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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 31
16#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
17#include <SDL_endian.h> 34#include <SDL_endian.h>
18#include <SDL_image.h> 35#include <SDL_image.h>
19#include <SDL_mixer.h> 36#include <SDL_mixer.h>
20#include <SDL_opengl.h> 37#include <SDL_opengl.h>
21 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
22#include <glib/gmacros.h> 42#include <glib/gmacros.h>
23 43
24#include <pango/pango.h> 44#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 45
29#ifndef _WIN32 46#ifndef _WIN32
30# include <sys/types.h> 47# include <sys/types.h>
31# include <sys/socket.h> 48# include <sys/socket.h>
32# include <netinet/in.h> 49# include <netinet/in.h>
33# include <netinet/tcp.h> 50# include <netinet/tcp.h>
34# include <inttypes.h> 51# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 52#endif
43 53
44#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 55
46#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
47 57
48#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
50 60
51#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
52 62
53#define GL_CALL(type,func,args) \ 63#if 0
54 { \ 64# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 65#else
56 static type fptr_; \ 66# define PARACHUTE 0
57 \ 67#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
68typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
70 123
71typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
72 143
73typedef struct cf_layout { 144typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
77 int base_height; 147 int base_height;
78 CFClient__Font font; 148 CFPlus__Font font;
79} *CFClient__Layout; 149} *CFPlus__Layout;
80 150
81static CFClient__Font default_font; 151static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
84 154
85static void 155static void
86substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
87{ 157{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 163}
93 164
94static void 165static void
95layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
96{ 167{
97 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
98 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
99 */ 170 */
100 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
104 175
105 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
106} 177}
107 178
108static void 179static void
109layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
110{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
111 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
112 186
113 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
114 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
115 189
116 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
117} 191 if (!rect.height) rect.height = 1;
118 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
119typedef uint16_t mapface; 198typedef uint16_t faceid;
120 199
121typedef struct { 200typedef struct {
122 GLint name; 201 int name;
123 int w, h; 202 int w, h;
124 float s, t; 203 float s, t;
125 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
126} maptex; 207} maptex;
127 208
128typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
129 int16_t darkness; 212 uint16_t darkness;
130 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
131} mapcell; 214} mapcell;
132 215
133typedef struct { 216typedef struct {
134 int32_t c0, c1; 217 int32_t c0, c1;
135 mapcell *col; 218 mapcell *col;
136} maprow; 219} maprow;
137 220
138typedef struct map { 221typedef struct map {
139 int x, y, w, h; 222 int x, y, w, h;
140 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
141 int faces; 224 int faces; tileid *face2tile; // [faceid]
142 mapface *face; 225 int texs; maptex *tex; // [tileid]
143
144 int texs;
145 maptex *tex;
146 226
147 int32_t rows; 227 int32_t rows;
148 maprow *row; 228 maprow *row;
149} *CFClient__Map; 229} *CFPlus__Map;
150 230
151static char * 231static char *
152prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
153{ 233{
154 char *p; 234 char *p;
171} 251}
172 252
173#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
174#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
176static maprow * 276static maprow *
177map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
178{ 278{
179 if (0 > y) 279 if (0 > y)
180 { 280 {
181 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
182 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
220 320
221 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
222} 322}
223 323
224static mapcell * 324static mapcell *
225map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
226{ 326{
227 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
228} 328}
229 329
230static void 330static void
231map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
232{ 332{
233 int r; 333 int r;
234 334
235 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
236 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
244 self->row = 0; 344 self->row = 0;
245 self->rows = 0; 345 self->rows = 0;
246} 346}
247 347
248static void 348static void
249map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
250{ 350{
251 int x, y; 351 int x, y;
252 maprow *row; 352 maprow *row;
353 mapcell *cell;
253 354
254 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
255 if (y >= 0) 356 if (y >= 0)
256 { 357 {
257 if (y >= self->rows) 358 if (y >= self->rows)
263 if (x >= row->c0) 364 if (x >= row->c0)
264 { 365 {
265 if (x >= row->c1) 366 if (x >= row->c1)
266 break; 367 break;
267 368
268 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
269 } 375 }
270 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
271} 393}
272 394
273static void 395static void
274music_finished (void) 396music_finished (void)
275{ 397{
294 ev.data2 = 0; 416 ev.data2 = 0;
295 417
296 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
297} 419}
298 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
299MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
300 486
301PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
302 488
303BOOT: 489BOOT:
304{ 490{
305 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
306 static const struct { 492 static const struct {
307 const char *name; 493 const char *name;
308 IV iv; 494 IV iv;
309 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
310# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
311 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
312 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
313 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
314 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
315 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
324 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
325 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
326 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
327 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
328 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
329 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
330 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
331 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
332 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
333 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
388 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
389 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
390 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
391 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
392 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
393 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
394 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
395 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
396 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
397 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
398 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
399 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
400 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
401 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
402 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
403 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
404 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
405 const_iv (KMOD_CTRL),
406 const_iv (KMOD_SHIFT),
407 const_iv (KMOD_ALT),
408 const_iv (KMOD_META)
409# undef const_iv 604# undef const_iv
410 }; 605 };
411 606
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
414} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
415 630
416void 631void
417pango_init () 632pango_init ()
418 CODE: 633 CODE:
419{ 634{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 638}
639
640char *
641SDL_GetError ()
428 642
429int 643int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 645
