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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.102 by root, Sat Jun 3 23:47:46 2006 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
52 67
53#define GL_CALL(type,func,args) \ 68#if 0
54 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 70#else
56 static type fptr_; \ 71# define PARACHUTE 0
57 \ 72#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
68typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
70 129
71typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
72 149
73typedef struct cf_layout { 150typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
77 int base_height; 153 int base_height;
78 CFClient__Font font; 154 CFPlus__Font font;
79} *CFClient__Layout; 155} *CFPlus__Layout;
80 156
81static CFClient__Font default_font; 157static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 158static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 159static PangoFontMap *opengl_fontmap;
84 160
85static void 161static void
86substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
87{ 163{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 165#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 167#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 169}
95 170
96static void 171static void
97layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
98{ 173{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
101 */ 176 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
106 181
107 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
108} 183}
109 184
110static void 185static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
114 192
115 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 195
118 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
119} 197 if (!rect.height) rect.height = 1;
120 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
121typedef uint16_t mapface; 204typedef uint16_t faceid;
122 205
123typedef struct { 206typedef struct {
124 GLint name; 207 int name;
125 int w, h; 208 int w, h;
126 float s, t; 209 float s, t;
127 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
128} maptex; 213} maptex;
129 214
130typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
131 int16_t darkness; 218 uint16_t darkness;
132 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 220} mapcell;
134 221
135typedef struct { 222typedef struct {
136 int32_t c0, c1; 223 int32_t c0, c1;
137 mapcell *col; 224 mapcell *col;
138} maprow; 225} maprow;
139 226
140typedef struct map { 227typedef struct map {
141 int x, y, w, h; 228 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 230 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 231 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 232
149 int32_t rows; 233 int32_t rows;
150 maprow *row; 234 maprow *row;
151} *CFClient__Map; 235} *CFPlus__Map;
152 236
153static char * 237static char *
154prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
155{ 239{
156 char *p; 240 char *p;
173} 257}
174 258
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
178static maprow * 282static maprow *
179map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
180{ 284{
181 if (0 > y) 285 if (0 > y)
182 { 286 {
183 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
222 326
223 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
224} 328}
225 329
226static mapcell * 330static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
228{ 332{
229 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
230} 334}
231 335
232static void 336static void
233map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
234{ 338{
235 int r; 339 int r;
236 340
237 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
246 self->row = 0; 350 self->row = 0;
247 self->rows = 0; 351 self->rows = 0;
248} 352}
249 353
250static void 354static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 356{
253 int x, y; 357 int x, y;
254 maprow *row; 358 maprow *row;
359 mapcell *cell;
255 360
256 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 362 if (y >= 0)
258 { 363 {
259 if (y >= self->rows) 364 if (y >= self->rows)
265 if (x >= row->c0) 370 if (x >= row->c0)
266 { 371 {
267 if (x >= row->c1) 372 if (x >= row->c1)
268 break; 373 break;
269 374
270 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
271 } 381 }
272 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
273} 399}
274 400
275static void 401static void
276music_finished (void) 402music_finished (void)
277{ 403{
296 ev.data2 = 0; 422 ev.data2 = 0;
297 423
298 SDL_PushEvent ((SDL_Event *)&ev); 424 SDL_PushEvent ((SDL_Event *)&ev);
299} 425}
300 426
427static unsigned int
428minpot (unsigned int n)
429{
430 if (!n)
431 return 0;
432
433 --n;
434
435 n |= n >> 1;
436 n |= n >> 2;
437 n |= n >> 4;
438 n |= n >> 8;
439 n |= n >> 16;
440
441 return n + 1;
442}
443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
301MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
302 492
303PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
304 494
305BOOT: 495BOOT:
306{ 496{
307 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 498 static const struct {
309 const char *name; 499 const char *name;
310 IV iv; 500 IV iv;
311 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
313 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
331 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
395 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 610# undef const_iv
412 }; 611 };
413 612
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
632
633NV floor (NV x)
634
635NV ceil (NV x)
417 636
418void 637void
419pango_init () 638pango_init ()
420 CODE: 639 CODE:
421{ 640{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 644}
645
646char *
647SDL_GetError ()
430 648
431int 649int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 651
434void 652void
435SDL_Quit () 653SDL_Quit ()
436 654
437void 655void
438SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
439 PPCODE: 657 PPCODE:
440{ 658{
441 SDL_Rect **m; 659 SDL_Rect **m;
442 660
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
447 665
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
450 668
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 673
