ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

46 46
47#include <glib/gmacros.h> 47#include <glib/gmacros.h>
48 48
49#include <pango/pango.h> 49#include <pango/pango.h>
50 50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
61
51#ifndef _WIN32 62#ifndef _WIN32
52# include <sys/types.h> 63# include <sys/types.h>
53# include <sys/socket.h> 64# include <sys/socket.h>
54# include <netinet/in.h> 65# include <netinet/in.h>
55# include <netinet/tcp.h> 66# include <netinet/tcp.h>
56# include <inttypes.h> 67# include <inttypes.h>
57#endif 68#endif
58 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 80
61#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
62 82
63#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
65 85
66#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
67 87
68#if 0 88/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else
71# define PARACHUTE 0
72#endif
73 90
74static AV *texture_av; 91static AV *texture_av;
75 92
76static struct 93static struct
77{ 94{
114 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
116} 133}
117 134
118#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
119 137
120#include "pango-font.c" 138#include "pango-font.c"
121#include "pango-fontmap.c" 139#include "pango-fontmap.c"
122#include "pango-render.c" 140#include "pango-render.c"
123 141
124typedef IV CFPlus__Channel; 142typedef IV DC__Channel;
125typedef SDL_RWops *CFPlus__RW; 143typedef SDL_RWops *DC__RW;
126typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
127typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
128 146
129typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
130 148
131static int 149static int
132shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
133{ 151{
134 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
148 166
149typedef struct cf_layout { 167typedef struct cf_layout {
150 PangoLayout *pl; 168 PangoLayout *pl;
151 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
152 int base_height; 170 int base_height;
153 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
154} *CFPlus__Layout; 173} *DC__Layout;
155 174
156static CFPlus__Font default_font; 175static DC__Font default_font;
157static PangoContext *opengl_context; 176static PangoContext *opengl_context;
158static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
159 178
160static void 179static void
161substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
166#endif 185#endif
167 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
168} 187}
169 188
170static void 189static void
171layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
172{ 191{
173 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
174 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
175 */ 194 */
176 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
177 196
178 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
179 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
180 199
181 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
182} 201}
183 202
184static void 203static void
185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
186{ 205{
187 PangoRectangle rect; 206 PangoRectangle rect;
188 207
189 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
190 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
201 220
202typedef uint16_t tileid; 221typedef uint16_t tileid;
203typedef uint16_t faceid; 222typedef uint16_t faceid;
204 223
205typedef struct { 224typedef struct {
206 int name; 225 GLuint name;
207 int w, h; 226 int w, h;
208 float s, t; 227 float s, t;
209 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
210 tileid smoothtile; 229 tileid smoothtile;
211 uint8_t smoothlevel; 230 uint8_t smoothlevel;
229 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
230 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
231 250
232 int32_t rows; 251 int32_t rows;
233 maprow *row; 252 maprow *row;
234} *CFPlus__Map; 253} *DC__Map;
235 254
236static char * 255static char *
237prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
238{ 257{
239 char *p; 258 char *p;
277 self->texs *= 2; 296 self->texs *= 2;
278 } 297 }
279} 298}
280 299
281static maprow * 300static maprow *
282map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
283{ 302{
284 if (0 > y) 303 if (0 > y)
285 { 304 {
286 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
287 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
325 344
326 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
327} 346}
328 347
329static mapcell * 348static mapcell *
330map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
331{ 350{
332 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
333} 352}
334 353
335static void 354static void
336map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
337{ 356{
338 int r; 357 int r;
339 358
340 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
341 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
349 self->row = 0; 368 self->row = 0;
350 self->rows = 0; 369 self->rows = 0;
351} 370}
352 371
353static void 372static void
354map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
355{ 374{
356 int x, y; 375 int x, y;
357 maprow *row; 376 maprow *row;
358 mapcell *cell; 377 mapcell *cell;
359 378
438 n |= n >> 16; 457 n |= n >> 16;
439 458
440 return n + 1; 459 return n + 1;
441} 460}
442 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
443/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
446 476
447/******************************************************************************/ 477/******************************************************************************/
485 return 0; 515 return 0;
486 516
487 return 1; 517 return 1;
488} 518}
489 519
490MODULE = CFPlus PACKAGE = CFPlus 520MODULE = Deliantra::Client PACKAGE = DC
491 521
492PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
493 523
494BOOT: 524BOOT:
495{ 525{
496 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
497 static const struct { 527 static const struct {
498 const char *name; 528 const char *name;
499 IV iv; 529 IV iv;
500 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
501# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
523 553
524 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
527 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
