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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
80 119
81#include "pango-font.c" 120#include "pango-font.c"
82#include "pango-fontmap.c" 121#include "pango-fontmap.c"
83#include "pango-render.c" 122#include "pango-render.c"
84 123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
87 128
88typedef PangoFontDescription *CFClient__Font; 129typedef PangoFontDescription *CFPlus__Font;
89 130
90static int 131static int
91shape_attr_p (PangoLayoutRun *run) 132shape_attr_p (PangoLayoutRun *run)
92{ 133{
93 GSList *attrs = run->item->analysis.extra_attrs; 134 GSList *attrs = run->item->analysis.extra_attrs;
107 148
108typedef struct cf_layout { 149typedef struct cf_layout {
109 PangoLayout *pl; 150 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 151 float r, g, b, a; // default color for rgba mode
111 int base_height; 152 int base_height;
112 CFClient__Font font; 153 CFPlus__Font font;
113} *CFClient__Layout; 154} *CFPlus__Layout;
114 155
115static CFClient__Font default_font; 156static CFPlus__Font default_font;
116static PangoContext *opengl_context; 157static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 158static PangoFontMap *opengl_fontmap;
118 159
119static void 160static void
120substitute_func (FcPattern *pattern, gpointer data) 161substitute_func (FcPattern *pattern, gpointer data)
121{ 162{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 163 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 164#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 165 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 166#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 167 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 168}
132 169
133static void 170static void
134layout_update_font (CFClient__Layout self) 171layout_update_font (CFPlus__Layout self)
135{ 172{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 173 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 174 * reasonably well with bitstream vera
138 */ 175 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 176 PangoFontDescription *font = self->font ? self->font : default_font;
143 180
144 pango_layout_set_font_description (self->pl, font); 181 pango_layout_set_font_description (self->pl, font);
145} 182}
146 183
147static void 184static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 186{
187 PangoRectangle rect;
188
189 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 190 pango_layout_get_extents (self->pl, 0, &rect);
151 191
152 if (!*w) *w = 1; 192 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 193 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 194
155 *w = (*w + 3) & ~3; 195 if (!rect.width) rect.width = 1;
156} 196 if (!rect.height) rect.height = 1;
157 197
198 *w = rect.width;
199 *h = rect.height;
200}
201
202typedef uint16_t tileid;
158typedef uint16_t mapface; 203typedef uint16_t faceid;
159 204
160typedef struct { 205typedef struct {
161 GLint name; 206 int name;
162 int w, h; 207 int w, h;
163 float s, t; 208 float s, t;
164 uint8_t r, g, b, a; 209 uint8_t r, g, b, a;
210 tileid smoothtile;
211 uint8_t smoothlevel;
165} maptex; 212} maptex;
166 213
167typedef struct { 214typedef struct {
215 uint32_t player;
216 tileid tile[3];
168 int16_t darkness; 217 uint16_t darkness;
169 mapface face[3]; 218 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 219} mapcell;
171 220
172typedef struct { 221typedef struct {
173 int32_t c0, c1; 222 int32_t c0, c1;
174 mapcell *col; 223 mapcell *col;
175} maprow; 224} maprow;
176 225
177typedef struct map { 226typedef struct map {
178 int x, y, w, h; 227 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 228 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 229 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 230 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 231
186 int32_t rows; 232 int32_t rows;
187 maprow *row; 233 maprow *row;
188} *CFClient__Map; 234} *CFPlus__Map;
189 235
190static char * 236static char *
191prepend (char *ptr, int sze, int inc) 237prepend (char *ptr, int sze, int inc)
192{ 238{
193 char *p; 239 char *p;
210} 256}
211 257
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 258#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 260
261static void
262need_facenum (struct map *self, faceid face)
263{
264 while (self->faces <= face)
265 {
266 Append (tileid, self->face2tile, self->faces, self->faces);
267 self->faces *= 2;
268 }
269}
270
271static void
272need_texid (struct map *self, int texid)
273{
274 while (self->texs <= texid)
275 {
276 Append (maptex, self->tex, self->texs, self->texs);
277 self->texs *= 2;
278 }
279}
280
215static maprow * 281static maprow *
216map_get_row (CFClient__Map self, int y) 282map_get_row (CFPlus__Map self, int y)
217{ 283{
218 if (0 > y) 284 if (0 > y)
219 { 285 {
220 int extend = - y + MAP_EXTEND_Y; 286 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 287 Prepend (maprow, self->row, self->rows, extend);
259 325
260 return row->col + (x - row->c0); 326 return row->col + (x - row->c0);
261} 327}
262 328
263static mapcell * 329static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 330map_get_cell (CFPlus__Map self, int x, int y)
265{ 331{
266 return row_get_cell (map_get_row (self, y), x); 332 return row_get_cell (map_get_row (self, y), x);
267} 333}
268 334
269static void 335static void
270map_clear (CFClient__Map self) 336map_clear (CFPlus__Map self)
271{ 337{
272 int r; 338 int r;
273 339
274 for (r = 0; r < self->rows; r++) 340 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 341 Safefree (self->row[r].col);
283 self->row = 0; 349 self->row = 0;
284 self->rows = 0; 350 self->rows = 0;
285} 351}
286 352
287static void 353static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 354map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 355{
290 int x, y; 356 int x, y;
291 maprow *row; 357 maprow *row;
358 mapcell *cell;
292 359
293 for (y = y0; y < y0 + h; y++) 360 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 361 if (y >= 0)
295 { 362 {
296 if (y >= self->rows) 363 if (y >= self->rows)
302 if (x >= row->c0) 369 if (x >= row->c0)
303 { 370 {
304 if (x >= row->c1) 371 if (x >= row->c1)
305 break; 372 break;
306 373
307 row->col[x - row->c0].darkness = -1; 374 cell = row->col + x - row->c0;
375
376 cell->darkness = 0;
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
308 } 380 }
309 } 381 }
382}
383
384typedef struct {
385 tileid tile;
386 uint8_t x, y, level;
387} smooth_key;
388
389static void
390smooth_or_bits (HV *hv, smooth_key *key, IV bits)
391{
392 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
393
394 if (SvIOK (*sv))
