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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC vs.
Revision 1.274 by root, Wed Aug 20 17:50:47 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else
71# define PARACHUTE 0
72#endif
73 95
74static AV *texture_av; 96static AV *texture_av;
75 97
76static struct 98static struct
77{ 99{
114 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
116} 138}
117 139
118#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
119 142
120#include "pango-font.c" 143#include "pango-font.c"
121#include "pango-fontmap.c" 144#include "pango-fontmap.c"
122#include "pango-render.c" 145#include "pango-render.c"
123 146
124typedef IV CFPlus__Channel; 147typedef IV DC__Channel;
125typedef SDL_RWops *CFPlus__RW; 148typedef SDL_RWops *DC__RW;
126typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
127typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
128 151
129typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
130 153
131static int 154static int
132shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
133{ 156{
134 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
148 171
149typedef struct cf_layout { 172typedef struct cf_layout {
150 PangoLayout *pl; 173 PangoLayout *pl;
151 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
152 int base_height; 175 int base_height;
153 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
154} *CFPlus__Layout; 178} *DC__Layout;
155 179
156static CFPlus__Font default_font; 180static DC__Font default_font;
157static PangoContext *opengl_context; 181static PangoContext *opengl_context;
158static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
159 183
160static void 184static void
161substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
166#endif 190#endif
167 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
168} 192}
169 193
170static void 194static void
171layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
172{ 196{
173 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
174 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
175 */ 199 */
176 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
177 201
178 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
179 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
180 204
181 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
182} 206}
183 207
184static void 208static void
185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
186{ 210{
187 PangoRectangle rect; 211 PangoRectangle rect;
188 212
189 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
190 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
201 225
202typedef uint16_t tileid; 226typedef uint16_t tileid;
203typedef uint16_t faceid; 227typedef uint16_t faceid;
204 228
205typedef struct { 229typedef struct {
206 int name; 230 GLuint name;
207 int w, h; 231 int w, h;
208 float s, t; 232 float s, t;
209 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
210 tileid smoothtile; 234 tileid smoothtile;
211 uint8_t smoothlevel; 235 uint8_t smoothlevel;
229 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
230 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
231 255
232 int32_t rows; 256 int32_t rows;
233 maprow *row; 257 maprow *row;
234} *CFPlus__Map; 258} *DC__Map;
235 259
236static char * 260static char *
237prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
238{ 262{
239 char *p; 263 char *p;
277 self->texs *= 2; 301 self->texs *= 2;
278 } 302 }
279} 303}
280 304
281static maprow * 305static maprow *
282map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
283{ 307{
284 if (0 > y) 308 if (0 > y)
285 { 309 {
286 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
287 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
325 349
326 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
327} 351}
328 352
329static mapcell * 353static mapcell *
330map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
331{ 355{
332 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
333} 357}
334 358
335static void 359static void
336map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
337{ 361{
338 int r; 362 int r;
339 363
340 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
341 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
348 self->oy = 0; 372 self->oy = 0;
349 self->row = 0; 373 self->row = 0;
350 self->rows = 0; 374 self->rows = 0;
351} 375}
352 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
353static void 387static void
354map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
355{ 389{
356 int x, y; 390 int x, y;
357 maprow *row; 391 maprow *row;
358 mapcell *cell; 392 mapcell *cell;
359 393
371 if (x >= row->c1) 405 if (x >= row->c1)
372 break; 406 break;
373 407
374 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
375 409
376 cell->darkness = 0; 410 CELL_CLEAR (cell);
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
380 } 411 }
381 } 412 }
382} 413}
383 414
384typedef struct { 415typedef struct {
438 n |= n >> 16; 469 n |= n >> 16;
439 470
440 return n + 1; 471 return n + 1;
441} 472}
442 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
443/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
446 488
447/******************************************************************************/ 489/******************************************************************************/
485 return 0; 527 return 0;
486 528
487 return 1; 529 return 1;
488} 530}
489 531
490MODULE = CFPlus PACKAGE = CFPlus 532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
491 571
492PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
493 573
494BOOT: 574BOOT:
495{ 575{
496 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
497 static const struct { 577 static const struct {
498 const char *name; 578 const char *name;
499 IV iv; 579 IV iv;
500 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
501# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
523 603
524 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
527 607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
528 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
529 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
530 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
531 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
532 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
604 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
605 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
606 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
607 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
608 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
691
692 const_iv (MIX_DEFAULT_FORMAT),
693
694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
609# undef const_iv 722# undef const_iv
610 }; 723 };
611 724
612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631 744
632NV floor (NV x) 745NV floor (NV x)
633 746
634NV ceil (NV x) 747NV ceil (NV x)
635 748
749IV minpot (UV n)
750
751IV popcount (UV n)
752
636void 753void
637pango_init () 754pango_init ()
638 CODE: 755 CODE:
639{ 756{
640 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
643} 765}
644 766
645char *
646SDL_GetError () 767char *SDL_GetError ()
647 768
648int 769void SDL_braino ()
649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
650 770
651void 771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
652SDL_Quit () 777void SDL_Quit ()
778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
653 787
654void 788void
655SDL_ListModes (int rgb, int alpha) 789SDL_ListModes (int rgb, int alpha)
656 PPCODE: 790 PPCODE:
657{ 791{
669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
672 806
673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
674#if SDL_VERSION_ATLEAST(1,2,10)
675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
678 809
679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
680 811
681 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
682 while (*m) 813 while (*m)
683 { 814 {
684 if ((*m)->w >= 640 && (*m)->h >= 480) 815 if ((*m)->w >= 400 && (*m)->h >= 300)
685 { 816 {
686 AV *av = newAV (); 817 AV *av = newAV ();
687 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
688 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb)); 820 av_push (av, newSViv (rgb));
713 844
714 if (RETVAL) 845 if (RETVAL)
715 { 846 {
716 av_clear (texture_av); 847 av_clear (texture_av);
717 848
718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h" 851#include "glfunc.h"
721#undef GL_FUNC 852#undef GL_FUNC
722 } 853 }
723} 854}
730char * 861char *
731SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
732 863
733int 864int
734SDL_GetAppState () 865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
735 869
736void 870void
737poll_events () 871poll_events ()
738 PPCODE: 872 PPCODE:
739{ 873{
749 { 883 {
750 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
751 case SDL_KEYUP: 885 case SDL_KEYUP:
752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
757 break; 891 break;
758 892
759 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
778 x = ev.motion.x; 912 x = ev.motion.x;
779 y = ev.motion.y; 913 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 } 915 }
782 916
783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
784 hv_store (hv, "state", 5, newSViv (state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
785 hv_store (hv, "x", 1, newSViv (x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
786 hv_store (hv, "y", 1, newSViv (y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
787 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
788 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 } 923 }
790 break; 924 break;
791 925
792 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
793 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
795 929
796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
806 break; 940 break;
807 } 941 }
808 942
809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
810 } 944 }
811} 945}
812 946
813int 947int
814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
815 POSTCALL: 949 POSTCALL:
816 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
817 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
952
953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
818 968
819void 969void
820Mix_CloseAudio () 970Mix_CloseAudio ()
821 971
822int 972int
857 } 1007 }
858 } 1008 }
859#endif 1009#endif
860} 1010}
861 1011
862void 1012int
863add_font (char *file) 1013add_font (char *file)
864 CODE: 1014 CODE:
865 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
866 1018
867void 1019void
868load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
869 ALIAS: 1021 ALIAS:
870 load_image_file = 1 1022 load_image_file = 1
956void 1108void
957error (char *message) 1109error (char *message)
958 CODE: 1110 CODE:
959 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
960#ifdef _WIN32 1112#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
962#endif 1114#endif
963 1115
964void 1116void
965fatal (char *message) 1117fatal (char *message)
966 CODE: 1118 CODE:
967 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
968#ifdef _WIN32 1120#ifdef _WIN32
969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
970#endif 1122#endif
971 _exit (1); 1123 _exit (1);
972 1124
973void 1125void
974_exit (int retval = 0) 1126_exit (int retval = 0)
986#if DEBUG 1138#if DEBUG
987 VALGRIND_DO_LEAK_CHECK; 1139 VALGRIND_DO_LEAK_CHECK;
988#endif 1140#endif
989} 1141}
990 1142
991MODULE = CFPlus PACKAGE = CFPlus::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
992 1144
993PROTOTYPES: DISABLE 1145PROTOTYPES: DISABLE
994 1146
995CFPlus::Font 1147DC::Font
996new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
997 CODE: 1149 CODE:
998{ 1150{
999 int count; 1151 int count;
1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1003} 1155}
1004 OUTPUT: 1156 OUTPUT:
1005 RETVAL 1157 RETVAL
1006 1158
1007void 1159void
1008DESTROY (CFPlus::Font self) 1160DESTROY (DC::Font self)
1009 CODE: 1161 CODE:
1010 pango_font_description_free (self); 1162 pango_font_description_free (self);
1011 1163
1012void 1164void
1013make_default (CFPlus::Font self) 1165make_default (DC::Font self)
1014 PROTOTYPE: $ 1166 PROTOTYPE: $
1015 CODE: 1167 CODE:
1016 default_font = self; 1168 default_font = self;
1017 1169
1018MODULE = CFPlus PACKAGE = CFPlus::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
1019 1171
1020PROTOTYPES: DISABLE 1172PROTOTYPES: DISABLE
1021 1173
1022void 1174void
1023reset_glyph_cache () 1175glyph_cache_backup ()
1024 PROTOTYPE: 1176 PROTOTYPE:
1025 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
1026 tc_clear (); 1184 tc_restore ();
1027 1185
1028CFPlus::Layout 1186DC::Layout
1029new (SV *class) 1187new (SV *class)
1030 CODE: 1188 CODE:
1031 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
1032 1190
1033 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
1035 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
1036 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
1037 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
1038 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
1039 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
1040 1199
1041 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1042 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
1043 OUTPUT: 1202 OUTPUT:
1044 RETVAL 1203 RETVAL
1045 1204
1046void 1205void
1047DESTROY (CFPlus::Layout self) 1206DESTROY (DC::Layout self)
1048 CODE: 1207 CODE:
1049 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
1050 Safefree (self); 1210 Safefree (self);
1051 1211
1052void 1212void
1053set_text (CFPlus::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
1054 CODE: 1214 CODE:
1055{ 1215{
1056 STRLEN textlen; 1216 STRLEN textlen;
1057 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
1058 1218
1059 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
1060} 1220}
1061 1221
1062void 1222void
1063set_markup (CFPlus::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
1064 CODE: 1224 CODE:
1065{ 1225{
1066 STRLEN textlen; 1226 STRLEN textlen;
1067 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
1068 1228
1069 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
1070} 1230}
1071 1231
1072void 1232void
1073set_shapes (CFPlus::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
1074 CODE: 1234 CODE:
1075{ 1235{
1076 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text; 1238 const char *pos = text;
1113 if (attrs) 1273 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
1115} 1275}
1116 1276
1117void 1277void
1118get_shapes (CFPlus::Layout self) 1278get_shapes (DC::Layout self)
1119 PPCODE: 1279 PPCODE:
1120{ 1280{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122 1282
1123 do 1283 do
1124 { 1284 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1126 1286
1127 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
1128 { 1288 {
1129 PangoRectangle extents; 1289 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
1138 1298
1139 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
1140} 1300}
1141 1301
1142int 1302int
1143has_wrapped (CFPlus::Layout self) 1303has_wrapped (DC::Layout self)
1144 CODE: 1304 CODE:
1145{ 1305{
1146 int lines = 1; 1306 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
1148 1308
1153} 1313}
1154 OUTPUT: 1314 OUTPUT:
1155 RETVAL 1315 RETVAL
1156 1316
1157SV * 1317SV *
1158get_text (CFPlus::Layout self) 1318get_text (DC::Layout self)
1159 CODE: 1319 CODE:
1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1161 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
1162 OUTPUT: 1322 OUTPUT:
1163 RETVAL 1323 RETVAL
1164 1324
1165void 1325void
1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1167 CODE: 1327 CODE:
1168 self->r = r; 1328 self->r = r;
1169 self->g = g; 1329 self->g = g;
1170 self->b = b; 1330 self->b = b;
1171 self->a = a; 1331 self->a = a;
1172 1332
1173void 1333void
1174set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
1175 CODE: 1335 CODE:
1176 if (self->font != font) 1336 if (self->font != font)
1177 { 1337 {
1178 self->font = font; 1338 self->font = font;
1179 layout_update_font (self); 1339 layout_update_font (self);
1180 } 1340 }
1181 1341
1182void 1342void
1183set_height (CFPlus::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
1184 CODE: 1344 CODE:
1185 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
1186 { 1346 {
1187 self->base_height = base_height; 1347 self->base_height = base_height;
1188 layout_update_font (self); 1348 layout_update_font (self);
1189 } 1349 }
1190 1350
1191void 1351void
1192set_width (CFPlus::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
1193 CODE: 1353 CODE:
1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1195 1355
1196void 1356void
1197set_indent (CFPlus::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
1198 CODE: 1358 CODE:
1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1200 1360
1201void 1361void
1202set_spacing (CFPlus::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
1203 CODE: 1363 CODE:
1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1205 1365
1206void 1366void
1207set_ellipsise (CFPlus::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
1208 CODE: 1368 CODE:
1209 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1213 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
1214 ); 1374 );
1215 1375
1216void 1376void
1217set_single_paragraph_mode (CFPlus::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
1218 CODE: 1378 CODE:
1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1220 1380
1221void 1381void
1222size (CFPlus::Layout self) 1382size (DC::Layout self)
1223 PPCODE: 1383 PPCODE:
1224{ 1384{
1225 int w, h; 1385 int w, h;
1226 1386
1227 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
1230 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
1231 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
1232} 1392}
1233 1393
1234int 1394int
1235descent (CFPlus::Layout self) 1395descent (DC::Layout self)
1236 CODE: 1396 CODE:
1237{ 1397{
1238 PangoRectangle rect; 1398 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
1242} 1402}
1243 OUTPUT: 1403 OUTPUT:
1244 RETVAL 1404 RETVAL
1245 1405
1246int 1406int
1247xy_to_index (CFPlus::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1248 CODE: 1408 CODE:
1249{ 1409{
1250 int index, trailing; 1410 int index, trailing;
1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1252 RETVAL = index + trailing; 1412 RETVAL = index + trailing;
1253} 1413}
1254 OUTPUT: 1414 OUTPUT:
1255 RETVAL 1415 RETVAL
1256 1416
1257void 1417void
1258cursor_pos (CFPlus::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1259 PPCODE: 1419 PPCODE:
1260{ 1420{
1261 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1263 1423
1264 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1265 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1268} 1428}
1269 1429
1270void 1430void
1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1272 PPCODE: 1432 PPCODE:
1273{ 1433{
1274 int line, x; 1434 int line, x;
1275 1435
1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1278 1439 --line;
1440#endif
1279 EXTEND (SP, 2); 1441 EXTEND (SP, 2);
1280 PUSHs (sv_2mortal (newSViv (line - 1))); 1442 PUSHs (sv_2mortal (newSViv (line)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282} 1444}
1283 1445
1284void 1446void
1285line_x_to_index (CFPlus::Layout self, int line, int x) 1447line_x_to_index (DC::Layout self, int line, int x)
1286 PPCODE: 1448 PPCODE:
1287{ 1449{
1288 PangoLayoutLine *lp; 1450 PangoLayoutLine *lp;
1289 int index, trailing; 1451 int index, trailing;
1290 1452
1291 if (line < 0) 1453 if (line < 0)
1292 XSRETURN_EMPTY; 1454 XSRETURN_EMPTY;
1293 1455
1294 if (!(lp = pango_layout_get_line (self->pl, line))) 1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */ 1457 XSRETURN_EMPTY; /* do better */
1296 1458
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298 1460
1299 EXTEND (SP, 2); 1461 EXTEND (SP, 2);
1305 PUSHs (sv_2mortal (newSViv (trailing))); 1467 PUSHs (sv_2mortal (newSViv (trailing)));
1306 } 1468 }
1307} 1469}
1308 1470
1309void 1471void
1310render (CFPlus::Layout self, float x, float y, int flags = 0) 1472render (DC::Layout self, float x, float y, int flags = 0)
1311 PPCODE: 1473 CODE:
1474 rc_clear (self->rc);
1312 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1313 self->pl, 1476 self->pl,
1477 self->rc,
1314 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a, 1479 self->r, self->g, self->b, self->a,
1316 flags 1480 flags
1317 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1318 1485
1319MODULE = CFPlus PACKAGE = CFPlus::Texture 1486void
1487draw (DC::Layout self)
1488 CODE:
1489{
1490 glEnable (GL_TEXTURE_2D);
1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1497
1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1320 1506
1321PROTOTYPES: ENABLE 1507PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324 1508
1325void 1509void
1326pad (SV *data_, int ow, int oh, int nw, int nh) 1510pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE: 1511 CODE:
1328{ 1512{
1405 RETVAL = width > 0; 1589 RETVAL = width > 0;
1406} 1590}
1407 OUTPUT: 1591 OUTPUT:
1408 RETVAL 1592 RETVAL
1409 1593
1410MODULE = CFPlus PACKAGE = CFPlus::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1411 1595
1412PROTOTYPES: DISABLE 1596PROTOTYPES: DISABLE
1413 1597
1414CFPlus::Map 1598DC::Map
1415new (SV *class) 1599new (SV *class)
1416 CODE: 1600 CODE:
1417 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1418 RETVAL->x = 0; 1602 RETVAL->x = 0;
1419 RETVAL->y = 0; 1603 RETVAL->y = 0;
1427 RETVAL->row = 0; 1611 RETVAL->row = 0;
1428 OUTPUT: 1612 OUTPUT:
1429 RETVAL 1613 RETVAL
1430 1614
1431void 1615void
1432DESTROY (CFPlus::Map self) 1616DESTROY (DC::Map self)
1433 CODE: 1617 CODE:
1434{ 1618{
1435 map_clear (self); 1619 map_clear (self);
1436 Safefree (self->face2tile); 1620 Safefree (self->face2tile);
1437 Safefree (self->tex); 1621 Safefree (self->tex);
1438 Safefree (self); 1622 Safefree (self);
1439} 1623}
1440 1624
1441void 1625void
1442resize (CFPlus::Map self, int map_width, int map_height) 1626resize (DC::Map self, int map_width, int map_height)
1443 CODE: 1627 CODE:
1444 self->w = map_width; 1628 self->w = map_width;
1445 self->h = map_height; 1629 self->h = map_height;
1446 1630
1447void 1631void
1448clear (CFPlus::Map self) 1632clear (DC::Map self)
1449 CODE: 1633 CODE:
1450 map_clear (self); 1634 map_clear (self);
1451 1635
1452void 1636void
1453set_tileid (CFPlus::Map self, int face, int tile) 1637set_tileid (DC::Map self, int face, int tile)
1454 CODE: 1638 CODE:
1455{ 1639{
1456 need_facenum (self, face); self->face2tile [face] = tile; 1640 need_facenum (self, face); self->face2tile [face] = tile;
1457 need_texid (self, tile); 1641 need_texid (self, tile);
1458} 1642}
1459 1643
1460void 1644void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level) 1645set_smooth (DC::Map self, int face, int smooth, int level)
1462 CODE: 1646 CODE:
1463{ 1647{
1464 tileid texid; 1648 tileid texid;
1465 maptex *tex; 1649 maptex *tex;
1466 1650
1479 tex->smoothtile = self->face2tile [smooth]; 1663 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level; 1664 tex->smoothlevel = level;
1481} 1665}
1482 1666
1483void 1667void
1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1485 CODE: 1669 CODE:
1486{ 1670{
1487 need_texid (self, texid); 1671 need_texid (self, texid);
1488 1672
1489 { 1673 {
1509 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1511} 1695}
1512 1696
1513int 1697int
1514ox (CFPlus::Map self) 1698ox (DC::Map self)
1515 ALIAS: 1699 ALIAS:
1516 oy = 1 1700 oy = 1
1517 x = 2 1701 x = 2
1518 y = 3 1702 y = 3
1519 w = 4 1703 w = 4
1530 } 1714 }
1531 OUTPUT: 1715 OUTPUT:
1532 RETVAL 1716 RETVAL
1533 1717
1534void 1718void
1535scroll (CFPlus::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1536 CODE: 1720 CODE:
1537{ 1721{
1538 if (dx > 0) 1722 if (dx > 0)
1539 map_blank (self, self->x, self->y, dx, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1540 else if (dx < 0) 1724 else if (dx < 0)
1556 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1557 } 1741 }
1558} 1742}
1559 1743
1560SV * 1744SV *
1561map1a_update (CFPlus::Map self, SV *data_, int extmap) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1562 CODE: 1746 CODE:
1563{ 1747{
1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1565 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1566 mapcell *cell; 1750 mapcell *cell;
1594 uint8_t ext, cmd; 1778 uint8_t ext, cmd;
1595 1779
1596 do 1780 do
1597 { 1781 {
1598 ext = *data++; 1782 ext = *data++;
1599 cmd = ext & 0x3f; 1783 cmd = ext & 0x7f;
1600 1784
1601 if (cmd < 4) 1785 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1; 1786 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health 1787 else if (cmd == 5) // health
1604 { 1788 {
1607 } 1791 }
1608 else if (cmd == 6) // monster width 1792 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1; 1793 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47) 1794 else if (cmd == 0x47)
1611 { 1795 {
1612 if (*data == 4) 1796 if (*data == 1) cell->player = data [1];
1613 ; // decode player count 1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1614 1800
1615 data += *data + 1; 1801 data += *data + 1;
1616 } 1802 }
1617 else if (cmd == 8) // cell flags 1803 else if (cmd == 8) // cell flags
1618 cell->flags = *data++; 1804 cell->flags = *data++;
1648 } 1834 }
1649 } 1835 }
1650 } 1836 }
1651 } 1837 }
1652 else 1838 else
1653 cell->darkness = 0; 1839 CELL_CLEAR (cell);
1654 } 1840 }
1655} 1841}
1656 OUTPUT: 1842 OUTPUT:
1657 RETVAL 1843 RETVAL
1658 1844
1659SV * 1845SV *
1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1661 CODE: 1847 CODE:
1662{ 1848{
1663 int x1, x; 1849 int x1, x;
1664 int y1, y; 1850 int y1, y;
1665 int z; 1851 int z;
1710} 1896}
1711 OUTPUT: 1897 OUTPUT:
1712 RETVAL 1898 RETVAL
1713 1899
1714void 1900void
1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1716 CODE: 1902 CODE:
1717{ 1903{
1904 int x, y, z;
1905
1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1721 smooth_key skey; 1909 smooth_key skey;
1722 int x, y, z; 1910 int pl_x, pl_y;
1723 int last_name; 1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1915
1916 pl_tex.name = 0;
1724 1917
1725 // thats current max. sorry. 1918 // thats current max. sorry.
1726 if (sw > 255) sw = 255; 1919 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255; 1920 if (sh > 255) sh = 255;
1728 1921
1729 // clear key, in case of extra padding 1922 // clear key, in case of extra padding
1730 memset (&skey, 0, sizeof (skey)); 1923 memset (&skey, 0, sizeof (skey));
1731 1924
1732 glColor4ub (255, 255, 255, 255); 1925 memset (&key, 0, sizeof (key));
1733 1926 key.r = 255;
1734 glEnable (GL_BLEND); 1927 key.g = 255;
1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1928 key.b = 255;
1736 glEnable (GL_TEXTURE_2D); 1929 key.a = 255;
1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1930 key.mode = GL_QUADS;
1738 1931 key.format = GL_T2F_V3F;
1739 glBegin (GL_QUADS);
1740
1741 last_name = -1; 1932 key.texname = -1;
1742 1933
1743 mx += self->x; 1934 mx += self->x;
1744 my += self->y; 1935 my += self->y;
1745 1936
1746 // first pass: determine smooth_max 1937 // first pass: determine smooth_max
1762 MAX (self->tex [cell->tile [0]].smoothlevel, 1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel, 1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel)); 1955 self->tex [cell->tile [2]].smoothlevel));
1765 } 1956 }
1766 } 1957 }
1958
1959 glEnable (GL_BLEND);
1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1767 1962
1768 for (z = 0; z <= 2; z++) 1963 for (z = 0; z <= 2; z++)
1769 { 1964 {
1770 memset (smooth_level, 0, sizeof (smooth_level)); 1965 memset (smooth_level, 0, sizeof (smooth_level));
1771 1966
1781 tileid tile = cell->tile [z]; 1976 tileid tile = cell->tile [z];
1782 1977
1783 if (tile) 1978 if (tile)
1784 { 1979 {
1785 maptex tex = self->tex [tile]; 1980 maptex tex = self->tex [tile];
1786 int px, py; 1981 int px = (x + 1) * T - tex.w;
1982 int py = (y + 1) * T - tex.h;
1787 1983
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name) 1984 if (key.texname != tex.name)
1791 { 1985 {
1792 if (!tex.name) 1986 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */ 1987 tex = self->tex [2]; /* missing, replace by noface */
1794 1988
1795 glEnd (); 1989 key.texname = tex.name;
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 arr = rc_array (rc, &key);
1797 glBegin (GL_QUADS);
1798 } 1991 }
1799 1992
1800 px = (x + 1) * T - tex.w; 1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 { 1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
1810 if (cell->flags & 1) 2009 if (cell->flags & 1)
1811 { 2010 {
1812 maptex tex = self->tex [1]; 2011 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32; 2012 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32; 2013 int py = y * T - T * 6 / 32;
1815 2014
2015 if (tex.name)
1816 glEnd (); 2016 {
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1818 glBegin (GL_QUADS); 2027 }
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 } 2028 }
1825 } 2029 }
1826 2030
1827 // update smooth hash 2031 // update smooth hash
1828 if (tex.smoothtile) 2032 if (tex.smoothtile)
1864 } 2068 }
1865 } 2069 }
1866 } 2070 }
1867 } 2071 }
1868 2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
1869 // go through all smoothlevels, lowest to highest, then draw. 2076 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort 2077 // this is basically counting sort
1871 { 2078 {
1872 int w, b; 2079 int w, b;
1873 2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
1874 for (w = 0; w < 256 / 32; ++w) 2083 for (w = 0; w < 256 / 32; ++w)
1875 { 2084 {
1876 uint32_t smask = smooth_level [w]; 2085 uint32_t smask = smooth_level [w];
1877 if (smask) 2086 if (smask)
1878 for (b = 0; b < 32; ++b) 2087 for (b = 0; b < 32; ++b)
1897 int border = bits & 15; 2106 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row 2108 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column 2109 float dy = tex.t * .5f ; // 2 images/column
1901 2110
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name) 2111 if (tex.name)
1905 { 2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
1906 if (!tex.name) 2115 if (key.texname != tex.name)
1907 continue; // smoothing not yet available 2116 {
1908
1909 glEnd (); 2117 glEnd ();
1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1911 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
1912 } 2120 }
1913 2121
1914 if (border) 2122 if (border)
1915 { 2123 {
1916 float ox = border * dx; 2124 float ox = border * dx;
1917 2125
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1922 } 2130 }
1923 2131
1924 if (corner) 2132 if (corner)
1925 { 2133 {
1926 float ox = corner * dx; 2134 float ox = corner * dx;
1927 2135
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
1932 } 2141 }
1933 } 2142 }
1934 } 2143 }
1935 } 2144 }
1936 } 2145 }
2146
2147 glEnd ();
2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
1937 } 2150 }
1938 2151
1939 hv_clear (smooth); 2152 hv_clear (smooth);
1940 } 2153 }
1941 2154
1942 glEnd (); 2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
1943 2160
1944 glDisable (GL_TEXTURE_2D); 2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1945 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
2173 rc_free (rc);
1946 2174
1947 // top layer: overlays such as the health bar 2175 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++) 2176 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows) 2177 if (0 <= y + my && y + my < self->rows)
1950 { 2178 {
1975 } 2203 }
1976 } 2204 }
1977} 2205}
1978 2206
1979void 2207void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE: 2209 CODE:
1982{ 2210{
1983 static float color[16][3] = { 2211 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
2035 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
2037} 2265}
2038 2266
2039void 2267void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2041 PPCODE: 2269 PPCODE:
2042{ 2270{
2043 int x, y; 2271 int x, y;
2044 int sw1 = sw + 2; 2272 int sw1 = sw + 2;
2045 int sh1 = sh + 2; 2273 int sh1 = sh + 2;
2053 SvCUR_set (darkness3_sv, sw34 * sh3); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
2054 2282
2055 mx += self->x - 1; 2283 mx += self->x - 1;
2056 my += self->y - 1; 2284 my += self->y - 1;
2057 2285
2058 memset (darkness1, 255, sw1 * sh1); 2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2059 2287
2060 for (y = 0; y < sh1; y++) 2288 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
2062 { 2290 {
2063 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);
2116 PUSHs (sv_2mortal (newSViv (sh3))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
2117 PUSHs (darkness3_sv); 2345 PUSHs (darkness3_sv);
2118} 2346}
2119 2347
2120SV * 2348SV *
2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
2122 CODE: 2350 CODE:
2123{ 2351{
2124 int x, y, x1, y1; 2352 int x, y, x1, y1;
2125 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
2126 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2183 else 2411 else
2184 *data++ = 0; 2412 *data++ = 0;
2185 } 2413 }
2186 } 2414 }
2187 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
2188 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
2189 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
2190 RETVAL = data_sv; 2423 RETVAL = data_sv;
2191} 2424}
2192 OUTPUT: 2425 OUTPUT:
2193 RETVAL 2426 RETVAL
2194 2427
2195void 2428void
2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2197 PPCODE: 2430 PPCODE:
2198{ 2431{
2199 int x, y, z; 2432 int x, y, z;
2200 int w, h; 2433 int w, h;
2201 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
2202 2445
2203 if (*data++ != 0) 2446 if (*data++ != 0)
2204 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
2205 2448
2206 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
2207 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
2208 2451
2209 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
2221 { 2464 {
2222 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
2223 2466
2224 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
2225 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
2226 uint8_t flags = *data++; 2474 flags = *data++;
2227 2475
2228 if (flags) 2476 if (flags)
2229 { 2477 {
2230 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 }; 2479 tileid tile[3] = { 0, 0, 0 };
2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2236 2484
2237 if (cell->darkness == 0) 2485 if (cell->darkness == 0)
2238 { 2486 {
2239 cell->darkness = 0; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
2240 2489
2241 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
2242 { 2491 {
2243 tileid t = tile [z]; 2492 tileid t = tile [z];
2244 2493
2245 if (t >= self->texs || (t && !self->tex [t].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2246 { 2495 {
2247 XPUSHs (sv_2mortal (newSViv (t))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t); 2497 need_texid (self, t);
2249 } 2498 }
2250 2499
2251 cell->tile [z] = t; 2500 cell->tile [z] = t;
2252 } 2501 }
2254 } 2503 }
2255 } 2504 }
2256 } 2505 }
2257} 2506}
2258 2507
2259MODULE = CFPlus PACKAGE = CFPlus::RW 2508MODULE = Deliantra::Client PACKAGE = DC::RW
2260 2509
2261CFPlus::RW 2510DC::RW
2262new (SV *class, SV *data_sv) 2511new (SV *class, SV *data_sv)
2263 CODE: 2512 CODE:
2264{ 2513{
2265 STRLEN datalen; 2514 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen); 2515 char *data = SvPVbyte (data_sv, datalen);
2268 RETVAL = SDL_RWFromConstMem (data, datalen); 2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2269} 2518}
2270 OUTPUT: 2519 OUTPUT:
2271 RETVAL 2520 RETVAL
2272 2521
2273CFPlus::RW 2522DC::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb") 2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE: 2524 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode); 2525 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT: 2526 OUTPUT:
2278 RETVAL 2527 RETVAL
2279 2528
2280# fails on win32: 2529# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '(' 2530# dc.xs(2268) : error C2059: syntax error : '('
2282#void 2531#void
2283#close (CFPlus::RW self) 2532#close (DC::RW self)
2284# CODE: 2533# CODE:
2285# (self->(close)) (self); 2534# (self->(close)) (self);
2286 2535
2287MODULE = CFPlus PACKAGE = CFPlus::Channel 2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2288 2537
2289PROTOTYPES: DISABLE 2538PROTOTYPES: DISABLE
2290 2539
2291CFPlus::Channel 2540DC::Channel
2292find () 2541find ()
2293 CODE: 2542 CODE:
2294{ 2543{
2295 RETVAL = Mix_GroupAvailable (-1); 2544 RETVAL = Mix_GroupAvailable (-1);
2296 2545
2309} 2558}
2310 OUTPUT: 2559 OUTPUT:
2311 RETVAL 2560 RETVAL
2312 2561
2313void 2562void
2314halt (CFPlus::Channel self) 2563halt (DC::Channel self)
2315 CODE: 2564 CODE:
2316 Mix_HaltChannel (self); 2565 Mix_HaltChannel (self);
2317 2566
2318void 2567void
2319expire (CFPlus::Channel self, int ticks = -1) 2568expire (DC::Channel self, int ticks = -1)
2320 CODE: 2569 CODE:
2321 Mix_ExpireChannel (self, ticks); 2570 Mix_ExpireChannel (self, ticks);
2322 2571
2323void 2572void
2324fade_out (CFPlus::Channel self, int ticks = -1) 2573fade_out (DC::Channel self, int ticks = -1)
2325 CODE: 2574 CODE:
2326 Mix_FadeOutChannel (self, ticks); 2575 Mix_FadeOutChannel (self, ticks);
2327 2576
2328int 2577int
2329volume (CFPlus::Channel self, int volume) 2578volume (DC::Channel self, int volume)
2330 CODE: 2579 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT: 2581 OUTPUT:
2333 RETVAL 2582 RETVAL
2334 2583
2335void 2584void
2336unregister_all_effects (CFPlus::Channel self) 2585unregister_all_effects (DC::Channel self)
2337 CODE: 2586 CODE:
2338 Mix_UnregisterAllEffects (self); 2587 Mix_UnregisterAllEffects (self);
2339 2588
2340void 2589void
2341set_panning (CFPlus::Channel self, int left, int right) 2590set_panning (DC::Channel self, int left, int right)
2342 CODE: 2591 CODE:
2343 left = CLAMP (left , 0, 255); 2592 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255); 2593 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right); 2594 Mix_SetPanning (self, left, right);
2346 2595
2347void 2596void
2348set_distance (CFPlus::Channel self, int distance) 2597set_distance (DC::Channel self, int distance)
2349 CODE: 2598 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351 2600
2352void 2601void
2353set_position (CFPlus::Channel self, int angle, int distance) 2602set_position (DC::Channel self, int angle, int distance)
2354 CODE: 2603 CODE:
2355 2604
2356void 2605void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2358 CODE: 2607 CODE:
2359{ 2608{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363} 2612}
2364 2613
2365void 2614void
2366set_reverse_stereo (CFPlus::Channel self, int flip) 2615set_reverse_stereo (DC::Channel self, int flip)
2367 CODE: 2616 CODE:
2368 Mix_SetReverseStereo (self, flip); 2617 Mix_SetReverseStereo (self, flip);
2369 2618
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2371 2620
2372PROTOTYPES: DISABLE 2621PROTOTYPES: DISABLE
2373 2622
2374CFPlus::MixChunk 2623DC::MixChunk
2375new (SV *class, CFPlus::RW rwops) 2624new (SV *class, DC::RW rwops)
2376 CODE: 2625 CODE:
2377 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2378 OUTPUT: 2627 OUTPUT:
2379 RETVAL 2628 RETVAL
2380 2629
2381void 2630void
2382DESTROY (CFPlus::MixChunk self) 2631DESTROY (DC::MixChunk self)
2383 CODE: 2632 CODE:
2384 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
2385 2634
2386int 2635int
2387volume (CFPlus::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
2388 CODE: 2637 CODE:
2389 if (items > 1) 2638 if (items > 1)
2390 volume = CLAMP (volume, 0, 128); 2639 volume = CLAMP (volume, 0, 128);
2391 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
2392 OUTPUT: 2641 OUTPUT:
2393 RETVAL 2642 RETVAL
2394 2643
2395CFPlus::Channel 2644DC::Channel
2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2397 CODE: 2646 CODE:
2398{ 2647{
2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400 2649
2401 if (RETVAL < 0) 2650 if (RETVAL < 0)
2408 } 2657 }
2409} 2658}
2410 OUTPUT: 2659 OUTPUT:
2411 RETVAL 2660 RETVAL
2412 2661
2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2414 2663
2415int 2664int
2416volume (int volume = -1) 2665volume (int volume = -1)
2417 PROTOTYPE: ;$ 2666 PROTOTYPE: ;$
2418 CODE: 2667 CODE:
2430void 2679void
2431halt () 2680halt ()
2432 CODE: 2681 CODE:
2433 Mix_HaltMusic (); 2682 Mix_HaltMusic ();
2434 2683
2435CFPlus::MixMusic 2684DC::MixMusic
2436new (SV *class, CFPlus::RW rwops) 2685new (SV *class, DC::RW rwops)
2437 CODE: 2686 CODE:
2438 RETVAL = Mix_LoadMUS_RW (rwops); 2687 RETVAL = Mix_LoadMUS_RW (rwops);
2439 OUTPUT: 2688 OUTPUT:
2440 RETVAL 2689 RETVAL
2441 2690
2442void 2691void
2443DESTROY (CFPlus::MixMusic self) 2692DESTROY (DC::MixMusic self)
2444 CODE: 2693 CODE:
2445 Mix_FreeMusic (self); 2694 Mix_FreeMusic (self);
2446 2695
2447int 2696int
2448play (CFPlus::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
2449 CODE: 2698 CODE:
2450 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
2451 OUTPUT: 2700 OUTPUT:
2452 RETVAL 2701 RETVAL
2453 2702
2454void 2703void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2456 CODE: 2705 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position); 2706 Mix_FadeInMusicPos (self, loops, ms, position);
2458 2707
2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2460 2709
2461PROTOTYPES: ENABLE 2710PROTOTYPES: ENABLE
2462 2711
2463BOOT: 2712BOOT:
2464{ 2713{
2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2466 static const struct { 2715 static const struct {
2467 const char *name; 2716 const char *name;
2468 IV iv; 2717 IV iv;
2469 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
2470# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2505 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
2506 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
2507 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
2508 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
2510 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D), 2766 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D), 2767 const_iv (GL_PROXY_TEXTURE_2D),
2513 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
2514 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT), 2809 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT), 2810 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT), 2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT), 2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2558 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE), 2815 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST), 2816 const_iv (GL_NICEST),
2561 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
2562 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
2570 2826
2571 texture_av = newAV (); 2827 texture_av = newAV ();
2572 AvREAL_off (texture_av); 2828 AvREAL_off (texture_av);
2573} 2829}
2574 2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
2836
2575char * 2837char *
2576gl_vendor () 2838gl_vendor ()
2577 CODE: 2839 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT: 2841 OUTPUT:
2700 2962
2701void glRect (float x1, float y1, float x2, float y2) 2963void glRect (float x1, float y1, float x2, float y2)
2702 CODE: 2964 CODE:
2703 glRectf (x1, y1, x2, y2); 2965 glRectf (x1, y1, x2, y2);
2704 2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2705PROTOTYPES: ENABLE 2976PROTOTYPES: ENABLE
2706 2977
2707void glBegin (int mode) 2978void glBegin (int mode)
2708 2979
2709void glEnd () 2980void glEnd ()
2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2742 CODE: 3013 CODE:
2743 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2745 3016
2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2747 3018
2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2749 3020
2750void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
2751 3022
2777 3048
2778void glEndList () 3049void glEndList ()
2779 3050
2780void glCallList (int list) 3051void glCallList (int list)
2781 3052
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2783 3054
2784PROTOTYPES: DISABLE 3055PROTOTYPES: DISABLE
2785 3056
2786void 3057void
2787find_widget (SV *self, NV x, NV y) 3058find_widget (SV *self, NV x, NV y)
2791 XPUSHs (self); 3062 XPUSHs (self);
2792} 3063}
2793 3064
2794BOOT: 3065BOOT:
2795{ 3066{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2797 3068
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2802} 3073}
2803 3074
2804void 3075void
2805draw (SV *self) 3076draw (SV *self)
2806 CODE: 3077 CODE:
2810 NV x, y, w, h; 3081 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv); 3082 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv); 3083 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv); 3084 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv); 3085 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h; 3086 double draw_x, draw_y;
2817 3087
2818 if (!SvROK (self)) 3088 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2820 3090
2821 hv = (HV *)SvRV (self); 3091 hv = (HV *)SvRV (self);
2822 3092
2823 if (SvTYPE (hv) != SVt_PVHV) 3093 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2825 3095
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828 3098
2829 if (!h || !w) 3099 if (!h || !w)
2849 { 3119 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851 3121
2852 if (svp && SvTRUE (*svp)) 3122 if (svp && SvTRUE (*svp))
2853 { 3123 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2855 glEnable (GL_BLEND); 3125 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS); 3127 glBegin (GL_QUADS);
2858 glVertex2f (0, 0); 3128 glVertex2f (0, 0);
2859 glVertex2f (w, 0); 3129 glVertex2f (w, 0);
2862 glEnd (); 3132 glEnd ();
2863 glDisable (GL_BLEND); 3133 glDisable (GL_BLEND);
2864 } 3134 }
2865 } 3135 }
2866#if 0 3136#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) { 3137 // draw borders, for debugging
2868 glPushMatrix; 3138 glPushMatrix ();
2869 glColor 1, 1, 0, 1; 3139 glColor4f (1., 1., 0., 1.);
2870 glTranslate 0.375, 0.375; 3140 glTranslatef (.5, .5, 0.);
2871 glBegin GL_LINE_LOOP; 3141 glBegin (GL_LINE_LOOP);
2872 glVertex 0 , 0; 3142 glVertex2f (0 , 0);
2873 glVertex $self->{w} - 1, 0; 3143 glVertex2f (w - 1, 0);
2874 glVertex $self->{w} - 1, $self->{h} - 1; 3144 glVertex2f (w - 1, h - 1);
2875 glVertex 0 , $self->{h} - 1; 3145 glVertex2f (0 , h - 1);
2876 glEnd; 3146 glEnd ();
2877 glPopMatrix; 3147 glPopMatrix ();
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif 3148#endif
2881 PUSHMARK (SP); 3149 PUSHMARK (SP);
2882 XPUSHs (self); 3150 XPUSHs (self);
2883 PUTBACK; 3151 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD); 3152 call_method ("_draw", G_VOID | G_DISCARD);

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