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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.126 by root, Tue Jul 4 23:56:34 2006 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
53 60
54#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
55 62
56#if 1 63#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 64# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 65#else
59# define PARACHUTE 0 66# define PARACHUTE 0
60#endif 67#endif
61 68
69static AV *texture_av;
70
62static struct 71static struct
63{ 72{
64#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 74#include "glfunc.h"
66#undef GL_FUNC 75#undef GL_FUNC
67} gl; 76} gl;
68 77
78static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 80{
71 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 85 else
76 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
77} 87}
78 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
79#include "texcache.c" 113#include "texcache.c"
80 114
81#include "pango-font.c" 115#include "pango-font.c"
82#include "pango-fontmap.c" 116#include "pango-fontmap.c"
83#include "pango-render.c" 117#include "pango-render.c"
84 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
87 123
88typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
89 125
90static int 126static int
91shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
92{ 128{
93 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
107 143
108typedef struct cf_layout { 144typedef struct cf_layout {
109 PangoLayout *pl; 145 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
111 int base_height; 147 int base_height;
112 CFClient__Font font; 148 CFPlus__Font font;
113} *CFClient__Layout; 149} *CFPlus__Layout;
114 150
115static CFClient__Font default_font; 151static CFPlus__Font default_font;
116static PangoContext *opengl_context; 152static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 153static PangoFontMap *opengl_fontmap;
118 154
119static void 155static void
120substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
125#endif 161#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 163}
128 164
129static void 165static void
130layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
131{ 167{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
134 */ 170 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
139 175
140 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
141} 177}
142 178
143static void 179static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
147 186
148 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 189
151 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
152} 191 if (!rect.height) rect.height = 1;
153 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
154typedef uint16_t mapface; 198typedef uint16_t faceid;
155 199
156typedef struct { 200typedef struct {
157 GLint name; 201 int name;
158 int w, h; 202 int w, h;
159 float s, t; 203 float s, t;
160 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
161} maptex; 207} maptex;
162 208
163typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
164 int16_t darkness; 212 uint16_t darkness;
165 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 214} mapcell;
167 215
168typedef struct { 216typedef struct {
169 int32_t c0, c1; 217 int32_t c0, c1;
170 mapcell *col; 218 mapcell *col;
171} maprow; 219} maprow;
172 220
173typedef struct map { 221typedef struct map {
174 int x, y, w, h; 222 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 224 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 225 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 226
182 int32_t rows; 227 int32_t rows;
183 maprow *row; 228 maprow *row;
184} *CFClient__Map; 229} *CFPlus__Map;
185 230
186static char * 231static char *
187prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
188{ 233{
189 char *p; 234 char *p;
206} 251}
207 252
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
211static maprow * 276static maprow *
212map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
213{ 278{
214 if (0 > y) 279 if (0 > y)
215 { 280 {
216 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
255 320
256 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
257} 322}
258 323
259static mapcell * 324static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
261{ 326{
262 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
263} 328}
264 329
265static void 330static void
266map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
267{ 332{
268 int r; 333 int r;
269 334
270 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
279 self->row = 0; 344 self->row = 0;
280 self->rows = 0; 345 self->rows = 0;
281} 346}
282 347
283static void 348static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 350{
286 int x, y; 351 int x, y;
287 maprow *row; 352 maprow *row;
353 mapcell *cell;
288 354
289 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 356 if (y >= 0)
291 { 357 {
292 if (y >= self->rows) 358 if (y >= self->rows)
298 if (x >= row->c0) 364 if (x >= row->c0)
299 { 365 {
300 if (x >= row->c1) 366 if (x >= row->c1)
301 break; 367 break;
302 368
303 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
304 } 375 }
305 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
306} 393}
307 394
308static void 395static void
309music_finished (void) 396music_finished (void)
310{ 397{
346 n |= n >> 16; 433 n |= n >> 16;
347 434
348 return n + 1; 435 return n + 1;
349} 436}
350 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
351MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
352 486
353PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
354 488
355BOOT: 489BOOT:
356{ 490{
357 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 492 static const struct {
359 const char *name; 493 const char *name;
360 IV iv; 494 IV iv;
361 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
363 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
381 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
445 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 604# undef const_iv
462 }; 605 };
463 606
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
467 626
468NV floor (NV x) 627NV floor (NV x)
469 628
470NV ceil (NV x) 629NV ceil (NV x)
471 630
