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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else
71# define PARACHUTE 0
72#endif
73 95
74static AV *texture_av; 96static AV *texture_av;
75 97
76static struct 98static struct
77{ 99{
114 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
116} 138}
117 139
118#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
119 142
120#include "pango-font.c" 143#include "pango-font.c"
121#include "pango-fontmap.c" 144#include "pango-fontmap.c"
122#include "pango-render.c" 145#include "pango-render.c"
123 146
124typedef IV CFPlus__Channel; 147typedef IV DC__Channel;
125typedef SDL_RWops *CFPlus__RW; 148typedef SDL_RWops *DC__RW;
126typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
127typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
128 151
129typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
130 153
131static int 154static int
132shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
133{ 156{
134 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
148 171
149typedef struct cf_layout { 172typedef struct cf_layout {
150 PangoLayout *pl; 173 PangoLayout *pl;
151 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
152 int base_height; 175 int base_height;
153 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
154} *CFPlus__Layout; 178} *DC__Layout;
155 179
156static CFPlus__Font default_font; 180static DC__Font default_font;
157static PangoContext *opengl_context; 181static PangoContext *opengl_context;
158static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
159 183
160static void 184static void
161substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
166#endif 190#endif
167 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
168} 192}
169 193
170static void 194static void
171layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
172{ 196{
173 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
174 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
175 */ 199 */
176 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
177 201
178 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
179 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
180 204
181 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
182} 206}
183 207
184static void 208static void
185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
186{ 210{
187 PangoRectangle rect; 211 PangoRectangle rect;
188 212
189 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
190 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
201 225
202typedef uint16_t tileid; 226typedef uint16_t tileid;
203typedef uint16_t faceid; 227typedef uint16_t faceid;
204 228
205typedef struct { 229typedef struct {
206 int name; 230 GLuint name;
207 int w, h; 231 int w, h;
208 float s, t; 232 float s, t;
209 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
210 tileid smoothtile; 234 tileid smoothtile;
211 uint8_t smoothlevel; 235 uint8_t smoothlevel;
229 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
230 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
231 255
232 int32_t rows; 256 int32_t rows;
233 maprow *row; 257 maprow *row;
234} *CFPlus__Map; 258} *DC__Map;
235 259
236static char * 260static char *
237prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
238{ 262{
239 char *p; 263 char *p;
277 self->texs *= 2; 301 self->texs *= 2;
278 } 302 }
279} 303}
280 304
281static maprow * 305static maprow *
282map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
283{ 307{
284 if (0 > y) 308 if (0 > y)
285 { 309 {
286 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
287 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
325 349
326 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
327} 351}
328 352
329static mapcell * 353static mapcell *
330map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
331{ 355{
332 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
333} 357}
334 358
335static void 359static void
336map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
337{ 361{
338 int r; 362 int r;
339 363
340 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
341 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
348 self->oy = 0; 372 self->oy = 0;
349 self->row = 0; 373 self->row = 0;
350 self->rows = 0; 374 self->rows = 0;
351} 375}
352 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
353static void 387static void
354map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
355{ 389{
356 int x, y; 390 int x, y;
357 maprow *row; 391 maprow *row;
358 mapcell *cell; 392 mapcell *cell;
359 393
371 if (x >= row->c1) 405 if (x >= row->c1)
372 break; 406 break;
373 407
374 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
375 409
376 cell->darkness = 0; 410 CELL_CLEAR (cell);
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
380 } 411 }
381 } 412 }
382} 413}
383 414
384typedef struct { 415typedef struct {
438 n |= n >> 16; 469 n |= n >> 16;
439 470
440 return n + 1; 471 return n + 1;
441} 472}
442 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
443/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
446 488
447/******************************************************************************/ 489/******************************************************************************/
485 return 0; 527 return 0;
486 528
487 return 1; 529 return 1;
488} 530}
489 531
490MODULE = CFPlus PACKAGE = CFPlus 532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
491 572
492PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
493 574
494BOOT: 575BOOT:
495{ 576{
496 HV *stash = gv_stashpv ("CFPlus", 1); 577 HV *stash = gv_stashpv ("DC", 1);
497 static const struct { 578 static const struct {
498 const char *name; 579 const char *name;
499 IV iv; 580 IV iv;
500 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
501# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
523 604
524 const_iv (SDL_APPINPUTFOCUS), 605 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS), 606 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE), 607 const_iv (SDL_APPACTIVE),
527 608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
528 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
529 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
530 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
531 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
532 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
604 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
605 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
606 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
607 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
608 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
692
693 const_iv (MIX_DEFAULT_FORMAT),
694
695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
609# undef const_iv 723# undef const_iv
610 }; 724 };
611 725
612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631 745
632NV floor (NV x) 746NV floor (NV x)
633 747
634NV ceil (NV x) 748NV ceil (NV x)
635 749
750IV minpot (UV n)
751
752IV popcount (UV n)
753
636void 754void
637pango_init () 755pango_init ()
638 CODE: 756 CODE:
639{ 757{
640 opengl_fontmap = pango_opengl_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
761 /*pango_context_set_font_description (opengl_context, default_font);*/
762#if PANGO_VERSION_CHECK (1, 15, 2)
