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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
58
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
37 60
38#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
39 62
40#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
42 65
66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119
120#include "pango-font.c"
121#include "pango-fontmap.c"
122#include "pango-render.c"
123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
43typedef Mix_Chunk *CFClient__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
45 128
46static PangoContext *context; 129typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 130
131static int
132shape_attr_p (PangoLayoutRun *run)
133{
134 GSList *attrs = run->item->analysis.extra_attrs;
135
136 while (attrs)
137 {
138 PangoAttribute *attr = attrs->data;
139
140 if (attr->klass->type == PANGO_ATTR_SHAPE)
141 return 1;
142
143 attrs = attrs->next;
144 }
145
146 return 0;
147}
48 148
49typedef struct cf_layout { 149typedef struct cf_layout {
50 PangoLayout *pl; 150 PangoLayout *pl;
151 float r, g, b, a; // default color for rgba mode
51 int base_height; 152 int base_height;
153 CFPlus__Font font;
52} *CFClient__Layout; 154} *CFPlus__Layout;
155
156static CFPlus__Font default_font;
157static PangoContext *opengl_context;
158static PangoFontMap *opengl_fontmap;
53 159
54static void 160static void
55substitute_func (FcPattern *pattern, gpointer data) 161substitute_func (FcPattern *pattern, gpointer data)
56{ 162{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 163 FcPatternAddBool (pattern, FC_HINTING, 1);
164#ifdef FC_HINT_STYLE
165 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
166#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 167 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 168}
60 169
61static void 170static void
62layout_update (CFClient__Layout self) 171layout_update_font (CFPlus__Layout self)
63{ 172{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 173 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 174 * reasonably well with bitstream vera
66 */ 175 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 176 PangoFontDescription *font = self->font ? self->font : default_font;
68 177
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 178 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 179 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 180
181 pango_layout_set_font_description (self->pl, font);
76} 182}
77 183
78static void 184static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 186{
81 layout_update (self); 187 PangoRectangle rect;
82 188
189 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 190 pango_layout_get_extents (self->pl, 0, &rect);
84 191
85 *w = (*w + 3) & ~3; 192 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 193 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1;
88}
89 194
195 if (!rect.width) rect.width = 1;
196 if (!rect.height) rect.height = 1;
197
198 *w = rect.width;
199 *h = rect.height;
200}
201
202typedef uint16_t tileid;
90typedef uint16_t mapface; 203typedef uint16_t faceid;
91 204
92typedef struct { 205typedef struct {
93 GLint name; 206 int name;
94 int w, h; 207 int w, h;
95 float s, t; 208 float s, t;
96 uint8_t r, g, b, a; 209 uint8_t r, g, b, a;
210 tileid smoothtile;
211 uint8_t smoothlevel;
97} maptex; 212} maptex;
98 213
99typedef struct { 214typedef struct {
215 uint32_t player;
216 tileid tile[3];
100 int16_t darkness; 217 uint16_t darkness;
101 mapface face[3]; 218 uint8_t stat_width, stat_hp, flags, smoothmax;
102} mapcell; 219} mapcell;
103 220
104typedef struct { 221typedef struct {
105 int32_t c0, c1; 222 int32_t c0, c1;
106 mapcell *col; 223 mapcell *col;
107} maprow; 224} maprow;
108 225
109typedef struct map { 226typedef struct map {
110 int x, y, w, h; 227 int x, y, w, h;
111 int ox, oy; /* offset to virtual global coordinate system */ 228 int ox, oy; /* offset to virtual global coordinate system */
112 int faces; 229 int faces; tileid *face2tile; // [faceid]
113 mapface *face; 230 int texs; maptex *tex; // [tileid]
114
115 int texs;
116 maptex *tex;
117 231
118 int32_t rows; 232 int32_t rows;
119 maprow *row; 233 maprow *row;
120} *CFClient__Map; 234} *CFPlus__Map;
121 235
122static char * 236static char *
123prepend (char *ptr, int sze, int inc) 237prepend (char *ptr, int sze, int inc)
124{ 238{
125 char *p; 239 char *p;
142} 256}
143 257
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 258#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 260
261static void
262need_facenum (struct map *self, faceid face)
263{
264 while (self->faces <= face)
265 {
266 Append (tileid, self->face2tile, self->faces, self->faces);
267 self->faces *= 2;
268 }
269}
270
271static void
272need_texid (struct map *self, int texid)
273{
274 while (self->texs <= texid)
275 {
276 Append (maptex, self->tex, self->texs, self->texs);
277 self->texs *= 2;
278 }
279}
280
147static maprow * 281static maprow *
148map_get_row (CFClient__Map self, int y) 282map_get_row (CFPlus__Map self, int y)
149{ 283{
150 if (0 > y) 284 if (0 > y)
151 { 285 {
152 int extend = - y + MAP_EXTEND_Y; 286 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 287 Prepend (maprow, self->row, self->rows, extend);
191 325
192 return row->col + (x - row->c0); 326 return row->col + (x - row->c0);
193} 327}
194 328
195static mapcell * 329static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 330map_get_cell (CFPlus__Map self, int x, int y)
197{ 331{
198 return row_get_cell (map_get_row (self, y), x); 332 return row_get_cell (map_get_row (self, y), x);
199} 333}
200 334
201static void 335static void
202map_clear (CFClient__Map self) 336map_clear (CFPlus__Map self)
203{ 337{
204 int r; 338 int r;
205 339
206 for (r = 0; r < self->rows; r++) 340 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 341 Safefree (self->row[r].col);
215 self->row = 0; 349 self->row = 0;
216 self->rows = 0; 350 self->rows = 0;
217} 351}
218 352
219static void 353static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 354map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 355{
222 int x, y; 356 int x, y;
223 maprow *row; 357 maprow *row;
358 mapcell *cell;
224 359
225 for (y = y0; y < y0 + h; y++) 360 for (y = y0; y < y0 + h; y++)
226 if (y >= 0) 361 if (y >= 0)
227 { 362 {
228 if (y >= self->rows) 363 if (y >= self->rows)
234 if (x >= row->c0) 369 if (x >= row->c0)
235 { 370 {
236 if (x >= row->c1) 371 if (x >= row->c1)
237 break; 372 break;
238 373
239 row->col[x - row->c0].darkness = -1; 374 cell = row->col + x - row->c0;
375
376 cell->darkness = 0;
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
240 } 380 }
241 } 381 }
242} 382}
243 383
384typedef struct {
385 tileid tile;
386 uint8_t x, y, level;
387} smooth_key;
388
389static void
390smooth_or_bits (HV *hv, smooth_key *key, IV bits)
391{
392 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
393
394 if (SvIOK (*sv))
395 SvIV_set (*sv, SvIVX (*sv) | bits);
396 else
397 sv_setiv (*sv, bits);
398}
399
400static void
401music_finished (void)
402{
403 SDL_UserEvent ev;
404
405 ev.type = SDL_USEREVENT;
406 ev.code = 0;
407 ev.data1 = 0;