395 SvIV_set (*sv, SvIVX (*sv) | bits);
396 else
397 sv_setiv (*sv, bits);
310} 398}
311 399
312static void 400static void
313music_finished (void) 401music_finished (void)
314{ 402{
350 n |= n >> 16; 438 n |= n >> 16;
351 439
352 return n + 1; 440 return n + 1;
353} 441}
354 442
443/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
489
355MODULE = CFClient PACKAGE = CFClient 490MODULE = CFPlus PACKAGE = CFPlus
356 491
357PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
358 493
359BOOT: 494BOOT:
360{ 495{
361 HV *stash = gv_stashpv ("CFClient", 1); 496 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 497 static const struct {
363 const char *name; 498 const char *name;
364 IV iv; 499 IV iv;
365 } *civ, const_iv[] = { 500 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 501# define const_iv(name) { # name, (IV)name }
502 const_iv (SDLK_MODIFIER_MIN),
503 const_iv (SDLK_MODIFIER_MAX),
504
367 const_iv (SDL_ACTIVEEVENT), 505 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 506 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 507 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 508 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 509 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 518 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 519 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 520 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 521 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 522 const_iv (SDL_USEREVENT),
523
524 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE),
527
385 const_iv (SDLK_KP0), 528 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 529 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 530 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 531 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 532 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 587 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 588 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 589 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 590 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 591 const_iv (SDLK_UNDO),
592
449 const_iv (KMOD_NONE), 593 const_iv (KMOD_NONE),
594 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 595 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 596 const_iv (KMOD_RSHIFT),
597 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 598 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 599 const_iv (KMOD_RCTRL),
600 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 601 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 602 const_iv (KMOD_RALT),
603 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 604 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 605 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 606 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 607 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 608 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 609# undef const_iv
466 }; 610 };
467 611
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
614
615 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
616 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 617}
618
619void
620weaken (SV *rv)
621 PROTOTYPE: $
622 CODE:
623 sv_rvweaken (rv);
624
625int
626in_destruct ()
627 CODE:
628 RETVAL = PL_main_cv == Nullcv;
629 OUTPUT:
630 RETVAL
471 631
472NV floor (NV x) 632NV floor (NV x)
473 633
474NV ceil (NV x) 634NV ceil (NV x)
475 635
480 opengl_fontmap = pango_opengl_font_map_new (); 640 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 643}
484 644
645char *
646SDL_GetError ()
647
485int 648int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 650
488void 651void
489SDL_Quit () 652SDL_Quit ()
490 653
491void 654void
492SDL_ListModes () 655SDL_ListModes (int rgb, int alpha)
493 PPCODE: 656 PPCODE:
494{ 657{
495 SDL_Rect **m; 658 SDL_Rect **m;
496 659
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 660 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 663 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 664
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 665 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 667
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 672
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 674#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
514 678
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 680
517 if (m && m != (SDL_Rect **)-1) 681 if (m && m != (SDL_Rect **)-1)
518 while (*m) 682 while (*m)
519 { 683 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
520 AV *av = newAV (); 686 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 687 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 688 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
524 693
525 ++m; 694 ++m;
526 } 695 }
527} 696}
528 697
529char *
530SDL_GetError ()
531
532int 698int
533SDL_SetVideoMode (int w, int h, int fullscreen) 699SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 700 CODE:
701{
702 SDL_EnableUNICODE (1);
703 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
704
705 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
706 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
707 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
709
535 RETVAL = !!SDL_SetVideoMode ( 710 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 711 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 712 );
713
538 if (RETVAL) 714 if (RETVAL)
539 { 715 {
716 av_clear (texture_av);
717
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 720#include "glfunc.h"
543# undef GL_FUNC 721#undef GL_FUNC
544 } 722 }
723}
545 OUTPUT: 724 OUTPUT:
546 RETVAL 725 RETVAL
547 726
548void 727void
549SDL_GL_SwapBuffers () 728SDL_GL_SwapBuffers ()
550 729
551char * 730char *
552SDL_GetKeyName (int sym) 731SDL_GetKeyName (int sym)
553 732
733int
734SDL_GetAppState ()
735
554void 736void
555SDL_PollEvent () 737poll_events ()
556 PPCODE: 738 PPCODE:
557{ 739{
558 SDL_Event ev; 740 SDL_Event ev;
559 741
560 while (SDL_PollEvent (&ev)) 742 SDL_PumpEvents ();
743 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 744 {
562 HV *hv = newHV (); 745 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 746 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 747
565 switch (ev.type) 748 switch (ev.type)
567 case SDL_KEYDOWN: 750 case SDL_KEYDOWN:
568 case SDL_KEYUP: 751 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 757 break;
574 758
575 case SDL_ACTIVEEVENT: 759 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 761 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 762 break;
579 763
580 case SDL_MOUSEMOTION: 764 case SDL_MOUSEMOTION:
765 {
766 int state = ev.motion.state;
