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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.225 by root, Sat Aug 11 12:07:54 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
107 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
109} 116}
110 117
111#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
112 120
113#include "pango-font.c" 121#include "pango-font.c"
114#include "pango-fontmap.c" 122#include "pango-fontmap.c"
115#include "pango-render.c" 123#include "pango-render.c"
116 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
119 129
120typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *CFPlus__Font;
121 131
140typedef struct cf_layout { 150typedef struct cf_layout {
141 PangoLayout *pl; 151 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
143 int base_height; 153 int base_height;
144 CFPlus__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
145} *CFPlus__Layout; 156} *CFPlus__Layout;
146 157
147static CFPlus__Font default_font; 158static CFPlus__Font default_font;
148static PangoContext *opengl_context; 159static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
432} 443}
433 444
434/* SDL should provide this, really. */ 445/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 446#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
437 491
438MODULE = CFPlus PACKAGE = CFPlus 492MODULE = CFPlus PACKAGE = CFPlus
439 493
440PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
441 495
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 812 }
759} 813}
760 814
761int 815int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
763 POSTCALL: 817 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 819 Mix_ChannelFinished (channel_finished);
766 820
767void 821void
768Mix_CloseAudio () 822Mix_CloseAudio ()
769 823
770int 824int
771Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
826
827const char *
828Mix_GetError ()
772 829
773void 830void
774lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
775 CODE: 832 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 875 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
825 882
826 if (!rw) 883 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
828 885
933#endif 990#endif
934} 991}
935 992
936MODULE = CFPlus PACKAGE = CFPlus::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
937 994
995PROTOTYPES: DISABLE
996
938CFPlus::Font 997CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
940 CODE: 999 CODE:
941{ 1000{
942 int count; 1001 int count;
952 CODE: 1011 CODE:
953 pango_font_description_free (self); 1012 pango_font_description_free (self);
954 1013
955void 1014void
956make_default (CFPlus::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
957 CODE: 1017 CODE:
958 default_font = self; 1018 default_font = self;
959 1019
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1021
1022PROTOTYPES: DISABLE
1023
962void 1024void
963reset_glyph_cache () 1025reset_glyph_cache ()
1026 PROTOTYPE:
964 CODE: 1027 CODE:
965 tc_clear (); 1028 tc_clear ();
966 1029
967CFPlus::Layout 1030CFPlus::Layout
968new (SV *class) 1031new (SV *class)
974 RETVAL->g = 1.; 1037 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1038 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1039 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1040 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
979 1043
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1045 layout_update_font (RETVAL);
982 OUTPUT: 1046 OUTPUT:
983 RETVAL 1047 RETVAL
984 1048
985void 1049void
986DESTROY (CFPlus::Layout self) 1050DESTROY (CFPlus::Layout self)
987 CODE: 1051 CODE:
988 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
989 Safefree (self); 1054 Safefree (self);
990 1055
991void 1056void
992set_text (CFPlus::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
993 CODE: 1058 CODE:
1245 } 1310 }
1246} 1311}
1247 1312
1248void 1313void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1315 CODE:
1316 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1317 pango_opengl_render_layout_subpixel (
1252 self->pl, 1318 self->pl,
1319 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1320 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1321 self->r, self->g, self->b, self->a,
1255 flags 1322 flags
1256 ); 1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1257 1346
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1348
1349PROTOTYPES: ENABLE
1350
1260int minpot (int n) 1351int minpot (int n)
1261 1352
1262void 1353void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1354pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1355 CODE:
1265{ 1356{
1266 int ow = SvIV (w_); 1357 if ((nw != ow || nh != oh) && SvOK (data_))
1267 int oh = SvIV (h_);
1268
1269 if (ow && oh)
1270 { 1358 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1359 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1360 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1361 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1363
1283 SvPOK_only (result_); 1364 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1365 SvCUR_set (result_, nw * nh * bpp);
1285 1366
