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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC vs.
Revision 1.294 by root, Sat Dec 19 05:06:56 2009 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
87#define DARKNESS_ADJUST(n) ((29 * (int)(n)) >> 5) /* times 0.9 */
62 88
63#define MAP_EXTEND_X 32 89#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 90#define MAP_EXTEND_Y 512
65 91
66#define MIN_FONT_HEIGHT 10 92#define MIN_FONT_HEIGHT 10
67 93
68#if 0 94/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 95#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 96
71# define PARACHUTE 0 97#define KMOD_LRAM 0x10000 // our extension
72#endif 98
99#define TEXID_SPEECH 1
100#define TEXID_NOFACE 2
101#define TEXID_HIDDEN 3
73 102
74static AV *texture_av; 103static AV *texture_av;
75 104
76static struct 105static struct
77{ 106{
120 149
121#include "pango-font.c" 150#include "pango-font.c"
122#include "pango-fontmap.c" 151#include "pango-fontmap.c"
123#include "pango-render.c" 152#include "pango-render.c"
124 153
125typedef IV CFPlus__Channel; 154typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 155typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 156typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 157typedef Mix_Music *DC__MixMusic;
129 158
130typedef PangoFontDescription *CFPlus__Font; 159typedef PangoFontDescription *DC__Font;
131 160
132static int 161static int
133shape_attr_p (PangoLayoutRun *run) 162shape_attr_p (PangoLayoutRun *run)
134{ 163{
135 GSList *attrs = run->item->analysis.extra_attrs; 164 GSList *attrs = run->item->analysis.extra_attrs;
149 178
150typedef struct cf_layout { 179typedef struct cf_layout {
151 PangoLayout *pl; 180 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 181 float r, g, b, a; // default color for rgba mode
153 int base_height; 182 int base_height;
154 CFPlus__Font font; 183 DC__Font font;
184 rc_t *rc;
155} *CFPlus__Layout; 185} *DC__Layout;
156 186
157static CFPlus__Font default_font; 187static DC__Font default_font;
158static PangoContext *opengl_context; 188static PangoContext *opengl_context;
159static PangoFontMap *opengl_fontmap; 189static PangoFontMap *opengl_fontmap;
160 190
161static void 191static void
162substitute_func (FcPattern *pattern, gpointer data) 192substitute_func (FcPattern *pattern, gpointer data)
167#endif 197#endif
168 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 198 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
169} 199}
170 200
171static void 201static void
172layout_update_font (CFPlus__Layout self) 202layout_update_font (DC__Layout self)
173{ 203{
174 /* use a random scale factor to account for unknown descenders, 0.8 works 204 /* use a random scale factor to account for unknown descenders, 0.8 works
175 * reasonably well with bitstream vera 205 * reasonably well with dejavu/bistream fonts
176 */ 206 */
177 PangoFontDescription *font = self->font ? self->font : default_font; 207 PangoFontDescription *font = self->font ? self->font : default_font;
178 208
179 pango_font_description_set_absolute_size (font, 209 pango_font_description_set_absolute_size (font,
180 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 210 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
181 211
182 pango_layout_set_font_description (self->pl, font); 212 pango_layout_set_font_description (self->pl, font);
183} 213}
184 214
185static void 215static void
186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 216layout_get_pixel_size (DC__Layout self, int *w, int *h)
187{ 217{
188 PangoRectangle rect; 218 PangoRectangle rect;
189 219
190 // get_pixel_* wrongly rounds down 220 // get_pixel_* wrongly rounds down
191 pango_layout_get_extents (self->pl, 0, &rect); 221 pango_layout_get_extents (self->pl, 0, &rect);
202 232
203typedef uint16_t tileid; 233typedef uint16_t tileid;
204typedef uint16_t faceid; 234typedef uint16_t faceid;
205 235
206typedef struct { 236typedef struct {
207 int name; 237 GLuint name;
208 int w, h; 238 int w, h;
209 float s, t; 239 float s, t;
210 uint8_t r, g, b, a; 240 uint8_t r, g, b, a;
211 tileid smoothtile; 241 tileid smoothtile;
212 uint8_t smoothlevel; 242 uint8_t smoothlevel;
243 uint8_t unused; /* set to zero on use */
213} maptex; 244} maptex;
214 245
215typedef struct { 246typedef struct {
216 uint32_t player; 247 uint32_t player;
217 tileid tile[3]; 248 tileid tile[3];
230 int faces; tileid *face2tile; // [faceid] 261 int faces; tileid *face2tile; // [faceid]
231 int texs; maptex *tex; // [tileid] 262 int texs; maptex *tex; // [tileid]
232 263
233 int32_t rows; 264 int32_t rows;
234 maprow *row; 265 maprow *row;
235} *CFPlus__Map; 266} *DC__Map;
236 267
237static char * 268static char *
238prepend (char *ptr, int sze, int inc) 269prepend (char *ptr, int sze, int inc)
239{ 270{
240 char *p; 271 char *p;
278 self->texs *= 2; 309 self->texs *= 2;
279 } 310 }
280} 311}
281 312
282static maprow * 313static maprow *
283map_get_row (CFPlus__Map self, int y) 314map_get_row (DC__Map self, int y)
284{ 315{
285 if (0 > y) 316 if (0 > y)
286 { 317 {
287 int extend = - y + MAP_EXTEND_Y; 318 int extend = - y + MAP_EXTEND_Y;
288 Prepend (maprow, self->row, self->rows, extend); 319 Prepend (maprow, self->row, self->rows, extend);
326 357
327 return row->col + (x - row->c0); 358 return row->col + (x - row->c0);
328} 359}
329 360
330static mapcell * 361static mapcell *
331map_get_cell (CFPlus__Map self, int x, int y) 362map_get_cell (DC__Map self, int x, int y)
332{ 363{
333 return row_get_cell (map_get_row (self, y), x); 364 return row_get_cell (map_get_row (self, y), x);
334} 365}
335 366
336static void 367static void
337map_clear (CFPlus__Map self) 368map_clear (DC__Map self)
338{ 369{
339 int r; 370 int r;
340 371
341 for (r = 0; r < self->rows; r++) 372 for (r = 0; r < self->rows; r++)
342 Safefree (self->row[r].col); 373 Safefree (self->row[r].col);
349 self->oy = 0; 380 self->oy = 0;
350 self->row = 0; 381 self->row = 0;
351 self->rows = 0; 382 self->rows = 0;
352} 383}
353 384
385#define CELL_CLEAR(cell) \
386 do { \
387 if ((cell)->player) \
388 (cell)->tile [2] = 0; \
389 (cell)->darkness = 0; \
390 (cell)->stat_hp = 0; \
391 (cell)->flags = 0; \
392 (cell)->player = 0; \
393 } while (0)
394
354static void 395static void
355map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 396map_blank (DC__Map self, int x0, int y0, int w, int h)
356{ 397{
357 int x, y; 398 int x, y;
358 maprow *row; 399 maprow *row;
359 mapcell *cell; 400 mapcell *cell;
360 401
372 if (x >= row->c1) 413 if (x >= row->c1)
373 break; 414 break;
374 415
375 cell = row->col + x - row->c0; 416 cell = row->col + x - row->c0;
376 417
377 cell->darkness = 0; 418 CELL_CLEAR (cell);
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
381 } 419 }
382 } 420 }
383} 421}
384 422
385typedef struct { 423typedef struct {
439 n |= n >> 16; 477 n |= n >> 16;
440 478
441 return n + 1; 479 return n + 1;
442} 480}
443 481
482static unsigned int
483popcount (unsigned int n)
484{
485 n -= (n >> 1) & 0x55555555U;
486 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
487 n = ((n >> 4) + n) & 0x0f0f0f0fU;
488 n *= 0x01010101U;
489
490 return n >> 24;
491}
492
444/* SDL should provide this, really. */ 493/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300 494#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314 495#define SDLK_MODIFIER_MAX 314
447 496
448/******************************************************************************/ 497/******************************************************************************/
486 return 0; 535 return 0;
487 536
488 return 1; 537 return 1;
489} 538}
490 539
491MODULE = CFPlus PACKAGE = CFPlus 540/******************************************************************************/
541
542/* process keyboard modifiers */
543static int
544mod_munge (int mod)
545{
546 mod &= MOD_MASK;
547
548 if (mod & (KMOD_META | KMOD_ALT))
549 mod |= KMOD_LRAM;
550
551 return mod;
552}
553
554static void
555deliantra_main ()
556{
557 char *argv[] = { 0 };
558 call_argv ("::main", G_DISCARD | G_VOID, argv);
559}
560
561#ifdef __MACOSX__
562 /* to due surprising braindamage on the side of SDL design, we
563 * do some mind-boggling hack here: SDL requires a custom main()
564 * on OS X, so... we provide one and call the original main(), which,
565 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
566 * and which calls our main (== SDL_main) back.