528 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
529 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
530 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
531 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
532 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
604 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
605 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
606 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
607 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
608 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
609# undef const_iv 670# undef const_iv
610 }; 671 };
611 672
612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631 692
632NV floor (NV x) 693NV floor (NV x)
633 694
634NV ceil (NV x) 695NV ceil (NV x)
635 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
636void 701void
637pango_init () 702pango_init ()
638 CODE: 703 CODE:
639{ 704{
640 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
643} 713}
644 714
645char *
646SDL_GetError () 715char *SDL_GetError ()
647 716
648int 717int SDL_Init (U32 flags)
649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
650 718
651void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
652SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
653 733
654void 734void
655SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
656 PPCODE: 736 PPCODE:
657{ 737{
669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
672 752
673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
674#if SDL_VERSION_ATLEAST(1,2,10)
675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
678 755
679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
680 757
681 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
682 while (*m) 759 while (*m)
683 { 760 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
686 AV *av = newAV (); 761 AV *av = newAV ();
687 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
688 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb)); 764 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha)); 765 av_push (av, newSViv (alpha));
691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
693 767
694 ++m; 768 ++m;
695 } 769 }
696} 770}
697 771
713 787
714 if (RETVAL) 788 if (RETVAL)
715 { 789 {
716 av_clear (texture_av); 790 av_clear (texture_av);
717 791
718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h" 794#include "glfunc.h"
721#undef GL_FUNC 795#undef GL_FUNC
722 } 796 }
723} 797}
730char * 804char *
731SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
732 806
733int 807int
734SDL_GetAppState () 808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
735 812
736void 813void
737poll_events () 814poll_events ()
738 PPCODE: 815 PPCODE:
739{ 816{
749 { 826 {
750 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
751 case SDL_KEYUP: 828 case SDL_KEYUP:
752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
757 break; 834 break;
758 835
759 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
778 x = ev.motion.x; 855 x = ev.motion.x;
779 y = ev.motion.y; 856 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 } 858 }
782 859
783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
784 hv_store (hv, "state", 5, newSViv (state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
785 hv_store (hv, "x", 1, newSViv (x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
786 hv_store (hv, "y", 1, newSViv (y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
787 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
788 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 } 866 }
790 break; 867 break;
791 868
792 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
793 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
795 872
796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
806 break; 883 break;
807 } 884 }
808 885
809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
810 } 887 }
811} 888}
812 889
813int 890int
814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
815 POSTCALL: 892 POSTCALL:
816 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
817 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
895
896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
818 911
819void 912void
820Mix_CloseAudio () 913Mix_CloseAudio ()
821 914
822int 915int
857 } 950 }
858 } 951 }
859#endif 952#endif
860} 953}
861 954
862void 955int
863add_font (char *file) 956add_font (char *file)
864 CODE: 957 CODE:
865 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
866 961
867void 962void
868load_image_inline (SV *image_) 963load_image_inline (SV *image_)
869 ALIAS: 964 ALIAS:
870 load_image_file = 1 965 load_image_file = 1
956void 1051void
957error (char *message) 1052error (char *message)
958 CODE: 1053 CODE:
959 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
960#ifdef _WIN32 1055#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
962#endif 1057#endif
963 1058
964void 1059void
965fatal (char *message) 1060fatal (char *message)
966 CODE: 1061 CODE:
967 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
968#ifdef _WIN32 1063#ifdef _WIN32
969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
970#endif 1065#endif
971 _exit (1); 1066 _exit (1);
972 1067
973void 1068void
974_exit (int retval = 0) 1069_exit (int retval = 0)
986#if DEBUG 1081#if DEBUG
987 VALGRIND_DO_LEAK_CHECK; 1082 VALGRIND_DO_LEAK_CHECK;
988#endif 1083#endif
989} 1084}
990 1085
991MODULE = CFPlus PACKAGE = CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
992 1087
993PROTOTYPES: DISABLE 1088PROTOTYPES: DISABLE
994 1089
995CFPlus::Font 1090DC::Font
996new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
997 CODE: 1092 CODE:
998{ 1093{
999 int count; 1094 int count;
1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1003} 1098}
1004 OUTPUT: 1099 OUTPUT:
1005 RETVAL 1100 RETVAL
1006 1101
1007void 1102void
1008DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
1009 CODE: 1104 CODE:
1010 pango_font_description_free (self); 1105 pango_font_description_free (self);
1011 1106
1012void 1107void
1013make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1014 PROTOTYPE: $ 1109 PROTOTYPE: $
1015 CODE: 1110 CODE:
1016 default_font = self; 1111 default_font = self;
1017 1112
