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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.223 by root, Sat Aug 11 11:07:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
113} *CFClient__Layout; 155} *CFPlus__Layout;
114 156
115static CFClient__Font default_font; 157static CFPlus__Font default_font;
116static PangoContext *opengl_context; 158static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 159static PangoFontMap *opengl_fontmap;
118 160
119static void 161static void
120substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
121{ 163{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 165#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 167#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 169}
132 170
133static void 171static void
134layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
135{ 173{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
138 */ 176 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
143 181
144 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
145} 183}
146 184
147static void 185static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
151 192
152 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 195
155 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
156} 197 if (!rect.height) rect.height = 1;
157 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
158typedef uint16_t mapface; 204typedef uint16_t faceid;
159 205
160typedef struct { 206typedef struct {
161 GLint name; 207 int name;
162 int w, h; 208 int w, h;
163 float s, t; 209 float s, t;
164 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
165} maptex; 213} maptex;
166 214
167typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
168 int16_t darkness; 218 uint16_t darkness;
169 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 220} mapcell;
171 221
172typedef struct { 222typedef struct {
173 int32_t c0, c1; 223 int32_t c0, c1;
174 mapcell *col; 224 mapcell *col;
175} maprow; 225} maprow;
176 226
177typedef struct map { 227typedef struct map {
178 int x, y, w, h; 228 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 230 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 231 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 232
186 int32_t rows; 233 int32_t rows;
187 maprow *row; 234 maprow *row;
188} *CFClient__Map; 235} *CFPlus__Map;
189 236
190static char * 237static char *
191prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
192{ 239{
193 char *p; 240 char *p;
210} 257}
211 258
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
215static maprow * 282static maprow *
216map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
217{ 284{
218 if (0 > y) 285 if (0 > y)
219 { 286 {
220 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
259 326
260 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
261} 328}
262 329
263static mapcell * 330static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
265{ 332{
266 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
267} 334}
268 335
269static void 336static void
270map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
271{ 338{
272 int r; 339 int r;
273 340
274 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
283 self->row = 0; 350 self->row = 0;
284 self->rows = 0; 351 self->rows = 0;
285} 352}
286 353
287static void 354static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 356{
290 int x, y; 357 int x, y;
291 maprow *row; 358 maprow *row;
359 mapcell *cell;
292 360
293 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 362 if (y >= 0)
295 { 363 {
296 if (y >= self->rows) 364 if (y >= self->rows)
302 if (x >= row->c0) 370 if (x >= row->c0)
303 { 371 {
304 if (x >= row->c1) 372 if (x >= row->c1)
305 break; 373 break;
306 374
307 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
308 } 381 }
309 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
310} 399}
311 400
312static void 401static void
313music_finished (void) 402music_finished (void)
314{ 403{
350 n |= n >> 16; 439 n |= n >> 16;
351 440
352 return n + 1; 441 return n + 1;
353} 442}
354 443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
355MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
356 492
357PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
358 494
359BOOT: 495BOOT:
360{ 496{
361 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 498 static const struct {
363 const char *name; 499 const char *name;
364 IV iv; 500 IV iv;
365 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
367 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
385 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
449 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 610# undef const_iv
466 }; 611 };
467 612
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
471 632
472NV floor (NV x) 633NV floor (NV x)
473 634
474NV ceil (NV x) 635NV ceil (NV x)
475 636
480 opengl_fontmap = pango_opengl_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 644}
484 645
646char *
647SDL_GetError ()
648
485int 649int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 651
488void 652void
489SDL_Quit () 653SDL_Quit ()
490 654
491void 655void
492SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
493 PPCODE: 657 PPCODE:
494{ 658{
495 SDL_Rect **m; 659 SDL_Rect **m;
496 660
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 665
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 668
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 673
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 675#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
514 679
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 681
517 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
518 while (*m) 683 while (*m)
519 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
520 AV *av = newAV (); 687 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
524 694
525 ++m; 695 ++m;
526 } 696 }
527} 697}
528 698
529char *
530SDL_GetError ()
531
532int 699int
533SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
535 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 713 );
714
538 if (RETVAL) 715 if (RETVAL)
539 { 716 {
717 av_clear (texture_av);
718
