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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.72 by root, Fri May 5 19:10:16 2006 UTC vs.
Revision 1.223 by root, Sat Aug 11 11:07:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
37 58
38#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 60
40#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
41 62
42#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
44 65
45#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
46 67
47#define GL_CALL(type,func,args) \ 68#if 0
48 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 70#else
50 static type fptr_; \ 71# define PARACHUTE 0
51 \ 72#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
64 129
65typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
66 149
67typedef struct cf_layout { 150typedef struct cf_layout {
68 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
69 int base_height; 153 int base_height;
70 CFClient__Font font; 154 CFPlus__Font font;
71} *CFClient__Layout; 155} *CFPlus__Layout;
72 156
73static CFClient__Font default_font; 157static CFPlus__Font default_font;
74static PangoContext *context; 158static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 159static PangoFontMap *opengl_fontmap;
76 160
77static void 161static void
78substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
79{ 163{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
165#ifdef FC_HINT_STYLE
166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
167#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 169}
83 170
84static void 171static void
85layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
86{ 173{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
89 */ 176 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
94 181
95 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
96} 183}
97 184
98static void 185static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
102 192
103 *w = (*w + 3) & ~3; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 195
196 if (!rect.width) rect.width = 1;
197 if (!rect.height) rect.height = 1;
198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
108typedef uint16_t mapface; 204typedef uint16_t faceid;
109 205
110typedef struct { 206typedef struct {
111 GLint name; 207 int name;
112 int w, h; 208 int w, h;
113 float s, t; 209 float s, t;
114 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
115} maptex; 213} maptex;
116 214
117typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
118 int16_t darkness; 218 uint16_t darkness;
119 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 220} mapcell;
121 221
122typedef struct { 222typedef struct {
123 int32_t c0, c1; 223 int32_t c0, c1;
124 mapcell *col; 224 mapcell *col;
125} maprow; 225} maprow;
126 226
127typedef struct map { 227typedef struct map {
128 int x, y, w, h; 228 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 230 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 231 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 232
136 int32_t rows; 233 int32_t rows;
137 maprow *row; 234 maprow *row;
138} *CFClient__Map; 235} *CFPlus__Map;
139 236
140static char * 237static char *
141prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
142{ 239{
143 char *p; 240 char *p;
160} 257}
161 258
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
165static maprow * 282static maprow *
166map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
167{ 284{
168 if (0 > y) 285 if (0 > y)
169 { 286 {
170 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
209 326
210 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
211} 328}
212 329
213static mapcell * 330static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
215{ 332{
216 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
217} 334}
218 335
219static void 336static void
220map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
221{ 338{
222 int r; 339 int r;
223 340
224 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
233 self->row = 0; 350 self->row = 0;
234 self->rows = 0; 351 self->rows = 0;
235} 352}
236 353
237static void 354static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 356{
240 int x, y; 357 int x, y;
241 maprow *row; 358 maprow *row;
359 mapcell *cell;
242 360
243 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 362 if (y >= 0)
245 { 363 {
246 if (y >= self->rows) 364 if (y >= self->rows)
252 if (x >= row->c0) 370 if (x >= row->c0)
253 { 371 {
254 if (x >= row->c1) 372 if (x >= row->c1)
255 break; 373 break;
256 374
257 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
258 } 381 }
259 } 382 }
260} 383}
261 384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
262static void 390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
399}
400
401static void
263music_finished () 402music_finished (void)
264{ 403{
265 SDL_UserEvent ev; 404 SDL_UserEvent ev;
266 405
267 ev.type = SDL_USEREVENT; 406 ev.type = SDL_USEREVENT;
268 ev.code = 0; 407 ev.code = 0;
277{ 416{
278 SDL_UserEvent ev; 417 SDL_UserEvent ev;
279 418
280 ev.type = SDL_USEREVENT; 419 ev.type = SDL_USEREVENT;
281 ev.code = 1; 420 ev.code = 1;
282 ev.data1 = (void *)channel; 421 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 422 ev.data2 = 0;
284 423
285 SDL_PushEvent ((SDL_Event *)&ev); 424 SDL_PushEvent ((SDL_Event *)&ev);
286} 425}
287 426
427static unsigned int
428minpot (unsigned int n)
429{
430 if (!n)
431 return 0;
432
433 --n;
434
435 n |= n >> 1;
436 n |= n >> 2;
437 n |= n >> 4;
438 n |= n >> 8;
439 n |= n >> 16;
440
441 return n + 1;
442}
443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
288MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
289 492
290PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
291 494
292BOOT: 495BOOT:
293{ 496{
294 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 498 static const struct {
296 const char *name; 499 const char *name;
297 IV iv; 500 IV iv;
298 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
300 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
301 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
302 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
303 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
304 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
313 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
314 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
315 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
316 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
317 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
318 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
319 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
320 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
321 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
322 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
377 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
378 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
379 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
380 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
381 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
382 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
384 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
385 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
386 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
387 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
388 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
389 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
390 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
391 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
392 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
393 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
394 const_iv (KMOD_CTRL),
395 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_ALT),
397 const_iv (KMOD_META)
398# undef const_iv 610# undef const_iv
399 }; 611 };
400 612
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403 615
404 fontmap = pango_ft2_font_map_new (); 616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
408 625
409int 626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
632
633NV floor (NV x)
634
635NV ceil (NV x)
636
637void
638pango_init ()
639 CODE:
640{
641 opengl_fontmap = pango_opengl_font_map_new ();
642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
644}
645
646char *
647SDL_GetError ()
648
649int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 651
412void 652void
413SDL_Quit () 653SDL_Quit ()
414 654
415void 655void
416SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
417 PPCODE: 657 PPCODE:
418{ 658{
419 SDL_Rect **m; 659 SDL_Rect **m;
420 660
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
425 665
666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
668
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 673
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
675#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
434 678#endif
435 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 679
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
439 681
440 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
441 while (*m) 683 while (*m)
442 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
443 AV *av = newAV (); 687 AV *av = newAV ();
444 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
445 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
446 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
447 694
448 ++m; 695 ++m;
449 } 696 }
450} 697}
451 698
452int 699int
453SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
454 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
455 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 713 );
714
715 if (RETVAL)
716 {
717 av_clear (texture_av);
718
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
721#include "glfunc.h"
722#undef GL_FUNC
723 }
724}
459 OUTPUT: 725 OUTPUT:
460 RETVAL 726 RETVAL
461 727
462void 728void
463SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
464 730
731char *
