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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC vs.
Revision 1.223 by root, Sat Aug 11 11:07:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
55 75
56static struct 76static struct
57{ 77{
58#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 79#include "glfunc.h"
60#undef GL_FUNC 80#undef GL_FUNC
61} gl; 81} gl;
62 82
83static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 85{
65 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 90 else
70 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
71} 92}
72 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
75 129
76typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
77 131
78static int 132static int
79shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
80{ 134{
81 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
92 146
93 return 0; 147 return 0;
94} 148}
95 149
96typedef struct cf_layout { 150typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
100 int base_height; 153 int base_height;
101 CFClient__Font font; 154 CFPlus__Font font;
102} *CFClient__Layout; 155} *CFPlus__Layout;
103 156
104static CFClient__Font default_font; 157static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 158static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 159static PangoFontMap *opengl_fontmap;
107 160
108static void 161static void
109substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
110{ 163{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 165#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 167#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 169}
121 170
122static void 171static void
123layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
124{ 173{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
127 */ 176 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
132 181
133 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
134} 183}
135 184
136static void 185static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
140 192
141 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 195
144 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
145} 197 if (!rect.height) rect.height = 1;
146 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
147typedef uint16_t mapface; 204typedef uint16_t faceid;
148 205
149typedef struct { 206typedef struct {
150 GLint name; 207 int name;
151 int w, h; 208 int w, h;
152 float s, t; 209 float s, t;
153 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
154} maptex; 213} maptex;
155 214
156typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
157 int16_t darkness; 218 uint16_t darkness;
158 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 220} mapcell;
160 221
161typedef struct { 222typedef struct {
162 int32_t c0, c1; 223 int32_t c0, c1;
163 mapcell *col; 224 mapcell *col;
164} maprow; 225} maprow;
165 226
166typedef struct map { 227typedef struct map {
167 int x, y, w, h; 228 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 230 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 231 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 232
175 int32_t rows; 233 int32_t rows;
176 maprow *row; 234 maprow *row;
177} *CFClient__Map; 235} *CFPlus__Map;
178 236
179static char * 237static char *
180prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
181{ 239{
182 char *p; 240 char *p;
199} 257}
200 258
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
204static maprow * 282static maprow *
205map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
206{ 284{
207 if (0 > y) 285 if (0 > y)
208 { 286 {
209 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
248 326
249 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
250} 328}
251 329
252static mapcell * 330static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
254{ 332{
255 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
256} 334}
257 335
258static void 336static void
259map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
260{ 338{
261 int r; 339 int r;
262 340
263 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
272 self->row = 0; 350 self->row = 0;
273 self->rows = 0; 351 self->rows = 0;
274} 352}
275 353
276static void 354static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 356{
279 int x, y; 357 int x, y;
280 maprow *row; 358 maprow *row;
359 mapcell *cell;
281 360
282 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 362 if (y >= 0)
284 { 363 {
285 if (y >= self->rows) 364 if (y >= self->rows)
291 if (x >= row->c0) 370 if (x >= row->c0)
292 { 371 {
293 if (x >= row->c1) 372 if (x >= row->c1)
294 break; 373 break;
295 374
296 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
297 } 381 }
298 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
299} 399}
300 400
301static void 401static void
302music_finished (void) 402music_finished (void)
303{ 403{
339 n |= n >> 16; 439 n |= n >> 16;
340 440
341 return n + 1; 441 return n + 1;
342} 442}
343 443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
344MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
345 492
346PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
347 494
348BOOT: 495BOOT:
349{ 496{
350 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 498 static const struct {
352 const char *name; 499 const char *name;
353 IV iv; 500 IV iv;
354 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
356 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
374 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
438 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 610# undef const_iv
455 }; 611 };
456 612
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
460 632
461NV floor (NV x) 633NV floor (NV x)
462 634
463NV ceil (NV x) 635NV ceil (NV x)
464 636
465void 637void
466pango_init () 638pango_init ()
467 CODE: 639 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 640{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 644}
645
646char *
647SDL_GetError ()
491 648
492int 649int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 651
495void 652void
496SDL_Quit () 653SDL_Quit ()
497 654
498void 655void
499SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
500 PPCODE: 657 PPCODE:
501{ 658{
502 SDL_Rect **m; 659 SDL_Rect **m;
503 660
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 665
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 668
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 673