1018MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
1019 1114
1020PROTOTYPES: DISABLE 1115PROTOTYPES: DISABLE
1021 1116
1022void 1117void
1023reset_glyph_cache () 1118glyph_cache_backup ()
1024 PROTOTYPE: 1119 PROTOTYPE:
1025 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
1026 tc_clear (); 1127 tc_restore ();
1027 1128
1028CFPlus::Layout 1129DC::Layout
1029new (SV *class) 1130new (SV *class)
1030 CODE: 1131 CODE:
1031 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
1032 1133
1033 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
1035 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
1036 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
1037 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
1038 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
1039 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
1040 1142
1041 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1042 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
1043 OUTPUT: 1145 OUTPUT:
1044 RETVAL 1146 RETVAL
1045 1147
1046void 1148void
1047DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
1048 CODE: 1150 CODE:
1049 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
1050 Safefree (self); 1153 Safefree (self);
1051 1154
1052void 1155void
1053set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
1054 CODE: 1157 CODE:
1055{ 1158{
1056 STRLEN textlen; 1159 STRLEN textlen;
1057 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
1058 1161
1059 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
1060} 1163}
1061 1164
1062void 1165void
1063set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
1064 CODE: 1167 CODE:
1065{ 1168{
1066 STRLEN textlen; 1169 STRLEN textlen;
1067 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
1068 1171
1069 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
1070} 1173}
1071 1174
1072void 1175void
1073set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
1074 CODE: 1177 CODE:
1075{ 1178{
1076 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text; 1181 const char *pos = text;
1113 if (attrs) 1216 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
1115} 1218}
1116 1219
1117void 1220void
1118get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
1119 PPCODE: 1222 PPCODE:
1120{ 1223{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122 1225
1123 do 1226 do
1124 { 1227 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1126 1229
1127 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
1128 { 1231 {
1129 PangoRectangle extents; 1232 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1138 1241
1139 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1140} 1243}
1141 1244
1142int 1245int
1143has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1144 CODE: 1247 CODE:
1145{ 1248{
1146 int lines = 1; 1249 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1148 1251
1153} 1256}
1154 OUTPUT: 1257 OUTPUT:
1155 RETVAL 1258 RETVAL
1156 1259
1157SV * 1260SV *
1158get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1159 CODE: 1262 CODE:
1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1161 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1162 OUTPUT: 1265 OUTPUT:
1163 RETVAL 1266 RETVAL
1164 1267
1165void 1268void
1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1167 CODE: 1270 CODE:
1168 self->r = r; 1271 self->r = r;
1169 self->g = g; 1272 self->g = g;
1170 self->b = b; 1273 self->b = b;
1171 self->a = a; 1274 self->a = a;
1172 1275
1173void 1276void
1174set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1175 CODE: 1278 CODE:
1176 if (self->font != font) 1279 if (self->font != font)
1177 { 1280 {
1178 self->font = font; 1281 self->font = font;
1179 layout_update_font (self); 1282 layout_update_font (self);
1180 } 1283 }
1181 1284
1182void 1285void
1183set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1184 CODE: 1287 CODE:
1185 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1186 { 1289 {
1187 self->base_height = base_height; 1290 self->base_height = base_height;
1188 layout_update_font (self); 1291 layout_update_font (self);
1189 } 1292 }
1190 1293
1191void 1294void
1192set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1193 CODE: 1296 CODE:
1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1195 1298
1196void 1299void
1197set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1198 CODE: 1301 CODE:
1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1200 1303
1201void 1304void
1202set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1203 CODE: 1306 CODE:
1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1205 1308
1206void 1309void
1207set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1208 CODE: 1311 CODE:
1209 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1213 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1214 ); 1317 );
1215 1318
1216void 1319void
1217set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1218 CODE: 1321 CODE:
1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1220 1323
1221void 1324void
1222size (CFPlus::Layout self) 1325size (DC::Layout self)
1223 PPCODE: 1326 PPCODE:
1224{ 1327{
1225 int w, h; 1328 int w, h;
1226 1329
1227 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1230 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1231 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1232} 1335}
1233 1336
1234int 1337int
1235descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1236 CODE: 1339 CODE:
1237{ 1340{
1238 PangoRectangle rect; 1341 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1242} 1345}
1243 OUTPUT: 1346 OUTPUT:
1244 RETVAL 1347 RETVAL
1245 1348
1246int 1349int
1247xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1248 CODE: 1351 CODE:
1249{ 1352{
1250 int index, trailing; 1353 int index, trailing;
1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1252 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1253} 1356}
1254 OUTPUT: 1357 OUTPUT:
1255 RETVAL 1358 RETVAL
1256 1359
1257void 1360void
1258cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1259 PPCODE: 1362 PPCODE:
1260{ 1363{
1261 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1263 1366
1264 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1265 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1268} 1371}
1269 1372