732SDL_GetKeyName (int sym)
733
734int
735SDL_GetAppState ()
736
465void 737void
466SDL_PollEvent () 738poll_events ()
467 PPCODE: 739 PPCODE:
468{ 740{
469 SDL_Event ev; 741 SDL_Event ev;
470 742
471 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
472 { 745 {
473 HV *hv = newHV (); 746 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475 748
476 switch (ev.type) 749 switch (ev.type)
478 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
479 case SDL_KEYUP: 752 case SDL_KEYUP:
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break; 758 break;
485 759
486 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 763 break;
490 764
491 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
497 break; 791 break;
498 792
499 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
796
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 797 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 798 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 799 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 800 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 801 break;
509 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
510 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
511 break; 807 break;
512 } 808 }
513 809
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
515 } 811 }
516} 812}
517 813
518int 814int
519Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
520 POSTCALL: 816 POSTCALL:
521 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
522 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
523 819
524void 820void
525Mix_CloseAudio () 821Mix_CloseAudio ()
526 822
527int 823int
528Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
529 825
826const char *
827Mix_GetError ()
828
530void 829void
531lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
532 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
533#ifndef _WIN32 838#ifdef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
535#endif 860#endif
536 861}
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550 862
551void 863void
552add_font (char *file) 864add_font (char *file)
553 CODE: 865 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
555 867
556void 868void
557load_image_inline (SV *image_) 869load_image_inline (SV *image_)
558 ALIAS: 870 ALIAS:
559 load_image_file = 1 871 load_image_file = 1
562 STRLEN image_len; 874 STRLEN image_len;
563 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
564 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
565 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
566 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
567 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
568 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
569 881
570 if (!rw) 882 if (!rw)
571 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
572 884
601 913
602 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
603 915
604 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
605 917
918 SDL_LockSurface (surface2);
606 EXTEND (SP, 5); 919 EXTEND (SP, 6);
607 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
608 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
609 SDL_LockSurface (surface2);
610 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
611 SDL_UnlockSurface (surface2);
612 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
613 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
614 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
615 927
616 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
617 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
618} 930}
619 931
643} 955}
644 956
645void 957void
646error (char *message) 958error (char *message)
647 CODE: 959 CODE:
960 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 961#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 962 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
963#endif
964
965void
966fatal (char *message)
967 CODE:
968 fprintf (stderr, "FATAL: %s\n", message);
969#ifdef _WIN32
970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
971#endif
972 _exit (1);
973
974void
975_exit (int retval = 0)
976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
650#else 979#else
651 fprintf (stderr, "ERROR: %s\n", message); 980 _exit (retval);
652#endif 981#endif
653 982
654void 983void
655fatal (char *message) 984debug ()
656 CODE: 985 CODE:
657#ifdef _WIN32 986{
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 987#if DEBUG
659#else 988 VALGRIND_DO_LEAK_CHECK;
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 989#endif
662 exit (1); 990}
663 991
664MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
665 993
666CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
667new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
668 CODE: 998 CODE:
669{ 999{
670 int count; 1000 int count;
671 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
674} 1004}
675 OUTPUT: 1005 OUTPUT:
676 RETVAL 1006 RETVAL
677 1007
678void 1008void
679DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
680 CODE: 1010 CODE:
681 pango_font_description_free (self); 1011 pango_font_description_free (self);
682 1012
683void 1013void
684make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
685 CODE: 1016 CODE:
686 default_font = self; 1017 default_font = self;
687 1018
688MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
689 1020
690CFClient::Layout 1021PROTOTYPES: DISABLE
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
1026 CODE:
1027 tc_clear ();
1028
1029CFPlus::Layout
1030new (SV *class)
692 CODE: 1031 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
1033
694 RETVAL->pl = pango_layout_new (context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
695 RETVAL->base_height = base_height; 1035 RETVAL->r = 1.;
1036 RETVAL->g = 1.;
1037 RETVAL->b = 1.;
1038 RETVAL->a = 1.;
1039 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 1040 RETVAL->font = 0;
1041
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1042 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 1043 layout_update_font (RETVAL);
699 OUTPUT: 1044 OUTPUT:
700 RETVAL 1045 RETVAL
701 1046
702void 1047void
703DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
704 CODE: 1049 CODE:
705 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
706 Safefree (self); 1051 Safefree (self);
707 1052
708void 1053void
709set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
710 CODE: 1055 CODE:
711{ 1056{
712 STRLEN textlen; 1057 STRLEN textlen;
713 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
714 1059
715 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
716} 1061}
717 1062
718void 1063void
719set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
720 CODE: 1065 CODE:
721{ 1066{
722 STRLEN textlen; 1067 STRLEN textlen;
723 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
724 1069
725 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
726} 1071}
727 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
728SV * 1158SV *
729get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
730 CODE: 1160 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 1162 sv_utf8_decode (RETVAL);
733 OUTPUT: 1163 OUTPUT:
734 RETVAL 1164 RETVAL
735 1165
736void 1166void
1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1168 CODE:
1169 self->r = r;
1170 self->g = g;
1171 self->b = b;
1172 self->a = a;
1173
1174void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
738 CODE: 1176 CODE:
739 if (self->font != font) 1177 if (self->font != font)
740 { 1178 {
741 self->font = font; 1179 self->font = font;
742 layout_update_font (self); 1180 layout_update_font (self);
743 } 1181 }
744 1182
745void 1183void
746set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
747 CODE: 1185 CODE:
748 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
749 { 1187 {
750 self->base_height = base_height; 1188 self->base_height = base_height;
751 layout_update_font (self); 1189 layout_update_font (self);
752 } 1190 }
753 1191
754void 1192void
755set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
756 CODE: 1194 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 1196
759void 1197void
1198set_indent (CFPlus::Layout self, int indent)
1199 CODE:
1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1201
1202void
1203set_spacing (CFPlus::Layout self, int spacing)
1204 CODE:
1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1206
1207void
1208set_ellipsise (CFPlus::Layout self, int ellipsise)
1209 CODE:
1210 pango_layout_set_ellipsize (self->pl,
1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1214 : PANGO_ELLIPSIZE_NONE
1215 );
1216
1217void
1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
1219 CODE:
1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1221
1222void
760size (CFClient::Layout self) 1223size (CFPlus::Layout self)
761 PPCODE: 1224 PPCODE:
762{ 1225{
763 int w, h; 1226 int w, h;
764 1227
765 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
768 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
769 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
770} 1233}
771 1234
772int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
773xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
774 CODE: 1249 CODE:
775{ 1250{
776 int index, trailing; 1251 int index, trailing;
777 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
778 RETVAL = index; 1253 RETVAL = index + trailing;
779} 1254}
780 OUTPUT: 1255 OUTPUT:
781 RETVAL 1256 RETVAL
782 1257
783void 1258void
784cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
785 PPCODE: 1260 PPCODE:
786{ 1261{
787 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
788 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
789 1264
792 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
793 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
794} 1269}
795 1270
796void 1271void
797render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
798 PPCODE: 1273 PPCODE:
799{ 1274{
800 SV *retval; 1275 int line, x;
801 int w, h;
802 FT_Bitmap bitmap;
803 1276