763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
765#endif
643} 766}
644 767
645char *
646SDL_GetError () 768char *SDL_GetError ()
647 769
648int 770void SDL_braino ()
649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
650 771
651void 772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
652SDL_Quit () 778void SDL_Quit ()
779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
653 788
654void 789void
655SDL_ListModes (int rgb, int alpha) 790SDL_ListModes (int rgb, int alpha)
656 PPCODE: 791 PPCODE:
657{ 792{
669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
672 807
673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
674#if SDL_VERSION_ATLEAST(1,2,10)
675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
678 810
679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
680 812
681 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
682 while (*m) 814 while (*m)
683 { 815 {
684 if ((*m)->w >= 640 && (*m)->h >= 480) 816 if ((*m)->w >= 400 && (*m)->h >= 300)
685 { 817 {
686 AV *av = newAV (); 818 AV *av = newAV ();
687 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
688 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb)); 821 av_push (av, newSViv (rgb));
713 845
714 if (RETVAL) 846 if (RETVAL)
715 { 847 {
716 av_clear (texture_av); 848 av_clear (texture_av);
717 849
718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h" 852#include "glfunc.h"
721#undef GL_FUNC 853#undef GL_FUNC
722 } 854 }
723} 855}
730char * 862char *
731SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
732 864
733int 865int
734SDL_GetAppState () 866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
735 870
736void 871void
737poll_events () 872poll_events ()
738 PPCODE: 873 PPCODE:
739{ 874{
749 { 884 {
750 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
751 case SDL_KEYUP: 886 case SDL_KEYUP:
752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
757 break; 892 break;
758 893
759 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
778 x = ev.motion.x; 913 x = ev.motion.x;
779 y = ev.motion.y; 914 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 } 916 }
782 917
783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
784 hv_store (hv, "state", 5, newSViv (state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
785 hv_store (hv, "x", 1, newSViv (x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
786 hv_store (hv, "y", 1, newSViv (y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
787 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
788 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 } 924 }
790 break; 925 break;
791 926
792 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
793 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
795 930
796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
806 break; 941 break;
807 } 942 }
808 943
809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
810 } 945 }
811} 946}
812 947
813int 948int
814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
815 POSTCALL: 950 POSTCALL:
816 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
817 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
953
954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
818 969
819void 970void
820Mix_CloseAudio () 971Mix_CloseAudio ()
821 972
822int 973int
857 } 1008 }
858 } 1009 }
859#endif 1010#endif
860} 1011}
861 1012
862void 1013int
863add_font (char *file) 1014add_font (char *file)
864 CODE: 1015 CODE:
865 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1017 OUTPUT:
1018 RETVAL
866 1019
867void 1020void
868load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
869 ALIAS: 1022 ALIAS:
870 load_image_file = 1 1023 load_image_file = 1
956void 1109void
957error (char *message) 1110error (char *message)
958 CODE: 1111 CODE:
959 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
960#ifdef _WIN32 1113#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
962#endif 1115#endif
963 1116
964void 1117void
965fatal (char *message) 1118fatal (char *message)
966 CODE: 1119 CODE:
967 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
968#ifdef _WIN32 1121#ifdef _WIN32
969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
970#endif 1123#endif
971 _exit (1); 1124 _exit (1);
972 1125
973void 1126void
974_exit (int retval = 0) 1127_exit (int retval = 0)
986#if DEBUG 1139#if DEBUG
987 VALGRIND_DO_LEAK_CHECK; 1140 VALGRIND_DO_LEAK_CHECK;
988#endif 1141#endif
989} 1142}
990 1143
991MODULE = CFPlus PACKAGE = CFPlus::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
992 1145
993PROTOTYPES: DISABLE 1146PROTOTYPES: DISABLE
994 1147
995CFPlus::Font 1148DC::Font
996new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
997 CODE: 1150 CODE:
998{ 1151{
999 int count; 1152 int count;
1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1003} 1156}
1004 OUTPUT: 1157 OUTPUT:
1005 RETVAL 1158 RETVAL
1006 1159
1007void 1160void
1008DESTROY (CFPlus::Font self) 1161DESTROY (DC::Font self)
1009 CODE: 1162 CODE:
1010 pango_font_description_free (self); 1163 pango_font_description_free (self);
1011 1164
1012void 1165void
1013make_default (CFPlus::Font self) 1166make_default (DC::Font self)
1014 PROTOTYPE: $ 1167 PROTOTYPE: $
1015 CODE: 1168 CODE:
1016 default_font = self; 1169 default_font = self;
1017 1170
1018MODULE = CFPlus PACKAGE = CFPlus::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
1019 1172
1020PROTOTYPES: DISABLE 1173PROTOTYPES: DISABLE
1021 1174
1022void 1175void
1023reset_glyph_cache () 1176glyph_cache_backup ()
1024 PROTOTYPE: 1177 PROTOTYPE:
1025 CODE: 1178 CODE:
1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
1026 tc_clear (); 1185 tc_restore ();
1027 1186
1028CFPlus::Layout 1187DC::Layout
1029new (SV *class) 1188new (SV *class)
1030 CODE: 1189 CODE:
1031 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
1032 1191
1033 RETVAL->pl = pango_layout_new (opengl_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
1035 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
1036 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
1037 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
1038 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
1039 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
1040 1200
1041 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1042 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
1043 OUTPUT: 1203 OUTPUT:
1044 RETVAL 1204 RETVAL
1045 1205
1046void 1206void
1047DESTROY (CFPlus::Layout self) 1207DESTROY (DC::Layout self)
1048 CODE: 1208 CODE:
1049 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
1050 Safefree (self); 1211 Safefree (self);
1051 1212
1052void 1213void
1053set_text (CFPlus::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
1054 CODE: 1215 CODE:
1055{ 1216{
1056 STRLEN textlen; 1217 STRLEN textlen;
1057 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
1058 1219
1059 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
1060} 1221}
1061 1222
1062void 1223void
1063set_markup (CFPlus::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
1064 CODE: 1225 CODE:
1065{ 1226{
1066 STRLEN textlen; 1227 STRLEN textlen;
1067 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
1068 1229
1069 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
1070} 1231}
1071 1232
1072void 1233void
1073set_shapes (CFPlus::Layout self, ...) 1234set_shapes (DC::Layout self, ...)
