exit (1); 966 _exit (1);
740 967
741void 968void
742_exit (int retval) 969_exit (int retval = 0)
743 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
744 _exit (retval); 974 _exit (retval);
975#endif
745 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
746MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
747 987
748CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
750 CODE: 992 CODE:
751{ 993{
752 int count; 994 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 998}
757 OUTPUT: 999 OUTPUT:
758 RETVAL 1000 RETVAL
759 1001
760void 1002void
761DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
762 CODE: 1004 CODE:
763 pango_font_description_free (self); 1005 pango_font_description_free (self);
764 1006
765void 1007void
766make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
767 CODE: 1010 CODE:
768 default_font = self; 1011 default_font = self;
769 1012
770MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1014
1015PROTOTYPES: DISABLE
1016
772void 1017void
773clear_font_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
774 CODE: 1020 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1021 tc_clear ();
777 1022
778CFClient::Layout 1023CFPlus::Layout
779new (SV *class, int type = 0) 1024new (SV *class)
780 CODE: 1025 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
782 1027
783 RETVAL->pl = pango_layout_new (opengl_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
793 OUTPUT: 1038 OUTPUT:
794 RETVAL 1039 RETVAL
795 1040
796void 1041void
797DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
798 CODE: 1043 CODE:
799 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
800 Safefree (self); 1045 Safefree (self);
801 1046
802void 1047void
803set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1049 CODE:
805{ 1050{
806 STRLEN textlen; 1051 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
808 1053
809 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
810} 1055}
811 1056
812void 1057void
813set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1059 CODE:
815{ 1060{
816 STRLEN textlen; 1061 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
818 1063
819 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
820} 1065}
821 1066
822void 1067void
823set_shapes (CFClient::Layout self, ...) 1068set_shapes (CFPlus::Layout self, ...)
824 CODE: 1069 CODE:
825{ 1070{
826 PangoAttrList *attrs = 0; 1071 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1072 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1073 const char *pos = text;
863 if (attrs) 1108 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1109 pango_layout_set_attributes (self->pl, attrs);
865} 1110}
866 1111
867void 1112void
868get_shapes (CFClient::Layout self) 1113get_shapes (CFPlus::Layout self)
869 PPCODE: 1114 PPCODE:
870{ 1115{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1117
873 do 1118 do
877 if (run && shape_attr_p (run)) 1122 if (run && shape_attr_p (run))
878 { 1123 {
879 PangoRectangle extents; 1124 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1126
1127 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1130 }
885 } 1131 }
886 while (pango_layout_iter_next_run (iter)); 1132 while (pango_layout_iter_next_run (iter));
887 1133
888 pango_layout_iter_free (iter); 1134 pango_layout_iter_free (iter);
889} 1135}
890 1136
891int 1137int
892has_wrapped (CFClient::Layout self) 1138has_wrapped (CFPlus::Layout self)
893 CODE: 1139 CODE:
894{ 1140{
895 int lines = 1; 1141 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1142 const char *text = pango_layout_get_text (self->pl);
897 1143
902} 1148}
903 OUTPUT: 1149 OUTPUT:
904 RETVAL 1150 RETVAL
905 1151
906SV * 1152SV *
907get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
908 CODE: 1154 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
911 OUTPUT: 1157 OUTPUT:
912 RETVAL 1158 RETVAL
913 1159
914void 1160void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1162 CODE:
917 self->r = r; 1163 self->r = r;
918 self->g = g; 1164 self->g = g;
919 self->b = b; 1165 self->b = b;
920 self->a = a; 1166 self->a = a;
921 1167
922void 1168void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1170 CODE:
925 if (self->font != font) 1171 if (self->font != font)
926 { 1172 {
927 self->font = font; 1173 self->font = font;
928 layout_update_font (self); 1174 layout_update_font (self);
929 } 1175 }
930 1176
931void 1177void
932set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
933 CODE: 1179 CODE:
934 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
935 { 1181 {
936 self->base_height = base_height; 1182 self->base_height = base_height;
937 layout_update_font (self); 1183 layout_update_font (self);
938 } 1184 }
939 1185
940void 1186void
941set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1188 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1190
945void 1191void
946set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
947 CODE: 1193 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1195
950void 1196void
951set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1198 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1200
955void 1201void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1203 CODE:
958 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
963 ); 1209 );
964 1210
965void 1211void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1213 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1215
970void 1216void
971size (CFClient::Layout self) 1217size (CFPlus::Layout self)
972 PPCODE: 1218 PPCODE:
973{ 1219{
974 int w, h; 1220 int w, h;
975 1221
976 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
981} 1227}
982 1228
983int 1229int
984descent (CFClient::Layout self) 1230descent (CFPlus::Layout self)
985 CODE: 1231 CODE:
986{ 1232{
987 PangoRectangle rect; 1233 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1237}