1270void 1373void
1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1272 PPCODE: 1375 PPCODE:
1273{ 1376{
1274 int line, x; 1377 int line, x;
1275 1378
1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1278 1382 --line;
1383#endif
1279 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1280 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282} 1387}
1283 1388
1284void 1389void
1285line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1286 PPCODE: 1391 PPCODE:
1287{ 1392{
1288 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1289 int index, trailing; 1394 int index, trailing;
1290 1395
1291 if (line < 0) 1396 if (line < 0)
1292 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1293 1398
1294 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1296 1401
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298 1403
1299 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1305 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1306 } 1411 }
1307} 1412}
1308 1413
1309void 1414void
1310render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1311 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1312 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1313 self->pl, 1419 self->pl,
1420 self->rc,
1314 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1316 flags 1423 flags
1317 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1318 1428
1319MODULE = CFPlus PACKAGE = CFPlus::Texture 1429void
1430draw (DC::Layout self)
1431 CODE:
1432{
1433 glEnable (GL_TEXTURE_2D);
1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1440
1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1320 1449
1321PROTOTYPES: ENABLE 1450PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324 1451
1325void 1452void
1326pad (SV *data_, int ow, int oh, int nw, int nh) 1453pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE: 1454 CODE:
1328{ 1455{
1405 RETVAL = width > 0; 1532 RETVAL = width > 0;
1406} 1533}
1407 OUTPUT: 1534 OUTPUT:
1408 RETVAL 1535 RETVAL
1409 1536
1410MODULE = CFPlus PACKAGE = CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1411 1538
1412PROTOTYPES: DISABLE 1539PROTOTYPES: DISABLE
1413 1540
1414CFPlus::Map 1541DC::Map
1415new (SV *class) 1542new (SV *class)
1416 CODE: 1543 CODE:
1417 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1418 RETVAL->x = 0; 1545 RETVAL->x = 0;
1419 RETVAL->y = 0; 1546 RETVAL->y = 0;
1427 RETVAL->row = 0; 1554 RETVAL->row = 0;
1428 OUTPUT: 1555 OUTPUT:
1429 RETVAL 1556 RETVAL
1430 1557
1431void 1558void
1432DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1433 CODE: 1560 CODE:
1434{ 1561{
1435 map_clear (self); 1562 map_clear (self);
1436 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1437 Safefree (self->tex); 1564 Safefree (self->tex);
1438 Safefree (self); 1565 Safefree (self);
1439} 1566}
1440 1567
1441void 1568void
1442resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1443 CODE: 1570 CODE:
1444 self->w = map_width; 1571 self->w = map_width;
1445 self->h = map_height; 1572 self->h = map_height;
1446 1573
1447void 1574void
1448clear (CFPlus::Map self) 1575clear (DC::Map self)
1449 CODE: 1576 CODE:
1450 map_clear (self); 1577 map_clear (self);
1451 1578
1452void 1579void
1453set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1454 CODE: 1581 CODE:
1455{ 1582{
1456 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1457 need_texid (self, tile); 1584 need_texid (self, tile);
1458} 1585}
1459 1586
1460void 1587void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1462 CODE: 1589 CODE:
1463{ 1590{
1464 tileid texid; 1591 tileid texid;
1465 maptex *tex; 1592 maptex *tex;
1466 1593
1479 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1481} 1608}
1482 1609
1483void 1610void
1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1485 CODE: 1612 CODE:
1486{ 1613{
1487 need_texid (self, texid); 1614 need_texid (self, texid);
1488 1615
1489 { 1616 {
1509 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1511} 1638}
1512 1639
1513int 1640int
1514ox (CFPlus::Map self) 1641ox (DC::Map self)
1515 ALIAS: 1642 ALIAS:
1516 oy = 1 1643 oy = 1
1517 x = 2 1644 x = 2
1518 y = 3 1645 y = 3
1519 w = 4 1646 w = 4
1530 } 1657 }
1531 OUTPUT: 1658 OUTPUT:
1532 RETVAL 1659 RETVAL
1533 1660
1534void 1661void
1535scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1536 CODE: 1663 CODE:
1537{ 1664{
1538 if (dx > 0) 1665 if (dx > 0)
1539 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1540 else if (dx < 0) 1667 else if (dx < 0)
1556 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1557 } 1684 }
1558} 1685}
1559 1686
1560SV * 1687SV *
1561map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1562 CODE: 1689 CODE:
1563{ 1690{
1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1565 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1566 mapcell *cell; 1693 mapcell *cell;
1594 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1595 1722
1596 do 1723 do
1597 { 1724 {
1598 ext = *data++; 1725 ext = *data++;
1599 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1600 1727
1601 if (cmd < 4) 1728 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1604 { 1731 {
1607 } 1734 }
1608 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1611 { 1738 {
1612 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1613 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1614 1743
1615 data += *data + 1; 1744 data += *data + 1;
1616 } 1745 }
1617 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1618 cell->flags = *data++; 1747 cell->flags = *data++;
1655} 1784}
1656 OUTPUT: 1785 OUTPUT:
1657 RETVAL 1786 RETVAL
1658 1787
1659SV * 1788SV *
1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1661 CODE: 1790 CODE:
1662{ 1791{
1663 int x1, x; 1792 int x1, x;
1664 int y1, y; 1793 int y1, y;
1665 int z; 1794 int z;
1710} 1839}
1711 OUTPUT: 1840 OUTPUT:
1712 RETVAL 1841 RETVAL
1713 1842
1714void 1843void
1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1716 CODE: 1845 CODE:
1717{ 1846{
1847 int x, y, z;
1848
1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1721 smooth_key skey; 1852 smooth_key skey;
1722 int x, y, z; 1853 int pl_x, pl_y;
1723 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1724 1860
1725 // thats current max. sorry. 1861 // thats current max. sorry.