767 int x = ev.motion.x;
768 int y = ev.motion.y;
769 int xrel = ev.motion.xrel;
770 int yrel = ev.motion.yrel;
771
772 /* do simplistic event compression */
773 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
774 && state == ev.motion.state)
775 {
776 xrel += ev.motion.xrel;
777 yrel += ev.motion.yrel;
778 x = ev.motion.x;
779 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 }
782
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 784 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 785 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 786 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 787 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 788 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 }
588 break; 790 break;
589 791
590 case SDL_MOUSEBUTTONDOWN: 792 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 793 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 806 break;
605 } 807 }
606 808
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 810 }
609} 811}
610 812
611int 813int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
613 POSTCALL: 815 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 817 Mix_ChannelFinished (channel_finished);
616 818
617void 819void
618Mix_CloseAudio () 820Mix_CloseAudio ()
619 821
620int 822int
621Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
622 824
825const char *
826Mix_GetError ()
827
623void 828void
624lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
625 CODE: 830 CODE:
831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
832
833void
834win32_proxy_info ()
835 PPCODE:
836{
626#ifndef _WIN32 837#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 838 char buffer[2048];
839 DWORD buflen;
840
841 EXTEND (SP, 3);
842
843 buflen = sizeof (buffer);
844 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
845 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
846 {
847 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
851 {
852 PUSHs (newSVpv (buffer, 0));
853
854 buflen = sizeof (buffer);
855 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
856 PUSHs (newSVpv (buffer, 0));
857 }
858 }
628#endif 859#endif
860}
629 861
630void 862void
631add_font (char *file) 863add_font (char *file)
632 CODE: 864 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 865 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 866
635void 867void
636load_image_inline (SV *image_) 868load_image_inline (SV *image_)
637 ALIAS: 869 ALIAS:
638 load_image_file = 1 870 load_image_file = 1
641 STRLEN image_len; 873 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
648 880
649 if (!rw) 881 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
651 883
680 912
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 913 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 914
683 assert (surface2->pitch == surface2->w * 4); 915 assert (surface2->pitch == surface2->w * 4);
684 916
917 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 918 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 919 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 920 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 921 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 922 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 923 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 924 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
925 SDL_UnlockSurface (surface2);
694 926
695 SDL_FreeSurface (surface); 927 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 928 SDL_FreeSurface (surface2);
697} 929}
698 930
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 970#endif
739 _exit (1); 971 _exit (1);
740 972
741void 973void
742_exit (int retval) 974_exit (int retval = 0)
743 CODE: 975 CODE:
976#ifdef WIN32
977 ExitThread (retval); // unclean, please beam me up
978#else
744 _exit (retval); 979 _exit (retval);
980#endif
745 981
982void
983debug ()
984 CODE:
985{
986#if DEBUG
987 VALGRIND_DO_LEAK_CHECK;
988#endif
989}
990
746MODULE = CFClient PACKAGE = CFClient::Font 991MODULE = CFPlus PACKAGE = CFPlus::Font
747 992
748CFClient::Font 993PROTOTYPES: DISABLE
994
995CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 996new_from_file (SV *class, char *path, int id = 0)
750 CODE: 997 CODE:
751{ 998{
752 int count; 999 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1003}
757 OUTPUT: 1004 OUTPUT:
758 RETVAL 1005 RETVAL
759 1006
760void 1007void
761DESTROY (CFClient::Font self) 1008DESTROY (CFPlus::Font self)
762 CODE: 1009 CODE:
763 pango_font_description_free (self); 1010 pango_font_description_free (self);
764 1011
765void 1012void
766make_default (CFClient::Font self) 1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
767 CODE: 1015 CODE:
768 default_font = self; 1016 default_font = self;
769 1017
770MODULE = CFClient PACKAGE = CFClient::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1019
1020PROTOTYPES: DISABLE
1021
772void 1022void
773clear_font_cache () 1023reset_glyph_cache ()
1024 PROTOTYPE:
774 CODE: 1025 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1026 tc_clear ();
777 1027
778CFClient::Layout 1028CFPlus::Layout
779new (SV *class, int type = 0) 1029new (SV *class)
780 CODE: 1030 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1031 New (0, RETVAL, 1, struct cf_layout);
782 1032
783 RETVAL->pl = pango_layout_new (opengl_context); 1033 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1034 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 1042 layout_update_font (RETVAL);
793 OUTPUT: 1043 OUTPUT:
794 RETVAL 1044 RETVAL
795 1045
796void 1046void
797DESTROY (CFClient::Layout self) 1047DESTROY (CFPlus::Layout self)
798 CODE: 1048 CODE:
799 g_object_unref (self->pl); 1049 g_object_unref (self->pl);
800 Safefree (self); 1050 Safefree (self);
801 1051
802void 1052void
803set_text (CFClient::Layout self, SV *text_) 1053set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1054 CODE:
805{ 1055{
806 STRLEN textlen; 1056 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1057 char *text = SvPVutf8 (text_, textlen);
808 1058
809 pango_layout_set_text (self->pl, text, textlen); 1059 pango_layout_set_text (self->pl, text, textlen);
810} 1060}
811 1061
812void 1062void
813set_markup (CFClient::Layout self, SV *text_) 1063set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1064 CODE:
815{ 1065{
816 STRLEN textlen; 1066 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1067 char *text = SvPVutf8 (text_, textlen);
818 1068
819 pango_layout_set_markup (self->pl, text, textlen); 1069 pango_layout_set_markup (self->pl, text, textlen);
820} 1070}
821 1071
822void 1072void
823set_shapes (CFClient::Layout self, ...) 1073set_shapes (CFPlus::Layout self, ...)