992 OUTPUT: 1238 OUTPUT:
993 RETVAL 1239 RETVAL
994 1240
995int 1241int
996xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1243 CODE:
998{ 1244{
999 int index, trailing; 1245 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1247 RETVAL = index + trailing;
1002} 1248}
1003 OUTPUT: 1249 OUTPUT:
1004 RETVAL 1250 RETVAL
1005 1251
1006void 1252void
1007cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1254 PPCODE:
1009{ 1255{
1010 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1258
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1263}
1018 1264
1019void 1265void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1267 PPCODE:
1268{
1269 int line, x;
1270
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273
1274 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
1299 PUSHs (sv_2mortal (newSViv (index)));
1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
1302}
1303
1304void
1020render (CFClient::Layout self, float x, float y) 1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1306 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1307 pango_opengl_render_layout_subpixel (
1023 self->pl, 1308 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1309 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1310 self->r, self->g, self->b, self->a,
1311 flags
1026 ); 1312 );
1027 1313
1028MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1315
1030void 1316PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1317
1037 if (ow && oh) 1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1325 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1326 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1330
1051 SvPOK_only (result_); 1331 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1053 1333
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1335 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1337
1058 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1339 }
1065} 1340}
1066 1341
1067void 1342void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1349{
1075 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1079 1357
1080 if (items < 5) 1358 if (items < 5)
1081 { 1359 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1389 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1113 } 1391 }
1114} 1392}
1115 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
1116MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1406
1118CFClient::Map 1407PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
1120 CODE: 1411 CODE:
1121 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1413 RETVAL->x = 0;
1123 RETVAL->y = 0; 1414 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1415 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1416 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1422 RETVAL->row = 0;
1134 OUTPUT: 1423 OUTPUT:
1135 RETVAL 1424 RETVAL
1136 1425
1137void 1426void
1138DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
1139 CODE: 1428 CODE:
1140{ 1429{
1141 map_clear (self); 1430 map_clear (self);
1142 Safefree (self->face); 1431 Safefree (self->face2tile);
1143 Safefree (self->tex); 1432 Safefree (self->tex);
1144 Safefree (self); 1433 Safefree (self);
1145} 1434}
1146 1435
1147void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
1148clear (CFClient::Map self) 1443clear (CFPlus::Map self)
1149 CODE: 1444 CODE:
1150 map_clear (self); 1445 map_clear (self);
1151 1446
1152void 1447void
1153set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1449 CODE:
1155{ 1450{
1156 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1452 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1453}
1164 1454
1165void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1480 CODE:
1168{ 1481{
1169 while (self->texs <= texid) 1482 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1483
1175 { 1484 {
1176 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1177 1486
1178 tex->name = name; 1487 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1504 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1506}
1198 1507
1199int 1508int
1200ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1201 ALIAS: 1510 ALIAS:
1202 oy = 1 1511 oy = 1
1203 x = 2 1512 x = 2
1204 y = 3 1513 y = 3
1205 w = 4 1514 w = 4
1216 } 1525 }
1217 OUTPUT: 1526 OUTPUT:
1218 RETVAL 1527 RETVAL
1219 1528
1220void 1529void
1221scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1531 CODE:
1223{ 1532{
1224 if (dx > 0) 1533 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1535 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1537
1229 if (dy > 0) 1538 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1540 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1542
1234 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1236 1545
1237 while (self->y < 0) 1546 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1243 } 1552 }
1244} 1553}
1245 1554
1246void 1555SV *
1247map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1557 CODE:
1249{ 1558{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1561 mapcell *cell;
1253 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1254 1565
1255 while (data < data_end) 1566 while (data < data_end - 1)
1256 { 1567 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1258 1569
1259 x = self->x + ((flags >> 10) & 63); 1570 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1571 y = self->y + ((flags >> 4) & 63);
1261 1572
1262 cell = map_get_cell (self, x, y); 1573 cell = map_get_cell (self, x, y);
1263 1574
1264 if (flags & 15) 1575 if (flags & 15)
1265 { 1576 {
1266 if (cell->darkness < 0) 1577 if (!cell->darkness)
1267 { 1578 {
1579 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1580 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1581 }
1273 1582
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1583 //TODO: don't trust server data to be in-range(!)
