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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
111 119
112#include "pango-font.c" 120#include "pango-font.c"
113#include "pango-fontmap.c" 121#include "pango-fontmap.c"
114#include "pango-render.c" 122#include "pango-render.c"
115 123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
118 128
119typedef PangoFontDescription *CFPlus__Font; 129typedef PangoFontDescription *CFPlus__Font;
120 130
431} 441}
432 442
433/* SDL should provide this, really. */ 443/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 444#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
436 489
437MODULE = CFPlus PACKAGE = CFPlus 490MODULE = CFPlus PACKAGE = CFPlus
438 491
439PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
440 493
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
757 } 810 }
758} 811}
759 812
760int 813int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
762 POSTCALL: 815 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 817 Mix_ChannelFinished (channel_finished);
765 818
766void 819void
767Mix_CloseAudio () 820Mix_CloseAudio ()
768 821
769int 822int
770Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
824
825const char *
826Mix_GetError ()
771 827
772void 828void
773lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
774 CODE: 830 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 873 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
824 880
825 if (!rw) 881 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
827 883
932#endif 988#endif
933} 989}
934 990
935MODULE = CFPlus PACKAGE = CFPlus::Font 991MODULE = CFPlus PACKAGE = CFPlus::Font
936 992
993PROTOTYPES: DISABLE
994
937CFPlus::Font 995CFPlus::Font
938new_from_file (SV *class, char *path, int id = 0) 996new_from_file (SV *class, char *path, int id = 0)
939 CODE: 997 CODE:
940{ 998{
941 int count; 999 int count;
951 CODE: 1009 CODE:
952 pango_font_description_free (self); 1010 pango_font_description_free (self);
953 1011
954void 1012void
955make_default (CFPlus::Font self) 1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
956 CODE: 1015 CODE:
957 default_font = self; 1016 default_font = self;
958 1017
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
960 1019
1020PROTOTYPES: DISABLE
1021
961void 1022void
962reset_glyph_cache () 1023reset_glyph_cache ()
1024 PROTOTYPE:
963 CODE: 1025 CODE:
964 tc_clear (); 1026 tc_clear ();
965 1027
966CFPlus::Layout 1028CFPlus::Layout
967new (SV *class) 1029new (SV *class)
1254 flags 1316 flags
1255 ); 1317 );
1256 1318
1257MODULE = CFPlus PACKAGE = CFPlus::Texture 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
1258 1320
1321PROTOTYPES: ENABLE
1322
1259int minpot (int n) 1323int minpot (int n)
1260 1324
1261void 1325void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1326pad (SV *data_, int ow, int oh, int nw, int nh)
1263 CODE: 1327 CODE:
1264{ 1328{
1265 int ow = SvIV (w_); 1329 if ((nw != ow || nh != oh) && SvOK (data_))
1266 int oh = SvIV (h_);
1267
1268 if (ow && oh)
1269 { 1330 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1331 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1332 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1333 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1335
1282 SvPOK_only (result_); 1336 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1337 SvCUR_set (result_, nw * nh * bpp);
1284 1338
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1340 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1342
1289 sv_setsv (data_, result_); 1343 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1344 }
1296} 1345}
1297 1346
1298void 1347void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1354{
1306 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
1310 1362
1311 if (items < 5) 1363 if (items < 5)
1312 { 1364 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354} 1406}
1355 OUTPUT: 1407 OUTPUT:
1356 RETVAL 1408 RETVAL
1357 1409
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
1411
1412PROTOTYPES: DISABLE
1359 1413
1360CFPlus::Map 1414CFPlus::Map
1361new (SV *class) 1415new (SV *class)
1362 CODE: 1416 CODE:
1363 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
1501 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
1503 } 1557 }
1504} 1558}
1505 1559
1506void 1560SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
1508 CODE: 1562 CODE:
1509{ 1563{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1566 mapcell *cell;
1513 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
1514 1570
1515 while (data < data_end - 1) 1571 while (data < data_end - 1)
1516 { 1572 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
1518 1574
1569 } 1625 }
1570 else 1626 else
1571 cell->darkness = *data++ + 1; 1627 cell->darkness = *data++ + 1;
1572 } 1628 }
1573 1629
1630 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1631 if (flags & (4 >> z))
1575 { 1632 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1634 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
1579 } 1650 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1651 }
1595 else 1652 else
1596 cell->darkness = 0; 1653 cell->darkness = 0;
1597 } 1654 }
1598} 1655}
1656 OUTPUT:
1657 RETVAL
1599 1658
1600SV * 1659SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1602 CODE: 1661 CODE:
1603{ 1662{
1677 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1738
1680 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1681 1740
1682 last_name = 0; 1741 last_name = -1;
1683 1742
1684 mx += self->x; 1743 mx += self->x;
1685 my += self->y; 1744 my += self->y;
1686 1745
1687 // first pass: determine smooth_max 1746 // first pass: determine smooth_max
1722 tileid tile = cell->tile [z]; 1781 tileid tile = cell->tile [z];
1723 1782
1724 if (tile) 1783 if (tile)
1725 { 1784 {
1726 maptex tex = self->tex [tile]; 1785 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1786 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1787
1730 // suppressing texture state switches here 1788 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort 1789 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1790 if (last_name != tex.name)
1733 { 1791 {
1736 1794
1737 glEnd (); 1795 glEnd ();
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1739 glBegin (GL_QUADS); 1797 glBegin (GL_QUADS);
