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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
113} *CFClient__Layout; 155} *CFPlus__Layout;
114 156
115static CFClient__Font default_font; 157static CFPlus__Font default_font;
116static PangoContext *opengl_context; 158static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 159static PangoFontMap *opengl_fontmap;
118 160
119static void 161static void
120substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
121{ 163{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 165#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 167#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 169}
132 170
133static void 171static void
134layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
135{ 173{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
138 */ 176 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
143 181
144 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
145} 183}
146 184
147static void 185static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
151 192
152 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 195
155 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
156} 197 if (!rect.height) rect.height = 1;
157 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
158typedef uint16_t mapface; 204typedef uint16_t faceid;
159 205
160typedef struct { 206typedef struct {
161 GLint name; 207 int name;
162 int w, h; 208 int w, h;
163 float s, t; 209 float s, t;
164 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
165} maptex; 213} maptex;
166 214
167typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
168 int16_t darkness; 218 uint16_t darkness;
169 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 220} mapcell;
171 221
172typedef struct { 222typedef struct {
173 int32_t c0, c1; 223 int32_t c0, c1;
174 mapcell *col; 224 mapcell *col;
175} maprow; 225} maprow;
176 226
177typedef struct map { 227typedef struct map {
178 int x, y, w, h; 228 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 230 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 231 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 232
186 int32_t rows; 233 int32_t rows;
187 maprow *row; 234 maprow *row;
188} *CFClient__Map; 235} *CFPlus__Map;
189 236
190static char * 237static char *
191prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
192{ 239{
193 char *p; 240 char *p;
210} 257}
211 258
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
215static maprow * 282static maprow *
216map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
217{ 284{
218 if (0 > y) 285 if (0 > y)
219 { 286 {
220 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
259 326
260 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
261} 328}
262 329
263static mapcell * 330static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
265{ 332{
266 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
267} 334}
268 335
269static void 336static void
270map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
271{ 338{
272 int r; 339 int r;
273 340
274 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
283 self->row = 0; 350 self->row = 0;
284 self->rows = 0; 351 self->rows = 0;
285} 352}
286 353
287static void 354static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 356{
290 int x, y; 357 int x, y;
291 maprow *row; 358 maprow *row;
359 mapcell *cell;
292 360
293 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 362 if (y >= 0)
295 { 363 {
296 if (y >= self->rows) 364 if (y >= self->rows)
302 if (x >= row->c0) 370 if (x >= row->c0)
303 { 371 {
304 if (x >= row->c1) 372 if (x >= row->c1)
305 break; 373 break;
306 374
307 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
308 } 381 }
309 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
310} 399}
311 400
312static void 401static void
313music_finished (void) 402music_finished (void)
314{ 403{
350 n |= n >> 16; 439 n |= n >> 16;
351 440
352 return n + 1; 441 return n + 1;
353} 442}
354 443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
355MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
356 492
357PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
358 494
359BOOT: 495BOOT:
360{ 496{
361 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 498 static const struct {
363 const char *name; 499 const char *name;
364 IV iv; 500 IV iv;
365 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
367 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
385 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
449 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 610# undef const_iv
466 }; 611 };
467 612
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
471 632
472NV floor (NV x) 633NV floor (NV x)
473 634
474NV ceil (NV x) 635NV ceil (NV x)
475 636
480 opengl_fontmap = pango_opengl_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 644}
484 645
646char *
647SDL_GetError ()
648
485int 649int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 651
488void 652void
489SDL_Quit () 653SDL_Quit ()
490 654
491void 655void
492SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
493 PPCODE: 657 PPCODE:
494{ 658{
495 SDL_Rect **m; 659 SDL_Rect **m;
496 660
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 665
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 668
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 673
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 675#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
514 679
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 681