476 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479} 638}
480 639
640char *
641SDL_GetError ()
642
481int 643int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 645
484void 646void
485SDL_Quit () 647SDL_Quit ()
486 648
487void 649void
488SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
489 PPCODE: 651 PPCODE:
490{ 652{
491 SDL_Rect **m; 653 SDL_Rect **m;
492 654
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 659
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 662
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 667
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 669#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
510 673
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 675
513 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
514 while (*m) 677 while (*m)
515 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
516 AV *av = newAV (); 681 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
520 688
521 ++m; 689 ++m;
522 } 690 }
523} 691}
524 692
525char *
526SDL_GetError ()
527
528int 693int
529SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
531 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 707 );
708
534 if (RETVAL) 709 if (RETVAL)
535 { 710 {
711 av_clear (texture_av);
712
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 715#include "glfunc.h"
539# undef GL_FUNC 716#undef GL_FUNC
540 } 717 }
718}
541 OUTPUT: 719 OUTPUT:
542 RETVAL 720 RETVAL
543 721
544void 722void
545SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
546 724
547char * 725char *
548SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
549 727
728int
729SDL_GetAppState ()
730
550void 731void
551SDL_PollEvent () 732poll_events ()
552 PPCODE: 733 PPCODE:
553{ 734{
554 SDL_Event ev; 735 SDL_Event ev;
555 736
556 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 739 {
558 HV *hv = newHV (); 740 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 742
561 switch (ev.type) 743 switch (ev.type)
563 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
564 case SDL_KEYUP: 746 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 752 break;
570 753
571 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 757 break;
575 758
576 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
584 break; 785 break;
585 786
586 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 801 break;
601 } 802 }
602 803
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 805 }
605} 806}
606 807
607int 808int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
609 POSTCALL: 810 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
612 813
613void 814void
614Mix_CloseAudio () 815Mix_CloseAudio ()
615 816
616int 817int
617Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
618 819
820const char *
821Mix_GetError ()
822
619void 823void
620lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
621 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
622#ifndef _WIN32 832#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
624#endif 854#endif
855}
625 856
626void 857void
627add_font (char *file) 858add_font (char *file)
628 CODE: 859 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 861
631void 862void
632load_image_inline (SV *image_) 863load_image_inline (SV *image_)
633 ALIAS: 864 ALIAS:
634 load_image_file = 1 865 load_image_file = 1
637 STRLEN image_len; 868 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
644 875
645 if (!rw) 876 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
647 878
676 907
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 909
679 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
680 911
912 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 913 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
690 921
691 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
693} 924}
694 925
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 965#endif
735 _exit (1); 966 _exit (1);
736 967
737void 968void
738_exit (int retval) 969_exit (int retval = 0)
739 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
740 _exit (retval); 974 _exit (retval);
975#endif
741 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
742MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
743 987
744CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
746 CODE: 992 CODE:
747{ 993{
748 int count; 994 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 998}
753 OUTPUT: 999 OUTPUT:
754 RETVAL 1000 RETVAL
755 1001
756void 1002void
757DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
758 CODE: 1004 CODE:
759 pango_font_description_free (self); 1005 pango_font_description_free (self);
760 1006
761void 1007void
762make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
763 CODE: 1010 CODE:
764 default_font = self; 1011 default_font = self;
765 1012
766MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
767 1014
1015PROTOTYPES: DISABLE
1016
768void 1017void
769clear_font_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
770 CODE: 1020 CODE:
771 tc_clear (); 1021 tc_clear ();
772 1022
773CFClient::Layout 1023CFPlus::Layout
774new (SV *class, int type = 0) 1024new (SV *class)
775 CODE: 1025 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
777 1027
778 RETVAL->pl = pango_layout_new (opengl_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
787 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
788 OUTPUT: 1038 OUTPUT:
789 RETVAL 1039 RETVAL
790 1040
791void 1041void
792DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
793 CODE: 1043 CODE:
794 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
795 Safefree (self); 1045 Safefree (self);
796 1046
797void 1047void
798set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
799 CODE: 1049 CODE:
800{ 1050{
801 STRLEN textlen; 1051 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
803 1053
804 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
805} 1055}
806 1056
807void 1057void
808set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
809 CODE: 1059 CODE:
810{ 1060{
811 STRLEN textlen; 1061 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
813 1063
814 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
815} 1065}
816 1066
817void 1067void
818set_shapes (CFClient::Layout self, ...) 1068set_shapes (CFPlus::Layout self, ...)