1726 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1728 1864
1729 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1730 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1731 1867
1732 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1733 1869 key.r = 255;
1734 glEnable (GL_BLEND); 1870 key.g = 255;
1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1736 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1738 1874 key.format = GL_T2F_V3F;
1739 glBegin (GL_QUADS);
1740
1741 last_name = -1; 1875 key.texname = -1;
1742 1876
1743 mx += self->x; 1877 mx += self->x;
1744 my += self->y; 1878 my += self->y;
1745 1879
1746 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1762 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1765 } 1899 }
1766 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1767 1905
1768 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1769 { 1907 {
1770 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1771 1909
1781 tileid tile = cell->tile [z]; 1919 tileid tile = cell->tile [z];
1782 1920
1783 if (tile) 1921 if (tile)
1784 { 1922 {
1785 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1786 int px, py; 1924 int px = (x + 1) * T - tex.w;
1925 int py = (y + 1) * T - tex.h;
1787 1926
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1791 { 1928 {
1792 if (!tex.name) 1929 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1794 1931
1795 glEnd (); 1932 key.texname = tex.name;
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1797 glBegin (GL_QUADS);
1798 } 1934 }
1799 1935
1800 px = (x + 1) * T - tex.w; 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1810 if (cell->flags & 1) 1952 if (cell->flags & 1)
1811 { 1953 {
1812 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1815 1957
1958 if (tex.name)
1816 glEnd (); 1959 {
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1818 glBegin (GL_QUADS); 1970 }
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 } 1971 }
1825 } 1972 }
1826 1973
1827 // update smooth hash 1974 // update smooth hash
1828 if (tex.smoothtile) 1975 if (tex.smoothtile)
1864 } 2011 }
1865 } 2012 }
1866 } 2013 }
1867 } 2014 }
1868 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1869 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort 2020 // this is basically counting sort
1871 { 2021 {
1872 int w, b; 2022 int w, b;
1873 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1874 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1875 { 2027 {
1876 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1877 if (smask) 2029 if (smask)
1878 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1897 int border = bits & 15; 2049 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1901 2053
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name) 2054 if (tex.name)
1905 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1906 if (!tex.name) 2058 if (key.texname != tex.name)
1907 continue; // smoothing not yet available 2059 {
1908
1909 glEnd (); 2060 glEnd ();
1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1911 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1912 } 2063 }
1913 2064
1914 if (border) 2065 if (border)
1915 { 2066 {
1916 float ox = border * dx; 2067 float ox = border * dx;
1917 2068
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1922 } 2073 }
1923 2074
1924 if (corner) 2075 if (corner)
1925 { 2076 {
1926 float ox = corner * dx; 2077 float ox = corner * dx;
1927 2078
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1932 } 2084 }
1933 } 2085 }
1934 } 2086 }
1935 } 2087 }
1936 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1937 } 2093 }
1938 2094
1939 hv_clear (smooth); 2095 hv_clear (smooth);
1940 } 2096 }
1941 2097
1942 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1943 2103
1944 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1945 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1946 2117
1947 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1950 { 2121 {
1975 } 2146 }
1976 } 2147 }
1977} 2148}
1978 2149
1979void 2150void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE: 2152 CODE:
1982{ 2153{
1983 static float color[16][3] = { 2154 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
2035 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
2037} 2208}
2038 2209
2039void 2210void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2041 PPCODE: 2212 PPCODE:
2042{ 2213{
2043 int x, y; 2214 int x, y;
2044 int sw1 = sw + 2; 2215 int sw1 = sw + 2;
2045 int sh1 = sh + 2; 2216 int sh1 = sh + 2;
2116 PUSHs (sv_2mortal (newSViv (sh3))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