1277 1584
1278 if (flags & 4) 1585 if (flags & 8)
1279 { 1586 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1587 if (extmap)
1588 {
1589 uint8_t ext, cmd;
1590
1591 do
1592 {
1593 ext = *data++;
1594 cmd = ext & 0x3f;
1595
1596 if (cmd < 4)
1597 cell->darkness = 255 - ext * 64 + 1;
1598 else if (cmd == 5) // health
1599 {
1600 cell->stat_width = 1;
1601 cell->stat_hp = *data++;
1602 }
1603 else if (cmd == 6) // monster width
1604 cell->stat_width = *data++ + 1;
1605 else if (cmd == 0x47)
1606 {
1607 if (*data == 4)
1608 ; // decode player count
1609
1610 data += *data + 1;
1611 }
1612 else if (cmd == 8) // cell flags
1613 cell->flags = *data++;
1614 else if (ext & 0x40) // unknown, multibyte => skip
1615 data += *data + 1;
1616 else
1617 data++;
1618 }
1619 while (ext & 0x80);
1620 }
1621 else
1622 cell->darkness = *data++ + 1;
1281 } 1623 }
1282 1624
1625 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1626 if (flags & (4 >> z))
1284 { 1627 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1629 need_facenum (self, face);
1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1286 } 1645 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1646 }
1293 else 1647 else
1294 cell->darkness = -1; 1648 cell->darkness = 0;
1295 } 1649 }
1296} 1650}
1651 OUTPUT:
1652 RETVAL
1297 1653
1298SV * 1654SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1656 CODE:
1301{ 1657{
1302 int x1, x; 1658 int x1, x;
1303 int y1, y; 1659 int y1, y;
1304 int z; 1660 int z;
1325 { 1681 {
1326 mapcell *cell = row->col + (x - row->c0); 1682 mapcell *cell = row->col + (x - row->c0);
1327 1683
1328 for (z = 0; z <= 0; z++) 1684 for (z = 0; z <= 0; z++)
1329 { 1685 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1686 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1687 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1688 int a1 = tex.a;
1337 1689
1338 r = (r * a0 + tex.r * a1) / 255; 1690 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1691 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1692 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1693 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1694 }
1344 } 1695 }
1345 1696
1346 *map++ = (r ) 1697 *map++ = (r )
1347 | (g << 8) 1698 | (g << 8)
1354} 1705}
1355 OUTPUT: 1706 OUTPUT:
1356 RETVAL 1707 RETVAL
1357 1708
1358void 1709void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1710draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1711 CODE:
1361{ 1712{
1362 int vx, vy; 1713 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1714 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1715 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1716 smooth_key skey;
1363 int x, y, z; 1717 int x, y, z;
1364 int last_name; 1718 int last_name;
1365 mapface face;
1366 1719
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1720 // thats current max. sorry.
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1721 if (sw > 255) sw = 255;
1722 if (sh > 255) sh = 255;
1369 1723
1370 /* 1724 // clear key, in case of extra padding
1371 int vx = self->vx = self->w >= sw 1725 memset (&skey, 0, sizeof (skey));
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374
1375 int vy = self->vy = self->h >= sh
1376 ? self->y + (self->h - sh) / 2
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1378 */
1379 1726
1380 glColor4ub (255, 255, 255, 255); 1727 glColor4ub (255, 255, 255, 255);
1381 1728
1382 glEnable (GL_BLEND); 1729 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1730 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1733
1387 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1388 1735
1389 last_name = 0; 1736 last_name = -1;
1390 1737
1738 mx += self->x;
1739 my += self->y;
1740
1741 // first pass: determine smooth_max
1742 // rather ugly, if you ask me
1743 // could also be stored inside mapcell and updated on change
1744 memset (smooth_max, 0, sizeof (smooth_max));
1745
1746 for (y = 0; y < sh; y++)
1747 if (0 <= y + my && y + my < self->rows)
1748 {
1749 maprow *row = self->row + (y + my);
1750
1751 for (x = 0; x < sw; x++)
1752 if (row->c0 <= x + mx && x + mx < row->c1)
1753 {
1754 mapcell *cell = row->col + (x + mx - row->c0);
1755
1756 smooth_max[x + 1][y + 1] =
1757 MAX (self->tex [cell->tile [0]].smoothlevel,
1758 MAX (self->tex [cell->tile [1]].smoothlevel,
1759 self->tex [cell->tile [2]].smoothlevel));
1760 }
1761 }
1762
1391 for (z = 0; z < 3; z++) 1763 for (z = 0; z <= 2; z++)
1764 {
1765 memset (smooth_level, 0, sizeof (smooth_level));
1766
1392 for (y = 0; y < sh; y++) 1767 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1768 if (0 <= y + my && y + my < self->rows)
1394 { 1769 {
1395 maprow *row = self->row + (y + vy); 1770 maprow *row = self->row + (y + my);
1396 1771
1397 for (x = 0; x < sw; x++) 1772 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1773 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1774 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1775 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1776 tileid tile = cell->tile [z];
1403 1777
1404 if (face) 1778 if (tile)
1779 {
1780 maptex tex = self->tex [tile];
1781 int px, py;
1782
1783 // suppressing texture state switches here
1784 // is only moderately effective, but worth the extra effort
1785 if (last_name != tex.name)
1786 {
1787 if (!tex.name)
1788 tex = self->tex [2]; /* missing, replace by noface */
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1405 { 1875 {