408 ev.data2 = 0;
409
410 SDL_PushEvent ((SDL_Event *)&ev);
411}
412
413static void
414channel_finished (int channel)
415{
416 SDL_UserEvent ev;
417
418 ev.type = SDL_USEREVENT;
419 ev.code = 1;
420 ev.data1 = (void *)(long)channel;
421 ev.data2 = 0;
422
423 SDL_PushEvent ((SDL_Event *)&ev);
424}
425
426static unsigned int
427minpot (unsigned int n)
428{
429 if (!n)
430 return 0;
431
432 --n;
433
434 n |= n >> 1;
435 n |= n >> 2;
436 n |= n >> 4;
437 n |= n >> 8;
438 n |= n >> 16;
439
440 return n + 1;
441}
442
443/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
489
244MODULE = CFClient PACKAGE = CFClient 490MODULE = CFPlus PACKAGE = CFPlus
245 491
246PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
247 493
248BOOT: 494BOOT:
249{ 495{
250 HV *stash = gv_stashpv ("CFClient", 1); 496 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 497 static const struct {
252 const char *name; 498 const char *name;
253 IV iv; 499 IV iv;
254 } *civ, const_iv[] = { 500 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 501# define const_iv(name) { # name, (IV)name }
502 const_iv (SDLK_MODIFIER_MIN),
503 const_iv (SDLK_MODIFIER_MAX),
504
256 const_iv (SDL_ACTIVEEVENT), 505 const_iv (SDL_ACTIVEEVENT),
257 const_iv (SDL_KEYDOWN), 506 const_iv (SDL_KEYDOWN),
258 const_iv (SDL_KEYUP), 507 const_iv (SDL_KEYUP),
259 const_iv (SDL_MOUSEMOTION), 508 const_iv (SDL_MOUSEMOTION),
260 const_iv (SDL_MOUSEBUTTONDOWN), 509 const_iv (SDL_MOUSEBUTTONDOWN),
269 const_iv (SDL_EVENT_RESERVEDA), 518 const_iv (SDL_EVENT_RESERVEDA),
270 const_iv (SDL_EVENT_RESERVEDB), 519 const_iv (SDL_EVENT_RESERVEDB),
271 const_iv (SDL_VIDEORESIZE), 520 const_iv (SDL_VIDEORESIZE),
272 const_iv (SDL_VIDEOEXPOSE), 521 const_iv (SDL_VIDEOEXPOSE),
273 const_iv (SDL_USEREVENT), 522 const_iv (SDL_USEREVENT),
523
524 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE),
527
274 const_iv (SDLK_KP0), 528 const_iv (SDLK_KP0),
275 const_iv (SDLK_KP1), 529 const_iv (SDLK_KP1),
276 const_iv (SDLK_KP2), 530 const_iv (SDLK_KP2),
277 const_iv (SDLK_KP3), 531 const_iv (SDLK_KP3),
278 const_iv (SDLK_KP4), 532 const_iv (SDLK_KP4),
333 const_iv (SDLK_BREAK), 587 const_iv (SDLK_BREAK),
334 const_iv (SDLK_MENU), 588 const_iv (SDLK_MENU),
335 const_iv (SDLK_POWER), 589 const_iv (SDLK_POWER),
336 const_iv (SDLK_EURO), 590 const_iv (SDLK_EURO),
337 const_iv (SDLK_UNDO), 591 const_iv (SDLK_UNDO),
592
338 const_iv (KMOD_NONE), 593 const_iv (KMOD_NONE),
594 const_iv (KMOD_SHIFT),
339 const_iv (KMOD_LSHIFT), 595 const_iv (KMOD_LSHIFT),
340 const_iv (KMOD_RSHIFT), 596 const_iv (KMOD_RSHIFT),
597 const_iv (KMOD_CTRL),
341 const_iv (KMOD_LCTRL), 598 const_iv (KMOD_LCTRL),
342 const_iv (KMOD_RCTRL), 599 const_iv (KMOD_RCTRL),
600 const_iv (KMOD_ALT),
343 const_iv (KMOD_LALT), 601 const_iv (KMOD_LALT),
344 const_iv (KMOD_RALT), 602 const_iv (KMOD_RALT),
603 const_iv (KMOD_META),
345 const_iv (KMOD_LMETA), 604 const_iv (KMOD_LMETA),
346 const_iv (KMOD_RMETA), 605 const_iv (KMOD_RMETA),
347 const_iv (KMOD_NUM), 606 const_iv (KMOD_NUM),
348 const_iv (KMOD_CAPS), 607 const_iv (KMOD_CAPS),
349 const_iv (KMOD_MODE), 608 const_iv (KMOD_MODE),
350 const_iv (KMOD_CTRL),
351 const_iv (KMOD_SHIFT),
352 const_iv (KMOD_ALT),
353 const_iv (KMOD_META)
354# undef const_iv 609# undef const_iv
355 }; 610 };
356 611
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359 614
360 fontmap = pango_ft2_font_map_new (); 615 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 616 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 617}
618
619void
620weaken (SV *rv)
621 PROTOTYPE: $
622 CODE:
623 sv_rvweaken (rv);
364 624
365int 625int
626in_destruct ()
627 CODE:
628 RETVAL = PL_main_cv == Nullcv;
629 OUTPUT:
630 RETVAL
631
632NV floor (NV x)
633
634NV ceil (NV x)
635
636void
637pango_init ()
638 CODE:
639{
640 opengl_fontmap = pango_opengl_font_map_new ();
641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
643}
644
645char *
646SDL_GetError ()
647
648int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 650
368void 651void
369SDL_Quit () 652SDL_Quit ()
370 653
371void 654void
372SDL_ListModes () 655SDL_ListModes (int rgb, int alpha)
373 PPCODE: 656 PPCODE:
374{ 657{
375 SDL_Rect **m; 658 SDL_Rect **m;
376 659
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 660 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 663 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
381 664
665 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
666 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
667
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 672
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
674#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
390 678
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 680
393 if (m && m != (SDL_Rect **)-1) 681 if (m && m != (SDL_Rect **)-1)
394 while (*m) 682 while (*m)
395 { 683 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
396 AV *av = newAV (); 686 AV *av = newAV ();
397 av_push (av, newSViv ((*m)->w)); 687 av_push (av, newSViv ((*m)->w));
398 av_push (av, newSViv ((*m)->h)); 688 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha));
399 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
400 693
401 ++m; 694 ++m;
402 } 695 }
403} 696}
404 697
405int 698int
406SDL_SetVideoMode (int w, int h, int fullscreen) 699SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
407 CODE: 700 CODE:
701{
702 SDL_EnableUNICODE (1);
703 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
704
705 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
706 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
707 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
709
408 RETVAL = !!SDL_SetVideoMode ( 710 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 711 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 712 );
713
714 if (RETVAL)
715 {
716 av_clear (texture_av);
717
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h"
721#undef GL_FUNC
722 }
723}
412 OUTPUT: 724 OUTPUT:
413 RETVAL 725 RETVAL
726
727void
728SDL_GL_SwapBuffers ()
729
730char *
731SDL_GetKeyName (int sym)
414 732
415int 733int
416Mix_VolumeMusic (int newvol = -1) 734SDL_GetAppState ()
735
736void
737poll_events ()
738 PPCODE:
739{
740 SDL_Event ev;
741
742 SDL_PumpEvents ();
743 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
744 {
745 HV *hv = newHV ();
746 hv_store (hv, "type", 4, newSViv (ev.type), 0);
747
748 switch (ev.type)
749 {
750 case SDL_KEYDOWN:
751 case SDL_KEYUP:
752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
757 break;
758
759 case SDL_ACTIVEEVENT:
760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
761 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
762 break;
763
764 case SDL_MOUSEMOTION:
765 {
766 int state = ev.motion.state;
767 int x = ev.motion.x;
768 int y = ev.motion.y;
769 int xrel = ev.motion.xrel;
770 int yrel = ev.motion.yrel;
771
772 /* do simplistic event compression */
773 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
774 && state == ev.motion.state)
775 {
776 xrel += ev.motion.xrel;
777 yrel += ev.motion.yrel;
778 x = ev.motion.x;
779 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 }
782
783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