2117 PUSHs (darkness3_sv); 2288 PUSHs (darkness3_sv);
2118} 2289}
2119 2290
2120SV * 2291SV *
2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
2122 CODE: 2293 CODE:
2123{ 2294{
2124 int x, y, x1, y1; 2295 int x, y, x1, y1;
2125 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
2126 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2183 else 2354 else
2184 *data++ = 0; 2355 *data++ = 0;
2185 } 2356 }
2186 } 2357 }
2187 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2188 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2189 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2190 RETVAL = data_sv; 2366 RETVAL = data_sv;
2191} 2367}
2192 OUTPUT: 2368 OUTPUT:
2193 RETVAL 2369 RETVAL
2194 2370
2195void 2371void
2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2197 PPCODE: 2373 PPCODE:
2198{ 2374{
2199 int x, y, z; 2375 int x, y, z;
2200 int w, h; 2376 int w, h;
2201 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2202 2388
2203 if (*data++ != 0) 2389 if (*data++ != 0)
2204 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2205 2391
2206 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2207 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2208 2394
2209 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2221 { 2407 {
2222 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2223 2409
2224 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2225 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2226 uint8_t flags = *data++; 2417 flags = *data++;
2227 2418
2228 if (flags) 2419 if (flags)
2229 { 2420 {
2230 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2236 2427
2237 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2238 { 2429 {
2239 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2240 2432
2241 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2242 { 2434 {
2243 tileid t = tile [z]; 2435 tileid t = tile [z];
2244 2436
2245 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2246 { 2438 {
2247 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t); 2440 need_texid (self, t);
2249 } 2441 }
2250 2442
2251 cell->tile [z] = t; 2443 cell->tile [z] = t;
2252 } 2444 }
2254 } 2446 }
2255 } 2447 }
2256 } 2448 }
2257} 2449}
2258 2450
2259MODULE = CFPlus PACKAGE = CFPlus::RW 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2260 2452
2261CFPlus::RW 2453DC::RW
2262new (SV *class, SV *data_sv) 2454new (SV *class, SV *data_sv)
2263 CODE: 2455 CODE:
2264{ 2456{
2265 STRLEN datalen; 2457 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen); 2458 char *data = SvPVbyte (data_sv, datalen);
2268 RETVAL = SDL_RWFromConstMem (data, datalen); 2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2269} 2461}
2270 OUTPUT: 2462 OUTPUT:
2271 RETVAL 2463 RETVAL
2272 2464
2273CFPlus::RW 2465DC::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb") 2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE: 2467 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode); 2468 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT: 2469 OUTPUT:
2278 RETVAL 2470 RETVAL
2279 2471
2280# fails on win32: 2472# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '(' 2473# dc.xs(2268) : error C2059: syntax error : '('
2282#void 2474#void
2283#close (CFPlus::RW self) 2475#close (DC::RW self)
2284# CODE: 2476# CODE:
2285# (self->(close)) (self); 2477# (self->(close)) (self);
2286 2478
2287MODULE = CFPlus PACKAGE = CFPlus::Channel 2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2288 2480
2289PROTOTYPES: DISABLE 2481PROTOTYPES: DISABLE
2290 2482
2291CFPlus::Channel 2483DC::Channel
2292find () 2484find ()
2293 CODE: 2485 CODE:
2294{ 2486{
2295 RETVAL = Mix_GroupAvailable (-1); 2487 RETVAL = Mix_GroupAvailable (-1);
2296 2488
2309} 2501}
2310 OUTPUT: 2502 OUTPUT:
2311 RETVAL 2503 RETVAL
2312 2504
2313void 2505void
2314halt (CFPlus::Channel self) 2506halt (DC::Channel self)
2315 CODE: 2507 CODE:
2316 Mix_HaltChannel (self); 2508 Mix_HaltChannel (self);
2317 2509
2318void 2510void
2319expire (CFPlus::Channel self, int ticks = -1) 2511expire (DC::Channel self, int ticks = -1)
2320 CODE: 2512 CODE:
2321 Mix_ExpireChannel (self, ticks); 2513 Mix_ExpireChannel (self, ticks);
2322 2514
2323void 2515void
2324fade_out (CFPlus::Channel self, int ticks = -1) 2516fade_out (DC::Channel self, int ticks = -1)
2325 CODE: 2517 CODE:
2326 Mix_FadeOutChannel (self, ticks); 2518 Mix_FadeOutChannel (self, ticks);
2327 2519
2328int 2520int
2329volume (CFPlus::Channel self, int volume) 2521volume (DC::Channel self, int volume)
2330 CODE: 2522 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT: 2524 OUTPUT:
2333 RETVAL 2525 RETVAL
2334 2526
