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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.126 by root, Tue Jul 4 23:56:34 2006 UTC vs.
Revision 1.223 by root, Sat Aug 11 11:07:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
113} *CFClient__Layout; 155} *CFPlus__Layout;
114 156
115static CFClient__Font default_font; 157static CFPlus__Font default_font;
116static PangoContext *opengl_context; 158static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 159static PangoFontMap *opengl_fontmap;
118 160
119static void 161static void
120substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
125#endif 167#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 169}
128 170
129static void 171static void
130layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
131{ 173{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
134 */ 176 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
139 181
140 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
141} 183}
142 184
143static void 185static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
147 192
148 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 195
151 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
152} 197 if (!rect.height) rect.height = 1;
153 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
154typedef uint16_t mapface; 204typedef uint16_t faceid;
155 205
156typedef struct { 206typedef struct {
157 GLint name; 207 int name;
158 int w, h; 208 int w, h;
159 float s, t; 209 float s, t;
160 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
161} maptex; 213} maptex;
162 214
163typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
164 int16_t darkness; 218 uint16_t darkness;
165 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 220} mapcell;
167 221
168typedef struct { 222typedef struct {
169 int32_t c0, c1; 223 int32_t c0, c1;
170 mapcell *col; 224 mapcell *col;
171} maprow; 225} maprow;
172 226
173typedef struct map { 227typedef struct map {
174 int x, y, w, h; 228 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 230 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 231 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 232
182 int32_t rows; 233 int32_t rows;
183 maprow *row; 234 maprow *row;
184} *CFClient__Map; 235} *CFPlus__Map;
185 236
186static char * 237static char *
187prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
188{ 239{
189 char *p; 240 char *p;
206} 257}
207 258
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
211static maprow * 282static maprow *
212map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
213{ 284{
214 if (0 > y) 285 if (0 > y)
215 { 286 {
216 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
255 326
256 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
257} 328}
258 329
259static mapcell * 330static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
261{ 332{
262 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
263} 334}
264 335
265static void 336static void
266map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
267{ 338{
268 int r; 339 int r;
269 340
270 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
279 self->row = 0; 350 self->row = 0;
280 self->rows = 0; 351 self->rows = 0;
281} 352}
282 353
283static void 354static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 356{
286 int x, y; 357 int x, y;
287 maprow *row; 358 maprow *row;
359 mapcell *cell;
288 360
289 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 362 if (y >= 0)
291 { 363 {
292 if (y >= self->rows) 364 if (y >= self->rows)
298 if (x >= row->c0) 370 if (x >= row->c0)
299 { 371 {
300 if (x >= row->c1) 372 if (x >= row->c1)
301 break; 373 break;
302 374
303 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
304 } 381 }
305 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
306} 399}
307 400
308static void 401static void
309music_finished (void) 402music_finished (void)
310{ 403{
346 n |= n >> 16; 439 n |= n >> 16;
347 440
348 return n + 1; 441 return n + 1;
349} 442}
350 443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
351MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
352 492
353PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
354 494
355BOOT: 495BOOT:
356{ 496{
357 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 498 static const struct {
359 const char *name; 499 const char *name;
360 IV iv; 500 IV iv;
361 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
363 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
381 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
445 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 610# undef const_iv
462 }; 611 };
463 612
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
467 632
468NV floor (NV x) 633NV floor (NV x)
469 634
470NV ceil (NV x) 635NV ceil (NV x)
471 636
476 opengl_fontmap = pango_opengl_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479} 644}
480 645
646char *
647SDL_GetError ()
648
481int 649int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 651
484void 652void
485SDL_Quit () 653SDL_Quit ()
486 654
487void 655void
488SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
489 PPCODE: 657 PPCODE:
490{ 658{
491 SDL_Rect **m; 659 SDL_Rect **m;
492 660
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 665
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 668
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 673
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 675#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
510 679
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 681
513 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
514 while (*m) 683 while (*m)
515 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
516 AV *av = newAV (); 687 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
520 694
521 ++m; 695 ++m;
522 } 696 }
523} 697}
524 698
525char *
526SDL_GetError ()
527
528int 699int
529SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
531 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 713 );
714
534 if (RETVAL) 715 if (RETVAL)
535 { 716 {
717 av_clear (texture_av);
718
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 721#include "glfunc.h"
