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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
40#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
41 46
42#include <glib/gmacros.h> 47#include <glib/gmacros.h>
43 48
44#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
45 61
46#ifndef _WIN32 62#ifndef _WIN32
47# include <sys/types.h> 63# include <sys/types.h>
48# include <sys/socket.h> 64# include <sys/socket.h>
49# include <netinet/in.h> 65# include <netinet/in.h>
50# include <netinet/tcp.h> 66# include <netinet/tcp.h>
51# include <inttypes.h> 67# include <inttypes.h>
52#endif 68#endif
53 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
55 80
56#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
57 82
58#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
59#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
60 85
61#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
62 87
63#if 0 88/* mask out modifiers we are not interested in */
64# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
65#else
66# define PARACHUTE 0
67#endif
68 90
69static AV *texture_av; 91static AV *texture_av;
70 92
71static struct 93static struct
72{ 94{
109 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
111} 133}
112 134
113#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
114 137
115#include "pango-font.c" 138#include "pango-font.c"
116#include "pango-fontmap.c" 139#include "pango-fontmap.c"
117#include "pango-render.c" 140#include "pango-render.c"
118 141
119typedef IV CFPlus__Channel; 142typedef IV DC__Channel;
120typedef SDL_RWops *CFPlus__RW; 143typedef SDL_RWops *DC__RW;
121typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
123 146
124typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
125 148
126static int 149static int
127shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
128{ 151{
129 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
143 166
144typedef struct cf_layout { 167typedef struct cf_layout {
145 PangoLayout *pl; 168 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
147 int base_height; 170 int base_height;
148 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
149} *CFPlus__Layout; 173} *DC__Layout;
150 174
151static CFPlus__Font default_font; 175static DC__Font default_font;
152static PangoContext *opengl_context; 176static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
154 178
155static void 179static void
156substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
161#endif 185#endif
162 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
163} 187}
164 188
165static void 189static void
166layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
167{ 191{
168 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
169 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
170 */ 194 */
171 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
172 196
173 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
175 199
176 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
177} 201}
178 202
179static void 203static void
180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
181{ 205{
182 PangoRectangle rect; 206 PangoRectangle rect;
183 207
184 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
185 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
196 220
197typedef uint16_t tileid; 221typedef uint16_t tileid;
198typedef uint16_t faceid; 222typedef uint16_t faceid;
199 223
200typedef struct { 224typedef struct {
201 int name; 225 GLuint name;
202 int w, h; 226 int w, h;
203 float s, t; 227 float s, t;
204 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
205 tileid smoothtile; 229 tileid smoothtile;
206 uint8_t smoothlevel; 230 uint8_t smoothlevel;
224 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
225 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
226 250
227 int32_t rows; 251 int32_t rows;
228 maprow *row; 252 maprow *row;
229} *CFPlus__Map; 253} *DC__Map;
230 254
231static char * 255static char *
232prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
233{ 257{
234 char *p; 258 char *p;
272 self->texs *= 2; 296 self->texs *= 2;
273 } 297 }
274} 298}
275 299
276static maprow * 300static maprow *
277map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
278{ 302{
279 if (0 > y) 303 if (0 > y)
280 { 304 {
281 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
282 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
320 344
321 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
322} 346}
323 347
324static mapcell * 348static mapcell *
325map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
326{ 350{
327 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
328} 352}
329 353
330static void 354static void
331map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
332{ 356{
333 int r; 357 int r;
334 358
335 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
336 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
344 self->row = 0; 368 self->row = 0;
345 self->rows = 0; 369 self->rows = 0;
346} 370}
347 371
348static void 372static void
349map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
350{ 374{
351 int x, y; 375 int x, y;
352 maprow *row; 376 maprow *row;
353 mapcell *cell; 377 mapcell *cell;
354 378
433 n |= n >> 16; 457 n |= n >> 16;
434 458
435 return n + 1; 459 return n + 1;
436} 460}
437 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
438/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
441 476
442/******************************************************************************/ 477/******************************************************************************/
480 return 0; 515 return 0;
481 516
482 return 1; 517 return 1;
483} 518}
484 519
485MODULE = CFPlus PACKAGE = CFPlus 520MODULE = Deliantra::Client PACKAGE = DC
486 521
487PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
488 523
489BOOT: 524BOOT:
490{ 525{
491 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
492 static const struct { 527 static const struct {
493 const char *name; 528 const char *name;
494 IV iv; 529 IV iv;
495 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
518 553
519 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
522 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