819 CODE: 1069 CODE:
820{ 1070{
821 PangoAttrList *attrs = 0; 1071 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1072 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1073 const char *pos = text;
858 if (attrs) 1108 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1109 pango_layout_set_attributes (self->pl, attrs);
860} 1110}
861 1111
862void 1112void
863get_shapes (CFClient::Layout self) 1113get_shapes (CFPlus::Layout self)
864 PPCODE: 1114 PPCODE:
865{ 1115{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1117
868 do 1118 do
872 if (run && shape_attr_p (run)) 1122 if (run && shape_attr_p (run))
873 { 1123 {
874 PangoRectangle extents; 1124 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1126
1127 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1130 }
880 } 1131 }
881 while (pango_layout_iter_next_run (iter)); 1132 while (pango_layout_iter_next_run (iter));
882 1133
883 pango_layout_iter_free (iter); 1134 pango_layout_iter_free (iter);
884} 1135}
885 1136
886int 1137int
887has_wrapped (CFClient::Layout self) 1138has_wrapped (CFPlus::Layout self)
888 CODE: 1139 CODE:
889{ 1140{
890 int lines = 1; 1141 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1142 const char *text = pango_layout_get_text (self->pl);
892 1143
897} 1148}
898 OUTPUT: 1149 OUTPUT:
899 RETVAL 1150 RETVAL
900 1151
901SV * 1152SV *
902get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
903 CODE: 1154 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
906 OUTPUT: 1157 OUTPUT:
907 RETVAL 1158 RETVAL
908 1159
909void 1160void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1162 CODE:
912 self->r = r; 1163 self->r = r;
913 self->g = g; 1164 self->g = g;
914 self->b = b; 1165 self->b = b;
915 self->a = a; 1166 self->a = a;
916 1167
917void 1168void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
919 CODE: 1170 CODE:
920 if (self->font != font) 1171 if (self->font != font)
921 { 1172 {
922 self->font = font; 1173 self->font = font;
923 layout_update_font (self); 1174 layout_update_font (self);
924 } 1175 }
925 1176
926void 1177void
927set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
928 CODE: 1179 CODE:
929 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
930 { 1181 {
931 self->base_height = base_height; 1182 self->base_height = base_height;
932 layout_update_font (self); 1183 layout_update_font (self);
933 } 1184 }
934 1185
935void 1186void
936set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
937 CODE: 1188 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1190
940void 1191void
941set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
942 CODE: 1193 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1195
945void 1196void
946set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
947 CODE: 1198 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1200
950void 1201void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
952 CODE: 1203 CODE:
953 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
958 ); 1209 );
959 1210
960void 1211void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
962 CODE: 1213 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1215
965void 1216void
966size (CFClient::Layout self) 1217size (CFPlus::Layout self)
967 PPCODE: 1218 PPCODE:
968{ 1219{
969 int w, h; 1220 int w, h;
970 1221
971 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
976} 1227}
977 1228
978int 1229int
979descent (CFClient::Layout self) 1230descent (CFPlus::Layout self)
980 CODE: 1231 CODE:
981{ 1232{
982 PangoRectangle rect; 1233 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
986} 1237}
987 OUTPUT: 1238 OUTPUT:
988 RETVAL 1239 RETVAL
989 1240
990int 1241int
991xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1243 CODE:
993{ 1244{
994 int index, trailing; 1245 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1247 RETVAL = index + trailing;
997} 1248}
998 OUTPUT: 1249 OUTPUT:
999 RETVAL 1250 RETVAL
1000 1251
1001void 1252void
1002cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1254 PPCODE:
1004{ 1255{
1005 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1258
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1263}
1013 1264
1014void 1265void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1267 PPCODE:
1268{
1269 int line, x;
1270
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273
1274 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
1299 PUSHs (sv_2mortal (newSViv (index)));
1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
1302}
1303
1304void
1015render (CFClient::Layout self, float x, float y) 1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1016 PPCODE: 1306 PPCODE:
1017 pango_opengl_render_layout_subpixel ( 1307 pango_opengl_render_layout_subpixel (