539# undef GL_FUNC 722#undef GL_FUNC
540 } 723 }
724}
541 OUTPUT: 725 OUTPUT:
542 RETVAL 726 RETVAL
543 727
544void 728void
545SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
546 730
547char * 731char *
548SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
549 733
734int
735SDL_GetAppState ()
736
550void 737void
551SDL_PollEvent () 738poll_events ()
552 PPCODE: 739 PPCODE:
553{ 740{
554 SDL_Event ev; 741 SDL_Event ev;
555 742
556 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 745 {
558 HV *hv = newHV (); 746 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 748
561 switch (ev.type) 749 switch (ev.type)
563 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
564 case SDL_KEYUP: 752 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 758 break;
570 759
571 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 763 break;
575 764
576 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
584 break; 791 break;
585 792
586 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 807 break;
601 } 808 }
602 809
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 811 }
605} 812}
606 813
607int 814int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
609 POSTCALL: 816 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
612 819
613void 820void
614Mix_CloseAudio () 821Mix_CloseAudio ()
615 822
616int 823int
617Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
618 825
826const char *
827Mix_GetError ()
828
619void 829void
620lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
621 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
622#ifndef _WIN32 838#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
624#endif 860#endif
861}
625 862
626void 863void
627add_font (char *file) 864add_font (char *file)
628 CODE: 865 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 867
631void 868void
632load_image_inline (SV *image_) 869load_image_inline (SV *image_)
633 ALIAS: 870 ALIAS:
634 load_image_file = 1 871 load_image_file = 1
637 STRLEN image_len; 874 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
644 881
645 if (!rw) 882 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
647 884
676 913
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 915
679 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
680 917
918 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 919 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
690 927
691 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
693} 930}
694 931
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 971#endif
735 _exit (1); 972 _exit (1);
736 973
737void 974void
738_exit (int retval) 975_exit (int retval = 0)
739 CODE: 976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
740 _exit (retval); 980 _exit (retval);
981#endif
741 982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
742MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
743 993
744CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
746 CODE: 998 CODE:
747{ 999{
748 int count; 1000 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1004}
753 OUTPUT: 1005 OUTPUT:
754 RETVAL 1006 RETVAL
755 1007
756void 1008void
757DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
758 CODE: 1010 CODE:
759 pango_font_description_free (self); 1011 pango_font_description_free (self);
760 1012
761void 1013void
762make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
763 CODE: 1016 CODE:
764 default_font = self; 1017 default_font = self;
765 1018
766MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
767 1020
1021PROTOTYPES: DISABLE
1022
768void 1023void
769clear_font_cache () 1024reset_glyph_cache ()
1025 PROTOTYPE:
770 CODE: 1026 CODE:
771 tc_clear (); 1027 tc_clear ();
772 1028
773CFClient::Layout 1029CFPlus::Layout
774new (SV *class, int type = 0) 1030new (SV *class)
775 CODE: 1031 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
777 1033
778 RETVAL->pl = pango_layout_new (opengl_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
787 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
788 OUTPUT: 1044 OUTPUT:
789 RETVAL 1045 RETVAL
790 1046
791void 1047void
792DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
793 CODE: 1049 CODE:
794 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
795 Safefree (self); 1051 Safefree (self);
796 1052
797void 1053void
798set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
799 CODE: 1055 CODE:
800{ 1056{
801 STRLEN textlen; 1057 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
803 1059
804 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
805} 1061}
806 1062
807void 1063void
808set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
809 CODE: 1065 CODE:
810{ 1066{
811 STRLEN textlen; 1067 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
813 1069
814 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
815} 1071}
816 1072
817void 1073void
818set_shapes (CFClient::Layout self, ...) 1074set_shapes (CFPlus::Layout self, ...)
819 CODE: 1075 CODE:
820{ 1076{
821 PangoAttrList *attrs = 0; 1077 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1078 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1079 const char *pos = text;
858 if (attrs) 1114 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1115 pango_layout_set_attributes (self->pl, attrs);
860} 1116}
861 1117
862void 1118void
863get_shapes (CFClient::Layout self) 1119get_shapes (CFPlus::Layout self)
864 PPCODE: 1120 PPCODE:
865{ 1121{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1123
868 do 1124 do
872 if (run && shape_attr_p (run)) 1128 if (run && shape_attr_p (run))
873 { 1129 {
874 PangoRectangle extents; 1130 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1132
1133 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1136 }
880 } 1137 }
881 while (pango_layout_iter_next_run (iter)); 1138 while (pango_layout_iter_next_run (iter));
882 1139
883 pango_layout_iter_free (iter); 1140 pango_layout_iter_free (iter);
884} 1141}
885 1142
886int 1143int
887has_wrapped (CFClient::Layout self) 1144has_wrapped (CFPlus::Layout self)
888 CODE: 1145 CODE:
889{ 1146{
890 int lines = 1; 1147 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1148 const char *text = pango_layout_get_text (self->pl);