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1368 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1370
1290 sv_setsv (data_, result_); 1371 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1372 }
1297} 1373}
1298 1374
1299void 1375void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1382{
1307 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
1311 1390
1312 if (items < 5) 1391 if (items < 5)
1313 { 1392 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1355} 1434}
1356 OUTPUT: 1435 OUTPUT:
1357 RETVAL 1436 RETVAL
1358 1437
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
1439
1440PROTOTYPES: DISABLE
1360 1441
1361CFPlus::Map 1442CFPlus::Map
1362new (SV *class) 1443new (SV *class)
1363 CODE: 1444 CODE:
1364 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
1502 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
1504 } 1585 }
1505} 1586}
1506 1587
1507void 1588SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
1509 CODE: 1590 CODE:
1510{ 1591{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1594 mapcell *cell;
1514 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
1515 1598
1516 while (data < data_end - 1) 1599 while (data < data_end - 1)
1517 { 1600 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
1519 1602
1570 } 1653 }
1571 else 1654 else
1572 cell->darkness = *data++ + 1; 1655 cell->darkness = *data++ + 1;
1573 } 1656 }
1574 1657
1658 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1659 if (flags & (4 >> z))
1576 { 1660 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1662 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
1580 } 1678 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1679 }
1596 else 1680 else
1597 cell->darkness = 0; 1681 cell->darkness = 0;
1598 } 1682 }
1599} 1683}
1684 OUTPUT:
1685 RETVAL
1600 1686
1601SV * 1687SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1603 CODE: 1689 CODE:
1604{ 1690{
1655 1741
1656void 1742void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1658 CODE: 1744 CODE:
1659{ 1745{
1746 int x, y, z;
1747
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1750 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1663 smooth_key skey; 1751 smooth_key skey;
1664 int x, y, z; 1752
1665 int last_name; 1753 rc_t *rc = rc_alloc ();
1754 rc_key_t key;
1755 rc_array_t *arr;
1666 1756
1667 // thats current max. sorry. 1757 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1758 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1759 if (sh > 255) sh = 255;
1670 1760
1671 // clear key, in case of extra padding 1761 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1762 memset (&skey, 0, sizeof (skey));
1673 1763
1674 glColor4ub (255, 255, 255, 255); 1764 memset (&key, 0, sizeof (key));
1675 1765 key.r = 255;
1676 glEnable (GL_BLEND); 1766 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1767 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1768 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1769 key.mode = GL_QUADS;
1680 1770 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1771 key.texname = -1;
1682
1683 last_name = 0;
1684 1772
1685 mx += self->x; 1773 mx += self->x;
1686 my += self->y; 1774 my += self->y;
1687 1775
1688 // first pass: determine smooth_max 1776 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1794 self->tex [cell->tile [2]].smoothlevel));
1707 } 1795 }
1708 } 1796 }
1797
1798 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1801
1710 for (z = 0; z <= 2; z++) 1802 for (z = 0; z <= 2; z++)
1711 { 1803 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1804 memset (smooth_level, 0, sizeof (smooth_level));
1713 1805
1723 tileid tile = cell->tile [z]; 1815 tileid tile = cell->tile [z];
1724 1816
1725 if (tile) 1817 if (tile)
1726 { 1818 {
1727 maptex tex = self->tex [tile]; 1819 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1820 int px, py;
1729 int py = (y + 1) * T - tex.h;
1730 1821
1731 // suppressing texture state switches here 1822 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort 1823 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1824 if (key.texname != tex.name)
1734 { 1825 {
1735 if (!tex.name) 1826 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1827 tex = self->tex [2]; /* missing, replace by noface */
1737 1828
1738 glEnd (); 1829 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1830 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1831 }
1742 1832
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1833 px = (x + 1) * T - tex.w;
1834 py = (y + 1) * T - tex.h;
1835
1836 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1837 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1838 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1839 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1747 1840
1748 if (cell->flags && z == 2) 1841 if (cell->flags && z == 2)
1749 { 1842 {
1843 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 1844 if (cell->flags & 1)
1751 { 1845 {
1752 maptex tex = self->tex [1]; 1846 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 1847 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 1848 int py = y * T - T * 6 / 32;
