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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 60
47#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
48 62
49#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
51 65
52#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
53 75
54static struct 76static struct
55{ 77{
56#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 79#include "glfunc.h"
58#undef GL_FUNC 80#undef GL_FUNC
59} gl; 81} gl;
60 82
83static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 85{
63 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 90 else
68 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
69} 92}
70 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119
120#include "pango-font.c"
121#include "pango-fontmap.c"
122#include "pango-render.c"
123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
73 128
74typedef PangoFontDescription *CFClient__Font; 129typedef PangoFontDescription *CFPlus__Font;
130
131static int
132shape_attr_p (PangoLayoutRun *run)
133{
134 GSList *attrs = run->item->analysis.extra_attrs;
135
136 while (attrs)
137 {
138 PangoAttribute *attr = attrs->data;
139
140 if (attr->klass->type == PANGO_ATTR_SHAPE)
141 return 1;
142
143 attrs = attrs->next;
144 }
145
146 return 0;
147}
75 148
76typedef struct cf_layout { 149typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 150 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 151 float r, g, b, a; // default color for rgba mode
80 int base_height; 152 int base_height;
81 CFClient__Font font; 153 CFPlus__Font font;
82} *CFClient__Layout; 154} *CFPlus__Layout;
83 155
84static CFClient__Font default_font; 156static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 157static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 158static PangoFontMap *opengl_fontmap;
87 159
88static void 160static void
89substitute_func (FcPattern *pattern, gpointer data) 161substitute_func (FcPattern *pattern, gpointer data)
90{ 162{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 163 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 164#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 165 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 166#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 167 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 168}
101 169
102static void 170static void
103layout_update_font (CFClient__Layout self) 171layout_update_font (CFPlus__Layout self)
104{ 172{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 173 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 174 * reasonably well with bitstream vera
107 */ 175 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 176 PangoFontDescription *font = self->font ? self->font : default_font;
112 180
113 pango_layout_set_font_description (self->pl, font); 181 pango_layout_set_font_description (self->pl, font);
114} 182}
115 183
116static void 184static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 186{
187 PangoRectangle rect;
188
189 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 190 pango_layout_get_extents (self->pl, 0, &rect);
120 191
121 if (!*w) *w = 1; 192 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 193 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 194
124 *w = (*w + 3) & ~3; 195 if (!rect.width) rect.width = 1;
125} 196 if (!rect.height) rect.height = 1;
126 197
198 *w = rect.width;
199 *h = rect.height;
200}
201
202typedef uint16_t tileid;
127typedef uint16_t mapface; 203typedef uint16_t faceid;
128 204
129typedef struct { 205typedef struct {
130 GLint name; 206 int name;
131 int w, h; 207 int w, h;
132 float s, t; 208 float s, t;
133 uint8_t r, g, b, a; 209 uint8_t r, g, b, a;
210 tileid smoothtile;
211 uint8_t smoothlevel;
134} maptex; 212} maptex;
135 213
136typedef struct { 214typedef struct {
215 uint32_t player;
216 tileid tile[3];
137 int16_t darkness; 217 uint16_t darkness;
138 mapface face[3]; 218 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 219} mapcell;
140 220
141typedef struct { 221typedef struct {
142 int32_t c0, c1; 222 int32_t c0, c1;
143 mapcell *col; 223 mapcell *col;
144} maprow; 224} maprow;
145 225
146typedef struct map { 226typedef struct map {
147 int x, y, w, h; 227 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 228 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 229 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 230 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 231
155 int32_t rows; 232 int32_t rows;
156 maprow *row; 233 maprow *row;
157} *CFClient__Map; 234} *CFPlus__Map;
158 235
159static char * 236static char *
160prepend (char *ptr, int sze, int inc) 237prepend (char *ptr, int sze, int inc)
161{ 238{
162 char *p; 239 char *p;
179} 256}
180 257
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 258#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 260
261static void
262need_facenum (struct map *self, faceid face)
263{
264 while (self->faces <= face)
265 {
266 Append (tileid, self->face2tile, self->faces, self->faces);
267 self->faces *= 2;
268 }
269}
270
271static void
272need_texid (struct map *self, int texid)
273{
274 while (self->texs <= texid)
275 {
276 Append (maptex, self->tex, self->texs, self->texs);
277 self->texs *= 2;
278 }
279}
280
184static maprow * 281static maprow *
185map_get_row (CFClient__Map self, int y) 282map_get_row (CFPlus__Map self, int y)
186{ 283{
187 if (0 > y) 284 if (0 > y)
188 { 285 {
189 int extend = - y + MAP_EXTEND_Y; 286 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 287 Prepend (maprow, self->row, self->rows, extend);
228 325
229 return row->col + (x - row->c0); 326 return row->col + (x - row->c0);
230} 327}
231 328
232static mapcell * 329static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 330map_get_cell (CFPlus__Map self, int x, int y)
234{ 331{
235 return row_get_cell (map_get_row (self, y), x); 332 return row_get_cell (map_get_row (self, y), x);
236} 333}
237 334
238static void 335static void
239map_clear (CFClient__Map self) 336map_clear (CFPlus__Map self)
240{ 337{
241 int r; 338 int r;
242 339
243 for (r = 0; r < self->rows; r++) 340 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 341 Safefree (self->row[r].col);
252 self->row = 0; 349 self->row = 0;
253 self->rows = 0; 350 self->rows = 0;
254} 351}
255 352
256static void 353static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 354map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 355{
259 int x, y; 356 int x, y;
260 maprow *row; 357 maprow *row;
358 mapcell *cell;
261 359
262 for (y = y0; y < y0 + h; y++) 360 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 361 if (y >= 0)
264 { 362 {
265 if (y >= self->rows) 363 if (y >= self->rows)
271 if (x >= row->c0) 369 if (x >= row->c0)
272 { 370 {
273 if (x >= row->c1) 371 if (x >= row->c1)
274 break; 372 break;
275 373
276 row->col[x - row->c0].darkness = -1; 374 cell = row->col + x - row->c0;
375
376 cell->darkness = 0;
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