892 1149
897} 1154}
898 OUTPUT: 1155 OUTPUT:
899 RETVAL 1156 RETVAL
900 1157
901SV * 1158SV *
902get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
903 CODE: 1160 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1162 sv_utf8_decode (RETVAL);
906 OUTPUT: 1163 OUTPUT:
907 RETVAL 1164 RETVAL
908 1165
909void 1166void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1168 CODE:
912 self->r = r; 1169 self->r = r;
913 self->g = g; 1170 self->g = g;
914 self->b = b; 1171 self->b = b;
915 self->a = a; 1172 self->a = a;
916 1173
917void 1174void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
919 CODE: 1176 CODE:
920 if (self->font != font) 1177 if (self->font != font)
921 { 1178 {
922 self->font = font; 1179 self->font = font;
923 layout_update_font (self); 1180 layout_update_font (self);
924 } 1181 }
925 1182
926void 1183void
927set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
928 CODE: 1185 CODE:
929 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
930 { 1187 {
931 self->base_height = base_height; 1188 self->base_height = base_height;
932 layout_update_font (self); 1189 layout_update_font (self);
933 } 1190 }
934 1191
935void 1192void
936set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
937 CODE: 1194 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1196
940void 1197void
941set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
942 CODE: 1199 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1201
945void 1202void
946set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
947 CODE: 1204 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1206
950void 1207void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
952 CODE: 1209 CODE:
953 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
958 ); 1215 );
959 1216
960void 1217void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
962 CODE: 1219 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1221
965void 1222void
966size (CFClient::Layout self) 1223size (CFPlus::Layout self)
967 PPCODE: 1224 PPCODE:
968{ 1225{
969 int w, h; 1226 int w, h;
970 1227
971 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
976} 1233}
977 1234
978int 1235int
979descent (CFClient::Layout self) 1236descent (CFPlus::Layout self)
980 CODE: 1237 CODE:
981{ 1238{
982 PangoRectangle rect; 1239 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
986} 1243}
987 OUTPUT: 1244 OUTPUT:
988 RETVAL 1245 RETVAL
989 1246
990int 1247int
991xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1249 CODE:
993{ 1250{
994 int index, trailing; 1251 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1253 RETVAL = index + trailing;
997} 1254}
998 OUTPUT: 1255 OUTPUT:
999 RETVAL 1256 RETVAL
1000 1257
1001void 1258void
1002cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1260 PPCODE:
1004{ 1261{
1005 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1264
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1269}
1013 1270
1014void 1271void
1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1273 PPCODE:
1274{
1275 int line, x;
1276
1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1279
1280 EXTEND (SP, 2);
1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
1303 else
1304 {
1305 PUSHs (sv_2mortal (newSViv (index)));
1306 PUSHs (sv_2mortal (newSViv (trailing)));
1307 }
1308}
1309
1310void
1015render (CFClient::Layout self, float x, float y) 1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1016 PPCODE: 1312 PPCODE:
1017 pango_opengl_render_layout_subpixel ( 1313 pango_opengl_render_layout_subpixel (
1018 self->pl, 1314 self->pl,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1315 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1316 self->r, self->g, self->b, self->a,
1317 flags
1021 ); 1318 );
1022 1319
1023MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1024 1321
1025void 1322PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1323
1032 if (ow && oh) 1324int minpot (int n)
1325
1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1331 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1332 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1333 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1334 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1336
1046 SvPOK_only (result_); 1337 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1338 SvCUR_set (result_, nw * nh * bpp);
1048 1339
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1341 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1343
1053 sv_setsv (data_, result_); 1344 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1345 }
1060} 1346}
1061 1347
1062void 1348void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069{ 1355{
1070 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1074 1363
1075 if (items < 5) 1364 if (items < 5)
1076 { 1365 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1106 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1108 } 1397 }
1109} 1398}
1110 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1111MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1112 1412
1113CFClient::Map 1413PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1115 CODE: 1417 CODE:
1116 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1419 RETVAL->x = 0;
1118 RETVAL->y = 0; 1420 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1428 RETVAL->row = 0;
1129 OUTPUT: 1429 OUTPUT:
1130 RETVAL 1430 RETVAL
1131 1431
1132void 1432void
1133DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1134 CODE: 1434 CODE:
1135{ 1435{
1136 map_clear (self); 1436 map_clear (self);
1137 Safefree (self->face); 1437 Safefree (self->face2tile);
1138 Safefree (self->tex); 1438 Safefree (self->tex);
1139 Safefree (self); 1439 Safefree (self);
1140} 1440}
1141 1441
1142void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1143clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1144 CODE: 1450 CODE:
1145 map_clear (self); 1451 map_clear (self);
1146 1452
1147void 1453void
1148set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1149 CODE: 1455 CODE:
1150{ 1456{
1151 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1458 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1459}