1755 1849
1850 if (tex.name)
1756 glEnd (); 1851 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1852 if (key.texname != tex.name)
1853 {
1854 key.texname = tex.name;
1855 arr = rc_array (rc, &key);
1856 }
1857
1858 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1859 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1860 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1861 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 1862 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 1863 }
1765 } 1864 }
1766 1865
1767 // update smooth hash 1866 // update smooth hash
1768 if (tex.smoothtile) 1867 if (tex.smoothtile)
1803 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 1902 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1804 } 1903 }
1805 } 1904 }
1806 } 1905 }
1807 } 1906 }
1907
1908 rc_draw (rc);
1909 rc_clear (rc);
1808 1910
1809 // go through all smoothlevels, lowest to highest, then draw. 1911 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 1912 // this is basically counting sort
1811 { 1913 {
1812 int w, b; 1914 int w, b;
1837 int border = bits & 15; 1939 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 1941 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 1942 float dy = tex.t * .5f ; // 2 images/column
1841 1943
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 1944 if (tex.name)
1845 { 1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1846 if (!tex.name) 1948 if (key.texname != tex.name)
1847 continue; // smoothing not yet available
1848
1849 glEnd (); 1949 {
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1950 key.texname = tex.name;
1851 glBegin (GL_QUADS); 1951 arr = rc_array (rc, &key);
1852 } 1952 }
1853 1953
1854 if (border) 1954 if (border)
1855 { 1955 {
1856 float ox = border * dx; 1956 float ox = border * dx;
1857 1957
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 1958 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 1959 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 1960 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 1961 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1862 } 1962 }
1863 1963
1864 if (corner) 1964 if (corner)
1865 { 1965 {
1866 float ox = corner * dx; 1966 float ox = corner * dx;
1867 1967
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 1968 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 1969 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 1970 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 1971 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1972 }
1872 } 1973 }
1873 } 1974 }
1874 } 1975 }
1875 } 1976 }
1876 } 1977 }
1877 } 1978 }
1878 1979
1879 hv_clear (smooth); 1980 hv_clear (smooth);
1981 rc_draw (rc);
1982 rc_clear (rc);
1880 } 1983 }
1881 1984
1882 glEnd ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND); 1985 glDisable (GL_BLEND);
1986 rc_free (rc);
1886 1987
1887 // top layer: overlays such as the health bar 1988 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 1989 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 1990 if (0 <= y + my && y + my < self->rows)
1890 { 1991 {
1975 glDisable (GL_BLEND); 2076 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2077 glDisable (GL_TEXTURE_2D);
1977} 2078}
1978 2079
1979void 2080void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2081fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2082 PPCODE:
1982{ 2083{
1983 int x, y; 2084 int x, y;
2085 int sw1 = sw + 2;
2086 int sh1 = sh + 2;
2087 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2088 int sw34 = (sw * 3 + 3) & ~3;
2089 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2090 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2091 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2092
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2093 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2094 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2095
1992 mx += self->x; 2096 mx += self->x - 1;
1993 my += self->y; 2097 my += self->y - 1;
1994 2098
2099 memset (darkness1, 255, sw1 * sh1);
2100
1995 for (y = 0; y < sh; y++) 2101 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2102 if (0 <= y + my && y + my < self->rows)
1997 { 2103 {
1998 maprow *row = self->row + (y + my); 2104 maprow *row = self->row + (y + my);
1999 2105
2000 for (x = 0; x < sw; x++) 2106 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2107 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2108 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2109 mapcell *cell = row->col + (x + mx - row->c0);
2004 2110
2005 darkness[y * sw4 + x] = cell->darkness 2111 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2112 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2113 : 255 - FOW_DARKNESS;
2008 } 2114 }
2009 } 2115 }
2010 2116
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2117 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2118 for (x = 0; x < sw; ++x)
2021 { 2119 {