517 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
518 while (*m) 683 while (*m)
519 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
520 AV *av = newAV (); 687 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
524 694
525 ++m; 695 ++m;
526 } 696 }
527} 697}
528 698
529char *
530SDL_GetError ()
531
532int 699int
533SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
535 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 713 );
714
538 if (RETVAL) 715 if (RETVAL)
539 { 716 {
717 av_clear (texture_av);
718
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 721#include "glfunc.h"
543# undef GL_FUNC 722#undef GL_FUNC
544 } 723 }
724}
545 OUTPUT: 725 OUTPUT:
546 RETVAL 726 RETVAL
547 727
548void 728void
549SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
550 730
551char * 731char *
552SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
553 733
734int
735SDL_GetAppState ()
736
554void 737void
555SDL_PollEvent () 738poll_events ()
556 PPCODE: 739 PPCODE:
557{ 740{
558 SDL_Event ev; 741 SDL_Event ev;
559 742
560 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 745 {
562 HV *hv = newHV (); 746 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 748
565 switch (ev.type) 749 switch (ev.type)
567 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
568 case SDL_KEYUP: 752 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 758 break;
574 759
575 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 763 break;
579 764
580 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
588 break; 791 break;
589 792
590 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 807 break;
605 } 808 }
606 809
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 811 }
609} 812}
610 813
611int 814int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
613 POSTCALL: 816 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
616 819
617void 820void
618Mix_CloseAudio () 821Mix_CloseAudio ()
619 822
620int 823int
621Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
622 825
826const char *
827Mix_GetError ()
828
623void 829void
624lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
625 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
626#ifndef _WIN32 838#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
628#endif 860#endif
861}
629 862
630void 863void
631add_font (char *file) 864add_font (char *file)
632 CODE: 865 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 867
635void 868void
636load_image_inline (SV *image_) 869load_image_inline (SV *image_)
637 ALIAS: 870 ALIAS:
638 load_image_file = 1 871 load_image_file = 1
641 STRLEN image_len; 874 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
648 881
649 if (!rw) 882 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
651 884
680 913
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 915
683 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
684 917
918 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 919 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
694 927
695 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
697} 930}
698 931
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 971#endif
739 _exit (1); 972 _exit (1);
740 973
741void 974void
742_exit (int retval) 975_exit (int retval = 0)
743 CODE: 976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
744 _exit (retval); 980 _exit (retval);
981#endif
745 982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
746MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
747 993
748CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
750 CODE: 998 CODE:
751{ 999{
752 int count; 1000 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1004}
757 OUTPUT: 1005 OUTPUT:
758 RETVAL 1006 RETVAL
759 1007
760void 1008void
761DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
762 CODE: 1010 CODE:
763 pango_font_description_free (self); 1011 pango_font_description_free (self);
764 1012
765void 1013void
766make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
767 CODE: 1016 CODE:
768 default_font = self; 1017 default_font = self;
769 1018
770MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1020
1021PROTOTYPES: DISABLE
1022
772void 1023void
773clear_font_cache () 1024reset_glyph_cache ()
1025 PROTOTYPE:
774 CODE: 1026 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1027 tc_clear ();
777 1028
778CFClient::Layout 1029CFPlus::Layout
779new (SV *class, int type = 0) 1030new (SV *class)
780 CODE: 1031 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
782 1033
783 RETVAL->pl = pango_layout_new (opengl_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
793 OUTPUT: 1044 OUTPUT:
794 RETVAL 1045 RETVAL
795 1046
796void 1047void
797DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
798 CODE: 1049 CODE:
799 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
800 Safefree (self); 1051 Safefree (self);
801 1052
802void 1053void
803set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1055 CODE:
805{ 1056{
806 STRLEN textlen; 1057 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
808 1059
809 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
810} 1061}
811 1062
812void 1063void
813set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1065 CODE:
815{ 1066{
816 STRLEN textlen; 1067 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
818 1069
819 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
820} 1071}
821 1072
822void 1073void
823set_shapes (CFClient::Layout self, ...) 1074set_shapes (CFPlus::Layout self, ...)