523 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
599 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
604# undef const_iv 670# undef const_iv
605 }; 671 };
606 672
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
626 692
627NV floor (NV x) 693NV floor (NV x)
628 694
629NV ceil (NV x) 695NV ceil (NV x)
630 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
631void 701void
632pango_init () 702pango_init ()
633 CODE: 703 CODE:
634{ 704{
635 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
638} 713}
639 714
640char *
641SDL_GetError () 715char *SDL_GetError ()
642 716
643int 717int SDL_Init (U32 flags)
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645 718
646void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
647SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
648 733
649void 734void
650SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
651 PPCODE: 736 PPCODE:
652{ 737{
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667 752
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673 755
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675 757
676 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
677 while (*m) 759 while (*m)
678 { 760 {
679 if ((*m)->w >= 640 && (*m)->h >= 480) 761 if ((*m)->w >= 400 && (*m)->h >= 300)
680 { 762 {
681 AV *av = newAV (); 763 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb)); 766 av_push (av, newSViv (rgb));
708 790
709 if (RETVAL) 791 if (RETVAL)
710 { 792 {
711 av_clear (texture_av); 793 av_clear (texture_av);
712 794
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h" 797#include "glfunc.h"
716#undef GL_FUNC 798#undef GL_FUNC
717 } 799 }
718} 800}
725char * 807char *
726SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
727 809
728int 810int
729SDL_GetAppState () 811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
730 815
731void 816void
732poll_events () 817poll_events ()
733 PPCODE: 818 PPCODE:
734{ 819{
744 { 829 {
745 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
746 case SDL_KEYUP: 831 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break; 837 break;
753 838
754 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
773 x = ev.motion.x; 858 x = ev.motion.x;
774 y = ev.motion.y; 859 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 } 861 }
777 862
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 } 869 }
785 break; 870 break;
786 871
787 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
790 875
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break; 886 break;
802 } 887 }
803 888
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
805 } 890 }
806} 891}
807 892
808int 893int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
810 POSTCALL: 895 POSTCALL:
811 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
898
899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
813 914
814void 915void
815Mix_CloseAudio () 916Mix_CloseAudio ()
816 917
817int 918int
852 } 953 }
853 } 954 }
854#endif 955#endif
855} 956}
856 957
857void 958int
858add_font (char *file) 959add_font (char *file)
859 CODE: 960 CODE:
860 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
962 OUTPUT:
963 RETVAL
861 964
862void 965void
863load_image_inline (SV *image_) 966load_image_inline (SV *image_)
864 ALIAS: 967 ALIAS:
865 load_image_file = 1 968 load_image_file = 1
951void 1054void
952error (char *message) 1055error (char *message)
953 CODE: 1056 CODE:
954 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32 1058#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
957#endif 1060#endif
958 1061
959void 1062void
960fatal (char *message) 1063fatal (char *message)
961 CODE: 1064 CODE:
962 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32 1066#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
965#endif 1068#endif
966 _exit (1); 1069 _exit (1);
967 1070
968void 1071void
969_exit (int retval = 0) 1072_exit (int retval = 0)
981#if DEBUG 1084#if DEBUG
982 VALGRIND_DO_LEAK_CHECK; 1085 VALGRIND_DO_LEAK_CHECK;
983#endif 1086#endif
984} 1087}
985 1088
986MODULE = CFPlus PACKAGE = CFPlus::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
987 1090
988PROTOTYPES: DISABLE 1091PROTOTYPES: DISABLE
989 1092
990CFPlus::Font 1093DC::Font
991new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
992 CODE: 1095 CODE:
993{ 1096{
994 int count; 1097 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
998} 1101}
999 OUTPUT: 1102 OUTPUT:
1000 RETVAL 1103 RETVAL
1001 1104
1002void 1105void
1003DESTROY (CFPlus::Font self) 1106DESTROY (DC::Font self)
1004 CODE: 1107 CODE:
1005 pango_font_description_free (self); 1108 pango_font_description_free (self);
1006 1109
1007void 1110void
1008make_default (CFPlus::Font self) 1111make_default (DC::Font self)
1009 PROTOTYPE: $ 1112 PROTOTYPE: $
1010 CODE: 1113 CODE:
1011 default_font = self; 1114 default_font = self;
1012 1115
1013MODULE = CFPlus PACKAGE = CFPlus::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
1014 1117
1015PROTOTYPES: DISABLE 1118PROTOTYPES: DISABLE
1016 1119
1017void 1120void
1018reset_glyph_cache () 1121glyph_cache_backup ()
1019 PROTOTYPE: 1122 PROTOTYPE:
1020 CODE: 1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
1021 tc_clear (); 1130 tc_restore ();
1022 1131
1023CFPlus::Layout 1132DC::Layout
1024new (SV *class) 1133new (SV *class)
1025 CODE: 1134 CODE:
1026 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
1027 1136
1028 RETVAL->pl = pango_layout_new (opengl_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
1030 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
1031 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
1032 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
1035 1145
1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
1038 OUTPUT: 1148 OUTPUT:
1039 RETVAL 1149 RETVAL
1040 1150
1041void 1151void
1042DESTROY (CFPlus::Layout self) 1152DESTROY (DC::Layout self)
1043 CODE: 1153 CODE:
1044 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
1045 Safefree (self); 1156 Safefree (self);
1046 1157
1047void 1158void
1048set_text (CFPlus::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
1049 CODE: 1160 CODE:
1050{ 1161{
1051 STRLEN textlen; 1162 STRLEN textlen;