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 721#include "glfunc.h"
543# undef GL_FUNC 722#undef GL_FUNC
544 } 723 }
724}
545 OUTPUT: 725 OUTPUT:
546 RETVAL 726 RETVAL
547 727
548void 728void
549SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
550 730
551char * 731char *
552SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
553 733
734int
735SDL_GetAppState ()
736
554void 737void
555SDL_PollEvent () 738poll_events ()
556 PPCODE: 739 PPCODE:
557{ 740{
558 SDL_Event ev; 741 SDL_Event ev;
559 742
560 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 745 {
562 HV *hv = newHV (); 746 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 748
565 switch (ev.type) 749 switch (ev.type)
567 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
568 case SDL_KEYUP: 752 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 758 break;
574 759
575 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 763 break;
579 764
580 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
588 break; 791 break;
589 792
590 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 807 break;
605 } 808 }
606 809
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 811 }
609} 812}
610 813
611int 814int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
613 POSTCALL: 816 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
616 819
617void 820void
618Mix_CloseAudio () 821Mix_CloseAudio ()
619 822
620int 823int
621Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
622 825
826const char *
827Mix_GetError ()
828
623void 829void
624lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
625 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
626#ifndef _WIN32 838#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
628#endif 860#endif
861}
629 862
630void 863void
631add_font (char *file) 864add_font (char *file)
632 CODE: 865 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 867
635void 868void
636load_image_inline (SV *image_) 869load_image_inline (SV *image_)
637 ALIAS: 870 ALIAS:
638 load_image_file = 1 871 load_image_file = 1
641 STRLEN image_len; 874 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
648 881
649 if (!rw) 882 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
651 884
680 913
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 915
683 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
684 917
918 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 919 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
694 927
695 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
697} 930}
698 931
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 971#endif
739 _exit (1); 972 _exit (1);
740 973
741void 974void
742_exit (int retval) 975_exit (int retval = 0)
743 CODE: 976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
744 _exit (retval); 980 _exit (retval);
981#endif
745 982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
746MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
747 993
748CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
750 CODE: 998 CODE:
751{ 999{
752 int count; 1000 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1004}
757 OUTPUT: 1005 OUTPUT:
758 RETVAL 1006 RETVAL
759 1007
760void 1008void
761DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
762 CODE: 1010 CODE:
763 pango_font_description_free (self); 1011 pango_font_description_free (self);
764 1012
765void 1013void
766make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
767 CODE: 1016 CODE:
768 default_font = self; 1017 default_font = self;
769 1018
770MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1020
1021PROTOTYPES: DISABLE
1022
772void 1023void
773clear_font_cache () 1024reset_glyph_cache ()
1025 PROTOTYPE:
774 CODE: 1026 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1027 tc_clear ();
777 1028
778CFClient::Layout 1029CFPlus::Layout
779new (SV *class, int type = 0) 1030new (SV *class)
780 CODE: 1031 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
782 1033
783 RETVAL->pl = pango_layout_new (opengl_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
793 OUTPUT: 1044 OUTPUT:
794 RETVAL 1045 RETVAL
795 1046
796void 1047void
797DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
798 CODE: 1049 CODE:
799 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
800 Safefree (self); 1051 Safefree (self);
801 1052
802void 1053void
803set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1055 CODE:
805{ 1056{
806 STRLEN textlen; 1057 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
808 1059
809 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
810} 1061}
811 1062
812void 1063void
813set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1065 CODE:
815{ 1066{
816 STRLEN textlen; 1067 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
818 1069
819 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
820} 1071}
821 1072
822void 1073void
823set_shapes (CFClient::Layout self, ...) 1074set_shapes (CFPlus::Layout self, ...)
824 CODE: 1075 CODE:
825{ 1076{
826 PangoAttrList *attrs = 0; 1077 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1078 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1079 const char *pos = text;
863 if (attrs) 1114 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1115 pango_layout_set_attributes (self->pl, attrs);
865} 1116}
866 1117
867void 1118void
868get_shapes (CFClient::Layout self) 1119get_shapes (CFPlus::Layout self)
869 PPCODE: 1120 PPCODE:
870{ 1121{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1123
873 do 1124 do
877 if (run && shape_attr_p (run)) 1128 if (run && shape_attr_p (run))
878 { 1129 {
879 PangoRectangle extents; 1130 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1132
1133 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1136 }
885 } 1137 }
886 while (pango_layout_iter_next_run (iter)); 1138 while (pango_layout_iter_next_run (iter));
887 1139
888 pango_layout_iter_free (iter); 1140 pango_layout_iter_free (iter);
889} 1141}
890 1142
891int 1143int
892has_wrapped (CFClient::Layout self) 1144has_wrapped (CFPlus::Layout self)
893 CODE: 1145 CODE:
894{ 1146{
895 int lines = 1; 1147 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1148 const char *text = pango_layout_get_text (self->pl);