2335void 2527void
2336unregister_all_effects (CFPlus::Channel self) 2528unregister_all_effects (DC::Channel self)
2337 CODE: 2529 CODE:
2338 Mix_UnregisterAllEffects (self); 2530 Mix_UnregisterAllEffects (self);
2339 2531
2340void 2532void
2341set_panning (CFPlus::Channel self, int left, int right) 2533set_panning (DC::Channel self, int left, int right)
2342 CODE: 2534 CODE:
2343 left = CLAMP (left , 0, 255); 2535 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255); 2536 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right); 2537 Mix_SetPanning (self, left, right);
2346 2538
2347void 2539void
2348set_distance (CFPlus::Channel self, int distance) 2540set_distance (DC::Channel self, int distance)
2349 CODE: 2541 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351 2543
2352void 2544void
2353set_position (CFPlus::Channel self, int angle, int distance) 2545set_position (DC::Channel self, int angle, int distance)
2354 CODE: 2546 CODE:
2355 2547
2356void 2548void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2358 CODE: 2550 CODE:
2359{ 2551{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363} 2555}
2364 2556
2365void 2557void
2366set_reverse_stereo (CFPlus::Channel self, int flip) 2558set_reverse_stereo (DC::Channel self, int flip)
2367 CODE: 2559 CODE:
2368 Mix_SetReverseStereo (self, flip); 2560 Mix_SetReverseStereo (self, flip);
2369 2561
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2371 2563
2372PROTOTYPES: DISABLE 2564PROTOTYPES: DISABLE
2373 2565
2374CFPlus::MixChunk 2566DC::MixChunk
2375new (SV *class, CFPlus::RW rwops) 2567new (SV *class, DC::RW rwops)
2376 CODE: 2568 CODE:
2377 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2378 OUTPUT: 2570 OUTPUT:
2379 RETVAL 2571 RETVAL
2380 2572
2381void 2573void
2382DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2383 CODE: 2575 CODE:
2384 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2385 2577
2386int 2578int
2387volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2388 CODE: 2580 CODE:
2389 if (items > 1) 2581 if (items > 1)
2390 volume = CLAMP (volume, 0, 128); 2582 volume = CLAMP (volume, 0, 128);
2391 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2392 OUTPUT: 2584 OUTPUT:
2393 RETVAL 2585 RETVAL
2394 2586
2395CFPlus::Channel 2587DC::Channel
2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2397 CODE: 2589 CODE:
2398{ 2590{
2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400 2592
2401 if (RETVAL < 0) 2593 if (RETVAL < 0)
2408 } 2600 }
2409} 2601}
2410 OUTPUT: 2602 OUTPUT:
2411 RETVAL 2603 RETVAL
2412 2604
2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2414 2606
2415int 2607int
2416volume (int volume = -1) 2608volume (int volume = -1)
2417 PROTOTYPE: ;$ 2609 PROTOTYPE: ;$
2418 CODE: 2610 CODE:
2430void 2622void
2431halt () 2623halt ()
2432 CODE: 2624 CODE:
2433 Mix_HaltMusic (); 2625 Mix_HaltMusic ();
2434 2626
2435CFPlus::MixMusic 2627DC::MixMusic
2436new (SV *class, CFPlus::RW rwops) 2628new (SV *class, DC::RW rwops)
2437 CODE: 2629 CODE:
2438 RETVAL = Mix_LoadMUS_RW (rwops); 2630 RETVAL = Mix_LoadMUS_RW (rwops);
2439 OUTPUT: 2631 OUTPUT:
2440 RETVAL 2632 RETVAL
2441 2633
2442void 2634void
2443DESTROY (CFPlus::MixMusic self) 2635DESTROY (DC::MixMusic self)
2444 CODE: 2636 CODE:
2445 Mix_FreeMusic (self); 2637 Mix_FreeMusic (self);
2446 2638
2447int 2639int
2448play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2449 CODE: 2641 CODE:
2450 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2451 OUTPUT: 2643 OUTPUT:
2452 RETVAL 2644 RETVAL
2453 2645
2454void 2646void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2456 CODE: 2648 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position); 2649 Mix_FadeInMusicPos (self, loops, ms, position);
2458 2650
2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2460 2652
2461PROTOTYPES: ENABLE 2653PROTOTYPES: ENABLE
2462 2654
2463BOOT: 2655BOOT:
2464{ 2656{
2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2466 static const struct { 2658 static const struct {
2467 const char *name; 2659 const char *name;
2468 IV iv; 2660 IV iv;
2469 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2470# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2505 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2506 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2507 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2508 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2510 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D), 2709 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D), 2710 const_iv (GL_PROXY_TEXTURE_2D),