567 */
568 extern C_LINKAGE int
569 main (int argc, char *argv[])
570 {
571 deliantra_main ();
572 }
573
574 #undef main
575
576 extern C_LINKAGE int main (int argc, char *argv[]);
577
578 static void
579 SDL_braino (void)
580 {
581 char *argv[] = { "deliantra client", 0 };
582 (main) (1, argv);
583 }
584#else
585 static void
586 SDL_braino (void)
587 {
588 deliantra_main ();
589 }
590#endif
591
592MODULE = Deliantra::Client PACKAGE = DC
492 593
493PROTOTYPES: ENABLE 594PROTOTYPES: ENABLE
494 595
495BOOT: 596BOOT:
496{ 597{
497 HV *stash = gv_stashpv ("CFPlus", 1); 598 HV *stash = gv_stashpv ("DC", 1);
498 static const struct { 599 static const struct {
499 const char *name; 600 const char *name;
500 IV iv; 601 IV iv;
501 } *civ, const_iv[] = { 602 } *civ, const_iv[] = {
502# define const_iv(name) { # name, (IV)name } 603# define const_iv(name) { # name, (IV)name }
524 625
525 const_iv (SDL_APPINPUTFOCUS), 626 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS), 627 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE), 628 const_iv (SDL_APPACTIVE),
528 629
630
631 const_iv (SDLK_UNKNOWN),
632 const_iv (SDLK_FIRST),
633 const_iv (SDLK_BACKSPACE),
634 const_iv (SDLK_TAB),
635 const_iv (SDLK_CLEAR),
636 const_iv (SDLK_RETURN),
637 const_iv (SDLK_PAUSE),
638 const_iv (SDLK_ESCAPE),
639 const_iv (SDLK_SPACE),
640 const_iv (SDLK_EXCLAIM),
641 const_iv (SDLK_QUOTEDBL),
642 const_iv (SDLK_HASH),
643 const_iv (SDLK_DOLLAR),
644 const_iv (SDLK_AMPERSAND),
645 const_iv (SDLK_QUOTE),
646 const_iv (SDLK_LEFTPAREN),
647 const_iv (SDLK_RIGHTPAREN),
648 const_iv (SDLK_ASTERISK),
649 const_iv (SDLK_PLUS),
650 const_iv (SDLK_COMMA),
651 const_iv (SDLK_MINUS),
652 const_iv (SDLK_PERIOD),
653 const_iv (SDLK_SLASH),
654 const_iv (SDLK_0),
655 const_iv (SDLK_1),
656 const_iv (SDLK_2),
657 const_iv (SDLK_3),
658 const_iv (SDLK_4),
659 const_iv (SDLK_5),
660 const_iv (SDLK_6),
661 const_iv (SDLK_7),
662 const_iv (SDLK_8),
663 const_iv (SDLK_9),
664 const_iv (SDLK_COLON),
665 const_iv (SDLK_SEMICOLON),
666 const_iv (SDLK_LESS),
667 const_iv (SDLK_EQUALS),
668 const_iv (SDLK_GREATER),
669 const_iv (SDLK_QUESTION),
670 const_iv (SDLK_AT),
671
672 const_iv (SDLK_LEFTBRACKET),
673 const_iv (SDLK_BACKSLASH),
674 const_iv (SDLK_RIGHTBRACKET),
675 const_iv (SDLK_CARET),
676 const_iv (SDLK_UNDERSCORE),
677 const_iv (SDLK_BACKQUOTE),
678 const_iv (SDLK_DELETE),
679
680 const_iv (SDLK_FIRST),
681 const_iv (SDLK_LAST),
529 const_iv (SDLK_KP0), 682 const_iv (SDLK_KP0),
530 const_iv (SDLK_KP1), 683 const_iv (SDLK_KP1),
531 const_iv (SDLK_KP2), 684 const_iv (SDLK_KP2),
532 const_iv (SDLK_KP3), 685 const_iv (SDLK_KP3),
533 const_iv (SDLK_KP4), 686 const_iv (SDLK_KP4),
605 const_iv (KMOD_LMETA), 758 const_iv (KMOD_LMETA),
606 const_iv (KMOD_RMETA), 759 const_iv (KMOD_RMETA),
607 const_iv (KMOD_NUM), 760 const_iv (KMOD_NUM),
608 const_iv (KMOD_CAPS), 761 const_iv (KMOD_CAPS),
609 const_iv (KMOD_MODE), 762 const_iv (KMOD_MODE),
763
764 const_iv (KMOD_LRAM),
765
766 const_iv (MIX_DEFAULT_FORMAT),
767
768 const_iv (SDL_INIT_TIMER),
769 const_iv (SDL_INIT_AUDIO),
770 const_iv (SDL_INIT_VIDEO),
771 const_iv (SDL_INIT_CDROM),
772 const_iv (SDL_INIT_JOYSTICK),
773 const_iv (SDL_INIT_EVERYTHING),
774 const_iv (SDL_INIT_NOPARACHUTE),
775 const_iv (SDL_INIT_EVENTTHREAD),
776
777 const_iv (SDL_GL_RED_SIZE),
778 const_iv (SDL_GL_GREEN_SIZE),
779 const_iv (SDL_GL_BLUE_SIZE),
780 const_iv (SDL_GL_ALPHA_SIZE),
781 const_iv (SDL_GL_DOUBLEBUFFER),
782 const_iv (SDL_GL_BUFFER_SIZE),
783 const_iv (SDL_GL_DEPTH_SIZE),
784 const_iv (SDL_GL_STENCIL_SIZE),
785 const_iv (SDL_GL_ACCUM_RED_SIZE),
786 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
787 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
788 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
789 const_iv (SDL_GL_STEREO),
790 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
791 const_iv (SDL_GL_MULTISAMPLESAMPLES),
792 const_iv (SDL_GL_ACCELERATED_VISUAL),
793 const_iv (SDL_GL_SWAP_CONTROL),
794
795 const_iv (FOW_DARKNESS)
610# undef const_iv 796# undef const_iv
611 }; 797 };
612 798
613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 799 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 800 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
632 818
633NV floor (NV x) 819NV floor (NV x)
634 820
635NV ceil (NV x) 821NV ceil (NV x)
636 822
823IV minpot (UV n)
824
825IV popcount (UV n)
826
637void 827void
638pango_init () 828pango_init ()
639 CODE: 829 CODE:
640{ 830{
641 opengl_fontmap = pango_opengl_font_map_new (); 831 opengl_fontmap = pango_opengl_font_map_new ();
642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 832 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 833 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
834 /*pango_context_set_font_description (opengl_context, default_font);*/
835#if PANGO_VERSION_CHECK (1, 15, 2)
836 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
837 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
838#endif
644} 839}
645 840
646char *
647SDL_GetError () 841char *SDL_GetError ()
648 842
649int 843void SDL_braino ()
650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
651 844
652void 845int SDL_Init (U32 flags)
846
847int SDL_InitSubSystem (U32 flags)
848
849void SDL_QuitSubSystem (U32 flags)
850
653SDL_Quit () 851void SDL_Quit ()
852
853int SDL_GL_SetAttribute (int attr, int value)
854
855int SDL_GL_GetAttribute (int attr)
856 CODE:
857 if (SDL_GL_GetAttribute (attr, &RETVAL))
858 XSRETURN_UNDEF;
859 OUTPUT:
860 RETVAL
654 861
655void 862void
656SDL_ListModes (int rgb, int alpha) 863SDL_ListModes (int rgb, int alpha)
657 PPCODE: 864 PPCODE:
658{ 865{
670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 879 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
673 880
674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 881 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
675#if SDL_VERSION_ATLEAST(1,2,10)
676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 882 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
679 883
680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 884 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
681 885
682 if (m && m != (SDL_Rect **)-1) 886 if (m && m != (SDL_Rect **)-1)
683 while (*m) 887 while (*m)
684 { 888 {
685 if ((*m)->w >= 640 && (*m)->h >= 480) 889 if ((*m)->w >= 400 && (*m)->h >= 300)
686 { 890 {
687 AV *av = newAV (); 891 AV *av = newAV ();
688 av_push (av, newSViv ((*m)->w)); 892 av_push (av, newSViv ((*m)->w));
689 av_push (av, newSViv ((*m)->h)); 893 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb)); 894 av_push (av, newSViv (rgb));
714 918
715 if (RETVAL) 919 if (RETVAL)
716 { 920 {
717 av_clear (texture_av); 921 av_clear (texture_av);
718 922
719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 923 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 924#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
721#include "glfunc.h" 925#include "glfunc.h"
722#undef GL_FUNC 926#undef GL_FUNC
723 } 927 }
724} 928}
731char * 935char *
732SDL_GetKeyName (int sym) 936SDL_GetKeyName (int sym)
733 937
734int 938int
735SDL_GetAppState () 939SDL_GetAppState ()
940
941int
942SDL_GetModState ()
736 943
737void 944void
738poll_events () 945poll_events ()
739 PPCODE: 946 PPCODE:
740{ 947{
750 { 957 {
751 case SDL_KEYDOWN: 958 case SDL_KEYDOWN:
752 case SDL_KEYUP: 959 case SDL_KEYUP:
753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 960 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 961 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 962 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 963 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 964 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
758 break; 965 break;
759 966
760 case SDL_ACTIVEEVENT: 967 case SDL_ACTIVEEVENT:
761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 968 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
779 x = ev.motion.x; 986 x = ev.motion.x;
780 y = ev.motion.y; 987 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 988 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 } 989 }
783 990
784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 991 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
785 hv_store (hv, "state", 5, newSViv (state), 0); 992 hv_store (hv, "state", 5, newSViv (state), 0);
786 hv_store (hv, "x", 1, newSViv (x), 0); 993 hv_store (hv, "x", 1, newSViv (x), 0);
787 hv_store (hv, "y", 1, newSViv (y), 0); 994 hv_store (hv, "y", 1, newSViv (y), 0);
788 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 995 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
789 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 996 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 } 997 }
791 break; 998 break;
792 999
793 case SDL_MOUSEBUTTONDOWN: 1000 case SDL_MOUSEBUTTONDOWN:
794 case SDL_MOUSEBUTTONUP: 1001 case SDL_MOUSEBUTTONUP:
795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1002 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
796 1003
797 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1004 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
798 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1005 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
799 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1006 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
800 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1007 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1012 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1013 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
807 break; 1014 break;
808 } 1015 }
809 1016
810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1017 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
811 } 1018 }
812} 1019}
813 1020
814int 1021int
815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1022Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
816 POSTCALL: 1023 POSTCALL:
817 Mix_HookMusicFinished (music_finished); 1024 Mix_HookMusicFinished (music_finished);
818 Mix_ChannelFinished (channel_finished); 1025 Mix_ChannelFinished (channel_finished);
1026
1027void
1028Mix_QuerySpec ()
1029 PPCODE:
1030{
1031 int freq, channels;
1032 Uint16 format;
1033
1034 if (Mix_QuerySpec (&freq, &format, &channels))
1035 {
1036 EXTEND (SP, 3);
