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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.227 by root, Mon Aug 13 14:15:09 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
113} *CFClient__Layout; 156} *CFPlus__Layout;
114 157
115static CFClient__Font default_font; 158static CFPlus__Font default_font;
116static PangoContext *opengl_context; 159static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
118 161
119static void 162static void
120substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
121{ 164{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 168#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 170}
132 171
133static void 172static void
134layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
135{ 174{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
138 */ 177 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
143 182
144 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
145} 184}
146 185
147static void 186static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
151 193
152 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 196
155 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
156} 198 if (!rect.height) rect.height = 1;
157 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
158typedef uint16_t mapface; 205typedef uint16_t faceid;
159 206
160typedef struct { 207typedef struct {
161 GLint name; 208 int name;
162 int w, h; 209 int w, h;
163 float s, t; 210 float s, t;
164 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
165} maptex; 214} maptex;
166 215
167typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
168 int16_t darkness; 219 uint16_t darkness;
169 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 221} mapcell;
171 222
172typedef struct { 223typedef struct {
173 int32_t c0, c1; 224 int32_t c0, c1;
174 mapcell *col; 225 mapcell *col;
175} maprow; 226} maprow;
176 227
177typedef struct map { 228typedef struct map {
178 int x, y, w, h; 229 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 231 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 232 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 233
186 int32_t rows; 234 int32_t rows;
187 maprow *row; 235 maprow *row;
188} *CFClient__Map; 236} *CFPlus__Map;
189 237
190static char * 238static char *
191prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
192{ 240{
193 char *p; 241 char *p;
210} 258}
211 259
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
215static maprow * 283static maprow *
216map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
217{ 285{
218 if (0 > y) 286 if (0 > y)
219 { 287 {
220 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
259 327
260 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
261} 329}
262 330
263static mapcell * 331static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
265{ 333{
266 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
267} 335}
268 336
269static void 337static void
270map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
271{ 339{
272 int r; 340 int r;
273 341
274 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
283 self->row = 0; 351 self->row = 0;
284 self->rows = 0; 352 self->rows = 0;
285} 353}
286 354
287static void 355static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 357{
290 int x, y; 358 int x, y;
291 maprow *row; 359 maprow *row;
360 mapcell *cell;
292 361
293 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 363 if (y >= 0)
295 { 364 {
296 if (y >= self->rows) 365 if (y >= self->rows)
302 if (x >= row->c0) 371 if (x >= row->c0)
303 { 372 {
304 if (x >= row->c1) 373 if (x >= row->c1)
305 break; 374 break;
306 375
307 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
308 } 382 }
309 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
310} 400}
311 401
312static void 402static void
313music_finished (void) 403music_finished (void)
314{ 404{
350 n |= n >> 16; 440 n |= n >> 16;
351 441
352 return n + 1; 442 return n + 1;
353} 443}
354 444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
355MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
356 493
357PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
358 495
359BOOT: 496BOOT:
360{ 497{
361 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 499 static const struct {
363 const char *name; 500 const char *name;
364 IV iv; 501 IV iv;
365 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
367 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
385 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
449 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 611# undef const_iv
466 }; 612 };
467 613
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
616
617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
626
627int
628in_destruct ()
629 CODE:
630 RETVAL = PL_main_cv == Nullcv;
631 OUTPUT:
632 RETVAL
471 633
472NV floor (NV x) 634NV floor (NV x)
473 635
474NV ceil (NV x) 636NV ceil (NV x)
475 637
480 opengl_fontmap = pango_opengl_font_map_new (); 642 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 645}
484 646
647char *
648SDL_GetError ()
649
485int 650int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 652
488void 653void
489SDL_Quit () 654SDL_Quit ()
490 655
491void 656void
492SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
493 PPCODE: 658 PPCODE:
494{ 659{
495 SDL_Rect **m; 660 SDL_Rect **m;
496 661
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 666
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 669
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 674
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 676#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
679#endif
514 680
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 682
517 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
518 while (*m) 684 while (*m)
519 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
520 AV *av = newAV (); 688 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
524 695
525 ++m; 696 ++m;
526 } 697 }
527} 698}
528 699
529char *
530SDL_GetError ()
531
532int 700int
533SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
535 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 714 );
715