897 1149
902} 1154}
903 OUTPUT: 1155 OUTPUT:
904 RETVAL 1156 RETVAL
905 1157
906SV * 1158SV *
907get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
908 CODE: 1160 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1162 sv_utf8_decode (RETVAL);
911 OUTPUT: 1163 OUTPUT:
912 RETVAL 1164 RETVAL
913 1165
914void 1166void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1168 CODE:
917 self->r = r; 1169 self->r = r;
918 self->g = g; 1170 self->g = g;
919 self->b = b; 1171 self->b = b;
920 self->a = a; 1172 self->a = a;
921 1173
922void 1174void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1176 CODE:
925 if (self->font != font) 1177 if (self->font != font)
926 { 1178 {
927 self->font = font; 1179 self->font = font;
928 layout_update_font (self); 1180 layout_update_font (self);
929 } 1181 }
930 1182
931void 1183void
932set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
933 CODE: 1185 CODE:
934 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
935 { 1187 {
936 self->base_height = base_height; 1188 self->base_height = base_height;
937 layout_update_font (self); 1189 layout_update_font (self);
938 } 1190 }
939 1191
940void 1192void
941set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1194 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1196
945void 1197void
946set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
947 CODE: 1199 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1201
950void 1202void
951set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1204 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1206
955void 1207void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1209 CODE:
958 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
963 ); 1215 );
964 1216
965void 1217void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1219 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1221
970void 1222void
971size (CFClient::Layout self) 1223size (CFPlus::Layout self)
972 PPCODE: 1224 PPCODE:
973{ 1225{
974 int w, h; 1226 int w, h;
975 1227
976 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
981} 1233}
982 1234
983int 1235int
984descent (CFClient::Layout self) 1236descent (CFPlus::Layout self)
985 CODE: 1237 CODE:
986{ 1238{
987 PangoRectangle rect; 1239 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1243}
992 OUTPUT: 1244 OUTPUT:
993 RETVAL 1245 RETVAL
994 1246
995int 1247int
996xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1249 CODE:
998{ 1250{
999 int index, trailing; 1251 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1253 RETVAL = index + trailing;
1002} 1254}
1003 OUTPUT: 1255 OUTPUT:
1004 RETVAL 1256 RETVAL
1005 1257
1006void 1258void
1007cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1260 PPCODE:
1009{ 1261{
1010 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1264
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1269}
1018 1270
1019void 1271void
1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1273 PPCODE:
1274{
1275 int line, x;
1276
1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1279
1280 EXTEND (SP, 2);
1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
1303 else
1304 {
1305 PUSHs (sv_2mortal (newSViv (index)));
1306 PUSHs (sv_2mortal (newSViv (trailing)));
1307 }
1308}
1309
1310void
1020render (CFClient::Layout self, float x, float y) 1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1312 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1313 pango_opengl_render_layout_subpixel (
1023 self->pl, 1314 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1315 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1316 self->r, self->g, self->b, self->a,
1317 flags
1026 ); 1318 );
1027 1319
1028MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1321
1030void 1322PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1323
1037 if (ow && oh) 1324int minpot (int n)
1325
1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1331 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1332 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1333 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1334 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1336
1051 SvPOK_only (result_); 1337 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1338 SvCUR_set (result_, nw * nh * bpp);
1053 1339
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1341 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1343
1058 sv_setsv (data_, result_); 1344 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1345 }
1065} 1346}
1066 1347
1067void 1348void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1355{
1075 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1079 1363
1080 if (items < 5) 1364 if (items < 5)
1081 { 1365 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1113 } 1397 }
1114} 1398}
1115 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1116MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1412
1118CFClient::Map 1413PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1120 CODE: 1417 CODE:
1121 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1419 RETVAL->x = 0;
1123 RETVAL->y = 0; 1420 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1428 RETVAL->row = 0;
1134 OUTPUT: 1429 OUTPUT:
1135 RETVAL 1430 RETVAL
1136 1431
1137void 1432void
1138DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1139 CODE: 1434 CODE:
1140{ 1435{
1141 map_clear (self); 1436 map_clear (self);
1142 Safefree (self->face); 1437 Safefree (self->face2tile);
1143 Safefree (self->tex); 1438 Safefree (self->tex);
1144 Safefree (self); 1439 Safefree (self);
1145} 1440}
1146 1441
1147void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1148clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1149 CODE: 1450 CODE:
1150 map_clear (self); 1451 map_clear (self);
1151 1452
1152void 1453void
1153set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1455 CODE:
1155{ 1456{
1156 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1458 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1459}
1164 1460
1165void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1486 CODE:
1168{ 1487{
1169 while (self->texs <= texid) 1488 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1489