804 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
805 1279
806 retval = newSV (w * h);
807 SvPOK_only (retval);
808 SvCUR_set (retval, w * h);
809
810 bitmap.rows = h;
811 bitmap.width = w;
812 bitmap.pitch = w;
813 bitmap.buffer = (unsigned char*)SvPVX (retval);
814 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816
817 memset (bitmap.buffer, 0, w * h);
818
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
820
821 EXTEND (SP, 3); 1280 EXTEND (SP, 2);
822 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
1303 else
1304 {
823 PUSHs (sv_2mortal (newSViv (h))); 1305 PUSHs (sv_2mortal (newSViv (index)));
824 PUSHs (sv_2mortal (retval)); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
1307 }
825} 1308}
826 1309
1310void
1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1312 PPCODE:
1313 pango_opengl_render_layout_subpixel (
1314 self->pl,
1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1319
827MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
828 1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
829void 1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1331 {
1332 STRLEN datalen;
1333 char *data = SvPVbyte (data_, datalen);
1334 int bpp = datalen / (ow * oh);
1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1336
1337 SvPOK_only (result_);
1338 SvCUR_set (result_, nw * nh * bpp);
1339
1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1341 while (oh--)
1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1343
1344 sv_setsv (data_, result_);
1345 }
1346}
1347
1348void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
831 PROTOTYPE: $$$;$$ 1350 PROTOTYPE: $$$;$$
1351 ALIAS:
1352 draw_quad_alpha = 1
1353 draw_quad_alpha_premultiplied = 2
832 CODE: 1354 CODE:
833{ 1355{
834 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
839 1363
840 if (items < 5) 1364 if (items < 5)
841 { 1365 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1368 }
845 1369
1370 if (ix)
1371 {
1372 glEnable (GL_BLEND);
1373
1374 if (ix == 2)
1375 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1376 else
1377 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1378 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1379
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 0.01f);
1382 }
1383
846 glBindTexture (GL_TEXTURE_2D, name); 1384 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1385
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1386 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1387 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1388 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1389 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1390 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1391 glEnd ();
857}
858 1392
1393 if (ix)
1394 {
1395 glDisable (GL_ALPHA_TEST);
1396 glDisable (GL_BLEND);
1397 }
1398}
1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
859MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
860 1412
861CFClient::Map 1413PROTOTYPES: DISABLE
862new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
863 CODE: 1417 CODE:
864 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
865 RETVAL->x = 0; 1419 RETVAL->x = 0;
866 RETVAL->y = 0; 1420 RETVAL->y = 0;
867 RETVAL->w = map_width; 1421 RETVAL->w = 0;
868 RETVAL->h = map_height; 1422 RETVAL->h = 0;
869 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
870 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
871 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
872 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
873 RETVAL->texs = 8192;
874 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
875 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
876 RETVAL->row = 0; 1428 RETVAL->row = 0;
877 OUTPUT: 1429 OUTPUT:
878 RETVAL 1430 RETVAL
879 1431
880void 1432void
881DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
882 CODE: 1434 CODE:
883{ 1435{
884 map_clear (self); 1436 map_clear (self);
885 Safefree (self->face); 1437 Safefree (self->face2tile);
1438 Safefree (self->tex);
886 Safefree (self); 1439 Safefree (self);
887} 1440}
888 1441
889void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
890clear (CFClient::Map self) 1449clear (CFPlus::Map self)
891 CODE: 1450 CODE:
892 map_clear (self); 1451 map_clear (self);
893 1452
894void 1453void
895set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
896 CODE: 1455 CODE:
897{ 1456{
898 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
899 { 1458 need_texid (self, tile);
900 Append (mapface, self->face, self->faces, self->faces);
901 self->faces *= 2;
902 }
903
904 self->face [face] = texid;
905} 1459}
906 1460
907void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
908set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
909 CODE: 1486 CODE:
910{ 1487{
911 while (self->texs <= texid) 1488 need_texid (self, texid);
912 {
913 Append (maptex, self->tex, self->texs, self->texs);
914 self->texs *= 2;
915 }
916 1489
917 { 1490 {
918 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
919 1492
920 tex->name = name; 1493 tex->name = name;
925 tex->r = r; 1498 tex->r = r;
926 tex->g = g; 1499 tex->g = g;
927 tex->b = b; 1500 tex->b = b;
928 tex->a = a; 1501 tex->a = a;
929 } 1502 }
1503
1504 // somewhat hackish, but for textures that require it, it really
1505 // improves the look, and most others don't suffer.
1506 glBindTexture (GL_TEXTURE_2D, name);
1507 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1508 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1509 // use uglier nearest interpolation because linear suffers
1510 // from transparent color bleeding and ugly wrapping effects.
1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1512}
931 1513
932int 1514int
933ox (CFClient::Map self) 1515ox (CFPlus::Map self)
934 ALIAS: 1516 ALIAS:
935 oy = 1 1517 oy = 1
1518 x = 2
1519 y = 3
1520 w = 4
1521 h = 5
936 CODE: 1522 CODE:
937 switch (ix) 1523 switch (ix)
938 { 1524 {
939 case 0: RETVAL = self->ox; break; 1525 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1526 case 1: RETVAL = self->oy; break;
1527 case 2: RETVAL = self->x; break;
1528 case 3: RETVAL = self->y; break;
1529 case 4: RETVAL = self->w; break;
1530 case 5: RETVAL = self->h; break;
941 } 1531 }
942 OUTPUT: 1532 OUTPUT:
943 RETVAL 1533 RETVAL
944 1534
945void 1535void
946scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
947 CODE: 1537 CODE:
948{ 1538{
949 if (dx > 0) 1539 if (dx > 0)
950 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
951 else if (dx < 0) 1541 else if (dx < 0)
952 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
953 1543
954 if (dy > 0) 1544 if (dy > 0)
955 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
956 else if (dy < 0) 1546 else if (dy < 0)
957 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
958 1548
959 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
960 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
961 1551
962 while (self->y < 0) 1552 while (self->y < 0)
966 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
967 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
968 } 1558 }
969} 1559}
970 1560
971void 1561SV *
972map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
973 CODE: 1563 CODE:
974{ 1564{
975 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
976 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
977 mapcell *cell; 1567 mapcell *cell;
978 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
979 1571
980 while (data < data_end) 1572 while (data < data_end - 1)
981 { 1573 {
982 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
983 1575
984 x = ((flags >> 10) & 63) + self->x; 1576 x = self->x + ((flags >> 10) & 63);
985 y = ((flags >> 4) & 63) + self->y; 1577 y = self->y + ((flags >> 4) & 63);
986 1578
987 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
988 1580
989 if (flags & 15) 1581 if (flags & 15)
990 { 1582 {
991 if (cell->darkness < 0) 1583 if (!cell->darkness)
992 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
993 cell->darkness = 0; 1586 cell->darkness = 256;
994 cell->face [0] = 0;
995 cell->face [1] = 0;
996 cell->face [2] = 0;
997 } 1587 }
998 1588
999 cell->darkness = flags & 8 ? *data++ : 255;
1000
1001 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1002 1590
1003 if (flags & 4) 1591 if (flags & 8)
1004 { 1592 {
1005 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1006 } 1629 }
1007 1630
1631 for (z = 0; z <= 2; ++z)
1008 if (flags & 2) 1632 if (flags & (4 >> z))
1009 { 1633 {
1010 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1011 } 1651 }
1012
1013 if (flags & 1)
1014 {
1015 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1016 }
1017 } 1652 }
1018 else 1653 else
1019 cell->darkness = -1; 1654 cell->darkness = 0;
1020 } 1655 }
1021} 1656}
1657 OUTPUT:
1658 RETVAL
1022 1659
1023SV * 1660SV *
1024mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1025 CODE: 1662 CODE:
1026{ 1663{
1027 int x1, x; 1664 int x1, x;
1028 int y1, y; 1665 int y1, y;
1029 int z; 1666 int z;
1050 { 1687 {
1051 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1052 1689
1053 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1054 { 1691 {
1055 mapface face = cell->face [z];
1056
1057 if (face)
1058 {
1059 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1060 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1061 int a1 = tex.a; 1694 int a1 = tex.a;
1062 1695
1063 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1064 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1065 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1066 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1067 }
1068 } 1700 }
1069 } 1701 }
1070 1702
1071 *map++ = (r ) 1703 *map++ = (r )
1072 | (g << 8) 1704 | (g << 8)
1079} 1711}
1080 OUTPUT: 1712 OUTPUT:
1081 RETVAL 1713 RETVAL
1082 1714
1083void 1715void
1084draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1717 CODE:
1718{
1719 int x, y, z;
1720
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1725
1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1729
1730 // thats current max. sorry.