1406 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1407 1878
1408 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 continue; // smoothing not yet available
1903
1413 glEnd (); 1904 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1905 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1416 glBegin (GL_QUADS); 1906 glBegin (GL_QUADS);
1907 }
1908
1909 if (border)
1910 {
1911 float ox = border * dx;
1912
1913 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1917 }
1918
1919 if (corner)
1920 {
1921 float ox = corner * dx;
1922
1923 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1924 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1925 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1926 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1927 }
1928 }
1417 } 1929 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1930 }
1424 }
1425 } 1931 }
1932 }
1933
1934 hv_clear (smooth);
1935 }
1426 1936
1427 glEnd (); 1937 glEnd ();
1428 1938
1429 glDisable (GL_TEXTURE_2D); 1939 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1940 glDisable (GL_BLEND);
1431}
1432 1941
1942 // top layer: overlays such as the health bar
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 int px = x * T;
1954 int py = y * T;
1955
1956 if (cell->stat_hp)
1957 {
1958 int width = cell->stat_width * T;
1959 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1960
1961 glColor3ub (0, 0, 0);
1962 glRectf (px + 1, py - thick - 2,
1963 px + width - 1, py);
1964
1965 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1966 glRectf (px + 2,
1967 py - thick - 1,
1968 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1969 }
1970 }
1971 }
1972}
1973
1433void 1974void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1975draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1976 CODE:
1436{ 1977{
1437 static float color[16][3] = { 1978 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1979 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1980 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2030 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2031 glDisable (GL_TEXTURE_2D);
1491} 2032}
1492 2033
1493void 2034void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2036 PPCODE:
1496{ 2037{
1497 int vx, vy;
1498 int x, y; 2038 int x, y;
2039 int sw1 = sw + 2;
2040 int sh1 = sh + 2;
2041 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2042 int sw34 = (sw * 3 + 3) & ~3;
2043 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2044 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2045 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2046
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2047 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2048 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2049
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2050 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2051 my += self->y - 1;
1509 2052
2053 memset (darkness1, 255, sw1 * sh1);
2054
1510 for (y = 0; y < sh; y++) 2055 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2056 if (0 <= y + my && y + my < self->rows)
1512 { 2057 {
1513 maprow *row = self->row + (y + vy); 2058 maprow *row = self->row + (y + my);
1514 2059
1515 for (x = 0; x < sw; x++) 2060 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2061 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2062 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2063 mapcell *cell = row->col + (x + mx - row->c0);
1519 2064
1520 darkness[y * sw4 + x] = cell->darkness < 0 2065 darkness1 [y * sw1 + x] = cell->darkness
2066 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2067 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2068 }
1524 } 2069 }
1525 2070
2071 for (y = 0; y < sh; ++y)
2072 for (x = 0; x < sw; ++x)
2073 {
2074 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2075 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2076 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2077 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2078 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2079 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2080 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2081 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2082 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2083
2084 uint8_t r11 = (d11 + d21 + d12) / 3;
2085 uint8_t r21 = d21;
2086 uint8_t r31 = (d21 + d31 + d32) / 3;
2087
2088 uint8_t r12 = d12;
2089 uint8_t r22 = d22;
2090 uint8_t r32 = d32;
2091
2092 uint8_t r13 = (d13 + d23 + d12) / 3;
2093 uint8_t r23 = d23;
2094 uint8_t r33 = (d23 + d33 + d32) / 3;
2095
2096 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2097 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2098 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2099 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2100 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2101 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2102 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2103 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2104 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2105 }
2106
2107 free (darkness1);
2108
1526 EXTEND (SP, 3); 2109 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2110 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2111 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2112 PUSHs (darkness3_sv);
1530} 2113}