277 } 380 }
278 } 381 }
382}
383
384typedef struct {
385 tileid tile;
386 uint8_t x, y, level;
387} smooth_key;
388
389static void
390smooth_or_bits (HV *hv, smooth_key *key, IV bits)
391{
392 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
393
394 if (SvIOK (*sv))
395 SvIV_set (*sv, SvIVX (*sv) | bits);
396 else
397 sv_setiv (*sv, bits);
279} 398}
280 399
281static void 400static void
282music_finished (void) 401music_finished (void)
283{ 402{
319 n |= n >> 16; 438 n |= n >> 16;
320 439
321 return n + 1; 440 return n + 1;
322} 441}
323 442
443/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
489
324MODULE = CFClient PACKAGE = CFClient 490MODULE = CFPlus PACKAGE = CFPlus
325 491
326PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
327 493
328BOOT: 494BOOT:
329{ 495{
330 HV *stash = gv_stashpv ("CFClient", 1); 496 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 497 static const struct {
332 const char *name; 498 const char *name;
333 IV iv; 499 IV iv;
334 } *civ, const_iv[] = { 500 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 501# define const_iv(name) { # name, (IV)name }
502 const_iv (SDLK_MODIFIER_MIN),
503 const_iv (SDLK_MODIFIER_MAX),
504
336 const_iv (SDL_ACTIVEEVENT), 505 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 506 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 507 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 508 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 509 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 518 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 519 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 520 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 521 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 522 const_iv (SDL_USEREVENT),
523
524 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE),
527
354 const_iv (SDLK_KP0), 528 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 529 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 530 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 531 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 532 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 587 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 588 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 589 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 590 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 591 const_iv (SDLK_UNDO),
592
418 const_iv (KMOD_NONE), 593 const_iv (KMOD_NONE),
594 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 595 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 596 const_iv (KMOD_RSHIFT),
597 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 598 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 599 const_iv (KMOD_RCTRL),
600 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 601 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 602 const_iv (KMOD_RALT),
603 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 604 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 605 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 606 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 607 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 608 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 609# undef const_iv
435 }; 610 };
436 611
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
614
615 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
616 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 617}
618
619void
620weaken (SV *rv)
621 PROTOTYPE: $
622 CODE:
623 sv_rvweaken (rv);
624
625int
626in_destruct ()
627 CODE:
628 RETVAL = PL_main_cv == Nullcv;
629 OUTPUT:
630 RETVAL
440 631
441NV floor (NV x) 632NV floor (NV x)
442 633
443NV ceil (NV x) 634NV ceil (NV x)
444 635
445void 636void
446pango_init () 637pango_init ()
447 CODE: 638 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 639{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 640 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 643}
644
645char *
646SDL_GetError ()
471 647
472int 648int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 650
475void 651void
476SDL_Quit () 652SDL_Quit ()
477 653
478void 654void
479SDL_ListModes () 655SDL_ListModes (int rgb, int alpha)
480 PPCODE: 656 PPCODE:
481{ 657{
482 SDL_Rect **m; 658 SDL_Rect **m;
483 659
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 660 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 663 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 664
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 665 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 667
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 672
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 674#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
501 678
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 680
504 if (m && m != (SDL_Rect **)-1) 681 if (m && m != (SDL_Rect **)-1)
505 while (*m) 682 while (*m)
506 { 683 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
507 AV *av = newAV (); 686 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 687 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 688 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
511 693
512 ++m; 694 ++m;
513 } 695 }
514} 696}
515 697
516char *
517SDL_GetError ()
518
519int 698int
520SDL_SetVideoMode (int w, int h, int fullscreen) 699SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 700 CODE:
701{
702 SDL_EnableUNICODE (1);
703 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
704
705 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
706 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
707 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
709
522 RETVAL = !!SDL_SetVideoMode ( 710 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 711 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 712 );
713
525 if (RETVAL) 714 if (RETVAL)
526 { 715 {
716 av_clear (texture_av);
717
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 720#include "glfunc.h"
530# undef GL_FUNC 721#undef GL_FUNC
531 } 722 }
723}
532 OUTPUT: 724 OUTPUT:
533 RETVAL 725 RETVAL
534 726
535void 727void
536SDL_GL_SwapBuffers () 728SDL_GL_SwapBuffers ()
537 729
538char * 730char *
539SDL_GetKeyName (int sym) 731SDL_GetKeyName (int sym)
540 732
733int
734SDL_GetAppState ()
735
541void 736void
542SDL_PollEvent () 737poll_events ()
543 PPCODE: 738 PPCODE:
544{ 739{
545 SDL_Event ev; 740 SDL_Event ev;
546 741
547 while (SDL_PollEvent (&ev)) 742 SDL_PumpEvents ();
743 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 744 {
549 HV *hv = newHV (); 745 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 746 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 747
552 switch (ev.type) 748 switch (ev.type)
554 case SDL_KEYDOWN: 750 case SDL_KEYDOWN:
555 case SDL_KEYUP: 751 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 757 break;
561 758
562 case SDL_ACTIVEEVENT: 759 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 761 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 762 break;