2022 float *f = (float *)matrix; 2120 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2121 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2122 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2123 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2124 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2125 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2126 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2127 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2128 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2129
2026 for (dy = -1; dy <= 1; ++dy) 2130 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2131 uint8_t r21 = d21;
2028 { 2132 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2133
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2134 uint8_t r12 = d12;
2033 } 2135 uint8_t r22 = d22;
2136 uint8_t r32 = d32;
2034 2137
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2138 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2139 uint8_t r23 = d23;
2140 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2141
2038 darkness_sv = darkness2_sv; 2142 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2143 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2144 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2145 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2146 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2147 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2148 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2149 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2150 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2151 }
2152
2153 free (darkness1);
2040 2154
2041 EXTEND (SP, 3); 2155 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2156 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2157 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2158 PUSHs (darkness3_sv);
2045} 2159}
2046 2160
2047SV * 2161SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2162get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2049 CODE: 2163 CODE:
2181 } 2295 }
2182 } 2296 }
2183 } 2297 }
2184} 2298}
2185 2299
2300MODULE = CFPlus PACKAGE = CFPlus::RW
2301
2302CFPlus::RW
2303new (SV *class, SV *data_sv)
2304 CODE:
2305{
2306 STRLEN datalen;
2307 char *data = SvPVbyte (data_sv, datalen);
2308
2309 RETVAL = SDL_RWFromConstMem (data, datalen);
2310}
2311 OUTPUT:
2312 RETVAL
2313
2314CFPlus::RW
2315new_from_file (SV *class, const char *path, const char *mode = "rb")
2316 CODE:
2317 RETVAL = SDL_RWFromFile (path, mode);
2318 OUTPUT:
2319 RETVAL
2320
2321# fails on win32:
2322# CFPlus.xs(2268) : error C2059: syntax error : '('
2323#void
2324#close (CFPlus::RW self)
2325# CODE:
2326# (self->(close)) (self);
2327
2328MODULE = CFPlus PACKAGE = CFPlus::Channel
2329
2330PROTOTYPES: DISABLE
2331
2332CFPlus::Channel
2333find ()
2334 CODE:
2335{
2336 RETVAL = Mix_GroupAvailable (-1);
2337
2338 if (RETVAL < 0)
2339 {
2340 RETVAL = Mix_GroupOldest (-1);
2341
2342 if (RETVAL < 0)
2343 XSRETURN_UNDEF;
2344
2345 Mix_HaltChannel (RETVAL);
2346 }
2347
2348 Mix_UnregisterAllEffects (RETVAL);
2349 Mix_Volume (RETVAL, 128);
2350}
2351 OUTPUT:
2352 RETVAL
2353
2354void
2355halt (CFPlus::Channel self)
2356 CODE:
2357 Mix_HaltChannel (self);
2358
2359void
2360expire (CFPlus::Channel self, int ticks = -1)
2361 CODE:
2362 Mix_ExpireChannel (self, ticks);
2363
2364void
2365fade_out (CFPlus::Channel self, int ticks = -1)
2366 CODE:
2367 Mix_FadeOutChannel (self, ticks);
2368
2369int
2370volume (CFPlus::Channel self, int volume)
2371 CODE:
2372 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2373 OUTPUT:
2374 RETVAL
2375
2376void
2377unregister_all_effects (CFPlus::Channel self)
2378 CODE:
2379 Mix_UnregisterAllEffects (self);
2380
2381void
2382set_panning (CFPlus::Channel self, int left, int right)
2383 CODE:
2384 left = CLAMP (left , 0, 255);
2385 right = CLAMP (right, 0, 255);
2386 Mix_SetPanning (self, left, right);
2387
2388void
2389set_distance (CFPlus::Channel self, int distance)
2390 CODE:
2391 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2392
2393void
2394set_position (CFPlus::Channel self, int angle, int distance)
2395 CODE:
2396
2397void
2398set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2399 CODE:
2400{
2401 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2402 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2403 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2404}
2405
2406void
2407set_reverse_stereo (CFPlus::Channel self, int flip)
2408 CODE:
2409 Mix_SetReverseStereo (self, flip);
2410
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2411MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2187 2412
2413PROTOTYPES: DISABLE
2414
2188CFPlus::MixChunk 2415CFPlus::MixChunk
2189new_from_file (SV *class, char *path) 2416new (SV *class, CFPlus::RW rwops)
2190 CODE: 2417 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2418 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2192 OUTPUT: 2419 OUTPUT:
2193 RETVAL 2420 RETVAL
2194 2421
2195void 2422void
2196DESTROY (CFPlus::MixChunk self) 2423DESTROY (CFPlus::MixChunk self)
2198 Mix_FreeChunk (self); 2425 Mix_FreeChunk (self);
2199 2426
2200int 2427int
2201volume (CFPlus::MixChunk self, int volume = -1) 2428volume (CFPlus::MixChunk self, int volume = -1)
2202 CODE: 2429 CODE:
2430 if (items > 1)
2431 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2432 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2433 OUTPUT:
2205 RETVAL 2434 RETVAL
2206 2435
2207int 2436CFPlus::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2437play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2438 CODE:
2439{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2440 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2441
2442 if (RETVAL < 0)
2443 XSRETURN_UNDEF;
2444
2445 if (channel < 0)
2446 {
2447 Mix_UnregisterAllEffects (RETVAL);
2448 Mix_Volume (RETVAL, 128);
2449 }
2450}
2211 OUTPUT: 2451 OUTPUT:
2212 RETVAL 2452 RETVAL
2213 2453
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2454MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2215 2455
2216int 2456int
2217volume (int volume = -1) 2457volume (int volume = -1)
2458 PROTOTYPE: ;$
2218 CODE: 2459 CODE:
2460 if (items > 0)
2461 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2462 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2463 OUTPUT:
2221 RETVAL 2464 RETVAL
2222 2465
2223int 2466void
2224fade_out (int ms) 2467fade_out (int ms)
2225 CODE: 2468 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms); 2469 Mix_FadeOutMusic (ms);
2227 OUTPUT: 2470
2228 RETVAL 2471void
2472halt ()
2473 CODE:
2474 Mix_HaltMusic ();
2229 2475
2230CFPlus::MixMusic 2476CFPlus::MixMusic
2231new_from_file (SV *class, char *path) 2477new (SV *class, CFPlus::RW rwops)
2232 CODE: 2478 CODE:
2233 RETVAL = Mix_LoadMUS (path); 2479 RETVAL = Mix_LoadMUS_RW (rwops);
2234 OUTPUT: 2480 OUTPUT:
2235 RETVAL 2481 RETVAL
2236 2482
2237void 2483void
2238DESTROY (CFPlus::MixMusic self) 2484DESTROY (CFPlus::MixMusic self)
2244 CODE: 2490 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2491 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2492 OUTPUT:
2247 RETVAL 2493 RETVAL
2248 2494
2249int 2495void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2496fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2251 CODE: 2497 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2498 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2499
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2500MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2501
2502PROTOTYPES: ENABLE
2257 2503
2258BOOT: 2504BOOT:
2259{ 2505{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2506 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2261 static const struct { 2507 static const struct {
2277 const_iv (GL_ALPHA_TEST), 2523 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2524 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2525 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2526 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2527 const_iv (GL_BACK),
2528 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2529 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2530 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2531 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2532 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2533 const_iv (GL_DST_ALPHA),
2332 const_iv (GL_COLOR_LOGIC_OP), 2579 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2580 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2581 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2582 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2583 const_iv (GL_CONSTANT_BORDER),
2584 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2585 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2586 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2587 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2588 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2589 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2590 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2591 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2592 const_iv (GL_TRIANGLE_FAN),
2593 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2594 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2595 const_iv (GL_POINT_SMOOTH_HINT),
2596 const_iv (GL_LINE_SMOOTH_HINT),
2597 const_iv (GL_POLYGON_SMOOTH_HINT),
2598 const_iv (GL_GENERATE_MIPMAP_HINT),
2346 const_iv (GL_FASTEST), 2599 const_iv (GL_FASTEST),
2600 const_iv (GL_DONT_CARE),
2601 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2602 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2603 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2604 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2605 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2606# undef const_iv
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2694
2440# near_ and far_ are due to microsofts buggy "c" compiler 2695# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2697
2698PROTOTYPES: DISABLE
2699
2443void glViewport (int x, int y, int width, int height) 2700void glViewport (int x, int y, int width, int height)
2444 2701
2445void glScissor (int x, int y, int width, int height) 2702void glScissor (int x, int y, int width, int height)
2446 2703
2447void glTranslate (float x, float y, float z = 0.) 2704void glTranslate (float x, float y, float z = 0.)