432void 646void
433SDL_Quit () 647SDL_Quit ()
434 648
435void 649void
436SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
437 PPCODE: 651 PPCODE:
438{ 652{
439 SDL_Rect **m; 653 SDL_Rect **m;
440 654
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
445 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 667
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
454 672#endif
455 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 673
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
459 675
460 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
461 while (*m) 677 while (*m)
462 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
463 AV *av = newAV (); 681 AV *av = newAV ();
464 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
465 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
466 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
467 688
468 ++m; 689 ++m;
469 } 690 }
470} 691}
471 692
472int 693int
473SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
474 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
475 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
479 OUTPUT: 719 OUTPUT:
480 RETVAL 720 RETVAL
481 721
482void 722void
483SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
484 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
485void 731void
486SDL_PollEvent () 732poll_events ()
487 PPCODE: 733 PPCODE:
488{ 734{
489 SDL_Event ev; 735 SDL_Event ev;
490 736
491 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
492 { 739 {
493 HV *hv = newHV (); 740 HV *hv = newHV ();
494 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
495 742
496 switch (ev.type) 743 switch (ev.type)
498 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
499 case SDL_KEYUP: 746 case SDL_KEYUP:
500 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
501 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
502 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
503 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
504 break; 752 break;
505 753
506 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 757 break;
510 758
511 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
517 break; 785 break;
518 786
519 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 795 break;
529 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
530 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
531 break; 801 break;
532 } 802 }
533 803
534 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
535 } 805 }
536} 806}
537 807
538int 808int
539Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
540 POSTCALL: 810 POSTCALL:
541 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
542 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
543 813
544void 814void
545Mix_CloseAudio () 815Mix_CloseAudio ()
546 816
547int 817int
548Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
549 819
820const char *
821Mix_GetError ()
822
550void 823void
551lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
552 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
553#ifndef _WIN32 832#ifdef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
555#endif 854#endif
556 855}
557char *
558gl_version ()
559 CODE:
560 RETVAL = (char *)glGetString (GL_VERSION);
561 OUTPUT:
562 RETVAL
563
564char *
565gl_extensions ()
566 CODE:
567 RETVAL = (char *)glGetString (GL_EXTENSIONS);
568 OUTPUT:
569 RETVAL
570 856
571void 857void
572add_font (char *file) 858add_font (char *file)
573 CODE: 859 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 861
580void 862void
581load_image_inline (SV *image_) 863load_image_inline (SV *image_)
582 ALIAS: 864 ALIAS:
583 load_image_file = 1 865 load_image_file = 1
586 STRLEN image_len; 868 STRLEN image_len;
587 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
588 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
589 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
590 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
591 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
592 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
593 875
594 if (!rw) 876 if (!rw)
595 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
596 878
625 907
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 909
628 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
629 911
912 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 913 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
639 921
640 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
642} 924}
643 925
667} 949}
668 950
669void 951void
670error (char *message) 952error (char *message)
671 CODE: 953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 955#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
960fatal (char *message)
961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
674#else 973#else
675 fprintf (stderr, "ERROR: %s\n", message); 974 _exit (retval);
676#endif 975#endif
677 976
678void 977void
679fatal (char *message) 978debug ()
680 CODE: 979 CODE:
681#ifdef _WIN32 980{
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 981#if DEBUG
683#else 982 VALGRIND_DO_LEAK_CHECK;
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif 983#endif
686 exit (1); 984}
687 985
688MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
689 987
690CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
691new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
692 CODE: 992 CODE:
693{ 993{
694 int count; 994 int count;
695 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
698} 998}
699 OUTPUT: 999 OUTPUT:
700 RETVAL 1000 RETVAL
701 1001
702void 1002void
703DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
704 CODE: 1004 CODE:
705 pango_font_description_free (self); 1005 pango_font_description_free (self);
706 1006
707void 1007void
708make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
709 CODE: 1010 CODE:
710 default_font = self; 1011 default_font = self;
711 1012
712MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
713 1014
714CFClient::Layout 1015PROTOTYPES: DISABLE
715new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
716 CODE: 1025 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
718 1027
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
722 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
723 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
724 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
730 OUTPUT: 1038 OUTPUT:
731 RETVAL 1039 RETVAL
732 1040
733void 1041void
734DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
735 CODE: 1043 CODE:
736 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
737 Safefree (self); 1045 Safefree (self);
738 1046
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 1047void
747set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
748 CODE: 1049 CODE:
749{ 1050{
750 STRLEN textlen; 1051 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
752 1053
753 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
754} 1055}
755 1056
756void 1057void
757set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
758 CODE: 1059 CODE:
759{ 1060{
760 STRLEN textlen; 1061 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
762 1063
763 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
764} 1065}
765 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
766SV * 1152SV *
767get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
768 CODE: 1154 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
771 OUTPUT: 1157 OUTPUT:
772 RETVAL 1158 RETVAL
773 1159
774void 1160void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1162 CODE:
777 self->r = r; 1163 self->r = r;
778 self->g = g; 1164 self->g = g;
779 self->b = b; 1165 self->b = b;
780 self->a = a; 1166 self->a = a;
781 1167
782void 1168void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 1170 CODE:
785 if (self->font != font) 1171 if (self->font != font)
786 { 1172 {
787 self->font = font; 1173 self->font = font;
788 layout_update_font (self); 1174 layout_update_font (self);
789 } 1175 }
790 1176
791void 1177void
792set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
793 CODE: 1179 CODE:
794 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
795 { 1181 {
796 self->base_height = base_height; 1182 self->base_height = base_height;
797 layout_update_font (self); 1183 layout_update_font (self);
798 } 1184 }
799 1185
800void 1186void
801set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1188 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1190
805void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
806size (CFClient::Layout self) 1217size (CFPlus::Layout self)
807 PPCODE: 1218 PPCODE:
808{ 1219{
809 int w, h; 1220 int w, h;
810 1221
811 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
814 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
