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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC vs.
Revision 1.278 by root, Wed Sep 3 10:36:25 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif
73 97
74static AV *texture_av; 98static AV *texture_av;
75 99
76static struct 100static struct
77{ 101{
114 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
116} 140}
117 141
118#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
119 144
120#include "pango-font.c" 145#include "pango-font.c"
121#include "pango-fontmap.c" 146#include "pango-fontmap.c"
122#include "pango-render.c" 147#include "pango-render.c"
123 148
124typedef IV CFPlus__Channel; 149typedef IV DC__Channel;
125typedef SDL_RWops *CFPlus__RW; 150typedef SDL_RWops *DC__RW;
126typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
127typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
128 153
129typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
130 155
131static int 156static int
132shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
133{ 158{
134 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
148 173
149typedef struct cf_layout { 174typedef struct cf_layout {
150 PangoLayout *pl; 175 PangoLayout *pl;
151 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
152 int base_height; 177 int base_height;
153 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
154} *CFPlus__Layout; 180} *DC__Layout;
155 181
156static CFPlus__Font default_font; 182static DC__Font default_font;
157static PangoContext *opengl_context; 183static PangoContext *opengl_context;
158static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
159 185
160static void 186static void
161substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
166#endif 192#endif
167 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
168} 194}
169 195
170static void 196static void
171layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
172{ 198{
173 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
174 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
175 */ 201 */
176 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
177 203
178 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
179 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
180 206
181 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
182} 208}
183 209
184static void 210static void
185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
186{ 212{
187 PangoRectangle rect; 213 PangoRectangle rect;
188 214
189 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
190 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
201 227
202typedef uint16_t tileid; 228typedef uint16_t tileid;
203typedef uint16_t faceid; 229typedef uint16_t faceid;
204 230
205typedef struct { 231typedef struct {
206 int name; 232 GLuint name;
207 int w, h; 233 int w, h;
208 float s, t; 234 float s, t;
209 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
210 tileid smoothtile; 236 tileid smoothtile;
211 uint8_t smoothlevel; 237 uint8_t smoothlevel;
229 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
230 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
231 257
232 int32_t rows; 258 int32_t rows;
233 maprow *row; 259 maprow *row;
234} *CFPlus__Map; 260} *DC__Map;
235 261
236static char * 262static char *
237prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
238{ 264{
239 char *p; 265 char *p;
277 self->texs *= 2; 303 self->texs *= 2;
278 } 304 }
279} 305}
280 306
281static maprow * 307static maprow *
282map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
283{ 309{
284 if (0 > y) 310 if (0 > y)
285 { 311 {
286 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
287 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
325 351
326 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
327} 353}
328 354
329static mapcell * 355static mapcell *
330map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
331{ 357{
332 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
333} 359}
334 360
335static void 361static void
336map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
337{ 363{
338 int r; 364 int r;
339 365
340 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
341 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
348 self->oy = 0; 374 self->oy = 0;
349 self->row = 0; 375 self->row = 0;
350 self->rows = 0; 376 self->rows = 0;
351} 377}
352 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
353static void 389static void
354map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
355{ 391{
356 int x, y; 392 int x, y;
357 maprow *row; 393 maprow *row;
358 mapcell *cell; 394 mapcell *cell;
359 395
371 if (x >= row->c1) 407 if (x >= row->c1)
372 break; 408 break;
373 409
374 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
375 411
376 cell->darkness = 0; 412 CELL_CLEAR (cell);
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
380 } 413 }
381 } 414 }
382} 415}
383 416
384typedef struct { 417typedef struct {
438 n |= n >> 16; 471 n |= n >> 16;
439 472
440 return n + 1; 473 return n + 1;
441} 474}
442 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
443/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
446 490
447/******************************************************************************/ 491/******************************************************************************/
485 return 0; 529 return 0;
486 530
487 return 1; 531 return 1;
488} 532}
489 533
490MODULE = CFPlus PACKAGE = CFPlus 534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
491 587
492PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
493 589
494BOOT: 590BOOT:
495{ 591{
496 HV *stash = gv_stashpv ("CFPlus", 1); 592 HV *stash = gv_stashpv ("DC", 1);
497 static const struct { 593 static const struct {
498 const char *name; 594 const char *name;
499 IV iv; 595 IV iv;
500 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
501# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
523 619
524 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
527 623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
528 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
529 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
530 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
531 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
532 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