1159 1460
1160void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1486 CODE:
1163{ 1487{
1164 while (self->texs <= texid) 1488 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1489
1170 { 1490 {
1171 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1172 1492
1173 tex->name = name; 1493 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1512}
1193 1513
1194int 1514int
1195ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1196 ALIAS: 1516 ALIAS:
1197 oy = 1 1517 oy = 1
1198 x = 2 1518 x = 2
1199 y = 3 1519 y = 3
1200 w = 4 1520 w = 4
1211 } 1531 }
1212 OUTPUT: 1532 OUTPUT:
1213 RETVAL 1533 RETVAL
1214 1534
1215void 1535void
1216scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1217 CODE: 1537 CODE:
1218{ 1538{
1219 if (dx > 0) 1539 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1541 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1543
1224 if (dy > 0) 1544 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1546 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1548
1229 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1231 1551
1232 while (self->y < 0) 1552 while (self->y < 0)
1236 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1238 } 1558 }
1239} 1559}
1240 1560
1241void 1561SV *
1242map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1243 CODE: 1563 CODE:
1244{ 1564{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1567 mapcell *cell;
1248 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1249 1571
1250 while (data < data_end) 1572 while (data < data_end - 1)
1251 { 1573 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1253 1575
1254 x = self->x + ((flags >> 10) & 63); 1576 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1577 y = self->y + ((flags >> 4) & 63);
1256 1578
1257 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1258 1580
1259 if (flags & 15) 1581 if (flags & 15)
1260 { 1582 {
1261 if (cell->darkness < 0) 1583 if (!cell->darkness)
1262 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1586 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1587 }
1268 1588
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1272 1590
1273 if (flags & 4) 1591 if (flags & 8)
1274 { 1592 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1276 } 1629 }
1277 1630
1631 for (z = 0; z <= 2; ++z)
1278 if (flags & 2) 1632 if (flags & (4 >> z))
1279 { 1633 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1281 } 1651 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 } 1652 }
1288 else 1653 else
1289 cell->darkness = -1; 1654 cell->darkness = 0;
1290 } 1655 }
1291} 1656}
1657 OUTPUT:
1658 RETVAL
1292 1659
1293SV * 1660SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1295 CODE: 1662 CODE:
1296{ 1663{
1297 int x1, x; 1664 int x1, x;
1298 int y1, y; 1665 int y1, y;
1299 int z; 1666 int z;
1320 { 1687 {
1321 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1322 1689
1323 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1324 { 1691 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1694 int a1 = tex.a;
1332 1695
1333 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1700 }
1339 } 1701 }
1340 1702
1341 *map++ = (r ) 1703 *map++ = (r )
1342 | (g << 8) 1704 | (g << 8)
1349} 1711}
1350 OUTPUT: 1712 OUTPUT:
1351 RETVAL 1713 RETVAL
1352 1714
1353void 1715void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1355 CODE: 1717 CODE:
1356{ 1718{
1357 int vx, vy;
1358 int x, y, z; 1719 int x, y, z;
1359 int last_name;
1360 mapface face;
1361 1720
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1364 1725
1365 /* 1726 rc_t *rc = rc_alloc ();
1366 int vx = self->vx = self->w >= sw 1727 rc_key_t key;
1367 ? self->x + (self->w - sw) / 2 1728 rc_array_t *arr;
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369 1729
1370 int vy = self->vy = self->h >= sh 1730 // thats current max. sorry.
1371 ? self->y + (self->h - sh) / 2 1731 if (sw > 255) sw = 255;
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1732 if (sh > 255) sh = 255;
1373 */
1374 1733
1375 glColor4ub (255, 255, 255, 255); 1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1376 1770
1377 glEnable (GL_BLEND); 1771 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381 1774
1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
1385
1386 for (z = 0; z < 3; z++) 1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1387 for (y = 0; y < sh; y++) 1779 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1780 if (0 <= y + my && y + my < self->rows)
1389 { 1781 {
1390 maprow *row = self->row + (y + vy); 1782 maprow *row = self->row + (y + my);
1391 1783
1392 for (x = 0; x < sw; x++) 1784 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1785 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1786 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1787 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1788 tileid tile = cell->tile [z];
1398 1789
1399 if (face) 1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 // go through all smoothlevels, lowest to highest, then draw.
1882 // this is basically counting sort
1883 {
1884 int w, b;
1885
1886 for (w = 0; w < 256 / 32; ++w)
1887 {
1888 uint32_t smask = smooth_level [w];
1889 if (smask)
1890 for (b = 0; b < 32; ++b)
1891 if (smask & (((uint32_t)1) << b))
1400 { 1892 {
1401 maptex tex = self->tex [face]; 1893 int level = (w << 5) | b;
1894 HE *he;
1402 1895
1403 int px = (x + 1) * 32 - tex.w; 1896 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 1897 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 1898 {
1899 smooth_key *skey = (smooth_key *)HeKEY (he);
1900 IV bits = SvIVX (HeVAL (he));
1901
1902 if (!(bits & 0x1000)
1903 && skey->level == level
1904 && level > smooth_max [skey->x][skey->y])
1408 glEnd (); 1905 {
1906 maptex tex = self->tex [skey->tile];
1907 int px = (((int)skey->x) - 1) * T;
1908 int py = (((int)skey->y) - 1) * T;
1909 int border = bits & 15;
1910 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1911 float dx = tex.s * .0625f; // 16 images/row
1912 float dy = tex.t * .5f ; // 2 images/column
1913
1914 if (tex.name)
1915 {
1916 // this time avoiding texture state changes
1917 // save gobs of state changes.