538 if (RETVAL) 716 if (RETVAL)
539 { 717 {
718 av_clear (texture_av);
719
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 722#include "glfunc.h"
543# undef GL_FUNC 723#undef GL_FUNC
544 } 724 }
725}
545 OUTPUT: 726 OUTPUT:
546 RETVAL 727 RETVAL
547 728
548void 729void
549SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
550 731
551char * 732char *
552SDL_GetKeyName (int sym) 733SDL_GetKeyName (int sym)
553 734
735int
736SDL_GetAppState ()
737
554void 738void
555SDL_PollEvent () 739poll_events ()
556 PPCODE: 740 PPCODE:
557{ 741{
558 SDL_Event ev; 742 SDL_Event ev;
559 743
560 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 746 {
562 HV *hv = newHV (); 747 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 749
565 switch (ev.type) 750 switch (ev.type)
567 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
568 case SDL_KEYUP: 753 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 759 break;
574 760
575 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 764 break;
579 765
580 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
588 break; 792 break;
589 793
590 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 808 break;
605 } 809 }
606 810
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 812 }
609} 813}
610 814
611int 815int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
613 POSTCALL: 817 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 819 Mix_ChannelFinished (channel_finished);
616 820
617void 821void
618Mix_CloseAudio () 822Mix_CloseAudio ()
619 823
620int 824int
621Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
622 826
827const char *
828Mix_GetError ()
829
623void 830void
624lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
625 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
626#ifndef _WIN32 839#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
628#endif 861#endif
862}
629 863
630void 864void
631add_font (char *file) 865add_font (char *file)
632 CODE: 866 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 868
635void 869void
636load_image_inline (SV *image_) 870load_image_inline (SV *image_)
637 ALIAS: 871 ALIAS:
638 load_image_file = 1 872 load_image_file = 1
641 STRLEN image_len; 875 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
648 882
649 if (!rw) 883 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
651 885
680 914
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 915 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 916
683 assert (surface2->pitch == surface2->w * 4); 917 assert (surface2->pitch == surface2->w * 4);
684 918
919 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 920 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 921 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 922 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 923 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 924 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 925 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 926 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
927 SDL_UnlockSurface (surface2);
694 928
695 SDL_FreeSurface (surface); 929 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 930 SDL_FreeSurface (surface2);
697} 931}
698 932
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 972#endif
739 _exit (1); 973 _exit (1);
740 974
741void 975void
742_exit (int retval) 976_exit (int retval = 0)
743 CODE: 977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
980#else
744 _exit (retval); 981 _exit (retval);
982#endif
745 983
984void
985debug ()
986 CODE:
987{
988#if DEBUG
989 VALGRIND_DO_LEAK_CHECK;
990#endif
991}
992
746MODULE = CFClient PACKAGE = CFClient::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
747 994
748CFClient::Font 995PROTOTYPES: DISABLE
996
997CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
750 CODE: 999 CODE:
751{ 1000{
752 int count; 1001 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1005}
757 OUTPUT: 1006 OUTPUT:
758 RETVAL 1007 RETVAL
759 1008
760void 1009void
761DESTROY (CFClient::Font self) 1010DESTROY (CFPlus::Font self)
762 CODE: 1011 CODE:
763 pango_font_description_free (self); 1012 pango_font_description_free (self);
764 1013
765void 1014void
766make_default (CFClient::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
767 CODE: 1017 CODE:
768 default_font = self; 1018 default_font = self;
769 1019
770MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1021
1022PROTOTYPES: DISABLE
1023
772void 1024void
773clear_font_cache () 1025reset_glyph_cache ()
1026 PROTOTYPE:
774 CODE: 1027 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1028 tc_clear ();
777 1029
778CFClient::Layout 1030CFPlus::Layout
779new (SV *class, int type = 0) 1031new (SV *class)
780 CODE: 1032 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
782 1034
783 RETVAL->pl = pango_layout_new (opengl_context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1036 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1037 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1038 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1039 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1040 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
790 1043
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1045 layout_update_font (RETVAL);
793 OUTPUT: 1046 OUTPUT:
794 RETVAL 1047 RETVAL
795 1048
796void 1049void
797DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
798 CODE: 1051 CODE:
799 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
800 Safefree (self); 1054 Safefree (self);
801 1055
802void 1056void
803set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1058 CODE:
805{ 1059{
806 STRLEN textlen; 1060 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
808 1062
809 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
810} 1064}
811 1065
812void 1066void
813set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1068 CODE:
815{ 1069{
816 STRLEN textlen; 1070 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
818 1072
819 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
820} 1074}
821 1075
822void 1076void
823set_shapes (CFClient::Layout self, ...) 1077set_shapes (CFPlus::Layout self, ...)