2513 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2514 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT), 2752 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT), 2753 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT), 2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT), 2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2558 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE), 2758 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST), 2759 const_iv (GL_NICEST),
2561 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2562 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2570 2769
2571 texture_av = newAV (); 2770 texture_av = newAV ();
2572 AvREAL_off (texture_av); 2771 AvREAL_off (texture_av);
2573} 2772}
2574 2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2779
2575char * 2780char *
2576gl_vendor () 2781gl_vendor ()
2577 CODE: 2782 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT: 2784 OUTPUT:
2700 2905
2701void glRect (float x1, float y1, float x2, float y2) 2906void glRect (float x1, float y1, float x2, float y2)
2702 CODE: 2907 CODE:
2703 glRectf (x1, y1, x2, y2); 2908 glRectf (x1, y1, x2, y2);
2704 2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2705PROTOTYPES: ENABLE 2919PROTOTYPES: ENABLE
2706 2920
2707void glBegin (int mode) 2921void glBegin (int mode)
2708 2922
2709void glEnd () 2923void glEnd ()
2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2742 CODE: 2956 CODE:
2743 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2745 2959
2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2747 2961
2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2749 2963
2750void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2751 2965
2777 2991
2778void glEndList () 2992void glEndList ()
2779 2993
2780void glCallList (int list) 2994void glCallList (int list)
2781 2995
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base 2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2783 2997
2784PROTOTYPES: DISABLE 2998PROTOTYPES: DISABLE
2785 2999
2786void 3000void
2787find_widget (SV *self, NV x, NV y) 3001find_widget (SV *self, NV x, NV y)
2791 XPUSHs (self); 3005 XPUSHs (self);
2792} 3006}
2793 3007
2794BOOT: 3008BOOT:
2795{ 3009{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2797 3011
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2802} 3016}
2803 3017
2804void 3018void
2805draw (SV *self) 3019draw (SV *self)
2806 CODE: 3020 CODE:
2810 NV x, y, w, h; 3024 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv); 3025 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv); 3026 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv); 3027 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv); 3028 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h; 3029 double draw_x, draw_y;
2817 3030
2818 if (!SvROK (self)) 3031 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2820 3033
2821 hv = (HV *)SvRV (self); 3034 hv = (HV *)SvRV (self);
2822 3035
2823 if (SvTYPE (hv) != SVt_PVHV) 3036 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2825 3038
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828 3041
2829 if (!h || !w) 3042 if (!h || !w)
2849 { 3062 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851 3064
2852 if (svp && SvTRUE (*svp)) 3065 if (svp && SvTRUE (*svp))
2853 { 3066 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2855 glEnable (GL_BLEND); 3068 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS); 3070 glBegin (GL_QUADS);
2858 glVertex2f (0, 0); 3071 glVertex2f (0, 0);
2859 glVertex2f (w, 0); 3072 glVertex2f (w, 0);
2862 glEnd (); 3075 glEnd ();
2863 glDisable (GL_BLEND); 3076 glDisable (GL_BLEND);
2864 } 3077 }
2865 } 3078 }
2866#if 0 3079#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) { 3080 // draw borders, for debugging
2868 glPushMatrix; 3081 glPushMatrix ();
2869 glColor 1, 1, 0, 1; 3082 glColor4f (1., 1., 0., 1.);
2870 glTranslate 0.375, 0.375; 3083 glTranslatef (.5, .5, 0.);
2871 glBegin GL_LINE_LOOP; 3084 glBegin (GL_LINE_LOOP);
2872 glVertex 0 , 0; 3085 glVertex2f (0 , 0);
2873 glVertex $self->{w} - 1, 0; 3086 glVertex2f (w - 1, 0);
2874 glVertex $self->{w} - 1, $self->{h} - 1; 3087 glVertex2f (w - 1, h - 1);
2875 glVertex 0 , $self->{h} - 1; 3088 glVertex2f (0 , h - 1);
2876 glEnd; 3089 glEnd ();
2877 glPopMatrix; 3090 glPopMatrix ();
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif 3091#endif
2881 PUSHMARK (SP); 3092 PUSHMARK (SP);
2882 XPUSHs (self); 3093 XPUSHs (self);
2883 PUTBACK; 3094 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD); 3095 call_method ("_draw", G_VOID | G_DISCARD);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines