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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
432} 436}
433 437
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
437 484
438MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
439 486
440PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
441 488
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 805 }
759} 806}
760 807
761int 808int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
763 POSTCALL: 810 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
766 813
767void 814void
768Mix_CloseAudio () 815Mix_CloseAudio ()
769 816
770int 817int
771Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
772 822
773void 823void
774lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
775 CODE: 825 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 868 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
825 875
826 if (!rw) 876 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
828 878
1300 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1357
1305 if (items < 5) 1358 if (items < 5)
1306 { 1359 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1362 }
1497 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1499 } 1552 }
1500} 1553}
1501 1554
1502void 1555SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1504 CODE: 1557 CODE:
1505{ 1558{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1561 mapcell *cell;
1509 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1510 1565
1511 while (data < data_end - 1) 1566 while (data < data_end - 1)
1512 { 1567 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1514 1569
1565 } 1620 }
1566 else 1621 else
1567 cell->darkness = *data++ + 1; 1622 cell->darkness = *data++ + 1;
1568 } 1623 }
1569 1624
1625 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1626 if (flags & (4 >> z))
1571 { 1627 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1629 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1575 } 1645 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1646 }
1591 else 1647 else
1592 cell->darkness = 0; 1648 cell->darkness = 0;
1593 } 1649 }
1594} 1650}
1651 OUTPUT:
1652 RETVAL
1595 1653
1596SV * 1654SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1598 CODE: 1656 CODE:
1599{ 1657{
1673 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1675 1733
1676 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1677 1735
1678 last_name = 0; 1736 last_name = -1;
1679 1737
1680 mx += self->x; 1738 mx += self->x;
1681 my += self->y; 1739 my += self->y;
1682 1740
1683 // first pass: determine smooth_max 1741 // first pass: determine smooth_max
1718 tileid tile = cell->tile [z]; 1776 tileid tile = cell->tile [z];
1719 1777
1720 if (tile) 1778 if (tile)
1721 { 1779 {
1722 maptex tex = self->tex [tile]; 1780 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1781 int px, py;
1724 int py = (y + 1) * T - tex.h;
1725 1782
1726 // suppressing texture state switches here 1783 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort 1784 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1785 if (last_name != tex.name)
1729 { 1786 {
1732 1789
1733 glEnd (); 1790 glEnd ();
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1735 glBegin (GL_QUADS); 1792 glBegin (GL_QUADS);
1736 } 1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1737 1797
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
2189 } 2249 }
2190 } 2250 }
2191 } 2251 }
2192} 2252}
2193 2253
2254MODULE = CFPlus PACKAGE = CFPlus::RW
2255
2256CFPlus::RW
2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2195 2366
2196PROTOTYPES: DISABLE 2367PROTOTYPES: DISABLE
2197 2368
2198CFPlus::MixChunk 2369CFPlus::MixChunk
2199new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
2200 CODE: 2371 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2202 OUTPUT: 2373 OUTPUT:
2203 RETVAL 2374 RETVAL
2204 2375
2205void 2376void
2206DESTROY (CFPlus::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
2208 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
2209 2380
2210int 2381int
2211volume (CFPlus::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
2212 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2387 OUTPUT:
2215 RETVAL 2388 RETVAL
2216 2389
2217int 2390CFPlus::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2392 CODE:
2393{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2395
2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2221 OUTPUT: 2405 OUTPUT:
2222 RETVAL 2406 RETVAL
2223 2407
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2225 2409
2226int 2410int
2227volume (int volume = -1) 2411volume (int volume = -1)
2228 PROTOTYPE: ;$ 2412 PROTOTYPE: ;$
2229 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2417 OUTPUT:
2232 RETVAL 2418 RETVAL
2233 2419
2234int 2420void
2235fade_out (int ms) 2421fade_out (int ms)
2236 CODE: 2422 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms); 2423 Mix_FadeOutMusic (ms);
2238 OUTPUT: 2424
2239 RETVAL 2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2240 2429
2241CFPlus::MixMusic 2430CFPlus::MixMusic
2242new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
2243 CODE: 2432 CODE:
2244 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
2245 OUTPUT: 2434 OUTPUT:
2246 RETVAL 2435 RETVAL
2247 2436
2248void 2437void
2249DESTROY (CFPlus::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
2255 CODE: 2444 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2446 OUTPUT:
2258 RETVAL 2447 RETVAL
2259 2448
2260int 2449void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2262 CODE: 2451 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2452 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2453
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2268 2455
2269PROTOTYPES: ENABLE 2456PROTOTYPES: ENABLE
2270 2457
2290 const_iv (GL_ALPHA_TEST), 2477 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2478 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2479 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2480 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2483 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2487 const_iv (GL_DST_ALPHA),
2345 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2540 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
2359 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2556 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2557 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2558 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2559 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2560# undef const_iv
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2648
2453# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2455 2651
2652PROTOTYPES: DISABLE
2653
2456void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
2457 2655
2458void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
2459 2657
2460void glTranslate (float x, float y, float z = 0.) 2658void glTranslate (float x, float y, float z = 0.)
2467 2665
2468void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
2469 CODE: 2667 CODE:
2470 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
2471 2669
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2671 ALIAS:
2479 glColor_premultiply = 1 2672 glColor_premultiply = 1
2480 CODE: 2673 CODE:
2481 if (ix) 2674 if (ix)
2482 { 2675 {
2485 b *= a; 2678 b *= a;
2486 } 2679 }
2487 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2681 glColor4f (r, g, b, a);
2489 2682
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2684 CODE:
2498 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2687
2504 2691
2505void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
2506 CODE: 2693 CODE:
2507 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
2508 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
2509void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
2510 CODE: 2717 CODE:
2511 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
2512 2719
2513void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
2565 2772
2566void glEndList () 2773void glEndList ()
2567 2774
2568void glCallList (int list) 2775void glCallList (int list)
2569 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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