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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
107 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
109} 116}
110 117
111#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
112 120
113#include "pango-font.c" 121#include "pango-font.c"
114#include "pango-fontmap.c" 122#include "pango-fontmap.c"
115#include "pango-render.c" 123#include "pango-render.c"
116 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
119 129
120typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *CFPlus__Font;
121 131
432} 442}
433 443
434/* SDL should provide this, really. */ 444/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 445#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
437 490
438MODULE = CFPlus PACKAGE = CFPlus 491MODULE = CFPlus PACKAGE = CFPlus
439 492
440PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
441 494
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 811 }
759} 812}
760 813
761int 814int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
763 POSTCALL: 816 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
766 819
767void 820void
768Mix_CloseAudio () 821Mix_CloseAudio ()
769 822
770int 823int
771Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
825
826const char *
827Mix_GetError ()
772 828
773void 829void
774lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
775 CODE: 831 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 874 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
825 881
826 if (!rw) 882 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
828 884
933#endif 989#endif
934} 990}
935 991
936MODULE = CFPlus PACKAGE = CFPlus::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
937 993
994PROTOTYPES: DISABLE
995
938CFPlus::Font 996CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
940 CODE: 998 CODE:
941{ 999{
942 int count; 1000 int count;
952 CODE: 1010 CODE:
953 pango_font_description_free (self); 1011 pango_font_description_free (self);
954 1012
955void 1013void
956make_default (CFPlus::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
957 CODE: 1016 CODE:
958 default_font = self; 1017 default_font = self;
959 1018
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1020
1021PROTOTYPES: DISABLE
1022
962void 1023void
963reset_glyph_cache () 1024reset_glyph_cache ()
1025 PROTOTYPE:
964 CODE: 1026 CODE:
965 tc_clear (); 1027 tc_clear ();
966 1028
967CFPlus::Layout 1029CFPlus::Layout
968new (SV *class) 1030new (SV *class)
1255 flags 1317 flags
1256 ); 1318 );
1257 1319
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1321
1322PROTOTYPES: ENABLE
1323
1260int minpot (int n) 1324int minpot (int n)
1261 1325
1262void 1326void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1327pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1328 CODE:
1292 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1363
1297 if (items < 5) 1364 if (items < 5)
1298 { 1365 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1368 }
1340} 1407}
1341 OUTPUT: 1408 OUTPUT:
1342 RETVAL 1409 RETVAL
1343 1410
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1412
1413PROTOTYPES: DISABLE
1345 1414
1346CFPlus::Map 1415CFPlus::Map
1347new (SV *class) 1416new (SV *class)
1348 CODE: 1417 CODE:
1349 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1487 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1489 } 1558 }
1490} 1559}
1491 1560
1492void 1561SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1494 CODE: 1563 CODE:
1495{ 1564{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1567 mapcell *cell;
1499 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1500 1571
1501 while (data < data_end - 1) 1572 while (data < data_end - 1)
1502 { 1573 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1504 1575
1555 } 1626 }
1556 else 1627 else
1557 cell->darkness = *data++ + 1; 1628 cell->darkness = *data++ + 1;
1558 } 1629 }
1559 1630
1631 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1632 if (flags & (4 >> z))
1561 { 1633 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1635 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1565 } 1651 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1652 }
1581 else 1653 else
1582 cell->darkness = 0; 1654 cell->darkness = 0;
1583 } 1655 }
1584} 1656}
1657 OUTPUT:
1658 RETVAL
1585 1659
1586SV * 1660SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1588 CODE: 1662 CODE:
1589{ 1663{
1640 1714
1641void 1715void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1643 CODE: 1717 CODE:
1644{ 1718{
1719 int x, y, z;
1720
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1648 smooth_key skey; 1724 smooth_key skey;
1649 int x, y, z; 1725
1650 int last_name; 1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1651 1729
1652 // thats current max. sorry. 1730 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1731 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1732 if (sh > 255) sh = 255;
1655 1733
1656 // clear key, in case of extra padding 1734 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 1735 memset (&skey, 0, sizeof (skey));
1658 1736
1659 glColor4ub (255, 255, 255, 255); 1737 memset (&key, 0, sizeof (key));
1660 1738 key.r = 255;
1661 glEnable (GL_BLEND); 1739 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1740 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 1741 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1742 key.mode = GL_QUADS;