1074 CODE: 1235 CODE:
1075{ 1236{
1076 PangoAttrList *attrs = 0; 1237 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl); 1238 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text; 1239 const char *pos = text;
1113 if (attrs) 1274 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs); 1275 pango_layout_set_attributes (self->pl, attrs);
1115} 1276}
1116 1277
1117void 1278void
1118get_shapes (CFPlus::Layout self) 1279get_shapes (DC::Layout self)
1119 PPCODE: 1280 PPCODE:
1120{ 1281{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122 1283
1123 do 1284 do
1124 { 1285 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1126 1287
1127 if (run && shape_attr_p (run)) 1288 if (run && shape_attr_p (run))
1128 { 1289 {
1129 PangoRectangle extents; 1290 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents); 1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
1138 1299
1139 pango_layout_iter_free (iter); 1300 pango_layout_iter_free (iter);
1140} 1301}
1141 1302
1142int 1303int
1143has_wrapped (CFPlus::Layout self) 1304has_wrapped (DC::Layout self)
1144 CODE: 1305 CODE:
1145{ 1306{
1146 int lines = 1; 1307 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl); 1308 const char *text = pango_layout_get_text (self->pl);
1148 1309
1153} 1314}
1154 OUTPUT: 1315 OUTPUT:
1155 RETVAL 1316 RETVAL
1156 1317
1157SV * 1318SV *
1158get_text (CFPlus::Layout self) 1319get_text (DC::Layout self)
1159 CODE: 1320 CODE:
1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1161 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
1162 OUTPUT: 1323 OUTPUT:
1163 RETVAL 1324 RETVAL
1164 1325
1165void 1326void
1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1167 CODE: 1328 CODE:
1168 self->r = r; 1329 self->r = r;
1169 self->g = g; 1330 self->g = g;
1170 self->b = b; 1331 self->b = b;
1171 self->a = a; 1332 self->a = a;
1172 1333
1173void 1334void
1174set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
1175 CODE: 1336 CODE:
1176 if (self->font != font) 1337 if (self->font != font)
1177 { 1338 {
1178 self->font = font; 1339 self->font = font;
1179 layout_update_font (self); 1340 layout_update_font (self);
1180 } 1341 }
1181 1342
1182void 1343void
1183set_height (CFPlus::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
1184 CODE: 1345 CODE:
1185 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
1186 { 1347 {
1187 self->base_height = base_height; 1348 self->base_height = base_height;
1188 layout_update_font (self); 1349 layout_update_font (self);
1189 } 1350 }
1190 1351
1191void 1352void
1192set_width (CFPlus::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
1193 CODE: 1354 CODE:
1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1195 1356
1196void 1357void
1197set_indent (CFPlus::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
1198 CODE: 1359 CODE:
1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1200 1361
1201void 1362void
1202set_spacing (CFPlus::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
1203 CODE: 1364 CODE:
1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1205 1366
1206void 1367void
1207set_ellipsise (CFPlus::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
1208 CODE: 1369 CODE:
1209 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1213 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
1214 ); 1375 );
1215 1376
1216void 1377void
1217set_single_paragraph_mode (CFPlus::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
1218 CODE: 1379 CODE:
1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1220 1381
1221void 1382void
1222size (CFPlus::Layout self) 1383size (DC::Layout self)
1223 PPCODE: 1384 PPCODE:
1224{ 1385{
1225 int w, h; 1386 int w, h;
1226 1387
1227 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
1230 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
1231 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
1232} 1393}
1233 1394
1234int 1395int
1235descent (CFPlus::Layout self) 1396descent (DC::Layout self)
1236 CODE: 1397 CODE:
1237{ 1398{
1238 PangoRectangle rect; 1399 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect); 1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect); 1402 RETVAL = PANGO_DESCENT (rect);
1242} 1403}
1243 OUTPUT: 1404 OUTPUT:
1244 RETVAL 1405 RETVAL
1245 1406
1246int 1407int
1247xy_to_index (CFPlus::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
1248 CODE: 1409 CODE:
1249{ 1410{
1250 int index, trailing; 1411 int index, trailing;
1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1252 RETVAL = index + trailing; 1413 RETVAL = index + trailing;
1253} 1414}
1254 OUTPUT: 1415 OUTPUT:
1255 RETVAL 1416 RETVAL
1256 1417
1257void 1418void
1258cursor_pos (CFPlus::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1259 PPCODE: 1420 PPCODE:
1260{ 1421{
1261 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1263 1424
1264 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1265 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1268} 1429}
1269 1430
1270void 1431void
1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1272 PPCODE: 1433 PPCODE:
1273{ 1434{
1274 int line, x; 1435 int line, x;
1275 1436
1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1278 1440 --line;
1441#endif
1279 EXTEND (SP, 2); 1442 EXTEND (SP, 2);
1280 PUSHs (sv_2mortal (newSViv (line - 1))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282} 1445}
1283 1446
1284void 1447void
1285line_x_to_index (CFPlus::Layout self, int line, int x) 1448line_x_to_index (DC::Layout self, int line, int x)
1286 PPCODE: 1449 PPCODE:
1287{ 1450{