1731 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255;
1733
1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774
1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1779 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows)
1781 {
1782 maprow *row = self->row + (y + my);
1783
1784 for (x = 0; x < sw; x++)
1785 if (row->c0 <= x + mx && x + mx < row->c1)
1786 {
1787 mapcell *cell = row->col + (x + mx - row->c0);
1788 tileid tile = cell->tile [z];
1789
1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 // go through all smoothlevels, lowest to highest, then draw.
1882 // this is basically counting sort
1883 {
1884 int w, b;
1885
1886 for (w = 0; w < 256 / 32; ++w)
1887 {
1888 uint32_t smask = smooth_level [w];
1889 if (smask)
1890 for (b = 0; b < 32; ++b)
1891 if (smask & (((uint32_t)1) << b))
1892 {
1893 int level = (w << 5) | b;
1894 HE *he;
1895
1896 hv_iterinit (smooth);
1897 while ((he = hv_iternext (smooth)))
1898 {
1899 smooth_key *skey = (smooth_key *)HeKEY (he);
1900 IV bits = SvIVX (HeVAL (he));
1901
1902 if (!(bits & 0x1000)
1903 && skey->level == level
1904 && level > smooth_max [skey->x][skey->y])
1905 {
1906 maptex tex = self->tex [skey->tile];
1907 int px = (((int)skey->x) - 1) * T;
1908 int py = (((int)skey->y) - 1) * T;
1909 int border = bits & 15;
1910 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1911 float dx = tex.s * .0625f; // 16 images/row
1912 float dy = tex.t * .5f ; // 2 images/column
1913
1914 if (tex.name)
1915 {
1916 // this time avoiding texture state changes
1917 // save gobs of state changes.
1918 if (key.texname != tex.name)
1919 {
1920 key.texname = tex.name;
1921 arr = rc_array (rc, &key);
1922 }
1923
1924 if (border)
1925 {
1926 float ox = border * dx;
1927
1928 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1929 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1930 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1931 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1932 }
1933
1934 if (corner)
1935 {
1936 float ox = corner * dx;
1937
1938 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1939 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1940 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1941 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1942 }
1943 }
1944 }
1945 }
1946 }
1947 }
1948 }
1949
1950 hv_clear (smooth);
1951 rc_draw (rc);
1952 rc_clear (rc);
1953 }
1954
1955 glDisable (GL_BLEND);
1956 rc_free (rc);
1957
1958 // top layer: overlays such as the health bar
1959 for (y = 0; y < sh; y++)
1960 if (0 <= y + my && y + my < self->rows)
1961 {
1962 maprow *row = self->row + (y + my);
1963
1964 for (x = 0; x < sw; x++)
1965 if (row->c0 <= x + mx && x + mx < row->c1)
1966 {
1967 mapcell *cell = row->col + (x + mx - row->c0);
1968
1969 int px = x * T;
1970 int py = y * T;
1971
1972 if (cell->stat_hp)
1973 {
1974 int width = cell->stat_width * T;
1975 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1976
1977 glColor3ub (0, 0, 0);
1978 glRectf (px + 1, py - thick - 2,
1979 px + width - 1, py);
1980
1981 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1982 glRectf (px + 2,
1983 py - thick - 1,
1984 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1985 }
1986 }
1987 }
1988}
1989
1990void
1991draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1992 CODE:
1993{
1994 static float color[16][3] = {
1995 { 0.00F, 0.00F, 0.00F },
1996 { 1.00F, 1.00F, 1.00F },
1997 { 0.00F, 0.00F, 0.55F },
1998 { 1.00F, 0.00F, 0.00F },
1999
2000 { 1.00F, 0.54F, 0.00F },
2001 { 0.11F, 0.56F, 1.00F },
2002 { 0.93F, 0.46F, 0.00F },
2003 { 0.18F, 0.54F, 0.34F },
2004
2005 { 0.56F, 0.73F, 0.56F },
2006 { 0.80F, 0.80F, 0.80F },
2007 { 0.55F, 0.41F, 0.13F },
2008 { 0.99F, 0.77F, 0.26F },
2009
2010 { 0.74F, 0.65F, 0.41F },
2011
2012 { 0.00F, 1.00F, 1.00F },
2013 { 1.00F, 0.00F, 1.00F },
2014 { 1.00F, 1.00F, 0.00F },
2015 };
2016
2017 int x, y;
2018
2019 glEnable (GL_TEXTURE_2D);
2020 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2021 glEnable (GL_BLEND);
2022 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2023 glBegin (GL_QUADS);
2024
2025 for (y = 0; y < h; y++)
2026 for (x = 0; x < w; x++)
2027 {
2028 unsigned char m = data [x + y * w];
2029
2030 if (m)
2031 {
2032 float *c = color [m & 15];
2033
2034 float tx1 = m & 0x40 ? 0.5 : 0.;
2035 float tx2 = tx1 + 0.5;
2036
2037 glColor4f (c[0], c[1], c[2], 0.75);
2038 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2039 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2040 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2041 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2042 }
2043 }
2044
2045 glEnd ();
2046 glDisable (GL_BLEND);
2047 glDisable (GL_TEXTURE_2D);
2048}
2049
2050void
2051fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1085 PPCODE: 2052 PPCODE:
1086{ 2053{
1087 int vx, vy;
1088 int x, y, z; 2054 int x, y;
1089 int last_name; 2055 int sw1 = sw + 2;
1090 mapface face; 2056 int sh1 = sh + 2;
2057 int sh3 = sh * 3;
1091 int sw4 = (sw + 3) & ~3; 2058 int sw34 = (sw * 3 + 3) & ~3;
2059 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1092 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2060 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1093 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2061 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1094 2062
1095 memset (darkness, 255, sw4 * sh);
1096 SvPOK_only (darkness_sv); 2063 SvPOK_only (darkness3_sv);
1097 SvCUR_set (darkness_sv, sw4 * sh); 2064 SvCUR_set (darkness3_sv, sw34 * sh3);
1098 2065
1099 vx = self->x + (self->w - sw) / 2 - shift_x; 2066 mx += self->x - 1;
1100 vy = self->y + (self->h - sh) / 2 - shift_y; 2067 my += self->y - 1;
1101 2068
1102 /* 2069 memset (darkness1, 255, sw1 * sh1);
1103 int vx = self->vx = self->w >= sw
1104 ? self->x + (self->w - sw) / 2
1105 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1106 2070
1107 int vy = self->vy = self->h >= sh
1108 ? self->y + (self->h - sh) / 2
1109 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1110 */
1111
1112 glColor4ub (255, 255, 255, 255);
1113
1114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1115 glEnable (GL_BLEND);
1116 glEnable (GL_TEXTURE_2D);
1117 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1118
1119 glBegin (GL_QUADS);
1120
1121 last_name = 0;
1122
1123 for (z = 0; z < 3; z++)
1124 for (y = 0; y < sh; y++) 2071 for (y = 0; y < sh1; y++)
1125 if (0 <= y + vy && y + vy < self->rows) 2072 if (0 <= y + my && y + my < self->rows)
1126 { 2073 {
1127 maprow *row = self->row + (y + vy); 2074 maprow *row = self->row + (y + my);
1128 2075
1129 for (x = 0; x < sw; x++) 2076 for (x = 0; x < sw1; x++)