604 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
605 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
606 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
607 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
608 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
757
758 const_iv (KMOD_LRAM),
759
760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
609# undef const_iv 790# undef const_iv
610 }; 791 };
611 792
612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631 812
632NV floor (NV x) 813NV floor (NV x)
633 814
634NV ceil (NV x) 815NV ceil (NV x)
635 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
636void 821void
637pango_init () 822pango_init ()
638 CODE: 823 CODE:
639{ 824{
640 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
643} 833}
644 834
645char *
646SDL_GetError () 835char *SDL_GetError ()
647 836
648int 837void SDL_braino ()
649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
650 838
651void 839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
652SDL_Quit () 845void SDL_Quit ()
846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
653 855
654void 856void
655SDL_ListModes (int rgb, int alpha) 857SDL_ListModes (int rgb, int alpha)
656 PPCODE: 858 PPCODE:
657{ 859{
669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
672 874
673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
674#if SDL_VERSION_ATLEAST(1,2,10)
675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
678 877
679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
680 879
681 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
682 while (*m) 881 while (*m)
683 { 882 {
684 if ((*m)->w >= 640 && (*m)->h >= 480) 883 if ((*m)->w >= 400 && (*m)->h >= 300)
685 { 884 {
686 AV *av = newAV (); 885 AV *av = newAV ();
687 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
688 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb)); 888 av_push (av, newSViv (rgb));
713 912
714 if (RETVAL) 913 if (RETVAL)
715 { 914 {
716 av_clear (texture_av); 915 av_clear (texture_av);
717 916
718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h" 919#include "glfunc.h"
721#undef GL_FUNC 920#undef GL_FUNC
722 } 921 }
723} 922}
730char * 929char *
731SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
732 931
733int 932int
734SDL_GetAppState () 933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
735 937
736void 938void
737poll_events () 939poll_events ()
738 PPCODE: 940 PPCODE:
739{ 941{
749 { 951 {
750 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
751 case SDL_KEYUP: 953 case SDL_KEYUP:
752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
757 break; 959 break;
758 960
759 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
778 x = ev.motion.x; 980 x = ev.motion.x;
779 y = ev.motion.y; 981 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 } 983 }
782 984
783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
784 hv_store (hv, "state", 5, newSViv (state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
785 hv_store (hv, "x", 1, newSViv (x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
786 hv_store (hv, "y", 1, newSViv (y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
787 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
788 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 } 991 }
790 break; 992 break;
791 993
792 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
793 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
795 997
796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
806 break; 1008 break;
807 } 1009 }
808 1010
809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
810 } 1012 }
811} 1013}
812 1014
813int 1015int
814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
815 POSTCALL: 1017 POSTCALL:
816 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
817 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
1020
1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
818 1036
819void 1037void
820Mix_CloseAudio () 1038Mix_CloseAudio ()
821 1039
822int 1040int
857 } 1075 }
858 } 1076 }
859#endif 1077#endif
860} 1078}
861 1079
862void 1080int
863add_font (char *file) 1081add_font (char *file)
864 CODE: 1082 CODE:
865 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
866 1086
867void 1087void
868load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
869 ALIAS: 1089 ALIAS:
870 load_image_file = 1 1090 load_image_file = 1
956void 1176void
957error (char *message) 1177error (char *message)
958 CODE: 1178 CODE:
959 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
960#ifdef _WIN32 1180#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
962#endif 1182#endif
963 1183
964void 1184void
965fatal (char *message) 1185fatal (char *message)
966 CODE: 1186 CODE:
967 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
968#ifdef _WIN32 1188#ifdef _WIN32
969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
970#endif 1190#endif
971 _exit (1); 1191 _exit (1);
972 1192
973void 1193void
974_exit (int retval = 0) 1194_exit (int retval = 0)
986#if DEBUG 1206#if DEBUG
987 VALGRIND_DO_LEAK_CHECK; 1207 VALGRIND_DO_LEAK_CHECK;
988#endif 1208#endif
989} 1209}
990 1210
991MODULE = CFPlus PACKAGE = CFPlus::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
992 1212
993PROTOTYPES: DISABLE 1213PROTOTYPES: DISABLE
994 1214
995CFPlus::Font 1215DC::Font
996new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
997 CODE: 1217 CODE:
998{ 1218{
999 int count; 1219 int count;
1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1003} 1223}
1004 OUTPUT: 1224 OUTPUT:
1005 RETVAL 1225 RETVAL
1006 1226
1007void 1227void
1008DESTROY (CFPlus::Font self) 1228DESTROY (DC::Font self)
1009 CODE: 1229 CODE:
1010 pango_font_description_free (self); 1230 pango_font_description_free (self);
1011 1231
1012void 1232void
1013make_default (CFPlus::Font self) 1233make_default (DC::Font self)
1014 PROTOTYPE: $ 1234 PROTOTYPE: $
1015 CODE: 1235 CODE:
1016 default_font = self; 1236 default_font = self;
1017 1237
1018MODULE = CFPlus PACKAGE = CFPlus::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
1019 1239
1020PROTOTYPES: DISABLE 1240PROTOTYPES: DISABLE
1021 1241
1022void 1242void
1023reset_glyph_cache () 1243glyph_cache_backup ()
1024 PROTOTYPE: 1244 PROTOTYPE:
1025 CODE: 1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
1026 tc_clear (); 1252 tc_restore ();