824 CODE: 1075 CODE:
825{ 1076{
826 PangoAttrList *attrs = 0; 1077 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1078 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1079 const char *pos = text;
863 if (attrs) 1114 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1115 pango_layout_set_attributes (self->pl, attrs);
865} 1116}
866 1117
867void 1118void
868get_shapes (CFClient::Layout self) 1119get_shapes (CFPlus::Layout self)
869 PPCODE: 1120 PPCODE:
870{ 1121{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1123
873 do 1124 do
877 if (run && shape_attr_p (run)) 1128 if (run && shape_attr_p (run))
878 { 1129 {
879 PangoRectangle extents; 1130 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1132
1133 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1136 }
885 } 1137 }
886 while (pango_layout_iter_next_run (iter)); 1138 while (pango_layout_iter_next_run (iter));
887 1139
888 pango_layout_iter_free (iter); 1140 pango_layout_iter_free (iter);
889} 1141}
890 1142
891int 1143int
892has_wrapped (CFClient::Layout self) 1144has_wrapped (CFPlus::Layout self)
893 CODE: 1145 CODE:
894{ 1146{
895 int lines = 1; 1147 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1148 const char *text = pango_layout_get_text (self->pl);
897 1149
902} 1154}
903 OUTPUT: 1155 OUTPUT:
904 RETVAL 1156 RETVAL
905 1157
906SV * 1158SV *
907get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
908 CODE: 1160 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1162 sv_utf8_decode (RETVAL);
911 OUTPUT: 1163 OUTPUT:
912 RETVAL 1164 RETVAL
913 1165
914void 1166void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1168 CODE:
917 self->r = r; 1169 self->r = r;
918 self->g = g; 1170 self->g = g;
919 self->b = b; 1171 self->b = b;
920 self->a = a; 1172 self->a = a;
921 1173
922void 1174void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1176 CODE:
925 if (self->font != font) 1177 if (self->font != font)
926 { 1178 {
927 self->font = font; 1179 self->font = font;
928 layout_update_font (self); 1180 layout_update_font (self);
929 } 1181 }
930 1182
931void 1183void
932set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
933 CODE: 1185 CODE:
934 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
935 { 1187 {
936 self->base_height = base_height; 1188 self->base_height = base_height;
937 layout_update_font (self); 1189 layout_update_font (self);
938 } 1190 }
939 1191
940void 1192void
941set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1194 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1196
945void 1197void
946set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
947 CODE: 1199 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1201
950void 1202void
951set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1204 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1206
955void 1207void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1209 CODE:
958 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
963 ); 1215 );
964 1216
965void 1217void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1219 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1221
970void 1222void
971size (CFClient::Layout self) 1223size (CFPlus::Layout self)
972 PPCODE: 1224 PPCODE:
973{ 1225{
974 int w, h; 1226 int w, h;
975 1227
976 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
981} 1233}
982 1234
983int 1235int
984descent (CFClient::Layout self) 1236descent (CFPlus::Layout self)
985 CODE: 1237 CODE:
986{ 1238{
987 PangoRectangle rect; 1239 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1243}
992 OUTPUT: 1244 OUTPUT:
993 RETVAL 1245 RETVAL
994 1246
995int 1247int
996xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1249 CODE:
998{ 1250{
999 int index, trailing; 1251 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1253 RETVAL = index + trailing;
1002} 1254}
1003 OUTPUT: 1255 OUTPUT:
1004 RETVAL 1256 RETVAL
1005 1257
1006void 1258void
1007cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1260 PPCODE:
1009{ 1261{
1010 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1264
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1269}
1018 1270
1019void 1271void
1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1273 PPCODE:
1274{
1275 int line, x;
1276
1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1279
1280 EXTEND (SP, 2);
1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
1303 else
1304 {
1305 PUSHs (sv_2mortal (newSViv (index)));
1306 PUSHs (sv_2mortal (newSViv (trailing)));
1307 }
1308}
1309
1310void
1020render (CFClient::Layout self, float x, float y) 1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1312 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1313 pango_opengl_render_layout_subpixel (
1023 self->pl, 1314 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1315 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1316 self->r, self->g, self->b, self->a,
1317 flags
1026 ); 1318 );
1027 1319
1028MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1321
1030void 1322PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1323
1037 if (ow && oh) 1324int minpot (int n)
1325
1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1331 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1332 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1333 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1334 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1336
1051 SvPOK_only (result_); 1337 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1338 SvCUR_set (result_, nw * nh * bpp);
1053 1339
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1341 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1343
1058 sv_setsv (data_, result_); 1344 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1345 }
1065} 1346}
1066 1347
1067void 1348void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1355{
1075 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1079 1363
1080 if (items < 5) 1364 if (items < 5)
1081 { 1365 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1113 } 1397 }
1114} 1398}
1115 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1116MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1412
1118CFClient::Map 1413PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1120 CODE: 1417 CODE:
1121 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1419 RETVAL->x = 0;
1123 RETVAL->y = 0; 1420 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1428 RETVAL->row = 0;
1134 OUTPUT: 1429 OUTPUT:
1135 RETVAL 1430 RETVAL
1136 1431
1137void 1432void
1138DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1139 CODE: 1434 CODE:
1140{ 1435{
1141 map_clear (self); 1436 map_clear (self);
1142 Safefree (self->face); 1437 Safefree (self->face2tile);
1143 Safefree (self->tex); 1438 Safefree (self->tex);
1144 Safefree (self); 1439 Safefree (self);
1145} 1440}
1146 1441
1147void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1148clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1149 CODE: 1450 CODE:
1150 map_clear (self); 1451 map_clear (self);
1151 1452
1152void 1453void
1153set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1455 CODE:
1155{ 1456{
1156 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1458 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1459}
1164 1460
1165void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1486 CODE:
1168{ 1487{
1169 while (self->texs <= texid) 1488 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1489
1175 { 1490 {
1176 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1177 1492
1178 tex->name = name; 1493 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1512}
1198 1513
1199int 1514int
1200ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1201 ALIAS: 1516 ALIAS:
1202 oy = 1 1517 oy = 1
1203 x = 2 1518 x = 2
1204 y = 3 1519 y = 3
1205 w = 4 1520 w = 4
1216 } 1531 }
1217 OUTPUT: 1532 OUTPUT:
1218 RETVAL 1533 RETVAL
1219 1534
1220void 1535void
1221scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1537 CODE:
1223{ 1538{
1224 if (dx > 0) 1539 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1541 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1543
1229 if (dy > 0) 1544 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1546 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1548
1234 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1236 1551
1237 while (self->y < 0) 1552 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1243 } 1558 }
1244} 1559}
1245 1560
1246void 1561SV *
1247map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1563 CODE:
1249{ 1564{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1567 mapcell *cell;
1253 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1254 1571
1255 while (data < data_end) 1572 while (data < data_end - 1)
1256 { 1573 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1258 1575
1259 x = self->x + ((flags >> 10) & 63); 1576 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1577 y = self->y + ((flags >> 4) & 63);
1261 1578
1262 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1263 1580
1264 if (flags & 15) 1581 if (flags & 15)
1265 { 1582 {
1266 if (cell->darkness < 0) 1583 if (!cell->darkness)
1267 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1586 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1587 }
1273 1588
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1277 1590
1278 if (flags & 4) 1591 if (flags & 8)
1279 { 1592 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1281 } 1629 }
1282 1630
1631 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1632 if (flags & (4 >> z))
1284 { 1633 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1286 } 1651 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1652 }
1293 else 1653 else
1294 cell->darkness = -1; 1654 cell->darkness = 0;
1295 } 1655 }
1296} 1656}
1657 OUTPUT:
1658 RETVAL
1297 1659
1298SV * 1660SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1662 CODE:
1301{ 1663{
1302 int x1, x; 1664 int x1, x;
1303 int y1, y; 1665 int y1, y;
1304 int z; 1666 int z;
1325 { 1687 {
1326 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1327 1689
1328 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1329 { 1691 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1694 int a1 = tex.a;
1337 1695
1338 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1700 }
1344 } 1701 }
1345 1702
1346 *map++ = (r ) 1703 *map++ = (r )
1347 | (g << 8) 1704 | (g << 8)
1354} 1711}
1355 OUTPUT: 1712 OUTPUT:
1356 RETVAL 1713 RETVAL
1357 1714
1358void 1715void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1717 CODE:
1361{ 1718{
1362 int vx, vy;
1363 int x, y, z; 1719 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1720
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1369 1725
1370 /* 1726 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1727 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1728 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1729
1375 int vy = self->vy = self->h >= sh 1730 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1731 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1732 if (sh > 255) sh = 255;
1378 */
1379 1733
1380 glColor4ub (255, 255, 255, 255); 1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1381 1770
1382 glEnable (GL_BLEND); 1771 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1774
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1392 for (y = 0; y < sh; y++) 1779 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1780 if (0 <= y + my && y + my < self->rows)
1394 { 1781 {
1395 maprow *row = self->row + (y + vy); 1782 maprow *row = self->row + (y + my);
1396 1783
1397 for (x = 0; x < sw; x++) 1784 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1785 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1786 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1787 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1788 tileid tile = cell->tile [z];
1403 1789
1404 if (face) 1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1883
1884 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort
1886 {
1887 int w, b;
1888
1889 for (w = 0; w < 256 / 32; ++w)
1890 {
1891 uint32_t smask = smooth_level [w];
1892 if (smask)
1893 for (b = 0; b < 32; ++b)
1894 if (smask & (((uint32_t)1) << b))
1405 { 1895 {
1406 maptex tex = self->tex [face]; 1896 int level = (w << 5) | b;
1897 HE *he;
1407 1898
1408 int px = (x + 1) * 32 - tex.w; 1899 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1900 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1901 {
1902 smooth_key *skey = (smooth_key *)HeKEY (he);
1903 IV bits = SvIVX (HeVAL (he));
1904
1905 if (!(bits & 0x1000)
1906 && skey->level == level
1907 && level > smooth_max [skey->x][skey->y])
1413 glEnd (); 1908 {
1909 maptex tex = self->tex [skey->tile];
1910 int px = (((int)skey->x) - 1) * T;
1911 int py = (((int)skey->y) - 1) * T;
1912 int border = bits & 15;
1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1914 float dx = tex.s * .0625f; // 16 images/row
1915 float dy = tex.t * .5f ; // 2 images/column
1916
1917 if (tex.name)
1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1921 if (key.texname != tex.name)
1922 {
1414 last_name = tex.name; 1923 key.texname = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1924 arr = rc_array (rc, &key);
1416 glBegin (GL_QUADS); 1925 }
1926
1927 if (border)
1928 {
1929 float ox = border * dx;
1930
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1935 }
1936
1937 if (corner)
1938 {
1939 float ox = corner * dx;
1940
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1946 }
1947 }
1417 } 1948 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1949 }
1424 }
1425 } 1950 }
1951 }
1426 1952
1427 glEnd (); 1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1956 }
1428 1957
1429 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1958 glDisable (GL_BLEND);
1431} 1959 rc_free (rc);
1432 1960
1961 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows)
1964 {
1965 maprow *row = self->row + (y + my);
1966
1967 for (x = 0; x < sw; x++)
1968 if (row->c0 <= x + mx && x + mx < row->c1)
1969 {
1970 mapcell *cell = row->col + (x + mx - row->c0);
1971
1972 int px = x * T;
1973 int py = y * T;
1974
1975 if (cell->stat_hp)
1976 {
1977 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1979
1980 glColor3ub (0, 0, 0);
1981 glRectf (px + 1, py - thick - 2,
1982 px + width - 1, py);
1983
1984 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1985 glRectf (px + 2,
1986 py - thick - 1,
1987 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1988 }
1989 }
1990 }
1991}
1992
1433void 1993void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1995 CODE:
1436{ 1996{
1437 static float color[16][3] = { 1997 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1998 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1999 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2049 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2050 glDisable (GL_TEXTURE_2D);
1491} 2051}
1492 2052
1493void 2053void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2055 PPCODE:
1496{ 2056{
1497 int vx, vy;
1498 int x, y; 2057 int x, y;
2058 int sw1 = sw + 2;
2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2065
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2068
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2069 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2070 my += self->y - 1;
1509 2071
2072 memset (darkness1, 255, sw1 * sh1);
2073
1510 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1512 { 2076 {
1513 maprow *row = self->row + (y + vy); 2077 maprow *row = self->row + (y + my);
1514 2078
1515 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2081 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1519 2083
1520 darkness[y * sw4 + x] = cell->darkness < 0 2084 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2086 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2087 }
1524 } 2088 }
1525 2089
2090 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x)
2092 {
2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2102
2103 uint8_t r11 = (d11 + d21 + d12) / 3;
2104 uint8_t r21 = d21;
2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2106
2107 uint8_t r12 = d12;
2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2110
2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2114
2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2124 }
2125
2126 free (darkness1);
2127
1526 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
1530} 2132}
1531 2133
1532SV * 2134SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2136 CODE:
1535{ 2137{
1536 int x, y, x1, y1; 2138 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2139 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2140 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2165 if (row && row->c0 <= x && x < row->c1)
1564 { 2166 {
1565 mapcell *cell = row->col + (x - row->c0); 2167 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2168 uint8_t flags = 0;
1567 2169
1568 if (cell->face [0]) flags |= 1; 2170 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2171 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2172 if (cell->tile [2]) flags |= 4;
1571 2173
1572 *data++ = flags; 2174 *data++ = flags;
1573 2175
1574 if (flags & 1) 2176 if (flags & 1)
1575 { 2177 {
2178 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2179 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2180 *data++ = tile;
1578 } 2181 }
1579 2182
1580 if (flags & 2) 2183 if (flags & 2)
1581 { 2184 {
2185 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2186 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2187 *data++ = tile;
1584 } 2188 }
1585 2189
1586 if (flags & 4) 2190 if (flags & 4)
1587 { 2191 {
2192 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2193 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2194 *data++ = tile;
1590 } 2195 }
1591 } 2196 }
1592 else 2197 else
1593 *data++ = 0; 2198 *data++ = 0;
1594 } 2199 }
1600} 2205}
1601 OUTPUT: 2206 OUTPUT:
1602 RETVAL 2207 RETVAL
1603 2208
1604void 2209void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2211 PPCODE:
1607{ 2212{
1608 int x, y, z; 2213 int x, y, z;
1609 int w, h; 2214 int w, h;
1610 int x1, y1; 2215 int x1, y1;
1634 { 2239 {
1635 uint8_t flags = *data++; 2240 uint8_t flags = *data++;
1636 2241
1637 if (flags) 2242 if (flags)
1638 { 2243 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2244 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 };
1642 2246
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2247 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2250
1647 if (cell->darkness <= 0) 2251 if (cell->darkness == 0)
1648 { 2252 {
1649 cell->darkness = -1; 2253 cell->darkness = 0;
1650 2254
1651 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1652 { 2256 {
1653 cell->face[z] = face[z]; 2257 tileid t = tile [z];
1654 2258
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2259 if (t >= self->texs || (t && !self->tex [t].name))
2260 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2261 XPUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t);
2263 }
2264
2265 cell->tile [z] = t;
1657 } 2266 }
1658 } 2267 }
1659 } 2268 }
1660 } 2269 }
1661 } 2270 }
1662} 2271}
1663 2272
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2273MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2274
1666CFClient::MixChunk 2275CFPlus::RW
1667new_from_file (SV *class, char *path) 2276new (SV *class, SV *data_sv)
1668 CODE: 2277 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
1670 OUTPUT: 2284 OUTPUT:
1671 RETVAL 2285 RETVAL
1672 2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
1673void 2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2385
2386PROTOTYPES: DISABLE
2387
2388CFPlus::MixChunk
2389new (SV *class, CFPlus::RW rwops)
2390 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT:
2393 RETVAL
2394
2395void
1674DESTROY (CFClient::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
1675 CODE: 2397 CODE:
1676 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
1677 2399
1678int 2400int
1679volume (CFClient::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2406 OUTPUT:
1683 RETVAL 2407 RETVAL
1684 2408
1685int 2409CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2411 CODE:
2412{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
1689 OUTPUT: 2424 OUTPUT:
1690 RETVAL 2425 RETVAL
1691 2426
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2428
1694int 2429int
1695volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
1696 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2436 OUTPUT:
1699 RETVAL 2437 RETVAL
1700 2438
2439void
2440fade_out (int ms)
2441 CODE:
2442 Mix_FadeOutMusic (ms);
2443
2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2448
1701CFClient::MixMusic 2449CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
1703 CODE: 2451 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2453 OUTPUT:
1706 RETVAL 2454 RETVAL
1707 2455
1708void 2456void
1709DESTROY (CFClient::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
1710 CODE: 2458 CODE:
1711 Mix_FreeMusic (self); 2459 Mix_FreeMusic (self);
1712 2460
1713int 2461int
1714play (CFClient::MixMusic self, int loops = -1) 2462play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2463 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2465 OUTPUT:
1718 RETVAL 2466 RETVAL
1719 2467
2468void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2470 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position);
2472
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
1721 2476
1722BOOT: 2477BOOT:
1723{ 2478{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2480 static const struct {
1726 const char *name; 2481 const char *name;
1727 IV iv; 2482 IV iv;
1728 } *civ, const_iv[] = { 2483 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2484# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2488 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2489 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2490 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2491 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2492 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2499 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2502 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2506 const_iv (GL_DST_ALPHA),
1761 const_iv (GL_LUMINANCE), 2520 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2521 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2522 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE), 2524 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2527 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2528 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2529 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2530 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2531 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2559 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
1804 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2579# undef const_iv
1810 }; 2580 };
1811 2581
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584
2585 texture_av = newAV ();
2586 AvREAL_off (texture_av);
1814} 2587}
1815 2588
1816char * 2589char *
1817gl_vendor () 2590gl_vendor ()
1818 CODE: 2591 CODE:
1832 CODE: 2605 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2606 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2607 OUTPUT:
1835 RETVAL 2608 RETVAL
1836 2609
2610const char *glGetString (GLenum pname)
2611
2612GLint glGetInteger (GLenum pname)
2613 CODE:
2614 glGetIntegerv (pname, &RETVAL);
2615 OUTPUT:
2616 RETVAL
2617
2618GLdouble glGetDouble (GLenum pname)
2619 CODE:
2620 glGetDoublev (pname, &RETVAL);
2621 OUTPUT:
2622 RETVAL
2623
1837int glGetError () 2624int glGetError ()
1838 2625
1839void glFinish () 2626void glFinish ()
1840 2627
1841void glClear (int mask) 2628void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2667
1881# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2670
2671PROTOTYPES: DISABLE
1883 2672
1884void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
1885 2674
1886void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
1887 2676
1895 2684
1896void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
1897 CODE: 2686 CODE:
1898 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
1899 2688
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2690 ALIAS:
1907 glColor_premultiply = 1 2691 glColor_premultiply = 1
1908 CODE: 2692 CODE:
1909 if (ix) 2693 if (ix)
1910 { 2694 {
1911 r *= a; 2695 r *= a;
1912 g *= a; 2696 g *= a;
1913 b *= a; 2697 b *= a;
1914 } 2698 }
1915 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2700 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2701
1927void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2703 CODE:
1929 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2710
1936void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
1937 CODE: 2712 CODE:
1938 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
1939 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
1940void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
1941 CODE: 2736 CODE:
1942 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
1943 2738
1944void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
1966 2761
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2763
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2764void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2765
2766void glPixelZoom (float x, float y)
2767
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2768void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2769
1973int glGenTexture () 2770int glGenTexture ()
1974 CODE: 2771 CODE:
1975{ 2772 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2773 OUTPUT:
1981 RETVAL 2774 RETVAL
1982 2775
1983void glDeleteTexture (int name) 2776void glDeleteTexture (int name)
1984 CODE: 2777 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2778 del_texture (name);
1988} 2779
1989
1990int glGenList () 2780int glGenList ()
1991 CODE: 2781 CODE:
1992 RETVAL = glGenLists (1); 2782 RETVAL = glGenLists (1);
1993 OUTPUT: 2783 OUTPUT:
1994 RETVAL 2784 RETVAL
2001 2791
2002void glEndList () 2792void glEndList ()
2003 2793
2004void glCallList (int list) 2794void glCallList (int list)
2005 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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