1918 if (key.texname != tex.name)
1919 {
1409 last_name = tex.name; 1920 key.texname = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 1921 arr = rc_array (rc, &key);
1411 glBegin (GL_QUADS); 1922 }
1923
1924 if (border)
1925 {
1926 float ox = border * dx;
1927
1928 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1929 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1930 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1931 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1932 }
1933
1934 if (corner)
1935 {
1936 float ox = corner * dx;
1937
1938 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1939 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1940 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1941 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1942 }
1943 }
1944 }
1412 } 1945 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 1946 }
1419 }
1420 } 1947 }
1948 }
1421 1949
1422 glEnd (); 1950 hv_clear (smooth);
1951 rc_draw (rc);
1952 rc_clear (rc);
1953 }
1423 1954
1424 glDisable (GL_TEXTURE_2D);
1425 glDisable (GL_BLEND); 1955 glDisable (GL_BLEND);
1426} 1956 rc_free (rc);
1427 1957
1958 // top layer: overlays such as the health bar
1959 for (y = 0; y < sh; y++)
1960 if (0 <= y + my && y + my < self->rows)
1961 {
1962 maprow *row = self->row + (y + my);
1963
1964 for (x = 0; x < sw; x++)
1965 if (row->c0 <= x + mx && x + mx < row->c1)
1966 {
1967 mapcell *cell = row->col + (x + mx - row->c0);
1968
1969 int px = x * T;
1970 int py = y * T;
1971
1972 if (cell->stat_hp)
1973 {
1974 int width = cell->stat_width * T;
1975 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1976
1977 glColor3ub (0, 0, 0);
1978 glRectf (px + 1, py - thick - 2,
1979 px + width - 1, py);
1980
1981 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1982 glRectf (px + 2,
1983 py - thick - 1,
1984 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1985 }
1986 }
1987 }
1988}
1989
1428void 1990void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1991draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 1992 CODE:
1431{ 1993{
1432 static float color[16][3] = { 1994 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 1995 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 1996 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2046 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2047 glDisable (GL_TEXTURE_2D);
1486} 2048}
1487 2049
1488void 2050void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2051fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2052 PPCODE:
1491{ 2053{
1492 int vx, vy;
1493 int x, y; 2054 int x, y;
2055 int sw1 = sw + 2;
2056 int sh1 = sh + 2;
2057 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2058 int sw34 = (sw * 3 + 3) & ~3;
2059 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2060 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2061 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2062
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2063 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2064 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2065
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2066 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2067 my += self->y - 1;
1504 2068
2069 memset (darkness1, 255, sw1 * sh1);
2070
1505 for (y = 0; y < sh; y++) 2071 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2072 if (0 <= y + my && y + my < self->rows)
1507 { 2073 {
1508 maprow *row = self->row + (y + vy); 2074 maprow *row = self->row + (y + my);
1509 2075
1510 for (x = 0; x < sw; x++) 2076 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2077 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2078 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2079 mapcell *cell = row->col + (x + mx - row->c0);
1514 2080
1515 darkness[y * sw4 + x] = cell->darkness < 0 2081 darkness1 [y * sw1 + x] = cell->darkness
2082 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2083 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2084 }
1519 } 2085 }
1520 2086
2087 for (y = 0; y < sh; ++y)
2088 for (x = 0; x < sw; ++x)
2089 {
2090 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2091 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2092 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2093 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2094 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2095 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2096 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2097 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2098 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2099
2100 uint8_t r11 = (d11 + d21 + d12) / 3;
2101 uint8_t r21 = d21;
2102 uint8_t r31 = (d21 + d31 + d32) / 3;
2103
2104 uint8_t r12 = d12;
2105 uint8_t r22 = d22;
2106 uint8_t r32 = d32;
2107
2108 uint8_t r13 = (d13 + d23 + d12) / 3;
2109 uint8_t r23 = d23;
2110 uint8_t r33 = (d23 + d33 + d32) / 3;
2111
2112 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2113 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2114 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2115 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2116 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2117 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2118 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2119 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2120 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2121 }
2122
2123 free (darkness1);
2124
1521 EXTEND (SP, 3); 2125 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2126 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2127 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2128 PUSHs (darkness3_sv);
1525} 2129}
1526 2130
1527SV * 2131SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2132get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1529 CODE: 2133 CODE:
1530{ 2134{
1531 int x, y, x1, y1; 2135 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2136 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2137 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2162 if (row && row->c0 <= x && x < row->c1)
1559 { 2163 {
1560 mapcell *cell = row->col + (x - row->c0); 2164 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2165 uint8_t flags = 0;
1562 2166