784 hv_store (hv, "state", 5, newSViv (state), 0);
785 hv_store (hv, "x", 1, newSViv (x), 0);
786 hv_store (hv, "y", 1, newSViv (y), 0);
787 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
788 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 }
790 break;
791
792 case SDL_MOUSEBUTTONDOWN:
793 case SDL_MOUSEBUTTONUP:
794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
795
796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
800 break;
801
802 case SDL_USEREVENT:
803 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
806 break;
807 }
808
809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
810 }
811}
417 812
418int 813int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
815 POSTCALL:
816 Mix_HookMusicFinished (music_finished);
817 Mix_ChannelFinished (channel_finished);
420 818
421void 819void
422Mix_CloseAudio () 820Mix_CloseAudio ()
423 821
424int 822int
425Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
426 824
825const char *
826Mix_GetError ()
827
427void 828void
428lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
429 CODE: 830 CODE:
831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
832
833void
834win32_proxy_info ()
835 PPCODE:
836{
430#ifndef _WIN32 837#ifdef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 838 char buffer[2048];
839 DWORD buflen;
840
841 EXTEND (SP, 3);
842
843 buflen = sizeof (buffer);
844 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
845 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
846 {
847 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
851 {
852 PUSHs (newSVpv (buffer, 0));
853
854 buflen = sizeof (buffer);
855 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
856 PUSHs (newSVpv (buffer, 0));
857 }
858 }
432#endif 859#endif
433 860}
434char *
435gl_version ()
436 CODE:
437 RETVAL = (char *)glGetString (GL_VERSION);
438 OUTPUT:
439 RETVAL
440
441char *
442gl_extensions ()
443 CODE:
444 RETVAL = (char *)glGetString (GL_EXTENSIONS);
445 OUTPUT:
446 RETVAL
447 861
448void 862void
449add_font (char *file) 863add_font (char *file)
450 CODE: 864 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 865 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 866
464void 867void
465load_image_inline (SV *image_) 868load_image_inline (SV *image_)
466 ALIAS: 869 ALIAS:
467 load_image_file = 1 870 load_image_file = 1
470 STRLEN image_len; 873 STRLEN image_len;
471 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
472 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
473 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
474 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
475 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
476 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
477 880
478 if (!rw) 881 if (!rw)
479 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
480 883
509 912
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 913 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 914
512 assert (surface2->pitch == surface2->w * 4); 915 assert (surface2->pitch == surface2->w * 4);
513 916
917 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 918 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 919 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 920 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 921 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 922 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 923 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 924 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
925 SDL_UnlockSurface (surface2);
523 926
524 SDL_FreeSurface (surface); 927 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 928 SDL_FreeSurface (surface2);
526} 929}
527 930
549 PUSHs (sv_2mortal (newSViv (b / y))); 952 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 953 PUSHs (sv_2mortal (newSViv (a / y)));
551} 954}
552 955
553void 956void
957error (char *message)
958 CODE:
959 fprintf (stderr, "ERROR: %s\n", message);
960#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
962#endif
963
964void
554fatal (char *message) 965fatal (char *message)
555 CODE: 966 CODE:
967 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 968#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
970#endif
971 _exit (1);
972
973void
974_exit (int retval = 0)
975 CODE:
976#ifdef WIN32
977 ExitThread (retval); // unclean, please beam me up
558#else 978#else
559 fprintf (stderr, "FATAL: %s\n", message); 979 _exit (retval);
560#endif 980#endif
561 exit (1);
562 981
982void
983debug ()
984 CODE:
985{
986#if DEBUG
987 VALGRIND_DO_LEAK_CHECK;
988#endif
989}
990
991MODULE = CFPlus PACKAGE = CFPlus::Font
992
993PROTOTYPES: DISABLE
994
995CFPlus::Font
996new_from_file (SV *class, char *path, int id = 0)
997 CODE:
998{
999 int count;
1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1001 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1002 FcPatternDestroy (pattern);
1003}
1004 OUTPUT:
1005 RETVAL
1006
1007void
1008DESTROY (CFPlus::Font self)
1009 CODE:
1010 pango_font_description_free (self);
1011
1012void
1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
1015 CODE:
1016 default_font = self;
1017
563MODULE = CFClient PACKAGE = CFClient::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
564 1019
565CFClient::Layout 1020PROTOTYPES: DISABLE
566new (SV *class, int base_height = 10) 1021
1022void
1023reset_glyph_cache ()
1024 PROTOTYPE:
1025 CODE:
1026 tc_clear ();
1027
1028CFPlus::Layout
1029new (SV *class)
567 CODE: 1030 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 1031 New (0, RETVAL, 1, struct cf_layout);
569 RETVAL->base_height = base_height; 1032
570 RETVAL->pl = pango_layout_new (context); 1033 RETVAL->pl = pango_layout_new (opengl_context);
1034 RETVAL->r = 1.;
1035 RETVAL->g = 1.;
1036 RETVAL->b = 1.;
1037 RETVAL->a = 1.;
1038 RETVAL->base_height = MIN_FONT_HEIGHT;
1039 RETVAL->font = 0;
1040
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1041 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1042 layout_update_font (RETVAL);
572 OUTPUT: 1043 OUTPUT:
573 RETVAL 1044 RETVAL
574 1045
575void 1046void
576DESTROY (CFClient::Layout self) 1047DESTROY (CFPlus::Layout self)
577 CODE: 1048 CODE:
578 g_object_unref (self->pl); 1049 g_object_unref (self->pl);
579 Safefree (self); 1050 Safefree (self);
580 1051
581void 1052void
582set_text (CFClient::Layout self, SV *text_) 1053set_text (CFPlus::Layout self, SV *text_)
583 CODE: 1054 CODE:
584{ 1055{
585 STRLEN textlen; 1056 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 1057 char *text = SvPVutf8 (text_, textlen);
587 1058
588 pango_layout_set_text (self->pl, text, textlen); 1059 pango_layout_set_text (self->pl, text, textlen);
589} 1060}
590 1061
591void 1062void
592set_markup (CFClient::Layout self, SV *text_) 1063set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 1064 CODE:
594{ 1065{
595 STRLEN textlen; 1066 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 1067 char *text = SvPVutf8 (text_, textlen);
597 1068
598 pango_layout_set_markup (self->pl, text, textlen); 1069 pango_layout_set_markup (self->pl, text, textlen);
599} 1070}
600 1071
1072void
1073set_shapes (CFPlus::Layout self, ...)