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457 675#if SDL_VERSION_ATLEAST(1,2,10)
458 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
460 679
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462 681
463 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
464 while (*m) 683 while (*m)
465 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
466 AV *av = newAV (); 687 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
470 694
471 ++m; 695 ++m;
472 } 696 }
473} 697}
474 698
475char *
476SDL_GetError ()
477
478int 699int
479SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
480 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
481 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 713 );
714
715 if (RETVAL)
716 {
717 av_clear (texture_av);
718
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
721#include "glfunc.h"
722#undef GL_FUNC
723 }
724}
485 OUTPUT: 725 OUTPUT:
486 RETVAL 726 RETVAL
487 727
488void 728void
489SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
490 730
491char * 731char *
492SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
493 733
734int
735SDL_GetAppState ()
736
494void 737void
495SDL_PollEvent () 738poll_events ()
496 PPCODE: 739 PPCODE:
497{ 740{
498 SDL_Event ev; 741 SDL_Event ev;
499 742
500 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
501 { 745 {
502 HV *hv = newHV (); 746 HV *hv = newHV ();
503 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
504 748
505 switch (ev.type) 749 switch (ev.type)
507 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
508 case SDL_KEYUP: 752 case SDL_KEYUP:
509 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
512 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513 break; 758 break;
514 759
515 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518 break; 763 break;
519 764
520 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
528 break; 791 break;
529 792
530 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
531 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break; 807 break;
545 } 808 }
546 809
547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
548 } 811 }
549} 812}
550 813
551int 814int
552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
553 POSTCALL: 816 POSTCALL:
554 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
556 819
557void 820void
558Mix_CloseAudio () 821Mix_CloseAudio ()
559 822
560int 823int
561Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
562 825
826const char *
827Mix_GetError ()
828
563void 829void
564lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
565 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
566#ifndef _WIN32 838#ifdef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
568#endif 860#endif
861}
569 862
570void 863void
571add_font (char *file) 864add_font (char *file)
572 CODE: 865 CODE:
573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
578 867
579void 868void
580load_image_inline (SV *image_) 869load_image_inline (SV *image_)
581 ALIAS: 870 ALIAS:
582 load_image_file = 1 871 load_image_file = 1
585 STRLEN image_len; 874 STRLEN image_len;
586 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
587 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
588 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
589 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
590 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
591 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
592 881
593 if (!rw) 882 if (!rw)
594 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
595 884
624 913
625 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626 915
627 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
628 917
918 SDL_LockSurface (surface2);
629 EXTEND (SP, 5); 919 EXTEND (SP, 6);
630 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
631 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
632 SDL_LockSurface (surface2);
633 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634 SDL_UnlockSurface (surface2);
635 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
638 927
639 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
640 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
641} 930}
642 931
678 CODE: 967 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 968 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 969#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 971#endif
683 exit (1); 972 _exit (1);
684 973
974void
975_exit (int retval = 0)
976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
980 _exit (retval);
981#endif
982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
685MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
686 993
687CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
689 CODE: 998 CODE:
690{ 999{
691 int count; 1000 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 1004}
696 OUTPUT: 1005 OUTPUT:
697 RETVAL 1006 RETVAL
698 1007
699void 1008void
700DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
701 CODE: 1010 CODE:
702 pango_font_description_free (self); 1011 pango_font_description_free (self);
703 1012
704void 1013void
705make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
706 CODE: 1016 CODE:
707 default_font = self; 1017 default_font = self;
708 1018
709MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
710 1020
711CFClient::Layout 1021PROTOTYPES: DISABLE
712new (SV *class, int rgba = 0) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
713 CODE: 1026 CODE:
714#if _WIN32 1027 tc_clear ();
715 //rgba = 0;//D make stext nicer, breaks TextView 1028
716#endif 1029CFPlus::Layout
1030new (SV *class)
1031 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
718 1033
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
722 RETVAL->g = 1.; 1036 RETVAL->g = 1.;
723 RETVAL->b = 1.; 1037 RETVAL->b = 1.;
724 RETVAL->a = 1.; 1038 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 1039 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
730 OUTPUT: 1044 OUTPUT:
731 RETVAL 1045 RETVAL
732 1046
733void 1047void
734DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
735 CODE: 1049 CODE:
736 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
737 Safefree (self); 1051 Safefree (self);