1027 1253
1028CFPlus::Layout 1254DC::Layout
1029new (SV *class) 1255new (SV *class)
1030 CODE: 1256 CODE:
1031 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
1032 1258
1033 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
1035 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
1036 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
1037 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
1038 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
1039 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
1040 1267
1041 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1042 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
1043 OUTPUT: 1270 OUTPUT:
1044 RETVAL 1271 RETVAL
1045 1272
1046void 1273void
1047DESTROY (CFPlus::Layout self) 1274DESTROY (DC::Layout self)
1048 CODE: 1275 CODE:
1049 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
1050 Safefree (self); 1278 Safefree (self);
1051 1279
1052void 1280void
1053set_text (CFPlus::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
1054 CODE: 1282 CODE:
1055{ 1283{
1056 STRLEN textlen; 1284 STRLEN textlen;
1057 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
1058 1286
1059 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
1060} 1288}
1061 1289
1062void 1290void
1063set_markup (CFPlus::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
1064 CODE: 1292 CODE:
1065{ 1293{
1066 STRLEN textlen; 1294 STRLEN textlen;
1067 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
1068 1296
1069 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
1070} 1298}
1071 1299
1072void 1300void
1073set_shapes (CFPlus::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
1074 CODE: 1302 CODE:
1075{ 1303{
1076 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text; 1306 const char *pos = text;
1113 if (attrs) 1341 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
1115} 1343}
1116 1344
1117void 1345void
1118get_shapes (CFPlus::Layout self) 1346get_shapes (DC::Layout self)
1119 PPCODE: 1347 PPCODE:
1120{ 1348{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122 1350
1123 do 1351 do
1124 { 1352 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1126 1354
1127 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1128 { 1356 {
1129 PangoRectangle extents; 1357 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1138 1366
1139 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
1140} 1368}
1141 1369
1142int 1370int
1143has_wrapped (CFPlus::Layout self) 1371has_wrapped (DC::Layout self)
1144 CODE: 1372 CODE:
1145{ 1373{
1146 int lines = 1; 1374 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
1148 1376
1153} 1381}
1154 OUTPUT: 1382 OUTPUT:
1155 RETVAL 1383 RETVAL
1156 1384
1157SV * 1385SV *
1158get_text (CFPlus::Layout self) 1386get_text (DC::Layout self)
1159 CODE: 1387 CODE:
1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1161 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
1162 OUTPUT: 1390 OUTPUT:
1163 RETVAL 1391 RETVAL
1164 1392
1165void 1393void
1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1167 CODE: 1395 CODE:
1168 self->r = r; 1396 self->r = r;
1169 self->g = g; 1397 self->g = g;
1170 self->b = b; 1398 self->b = b;
1171 self->a = a; 1399 self->a = a;
1172 1400
1173void 1401void
1174set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
1175 CODE: 1403 CODE:
1176 if (self->font != font) 1404 if (self->font != font)
1177 { 1405 {
1178 self->font = font; 1406 self->font = font;
1179 layout_update_font (self); 1407 layout_update_font (self);
1180 } 1408 }
1181 1409
1182void 1410void
1183set_height (CFPlus::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
1184 CODE: 1412 CODE:
1185 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
1186 { 1414 {
1187 self->base_height = base_height; 1415 self->base_height = base_height;
1188 layout_update_font (self); 1416 layout_update_font (self);
1189 } 1417 }
1190 1418
1191void 1419void
1192set_width (CFPlus::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
1193 CODE: 1421 CODE:
1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1195 1423
1196void 1424void
1197set_indent (CFPlus::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
1198 CODE: 1426 CODE:
1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1200 1428
1201void 1429void
1202set_spacing (CFPlus::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
1203 CODE: 1431 CODE:
1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1205 1433
1206void 1434void
1207set_ellipsise (CFPlus::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
1208 CODE: 1436 CODE:
1209 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1213 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
1214 ); 1442 );
1215 1443
1216void 1444void
1217set_single_paragraph_mode (CFPlus::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
1218 CODE: 1446 CODE:
1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1220 1448
1221void 1449void
1222size (CFPlus::Layout self) 1450size (DC::Layout self)
1223 PPCODE: 1451 PPCODE:
1224{ 1452{
1225 int w, h; 1453 int w, h;
1226 1454
1227 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
1230 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
1231 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
1232} 1460}
1233 1461
1234int 1462int
1235descent (CFPlus::Layout self) 1463descent (DC::Layout self)
1236 CODE: 1464 CODE:
1237{ 1465{
1238 PangoRectangle rect; 1466 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1242} 1470}
1243 OUTPUT: 1471 OUTPUT:
1244 RETVAL 1472 RETVAL
1245 1473
1246int 1474int
1247xy_to_index (CFPlus::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
1248 CODE: 1476 CODE:
1249{ 1477{
1250 int index, trailing; 1478 int index, trailing;
1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1252 RETVAL = index + trailing; 1480 RETVAL = index + trailing;
1253} 1481}
1254 OUTPUT: 1482 OUTPUT:
1255 RETVAL 1483 RETVAL
1256 1484
1257void 1485void
1258cursor_pos (CFPlus::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1259 PPCODE: 1487 PPCODE:
1260{ 1488{
1261 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1263 1491
1264 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1265 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1268} 1496}
1269 1497
1270void 1498void
1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1272 PPCODE: 1500 PPCODE:
1273{ 1501{