1130 if (row->c0 <= x + vx && x + vx < row->c1) 2077 if (row->c0 <= x + mx && x + mx < row->c1)
1131 { 2078 {
1132 mapcell *cell = row->col + (x + vx - row->c0); 2079 mapcell *cell = row->col + (x + mx - row->c0);
1133 2080
1134 darkness[y * sw4 + x] = cell->darkness < 0 2081 darkness1 [y * sw1 + x] = cell->darkness
2082 ? 255 - (cell->darkness - 1)
1135 ? 255 - FOW_DARKNESS 2083 : 255 - FOW_DARKNESS;
1136 : 255 - cell->darkness;
1137
1138 face = cell->face [z];
1139
1140 if (face)
1141 {
1142 maptex tex = self->tex [face];
1143
1144 int px = (x + 1) * 32 - tex.w;
1145 int py = (y + 1) * 32 - tex.h;
1146
1147 if (last_name != tex.name)
1148 {
1149 glEnd ();
1150 last_name = tex.name;
1151 glBindTexture (GL_TEXTURE_2D, last_name);
1152 glBegin (GL_QUADS);
1153 }
1154
1155 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1156 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1157 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1158 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1159 }
1160 } 2084 }
1161 } 2085 }
1162 2086
1163 glEnd (); 2087 for (y = 0; y < sh; ++y)
2088 for (x = 0; x < sw; ++x)
2089 {
2090 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2091 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2092 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2093 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2094 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2095 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2096 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2097 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2098 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1164 2099
1165 glDisable (GL_TEXTURE_2D); 2100 uint8_t r11 = (d11 + d21 + d12) / 3;
1166 glDisable (GL_BLEND); 2101 uint8_t r21 = d21;
2102 uint8_t r31 = (d21 + d31 + d32) / 3;
2103
2104 uint8_t r12 = d12;
2105 uint8_t r22 = d22;
2106 uint8_t r32 = d32;
2107
2108 uint8_t r13 = (d13 + d23 + d12) / 3;
2109 uint8_t r23 = d23;
2110 uint8_t r33 = (d23 + d33 + d32) / 3;
2111
2112 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2113 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2114 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2115 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2116 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2117 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2118 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2119 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2120 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2121 }
2122
2123 free (darkness1);
1167 2124
1168 EXTEND (SP, 3); 2125 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (sw4))); 2126 PUSHs (sv_2mortal (newSViv (sw34)));
1170 PUSHs (sv_2mortal (newSViv (sh))); 2127 PUSHs (sv_2mortal (newSViv (sh3)));
1171 PUSHs (darkness_sv); 2128 PUSHs (darkness3_sv);
1172} 2129}
1173 2130
1174SV * 2131SV *
1175get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2132get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1176 CODE: 2133 CODE:
1177{ 2134{
1178 int x, y, x1, y1; 2135 int x, y, x1, y1;
1179 SV *data_sv = newSV (w * h * 7 + 5); 2136 SV *data_sv = newSV (w * h * 7 + 5);
1180 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2137 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1205 if (row && row->c0 <= x && x < row->c1) 2162 if (row && row->c0 <= x && x < row->c1)
1206 { 2163 {
1207 mapcell *cell = row->col + (x - row->c0); 2164 mapcell *cell = row->col + (x - row->c0);
1208 uint8_t flags = 0; 2165 uint8_t flags = 0;
1209 2166
1210 if (cell->face [0]) flags |= 1; 2167 if (cell->tile [0]) flags |= 1;
1211 if (cell->face [1]) flags |= 2; 2168 if (cell->tile [1]) flags |= 2;
1212 if (cell->face [2]) flags |= 4; 2169 if (cell->tile [2]) flags |= 4;
1213 2170
1214 *data++ = flags; 2171 *data++ = flags;
1215 2172
1216 if (flags & 1) 2173 if (flags & 1)
1217 { 2174 {
2175 tileid tile = cell->tile [0];
1218 *data++ = cell->face [0] >> 8; 2176 *data++ = tile >> 8;
1219 *data++ = cell->face [0]; 2177 *data++ = tile;
1220 } 2178 }
1221 2179
1222 if (flags & 2) 2180 if (flags & 2)
1223 { 2181 {
2182 tileid tile = cell->tile [1];
1224 *data++ = cell->face [1] >> 8; 2183 *data++ = tile >> 8;
1225 *data++ = cell->face [1]; 2184 *data++ = tile;
1226 } 2185 }
1227 2186
1228 if (flags & 4) 2187 if (flags & 4)
1229 { 2188 {
2189 tileid tile = cell->tile [2];
1230 *data++ = cell->face [2] >> 8; 2190 *data++ = tile >> 8;
1231 *data++ = cell->face [2]; 2191 *data++ = tile;
1232 } 2192 }
1233 } 2193 }
1234 else 2194 else
1235 *data++ = 0; 2195 *data++ = 0;
1236 } 2196 }
1242} 2202}
1243 OUTPUT: 2203 OUTPUT:
1244 RETVAL 2204 RETVAL
1245 2205
1246void 2206void
1247set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2207set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1248 PPCODE: 2208 PPCODE:
1249{ 2209{
1250 int x, y, z; 2210 int x, y, z;
1251 int w, h; 2211 int w, h;
1252 int x1, y1; 2212 int x1, y1;
1276 { 2236 {
1277 uint8_t flags = *data++; 2237 uint8_t flags = *data++;
1278 2238
1279 if (flags) 2239 if (flags)
1280 { 2240 {
1281 mapface face[3] = { 0, 0, 0 };
1282
1283 mapcell *cell = row_get_cell (row, x); 2241 mapcell *cell = row_get_cell (row, x);
2242 tileid tile[3] = { 0, 0, 0 };
1284 2243
1285 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2244 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1286 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2245 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1287 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2246 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1288 2247
1289 if (cell->darkness <= 0) 2248 if (cell->darkness == 0)
1290 { 2249 {
1291 cell->darkness = -1; 2250 cell->darkness = 0;
1292 2251
1293 for (z = 0; z <= 2; z++) 2252 for (z = 0; z <= 2; z++)
1294 { 2253 {
1295 cell->face[z] = face[z]; 2254 tileid t = tile [z];
1296 2255
1297 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2256 if (t >= self->texs || (t && !self->tex [t].name))
2257 {
1298 XPUSHs (sv_2mortal (newSViv (face[z]))); 2258 XPUSHs (sv_2mortal (newSViv (t)));
2259 need_texid (self, t);
2260 }
2261
2262 cell->tile [z] = t;
1299 } 2263 }
1300 } 2264 }
1301 } 2265 }
1302 } 2266 }
1303 } 2267 }
1304} 2268}
1305 2269
1306MODULE = CFClient PACKAGE = CFClient::MixChunk 2270MODULE = CFPlus PACKAGE = CFPlus::RW
1307 2271
1308CFClient::MixChunk 2272CFPlus::RW
1309new_from_file (SV *class, char *path) 2273new (SV *class, SV *data_sv)
1310 CODE: 2274 CODE:
1311 RETVAL = Mix_LoadWAV (path); 2275{
2276 STRLEN datalen;
2277 char *data = SvPVbyte (data_sv, datalen);
2278
2279 RETVAL = SDL_RWFromConstMem (data, datalen);
2280}
1312 OUTPUT: 2281 OUTPUT:
1313 RETVAL 2282 RETVAL
1314 2283
2284CFPlus::RW
2285new_from_file (SV *class, const char *path, const char *mode = "rb")
2286 CODE:
2287 RETVAL = SDL_RWFromFile (path, mode);
2288 OUTPUT:
2289 RETVAL
2290
2291# fails on win32:
2292# CFPlus.xs(2268) : error C2059: syntax error : '('
1315void 2293#void
2294#close (CFPlus::RW self)
2295# CODE:
2296# (self->(close)) (self);
2297
2298MODULE = CFPlus PACKAGE = CFPlus::Channel
2299
2300PROTOTYPES: DISABLE
2301
2302CFPlus::Channel
2303find ()
2304 CODE:
2305{
2306 RETVAL = Mix_GroupAvailable (-1);
2307
2308 if (RETVAL < 0)
2309 {
2310 RETVAL = Mix_GroupOldest (-1);
2311
2312 if (RETVAL < 0)
2313 XSRETURN_UNDEF;
2314
2315 Mix_HaltChannel (RETVAL);
2316 }
2317
2318 Mix_UnregisterAllEffects (RETVAL);
2319 Mix_Volume (RETVAL, 128);
2320}
2321 OUTPUT:
2322 RETVAL
2323
2324void
2325halt (CFPlus::Channel self)
2326 CODE:
2327 Mix_HaltChannel (self);
2328
2329void
2330expire (CFPlus::Channel self, int ticks = -1)
2331 CODE:
2332 Mix_ExpireChannel (self, ticks);
2333
2334void
2335fade_out (CFPlus::Channel self, int ticks = -1)
2336 CODE:
2337 Mix_FadeOutChannel (self, ticks);
2338
2339int
2340volume (CFPlus::Channel self, int volume)
2341 CODE:
2342 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2343 OUTPUT:
2344 RETVAL
2345
2346void
2347unregister_all_effects (CFPlus::Channel self)
2348 CODE:
2349 Mix_UnregisterAllEffects (self);
2350
2351void
2352set_panning (CFPlus::Channel self, int left, int right)
2353 CODE:
2354 left = CLAMP (left , 0, 255);
2355 right = CLAMP (right, 0, 255);
2356 Mix_SetPanning (self, left, right);
2357
2358void
2359set_distance (CFPlus::Channel self, int distance)
2360 CODE:
2361 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2362
2363void
2364set_position (CFPlus::Channel self, int angle, int distance)
2365 CODE:
2366
2367void
2368set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2369 CODE:
2370{
2371 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2372 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2373 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2374}
2375
2376void
2377set_reverse_stereo (CFPlus::Channel self, int flip)
2378 CODE:
2379 Mix_SetReverseStereo (self, flip);
2380
2381MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2382
2383PROTOTYPES: DISABLE
2384
2385CFPlus::MixChunk
2386new (SV *class, CFPlus::RW rwops)
2387 CODE:
2388 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2389 OUTPUT:
2390 RETVAL
2391
2392void
1316DESTROY (CFClient::MixChunk self) 2393DESTROY (CFPlus::MixChunk self)
1317 CODE: 2394 CODE:
1318 Mix_FreeChunk (self); 2395 Mix_FreeChunk (self);
1319 2396
1320int 2397int
1321volume (CFClient::MixChunk self, int volume = -1) 2398volume (CFPlus::MixChunk self, int volume = -1)
1322 CODE: 2399 CODE:
2400 if (items > 1)
2401 volume = CLAMP (volume, 0, 128);
1323 RETVAL = Mix_VolumeChunk (self, volume); 2402 RETVAL = Mix_VolumeChunk (self, volume);
1324 OUTPUT: 2403 OUTPUT:
1325 RETVAL 2404 RETVAL
1326 2405
1327int 2406CFPlus::Channel
1328play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2407play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1329 CODE: 2408 CODE:
2409{
1330 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2410 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2411
2412 if (RETVAL < 0)
2413 XSRETURN_UNDEF;
2414
2415 if (channel < 0)
2416 {
2417 Mix_UnregisterAllEffects (RETVAL);
2418 Mix_Volume (RETVAL, 128);
2419 }
2420}
1331 OUTPUT: 2421 OUTPUT:
1332 RETVAL 2422 RETVAL
1333 2423
1334MODULE = CFClient PACKAGE = CFClient::MixMusic 2424MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1335 2425
1336int 2426int
1337volume (int volume = -1) 2427volume (int volume = -1)
2428 PROTOTYPE: ;$
1338 CODE: 2429 CODE:
2430 if (items > 0)
2431 volume = CLAMP (volume, 0, 128);
1339 RETVAL = Mix_VolumeMusic (volume); 2432 RETVAL = Mix_VolumeMusic (volume);
1340 OUTPUT: 2433 OUTPUT:
1341 RETVAL 2434 RETVAL
1342 2435
2436void
2437fade_out (int ms)
2438 CODE:
2439 Mix_FadeOutMusic (ms);
2440
2441void
2442halt ()
2443 CODE:
2444 Mix_HaltMusic ();
2445
1343CFClient::MixMusic 2446CFPlus::MixMusic
1344new_from_file (SV *class, char *path) 2447new (SV *class, CFPlus::RW rwops)
1345 CODE: 2448 CODE:
1346 RETVAL = Mix_LoadMUS (path); 2449 RETVAL = Mix_LoadMUS_RW (rwops);
1347 OUTPUT: 2450 OUTPUT:
1348 RETVAL 2451 RETVAL
1349 2452
1350void 2453void
1351DESTROY (CFClient::MixMusic self) 2454DESTROY (CFPlus::MixMusic self)
1352 CODE: 2455 CODE:
1353 Mix_FreeMusic (self); 2456 Mix_FreeMusic (self);
1354 2457
1355int 2458int
1356play (CFClient::MixMusic self, int loops = -1) 2459play (CFPlus::MixMusic self, int loops = -1)
1357 CODE: 2460 CODE:
1358 RETVAL = Mix_PlayMusic (self, loops); 2461 RETVAL = Mix_PlayMusic (self, loops);
1359 OUTPUT: 2462 OUTPUT:
1360 RETVAL 2463 RETVAL
1361 2464
2465void
2466fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2467 CODE:
2468 Mix_FadeInMusicPos (self, loops, ms, position);
2469
1362MODULE = CFClient PACKAGE = CFClient::OpenGL 2470MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2471
2472PROTOTYPES: ENABLE
1363 2473
1364BOOT: 2474BOOT:
1365{ 2475{
1366 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2476 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1367 static const struct { 2477 static const struct {
1368 const char *name; 2478 const char *name;
1369 IV iv; 2479 IV iv;
1370 } *civ, const_iv[] = { 2480 } *civ, const_iv[] = {
1371# define const_iv(name) { # name, (IV)name } 2481# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_VENDOR),
2483 const_iv (GL_VERSION),
2484 const_iv (GL_EXTENSIONS),
1372 const_iv (GL_COLOR_MATERIAL), 2485 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 2486 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 2487 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 2488 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 2489 const_iv (GL_BLEND),
2490 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 2491 const_iv (GL_SCISSOR_TEST),
2492 const_iv (GL_DEPTH_TEST),
2493 const_iv (GL_ALPHA_TEST),
2494 const_iv (GL_NORMALIZE),
2495 const_iv (GL_RESCALE_NORMAL),
2496 const_iv (GL_FRONT),
2497 const_iv (GL_BACK),
2498 const_iv (GL_AUX0),
1378 const_iv (GL_AND), 2499 const_iv (GL_AND),
1379 const_iv (GL_ONE), 2500 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 2501 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 2502 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 2503 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2504 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 2505 const_iv (GL_ONE_MINUS_DST_ALPHA),