1037 PUSHs (sv_2mortal (newSViv (freq)));
1038 PUSHs (sv_2mortal (newSViv (format)));
1039 PUSHs (sv_2mortal (newSViv (channels)));
1040 }
1041}
819 1042
820void 1043void
821Mix_CloseAudio () 1044Mix_CloseAudio ()
822 1045
823int 1046int
858 } 1081 }
859 } 1082 }
860#endif 1083#endif
861} 1084}
862 1085
863void 1086int
864add_font (char *file) 1087add_font (char *file)
865 CODE: 1088 CODE:
866 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1089 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1090 OUTPUT:
1091 RETVAL
867 1092
868void 1093void
869load_image_inline (SV *image_) 1094load_image_inline (SV *image_)
870 ALIAS: 1095 ALIAS:
871 load_image_file = 1 1096 load_image_file = 1
957void 1182void
958error (char *message) 1183error (char *message)
959 CODE: 1184 CODE:
960 fprintf (stderr, "ERROR: %s\n", message); 1185 fprintf (stderr, "ERROR: %s\n", message);
961#ifdef _WIN32 1186#ifdef _WIN32
962 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
963#endif 1188#endif
964 1189
965void 1190void
966fatal (char *message) 1191fatal (char *message)
967 CODE: 1192 CODE:
968 fprintf (stderr, "FATAL: %s\n", message); 1193 fprintf (stderr, "FATAL: %s\n", message);
969#ifdef _WIN32 1194#ifdef _WIN32
970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1195 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
971#endif 1196#endif
972 _exit (1); 1197 _exit (1);
973 1198
974void 1199void
975_exit (int retval = 0) 1200_exit (int retval = 0)
987#if DEBUG 1212#if DEBUG
988 VALGRIND_DO_LEAK_CHECK; 1213 VALGRIND_DO_LEAK_CHECK;
989#endif 1214#endif
990} 1215}
991 1216
992MODULE = CFPlus PACKAGE = CFPlus::Font 1217int
1218SvREFCNT (SV *sv)
1219 CODE:
1220 RETVAL = SvREFCNT (sv);
1221 OUTPUT:
1222 RETVAL
1223
1224MODULE = Deliantra::Client PACKAGE = DC::Font
993 1225
994PROTOTYPES: DISABLE 1226PROTOTYPES: DISABLE
995 1227
996CFPlus::Font 1228DC::Font
997new_from_file (SV *class, char *path, int id = 0) 1229new_from_file (SV *class, char *path, int id = 0)
998 CODE: 1230 CODE:
999{ 1231{
1000 int count; 1232 int count;
1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1233 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1004} 1236}
1005 OUTPUT: 1237 OUTPUT:
1006 RETVAL 1238 RETVAL
1007 1239
1008void 1240void
1009DESTROY (CFPlus::Font self) 1241DESTROY (DC::Font self)
1010 CODE: 1242 CODE:
1011 pango_font_description_free (self); 1243 pango_font_description_free (self);
1012 1244
1013void 1245void
1014make_default (CFPlus::Font self) 1246make_default (DC::Font self)
1015 PROTOTYPE: $ 1247 PROTOTYPE: $
1016 CODE: 1248 CODE:
1017 default_font = self; 1249 default_font = self;
1018 1250
1019MODULE = CFPlus PACKAGE = CFPlus::Layout 1251MODULE = Deliantra::Client PACKAGE = DC::Layout
1020 1252
1021PROTOTYPES: DISABLE 1253PROTOTYPES: DISABLE
1022 1254
1023void 1255void
1024reset_glyph_cache () 1256glyph_cache_backup ()
1025 PROTOTYPE: 1257 PROTOTYPE:
1026 CODE: 1258 CODE:
1259 tc_backup ();
1260
1261void
1262glyph_cache_restore ()
1263 PROTOTYPE:
1264 CODE:
1027 tc_clear (); 1265 tc_restore ();
1028 1266
1029CFPlus::Layout 1267DC::Layout
1030new (SV *class) 1268new (SV *class)
1031 CODE: 1269 CODE:
1032 New (0, RETVAL, 1, struct cf_layout); 1270 New (0, RETVAL, 1, struct cf_layout);
1033 1271
1034 RETVAL->pl = pango_layout_new (opengl_context); 1272 RETVAL->pl = pango_layout_new (opengl_context);
1036 RETVAL->g = 1.; 1274 RETVAL->g = 1.;
1037 RETVAL->b = 1.; 1275 RETVAL->b = 1.;
1038 RETVAL->a = 1.; 1276 RETVAL->a = 1.;
1039 RETVAL->base_height = MIN_FONT_HEIGHT; 1277 RETVAL->base_height = MIN_FONT_HEIGHT;
1040 RETVAL->font = 0; 1278 RETVAL->font = 0;
1279 RETVAL->rc = rc_alloc ();
1041 1280
1042 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1043 layout_update_font (RETVAL); 1282 layout_update_font (RETVAL);
1044 OUTPUT: 1283 OUTPUT:
1045 RETVAL 1284 RETVAL
1046 1285
1047void 1286void
1048DESTROY (CFPlus::Layout self) 1287DESTROY (DC::Layout self)
1049 CODE: 1288 CODE:
1050 g_object_unref (self->pl); 1289 g_object_unref (self->pl);
1290 rc_free (self->rc);
1051 Safefree (self); 1291 Safefree (self);
1052 1292
1053void 1293void
1054set_text (CFPlus::Layout self, SV *text_) 1294set_text (DC::Layout self, SV *text_)
1055 CODE: 1295 CODE:
1056{ 1296{
1057 STRLEN textlen; 1297 STRLEN textlen;
1058 char *text = SvPVutf8 (text_, textlen); 1298 char *text = SvPVutf8 (text_, textlen);
1059 1299
1060 pango_layout_set_text (self->pl, text, textlen); 1300 pango_layout_set_text (self->pl, text, textlen);
1061} 1301}
1062 1302
1063void 1303void
1064set_markup (CFPlus::Layout self, SV *text_) 1304set_markup (DC::Layout self, SV *text_)
1065 CODE: 1305 CODE:
1066{ 1306{
1067 STRLEN textlen; 1307 STRLEN textlen;
1068 char *text = SvPVutf8 (text_, textlen); 1308 char *text = SvPVutf8 (text_, textlen);
1069 1309
1070 pango_layout_set_markup (self->pl, text, textlen); 1310 pango_layout_set_markup (self->pl, text, textlen);
1071} 1311}
1072 1312
1073void 1313void
1074set_shapes (CFPlus::Layout self, ...) 1314set_shapes (DC::Layout self, ...)
1075 CODE: 1315 CODE:
1076{ 1316{
1077 PangoAttrList *attrs = 0; 1317 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl); 1318 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text; 1319 const char *pos = text;
1114 if (attrs) 1354 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs); 1355 pango_layout_set_attributes (self->pl, attrs);
1116} 1356}
1117 1357
1118void 1358void
1119get_shapes (CFPlus::Layout self) 1359get_shapes (DC::Layout self)
1120 PPCODE: 1360 PPCODE:
1121{ 1361{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1362 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123 1363
1124 do 1364 do
1125 { 1365 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1366 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1127 1367
1128 if (run && shape_attr_p (run)) 1368 if (run && shape_attr_p (run))
1129 { 1369 {
1130 PangoRectangle extents; 1370 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents); 1371 pango_layout_iter_get_run_extents (iter, 0, &extents);
1139 1379
1140 pango_layout_iter_free (iter); 1380 pango_layout_iter_free (iter);
1141} 1381}
1142 1382
1143int 1383int
1144has_wrapped (CFPlus::Layout self) 1384has_wrapped (DC::Layout self)
1145 CODE: 1385 CODE:
1146{ 1386{
1147 int lines = 1; 1387 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl); 1388 const char *text = pango_layout_get_text (self->pl);
1149 1389
1154} 1394}
1155 OUTPUT: 1395 OUTPUT:
1156 RETVAL 1396 RETVAL
1157 1397
1158SV * 1398SV *
1159get_text (CFPlus::Layout self) 1399get_text (DC::Layout self)
1160 CODE: 1400 CODE:
1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1401 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1162 sv_utf8_decode (RETVAL); 1402 sv_utf8_decode (RETVAL);
1163 OUTPUT: 1403 OUTPUT:
1164 RETVAL 1404 RETVAL
1165 1405
1166void 1406void
1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1407set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1168 CODE: 1408 CODE:
1169 self->r = r; 1409 self->r = r;
1170 self->g = g; 1410 self->g = g;
1171 self->b = b; 1411 self->b = b;
1172 self->a = a; 1412 self->a = a;
1173 1413
1174void 1414void
1175set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1415set_font (DC::Layout self, DC::Font font = 0)
1176 CODE: 1416 CODE:
1177 if (self->font != font) 1417 if (self->font != font)
1178 { 1418 {
1179 self->font = font; 1419 self->font = font;
1180 layout_update_font (self); 1420 layout_update_font (self);
1181 } 1421 }
1182 1422
1183void 1423void
1184set_height (CFPlus::Layout self, int base_height) 1424set_height (DC::Layout self, int base_height)
1185 CODE: 1425 CODE:
1186 if (self->base_height != base_height) 1426 if (self->base_height != base_height)
1187 { 1427 {
1188 self->base_height = base_height; 1428 self->base_height = base_height;
1189 layout_update_font (self); 1429 layout_update_font (self);
1190 } 1430 }
1191 1431
1192void 1432void
1193set_width (CFPlus::Layout self, int max_width = -1) 1433set_width (DC::Layout self, int max_width = -1)
1194 CODE: 1434 CODE:
1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1435 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1196 1436
1197void 1437void
1198set_indent (CFPlus::Layout self, int indent) 1438set_indent (DC::Layout self, int indent)
1199 CODE: 1439 CODE:
1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1440 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1201 1441
1202void 1442void
1203set_spacing (CFPlus::Layout self, int spacing) 1443set_spacing (DC::Layout self, int spacing)
1204 CODE: 1444 CODE:
1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1445 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1206 1446
1207void 1447void
1208set_ellipsise (CFPlus::Layout self, int ellipsise) 1448set_ellipsise (DC::Layout self, int ellipsise)
1209 CODE: 1449 CODE:
1210 pango_layout_set_ellipsize (self->pl, 1450 pango_layout_set_ellipsize (self->pl,
1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1451 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1452 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1453 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1214 : PANGO_ELLIPSIZE_NONE 1454 : PANGO_ELLIPSIZE_NONE
1215 ); 1455 );
1216 1456
1217void 1457void
1218set_single_paragraph_mode (CFPlus::Layout self, int spm) 1458set_single_paragraph_mode (DC::Layout self, int spm)
1219 CODE: 1459 CODE:
1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1460 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1221 1461
1222void 1462void
1223size (CFPlus::Layout self) 1463size (DC::Layout self)
1224 PPCODE: 1464 PPCODE:
1225{ 1465{
1226 int w, h; 1466 int w, h;
1227 1467
1228 layout_get_pixel_size (self, &w, &h); 1468 layout_get_pixel_size (self, &w, &h);
1231 PUSHs (sv_2mortal (newSViv (w))); 1471 PUSHs (sv_2mortal (newSViv (w)));
1232 PUSHs (sv_2mortal (newSViv (h))); 1472 PUSHs (sv_2mortal (newSViv (h)));
1233} 1473}
1234 1474
1235int 1475int
1236descent (CFPlus::Layout self) 1476descent (DC::Layout self)
1237 CODE: 1477 CODE:
1238{ 1478{
1239 PangoRectangle rect; 1479 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1480 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect); 1481 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect); 1482 RETVAL = PANGO_DESCENT (rect);
1243} 1483}
1244 OUTPUT: 1484 OUTPUT:
1245 RETVAL 1485 RETVAL