1274 int line, x; 1502 int line, x;
1275 1503
1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1278 1507 --line;
1508#endif
1279 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1280 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282} 1512}
1283 1513
1284void 1514void
1285line_x_to_index (CFPlus::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1286 PPCODE: 1516 PPCODE:
1287{ 1517{
1288 PangoLayoutLine *lp; 1518 PangoLayoutLine *lp;
1289 int index, trailing; 1519 int index, trailing;
1290 1520
1291 if (line < 0) 1521 if (line < 0)
1292 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1293 1523
1294 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1296 1526
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298 1528
1299 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1305 PUSHs (sv_2mortal (newSViv (trailing))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1306 } 1536 }
1307} 1537}
1308 1538
1309void 1539void
1310render (CFPlus::Layout self, float x, float y, int flags = 0) 1540render (DC::Layout self, float x, float y, int flags = 0)
1311 PPCODE: 1541 CODE:
1542 rc_clear (self->rc);
1312 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1313 self->pl, 1544 self->pl,
1545 self->rc,
1314 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a, 1547 self->r, self->g, self->b, self->a,
1316 flags 1548 flags
1317 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1318 1553
1319MODULE = CFPlus PACKAGE = CFPlus::Texture 1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1320 1574
1321PROTOTYPES: ENABLE 1575PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324 1576
1325void 1577void
1326pad (SV *data_, int ow, int oh, int nw, int nh) 1578pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE: 1579 CODE:
1328{ 1580{
1405 RETVAL = width > 0; 1657 RETVAL = width > 0;
1406} 1658}
1407 OUTPUT: 1659 OUTPUT:
1408 RETVAL 1660 RETVAL
1409 1661
1410MODULE = CFPlus PACKAGE = CFPlus::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1411 1663
1412PROTOTYPES: DISABLE 1664PROTOTYPES: DISABLE
1413 1665
1414CFPlus::Map 1666DC::Map
1415new (SV *class) 1667new (SV *class)
1416 CODE: 1668 CODE:
1417 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1418 RETVAL->x = 0; 1670 RETVAL->x = 0;
1419 RETVAL->y = 0; 1671 RETVAL->y = 0;
1427 RETVAL->row = 0; 1679 RETVAL->row = 0;
1428 OUTPUT: 1680 OUTPUT:
1429 RETVAL 1681 RETVAL
1430 1682
1431void 1683void
1432DESTROY (CFPlus::Map self) 1684DESTROY (DC::Map self)
1433 CODE: 1685 CODE:
1434{ 1686{
1435 map_clear (self); 1687 map_clear (self);
1436 Safefree (self->face2tile); 1688 Safefree (self->face2tile);
1437 Safefree (self->tex); 1689 Safefree (self->tex);
1438 Safefree (self); 1690 Safefree (self);
1439} 1691}
1440 1692
1441void 1693void
1442resize (CFPlus::Map self, int map_width, int map_height) 1694resize (DC::Map self, int map_width, int map_height)
1443 CODE: 1695 CODE:
1444 self->w = map_width; 1696 self->w = map_width;
1445 self->h = map_height; 1697 self->h = map_height;
1446 1698
1447void 1699void
1448clear (CFPlus::Map self) 1700clear (DC::Map self)
1449 CODE: 1701 CODE:
1450 map_clear (self); 1702 map_clear (self);
1451 1703
1452void 1704void
1453set_tileid (CFPlus::Map self, int face, int tile) 1705set_tileid (DC::Map self, int face, int tile)
1454 CODE: 1706 CODE:
1455{ 1707{
1456 need_facenum (self, face); self->face2tile [face] = tile; 1708 need_facenum (self, face); self->face2tile [face] = tile;
1457 need_texid (self, tile); 1709 need_texid (self, tile);
1458} 1710}
1459 1711
1460void 1712void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level) 1713set_smooth (DC::Map self, int face, int smooth, int level)
1462 CODE: 1714 CODE:
1463{ 1715{
1464 tileid texid; 1716 tileid texid;
1465 maptex *tex; 1717 maptex *tex;
1466 1718
1479 tex->smoothtile = self->face2tile [smooth]; 1731 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level; 1732 tex->smoothlevel = level;
1481} 1733}
1482 1734
1483void 1735void
1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1485 CODE: 1737 CODE:
1486{ 1738{
1487 need_texid (self, texid); 1739 need_texid (self, texid);
1488 1740
1489 { 1741 {
1509 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1511} 1763}
1512 1764
1513int 1765int
1514ox (CFPlus::Map self) 1766ox (DC::Map self)
1515 ALIAS: 1767 ALIAS:
1516 oy = 1 1768 oy = 1
1517 x = 2 1769 x = 2
1518 y = 3 1770 y = 3
1519 w = 4 1771 w = 4
1530 } 1782 }
1531 OUTPUT: 1783 OUTPUT:
1532 RETVAL 1784 RETVAL
1533 1785
1534void 1786void
1535scroll (CFPlus::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1536 CODE: 1788 CODE:
1537{ 1789{
1538 if (dx > 0) 1790 if (dx > 0)
1539 map_blank (self, self->x, self->y, dx, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1540 else if (dx < 0) 1792 else if (dx < 0)
1556 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1557 } 1809 }
1558} 1810}
1559 1811
1560SV * 1812SV *
1561map1a_update (CFPlus::Map self, SV *data_, int extmap) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1562 CODE: 1814 CODE:
1563{ 1815{
1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1565 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1566 mapcell *cell; 1818 mapcell *cell;
1594 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1595 1847
1596 do 1848 do
1597 { 1849 {
1598 ext = *data++; 1850 ext = *data++;
1599 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1600 1852
1601 if (cmd < 4) 1853 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1604 { 1856 {
1607 } 1859 }
1608 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1611 { 1863 {
1612 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1613 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1614 1868
1615 data += *data + 1; 1869 data += *data + 1;
1616 } 1870 }
1617 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1618 cell->flags = *data++; 1872 cell->flags = *data++;
1648 } 1902 }
1649 } 1903 }
1650 } 1904 }
1651 } 1905 }
1652 else 1906 else
1653 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1654 } 1908 }
1655} 1909}
1656 OUTPUT: 1910 OUTPUT:
1657 RETVAL 1911 RETVAL
1658 1912
1659SV * 1913SV *
1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1661 CODE: 1915 CODE:
1662{ 1916{
1663 int x1, x; 1917 int x1, x;
1664 int y1, y; 1918 int y1, y;
1665 int z; 1919 int z;
1710} 1964}
1711 OUTPUT: 1965 OUTPUT:
1712 RETVAL 1966 RETVAL