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 675#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
521 679
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 681
524 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
525 while (*m) 683 while (*m)
526 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
527 AV *av = newAV (); 687 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
531 694
532 ++m; 695 ++m;
533 } 696 }
534} 697}
535 698
536char *
537SDL_GetError ()
538
539int 699int
540SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
542 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 713 );
714
545 if (RETVAL) 715 if (RETVAL)
546 { 716 {
717 av_clear (texture_av);
718
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 721#include "glfunc.h"
550# undef GL_FUNC 722#undef GL_FUNC
551 } 723 }
724}
552 OUTPUT: 725 OUTPUT:
553 RETVAL 726 RETVAL
554 727
555void 728void
556SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
557 730
558char * 731char *
559SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
560 733
734int
735SDL_GetAppState ()
736
561void 737void
562SDL_PollEvent () 738poll_events ()
563 PPCODE: 739 PPCODE:
564{ 740{
565 SDL_Event ev; 741 SDL_Event ev;
566 742
567 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 745 {
569 HV *hv = newHV (); 746 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 748
572 switch (ev.type) 749 switch (ev.type)
574 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
575 case SDL_KEYUP: 752 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 758 break;
581 759
582 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 763 break;
586 764
587 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
595 break; 791 break;
596 792
597 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 807 break;
612 } 808 }
613 809
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 811 }
616} 812}
617 813
618int 814int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
620 POSTCALL: 816 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
623 819
624void 820void
625Mix_CloseAudio () 821Mix_CloseAudio ()
626 822
627int 823int
628Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
629 825
826const char *
827Mix_GetError ()
828
630void 829void
631lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
632 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
633#ifndef _WIN32 838#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
635#endif 860#endif
861}
636 862
637void 863void
638add_font (char *file) 864add_font (char *file)
639 CODE: 865 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 867
646void 868void
647load_image_inline (SV *image_) 869load_image_inline (SV *image_)
648 ALIAS: 870 ALIAS:
649 load_image_file = 1 871 load_image_file = 1
652 STRLEN image_len; 874 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
659 881
660 if (!rw) 882 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
662 884
691 913
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 915
694 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
695 917
918 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 919 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
705 927
706 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
708} 930}
709 931
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 971#endif
750 _exit (1); 972 _exit (1);
751 973
752void 974void
753_exit (int retval) 975_exit (int retval = 0)
754 CODE: 976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
755 _exit (retval); 980 _exit (retval);
981#endif
756 982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
757MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
758 993
759CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
761 CODE: 998 CODE:
762{ 999{
763 int count; 1000 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1004}
768 OUTPUT: 1005 OUTPUT:
769 RETVAL 1006 RETVAL
770 1007
771void 1008void
772DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
773 CODE: 1010 CODE:
774 pango_font_description_free (self); 1011 pango_font_description_free (self);
775 1012
776void 1013void
777make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
778 CODE: 1016 CODE:
779 default_font = self; 1017 default_font = self;
780 1018
781MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
782 1020
783CFClient::Layout 1021PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
1026 CODE:
1027 tc_clear ();
1028
1029CFPlus::Layout
1030new (SV *class)
785 CODE: 1031 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
787 1033
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1036 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1037 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1038 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1039 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
799 OUTPUT: 1044 OUTPUT:
800 RETVAL 1045 RETVAL
801 1046
802void 1047void
803DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
804 CODE: 1049 CODE:
805 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
806 Safefree (self); 1051 Safefree (self);
807 1052
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1053void
816set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
817 CODE: 1055 CODE:
818{ 1056{
819 STRLEN textlen; 1057 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
821 1059
822 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
823} 1061}
824 1062
825void 1063void
826set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1065 CODE:
828{ 1066{
829 STRLEN textlen; 1067 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
831 1069
832 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
833} 1071}
834 1072
835void 1073void
836set_shapes (CFClient::Layout self, ...) 1074set_shapes (CFPlus::Layout self, ...)
837 CODE: 1075 CODE:
838{ 1076{
839 PangoAttrList *attrs = 0; 1077 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1078 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1079 const char *pos = text;
876 if (attrs) 1114 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1115 pango_layout_set_attributes (self->pl, attrs);
878} 1116}
879 1117
880void 1118void
881get_shapes (CFClient::Layout self) 1119get_shapes (CFPlus::Layout self)
882 PPCODE: 1120 PPCODE:
883{ 1121{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1123
886 do 1124 do
890 if (run && shape_attr_p (run)) 1128 if (run && shape_attr_p (run))
891 { 1129 {
892 PangoRectangle extents; 1130 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1132