816} 1227}
817 1228
818int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
819xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
820 CODE: 1243 CODE:
821{ 1244{
822 int index, trailing; 1245 int index, trailing;
823 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
824 RETVAL = index; 1247 RETVAL = index + trailing;
825} 1248}
826 OUTPUT: 1249 OUTPUT:
827 RETVAL 1250 RETVAL
828 1251
829void 1252void
830cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
831 PPCODE: 1254 PPCODE:
832{ 1255{
833 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
834 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
835 1258
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1263}
841 1264
842void 1265void
843render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
844 PPCODE: 1267 PPCODE:
845{ 1268{
846 SV *retval; 1269 int line, x;
847 int w, h;
848 1270
849 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
850 1273
851 if (self->rgba)
852 {
853 cairo_surface_t *surface;
854 cairo_t *cairo;
855
856 retval = newSV (w * h * 4);
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 {
874 uint32_t *p = (uint32_t *)SvPVX (retval);
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 {
879 uint32_t rgba = *p;
880 rgba = (rgba >> 24) | (rgba << 8);
881 rgba = SDL_SwapBE32 (rgba);
882 *p++ = rgba;
883 }
884 }
885
886 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
887 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
888 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 }
893 else 1297 else
894 { 1298 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
914 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 } 1301 }
919} 1302}
920 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
921MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
922 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
923void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
926 ALIAS: 1345 ALIAS:
927 draw_quad_alpha = 1 1346 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1347 draw_quad_alpha_premultiplied = 2
929 CODE: 1348 CODE:
930{ 1349{
931 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
936 1357
937 if (items < 5) 1358 if (items < 5)
938 { 1359 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1362 }
942 1363
943 if (ix) 1364 if (ix)
944 { 1365 {
945 glEnable (GL_BLEND); 1366 glEnable (GL_BLEND);
1367
1368 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1369 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1370 else
1371 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1372 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1373
1374 glEnable (GL_ALPHA_TEST);
1375 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1376 }
948 1377
949 glBindTexture (GL_TEXTURE_2D, name); 1378 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1379
957 glBegin (GL_QUADS); 1380 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1381 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1382 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1383 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1384 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1385 glEnd ();
963 1386
964 if (ix) 1387 if (ix)
1388 {
1389 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1391 }
966} 1392}
967 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
968MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
969 1406
970CFClient::Map 1407PROTOTYPES: DISABLE
971new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
972 CODE: 1411 CODE:
973 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
974 RETVAL->x = 0; 1413 RETVAL->x = 0;
975 RETVAL->y = 0; 1414 RETVAL->y = 0;
976 RETVAL->w = map_width; 1415 RETVAL->w = 0;
977 RETVAL->h = map_height; 1416 RETVAL->h = 0;
978 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
979 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
980 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
981 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
982 RETVAL->texs = 8192;
983 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
984 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
985 RETVAL->row = 0; 1422 RETVAL->row = 0;
986 OUTPUT: 1423 OUTPUT:
987 RETVAL 1424 RETVAL
988 1425
989void 1426void
990DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
991 CODE: 1428 CODE:
992{ 1429{
993 map_clear (self); 1430 map_clear (self);
994 Safefree (self->face); 1431 Safefree (self->face2tile);
1432 Safefree (self->tex);
995 Safefree (self); 1433 Safefree (self);
996} 1434}
997 1435
998void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
999clear (CFClient::Map self) 1443clear (CFPlus::Map self)
1000 CODE: 1444 CODE:
1001 map_clear (self); 1445 map_clear (self);
1002 1446
1003void 1447void
1004set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
1005 CODE: 1449 CODE:
1006{ 1450{
1007 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
1008 { 1452 need_texid (self, tile);
1009 Append (mapface, self->face, self->faces, self->faces);
1010 self->faces *= 2;
1011 }
1012
1013 self->face [face] = texid;
1014} 1453}
1015 1454
1016void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1017set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1018 CODE: 1480 CODE:
1019{ 1481{
1020 while (self->texs <= texid) 1482 need_texid (self, texid);
1021 {
1022 Append (maptex, self->tex, self->texs, self->texs);
1023 self->texs *= 2;
1024 }
1025 1483
1026 { 1484 {
1027 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1028 1486
1029 tex->name = name; 1487 tex->name = name;
1034 tex->r = r; 1492 tex->r = r;
1035 tex->g = g; 1493 tex->g = g;
1036 tex->b = b; 1494 tex->b = b;
1037 tex->a = a; 1495 tex->a = a;
1038 } 1496 }
1497
1498 // somewhat hackish, but for textures that require it, it really
1499 // improves the look, and most others don't suffer.
1500 glBindTexture (GL_TEXTURE_2D, name);
1501 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1502 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1503 // use uglier nearest interpolation because linear suffers
1504 // from transparent color bleeding and ugly wrapping effects.
1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1506}
1040 1507
1041int 1508int
1042ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1043 ALIAS: 1510 ALIAS:
1044 oy = 1 1511 oy = 1
1512 x = 2
1513 y = 3
1514 w = 4
1515 h = 5
1045 CODE: 1516 CODE:
1046 switch (ix) 1517 switch (ix)
1047 { 1518 {
1048 case 0: RETVAL = self->ox; break; 1519 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1520 case 1: RETVAL = self->oy; break;
1521 case 2: RETVAL = self->x; break;
1522 case 3: RETVAL = self->y; break;
1523 case 4: RETVAL = self->w; break;
1524 case 5: RETVAL = self->h; break;
1050 } 1525 }
1051 OUTPUT: 1526 OUTPUT:
1052 RETVAL 1527 RETVAL
1053 1528
1054void 1529void
1055scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1056 CODE: 1531 CODE:
1057{ 1532{
1058 if (dx > 0) 1533 if (dx > 0)
1059 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1060 else if (dx < 0) 1535 else if (dx < 0)
1061 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1062 1537
1063 if (dy > 0) 1538 if (dy > 0)
1064 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1065 else if (dy < 0) 1540 else if (dy < 0)
1066 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1067 1542
1068 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1069 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1070 1545
1071 while (self->y < 0) 1546 while (self->y < 0)
1075 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1076 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1077 } 1552 }
1078} 1553}
1079 1554
1080void 1555SV *
1081map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1082 CODE: 1557 CODE:
1083{ 1558{
1084 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1085 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1086 mapcell *cell; 1561 mapcell *cell;
1087 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1088 1565
1089 while (data < data_end) 1566 while (data < data_end - 1)
1090 { 1567 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1092 1569
1093 x = ((flags >> 10) & 63) + self->x; 1570 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1571 y = self->y + ((flags >> 4) & 63);
1095 1572
1096 cell = map_get_cell (self, x, y); 1573 cell = map_get_cell (self, x, y);
1097 1574
1098 if (flags & 15) 1575 if (flags & 15)
1099 { 1576 {
1100 if (cell->darkness < 0) 1577 if (!cell->darkness)
1101 { 1578 {
1579 memset (cell, 0, sizeof (*cell));
1102 cell->darkness = 0; 1580 cell->darkness = 256;
1103 cell->face [0] = 0;
1104 cell->face [1] = 0;
1105 cell->face [2] = 0;
1106 } 1581 }
1107 1582
1108 cell->darkness = flags & 8 ? *data++ : 255;
1109
1110 //TODO: don't trust server data to be in-range(!) 1583 //TODO: don't trust server data to be in-range(!)
1111 1584
1112 if (flags & 4) 1585 if (flags & 8)
1113 { 1586 {
1114 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1587 if (extmap)
1588 {
1589 uint8_t ext, cmd;
1590
1591 do
1592 {
1593 ext = *data++;
1594 cmd = ext & 0x3f;
1595
1596 if (cmd < 4)
1597 cell->darkness = 255 - ext * 64 + 1;
1598 else if (cmd == 5) // health
1599 {
1600 cell->stat_width = 1;
1601 cell->stat_hp = *data++;
1602 }
1603 else if (cmd == 6) // monster width
1604 cell->stat_width = *data++ + 1;
1605 else if (cmd == 0x47)
1606 {
1607 if (*data == 4)
1608 ; // decode player count
1609
1610 data += *data + 1;
1611 }
1612 else if (cmd == 8) // cell flags
1613 cell->flags = *data++;
1614 else if (ext & 0x40) // unknown, multibyte => skip
1615 data += *data + 1;
1616 else
1617 data++;
1618 }
1619 while (ext & 0x80);
1620 }
1621 else
1622 cell->darkness = *data++ + 1;
1115 } 1623 }
1116 1624
1625 for (z = 0; z <= 2; ++z)
1117 if (flags & 2) 1626 if (flags & (4 >> z))
1118 { 1627 {
1119 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1629 need_facenum (self, face);
1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1120 } 1645 }
1121
1122 if (flags & 1)
1123 {
1124 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1125 }
1126 } 1646 }
1127 else 1647 else
1128 cell->darkness = -1; 1648 cell->darkness = 0;
1129 } 1649 }
1130} 1650}
1651 OUTPUT:
1652 RETVAL
1131 1653
1132SV * 1654SV *
1133mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1134 CODE: 1656 CODE:
1135{ 1657{
1136 int x1, x; 1658 int x1, x;
1137 int y1, y; 1659 int y1, y;
1138 int z; 1660 int z;
1159 { 1681 {
1160 mapcell *cell = row->col + (x - row->c0); 1682 mapcell *cell = row->col + (x - row->c0);
1161 1683
1162 for (z = 0; z <= 0; z++) 1684 for (z = 0; z <= 0; z++)
1163 { 1685 {
1164 mapface face = cell->face [z];
1165
1166 if (face)
1167 {
1168 maptex tex = self->tex [face]; 1686 maptex tex = self->tex [cell->tile [z]];
1169 int a0 = 255 - tex.a; 1687 int a0 = 255 - tex.a;
1170 int a1 = tex.a; 1688 int a1 = tex.a;
1171 1689
1172 r = (r * a0 + tex.r * a1) / 255; 1690 r = (r * a0 + tex.r * a1) / 255;
1173 g = (g * a0 + tex.g * a1) / 255; 1691 g = (g * a0 + tex.g * a1) / 255;
1174 b = (b * a0 + tex.b * a1) / 255; 1692 b = (b * a0 + tex.b * a1) / 255;
1175 a = (a * a0 + tex.a * a1) / 255; 1693 a = (a * a0 + tex.a * a1) / 255;
1176 }
1177 } 1694 }
1178 } 1695 }
1179 1696
1180 *map++ = (r ) 1697 *map++ = (r )
1181 | (g << 8) 1698 | (g << 8)
1188} 1705}
1189 OUTPUT: 1706 OUTPUT:
1190 RETVAL 1707 RETVAL
1191 1708
1192void 1709void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1710draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1194 PPCODE: 1711 CODE:
1195{ 1712{
1196 int vx, vy; 1713 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1714 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1715 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1716 smooth_key skey;
1197 int x, y, z; 1717 int x, y, z;
1198 int last_name; 1718 int last_name;
1199 mapface face;
1200 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203 1719
1204 memset (darkness, 255, sw4 * sh); 1720 // thats current max. sorry.
1205 SvPOK_only (darkness_sv); 1721 if (sw > 255) sw = 255;
1206 SvCUR_set (darkness_sv, sw4 * sh); 1722 if (sh > 255) sh = 255;
1207 1723
1208 vx = self->x + (self->w - sw) / 2 - shift_x; 1724 // clear key, in case of extra padding
1209 vy = self->y + (self->h - sh) / 2 - shift_y; 1725 memset (&skey, 0, sizeof (skey));
1210
1211 /*
1212 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215
1216 int vy = self->vy = self->h >= sh
1217 ? self->y + (self->h - sh) / 2
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */
1220 1726
1221 glColor4ub (255, 255, 255, 255); 1727 glColor4ub (255, 255, 255, 255);
1222 1728
1729 glEnable (GL_BLEND);
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1730 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227 1733
1228 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1229 1735
1230 last_name = 0; 1736 last_name = -1;
1231 1737
1738 mx += self->x;
1739 my += self->y;
1740
1741 // first pass: determine smooth_max
1742 // rather ugly, if you ask me
1743 // could also be stored inside mapcell and updated on change
1744 memset (smooth_max, 0, sizeof (smooth_max));
1745
1746 for (y = 0; y < sh; y++)
1747 if (0 <= y + my && y + my < self->rows)
1748 {
1749 maprow *row = self->row + (y + my);
1750
1751 for (x = 0; x < sw; x++)
1752 if (row->c0 <= x + mx && x + mx < row->c1)
1753 {
1754 mapcell *cell = row->col + (x + mx - row->c0);
1755
1756 smooth_max[x + 1][y + 1] =
1757 MAX (self->tex [cell->tile [0]].smoothlevel,
1758 MAX (self->tex [cell->tile [1]].smoothlevel,
1759 self->tex [cell->tile [2]].smoothlevel));
1760 }
1761 }
1762
1232 for (z = 0; z < 3; z++) 1763 for (z = 0; z <= 2; z++)
1764 {
1765 memset (smooth_level, 0, sizeof (smooth_level));
1766
1233 for (y = 0; y < sh; y++) 1767 for (y = 0; y < sh; y++)
1234 if (0 <= y + vy && y + vy < self->rows) 1768 if (0 <= y + my && y + my < self->rows)
1235 { 1769 {
1236 maprow *row = self->row + (y + vy); 1770 maprow *row = self->row + (y + my);
1237 1771
1238 for (x = 0; x < sw; x++) 1772 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1773 if (row->c0 <= x + mx && x + mx < row->c1)
1240 { 1774 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1775 mapcell *cell = row->col + (x + mx - row->c0);
1242
1243 darkness[y * sw4 + x] = cell->darkness < 0
1244 ? 255 - FOW_DARKNESS
1245 : 255 - cell->darkness;
1246
1247 face = cell->face [z]; 1776 tileid tile = cell->tile [z];
1248 1777
1249 if (face) 1778 if (tile)
1779 {
1780 maptex tex = self->tex [tile];
1781 int px, py;
1782
1783 // suppressing texture state switches here
1784 // is only moderately effective, but worth the extra effort
1785 if (last_name != tex.name)
1786 {
1787 if (!tex.name)
1788 tex = self->tex [2]; /* missing, replace by noface */
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1250 { 1875 {
1251 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1252 1878
1253 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1254 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1255
1256 if (last_name != tex.name)
1257 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 continue; // smoothing not yet available
1903
1258 glEnd (); 1904 glEnd ();
1259 last_name = tex.name;
1260 glBindTexture (GL_TEXTURE_2D, last_name); 1905 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1261 glBegin (GL_QUADS); 1906 glBegin (GL_QUADS);
1907 }
1908
1909 if (border)
1910 {
1911 float ox = border * dx;
1912
1913 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1917 }
1918
1919 if (corner)
1920 {
1921 float ox = corner * dx;
1922
1923 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1924 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1925 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1926 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1927 }
1928 }
1262 } 1929 }
1263
1264 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1265 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1266 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1267 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1268 } 1930 }
1269 }
1270 } 1931 }
1932 }
1933
1934 hv_clear (smooth);
1935 }
1271 1936
1272 glEnd (); 1937 glEnd ();
1273 1938
1274 glDisable (GL_TEXTURE_2D); 1939 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND); 1940 glDisable (GL_BLEND);
1276 1941
1942 // top layer: overlays such as the health bar
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 int px = x * T;
1954 int py = y * T;
1955
1956 if (cell->stat_hp)
1957 {
1958 int width = cell->stat_width * T;
1959 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1960
1961 glColor3ub (0, 0, 0);
1962 glRectf (px + 1, py - thick - 2,
1963 px + width - 1, py);
1964
1965 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1966 glRectf (px + 2,
1967 py - thick - 1,
1968 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1969 }
1970 }
1971 }
1972}
1973
1974void
1975draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1976 CODE:
1977{
1978 static float color[16][3] = {
1979 { 0.00F, 0.00F, 0.00F },
1980 { 1.00F, 1.00F, 1.00F },
1981 { 0.00F, 0.00F, 0.55F },
1982 { 1.00F, 0.00F, 0.00F },
1983
1984 { 1.00F, 0.54F, 0.00F },
1985 { 0.11F, 0.56F, 1.00F },
1986 { 0.93F, 0.46F, 0.00F },
1987 { 0.18F, 0.54F, 0.34F },
1988
1989 { 0.56F, 0.73F, 0.56F },
1990 { 0.80F, 0.80F, 0.80F },
1991 { 0.55F, 0.41F, 0.13F },
1992 { 0.99F, 0.77F, 0.26F },
1993
1994 { 0.74F, 0.65F, 0.41F },
1995
1996 { 0.00F, 1.00F, 1.00F },
1997 { 1.00F, 0.00F, 1.00F },
1998 { 1.00F, 1.00F, 0.00F },
1999 };
2000
2001 int x, y;
2002
2003 glEnable (GL_TEXTURE_2D);
2004 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2005 glEnable (GL_BLEND);
2006 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2007 glBegin (GL_QUADS);
2008
2009 for (y = 0; y < h; y++)
2010 for (x = 0; x < w; x++)
2011 {
2012 unsigned char m = data [x + y * w];
2013
2014 if (m)
2015 {
2016 float *c = color [m & 15];
2017
2018 float tx1 = m & 0x40 ? 0.5 : 0.;
2019 float tx2 = tx1 + 0.5;
2020
2021 glColor4f (c[0], c[1], c[2], 0.75);
2022 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2023 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2024 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2025 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2026 }
2027 }
2028
2029 glEnd ();
2030 glDisable (GL_BLEND);
2031 glDisable (GL_TEXTURE_2D);
2032}
2033
2034void
2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2036 PPCODE:
2037{
2038 int x, y;
2039 int sw1 = sw + 2;
2040 int sh1 = sh + 2;
2041 int sh3 = sh * 3;
2042 int sw34 = (sw * 3 + 3) & ~3;
2043 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2044 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2045 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2046
2047 SvPOK_only (darkness3_sv);
2048 SvCUR_set (darkness3_sv, sw34 * sh3);
2049
2050 mx += self->x - 1;
2051 my += self->y - 1;
2052
2053 memset (darkness1, 255, sw1 * sh1);
2054
2055 for (y = 0; y < sh1; y++)
2056 if (0 <= y + my && y + my < self->rows)
2057 {
2058 maprow *row = self->row + (y + my);
2059
2060 for (x = 0; x < sw1; x++)
2061 if (row->c0 <= x + mx && x + mx < row->c1)
2062 {
2063 mapcell *cell = row->col + (x + mx - row->c0);
2064
2065 darkness1 [y * sw1 + x] = cell->darkness
2066 ? 255 - (cell->darkness - 1)
2067 : 255 - FOW_DARKNESS;
2068 }
2069 }
2070
2071 for (y = 0; y < sh; ++y)
2072 for (x = 0; x < sw; ++x)
2073 {
2074 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2075 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2076 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2077 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2078 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2079 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2080 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2081 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2082 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2083
2084 uint8_t r11 = (d11 + d21 + d12) / 3;
2085 uint8_t r21 = d21;
2086 uint8_t r31 = (d21 + d31 + d32) / 3;
2087
2088 uint8_t r12 = d12;
2089 uint8_t r22 = d22;
2090 uint8_t r32 = d32;
2091
2092 uint8_t r13 = (d13 + d23 + d12) / 3;
2093 uint8_t r23 = d23;
2094 uint8_t r33 = (d23 + d33 + d32) / 3;
2095
2096 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2097 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2098 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2099 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2100 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2101 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2102 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2103 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2104 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2105 }
2106
2107 free (darkness1);
2108
1277 EXTEND (SP, 3); 2109 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 2110 PUSHs (sv_2mortal (newSViv (sw34)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 2111 PUSHs (sv_2mortal (newSViv (sh3)));
1280 PUSHs (darkness_sv); 2112 PUSHs (darkness3_sv);
1281} 2113}
1282 2114
1283SV * 2115SV *
1284get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1285 CODE: 2117 CODE:
1286{ 2118{
1287 int x, y, x1, y1; 2119 int x, y, x1, y1;
1288 SV *data_sv = newSV (w * h * 7 + 5); 2120 SV *data_sv = newSV (w * h * 7 + 5);
1289 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2121 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1314 if (row && row->c0 <= x && x < row->c1) 2146 if (row && row->c0 <= x && x < row->c1)
1315 { 2147 {
1316 mapcell *cell = row->col + (x - row->c0); 2148 mapcell *cell = row->col + (x - row->c0);
1317 uint8_t flags = 0; 2149 uint8_t flags = 0;
1318 2150
1319 if (cell->face [0]) flags |= 1; 2151 if (cell->tile [0]) flags |= 1;
1320 if (cell->face [1]) flags |= 2; 2152 if (cell->tile [1]) flags |= 2;
1321 if (cell->face [2]) flags |= 4; 2153 if (cell->tile [2]) flags |= 4;
1322 2154
1323 *data++ = flags; 2155 *data++ = flags;
1324 2156
1325 if (flags & 1) 2157 if (flags & 1)
1326 { 2158 {
2159 tileid tile = cell->tile [0];
1327 *data++ = cell->face [0] >> 8; 2160 *data++ = tile >> 8;
1328 *data++ = cell->face [0]; 2161 *data++ = tile;
1329 } 2162 }
1330 2163
1331 if (flags & 2) 2164 if (flags & 2)
1332 { 2165 {
2166 tileid tile = cell->tile [1];
1333 *data++ = cell->face [1] >> 8; 2167 *data++ = tile >> 8;
1334 *data++ = cell->face [1]; 2168 *data++ = tile;
1335 } 2169 }
1336 2170
1337 if (flags & 4) 2171 if (flags & 4)
1338 { 2172 {
2173 tileid tile = cell->tile [2];
1339 *data++ = cell->face [2] >> 8; 2174 *data++ = tile >> 8;
1340 *data++ = cell->face [2]; 2175 *data++ = tile;
1341 } 2176 }
1342 } 2177 }
1343 else 2178 else
1344 *data++ = 0; 2179 *data++ = 0;
1345 } 2180 }
1351} 2186}
1352 OUTPUT: 2187 OUTPUT:
1353 RETVAL 2188 RETVAL
1354 2189
1355void 2190void
1356set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2191set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1357 PPCODE: 2192 PPCODE:
1358{ 2193{
1359 int x, y, z; 2194 int x, y, z;
1360 int w, h; 2195 int w, h;
1361 int x1, y1; 2196 int x1, y1;
1385 { 2220 {
1386 uint8_t flags = *data++; 2221 uint8_t flags = *data++;
1387 2222
1388 if (flags) 2223 if (flags)
1389 { 2224 {
1390 mapface face[3] = { 0, 0, 0 };
1391
1392 mapcell *cell = row_get_cell (row, x); 2225 mapcell *cell = row_get_cell (row, x);
2226 tileid tile[3] = { 0, 0, 0 };
1393 2227
1394 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2228 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1395 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2229 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1396 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2230 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1397 2231
1398 if (cell->darkness <= 0) 2232 if (cell->darkness == 0)
1399 { 2233 {
1400 cell->darkness = -1; 2234 cell->darkness = 0;
1401 2235
1402 for (z = 0; z <= 2; z++) 2236 for (z = 0; z <= 2; z++)
1403 { 2237 {
1404 cell->face[z] = face[z]; 2238 tileid t = tile [z];
1405 2239
1406 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2240 if (t >= self->texs || (t && !self->tex [t].name))
2241 {
1407 XPUSHs (sv_2mortal (newSViv (face[z]))); 2242 XPUSHs (sv_2mortal (newSViv (t)));
2243 need_texid (self, t);
2244 }
2245
2246 cell->tile [z] = t;
1408 } 2247 }
1409 } 2248 }
1410 } 2249 }
1411 } 2250 }
1412 } 2251 }
1413} 2252}
1414 2253
1415MODULE = CFClient PACKAGE = CFClient::MixChunk 2254MODULE = CFPlus PACKAGE = CFPlus::RW
1416 2255
1417CFClient::MixChunk 2256CFPlus::RW
1418new_from_file (SV *class, char *path) 2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
1419 CODE: 2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2366
2367PROTOTYPES: DISABLE
2368
2369CFPlus::MixChunk
2370new (SV *class, CFPlus::RW rwops)
2371 CODE:
1420 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1421 OUTPUT: 2373 OUTPUT:
1422 RETVAL 2374 RETVAL
1423 2375
1424void 2376void
1425DESTROY (CFClient::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
1426 CODE: 2378 CODE:
1427 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
1428 2380
1429int 2381int
1430volume (CFClient::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
1431 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
1432 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
1433 OUTPUT: 2387 OUTPUT:
1434 RETVAL 2388 RETVAL
1435 2389
1436int 2390CFPlus::Channel
1437play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1438 CODE: 2392 CODE:
2393{
1439 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1440 OUTPUT: 2395
1441 RETVAL 2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
1442 2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2405 OUTPUT:
2406 RETVAL
2407
1443MODULE = CFClient PACKAGE = CFClient::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1444 2409
1445int 2410int
1446volume (int volume = -1) 2411volume (int volume = -1)
2412 PROTOTYPE: ;$
1447 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
1448 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
1449 OUTPUT: 2417 OUTPUT:
1450 RETVAL 2418 RETVAL
1451 2419
2420void
2421fade_out (int ms)
2422 CODE:
2423 Mix_FadeOutMusic (ms);
2424
2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2429
1452CFClient::MixMusic 2430CFPlus::MixMusic
1453new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
1454 CODE: 2432 CODE:
1455 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
1456 OUTPUT: 2434 OUTPUT:
1457 RETVAL 2435 RETVAL
1458 2436
1459void 2437void
1460DESTROY (CFClient::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
1461 CODE: 2439 CODE:
1462 Mix_FreeMusic (self); 2440 Mix_FreeMusic (self);
1463 2441
1464int 2442int
1465play (CFClient::MixMusic self, int loops = -1) 2443play (CFPlus::MixMusic self, int loops = -1)
1466 CODE: 2444 CODE:
1467 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
1468 OUTPUT: 2446 OUTPUT:
1469 RETVAL 2447 RETVAL
1470 2448
2449void
2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2451 CODE:
2452 Mix_FadeInMusicPos (self, loops, ms, position);
2453
1471MODULE = CFClient PACKAGE = CFClient::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2455
2456PROTOTYPES: ENABLE
1472 2457
1473BOOT: 2458BOOT:
1474{ 2459{
1475 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1476 static const struct { 2461 static const struct {
1477 const char *name; 2462 const char *name;
1478 IV iv; 2463 IV iv;
1479 } *civ, const_iv[] = { 2464 } *civ, const_iv[] = {
1480# define const_iv(name) { # name, (IV)name } 2465# define const_iv(name) { # name, (IV)name }
2466 const_iv (GL_VENDOR),
2467 const_iv (GL_VERSION),
2468 const_iv (GL_EXTENSIONS),
1481 const_iv (GL_COLOR_MATERIAL), 2469 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 2470 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 2471 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 2472 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 2473 const_iv (GL_BLEND),
2474 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 2475 const_iv (GL_SCISSOR_TEST),
2476 const_iv (GL_DEPTH_TEST),
2477 const_iv (GL_ALPHA_TEST),
2478 const_iv (GL_NORMALIZE),
2479 const_iv (GL_RESCALE_NORMAL),
2480 const_iv (GL_FRONT),
2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
1487 const_iv (GL_AND), 2483 const_iv (GL_AND),
1488 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 2487 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2488 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 2489 const_iv (GL_ONE_MINUS_DST_ALPHA),
2490 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 2491 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 2492 const_iv (GL_RGBA),
2493 const_iv (GL_RGBA4),
2494 const_iv (GL_RGBA8),
2495 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 2496 const_iv (GL_UNSIGNED_BYTE),
2497 const_iv (GL_UNSIGNED_SHORT),
2498 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 2499 const_iv (GL_ALPHA),
2500 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 2501 const_iv (GL_LUMINANCE),
2502 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 2503 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2504 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 2505 const_iv (GL_COMPILE),
2506 const_iv (GL_PROXY_TEXTURE_1D),
2507 const_iv (GL_PROXY_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_1D), 2508 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 2509 const_iv (GL_TEXTURE_2D),
1504 const_iv (GL_TEXTURE_ENV), 2510 const_iv (GL_TEXTURE_ENV),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 2511 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 2512 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 2513 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 2514 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 2515 const_iv (GL_TEXTURE_WRAP_T),
2516 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 2517 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 2518 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 2519 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 2520 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2521 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2522 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2523 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2524 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 2525 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 2526 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 2527 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 2528 const_iv (GL_REPLACE),
2529 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 2530 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 2531 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 2532 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
1530 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2540 const_iv (GL_LINE_STRIP),
2541 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
2543 const_iv (GL_QUAD_STRIP),
2544 const_iv (GL_TRIANGLES),
2545 const_iv (GL_TRIANGLE_STRIP),
2546 const_iv (GL_TRIANGLE_FAN),
1532 const_iv (GL_LINE_LOOP), 2547 const_iv (GL_POLYGON),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
1534 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