824 CODE: 1074 CODE:
825{ 1075{
826 PangoAttrList *attrs = 0; 1076 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1077 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1078 const char *pos = text;
863 if (attrs) 1113 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1114 pango_layout_set_attributes (self->pl, attrs);
865} 1115}
866 1116
867void 1117void
868get_shapes (CFClient::Layout self) 1118get_shapes (CFPlus::Layout self)
869 PPCODE: 1119 PPCODE:
870{ 1120{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1122
873 do 1123 do
877 if (run && shape_attr_p (run)) 1127 if (run && shape_attr_p (run))
878 { 1128 {
879 PangoRectangle extents; 1129 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1130 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1131
1132 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1133 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1135 }
885 } 1136 }
886 while (pango_layout_iter_next_run (iter)); 1137 while (pango_layout_iter_next_run (iter));
887 1138
888 pango_layout_iter_free (iter); 1139 pango_layout_iter_free (iter);
889} 1140}
890 1141
891int 1142int
892has_wrapped (CFClient::Layout self) 1143has_wrapped (CFPlus::Layout self)
893 CODE: 1144 CODE:
894{ 1145{
895 int lines = 1; 1146 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1147 const char *text = pango_layout_get_text (self->pl);
897 1148
902} 1153}
903 OUTPUT: 1154 OUTPUT:
904 RETVAL 1155 RETVAL
905 1156
906SV * 1157SV *
907get_text (CFClient::Layout self) 1158get_text (CFPlus::Layout self)
908 CODE: 1159 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1161 sv_utf8_decode (RETVAL);
911 OUTPUT: 1162 OUTPUT:
912 RETVAL 1163 RETVAL
913 1164
914void 1165void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1167 CODE:
917 self->r = r; 1168 self->r = r;
918 self->g = g; 1169 self->g = g;
919 self->b = b; 1170 self->b = b;
920 self->a = a; 1171 self->a = a;
921 1172
922void 1173void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1174set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1175 CODE:
925 if (self->font != font) 1176 if (self->font != font)
926 { 1177 {
927 self->font = font; 1178 self->font = font;
928 layout_update_font (self); 1179 layout_update_font (self);
929 } 1180 }
930 1181
931void 1182void
932set_height (CFClient::Layout self, int base_height) 1183set_height (CFPlus::Layout self, int base_height)
933 CODE: 1184 CODE:
934 if (self->base_height != base_height) 1185 if (self->base_height != base_height)
935 { 1186 {
936 self->base_height = base_height; 1187 self->base_height = base_height;
937 layout_update_font (self); 1188 layout_update_font (self);
938 } 1189 }
939 1190
940void 1191void
941set_width (CFClient::Layout self, int max_width = -1) 1192set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1193 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1195
945void 1196void
946set_indent (CFClient::Layout self, int indent) 1197set_indent (CFPlus::Layout self, int indent)
947 CODE: 1198 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1200
950void 1201void
951set_spacing (CFClient::Layout self, int spacing) 1202set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1203 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1205
955void 1206void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1207set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1208 CODE:
958 pango_layout_set_ellipsize (self->pl, 1209 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1213 : PANGO_ELLIPSIZE_NONE
963 ); 1214 );
964 1215
965void 1216void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1217set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1218 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1220
970void 1221void
971size (CFClient::Layout self) 1222size (CFPlus::Layout self)
972 PPCODE: 1223 PPCODE:
973{ 1224{
974 int w, h; 1225 int w, h;
975 1226
976 layout_get_pixel_size (self, &w, &h); 1227 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (h)));
981} 1232}
982 1233
983int 1234int
984descent (CFClient::Layout self) 1235descent (CFPlus::Layout self)
985 CODE: 1236 CODE:
986{ 1237{
987 PangoRectangle rect; 1238 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1240 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1242}
992 OUTPUT: 1243 OUTPUT:
993 RETVAL 1244 RETVAL
994 1245
995int 1246int
996xy_to_index (CFClient::Layout self, int x, int y) 1247xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1248 CODE:
998{ 1249{
999 int index, trailing; 1250 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1252 RETVAL = index + trailing;
1002} 1253}
1003 OUTPUT: 1254 OUTPUT:
1004 RETVAL 1255 RETVAL
1005 1256
1006void 1257void
1007cursor_pos (CFClient::Layout self, int index) 1258cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1259 PPCODE:
1009{ 1260{
1010 PangoRectangle strong_pos; 1261 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1263
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1268}
1018 1269
1019void 1270void
1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1272 PPCODE:
1273{
1274 int line, x;
1275
1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1278
1279 EXTEND (SP, 2);
1280 PUSHs (sv_2mortal (newSViv (line - 1)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282}
1283
1284void
1285line_x_to_index (CFPlus::Layout self, int line, int x)
1286 PPCODE:
1287{
1288 PangoLayoutLine *lp;
1289 int index, trailing;
1290
1291 if (line < 0)
1292 XSRETURN_EMPTY;
1293
1294 if (!(lp = pango_layout_get_line (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */
1296
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298
1299 EXTEND (SP, 2);
1300 if (GIMME_V == G_SCALAR)
1301 PUSHs (sv_2mortal (newSViv (index + trailing)));
1302 else
1303 {
1304 PUSHs (sv_2mortal (newSViv (index)));
1305 PUSHs (sv_2mortal (newSViv (trailing)));
1306 }
1307}
1308
1309void
1020render (CFClient::Layout self, float x, float y) 1310render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1311 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1312 pango_opengl_render_layout_subpixel (
1023 self->pl, 1313 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1314 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1315 self->r, self->g, self->b, self->a,
1316 flags
1026 ); 1317 );
1027 1318
1028MODULE = CFClient PACKAGE = CFClient::Texture 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1320