738 1052
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 1053void
747set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
748 CODE: 1055 CODE:
749{ 1056{
750 STRLEN textlen; 1057 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
752 1059
753 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
754} 1061}
755 1062
756void 1063void
757set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
758 CODE: 1065 CODE:
759{ 1066{
760 STRLEN textlen; 1067 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
762 1069
763 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
764} 1071}
765 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
766SV * 1158SV *
767get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
768 CODE: 1160 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1162 sv_utf8_decode (RETVAL);
771 OUTPUT: 1163 OUTPUT:
772 RETVAL 1164 RETVAL
773 1165
774void 1166void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1168 CODE:
777 self->r = r; 1169 self->r = r;
778 self->g = g; 1170 self->g = g;
779 self->b = b; 1171 self->b = b;
780 self->a = a; 1172 self->a = a;
781 1173
782void 1174void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 1176 CODE:
785 if (self->font != font) 1177 if (self->font != font)
786 { 1178 {
787 self->font = font; 1179 self->font = font;
788 layout_update_font (self); 1180 layout_update_font (self);
789 } 1181 }
790 1182
791void 1183void
792set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
793 CODE: 1185 CODE:
794 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
795 { 1187 {
796 self->base_height = base_height; 1188 self->base_height = base_height;
797 layout_update_font (self); 1189 layout_update_font (self);
798 } 1190 }
799 1191
800void 1192void
801set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1194 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1196
805void 1197void
806set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
807 CODE: 1199 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809 1201
810void 1202void
811set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
812 CODE: 1204 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814 1206
815void 1207void
816set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
817 CODE: 1209 CODE:
818 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
823 ); 1215 );
824 1216
825void 1217void
826set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
827 CODE: 1219 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829 1221
830void 1222void
831size (CFClient::Layout self) 1223size (CFPlus::Layout self)
832 PPCODE: 1224 PPCODE:
833{ 1225{
834 int w, h; 1226 int w, h;
835 1227
836 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
839 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
840 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
841} 1233}
842 1234
843int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
844xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
845 CODE: 1249 CODE:
846{ 1250{
847 int index, trailing; 1251 int index, trailing;
848 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
849 RETVAL = index; 1253 RETVAL = index + trailing;
850} 1254}
851 OUTPUT: 1255 OUTPUT:
852 RETVAL 1256 RETVAL
853 1257
854void 1258void
855cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
856 PPCODE: 1260 PPCODE:
857{ 1261{
858 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
859 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860 1264
863 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
864 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
865} 1269}
866 1270
867void 1271void
868render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
869 PPCODE: 1273 PPCODE:
870{ 1274{
871 SV *retval; 1275 int line, x;
872 int w, h;
873 1276
874 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
875 1279
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5); 1280 EXTEND (SP, 2);
924 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
925 PUSHs (sv_2mortal (newSViv (h))); 1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else 1303 else
931 { 1304 {
932 FT_Bitmap bitmap;
933
934 retval = newSV (w * h);
935 SvPOK_only (retval);
936 SvCUR_set (retval, w * h);
937
938 bitmap.rows = h;
939 bitmap.width = w;
940 bitmap.pitch = w;
941 bitmap.buffer = (unsigned char*)SvPVX (retval);
942 bitmap.num_grays = 256;
943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
944
945 memset (bitmap.buffer, 0, w * h);
946
947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
948
949 EXTEND (SP, 5);
950 PUSHs (sv_2mortal (newSViv (w))); 1305 PUSHs (sv_2mortal (newSViv (index)));
951 PUSHs (sv_2mortal (newSViv (h))); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 } 1307 }
956} 1308}
957 1309
1310void
1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1312 PPCODE:
1313 pango_opengl_render_layout_subpixel (
1314 self->pl,
1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1319
958MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
959 1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
960void 1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1331 {
1332 STRLEN datalen;
1333 char *data = SvPVbyte (data_, datalen);
1334 int bpp = datalen / (ow * oh);
1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1336
1337 SvPOK_only (result_);
1338 SvCUR_set (result_, nw * nh * bpp);
1339
1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1341 while (oh--)
1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1343
1344 sv_setsv (data_, result_);
1345 }
1346}
1347
1348void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1350 PROTOTYPE: $$$;$$
963 ALIAS: 1351 ALIAS:
964 draw_quad_alpha = 1 1352 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1353 draw_quad_alpha_premultiplied = 2
966 CODE: 1354 CODE:
967{ 1355{
968 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
969 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
970 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
971 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
972 1363
973 if (items < 5) 1364 if (items < 5)
974 { 1365 {
975 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
976 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
977 } 1368 }