1175 { 1490 {
1176 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1177 1492
1178 tex->name = name; 1493 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1512}
1198 1513
1199int 1514int
1200ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1201 ALIAS: 1516 ALIAS:
1202 oy = 1 1517 oy = 1
1203 x = 2 1518 x = 2
1204 y = 3 1519 y = 3
1205 w = 4 1520 w = 4
1216 } 1531 }
1217 OUTPUT: 1532 OUTPUT:
1218 RETVAL 1533 RETVAL
1219 1534
1220void 1535void
1221scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1537 CODE:
1223{ 1538{
1224 if (dx > 0) 1539 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1541 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1543
1229 if (dy > 0) 1544 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1546 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1548
1234 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1236 1551
1237 while (self->y < 0) 1552 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1243 } 1558 }
1244} 1559}
1245 1560
1246void 1561SV *
1247map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1563 CODE:
1249{ 1564{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1567 mapcell *cell;
1253 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1254 1571
1255 while (data < data_end) 1572 while (data < data_end - 1)
1256 { 1573 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1258 1575
1259 x = self->x + ((flags >> 10) & 63); 1576 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1577 y = self->y + ((flags >> 4) & 63);
1261 1578
1262 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1263 1580
1264 if (flags & 15) 1581 if (flags & 15)
1265 { 1582 {
1266 if (cell->darkness < 0) 1583 if (!cell->darkness)
1267 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1586 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1587 }
1273 1588
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1277 1590
1278 if (flags & 4) 1591 if (flags & 8)
1279 { 1592 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1281 } 1629 }
1282 1630
1631 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1632 if (flags & (4 >> z))
1284 { 1633 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1286 } 1651 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1652 }
1293 else 1653 else
1294 cell->darkness = -1; 1654 cell->darkness = 0;
1295 } 1655 }
1296} 1656}
1657 OUTPUT:
1658 RETVAL
1297 1659
1298SV * 1660SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1662 CODE:
1301{ 1663{
1302 int x1, x; 1664 int x1, x;
1303 int y1, y; 1665 int y1, y;
1304 int z; 1666 int z;
1325 { 1687 {
1326 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1327 1689
1328 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1329 { 1691 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1694 int a1 = tex.a;
1337 1695
1338 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1700 }
1344 } 1701 }
1345 1702
1346 *map++ = (r ) 1703 *map++ = (r )
1347 | (g << 8) 1704 | (g << 8)
1354} 1711}
1355 OUTPUT: 1712 OUTPUT:
1356 RETVAL 1713 RETVAL
1357 1714
1358void 1715void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1717 CODE:
1361{ 1718{
1362 int vx, vy;
1363 int x, y, z; 1719 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1720
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1369 1725
1370 /* 1726 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1727 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1728 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1729
1375 int vy = self->vy = self->h >= sh 1730 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1731 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1732 if (sh > 255) sh = 255;
1378 */
1379 1733
1380 glColor4ub (255, 255, 255, 255); 1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1381 1770
1382 glEnable (GL_BLEND); 1771 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1774
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1392 for (y = 0; y < sh; y++) 1779 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1780 if (0 <= y + my && y + my < self->rows)
1394 { 1781 {
1395 maprow *row = self->row + (y + vy); 1782 maprow *row = self->row + (y + my);
1396 1783
1397 for (x = 0; x < sw; x++) 1784 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1785 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1786 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1787 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1788 tileid tile = cell->tile [z];
1403 1789
1404 if (face) 1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 // go through all smoothlevels, lowest to highest, then draw.
1882 // this is basically counting sort
1883 {
1884 int w, b;
1885
1886 for (w = 0; w < 256 / 32; ++w)
1887 {
1888 uint32_t smask = smooth_level [w];
1889 if (smask)
1890 for (b = 0; b < 32; ++b)
1891 if (smask & (((uint32_t)1) << b))
1405 { 1892 {
1406 maptex tex = self->tex [face]; 1893 int level = (w << 5) | b;
1894 HE *he;
1407 1895
1408 int px = (x + 1) * 32 - tex.w; 1896 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1897 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1898 {
1899 smooth_key *skey = (smooth_key *)HeKEY (he);
1900 IV bits = SvIVX (HeVAL (he));
1901
1902 if (!(bits & 0x1000)
1903 && skey->level == level
1904 && level > smooth_max [skey->x][skey->y])
1413 glEnd (); 1905 {
1906 maptex tex = self->tex [skey->tile];
1907 int px = (((int)skey->x) - 1) * T;
1908 int py = (((int)skey->y) - 1) * T;
1909 int border = bits & 15;
1910 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1911 float dx = tex.s * .0625f; // 16 images/row
1912 float dy = tex.t * .5f ; // 2 images/column
1913
1914 if (tex.name)
1915 {
1916 // this time avoiding texture state changes
1917 // save gobs of state changes.
1918 if (key.texname != tex.name)
1919 {
1414 last_name = tex.name; 1920 key.texname = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1921 arr = rc_array (rc, &key);
1416 glBegin (GL_QUADS); 1922 }
1923
1924 if (border)
1925 {
1926 float ox = border * dx;
1927
1928 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1929 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1930 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1931 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1932 }