1018 self->pl, 1308 self->pl,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1309 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1310 self->r, self->g, self->b, self->a,
1311 flags
1021 ); 1312 );
1022 1313
1023MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1024 1315
1025void 1316PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1317
1032 if (ow && oh) 1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1325 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1326 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1330
1046 SvPOK_only (result_); 1331 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1048 1333
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1335 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1337
1053 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1339 }
1060} 1340}
1061 1341
1062void 1342void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069{ 1349{
1070 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1074 1357
1075 if (items < 5) 1358 if (items < 5)
1076 { 1359 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1106 glDisable (GL_ALPHA_TEST); 1389 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1108 } 1391 }
1109} 1392}
1110 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
1111MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1112 1406
1113CFClient::Map 1407PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
1115 CODE: 1411 CODE:
1116 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1413 RETVAL->x = 0;
1118 RETVAL->y = 0; 1414 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1415 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1416 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1422 RETVAL->row = 0;
1129 OUTPUT: 1423 OUTPUT:
1130 RETVAL 1424 RETVAL
1131 1425
1132void 1426void
1133DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
1134 CODE: 1428 CODE:
1135{ 1429{
1136 map_clear (self); 1430 map_clear (self);
1137 Safefree (self->face); 1431 Safefree (self->face2tile);
1138 Safefree (self->tex); 1432 Safefree (self->tex);
1139 Safefree (self); 1433 Safefree (self);
1140} 1434}
1141 1435
1142void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
1143clear (CFClient::Map self) 1443clear (CFPlus::Map self)
1144 CODE: 1444 CODE:
1145 map_clear (self); 1445 map_clear (self);
1146 1446
1147void 1447void
1148set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
1149 CODE: 1449 CODE:
1150{ 1450{
1151 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1452 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1453}
1159 1454
1160void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1480 CODE:
1163{ 1481{
1164 while (self->texs <= texid) 1482 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1483
1170 { 1484 {
1171 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1172 1486
1173 tex->name = name; 1487 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1504 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1506}
1193 1507
1194int 1508int
1195ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1196 ALIAS: 1510 ALIAS:
1197 oy = 1 1511 oy = 1
1198 x = 2 1512 x = 2
1199 y = 3 1513 y = 3
1200 w = 4 1514 w = 4
1211 } 1525 }
1212 OUTPUT: 1526 OUTPUT:
1213 RETVAL 1527 RETVAL
1214 1528
1215void 1529void
1216scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1217 CODE: 1531 CODE:
1218{ 1532{
1219 if (dx > 0) 1533 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1535 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1537
1224 if (dy > 0) 1538 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1540 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1542
1229 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1231 1545
1232 while (self->y < 0) 1546 while (self->y < 0)
1236 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1238 } 1552 }
1239} 1553}
1240 1554
1241void 1555SV *
1242map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1243 CODE: 1557 CODE:
1244{ 1558{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1561 mapcell *cell;
1248 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1249 1565
1250 while (data < data_end) 1566 while (data < data_end - 1)
1251 { 1567 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1253 1569
1254 x = self->x + ((flags >> 10) & 63); 1570 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1571 y = self->y + ((flags >> 4) & 63);
1256 1572
1257 cell = map_get_cell (self, x, y); 1573 cell = map_get_cell (self, x, y);
1258 1574
1259 if (flags & 15) 1575 if (flags & 15)
1260 { 1576 {
1261 if (cell->darkness < 0) 1577 if (!cell->darkness)
1262 { 1578 {
1579 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1580 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1581 }
1268 1582
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1583 //TODO: don't trust server data to be in-range(!)