1074 CODE:
1075{
1076 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text;
1079 int arg = 4;
1080
1081 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1082 {
1083 PangoRectangle inkrect, rect;
1084 PangoAttribute *attr;
1085
1086 int x = SvIV (ST (arg - 3));
1087 int y = SvIV (ST (arg - 2));
1088 int w = SvIV (ST (arg - 1));
1089 int h = SvIV (ST (arg ));
1090
1091 inkrect.x = 0;
1092 inkrect.y = 0;
1093 inkrect.width = 0;
1094 inkrect.height = 0;
1095
1096 rect.x = x * PANGO_SCALE;
1097 rect.y = y * PANGO_SCALE;
1098 rect.width = w * PANGO_SCALE;
1099 rect.height = h * PANGO_SCALE;
1100
1101 if (!attrs)
1102 attrs = pango_layout_get_attributes (self->pl);
1103
1104 attr = pango_attr_shape_new (&inkrect, &rect);
1105 attr->start_index = pos - text;
1106 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1107 pango_attr_list_insert (attrs, attr);
1108
1109 arg += 4;
1110 pos += sizeof (OBJ_STR) - 1;
1111 }
1112
1113 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs);
1115}
1116
1117void
1118get_shapes (CFPlus::Layout self)
1119 PPCODE:
1120{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122
1123 do
1124 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1126
1127 if (run && shape_attr_p (run))
1128 {
1129 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents);
1131
1132 EXTEND (SP, 2);
1133 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1135 }
1136 }
1137 while (pango_layout_iter_next_run (iter));
1138
1139 pango_layout_iter_free (iter);
1140}
1141
1142int
1143has_wrapped (CFPlus::Layout self)
1144 CODE:
1145{
1146 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl);
1148
1149 while (*text)
1150 lines += *text++ == '\n';
1151
1152 RETVAL = lines < pango_layout_get_line_count (self->pl);
1153}
1154 OUTPUT:
1155 RETVAL
1156
601SV * 1157SV *
602get_text (CFClient::Layout self) 1158get_text (CFPlus::Layout self)
603 CODE: 1159 CODE:
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
605 SvUTF8_on (RETVAL); 1161 sv_utf8_decode (RETVAL);
606 OUTPUT: 1162 OUTPUT:
607 RETVAL 1163 RETVAL
608 1164
609void 1165void
1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1167 CODE:
1168 self->r = r;
1169 self->g = g;
1170 self->b = b;
1171 self->a = a;
1172
1173void
1174set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1175 CODE:
1176 if (self->font != font)
1177 {
1178 self->font = font;
1179 layout_update_font (self);
1180 }
1181
1182void
610set_height (CFClient::Layout self, int base_height) 1183set_height (CFPlus::Layout self, int base_height)
611 CODE: 1184 CODE:
1185 if (self->base_height != base_height)
1186 {
612 self->base_height = base_height; 1187 self->base_height = base_height;
1188 layout_update_font (self);
1189 }
613 1190
614void 1191void
615set_width (CFClient::Layout self, int max_width = -1) 1192set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 1193 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 1195
619void 1196void
1197set_indent (CFPlus::Layout self, int indent)
1198 CODE:
1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1200
1201void
1202set_spacing (CFPlus::Layout self, int spacing)
1203 CODE:
1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1205
1206void
1207set_ellipsise (CFPlus::Layout self, int ellipsise)
1208 CODE:
1209 pango_layout_set_ellipsize (self->pl,
1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1213 : PANGO_ELLIPSIZE_NONE
1214 );
1215
1216void
1217set_single_paragraph_mode (CFPlus::Layout self, int spm)
1218 CODE:
1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1220
1221void
620size (CFClient::Layout self) 1222size (CFPlus::Layout self)
621 PPCODE: 1223 PPCODE:
622{ 1224{
623 int w, h; 1225 int w, h;
624 1226
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 1227 layout_get_pixel_size (self, &w, &h);
627 1228
628 EXTEND (SP, 2); 1229 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (h)));
631} 1232}
632 1233
633int 1234int
1235descent (CFPlus::Layout self)
1236 CODE:
1237{
1238 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect);
1242}
1243 OUTPUT:
1244 RETVAL
1245
1246int
634xy_to_index (CFClient::Layout self, int x, int y) 1247xy_to_index (CFPlus::Layout self, int x, int y)
635 CODE: 1248 CODE:
636{ 1249{
637 int index, trailing; 1250 int index, trailing;
638
639 layout_update (self);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
641
642 RETVAL = index; 1252 RETVAL = index + trailing;
643} 1253}
644 OUTPUT: 1254 OUTPUT:
645 RETVAL 1255 RETVAL
646 1256
647void 1257void
648cursor_pos (CFClient::Layout self, int index) 1258cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1259 PPCODE:
650{ 1260{
651 PangoRectangle strong_pos; 1261 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1263
655 EXTEND (SP, 3); 1264 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1265 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1268}
660 1269
661void 1270void
662render (CFClient::Layout self) 1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
663 PPCODE: 1272 PPCODE:
664{ 1273{
665 SV *retval; 1274 int line, x;
666 int w, h;
667 FT_Bitmap bitmap;
668 1275
669 layout_update (self); 1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
670 layout_get_pixel_size (self, &w, &h); 1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
671 1278
672 retval = newSV (w * h);
673 SvPOK_only (retval);
674 SvCUR_set (retval, w * h);
675
676 bitmap.rows = h;
677 bitmap.width = w;
678 bitmap.pitch = w;
679 bitmap.buffer = (unsigned char*)SvPVX (retval);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682
683 memset (bitmap.buffer, 0, w * h);
684
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
686
687 EXTEND (SP, 3); 1279 EXTEND (SP, 2);
688 PUSHs (sv_2mortal (newSViv (w))); 1280 PUSHs (sv_2mortal (newSViv (line - 1)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282}
1283
1284void
1285line_x_to_index (CFPlus::Layout self, int line, int x)
1286 PPCODE:
1287{
1288 PangoLayoutLine *lp;
1289 int index, trailing;
1290
1291 if (line < 0)
1292 XSRETURN_EMPTY;
1293
1294 if (!(lp = pango_layout_get_line (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */
1296
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298
1299 EXTEND (SP, 2);
1300 if (GIMME_V == G_SCALAR)
1301 PUSHs (sv_2mortal (newSViv (index + trailing)));
1302 else
1303 {
689 PUSHs (sv_2mortal (newSViv (h))); 1304 PUSHs (sv_2mortal (newSViv (index)));
690 PUSHs (sv_2mortal (retval)); 1305 PUSHs (sv_2mortal (newSViv (trailing)));
1306 }
691} 1307}
692 1308
1309void
1310render (CFPlus::Layout self, float x, float y, int flags = 0)
1311 PPCODE:
1312 pango_opengl_render_layout_subpixel (
1313 self->pl,
1314 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a,
1316 flags
1317 );
1318
693MODULE = CFClient PACKAGE = CFClient::Texture 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
694 1320
1321PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324
695void 1325void
1326pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE:
1328{
1329 if ((nw != ow || nh != oh) && SvOK (data_))
1330 {
1331 STRLEN datalen;
1332 char *data = SvPVbyte (data_, datalen);
1333 int bpp = datalen / (ow * oh);
1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1335
1336 SvPOK_only (result_);
1337 SvCUR_set (result_, nw * nh * bpp);
1338
1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1340 while (oh--)
1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1342
1343 sv_setsv (data_, result_);
1344 }
1345}
1346
1347void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1349 PROTOTYPE: $$$;$$
1350 ALIAS:
1351 draw_quad_alpha = 1
1352 draw_quad_alpha_premultiplied = 2