1246 1486
1247int 1487int
1248xy_to_index (CFPlus::Layout self, int x, int y) 1488xy_to_index (DC::Layout self, int x, int y)
1249 CODE: 1489 CODE:
1250{ 1490{
1251 int index, trailing; 1491 int index, trailing;
1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1492 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1253 RETVAL = index + trailing; 1493 RETVAL = index + trailing;
1254} 1494}
1255 OUTPUT: 1495 OUTPUT:
1256 RETVAL 1496 RETVAL
1257 1497
1258void 1498void
1259cursor_pos (CFPlus::Layout self, int index) 1499cursor_pos (DC::Layout self, int index)
1260 PPCODE: 1500 PPCODE:
1261{ 1501{
1262 PangoRectangle strong_pos; 1502 PangoRectangle pos;
1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1503 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1264 1504
1265 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1266 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1508 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1269} 1509}
1270 1510
1271void 1511void
1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1512index_to_line_x (DC::Layout self, int index, int trailing = 0)
1273 PPCODE: 1513 PPCODE:
1274{ 1514{
1275 int line, x; 1515 int line, x;
1276 1516
1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1517 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1518#if !PANGO_VERSION_CHECK (1, 17, 3)
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1519 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1279 1520 --line;
1521#endif
1280 EXTEND (SP, 2); 1522 EXTEND (SP, 2);
1281 PUSHs (sv_2mortal (newSViv (line - 1))); 1523 PUSHs (sv_2mortal (newSViv (line)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1524 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283} 1525}
1284 1526
1285void 1527void
1286line_x_to_index (CFPlus::Layout self, int line, int x) 1528line_x_to_index (DC::Layout self, int line, int x)
1287 PPCODE: 1529 PPCODE:
1288{ 1530{
1289 PangoLayoutLine *lp; 1531 PangoLayoutLine *lp;
1290 int index, trailing; 1532 int index, trailing;
1291 1533
1292 if (line < 0) 1534 if (line < 0)
1293 XSRETURN_EMPTY; 1535 XSRETURN_EMPTY;
1294 1536
1295 if (!(lp = pango_layout_get_line (self->pl, line))) 1537 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */ 1538 XSRETURN_EMPTY; /* do better */
1297 1539
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1540 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299 1541
1300 EXTEND (SP, 2); 1542 EXTEND (SP, 2);
1306 PUSHs (sv_2mortal (newSViv (trailing))); 1548 PUSHs (sv_2mortal (newSViv (trailing)));
1307 } 1549 }
1308} 1550}
1309 1551
1310void 1552void
1311render (CFPlus::Layout self, float x, float y, int flags = 0) 1553render (DC::Layout self, float x, float y, int flags = 0)
1312 PPCODE: 1554 CODE:
1555 rc_clear (self->rc);
1313 pango_opengl_render_layout_subpixel ( 1556 pango_opengl_render_layout_subpixel (
1314 self->pl, 1557 self->pl,
1558 self->rc,
1315 x * PANGO_SCALE, y * PANGO_SCALE, 1559 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a, 1560 self->r, self->g, self->b, self->a,
1317 flags 1561 flags
1318 ); 1562 );
1563 // we assume that context_change actually clears/frees stuff
1564 // and does not do any recomputation...
1565 pango_layout_context_changed (self->pl);
1319 1566
1320MODULE = CFPlus PACKAGE = CFPlus::Texture 1567void
1568draw (DC::Layout self)
1569 CODE:
1570{
1571 glEnable (GL_TEXTURE_2D);
1572 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1573 glEnable (GL_BLEND);
1574 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1575 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1576 glEnable (GL_ALPHA_TEST);
1577 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1578
1579 rc_draw (self->rc);
1580
1581 glDisable (GL_ALPHA_TEST);
1582 glDisable (GL_BLEND);
1583 glDisable (GL_TEXTURE_2D);
1584}
1585
1586MODULE = Deliantra::Client PACKAGE = DC::Texture
1321 1587
1322PROTOTYPES: ENABLE 1588PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325 1589
1326void 1590void
1327pad (SV *data_, int ow, int oh, int nw, int nh) 1591pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE: 1592 CODE:
1329{ 1593{
1395 glDisable (GL_ALPHA_TEST); 1659 glDisable (GL_ALPHA_TEST);
1396 glDisable (GL_BLEND); 1660 glDisable (GL_BLEND);
1397 } 1661 }
1398} 1662}
1399 1663
1664void
1665draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1, float blend = 0.f, float dx = 0.f, float dy = 0.f, int name2 = 0, float s2 = 0.f, float t2 = 0.f, float w2 = 0.f, float h2 = 0.f)
1666 PROTOTYPE: @
1667 CODE:
1668{
1669 glEnable (GL_TEXTURE_2D);
1670 glEnable (GL_BLEND);
1671 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1672 glBindTexture (GL_TEXTURE_2D, name1);
1673
1674 glColor3f (intensity, intensity, intensity);
1675 glPushMatrix ();
1676 glScalef (1./3, 1./3, 1.);
1677
1678 if (blend > 0.f)
1679 {
1680 float S2, T2; /* 0. 0. for texture 2 */
1681 float w = w1 > w2 ? w1 : w2;
1682 float h = h1 > h2 ? h1 : h2;
1683 GLfloat env_color[4] = { 0., 0., 0., blend };
1684
1685 /* interpolate the two shadow textures */
1686 /* stage 0 == rgb(glcolor) + alpha(t0) */
1687 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1688
1689 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1690 gl.ActiveTexture (GL_TEXTURE1);
1691 glEnable (GL_TEXTURE_2D);
1692 glBindTexture (GL_TEXTURE_2D, name2);
1693 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1694
1695 /* rgb == rgb(glcolor) */
1696 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1697 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT);
1698 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1699
1700 /* alpha = interpolate t0, t1 by env_alpha */
1701 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1702
1703 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1704 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1705 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1706
1707 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1708 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1709
1710 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1711 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1712
1713 s1 *= w / w1;
1714 t1 *= h / h1;
1715
1716 dx *= -3.f / w2;
1717 dy *= -3.f / h2;
1718 dx *= w / w2;
1719 dy *= h / h2;
1720
1721 s2 *= w / w2;
1722 t2 *= h / h2;
1723
1724 glBegin (GL_QUADS);
1725 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx , dy ); glVertex2f ( 0, 0);
1726 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t1); gl.MultiTexCoord2f (GL_TEXTURE1, dx , dy + t2); glVertex2f ( 0, h1);
1727 gl.MultiTexCoord2f (GL_TEXTURE0, s1, t1); gl.MultiTexCoord2f (GL_TEXTURE1, dx + s2, dy + t2); glVertex2f (w1, h1);
1728 gl.MultiTexCoord2f (GL_TEXTURE0, s1, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx + s2, dy ); glVertex2f (w1, 0);
1729 glEnd ();
1730
1731 glDisable (GL_TEXTURE_2D);
1732 gl.ActiveTexture (GL_TEXTURE0);
1733 }
1734 else
1735 {
1736 /* simple blending of one texture, also opengl <1.3 path */
1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1738
1739 glBegin (GL_QUADS);
1740 glTexCoord2f ( 0, 0); glVertex2f ( 0, 0);
1741 glTexCoord2f ( 0, t1); glVertex2f ( 0, h1);
1742 glTexCoord2f (s1, t1); glVertex2f (w1, h1);
1743 glTexCoord2f (s1, 0); glVertex2f (w1, 0);
1744 glEnd ();
1745 }
1746
1747 glPopMatrix ();
1748
1749 glDisable (GL_TEXTURE_2D);
1750 glDisable (GL_BLEND);
1751}
1752
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1753IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE: 1754 CODE:
1402{ 1755{
1403 GLint width; 1756 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1757 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1406 RETVAL = width > 0; 1759 RETVAL = width > 0;
1407} 1760}
1408 OUTPUT: 1761 OUTPUT:
1409 RETVAL 1762 RETVAL
1410 1763
1411MODULE = CFPlus PACKAGE = CFPlus::Map 1764MODULE = Deliantra::Client PACKAGE = DC::Map
1412 1765
1413PROTOTYPES: DISABLE 1766PROTOTYPES: DISABLE
1414 1767
1415CFPlus::Map 1768DC::Map
1416new (SV *class) 1769new (SV *class)
1417 CODE: 1770 CODE:
1418 New (0, RETVAL, 1, struct map); 1771 New (0, RETVAL, 1, struct map);
1419 RETVAL->x = 0; 1772 RETVAL->x = 0;
1420 RETVAL->y = 0; 1773 RETVAL->y = 0;
1428 RETVAL->row = 0; 1781 RETVAL->row = 0;
1429 OUTPUT: 1782 OUTPUT:
1430 RETVAL 1783 RETVAL
1431 1784
1432void 1785void
1433DESTROY (CFPlus::Map self) 1786DESTROY (DC::Map self)
1434 CODE: 1787 CODE:
1435{ 1788{
1436 map_clear (self); 1789 map_clear (self);
1437 Safefree (self->face2tile); 1790 Safefree (self->face2tile);
1438 Safefree (self->tex); 1791 Safefree (self->tex);
1439 Safefree (self); 1792 Safefree (self);
1440} 1793}
1441 1794
1442void 1795void
1443resize (CFPlus::Map self, int map_width, int map_height) 1796resize (DC::Map self, int map_width, int map_height)
1444 CODE: 1797 CODE:
1445 self->w = map_width; 1798 self->w = map_width;
1446 self->h = map_height; 1799 self->h = map_height;
1447 1800
1448void 1801void
1449clear (CFPlus::Map self) 1802clear (DC::Map self)
1450 CODE: 1803 CODE:
1451 map_clear (self); 1804 map_clear (self);
1452 1805
1453void 1806void
1454set_tileid (CFPlus::Map self, int face, int tile) 1807set_tileid (DC::Map self, int face, int tile)
1455 CODE: 1808 CODE:
1456{ 1809{
1457 need_facenum (self, face); self->face2tile [face] = tile; 1810 need_facenum (self, face); self->face2tile [face] = tile;
1458 need_texid (self, tile); 1811 need_texid (self, tile);
1459} 1812}
1460 1813
1461void 1814void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level) 1815set_smooth (DC::Map self, int face, int smooth, int level)
1463 CODE: 1816 CODE:
1464{ 1817{
1465 tileid texid; 1818 tileid texid;
1466 maptex *tex; 1819 maptex *tex;
1467 1820
1480 tex->smoothtile = self->face2tile [smooth]; 1833 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level; 1834 tex->smoothlevel = level;
1482} 1835}
1483 1836
1484void 1837void
1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1838set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1486 CODE: 1839 CODE:
1487{ 1840{
1488 need_texid (self, texid); 1841 need_texid (self, texid);
1489 1842
1490 { 1843 {
1509 // use uglier nearest interpolation because linear suffers 1862 // use uglier nearest interpolation because linear suffers
1510 // from transparent color bleeding and ugly wrapping effects. 1863 // from transparent color bleeding and ugly wrapping effects.