1563 if (cell->face [0]) flags |= 1; 2167 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2168 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2169 if (cell->tile [2]) flags |= 4;
1566 2170
1567 *data++ = flags; 2171 *data++ = flags;
1568 2172
1569 if (flags & 1) 2173 if (flags & 1)
1570 { 2174 {
2175 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2176 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2177 *data++ = tile;
1573 } 2178 }
1574 2179
1575 if (flags & 2) 2180 if (flags & 2)
1576 { 2181 {
2182 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2183 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2184 *data++ = tile;
1579 } 2185 }
1580 2186
1581 if (flags & 4) 2187 if (flags & 4)
1582 { 2188 {
2189 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2190 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2191 *data++ = tile;
1585 } 2192 }
1586 } 2193 }
1587 else 2194 else
1588 *data++ = 0; 2195 *data++ = 0;
1589 } 2196 }
1595} 2202}
1596 OUTPUT: 2203 OUTPUT:
1597 RETVAL 2204 RETVAL
1598 2205
1599void 2206void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2207set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE: 2208 PPCODE:
1602{ 2209{
1603 int x, y, z; 2210 int x, y, z;
1604 int w, h; 2211 int w, h;
1605 int x1, y1; 2212 int x1, y1;
1629 { 2236 {
1630 uint8_t flags = *data++; 2237 uint8_t flags = *data++;
1631 2238
1632 if (flags) 2239 if (flags)
1633 { 2240 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2241 mapcell *cell = row_get_cell (row, x);
2242 tileid tile[3] = { 0, 0, 0 };
1637 2243
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2244 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2245 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2246 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2247
1642 if (cell->darkness <= 0) 2248 if (cell->darkness == 0)
1643 { 2249 {
1644 cell->darkness = -1; 2250 cell->darkness = 0;
1645 2251
1646 for (z = 0; z <= 2; z++) 2252 for (z = 0; z <= 2; z++)
1647 { 2253 {
1648 cell->face[z] = face[z]; 2254 tileid t = tile [z];
1649 2255
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2256 if (t >= self->texs || (t && !self->tex [t].name))
2257 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2258 XPUSHs (sv_2mortal (newSViv (t)));
2259 need_texid (self, t);
2260 }
2261
2262 cell->tile [z] = t;
1652 } 2263 }
1653 } 2264 }
1654 } 2265 }
1655 } 2266 }
1656 } 2267 }
1657} 2268}
1658 2269
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2270MODULE = CFPlus PACKAGE = CFPlus::RW
1660 2271
1661CFClient::MixChunk 2272CFPlus::RW
1662new_from_file (SV *class, char *path) 2273new (SV *class, SV *data_sv)
1663 CODE: 2274 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2275{
2276 STRLEN datalen;
2277 char *data = SvPVbyte (data_sv, datalen);
2278
2279 RETVAL = SDL_RWFromConstMem (data, datalen);
2280}
1665 OUTPUT: 2281 OUTPUT:
1666 RETVAL 2282 RETVAL
1667 2283
2284CFPlus::RW
2285new_from_file (SV *class, const char *path, const char *mode = "rb")
2286 CODE:
2287 RETVAL = SDL_RWFromFile (path, mode);
2288 OUTPUT:
2289 RETVAL
2290
2291# fails on win32:
2292# CFPlus.xs(2268) : error C2059: syntax error : '('
1668void 2293#void
2294#close (CFPlus::RW self)
2295# CODE:
2296# (self->(close)) (self);
2297
2298MODULE = CFPlus PACKAGE = CFPlus::Channel
2299
2300PROTOTYPES: DISABLE
2301
2302CFPlus::Channel
2303find ()
2304 CODE:
2305{
2306 RETVAL = Mix_GroupAvailable (-1);
2307
2308 if (RETVAL < 0)
2309 {
2310 RETVAL = Mix_GroupOldest (-1);
2311
2312 if (RETVAL < 0)
2313 XSRETURN_UNDEF;
2314
2315 Mix_HaltChannel (RETVAL);
2316 }
2317
2318 Mix_UnregisterAllEffects (RETVAL);
2319 Mix_Volume (RETVAL, 128);
2320}
2321 OUTPUT:
2322 RETVAL
2323
2324void
2325halt (CFPlus::Channel self)
2326 CODE:
2327 Mix_HaltChannel (self);
2328
2329void
2330expire (CFPlus::Channel self, int ticks = -1)
2331 CODE:
2332 Mix_ExpireChannel (self, ticks);
2333
2334void
2335fade_out (CFPlus::Channel self, int ticks = -1)
2336 CODE:
2337 Mix_FadeOutChannel (self, ticks);
2338
2339int
2340volume (CFPlus::Channel self, int volume)
2341 CODE:
2342 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2343 OUTPUT:
2344 RETVAL
2345
2346void
2347unregister_all_effects (CFPlus::Channel self)
2348 CODE:
2349 Mix_UnregisterAllEffects (self);
2350
2351void
2352set_panning (CFPlus::Channel self, int left, int right)
2353 CODE:
2354 left = CLAMP (left , 0, 255);
2355 right = CLAMP (right, 0, 255);
2356 Mix_SetPanning (self, left, right);
2357
2358void
2359set_distance (CFPlus::Channel self, int distance)
2360 CODE:
2361 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2362
2363void
2364set_position (CFPlus::Channel self, int angle, int distance)
2365 CODE:
2366
2367void
2368set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2369 CODE:
2370{
2371 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2372 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2373 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2374}
2375
2376void
2377set_reverse_stereo (CFPlus::Channel self, int flip)
2378 CODE:
2379 Mix_SetReverseStereo (self, flip);
2380
2381MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2382
2383PROTOTYPES: DISABLE
2384
2385CFPlus::MixChunk
2386new (SV *class, CFPlus::RW rwops)
2387 CODE:
2388 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2389 OUTPUT:
2390 RETVAL
2391
2392void
1669DESTROY (CFClient::MixChunk self) 2393DESTROY (CFPlus::MixChunk self)
1670 CODE: 2394 CODE:
1671 Mix_FreeChunk (self); 2395 Mix_FreeChunk (self);
1672 2396
1673int 2397int
1674volume (CFClient::MixChunk self, int volume = -1) 2398volume (CFPlus::MixChunk self, int volume = -1)
1675 CODE: 2399 CODE:
2400 if (items > 1)
2401 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeChunk (self, volume); 2402 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2403 OUTPUT:
1678 RETVAL 2404 RETVAL
1679 2405
1680int 2406CFPlus::Channel
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2407play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2408 CODE:
2409{
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2410 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2411
2412 if (RETVAL < 0)
2413 XSRETURN_UNDEF;
2414
2415 if (channel < 0)
2416 {
2417 Mix_UnregisterAllEffects (RETVAL);
2418 Mix_Volume (RETVAL, 128);
2419 }
2420}
1684 OUTPUT: 2421 OUTPUT:
1685 RETVAL 2422 RETVAL