1052 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
1053 1164
1054 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
1055} 1166}
1056 1167
1057void 1168void
1058set_markup (CFPlus::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
1059 CODE: 1170 CODE:
1060{ 1171{
1061 STRLEN textlen; 1172 STRLEN textlen;
1062 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
1063 1174
1064 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
1065} 1176}
1066 1177
1067void 1178void
1068set_shapes (CFPlus::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
1069 CODE: 1180 CODE:
1070{ 1181{
1071 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text; 1184 const char *pos = text;
1108 if (attrs) 1219 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
1110} 1221}
1111 1222
1112void 1223void
1113get_shapes (CFPlus::Layout self) 1224get_shapes (DC::Layout self)
1114 PPCODE: 1225 PPCODE:
1115{ 1226{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117 1228
1118 do 1229 do
1119 { 1230 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1121 1232
1122 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
1123 { 1234 {
1124 PangoRectangle extents; 1235 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
1133 1244
1134 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
1135} 1246}
1136 1247
1137int 1248int
1138has_wrapped (CFPlus::Layout self) 1249has_wrapped (DC::Layout self)
1139 CODE: 1250 CODE:
1140{ 1251{
1141 int lines = 1; 1252 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
1143 1254
1148} 1259}
1149 OUTPUT: 1260 OUTPUT:
1150 RETVAL 1261 RETVAL
1151 1262
1152SV * 1263SV *
1153get_text (CFPlus::Layout self) 1264get_text (DC::Layout self)
1154 CODE: 1265 CODE:
1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1156 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
1157 OUTPUT: 1268 OUTPUT:
1158 RETVAL 1269 RETVAL
1159 1270
1160void 1271void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1162 CODE: 1273 CODE:
1163 self->r = r; 1274 self->r = r;
1164 self->g = g; 1275 self->g = g;
1165 self->b = b; 1276 self->b = b;
1166 self->a = a; 1277 self->a = a;
1167 1278
1168void 1279void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
1170 CODE: 1281 CODE:
1171 if (self->font != font) 1282 if (self->font != font)
1172 { 1283 {
1173 self->font = font; 1284 self->font = font;
1174 layout_update_font (self); 1285 layout_update_font (self);
1175 } 1286 }
1176 1287
1177void 1288void
1178set_height (CFPlus::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
1179 CODE: 1290 CODE:
1180 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
1181 { 1292 {
1182 self->base_height = base_height; 1293 self->base_height = base_height;
1183 layout_update_font (self); 1294 layout_update_font (self);
1184 } 1295 }
1185 1296
1186void 1297void
1187set_width (CFPlus::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
1188 CODE: 1299 CODE:
1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1190 1301
1191void 1302void
1192set_indent (CFPlus::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
1193 CODE: 1304 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195 1306
1196void 1307void
1197set_spacing (CFPlus::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
1198 CODE: 1309 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200 1311
1201void 1312void
1202set_ellipsise (CFPlus::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
1203 CODE: 1314 CODE:
1204 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
1209 ); 1320 );
1210 1321
1211void 1322void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
1213 CODE: 1324 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215 1326
1216void 1327void
1217size (CFPlus::Layout self) 1328size (DC::Layout self)
1218 PPCODE: 1329 PPCODE:
1219{ 1330{
1220 int w, h; 1331 int w, h;
1221 1332
1222 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
1225 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
1226 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
1227} 1338}
1228 1339
1229int 1340int
1230descent (CFPlus::Layout self) 1341descent (DC::Layout self)
1231 CODE: 1342 CODE:
1232{ 1343{
1233 PangoRectangle rect; 1344 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
1237} 1348}
1238 OUTPUT: 1349 OUTPUT:
1239 RETVAL 1350 RETVAL
1240 1351
1241int 1352int
1242xy_to_index (CFPlus::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1243 CODE: 1354 CODE:
1244{ 1355{
1245 int index, trailing; 1356 int index, trailing;
1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1247 RETVAL = index + trailing; 1358 RETVAL = index + trailing;
1248} 1359}
1249 OUTPUT: 1360 OUTPUT:
1250 RETVAL 1361 RETVAL
1251 1362
1252void 1363void
1253cursor_pos (CFPlus::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1254 PPCODE: 1365 PPCODE:
1255{ 1366{
1256 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1258 1369
1259 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1263} 1374}
1264 1375
1265void 1376void
1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1267 PPCODE: 1378 PPCODE:
1268{ 1379{
1269 int line, x; 1380 int line, x;
1270 1381
1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1273 1385 --line;
1386#endif
1274 EXTEND (SP, 2); 1387 EXTEND (SP, 2);
1275 PUSHs (sv_2mortal (newSViv (line - 1))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277} 1390}
1278 1391
1279void 1392void
1280line_x_to_index (CFPlus::Layout self, int line, int x) 1393line_x_to_index (DC::Layout self, int line, int x)
1281 PPCODE: 1394 PPCODE:
1282{ 1395{
1283 PangoLayoutLine *lp; 1396 PangoLayoutLine *lp;
1284 int index, trailing; 1397 int index, trailing;
1285 1398
1286 if (line < 0) 1399 if (line < 0)
1287 XSRETURN_EMPTY; 1400 XSRETURN_EMPTY;
1288 1401
1289 if (!(lp = pango_layout_get_line (self->pl, line))) 1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */ 1403 XSRETURN_EMPTY; /* do better */
1291 1404
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293 1406
1294 EXTEND (SP, 2); 1407 EXTEND (SP, 2);
1300 PUSHs (sv_2mortal (newSViv (trailing))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
1301 } 1414 }
1302} 1415}
1303 1416
1304void 1417void
1305render (CFPlus::Layout self, float x, float y, int flags = 0) 1418render (DC::Layout self, float x, float y, int flags = 0)