1272 1584
1273 if (flags & 4) 1585 if (flags & 8)
1274 { 1586 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1587 if (extmap)
1588 {
1589 uint8_t ext, cmd;
1590
1591 do
1592 {
1593 ext = *data++;
1594 cmd = ext & 0x3f;
1595
1596 if (cmd < 4)
1597 cell->darkness = 255 - ext * 64 + 1;
1598 else if (cmd == 5) // health
1599 {
1600 cell->stat_width = 1;
1601 cell->stat_hp = *data++;
1602 }
1603 else if (cmd == 6) // monster width
1604 cell->stat_width = *data++ + 1;
1605 else if (cmd == 0x47)
1606 {
1607 if (*data == 4)
1608 ; // decode player count
1609
1610 data += *data + 1;
1611 }
1612 else if (cmd == 8) // cell flags
1613 cell->flags = *data++;
1614 else if (ext & 0x40) // unknown, multibyte => skip
1615 data += *data + 1;
1616 else
1617 data++;
1618 }
1619 while (ext & 0x80);
1620 }
1621 else
1622 cell->darkness = *data++ + 1;
1276 } 1623 }
1277 1624
1625 for (z = 0; z <= 2; ++z)
1278 if (flags & 2) 1626 if (flags & (4 >> z))
1279 { 1627 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1629 need_facenum (self, face);
1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1281 } 1645 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 } 1646 }
1288 else 1647 else
1289 cell->darkness = -1; 1648 cell->darkness = 0;
1290 } 1649 }
1291} 1650}
1651 OUTPUT:
1652 RETVAL
1292 1653
1293SV * 1654SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1295 CODE: 1656 CODE:
1296{ 1657{
1297 int x1, x; 1658 int x1, x;
1298 int y1, y; 1659 int y1, y;
1299 int z; 1660 int z;
1320 { 1681 {
1321 mapcell *cell = row->col + (x - row->c0); 1682 mapcell *cell = row->col + (x - row->c0);
1322 1683
1323 for (z = 0; z <= 0; z++) 1684 for (z = 0; z <= 0; z++)
1324 { 1685 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1686 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1687 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1688 int a1 = tex.a;
1332 1689
1333 r = (r * a0 + tex.r * a1) / 255; 1690 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1691 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1692 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1693 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1694 }
1339 } 1695 }
1340 1696
1341 *map++ = (r ) 1697 *map++ = (r )
1342 | (g << 8) 1698 | (g << 8)
1349} 1705}
1350 OUTPUT: 1706 OUTPUT:
1351 RETVAL 1707 RETVAL
1352 1708
1353void 1709void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1710draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1355 CODE: 1711 CODE:
1356{ 1712{
1357 int vx, vy; 1713 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1714 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1715 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1716 smooth_key skey;
1358 int x, y, z; 1717 int x, y, z;
1359 int last_name; 1718 int last_name;
1360 mapface face;
1361 1719
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1720 // thats current max. sorry.
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1721 if (sw > 255) sw = 255;
1722 if (sh > 255) sh = 255;
1364 1723
1365 /* 1724 // clear key, in case of extra padding
1366 int vx = self->vx = self->w >= sw 1725 memset (&skey, 0, sizeof (skey));
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369
1370 int vy = self->vy = self->h >= sh
1371 ? self->y + (self->h - sh) / 2
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1373 */
1374 1726
1375 glColor4ub (255, 255, 255, 255); 1727 glColor4ub (255, 255, 255, 255);
1376 1728
1377 glEnable (GL_BLEND); 1729 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1730 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381 1733
1382 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1383 1735
1384 last_name = 0; 1736 last_name = -1;
1385 1737
1738 mx += self->x;
1739 my += self->y;
1740
1741 // first pass: determine smooth_max
1742 // rather ugly, if you ask me
1743 // could also be stored inside mapcell and updated on change
1744 memset (smooth_max, 0, sizeof (smooth_max));
1745
1746 for (y = 0; y < sh; y++)
1747 if (0 <= y + my && y + my < self->rows)
1748 {
1749 maprow *row = self->row + (y + my);
1750
1751 for (x = 0; x < sw; x++)
1752 if (row->c0 <= x + mx && x + mx < row->c1)
1753 {
1754 mapcell *cell = row->col + (x + mx - row->c0);
1755
1756 smooth_max[x + 1][y + 1] =
1757 MAX (self->tex [cell->tile [0]].smoothlevel,
1758 MAX (self->tex [cell->tile [1]].smoothlevel,
1759 self->tex [cell->tile [2]].smoothlevel));
1760 }
1761 }
1762
1386 for (z = 0; z < 3; z++) 1763 for (z = 0; z <= 2; z++)
1764 {
1765 memset (smooth_level, 0, sizeof (smooth_level));
1766
1387 for (y = 0; y < sh; y++) 1767 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1768 if (0 <= y + my && y + my < self->rows)
1389 { 1769 {
1390 maprow *row = self->row + (y + vy); 1770 maprow *row = self->row + (y + my);
1391 1771
1392 for (x = 0; x < sw; x++) 1772 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1773 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1774 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1775 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1776 tileid tile = cell->tile [z];
1398 1777
1399 if (face) 1778 if (tile)
1779 {
1780 maptex tex = self->tex [tile];
1781 int px, py;
1782
1783 // suppressing texture state switches here
1784 // is only moderately effective, but worth the extra effort
1785 if (last_name != tex.name)
1786 {
1787 if (!tex.name)
1788 tex = self->tex [2]; /* missing, replace by noface */
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1400 { 1875 {