1030void 1321PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1322
1037 if (ow && oh) 1323int minpot (int n)
1324
1325void
1326pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE:
1328{
1329 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1330 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1331 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1332 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1333 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1335
1051 SvPOK_only (result_); 1336 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1337 SvCUR_set (result_, nw * nh * bpp);
1053 1338
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1340 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1342
1058 sv_setsv (data_, result_); 1343 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1344 }
1065} 1345}
1066 1346
1067void 1347void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1354{
1075 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
1079 1362
1080 if (items < 5) 1363 if (items < 5)
1081 { 1364 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1394 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1395 glDisable (GL_BLEND);
1113 } 1396 }
1114} 1397}
1115 1398
1399IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1400 CODE:
1401{
1402 GLint width;
1403 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1404 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1405 RETVAL = width > 0;
1406}
1407 OUTPUT:
1408 RETVAL
1409
1116MODULE = CFClient PACKAGE = CFClient::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1411
1118CFClient::Map 1412PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1413
1414CFPlus::Map
1415new (SV *class)
1120 CODE: 1416 CODE:
1121 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1418 RETVAL->x = 0;
1123 RETVAL->y = 0; 1419 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1420 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1421 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1422 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1423 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1424 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1425 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1426 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1427 RETVAL->row = 0;
1134 OUTPUT: 1428 OUTPUT:
1135 RETVAL 1429 RETVAL
1136 1430
1137void 1431void
1138DESTROY (CFClient::Map self) 1432DESTROY (CFPlus::Map self)
1139 CODE: 1433 CODE:
1140{ 1434{
1141 map_clear (self); 1435 map_clear (self);
1142 Safefree (self->face); 1436 Safefree (self->face2tile);
1143 Safefree (self->tex); 1437 Safefree (self->tex);
1144 Safefree (self); 1438 Safefree (self);
1145} 1439}
1146 1440
1147void 1441void
1442resize (CFPlus::Map self, int map_width, int map_height)
1443 CODE:
1444 self->w = map_width;
1445 self->h = map_height;
1446
1447void
1148clear (CFClient::Map self) 1448clear (CFPlus::Map self)
1149 CODE: 1449 CODE:
1150 map_clear (self); 1450 map_clear (self);
1151 1451
1152void 1452void
1153set_face (CFClient::Map self, int face, int texid) 1453set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1454 CODE:
1155{ 1455{
1156 while (self->faces <= face) 1456 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1457 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1458}
1164 1459
1165void 1460void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level)
1462 CODE:
1463{
1464 tileid texid;
1465 maptex *tex;
1466
1467 if (face < 0 || face >= self->faces)
1468 return;
1469
1470 if (smooth < 0 || smooth >= self->faces)
1471 return;
1472
1473 texid = self->face2tile [face];
1474
1475 if (!texid)
1476 return;
1477
1478 tex = self->tex + texid;
1479 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level;
1481}
1482
1483void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1485 CODE:
1168{ 1486{
1169 while (self->texs <= texid) 1487 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1488
1175 { 1489 {
1176 maptex *tex = self->tex + texid; 1490 maptex *tex = self->tex + texid;
1177 1491
1178 tex->name = name; 1492 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1509 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1511}
1198 1512
1199int 1513int
1200ox (CFClient::Map self) 1514ox (CFPlus::Map self)
1201 ALIAS: 1515 ALIAS:
1202 oy = 1 1516 oy = 1
1203 x = 2 1517 x = 2
1204 y = 3 1518 y = 3
1205 w = 4 1519 w = 4
1216 } 1530 }
1217 OUTPUT: 1531 OUTPUT:
1218 RETVAL 1532 RETVAL
1219 1533
1220void 1534void
1221scroll (CFClient::Map self, int dx, int dy) 1535scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1536 CODE:
1223{ 1537{
1224 if (dx > 0) 1538 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1539 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1540 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1541 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1542
1229 if (dy > 0) 1543 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1544 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1545 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1546 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1547
1234 self->ox += dx; self->x += dx; 1548 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1549 self->oy += dy; self->y += dy;
1236 1550
1237 while (self->y < 0) 1551 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
1243 } 1557 }
1244} 1558}
1245 1559
1246void 1560SV *
1247map1a_update (CFClient::Map self, SV *data_) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1562 CODE:
1249{ 1563{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1566 mapcell *cell;
1253 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
1254 1570
1255 while (data < data_end) 1571 while (data < data_end - 1)
1256 { 1572 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
1258 1574
1259 x = self->x + ((flags >> 10) & 63); 1575 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1576 y = self->y + ((flags >> 4) & 63);
1261 1577
1262 cell = map_get_cell (self, x, y); 1578 cell = map_get_cell (self, x, y);
1263 1579
1264 if (flags & 15) 1580 if (flags & 15)
1265 { 1581 {
1266 if (cell->darkness < 0) 1582 if (!cell->darkness)
1267 { 1583 {
1584 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1585 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1586 }
1273 1587
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1588 //TODO: don't trust server data to be in-range(!)