1133 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1136 }
898 } 1137 }
899 while (pango_layout_iter_next_run (iter)); 1138 while (pango_layout_iter_next_run (iter));
900 1139
901 pango_layout_iter_free (iter); 1140 pango_layout_iter_free (iter);
902} 1141}
903 1142
904int 1143int
905has_wrapped (CFClient::Layout self) 1144has_wrapped (CFPlus::Layout self)
906 CODE: 1145 CODE:
907{ 1146{
908 int lines = 1; 1147 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1148 const char *text = pango_layout_get_text (self->pl);
910 1149
915} 1154}
916 OUTPUT: 1155 OUTPUT:
917 RETVAL 1156 RETVAL
918 1157
919SV * 1158SV *
920get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
921 CODE: 1160 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1162 sv_utf8_decode (RETVAL);
924 OUTPUT: 1163 OUTPUT:
925 RETVAL 1164 RETVAL
926 1165
927void 1166void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1168 CODE:
930 self->r = r; 1169 self->r = r;
931 self->g = g; 1170 self->g = g;
932 self->b = b; 1171 self->b = b;
933 self->a = a; 1172 self->a = a;
934 1173
935void 1174void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
937 CODE: 1176 CODE:
938 if (self->font != font) 1177 if (self->font != font)
939 { 1178 {
940 self->font = font; 1179 self->font = font;
941 layout_update_font (self); 1180 layout_update_font (self);
942 } 1181 }
943 1182
944void 1183void
945set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
946 CODE: 1185 CODE:
947 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
948 { 1187 {
949 self->base_height = base_height; 1188 self->base_height = base_height;
950 layout_update_font (self); 1189 layout_update_font (self);
951 } 1190 }
952 1191
953void 1192void
954set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
955 CODE: 1194 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1196
958void 1197void
959set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
960 CODE: 1199 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1201
963void 1202void
964set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
965 CODE: 1204 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1206
968void 1207void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
970 CODE: 1209 CODE:
971 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
976 ); 1215 );
977 1216
978void 1217void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
980 CODE: 1219 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1221
983void 1222void
984size (CFClient::Layout self) 1223size (CFPlus::Layout self)
985 PPCODE: 1224 PPCODE:
986{ 1225{
987 int w, h; 1226 int w, h;
988 1227
989 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
994} 1233}
995 1234
996int 1235int
997descent (CFClient::Layout self) 1236descent (CFPlus::Layout self)
998 CODE: 1237 CODE:
999{ 1238{
1000 PangoRectangle rect; 1239 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1004} 1243}
1005 OUTPUT: 1244 OUTPUT:
1006 RETVAL 1245 RETVAL
1007 1246
1008int 1247int
1009xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
1010 CODE: 1249 CODE:
1011{ 1250{
1012 int index, trailing; 1251 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1253 RETVAL = index + trailing;
1015} 1254}
1016 OUTPUT: 1255 OUTPUT:
1017 RETVAL 1256 RETVAL
1018 1257
1019void 1258void
1020cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
1021 PPCODE: 1260 PPCODE:
1022{ 1261{
1023 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1025 1264
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1030} 1269}
1031 1270
1032void 1271void
1033render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1034 PPCODE: 1273 PPCODE:
1035{ 1274{
1036 SV *retval; 1275 int line, x;
1037 int w, h;
1038 1276
1039 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1040 1279
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1280 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1303 else
1096 { 1304 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1305 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1307 }
1121} 1308}
1122 1309
1123MODULE = CFClient PACKAGE = CFClient::Texture
1124
1125void 1310void
1126pad2pot (SV *data_, SV *w_, SV *h_) 1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1127 CODE: 1312 PPCODE:
1128{ 1313 pango_opengl_render_layout_subpixel (
1129 int ow = SvIV (w_); 1314 self->pl,
1130 int oh = SvIV (h_); 1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1131 1319
1132 if (ow && oh) 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1331 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1332 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1333 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1334 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1336
1146 SvPOK_only (result_); 1337 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1338 SvCUR_set (result_, nw * nh * bpp);
1148 1339
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1341 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1343
1153 sv_setsv (data_, result_); 1344 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1345 }
1160} 1346}
1161 1347
1162void 1348void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1355{
1170 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1174 1363
1175 if (items < 5) 1364 if (items < 5)
1176 { 1365 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1208 } 1397 }
1209} 1398}
1210 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1211MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1212 1412
1213CFClient::Map 1413PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1215 CODE: 1417 CODE:
1216 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1419 RETVAL->x = 0;
1218 RETVAL->y = 0; 1420 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1428 RETVAL->row = 0;
1229 OUTPUT: 1429 OUTPUT:
1230 RETVAL 1430 RETVAL
1231 1431
1232void 1432void
1233DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1234 CODE: 1434 CODE:
1235{ 1435{
1236 map_clear (self); 1436 map_clear (self);
1237 Safefree (self->face); 1437 Safefree (self->face2tile);
1238 Safefree (self->tex); 1438 Safefree (self->tex);
1239 Safefree (self); 1439 Safefree (self);
1240} 1440}
1241 1441
1242void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1243clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1244 CODE: 1450 CODE:
1245 map_clear (self); 1451 map_clear (self);
1246 1452
1247void 1453void
1248set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1249 CODE: 1455 CODE:
1250{ 1456{