978 1369
979 if (ix) 1370 if (ix)
980 { 1371 {
981 glEnable (GL_BLEND); 1372 glEnable (GL_BLEND);
1373
1374 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1375 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1376 else
1377 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1378 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1379
983 glEnable (GL_ALPHA_TEST); 1380 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1381 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1382 }
986 1383
987 glBindTexture (GL_TEXTURE_2D, name); 1384 glBindTexture (GL_TEXTURE_2D, name);
998 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1000 } 1397 }
1001} 1398}
1002 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1003MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1004 1412
1005CFClient::Map 1413PROTOTYPES: DISABLE
1006new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1007 CODE: 1417 CODE:
1008 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1009 RETVAL->x = 0; 1419 RETVAL->x = 0;
1010 RETVAL->y = 0; 1420 RETVAL->y = 0;
1011 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1012 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1013 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1014 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1015 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1016 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1017 RETVAL->texs = 8192;
1018 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1020 RETVAL->row = 0; 1428 RETVAL->row = 0;
1021 OUTPUT: 1429 OUTPUT:
1022 RETVAL 1430 RETVAL
1023 1431
1024void 1432void
1025DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1026 CODE: 1434 CODE:
1027{ 1435{
1028 map_clear (self); 1436 map_clear (self);
1029 Safefree (self->face); 1437 Safefree (self->face2tile);
1438 Safefree (self->tex);
1030 Safefree (self); 1439 Safefree (self);
1031} 1440}
1032 1441
1033void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1034clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1035 CODE: 1450 CODE:
1036 map_clear (self); 1451 map_clear (self);
1037 1452
1038void 1453void
1039set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1040 CODE: 1455 CODE:
1041{ 1456{
1042 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1043 { 1458 need_texid (self, tile);
1044 Append (mapface, self->face, self->faces, self->faces);
1045 self->faces *= 2;
1046 }
1047
1048 self->face [face] = texid;
1049} 1459}
1050 1460
1051void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1052set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053 CODE: 1486 CODE:
1054{ 1487{
1055 while (self->texs <= texid) 1488 need_texid (self, texid);
1056 {
1057 Append (maptex, self->tex, self->texs, self->texs);
1058 self->texs *= 2;
1059 }
1060 1489
1061 { 1490 {
1062 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1063 1492
1064 tex->name = name; 1493 tex->name = name;
1081 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083} 1512}
1084 1513
1085int 1514int
1086ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1087 ALIAS: 1516 ALIAS:
1088 oy = 1 1517 oy = 1
1089 x = 2 1518 x = 2
1090 y = 3 1519 y = 3
1091 w = 4 1520 w = 4
1102 } 1531 }
1103 OUTPUT: 1532 OUTPUT:
1104 RETVAL 1533 RETVAL
1105 1534
1106void 1535void
1107scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1108 CODE: 1537 CODE:
1109{ 1538{
1110 if (dx > 0) 1539 if (dx > 0)
1111 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1112 else if (dx < 0) 1541 else if (dx < 0)
1113 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1114 1543
1115 if (dy > 0) 1544 if (dy > 0)
1116 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1117 else if (dy < 0) 1546 else if (dy < 0)
1118 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1119 1548
1120 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1121 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1122 1551
1123 while (self->y < 0) 1552 while (self->y < 0)
1127 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1128 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1129 } 1558 }
1130} 1559}
1131 1560
1132void 1561SV *
1133map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1134 CODE: 1563 CODE:
1135{ 1564{
1136 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1137 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1138 mapcell *cell; 1567 mapcell *cell;
1139 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1140 1571
1141 while (data < data_end) 1572 while (data < data_end - 1)
1142 { 1573 {
1143 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1144 1575
1145 x = ((flags >> 10) & 63) + self->x; 1576 x = self->x + ((flags >> 10) & 63);
1146 y = ((flags >> 4) & 63) + self->y; 1577 y = self->y + ((flags >> 4) & 63);
1147 1578
1148 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1149 1580
1150 if (flags & 15) 1581 if (flags & 15)
1151 { 1582 {
1152 if (cell->darkness < 0) 1583 if (!cell->darkness)
1153 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1154 cell->darkness = 0; 1586 cell->darkness = 256;
1155 cell->face [0] = 0;
1156 cell->face [1] = 0;
1157 cell->face [2] = 0;
1158 } 1587 }
1159 1588
1160 cell->darkness = flags & 8 ? *data++ : 255;
1161
1162 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1163 1590
1164 if (flags & 4) 1591 if (flags & 8)
1165 { 1592 {
1166 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1167 } 1629 }
1168 1630
1631 for (z = 0; z <= 2; ++z)
1169 if (flags & 2) 1632 if (flags & (4 >> z))
1170 { 1633 {
1171 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1172 } 1651 }
1173
1174 if (flags & 1)
1175 {
1176 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1177 }
1178 } 1652 }
1179 else 1653 else
1180 cell->darkness = -1; 1654 cell->darkness = 0;
1181 } 1655 }
1182} 1656}
1657 OUTPUT:
1658 RETVAL
1183 1659
1184SV * 1660SV *
1185mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1186 CODE: 1662 CODE:
1187{ 1663{
1188 int x1, x; 1664 int x1, x;
1189 int y1, y; 1665 int y1, y;
1190 int z; 1666 int z;
1211 { 1687 {
1212 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1213 1689
1214 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1215 { 1691 {
1216 mapface face = cell->face [z];
1217
1218 if (face)