1713 1967
1714void 1968void
1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1716 CODE: 1970 CODE:
1717{ 1971{
1972 int x, y, z;
1973
1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1721 smooth_key skey; 1977 smooth_key skey;
1722 int x, y, z; 1978 int pl_x, pl_y;
1723 int last_name; 1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1724 1985
1725 // thats current max. sorry. 1986 // thats current max. sorry.
1726 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1728 1989
1729 // clear key, in case of extra padding 1990 // clear key, in case of extra padding
1730 memset (&skey, 0, sizeof (skey)); 1991 memset (&skey, 0, sizeof (skey));
1731 1992
1732 glColor4ub (255, 255, 255, 255); 1993 memset (&key, 0, sizeof (key));
1733 1994 key.r = 255;
1734 glEnable (GL_BLEND); 1995 key.g = 255;
1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1996 key.b = 255;
1736 glEnable (GL_TEXTURE_2D); 1997 key.a = 255;
1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1998 key.mode = GL_QUADS;
1738 1999 key.format = GL_T2F_V3F;
1739 glBegin (GL_QUADS);
1740
1741 last_name = -1; 2000 key.texname = -1;
1742 2001
1743 mx += self->x; 2002 mx += self->x;
1744 my += self->y; 2003 my += self->y;
1745 2004
1746 // first pass: determine smooth_max 2005 // first pass: determine smooth_max
1762 MAX (self->tex [cell->tile [0]].smoothlevel, 2021 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel, 2022 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel)); 2023 self->tex [cell->tile [2]].smoothlevel));
1765 } 2024 }
1766 } 2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1767 2030
1768 for (z = 0; z <= 2; z++) 2031 for (z = 0; z <= 2; z++)
1769 { 2032 {
1770 memset (smooth_level, 0, sizeof (smooth_level)); 2033 memset (smooth_level, 0, sizeof (smooth_level));
1771 2034
1781 tileid tile = cell->tile [z]; 2044 tileid tile = cell->tile [z];
1782 2045
1783 if (tile) 2046 if (tile)
1784 { 2047 {
1785 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1786 int px, py; 2049 int px = (x + 1) * T - tex.w;
2050 int py = (y + 1) * T - tex.h;
1787 2051
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name) 2052 if (key.texname != tex.name)
1791 { 2053 {
1792 if (!tex.name) 2054 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1794 2056
1795 glEnd (); 2057 key.texname = tex.name;
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2058 arr = rc_array (rc, &key);
1797 glBegin (GL_QUADS);
1798 } 2059 }
1799 2060
1800 px = (x + 1) * T - tex.w; 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 { 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
1810 if (cell->flags & 1) 2077 if (cell->flags & 1)
1811 { 2078 {
1812 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32; 2080 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32; 2081 int py = y * T - T * 6 / 32;
1815 2082
2083 if (tex.name)
1816 glEnd (); 2084 {
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1818 glBegin (GL_QUADS); 2095 }
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 } 2096 }
1825 } 2097 }
1826 2098
1827 // update smooth hash 2099 // update smooth hash
1828 if (tex.smoothtile) 2100 if (tex.smoothtile)
1864 } 2136 }
1865 } 2137 }
1866 } 2138 }
1867 } 2139 }
1868 2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
1869 // go through all smoothlevels, lowest to highest, then draw. 2144 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort 2145 // this is basically counting sort
1871 { 2146 {
1872 int w, b; 2147 int w, b;
1873 2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
1874 for (w = 0; w < 256 / 32; ++w) 2151 for (w = 0; w < 256 / 32; ++w)
1875 { 2152 {
1876 uint32_t smask = smooth_level [w]; 2153 uint32_t smask = smooth_level [w];
1877 if (smask) 2154 if (smask)
1878 for (b = 0; b < 32; ++b) 2155 for (b = 0; b < 32; ++b)
1897 int border = bits & 15; 2174 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row 2176 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column 2177 float dy = tex.t * .5f ; // 2 images/column
1901 2178
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name) 2179 if (tex.name)
1905 { 2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
1906 if (!tex.name) 2183 if (key.texname != tex.name)
1907 continue; // smoothing not yet available 2184 {
1908
1909 glEnd (); 2185 glEnd ();
1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1911 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
1912 } 2188 }
1913 2189
1914 if (border) 2190 if (border)
1915 { 2191 {
1916 float ox = border * dx; 2192 float ox = border * dx;
1917 2193
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1922 } 2198 }
1923 2199
1924 if (corner) 2200 if (corner)
1925 { 2201 {
1926 float ox = corner * dx; 2202 float ox = corner * dx;
1927 2203
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
1932 } 2209 }
1933 } 2210 }
1934 } 2211 }
1935 } 2212 }
1936 } 2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
1937 } 2218 }
1938 2219
1939 hv_clear (smooth); 2220 hv_clear (smooth);
1940 } 2221 }
1941 2222
1942 glEnd (); 2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
1943 2228
1944 glDisable (GL_TEXTURE_2D); 2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1945 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2241 rc_free (rc);
1946 2242
1947 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1950 { 2246 {
1975 } 2271 }
1976 } 2272 }
1977} 2273}
1978 2274
1979void 2275void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2276draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE: 2277 CODE:
1982{ 2278{
1983 static float color[16][3] = { 2279 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F }, 2280 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F }, 2281 { 1.00F, 1.00F, 1.00F },
2035 glDisable (GL_BLEND); 2331 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D); 2332 glDisable (GL_TEXTURE_2D);
2037} 2333}
2038 2334
2039void 2335void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2336fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2041 PPCODE: 2337 PPCODE:
2042{ 2338{
2043 int x, y; 2339 int x, y;
2044 int sw1 = sw + 2; 2340 int sw1 = sw + 2;
2045 int sh1 = sh + 2; 2341 int sh1 = sh + 2;
2053 SvCUR_set (darkness3_sv, sw34 * sh3); 2349 SvCUR_set (darkness3_sv, sw34 * sh3);
2054 2350
2055 mx += self->x - 1; 2351 mx += self->x - 1;
2056 my += self->y - 1; 2352 my += self->y - 1;
2057 2353
2058 memset (darkness1, 255, sw1 * sh1); 2354 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2059 2355
2060 for (y = 0; y < sh1; y++) 2356 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows) 2357 if (0 <= y + my && y + my < self->rows)
2062 { 2358 {
2063 maprow *row = self->row + (y + my); 2359 maprow *row = self->row + (y + my);
2116 PUSHs (sv_2mortal (newSViv (sh3))); 2412 PUSHs (sv_2mortal (newSViv (sh3)));
2117 PUSHs (darkness3_sv); 2413 PUSHs (darkness3_sv);
2118} 2414}
2119 2415
2120SV * 2416SV *
2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2417get_rect (DC::Map self, int x0, int y0, int w, int h)
2122 CODE: 2418 CODE:
2123{ 2419{
2124 int x, y, x1, y1; 2420 int x, y, x1, y1;
2125 SV *data_sv = newSV (w * h * 7 + 5); 2421 SV *data_sv = newSV (w * h * 7 + 5);
2126 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2422 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2183 else 2479 else
2184 *data++ = 0; 2480 *data++ = 0;
2185 } 2481 }
2186 } 2482 }
2187 2483
2484 /* if size is w*h + 5 then no data has been found */
2485 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2486 {
2188 SvPOK_only (data_sv); 2487 SvPOK_only (data_sv);
2189 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2488 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2489 }
2490
2190 RETVAL = data_sv; 2491 RETVAL = data_sv;
2191} 2492}
2192 OUTPUT: 2493 OUTPUT:
2193 RETVAL 2494 RETVAL
2194 2495
2195void 2496void
2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2497set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2197 PPCODE: 2498 PPCODE:
2198{ 2499{
2199 int x, y, z; 2500 int x, y, z;
2200 int w, h; 2501 int w, h;
2201 int x1, y1; 2502 int x1, y1;
2503 STRLEN len;
2504 uint8_t *data, *end;
2505
2506 len = SvLEN (data_sv);
2507 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2508 data = SvPVbyte_nolen (data_sv);
2509 end = data + len + 8;
2510
2511 if (len < 5)
2512 XSRETURN_EMPTY;
2202 2513
2203 if (*data++ != 0) 2514 if (*data++ != 0)
2204 return; /* version mismatch */ 2515 XSRETURN_EMPTY; /* version mismatch */
2205 2516
2206 w = *data++ << 8; w |= *data++; 2517 w = *data++ << 8; w |= *data++;
2207 h = *data++ << 8; h |= *data++; 2518 h = *data++ << 8; h |= *data++;
2208 2519
2209 // we need to do this 'cause we don't keep an absolute coord system for rows 2520 // we need to do this 'cause we don't keep an absolute coord system for rows
2221 { 2532 {
2222 maprow *row = map_get_row (self, y); 2533 maprow *row = map_get_row (self, y);
2223 2534
2224 for (x = x0; x < x1; x++) 2535 for (x = x0; x < x1; x++)
2225 { 2536 {
2537 uint8_t flags;
2538
2539 if (data + 7 >= end)
2540 XSRETURN_EMPTY;
2541
2226 uint8_t flags = *data++; 2542 flags = *data++;
2227 2543
2228 if (flags) 2544 if (flags)
2229 { 2545 {
2230 mapcell *cell = row_get_cell (row, x); 2546 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 }; 2547 tileid tile[3] = { 0, 0, 0 };
2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2550 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2551 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2236 2552
2237 if (cell->darkness == 0) 2553 if (cell->darkness == 0)
2238 { 2554 {
2239 cell->darkness = 0; 2555 /*cell->darkness = 0;*/
2556 EXTEND (SP, 3);
2240 2557
2241 for (z = 0; z <= 2; z++) 2558 for (z = 0; z <= 2; z++)
2242 { 2559 {
2243 tileid t = tile [z]; 2560 tileid t = tile [z];
2244 2561
2245 if (t >= self->texs || (t && !self->tex [t].name)) 2562 if (t >= self->texs || (t && !self->tex [t].name))
2246 { 2563 {
2247 XPUSHs (sv_2mortal (newSViv (t))); 2564 PUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t); 2565 need_texid (self, t);
2249 } 2566 }
2250 2567
2251 cell->tile [z] = t; 2568 cell->tile [z] = t;
2252 } 2569 }
2254 } 2571 }
2255 } 2572 }
2256 } 2573 }
2257} 2574}
2258 2575
2259MODULE = CFPlus PACKAGE = CFPlus::RW 2576MODULE = Deliantra::Client PACKAGE = DC::RW
2260 2577
2261CFPlus::RW 2578DC::RW
2262new (SV *class, SV *data_sv) 2579new (SV *class, SV *data_sv)
2263 CODE: 2580 CODE:
2264{ 2581{
2265 STRLEN datalen; 2582 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen); 2583 char *data = SvPVbyte (data_sv, datalen);
2268 RETVAL = SDL_RWFromConstMem (data, datalen); 2585 RETVAL = SDL_RWFromConstMem (data, datalen);
2269} 2586}
2270 OUTPUT: 2587 OUTPUT:
2271 RETVAL 2588 RETVAL
2272 2589
2273CFPlus::RW 2590DC::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb") 2591new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE: 2592 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode); 2593 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT: 2594 OUTPUT:
2278 RETVAL 2595 RETVAL
2279 2596
2280# fails on win32: 2597# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '(' 2598# dc.xs(2268) : error C2059: syntax error : '('
2282#void 2599#void
2283#close (CFPlus::RW self) 2600#close (DC::RW self)
2284# CODE: 2601# CODE:
2285# (self->(close)) (self); 2602# (self->(close)) (self);
2286 2603
2287MODULE = CFPlus PACKAGE = CFPlus::Channel 2604MODULE = Deliantra::Client PACKAGE = DC::Channel
2288 2605
2289PROTOTYPES: DISABLE 2606PROTOTYPES: DISABLE
2290 2607
2291CFPlus::Channel 2608DC::Channel
2292find () 2609find ()
2293 CODE: 2610 CODE:
2294{ 2611{
2295 RETVAL = Mix_GroupAvailable (-1); 2612 RETVAL = Mix_GroupAvailable (-1);
2296 2613
2309} 2626}
2310 OUTPUT: 2627 OUTPUT:
2311 RETVAL 2628 RETVAL
2312 2629
2313void 2630void
2314halt (CFPlus::Channel self) 2631halt (DC::Channel self)
2315 CODE: 2632 CODE:
2316 Mix_HaltChannel (self); 2633 Mix_HaltChannel (self);
2317 2634
2318void 2635void
2319expire (CFPlus::Channel self, int ticks = -1) 2636expire (DC::Channel self, int ticks = -1)
2320 CODE: 2637 CODE:
2321 Mix_ExpireChannel (self, ticks); 2638 Mix_ExpireChannel (self, ticks);
2322 2639
2323void 2640void
2324fade_out (CFPlus::Channel self, int ticks = -1) 2641fade_out (DC::Channel self, int ticks = -1)
2325 CODE: 2642 CODE:
2326 Mix_FadeOutChannel (self, ticks); 2643 Mix_FadeOutChannel (self, ticks);
2327 2644
2328int 2645int
2329volume (CFPlus::Channel self, int volume) 2646volume (DC::Channel self, int volume)
2330 CODE: 2647 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2648 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT: 2649 OUTPUT:
2333 RETVAL 2650 RETVAL
2334 2651
2335void 2652void
2336unregister_all_effects (CFPlus::Channel self) 2653unregister_all_effects (DC::Channel self)
2337 CODE: 2654 CODE:
2338 Mix_UnregisterAllEffects (self); 2655 Mix_UnregisterAllEffects (self);
2339 2656
2340void 2657void
2341set_panning (CFPlus::Channel self, int left, int right) 2658set_panning (DC::Channel self, int left, int right)
2342 CODE: 2659 CODE:
2343 left = CLAMP (left , 0, 255); 2660 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255); 2661 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right); 2662 Mix_SetPanning (self, left, right);
2346 2663
2347void 2664void
2348set_distance (CFPlus::Channel self, int distance) 2665set_distance (DC::Channel self, int distance)
2349 CODE: 2666 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2667 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351 2668
2352void 2669void
2353set_position (CFPlus::Channel self, int angle, int distance) 2670set_position (DC::Channel self, int angle, int distance)
2354 CODE: 2671 CODE:
2355 2672
2356void 2673void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2674set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2358 CODE: 2675 CODE:
2359{ 2676{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2677 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2678 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2679 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363} 2680}
2364 2681
2365void 2682void
2366set_reverse_stereo (CFPlus::Channel self, int flip) 2683set_reverse_stereo (DC::Channel self, int flip)
2367 CODE: 2684 CODE:
2368 Mix_SetReverseStereo (self, flip); 2685 Mix_SetReverseStereo (self, flip);
2369 2686
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2687MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2371 2688
2372PROTOTYPES: DISABLE 2689PROTOTYPES: DISABLE
2373 2690
2374CFPlus::MixChunk 2691DC::MixChunk
2375new (SV *class, CFPlus::RW rwops) 2692new (SV *class, DC::RW rwops)
2376 CODE: 2693 CODE:
2377 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2694 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2378 OUTPUT: 2695 OUTPUT:
2379 RETVAL 2696 RETVAL
2380 2697
2381void 2698void
2382DESTROY (CFPlus::MixChunk self) 2699DESTROY (DC::MixChunk self)
2383 CODE: 2700 CODE:
2384 Mix_FreeChunk (self); 2701 Mix_FreeChunk (self);
2385 2702
2386int 2703int
2387volume (CFPlus::MixChunk self, int volume = -1) 2704volume (DC::MixChunk self, int volume = -1)
2388 CODE: 2705 CODE:
2389 if (items > 1) 2706 if (items > 1)
2390 volume = CLAMP (volume, 0, 128); 2707 volume = CLAMP (volume, 0, 128);
2391 RETVAL = Mix_VolumeChunk (self, volume); 2708 RETVAL = Mix_VolumeChunk (self, volume);
2392 OUTPUT: 2709 OUTPUT:
2393 RETVAL 2710 RETVAL
2394 2711
2395CFPlus::Channel 2712DC::Channel
2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2713play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2397 CODE: 2714 CODE:
2398{ 2715{
2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2716 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400 2717
2401 if (RETVAL < 0) 2718 if (RETVAL < 0)
2408 } 2725 }
2409} 2726}
2410 OUTPUT: 2727 OUTPUT:
2411 RETVAL 2728 RETVAL
2412 2729
2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2730MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2414 2731
2415int 2732int
2416volume (int volume = -1) 2733volume (int volume = -1)
2417 PROTOTYPE: ;$ 2734 PROTOTYPE: ;$
2418 CODE: 2735 CODE:
2430void 2747void
2431halt () 2748halt ()
2432 CODE: 2749 CODE:
2433 Mix_HaltMusic (); 2750 Mix_HaltMusic ();
2434 2751
2435CFPlus::MixMusic 2752DC::MixMusic
2436new (SV *class, CFPlus::RW rwops) 2753new (SV *class, DC::RW rwops)
2437 CODE: 2754 CODE:
2438 RETVAL = Mix_LoadMUS_RW (rwops); 2755 RETVAL = Mix_LoadMUS_RW (rwops);
2439 OUTPUT: 2756 OUTPUT:
2440 RETVAL 2757 RETVAL
2441 2758
2442void 2759void
2443DESTROY (CFPlus::MixMusic self) 2760DESTROY (DC::MixMusic self)
2444 CODE: 2761 CODE:
2445 Mix_FreeMusic (self); 2762 Mix_FreeMusic (self);
2446 2763
2447int 2764int
2448play (CFPlus::MixMusic self, int loops = -1) 2765play (DC::MixMusic self, int loops = -1)
2449 CODE: 2766 CODE:
2450 RETVAL = Mix_PlayMusic (self, loops); 2767 RETVAL = Mix_PlayMusic (self, loops);
2451 OUTPUT: 2768 OUTPUT:
2452 RETVAL 2769 RETVAL
2453 2770
2454void 2771void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2772fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2456 CODE: 2773 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position); 2774 Mix_FadeInMusicPos (self, loops, ms, position);
2458 2775
2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2776MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2460 2777
2461PROTOTYPES: ENABLE 2778PROTOTYPES: ENABLE
2462 2779
2463BOOT: 2780BOOT:
2464{ 2781{
2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2782 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2466 static const struct { 2783 static const struct {
2467 const char *name; 2784 const char *name;
2468 IV iv; 2785 IV iv;
2469 } *civ, const_iv[] = { 2786 } *civ, const_iv[] = {
2470# define const_iv(name) { # name, (IV)name } 2787# define const_iv(name) { # name, (IV)name }
2505 const_iv (GL_INTENSITY), 2822 const_iv (GL_INTENSITY),
2506 const_iv (GL_LUMINANCE), 2823 const_iv (GL_LUMINANCE),
2507 const_iv (GL_LUMINANCE_ALPHA), 2824 const_iv (GL_LUMINANCE_ALPHA),
2508 const_iv (GL_FLOAT), 2825 const_iv (GL_FLOAT),
2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2826 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2827 const_iv (GL_COMPRESSED_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2829 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2830 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2831 const_iv (GL_COMPRESSED_RGB_ARB),
2832 const_iv (GL_COMPRESSED_RGBA_ARB),
2510 const_iv (GL_COMPILE), 2833 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D), 2834 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D), 2835 const_iv (GL_PROXY_TEXTURE_2D),
2513 const_iv (GL_TEXTURE_1D), 2836 const_iv (GL_TEXTURE_1D),
2514 const_iv (GL_TEXTURE_2D), 2837 const_iv (GL_TEXTURE_2D),
2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2876 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT), 2877 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT), 2878 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT), 2879 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT), 2880 const_iv (GL_GENERATE_MIPMAP_HINT),