1251 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1458 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1459}
1259 1460
1260void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1486 CODE:
1263{ 1487{
1264 while (self->texs <= texid) 1488 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1489
1270 { 1490 {
1271 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1272 1492
1273 tex->name = name; 1493 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1512}
1293 1513
1294int 1514int
1295ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1296 ALIAS: 1516 ALIAS:
1297 oy = 1 1517 oy = 1
1298 x = 2 1518 x = 2
1299 y = 3 1519 y = 3
1300 w = 4 1520 w = 4
1311 } 1531 }
1312 OUTPUT: 1532 OUTPUT:
1313 RETVAL 1533 RETVAL
1314 1534
1315void 1535void
1316scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1317 CODE: 1537 CODE:
1318{ 1538{
1319 if (dx > 0) 1539 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1541 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1543
1324 if (dy > 0) 1544 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1546 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1548
1329 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1331 1551
1332 while (self->y < 0) 1552 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1338 } 1558 }
1339} 1559}
1340 1560
1341void 1561SV *
1342map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1343 CODE: 1563 CODE:
1344{ 1564{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1567 mapcell *cell;
1348 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1349 1571
1350 while (data < data_end) 1572 while (data < data_end - 1)
1351 { 1573 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1353 1575
1354 x = self->x + ((flags >> 10) & 63); 1576 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1577 y = self->y + ((flags >> 4) & 63);
1356 1578
1357 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1358 1580
1359 if (flags & 15) 1581 if (flags & 15)
1360 { 1582 {
1361 if (cell->darkness < 0) 1583 if (!cell->darkness)
1362 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1586 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1587 }
1368 1588
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1372 1590
1373 if (flags & 4) 1591 if (flags & 8)
1374 { 1592 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1376 } 1629 }
1377 1630
1631 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1632 if (flags & (4 >> z))
1379 { 1633 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1381 } 1651 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1652 }
1388 else 1653 else
1389 cell->darkness = -1; 1654 cell->darkness = 0;
1390 } 1655 }
1391} 1656}
1657 OUTPUT:
1658 RETVAL
1392 1659
1393SV * 1660SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1395 CODE: 1662 CODE:
1396{ 1663{
1397 int x1, x; 1664 int x1, x;
1398 int y1, y; 1665 int y1, y;
1399 int z; 1666 int z;
1420 { 1687 {
1421 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1422 1689
1423 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1424 { 1691 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1694 int a1 = tex.a;
1432 1695
1433 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1700 }
1439 } 1701 }
1440 1702
1441 *map++ = (r ) 1703 *map++ = (r )
1442 | (g << 8) 1704 | (g << 8)
1449} 1711}
1450 OUTPUT: 1712 OUTPUT:
1451 RETVAL 1713 RETVAL
1452 1714
1453void 1715void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1455 CODE: 1717 CODE:
1456{ 1718{
1457 int vx, vy;
1458 int x, y, z; 1719 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1720
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1464 1725
1465 /* 1726 rc_t *rc = rc_alloc ();
1466 int vx = self->vx = self->w >= sw 1727 rc_key_t key;
1467 ? self->x + (self->w - sw) / 2 1728 rc_array_t *arr;
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1729
1470 int vy = self->vy = self->h >= sh 1730 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1731 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1732 if (sh > 255) sh = 255;
1473 */
1474 1733
1475 glColor4ub (255, 255, 255, 255); 1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1476 1770
1477 glEnable (GL_BLEND); 1771 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 1774
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1487 for (y = 0; y < sh; y++) 1779 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1780 if (0 <= y + my && y + my < self->rows)
1489 { 1781 {
1490 maprow *row = self->row + (y + vy); 1782 maprow *row = self->row + (y + my);
1491 1783
1492 for (x = 0; x < sw; x++) 1784 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1785 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1786 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1787 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1788 tileid tile = cell->tile [z];
1498 1789
1499 if (face) 1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 // go through all smoothlevels, lowest to highest, then draw.
1882 // this is basically counting sort
1883 {
1884 int w, b;
1885
1886 for (w = 0; w < 256 / 32; ++w)
1887 {
1888 uint32_t smask = smooth_level [w];
1889 if (smask)
1890 for (b = 0; b < 32; ++b)
1891 if (smask & (((uint32_t)1) << b))
1500 { 1892 {
1501 maptex tex = self->tex [face]; 1893 int level = (w << 5) | b;
1894 HE *he;
1502 1895
1503 int px = (x + 1) * 32 - tex.w; 1896 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 1897 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 1898 {
1899 smooth_key *skey = (smooth_key *)HeKEY (he);
1900 IV bits = SvIVX (HeVAL (he));
1901
1902 if (!(bits & 0x1000)
1903 && skey->level == level
1904 && level > smooth_max [skey->x][skey->y])
1508 glEnd (); 1905 {
1906 maptex tex = self->tex [skey->tile];
1907 int px = (((int)skey->x) - 1) * T;
1908 int py = (((int)skey->y) - 1) * T;
1909 int border = bits & 15;
1910 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1911 float dx = tex.s * .0625f; // 16 images/row
1912 float dy = tex.t * .5f ; // 2 images/column
1913
1914 if (tex.name)
1915 {
1916 // this time avoiding texture state changes
1917 // save gobs of state changes.
1918 if (key.texname != tex.name)
1919 {
1509 last_name = tex.name; 1920 key.texname = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 1921 arr = rc_array (rc, &key);
1511 glBegin (GL_QUADS); 1922 }
1923
1924 if (border)
1925 {
1926 float ox = border * dx;
1927