1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1864 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1512} 1865}
1513 1866
1867void
1868expire_textures (DC::Map self, int texid, int count)
1869 PPCODE:
1870 for (; texid < self->texs && count; ++texid, --count)
1871 {
1872 maptex *tex = self->tex + texid;
1873
1874 if (tex->name)
1875 {
1876 if (tex->unused)
1877 {
1878 tex->name = 0;
1879 tex->unused = 0;
1880 XPUSHs (sv_2mortal (newSViv (texid)));
1881 }
1882 else
1883 tex->unused = 1;
1884 }
1885 }
1886
1514int 1887int
1515ox (CFPlus::Map self) 1888ox (DC::Map self)
1516 ALIAS: 1889 ALIAS:
1517 oy = 1 1890 oy = 1
1518 x = 2 1891 x = 2
1519 y = 3 1892 y = 3
1520 w = 4 1893 w = 4
1531 } 1904 }
1532 OUTPUT: 1905 OUTPUT:
1533 RETVAL 1906 RETVAL
1534 1907
1535void 1908void
1536scroll (CFPlus::Map self, int dx, int dy) 1909scroll (DC::Map self, int dx, int dy)
1537 CODE: 1910 CODE:
1538{ 1911{
1539 if (dx > 0) 1912 if (dx > 0)
1540 map_blank (self, self->x, self->y, dx, self->h); 1913 map_blank (self, self->x, self->y, dx, self->h);
1541 else if (dx < 0) 1914 else if (dx < 0)
1557 self->y += MAP_EXTEND_Y; 1930 self->y += MAP_EXTEND_Y;
1558 } 1931 }
1559} 1932}
1560 1933
1561SV * 1934SV *
1562map1a_update (CFPlus::Map self, SV *data_, int extmap) 1935map1a_update (DC::Map self, SV *data_, int extmap)
1563 CODE: 1936 CODE:
1564{ 1937{
1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1938 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1566 uint8_t *data_end = (uint8_t *)SvEND (data_); 1939 uint8_t *data_end = (uint8_t *)SvEND (data_);
1567 mapcell *cell; 1940 mapcell *cell;
1595 uint8_t ext, cmd; 1968 uint8_t ext, cmd;
1596 1969
1597 do 1970 do
1598 { 1971 {
1599 ext = *data++; 1972 ext = *data++;
1600 cmd = ext & 0x3f; 1973 cmd = ext & 0x7f;
1601 1974
1602 if (cmd < 4) 1975 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1; 1976 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health 1977 else if (cmd == 5) // health
1605 { 1978 {
1608 } 1981 }
1609 else if (cmd == 6) // monster width 1982 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1; 1983 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47) 1984 else if (cmd == 0x47)
1612 { 1985 {
1613 if (*data == 4) 1986 if (*data == 1) cell->player = data [1];
1614 ; // decode player count 1987 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1988 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1989 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1615 1990
1616 data += *data + 1; 1991 data += *data + 1;
1617 } 1992 }
1618 else if (cmd == 8) // cell flags 1993 else if (cmd == 8) // cell flags
1619 cell->flags = *data++; 1994 cell->flags = *data++;
1636 cell->tile [z] = self->face2tile [face]; 2011 cell->tile [z] = self->face2tile [face];
1637 2012
1638 if (cell->tile [z]) 2013 if (cell->tile [z])
1639 { 2014 {
1640 maptex *tex = self->tex + cell->tile [z]; 2015 maptex *tex = self->tex + cell->tile [z];
2016 tex->unused = 0;
1641 if (!tex->name) 2017 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z])); 2018 av_push (missing, newSViv (cell->tile [z]));
1643 2019
1644 if (tex->smoothtile) 2020 if (tex->smoothtile)
1645 { 2021 {
1646 maptex *smooth = self->tex + tex->smoothtile; 2022 maptex *smooth = self->tex + tex->smoothtile;
2023 smooth->unused = 0;
1647 if (!smooth->name) 2024 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile)); 2025 av_push (missing, newSViv (tex->smoothtile));
1649 } 2026 }
1650 } 2027 }
1651 } 2028 }
1652 } 2029 }
1653 else 2030 else
1654 cell->darkness = 0; 2031 CELL_CLEAR (cell);
1655 } 2032 }
1656} 2033}
1657 OUTPUT: 2034 OUTPUT:
1658 RETVAL 2035 RETVAL
1659 2036
1660SV * 2037SV *
1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2038mapmap (DC::Map self, int x0, int y0, int w, int h)
1662 CODE: 2039 CODE:
1663{ 2040{
1664 int x1, x; 2041 int x1, x;
1665 int y1, y; 2042 int y1, y;
1666 int z; 2043 int z;
1711} 2088}
1712 OUTPUT: 2089 OUTPUT:
1713 RETVAL 2090 RETVAL
1714 2091
1715void 2092void
1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2093draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1717 CODE: 2094 CODE:
1718{ 2095{
1719 int x, y, z; 2096 int x, y, z;
1720 2097
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2098 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2099 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2100 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1724 smooth_key skey; 2101 smooth_key skey;
1725 2102 int pl_x, pl_y;
2103 maptex pl_tex;
1726 rc_t *rc = rc_alloc (); 2104 rc_t *rc = rc_alloc ();
2105 rc_t *rc_ov = rc_alloc ();
1727 rc_key_t key; 2106 rc_key_t key;
1728 rc_array_t *arr; 2107 rc_array_t *arr, *arr_hidden;
1729 2108
2109 pl_tex.name = 0;
2110
1730 // thats current max. sorry. 2111 // that's current max. sorry.
1731 if (sw > 255) sw = 255; 2112 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255; 2113 if (sh > 255) sh = 255;
1733 2114
1734 // clear key, in case of extra padding 2115 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey)); 2116 memset (&skey, 0, sizeof (skey));
1739 key.g = 255; 2120 key.g = 255;
1740 key.b = 255; 2121 key.b = 255;
1741 key.a = 255; 2122 key.a = 255;
1742 key.mode = GL_QUADS; 2123 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F; 2124 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745 2125
1746 mx += self->x; 2126 mx += self->x;
1747 my += self->y; 2127 my += self->y;
1748 2128
1749 // first pass: determine smooth_max 2129 // first pass: determine smooth_max
1770 2150
1771 glEnable (GL_BLEND); 2151 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2152 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2153 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774 2154
2155 key.texname = self->tex [TEXID_HIDDEN].name;
2156 arr_hidden = rc_array (rc_ov, &key);
2157
1775 for (z = 0; z <= 2; z++) 2158 for (z = 0; z <= 2; z++)
1776 { 2159 {
1777 memset (smooth_level, 0, sizeof (smooth_level)); 2160 memset (smooth_level, 0, sizeof (smooth_level));
2161 key.texname = -1;
1778 2162
1779 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1781 { 2165 {
1782 maprow *row = self->row + (y + my); 2166 maprow *row = self->row + (y + my);
1790 if (tile) 2174 if (tile)
1791 { 2175 {
1792 maptex tex = self->tex [tile]; 2176 maptex tex = self->tex [tile];
1793 int px, py; 2177 int px, py;
1794 2178
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name) 2179 if (key.texname != tex.name)
1798 { 2180 {
2181 self->tex [tile].unused = 0;
2182
1799 if (!tex.name) 2183 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */ 2184 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1801 2185
1802 key.texname = tex.name; 2186 key.texname = tex.name;
1803 arr = rc_array (rc, &key); 2187 arr = rc_array (rc, &key);
1804 } 2188 }
1805 2189
1806 px = (x + 1) * T - tex.w; 2190 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h; 2191 py = (y + 1) * T - tex.h;
2192
2193 if (expect_false (cell->player == player) && expect_false (z == 2))
2194 {
2195 pl_x = px;
2196 pl_y = py;
2197 pl_tex = tex;
2198 continue;
2199 }
1808 2200
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2201 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2202 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2203 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2204 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838 2205
1839 // update smooth hash 2206 // update smooth hash
1840 if (tex.smoothtile) 2207 if (tex.smoothtile)
1841 { 2208 {
1842 skey.tile = tex.smoothtile; 2209 skey.tile = tex.smoothtile;
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2240 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2241 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2242 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 } 2243 }
1877 } 2244 }
2245
2246 if (expect_false (z == 2))
2247 {
2248 /* draw question marks on top of hidden spaces */
2249 if (!cell->darkness)
2250 {
2251 maptex tex = self->tex [TEXID_HIDDEN];
2252 int px = (x + 1) * T - tex.w;
2253 int py = (y + 1) * T - tex.h;
2254
2255 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2256 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2257 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2258 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2259 }
2260
2261 if (expect_false (cell->flags))
2262 {
2263 // overlays such as the speech bubble, probably more to come
2264 if (cell->flags & 1)
2265 {
2266 rc_key_t key_ov = key;
2267 maptex tex = self->tex [TEXID_SPEECH];
2268 rc_array_t *arr;
2269 int px = x * T + T * 2 / 32;
2270 int py = y * T - T * 6 / 32;
2271
2272 key_ov.texname = tex.name;
2273 arr = rc_array (rc_ov, &key_ov);
2274
2275 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2276 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2277 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2278 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2279 }
2280 }
2281 }
1878 } 2282 }
1879 } 2283 }
1880 2284
1881 rc_draw (rc); 2285 rc_draw (rc);
1882 rc_clear (rc); 2286 rc_clear (rc);
1884 // go through all smoothlevels, lowest to highest, then draw. 2288 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort 2289 // this is basically counting sort
1886 { 2290 {
1887 int w, b; 2291 int w, b;
1888 2292
2293 glEnable (GL_TEXTURE_2D);
2294 glBegin (GL_QUADS);
1889 for (w = 0; w < 256 / 32; ++w) 2295 for (w = 0; w < 256 / 32; ++w)
1890 { 2296 {
1891 uint32_t smask = smooth_level [w]; 2297 uint32_t smask = smooth_level [w];
1892 if (smask) 2298 if (smask)
1893 for (b = 0; b < 32; ++b) 2299 for (b = 0; b < 32; ++b)
1918 { 2324 {
1919 // this time avoiding texture state changes 2325 // this time avoiding texture state changes
1920 // save gobs of state changes. 2326 // save gobs of state changes.