1306 PPCODE: 1419 CODE:
1420 rc_clear (self->rc);
1307 pango_opengl_render_layout_subpixel ( 1421 pango_opengl_render_layout_subpixel (
1308 self->pl, 1422 self->pl,
1423 self->rc,
1309 x * PANGO_SCALE, y * PANGO_SCALE, 1424 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a, 1425 self->r, self->g, self->b, self->a,
1311 flags 1426 flags
1312 ); 1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1313 1431
1314MODULE = CFPlus PACKAGE = CFPlus::Texture 1432void
1433draw (DC::Layout self)
1434 CODE:
1435{
1436 glEnable (GL_TEXTURE_2D);
1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1443
1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1315 1452
1316PROTOTYPES: ENABLE 1453PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319 1454
1320void 1455void
1321pad (SV *data_, int ow, int oh, int nw, int nh) 1456pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE: 1457 CODE:
1323{ 1458{
1400 RETVAL = width > 0; 1535 RETVAL = width > 0;
1401} 1536}
1402 OUTPUT: 1537 OUTPUT:
1403 RETVAL 1538 RETVAL
1404 1539
1405MODULE = CFPlus PACKAGE = CFPlus::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1406 1541
1407PROTOTYPES: DISABLE 1542PROTOTYPES: DISABLE
1408 1543
1409CFPlus::Map 1544DC::Map
1410new (SV *class) 1545new (SV *class)
1411 CODE: 1546 CODE:
1412 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1413 RETVAL->x = 0; 1548 RETVAL->x = 0;
1414 RETVAL->y = 0; 1549 RETVAL->y = 0;
1422 RETVAL->row = 0; 1557 RETVAL->row = 0;
1423 OUTPUT: 1558 OUTPUT:
1424 RETVAL 1559 RETVAL
1425 1560
1426void 1561void
1427DESTROY (CFPlus::Map self) 1562DESTROY (DC::Map self)
1428 CODE: 1563 CODE:
1429{ 1564{
1430 map_clear (self); 1565 map_clear (self);
1431 Safefree (self->face2tile); 1566 Safefree (self->face2tile);
1432 Safefree (self->tex); 1567 Safefree (self->tex);
1433 Safefree (self); 1568 Safefree (self);
1434} 1569}
1435 1570
1436void 1571void
1437resize (CFPlus::Map self, int map_width, int map_height) 1572resize (DC::Map self, int map_width, int map_height)
1438 CODE: 1573 CODE:
1439 self->w = map_width; 1574 self->w = map_width;
1440 self->h = map_height; 1575 self->h = map_height;
1441 1576
1442void 1577void
1443clear (CFPlus::Map self) 1578clear (DC::Map self)
1444 CODE: 1579 CODE:
1445 map_clear (self); 1580 map_clear (self);
1446 1581
1447void 1582void
1448set_tileid (CFPlus::Map self, int face, int tile) 1583set_tileid (DC::Map self, int face, int tile)
1449 CODE: 1584 CODE:
1450{ 1585{
1451 need_facenum (self, face); self->face2tile [face] = tile; 1586 need_facenum (self, face); self->face2tile [face] = tile;
1452 need_texid (self, tile); 1587 need_texid (self, tile);
1453} 1588}
1454 1589
1455void 1590void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level) 1591set_smooth (DC::Map self, int face, int smooth, int level)
1457 CODE: 1592 CODE:
1458{ 1593{
1459 tileid texid; 1594 tileid texid;
1460 maptex *tex; 1595 maptex *tex;
1461 1596
1474 tex->smoothtile = self->face2tile [smooth]; 1609 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level; 1610 tex->smoothlevel = level;
1476} 1611}
1477 1612
1478void 1613void
1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1480 CODE: 1615 CODE:
1481{ 1616{
1482 need_texid (self, texid); 1617 need_texid (self, texid);
1483 1618
1484 { 1619 {
1504 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1506} 1641}
1507 1642
1508int 1643int
1509ox (CFPlus::Map self) 1644ox (DC::Map self)
1510 ALIAS: 1645 ALIAS:
1511 oy = 1 1646 oy = 1
1512 x = 2 1647 x = 2
1513 y = 3 1648 y = 3
1514 w = 4 1649 w = 4
1525 } 1660 }
1526 OUTPUT: 1661 OUTPUT:
1527 RETVAL 1662 RETVAL
1528 1663
1529void 1664void
1530scroll (CFPlus::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1531 CODE: 1666 CODE:
1532{ 1667{
1533 if (dx > 0) 1668 if (dx > 0)
1534 map_blank (self, self->x, self->y, dx, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1535 else if (dx < 0) 1670 else if (dx < 0)
1551 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1552 } 1687 }
1553} 1688}
1554 1689
1555SV * 1690SV *
1556map1a_update (CFPlus::Map self, SV *data_, int extmap) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1557 CODE: 1692 CODE:
1558{ 1693{
1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1560 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1561 mapcell *cell; 1696 mapcell *cell;
1589 uint8_t ext, cmd; 1724 uint8_t ext, cmd;
1590 1725
1591 do 1726 do
1592 { 1727 {
1593 ext = *data++; 1728 ext = *data++;
1594 cmd = ext & 0x3f; 1729 cmd = ext & 0x7f;
1595 1730
1596 if (cmd < 4) 1731 if (cmd < 4)
1597 cell->darkness = 255 - ext * 64 + 1; 1732 cell->darkness = 255 - ext * 64 + 1;
1598 else if (cmd == 5) // health 1733 else if (cmd == 5) // health
1599 { 1734 {
1602 } 1737 }
1603 else if (cmd == 6) // monster width 1738 else if (cmd == 6) // monster width
1604 cell->stat_width = *data++ + 1; 1739 cell->stat_width = *data++ + 1;
1605 else if (cmd == 0x47) 1740 else if (cmd == 0x47)
1606 { 1741 {
1607 if (*data == 4) 1742 if (*data == 1) cell->player = data [1];
1608 ; // decode player count 1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1609 1746
1610 data += *data + 1; 1747 data += *data + 1;
1611 } 1748 }
1612 else if (cmd == 8) // cell flags 1749 else if (cmd == 8) // cell flags
1613 cell->flags = *data++; 1750 cell->flags = *data++;
1650} 1787}
1651 OUTPUT: 1788 OUTPUT:
1652 RETVAL 1789 RETVAL
1653 1790
1654SV * 1791SV *
1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1656 CODE: 1793 CODE:
1657{ 1794{
1658 int x1, x; 1795 int x1, x;
1659 int y1, y; 1796 int y1, y;
1660 int z; 1797 int z;
1705} 1842}
1706 OUTPUT: 1843 OUTPUT:
1707 RETVAL 1844 RETVAL
1708 1845
1709void 1846void
1710draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1711 CODE: 1848 CODE:
1712{ 1849{
1850 int x, y, z;
1851
1713 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1714 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1715 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1716 smooth_key skey; 1855 smooth_key skey;
1717 int x, y, z; 1856 int pl_x, pl_y;
1718 int last_name; 1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1861
1862 pl_tex.name = 0;
1719 1863
1720 // thats current max. sorry. 1864 // thats current max. sorry.