824 CODE: 1078 CODE:
825{ 1079{
826 PangoAttrList *attrs = 0; 1080 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1081 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1082 const char *pos = text;
863 if (attrs) 1117 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1118 pango_layout_set_attributes (self->pl, attrs);
865} 1119}
866 1120
867void 1121void
868get_shapes (CFClient::Layout self) 1122get_shapes (CFPlus::Layout self)
869 PPCODE: 1123 PPCODE:
870{ 1124{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1126
873 do 1127 do
877 if (run && shape_attr_p (run)) 1131 if (run && shape_attr_p (run))
878 { 1132 {
879 PangoRectangle extents; 1133 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1134 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1135
1136 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1137 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1138 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1139 }
885 } 1140 }
886 while (pango_layout_iter_next_run (iter)); 1141 while (pango_layout_iter_next_run (iter));
887 1142
888 pango_layout_iter_free (iter); 1143 pango_layout_iter_free (iter);
889} 1144}
890 1145
891int 1146int
892has_wrapped (CFClient::Layout self) 1147has_wrapped (CFPlus::Layout self)
893 CODE: 1148 CODE:
894{ 1149{
895 int lines = 1; 1150 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1151 const char *text = pango_layout_get_text (self->pl);
897 1152
902} 1157}
903 OUTPUT: 1158 OUTPUT:
904 RETVAL 1159 RETVAL
905 1160
906SV * 1161SV *
907get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
908 CODE: 1163 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1165 sv_utf8_decode (RETVAL);
911 OUTPUT: 1166 OUTPUT:
912 RETVAL 1167 RETVAL
913 1168
914void 1169void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1171 CODE:
917 self->r = r; 1172 self->r = r;
918 self->g = g; 1173 self->g = g;
919 self->b = b; 1174 self->b = b;
920 self->a = a; 1175 self->a = a;
921 1176
922void 1177void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1179 CODE:
925 if (self->font != font) 1180 if (self->font != font)
926 { 1181 {
927 self->font = font; 1182 self->font = font;
928 layout_update_font (self); 1183 layout_update_font (self);
929 } 1184 }
930 1185
931void 1186void
932set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
933 CODE: 1188 CODE:
934 if (self->base_height != base_height) 1189 if (self->base_height != base_height)
935 { 1190 {
936 self->base_height = base_height; 1191 self->base_height = base_height;
937 layout_update_font (self); 1192 layout_update_font (self);
938 } 1193 }
939 1194
940void 1195void
941set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1197 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1199
945void 1200void
946set_indent (CFClient::Layout self, int indent) 1201set_indent (CFPlus::Layout self, int indent)
947 CODE: 1202 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1204
950void 1205void
951set_spacing (CFClient::Layout self, int spacing) 1206set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1207 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1209
955void 1210void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1211set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1212 CODE:
958 pango_layout_set_ellipsize (self->pl, 1213 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1217 : PANGO_ELLIPSIZE_NONE
963 ); 1218 );
964 1219
965void 1220void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1222 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1224
970void 1225void
971size (CFClient::Layout self) 1226size (CFPlus::Layout self)
972 PPCODE: 1227 PPCODE:
973{ 1228{
974 int w, h; 1229 int w, h;
975 1230
976 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
981} 1236}
982 1237
983int 1238int
984descent (CFClient::Layout self) 1239descent (CFPlus::Layout self)
985 CODE: 1240 CODE:
986{ 1241{
987 PangoRectangle rect; 1242 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1246}
992 OUTPUT: 1247 OUTPUT:
993 RETVAL 1248 RETVAL
994 1249
995int 1250int
996xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1252 CODE:
998{ 1253{
999 int index, trailing; 1254 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1256 RETVAL = index + trailing;
1002} 1257}
1003 OUTPUT: 1258 OUTPUT:
1004 RETVAL 1259 RETVAL
1005 1260
1006void 1261void
1007cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1263 PPCODE:
1009{ 1264{
1010 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1267
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1272}
1018 1273
1019void 1274void
1020render (CFClient::Layout self, float x, float y) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1021 PPCODE: 1276 PPCODE:
1277{
1278 int line, x;
1279
1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1282
1283 EXTEND (SP, 2);
1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
1308 PUSHs (sv_2mortal (newSViv (index)));
1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
1311}
1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1317 pango_opengl_render_layout_subpixel (
1023 self->pl, 1318 self->pl,
1319 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1320 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1321 self->r, self->g, self->b, self->a,
1322 flags
1026 ); 1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1027 1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
1028MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1348