1531 2114
1532SV * 2115SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2117 CODE:
1535{ 2118{
1536 int x, y, x1, y1; 2119 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2120 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2121 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2146 if (row && row->c0 <= x && x < row->c1)
1564 { 2147 {
1565 mapcell *cell = row->col + (x - row->c0); 2148 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2149 uint8_t flags = 0;
1567 2150
1568 if (cell->face [0]) flags |= 1; 2151 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2152 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2153 if (cell->tile [2]) flags |= 4;
1571 2154
1572 *data++ = flags; 2155 *data++ = flags;
1573 2156
1574 if (flags & 1) 2157 if (flags & 1)
1575 { 2158 {
2159 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2160 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2161 *data++ = tile;
1578 } 2162 }
1579 2163
1580 if (flags & 2) 2164 if (flags & 2)
1581 { 2165 {
2166 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2167 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2168 *data++ = tile;
1584 } 2169 }
1585 2170
1586 if (flags & 4) 2171 if (flags & 4)
1587 { 2172 {
2173 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2174 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2175 *data++ = tile;
1590 } 2176 }
1591 } 2177 }
1592 else 2178 else
1593 *data++ = 0; 2179 *data++ = 0;
1594 } 2180 }
1600} 2186}
1601 OUTPUT: 2187 OUTPUT:
1602 RETVAL 2188 RETVAL
1603 2189
1604void 2190void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2191set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2192 PPCODE:
1607{ 2193{
1608 int x, y, z; 2194 int x, y, z;
1609 int w, h; 2195 int w, h;
1610 int x1, y1; 2196 int x1, y1;
1634 { 2220 {
1635 uint8_t flags = *data++; 2221 uint8_t flags = *data++;
1636 2222
1637 if (flags) 2223 if (flags)
1638 { 2224 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2225 mapcell *cell = row_get_cell (row, x);
2226 tileid tile[3] = { 0, 0, 0 };
1642 2227
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2228 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2229 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2230 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2231
1647 if (cell->darkness <= 0) 2232 if (cell->darkness == 0)
1648 { 2233 {
1649 cell->darkness = -1; 2234 cell->darkness = 0;
1650 2235
1651 for (z = 0; z <= 2; z++) 2236 for (z = 0; z <= 2; z++)
1652 { 2237 {
1653 cell->face[z] = face[z]; 2238 tileid t = tile [z];
1654 2239
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2240 if (t >= self->texs || (t && !self->tex [t].name))
2241 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2242 XPUSHs (sv_2mortal (newSViv (t)));
2243 need_texid (self, t);
2244 }
2245
2246 cell->tile [z] = t;
1657 } 2247 }
1658 } 2248 }
1659 } 2249 }
1660 } 2250 }
1661 } 2251 }
1662} 2252}
1663 2253
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2254MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2255
1666CFClient::MixChunk 2256CFPlus::RW
1667new_from_file (SV *class, char *path) 2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
1668 CODE: 2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2366
2367PROTOTYPES: DISABLE
2368
2369CFPlus::MixChunk
2370new (SV *class, CFPlus::RW rwops)
2371 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1670 OUTPUT: 2373 OUTPUT:
1671 RETVAL 2374 RETVAL
1672 2375
1673void 2376void
1674DESTROY (CFClient::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
1675 CODE: 2378 CODE:
1676 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
1677 2380
1678int 2381int
1679volume (CFClient::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2387 OUTPUT:
1683 RETVAL 2388 RETVAL
1684 2389
1685int 2390CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2392 CODE:
2393{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT: 2395
1690 RETVAL 2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
1691 2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2405 OUTPUT:
2406 RETVAL
2407
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2409
1694int 2410int
1695volume (int volume = -1) 2411volume (int volume = -1)
2412 PROTOTYPE: ;$
1696 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2417 OUTPUT:
1699 RETVAL 2418 RETVAL
1700 2419
2420void
2421fade_out (int ms)
2422 CODE:
2423 Mix_FadeOutMusic (ms);
2424
2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2429
1701CFClient::MixMusic 2430CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
1703 CODE: 2432 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2434 OUTPUT:
1706 RETVAL 2435 RETVAL
1707 2436
1708void 2437void
1709DESTROY (CFClient::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
1710 CODE: 2439 CODE:
1711 Mix_FreeMusic (self); 2440 Mix_FreeMusic (self);
1712 2441
1713int 2442int
1714play (CFClient::MixMusic self, int loops = -1) 2443play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2444 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2446 OUTPUT:
1718 RETVAL 2447 RETVAL
1719 2448
2449void
2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2451 CODE:
2452 Mix_FadeInMusicPos (self, loops, ms, position);
2453
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2455
2456PROTOTYPES: ENABLE
1721 2457
1722BOOT: 2458BOOT:
1723{ 2459{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2461 static const struct {
1726 const char *name; 2462 const char *name;