1401 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1402 1878
1403 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 continue; // smoothing not yet available
1903
1408 glEnd (); 1904 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 1905 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1411 glBegin (GL_QUADS); 1906 glBegin (GL_QUADS);
1907 }
1908
1909 if (border)
1910 {
1911 float ox = border * dx;
1912
1913 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1917 }
1918
1919 if (corner)
1920 {
1921 float ox = corner * dx;
1922
1923 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1924 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1925 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1926 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1927 }
1928 }
1412 } 1929 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 1930 }
1419 }
1420 } 1931 }
1932 }
1933
1934 hv_clear (smooth);
1935 }
1421 1936
1422 glEnd (); 1937 glEnd ();
1423 1938
1424 glDisable (GL_TEXTURE_2D); 1939 glDisable (GL_TEXTURE_2D);
1425 glDisable (GL_BLEND); 1940 glDisable (GL_BLEND);
1426}
1427 1941
1942 // top layer: overlays such as the health bar
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 int px = x * T;
1954 int py = y * T;
1955
1956 if (cell->stat_hp)
1957 {
1958 int width = cell->stat_width * T;
1959 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1960
1961 glColor3ub (0, 0, 0);
1962 glRectf (px + 1, py - thick - 2,
1963 px + width - 1, py);
1964
1965 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1966 glRectf (px + 2,
1967 py - thick - 1,
1968 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1969 }
1970 }
1971 }
1972}
1973
1428void 1974void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1975draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 1976 CODE:
1431{ 1977{
1432 static float color[16][3] = { 1978 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 1979 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 1980 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2030 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2031 glDisable (GL_TEXTURE_2D);
1486} 2032}
1487 2033
1488void 2034void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2036 PPCODE:
1491{ 2037{
1492 int vx, vy;
1493 int x, y; 2038 int x, y;
2039 int sw1 = sw + 2;
2040 int sh1 = sh + 2;
2041 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2042 int sw34 = (sw * 3 + 3) & ~3;
2043 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2044 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2045 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2046
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2047 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2048 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2049
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2050 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2051 my += self->y - 1;
1504 2052
2053 memset (darkness1, 255, sw1 * sh1);
2054
1505 for (y = 0; y < sh; y++) 2055 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2056 if (0 <= y + my && y + my < self->rows)
1507 { 2057 {
1508 maprow *row = self->row + (y + vy); 2058 maprow *row = self->row + (y + my);
1509 2059
1510 for (x = 0; x < sw; x++) 2060 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2061 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2062 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2063 mapcell *cell = row->col + (x + mx - row->c0);
1514 2064
1515 darkness[y * sw4 + x] = cell->darkness < 0 2065 darkness1 [y * sw1 + x] = cell->darkness
2066 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2067 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2068 }
1519 } 2069 }
1520 2070
2071 for (y = 0; y < sh; ++y)
2072 for (x = 0; x < sw; ++x)
2073 {
2074 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2075 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2076 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2077 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2078 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2079 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2080 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2081 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2082 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2083
2084 uint8_t r11 = (d11 + d21 + d12) / 3;
2085 uint8_t r21 = d21;
2086 uint8_t r31 = (d21 + d31 + d32) / 3;
2087
2088 uint8_t r12 = d12;
2089 uint8_t r22 = d22;
2090 uint8_t r32 = d32;
2091
2092 uint8_t r13 = (d13 + d23 + d12) / 3;
2093 uint8_t r23 = d23;
2094 uint8_t r33 = (d23 + d33 + d32) / 3;
2095
2096 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2097 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2098 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2099 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2100 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2101 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2102 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2103 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2104 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2105 }
2106
2107 free (darkness1);
2108
1521 EXTEND (SP, 3); 2109 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2110 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2111 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2112 PUSHs (darkness3_sv);
1525} 2113}
1526 2114
1527SV * 2115SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1529 CODE: 2117 CODE:
1530{ 2118{