1933
1934 if (corner)
1935 {
1936 float ox = corner * dx;
1937
1938 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1939 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1940 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1941 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1942 }
1943 }
1944 }
1417 } 1945 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1946 }
1424 }
1425 } 1947 }
1948 }
1426 1949
1427 glEnd (); 1950 hv_clear (smooth);
1951 rc_draw (rc);
1952 rc_clear (rc);
1953 }
1428 1954
1429 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1955 glDisable (GL_BLEND);
1431} 1956 rc_free (rc);
1432 1957
1958 // top layer: overlays such as the health bar
1959 for (y = 0; y < sh; y++)
1960 if (0 <= y + my && y + my < self->rows)
1961 {
1962 maprow *row = self->row + (y + my);
1963
1964 for (x = 0; x < sw; x++)
1965 if (row->c0 <= x + mx && x + mx < row->c1)
1966 {
1967 mapcell *cell = row->col + (x + mx - row->c0);
1968
1969 int px = x * T;
1970 int py = y * T;
1971
1972 if (cell->stat_hp)
1973 {
1974 int width = cell->stat_width * T;
1975 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1976
1977 glColor3ub (0, 0, 0);
1978 glRectf (px + 1, py - thick - 2,
1979 px + width - 1, py);
1980
1981 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1982 glRectf (px + 2,
1983 py - thick - 1,
1984 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1985 }
1986 }
1987 }
1988}
1989
1433void 1990void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1991draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1992 CODE:
1436{ 1993{
1437 static float color[16][3] = { 1994 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1995 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1996 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2046 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2047 glDisable (GL_TEXTURE_2D);
1491} 2048}
1492 2049
1493void 2050void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2051fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2052 PPCODE:
1496{ 2053{
1497 int vx, vy;
1498 int x, y; 2054 int x, y;
2055 int sw1 = sw + 2;
2056 int sh1 = sh + 2;
2057 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2058 int sw34 = (sw * 3 + 3) & ~3;
2059 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2060 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2061 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2062
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2063 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2064 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2065
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2066 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2067 my += self->y - 1;
1509 2068
2069 memset (darkness1, 255, sw1 * sh1);
2070
1510 for (y = 0; y < sh; y++) 2071 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2072 if (0 <= y + my && y + my < self->rows)
1512 { 2073 {
1513 maprow *row = self->row + (y + vy); 2074 maprow *row = self->row + (y + my);
1514 2075
1515 for (x = 0; x < sw; x++) 2076 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2077 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2078 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2079 mapcell *cell = row->col + (x + mx - row->c0);
1519 2080
1520 darkness[y * sw4 + x] = cell->darkness < 0 2081 darkness1 [y * sw1 + x] = cell->darkness
2082 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2083 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2084 }
1524 } 2085 }
1525 2086
2087 for (y = 0; y < sh; ++y)
2088 for (x = 0; x < sw; ++x)
2089 {
2090 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2091 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2092 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2093 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2094 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2095 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2096 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2097 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2098 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2099
2100 uint8_t r11 = (d11 + d21 + d12) / 3;
2101 uint8_t r21 = d21;
2102 uint8_t r31 = (d21 + d31 + d32) / 3;
2103
2104 uint8_t r12 = d12;
2105 uint8_t r22 = d22;
2106 uint8_t r32 = d32;
2107
2108 uint8_t r13 = (d13 + d23 + d12) / 3;
2109 uint8_t r23 = d23;
2110 uint8_t r33 = (d23 + d33 + d32) / 3;
2111
2112 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2113 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2114 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2115 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2116 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2117 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2118 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2119 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2120 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2121 }
2122
2123 free (darkness1);
2124
1526 EXTEND (SP, 3); 2125 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2126 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2127 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2128 PUSHs (darkness3_sv);
1530} 2129}
1531 2130
1532SV * 2131SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2132get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2133 CODE:
1535{ 2134{
1536 int x, y, x1, y1; 2135 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2136 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2137 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2162 if (row && row->c0 <= x && x < row->c1)
1564 { 2163 {
1565 mapcell *cell = row->col + (x - row->c0); 2164 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2165 uint8_t flags = 0;
1567 2166
1568 if (cell->face [0]) flags |= 1; 2167 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2168 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2169 if (cell->tile [2]) flags |= 4;
1571 2170
1572 *data++ = flags; 2171 *data++ = flags;
1573 2172
1574 if (flags & 1) 2173 if (flags & 1)
1575 { 2174 {