2506 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 2507 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 2508 const_iv (GL_RGBA),
2509 const_iv (GL_RGBA4),
2510 const_iv (GL_RGBA8),
2511 const_iv (GL_RGB5_A1),
1387 const_iv (GL_UNSIGNED_BYTE), 2512 const_iv (GL_UNSIGNED_BYTE),
2513 const_iv (GL_UNSIGNED_SHORT),
2514 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 2515 const_iv (GL_ALPHA),
2516 const_iv (GL_INTENSITY),
2517 const_iv (GL_LUMINANCE),
2518 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 2519 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2520 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 2521 const_iv (GL_COMPILE),
2522 const_iv (GL_PROXY_TEXTURE_1D),
2523 const_iv (GL_PROXY_TEXTURE_2D),
1392 const_iv (GL_TEXTURE_1D), 2524 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 2525 const_iv (GL_TEXTURE_2D),
1394 const_iv (GL_TEXTURE_ENV), 2526 const_iv (GL_TEXTURE_ENV),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 2527 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 2528 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 2529 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 2530 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 2531 const_iv (GL_TEXTURE_WRAP_T),
2532 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 2533 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 2534 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 2535 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 2536 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2537 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2538 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2539 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2540 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 2541 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 2542 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 2543 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 2544 const_iv (GL_REPLACE),
2545 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 2546 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 2547 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 2548 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 2549 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 2550 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 2551 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 2552 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 2553 const_iv (GL_CONSTANT_BORDER),
2554 const_iv (GL_POINTS),
1420 const_iv (GL_LINES), 2555 const_iv (GL_LINES),
2556 const_iv (GL_LINE_STRIP),
2557 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 2558 const_iv (GL_QUADS),
2559 const_iv (GL_QUAD_STRIP),
2560 const_iv (GL_TRIANGLES),
2561 const_iv (GL_TRIANGLE_STRIP),
2562 const_iv (GL_TRIANGLE_FAN),
1422 const_iv (GL_LINE_LOOP), 2563 const_iv (GL_POLYGON),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2564 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2565 const_iv (GL_POINT_SMOOTH_HINT),
2566 const_iv (GL_LINE_SMOOTH_HINT),
2567 const_iv (GL_POLYGON_SMOOTH_HINT),
2568 const_iv (GL_GENERATE_MIPMAP_HINT),
1424 const_iv (GL_FASTEST), 2569 const_iv (GL_FASTEST),
2570 const_iv (GL_DONT_CARE),
2571 const_iv (GL_NICEST),
2572 const_iv (GL_V2F),
2573 const_iv (GL_V3F),
2574 const_iv (GL_T2F_V3F),
2575 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 2576# undef const_iv
1426 }; 2577 };
1427 2578
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2579 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2580 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2581
2582 texture_av = newAV ();
2583 AvREAL_off (texture_av);
1430} 2584}
2585
2586char *
2587gl_vendor ()
2588 CODE:
2589 RETVAL = (char *)glGetString (GL_VENDOR);
2590 OUTPUT:
2591 RETVAL
2592
2593char *
2594gl_version ()
2595 CODE:
2596 RETVAL = (char *)glGetString (GL_VERSION);
2597 OUTPUT:
2598 RETVAL
2599
2600char *
2601gl_extensions ()
2602 CODE:
2603 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2604 OUTPUT:
2605 RETVAL
2606
2607const char *glGetString (GLenum pname)
2608
2609GLint glGetInteger (GLenum pname)
2610 CODE:
2611 glGetIntegerv (pname, &RETVAL);
2612 OUTPUT:
2613 RETVAL
2614
2615GLdouble glGetDouble (GLenum pname)
2616 CODE:
2617 glGetDoublev (pname, &RETVAL);
2618 OUTPUT:
2619 RETVAL
1431 2620
1432int glGetError () 2621int glGetError ()
2622
2623void glFinish ()
1433 2624
1434void glClear (int mask) 2625void glClear (int mask)
1435 2626
1436void glClearColor (float r, float g, float b, float a = 1.0) 2627void glClearColor (float r, float g, float b, float a = 1.0)
1437 PROTOTYPE: @ 2628 PROTOTYPE: @
1444 2635
1445void glHint (int target, int mode) 2636void glHint (int target, int mode)
1446 2637
1447void glBlendFunc (int sfactor, int dfactor) 2638void glBlendFunc (int sfactor, int dfactor)
1448 2639
2640void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2641 CODE:
2642 gl_BlendFuncSeparate (sa, da, saa, daa);
2643
2644void glDepthMask (int flag)
2645
1449void glLogicOp (int opcode) 2646void glLogicOp (int opcode)
1450 2647
1451void glColorMask (int red, int green, int blue, int alpha) 2648void glColorMask (int red, int green, int blue, int alpha)
1452 2649
1453void glMatrixMode (int mode) 2650void glMatrixMode (int mode)
1456 2653
1457void glPopMatrix () 2654void glPopMatrix ()
1458 2655
1459void glLoadIdentity () 2656void glLoadIdentity ()
1460 2657
2658void glDrawBuffer (int buffer)
2659
2660void glReadBuffer (int buffer)
2661
1461# near and far are due to microsofts buggy c compiler 2662# near_ and far_ are due to microsofts buggy "c" compiler
2663void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2664
2665# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2666void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2667
2668PROTOTYPES: DISABLE
1463 2669
1464void glViewport (int x, int y, int width, int height) 2670void glViewport (int x, int y, int width, int height)
1465 2671
1466void glScissor (int x, int y, int width, int height) 2672void glScissor (int x, int y, int width, int height)
1467 2673
1475 2681
1476void glRotate (float angle, float x, float y, float z) 2682void glRotate (float angle, float x, float y, float z)
1477 CODE: 2683 CODE:
1478 glRotatef (angle, x, y, z); 2684 glRotatef (angle, x, y, z);
1479 2685
1480void glBegin (int mode)
1481
1482void glEnd ()
1483
1484void glColor (float r, float g, float b, float a = 1.0) 2686void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 2687 ALIAS:
2688 glColor_premultiply = 1
1486 CODE: 2689 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2690 if (ix)
2691 {
2692 r *= a;
2693 g *= a;
2694 b *= a;
2695 }
2696 // microsoft visual "c" rounds instead of truncating...