1531 int x, y, x1, y1; 2119 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2120 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2121 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2146 if (row && row->c0 <= x && x < row->c1)
1559 { 2147 {
1560 mapcell *cell = row->col + (x - row->c0); 2148 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2149 uint8_t flags = 0;
1562 2150
1563 if (cell->face [0]) flags |= 1; 2151 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2152 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2153 if (cell->tile [2]) flags |= 4;
1566 2154
1567 *data++ = flags; 2155 *data++ = flags;
1568 2156
1569 if (flags & 1) 2157 if (flags & 1)
1570 { 2158 {
2159 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2160 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2161 *data++ = tile;
1573 } 2162 }
1574 2163
1575 if (flags & 2) 2164 if (flags & 2)
1576 { 2165 {
2166 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2167 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2168 *data++ = tile;
1579 } 2169 }
1580 2170
1581 if (flags & 4) 2171 if (flags & 4)
1582 { 2172 {
2173 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2174 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2175 *data++ = tile;
1585 } 2176 }
1586 } 2177 }
1587 else 2178 else
1588 *data++ = 0; 2179 *data++ = 0;
1589 } 2180 }
1595} 2186}
1596 OUTPUT: 2187 OUTPUT:
1597 RETVAL 2188 RETVAL
1598 2189
1599void 2190void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2191set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE: 2192 PPCODE:
1602{ 2193{
1603 int x, y, z; 2194 int x, y, z;
1604 int w, h; 2195 int w, h;
1605 int x1, y1; 2196 int x1, y1;
1629 { 2220 {
1630 uint8_t flags = *data++; 2221 uint8_t flags = *data++;
1631 2222
1632 if (flags) 2223 if (flags)
1633 { 2224 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2225 mapcell *cell = row_get_cell (row, x);
2226 tileid tile[3] = { 0, 0, 0 };
1637 2227
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2228 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2229 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2230 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2231
1642 if (cell->darkness <= 0) 2232 if (cell->darkness == 0)
1643 { 2233 {
1644 cell->darkness = -1; 2234 cell->darkness = 0;
1645 2235
1646 for (z = 0; z <= 2; z++) 2236 for (z = 0; z <= 2; z++)
1647 { 2237 {
1648 cell->face[z] = face[z]; 2238 tileid t = tile [z];
1649 2239
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2240 if (t >= self->texs || (t && !self->tex [t].name))
2241 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2242 XPUSHs (sv_2mortal (newSViv (t)));
2243 need_texid (self, t);
2244 }
2245
2246 cell->tile [z] = t;
1652 } 2247 }
1653 } 2248 }
1654 } 2249 }
1655 } 2250 }
1656 } 2251 }
1657} 2252}
1658 2253
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2254MODULE = CFPlus PACKAGE = CFPlus::RW
1660 2255
1661CFClient::MixChunk 2256CFPlus::RW
1662new_from_file (SV *class, char *path) 2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
1663 CODE: 2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2366
2367PROTOTYPES: DISABLE
2368
2369CFPlus::MixChunk
2370new (SV *class, CFPlus::RW rwops)
2371 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1665 OUTPUT: 2373 OUTPUT:
1666 RETVAL 2374 RETVAL
1667 2375
1668void 2376void
1669DESTROY (CFClient::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
1670 CODE: 2378 CODE:
1671 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
1672 2380
1673int 2381int
1674volume (CFClient::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
1675 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2387 OUTPUT:
1678 RETVAL 2388 RETVAL
1679 2389
1680int 2390CFPlus::Channel
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2392 CODE:
2393{
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT: 2395
1685 RETVAL 2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
1686 2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2405 OUTPUT:
2406 RETVAL
2407
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1688 2409
1689int 2410int
1690volume (int volume = -1) 2411volume (int volume = -1)
2412 PROTOTYPE: ;$
1691 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2417 OUTPUT:
1694 RETVAL 2418 RETVAL
1695 2419
2420void
2421fade_out (int ms)
2422 CODE:
2423 Mix_FadeOutMusic (ms);
2424
2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2429
1696CFClient::MixMusic 2430CFPlus::MixMusic
1697new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
1698 CODE: 2432 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
1700 OUTPUT: 2434 OUTPUT:
1701 RETVAL 2435 RETVAL
1702 2436
1703void 2437void
1704DESTROY (CFClient::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
1705 CODE: 2439 CODE:
1706 Mix_FreeMusic (self); 2440 Mix_FreeMusic (self);
1707 2441
1708int 2442int
1709play (CFClient::MixMusic self, int loops = -1) 2443play (CFPlus::MixMusic self, int loops = -1)
1710 CODE: 2444 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2446 OUTPUT:
1713 RETVAL 2447 RETVAL
1714 2448
2449void
2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2451 CODE:
2452 Mix_FadeInMusicPos (self, loops, ms, position);
2453
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2455
2456PROTOTYPES: ENABLE
1716 2457
1717BOOT: 2458BOOT:
1718{ 2459{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1720 static const struct { 2461 static const struct {
1721 const char *name; 2462 const char *name;