566 763
567 case SDL_MOUSEMOTION: 764 case SDL_MOUSEMOTION:
765 {
766 int state = ev.motion.state;
767 int x = ev.motion.x;
768 int y = ev.motion.y;
769 int xrel = ev.motion.xrel;
770 int yrel = ev.motion.yrel;
771
772 /* do simplistic event compression */
773 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
774 && state == ev.motion.state)
775 {
776 xrel += ev.motion.xrel;
777 yrel += ev.motion.yrel;
778 x = ev.motion.x;
779 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 }
782
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 784 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 785 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 786 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 787 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 788 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 }
575 break; 790 break;
576 791
577 case SDL_MOUSEBUTTONDOWN: 792 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 793 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 806 break;
592 } 807 }
593 808
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
595 } 810 }
596} 811}
597 812
598int 813int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
600 POSTCALL: 815 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 817 Mix_ChannelFinished (channel_finished);
603 818
604void 819void
605Mix_CloseAudio () 820Mix_CloseAudio ()
606 821
607int 822int
608Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
609 824
825const char *
826Mix_GetError ()
827
610void 828void
611lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
612 CODE: 830 CODE:
831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
832
833void
834win32_proxy_info ()
835 PPCODE:
836{
613#ifndef _WIN32 837#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 838 char buffer[2048];
839 DWORD buflen;
840
841 EXTEND (SP, 3);
842
843 buflen = sizeof (buffer);
844 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
845 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
846 {
847 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
851 {
852 PUSHs (newSVpv (buffer, 0));
853
854 buflen = sizeof (buffer);
855 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
856 PUSHs (newSVpv (buffer, 0));
857 }
858 }
615#endif 859#endif
860}
616 861
617void 862void
618add_font (char *file) 863add_font (char *file)
619 CODE: 864 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 865 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 866
626void 867void
627load_image_inline (SV *image_) 868load_image_inline (SV *image_)
628 ALIAS: 869 ALIAS:
629 load_image_file = 1 870 load_image_file = 1
632 STRLEN image_len; 873 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
639 880
640 if (!rw) 881 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
642 883
671 912
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 913 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 914
674 assert (surface2->pitch == surface2->w * 4); 915 assert (surface2->pitch == surface2->w * 4);
675 916
917 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 918 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 919 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 920 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 921 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 922 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 923 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 924 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
925 SDL_UnlockSurface (surface2);
685 926
686 SDL_FreeSurface (surface); 927 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 928 SDL_FreeSurface (surface2);
688} 929}
689 930
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
729#endif 970#endif
730 _exit (1); 971 _exit (1);
731 972
732void 973void
733_exit (int retval) 974_exit (int retval = 0)
734 CODE: 975 CODE:
976#ifdef WIN32
977 ExitThread (retval); // unclean, please beam me up
978#else
735 _exit (retval); 979 _exit (retval);
980#endif
736 981
982void
983debug ()
984 CODE:
985{
986#if DEBUG
987 VALGRIND_DO_LEAK_CHECK;
988#endif
989}
990
737MODULE = CFClient PACKAGE = CFClient::Font 991MODULE = CFPlus PACKAGE = CFPlus::Font
738 992
739CFClient::Font 993PROTOTYPES: DISABLE
994
995CFPlus::Font
740new_from_file (SV *class, char *path, int id = 0) 996new_from_file (SV *class, char *path, int id = 0)
741 CODE: 997 CODE:
742{ 998{
743 int count; 999 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1003}
748 OUTPUT: 1004 OUTPUT:
749 RETVAL 1005 RETVAL
750 1006
751void 1007void
752DESTROY (CFClient::Font self) 1008DESTROY (CFPlus::Font self)
753 CODE: 1009 CODE:
754 pango_font_description_free (self); 1010 pango_font_description_free (self);
755 1011
756void 1012void
757make_default (CFClient::Font self) 1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
758 CODE: 1015 CODE:
759 default_font = self; 1016 default_font = self;
760 1017
761MODULE = CFClient PACKAGE = CFClient::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
762 1019
763CFClient::Layout 1020PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1021
1022void
1023reset_glyph_cache ()
1024 PROTOTYPE:
1025 CODE:
1026 tc_clear ();
1027
1028CFPlus::Layout
1029new (SV *class)
765 CODE: 1030 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1031 New (0, RETVAL, 1, struct cf_layout);
767 1032
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1033 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1034 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1035 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1036 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1037 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1038 RETVAL->base_height = MIN_FONT_HEIGHT;
778 layout_update_font (RETVAL); 1042 layout_update_font (RETVAL);
779 OUTPUT: 1043 OUTPUT:
780 RETVAL 1044 RETVAL
781 1045
782void 1046void
783DESTROY (CFClient::Layout self) 1047DESTROY (CFPlus::Layout self)
784 CODE: 1048 CODE:
785 g_object_unref (self->pl); 1049 g_object_unref (self->pl);
786 Safefree (self); 1050 Safefree (self);
787 1051
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
795void 1052void
796set_text (CFClient::Layout self, SV *text_) 1053set_text (CFPlus::Layout self, SV *text_)
797 CODE: 1054 CODE:
798{ 1055{
799 STRLEN textlen; 1056 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen); 1057 char *text = SvPVutf8 (text_, textlen);
801 1058
802 pango_layout_set_text (self->pl, text, textlen); 1059 pango_layout_set_text (self->pl, text, textlen);
803} 1060}
804 1061
805void 1062void
806set_markup (CFClient::Layout self, SV *text_) 1063set_markup (CFPlus::Layout self, SV *text_)
807 CODE: 1064 CODE:
808{ 1065{
809 STRLEN textlen; 1066 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen); 1067 char *text = SvPVutf8 (text_, textlen);
811 1068
812 pango_layout_set_markup (self->pl, text, textlen); 1069 pango_layout_set_markup (self->pl, text, textlen);
813} 1070}
814 1071
1072void
1073set_shapes (CFPlus::Layout self, ...)