1686 2423
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2424MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1688 2425
1689int 2426int
1690volume (int volume = -1) 2427volume (int volume = -1)
2428 PROTOTYPE: ;$
1691 CODE: 2429 CODE:
2430 if (items > 0)
2431 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeMusic (volume); 2432 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2433 OUTPUT:
1694 RETVAL 2434 RETVAL
1695 2435
2436void
2437fade_out (int ms)
2438 CODE:
2439 Mix_FadeOutMusic (ms);
2440
2441void
2442halt ()
2443 CODE:
2444 Mix_HaltMusic ();
2445
1696CFClient::MixMusic 2446CFPlus::MixMusic
1697new_from_file (SV *class, char *path) 2447new (SV *class, CFPlus::RW rwops)
1698 CODE: 2448 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2449 RETVAL = Mix_LoadMUS_RW (rwops);
1700 OUTPUT: 2450 OUTPUT:
1701 RETVAL 2451 RETVAL
1702 2452
1703void 2453void
1704DESTROY (CFClient::MixMusic self) 2454DESTROY (CFPlus::MixMusic self)
1705 CODE: 2455 CODE:
1706 Mix_FreeMusic (self); 2456 Mix_FreeMusic (self);
1707 2457
1708int 2458int
1709play (CFClient::MixMusic self, int loops = -1) 2459play (CFPlus::MixMusic self, int loops = -1)
1710 CODE: 2460 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2461 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2462 OUTPUT:
1713 RETVAL 2463 RETVAL
1714 2464
2465void
2466fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2467 CODE:
2468 Mix_FadeInMusicPos (self, loops, ms, position);
2469
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2470MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2471
2472PROTOTYPES: ENABLE
1716 2473
1717BOOT: 2474BOOT:
1718{ 2475{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2476 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1720 static const struct { 2477 static const struct {
1721 const char *name; 2478 const char *name;
1722 IV iv; 2479 IV iv;
1723 } *civ, const_iv[] = { 2480 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2481# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_VENDOR),
2483 const_iv (GL_VERSION),
2484 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2485 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2486 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2487 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2488 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2489 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2493 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2494 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2495 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2496 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2497 const_iv (GL_BACK),
2498 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2499 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2500 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2501 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2502 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2503 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_LUMINANCE), 2517 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2518 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2519 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2520 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE), 2521 const_iv (GL_COMPILE),
2522 const_iv (GL_PROXY_TEXTURE_1D),
2523 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2524 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2525 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2526 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2527 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2528 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2549 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2550 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2551 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2552 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2553 const_iv (GL_CONSTANT_BORDER),
2554 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2555 const_iv (GL_LINES),
2556 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2557 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2558 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2559 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2560 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2561 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2562 const_iv (GL_TRIANGLE_FAN),
2563 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2564 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2565 const_iv (GL_POINT_SMOOTH_HINT),
2566 const_iv (GL_LINE_SMOOTH_HINT),
2567 const_iv (GL_POLYGON_SMOOTH_HINT),
2568 const_iv (GL_GENERATE_MIPMAP_HINT),
1799 const_iv (GL_FASTEST), 2569 const_iv (GL_FASTEST),
2570 const_iv (GL_DONT_CARE),
2571 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2572 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2573 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2574 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2575 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2576# undef const_iv
1805 }; 2577 };
1806 2578
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2579 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2580 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2581
2582 texture_av = newAV ();
2583 AvREAL_off (texture_av);
1809} 2584}
1810 2585
1811char * 2586char *
1812gl_vendor () 2587gl_vendor ()
1813 CODE: 2588 CODE:
1827 CODE: 2602 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2603 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2604 OUTPUT:
1830 RETVAL 2605 RETVAL
1831 2606
2607const char *glGetString (GLenum pname)
2608
2609GLint glGetInteger (GLenum pname)
2610 CODE:
2611 glGetIntegerv (pname, &RETVAL);
2612 OUTPUT:
2613 RETVAL
2614
2615GLdouble glGetDouble (GLenum pname)
2616 CODE:
2617 glGetDoublev (pname, &RETVAL);
2618 OUTPUT:
2619 RETVAL
2620
1832int glGetError () 2621int glGetError ()
1833 2622
1834void glFinish () 2623void glFinish ()
1835 2624
1836void glClear (int mask) 2625void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2662# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2663void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2664
1876# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2666void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2667