1288 PangoLayoutLine *lp; 1451 PangoLayoutLine *lp;
1289 int index, trailing; 1452 int index, trailing;
1290 1453
1291 if (line < 0) 1454 if (line < 0)
1292 XSRETURN_EMPTY; 1455 XSRETURN_EMPTY;
1293 1456
1294 if (!(lp = pango_layout_get_line (self->pl, line))) 1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */ 1458 XSRETURN_EMPTY; /* do better */
1296 1459
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298 1461
1299 EXTEND (SP, 2); 1462 EXTEND (SP, 2);
1305 PUSHs (sv_2mortal (newSViv (trailing))); 1468 PUSHs (sv_2mortal (newSViv (trailing)));
1306 } 1469 }
1307} 1470}
1308 1471
1309void 1472void
1310render (CFPlus::Layout self, float x, float y, int flags = 0) 1473render (DC::Layout self, float x, float y, int flags = 0)
1311 PPCODE: 1474 CODE:
1475 rc_clear (self->rc);
1312 pango_opengl_render_layout_subpixel ( 1476 pango_opengl_render_layout_subpixel (
1313 self->pl, 1477 self->pl,
1478 self->rc,
1314 x * PANGO_SCALE, y * PANGO_SCALE, 1479 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a, 1480 self->r, self->g, self->b, self->a,
1316 flags 1481 flags
1317 ); 1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1318 1486
1319MODULE = CFPlus PACKAGE = CFPlus::Texture 1487void
1488draw (DC::Layout self)
1489 CODE:
1490{
1491 glEnable (GL_TEXTURE_2D);
1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1498
1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
1506MODULE = Deliantra::Client PACKAGE = DC::Texture
1320 1507
1321PROTOTYPES: ENABLE 1508PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324 1509
1325void 1510void
1326pad (SV *data_, int ow, int oh, int nw, int nh) 1511pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE: 1512 CODE:
1328{ 1513{
1405 RETVAL = width > 0; 1590 RETVAL = width > 0;
1406} 1591}
1407 OUTPUT: 1592 OUTPUT:
1408 RETVAL 1593 RETVAL
1409 1594
1410MODULE = CFPlus PACKAGE = CFPlus::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1411 1596
1412PROTOTYPES: DISABLE 1597PROTOTYPES: DISABLE
1413 1598
1414CFPlus::Map 1599DC::Map
1415new (SV *class) 1600new (SV *class)
1416 CODE: 1601 CODE:
1417 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1418 RETVAL->x = 0; 1603 RETVAL->x = 0;
1419 RETVAL->y = 0; 1604 RETVAL->y = 0;
1427 RETVAL->row = 0; 1612 RETVAL->row = 0;
1428 OUTPUT: 1613 OUTPUT:
1429 RETVAL 1614 RETVAL
1430 1615
1431void 1616void
1432DESTROY (CFPlus::Map self) 1617DESTROY (DC::Map self)
1433 CODE: 1618 CODE:
1434{ 1619{
1435 map_clear (self); 1620 map_clear (self);
1436 Safefree (self->face2tile); 1621 Safefree (self->face2tile);
1437 Safefree (self->tex); 1622 Safefree (self->tex);
1438 Safefree (self); 1623 Safefree (self);
1439} 1624}
1440 1625
1441void 1626void
1442resize (CFPlus::Map self, int map_width, int map_height) 1627resize (DC::Map self, int map_width, int map_height)
1443 CODE: 1628 CODE:
1444 self->w = map_width; 1629 self->w = map_width;
1445 self->h = map_height; 1630 self->h = map_height;
1446 1631
1447void 1632void
1448clear (CFPlus::Map self) 1633clear (DC::Map self)
1449 CODE: 1634 CODE:
1450 map_clear (self); 1635 map_clear (self);
1451 1636
1452void 1637void
1453set_tileid (CFPlus::Map self, int face, int tile) 1638set_tileid (DC::Map self, int face, int tile)
1454 CODE: 1639 CODE:
1455{ 1640{
1456 need_facenum (self, face); self->face2tile [face] = tile; 1641 need_facenum (self, face); self->face2tile [face] = tile;
1457 need_texid (self, tile); 1642 need_texid (self, tile);
1458} 1643}
1459 1644
1460void 1645void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level) 1646set_smooth (DC::Map self, int face, int smooth, int level)
1462 CODE: 1647 CODE:
1463{ 1648{
1464 tileid texid; 1649 tileid texid;
1465 maptex *tex; 1650 maptex *tex;
1466 1651
1479 tex->smoothtile = self->face2tile [smooth]; 1664 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level; 1665 tex->smoothlevel = level;
1481} 1666}
1482 1667
1483void 1668void
1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1485 CODE: 1670 CODE:
1486{ 1671{
1487 need_texid (self, texid); 1672 need_texid (self, texid);
1488 1673
1489 { 1674 {
1509 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1511} 1696}
1512 1697
1513int 1698int
1514ox (CFPlus::Map self) 1699ox (DC::Map self)
1515 ALIAS: 1700 ALIAS:
1516 oy = 1 1701 oy = 1
1517 x = 2 1702 x = 2
1518 y = 3 1703 y = 3
1519 w = 4 1704 w = 4
1530 } 1715 }
1531 OUTPUT: 1716 OUTPUT:
1532 RETVAL 1717 RETVAL
1533 1718
1534void 1719void
1535scroll (CFPlus::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1536 CODE: 1721 CODE:
1537{ 1722{
1538 if (dx > 0) 1723 if (dx > 0)
1539 map_blank (self, self->x, self->y, dx, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1540 else if (dx < 0) 1725 else if (dx < 0)
1556 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1557 } 1742 }
1558} 1743}
1559 1744
1560SV * 1745SV *
1561map1a_update (CFPlus::Map self, SV *data_, int extmap) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1562 CODE: 1747 CODE:
1563{ 1748{
1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1565 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1566 mapcell *cell; 1751 mapcell *cell;
1594 uint8_t ext, cmd; 1779 uint8_t ext, cmd;
1595 1780
1596 do 1781 do
1597 { 1782 {
1598 ext = *data++; 1783 ext = *data++;
1599 cmd = ext & 0x3f; 1784 cmd = ext & 0x7f;
1600 1785
1601 if (cmd < 4) 1786 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1; 1787 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health 1788 else if (cmd == 5) // health
1604 { 1789 {
1607 } 1792 }