1219 {
1220 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1221 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1222 int a1 = tex.a; 1694 int a1 = tex.a;
1223 1695
1224 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1225 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1226 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1227 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1228 }
1229 } 1700 }
1230 } 1701 }
1231 1702
1232 *map++ = (r ) 1703 *map++ = (r )
1233 | (g << 8) 1704 | (g << 8)
1240} 1711}
1241 OUTPUT: 1712 OUTPUT:
1242 RETVAL 1713 RETVAL
1243 1714
1244void 1715void
1245draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1717 CODE:
1718{
1719 int x, y, z;
1720
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1725
1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1729
1730 // thats current max. sorry.
1731 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255;
1733
1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774
1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1779 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows)
1781 {
1782 maprow *row = self->row + (y + my);
1783
1784 for (x = 0; x < sw; x++)
1785 if (row->c0 <= x + mx && x + mx < row->c1)
1786 {
1787 mapcell *cell = row->col + (x + mx - row->c0);
1788 tileid tile = cell->tile [z];
1789
1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1883
1884 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort
1886 {
1887 int w, b;
1888
1889 for (w = 0; w < 256 / 32; ++w)
1890 {
1891 uint32_t smask = smooth_level [w];
1892 if (smask)
1893 for (b = 0; b < 32; ++b)
1894 if (smask & (((uint32_t)1) << b))
1895 {
1896 int level = (w << 5) | b;
1897 HE *he;
1898
1899 hv_iterinit (smooth);
1900 while ((he = hv_iternext (smooth)))
1901 {
1902 smooth_key *skey = (smooth_key *)HeKEY (he);
1903 IV bits = SvIVX (HeVAL (he));
1904
1905 if (!(bits & 0x1000)
1906 && skey->level == level
1907 && level > smooth_max [skey->x][skey->y])
1908 {
1909 maptex tex = self->tex [skey->tile];
1910 int px = (((int)skey->x) - 1) * T;
1911 int py = (((int)skey->y) - 1) * T;
1912 int border = bits & 15;
1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1914 float dx = tex.s * .0625f; // 16 images/row
1915 float dy = tex.t * .5f ; // 2 images/column
1916
1917 if (tex.name)
1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1921 if (key.texname != tex.name)
1922 {
1923 key.texname = tex.name;
1924 arr = rc_array (rc, &key);
1925 }
1926
1927 if (border)
1928 {
1929 float ox = border * dx;
1930
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1935 }
1936
1937 if (corner)
1938 {
1939 float ox = corner * dx;
1940
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1946 }
1947 }
1948 }
1949 }
1950 }
1951 }
1952
1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1956 }
1957
1958 glDisable (GL_BLEND);
1959 rc_free (rc);
1960
1961 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows)
1964 {
1965 maprow *row = self->row + (y + my);
1966
1967 for (x = 0; x < sw; x++)
1968 if (row->c0 <= x + mx && x + mx < row->c1)
1969 {
1970 mapcell *cell = row->col + (x + mx - row->c0);
1971
1972 int px = x * T;
1973 int py = y * T;
1974
1975 if (cell->stat_hp)
1976 {
1977 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1979
1980 glColor3ub (0, 0, 0);
1981 glRectf (px + 1, py - thick - 2,
1982 px + width - 1, py);
1983
1984 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1985 glRectf (px + 2,
1986 py - thick - 1,
1987 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1988 }
1989 }
1990 }
1991}
1992
1993void
1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1995 CODE:
1996{
1997 static float color[16][3] = {
1998 { 0.00F, 0.00F, 0.00F },
1999 { 1.00F, 1.00F, 1.00F },
2000 { 0.00F, 0.00F, 0.55F },
2001 { 1.00F, 0.00F, 0.00F },
2002
2003 { 1.00F, 0.54F, 0.00F },
2004 { 0.11F, 0.56F, 1.00F },
2005 { 0.93F, 0.46F, 0.00F },
2006 { 0.18F, 0.54F, 0.34F },
2007
2008 { 0.56F, 0.73F, 0.56F },
2009 { 0.80F, 0.80F, 0.80F },
2010 { 0.55F, 0.41F, 0.13F },
2011 { 0.99F, 0.77F, 0.26F },
2012
2013 { 0.74F, 0.65F, 0.41F },
2014
2015 { 0.00F, 1.00F, 1.00F },
2016 { 1.00F, 0.00F, 1.00F },
2017 { 1.00F, 1.00F, 0.00F },
2018 };
2019
2020 int x, y;
2021
2022 glEnable (GL_TEXTURE_2D);
2023 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2024 glEnable (GL_BLEND);
2025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2026 glBegin (GL_QUADS);
2027
2028 for (y = 0; y < h; y++)
2029 for (x = 0; x < w; x++)
2030 {
2031 unsigned char m = data [x + y * w];
2032
2033 if (m)
2034 {
2035 float *c = color [m & 15];
2036
2037 float tx1 = m & 0x40 ? 0.5 : 0.;
2038 float tx2 = tx1 + 0.5;
2039
2040 glColor4f (c[0], c[1], c[2], 0.75);
2041 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2042 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2043 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2044 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2045 }
2046 }
2047
2048 glEnd ();
2049 glDisable (GL_BLEND);
2050 glDisable (GL_TEXTURE_2D);
2051}
2052
2053void
2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1246 PPCODE: 2055 PPCODE:
1247{ 2056{
1248 int vx, vy;
1249 int x, y, z; 2057 int x, y;
1250 int last_name; 2058 int sw1 = sw + 2;
1251 mapface face; 2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1252 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1253 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1254 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1255 2065
1256 memset (darkness, 255, sw4 * sh);
1257 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1258 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1259 2068
1260 vx = self->x + (self->w - sw) / 2 - shift_x; 2069 mx += self->x - 1;
1261 vy = self->y + (self->h - sh) / 2 - shift_y; 2070 my += self->y - 1;
1262 2071
1263 /* 2072 memset (darkness1, 255, sw1 * sh1);
1264 int vx = self->vx = self->w >= sw
1265 ? self->x + (self->w - sw) / 2
1266 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1267 2073
1268 int vy = self->vy = self->h >= sh
1269 ? self->y + (self->h - sh) / 2
1270 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1271 */
1272
1273 glColor4ub (255, 255, 255, 255);
1274