2668PROTOTYPES: DISABLE
1878 2669
1879void glViewport (int x, int y, int width, int height) 2670void glViewport (int x, int y, int width, int height)
1880 2671
1881void glScissor (int x, int y, int width, int height) 2672void glScissor (int x, int y, int width, int height)
1882 2673
1890 2681
1891void glRotate (float angle, float x, float y, float z) 2682void glRotate (float angle, float x, float y, float z)
1892 CODE: 2683 CODE:
1893 glRotatef (angle, x, y, z); 2684 glRotatef (angle, x, y, z);
1894 2685
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2686void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2687 ALIAS:
1902 glColor_premultiply = 1 2688 glColor_premultiply = 1
1903 CODE: 2689 CODE:
1904 if (ix) 2690 if (ix)
1905 { 2691 {
1906 r *= a; 2692 r *= a;
1907 g *= a; 2693 g *= a;
1908 b *= a; 2694 b *= a;
1909 } 2695 }
1910 // microsoft visual "c" rounds instead of truncating... 2696 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2697 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2698
1922void glRasterPos (float x, float y, float z = 0.) 2699void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 2700 CODE:
1924 glRasterPos3f (0, 0, z); 2701 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 2702 glBitmap (0, 0, 0, 0, x, y, 0);
1930 2707
1931void glTexCoord (float s, float t) 2708void glTexCoord (float s, float t)
1932 CODE: 2709 CODE:
1933 glTexCoord2f (s, t); 2710 glTexCoord2f (s, t);
1934 2711
2712void glRect (float x1, float y1, float x2, float y2)
2713 CODE:
2714 glRectf (x1, y1, x2, y2);
2715
2716PROTOTYPES: ENABLE
2717
2718void glBegin (int mode)
2719
2720void glEnd ()
2721
2722void glPointSize (GLfloat size)
2723
2724void glLineWidth (GLfloat width)
2725
2726void glInterleavedArrays (int format, int stride, char *data)
2727
2728void glDrawElements (int mode, int count, int type, char *indices)
2729
2730# 1.2 void glDrawRangeElements (int mode, int start, int end
2731
1935void glTexEnv (int target, int pname, float param) 2732void glTexEnv (int target, int pname, float param)
1936 CODE: 2733 CODE:
1937 glTexEnvf (target, pname, param); 2734 glTexEnvf (target, pname, param);
1938 2735
1939void glTexParameter (int target, int pname, float param) 2736void glTexParameter (int target, int pname, float param)
1961 2758
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2759void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 2760
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 2761void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965 2762
2763void glPixelZoom (float x, float y)
2764
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2765void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 2766
1968int glGenTexture () 2767int glGenTexture ()
1969 CODE: 2768 CODE:
1970{ 2769 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 2770 OUTPUT:
1976 RETVAL 2771 RETVAL
1977 2772
1978void glDeleteTexture (int name) 2773void glDeleteTexture (int name)
1979 CODE: 2774 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 2775 del_texture (name);
1983} 2776
1984
1985int glGenList () 2777int glGenList ()
1986 CODE: 2778 CODE:
1987 RETVAL = glGenLists (1); 2779 RETVAL = glGenLists (1);
1988 OUTPUT: 2780 OUTPUT:
1989 RETVAL 2781 RETVAL
1996 2788
1997void glEndList () 2789void glEndList ()
1998 2790
1999void glCallList (int list) 2791void glCallList (int list)
2000 2792
2793MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2001 2794
2795PROTOTYPES: DISABLE
2796
2797void
2798find_widget (SV *self, NV x, NV y)
2799 PPCODE:
2800{
2801 if (within_widget (self, x, y))
2802 XPUSHs (self);
2803}
2804
2805BOOT:
2806{
2807 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2808
2809 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2810 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2811 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2812 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2813}
2814
2815void
2816draw (SV *self)
2817 CODE:
2818{
2819 HV *hv;
2820 SV **svp;
2821 NV x, y, w, h;
2822 SV *draw_x_sv = GvSV (draw_x_gv);
2823 SV *draw_y_sv = GvSV (draw_y_gv);
2824 SV *draw_w_sv = GvSV (draw_w_gv);
2825 SV *draw_h_sv = GvSV (draw_h_gv);
2826 SV *hover;
2827 double draw_x, draw_y, draw_w, draw_h;
2828
2829 if (!SvROK (self))
2830 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2831
2832 hv = (HV *)SvRV (self);
2833
2834 if (SvTYPE (hv) != SVt_PVHV)
2835 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2836
2837 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2838 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2839
2840 if (!h || !w)
2841 XSRETURN_EMPTY;
2842
2843 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2844 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2845
2846 draw_x = SvNV (draw_x_sv) + x;
2847 draw_y = SvNV (draw_y_sv) + y;
2848
2849 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2850 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2851 XSRETURN_EMPTY;
2852
2853 sv_setnv (draw_x_sv, draw_x);
2854 sv_setnv (draw_y_sv, draw_y);
2855
2856 glPushMatrix ();
2857 glTranslated (x, y, 0);
2858
2859 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2860 {
2861 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2862
2863 if (svp && SvTRUE (*svp))
2864 {
2865 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2866 glEnable (GL_BLEND);
2867 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2868 glBegin (GL_QUADS);
2869 glVertex2f (0, 0);
2870 glVertex2f (w, 0);
2871 glVertex2f (w, h);
2872 glVertex2f (0, h);
2873 glEnd ();
2874 glDisable (GL_BLEND);
2875 }
2876 }
2877#if 0
2878 if ($ENV{CFPLUS_DEBUG} & 1) {
2879 glPushMatrix;
2880 glColor 1, 1, 0, 1;
2881 glTranslate 0.375, 0.375;
2882 glBegin GL_LINE_LOOP;
2883 glVertex 0 , 0;
2884 glVertex $self->{w} - 1, 0;
2885 glVertex $self->{w} - 1, $self->{h} - 1;
2886 glVertex 0 , $self->{h} - 1;
2887 glEnd;
2888 glPopMatrix;
2889 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2890 }
2891#endif
2892 PUSHMARK (SP);
2893 XPUSHs (self);
2894 PUTBACK;
2895 call_method ("_draw", G_VOID | G_DISCARD);
2896 SPAGAIN;
2897
2898 glPopMatrix ();
2899
2900 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2901 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2902}
2903

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