1727 IV iv; 2463 IV iv;
1728 } *civ, const_iv[] = { 2464 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2465# define const_iv(name) { # name, (IV)name }
2466 const_iv (GL_VENDOR),
2467 const_iv (GL_VERSION),
2468 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2469 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2470 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2471 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2472 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2473 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2477 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2478 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2479 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2480 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2483 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2487 const_iv (GL_DST_ALPHA),
1761 const_iv (GL_LUMINANCE), 2501 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2502 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2503 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2504 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE), 2505 const_iv (GL_COMPILE),
2506 const_iv (GL_PROXY_TEXTURE_1D),
2507 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2508 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2509 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2510 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2511 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2512 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2540 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
1804 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2556 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2557 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2558 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2559 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2560# undef const_iv
1810 }; 2561 };
1811 2562
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2563 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2564 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2565
2566 texture_av = newAV ();
2567 AvREAL_off (texture_av);
1814} 2568}
1815 2569
1816char * 2570char *
1817gl_vendor () 2571gl_vendor ()
1818 CODE: 2572 CODE:
1832 CODE: 2586 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2588 OUTPUT:
1835 RETVAL 2589 RETVAL
1836 2590
2591const char *glGetString (GLenum pname)
2592
2593GLint glGetInteger (GLenum pname)
2594 CODE:
2595 glGetIntegerv (pname, &RETVAL);
2596 OUTPUT:
2597 RETVAL
2598
2599GLdouble glGetDouble (GLenum pname)
2600 CODE:
2601 glGetDoublev (pname, &RETVAL);
2602 OUTPUT:
2603 RETVAL
2604
1837int glGetError () 2605int glGetError ()
1838 2606
1839void glFinish () 2607void glFinish ()
1840 2608
1841void glClear (int mask) 2609void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2646# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2648
1881# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2651
2652PROTOTYPES: DISABLE
1883 2653
1884void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
1885 2655
1886void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
1887 2657
1895 2665
1896void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
1897 CODE: 2667 CODE:
1898 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
1899 2669
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2671 ALIAS:
1907 glColor_premultiply = 1 2672 glColor_premultiply = 1
1908 CODE: 2673 CODE:
1909 if (ix) 2674 if (ix)
1910 { 2675 {
1911 r *= a; 2676 r *= a;
1912 g *= a; 2677 g *= a;
1913 b *= a; 2678 b *= a;
1914 } 2679 }
1915 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2681 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2682
1927void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2684 CODE:
1929 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2691
1936void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
1937 CODE: 2693 CODE:
1938 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
1939 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
1940void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
1941 CODE: 2717 CODE:
1942 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
1943 2719
1944void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
1966 2742
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2743void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2744
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2745void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2746
2747void glPixelZoom (float x, float y)
2748
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2750
1973int glGenTexture () 2751int glGenTexture ()
1974 CODE: 2752 CODE:
1975{ 2753 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2754 OUTPUT:
1981 RETVAL 2755 RETVAL
1982 2756
1983void glDeleteTexture (int name) 2757void glDeleteTexture (int name)
1984 CODE: 2758 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2759 del_texture (name);
1988} 2760
1989
1990int glGenList () 2761int glGenList ()
1991 CODE: 2762 CODE:
1992 RETVAL = glGenLists (1); 2763 RETVAL = glGenLists (1);
1993 OUTPUT: 2764 OUTPUT:
1994 RETVAL 2765 RETVAL
2001 2772
2002void glEndList () 2773void glEndList ()
2003 2774
2004void glCallList (int list) 2775void glCallList (int list)
2005 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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