1665 1743 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS); 1744 key.texname = -1;
1667
1668 last_name = 0;
1669 1745
1670 mx += self->x; 1746 mx += self->x;
1671 my += self->y; 1747 my += self->y;
1672 1748
1673 // first pass: determine smooth_max 1749 // first pass: determine smooth_max
1689 MAX (self->tex [cell->tile [0]].smoothlevel, 1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 1767 self->tex [cell->tile [2]].smoothlevel));
1692 } 1768 }
1693 } 1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1694 1774
1695 for (z = 0; z <= 2; z++) 1775 for (z = 0; z <= 2; z++)
1696 { 1776 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 1777 memset (smooth_level, 0, sizeof (smooth_level));
1698 1778
1708 tileid tile = cell->tile [z]; 1788 tileid tile = cell->tile [z];
1709 1789
1710 if (tile) 1790 if (tile)
1711 { 1791 {
1712 maptex tex = self->tex [tile]; 1792 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1793 int px, py;
1714 int py = (y + 1) * T - tex.h;
1715 1794
1716 // suppressing texture state switches here 1795 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort 1796 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1797 if (key.texname != tex.name)
1719 { 1798 {
1720 if (!tex.name) 1799 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 1800 tex = self->tex [2]; /* missing, replace by noface */
1722 1801
1723 glEnd (); 1802 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1803 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 1804 }
1727 1805
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1732 1813
1733 if (cell->flags && z == 2) 1814 if (cell->flags && z == 2)
1734 { 1815 {
1816 // overlays such as the speech bubble, probably more to come
1735 if (cell->flags & 1) 1817 if (cell->flags & 1)
1736 { 1818 {
1737 maptex tex = self->tex [1]; 1819 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32; 1820 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32; 1821 int py = y * T - T * 6 / 32;
1740 1822
1823 if (tex.name)
1741 glEnd (); 1824 {
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1743 glBegin (GL_QUADS); 1835 }
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 } 1836 }
1750 } 1837 }
1751 1838
1752 // update smooth hash 1839 // update smooth hash
1753 if (tex.smoothtile) 1840 if (tex.smoothtile)
1788 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1789 } 1876 }
1790 } 1877 }
1791 } 1878 }
1792 } 1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1793 1883
1794 // go through all smoothlevels, lowest to highest, then draw. 1884 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 1885 // this is basically counting sort
1796 { 1886 {
1797 int w, b; 1887 int w, b;
1822 int border = bits & 15; 1912 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 1914 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 1915 float dy = tex.t * .5f ; // 2 images/column
1826 1916
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 1917 if (tex.name)
1830 { 1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1831 if (!tex.name) 1921 if (key.texname != tex.name)
1832 continue; // smoothing not yet available
1833
1834 glEnd (); 1922 {
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1923 key.texname = tex.name;
1836 glBegin (GL_QUADS); 1924 arr = rc_array (rc, &key);
1837 } 1925 }
1838 1926
1839 if (border) 1927 if (border)
1840 { 1928 {
1841 float ox = border * dx; 1929 float ox = border * dx;
1842 1930
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1847 } 1935 }
1848 1936
1849 if (corner) 1937 if (corner)
1850 { 1938 {
1851 float ox = corner * dx; 1939 float ox = corner * dx;
1852 1940
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1857 } 1946 }
1858 } 1947 }
1859 } 1948 }
1860 } 1949 }
1861 } 1950 }
1862 } 1951 }
1863 1952
1864 hv_clear (smooth); 1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1865 } 1956 }
1866 1957
1867 glEnd ();
1868
1869 glDisable (GL_TEXTURE_2D);
1870 glDisable (GL_BLEND); 1958 glDisable (GL_BLEND);
1959 rc_free (rc);
1871 1960
1872 // top layer: overlays such as the health bar 1961 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 1962 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 1963 if (0 <= y + my && y + my < self->rows)
1875 { 1964 {
1960 glDisable (GL_BLEND); 2049 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2050 glDisable (GL_TEXTURE_2D);
1962} 2051}
1963 2052
1964void 2053void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2055 PPCODE:
1967{ 2056{
1968 int x, y; 2057 int x, y;
2058 int sw1 = sw + 2;
2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2065
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2068
1977 mx += self->x; 2069 mx += self->x - 1;
1978 my += self->y; 2070 my += self->y - 1;
1979 2071
2072 memset (darkness1, 255, sw1 * sh1);
2073
1980 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1982 { 2076 {
1983 maprow *row = self->row + (y + my); 2077 maprow *row = self->row + (y + my);
1984 2078
1985 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2081 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1989 2083
1990 darkness[y * sw4 + x] = cell->darkness 2084 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2085 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2086 : 255 - FOW_DARKNESS;
1993 } 2087 }
1994 } 2088 }
1995 2089
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2090 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2091 for (x = 0; x < sw; ++x)
2006 { 2092 {
2007 float *f = (float *)matrix; 2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2102