2175 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2176 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2177 *data++ = tile;
1578 } 2178 }
1579 2179
1580 if (flags & 2) 2180 if (flags & 2)
1581 { 2181 {
2182 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2183 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2184 *data++ = tile;
1584 } 2185 }
1585 2186
1586 if (flags & 4) 2187 if (flags & 4)
1587 { 2188 {
2189 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2190 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2191 *data++ = tile;
1590 } 2192 }
1591 } 2193 }
1592 else 2194 else
1593 *data++ = 0; 2195 *data++ = 0;
1594 } 2196 }
1600} 2202}
1601 OUTPUT: 2203 OUTPUT:
1602 RETVAL 2204 RETVAL
1603 2205
1604void 2206void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2207set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2208 PPCODE:
1607{ 2209{
1608 int x, y, z; 2210 int x, y, z;
1609 int w, h; 2211 int w, h;
1610 int x1, y1; 2212 int x1, y1;
1634 { 2236 {
1635 uint8_t flags = *data++; 2237 uint8_t flags = *data++;
1636 2238
1637 if (flags) 2239 if (flags)
1638 { 2240 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2241 mapcell *cell = row_get_cell (row, x);
2242 tileid tile[3] = { 0, 0, 0 };
1642 2243
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2244 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2245 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2246 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2247
1647 if (cell->darkness <= 0) 2248 if (cell->darkness == 0)
1648 { 2249 {
1649 cell->darkness = -1; 2250 cell->darkness = 0;
1650 2251
1651 for (z = 0; z <= 2; z++) 2252 for (z = 0; z <= 2; z++)
1652 { 2253 {
1653 cell->face[z] = face[z]; 2254 tileid t = tile [z];
1654 2255
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2256 if (t >= self->texs || (t && !self->tex [t].name))
2257 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2258 XPUSHs (sv_2mortal (newSViv (t)));
2259 need_texid (self, t);
2260 }
2261
2262 cell->tile [z] = t;
1657 } 2263 }
1658 } 2264 }
1659 } 2265 }
1660 } 2266 }
1661 } 2267 }
1662} 2268}
1663 2269
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2270MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2271
1666CFClient::MixChunk 2272CFPlus::RW
1667new_from_file (SV *class, char *path) 2273new (SV *class, SV *data_sv)
1668 CODE: 2274 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2275{
2276 STRLEN datalen;
2277 char *data = SvPVbyte (data_sv, datalen);
2278
2279 RETVAL = SDL_RWFromConstMem (data, datalen);
2280}
1670 OUTPUT: 2281 OUTPUT:
1671 RETVAL 2282 RETVAL
1672 2283
2284CFPlus::RW
2285new_from_file (SV *class, const char *path, const char *mode = "rb")
2286 CODE:
2287 RETVAL = SDL_RWFromFile (path, mode);
2288 OUTPUT:
2289 RETVAL
2290
2291# fails on win32:
2292# CFPlus.xs(2268) : error C2059: syntax error : '('
1673void 2293#void
2294#close (CFPlus::RW self)
2295# CODE:
2296# (self->(close)) (self);
2297
2298MODULE = CFPlus PACKAGE = CFPlus::Channel
2299
2300PROTOTYPES: DISABLE
2301
2302CFPlus::Channel
2303find ()
2304 CODE:
2305{
2306 RETVAL = Mix_GroupAvailable (-1);
2307
2308 if (RETVAL < 0)
2309 {
2310 RETVAL = Mix_GroupOldest (-1);
2311
2312 if (RETVAL < 0)
2313 XSRETURN_UNDEF;
2314
2315 Mix_HaltChannel (RETVAL);
2316 }
2317
2318 Mix_UnregisterAllEffects (RETVAL);
2319 Mix_Volume (RETVAL, 128);
2320}
2321 OUTPUT:
2322 RETVAL
2323
2324void
2325halt (CFPlus::Channel self)
2326 CODE:
2327 Mix_HaltChannel (self);
2328
2329void
2330expire (CFPlus::Channel self, int ticks = -1)
2331 CODE:
2332 Mix_ExpireChannel (self, ticks);
2333
2334void
2335fade_out (CFPlus::Channel self, int ticks = -1)
2336 CODE:
2337 Mix_FadeOutChannel (self, ticks);
2338
2339int
2340volume (CFPlus::Channel self, int volume)
2341 CODE:
2342 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2343 OUTPUT:
2344 RETVAL
2345
2346void
2347unregister_all_effects (CFPlus::Channel self)
2348 CODE:
2349 Mix_UnregisterAllEffects (self);
2350
2351void
2352set_panning (CFPlus::Channel self, int left, int right)
2353 CODE:
2354 left = CLAMP (left , 0, 255);
2355 right = CLAMP (right, 0, 255);
2356 Mix_SetPanning (self, left, right);
2357
2358void
2359set_distance (CFPlus::Channel self, int distance)
2360 CODE:
2361 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2362
2363void
2364set_position (CFPlus::Channel self, int angle, int distance)
2365 CODE:
2366
2367void
2368set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2369 CODE:
2370{
2371 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2372 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2373 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2374}
2375
2376void
2377set_reverse_stereo (CFPlus::Channel self, int flip)
2378 CODE:
2379 Mix_SetReverseStereo (self, flip);
2380
2381MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2382
2383PROTOTYPES: DISABLE
2384
2385CFPlus::MixChunk
2386new (SV *class, CFPlus::RW rwops)
2387 CODE:
2388 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2389 OUTPUT:
2390 RETVAL
2391
2392void
1674DESTROY (CFClient::MixChunk self) 2393DESTROY (CFPlus::MixChunk self)
1675 CODE: 2394 CODE:
1676 Mix_FreeChunk (self); 2395 Mix_FreeChunk (self);
1677 2396
1678int 2397int
1679volume (CFClient::MixChunk self, int volume = -1) 2398volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2399 CODE:
2400 if (items > 1)
2401 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2402 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2403 OUTPUT:
1683 RETVAL 2404 RETVAL
1684 2405
1685int 2406CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2407play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2408 CODE:
2409{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2410 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2411
2412 if (RETVAL < 0)
2413 XSRETURN_UNDEF;
2414
2415 if (channel < 0)
2416 {
2417 Mix_UnregisterAllEffects (RETVAL);
2418 Mix_Volume (RETVAL, 128);
2419 }
2420}
1689 OUTPUT: 2421 OUTPUT:
1690 RETVAL 2422 RETVAL
1691 2423
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2424MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2425
1694int 2426int
1695volume (int volume = -1) 2427volume (int volume = -1)
2428 PROTOTYPE: ;$