1608 else if (cmd == 6) // monster width 1793 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1; 1794 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47) 1795 else if (cmd == 0x47)
1611 { 1796 {
1612 if (*data == 4) 1797 if (*data == 1) cell->player = data [1];
1613 ; // decode player count 1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1614 1801
1615 data += *data + 1; 1802 data += *data + 1;
1616 } 1803 }
1617 else if (cmd == 8) // cell flags 1804 else if (cmd == 8) // cell flags
1618 cell->flags = *data++; 1805 cell->flags = *data++;
1648 } 1835 }
1649 } 1836 }
1650 } 1837 }
1651 } 1838 }
1652 else 1839 else
1653 cell->darkness = 0; 1840 CELL_CLEAR (cell);
1654 } 1841 }
1655} 1842}
1656 OUTPUT: 1843 OUTPUT:
1657 RETVAL 1844 RETVAL
1658 1845
1659SV * 1846SV *
1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1661 CODE: 1848 CODE:
1662{ 1849{
1663 int x1, x; 1850 int x1, x;
1664 int y1, y; 1851 int y1, y;
1665 int z; 1852 int z;
1710} 1897}
1711 OUTPUT: 1898 OUTPUT:
1712 RETVAL 1899 RETVAL
1713 1900
1714void 1901void
1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1716 CODE: 1903 CODE:
1717{ 1904{
1905 int x, y, z;
1906
1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1721 smooth_key skey; 1910 smooth_key skey;
1722 int x, y, z; 1911 int pl_x, pl_y;
1723 int last_name; 1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1916
1917 pl_tex.name = 0;
1724 1918
1725 // thats current max. sorry. 1919 // thats current max. sorry.
1726 if (sw > 255) sw = 255; 1920 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255; 1921 if (sh > 255) sh = 255;
1728 1922
1729 // clear key, in case of extra padding 1923 // clear key, in case of extra padding
1730 memset (&skey, 0, sizeof (skey)); 1924 memset (&skey, 0, sizeof (skey));
1731 1925
1732 glColor4ub (255, 255, 255, 255); 1926 memset (&key, 0, sizeof (key));
1733 1927 key.r = 255;
1734 glEnable (GL_BLEND); 1928 key.g = 255;
1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1929 key.b = 255;
1736 glEnable (GL_TEXTURE_2D); 1930 key.a = 255;
1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1931 key.mode = GL_QUADS;
1738 1932 key.format = GL_T2F_V3F;
1739 glBegin (GL_QUADS);
1740
1741 last_name = -1; 1933 key.texname = -1;
1742 1934
1743 mx += self->x; 1935 mx += self->x;
1744 my += self->y; 1936 my += self->y;
1745 1937
1746 // first pass: determine smooth_max 1938 // first pass: determine smooth_max
1762 MAX (self->tex [cell->tile [0]].smoothlevel, 1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel, 1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel)); 1956 self->tex [cell->tile [2]].smoothlevel));
1765 } 1957 }
1766 } 1958 }
1959
1960 glEnable (GL_BLEND);
1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1767 1963
1768 for (z = 0; z <= 2; z++) 1964 for (z = 0; z <= 2; z++)
1769 { 1965 {
1770 memset (smooth_level, 0, sizeof (smooth_level)); 1966 memset (smooth_level, 0, sizeof (smooth_level));
1771 1967
1781 tileid tile = cell->tile [z]; 1977 tileid tile = cell->tile [z];
1782 1978
1783 if (tile) 1979 if (tile)
1784 { 1980 {
1785 maptex tex = self->tex [tile]; 1981 maptex tex = self->tex [tile];
1786 int px, py; 1982 int px = (x + 1) * T - tex.w;
1983 int py = (y + 1) * T - tex.h;
1787 1984
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name) 1985 if (key.texname != tex.name)
1791 { 1986 {
1792 if (!tex.name) 1987 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */ 1988 tex = self->tex [2]; /* missing, replace by noface */
1794 1989
1795 glEnd (); 1990 key.texname = tex.name;
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1991 arr = rc_array (rc, &key);
1797 glBegin (GL_QUADS);
1798 } 1992 }
1799 1993
1800 px = (x + 1) * T - tex.w; 1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 { 1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
1810 if (cell->flags & 1) 2010 if (cell->flags & 1)
1811 { 2011 {
1812 maptex tex = self->tex [1]; 2012 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32; 2013 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32; 2014 int py = y * T - T * 6 / 32;
1815 2015
2016 if (tex.name)
1816 glEnd (); 2017 {
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1818 glBegin (GL_QUADS); 2028 }
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 } 2029 }
1825 } 2030 }
1826 2031
1827 // update smooth hash 2032 // update smooth hash
1828 if (tex.smoothtile) 2033 if (tex.smoothtile)
1864 } 2069 }
1865 } 2070 }
1866 } 2071 }
1867 } 2072 }
1868 2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
1869 // go through all smoothlevels, lowest to highest, then draw. 2077 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort 2078 // this is basically counting sort
1871 { 2079 {
1872 int w, b; 2080 int w, b;
1873 2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
1874 for (w = 0; w < 256 / 32; ++w) 2084 for (w = 0; w < 256 / 32; ++w)
1875 { 2085 {
1876 uint32_t smask = smooth_level [w]; 2086 uint32_t smask = smooth_level [w];
1877 if (smask) 2087 if (smask)
1878 for (b = 0; b < 32; ++b) 2088 for (b = 0; b < 32; ++b)
1897 int border = bits & 15; 2107 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row 2109 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column 2110 float dy = tex.t * .5f ; // 2 images/column
1901 2111
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name) 2112 if (tex.name)
1905 { 2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
1906 if (!tex.name) 2116 if (key.texname != tex.name)
1907 continue; // smoothing not yet available 2117 {
1908
1909 glEnd (); 2118 glEnd ();