1030void 1349PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1350
1037 if (ow && oh) 1351int minpot (int n)
1352
1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1358 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1359 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1360 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1361 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1363
1051 SvPOK_only (result_); 1364 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1365 SvCUR_set (result_, nw * nh * bpp);
1053 1366
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1368 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1370
1058 sv_setsv (data_, result_); 1371 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1372 }
1065} 1373}
1066 1374
1067void 1375void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1382{
1075 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
1079 1390
1080 if (items < 5) 1391 if (items < 5)
1081 { 1392 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1422 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1423 glDisable (GL_BLEND);
1113 } 1424 }
1114} 1425}
1115 1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
1116MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1439
1118CFClient::Map 1440PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
1120 CODE: 1444 CODE:
1121 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1446 RETVAL->x = 0;
1123 RETVAL->y = 0; 1447 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1448 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1449 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1455 RETVAL->row = 0;
1134 OUTPUT: 1456 OUTPUT:
1135 RETVAL 1457 RETVAL
1136 1458
1137void 1459void
1138DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
1139 CODE: 1461 CODE:
1140{ 1462{
1141 map_clear (self); 1463 map_clear (self);
1142 Safefree (self->face); 1464 Safefree (self->face2tile);
1143 Safefree (self->tex); 1465 Safefree (self->tex);
1144 Safefree (self); 1466 Safefree (self);
1145} 1467}
1146 1468
1147void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
1148clear (CFClient::Map self) 1476clear (CFPlus::Map self)
1149 CODE: 1477 CODE:
1150 map_clear (self); 1478 map_clear (self);
1151 1479
1152void 1480void
1153set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1482 CODE:
1155{ 1483{
1156 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1485 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1486}
1164 1487
1165void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1513 CODE:
1168{ 1514{
1169 while (self->texs <= texid) 1515 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1516
1175 { 1517 {
1176 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
1177 1519
1178 tex->name = name; 1520 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1537 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1539}
1198 1540
1199int 1541int
1200ox (CFClient::Map self) 1542ox (CFPlus::Map self)
1201 ALIAS: 1543 ALIAS:
1202 oy = 1 1544 oy = 1
1203 x = 2 1545 x = 2
1204 y = 3 1546 y = 3
1205 w = 4 1547 w = 4
1216 } 1558 }
1217 OUTPUT: 1559 OUTPUT:
1218 RETVAL 1560 RETVAL
1219 1561
1220void 1562void
1221scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1564 CODE:
1223{ 1565{
1224 if (dx > 0) 1566 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1568 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1570
1229 if (dy > 0) 1571 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1573 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1575
1234 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
1236 1578
1237 while (self->y < 0) 1579 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
1243 } 1585 }
1244} 1586}
1245 1587
1246void 1588SV *
1247map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1590 CODE:
1249{ 1591{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1594 mapcell *cell;
1253 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
1254 1598
1255 while (data < data_end) 1599 while (data < data_end - 1)
1256 { 1600 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
1258 1602
1259 x = self->x + ((flags >> 10) & 63); 1603 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1604 y = self->y + ((flags >> 4) & 63);
1261 1605
1262 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
1263 1607
1264 if (flags & 15) 1608 if (flags & 15)
1265 { 1609 {
1266 if (cell->darkness < 0) 1610 if (!cell->darkness)
1267 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1613 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1614 }
1273 1615
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
1277 1617
1278 if (flags & 4) 1618 if (flags & 8)
1279 { 1619 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
1281 } 1656 }
1282 1657
1658 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1659 if (flags & (4 >> z))
1284 { 1660 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
1286 } 1678 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1679 }
1293 else 1680 else
1294 cell->darkness = -1; 1681 cell->darkness = 0;
1295 } 1682 }
1296} 1683}
1684 OUTPUT:
1685 RETVAL
1297 1686
1298SV * 1687SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1689 CODE:
1301{ 1690{
1302 int x1, x; 1691 int x1, x;
1303 int y1, y; 1692 int y1, y;
1304 int z; 1693 int z;
1325 { 1714 {
1326 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
1327 1716
1328 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