2881 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2558 const_iv (GL_FASTEST), 2882 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE), 2883 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST), 2884 const_iv (GL_NICEST),
2561 const_iv (GL_V2F), 2885 const_iv (GL_V2F),
2562 const_iv (GL_V3F), 2886 const_iv (GL_V3F),
2570 2894
2571 texture_av = newAV (); 2895 texture_av = newAV ();
2572 AvREAL_off (texture_av); 2896 AvREAL_off (texture_av);
2573} 2897}
2574 2898
2899void
2900disable_GL_EXT_blend_func_separate ()
2901 CODE:
2902 gl.BlendFuncSeparate = 0;
2903 gl.BlendFuncSeparateEXT = 0;
2904
2575char * 2905char *
2576gl_vendor () 2906gl_vendor ()
2577 CODE: 2907 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR); 2908 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT: 2909 OUTPUT:
2671void glRotate (float angle, float x, float y, float z) 3001void glRotate (float angle, float x, float y, float z)
2672 CODE: 3002 CODE:
2673 glRotatef (angle, x, y, z); 3003 glRotatef (angle, x, y, z);
2674 3004
2675void glColor (float r, float g, float b, float a = 1.0) 3005void glColor (float r, float g, float b, float a = 1.0)
3006 PROTOTYPE: @
2676 ALIAS: 3007 ALIAS:
2677 glColor_premultiply = 1 3008 glColor_premultiply = 1
2678 CODE: 3009 CODE:
2679 if (ix) 3010 if (ix)
2680 { 3011 {
2700 3031
2701void glRect (float x1, float y1, float x2, float y2) 3032void glRect (float x1, float y1, float x2, float y2)
2702 CODE: 3033 CODE:
2703 glRectf (x1, y1, x2, y2); 3034 glRectf (x1, y1, x2, y2);
2704 3035
3036void glRect_lineloop (float x1, float y1, float x2, float y2)
3037 CODE:
3038 glBegin (GL_LINE_LOOP);
3039 glVertex2f (x1, y1);
3040 glVertex2f (x2, y1);
3041 glVertex2f (x2, y2);
3042 glVertex2f (x1, y2);
3043 glEnd ();
3044
2705PROTOTYPES: ENABLE 3045PROTOTYPES: ENABLE
2706 3046
2707void glBegin (int mode) 3047void glBegin (int mode)
2708 3048
2709void glEnd () 3049void glEnd ()
2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3081void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2742 CODE: 3082 CODE:
2743 if (gl.SeparableFilter2D) 3083 if (gl.SeparableFilter2D)
2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3084 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2745 3085
2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3086void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2747 3087
2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3088void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2749 3089
2750void glDrawPixels (int width, int height, int format, int type, char *pixels) 3090void glDrawPixels (int width, int height, int format, int type, char *pixels)
2751 3091
2777 3117
2778void glEndList () 3118void glEndList ()
2779 3119
2780void glCallList (int list) 3120void glCallList (int list)
2781 3121
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3122MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2783 3123
2784PROTOTYPES: DISABLE 3124PROTOTYPES: DISABLE
2785 3125
2786void 3126void
2787find_widget (SV *self, NV x, NV y) 3127find_widget (SV *self, NV x, NV y)
2791 XPUSHs (self); 3131 XPUSHs (self);
2792} 3132}
2793 3133
2794BOOT: 3134BOOT:
2795{ 3135{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3136 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2797 3137
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3138 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3139 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3140 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3141 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2802} 3142}
2803 3143
2804void 3144void
2805draw (SV *self) 3145draw (SV *self)
2806 CODE: 3146 CODE:
2810 NV x, y, w, h; 3150 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv); 3151 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv); 3152 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv); 3153 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv); 3154 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h; 3155 double draw_x, draw_y;
2817 3156
2818 if (!SvROK (self)) 3157 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3158 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2820 3159
2821 hv = (HV *)SvRV (self); 3160 hv = (HV *)SvRV (self);
2822 3161
2823 if (SvTYPE (hv) != SVt_PVHV) 3162 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3163 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2825 3164
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3165 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3166 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828 3167
2829 if (!h || !w) 3168 if (!h || !w)
2849 { 3188 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3189 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851 3190
2852 if (svp && SvTRUE (*svp)) 3191 if (svp && SvTRUE (*svp))
2853 { 3192 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3193 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2855 glEnable (GL_BLEND); 3194 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3195 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS); 3196 glBegin (GL_QUADS);
2858 glVertex2f (0, 0); 3197 glVertex2f (0, 0);
2859 glVertex2f (w, 0); 3198 glVertex2f (w, 0);
2862 glEnd (); 3201 glEnd ();
2863 glDisable (GL_BLEND); 3202 glDisable (GL_BLEND);
2864 } 3203 }
2865 } 3204 }
2866#if 0 3205#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) { 3206 // draw borders, for debugging
2868 glPushMatrix; 3207 glPushMatrix ();
2869 glColor 1, 1, 0, 1; 3208 glColor4f (1., 1., 0., 1.);
2870 glTranslate 0.375, 0.375; 3209 glTranslatef (.5, .5, 0.);
2871 glBegin GL_LINE_LOOP; 3210 glBegin (GL_LINE_LOOP);
2872 glVertex 0 , 0; 3211 glVertex2f (0 , 0);
2873 glVertex $self->{w} - 1, 0; 3212 glVertex2f (w - 1, 0);
2874 glVertex $self->{w} - 1, $self->{h} - 1; 3213 glVertex2f (w - 1, h - 1);
2875 glVertex 0 , $self->{h} - 1; 3214 glVertex2f (0 , h - 1);
2876 glEnd; 3215 glEnd ();
2877 glPopMatrix; 3216 glPopMatrix ();
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif 3217#endif
2881 PUSHMARK (SP); 3218 PUSHMARK (SP);
2882 XPUSHs (self); 3219 XPUSHs (self);
2883 PUTBACK; 3220 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD); 3221 call_method ("_draw", G_VOID | G_DISCARD);

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