1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1911 glBegin (GL_QUADS); 2120 glBegin (GL_QUADS);
1912 } 2121 }
1913 2122
1914 if (border) 2123 if (border)
1915 { 2124 {
1916 float ox = border * dx; 2125 float ox = border * dx;
1917 2126
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1922 } 2131 }
1923 2132
1924 if (corner) 2133 if (corner)
1925 { 2134 {
1926 float ox = corner * dx; 2135 float ox = corner * dx;
1927 2136
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
1932 } 2142 }
1933 } 2143 }
1934 } 2144 }
1935 } 2145 }
1936 } 2146 }
2147
2148 glEnd ();
2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
1937 } 2151 }
1938 2152
1939 hv_clear (smooth); 2153 hv_clear (smooth);
1940 } 2154 }
1941 2155
1942 glEnd (); 2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
1943 2161
1944 glDisable (GL_TEXTURE_2D); 2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
1945 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
2174 rc_free (rc);
1946 2175
1947 // top layer: overlays such as the health bar 2176 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++) 2177 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows) 2178 if (0 <= y + my && y + my < self->rows)
1950 { 2179 {
1975 } 2204 }
1976 } 2205 }
1977} 2206}
1978 2207
1979void 2208void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE: 2210 CODE:
1982{ 2211{
1983 static float color[16][3] = { 2212 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F }, 2213 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F }, 2214 { 1.00F, 1.00F, 1.00F },
2035 glDisable (GL_BLEND); 2264 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D); 2265 glDisable (GL_TEXTURE_2D);
2037} 2266}
2038 2267
2039void 2268void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2041 PPCODE: 2270 PPCODE:
2042{ 2271{
2043 int x, y; 2272 int x, y;
2044 int sw1 = sw + 2; 2273 int sw1 = sw + 2;
2045 int sh1 = sh + 2; 2274 int sh1 = sh + 2;
2053 SvCUR_set (darkness3_sv, sw34 * sh3); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
2054 2283
2055 mx += self->x - 1; 2284 mx += self->x - 1;
2056 my += self->y - 1; 2285 my += self->y - 1;
2057 2286
2058 memset (darkness1, 255, sw1 * sh1); 2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2059 2288
2060 for (y = 0; y < sh1; y++) 2289 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
2062 { 2291 {
2063 maprow *row = self->row + (y + my); 2292 maprow *row = self->row + (y + my);
2116 PUSHs (sv_2mortal (newSViv (sh3))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
2117 PUSHs (darkness3_sv); 2346 PUSHs (darkness3_sv);
2118} 2347}
2119 2348
2120SV * 2349SV *
2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
2122 CODE: 2351 CODE:
2123{ 2352{
2124 int x, y, x1, y1; 2353 int x, y, x1, y1;
2125 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
2126 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2183 else 2412 else
2184 *data++ = 0; 2413 *data++ = 0;
2185 } 2414 }
2186 } 2415 }
2187 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
2188 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
2189 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
2190 RETVAL = data_sv; 2424 RETVAL = data_sv;
2191} 2425}
2192 OUTPUT: 2426 OUTPUT:
2193 RETVAL 2427 RETVAL
2194 2428
2195void 2429void
2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2197 PPCODE: 2431 PPCODE:
2198{ 2432{
2199 int x, y, z; 2433 int x, y, z;
2200 int w, h; 2434 int w, h;
2201 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
2202 2446
2203 if (*data++ != 0) 2447 if (*data++ != 0)
2204 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
2205 2449
2206 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
2207 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
2208 2452
2209 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
2221 { 2465 {
2222 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
2223 2467
2224 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
2225 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
2226 uint8_t flags = *data++; 2475 flags = *data++;
2227 2476
2228 if (flags) 2477 if (flags)
2229 { 2478 {
2230 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 }; 2480 tileid tile[3] = { 0, 0, 0 };
2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2236 2485
2237 if (cell->darkness == 0) 2486 if (cell->darkness == 0)
2238 { 2487 {
2239 cell->darkness = 0; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
2240 2490
2241 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
2242 { 2492 {
2243 tileid t = tile [z]; 2493 tileid t = tile [z];
2244 2494
2245 if (t >= self->texs || (t && !self->tex [t].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2246 { 2496 {
2247 XPUSHs (sv_2mortal (newSViv (t))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t); 2498 need_texid (self, t);
2249 } 2499 }
2250 2500
2251 cell->tile [z] = t; 2501 cell->tile [z] = t;
2252 } 2502 }
2254 } 2504 }
2255 } 2505 }
2256 } 2506 }
2257} 2507}
2258 2508
2259MODULE = CFPlus PACKAGE = CFPlus::RW 2509MODULE = Deliantra::Client PACKAGE = DC::RW
2260 2510
2261CFPlus::RW 2511DC::RW
2262new (SV *class, SV *data_sv) 2512new (SV *class, SV *data_sv)
2263 CODE: 2513 CODE:
2264{ 2514{
2265 STRLEN datalen; 2515 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen); 2516 char *data = SvPVbyte (data_sv, datalen);
2268 RETVAL = SDL_RWFromConstMem (data, datalen); 2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2269} 2519}
2270 OUTPUT: 2520 OUTPUT:
2271 RETVAL 2521 RETVAL
2272 2522