1329 { 1718 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1721 int a1 = tex.a;
1337 1722
1338 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1727 }
1344 } 1728 }
1345 1729
1346 *map++ = (r ) 1730 *map++ = (r )
1347 | (g << 8) 1731 | (g << 8)
1354} 1738}
1355 OUTPUT: 1739 OUTPUT:
1356 RETVAL 1740 RETVAL
1357 1741
1358void 1742void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1744 CODE:
1361{ 1745{
1362 int vx, vy;
1363 int x, y, z; 1746 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1747
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey;
1369 1752
1370 /* 1753 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1754 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1755 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1756
1375 int vy = self->vy = self->h >= sh 1757 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1758 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1759 if (sh > 255) sh = 255;
1378 */
1379 1760
1380 glColor4ub (255, 255, 255, 255); 1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1381 1797
1382 glEnable (GL_BLEND); 1798 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1801
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1392 for (y = 0; y < sh; y++) 1806 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1807 if (0 <= y + my && y + my < self->rows)
1394 { 1808 {
1395 maprow *row = self->row + (y + vy); 1809 maprow *row = self->row + (y + my);
1396 1810
1397 for (x = 0; x < sw; x++) 1811 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1812 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1813 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1814 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1815 tileid tile = cell->tile [z];
1403 1816
1404 if (face) 1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 if (key.texname != tex.name)
1823 {
1824 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */
1826
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 px = (x + 1) * T - tex.w;
1832 py = (y + 1) * T - tex.h;
1833
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863
1864 // update smooth hash
1865 if (tex.smoothtile)
1866 {
1867 skey.tile = tex.smoothtile;
1868 skey.level = tex.smoothlevel;
1869
1870 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1871
1872 // add bits to current tile and all neighbours. skey.x|y is
1873 // shifted +1|+1 so we always stay positive.
1874
1875 // bits is ___n cccc CCCC bbbb
1876 // n do not draw borders&corners
1877 // c draw these corners, but...
1878 // C ... not these
1879 // b draw these borders
1880
1881 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1882 // ┃· ·· ·┃ ━━
1883
1884 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1885 // ·· ·· ·┏ ┓·
1886
1887 // full tile
1888 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1889
1890 // borders
1891 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1892 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1893 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1894 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1895
1896 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1901 }
1902 }
1903 }
1904 }
1905
1906 rc_draw (rc);
1907 rc_clear (rc);
1908
1909 // go through all smoothlevels, lowest to highest, then draw.
1910 // this is basically counting sort
1911 {
1912 int w, b;
1913
1914 glEnable (GL_TEXTURE_2D);
1915 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1405 { 1922 {
1406 maptex tex = self->tex [face]; 1923 int level = (w << 5) | b;
1924 HE *he;
1407 1925
1408 int px = (x + 1) * 32 - tex.w; 1926 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1927 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1413 glEnd (); 1950 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 1952 glBegin (GL_QUADS);
1953 }
1954
1955 if (border)
1956 {
1957 float ox = border * dx;
1958
1959 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1960 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1961 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1962 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1963 }
1964
1965 if (corner)
1966 {
1967 float ox = corner * dx;
1968
1969 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1970 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1971 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1972 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1973 }
1974 }
1975 }
1417 } 1976 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1977 }
1424 }
1425 } 1978 }
1426 1979
1427 glEnd (); 1980 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 1981 glDisable (GL_TEXTURE_2D);
1982 key.texname = -1;
1983 }
1984
1985 hv_clear (smooth);
1986 }
1987
1430 glDisable (GL_BLEND); 1988 glDisable (GL_BLEND);
1431} 1989 rc_free (rc);
1432 1990
1991 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 int px = x * T;
2003 int py = y * T;
2004
2005 if (cell->stat_hp)
2006 {
2007 int width = cell->stat_width * T;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2009
2010 glColor3ub (0, 0, 0);
2011 glRectf (px + 1, py - thick - 2,
2012 px + width - 1, py);
2013
2014 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2015 glRectf (px + 2,
2016 py - thick - 1,
2017 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2018 }
2019 }
2020 }
2021}
2022
1433void 2023void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2025 CODE:
1436{ 2026{