1721 if (sw > 255) sw = 255; 1865 if (sw > 255) sw = 255;
1722 if (sh > 255) sh = 255; 1866 if (sh > 255) sh = 255;
1723 1867
1724 // clear key, in case of extra padding 1868 // clear key, in case of extra padding
1725 memset (&skey, 0, sizeof (skey)); 1869 memset (&skey, 0, sizeof (skey));
1726 1870
1727 glColor4ub (255, 255, 255, 255); 1871 memset (&key, 0, sizeof (key));
1728 1872 key.r = 255;
1729 glEnable (GL_BLEND); 1873 key.g = 255;
1730 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1874 key.b = 255;
1731 glEnable (GL_TEXTURE_2D); 1875 key.a = 255;
1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1876 key.mode = GL_QUADS;
1733 1877 key.format = GL_T2F_V3F;
1734 glBegin (GL_QUADS);
1735
1736 last_name = -1; 1878 key.texname = -1;
1737 1879
1738 mx += self->x; 1880 mx += self->x;
1739 my += self->y; 1881 my += self->y;
1740 1882
1741 // first pass: determine smooth_max 1883 // first pass: determine smooth_max
1757 MAX (self->tex [cell->tile [0]].smoothlevel, 1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1758 MAX (self->tex [cell->tile [1]].smoothlevel, 1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1759 self->tex [cell->tile [2]].smoothlevel)); 1901 self->tex [cell->tile [2]].smoothlevel));
1760 } 1902 }
1761 } 1903 }
1904
1905 glEnable (GL_BLEND);
1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1762 1908
1763 for (z = 0; z <= 2; z++) 1909 for (z = 0; z <= 2; z++)
1764 { 1910 {
1765 memset (smooth_level, 0, sizeof (smooth_level)); 1911 memset (smooth_level, 0, sizeof (smooth_level));
1766 1912
1776 tileid tile = cell->tile [z]; 1922 tileid tile = cell->tile [z];
1777 1923
1778 if (tile) 1924 if (tile)
1779 { 1925 {
1780 maptex tex = self->tex [tile]; 1926 maptex tex = self->tex [tile];
1781 int px, py; 1927 int px = (x + 1) * T - tex.w;
1928 int py = (y + 1) * T - tex.h;
1782 1929
1783 // suppressing texture state switches here
1784 // is only moderately effective, but worth the extra effort
1785 if (last_name != tex.name) 1930 if (key.texname != tex.name)
1786 { 1931 {
1787 if (!tex.name) 1932 if (!tex.name)
1788 tex = self->tex [2]; /* missing, replace by noface */ 1933 tex = self->tex [2]; /* missing, replace by noface */
1789 1934
1790 glEnd (); 1935 key.texname = tex.name;
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 arr = rc_array (rc, &key);
1792 glBegin (GL_QUADS);
1793 } 1937 }
1794 1938
1795 px = (x + 1) * T - tex.w; 1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 { 1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1805 if (cell->flags & 1) 1955 if (cell->flags & 1)
1806 { 1956 {
1807 maptex tex = self->tex [1]; 1957 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32; 1958 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32; 1959 int py = y * T - T * 6 / 32;
1810 1960
1961 if (tex.name)
1811 glEnd (); 1962 {
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1813 glBegin (GL_QUADS); 1973 }
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 } 1974 }
1820 } 1975 }
1821 1976
1822 // update smooth hash 1977 // update smooth hash
1823 if (tex.smoothtile) 1978 if (tex.smoothtile)
1859 } 2014 }
1860 } 2015 }
1861 } 2016 }
1862 } 2017 }
1863 2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
1864 // go through all smoothlevels, lowest to highest, then draw. 2022 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort 2023 // this is basically counting sort
1866 { 2024 {
1867 int w, b; 2025 int w, b;
1868 2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
1869 for (w = 0; w < 256 / 32; ++w) 2029 for (w = 0; w < 256 / 32; ++w)
1870 { 2030 {
1871 uint32_t smask = smooth_level [w]; 2031 uint32_t smask = smooth_level [w];
1872 if (smask) 2032 if (smask)
1873 for (b = 0; b < 32; ++b) 2033 for (b = 0; b < 32; ++b)
1892 int border = bits & 15; 2052 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row 2054 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column 2055 float dy = tex.t * .5f ; // 2 images/column
1896 2056
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name) 2057 if (tex.name)
1900 { 2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
1901 if (!tex.name) 2061 if (key.texname != tex.name)
1902 continue; // smoothing not yet available 2062 {
1903
1904 glEnd (); 2063 glEnd ();
1905 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1906 glBegin (GL_QUADS); 2065 glBegin (GL_QUADS);
1907 } 2066 }
1908 2067
1909 if (border) 2068 if (border)
1910 { 2069 {
1911 float ox = border * dx; 2070 float ox = border * dx;
1912 2071
1913 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1914 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1915 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1916 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1917 } 2076 }
1918 2077
1919 if (corner) 2078 if (corner)
1920 { 2079 {
1921 float ox = corner * dx; 2080 float ox = corner * dx;
1922 2081
1923 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1924 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1925 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1926 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
1927 } 2087 }
1928 } 2088 }
1929 } 2089 }
1930 } 2090 }
1931 } 2091 }
2092
2093 glEnd ();
2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
1932 } 2096 }
1933 2097