1740 } 1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1741 1802
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1978void 2039void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2041 PPCODE:
1981{ 2042{
1982 int x, y; 2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2051
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2052 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2053 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2054
1991 mx += self->x; 2055 mx += self->x - 1;
1992 my += self->y; 2056 my += self->y - 1;
1993 2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
1994 for (y = 0; y < sh; y++) 2060 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2061 if (0 <= y + my && y + my < self->rows)
1996 { 2062 {
1997 maprow *row = self->row + (y + my); 2063 maprow *row = self->row + (y + my);
1998 2064
1999 for (x = 0; x < sw; x++) 2065 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2066 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2067 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2068 mapcell *cell = row->col + (x + mx - row->c0);
2003 2069
2004 darkness[y * sw4 + x] = cell->darkness 2070 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2071 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2072 : 255 - FOW_DARKNESS;
2007 } 2073 }
2008 } 2074 }
2009 2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
2010 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
2014} 2118}
2015 2119
2016SV * 2120SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2018 CODE: 2122 CODE:
2150 } 2254 }
2151 } 2255 }
2152 } 2256 }
2153} 2257}
2154 2258
2259MODULE = CFPlus PACKAGE = CFPlus::RW
2260
2261CFPlus::RW
2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2156 2371
2372PROTOTYPES: DISABLE
2373
2157CFPlus::MixChunk 2374CFPlus::MixChunk
2158new_from_file (SV *class, char *path) 2375new (SV *class, CFPlus::RW rwops)
2159 CODE: 2376 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2161 OUTPUT: 2378 OUTPUT:
2162 RETVAL 2379 RETVAL
2163 2380
2164void 2381void
2165DESTROY (CFPlus::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
2167 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
2168 2385
2169int 2386int
2170volume (CFPlus::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
2171 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2392 OUTPUT:
2174 RETVAL 2393 RETVAL
2175 2394
2176int 2395CFPlus::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2397 CODE:
2398{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400
2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2180 OUTPUT: 2410 OUTPUT:
2181 RETVAL 2411 RETVAL
2182 2412
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2184 2414
2185int 2415int
2186volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
2187 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2422 OUTPUT:
2190 RETVAL 2423 RETVAL
2191 2424
2192int 2425void
2193fade_out (int ms) 2426fade_out (int ms)
2194 CODE: 2427 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms); 2428 Mix_FadeOutMusic (ms);
2196 OUTPUT: 2429
2197 RETVAL 2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2198 2434
2199CFPlus::MixMusic 2435CFPlus::MixMusic
2200new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
2201 CODE: 2437 CODE:
2202 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
2203 OUTPUT: 2439 OUTPUT:
2204 RETVAL 2440 RETVAL
2205 2441
2206void 2442void
2207DESTROY (CFPlus::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
2213 CODE: 2449 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2451 OUTPUT:
2216 RETVAL 2452 RETVAL
2217 2453
2218int 2454void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2220 CODE: 2456 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2457 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2458
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
2226 2462
2227BOOT: 2463BOOT:
2228{ 2464{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2230 static const struct { 2466 static const struct {
2246 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2485 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2488 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2492 const_iv (GL_DST_ALPHA),
2301 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2545 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
2315 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2565# undef const_iv
2346 CODE: 2591 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2593 OUTPUT:
2349 RETVAL 2594 RETVAL
2350 2595
2351char *glGetString (GLenum pname) 2596const char *glGetString (GLenum pname)
2352 2597
2353GLint glGetInteger (GLenum pname) 2598GLint glGetInteger (GLenum pname)
2354 CODE: 2599 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2600 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2601 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2653
2409# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
2411 2658
2412void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
2413 2660
2414void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
2415 2662
2423 2670
2424void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
2425 CODE: 2672 CODE:
2426 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
2427 2674
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2676 ALIAS:
2435 glColor_premultiply = 1 2677 glColor_premultiply = 1
2436 CODE: 2678 CODE:
2437 if (ix) 2679 if (ix)
2438 { 2680 {
2441 b *= a; 2683 b *= a;
2442 } 2684 }
2443 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2686 glColor4f (r, g, b, a);
2445 2687
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2689 CODE:
2454 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2692
2460 2696
2461void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
2462 CODE: 2698 CODE:
2463 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
2464 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
2465void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
2466 CODE: 2722 CODE:
2467 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
2468 2724
2469void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
2521 2777
2522void glEndList () 2778void glEndList ()
2523 2779
2524void glCallList (int list) 2780void glCallList (int list)
2525 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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