1696 CODE: 2429 CODE:
2430 if (items > 0)
2431 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2432 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2433 OUTPUT:
1699 RETVAL 2434 RETVAL
1700 2435
2436void
2437fade_out (int ms)
2438 CODE:
2439 Mix_FadeOutMusic (ms);
2440
2441void
2442halt ()
2443 CODE:
2444 Mix_HaltMusic ();
2445
1701CFClient::MixMusic 2446CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2447new (SV *class, CFPlus::RW rwops)
1703 CODE: 2448 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2449 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2450 OUTPUT:
1706 RETVAL 2451 RETVAL
1707 2452
1708void 2453void
1709DESTROY (CFClient::MixMusic self) 2454DESTROY (CFPlus::MixMusic self)
1710 CODE: 2455 CODE:
1711 Mix_FreeMusic (self); 2456 Mix_FreeMusic (self);
1712 2457
1713int 2458int
1714play (CFClient::MixMusic self, int loops = -1) 2459play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2460 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2461 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2462 OUTPUT:
1718 RETVAL 2463 RETVAL
1719 2464
2465void
2466fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2467 CODE:
2468 Mix_FadeInMusicPos (self, loops, ms, position);
2469
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2470MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2471
2472PROTOTYPES: ENABLE
1721 2473
1722BOOT: 2474BOOT:
1723{ 2475{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2476 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2477 static const struct {
1726 const char *name; 2478 const char *name;
1727 IV iv; 2479 IV iv;
1728 } *civ, const_iv[] = { 2480 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2481# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_VENDOR),
2483 const_iv (GL_VERSION),
2484 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2485 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2486 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2487 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2488 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2489 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2493 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2494 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2495 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2496 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2497 const_iv (GL_BACK),
2498 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2499 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2500 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2501 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2502 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2503 const_iv (GL_DST_ALPHA),
1761 const_iv (GL_LUMINANCE), 2517 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2518 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2519 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2520 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE), 2521 const_iv (GL_COMPILE),
2522 const_iv (GL_PROXY_TEXTURE_1D),
2523 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2524 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2525 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2526 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2527 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2528 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2549 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2550 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2551 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2552 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2553 const_iv (GL_CONSTANT_BORDER),
2554 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2555 const_iv (GL_LINES),
2556 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2557 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2558 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2559 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2560 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2561 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2562 const_iv (GL_TRIANGLE_FAN),
2563 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2564 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2565 const_iv (GL_POINT_SMOOTH_HINT),
2566 const_iv (GL_LINE_SMOOTH_HINT),
2567 const_iv (GL_POLYGON_SMOOTH_HINT),
2568 const_iv (GL_GENERATE_MIPMAP_HINT),
1804 const_iv (GL_FASTEST), 2569 const_iv (GL_FASTEST),
2570 const_iv (GL_DONT_CARE),
2571 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2572 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2573 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2574 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2575 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2576# undef const_iv
1810 }; 2577 };
1811 2578
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2579 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2580 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2581
2582 texture_av = newAV ();
2583 AvREAL_off (texture_av);
1814} 2584}
1815 2585
1816char * 2586char *
1817gl_vendor () 2587gl_vendor ()
1818 CODE: 2588 CODE:
1832 CODE: 2602 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2603 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2604 OUTPUT:
1835 RETVAL 2605 RETVAL
1836 2606
2607const char *glGetString (GLenum pname)
2608
2609GLint glGetInteger (GLenum pname)
2610 CODE:
2611 glGetIntegerv (pname, &RETVAL);
2612 OUTPUT:
2613 RETVAL
2614
2615GLdouble glGetDouble (GLenum pname)
2616 CODE:
2617 glGetDoublev (pname, &RETVAL);
2618 OUTPUT:
2619 RETVAL
2620
1837int glGetError () 2621int glGetError ()
1838 2622
1839void glFinish () 2623void glFinish ()
1840 2624
1841void glClear (int mask) 2625void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2662# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2663void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2664
1881# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2666void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2667
2668PROTOTYPES: DISABLE
1883 2669
1884void glViewport (int x, int y, int width, int height) 2670void glViewport (int x, int y, int width, int height)