1934 hv_clear (smooth); 2098 hv_clear (smooth);
1935 } 2099 }
1936 2100
1937 glEnd (); 2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
1938 2106
1939 glDisable (GL_TEXTURE_2D); 2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
1940 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
2119 rc_free (rc);
1941 2120
1942 // top layer: overlays such as the health bar 2121 // top layer: overlays such as the health bar
1943 for (y = 0; y < sh; y++) 2122 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows) 2123 if (0 <= y + my && y + my < self->rows)
1945 { 2124 {
1970 } 2149 }
1971 } 2150 }
1972} 2151}
1973 2152
1974void 2153void
1975draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1976 CODE: 2155 CODE:
1977{ 2156{
1978 static float color[16][3] = { 2157 static float color[16][3] = {
1979 { 0.00F, 0.00F, 0.00F }, 2158 { 0.00F, 0.00F, 0.00F },
1980 { 1.00F, 1.00F, 1.00F }, 2159 { 1.00F, 1.00F, 1.00F },
2030 glDisable (GL_BLEND); 2209 glDisable (GL_BLEND);
2031 glDisable (GL_TEXTURE_2D); 2210 glDisable (GL_TEXTURE_2D);
2032} 2211}
2033 2212
2034void 2213void
2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2036 PPCODE: 2215 PPCODE:
2037{ 2216{
2038 int x, y; 2217 int x, y;
2039 int sw1 = sw + 2; 2218 int sw1 = sw + 2;
2040 int sh1 = sh + 2; 2219 int sh1 = sh + 2;
2111 PUSHs (sv_2mortal (newSViv (sh3))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
2112 PUSHs (darkness3_sv); 2291 PUSHs (darkness3_sv);
2113} 2292}
2114 2293
2115SV * 2294SV *
2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
2117 CODE: 2296 CODE:
2118{ 2297{
2119 int x, y, x1, y1; 2298 int x, y, x1, y1;
2120 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
2121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2178 else 2357 else
2179 *data++ = 0; 2358 *data++ = 0;
2180 } 2359 }
2181 } 2360 }
2182 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
2183 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
2184 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
2185 RETVAL = data_sv; 2369 RETVAL = data_sv;
2186} 2370}
2187 OUTPUT: 2371 OUTPUT:
2188 RETVAL 2372 RETVAL
2189 2373
2190void 2374void
2191set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2192 PPCODE: 2376 PPCODE:
2193{ 2377{
2194 int x, y, z; 2378 int x, y, z;
2195 int w, h; 2379 int w, h;
2196 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
2197 2391
2198 if (*data++ != 0) 2392 if (*data++ != 0)
2199 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
2200 2394
2201 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
2202 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
2203 2397
2204 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
2216 { 2410 {
2217 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
2218 2412
2219 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
2220 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
2221 uint8_t flags = *data++; 2420 flags = *data++;
2222 2421
2223 if (flags) 2422 if (flags)
2224 { 2423 {
2225 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2226 tileid tile[3] = { 0, 0, 0 }; 2425 tileid tile[3] = { 0, 0, 0 };
2229 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2230 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2231 2430
2232 if (cell->darkness == 0) 2431 if (cell->darkness == 0)
2233 { 2432 {
2234 cell->darkness = 0; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
2235 2435
2236 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
2237 { 2437 {
2238 tileid t = tile [z]; 2438 tileid t = tile [z];
2239 2439
2240 if (t >= self->texs || (t && !self->tex [t].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2241 { 2441 {
2242 XPUSHs (sv_2mortal (newSViv (t))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2243 need_texid (self, t); 2443 need_texid (self, t);
2244 } 2444 }
2245 2445
2246 cell->tile [z] = t; 2446 cell->tile [z] = t;
2247 } 2447 }
2249 } 2449 }
2250 } 2450 }
2251 } 2451 }
2252} 2452}
2253 2453
2254MODULE = CFPlus PACKAGE = CFPlus::RW 2454MODULE = Deliantra::Client PACKAGE = DC::RW
2255 2455
2256CFPlus::RW 2456DC::RW
2257new (SV *class, SV *data_sv) 2457new (SV *class, SV *data_sv)
2258 CODE: 2458 CODE:
2259{ 2459{
2260 STRLEN datalen; 2460 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen); 2461 char *data = SvPVbyte (data_sv, datalen);
2263 RETVAL = SDL_RWFromConstMem (data, datalen); 2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2264} 2464}
2265 OUTPUT: 2465 OUTPUT:
2266 RETVAL 2466 RETVAL
2267 2467
2268CFPlus::RW 2468DC::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb") 2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE: 2470 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode); 2471 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT: 2472 OUTPUT:
2273 RETVAL 2473 RETVAL
2274 2474
2275# fails on win32: 2475# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '(' 2476# dc.xs(2268) : error C2059: syntax error : '('
2277#void 2477#void
2278#close (CFPlus::RW self) 2478#close (DC::RW self)
2279# CODE: 2479# CODE:
2280# (self->(close)) (self); 2480# (self->(close)) (self);
2281 2481
2282MODULE = CFPlus PACKAGE = CFPlus::Channel 2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2283 2483
2284PROTOTYPES: DISABLE 2484PROTOTYPES: DISABLE
2285 2485