2273CFPlus::RW 2523DC::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb") 2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE: 2525 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode); 2526 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT: 2527 OUTPUT:
2278 RETVAL 2528 RETVAL
2279 2529
2280# fails on win32: 2530# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '(' 2531# dc.xs(2268) : error C2059: syntax error : '('
2282#void 2532#void
2283#close (CFPlus::RW self) 2533#close (DC::RW self)
2284# CODE: 2534# CODE:
2285# (self->(close)) (self); 2535# (self->(close)) (self);
2286 2536
2287MODULE = CFPlus PACKAGE = CFPlus::Channel 2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2288 2538
2289PROTOTYPES: DISABLE 2539PROTOTYPES: DISABLE
2290 2540
2291CFPlus::Channel 2541DC::Channel
2292find () 2542find ()
2293 CODE: 2543 CODE:
2294{ 2544{
2295 RETVAL = Mix_GroupAvailable (-1); 2545 RETVAL = Mix_GroupAvailable (-1);
2296 2546
2309} 2559}
2310 OUTPUT: 2560 OUTPUT:
2311 RETVAL 2561 RETVAL
2312 2562
2313void 2563void
2314halt (CFPlus::Channel self) 2564halt (DC::Channel self)
2315 CODE: 2565 CODE:
2316 Mix_HaltChannel (self); 2566 Mix_HaltChannel (self);
2317 2567
2318void 2568void
2319expire (CFPlus::Channel self, int ticks = -1) 2569expire (DC::Channel self, int ticks = -1)
2320 CODE: 2570 CODE:
2321 Mix_ExpireChannel (self, ticks); 2571 Mix_ExpireChannel (self, ticks);
2322 2572
2323void 2573void
2324fade_out (CFPlus::Channel self, int ticks = -1) 2574fade_out (DC::Channel self, int ticks = -1)
2325 CODE: 2575 CODE:
2326 Mix_FadeOutChannel (self, ticks); 2576 Mix_FadeOutChannel (self, ticks);
2327 2577
2328int 2578int
2329volume (CFPlus::Channel self, int volume) 2579volume (DC::Channel self, int volume)
2330 CODE: 2580 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT: 2582 OUTPUT:
2333 RETVAL 2583 RETVAL
2334 2584
2335void 2585void
2336unregister_all_effects (CFPlus::Channel self) 2586unregister_all_effects (DC::Channel self)
2337 CODE: 2587 CODE:
2338 Mix_UnregisterAllEffects (self); 2588 Mix_UnregisterAllEffects (self);
2339 2589
2340void 2590void
2341set_panning (CFPlus::Channel self, int left, int right) 2591set_panning (DC::Channel self, int left, int right)
2342 CODE: 2592 CODE:
2343 left = CLAMP (left , 0, 255); 2593 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255); 2594 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right); 2595 Mix_SetPanning (self, left, right);
2346 2596
2347void 2597void
2348set_distance (CFPlus::Channel self, int distance) 2598set_distance (DC::Channel self, int distance)
2349 CODE: 2599 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351 2601
2352void 2602void
2353set_position (CFPlus::Channel self, int angle, int distance) 2603set_position (DC::Channel self, int angle, int distance)
2354 CODE: 2604 CODE:
2355 2605
2356void 2606void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2358 CODE: 2608 CODE:
2359{ 2609{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363} 2613}
2364 2614
2365void 2615void
2366set_reverse_stereo (CFPlus::Channel self, int flip) 2616set_reverse_stereo (DC::Channel self, int flip)
2367 CODE: 2617 CODE:
2368 Mix_SetReverseStereo (self, flip); 2618 Mix_SetReverseStereo (self, flip);
2369 2619
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2371 2621
2372PROTOTYPES: DISABLE 2622PROTOTYPES: DISABLE
2373 2623
2374CFPlus::MixChunk 2624DC::MixChunk
2375new (SV *class, CFPlus::RW rwops) 2625new (SV *class, DC::RW rwops)
2376 CODE: 2626 CODE:
2377 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2378 OUTPUT: 2628 OUTPUT:
2379 RETVAL 2629 RETVAL
2380 2630
2381void 2631void
2382DESTROY (CFPlus::MixChunk self) 2632DESTROY (DC::MixChunk self)
2383 CODE: 2633 CODE:
2384 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
2385 2635
2386int 2636int
2387volume (CFPlus::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
2388 CODE: 2638 CODE:
2389 if (items > 1) 2639 if (items > 1)
2390 volume = CLAMP (volume, 0, 128); 2640 volume = CLAMP (volume, 0, 128);
2391 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
2392 OUTPUT: 2642 OUTPUT:
2393 RETVAL 2643 RETVAL
2394 2644
2395CFPlus::Channel 2645DC::Channel
2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2397 CODE: 2647 CODE:
2398{ 2648{
2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400 2650
2401 if (RETVAL < 0) 2651 if (RETVAL < 0)
2408 } 2658 }
2409} 2659}
2410 OUTPUT: 2660 OUTPUT:
2411 RETVAL 2661 RETVAL
2412 2662
2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2414 2664
2415int 2665int
2416volume (int volume = -1) 2666volume (int volume = -1)
2417 PROTOTYPE: ;$ 2667 PROTOTYPE: ;$
2418 CODE: 2668 CODE:
2430void 2680void
2431halt () 2681halt ()
2432 CODE: 2682 CODE:
2433 Mix_HaltMusic (); 2683 Mix_HaltMusic ();
2434 2684
2435CFPlus::MixMusic 2685DC::MixMusic
2436new (SV *class, CFPlus::RW rwops) 2686new (SV *class, DC::RW rwops)
2437 CODE: 2687 CODE:
2438 RETVAL = Mix_LoadMUS_RW (rwops); 2688 RETVAL = Mix_LoadMUS_RW (rwops);
2439 OUTPUT: 2689 OUTPUT:
2440 RETVAL 2690 RETVAL
2441 2691
2442void 2692void
2443DESTROY (CFPlus::MixMusic self) 2693DESTROY (DC::MixMusic self)
2444 CODE: 2694 CODE:
2445 Mix_FreeMusic (self); 2695 Mix_FreeMusic (self);
2446 2696
2447int 2697int
2448play (CFPlus::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
2449 CODE: 2699 CODE:
2450 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
2451 OUTPUT: 2701 OUTPUT:
2452 RETVAL 2702 RETVAL
2453 2703
2454void 2704void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2456 CODE: 2706 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position); 2707 Mix_FadeInMusicPos (self, loops, ms, position);