2011 for (dy = -1; dy <= 1; ++dy) 2103 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2104 uint8_t r21 = d21;
2013 { 2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2106
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2107 uint8_t r12 = d12;
2018 } 2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2019 2110
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2114
2023 darkness_sv = darkness2_sv; 2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2124 }
2125
2126 free (darkness1);
2025 2127
2026 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
2030} 2132}
2031 2133
2032SV * 2134SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2034 CODE: 2136 CODE:
2166 } 2268 }
2167 } 2269 }
2168 } 2270 }
2169} 2271}
2170 2272
2273MODULE = CFPlus PACKAGE = CFPlus::RW
2274
2275CFPlus::RW
2276new (SV *class, SV *data_sv)
2277 CODE:
2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
2284 OUTPUT:
2285 RETVAL
2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2172 2385
2386PROTOTYPES: DISABLE
2387
2173CFPlus::MixChunk 2388CFPlus::MixChunk
2174new_from_file (SV *class, char *path) 2389new (SV *class, CFPlus::RW rwops)
2175 CODE: 2390 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2177 OUTPUT: 2392 OUTPUT:
2178 RETVAL 2393 RETVAL
2179 2394
2180void 2395void
2181DESTROY (CFPlus::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
2183 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
2184 2399
2185int 2400int
2186volume (CFPlus::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
2187 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
2189 OUTPUT: 2406 OUTPUT:
2190 RETVAL 2407 RETVAL
2191 2408
2192int 2409CFPlus::Channel
2193play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2194 CODE: 2411 CODE:
2412{
2195 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
2196 OUTPUT: 2424 OUTPUT:
2197 RETVAL 2425 RETVAL
2198 2426
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2200 2428
2201int 2429int
2202volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
2203 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
2204 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2436 OUTPUT:
2206 RETVAL 2437 RETVAL
2207 2438
2208int 2439void
2209fade_out (int ms) 2440fade_out (int ms)
2210 CODE: 2441 CODE:
2211 RETVAL = Mix_FadeOutMusic (ms); 2442 Mix_FadeOutMusic (ms);
2212 OUTPUT: 2443
2213 RETVAL 2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2214 2448
2215CFPlus::MixMusic 2449CFPlus::MixMusic
2216new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
2217 CODE: 2451 CODE:
2218 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
2219 OUTPUT: 2453 OUTPUT:
2220 RETVAL 2454 RETVAL
2221 2455
2222void 2456void
2223DESTROY (CFPlus::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
2229 CODE: 2463 CODE:
2230 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
2231 OUTPUT: 2465 OUTPUT:
2232 RETVAL 2466 RETVAL
2233 2467
2234int 2468void
2235fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2236 CODE: 2470 CODE:
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2471 Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT:
2239 RETVAL
2240 2472
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
2242 2476
2243BOOT: 2477BOOT:
2244{ 2478{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2246 static const struct { 2480 static const struct {
2262 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2499 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2502 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2506 const_iv (GL_DST_ALPHA),
2317 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2559 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
2331 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2579# undef const_iv
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2667
2425# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2427 2670
2671PROTOTYPES: DISABLE
2672
2428void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
2429 2674
2430void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
2431 2676
2432void glTranslate (float x, float y, float z = 0.) 2677void glTranslate (float x, float y, float z = 0.)
2439 2684
2440void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
2441 CODE: 2686 CODE:
2442 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
2443 2688
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2690 ALIAS:
2451 glColor_premultiply = 1 2691 glColor_premultiply = 1
2452 CODE: 2692 CODE:
2453 if (ix) 2693 if (ix)
2454 { 2694 {
2457 b *= a; 2697 b *= a;
2458 } 2698 }
2459 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2700 glColor4f (r, g, b, a);
2461 2701
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2703 CODE:
2470 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2706
2476 2710
2477void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
2478 CODE: 2712 CODE:
2479 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
2480 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
2481void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
2482 CODE: 2736 CODE:
2483 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
2484 2738
2485void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
2537 2791
2538void glEndList () 2792void glEndList ()
2539 2793
2540void glCallList (int list) 2794void glCallList (int list)
2541 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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