1921 if (key.texname != tex.name) 2327 if (key.texname != tex.name)
1922 { 2328 {
2329 self->tex [skey->tile].unused = 0;
2330
2331 glEnd ();
1923 key.texname = tex.name; 2332 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1924 arr = rc_array (rc, &key); 2333 glBegin (GL_QUADS);
1925 } 2334 }
1926 2335
1927 if (border) 2336 if (border)
1928 { 2337 {
1929 float ox = border * dx; 2338 float ox = border * dx;
1930 2339
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0); 2340 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0); 2341 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); 2342 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); 2343 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1935 } 2344 }
1936 2345
1937 if (corner) 2346 if (corner)
1938 { 2347 {
1939 float ox = corner * dx; 2348 float ox = corner * dx;
1940 2349
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0); 2350 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); 2351 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); 2352 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); 2353 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1945 } 2354 }
1946 } 2355 }
1947 } 2356 }
1948 } 2357 }
1949 } 2358 }
1950 } 2359 }
2360
2361 glEnd ();
2362 glDisable (GL_TEXTURE_2D);
2363 key.texname = -1;
1951 } 2364 }
1952 2365
1953 hv_clear (smooth); 2366 hv_clear (smooth);
2367 }
2368
2369 if (pl_tex.name)
2370 {
2371 maptex tex = pl_tex;
2372 int px = pl_x + sdx;
2373 int py = pl_y + sdy;
2374
2375 key.texname = tex.name;
2376 arr = rc_array (rc, &key);
2377
2378 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2379 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2380 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2381 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2382
1954 rc_draw (rc); 2383 rc_draw (rc);
1955 rc_clear (rc);
1956 } 2384 }
2385
2386 rc_draw (rc_ov);
2387 rc_clear (rc_ov);
1957 2388
1958 glDisable (GL_BLEND); 2389 glDisable (GL_BLEND);
1959 rc_free (rc); 2390 rc_free (rc);
2391 rc_free (rc_ov);
1960 2392
1961 // top layer: overlays such as the health bar 2393 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++) 2394 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows) 2395 if (0 <= y + my && y + my < self->rows)
1964 { 2396 {
1969 { 2401 {
1970 mapcell *cell = row->col + (x + mx - row->c0); 2402 mapcell *cell = row->col + (x + mx - row->c0);
1971 2403
1972 int px = x * T; 2404 int px = x * T;
1973 int py = y * T; 2405 int py = y * T;
2406
2407 if (expect_false (cell->player == player))
2408 {
2409 px += sdx;
2410 py += sdy;
2411 }
1974 2412
1975 if (cell->stat_hp) 2413 if (cell->stat_hp)
1976 { 2414 {
1977 int width = cell->stat_width * T; 2415 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2416 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1989 } 2427 }
1990 } 2428 }
1991} 2429}
1992 2430
1993void 2431void
1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2432draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1995 CODE: 2433 CODE:
1996{ 2434{
1997 static float color[16][3] = { 2435 static float color[16][3] = {
1998 { 0.00F, 0.00F, 0.00F }, 2436 { 0.00F, 0.00F, 0.00F },
1999 { 1.00F, 1.00F, 1.00F }, 2437 { 1.00F, 1.00F, 1.00F },
2018 }; 2456 };
2019 2457
2020 int x, y; 2458 int x, y;
2021 2459
2022 glEnable (GL_TEXTURE_2D); 2460 glEnable (GL_TEXTURE_2D);
2461 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2462 * but the nvidia driver (185.18.14) mishandles alpha textures
2463 * ansd takes the colour from god knows where instead of using
2464 * Cp. MODULATE results in the same colour, but slightly different
2465 * alpha, but atcually gives us the correct colour with nvidia.
2466 */
2023 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2024 glEnable (GL_BLEND); 2468 glEnable (GL_BLEND);
2025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2469 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2026 glBegin (GL_QUADS); 2470 glBegin (GL_QUADS);
2027 2471
2028 for (y = 0; y < h; y++) 2472 for (y = 0; y < h; y++)
2035 float *c = color [m & 15]; 2479 float *c = color [m & 15];
2036 2480
2037 float tx1 = m & 0x40 ? 0.5 : 0.; 2481 float tx1 = m & 0x40 ? 0.5 : 0.;
2038 float tx2 = tx1 + 0.5; 2482 float tx2 = tx1 + 0.5;
2039 2483
2040 glColor4f (c[0], c[1], c[2], 0.75); 2484 glColor4f (c[0], c[1], c[2], 1);
2041 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2485 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2042 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2486 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2043 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2487 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2044 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2488 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2045 } 2489 }
2049 glDisable (GL_BLEND); 2493 glDisable (GL_BLEND);
2050 glDisable (GL_TEXTURE_2D); 2494 glDisable (GL_TEXTURE_2D);
2051} 2495}
2052 2496
2053void 2497void
2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2498fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2055 PPCODE: 2499 PPCODE:
2056{ 2500{
2057 int x, y; 2501 int x, y;
2058 int sw1 = sw + 2; 2502 int sw1 = sw + 2;
2059 int sh1 = sh + 2; 2503 int sh1 = sh + 2;
2067 SvCUR_set (darkness3_sv, sw34 * sh3); 2511 SvCUR_set (darkness3_sv, sw34 * sh3);
2068 2512
2069 mx += self->x - 1; 2513 mx += self->x - 1;
2070 my += self->y - 1; 2514 my += self->y - 1;
2071 2515
2072 memset (darkness1, 255, sw1 * sh1); 2516 memset (darkness1, DARKNESS_ADJUST (255 - FOW_DARKNESS), sw1 * sh1);
2073 2517
2074 for (y = 0; y < sh1; y++) 2518 for (y = 0; y < sh1; y++)
2075 if (0 <= y + my && y + my < self->rows) 2519 if (0 <= y + my && y + my < self->rows)
2076 { 2520 {
2077 maprow *row = self->row + (y + my); 2521 maprow *row = self->row + (y + my);
2080 if (row->c0 <= x + mx && x + mx < row->c1) 2524 if (row->c0 <= x + mx && x + mx < row->c1)
2081 { 2525 {
2082 mapcell *cell = row->col + (x + mx - row->c0); 2526 mapcell *cell = row->col + (x + mx - row->c0);
2083 2527
2084 darkness1 [y * sw1 + x] = cell->darkness 2528 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1) 2529 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2086 : 255 - FOW_DARKNESS; 2530 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2087 } 2531 }
2088 } 2532 }
2089 2533
2090 for (y = 0; y < sh; ++y) 2534 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x) 2535 for (x = 0; x < sw; ++x)
2130 PUSHs (sv_2mortal (newSViv (sh3))); 2574 PUSHs (sv_2mortal (newSViv (sh3)));
2131 PUSHs (darkness3_sv); 2575 PUSHs (darkness3_sv);
2132} 2576}
2133 2577
2134SV * 2578SV *
2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2579get_rect (DC::Map self, int x0, int y0, int w, int h)
2136 CODE: 2580 CODE:
2137{ 2581{
2138 int x, y, x1, y1; 2582 int x, y, x1, y1;
2139 SV *data_sv = newSV (w * h * 7 + 5); 2583 SV *data_sv = newSV (w * h * 7 + 5);
2140 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2584 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2197 else 2641 else
2198 *data++ = 0; 2642 *data++ = 0;
2199 } 2643 }
2200 } 2644 }
2201 2645
2646 /* if size is w*h + 5 then no data has been found */
2647 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2648 {
2202 SvPOK_only (data_sv); 2649 SvPOK_only (data_sv);
2203 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2650 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2651 }
2652
2204 RETVAL = data_sv; 2653 RETVAL = data_sv;
2205} 2654}
2206 OUTPUT: 2655 OUTPUT:
2207 RETVAL 2656 RETVAL
2208 2657
2209void 2658void
2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2659set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2211 PPCODE: 2660 PPCODE:
2212{ 2661{
2213 int x, y, z; 2662 int x, y, z;
2214 int w, h; 2663 int w, h;
2215 int x1, y1; 2664 int x1, y1;
2665 STRLEN len;
2666 uint8_t *data, *end;
2667
2668 len = SvLEN (data_sv);
2669 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2670 data = SvPVbyte_nolen (data_sv);
2671 end = data + len + 8;
2672
2673 if (len < 5)
2674 XSRETURN_EMPTY;
2216 2675
2217 if (*data++ != 0) 2676 if (*data++ != 0)
2218 return; /* version mismatch */ 2677 XSRETURN_EMPTY; /* version mismatch */
2219 2678
2220 w = *data++ << 8; w |= *data++; 2679 w = *data++ << 8; w |= *data++;
2221 h = *data++ << 8; h |= *data++; 2680 h = *data++ << 8; h |= *data++;
2222 2681
2223 // we need to do this 'cause we don't keep an absolute coord system for rows 2682 // we need to do this 'cause we don't keep an absolute coord system for rows
2235 { 2694 {
2236 maprow *row = map_get_row (self, y); 2695 maprow *row = map_get_row (self, y);
2237 2696
2238 for (x = x0; x < x1; x++) 2697 for (x = x0; x < x1; x++)
2239 { 2698 {
2699 uint8_t flags;
2700
2701 if (data + 7 >= end)
2702 XSRETURN_EMPTY;
2703
2240 uint8_t flags = *data++; 2704 flags = *data++;
2241 2705
2242 if (flags) 2706 if (flags)
2243 { 2707 {
2244 mapcell *cell = row_get_cell (row, x); 2708 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 }; 2709 tileid tile[3] = { 0, 0, 0 };
2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2712 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2713 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2250 2714