698 CODE: 1353 CODE:
699{ 1354{
700 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
705 1362
706 if (items < 5) 1363 if (items < 5)
707 { 1364 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1367 }
711 1368
1369 if (ix)
1370 {
1371 glEnable (GL_BLEND);
1372
1373 if (ix == 2)
1374 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1375 else
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378
1379 glEnable (GL_ALPHA_TEST);
1380 glAlphaFunc (GL_GREATER, 0.01f);
1381 }
1382
712 glBindTexture (GL_TEXTURE_2D, name); 1383 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1384
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1385 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1386 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1387 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1388 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1389 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1390 glEnd ();
723}
724 1391
1392 if (ix)
1393 {
1394 glDisable (GL_ALPHA_TEST);
1395 glDisable (GL_BLEND);
1396 }
1397}
1398
1399IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1400 CODE:
1401{
1402 GLint width;
1403 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1404 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1405 RETVAL = width > 0;
1406}
1407 OUTPUT:
1408 RETVAL
1409
725MODULE = CFClient PACKAGE = CFClient::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
726 1411
727CFClient::Map 1412PROTOTYPES: DISABLE
728new (SV *class, int map_width, int map_height) 1413
1414CFPlus::Map
1415new (SV *class)
729 CODE: 1416 CODE:
730 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1418 RETVAL->x = 0;
732 RETVAL->y = 0; 1419 RETVAL->y = 0;
733 RETVAL->w = map_width; 1420 RETVAL->w = 0;
734 RETVAL->h = map_height; 1421 RETVAL->h = 0;
735 RETVAL->ox = 0; 1422 RETVAL->ox = 0;
736 RETVAL->oy = 0; 1423 RETVAL->oy = 0;
737 RETVAL->faces = 8192; 1424 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
738 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1425 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
739 RETVAL->texs = 8192;
740 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
741 RETVAL->rows = 0; 1426 RETVAL->rows = 0;
742 RETVAL->row = 0; 1427 RETVAL->row = 0;
743 OUTPUT: 1428 OUTPUT:
744 RETVAL 1429 RETVAL
745 1430
746void 1431void
747DESTROY (CFClient::Map self) 1432DESTROY (CFPlus::Map self)
748 CODE: 1433 CODE:
749{ 1434{
750 map_clear (self); 1435 map_clear (self);
751 Safefree (self->face); 1436 Safefree (self->face2tile);
1437 Safefree (self->tex);
752 Safefree (self); 1438 Safefree (self);
753} 1439}
754 1440
755void 1441void
1442resize (CFPlus::Map self, int map_width, int map_height)
1443 CODE:
1444 self->w = map_width;
1445 self->h = map_height;
1446
1447void
756clear (CFClient::Map self) 1448clear (CFPlus::Map self)
757 CODE: 1449 CODE:
758 map_clear (self); 1450 map_clear (self);
759 1451
760void 1452void
761set_face (CFClient::Map self, int face, int texid) 1453set_tileid (CFPlus::Map self, int face, int tile)
762 CODE: 1454 CODE:
763{ 1455{
764 while (self->faces <= face) 1456 need_facenum (self, face); self->face2tile [face] = tile;
765 { 1457 need_texid (self, tile);
766 Append (mapface, self->face, self->faces, self->faces);
767 self->faces *= 2;
768 }
769
770 self->face [face] = texid;
771} 1458}
772 1459
773void 1460void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level)
1462 CODE:
1463{
1464 tileid texid;
1465 maptex *tex;
1466
1467 if (face < 0 || face >= self->faces)
1468 return;
1469
1470 if (smooth < 0 || smooth >= self->faces)
1471 return;
1472
1473 texid = self->face2tile [face];
1474
1475 if (!texid)
1476 return;
1477
1478 tex = self->tex + texid;
1479 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level;
1481}
1482
1483void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1485 CODE:
776{ 1486{
777 while (self->texs <= texid) 1487 need_texid (self, texid);
778 {
779 Append (maptex, self->tex, self->texs, self->texs);
780 self->texs *= 2;
781 }
782 1488
783 { 1489 {
784 maptex *tex = self->tex + texid; 1490 maptex *tex = self->tex + texid;
785 1491
786 tex->name = name; 1492 tex->name = name;
791 tex->r = r; 1497 tex->r = r;
792 tex->g = g; 1498 tex->g = g;
793 tex->b = b; 1499 tex->b = b;
794 tex->a = a; 1500 tex->a = a;
795 } 1501 }
1502
1503 // somewhat hackish, but for textures that require it, it really
1504 // improves the look, and most others don't suffer.
1505 glBindTexture (GL_TEXTURE_2D, name);
1506 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1507 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1508 // use uglier nearest interpolation because linear suffers
1509 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1511}
797 1512
798int 1513int
799ox (CFClient::Map self) 1514ox (CFPlus::Map self)
800 ALIAS: 1515 ALIAS:
801 oy = 1 1516 oy = 1
1517 x = 2
1518 y = 3
1519 w = 4
1520 h = 5
802 CODE: 1521 CODE:
803 switch (ix) 1522 switch (ix)
804 { 1523 {
805 case 0: RETVAL = self->ox; break; 1524 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1525 case 1: RETVAL = self->oy; break;
1526 case 2: RETVAL = self->x; break;
1527 case 3: RETVAL = self->y; break;
1528 case 4: RETVAL = self->w; break;
1529 case 5: RETVAL = self->h; break;
807 } 1530 }
808 OUTPUT: 1531 OUTPUT:
809 RETVAL 1532 RETVAL
810 1533
811void 1534void
812scroll (CFClient::Map self, int dx, int dy) 1535scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1536 CODE:
814{ 1537{
815 if (dx > 0) 1538 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1539 map_blank (self, self->x, self->y, dx, self->h);
817 else if (dx < 0) 1540 else if (dx < 0)
818 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1541 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
819 1542
820 if (dy > 0) 1543 if (dy > 0)
821 map_blank (self, self->x, self->y, self->w, dy - 1); 1544 map_blank (self, self->x, self->y, self->w, dy);
822 else if (dy < 0) 1545 else if (dy < 0)
823 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1546 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
824 1547
825 self->ox += dx; self->x += dx; 1548 self->ox += dx; self->x += dx;
826 self->oy += dy; self->y += dy; 1549 self->oy += dy; self->y += dy;
827 1550
828 while (self->y < 0) 1551 while (self->y < 0)
832 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
833 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
834 } 1557 }
835} 1558}
836 1559
837void 1560SV *
838map1a_update (CFClient::Map self, SV *data_) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
839 CODE: 1562 CODE:
840{ 1563{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1566 mapcell *cell;
844 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
845 1570
846 while (data < data_end) 1571 while (data < data_end - 1)
847 { 1572 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
849 1574
850 x = ((flags >> 10) & 63) + self->x; 1575 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1576 y = self->y + ((flags >> 4) & 63);
852 1577
853 cell = map_get_cell (self, x, y); 1578 cell = map_get_cell (self, x, y);
854 1579
855 if (flags & 15) 1580 if (flags & 15)
856 { 1581 {
857 if (cell->darkness < 0) 1582 if (!cell->darkness)
858 { 1583 {
1584 memset (cell, 0, sizeof (*cell));
859 cell->darkness = 0; 1585 cell->darkness = 256;
860 cell->face [0] = 0;
861 cell->face [1] = 0;
862 cell->face [2] = 0;
863 } 1586 }
864 1587
865 cell->darkness = flags & 8 ? *data++ : 255;
866
867 //TODO: don't trust server data to be in-range(!) 1588 //TODO: don't trust server data to be in-range(!)
