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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.225 by root, Sat Aug 11 12:07:54 2007 UTC vs.
Revision 1.286 by root, Sun Dec 21 21:30:47 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
73 101
74static AV *texture_av; 102static AV *texture_av;
75 103
76static struct 104static struct
77{ 105{
120 148
121#include "pango-font.c" 149#include "pango-font.c"
122#include "pango-fontmap.c" 150#include "pango-fontmap.c"
123#include "pango-render.c" 151#include "pango-render.c"
124 152
125typedef IV CFPlus__Channel; 153typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 154typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
129 157
130typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
131 159
132static int 160static int
133shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
134{ 162{
135 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
149 177
150typedef struct cf_layout { 178typedef struct cf_layout {
151 PangoLayout *pl; 179 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
153 int base_height; 181 int base_height;
154 CFPlus__Font font; 182 DC__Font font;
155 rc_t *rc; 183 rc_t *rc;
156} *CFPlus__Layout; 184} *DC__Layout;
157 185
158static CFPlus__Font default_font; 186static DC__Font default_font;
159static PangoContext *opengl_context; 187static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
161 189
162static void 190static void
163substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
168#endif 196#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 198}
171 199
172static void 200static void
173layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
174{ 202{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
177 */ 205 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
179 207
180 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 210
183 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
184} 212}
185 213
186static void 214static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 216{
189 PangoRectangle rect; 217 PangoRectangle rect;
190 218
191 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
203 231
204typedef uint16_t tileid; 232typedef uint16_t tileid;
205typedef uint16_t faceid; 233typedef uint16_t faceid;
206 234
207typedef struct { 235typedef struct {
208 int name; 236 GLuint name;
209 int w, h; 237 int w, h;
210 float s, t; 238 float s, t;
211 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
212 tileid smoothtile; 240 tileid smoothtile;
213 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
214} maptex; 243} maptex;
215 244
216typedef struct { 245typedef struct {
217 uint32_t player; 246 uint32_t player;
218 tileid tile[3]; 247 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
233 262
234 int32_t rows; 263 int32_t rows;
235 maprow *row; 264 maprow *row;
236} *CFPlus__Map; 265} *DC__Map;
237 266
238static char * 267static char *
239prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
240{ 269{
241 char *p; 270 char *p;
279 self->texs *= 2; 308 self->texs *= 2;
280 } 309 }
281} 310}
282 311
283static maprow * 312static maprow *
284map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
285{ 314{
286 if (0 > y) 315 if (0 > y)
287 { 316 {
288 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
327 356
328 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
329} 358}
330 359
331static mapcell * 360static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
333{ 362{
334 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
335} 364}
336 365
337static void 366static void
338map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
339{ 368{
340 int r; 369 int r;
341 370
342 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
350 self->oy = 0; 379 self->oy = 0;
351 self->row = 0; 380 self->row = 0;
352 self->rows = 0; 381 self->rows = 0;
353} 382}
354 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
355static void 394static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 396{
358 int x, y; 397 int x, y;
359 maprow *row; 398 maprow *row;
360 mapcell *cell; 399 mapcell *cell;
361 400
373 if (x >= row->c1) 412 if (x >= row->c1)
374 break; 413 break;
375 414
376 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
377 416
378 cell->darkness = 0; 417 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 418 }
383 } 419 }
384} 420}
385 421
386typedef struct { 422typedef struct {
440 n |= n >> 16; 476 n |= n >> 16;
441 477
442 return n + 1; 478 return n + 1;
443} 479}
444 480
481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
445/* SDL should provide this, really. */ 492/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300 493#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314 494#define SDLK_MODIFIER_MAX 314
448 495
449/******************************************************************************/ 496/******************************************************************************/
487 return 0; 534 return 0;
488 535
489 return 1; 536 return 1;
490} 537}
491 538
492MODULE = CFPlus PACKAGE = CFPlus 539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
493 592
494PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
495 594
496BOOT: 595BOOT:
497{ 596{
498 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
499 static const struct { 598 static const struct {
500 const char *name; 599 const char *name;
501 IV iv; 600 IV iv;
502 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
503# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
525 624
526 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
529 628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
530 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
531 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
532 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
533 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
534 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
606 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
607 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
608 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
609 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
610 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
611# undef const_iv 795# undef const_iv
612 }; 796 };
613 797
614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
633 817
634NV floor (NV x) 818NV floor (NV x)
635 819
636NV ceil (NV x) 820NV ceil (NV x)
637 821
822IV minpot (UV n)
823
824IV popcount (UV n)
825
638void 826void
639pango_init () 827pango_init ()
640 CODE: 828 CODE:
641{ 829{
642 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
645} 838}
646 839
647char *
648SDL_GetError () 840char *SDL_GetError ()
649 841
650int 842void SDL_braino ()
651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
652 843
653void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
654SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
655 860
656void 861void
657SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
658 PPCODE: 863 PPCODE:
659{ 864{
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
674 879
675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
679#endif
680 882
681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
682 884
683 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
684 while (*m) 886 while (*m)
685 { 887 {
686 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
687 { 889 {
688 AV *av = newAV (); 890 AV *av = newAV ();
689 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
690 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
715 917
716 if (RETVAL) 918 if (RETVAL)
717 { 919 {
718 av_clear (texture_av); 920 av_clear (texture_av);
719 921
720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h" 924#include "glfunc.h"
723#undef GL_FUNC 925#undef GL_FUNC
724 } 926 }
725} 927}
732char * 934char *
733SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
734 936
735int 937int
736SDL_GetAppState () 938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
737 942
738void 943void
739poll_events () 944poll_events ()
740 PPCODE: 945 PPCODE:
741{ 946{
751 { 956 {
752 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
753 case SDL_KEYUP: 958 case SDL_KEYUP:
754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
759 break; 964 break;
760 965
761 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
780 x = ev.motion.x; 985 x = ev.motion.x;
781 y = ev.motion.y; 986 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 } 988 }
784 989
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
786 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
787 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
788 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
789 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
790 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 } 996 }
792 break; 997 break;
793 998
794 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
795 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
797 1002
798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break; 1013 break;
809 } 1014 }
810 1015
811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
812 } 1017 }
813} 1018}
814 1019
815int 1020int
816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
817 POSTCALL: 1022 POSTCALL:
818 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
1025
1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
820 1041
821void 1042void
822Mix_CloseAudio () 1043Mix_CloseAudio ()
823 1044
824int 1045int
859 } 1080 }
860 } 1081 }
861#endif 1082#endif
862} 1083}
863 1084
864void 1085int
865add_font (char *file) 1086add_font (char *file)
866 CODE: 1087 CODE:
867 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
868 1091
869void 1092void
870load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
871 ALIAS: 1094 ALIAS:
872 load_image_file = 1 1095 load_image_file = 1
958void 1181void
959error (char *message) 1182error (char *message)
960 CODE: 1183 CODE:
961 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
962#ifdef _WIN32 1185#ifdef _WIN32
963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
964#endif 1187#endif
965 1188
966void 1189void
967fatal (char *message) 1190fatal (char *message)
968 CODE: 1191 CODE:
969 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
970#ifdef _WIN32 1193#ifdef _WIN32
971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
972#endif 1195#endif
973 _exit (1); 1196 _exit (1);
974 1197
975void 1198void
976_exit (int retval = 0) 1199_exit (int retval = 0)
988#if DEBUG 1211#if DEBUG
989 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
990#endif 1213#endif
991} 1214}
992 1215
993MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
1223MODULE = Deliantra::Client PACKAGE = DC::Font
994 1224
995PROTOTYPES: DISABLE 1225PROTOTYPES: DISABLE
996 1226
997CFPlus::Font 1227DC::Font
998new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
999 CODE: 1229 CODE:
1000{ 1230{
1001 int count; 1231 int count;
1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1005} 1235}
1006 OUTPUT: 1236 OUTPUT:
1007 RETVAL 1237 RETVAL
1008 1238
1009void 1239void
1010DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
1011 CODE: 1241 CODE:
1012 pango_font_description_free (self); 1242 pango_font_description_free (self);
1013 1243
1014void 1244void
1015make_default (CFPlus::Font self) 1245make_default (DC::Font self)
1016 PROTOTYPE: $ 1246 PROTOTYPE: $
1017 CODE: 1247 CODE:
1018 default_font = self; 1248 default_font = self;
1019 1249
1020MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
1021 1251
1022PROTOTYPES: DISABLE 1252PROTOTYPES: DISABLE
1023 1253
1024void 1254void
1025reset_glyph_cache () 1255glyph_cache_backup ()
1026 PROTOTYPE: 1256 PROTOTYPE:
1027 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
1028 tc_clear (); 1264 tc_restore ();
1029 1265
1030CFPlus::Layout 1266DC::Layout
1031new (SV *class) 1267new (SV *class)
1032 CODE: 1268 CODE:
1033 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
1034 1270
1035 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
1045 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
1046 OUTPUT: 1282 OUTPUT:
1047 RETVAL 1283 RETVAL
1048 1284
1049void 1285void
1050DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
1051 CODE: 1287 CODE:
1052 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1053 rc_free (self->rc); 1289 rc_free (self->rc);
1054 Safefree (self); 1290 Safefree (self);
1055 1291
1056void 1292void
1057set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
1058 CODE: 1294 CODE:
1059{ 1295{
1060 STRLEN textlen; 1296 STRLEN textlen;
1061 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
1062 1298
1063 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
1064} 1300}
1065 1301
1066void 1302void
1067set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1068 CODE: 1304 CODE:
1069{ 1305{
1070 STRLEN textlen; 1306 STRLEN textlen;
1071 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1072 1308
1073 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1074} 1310}
1075 1311
1076void 1312void
1077set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1078 CODE: 1314 CODE:
1079{ 1315{
1080 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text; 1318 const char *pos = text;
1117 if (attrs) 1353 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1119} 1355}
1120 1356
1121void 1357void
1122get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1123 PPCODE: 1359 PPCODE:
1124{ 1360{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126 1362
1127 do 1363 do
1128 { 1364 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1130 1366
1131 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1132 { 1368 {
1133 PangoRectangle extents; 1369 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1142 1378
1143 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1144} 1380}
1145 1381
1146int 1382int
1147has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1148 CODE: 1384 CODE:
1149{ 1385{
1150 int lines = 1; 1386 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1152 1388
1157} 1393}
1158 OUTPUT: 1394 OUTPUT:
1159 RETVAL 1395 RETVAL
1160 1396
1161SV * 1397SV *
1162get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1163 CODE: 1399 CODE:
1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1165 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1166 OUTPUT: 1402 OUTPUT:
1167 RETVAL 1403 RETVAL
1168 1404
1169void 1405void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1171 CODE: 1407 CODE:
1172 self->r = r; 1408 self->r = r;
1173 self->g = g; 1409 self->g = g;
1174 self->b = b; 1410 self->b = b;
1175 self->a = a; 1411 self->a = a;
1176 1412
1177void 1413void
1178set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1179 CODE: 1415 CODE:
1180 if (self->font != font) 1416 if (self->font != font)
1181 { 1417 {
1182 self->font = font; 1418 self->font = font;
1183 layout_update_font (self); 1419 layout_update_font (self);
1184 } 1420 }
1185 1421
1186void 1422void
1187set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1188 CODE: 1424 CODE:
1189 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1190 { 1426 {
1191 self->base_height = base_height; 1427 self->base_height = base_height;
1192 layout_update_font (self); 1428 layout_update_font (self);
1193 } 1429 }
1194 1430
1195void 1431void
1196set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1197 CODE: 1433 CODE:
1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1199 1435
1200void 1436void
1201set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1202 CODE: 1438 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204 1440
1205void 1441void
1206set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1207 CODE: 1443 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209 1445
1210void 1446void
1211set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1212 CODE: 1448 CODE:
1213 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1218 ); 1454 );
1219 1455
1220void 1456void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1222 CODE: 1458 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224 1460
1225void 1461void
1226size (CFPlus::Layout self) 1462size (DC::Layout self)
1227 PPCODE: 1463 PPCODE:
1228{ 1464{
1229 int w, h; 1465 int w, h;
1230 1466
1231 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1234 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1235 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1236} 1472}
1237 1473
1238int 1474int
1239descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1240 CODE: 1476 CODE:
1241{ 1477{
1242 PangoRectangle rect; 1478 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1246} 1482}
1247 OUTPUT: 1483 OUTPUT:
1248 RETVAL 1484 RETVAL
1249 1485
1250int 1486int
1251xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1252 CODE: 1488 CODE:
1253{ 1489{
1254 int index, trailing; 1490 int index, trailing;
1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1256 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1257} 1493}
1258 OUTPUT: 1494 OUTPUT:
1259 RETVAL 1495 RETVAL
1260 1496
1261void 1497void
1262cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1263 PPCODE: 1499 PPCODE:
1264{ 1500{
1265 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1267 1503
1268 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1269 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1272} 1508}
1273 1509
1274void 1510void
1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1276 PPCODE: 1512 PPCODE:
1277{ 1513{
1278 int line, x; 1514 int line, x;
1279 1515
1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1282 1519 --line;
1520#endif
1283 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1284 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286} 1524}
1287 1525
1288void 1526void
1289line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1290 PPCODE: 1528 PPCODE:
1291{ 1529{
1292 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1293 int index, trailing; 1531 int index, trailing;
1294 1532
1295 if (line < 0) 1533 if (line < 0)
1296 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1297 1535
1298 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1300 1538
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302 1540
1303 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1309 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1310 } 1548 }
1311} 1549}
1312 1550
1313void 1551void
1314render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1315 CODE: 1553 CODE:
1316 rc_clear (self->rc); 1554 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1318 self->pl, 1556 self->pl,
1319 self->rc, 1557 self->rc,
1324 // we assume that context_change actually clears/frees stuff 1562 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation... 1563 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl); 1564 pango_layout_context_changed (self->pl);
1327 1565
1328void 1566void
1329draw (CFPlus::Layout self) 1567draw (DC::Layout self)
1330 CODE: 1568 CODE:
1331{ 1569{
1332 glEnable (GL_TEXTURE_2D); 1570 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND); 1572 glEnable (GL_BLEND);
1342 glDisable (GL_ALPHA_TEST); 1580 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND); 1581 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D); 1582 glDisable (GL_TEXTURE_2D);
1345} 1583}
1346 1584
1347MODULE = CFPlus PACKAGE = CFPlus::Texture 1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1348 1586
1349PROTOTYPES: ENABLE 1587PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352 1588
1353void 1589void
1354pad (SV *data_, int ow, int oh, int nw, int nh) 1590pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE: 1591 CODE:
1356{ 1592{
1433 RETVAL = width > 0; 1669 RETVAL = width > 0;
1434} 1670}
1435 OUTPUT: 1671 OUTPUT:
1436 RETVAL 1672 RETVAL
1437 1673
1438MODULE = CFPlus PACKAGE = CFPlus::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1439 1675
1440PROTOTYPES: DISABLE 1676PROTOTYPES: DISABLE
1441 1677
1442CFPlus::Map 1678DC::Map
1443new (SV *class) 1679new (SV *class)
1444 CODE: 1680 CODE:
1445 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1446 RETVAL->x = 0; 1682 RETVAL->x = 0;
1447 RETVAL->y = 0; 1683 RETVAL->y = 0;
1455 RETVAL->row = 0; 1691 RETVAL->row = 0;
1456 OUTPUT: 1692 OUTPUT:
1457 RETVAL 1693 RETVAL
1458 1694
1459void 1695void
1460DESTROY (CFPlus::Map self) 1696DESTROY (DC::Map self)
1461 CODE: 1697 CODE:
1462{ 1698{
1463 map_clear (self); 1699 map_clear (self);
1464 Safefree (self->face2tile); 1700 Safefree (self->face2tile);
1465 Safefree (self->tex); 1701 Safefree (self->tex);
1466 Safefree (self); 1702 Safefree (self);
1467} 1703}
1468 1704
1469void 1705void
1470resize (CFPlus::Map self, int map_width, int map_height) 1706resize (DC::Map self, int map_width, int map_height)
1471 CODE: 1707 CODE:
1472 self->w = map_width; 1708 self->w = map_width;
1473 self->h = map_height; 1709 self->h = map_height;
1474 1710
1475void 1711void
1476clear (CFPlus::Map self) 1712clear (DC::Map self)
1477 CODE: 1713 CODE:
1478 map_clear (self); 1714 map_clear (self);
1479 1715
1480void 1716void
1481set_tileid (CFPlus::Map self, int face, int tile) 1717set_tileid (DC::Map self, int face, int tile)
1482 CODE: 1718 CODE:
1483{ 1719{
1484 need_facenum (self, face); self->face2tile [face] = tile; 1720 need_facenum (self, face); self->face2tile [face] = tile;
1485 need_texid (self, tile); 1721 need_texid (self, tile);
1486} 1722}
1487 1723
1488void 1724void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level) 1725set_smooth (DC::Map self, int face, int smooth, int level)
1490 CODE: 1726 CODE:
1491{ 1727{
1492 tileid texid; 1728 tileid texid;
1493 maptex *tex; 1729 maptex *tex;
1494 1730
1507 tex->smoothtile = self->face2tile [smooth]; 1743 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level; 1744 tex->smoothlevel = level;
1509} 1745}
1510 1746
1511void 1747void
1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1513 CODE: 1749 CODE:
1514{ 1750{
1515 need_texid (self, texid); 1751 need_texid (self, texid);
1516 1752
1517 { 1753 {
1536 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1539} 1775}
1540 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1541int 1797int
1542ox (CFPlus::Map self) 1798ox (DC::Map self)
1543 ALIAS: 1799 ALIAS:
1544 oy = 1 1800 oy = 1
1545 x = 2 1801 x = 2
1546 y = 3 1802 y = 3
1547 w = 4 1803 w = 4
1558 } 1814 }
1559 OUTPUT: 1815 OUTPUT:
1560 RETVAL 1816 RETVAL
1561 1817
1562void 1818void
1563scroll (CFPlus::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1564 CODE: 1820 CODE:
1565{ 1821{
1566 if (dx > 0) 1822 if (dx > 0)
1567 map_blank (self, self->x, self->y, dx, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1568 else if (dx < 0) 1824 else if (dx < 0)
1584 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1585 } 1841 }
1586} 1842}
1587 1843
1588SV * 1844SV *
1589map1a_update (CFPlus::Map self, SV *data_, int extmap) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1590 CODE: 1846 CODE:
1591{ 1847{
1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1593 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1594 mapcell *cell; 1850 mapcell *cell;
1622 uint8_t ext, cmd; 1878 uint8_t ext, cmd;
1623 1879
1624 do 1880 do
1625 { 1881 {
1626 ext = *data++; 1882 ext = *data++;
1627 cmd = ext & 0x3f; 1883 cmd = ext & 0x7f;
1628 1884
1629 if (cmd < 4) 1885 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1; 1886 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health 1887 else if (cmd == 5) // health
1632 { 1888 {
1635 } 1891 }
1636 else if (cmd == 6) // monster width 1892 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1; 1893 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47) 1894 else if (cmd == 0x47)
1639 { 1895 {
1640 if (*data == 4) 1896 if (*data == 1) cell->player = data [1];
1641 ; // decode player count 1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1642 1900
1643 data += *data + 1; 1901 data += *data + 1;
1644 } 1902 }
1645 else if (cmd == 8) // cell flags 1903 else if (cmd == 8) // cell flags
1646 cell->flags = *data++; 1904 cell->flags = *data++;
1663 cell->tile [z] = self->face2tile [face]; 1921 cell->tile [z] = self->face2tile [face];
1664 1922
1665 if (cell->tile [z]) 1923 if (cell->tile [z])
1666 { 1924 {
1667 maptex *tex = self->tex + cell->tile [z]; 1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1668 if (!tex->name) 1927 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z])); 1928 av_push (missing, newSViv (cell->tile [z]));
1670 1929
1671 if (tex->smoothtile) 1930 if (tex->smoothtile)
1672 { 1931 {
1673 maptex *smooth = self->tex + tex->smoothtile; 1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1674 if (!smooth->name) 1934 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile)); 1935 av_push (missing, newSViv (tex->smoothtile));
1676 } 1936 }
1677 } 1937 }
1678 } 1938 }
1679 } 1939 }
1680 else 1940 else
1681 cell->darkness = 0; 1941 CELL_CLEAR (cell);
1682 } 1942 }
1683} 1943}
1684 OUTPUT: 1944 OUTPUT:
1685 RETVAL 1945 RETVAL
1686 1946
1687SV * 1947SV *
1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1689 CODE: 1949 CODE:
1690{ 1950{
1691 int x1, x; 1951 int x1, x;
1692 int y1, y; 1952 int y1, y;
1693 int z; 1953 int z;
1738} 1998}
1739 OUTPUT: 1999 OUTPUT:
1740 RETVAL 2000 RETVAL
1741 2001
1742void 2002void
1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1744 CODE: 2004 CODE:
1745{ 2005{
1746 int x, y, z; 2006 int x, y, z;
1747 2007
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey; 2011 smooth_key skey;
1752 2012 int pl_x, pl_y;
2013 maptex pl_tex;
1753 rc_t *rc = rc_alloc (); 2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
1754 rc_key_t key; 2016 rc_key_t key;
1755 rc_array_t *arr; 2017 rc_array_t *arr, *arr_hidden;
2018
2019 pl_tex.name = 0;
1756 2020
1757 // thats current max. sorry. 2021 // thats current max. sorry.
1758 if (sw > 255) sw = 255; 2022 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255; 2023 if (sh > 255) sh = 255;
1760 2024
1766 key.g = 255; 2030 key.g = 255;
1767 key.b = 255; 2031 key.b = 255;
1768 key.a = 255; 2032 key.a = 255;
1769 key.mode = GL_QUADS; 2033 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F; 2034 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772 2035
1773 mx += self->x; 2036 mx += self->x;
1774 my += self->y; 2037 my += self->y;
1775 2038
1776 // first pass: determine smooth_max 2039 // first pass: determine smooth_max
1797 2060
1798 glEnable (GL_BLEND); 2061 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801 2064
2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
2067
1802 for (z = 0; z <= 2; z++) 2068 for (z = 0; z <= 2; z++)
1803 { 2069 {
1804 memset (smooth_level, 0, sizeof (smooth_level)); 2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
1805 2072
1806 for (y = 0; y < sh; y++) 2073 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows) 2074 if (0 <= y + my && y + my < self->rows)
1808 { 2075 {
1809 maprow *row = self->row + (y + my); 2076 maprow *row = self->row + (y + my);
1817 if (tile) 2084 if (tile)
1818 { 2085 {
1819 maptex tex = self->tex [tile]; 2086 maptex tex = self->tex [tile];
1820 int px, py; 2087 int px, py;
1821 2088
1822 // suppressing texture state switches here
1823 // is only moderately effective, but worth the extra effort
1824 if (key.texname != tex.name) 2089 if (key.texname != tex.name)
1825 { 2090 {
2091 self->tex [tile].unused = 0;
2092
1826 if (!tex.name) 2093 if (!tex.name)
1827 tex = self->tex [2]; /* missing, replace by noface */ 2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1828 2095
1829 key.texname = tex.name; 2096 key.texname = tex.name;
1830 arr = rc_array (rc, &key); 2097 arr = rc_array (rc, &key);
1831 } 2098 }
1832 2099
1833 px = (x + 1) * T - tex.w; 2100 px = (x + 1) * T - tex.w;
1834 py = (y + 1) * T - tex.h; 2101 py = (y + 1) * T - tex.h;
2102
2103 if (expect_false (cell->player == player) && expect_false (z == 2))
2104 {
2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
2108 continue;
2109 }
1835 2110
1836 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1837 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1838 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1839 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1840
1841 if (cell->flags && z == 2)
1842 {
1843 // overlays such as the speech bubble, probably more to come
1844 if (cell->flags & 1)
1845 {
1846 maptex tex = self->tex [1];
1847 int px = x * T + T * 2 / 32;
1848 int py = y * T - T * 6 / 32;
1849
1850 if (tex.name)
1851 {
1852 if (key.texname != tex.name)
1853 {
1854 key.texname = tex.name;
1855 arr = rc_array (rc, &key);
1856 }
1857
1858 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1859 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1860 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1861 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1862 }
1863 }
1864 }
1865 2115
1866 // update smooth hash 2116 // update smooth hash
1867 if (tex.smoothtile) 2117 if (tex.smoothtile)
1868 { 2118 {
1869 skey.tile = tex.smoothtile; 2119 skey.tile = tex.smoothtile;
1900 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1901 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1902 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1903 } 2153 }
1904 } 2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179
2180 key_ov.texname = tex.name;
2181 arr = rc_array (rc_ov, &key_ov);
2182
2183 int px = x * T + T * 2 / 32;
2184 int py = y * T - T * 6 / 32;
2185
2186 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2187 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2189 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2190 }
2191 }
2192 }
1905 } 2193 }
1906 } 2194 }
1907 2195
1908 rc_draw (rc); 2196 rc_draw (rc);
1909 rc_clear (rc); 2197 rc_clear (rc);
1911 // go through all smoothlevels, lowest to highest, then draw. 2199 // go through all smoothlevels, lowest to highest, then draw.
1912 // this is basically counting sort 2200 // this is basically counting sort
1913 { 2201 {
1914 int w, b; 2202 int w, b;
1915 2203
2204 glEnable (GL_TEXTURE_2D);
2205 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w) 2206 for (w = 0; w < 256 / 32; ++w)
1917 { 2207 {
1918 uint32_t smask = smooth_level [w]; 2208 uint32_t smask = smooth_level [w];
1919 if (smask) 2209 if (smask)
1920 for (b = 0; b < 32; ++b) 2210 for (b = 0; b < 32; ++b)
1945 { 2235 {
1946 // this time avoiding texture state changes 2236 // this time avoiding texture state changes
1947 // save gobs of state changes. 2237 // save gobs of state changes.