1275 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1276 glEnable (GL_BLEND);
1277 glEnable (GL_TEXTURE_2D);
1278 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1279
1280 glBegin (GL_QUADS);
1281
1282 last_name = 0;
1283
1284 for (z = 0; z < 3; z++)
1285 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1286 if (0 <= y + vy && y + vy < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1287 { 2076 {
1288 maprow *row = self->row + (y + vy); 2077 maprow *row = self->row + (y + my);
1289 2078
1290 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1291 if (row->c0 <= x + vx && x + vx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1292 { 2081 {
1293 mapcell *cell = row->col + (x + vx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1294 2083
1295 darkness[y * sw4 + x] = cell->darkness < 0 2084 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1)
1296 ? 255 - FOW_DARKNESS 2086 : 255 - FOW_DARKNESS;
1297 : 255 - cell->darkness;
1298
1299 face = cell->face [z];
1300
1301 if (face)
1302 {
1303 maptex tex = self->tex [face];
1304
1305 int px = (x + 1) * 32 - tex.w;
1306 int py = (y + 1) * 32 - tex.h;
1307
1308 if (last_name != tex.name)
1309 {
1310 glEnd ();
1311 last_name = tex.name;
1312 glBindTexture (GL_TEXTURE_2D, last_name);
1313 glBegin (GL_QUADS);
1314 }
1315
1316 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1317 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1318 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1319 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1320 }
1321 } 2087 }
1322 } 2088 }
1323 2089
1324 glEnd (); 2090 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x)
2092 {
2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1325 2102
1326 glDisable (GL_TEXTURE_2D); 2103 uint8_t r11 = (d11 + d21 + d12) / 3;
1327 glDisable (GL_BLEND); 2104 uint8_t r21 = d21;
2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2106
2107 uint8_t r12 = d12;
2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2110
2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2114
2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2124 }
2125
2126 free (darkness1);
1328 2127
1329 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
1330 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
1331 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
1332 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
1333} 2132}
1334 2133
1335SV * 2134SV *
1336get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1337 CODE: 2136 CODE:
1338{ 2137{
1339 int x, y, x1, y1; 2138 int x, y, x1, y1;
1340 SV *data_sv = newSV (w * h * 7 + 5); 2139 SV *data_sv = newSV (w * h * 7 + 5);
1341 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2140 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1366 if (row && row->c0 <= x && x < row->c1) 2165 if (row && row->c0 <= x && x < row->c1)
1367 { 2166 {
1368 mapcell *cell = row->col + (x - row->c0); 2167 mapcell *cell = row->col + (x - row->c0);
1369 uint8_t flags = 0; 2168 uint8_t flags = 0;
1370 2169
1371 if (cell->face [0]) flags |= 1; 2170 if (cell->tile [0]) flags |= 1;
1372 if (cell->face [1]) flags |= 2; 2171 if (cell->tile [1]) flags |= 2;
1373 if (cell->face [2]) flags |= 4; 2172 if (cell->tile [2]) flags |= 4;
1374 2173
1375 *data++ = flags; 2174 *data++ = flags;
1376 2175
1377 if (flags & 1) 2176 if (flags & 1)
1378 { 2177 {
2178 tileid tile = cell->tile [0];
1379 *data++ = cell->face [0] >> 8; 2179 *data++ = tile >> 8;
1380 *data++ = cell->face [0]; 2180 *data++ = tile;
1381 } 2181 }
1382 2182
1383 if (flags & 2) 2183 if (flags & 2)
1384 { 2184 {
2185 tileid tile = cell->tile [1];
1385 *data++ = cell->face [1] >> 8; 2186 *data++ = tile >> 8;
1386 *data++ = cell->face [1]; 2187 *data++ = tile;
1387 } 2188 }
1388 2189
1389 if (flags & 4) 2190 if (flags & 4)
1390 { 2191 {
2192 tileid tile = cell->tile [2];
1391 *data++ = cell->face [2] >> 8; 2193 *data++ = tile >> 8;
1392 *data++ = cell->face [2]; 2194 *data++ = tile;
1393 } 2195 }
1394 } 2196 }
1395 else 2197 else
1396 *data++ = 0; 2198 *data++ = 0;
1397 } 2199 }
1403} 2205}
1404 OUTPUT: 2206 OUTPUT:
1405 RETVAL 2207 RETVAL
1406 2208
1407void 2209void
1408set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1409 PPCODE: 2211 PPCODE:
1410{ 2212{
1411 int x, y, z; 2213 int x, y, z;
1412 int w, h; 2214 int w, h;
1413 int x1, y1; 2215 int x1, y1;
1437 { 2239 {
1438 uint8_t flags = *data++; 2240 uint8_t flags = *data++;
1439 2241
1440 if (flags) 2242 if (flags)
1441 { 2243 {
1442 mapface face[3] = { 0, 0, 0 };
1443
1444 mapcell *cell = row_get_cell (row, x); 2244 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 };
1445 2246
1446 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2247 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1447 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1448 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1449 2250
1450 if (cell->darkness <= 0) 2251 if (cell->darkness == 0)
1451 { 2252 {
1452 cell->darkness = -1; 2253 cell->darkness = 0;
1453 2254
1454 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1455 { 2256 {
1456 cell->face[z] = face[z]; 2257 tileid t = tile [z];
1457 2258
1458 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2259 if (t >= self->texs || (t && !self->tex [t].name))
2260 {
1459 XPUSHs (sv_2mortal (newSViv (face[z]))); 2261 XPUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t);
2263 }
2264
2265 cell->tile [z] = t;
1460 } 2266 }
1461 } 2267 }
1462 } 2268 }
1463 } 2269 }
1464 } 2270 }
1465} 2271}
1466 2272
1467MODULE = CFClient PACKAGE = CFClient::MixChunk 2273MODULE = CFPlus PACKAGE = CFPlus::RW
1468 2274
1469CFClient::MixChunk 2275CFPlus::RW
1470new_from_file (SV *class, char *path) 2276new (SV *class, SV *data_sv)
1471 CODE: 2277 CODE:
1472 RETVAL = Mix_LoadWAV (path); 2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
1473 OUTPUT: 2284 OUTPUT:
1474 RETVAL 2285 RETVAL
1475 2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
1476void 2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2385
2386PROTOTYPES: DISABLE
2387
2388CFPlus::MixChunk
2389new (SV *class, CFPlus::RW rwops)
2390 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT:
2393 RETVAL
2394
2395void
1477DESTROY (CFClient::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