1722 IV iv; 2463 IV iv;
1723 } *civ, const_iv[] = { 2464 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2465# define const_iv(name) { # name, (IV)name }
2466 const_iv (GL_VENDOR),
2467 const_iv (GL_VERSION),
2468 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2469 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2470 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2471 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2472 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2473 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2477 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2478 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2479 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2480 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2483 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2487 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_LUMINANCE), 2501 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2502 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2503 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2504 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE), 2505 const_iv (GL_COMPILE),
2506 const_iv (GL_PROXY_TEXTURE_1D),
2507 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2508 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2509 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2510 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2511 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2512 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2540 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
1799 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2556 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2557 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2558 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2559 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2560# undef const_iv
1805 }; 2561 };
1806 2562
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2563 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2564 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2565
2566 texture_av = newAV ();
2567 AvREAL_off (texture_av);
1809} 2568}
1810 2569
1811char * 2570char *
1812gl_vendor () 2571gl_vendor ()
1813 CODE: 2572 CODE:
1827 CODE: 2586 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2588 OUTPUT:
1830 RETVAL 2589 RETVAL
1831 2590
2591const char *glGetString (GLenum pname)
2592
2593GLint glGetInteger (GLenum pname)
2594 CODE:
2595 glGetIntegerv (pname, &RETVAL);
2596 OUTPUT:
2597 RETVAL
2598
2599GLdouble glGetDouble (GLenum pname)
2600 CODE:
2601 glGetDoublev (pname, &RETVAL);
2602 OUTPUT:
2603 RETVAL
2604
1832int glGetError () 2605int glGetError ()
1833 2606
1834void glFinish () 2607void glFinish ()
1835 2608
1836void glClear (int mask) 2609void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2646# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2648
1876# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2651
2652PROTOTYPES: DISABLE
1878 2653
1879void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
1880 2655
1881void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
1882 2657
1890 2665
1891void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
1892 CODE: 2667 CODE:
1893 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
1894 2669
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2671 ALIAS:
1902 glColor_premultiply = 1 2672 glColor_premultiply = 1
1903 CODE: 2673 CODE:
1904 if (ix) 2674 if (ix)
1905 { 2675 {
1906 r *= a; 2676 r *= a;
1907 g *= a; 2677 g *= a;
1908 b *= a; 2678 b *= a;
1909 } 2679 }
1910 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2681 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2682
1922void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 2684 CODE:
1924 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
1930 2691
1931void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
1932 CODE: 2693 CODE:
1933 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
1934 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
1935void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
1936 CODE: 2717 CODE:
1937 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
1938 2719
1939void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
1961 2742
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2743void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 2744
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 2745void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965 2746
2747void glPixelZoom (float x, float y)
2748
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 2750
1968int glGenTexture () 2751int glGenTexture ()
1969 CODE: 2752 CODE:
1970{ 2753 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 2754 OUTPUT:
1976 RETVAL 2755 RETVAL
1977 2756
1978void glDeleteTexture (int name) 2757void glDeleteTexture (int name)
1979 CODE: 2758 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 2759 del_texture (name);
1983} 2760
1984
1985int glGenList () 2761int glGenList ()
1986 CODE: 2762 CODE:
1987 RETVAL = glGenLists (1); 2763 RETVAL = glGenLists (1);
1988 OUTPUT: 2764 OUTPUT:
1989 RETVAL 2765 RETVAL
1996 2772
1997void glEndList () 2773void glEndList ()
1998 2774
1999void glCallList (int list) 2775void glCallList (int list)
2000 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2001 2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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