2697 glColor4f (r, g, b, a);
2698
2699void glRasterPos (float x, float y, float z = 0.)
2700 CODE:
2701 glRasterPos3f (0, 0, z);
2702 glBitmap (0, 0, 0, 0, x, y, 0);
1488 2703
1489void glVertex (float x, float y, float z = 0.) 2704void glVertex (float x, float y, float z = 0.)
1490 CODE: 2705 CODE:
1491 glVertex3f (x, y, z); 2706 glVertex3f (x, y, z);
1492 2707
1493void glTexCoord (float s, float t) 2708void glTexCoord (float s, float t)
1494 CODE: 2709 CODE:
1495 glTexCoord2f (s, t); 2710 glTexCoord2f (s, t);
1496 2711
2712void glRect (float x1, float y1, float x2, float y2)
2713 CODE:
2714 glRectf (x1, y1, x2, y2);
2715
2716PROTOTYPES: ENABLE
2717
2718void glBegin (int mode)
2719
2720void glEnd ()
2721
2722void glPointSize (GLfloat size)
2723
2724void glLineWidth (GLfloat width)
2725
2726void glInterleavedArrays (int format, int stride, char *data)
2727
2728void glDrawElements (int mode, int count, int type, char *indices)
2729
2730# 1.2 void glDrawRangeElements (int mode, int start, int end
2731
1497void glTexEnv (int target, int pname, float param) 2732void glTexEnv (int target, int pname, float param)
1498 CODE: 2733 CODE:
1499 glTexEnvf (target, pname, param); 2734 glTexEnvf (target, pname, param);
1500 2735
1501void glTexParameter (int target, int pname, float param) 2736void glTexParameter (int target, int pname, float param)
1504 2739
1505void glBindTexture (int target, int name) 2740void glBindTexture (int target, int name)
1506 2741
1507void glConvolutionParameter (int target, int pname, float params) 2742void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 2743 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2744 if (gl.ConvolutionParameterf)
2745 gl.ConvolutionParameterf (target, pname, params);
1510 2746
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2747void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 2748 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2749 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 2750 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 2751
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2752void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 2753 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2754 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 2755 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 2756
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2757void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 2758
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2759void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 2760
1525void glRasterPos (int x, int y) 2761void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE: 2762
1527 glRasterPos2i (x, y); 2763void glPixelZoom (float x, float y)
1528 2764
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2765void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 2766
1531int glGenTexture () 2767int glGenTexture ()
1532 CODE: 2768 CODE:
1533{ 2769 RETVAL = gen_texture ();
1534 GLuint name;
1535 glGenTextures (1, &name);
1536 RETVAL = name;
1537}
1538 OUTPUT: 2770 OUTPUT:
1539 RETVAL 2771 RETVAL
1540 2772
1541void glDeleteTexture (int name) 2773void glDeleteTexture (int name)
1542 CODE: 2774 CODE:
1543{
1544 GLuint name_ = name;
1545 glDeleteTextures (1, &name_); 2775 del_texture (name);
1546} 2776
1547
1548int glGenList () 2777int glGenList ()
1549 CODE: 2778 CODE:
1550 RETVAL = glGenLists (1); 2779 RETVAL = glGenLists (1);
1551 OUTPUT: 2780 OUTPUT:
1552 RETVAL 2781 RETVAL
1559 2788
1560void glEndList () 2789void glEndList ()
1561 2790
1562void glCallList (int list) 2791void glCallList (int list)
1563 2792
2793MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2794
2795PROTOTYPES: DISABLE
2796
2797void
2798find_widget (SV *self, NV x, NV y)
2799 PPCODE:
2800{
2801 if (within_widget (self, x, y))
2802 XPUSHs (self);
2803}
2804
2805BOOT:
2806{
2807 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2808
2809 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2810 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2811 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2812 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2813}
2814
2815void
2816draw (SV *self)
2817 CODE:
2818{
2819 HV *hv;
2820 SV **svp;
2821 NV x, y, w, h;
2822 SV *draw_x_sv = GvSV (draw_x_gv);
2823 SV *draw_y_sv = GvSV (draw_y_gv);
2824 SV *draw_w_sv = GvSV (draw_w_gv);
2825 SV *draw_h_sv = GvSV (draw_h_gv);
2826 SV *hover;
2827 double draw_x, draw_y, draw_w, draw_h;
2828
2829 if (!SvROK (self))
2830 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2831
2832 hv = (HV *)SvRV (self);
2833
2834 if (SvTYPE (hv) != SVt_PVHV)
2835 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2836
2837 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2838 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2839
2840 if (!h || !w)
2841 XSRETURN_EMPTY;
2842
2843 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2844 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2845
2846 draw_x = SvNV (draw_x_sv) + x;
2847 draw_y = SvNV (draw_y_sv) + y;
2848
2849 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2850 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2851 XSRETURN_EMPTY;
2852
2853 sv_setnv (draw_x_sv, draw_x);
2854 sv_setnv (draw_y_sv, draw_y);
2855
2856 glPushMatrix ();
2857 glTranslated (x, y, 0);
2858
2859 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2860 {
2861 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2862
2863 if (svp && SvTRUE (*svp))
2864 {
2865 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2866 glEnable (GL_BLEND);
2867 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2868 glBegin (GL_QUADS);
2869 glVertex2f (0, 0);
2870 glVertex2f (w, 0);
2871 glVertex2f (w, h);
2872 glVertex2f (0, h);
2873 glEnd ();
2874 glDisable (GL_BLEND);
2875 }
2876 }
2877#if 0
2878 if ($ENV{CFPLUS_DEBUG} & 1) {
2879 glPushMatrix;
2880 glColor 1, 1, 0, 1;
2881 glTranslate 0.375, 0.375;
2882 glBegin GL_LINE_LOOP;
2883 glVertex 0 , 0;
2884 glVertex $self->{w} - 1, 0;
2885 glVertex $self->{w} - 1, $self->{h} - 1;
2886 glVertex 0 , $self->{h} - 1;
2887 glEnd;
2888 glPopMatrix;
2889 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2890 }
2891#endif
2892 PUSHMARK (SP);
2893 XPUSHs (self);
2894 PUTBACK;
2895 call_method ("_draw", G_VOID | G_DISCARD);
2896 SPAGAIN;
2897
2898 glPopMatrix ();
2899
2900 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2901 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2902}
2903

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