2458 2708
2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2460 2710
2461PROTOTYPES: ENABLE 2711PROTOTYPES: ENABLE
2462 2712
2463BOOT: 2713BOOT:
2464{ 2714{
2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2466 static const struct { 2716 static const struct {
2467 const char *name; 2717 const char *name;
2468 IV iv; 2718 IV iv;
2469 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
2470# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2505 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
2506 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
2507 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
2508 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
2510 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D), 2767 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D), 2768 const_iv (GL_PROXY_TEXTURE_2D),
2513 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
2514 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT), 2810 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT), 2811 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT), 2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT), 2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2558 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE), 2816 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST), 2817 const_iv (GL_NICEST),
2561 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
2562 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
2570 2827
2571 texture_av = newAV (); 2828 texture_av = newAV ();
2572 AvREAL_off (texture_av); 2829 AvREAL_off (texture_av);
2573} 2830}
2574 2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
2837
2575char * 2838char *
2576gl_vendor () 2839gl_vendor ()
2577 CODE: 2840 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT: 2842 OUTPUT:
2700 2963
2701void glRect (float x1, float y1, float x2, float y2) 2964void glRect (float x1, float y1, float x2, float y2)
2702 CODE: 2965 CODE:
2703 glRectf (x1, y1, x2, y2); 2966 glRectf (x1, y1, x2, y2);
2704 2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2705PROTOTYPES: ENABLE 2977PROTOTYPES: ENABLE
2706 2978
2707void glBegin (int mode) 2979void glBegin (int mode)
2708 2980
2709void glEnd () 2981void glEnd ()
2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2742 CODE: 3014 CODE:
2743 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2745 3017
2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2747 3019
2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2749 3021
2750void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
2751 3023
2777 3049
2778void glEndList () 3050void glEndList ()
2779 3051
2780void glCallList (int list) 3052void glCallList (int list)
2781 3053
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2783 3055
2784PROTOTYPES: DISABLE 3056PROTOTYPES: DISABLE
2785 3057
2786void 3058void
2787find_widget (SV *self, NV x, NV y) 3059find_widget (SV *self, NV x, NV y)
2791 XPUSHs (self); 3063 XPUSHs (self);
2792} 3064}
2793 3065
2794BOOT: 3066BOOT:
2795{ 3067{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2797 3069
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2802} 3074}
2803 3075
2804void 3076void
2805draw (SV *self) 3077draw (SV *self)
2806 CODE: 3078 CODE:
2810 NV x, y, w, h; 3082 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv); 3083 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv); 3084 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv); 3085 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv); 3086 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h; 3087 double draw_x, draw_y;
2817 3088
2818 if (!SvROK (self)) 3089 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2820 3091
2821 hv = (HV *)SvRV (self); 3092 hv = (HV *)SvRV (self);
2822 3093
2823 if (SvTYPE (hv) != SVt_PVHV) 3094 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2825 3096
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828 3099
2829 if (!h || !w) 3100 if (!h || !w)
2849 { 3120 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851 3122
2852 if (svp && SvTRUE (*svp)) 3123 if (svp && SvTRUE (*svp))
2853 { 3124 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2855 glEnable (GL_BLEND); 3126 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS); 3128 glBegin (GL_QUADS);
2858 glVertex2f (0, 0); 3129 glVertex2f (0, 0);
2859 glVertex2f (w, 0); 3130 glVertex2f (w, 0);
2862 glEnd (); 3133 glEnd ();
2863 glDisable (GL_BLEND); 3134 glDisable (GL_BLEND);
2864 } 3135 }
2865 } 3136 }
2866#if 0 3137#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) { 3138 // draw borders, for debugging
2868 glPushMatrix; 3139 glPushMatrix ();
2869 glColor 1, 1, 0, 1; 3140 glColor4f (1., 1., 0., 1.);
2870 glTranslate 0.375, 0.375; 3141 glTranslatef (.5, .5, 0.);
2871 glBegin GL_LINE_LOOP; 3142 glBegin (GL_LINE_LOOP);
2872 glVertex 0 , 0; 3143 glVertex2f (0 , 0);
2873 glVertex $self->{w} - 1, 0; 3144 glVertex2f (w - 1, 0);
2874 glVertex $self->{w} - 1, $self->{h} - 1; 3145 glVertex2f (w - 1, h - 1);
2875 glVertex 0 , $self->{h} - 1; 3146 glVertex2f (0 , h - 1);
2876 glEnd; 3147 glEnd ();
2877 glPopMatrix; 3148 glPopMatrix ();
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif 3149#endif
2881 PUSHMARK (SP); 3150 PUSHMARK (SP);
2882 XPUSHs (self); 3151 XPUSHs (self);
2883 PUTBACK; 3152 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD); 3153 call_method ("_draw", G_VOID | G_DISCARD);

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