2454 2711
2455void glRotate (float angle, float x, float y, float z) 2712void glRotate (float angle, float x, float y, float z)
2456 CODE: 2713 CODE:
2457 glRotatef (angle, x, y, z); 2714 glRotatef (angle, x, y, z);
2458 2715
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2716void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2717 ALIAS:
2466 glColor_premultiply = 1 2718 glColor_premultiply = 1
2467 CODE: 2719 CODE:
2468 if (ix) 2720 if (ix)
2469 { 2721 {
2472 b *= a; 2724 b *= a;
2473 } 2725 }
2474 // microsoft visual "c" rounds instead of truncating... 2726 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2727 glColor4f (r, g, b, a);
2476 2728
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2729void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2730 CODE:
2485 glRasterPos3f (0, 0, z); 2731 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2732 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2733
2491 2737
2492void glTexCoord (float s, float t) 2738void glTexCoord (float s, float t)
2493 CODE: 2739 CODE:
2494 glTexCoord2f (s, t); 2740 glTexCoord2f (s, t);
2495 2741
2742void glRect (float x1, float y1, float x2, float y2)
2743 CODE:
2744 glRectf (x1, y1, x2, y2);
2745
2746PROTOTYPES: ENABLE
2747
2748void glBegin (int mode)
2749
2750void glEnd ()
2751
2752void glPointSize (GLfloat size)
2753
2754void glLineWidth (GLfloat width)
2755
2756void glInterleavedArrays (int format, int stride, char *data)
2757
2758void glDrawElements (int mode, int count, int type, char *indices)
2759
2760# 1.2 void glDrawRangeElements (int mode, int start, int end
2761
2496void glTexEnv (int target, int pname, float param) 2762void glTexEnv (int target, int pname, float param)
2497 CODE: 2763 CODE:
2498 glTexEnvf (target, pname, param); 2764 glTexEnvf (target, pname, param);
2499 2765
2500void glTexParameter (int target, int pname, float param) 2766void glTexParameter (int target, int pname, float param)
2552 2818
2553void glEndList () 2819void glEndList ()
2554 2820
2555void glCallList (int list) 2821void glCallList (int list)
2556 2822
2823MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2824
2825PROTOTYPES: DISABLE
2826
2827void
2828find_widget (SV *self, NV x, NV y)
2829 PPCODE:
2830{
2831 if (within_widget (self, x, y))
2832 XPUSHs (self);
2833}
2834
2835BOOT:
2836{
2837 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2838
2839 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2840 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2841 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2842 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2843}
2844
2845void
2846draw (SV *self)
2847 CODE:
2848{
2849 HV *hv;
2850 SV **svp;
2851 NV x, y, w, h;
2852 SV *draw_x_sv = GvSV (draw_x_gv);
2853 SV *draw_y_sv = GvSV (draw_y_gv);
2854 SV *draw_w_sv = GvSV (draw_w_gv);
2855 SV *draw_h_sv = GvSV (draw_h_gv);
2856 SV *hover;
2857 double draw_x, draw_y, draw_w, draw_h;
2858
2859 if (!SvROK (self))
2860 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2861
2862 hv = (HV *)SvRV (self);
2863
2864 if (SvTYPE (hv) != SVt_PVHV)
2865 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2866
2867 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2868 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2869
2870 if (!h || !w)
2871 XSRETURN_EMPTY;
2872
2873 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2874 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2875
2876 draw_x = SvNV (draw_x_sv) + x;
2877 draw_y = SvNV (draw_y_sv) + y;
2878
2879 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2880 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2881 XSRETURN_EMPTY;
2882
2883 sv_setnv (draw_x_sv, draw_x);
2884 sv_setnv (draw_y_sv, draw_y);
2885
2886 glPushMatrix ();
2887 glTranslated (x, y, 0);
2888
2889 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2890 {
2891 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2892
2893 if (svp && SvTRUE (*svp))
2894 {
2895 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2896 glEnable (GL_BLEND);
2897 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2898 glBegin (GL_QUADS);
2899 glVertex2f (0, 0);
2900 glVertex2f (w, 0);
2901 glVertex2f (w, h);
2902 glVertex2f (0, h);
2903 glEnd ();
2904 glDisable (GL_BLEND);
2905 }
2906 }
2907#if 0
2908 if ($ENV{CFPLUS_DEBUG} & 1) {
2909 glPushMatrix;
2910 glColor 1, 1, 0, 1;
2911 glTranslate 0.375, 0.375;
2912 glBegin GL_LINE_LOOP;
2913 glVertex 0 , 0;
2914 glVertex $self->{w} - 1, 0;
2915 glVertex $self->{w} - 1, $self->{h} - 1;
2916 glVertex 0 , $self->{h} - 1;
2917 glEnd;
2918 glPopMatrix;
2919 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2920 }
2921#endif
2922 PUSHMARK (SP);
2923 XPUSHs (self);
2924 PUTBACK;
2925 call_method ("_draw", G_VOID | G_DISCARD);
2926 SPAGAIN;
2927
2928 glPopMatrix ();
2929
2930 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2931 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2932}
2933

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