1074 CODE:
1075{
1076 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text;
1079 int arg = 4;
1080
1081 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1082 {
1083 PangoRectangle inkrect, rect;
1084 PangoAttribute *attr;
1085
1086 int x = SvIV (ST (arg - 3));
1087 int y = SvIV (ST (arg - 2));
1088 int w = SvIV (ST (arg - 1));
1089 int h = SvIV (ST (arg ));
1090
1091 inkrect.x = 0;
1092 inkrect.y = 0;
1093 inkrect.width = 0;
1094 inkrect.height = 0;
1095
1096 rect.x = x * PANGO_SCALE;
1097 rect.y = y * PANGO_SCALE;
1098 rect.width = w * PANGO_SCALE;
1099 rect.height = h * PANGO_SCALE;
1100
1101 if (!attrs)
1102 attrs = pango_layout_get_attributes (self->pl);
1103
1104 attr = pango_attr_shape_new (&inkrect, &rect);
1105 attr->start_index = pos - text;
1106 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1107 pango_attr_list_insert (attrs, attr);
1108
1109 arg += 4;
1110 pos += sizeof (OBJ_STR) - 1;
1111 }
1112
1113 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs);
1115}
1116
1117void
1118get_shapes (CFPlus::Layout self)
1119 PPCODE:
1120{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122
1123 do
1124 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1126
1127 if (run && shape_attr_p (run))
1128 {
1129 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents);
1131
1132 EXTEND (SP, 2);
1133 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1135 }
1136 }
1137 while (pango_layout_iter_next_run (iter));
1138
1139 pango_layout_iter_free (iter);
1140}
1141
1142int
1143has_wrapped (CFPlus::Layout self)
1144 CODE:
1145{
1146 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl);
1148
1149 while (*text)
1150 lines += *text++ == '\n';
1151
1152 RETVAL = lines < pango_layout_get_line_count (self->pl);
1153}
1154 OUTPUT:
1155 RETVAL
1156
815SV * 1157SV *
816get_text (CFClient::Layout self) 1158get_text (CFPlus::Layout self)
817 CODE: 1159 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1161 sv_utf8_decode (RETVAL);
820 OUTPUT: 1162 OUTPUT:
821 RETVAL 1163 RETVAL
822 1164
823void 1165void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1167 CODE:
826 self->r = r; 1168 self->r = r;
827 self->g = g; 1169 self->g = g;
828 self->b = b; 1170 self->b = b;
829 self->a = a; 1171 self->a = a;
830 1172
831void 1173void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1174set_font (CFPlus::Layout self, CFPlus::Font font = 0)
833 CODE: 1175 CODE:
834 if (self->font != font) 1176 if (self->font != font)
835 { 1177 {
836 self->font = font; 1178 self->font = font;
837 layout_update_font (self); 1179 layout_update_font (self);
838 } 1180 }
839 1181
840void 1182void
841set_height (CFClient::Layout self, int base_height) 1183set_height (CFPlus::Layout self, int base_height)
842 CODE: 1184 CODE:
843 if (self->base_height != base_height) 1185 if (self->base_height != base_height)
844 { 1186 {
845 self->base_height = base_height; 1187 self->base_height = base_height;
846 layout_update_font (self); 1188 layout_update_font (self);
847 } 1189 }
848 1190
849void 1191void
850set_width (CFClient::Layout self, int max_width = -1) 1192set_width (CFPlus::Layout self, int max_width = -1)
851 CODE: 1193 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1195
854void 1196void
855set_indent (CFClient::Layout self, int indent) 1197set_indent (CFPlus::Layout self, int indent)
856 CODE: 1198 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1200
859void 1201void
860set_spacing (CFClient::Layout self, int spacing) 1202set_spacing (CFPlus::Layout self, int spacing)
861 CODE: 1203 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1205
864void 1206void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1207set_ellipsise (CFPlus::Layout self, int ellipsise)
866 CODE: 1208 CODE:
867 pango_layout_set_ellipsize (self->pl, 1209 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1213 : PANGO_ELLIPSIZE_NONE
872 ); 1214 );
873 1215
874void 1216void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1217set_single_paragraph_mode (CFPlus::Layout self, int spm)
876 CODE: 1218 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1220
879void 1221void
880size (CFClient::Layout self) 1222size (CFPlus::Layout self)
881 PPCODE: 1223 PPCODE:
882{ 1224{
883 int w, h; 1225 int w, h;
884 1226
885 layout_get_pixel_size (self, &w, &h); 1227 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (h)));
890} 1232}
891 1233
892int 1234int
1235descent (CFPlus::Layout self)
1236 CODE:
1237{
1238 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect);
1242}
1243 OUTPUT:
1244 RETVAL
1245
1246int
893xy_to_index (CFClient::Layout self, int x, int y) 1247xy_to_index (CFPlus::Layout self, int x, int y)
894 CODE: 1248 CODE:
895{ 1249{
896 int index, trailing; 1250 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1252 RETVAL = index + trailing;
899} 1253}
900 OUTPUT: 1254 OUTPUT:
901 RETVAL 1255 RETVAL
902 1256
903void 1257void
904cursor_pos (CFClient::Layout self, int index) 1258cursor_pos (CFPlus::Layout self, int index)
905 PPCODE: 1259 PPCODE:
906{ 1260{
907 PangoRectangle strong_pos; 1261 PangoRectangle strong_pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
909 1263
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
914} 1268}
915 1269
916void 1270void
917render (CFClient::Layout self) 1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
918 PPCODE: 1272 PPCODE:
919{ 1273{
920 SV *retval; 1274 int line, x;
921 int w, h;
922 1275
923 layout_get_pixel_size (self, &w, &h); 1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
924 1278
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1279 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1280 PUSHs (sv_2mortal (newSViv (line - 1)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282}
1283
1284void
1285line_x_to_index (CFPlus::Layout self, int line, int x)
1286 PPCODE:
1287{
1288 PangoLayoutLine *lp;
1289 int index, trailing;
1290
1291 if (line < 0)
1292 XSRETURN_EMPTY;
1293
1294 if (!(lp = pango_layout_get_line (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */
1296
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298
1299 EXTEND (SP, 2);
1300 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1301 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1302 else
980 { 1303 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1304 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1305 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1306 }
1005} 1307}
1006 1308
1007MODULE = CFClient PACKAGE = CFClient::Texture
1008
1009void 1309void
1010pad2pot (SV *data_, SV *w_, SV *h_) 1310render (CFPlus::Layout self, float x, float y, int flags = 0)
1011 CODE: 1311 PPCODE:
1012{ 1312 pango_opengl_render_layout_subpixel (
1013 int ow = SvIV (w_); 1313 self->pl,
1014 int oh = SvIV (h_); 1314 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a,
1316 flags
1317 );
1015 1318
1016 if (ow && oh) 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
1320
1321PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324
1325void
1326pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE:
1328{
1329 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1330 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1331 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1332 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1333 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1335
1030 SvPOK_only (result_); 1336 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1337 SvCUR_set (result_, nw * nh * bpp);
1032 1338
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1340 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1342
1037 sv_setsv (data_, result_); 1343 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1344 }
1044} 1345}
1045 1346
1046void 1347void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1354{
1054 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
1058 1362
1059 if (items < 5) 1363 if (items < 5)
1060 { 1364 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1394 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1395 glDisable (GL_BLEND);
1092 } 1396 }
1093} 1397}
1094 1398
1399IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1400 CODE:
1401{
1402 GLint width;
1403 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1404 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1405 RETVAL = width > 0;
1406}
1407 OUTPUT:
1408 RETVAL
1409
1095MODULE = CFClient PACKAGE = CFClient::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
1096 1411
1097CFClient::Map 1412PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1413
1414CFPlus::Map
1415new (SV *class)
1099 CODE: 1416 CODE:
1100 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1418 RETVAL->x = 0;
1102 RETVAL->y = 0; 1419 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1420 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1421 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1422 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1423 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1424 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1425 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1426 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1427 RETVAL->row = 0;
1113 OUTPUT: 1428 OUTPUT:
1114 RETVAL 1429 RETVAL
1115 1430
1116void 1431void
1117DESTROY (CFClient::Map self) 1432DESTROY (CFPlus::Map self)
1118 CODE: 1433 CODE:
1119{ 1434{
1120 map_clear (self); 1435 map_clear (self);
1121 Safefree (self->face); 1436 Safefree (self->face2tile);
1122 Safefree (self->tex); 1437 Safefree (self->tex);
1123 Safefree (self); 1438 Safefree (self);
1124} 1439}
1125 1440
1126void 1441void
1442resize (CFPlus::Map self, int map_width, int map_height)
1443 CODE:
1444 self->w = map_width;
1445 self->h = map_height;
1446
1447void
1127clear (CFClient::Map self) 1448clear (CFPlus::Map self)
1128 CODE: 1449 CODE:
1129 map_clear (self); 1450 map_clear (self);
1130 1451
1131void 1452void
1132set_face (CFClient::Map self, int face, int texid) 1453set_tileid (CFPlus::Map self, int face, int tile)
1133 CODE: 1454 CODE:
1134{ 1455{
1135 while (self->faces <= face) 1456 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1457 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1458}
1143 1459
1144void 1460void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level)
1462 CODE:
1463{
1464 tileid texid;
1465 maptex *tex;
1466
1467 if (face < 0 || face >= self->faces)
1468 return;
1469
1470 if (smooth < 0 || smooth >= self->faces)
1471 return;
1472
1473 texid = self->face2tile [face];
1474
1475 if (!texid)
1476 return;
1477
1478 tex = self->tex + texid;
1479 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level;
1481}
1482
1483void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1485 CODE:
1147{ 1486{
1148 while (self->texs <= texid) 1487 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1488
1154 { 1489 {
1155 maptex *tex = self->tex + texid; 1490 maptex *tex = self->tex + texid;
1156 1491
1157 tex->name = name; 1492 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1509 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1511}
1177 1512
1178int 1513int
1179ox (CFClient::Map self) 1514ox (CFPlus::Map self)
1180 ALIAS: 1515 ALIAS:
1181 oy = 1 1516 oy = 1
1182 x = 2 1517 x = 2
1183 y = 3 1518 y = 3
1184 w = 4 1519 w = 4
1195 } 1530 }
1196 OUTPUT: 1531 OUTPUT:
1197 RETVAL 1532 RETVAL
1198 1533
1199void 1534void
1200scroll (CFClient::Map self, int dx, int dy) 1535scroll (CFPlus::Map self, int dx, int dy)
1201 CODE: 1536 CODE:
1202{ 1537{
1203 if (dx > 0) 1538 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1539 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1540 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1541 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1542
1208 if (dy > 0) 1543 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1544 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1545 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1546 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1547
1213 self->ox += dx; self->x += dx; 1548 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1549 self->oy += dy; self->y += dy;
1215 1550
1216 while (self->y < 0) 1551 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
1222 } 1557 }
1223} 1558}
1224 1559
1225void 1560SV *
1226map1a_update (CFClient::Map self, SV *data_) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
1227 CODE: 1562 CODE:
1228{ 1563{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1566 mapcell *cell;
1232 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
1233 1570
1234 while (data < data_end) 1571 while (data < data_end - 1)
1235 { 1572 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
1237 1574
1238 x = ((flags >> 10) & 63) + self->x; 1575 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1576 y = self->y + ((flags >> 4) & 63);
1240 1577
1241 cell = map_get_cell (self, x, y); 1578 cell = map_get_cell (self, x, y);
1242 1579
1243 if (flags & 15) 1580 if (flags & 15)
1244 { 1581 {
1245 if (cell->darkness < 0) 1582 if (!cell->darkness)
1246 { 1583 {
1584 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1585 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1586 }
1252 1587
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1588 //TODO: don't trust server data to be in-range(!)
1256 1589
1257 if (flags & 4) 1590 if (flags & 8)
1258 { 1591 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1592 if (extmap)
1593 {
1594 uint8_t ext, cmd;
1595
1596 do
1597 {
1598 ext = *data++;
1599 cmd = ext & 0x3f;
1600
1601 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health
1604 {
1605 cell->stat_width = 1;
1606 cell->stat_hp = *data++;
1607 }
1608 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47)
1611 {
1612 if (*data == 4)
1613 ; // decode player count
1614
1615 data += *data + 1;
1616 }
1617 else if (cmd == 8) // cell flags
1618 cell->flags = *data++;
1619 else if (ext & 0x40) // unknown, multibyte => skip
1620 data += *data + 1;
1621 else
1622 data++;
1623 }
1624 while (ext & 0x80);
1625 }
1626 else
1627 cell->darkness = *data++ + 1;
1260 } 1628 }
1261 1629
1630 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1631 if (flags & (4 >> z))
1263 { 1632 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
1265 } 1650 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1651 }
1272 else 1652 else
1273 cell->darkness = -1; 1653 cell->darkness = 0;
1274 } 1654 }
1275} 1655}
1656 OUTPUT:
1657 RETVAL
1276 1658
1277SV * 1659SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1279 CODE: 1661 CODE:
1280{ 1662{
1281 int x1, x; 1663 int x1, x;
1282 int y1, y; 1664 int y1, y;
1283 int z; 1665 int z;
1304 { 1686 {
1305 mapcell *cell = row->col + (x - row->c0); 1687 mapcell *cell = row->col + (x - row->c0);
1306 1688
1307 for (z = 0; z <= 0; z++) 1689 for (z = 0; z <= 0; z++)
1308 { 1690 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1691 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1692 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1693 int a1 = tex.a;
1316 1694
1317 r = (r * a0 + tex.r * a1) / 255; 1695 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1696 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1697 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1698 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1699 }
1323 } 1700 }
1324 1701
1325 *map++ = (r ) 1702 *map++ = (r )
1326 | (g << 8) 1703 | (g << 8)
1333} 1710}
1334 OUTPUT: 1711 OUTPUT:
1335 RETVAL 1712 RETVAL
1336 1713
1337void 1714void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1716 CODE:
1340{ 1717{
1341 int vx, vy; 1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1721 smooth_key skey;
1342 int x, y, z; 1722 int x, y, z;
1343 int last_name; 1723 int last_name;
1344 mapface face;
1345 1724
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1725 // thats current max. sorry.
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1726 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255;
1348 1728
1349 /* 1729 // clear key, in case of extra padding
1350 int vx = self->vx = self->w >= sw 1730 memset (&skey, 0, sizeof (skey));
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353
1354 int vy = self->vy = self->h >= sh
1355 ? self->y + (self->h - sh) / 2
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1357 */
1358 1731
1359 glColor4ub (255, 255, 255, 255); 1732 glColor4ub (255, 255, 255, 255);
1360 1733
1361 glEnable (GL_BLEND); 1734 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1738
1366 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1367 1740
1368 last_name = 0; 1741 last_name = -1;
1369 1742
1743 mx += self->x;
1744 my += self->y;
1745
1746 // first pass: determine smooth_max
1747 // rather ugly, if you ask me
1748 // could also be stored inside mapcell and updated on change
1749 memset (smooth_max, 0, sizeof (smooth_max));
1750
1751 for (y = 0; y < sh; y++)
1752 if (0 <= y + my && y + my < self->rows)
1753 {
1754 maprow *row = self->row + (y + my);
1755
1756 for (x = 0; x < sw; x++)
1757 if (row->c0 <= x + mx && x + mx < row->c1)
1758 {
1759 mapcell *cell = row->col + (x + mx - row->c0);
1760
1761 smooth_max[x + 1][y + 1] =
1762 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel));
1765 }
1766 }
1767
1370 for (z = 0; z < 3; z++) 1768 for (z = 0; z <= 2; z++)
1769 {
1770 memset (smooth_level, 0, sizeof (smooth_level));
1771
1371 for (y = 0; y < sh; y++) 1772 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1773 if (0 <= y + my && y + my < self->rows)
1373 { 1774 {
1374 maprow *row = self->row + (y + vy); 1775 maprow *row = self->row + (y + my);
1375 1776
1376 for (x = 0; x < sw; x++) 1777 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1778 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1779 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1780 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1781 tileid tile = cell->tile [z];
1382 1782
1383 if (face) 1783 if (tile)
1784 {
1785 maptex tex = self->tex [tile];
1786 int px, py;
1787
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name)
1791 {
1792 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */
1794
1795 glEnd ();
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1797 glBegin (GL_QUADS);
1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 {
1810 if (cell->flags & 1)
1811 {
1812 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32;
1815
1816 glEnd ();
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1818 glBegin (GL_QUADS);
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 }
1825 }
1826
1827 // update smooth hash
1828 if (tex.smoothtile)
1829 {
1830 skey.tile = tex.smoothtile;
1831 skey.level = tex.smoothlevel;
1832
1833 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1834
1835 // add bits to current tile and all neighbours. skey.x|y is
1836 // shifted +1|+1 so we always stay positive.
1837
1838 // bits is ___n cccc CCCC bbbb
1839 // n do not draw borders&corners
1840 // c draw these corners, but...
1841 // C ... not these
1842 // b draw these borders
1843
1844 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1845 // ┃· ·· ·┃ ━━
1846
1847 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1848 // ·· ·· ·┏ ┓·
1849
1850 // full tile
1851 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1852
1853 // borders
1854 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1855 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1856 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1857 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1858
1859 // corners
1860 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1861 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1862 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1863 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1864 }
1865 }
1866 }
1867 }
1868
1869 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort
1871 {
1872 int w, b;
1873
1874 for (w = 0; w < 256 / 32; ++w)
1875 {
1876 uint32_t smask = smooth_level [w];
1877 if (smask)
1878 for (b = 0; b < 32; ++b)
1879 if (smask & (((uint32_t)1) << b))
1384 { 1880 {
1385 maptex tex = self->tex [face]; 1881 int level = (w << 5) | b;
1882 HE *he;
1386 1883
1387 int px = (x + 1) * 32 - tex.w; 1884 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1885 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1886 {
1887 smooth_key *skey = (smooth_key *)HeKEY (he);
1888 IV bits = SvIVX (HeVAL (he));
1889
1890 if (!(bits & 0x1000)
1891 && skey->level == level
1892 && level > smooth_max [skey->x][skey->y])
1893 {
1894 maptex tex = self->tex [skey->tile];
1895 int px = (((int)skey->x) - 1) * T;
1896 int py = (((int)skey->y) - 1) * T;
1897 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column
1901
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name)
1905 {
1906 if (!tex.name)
1907 continue; // smoothing not yet available
1908
1392 glEnd (); 1909 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1395 glBegin (GL_QUADS); 1911 glBegin (GL_QUADS);
1912 }
1913
1914 if (border)
1915 {
1916 float ox = border * dx;
1917
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1922 }
1923
1924 if (corner)
1925 {
1926 float ox = corner * dx;
1927
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1932 }
1933 }
1396 } 1934 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 1935 }
1403 }
1404 } 1936 }
1937 }
1938
1939 hv_clear (smooth);
1940 }
1405 1941
1406 glEnd (); 1942 glEnd ();
1407 1943
1408 glDisable (GL_TEXTURE_2D); 1944 glDisable (GL_TEXTURE_2D);
1409 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1410}
1411 1946
1947 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows)
1950 {
1951 maprow *row = self->row + (y + my);
1952
1953 for (x = 0; x < sw; x++)
1954 if (row->c0 <= x + mx && x + mx < row->c1)
1955 {
1956 mapcell *cell = row->col + (x + mx - row->c0);
1957
1958 int px = x * T;
1959 int py = y * T;
1960
1961 if (cell->stat_hp)
1962 {
1963 int width = cell->stat_width * T;
1964 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1965
1966 glColor3ub (0, 0, 0);
1967 glRectf (px + 1, py - thick - 2,
1968 px + width - 1, py);
1969
1970 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1971 glRectf (px + 2,
1972 py - thick - 1,
1973 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1974 }
1975 }
1976 }
1977}
1978
1412void 1979void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 1981 CODE:
1415{ 1982{
1416 static float color[16][3] = { 1983 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 1984 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 1985 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 1986 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 1987 { 1.00F, 0.00F, 0.00F },
1421 1988
1422 { 1.00, 0.54, 0.00 }, 1989 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 1990 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 1991 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 1992 { 0.18F, 0.54F, 0.34F },
1426 1993
1427 { 0.56, 0.73, 0.56 }, 1994 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 1995 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 1996 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 1997 { 0.99F, 0.77F, 0.26F },
1431 1998
1432 { 0.74, 0.65, 0.41 }, 1999 { 0.74F, 0.65F, 0.41F },
1433 2000
1434 { 0.00, 1.00, 1.00 }, 2001 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2002 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2003 { 1.00F, 1.00F, 0.00F },
1437 }; 2004 };
1438 2005
1439 int x, y; 2006 int x, y;
1440 2007
1441 glEnable (GL_TEXTURE_2D); 2008 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2035 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
1470} 2037}
1471 2038
1472void 2039void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2041 PPCODE:
1475{ 2042{
1476 int vx, vy;
1477 int x, y; 2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2051
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2052 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2053 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2054
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2055 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2056 my += self->y - 1;
1488 2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
1489 for (y = 0; y < sh; y++) 2060 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2061 if (0 <= y + my && y + my < self->rows)
1491 { 2062 {
1492 maprow *row = self->row + (y + vy); 2063 maprow *row = self->row + (y + my);
1493 2064
1494 for (x = 0; x < sw; x++) 2065 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2066 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2067 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2068 mapcell *cell = row->col + (x + mx - row->c0);
1498 2069
1499 darkness[y * sw4 + x] = cell->darkness < 0 2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2072 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2073 }
1503 } 2074 }
1504 2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1505 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1509} 2118}
1510 2119
1511SV * 2120SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1513 CODE: 2122 CODE:
1514{ 2123{
1515 int x, y, x1, y1; 2124 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1543 { 2152 {
1544 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2154 uint8_t flags = 0;
1546 2155
1547 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1550 2159
1551 *data++ = flags; 2160 *data++ = flags;
1552 2161
1553 if (flags & 1) 2162 if (flags & 1)
1554 { 2163 {
2164 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2166 *data++ = tile;
1557 } 2167 }
1558 2168
1559 if (flags & 2) 2169 if (flags & 2)
1560 { 2170 {
2171 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2173 *data++ = tile;
1563 } 2174 }
1564 2175
1565 if (flags & 4) 2176 if (flags & 4)
1566 { 2177 {
2178 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2180 *data++ = tile;
1569 } 2181 }
1570 } 2182 }
1571 else 2183 else
1572 *data++ = 0; 2184 *data++ = 0;
1573 } 2185 }
1579} 2191}
1580 OUTPUT: 2192 OUTPUT:
1581 RETVAL 2193 RETVAL
1582 2194
1583void 2195void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2197 PPCODE:
1586{ 2198{
1587 int x, y, z; 2199 int x, y, z;
1588 int w, h; 2200 int w, h;
1589 int x1, y1; 2201 int x1, y1;
1613 { 2225 {
1614 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1615 2227
1616 if (flags) 2228 if (flags)
1617 { 2229 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1621 2232
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2236
1626 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1627 { 2238 {
1628 cell->darkness = -1; 2239 cell->darkness = 0;
1629 2240
1630 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1631 { 2242 {
1632 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1633 2244
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1636 } 2252 }
1637 } 2253 }
1638 } 2254 }
1639 } 2255 }
1640 } 2256 }
1641} 2257}
1642 2258
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1644 2260
1645CFClient::MixChunk 2261CFPlus::RW
1646new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1647 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1649 OUTPUT: 2378 OUTPUT:
1650 RETVAL 2379 RETVAL
1651 2380
1652void 2381void
1653DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1654 CODE: 2383 CODE:
1655 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1656 2385
1657int 2386int
1658volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1659 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2392 OUTPUT:
1662 RETVAL 2393 RETVAL
1663 2394
1664int 2395CFPlus::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2397 CODE:
2398{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1668 OUTPUT: 2400
1669 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1670 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1672 2414
1673int 2415int
1674volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1675 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2422 OUTPUT:
1678 RETVAL 2423 RETVAL
1679 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1680CFClient::MixMusic 2435CFPlus::MixMusic
1681new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1682 CODE: 2437 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2439 OUTPUT:
1685 RETVAL 2440 RETVAL
1686 2441
1687void 2442void
1688DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1689 CODE: 2444 CODE:
1690 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1691 2446
1692int 2447int
1693play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1694 CODE: 2449 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2451 OUTPUT:
1697 RETVAL 2452 RETVAL
1698 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
1700 2462
1701BOOT: 2463BOOT:
1702{ 2464{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1704 static const struct { 2466 static const struct {
1705 const char *name; 2467 const char *name;
1706 IV iv; 2468 IV iv;
1707 } *civ, const_iv[] = { 2469 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2474 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2475 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2476 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2477 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2478 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2485 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2488 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2492 const_iv (GL_DST_ALPHA),
1740 const_iv (GL_LUMINANCE), 2506 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2507 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2508 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1744 const_iv (GL_COMPILE), 2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2513 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2514 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2515 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2516 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2517 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
1783 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2565# undef const_iv
1789 }; 2566 };
1790 2567
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
1793} 2573}
1794 2574
1795char * 2575char *
1796gl_vendor () 2576gl_vendor ()
1797 CODE: 2577 CODE:
1811 CODE: 2591 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2593 OUTPUT:
1814 RETVAL 2594 RETVAL
1815 2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
2609
1816int glGetError () 2610int glGetError ()
1817 2611
1818void glFinish () 2612void glFinish ()
1819 2613
1820void glClear (int mask) 2614void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2653
1860# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
1862 2658
1863void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
1864 2660
1865void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
1866 2662
1874 2670
1875void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
1876 CODE: 2672 CODE:
1877 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
1878 2674
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2676 ALIAS:
1886 glColor_premultiply = 1 2677 glColor_premultiply = 1
1887 CODE: 2678 CODE:
1888 if (ix) 2679 if (ix)
1889 { 2680 {
1890 r *= a; 2681 r *= a;
1891 g *= a; 2682 g *= a;
1892 b *= a; 2683 b *= a;
1893 } 2684 }
1894 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2686 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2687
1906void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 2689 CODE:
1908 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
1914 2696
1915void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
1916 CODE: 2698 CODE:
1917 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
1918 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
1919void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
1920 CODE: 2722 CODE:
1921 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
1922 2724
1923void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
1945 2747
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 2749
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
1949 2751
2752void glPixelZoom (float x, float y)
2753
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 2755
1952int glGenTexture () 2756int glGenTexture ()
1953 CODE: 2757 CODE:
1954{ 2758 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 2759 OUTPUT:
1960 RETVAL 2760 RETVAL
1961 2761
1962void glDeleteTexture (int name) 2762void glDeleteTexture (int name)
1963 CODE: 2763 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 2764 del_texture (name);
1967} 2765
1968
1969int glGenList () 2766int glGenList ()
1970 CODE: 2767 CODE:
1971 RETVAL = glGenLists (1); 2768 RETVAL = glGenLists (1);
1972 OUTPUT: 2769 OUTPUT:
1973 RETVAL 2770 RETVAL
1980 2777
1981void glEndList () 2778void glEndList ()
1982 2779
1983void glCallList (int list) 2780void glCallList (int list)
1984 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1985 2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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