2251 if (cell->darkness == 0) 2715 if (cell->darkness == 0)
2252 { 2716 {
2253 cell->darkness = 0; 2717 /*cell->darkness = 0;*/
2718 EXTEND (SP, 3);
2254 2719
2255 for (z = 0; z <= 2; z++) 2720 for (z = 0; z <= 2; z++)
2256 { 2721 {
2257 tileid t = tile [z]; 2722 tileid t = tile [z];
2258 2723
2259 if (t >= self->texs || (t && !self->tex [t].name)) 2724 if (t >= self->texs || (t && !self->tex [t].name))
2260 { 2725 {
2261 XPUSHs (sv_2mortal (newSViv (t))); 2726 PUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t); 2727 need_texid (self, t);
2263 } 2728 }
2264 2729
2265 cell->tile [z] = t; 2730 cell->tile [z] = t;
2266 } 2731 }
2268 } 2733 }
2269 } 2734 }
2270 } 2735 }
2271} 2736}
2272 2737
2273MODULE = CFPlus PACKAGE = CFPlus::RW 2738MODULE = Deliantra::Client PACKAGE = DC::RW
2274 2739
2275CFPlus::RW 2740DC::RW
2276new (SV *class, SV *data_sv) 2741new (SV *class, SV *data_sv)
2277 CODE: 2742 CODE:
2278{ 2743{
2279 STRLEN datalen; 2744 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen); 2745 char *data = SvPVbyte (data_sv, datalen);
2282 RETVAL = SDL_RWFromConstMem (data, datalen); 2747 RETVAL = SDL_RWFromConstMem (data, datalen);
2283} 2748}
2284 OUTPUT: 2749 OUTPUT:
2285 RETVAL 2750 RETVAL
2286 2751
2287CFPlus::RW 2752DC::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb") 2753new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE: 2754 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode); 2755 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT: 2756 OUTPUT:
2292 RETVAL 2757 RETVAL
2293 2758
2294# fails on win32: 2759# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '(' 2760# dc.xs(2268) : error C2059: syntax error : '('
2296#void 2761#void
2297#close (CFPlus::RW self) 2762#close (DC::RW self)
2298# CODE: 2763# CODE:
2299# (self->(close)) (self); 2764# (self->(close)) (self);
2300 2765
2301MODULE = CFPlus PACKAGE = CFPlus::Channel 2766MODULE = Deliantra::Client PACKAGE = DC::Channel
2302 2767
2303PROTOTYPES: DISABLE 2768PROTOTYPES: DISABLE
2304 2769
2305CFPlus::Channel 2770DC::Channel
2306find () 2771find ()
2307 CODE: 2772 CODE:
2308{ 2773{
2309 RETVAL = Mix_GroupAvailable (-1); 2774 RETVAL = Mix_GroupAvailable (-1);
2310 2775
2323} 2788}
2324 OUTPUT: 2789 OUTPUT:
2325 RETVAL 2790 RETVAL
2326 2791
2327void 2792void
2328halt (CFPlus::Channel self) 2793halt (DC::Channel self)
2329 CODE: 2794 CODE:
2330 Mix_HaltChannel (self); 2795 Mix_HaltChannel (self);
2331 2796
2332void 2797void
2333expire (CFPlus::Channel self, int ticks = -1) 2798expire (DC::Channel self, int ticks = -1)
2334 CODE: 2799 CODE:
2335 Mix_ExpireChannel (self, ticks); 2800 Mix_ExpireChannel (self, ticks);
2336 2801
2337void 2802void
2338fade_out (CFPlus::Channel self, int ticks = -1) 2803fade_out (DC::Channel self, int ticks = -1)
2339 CODE: 2804 CODE:
2340 Mix_FadeOutChannel (self, ticks); 2805 Mix_FadeOutChannel (self, ticks);
2341 2806
2342int 2807int
2343volume (CFPlus::Channel self, int volume) 2808volume (DC::Channel self, int volume)
2344 CODE: 2809 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2810 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT: 2811 OUTPUT:
2347 RETVAL 2812 RETVAL
2348 2813
2349void 2814void
2350unregister_all_effects (CFPlus::Channel self) 2815unregister_all_effects (DC::Channel self)
2351 CODE: 2816 CODE:
2352 Mix_UnregisterAllEffects (self); 2817 Mix_UnregisterAllEffects (self);
2353 2818
2354void 2819void
2355set_panning (CFPlus::Channel self, int left, int right) 2820set_panning (DC::Channel self, int left, int right)
2356 CODE: 2821 CODE:
2357 left = CLAMP (left , 0, 255); 2822 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255); 2823 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right); 2824 Mix_SetPanning (self, left, right);
2360 2825
2361void 2826void
2362set_distance (CFPlus::Channel self, int distance) 2827set_distance (DC::Channel self, int distance)
2363 CODE: 2828 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2829 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365 2830
2366void 2831void
2367set_position (CFPlus::Channel self, int angle, int distance) 2832set_position (DC::Channel self, int angle, int distance)
2368 CODE: 2833 CODE:
2369 2834
2370void 2835void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2836set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2372 CODE: 2837 CODE:
2373{ 2838{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2839 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2840 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2841 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377} 2842}
2378 2843
2379void 2844void
2380set_reverse_stereo (CFPlus::Channel self, int flip) 2845set_reverse_stereo (DC::Channel self, int flip)
2381 CODE: 2846 CODE:
2382 Mix_SetReverseStereo (self, flip); 2847 Mix_SetReverseStereo (self, flip);
2383 2848
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2849MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2385 2850
2386PROTOTYPES: DISABLE 2851PROTOTYPES: DISABLE
2387 2852
2388CFPlus::MixChunk 2853DC::MixChunk
2389new (SV *class, CFPlus::RW rwops) 2854new (SV *class, DC::RW rwops)
2390 CODE: 2855 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2856 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT: 2857 OUTPUT:
2393 RETVAL 2858 RETVAL
2394 2859
2395void 2860void
2396DESTROY (CFPlus::MixChunk self) 2861DESTROY (DC::MixChunk self)
2397 CODE: 2862 CODE:
2398 Mix_FreeChunk (self); 2863 Mix_FreeChunk (self);
2399 2864
2400int 2865int
2401volume (CFPlus::MixChunk self, int volume = -1) 2866volume (DC::MixChunk self, int volume = -1)
2402 CODE: 2867 CODE:
2403 if (items > 1) 2868 if (items > 1)
2404 volume = CLAMP (volume, 0, 128); 2869 volume = CLAMP (volume, 0, 128);
2405 RETVAL = Mix_VolumeChunk (self, volume); 2870 RETVAL = Mix_VolumeChunk (self, volume);
2406 OUTPUT: 2871 OUTPUT:
2407 RETVAL 2872 RETVAL
2408 2873
2409CFPlus::Channel 2874DC::Channel
2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2875play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2411 CODE: 2876 CODE:
2412{ 2877{
2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2878 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414 2879
2415 if (RETVAL < 0) 2880 if (RETVAL < 0)
2422 } 2887 }
2423} 2888}
2424 OUTPUT: 2889 OUTPUT:
2425 RETVAL 2890 RETVAL
2426 2891
2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2892MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2428 2893
2429int 2894int
2430volume (int volume = -1) 2895volume (int volume = -1)
2431 PROTOTYPE: ;$ 2896 PROTOTYPE: ;$
2432 CODE: 2897 CODE:
2444void 2909void
2445halt () 2910halt ()
2446 CODE: 2911 CODE:
2447 Mix_HaltMusic (); 2912 Mix_HaltMusic ();
2448 2913
2449CFPlus::MixMusic 2914DC::MixMusic
2450new (SV *class, CFPlus::RW rwops) 2915new (SV *class, DC::RW rwops)
2451 CODE: 2916 CODE:
2452 RETVAL = Mix_LoadMUS_RW (rwops); 2917 RETVAL = Mix_LoadMUS_RW (rwops);
2453 OUTPUT: 2918 OUTPUT:
2454 RETVAL 2919 RETVAL
2455 2920
2456void 2921void
2457DESTROY (CFPlus::MixMusic self) 2922DESTROY (DC::MixMusic self)
2458 CODE: 2923 CODE:
2459 Mix_FreeMusic (self); 2924 Mix_FreeMusic (self);
2460 2925
2461int 2926int
2462play (CFPlus::MixMusic self, int loops = -1) 2927play (DC::MixMusic self, int loops = -1)
2463 CODE: 2928 CODE:
2464 RETVAL = Mix_PlayMusic (self, loops); 2929 RETVAL = Mix_PlayMusic (self, loops);
2465 OUTPUT: 2930 OUTPUT:
2466 RETVAL 2931 RETVAL
2467 2932
2468void 2933void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2934fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2470 CODE: 2935 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position); 2936 Mix_FadeInMusicPos (self, loops, ms, position);
2472 2937
2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2938MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2474 2939
2475PROTOTYPES: ENABLE 2940PROTOTYPES: ENABLE
2476 2941
2477BOOT: 2942BOOT:
2478{ 2943{
2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2944 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2480 static const struct { 2945 static const struct {
2481 const char *name; 2946 const char *name;
2482 IV iv; 2947 IV iv;
2483 } *civ, const_iv[] = { 2948 } *civ, const_iv[] = {
2484# define const_iv(name) { # name, (IV)name } 2949# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR), 2950 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION), 2951 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS), 2952 const_iv (GL_EXTENSIONS),
2953 const_iv (GL_MAX_TEXTURE_UNITS),
2488 const_iv (GL_COLOR_MATERIAL), 2954 const_iv (GL_COLOR_MATERIAL),
2489 const_iv (GL_SMOOTH), 2955 const_iv (GL_SMOOTH),
2490 const_iv (GL_FLAT), 2956 const_iv (GL_FLAT),
2491 const_iv (GL_DITHER), 2957 const_iv (GL_DITHER),
2492 const_iv (GL_BLEND), 2958 const_iv (GL_BLEND),
2504 const_iv (GL_ZERO), 2970 const_iv (GL_ZERO),
2505 const_iv (GL_SRC_ALPHA), 2971 const_iv (GL_SRC_ALPHA),
2506 const_iv (GL_DST_ALPHA), 2972 const_iv (GL_DST_ALPHA),
2507 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2973 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2508 const_iv (GL_ONE_MINUS_DST_ALPHA), 2974 const_iv (GL_ONE_MINUS_DST_ALPHA),