1948 if (key.texname != tex.name) 2238 if (key.texname != tex.name)
1949 { 2239 {
2240 self->tex [skey->tile].unused = 0;
2241
2242 glEnd ();
1950 key.texname = tex.name; 2243 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1951 arr = rc_array (rc, &key); 2244 glBegin (GL_QUADS);
1952 } 2245 }
1953 2246
1954 if (border) 2247 if (border)
1955 { 2248 {
1956 float ox = border * dx; 2249 float ox = border * dx;
1957 2250
1958 rc_t2f_v3f (arr, ox , 0.f , px , py , 0); 2251 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1959 rc_t2f_v3f (arr, ox , dy , px , py + T, 0); 2252 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1960 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0); 2253 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1961 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0); 2254 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1962 } 2255 }
1963 2256
1964 if (corner) 2257 if (corner)
1965 { 2258 {
1966 float ox = corner * dx; 2259 float ox = corner * dx;
1967 2260
1968 rc_t2f_v3f (arr, ox , dy , px , py , 0); 2261 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1969 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0); 2262 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1970 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0); 2263 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1971 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0); 2264 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1972 } 2265 }
1973 } 2266 }
1974 } 2267 }
1975 } 2268 }
1976 } 2269 }
1977 } 2270 }
2271
2272 glEnd ();
2273 glDisable (GL_TEXTURE_2D);
2274 key.texname = -1;
1978 } 2275 }
1979 2276
1980 hv_clear (smooth); 2277 hv_clear (smooth);
2278 }
2279
2280 if (pl_tex.name)
2281 {
2282 maptex tex = pl_tex;
2283 int px = pl_x + sdx;
2284 int py = pl_y + sdy;
2285
2286 key.texname = tex.name;
2287 arr = rc_array (rc, &key);
2288
2289 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2290 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2292 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2293
1981 rc_draw (rc); 2294 rc_draw (rc);
1982 rc_clear (rc);
1983 } 2295 }
2296
2297 rc_draw (rc_ov);
2298 rc_clear (rc_ov);
1984 2299
1985 glDisable (GL_BLEND); 2300 glDisable (GL_BLEND);
1986 rc_free (rc); 2301 rc_free (rc);
2302 rc_free (rc_ov);
1987 2303
1988 // top layer: overlays such as the health bar 2304 // top layer: overlays such as the health bar
1989 for (y = 0; y < sh; y++) 2305 for (y = 0; y < sh; y++)
1990 if (0 <= y + my && y + my < self->rows) 2306 if (0 <= y + my && y + my < self->rows)
1991 { 2307 {
1996 { 2312 {
1997 mapcell *cell = row->col + (x + mx - row->c0); 2313 mapcell *cell = row->col + (x + mx - row->c0);
1998 2314
1999 int px = x * T; 2315 int px = x * T;
2000 int py = y * T; 2316 int py = y * T;
2317
2318 if (expect_false (cell->player == player))
2319 {
2320 px += sdx;
2321 py += sdy;
2322 }
2001 2323
2002 if (cell->stat_hp) 2324 if (cell->stat_hp)
2003 { 2325 {
2004 int width = cell->stat_width * T; 2326 int width = cell->stat_width * T;
2005 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2327 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2016 } 2338 }
2017 } 2339 }
2018} 2340}
2019 2341
2020void 2342void
2021draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2343draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2022 CODE: 2344 CODE:
2023{ 2345{
2024 static float color[16][3] = { 2346 static float color[16][3] = {
2025 { 0.00F, 0.00F, 0.00F }, 2347 { 0.00F, 0.00F, 0.00F },
2026 { 1.00F, 1.00F, 1.00F }, 2348 { 1.00F, 1.00F, 1.00F },
2076 glDisable (GL_BLEND); 2398 glDisable (GL_BLEND);
2077 glDisable (GL_TEXTURE_2D); 2399 glDisable (GL_TEXTURE_2D);
2078} 2400}
2079 2401
2080void 2402void
2081fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2403fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2082 PPCODE: 2404 PPCODE:
2083{ 2405{
2084 int x, y; 2406 int x, y;
2085 int sw1 = sw + 2; 2407 int sw1 = sw + 2;
2086 int sh1 = sh + 2; 2408 int sh1 = sh + 2;
2094 SvCUR_set (darkness3_sv, sw34 * sh3); 2416 SvCUR_set (darkness3_sv, sw34 * sh3);
2095 2417
2096 mx += self->x - 1; 2418 mx += self->x - 1;
2097 my += self->y - 1; 2419 my += self->y - 1;
2098 2420
2099 memset (darkness1, 255, sw1 * sh1); 2421 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2100 2422
2101 for (y = 0; y < sh1; y++) 2423 for (y = 0; y < sh1; y++)
2102 if (0 <= y + my && y + my < self->rows) 2424 if (0 <= y + my && y + my < self->rows)
2103 { 2425 {
2104 maprow *row = self->row + (y + my); 2426 maprow *row = self->row + (y + my);
2157 PUSHs (sv_2mortal (newSViv (sh3))); 2479 PUSHs (sv_2mortal (newSViv (sh3)));
2158 PUSHs (darkness3_sv); 2480 PUSHs (darkness3_sv);
2159} 2481}
2160 2482
2161SV * 2483SV *
2162get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2484get_rect (DC::Map self, int x0, int y0, int w, int h)
2163 CODE: 2485 CODE:
2164{ 2486{
2165 int x, y, x1, y1; 2487 int x, y, x1, y1;
2166 SV *data_sv = newSV (w * h * 7 + 5); 2488 SV *data_sv = newSV (w * h * 7 + 5);
2167 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2489 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2224 else 2546 else
2225 *data++ = 0; 2547 *data++ = 0;
2226 } 2548 }
2227 } 2549 }
2228 2550
2551 /* if size is w*h + 5 then no data has been found */
2552 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2553 {
2229 SvPOK_only (data_sv); 2554 SvPOK_only (data_sv);
2230 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2555 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2556 }
2557
2231 RETVAL = data_sv; 2558 RETVAL = data_sv;
2232} 2559}
2233 OUTPUT: 2560 OUTPUT:
2234 RETVAL 2561 RETVAL
2235 2562
2236void 2563void
2237set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2564set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2238 PPCODE: 2565 PPCODE:
2239{ 2566{
2240 int x, y, z; 2567 int x, y, z;
2241 int w, h; 2568 int w, h;
2242 int x1, y1; 2569 int x1, y1;
2570 STRLEN len;
2571 uint8_t *data, *end;
2572
2573 len = SvLEN (data_sv);
2574 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2575 data = SvPVbyte_nolen (data_sv);
2576 end = data + len + 8;
2577
2578 if (len < 5)
2579 XSRETURN_EMPTY;
2243 2580
2244 if (*data++ != 0) 2581 if (*data++ != 0)
2245 return; /* version mismatch */ 2582 XSRETURN_EMPTY; /* version mismatch */
2246 2583
2247 w = *data++ << 8; w |= *data++; 2584 w = *data++ << 8; w |= *data++;
2248 h = *data++ << 8; h |= *data++; 2585 h = *data++ << 8; h |= *data++;
2249 2586
2250 // we need to do this 'cause we don't keep an absolute coord system for rows 2587 // we need to do this 'cause we don't keep an absolute coord system for rows
2262 { 2599 {
2263 maprow *row = map_get_row (self, y); 2600 maprow *row = map_get_row (self, y);
2264 2601
2265 for (x = x0; x < x1; x++) 2602 for (x = x0; x < x1; x++)
2266 { 2603 {
2604 uint8_t flags;
2605
2606 if (data + 7 >= end)
2607 XSRETURN_EMPTY;
2608
2267 uint8_t flags = *data++; 2609 flags = *data++;
2268 2610
2269 if (flags) 2611 if (flags)
2270 { 2612 {
2271 mapcell *cell = row_get_cell (row, x); 2613 mapcell *cell = row_get_cell (row, x);
2272 tileid tile[3] = { 0, 0, 0 }; 2614 tileid tile[3] = { 0, 0, 0 };
2275 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2617 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2276 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2618 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2277 2619
2278 if (cell->darkness == 0) 2620 if (cell->darkness == 0)
2279 { 2621 {
2280 cell->darkness = 0; 2622 /*cell->darkness = 0;*/
2623 EXTEND (SP, 3);
2281 2624
2282 for (z = 0; z <= 2; z++) 2625 for (z = 0; z <= 2; z++)
2283 { 2626 {
2284 tileid t = tile [z]; 2627 tileid t = tile [z];
2285 2628
2286 if (t >= self->texs || (t && !self->tex [t].name)) 2629 if (t >= self->texs || (t && !self->tex [t].name))
2287 { 2630 {
2288 XPUSHs (sv_2mortal (newSViv (t))); 2631 PUSHs (sv_2mortal (newSViv (t)));
2289 need_texid (self, t); 2632 need_texid (self, t);
2290 } 2633 }
2291 2634
2292 cell->tile [z] = t; 2635 cell->tile [z] = t;
2293 } 2636 }
2295 } 2638 }
2296 } 2639 }
2297 } 2640 }
2298} 2641}
2299 2642
2300MODULE = CFPlus PACKAGE = CFPlus::RW 2643MODULE = Deliantra::Client PACKAGE = DC::RW
2301 2644
2302CFPlus::RW 2645DC::RW
2303new (SV *class, SV *data_sv) 2646new (SV *class, SV *data_sv)
2304 CODE: 2647 CODE:
2305{ 2648{
2306 STRLEN datalen; 2649 STRLEN datalen;
2307 char *data = SvPVbyte (data_sv, datalen); 2650 char *data = SvPVbyte (data_sv, datalen);
2309 RETVAL = SDL_RWFromConstMem (data, datalen); 2652 RETVAL = SDL_RWFromConstMem (data, datalen);
2310} 2653}
2311 OUTPUT: 2654 OUTPUT:
2312 RETVAL 2655 RETVAL
2313 2656
2314CFPlus::RW 2657DC::RW
2315new_from_file (SV *class, const char *path, const char *mode = "rb") 2658new_from_file (SV *class, const char *path, const char *mode = "rb")
2316 CODE: 2659 CODE:
2317 RETVAL = SDL_RWFromFile (path, mode); 2660 RETVAL = SDL_RWFromFile (path, mode);
2318 OUTPUT: 2661 OUTPUT:
2319 RETVAL 2662 RETVAL
2320 2663
2321# fails on win32: 2664# fails on win32:
2322# CFPlus.xs(2268) : error C2059: syntax error : '(' 2665# dc.xs(2268) : error C2059: syntax error : '('
2323#void 2666#void
2324#close (CFPlus::RW self) 2667#close (DC::RW self)
2325# CODE: 2668# CODE:
2326# (self->(close)) (self); 2669# (self->(close)) (self);
2327 2670
2328MODULE = CFPlus PACKAGE = CFPlus::Channel 2671MODULE = Deliantra::Client PACKAGE = DC::Channel
2329 2672
2330PROTOTYPES: DISABLE 2673PROTOTYPES: DISABLE
2331 2674
2332CFPlus::Channel 2675DC::Channel
2333find () 2676find ()
2334 CODE: 2677 CODE:
2335{ 2678{
2336 RETVAL = Mix_GroupAvailable (-1); 2679 RETVAL = Mix_GroupAvailable (-1);
2337 2680
2350} 2693}
2351 OUTPUT: 2694 OUTPUT:
2352 RETVAL 2695 RETVAL
2353 2696
2354void 2697void
2355halt (CFPlus::Channel self) 2698halt (DC::Channel self)
2356 CODE: 2699 CODE:
2357 Mix_HaltChannel (self); 2700 Mix_HaltChannel (self);
2358 2701
2359void 2702void
2360expire (CFPlus::Channel self, int ticks = -1) 2703expire (DC::Channel self, int ticks = -1)
2361 CODE: 2704 CODE:
2362 Mix_ExpireChannel (self, ticks); 2705 Mix_ExpireChannel (self, ticks);
2363 2706
2364void 2707void
2365fade_out (CFPlus::Channel self, int ticks = -1) 2708fade_out (DC::Channel self, int ticks = -1)
2366 CODE: 2709 CODE:
2367 Mix_FadeOutChannel (self, ticks); 2710 Mix_FadeOutChannel (self, ticks);
2368 2711
2369int 2712int
2370volume (CFPlus::Channel self, int volume) 2713volume (DC::Channel self, int volume)
2371 CODE: 2714 CODE:
2372 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2715 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2373 OUTPUT: 2716 OUTPUT:
2374 RETVAL 2717 RETVAL
2375 2718
2376void 2719void
2377unregister_all_effects (CFPlus::Channel self) 2720unregister_all_effects (DC::Channel self)
2378 CODE: 2721 CODE:
2379 Mix_UnregisterAllEffects (self); 2722 Mix_UnregisterAllEffects (self);
2380 2723
2381void 2724void
2382set_panning (CFPlus::Channel self, int left, int right) 2725set_panning (DC::Channel self, int left, int right)
2383 CODE: 2726 CODE:
2384 left = CLAMP (left , 0, 255); 2727 left = CLAMP (left , 0, 255);
2385 right = CLAMP (right, 0, 255); 2728 right = CLAMP (right, 0, 255);
2386 Mix_SetPanning (self, left, right); 2729 Mix_SetPanning (self, left, right);
2387 2730
2388void 2731void
2389set_distance (CFPlus::Channel self, int distance) 2732set_distance (DC::Channel self, int distance)
2390 CODE: 2733 CODE:
2391 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2734 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2392 2735
2393void 2736void
2394set_position (CFPlus::Channel self, int angle, int distance) 2737set_position (DC::Channel self, int angle, int distance)
2395 CODE: 2738 CODE:
2396 2739
2397void 2740void
2398set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2741set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2399 CODE: 2742 CODE:
2400{ 2743{