868 1589
869 if (flags & 4) 1590 if (flags & 8)
870 { 1591 {
871 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1592 if (extmap)
1593 {
1594 uint8_t ext, cmd;
1595
1596 do
1597 {
1598 ext = *data++;
1599 cmd = ext & 0x3f;
1600
1601 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health
1604 {
1605 cell->stat_width = 1;
1606 cell->stat_hp = *data++;
1607 }
1608 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47)
1611 {
1612 if (*data == 4)
1613 ; // decode player count
1614
1615 data += *data + 1;
1616 }
1617 else if (cmd == 8) // cell flags
1618 cell->flags = *data++;
1619 else if (ext & 0x40) // unknown, multibyte => skip
1620 data += *data + 1;
1621 else
1622 data++;
1623 }
1624 while (ext & 0x80);
1625 }
1626 else
1627 cell->darkness = *data++ + 1;
872 } 1628 }
873 1629
1630 for (z = 0; z <= 2; ++z)
874 if (flags & 2) 1631 if (flags & (4 >> z))
875 { 1632 {
876 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
877 } 1650 }
878
879 if (flags & 1)
880 {
881 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
882 }
883 } 1651 }
884 else 1652 else
885 cell->darkness = -1; 1653 cell->darkness = 0;
886 } 1654 }
887} 1655}
1656 OUTPUT:
1657 RETVAL
888 1658
889SV * 1659SV *
890mapmap (CFClient::Map self, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1661 CODE:
892{ 1662{
893 int x0, x1, x; 1663 int x1, x;
894 int y0, y1, y; 1664 int y1, y;
895 int z; 1665 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1666 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1667 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1668
899 SvPOK_only (map_sv); 1669 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1670 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1671
902 x0 = self->x - w / 2; x1 = x0 + w; 1672 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1673 y0 += self->y; y1 = y0 + h;
904 1674
905 for (y = y0; y < y1; y++) 1675 for (y = y0; y < y1; y++)
906 { 1676 {
907 maprow *row = 0 <= y && y < self->rows 1677 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1678 ? self->row + y
916 { 1686 {
917 mapcell *cell = row->col + (x - row->c0); 1687 mapcell *cell = row->col + (x - row->c0);
918 1688
919 for (z = 0; z <= 0; z++) 1689 for (z = 0; z <= 0; z++)
920 { 1690 {
921 mapface face = cell->face [z];
922
923 if (face)
924 {
925 maptex tex = self->tex [face]; 1691 maptex tex = self->tex [cell->tile [z]];
926 int a0 = 255 - tex.a; 1692 int a0 = 255 - tex.a;
927 int a1 = tex.a; 1693 int a1 = tex.a;
928 1694
929 r = (r * a0 + tex.r * a1) / 255; 1695 r = (r * a0 + tex.r * a1) / 255;
930 g = (g * a0 + tex.g * a1) / 255; 1696 g = (g * a0 + tex.g * a1) / 255;
931 b = (b * a0 + tex.b * a1) / 255; 1697 b = (b * a0 + tex.b * a1) / 255;
932 a = (a * a0 + tex.a * a1) / 255; 1698 a = (a * a0 + tex.a * a1) / 255;
933 }
934 } 1699 }
935 } 1700 }
936 1701
937 *map++ = (r ) 1702 *map++ = (r )
938 | (g << 8) 1703 | (g << 8)
945} 1710}
946 OUTPUT: 1711 OUTPUT:
947 RETVAL 1712 RETVAL
948 1713
949void 1714void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
951 PPCODE: 1716 CODE:
952{ 1717{
953 int vx, vy; 1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1721 smooth_key skey;
954 int x, y, z; 1722 int x, y, z;
955 int last_name; 1723 int last_name;
956 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960 1724
961 memset (darkness, 255, sw4 * sh); 1725 // thats current max. sorry.
962 SvPOK_only (darkness_sv); 1726 if (sw > 255) sw = 255;
963 SvCUR_set (darkness_sv, sw4 * sh); 1727 if (sh > 255) sh = 255;
964 1728
965 vx = self->x + (self->w - sw) / 2 - shift_x; 1729 // clear key, in case of extra padding
966 vy = self->y + (self->h - sh) / 2 - shift_y; 1730 memset (&skey, 0, sizeof (skey));
967
968 /*
969 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
972
973 int vy = self->vy = self->h >= sh
974 ? self->y + (self->h - sh) / 2
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */
977 1731
978 glColor4ub (255, 255, 255, 255); 1732 glColor4ub (255, 255, 255, 255);
979 1733
1734 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1738
985 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
986 1740
987 last_name = 0; 1741 last_name = -1;
988 1742
1743 mx += self->x;
1744 my += self->y;
1745
1746 // first pass: determine smooth_max
1747 // rather ugly, if you ask me
1748 // could also be stored inside mapcell and updated on change
1749 memset (smooth_max, 0, sizeof (smooth_max));
1750
1751 for (y = 0; y < sh; y++)
1752 if (0 <= y + my && y + my < self->rows)
1753 {
1754 maprow *row = self->row + (y + my);
1755
1756 for (x = 0; x < sw; x++)
1757 if (row->c0 <= x + mx && x + mx < row->c1)
1758 {
1759 mapcell *cell = row->col + (x + mx - row->c0);
1760
1761 smooth_max[x + 1][y + 1] =
1762 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel));
1765 }
1766 }
1767
989 for (z = 0; z < 3; z++) 1768 for (z = 0; z <= 2; z++)
1769 {
1770 memset (smooth_level, 0, sizeof (smooth_level));
1771
990 for (y = 0; y < sh; y++) 1772 for (y = 0; y < sh; y++)
991 if (0 <= y + vy && y + vy < self->rows) 1773 if (0 <= y + my && y + my < self->rows)
992 { 1774 {
993 maprow *row = self->row + (y + vy); 1775 maprow *row = self->row + (y + my);
994 1776
995 for (x = 0; x < sw; x++) 1777 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1778 if (row->c0 <= x + mx && x + mx < row->c1)
997 { 1779 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1780 mapcell *cell = row->col + (x + mx - row->c0);
999
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003
1004 face = cell->face [z]; 1781 tileid tile = cell->tile [z];
1005 1782
1006 if (face) 1783 if (tile)
1784 {
1785 maptex tex = self->tex [tile];
1786 int px, py;
1787
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name)
1791 {
1792 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */
1794
1795 glEnd ();
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1797 glBegin (GL_QUADS);
1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 {
1810 if (cell->flags & 1)
1811 {
1812 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32;
1815
1816 glEnd ();
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1818 glBegin (GL_QUADS);
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 }
1825 }
1826
1827 // update smooth hash
1828 if (tex.smoothtile)
1829 {
1830 skey.tile = tex.smoothtile;
1831 skey.level = tex.smoothlevel;
1832
1833 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1834
1835 // add bits to current tile and all neighbours. skey.x|y is
1836 // shifted +1|+1 so we always stay positive.
1837
1838 // bits is ___n cccc CCCC bbbb
1839 // n do not draw borders&corners
1840 // c draw these corners, but...
1841 // C ... not these
1842 // b draw these borders
1843
1844 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1845 // ┃· ·· ·┃ ━━
1846
1847 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1848 // ·· ·· ·┏ ┓·
1849
1850 // full tile
1851 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1852
1853 // borders
1854 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1855 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1856 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1857 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1858
1859 // corners
1860 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1861 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1862 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1863 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1864 }
1865 }
1866 }
1867 }
1868
1869 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort
1871 {
1872 int w, b;
1873
1874 for (w = 0; w < 256 / 32; ++w)
1875 {
1876 uint32_t smask = smooth_level [w];
1877 if (smask)
1878 for (b = 0; b < 32; ++b)
1879 if (smask & (((uint32_t)1) << b))
1007 { 1880 {
1008 maptex tex = self->tex [face]; 1881 int level = (w << 5) | b;
1882 HE *he;
1009 1883
1010 int px = (x + 1) * 32 - tex.w; 1884 hv_iterinit (smooth);
1011 int py = (y + 1) * 32 - tex.h; 1885 while ((he = hv_iternext (smooth)))
1012
1013 if (last_name != tex.name)
1014 { 1886 {
1887 smooth_key *skey = (smooth_key *)HeKEY (he);
1888 IV bits = SvIVX (HeVAL (he));
1889
1890 if (!(bits & 0x1000)
1891 && skey->level == level
1892 && level > smooth_max [skey->x][skey->y])
1893 {
1894 maptex tex = self->tex [skey->tile];
1895 int px = (((int)skey->x) - 1) * T;
1896 int py = (((int)skey->y) - 1) * T;
1897 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column
1901
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name)
1905 {
1906 if (!tex.name)
1907 continue; // smoothing not yet available
1908
1015 glEnd (); 1909 glEnd ();
1016 last_name = tex.name;
1017 glBindTexture (GL_TEXTURE_2D, last_name); 1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1018 glBegin (GL_QUADS); 1911 glBegin (GL_QUADS);
1912 }
1913
1914 if (border)
1915 {
1916 float ox = border * dx;
1917
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1922 }
1923
1924 if (corner)
1925 {
1926 float ox = corner * dx;
1927
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1932 }
1933 }
1019 } 1934 }
1020
1021 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1022 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1023 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1024 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1025 } 1935 }
1026 }
1027 } 1936 }
1937 }
1938
1939 hv_clear (smooth);
1940 }
1028 1941
1029 glEnd (); 1942 glEnd ();
1030 1943
1031 glDisable (GL_TEXTURE_2D); 1944 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1033 1946
1947 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows)
1950 {
1951 maprow *row = self->row + (y + my);
1952
1953 for (x = 0; x < sw; x++)
1954 if (row->c0 <= x + mx && x + mx < row->c1)
1955 {
1956 mapcell *cell = row->col + (x + mx - row->c0);
1957
1958 int px = x * T;
1959 int py = y * T;
1960
1961 if (cell->stat_hp)
1962 {
1963 int width = cell->stat_width * T;
1964 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1965
1966 glColor3ub (0, 0, 0);
1967 glRectf (px + 1, py - thick - 2,
1968 px + width - 1, py);
1969
1970 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1971 glRectf (px + 2,
1972 py - thick - 1,
1973 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1974 }
1975 }
1976 }
1977}
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1034 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1037 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1038} 2118}
1039 2119
1040SV * 2120SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 2122 CODE:
1043{ 2123{
1044 int x, y, x1, y1; 2124 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 2128 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 2129 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 2130 *data++ = h >> 8; *data++ = h;
1051 2131
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 2132 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 2133 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 2134 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2135 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 2136
1057 x0 += self->x - self->ox; 2137 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 2138 y0 += self->y - self->oy;
1071 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1072 { 2152 {
1073 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1074 uint8_t flags = 0; 2154 uint8_t flags = 0;
1075 2155
1076 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1077 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1078 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1079 2159
1080 *data++ = flags; 2160 *data++ = flags;
1081 2161
1082 if (flags & 1) 2162 if (flags & 1)
1083 { 2163 {
2164 tileid tile = cell->tile [0];
1084 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1085 *data++ = cell->face [0]; 2166 *data++ = tile;
1086 } 2167 }
1087 2168
1088 if (flags & 2) 2169 if (flags & 2)
1089 { 2170 {
2171 tileid tile = cell->tile [1];
1090 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1091 *data++ = cell->face [1]; 2173 *data++ = tile;
1092 } 2174 }
1093 2175
1094 if (flags & 4) 2176 if (flags & 4)
1095 { 2177 {
2178 tileid tile = cell->tile [2];
1096 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1097 *data++ = cell->face [2]; 2180 *data++ = tile;
1098 } 2181 }
1099 } 2182 }
1100 else 2183 else
1101 *data++ = 0; 2184 *data++ = 0;
1102 } 2185 }
1108} 2191}
1109 OUTPUT: 2192 OUTPUT:
1110 RETVAL 2193 RETVAL
1111 2194
1112void 2195void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 2197 PPCODE:
1115{ 2198{
1116 int x, y, z; 2199 int x, y, z;
1117 int w, h; 2200 int w, h;
1118 int x1, y1; 2201 int x1, y1;
1122 2205
1123 w = *data++ << 8; w |= *data++; 2206 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 2207 h = *data++ << 8; h |= *data++;
1125 2208
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 2209 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 2210 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 2211 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2212 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 2213
1131 x0 += self->x - self->ox; 2214 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 2215 y0 += self->y - self->oy;
1142 { 2225 {
1143 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1144 2227
1145 if (flags) 2228 if (flags)
1146 { 2229 {
1147 mapface face[3] = { 0, 0, 0 };
1148
1149 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1150 2232
1151 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1152 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1153 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1154 2236
1155 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1156 { 2238 {
1157 cell->darkness = -1; 2239 cell->darkness = 0;
1158 2240
1159 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1160 { 2242 {
1161 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1162 2244
1163 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1164 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1165 } 2252 }
1166 } 2253 }
1167 } 2254 }
1168 } 2255 }
1169 } 2256 }
1170} 2257}
1171 2258
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1173 2260
1174CFClient::MixChunk 2261CFPlus::RW
1175new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1176 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1177 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1178 OUTPUT: 2378 OUTPUT:
1179 RETVAL 2379 RETVAL
1180 2380
1181void 2381void
1182DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1183 CODE: 2383 CODE:
1184 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1185 2385
1186int 2386int
1187volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1189 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 2392 OUTPUT:
1191 RETVAL 2393 RETVAL
1192 2394
1193int 2395CFPlus::Channel