2975 const_iv (GL_SRC_COLOR),
2976 const_iv (GL_DST_COLOR),
2977 const_iv (GL_ONE_MINUS_SRC_COLOR),
2978 const_iv (GL_ONE_MINUS_DST_COLOR),
2509 const_iv (GL_SRC_ALPHA_SATURATE), 2979 const_iv (GL_SRC_ALPHA_SATURATE),
2510 const_iv (GL_RGB), 2980 const_iv (GL_RGB),
2511 const_iv (GL_RGBA), 2981 const_iv (GL_RGBA),
2512 const_iv (GL_RGBA4), 2982 const_iv (GL_RGBA4),
2513 const_iv (GL_RGBA8), 2983 const_iv (GL_RGBA8),
2519 const_iv (GL_INTENSITY), 2989 const_iv (GL_INTENSITY),
2520 const_iv (GL_LUMINANCE), 2990 const_iv (GL_LUMINANCE),
2521 const_iv (GL_LUMINANCE_ALPHA), 2991 const_iv (GL_LUMINANCE_ALPHA),
2522 const_iv (GL_FLOAT), 2992 const_iv (GL_FLOAT),
2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2993 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2994 const_iv (GL_COMPRESSED_ALPHA_ARB),
2995 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2996 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2997 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2998 const_iv (GL_COMPRESSED_RGB_ARB),
2999 const_iv (GL_COMPRESSED_RGBA_ARB),
2524 const_iv (GL_COMPILE), 3000 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D), 3001 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D), 3002 const_iv (GL_PROXY_TEXTURE_2D),
2527 const_iv (GL_TEXTURE_1D), 3003 const_iv (GL_TEXTURE_1D),
2528 const_iv (GL_TEXTURE_2D), 3004 const_iv (GL_TEXTURE_2D),
2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 3043 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT), 3044 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT), 3045 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT), 3046 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT), 3047 const_iv (GL_GENERATE_MIPMAP_HINT),
3048 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2572 const_iv (GL_FASTEST), 3049 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE), 3050 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST), 3051 const_iv (GL_NICEST),
2575 const_iv (GL_V2F), 3052 const_iv (GL_V2F),
2576 const_iv (GL_V3F), 3053 const_iv (GL_V3F),
2577 const_iv (GL_T2F_V3F), 3054 const_iv (GL_T2F_V3F),
2578 const_iv (GL_T2F_N3F_V3F), 3055 const_iv (GL_T2F_N3F_V3F),
3056 const_iv (GL_FUNC_ADD),
3057 const_iv (GL_FUNC_SUBTRACT),
3058 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2579# undef const_iv 3059# undef const_iv
2580 }; 3060 };
2581 3061
2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3062 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3063 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584 3064
2585 texture_av = newAV (); 3065 texture_av = newAV ();
2586 AvREAL_off (texture_av); 3066 AvREAL_off (texture_av);
2587} 3067}
2588 3068
3069void
3070disable_GL_EXT_blend_func_separate ()
3071 CODE:
3072 gl.BlendFuncSeparate = 0;
3073 gl.BlendFuncSeparateEXT = 0;
3074
3075void
3076apple_nvidia_bug (int enable)
3077
2589char * 3078char *
2590gl_vendor () 3079gl_vendor ()
2591 CODE: 3080 CODE:
2592 RETVAL = (char *)glGetString (GL_VENDOR); 3081 RETVAL = (char *)glGetString (GL_VENDOR);
2593 OUTPUT: 3082 OUTPUT:
2642 3131
2643void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3132void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2644 CODE: 3133 CODE:
2645 gl_BlendFuncSeparate (sa, da, saa, daa); 3134 gl_BlendFuncSeparate (sa, da, saa, daa);
2646 3135
3136# void glBlendEquation (int se)
3137
2647void glDepthMask (int flag) 3138void glDepthMask (int flag)
2648 3139
2649void glLogicOp (int opcode) 3140void glLogicOp (int opcode)
2650 3141
2651void glColorMask (int red, int green, int blue, int alpha) 3142void glColorMask (int red, int green, int blue, int alpha)
2685void glRotate (float angle, float x, float y, float z) 3176void glRotate (float angle, float x, float y, float z)
2686 CODE: 3177 CODE:
2687 glRotatef (angle, x, y, z); 3178 glRotatef (angle, x, y, z);
2688 3179
2689void glColor (float r, float g, float b, float a = 1.0) 3180void glColor (float r, float g, float b, float a = 1.0)
3181 PROTOTYPE: @
2690 ALIAS: 3182 ALIAS:
2691 glColor_premultiply = 1 3183 glColor_premultiply = 1
2692 CODE: 3184 CODE:
2693 if (ix) 3185 if (ix)
2694 { 3186 {
2714 3206
2715void glRect (float x1, float y1, float x2, float y2) 3207void glRect (float x1, float y1, float x2, float y2)
2716 CODE: 3208 CODE:
2717 glRectf (x1, y1, x2, y2); 3209 glRectf (x1, y1, x2, y2);
2718 3210
3211void glRect_lineloop (float x1, float y1, float x2, float y2)
3212 CODE:
3213 glBegin (GL_LINE_LOOP);
3214 glVertex2f (x1, y1);
3215 glVertex2f (x2, y1);
3216 glVertex2f (x2, y2);
3217 glVertex2f (x1, y2);
3218 glEnd ();
3219
2719PROTOTYPES: ENABLE 3220PROTOTYPES: ENABLE
2720 3221
2721void glBegin (int mode) 3222void glBegin (int mode)
2722 3223
2723void glEnd () 3224void glEnd ()
2755void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3256void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2756 CODE: 3257 CODE:
2757 if (gl.SeparableFilter2D) 3258 if (gl.SeparableFilter2D)
2758 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3259 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2759 3260
2760void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3261void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2761 3262
2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3263void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2763 3264
2764void glDrawPixels (int width, int height, int format, int type, char *pixels) 3265void glDrawPixels (int width, int height, int format, int type, char *pixels)
2765 3266
2791 3292
2792void glEndList () 3293void glEndList ()
2793 3294
2794void glCallList (int list) 3295void glCallList (int list)
2795 3296
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3297MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2797 3298
2798PROTOTYPES: DISABLE 3299PROTOTYPES: DISABLE
2799 3300
2800void 3301void
2801find_widget (SV *self, NV x, NV y) 3302find_widget (SV *self, NV x, NV y)
2805 XPUSHs (self); 3306 XPUSHs (self);
2806} 3307}
2807 3308
2808BOOT: 3309BOOT:
2809{ 3310{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3311 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2811 3312
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3313 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3314 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3315 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3316 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2816} 3317}
2817 3318
2818void 3319void
2819draw (SV *self) 3320draw (SV *self)
2820 CODE: 3321 CODE:
2824 NV x, y, w, h; 3325 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv); 3326 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv); 3327 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv); 3328 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv); 3329 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h; 3330 double draw_x, draw_y;
2831 3331
2832 if (!SvROK (self)) 3332 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3333 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2834 3334
2835 hv = (HV *)SvRV (self); 3335 hv = (HV *)SvRV (self);
2836 3336
2837 if (SvTYPE (hv) != SVt_PVHV) 3337 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3338 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2839 3339
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3340 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3341 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842 3342
2843 if (!h || !w) 3343 if (!h || !w)
2863 { 3363 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3364 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865 3365
2866 if (svp && SvTRUE (*svp)) 3366 if (svp && SvTRUE (*svp))
2867 { 3367 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3368 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2869 glEnable (GL_BLEND); 3369 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3370 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS); 3371 glBegin (GL_QUADS);
2872 glVertex2f (0, 0); 3372 glVertex2f (0, 0);
2873 glVertex2f (w, 0); 3373 glVertex2f (w, 0);
2876 glEnd (); 3376 glEnd ();
2877 glDisable (GL_BLEND); 3377 glDisable (GL_BLEND);
2878 } 3378 }
2879 } 3379 }
2880#if 0 3380#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) { 3381 // draw borders, for debugging
2882 glPushMatrix; 3382 glPushMatrix ();
2883 glColor 1, 1, 0, 1; 3383 glColor4f (1., 1., 0., 1.);
2884 glTranslate 0.375, 0.375; 3384 glTranslatef (.5, .5, 0.);
2885 glBegin GL_LINE_LOOP; 3385 glBegin (GL_LINE_LOOP);
2886 glVertex 0 , 0; 3386 glVertex2f (0 , 0);
2887 glVertex $self->{w} - 1, 0; 3387 glVertex2f (w - 1, 0);
2888 glVertex $self->{w} - 1, $self->{h} - 1; 3388 glVertex2f (w - 1, h - 1);
2889 glVertex 0 , $self->{h} - 1; 3389 glVertex2f (0 , h - 1);
2890 glEnd; 3390 glEnd ();
2891 glPopMatrix; 3391 glPopMatrix ();
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif 3392#endif
2895 PUSHMARK (SP); 3393 PUSHMARK (SP);
2896 XPUSHs (self); 3394 XPUSHs (self);
2897 PUTBACK; 3395 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD); 3396 call_method ("_draw", G_VOID | G_DISCARD);

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