1885 2671
1886void glScissor (int x, int y, int width, int height) 2672void glScissor (int x, int y, int width, int height)
1887 2673
1895 2681
1896void glRotate (float angle, float x, float y, float z) 2682void glRotate (float angle, float x, float y, float z)
1897 CODE: 2683 CODE:
1898 glRotatef (angle, x, y, z); 2684 glRotatef (angle, x, y, z);
1899 2685
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2686void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2687 ALIAS:
1907 glColor_premultiply = 1 2688 glColor_premultiply = 1
1908 CODE: 2689 CODE:
1909 if (ix) 2690 if (ix)
1910 { 2691 {
1911 r *= a; 2692 r *= a;
1912 g *= a; 2693 g *= a;
1913 b *= a; 2694 b *= a;
1914 } 2695 }
1915 // microsoft visual "c" rounds instead of truncating... 2696 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2697 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2698
1927void glRasterPos (float x, float y, float z = 0.) 2699void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2700 CODE:
1929 glRasterPos3f (0, 0, z); 2701 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2702 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2707
1936void glTexCoord (float s, float t) 2708void glTexCoord (float s, float t)
1937 CODE: 2709 CODE:
1938 glTexCoord2f (s, t); 2710 glTexCoord2f (s, t);
1939 2711
2712void glRect (float x1, float y1, float x2, float y2)
2713 CODE:
2714 glRectf (x1, y1, x2, y2);
2715
2716PROTOTYPES: ENABLE
2717
2718void glBegin (int mode)
2719
2720void glEnd ()
2721
2722void glPointSize (GLfloat size)
2723
2724void glLineWidth (GLfloat width)
2725
2726void glInterleavedArrays (int format, int stride, char *data)
2727
2728void glDrawElements (int mode, int count, int type, char *indices)
2729
2730# 1.2 void glDrawRangeElements (int mode, int start, int end
2731
1940void glTexEnv (int target, int pname, float param) 2732void glTexEnv (int target, int pname, float param)
1941 CODE: 2733 CODE:
1942 glTexEnvf (target, pname, param); 2734 glTexEnvf (target, pname, param);
1943 2735
1944void glTexParameter (int target, int pname, float param) 2736void glTexParameter (int target, int pname, float param)
1966 2758
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2759void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2760
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2761void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2762
2763void glPixelZoom (float x, float y)
2764
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2765void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2766
1973int glGenTexture () 2767int glGenTexture ()
1974 CODE: 2768 CODE:
1975{ 2769 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2770 OUTPUT:
1981 RETVAL 2771 RETVAL
1982 2772
1983void glDeleteTexture (int name) 2773void glDeleteTexture (int name)
1984 CODE: 2774 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2775 del_texture (name);
1988} 2776
1989
1990int glGenList () 2777int glGenList ()
1991 CODE: 2778 CODE:
1992 RETVAL = glGenLists (1); 2779 RETVAL = glGenLists (1);
1993 OUTPUT: 2780 OUTPUT:
1994 RETVAL 2781 RETVAL
2001 2788
2002void glEndList () 2789void glEndList ()
2003 2790
2004void glCallList (int list) 2791void glCallList (int list)
2005 2792
2793MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2794
2795PROTOTYPES: DISABLE
2796
2797void
2798find_widget (SV *self, NV x, NV y)
2799 PPCODE:
2800{
2801 if (within_widget (self, x, y))
2802 XPUSHs (self);
2803}
2804
2805BOOT:
2806{
2807 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2808
2809 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2810 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2811 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2812 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2813}
2814
2815void
2816draw (SV *self)
2817 CODE:
2818{
2819 HV *hv;
2820 SV **svp;
2821 NV x, y, w, h;
2822 SV *draw_x_sv = GvSV (draw_x_gv);
2823 SV *draw_y_sv = GvSV (draw_y_gv);
2824 SV *draw_w_sv = GvSV (draw_w_gv);
2825 SV *draw_h_sv = GvSV (draw_h_gv);
2826 SV *hover;
2827 double draw_x, draw_y, draw_w, draw_h;
2828
2829 if (!SvROK (self))
2830 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2831
2832 hv = (HV *)SvRV (self);
2833
2834 if (SvTYPE (hv) != SVt_PVHV)
2835 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2836
2837 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2838 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2839
2840 if (!h || !w)
2841 XSRETURN_EMPTY;
2842
2843 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2844 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2845
2846 draw_x = SvNV (draw_x_sv) + x;
2847 draw_y = SvNV (draw_y_sv) + y;
2848
2849 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2850 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2851 XSRETURN_EMPTY;
2852
2853 sv_setnv (draw_x_sv, draw_x);
2854 sv_setnv (draw_y_sv, draw_y);
2855
2856 glPushMatrix ();
2857 glTranslated (x, y, 0);
2858
2859 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2860 {
2861 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2862
2863 if (svp && SvTRUE (*svp))
2864 {
2865 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2866 glEnable (GL_BLEND);
2867 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2868 glBegin (GL_QUADS);
2869 glVertex2f (0, 0);
2870 glVertex2f (w, 0);
2871 glVertex2f (w, h);
2872 glVertex2f (0, h);
2873 glEnd ();
2874 glDisable (GL_BLEND);
2875 }
2876 }
2877#if 0
2878 if ($ENV{CFPLUS_DEBUG} & 1) {
2879 glPushMatrix;
2880 glColor 1, 1, 0, 1;
2881 glTranslate 0.375, 0.375;
2882 glBegin GL_LINE_LOOP;
2883 glVertex 0 , 0;
2884 glVertex $self->{w} - 1, 0;
2885 glVertex $self->{w} - 1, $self->{h} - 1;
2886 glVertex 0 , $self->{h} - 1;
2887 glEnd;
2888 glPopMatrix;
2889 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2890 }
2891#endif
2892 PUSHMARK (SP);
2893 XPUSHs (self);
2894 PUTBACK;
2895 call_method ("_draw", G_VOID | G_DISCARD);
2896 SPAGAIN;
2897
2898 glPopMatrix ();
2899
2900 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2901 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2902}
2903

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