1928 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1929 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1930 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1931 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1932 }
1933
1934 if (corner)
1935 {
1936 float ox = corner * dx;
1937
1938 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1939 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1940 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1941 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1942 }
1943 }
1944 }
1512 } 1945 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 1946 }
1519 }
1520 } 1947 }
1948 }
1521 1949
1522 glEnd (); 1950 hv_clear (smooth);
1951 rc_draw (rc);
1952 rc_clear (rc);
1953 }
1523 1954
1524 glDisable (GL_TEXTURE_2D);
1525 glDisable (GL_BLEND); 1955 glDisable (GL_BLEND);
1526} 1956 rc_free (rc);
1527 1957
1958 // top layer: overlays such as the health bar
1959 for (y = 0; y < sh; y++)
1960 if (0 <= y + my && y + my < self->rows)
1961 {
1962 maprow *row = self->row + (y + my);
1963
1964 for (x = 0; x < sw; x++)
1965 if (row->c0 <= x + mx && x + mx < row->c1)
1966 {
1967 mapcell *cell = row->col + (x + mx - row->c0);
1968
1969 int px = x * T;
1970 int py = y * T;
1971
1972 if (cell->stat_hp)
1973 {
1974 int width = cell->stat_width * T;
1975 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1976
1977 glColor3ub (0, 0, 0);
1978 glRectf (px + 1, py - thick - 2,
1979 px + width - 1, py);
1980
1981 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1982 glRectf (px + 2,
1983 py - thick - 1,
1984 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1985 }
1986 }
1987 }
1988}
1989
1528void 1990void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1991draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 1992 CODE:
1531{ 1993{
1532 static float color[16][3] = { 1994 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 }, 1995 { 0.00F, 0.00F, 0.00F },
1534 { 1.00, 1.00, 1.00 }, 1996 { 1.00F, 1.00F, 1.00F },
1535 { 0.00, 0.00, 0.55 }, 1997 { 0.00F, 0.00F, 0.55F },
1536 { 1.00, 0.00, 0.00 }, 1998 { 1.00F, 0.00F, 0.00F },
1537 1999
1538 { 1.00, 0.54, 0.00 }, 2000 { 1.00F, 0.54F, 0.00F },
1539 { 0.11, 0.56, 1.00 }, 2001 { 0.11F, 0.56F, 1.00F },
1540 { 0.93, 0.46, 0.00 }, 2002 { 0.93F, 0.46F, 0.00F },
1541 { 0.18, 0.54, 0.34 }, 2003 { 0.18F, 0.54F, 0.34F },
1542 2004
1543 { 0.56, 0.73, 0.56 }, 2005 { 0.56F, 0.73F, 0.56F },
1544 { 0.80, 0.80, 0.80 }, 2006 { 0.80F, 0.80F, 0.80F },
1545 { 0.55, 0.41, 0.13 }, 2007 { 0.55F, 0.41F, 0.13F },
1546 { 0.99, 0.77, 0.26 }, 2008 { 0.99F, 0.77F, 0.26F },
1547 2009
1548 { 0.74, 0.65, 0.41 }, 2010 { 0.74F, 0.65F, 0.41F },
1549 2011
1550 { 0.00, 1.00, 1.00 }, 2012 { 0.00F, 1.00F, 1.00F },
1551 { 1.00, 0.00, 1.00 }, 2013 { 1.00F, 0.00F, 1.00F },
1552 { 1.00, 1.00, 0.00 }, 2014 { 1.00F, 1.00F, 0.00F },
1553 }; 2015 };
1554 2016
1555 int x, y; 2017 int x, y;
1556 2018
1557 glEnable (GL_TEXTURE_2D); 2019 glEnable (GL_TEXTURE_2D);
1584 glDisable (GL_BLEND); 2046 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2047 glDisable (GL_TEXTURE_2D);
1586} 2048}
1587 2049
1588void 2050void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2051fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2052 PPCODE:
1591{ 2053{
1592 int vx, vy;
1593 int x, y; 2054 int x, y;
2055 int sw1 = sw + 2;
2056 int sh1 = sh + 2;
2057 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2058 int sw34 = (sw * 3 + 3) & ~3;
2059 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2060 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2061 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2062
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2063 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2064 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2065
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2066 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2067 my += self->y - 1;
1604 2068
2069 memset (darkness1, 255, sw1 * sh1);
2070
1605 for (y = 0; y < sh; y++) 2071 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2072 if (0 <= y + my && y + my < self->rows)
1607 { 2073 {
1608 maprow *row = self->row + (y + vy); 2074 maprow *row = self->row + (y + my);
1609 2075
1610 for (x = 0; x < sw; x++) 2076 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2077 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2078 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2079 mapcell *cell = row->col + (x + mx - row->c0);
1614 2080
1615 darkness[y * sw4 + x] = cell->darkness < 0 2081 darkness1 [y * sw1 + x] = cell->darkness
2082 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2083 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2084 }
1619 } 2085 }
1620 2086
2087 for (y = 0; y < sh; ++y)
2088 for (x = 0; x < sw; ++x)
2089 {
2090 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2091 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2092 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2093 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2094 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2095 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2096 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2097 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2098 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2099
2100 uint8_t r11 = (d11 + d21 + d12) / 3;
2101 uint8_t r21 = d21;
2102 uint8_t r31 = (d21 + d31 + d32) / 3;
2103
2104 uint8_t r12 = d12;
2105 uint8_t r22 = d22;
2106 uint8_t r32 = d32;
2107
2108 uint8_t r13 = (d13 + d23 + d12) / 3;
2109 uint8_t r23 = d23;
2110 uint8_t r33 = (d23 + d33 + d32) / 3;
2111
2112 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2113 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2114 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2115 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2116 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2117 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2118 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2119 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2120 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2121 }
2122
2123 free (darkness1);
2124
1621 EXTEND (SP, 3); 2125 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2126 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2127 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2128 PUSHs (darkness3_sv);
1625} 2129}
1626 2130
1627SV * 2131SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2132get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1629 CODE: 2133 CODE:
1630{ 2134{
1631 int x, y, x1, y1; 2135 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2136 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2137 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2162 if (row && row->c0 <= x && x < row->c1)
1659 { 2163 {
1660 mapcell *cell = row->col + (x - row->c0); 2164 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2165 uint8_t flags = 0;
1662 2166
1663 if (cell->face [0]) flags |= 1; 2167 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2168 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2169 if (cell->tile [2]) flags |= 4;
1666 2170
1667 *data++ = flags; 2171 *data++ = flags;
1668 2172
1669 if (flags & 1) 2173 if (flags & 1)
1670 { 2174 {
2175 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2176 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2177 *data++ = tile;
1673 } 2178 }
1674 2179
1675 if (flags & 2) 2180 if (flags & 2)
1676 { 2181 {
2182 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2183 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2184 *data++ = tile;
1679 } 2185 }
1680 2186
1681 if (flags & 4) 2187 if (flags & 4)
1682 { 2188 {
2189 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2190 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2191 *data++ = tile;
1685 } 2192 }
1686 } 2193 }
1687 else 2194 else
1688 *data++ = 0; 2195 *data++ = 0;
1689 } 2196 }
1695} 2202}
1696 OUTPUT: 2203 OUTPUT:
1697 RETVAL 2204 RETVAL
1698 2205
1699void 2206void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2207set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE: 2208 PPCODE:
1702{ 2209{
1703 int x, y, z; 2210 int x, y, z;
1704 int w, h; 2211 int w, h;
1705 int x1, y1; 2212 int x1, y1;
1729 { 2236 {
1730 uint8_t flags = *data++; 2237 uint8_t flags = *data++;
1731 2238
1732 if (flags) 2239 if (flags)
1733 { 2240 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2241 mapcell *cell = row_get_cell (row, x);
2242 tileid tile[3] = { 0, 0, 0 };
1737 2243
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2244 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2245 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2246 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2247
1742 if (cell->darkness <= 0) 2248 if (cell->darkness == 0)
1743 { 2249 {
1744 cell->darkness = -1; 2250 cell->darkness = 0;
1745 2251
1746 for (z = 0; z <= 2; z++) 2252 for (z = 0; z <= 2; z++)
1747 { 2253 {
1748 cell->face[z] = face[z]; 2254 tileid t = tile [z];
1749 2255
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2256 if (t >= self->texs || (t && !self->tex [t].name))
2257 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2258 XPUSHs (sv_2mortal (newSViv (t)));
2259 need_texid (self, t);
2260 }
2261
2262 cell->tile [z] = t;
1752 } 2263 }
1753 } 2264 }
1754 } 2265 }
1755 } 2266 }
1756 } 2267 }
1757} 2268}
1758 2269
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2270MODULE = CFPlus PACKAGE = CFPlus::RW
1760 2271
1761CFClient::MixChunk 2272CFPlus::RW
1762new_from_file (SV *class, char *path) 2273new (SV *class, SV *data_sv)
1763 CODE: 2274 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2275{
2276 STRLEN datalen;
2277 char *data = SvPVbyte (data_sv, datalen);
2278
2279 RETVAL = SDL_RWFromConstMem (data, datalen);
2280}
1765 OUTPUT: 2281 OUTPUT:
1766 RETVAL 2282 RETVAL
1767 2283
2284CFPlus::RW
2285new_from_file (SV *class, const char *path, const char *mode = "rb")
2286 CODE:
2287 RETVAL = SDL_RWFromFile (path, mode);
2288 OUTPUT:
2289 RETVAL
2290
2291# fails on win32:
2292# CFPlus.xs(2268) : error C2059: syntax error : '('
1768void 2293#void
2294#close (CFPlus::RW self)
2295# CODE:
2296# (self->(close)) (self);
2297
2298MODULE = CFPlus PACKAGE = CFPlus::Channel
2299
2300PROTOTYPES: DISABLE
2301
2302CFPlus::Channel
2303find ()
2304 CODE:
2305{
2306 RETVAL = Mix_GroupAvailable (-1);
2307
2308 if (RETVAL < 0)
2309 {
2310 RETVAL = Mix_GroupOldest (-1);
2311
2312 if (RETVAL < 0)
2313 XSRETURN_UNDEF;
2314
2315 Mix_HaltChannel (RETVAL);
2316 }
2317
2318 Mix_UnregisterAllEffects (RETVAL);
2319 Mix_Volume (RETVAL, 128);
2320}
2321 OUTPUT:
2322 RETVAL
2323
2324void
2325halt (CFPlus::Channel self)
2326 CODE:
2327 Mix_HaltChannel (self);
2328
2329void
2330expire (CFPlus::Channel self, int ticks = -1)
2331 CODE:
2332 Mix_ExpireChannel (self, ticks);
2333
2334void
2335fade_out (CFPlus::Channel self, int ticks = -1)
2336 CODE:
2337 Mix_FadeOutChannel (self, ticks);
2338
2339int
2340volume (CFPlus::Channel self, int volume)
2341 CODE:
2342 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2343 OUTPUT:
2344 RETVAL
2345
2346void
2347unregister_all_effects (CFPlus::Channel self)
2348 CODE:
2349 Mix_UnregisterAllEffects (self);
2350
2351void
2352set_panning (CFPlus::Channel self, int left, int right)
2353 CODE:
2354 left = CLAMP (left , 0, 255);
2355 right = CLAMP (right, 0, 255);
2356 Mix_SetPanning (self, left, right);
2357
2358void
2359set_distance (CFPlus::Channel self, int distance)
2360 CODE:
2361 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2362
2363void
2364set_position (CFPlus::Channel self, int angle, int distance)
2365 CODE:
2366
2367void
2368set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2369 CODE:
2370{
2371 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2372 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2373 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2374}
2375
2376void
2377set_reverse_stereo (CFPlus::Channel self, int flip)
2378 CODE:
2379 Mix_SetReverseStereo (self, flip);
2380
2381MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2382
2383PROTOTYPES: DISABLE
2384
2385CFPlus::MixChunk
2386new (SV *class, CFPlus::RW rwops)
2387 CODE:
2388 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2389 OUTPUT:
2390 RETVAL
2391
2392void
1769DESTROY (CFClient::MixChunk self) 2393DESTROY (CFPlus::MixChunk self)
1770 CODE: 2394 CODE:
1771 Mix_FreeChunk (self); 2395 Mix_FreeChunk (self);
1772 2396
1773int 2397int
1774volume (CFClient::MixChunk self, int volume = -1) 2398volume (CFPlus::MixChunk self, int volume = -1)
1775 CODE: 2399 CODE:
2400 if (items > 1)
2401 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2402 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2403 OUTPUT:
1778 RETVAL 2404 RETVAL
1779 2405
1780int 2406CFPlus::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2407play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2408 CODE:
2409{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2410 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2411
2412 if (RETVAL < 0)
2413 XSRETURN_UNDEF;
2414
2415 if (channel < 0)
2416 {
2417 Mix_UnregisterAllEffects (RETVAL);
2418 Mix_Volume (RETVAL, 128);
2419 }
2420}
1784 OUTPUT: 2421 OUTPUT:
1785 RETVAL 2422 RETVAL
1786 2423
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2424MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1788 2425
1789int 2426int
1790volume (int volume = -1) 2427volume (int volume = -1)
2428 PROTOTYPE: ;$
1791 CODE: 2429 CODE:
2430 if (items > 0)
2431 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2432 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2433 OUTPUT:
1794 RETVAL 2434 RETVAL
1795 2435
2436void
2437fade_out (int ms)
2438 CODE:
2439 Mix_FadeOutMusic (ms);
2440
2441void
2442halt ()
2443 CODE:
2444 Mix_HaltMusic ();
2445
1796CFClient::MixMusic 2446CFPlus::MixMusic
1797new_from_file (SV *class, char *path) 2447new (SV *class, CFPlus::RW rwops)
1798 CODE: 2448 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2449 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2450 OUTPUT:
1801 RETVAL 2451 RETVAL
1802 2452
1803void 2453void
1804DESTROY (CFClient::MixMusic self) 2454DESTROY (CFPlus::MixMusic self)
1805 CODE: 2455 CODE:
1806 Mix_FreeMusic (self); 2456 Mix_FreeMusic (self);
1807 2457
1808int 2458int
1809play (CFClient::MixMusic self, int loops = -1) 2459play (CFPlus::MixMusic self, int loops = -1)
1810 CODE: 2460 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2461 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2462 OUTPUT:
1813 RETVAL 2463 RETVAL
1814 2464
2465void
2466fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2467 CODE:
2468 Mix_FadeInMusicPos (self, loops, ms, position);
2469
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2470MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2471
2472PROTOTYPES: ENABLE
1816 2473
1817BOOT: 2474BOOT:
1818{ 2475{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2476 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1820 static const struct { 2477 static const struct {
1821 const char *name; 2478 const char *name;
1822 IV iv; 2479 IV iv;
1823 } *civ, const_iv[] = { 2480 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2481# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_VENDOR),
2483 const_iv (GL_VERSION),
2484 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2485 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2486 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2487 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2488 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2489 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2493 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2494 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2495 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2496 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2497 const_iv (GL_BACK),
2498 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2499 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2500 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2501 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2502 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2503 const_iv (GL_DST_ALPHA),
1856 const_iv (GL_LUMINANCE), 2517 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2518 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2519 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2520 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1860 const_iv (GL_COMPILE), 2521 const_iv (GL_COMPILE),
2522 const_iv (GL_PROXY_TEXTURE_1D),
2523 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2524 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2525 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2526 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2527 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2528 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2549 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2550 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2551 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2552 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2553 const_iv (GL_CONSTANT_BORDER),
2554 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2555 const_iv (GL_LINES),
2556 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2557 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2558 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2559 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2560 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2561 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2562 const_iv (GL_TRIANGLE_FAN),
2563 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2564 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2565 const_iv (GL_POINT_SMOOTH_HINT),
2566 const_iv (GL_LINE_SMOOTH_HINT),
2567 const_iv (GL_POLYGON_SMOOTH_HINT),
2568 const_iv (GL_GENERATE_MIPMAP_HINT),
1899 const_iv (GL_FASTEST), 2569 const_iv (GL_FASTEST),
2570 const_iv (GL_DONT_CARE),
2571 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2572 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2573 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2574 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2575 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2576# undef const_iv
1905 }; 2577 };
1906 2578
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2579 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2580 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2581
2582 texture_av = newAV ();
2583 AvREAL_off (texture_av);
1909} 2584}
1910 2585
1911char * 2586char *
1912gl_vendor () 2587gl_vendor ()
1913 CODE: 2588 CODE:
1927 CODE: 2602 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2603 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2604 OUTPUT:
1930 RETVAL 2605 RETVAL
1931 2606
2607const char *glGetString (GLenum pname)
2608
2609GLint glGetInteger (GLenum pname)
2610 CODE:
2611 glGetIntegerv (pname, &RETVAL);
2612 OUTPUT:
2613 RETVAL
2614
2615GLdouble glGetDouble (GLenum pname)
2616 CODE:
2617 glGetDoublev (pname, &RETVAL);
2618 OUTPUT:
2619 RETVAL
2620
1932int glGetError () 2621int glGetError ()
1933 2622
1934void glFinish () 2623void glFinish ()
1935 2624
1936void glClear (int mask) 2625void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2662# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2663void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2664