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 2397 CODE:
2398{
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 2400
1198 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1199 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 2414
1202int 2415int
1203volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1204 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1205 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 2422 OUTPUT:
1207 RETVAL 2423 RETVAL
1208 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1209CFClient::MixMusic 2435CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1211 CODE: 2437 CODE:
1212 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1213 OUTPUT: 2439 OUTPUT:
1214 RETVAL 2440 RETVAL
1215 2441
1216void 2442void
1217DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1218 CODE: 2444 CODE:
1219 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1220 2446
1221int 2447int
1222play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 2449 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 2451 OUTPUT:
1226 RETVAL 2452 RETVAL
1227 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
2462
2463BOOT:
2464{
2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2466 static const struct {
2467 const char *name;
2468 IV iv;
2469 } *civ, const_iv[] = {
2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
2474 const_iv (GL_COLOR_MATERIAL),
2475 const_iv (GL_SMOOTH),
2476 const_iv (GL_FLAT),
2477 const_iv (GL_DITHER),
2478 const_iv (GL_BLEND),
2479 const_iv (GL_CULL_FACE),
2480 const_iv (GL_SCISSOR_TEST),
2481 const_iv (GL_DEPTH_TEST),
2482 const_iv (GL_ALPHA_TEST),
2483 const_iv (GL_NORMALIZE),
2484 const_iv (GL_RESCALE_NORMAL),
2485 const_iv (GL_FRONT),
2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
2488 const_iv (GL_AND),
2489 const_iv (GL_ONE),
2490 const_iv (GL_ZERO),
2491 const_iv (GL_SRC_ALPHA),
2492 const_iv (GL_DST_ALPHA),
2493 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2494 const_iv (GL_ONE_MINUS_DST_ALPHA),
2495 const_iv (GL_SRC_ALPHA_SATURATE),
2496 const_iv (GL_RGB),
2497 const_iv (GL_RGBA),
2498 const_iv (GL_RGBA4),
2499 const_iv (GL_RGBA8),
2500 const_iv (GL_RGB5_A1),
2501 const_iv (GL_UNSIGNED_BYTE),
2502 const_iv (GL_UNSIGNED_SHORT),
2503 const_iv (GL_UNSIGNED_INT),
2504 const_iv (GL_ALPHA),
2505 const_iv (GL_INTENSITY),
2506 const_iv (GL_LUMINANCE),
2507 const_iv (GL_LUMINANCE_ALPHA),
2508 const_iv (GL_FLOAT),
2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
2513 const_iv (GL_TEXTURE_1D),
2514 const_iv (GL_TEXTURE_2D),
2515 const_iv (GL_TEXTURE_ENV),
2516 const_iv (GL_TEXTURE_MAG_FILTER),
2517 const_iv (GL_TEXTURE_MIN_FILTER),
2518 const_iv (GL_TEXTURE_ENV_MODE),
2519 const_iv (GL_TEXTURE_WRAP_S),
2520 const_iv (GL_TEXTURE_WRAP_T),
2521 const_iv (GL_REPEAT),
2522 const_iv (GL_CLAMP),
2523 const_iv (GL_CLAMP_TO_EDGE),
2524 const_iv (GL_NEAREST),
2525 const_iv (GL_LINEAR),
2526 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2527 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2528 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2529 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2530 const_iv (GL_GENERATE_MIPMAP),
2531 const_iv (GL_MODULATE),
2532 const_iv (GL_DECAL),
2533 const_iv (GL_REPLACE),
2534 const_iv (GL_DEPTH_BUFFER_BIT),
2535 const_iv (GL_COLOR_BUFFER_BIT),
2536 const_iv (GL_PROJECTION),
2537 const_iv (GL_MODELVIEW),
2538 const_iv (GL_COLOR_LOGIC_OP),
2539 const_iv (GL_SEPARABLE_2D),
2540 const_iv (GL_CONVOLUTION_2D),
2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
2546 const_iv (GL_LINE_LOOP),
2547 const_iv (GL_QUADS),
2548 const_iv (GL_QUAD_STRIP),
2549 const_iv (GL_TRIANGLES),
2550 const_iv (GL_TRIANGLE_STRIP),
2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
2561 const_iv (GL_V2F),
2562 const_iv (GL_V3F),
2563 const_iv (GL_T2F_V3F),
2564 const_iv (GL_T2F_N3F_V3F),
2565# undef const_iv
2566 };
2567
2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
2573}
2574
2575char *
2576gl_vendor ()
2577 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT:
2580 RETVAL
2581
2582char *
2583gl_version ()
2584 CODE:
2585 RETVAL = (char *)glGetString (GL_VERSION);
2586 OUTPUT:
2587 RETVAL
2588
2589char *
2590gl_extensions ()
2591 CODE:
2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2593 OUTPUT:
2594 RETVAL
2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
2609
2610int glGetError ()
2611
2612void glFinish ()
2613
2614void glClear (int mask)
2615
2616void glClearColor (float r, float g, float b, float a = 1.0)
2617 PROTOTYPE: @
2618
2619void glEnable (int cap)
2620
2621void glDisable (int cap)
2622
2623void glShadeModel (int mode)
2624
2625void glHint (int target, int mode)
2626
2627void glBlendFunc (int sfactor, int dfactor)
2628
2629void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2630 CODE:
2631 gl_BlendFuncSeparate (sa, da, saa, daa);
2632
2633void glDepthMask (int flag)
2634
2635void glLogicOp (int opcode)
2636
2637void glColorMask (int red, int green, int blue, int alpha)
2638
2639void glMatrixMode (int mode)
2640
2641void glPushMatrix ()
2642
2643void glPopMatrix ()
2644
2645void glLoadIdentity ()
2646
2647void glDrawBuffer (int buffer)
2648
2649void glReadBuffer (int buffer)
2650
2651# near_ and far_ are due to microsofts buggy "c" compiler
2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2653
2654# near_ and far_ are due to microsofts buggy "c" compiler
2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
2658
2659void glViewport (int x, int y, int width, int height)
2660
2661void glScissor (int x, int y, int width, int height)
2662
2663void glTranslate (float x, float y, float z = 0.)
2664 CODE:
2665 glTranslatef (x, y, z);
2666
2667void glScale (float x, float y, float z = 1.)
2668 CODE:
2669 glScalef (x, y, z);
2670
2671void glRotate (float angle, float x, float y, float z)
2672 CODE:
2673 glRotatef (angle, x, y, z);
2674
2675void glColor (float r, float g, float b, float a = 1.0)
2676 ALIAS:
2677 glColor_premultiply = 1
2678 CODE:
2679 if (ix)
2680 {
2681 r *= a;
2682 g *= a;
2683 b *= a;
2684 }
2685 // microsoft visual "c" rounds instead of truncating...
2686 glColor4f (r, g, b, a);
2687
2688void glRasterPos (float x, float y, float z = 0.)
2689 CODE:
2690 glRasterPos3f (0, 0, z);
2691 glBitmap (0, 0, 0, 0, x, y, 0);
2692
2693void glVertex (float x, float y, float z = 0.)
2694 CODE:
2695 glVertex3f (x, y, z);
2696
2697void glTexCoord (float s, float t)
2698 CODE:
2699 glTexCoord2f (s, t);
2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
2721void glTexEnv (int target, int pname, float param)
2722 CODE:
2723 glTexEnvf (target, pname, param);
2724
2725void glTexParameter (int target, int pname, float param)
2726 CODE:
2727 glTexParameterf (target, pname, param);
2728
2729void glBindTexture (int target, int name)
2730
2731void glConvolutionParameter (int target, int pname, float params)
2732 CODE:
2733 if (gl.ConvolutionParameterf)
2734 gl.ConvolutionParameterf (target, pname, params);
2735
2736void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2737 CODE:
2738 if (gl.ConvolutionFilter2D)
2739 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2740
2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2742 CODE:
2743 if (gl.SeparableFilter2D)
2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2745
2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2747
2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2749
2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
2751
2752void glPixelZoom (float x, float y)
2753
2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2755
2756int glGenTexture ()
2757 CODE:
2758 RETVAL = gen_texture ();
2759 OUTPUT:
2760 RETVAL
2761
2762void glDeleteTexture (int name)
2763 CODE:
2764 del_texture (name);
2765
2766int glGenList ()
2767 CODE:
2768 RETVAL = glGenLists (1);
2769 OUTPUT:
2770 RETVAL
2771
2772void glDeleteList (int list)
2773 CODE:
2774 glDeleteLists (list, 1);
2775
2776void glNewList (int list, int mode = GL_COMPILE)
2777
2778void glEndList ()
2779
2780void glCallList (int list)
2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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