1277 1589
1278 if (flags & 4) 1590 if (flags & 8)
1279 { 1591 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1592 if (extmap)
1593 {
1594 uint8_t ext, cmd;
1595
1596 do
1597 {
1598 ext = *data++;
1599 cmd = ext & 0x3f;
1600
1601 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health
1604 {
1605 cell->stat_width = 1;
1606 cell->stat_hp = *data++;
1607 }
1608 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47)
1611 {
1612 if (*data == 4)
1613 ; // decode player count
1614
1615 data += *data + 1;
1616 }
1617 else if (cmd == 8) // cell flags
1618 cell->flags = *data++;
1619 else if (ext & 0x40) // unknown, multibyte => skip
1620 data += *data + 1;
1621 else
1622 data++;
1623 }
1624 while (ext & 0x80);
1625 }
1626 else
1627 cell->darkness = *data++ + 1;
1281 } 1628 }
1282 1629
1630 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1631 if (flags & (4 >> z))
1284 { 1632 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
1286 } 1650 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1651 }
1293 else 1652 else
1294 cell->darkness = -1; 1653 cell->darkness = 0;
1295 } 1654 }
1296} 1655}
1656 OUTPUT:
1657 RETVAL
1297 1658
1298SV * 1659SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1661 CODE:
1301{ 1662{
1302 int x1, x; 1663 int x1, x;
1303 int y1, y; 1664 int y1, y;
1304 int z; 1665 int z;
1325 { 1686 {
1326 mapcell *cell = row->col + (x - row->c0); 1687 mapcell *cell = row->col + (x - row->c0);
1327 1688
1328 for (z = 0; z <= 0; z++) 1689 for (z = 0; z <= 0; z++)
1329 { 1690 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1691 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1692 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1693 int a1 = tex.a;
1337 1694
1338 r = (r * a0 + tex.r * a1) / 255; 1695 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1696 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1697 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1698 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1699 }
1344 } 1700 }
1345 1701
1346 *map++ = (r ) 1702 *map++ = (r )
1347 | (g << 8) 1703 | (g << 8)
1354} 1710}
1355 OUTPUT: 1711 OUTPUT:
1356 RETVAL 1712 RETVAL
1357 1713
1358void 1714void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1716 CODE:
1361{ 1717{
1362 int vx, vy; 1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1721 smooth_key skey;
1363 int x, y, z; 1722 int x, y, z;
1364 int last_name; 1723 int last_name;
1365 mapface face;
1366 1724
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1725 // thats current max. sorry.
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1726 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255;
1369 1728
1370 /* 1729 // clear key, in case of extra padding
1371 int vx = self->vx = self->w >= sw 1730 memset (&skey, 0, sizeof (skey));
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374
1375 int vy = self->vy = self->h >= sh
1376 ? self->y + (self->h - sh) / 2
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1378 */
1379 1731
1380 glColor4ub (255, 255, 255, 255); 1732 glColor4ub (255, 255, 255, 255);
1381 1733
1382 glEnable (GL_BLEND); 1734 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1738
1387 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1388 1740
1389 last_name = 0; 1741 last_name = -1;
1390 1742
1743 mx += self->x;
1744 my += self->y;
1745
1746 // first pass: determine smooth_max
1747 // rather ugly, if you ask me
1748 // could also be stored inside mapcell and updated on change
1749 memset (smooth_max, 0, sizeof (smooth_max));
1750
1751 for (y = 0; y < sh; y++)
1752 if (0 <= y + my && y + my < self->rows)
1753 {
1754 maprow *row = self->row + (y + my);
1755
1756 for (x = 0; x < sw; x++)
1757 if (row->c0 <= x + mx && x + mx < row->c1)
1758 {
1759 mapcell *cell = row->col + (x + mx - row->c0);
1760
1761 smooth_max[x + 1][y + 1] =
1762 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel));
1765 }
1766 }
1767
1391 for (z = 0; z < 3; z++) 1768 for (z = 0; z <= 2; z++)
1769 {
1770 memset (smooth_level, 0, sizeof (smooth_level));
1771
1392 for (y = 0; y < sh; y++) 1772 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1773 if (0 <= y + my && y + my < self->rows)
1394 { 1774 {
1395 maprow *row = self->row + (y + vy); 1775 maprow *row = self->row + (y + my);
1396 1776
1397 for (x = 0; x < sw; x++) 1777 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1778 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1779 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1780 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1781 tileid tile = cell->tile [z];
1403 1782
1404 if (face) 1783 if (tile)
1784 {
1785 maptex tex = self->tex [tile];
1786 int px, py;
1787
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name)
1791 {
1792 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */
1794
1795 glEnd ();
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1797 glBegin (GL_QUADS);
1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 {
1810 if (cell->flags & 1)
1811 {
1812 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32;
1815
1816 glEnd ();
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1818 glBegin (GL_QUADS);
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 }
1825 }
1826
1827 // update smooth hash
1828 if (tex.smoothtile)
1829 {
1830 skey.tile = tex.smoothtile;
1831 skey.level = tex.smoothlevel;
1832
1833 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1834
1835 // add bits to current tile and all neighbours. skey.x|y is
1836 // shifted +1|+1 so we always stay positive.