1976# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2666void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2667
2668PROTOTYPES: DISABLE
1978 2669
1979void glViewport (int x, int y, int width, int height) 2670void glViewport (int x, int y, int width, int height)
1980 2671
1981void glScissor (int x, int y, int width, int height) 2672void glScissor (int x, int y, int width, int height)
1982 2673
1990 2681
1991void glRotate (float angle, float x, float y, float z) 2682void glRotate (float angle, float x, float y, float z)
1992 CODE: 2683 CODE:
1993 glRotatef (angle, x, y, z); 2684 glRotatef (angle, x, y, z);
1994 2685
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2686void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2687 ALIAS:
2002 glColor_premultiply = 1 2688 glColor_premultiply = 1
2003 CODE: 2689 CODE:
2004 if (ix) 2690 if (ix)
2005 { 2691 {
2006 r *= a; 2692 r *= a;
2007 g *= a; 2693 g *= a;
2008 b *= a; 2694 b *= a;
2009 } 2695 }
2010 // microsoft visual "c" rounds instead of truncating... 2696 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2697 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2698
2022void glRasterPos (float x, float y, float z = 0.) 2699void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2700 CODE:
2024 glRasterPos3f (0, 0, z); 2701 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2702 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2707
2031void glTexCoord (float s, float t) 2708void glTexCoord (float s, float t)
2032 CODE: 2709 CODE:
2033 glTexCoord2f (s, t); 2710 glTexCoord2f (s, t);
2034 2711
2712void glRect (float x1, float y1, float x2, float y2)
2713 CODE:
2714 glRectf (x1, y1, x2, y2);
2715
2716PROTOTYPES: ENABLE
2717
2718void glBegin (int mode)
2719
2720void glEnd ()
2721
2722void glPointSize (GLfloat size)
2723
2724void glLineWidth (GLfloat width)
2725
2726void glInterleavedArrays (int format, int stride, char *data)
2727
2728void glDrawElements (int mode, int count, int type, char *indices)
2729
2730# 1.2 void glDrawRangeElements (int mode, int start, int end
2731
2035void glTexEnv (int target, int pname, float param) 2732void glTexEnv (int target, int pname, float param)
2036 CODE: 2733 CODE:
2037 glTexEnvf (target, pname, param); 2734 glTexEnvf (target, pname, param);
2038 2735
2039void glTexParameter (int target, int pname, float param) 2736void glTexParameter (int target, int pname, float param)
2061 2758
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2759void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2760
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2761void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065 2762
2763void glPixelZoom (float x, float y)
2764
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2765void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2766
2068int glGenTexture () 2767int glGenTexture ()
2069 CODE: 2768 CODE:
2070{ 2769 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2770 OUTPUT:
2076 RETVAL 2771 RETVAL
2077 2772
2078void glDeleteTexture (int name) 2773void glDeleteTexture (int name)
2079 CODE: 2774 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2775 del_texture (name);
2083} 2776
2084
2085int glGenList () 2777int glGenList ()
2086 CODE: 2778 CODE:
2087 RETVAL = glGenLists (1); 2779 RETVAL = glGenLists (1);
2088 OUTPUT: 2780 OUTPUT:
2089 RETVAL 2781 RETVAL
2096 2788
2097void glEndList () 2789void glEndList ()
2098 2790
2099void glCallList (int list) 2791void glCallList (int list)
2100 2792
2793MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2101 2794
2795PROTOTYPES: DISABLE
2796
2797void
2798find_widget (SV *self, NV x, NV y)
2799 PPCODE:
2800{
2801 if (within_widget (self, x, y))
2802 XPUSHs (self);
2803}
2804
2805BOOT:
2806{
2807 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2808
2809 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2810 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2811 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2812 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2813}
2814
2815void
2816draw (SV *self)
2817 CODE:
2818{
2819 HV *hv;
2820 SV **svp;
2821 NV x, y, w, h;
2822 SV *draw_x_sv = GvSV (draw_x_gv);
2823 SV *draw_y_sv = GvSV (draw_y_gv);
2824 SV *draw_w_sv = GvSV (draw_w_gv);
2825 SV *draw_h_sv = GvSV (draw_h_gv);
2826 SV *hover;
2827 double draw_x, draw_y, draw_w, draw_h;
2828
2829 if (!SvROK (self))
2830 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2831
2832 hv = (HV *)SvRV (self);
2833
2834 if (SvTYPE (hv) != SVt_PVHV)
2835 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2836
2837 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2838 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2839
2840 if (!h || !w)
2841 XSRETURN_EMPTY;
2842
2843 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2844 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2845
2846 draw_x = SvNV (draw_x_sv) + x;
2847 draw_y = SvNV (draw_y_sv) + y;
2848
2849 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2850 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2851 XSRETURN_EMPTY;
2852
2853 sv_setnv (draw_x_sv, draw_x);
2854 sv_setnv (draw_y_sv, draw_y);
2855
2856 glPushMatrix ();
2857 glTranslated (x, y, 0);
2858
2859 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2860 {
2861 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2862
2863 if (svp && SvTRUE (*svp))
2864 {
2865 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2866 glEnable (GL_BLEND);
2867 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2868 glBegin (GL_QUADS);
2869 glVertex2f (0, 0);
2870 glVertex2f (w, 0);
2871 glVertex2f (w, h);
2872 glVertex2f (0, h);
2873 glEnd ();
2874 glDisable (GL_BLEND);
2875 }
2876 }
2877#if 0
2878 if ($ENV{CFPLUS_DEBUG} & 1) {
2879 glPushMatrix;
2880 glColor 1, 1, 0, 1;
2881 glTranslate 0.375, 0.375;
2882 glBegin GL_LINE_LOOP;
2883 glVertex 0 , 0;
2884 glVertex $self->{w} - 1, 0;
2885 glVertex $self->{w} - 1, $self->{h} - 1;
2886 glVertex 0 , $self->{h} - 1;
2887 glEnd;
2888 glPopMatrix;
2889 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2890 }
2891#endif
2892 PUSHMARK (SP);
2893 XPUSHs (self);
2894 PUTBACK;
2895 call_method ("_draw", G_VOID | G_DISCARD);
2896 SPAGAIN;
2897
2898 glPopMatrix ();
2899
2900 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2901 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2902}
2903

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