2556 const_iv (GL_V2F),
2557 const_iv (GL_V3F),
2558 const_iv (GL_T2F_V3F),
2559 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 2560# undef const_iv
1536 }; 2561 };
1537 2562
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2563 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2564 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2565
2566 texture_av = newAV ();
2567 AvREAL_off (texture_av);
1540} 2568}
2569
2570char *
2571gl_vendor ()
2572 CODE:
2573 RETVAL = (char *)glGetString (GL_VENDOR);
2574 OUTPUT:
2575 RETVAL
2576
2577char *
2578gl_version ()
2579 CODE:
2580 RETVAL = (char *)glGetString (GL_VERSION);
2581 OUTPUT:
2582 RETVAL
2583
2584char *
2585gl_extensions ()
2586 CODE:
2587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2588 OUTPUT:
2589 RETVAL
2590
2591const char *glGetString (GLenum pname)
2592
2593GLint glGetInteger (GLenum pname)
2594 CODE:
2595 glGetIntegerv (pname, &RETVAL);
2596 OUTPUT:
2597 RETVAL
2598
2599GLdouble glGetDouble (GLenum pname)
2600 CODE:
2601 glGetDoublev (pname, &RETVAL);
2602 OUTPUT:
2603 RETVAL
1541 2604
1542int glGetError () 2605int glGetError ()
2606
2607void glFinish ()
1543 2608
1544void glClear (int mask) 2609void glClear (int mask)
1545 2610
1546void glClearColor (float r, float g, float b, float a = 1.0) 2611void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 2612 PROTOTYPE: @
1554 2619
1555void glHint (int target, int mode) 2620void glHint (int target, int mode)
1556 2621
1557void glBlendFunc (int sfactor, int dfactor) 2622void glBlendFunc (int sfactor, int dfactor)
1558 2623
2624void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2625 CODE:
2626 gl_BlendFuncSeparate (sa, da, saa, daa);
2627
2628void glDepthMask (int flag)
2629
1559void glLogicOp (int opcode) 2630void glLogicOp (int opcode)
1560 2631
1561void glColorMask (int red, int green, int blue, int alpha) 2632void glColorMask (int red, int green, int blue, int alpha)
1562 2633
1563void glMatrixMode (int mode) 2634void glMatrixMode (int mode)
1566 2637
1567void glPopMatrix () 2638void glPopMatrix ()
1568 2639
1569void glLoadIdentity () 2640void glLoadIdentity ()
1570 2641
2642void glDrawBuffer (int buffer)
2643
2644void glReadBuffer (int buffer)
2645
1571# near and far are due to microsofts buggy c compiler 2646# near_ and far_ are due to microsofts buggy "c" compiler
2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2648
2649# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2651
2652PROTOTYPES: DISABLE
1573 2653
1574void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
1575 2655
1576void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
1577 2657
1585 2665
1586void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
1587 CODE: 2667 CODE:
1588 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
1589 2669
1590void glBegin (int mode)
1591
1592void glEnd ()
1593
1594void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 2671 ALIAS:
2672 glColor_premultiply = 1
1596 CODE: 2673 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 2674 if (ix)
1598 MIN ((int)(g * 255.f), 255), 2675 {
1599 MIN ((int)(b * 255.f), 255), 2676 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 2677 g *= a;
2678 b *= a;
2679 }
2680 // microsoft visual "c" rounds instead of truncating...
2681 glColor4f (r, g, b, a);
2682
2683void glRasterPos (float x, float y, float z = 0.)
2684 CODE:
2685 glRasterPos3f (0, 0, z);
2686 glBitmap (0, 0, 0, 0, x, y, 0);
1601 2687
1602void glVertex (float x, float y, float z = 0.) 2688void glVertex (float x, float y, float z = 0.)
1603 CODE: 2689 CODE:
1604 glVertex3f (x, y, z); 2690 glVertex3f (x, y, z);
1605 2691
1606void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
1607 CODE: 2693 CODE:
1608 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
1609 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
1610void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
1611 CODE: 2717 CODE:
1612 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
1613 2719
1614void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
1617 2723
1618void glBindTexture (int target, int name) 2724void glBindTexture (int target, int name)
1619 2725
1620void glConvolutionParameter (int target, int pname, float params) 2726void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 2727 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2728 if (gl.ConvolutionParameterf)
2729 gl.ConvolutionParameterf (target, pname, params);
1623 2730
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2731void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 2732 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2733 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 2734 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 2735
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2736void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 2737 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2738 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 2739 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 2740
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2741void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 2742
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2743void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 2744
1638void glRasterPos (int x, int y) 2745void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE: 2746
1640 glRasterPos2i (x, y); 2747void glPixelZoom (float x, float y)
1641 2748
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 2750
1644int glGenTexture () 2751int glGenTexture ()
1645 CODE: 2752 CODE:
1646{ 2753 RETVAL = gen_texture ();
1647 GLuint name;
1648 glGenTextures (1, &name);
1649 RETVAL = name;
1650}
1651 OUTPUT: 2754 OUTPUT:
1652 RETVAL 2755 RETVAL
1653 2756
1654void glDeleteTexture (int name) 2757void glDeleteTexture (int name)
1655 CODE: 2758 CODE:
1656{
1657 GLuint name_ = name;
1658 glDeleteTextures (1, &name_); 2759 del_texture (name);
1659} 2760
1660
1661int glGenList () 2761int glGenList ()
1662 CODE: 2762 CODE:
1663 RETVAL = glGenLists (1); 2763 RETVAL = glGenLists (1);
1664 OUTPUT: 2764 OUTPUT:
1665 RETVAL 2765 RETVAL
1672 2772
1673void glEndList () 2773void glEndList ()
1674 2774
1675void glCallList (int list) 2775void glCallList (int list)
1676 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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