1837
1838 // bits is ___n cccc CCCC bbbb
1839 // n do not draw borders&corners
1840 // c draw these corners, but...
1841 // C ... not these
1842 // b draw these borders
1843
1844 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1845 // ┃· ·· ·┃ ━━
1846
1847 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1848 // ·· ·· ·┏ ┓·
1849
1850 // full tile
1851 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1852
1853 // borders
1854 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1855 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1856 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1857 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1858
1859 // corners
1860 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1861 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1862 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1863 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1864 }
1865 }
1866 }
1867 }
1868
1869 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort
1871 {
1872 int w, b;
1873
1874 for (w = 0; w < 256 / 32; ++w)
1875 {
1876 uint32_t smask = smooth_level [w];
1877 if (smask)
1878 for (b = 0; b < 32; ++b)
1879 if (smask & (((uint32_t)1) << b))
1405 { 1880 {
1406 maptex tex = self->tex [face]; 1881 int level = (w << 5) | b;
1882 HE *he;
1407 1883
1408 int px = (x + 1) * 32 - tex.w; 1884 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1885 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1886 {
1887 smooth_key *skey = (smooth_key *)HeKEY (he);
1888 IV bits = SvIVX (HeVAL (he));
1889
1890 if (!(bits & 0x1000)
1891 && skey->level == level
1892 && level > smooth_max [skey->x][skey->y])
1893 {
1894 maptex tex = self->tex [skey->tile];
1895 int px = (((int)skey->x) - 1) * T;
1896 int py = (((int)skey->y) - 1) * T;
1897 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column
1901
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name)
1905 {
1906 if (!tex.name)
1907 continue; // smoothing not yet available
1908
1413 glEnd (); 1909 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1416 glBegin (GL_QUADS); 1911 glBegin (GL_QUADS);
1912 }
1913
1914 if (border)
1915 {
1916 float ox = border * dx;
1917
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1922 }
1923
1924 if (corner)
1925 {
1926 float ox = corner * dx;
1927
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1932 }
1933 }
1417 } 1934 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1935 }
1424 }
1425 } 1936 }
1937 }
1938
1939 hv_clear (smooth);
1940 }
1426 1941
1427 glEnd (); 1942 glEnd ();
1428 1943
1429 glDisable (GL_TEXTURE_2D); 1944 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1431}
1432 1946
1947 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows)
1950 {
1951 maprow *row = self->row + (y + my);
1952
1953 for (x = 0; x < sw; x++)
1954 if (row->c0 <= x + mx && x + mx < row->c1)
1955 {
1956 mapcell *cell = row->col + (x + mx - row->c0);
1957
1958 int px = x * T;
1959 int py = y * T;
1960
1961 if (cell->stat_hp)
1962 {
1963 int width = cell->stat_width * T;
1964 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1965
1966 glColor3ub (0, 0, 0);
1967 glRectf (px + 1, py - thick - 2,
1968 px + width - 1, py);
1969
1970 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1971 glRectf (px + 2,
1972 py - thick - 1,
1973 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1974 }
1975 }
1976 }
1977}
1978
1433void 1979void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1981 CODE:
1436{ 1982{
1437 static float color[16][3] = { 1983 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1984 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1985 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2035 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
1491} 2037}
1492 2038
1493void 2039void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2041 PPCODE:
1496{ 2042{
1497 int vx, vy;
1498 int x, y; 2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2051
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2052 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2053 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2054
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2055 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2056 my += self->y - 1;
1509 2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
1510 for (y = 0; y < sh; y++) 2060 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2061 if (0 <= y + my && y + my < self->rows)
1512 { 2062 {
1513 maprow *row = self->row + (y + vy); 2063 maprow *row = self->row + (y + my);
1514 2064
1515 for (x = 0; x < sw; x++) 2065 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2066 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2067 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2068 mapcell *cell = row->col + (x + mx - row->c0);
1519 2069
1520 darkness[y * sw4 + x] = cell->darkness < 0 2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2072 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2073 }
1524 } 2074 }
1525 2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1526 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1530} 2118}
1531 2119
1532SV * 2120SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2122 CODE:
1535{ 2123{
1536 int x, y, x1, y1; 2124 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1564 { 2152 {
1565 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2154 uint8_t flags = 0;
1567 2155
1568 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1571 2159
1572 *data++ = flags; 2160 *data++ = flags;
1573 2161
1574 if (flags & 1) 2162 if (flags & 1)
1575 { 2163 {
2164 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2166 *data++ = tile;
1578 } 2167 }
1579 2168
1580 if (flags & 2) 2169 if (flags & 2)
1581 { 2170 {
2171 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2173 *data++ = tile;
1584 } 2174 }
1585 2175
1586 if (flags & 4) 2176 if (flags & 4)
1587 { 2177 {
2178 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2180 *data++ = tile;
1590 } 2181 }
1591 } 2182 }
1592 else 2183 else
1593 *data++ = 0; 2184 *data++ = 0;
1594 } 2185 }
1600} 2191}
1601 OUTPUT: 2192 OUTPUT:
1602 RETVAL 2193 RETVAL
1603 2194
1604void 2195void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2197 PPCODE:
1607{ 2198{
1608 int x, y, z; 2199 int x, y, z;
1609 int w, h; 2200 int w, h;
1610 int x1, y1; 2201 int x1, y1;
1634 { 2225 {
1635 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1636 2227