2286CFPlus::Channel 2486DC::Channel
2287find () 2487find ()
2288 CODE: 2488 CODE:
2289{ 2489{
2290 RETVAL = Mix_GroupAvailable (-1); 2490 RETVAL = Mix_GroupAvailable (-1);
2291 2491
2304} 2504}
2305 OUTPUT: 2505 OUTPUT:
2306 RETVAL 2506 RETVAL
2307 2507
2308void 2508void
2309halt (CFPlus::Channel self) 2509halt (DC::Channel self)
2310 CODE: 2510 CODE:
2311 Mix_HaltChannel (self); 2511 Mix_HaltChannel (self);
2312 2512
2313void 2513void
2314expire (CFPlus::Channel self, int ticks = -1) 2514expire (DC::Channel self, int ticks = -1)
2315 CODE: 2515 CODE:
2316 Mix_ExpireChannel (self, ticks); 2516 Mix_ExpireChannel (self, ticks);
2317 2517
2318void 2518void
2319fade_out (CFPlus::Channel self, int ticks = -1) 2519fade_out (DC::Channel self, int ticks = -1)
2320 CODE: 2520 CODE:
2321 Mix_FadeOutChannel (self, ticks); 2521 Mix_FadeOutChannel (self, ticks);
2322 2522
2323int 2523int
2324volume (CFPlus::Channel self, int volume) 2524volume (DC::Channel self, int volume)
2325 CODE: 2525 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT: 2527 OUTPUT:
2328 RETVAL 2528 RETVAL
2329 2529
2330void 2530void
2331unregister_all_effects (CFPlus::Channel self) 2531unregister_all_effects (DC::Channel self)
2332 CODE: 2532 CODE:
2333 Mix_UnregisterAllEffects (self); 2533 Mix_UnregisterAllEffects (self);
2334 2534
2335void 2535void
2336set_panning (CFPlus::Channel self, int left, int right) 2536set_panning (DC::Channel self, int left, int right)
2337 CODE: 2537 CODE:
2338 left = CLAMP (left , 0, 255); 2538 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255); 2539 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right); 2540 Mix_SetPanning (self, left, right);
2341 2541
2342void 2542void
2343set_distance (CFPlus::Channel self, int distance) 2543set_distance (DC::Channel self, int distance)
2344 CODE: 2544 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346 2546
2347void 2547void
2348set_position (CFPlus::Channel self, int angle, int distance) 2548set_position (DC::Channel self, int angle, int distance)
2349 CODE: 2549 CODE:
2350 2550
2351void 2551void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2353 CODE: 2553 CODE:
2354{ 2554{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358} 2558}
2359 2559
2360void 2560void
2361set_reverse_stereo (CFPlus::Channel self, int flip) 2561set_reverse_stereo (DC::Channel self, int flip)
2362 CODE: 2562 CODE:
2363 Mix_SetReverseStereo (self, flip); 2563 Mix_SetReverseStereo (self, flip);
2364 2564
2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2366 2566
2367PROTOTYPES: DISABLE 2567PROTOTYPES: DISABLE
2368 2568
2369CFPlus::MixChunk 2569DC::MixChunk
2370new (SV *class, CFPlus::RW rwops) 2570new (SV *class, DC::RW rwops)
2371 CODE: 2571 CODE:
2372 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2373 OUTPUT: 2573 OUTPUT:
2374 RETVAL 2574 RETVAL
2375 2575
2376void 2576void
2377DESTROY (CFPlus::MixChunk self) 2577DESTROY (DC::MixChunk self)
2378 CODE: 2578 CODE:
2379 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
2380 2580
2381int 2581int
2382volume (CFPlus::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
2383 CODE: 2583 CODE:
2384 if (items > 1) 2584 if (items > 1)
2385 volume = CLAMP (volume, 0, 128); 2585 volume = CLAMP (volume, 0, 128);
2386 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
2387 OUTPUT: 2587 OUTPUT:
2388 RETVAL 2588 RETVAL
2389 2589
2390CFPlus::Channel 2590DC::Channel
2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2392 CODE: 2592 CODE:
2393{ 2593{
2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2395 2595
2396 if (RETVAL < 0) 2596 if (RETVAL < 0)
2403 } 2603 }
2404} 2604}
2405 OUTPUT: 2605 OUTPUT:
2406 RETVAL 2606 RETVAL
2407 2607
2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2409 2609
2410int 2610int
2411volume (int volume = -1) 2611volume (int volume = -1)
2412 PROTOTYPE: ;$ 2612 PROTOTYPE: ;$
2413 CODE: 2613 CODE:
2425void 2625void
2426halt () 2626halt ()
2427 CODE: 2627 CODE:
2428 Mix_HaltMusic (); 2628 Mix_HaltMusic ();
2429 2629
2430CFPlus::MixMusic 2630DC::MixMusic
2431new (SV *class, CFPlus::RW rwops) 2631new (SV *class, DC::RW rwops)
2432 CODE: 2632 CODE:
2433 RETVAL = Mix_LoadMUS_RW (rwops); 2633 RETVAL = Mix_LoadMUS_RW (rwops);
2434 OUTPUT: 2634 OUTPUT:
2435 RETVAL 2635 RETVAL
2436 2636
2437void 2637void
2438DESTROY (CFPlus::MixMusic self) 2638DESTROY (DC::MixMusic self)
2439 CODE: 2639 CODE:
2440 Mix_FreeMusic (self); 2640 Mix_FreeMusic (self);
2441 2641
2442int 2642int
2443play (CFPlus::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
2444 CODE: 2644 CODE:
2445 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
2446 OUTPUT: 2646 OUTPUT:
2447 RETVAL 2647 RETVAL
2448 2648
2449void 2649void
2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2451 CODE: 2651 CODE:
2452 Mix_FadeInMusicPos (self, loops, ms, position); 2652 Mix_FadeInMusicPos (self, loops, ms, position);
2453 2653
2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2455 2655
2456PROTOTYPES: ENABLE 2656PROTOTYPES: ENABLE
2457 2657
2458BOOT: 2658BOOT:
2459{ 2659{
2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2461 static const struct { 2661 static const struct {
2462 const char *name; 2662 const char *name;
2463 IV iv; 2663 IV iv;
2464 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