2401 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2744 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2402 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2745 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2403 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2746 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2404} 2747}
2405 2748
2406void 2749void
2407set_reverse_stereo (CFPlus::Channel self, int flip) 2750set_reverse_stereo (DC::Channel self, int flip)
2408 CODE: 2751 CODE:
2409 Mix_SetReverseStereo (self, flip); 2752 Mix_SetReverseStereo (self, flip);
2410 2753
2411MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2754MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2412 2755
2413PROTOTYPES: DISABLE 2756PROTOTYPES: DISABLE
2414 2757
2415CFPlus::MixChunk 2758DC::MixChunk
2416new (SV *class, CFPlus::RW rwops) 2759new (SV *class, DC::RW rwops)
2417 CODE: 2760 CODE:
2418 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2761 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2419 OUTPUT: 2762 OUTPUT:
2420 RETVAL 2763 RETVAL
2421 2764
2422void 2765void
2423DESTROY (CFPlus::MixChunk self) 2766DESTROY (DC::MixChunk self)
2424 CODE: 2767 CODE:
2425 Mix_FreeChunk (self); 2768 Mix_FreeChunk (self);
2426 2769
2427int 2770int
2428volume (CFPlus::MixChunk self, int volume = -1) 2771volume (DC::MixChunk self, int volume = -1)
2429 CODE: 2772 CODE:
2430 if (items > 1) 2773 if (items > 1)
2431 volume = CLAMP (volume, 0, 128); 2774 volume = CLAMP (volume, 0, 128);
2432 RETVAL = Mix_VolumeChunk (self, volume); 2775 RETVAL = Mix_VolumeChunk (self, volume);
2433 OUTPUT: 2776 OUTPUT:
2434 RETVAL 2777 RETVAL
2435 2778
2436CFPlus::Channel 2779DC::Channel
2437play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2780play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2438 CODE: 2781 CODE:
2439{ 2782{
2440 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2441 2784
2442 if (RETVAL < 0) 2785 if (RETVAL < 0)
2449 } 2792 }
2450} 2793}
2451 OUTPUT: 2794 OUTPUT:
2452 RETVAL 2795 RETVAL
2453 2796
2454MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2797MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2455 2798
2456int 2799int
2457volume (int volume = -1) 2800volume (int volume = -1)
2458 PROTOTYPE: ;$ 2801 PROTOTYPE: ;$
2459 CODE: 2802 CODE:
2471void 2814void
2472halt () 2815halt ()
2473 CODE: 2816 CODE:
2474 Mix_HaltMusic (); 2817 Mix_HaltMusic ();
2475 2818
2476CFPlus::MixMusic 2819DC::MixMusic
2477new (SV *class, CFPlus::RW rwops) 2820new (SV *class, DC::RW rwops)
2478 CODE: 2821 CODE:
2479 RETVAL = Mix_LoadMUS_RW (rwops); 2822 RETVAL = Mix_LoadMUS_RW (rwops);
2480 OUTPUT: 2823 OUTPUT:
2481 RETVAL 2824 RETVAL
2482 2825
2483void 2826void
2484DESTROY (CFPlus::MixMusic self) 2827DESTROY (DC::MixMusic self)
2485 CODE: 2828 CODE:
2486 Mix_FreeMusic (self); 2829 Mix_FreeMusic (self);
2487 2830
2488int 2831int
2489play (CFPlus::MixMusic self, int loops = -1) 2832play (DC::MixMusic self, int loops = -1)
2490 CODE: 2833 CODE:
2491 RETVAL = Mix_PlayMusic (self, loops); 2834 RETVAL = Mix_PlayMusic (self, loops);
2492 OUTPUT: 2835 OUTPUT:
2493 RETVAL 2836 RETVAL
2494 2837
2495void 2838void
2496fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2839fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2497 CODE: 2840 CODE:
2498 Mix_FadeInMusicPos (self, loops, ms, position); 2841 Mix_FadeInMusicPos (self, loops, ms, position);
2499 2842
2500MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2843MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2501 2844
2502PROTOTYPES: ENABLE 2845PROTOTYPES: ENABLE
2503 2846
2504BOOT: 2847BOOT:
2505{ 2848{
2506 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2849 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2507 static const struct { 2850 static const struct {
2508 const char *name; 2851 const char *name;
2509 IV iv; 2852 IV iv;
2510 } *civ, const_iv[] = { 2853 } *civ, const_iv[] = {
2511# define const_iv(name) { # name, (IV)name } 2854# define const_iv(name) { # name, (IV)name }
2546 const_iv (GL_INTENSITY), 2889 const_iv (GL_INTENSITY),
2547 const_iv (GL_LUMINANCE), 2890 const_iv (GL_LUMINANCE),
2548 const_iv (GL_LUMINANCE_ALPHA), 2891 const_iv (GL_LUMINANCE_ALPHA),
2549 const_iv (GL_FLOAT), 2892 const_iv (GL_FLOAT),
2550 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2893 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2894 const_iv (GL_COMPRESSED_ALPHA_ARB),
2895 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2896 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2897 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2898 const_iv (GL_COMPRESSED_RGB_ARB),
2899 const_iv (GL_COMPRESSED_RGBA_ARB),
2551 const_iv (GL_COMPILE), 2900 const_iv (GL_COMPILE),
2552 const_iv (GL_PROXY_TEXTURE_1D), 2901 const_iv (GL_PROXY_TEXTURE_1D),
2553 const_iv (GL_PROXY_TEXTURE_2D), 2902 const_iv (GL_PROXY_TEXTURE_2D),
2554 const_iv (GL_TEXTURE_1D), 2903 const_iv (GL_TEXTURE_1D),
2555 const_iv (GL_TEXTURE_2D), 2904 const_iv (GL_TEXTURE_2D),
2594 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2943 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2595 const_iv (GL_POINT_SMOOTH_HINT), 2944 const_iv (GL_POINT_SMOOTH_HINT),
2596 const_iv (GL_LINE_SMOOTH_HINT), 2945 const_iv (GL_LINE_SMOOTH_HINT),
2597 const_iv (GL_POLYGON_SMOOTH_HINT), 2946 const_iv (GL_POLYGON_SMOOTH_HINT),
2598 const_iv (GL_GENERATE_MIPMAP_HINT), 2947 const_iv (GL_GENERATE_MIPMAP_HINT),
2948 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2599 const_iv (GL_FASTEST), 2949 const_iv (GL_FASTEST),
2600 const_iv (GL_DONT_CARE), 2950 const_iv (GL_DONT_CARE),
2601 const_iv (GL_NICEST), 2951 const_iv (GL_NICEST),
2602 const_iv (GL_V2F), 2952 const_iv (GL_V2F),
2603 const_iv (GL_V3F), 2953 const_iv (GL_V3F),
2611 2961
2612 texture_av = newAV (); 2962 texture_av = newAV ();
2613 AvREAL_off (texture_av); 2963 AvREAL_off (texture_av);
2614} 2964}
2615 2965
2966void
2967disable_GL_EXT_blend_func_separate ()
2968 CODE:
2969 gl.BlendFuncSeparate = 0;
2970 gl.BlendFuncSeparateEXT = 0;
2971
2616char * 2972char *
2617gl_vendor () 2973gl_vendor ()
2618 CODE: 2974 CODE:
2619 RETVAL = (char *)glGetString (GL_VENDOR); 2975 RETVAL = (char *)glGetString (GL_VENDOR);