1637 if (flags) 2228 if (flags)
1638 { 2229 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1642 2232
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2236
1647 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1648 { 2238 {
1649 cell->darkness = -1; 2239 cell->darkness = 0;
1650 2240
1651 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1652 { 2242 {
1653 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1654 2244
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1657 } 2252 }
1658 } 2253 }
1659 } 2254 }
1660 } 2255 }
1661 } 2256 }
1662} 2257}
1663 2258
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2260
1666CFClient::MixChunk 2261CFPlus::RW
1667new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1668 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1670 OUTPUT: 2378 OUTPUT:
1671 RETVAL 2379 RETVAL
1672 2380
1673void 2381void
1674DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1675 CODE: 2383 CODE:
1676 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1677 2385
1678int 2386int
1679volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2392 OUTPUT:
1683 RETVAL 2393 RETVAL
1684 2394
1685int 2395CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2397 CODE:
2398{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT: 2400
1690 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1691 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2414
1694int 2415int
1695volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1696 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2422 OUTPUT:
1699 RETVAL 2423 RETVAL
1700 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1701CFClient::MixMusic 2435CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1703 CODE: 2437 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2439 OUTPUT:
1706 RETVAL 2440 RETVAL
1707 2441
1708void 2442void
1709DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1710 CODE: 2444 CODE:
1711 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1712 2446
1713int 2447int
1714play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2449 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2451 OUTPUT:
1718 RETVAL 2452 RETVAL
1719 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
1721 2462
1722BOOT: 2463BOOT:
1723{ 2464{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2466 static const struct {
1726 const char *name; 2467 const char *name;
1727 IV iv; 2468 IV iv;
1728 } *civ, const_iv[] = { 2469 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2474 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2475 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2476 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2477 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2478 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2485 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2488 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2492 const_iv (GL_DST_ALPHA),
1761 const_iv (GL_LUMINANCE), 2506 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2507 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2508 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE), 2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2513 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2514 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2515 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2516 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2517 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
1804 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2565# undef const_iv
1810 }; 2566 };
1811 2567
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
1814} 2573}
1815 2574
1816char * 2575char *
1817gl_vendor () 2576gl_vendor ()
1818 CODE: 2577 CODE:
1832 CODE: 2591 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2593 OUTPUT:
1835 RETVAL 2594 RETVAL
1836 2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
2609
1837int glGetError () 2610int glGetError ()
1838 2611
1839void glFinish () 2612void glFinish ()
1840 2613
1841void glClear (int mask) 2614void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2653
1881# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
1883 2658
1884void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
1885 2660
1886void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
1887 2662
1895 2670
1896void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
1897 CODE: 2672 CODE:
1898 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
1899 2674
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2676 ALIAS:
1907 glColor_premultiply = 1 2677 glColor_premultiply = 1
1908 CODE: 2678 CODE:
1909 if (ix) 2679 if (ix)
1910 { 2680 {
1911 r *= a; 2681 r *= a;
1912 g *= a; 2682 g *= a;
1913 b *= a; 2683 b *= a;
1914 } 2684 }
1915 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2686 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2687
1927void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2689 CODE:
1929 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2696
1936void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
1937 CODE: 2698 CODE:
1938 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
1939 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
1940void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
1941 CODE: 2722 CODE:
1942 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
1943 2724
1944void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
1966 2747
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2749
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2751
2752void glPixelZoom (float x, float y)
2753
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2755
1973int glGenTexture () 2756int glGenTexture ()
1974 CODE: 2757 CODE:
1975{ 2758 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2759 OUTPUT:
1981 RETVAL 2760 RETVAL
1982 2761
1983void glDeleteTexture (int name) 2762void glDeleteTexture (int name)
1984 CODE: 2763 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2764 del_texture (name);
1988} 2765
1989
1990int glGenList () 2766int glGenList ()
1991 CODE: 2767 CODE:
1992 RETVAL = glGenLists (1); 2768 RETVAL = glGenLists (1);
1993 OUTPUT: 2769 OUTPUT:
1994 RETVAL 2770 RETVAL
2001 2777
2002void glEndList () 2778void glEndList ()
2003 2779
2004void glCallList (int list) 2780void glCallList (int list)
2005 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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