1478 CODE: 2397 CODE:
1479 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
1480 2399
1481int 2400int
1482volume (CFClient::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
1483 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
1484 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
1485 OUTPUT: 2406 OUTPUT:
1486 RETVAL 2407 RETVAL
1487 2408
1488int 2409CFPlus::Channel
1489play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1490 CODE: 2411 CODE:
2412{
1491 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
1492 OUTPUT: 2424 OUTPUT:
1493 RETVAL 2425 RETVAL
1494 2426
1495MODULE = CFClient PACKAGE = CFClient::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1496 2428
1497int 2429int
1498volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
1499 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
1500 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
1501 OUTPUT: 2436 OUTPUT:
1502 RETVAL 2437 RETVAL
1503 2438
2439void
2440fade_out (int ms)
2441 CODE:
2442 Mix_FadeOutMusic (ms);
2443
2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2448
1504CFClient::MixMusic 2449CFPlus::MixMusic
1505new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
1506 CODE: 2451 CODE:
1507 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
1508 OUTPUT: 2453 OUTPUT:
1509 RETVAL 2454 RETVAL
1510 2455
1511void 2456void
1512DESTROY (CFClient::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
1513 CODE: 2458 CODE:
1514 Mix_FreeMusic (self); 2459 Mix_FreeMusic (self);
1515 2460
1516int 2461int
1517play (CFClient::MixMusic self, int loops = -1) 2462play (CFPlus::MixMusic self, int loops = -1)
1518 CODE: 2463 CODE:
1519 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
1520 OUTPUT: 2465 OUTPUT:
1521 RETVAL 2466 RETVAL
1522 2467
2468void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2470 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position);
2472
1523MODULE = CFClient PACKAGE = CFClient::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
1524 2476
1525BOOT: 2477BOOT:
1526{ 2478{
1527 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1528 static const struct { 2480 static const struct {
1529 const char *name; 2481 const char *name;
1530 IV iv; 2482 IV iv;
1531 } *civ, const_iv[] = { 2483 } *civ, const_iv[] = {
1532# define const_iv(name) { # name, (IV)name } 2484# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS),
1533 const_iv (GL_COLOR_MATERIAL), 2488 const_iv (GL_COLOR_MATERIAL),
1534 const_iv (GL_SMOOTH), 2489 const_iv (GL_SMOOTH),
1535 const_iv (GL_FLAT), 2490 const_iv (GL_FLAT),
1536 const_iv (GL_DITHER), 2491 const_iv (GL_DITHER),
1537 const_iv (GL_BLEND), 2492 const_iv (GL_BLEND),
1539 const_iv (GL_SCISSOR_TEST), 2494 const_iv (GL_SCISSOR_TEST),
1540 const_iv (GL_DEPTH_TEST), 2495 const_iv (GL_DEPTH_TEST),
1541 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
1542 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
1543 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
2499 const_iv (GL_FRONT),
2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
1544 const_iv (GL_AND), 2502 const_iv (GL_AND),
1545 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
1546 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
1547 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
1548 const_iv (GL_SRC_ALPHA_SATURATE), 2506 const_iv (GL_DST_ALPHA),
1549 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2507 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1550 const_iv (GL_ONE_MINUS_DST_ALPHA), 2508 const_iv (GL_ONE_MINUS_DST_ALPHA),
2509 const_iv (GL_SRC_ALPHA_SATURATE),
1551 const_iv (GL_RGB), 2510 const_iv (GL_RGB),
1552 const_iv (GL_RGBA), 2511 const_iv (GL_RGBA),
2512 const_iv (GL_RGBA4),
2513 const_iv (GL_RGBA8),
2514 const_iv (GL_RGB5_A1),
1553 const_iv (GL_UNSIGNED_BYTE), 2515 const_iv (GL_UNSIGNED_BYTE),
1554 const_iv (GL_UNSIGNED_SHORT), 2516 const_iv (GL_UNSIGNED_SHORT),
1555 const_iv (GL_UNSIGNED_INT), 2517 const_iv (GL_UNSIGNED_INT),
1556 const_iv (GL_ALPHA), 2518 const_iv (GL_ALPHA),
1557 const_iv (GL_INTENSITY), 2519 const_iv (GL_INTENSITY),
1558 const_iv (GL_LUMINANCE), 2520 const_iv (GL_LUMINANCE),
1559 const_iv (GL_LUMINANCE_ALPHA), 2521 const_iv (GL_LUMINANCE_ALPHA),
1560 const_iv (GL_FLOAT), 2522 const_iv (GL_FLOAT),
1561 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1562 const_iv (GL_COMPILE), 2524 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D),
1563 const_iv (GL_TEXTURE_1D), 2527 const_iv (GL_TEXTURE_1D),
1564 const_iv (GL_TEXTURE_2D), 2528 const_iv (GL_TEXTURE_2D),
1565 const_iv (GL_TEXTURE_ENV), 2529 const_iv (GL_TEXTURE_ENV),
1566 const_iv (GL_TEXTURE_MAG_FILTER), 2530 const_iv (GL_TEXTURE_MAG_FILTER),
1567 const_iv (GL_TEXTURE_MIN_FILTER), 2531 const_iv (GL_TEXTURE_MIN_FILTER),
1588 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
1589 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
1590 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
1591 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
1592 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
1593 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2559 const_iv (GL_LINE_STRIP),
1594 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
1595 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
1596 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
1597 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
1598 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
1599 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
1600 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
1601 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
1602 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
1603 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
1604 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
1605 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
1606# undef const_iv 2579# undef const_iv
1607 }; 2580 };
1608 2581
1609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584
2585 texture_av = newAV ();
2586 AvREAL_off (texture_av);
1611} 2587}
1612 2588
1613char * 2589char *
1614gl_vendor () 2590gl_vendor ()
1615 CODE: 2591 CODE:
1629 CODE: 2605 CODE:
1630 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2606 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1631 OUTPUT: 2607 OUTPUT:
1632 RETVAL 2608 RETVAL
1633 2609
2610const char *glGetString (GLenum pname)
2611
2612GLint glGetInteger (GLenum pname)
2613 CODE:
2614 glGetIntegerv (pname, &RETVAL);
2615 OUTPUT:
2616 RETVAL
2617
2618GLdouble glGetDouble (GLenum pname)
2619 CODE:
2620 glGetDoublev (pname, &RETVAL);
2621 OUTPUT:
2622 RETVAL
2623
1634int glGetError () 2624int glGetError ()
2625
2626void glFinish ()
1635 2627
1636void glClear (int mask) 2628void glClear (int mask)
1637 2629
1638void glClearColor (float r, float g, float b, float a = 1.0) 2630void glClearColor (float r, float g, float b, float a = 1.0)
1639 PROTOTYPE: @ 2631 PROTOTYPE: @
1646 2638
1647void glHint (int target, int mode) 2639void glHint (int target, int mode)
1648 2640
1649void glBlendFunc (int sfactor, int dfactor) 2641void glBlendFunc (int sfactor, int dfactor)
1650 2642
2643void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2644 CODE:
2645 gl_BlendFuncSeparate (sa, da, saa, daa);
2646
1651void glDepthMask (int flag) 2647void glDepthMask (int flag)
1652 2648
1653void glLogicOp (int opcode) 2649void glLogicOp (int opcode)
1654 2650
1655void glColorMask (int red, int green, int blue, int alpha) 2651void glColorMask (int red, int green, int blue, int alpha)
1659void glPushMatrix () 2655void glPushMatrix ()
1660 2656
1661void glPopMatrix () 2657void glPopMatrix ()
1662 2658
1663void glLoadIdentity () 2659void glLoadIdentity ()
2660
2661void glDrawBuffer (int buffer)
2662
2663void glReadBuffer (int buffer)
1664 2664
1665# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1666void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1667 2667
1668# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
1669void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2670
2671PROTOTYPES: DISABLE
1670 2672
1671void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
1672 2674
1673void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
1674 2676
1682 2684
1683void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
1684 CODE: 2686 CODE:
1685 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
1686 2688
1687void glBegin (int mode)
1688
1689void glEnd ()
1690
1691void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
1692 PROTOTYPE: @ 2690 ALIAS:
2691 glColor_premultiply = 1
1693 CODE: 2692 CODE:
2693 if (ix)
2694 {
2695 r *= a;
2696 g *= a;
2697 b *= a;
2698 }
1694 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
1695 glColor4ub (MIN ((int)(r * 256.f), 255), 2700 glColor4f (r, g, b, a);
1696 MIN ((int)(g * 256.f), 255),
1697 MIN ((int)(b * 256.f), 255),
1698 MIN ((int)(a * 256.f), 255));
1699
1700void glInterleavedArrays (int format, int stride, char *data)
1701
1702void glDrawElements (int mode, int count, int type, char *indices)
1703
1704# 1.2 void glDrawRangeElements (int mode, int start, int end
1705 2701
1706void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
1707 CODE: 2703 CODE:
1708 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
1709 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
1714 2710
1715void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
1716 CODE: 2712 CODE:
1717 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
1718 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
1719void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
1720 CODE: 2736 CODE:
1721 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
1722 2738
1723void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
1726 2742
1727void glBindTexture (int target, int name) 2743void glBindTexture (int target, int name)
1728 2744
1729void glConvolutionParameter (int target, int pname, float params) 2745void glConvolutionParameter (int target, int pname, float params)
1730 CODE: 2746 CODE:
1731 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2747 if (gl.ConvolutionParameterf)
2748 gl.ConvolutionParameterf (target, pname, params);
1732 2749
1733void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2750void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1734 CODE: 2751 CODE:
1735 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2752 if (gl.ConvolutionFilter2D)
1736 (target, internalformat, width, height, format, type, data)); 2753 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1737 2754
1738void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2755void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1739 CODE: 2756 CODE:
1740 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2757 if (gl.SeparableFilter2D)
1741 (target, internalformat, width, height, format, type, row, column)); 2758 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1742 2759
1743void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2760void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1744 2761
1745void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1746 2763
1747void glDrawPixels (int width, int height, int format, int type, char *pixels) 2764void glDrawPixels (int width, int height, int format, int type, char *pixels)
2765
2766void glPixelZoom (float x, float y)
1748 2767
1749void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2768void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1750 2769
1751int glGenTexture () 2770int glGenTexture ()
1752 CODE: 2771 CODE:
1753{ 2772 RETVAL = gen_texture ();
1754 GLuint name;
1755 glGenTextures (1, &name);
1756 RETVAL = name;
1757}
1758 OUTPUT: 2773 OUTPUT:
1759 RETVAL 2774 RETVAL
1760 2775
1761void glDeleteTexture (int name) 2776void glDeleteTexture (int name)
1762 CODE: 2777 CODE:
1763{
1764 GLuint name_ = name;
1765 glDeleteTextures (1, &name_); 2778 del_texture (name);
1766} 2779
1767
1768int glGenList () 2780int glGenList ()
1769 CODE: 2781 CODE:
1770 RETVAL = glGenLists (1); 2782 RETVAL = glGenLists (1);
1771 OUTPUT: 2783 OUTPUT:
1772 RETVAL 2784 RETVAL
1779 2791
1780void glEndList () 2792void glEndList ()
1781 2793
1782void glCallList (int list) 2794void glCallList (int list)
1783 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1784 2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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