2465# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2500 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
2501 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
2502 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
2503 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
2504 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
2505 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2506 const_iv (GL_PROXY_TEXTURE_1D), 2712 const_iv (GL_PROXY_TEXTURE_1D),
2507 const_iv (GL_PROXY_TEXTURE_2D), 2713 const_iv (GL_PROXY_TEXTURE_2D),
2508 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
2509 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT), 2755 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT), 2756 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT), 2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT), 2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2553 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE), 2761 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST), 2762 const_iv (GL_NICEST),
2556 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
2557 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
2565 2772
2566 texture_av = newAV (); 2773 texture_av = newAV ();
2567 AvREAL_off (texture_av); 2774 AvREAL_off (texture_av);
2568} 2775}
2569 2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
2782
2570char * 2783char *
2571gl_vendor () 2784gl_vendor ()
2572 CODE: 2785 CODE:
2573 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
2574 OUTPUT: 2787 OUTPUT:
2695 2908
2696void glRect (float x1, float y1, float x2, float y2) 2909void glRect (float x1, float y1, float x2, float y2)
2697 CODE: 2910 CODE:
2698 glRectf (x1, y1, x2, y2); 2911 glRectf (x1, y1, x2, y2);
2699 2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2700PROTOTYPES: ENABLE 2922PROTOTYPES: ENABLE
2701 2923
2702void glBegin (int mode) 2924void glBegin (int mode)
2703 2925
2704void glEnd () 2926void glEnd ()
2736void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2737 CODE: 2959 CODE:
2738 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
2739 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2740 2962
2741void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2742 2964
2743void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2744 2966
2745void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2746 2968
2772 2994
2773void glEndList () 2995void glEndList ()
2774 2996
2775void glCallList (int list) 2997void glCallList (int list)
2776 2998
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2778 3000
2779PROTOTYPES: DISABLE 3001PROTOTYPES: DISABLE
2780 3002
2781void 3003void
2782find_widget (SV *self, NV x, NV y) 3004find_widget (SV *self, NV x, NV y)
2786 XPUSHs (self); 3008 XPUSHs (self);
2787} 3009}
2788 3010
2789BOOT: 3011BOOT:
2790{ 3012{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2792 3014
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2797} 3019}
2798 3020
2799void 3021void
2800draw (SV *self) 3022draw (SV *self)
2801 CODE: 3023 CODE:
2805 NV x, y, w, h; 3027 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv); 3028 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv); 3029 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv); 3030 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv); 3031 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h; 3032 double draw_x, draw_y;
2812 3033
2813 if (!SvROK (self)) 3034 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2815 3036
2816 hv = (HV *)SvRV (self); 3037 hv = (HV *)SvRV (self);
2817 3038
2818 if (SvTYPE (hv) != SVt_PVHV) 3039 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2820 3041
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823 3044
2824 if (!h || !w) 3045 if (!h || !w)
2844 { 3065 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846 3067
2847 if (svp && SvTRUE (*svp)) 3068 if (svp && SvTRUE (*svp))
2848 { 3069 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2850 glEnable (GL_BLEND); 3071 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS); 3073 glBegin (GL_QUADS);
2853 glVertex2f (0, 0); 3074 glVertex2f (0, 0);
2854 glVertex2f (w, 0); 3075 glVertex2f (w, 0);
2857 glEnd (); 3078 glEnd ();
2858 glDisable (GL_BLEND); 3079 glDisable (GL_BLEND);
2859 } 3080 }
2860 } 3081 }
2861#if 0 3082#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) { 3083 // draw borders, for debugging
2863 glPushMatrix; 3084 glPushMatrix ();
2864 glColor 1, 1, 0, 1; 3085 glColor4f (1., 1., 0., 1.);
2865 glTranslate 0.375, 0.375; 3086 glTranslatef (.5, .5, 0.);
2866 glBegin GL_LINE_LOOP; 3087 glBegin (GL_LINE_LOOP);
2867 glVertex 0 , 0; 3088 glVertex2f (0 , 0);
2868 glVertex $self->{w} - 1, 0; 3089 glVertex2f (w - 1, 0);
2869 glVertex $self->{w} - 1, $self->{h} - 1; 3090 glVertex2f (w - 1, h - 1);
2870 glVertex 0 , $self->{h} - 1; 3091 glVertex2f (0 , h - 1);
2871 glEnd; 3092 glEnd ();
2872 glPopMatrix; 3093 glPopMatrix ();
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif 3094#endif
2876 PUSHMARK (SP); 3095 PUSHMARK (SP);
2877 XPUSHs (self); 3096 XPUSHs (self);
2878 PUTBACK; 3097 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD); 3098 call_method ("_draw", G_VOID | G_DISCARD);

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