2620 OUTPUT: 2976 OUTPUT:
2712void glRotate (float angle, float x, float y, float z) 3068void glRotate (float angle, float x, float y, float z)
2713 CODE: 3069 CODE:
2714 glRotatef (angle, x, y, z); 3070 glRotatef (angle, x, y, z);
2715 3071
2716void glColor (float r, float g, float b, float a = 1.0) 3072void glColor (float r, float g, float b, float a = 1.0)
3073 PROTOTYPE: @
2717 ALIAS: 3074 ALIAS:
2718 glColor_premultiply = 1 3075 glColor_premultiply = 1
2719 CODE: 3076 CODE:
2720 if (ix) 3077 if (ix)
2721 { 3078 {
2741 3098
2742void glRect (float x1, float y1, float x2, float y2) 3099void glRect (float x1, float y1, float x2, float y2)
2743 CODE: 3100 CODE:
2744 glRectf (x1, y1, x2, y2); 3101 glRectf (x1, y1, x2, y2);
2745 3102
3103void glRect_lineloop (float x1, float y1, float x2, float y2)
3104 CODE:
3105 glBegin (GL_LINE_LOOP);
3106 glVertex2f (x1, y1);
3107 glVertex2f (x2, y1);
3108 glVertex2f (x2, y2);
3109 glVertex2f (x1, y2);
3110 glEnd ();
3111
2746PROTOTYPES: ENABLE 3112PROTOTYPES: ENABLE
2747 3113
2748void glBegin (int mode) 3114void glBegin (int mode)
2749 3115
2750void glEnd () 3116void glEnd ()
2782void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3148void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2783 CODE: 3149 CODE:
2784 if (gl.SeparableFilter2D) 3150 if (gl.SeparableFilter2D)
2785 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3151 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2786 3152
2787void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3153void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2788 3154
2789void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3155void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2790 3156
2791void glDrawPixels (int width, int height, int format, int type, char *pixels) 3157void glDrawPixels (int width, int height, int format, int type, char *pixels)
2792 3158
2818 3184
2819void glEndList () 3185void glEndList ()
2820 3186
2821void glCallList (int list) 3187void glCallList (int list)
2822 3188
2823MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3189MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2824 3190
2825PROTOTYPES: DISABLE 3191PROTOTYPES: DISABLE
2826 3192
2827void 3193void
2828find_widget (SV *self, NV x, NV y) 3194find_widget (SV *self, NV x, NV y)
2832 XPUSHs (self); 3198 XPUSHs (self);
2833} 3199}
2834 3200
2835BOOT: 3201BOOT:
2836{ 3202{
2837 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3203 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2838 3204
2839 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3205 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2840 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3206 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2841 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3207 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2842 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3208 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2843} 3209}
2844 3210
2845void 3211void
2846draw (SV *self) 3212draw (SV *self)
2847 CODE: 3213 CODE:
2851 NV x, y, w, h; 3217 NV x, y, w, h;
2852 SV *draw_x_sv = GvSV (draw_x_gv); 3218 SV *draw_x_sv = GvSV (draw_x_gv);
2853 SV *draw_y_sv = GvSV (draw_y_gv); 3219 SV *draw_y_sv = GvSV (draw_y_gv);
2854 SV *draw_w_sv = GvSV (draw_w_gv); 3220 SV *draw_w_sv = GvSV (draw_w_gv);
2855 SV *draw_h_sv = GvSV (draw_h_gv); 3221 SV *draw_h_sv = GvSV (draw_h_gv);
2856 SV *hover;
2857 double draw_x, draw_y, draw_w, draw_h; 3222 double draw_x, draw_y;
2858 3223
2859 if (!SvROK (self)) 3224 if (!SvROK (self))
2860 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3225 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2861 3226
2862 hv = (HV *)SvRV (self); 3227 hv = (HV *)SvRV (self);
2863 3228
2864 if (SvTYPE (hv) != SVt_PVHV) 3229 if (SvTYPE (hv) != SVt_PVHV)
2865 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3230 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2866 3231
2867 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3232 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2868 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3233 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2869 3234
2870 if (!h || !w) 3235 if (!h || !w)
2890 { 3255 {
2891 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); 3256 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2892 3257
2893 if (svp && SvTRUE (*svp)) 3258 if (svp && SvTRUE (*svp))
2894 { 3259 {
2895 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f); 3260 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2896 glEnable (GL_BLEND); 3261 glEnable (GL_BLEND);
2897 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 3262 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2898 glBegin (GL_QUADS); 3263 glBegin (GL_QUADS);
2899 glVertex2f (0, 0); 3264 glVertex2f (0, 0);
2900 glVertex2f (w, 0); 3265 glVertex2f (w, 0);
2903 glEnd (); 3268 glEnd ();
2904 glDisable (GL_BLEND); 3269 glDisable (GL_BLEND);
2905 } 3270 }
2906 } 3271 }
2907#if 0 3272#if 0
2908 if ($ENV{CFPLUS_DEBUG} & 1) { 3273 // draw borders, for debugging
2909 glPushMatrix; 3274 glPushMatrix ();
2910 glColor 1, 1, 0, 1; 3275 glColor4f (1., 1., 0., 1.);
2911 glTranslate 0.375, 0.375; 3276 glTranslatef (.5, .5, 0.);
2912 glBegin GL_LINE_LOOP; 3277 glBegin (GL_LINE_LOOP);
2913 glVertex 0 , 0; 3278 glVertex2f (0 , 0);
2914 glVertex $self->{w} - 1, 0; 3279 glVertex2f (w - 1, 0);
2915 glVertex $self->{w} - 1, $self->{h} - 1; 3280 glVertex2f (w - 1, h - 1);
2916 glVertex 0 , $self->{h} - 1; 3281 glVertex2f (0 , h - 1);
2917 glEnd; 3282 glEnd ();
2918 glPopMatrix; 3283 glPopMatrix ();
2919 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2920 }
2921#endif 3284#endif
2922 PUSHMARK (SP); 3285 PUSHMARK (SP);
2923 XPUSHs (self); 3286 XPUSHs (self);
2924 PUTBACK; 3287 PUTBACK;
2925 call_method ("_draw", G_VOID | G_DISCARD); 3288 call_method ("_draw", G_VOID | G_DISCARD);

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