1437 static float color[16][3] = { 2027 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2028 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2029 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2079 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2080 glDisable (GL_TEXTURE_2D);
1491} 2081}
1492 2082
1493void 2083void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2085 PPCODE:
1496{ 2086{
1497 int vx, vy;
1498 int x, y; 2087 int x, y;
2088 int sw1 = sw + 2;
2089 int sh1 = sh + 2;
2090 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2091 int sw34 = (sw * 3 + 3) & ~3;
2092 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2093 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2094 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2095
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2096 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2097 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2098
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2099 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2100 my += self->y - 1;
1509 2101
2102 memset (darkness1, 255, sw1 * sh1);
2103
1510 for (y = 0; y < sh; y++) 2104 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2105 if (0 <= y + my && y + my < self->rows)
1512 { 2106 {
1513 maprow *row = self->row + (y + vy); 2107 maprow *row = self->row + (y + my);
1514 2108
1515 for (x = 0; x < sw; x++) 2109 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2110 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2111 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2112 mapcell *cell = row->col + (x + mx - row->c0);
1519 2113
1520 darkness[y * sw4 + x] = cell->darkness < 0 2114 darkness1 [y * sw1 + x] = cell->darkness
2115 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2116 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2117 }
1524 } 2118 }
1525 2119
2120 for (y = 0; y < sh; ++y)
2121 for (x = 0; x < sw; ++x)
2122 {
2123 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2124 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2125 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2126 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2127 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2128 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2129 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2130 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2131 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2132
2133 uint8_t r11 = (d11 + d21 + d12) / 3;
2134 uint8_t r21 = d21;
2135 uint8_t r31 = (d21 + d31 + d32) / 3;
2136
2137 uint8_t r12 = d12;
2138 uint8_t r22 = d22;
2139 uint8_t r32 = d32;
2140
2141 uint8_t r13 = (d13 + d23 + d12) / 3;
2142 uint8_t r23 = d23;
2143 uint8_t r33 = (d23 + d33 + d32) / 3;
2144
2145 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2146 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2147 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2148 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2149 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2150 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2151 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2152 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2153 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2154 }
2155
2156 free (darkness1);
2157
1526 EXTEND (SP, 3); 2158 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2159 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2160 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2161 PUSHs (darkness3_sv);
1530} 2162}
1531 2163
1532SV * 2164SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2166 CODE:
1535{ 2167{
1536 int x, y, x1, y1; 2168 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2169 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2170 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2195 if (row && row->c0 <= x && x < row->c1)
1564 { 2196 {
1565 mapcell *cell = row->col + (x - row->c0); 2197 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2198 uint8_t flags = 0;
1567 2199
1568 if (cell->face [0]) flags |= 1; 2200 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2201 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2202 if (cell->tile [2]) flags |= 4;
1571 2203
1572 *data++ = flags; 2204 *data++ = flags;
1573 2205
1574 if (flags & 1) 2206 if (flags & 1)
1575 { 2207 {
2208 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2209 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2210 *data++ = tile;
1578 } 2211 }
1579 2212
1580 if (flags & 2) 2213 if (flags & 2)
1581 { 2214 {
2215 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2216 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2217 *data++ = tile;
1584 } 2218 }
1585 2219
1586 if (flags & 4) 2220 if (flags & 4)
1587 { 2221 {
2222 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2223 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2224 *data++ = tile;
1590 } 2225 }
1591 } 2226 }
1592 else 2227 else
1593 *data++ = 0; 2228 *data++ = 0;
1594 } 2229 }
1600} 2235}
1601 OUTPUT: 2236 OUTPUT:
1602 RETVAL 2237 RETVAL
1603 2238
1604void 2239void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2241 PPCODE:
1607{ 2242{
1608 int x, y, z; 2243 int x, y, z;
1609 int w, h; 2244 int w, h;
1610 int x1, y1; 2245 int x1, y1;
1611 2246
1612 if (*data++ != 0) 2247 if (*data++ != 0)
1613 return; /* version mismatch */ 2248 XSRETURN_EMPTY; /* version mismatch */
1614 2249
1615 w = *data++ << 8; w |= *data++; 2250 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2251 h = *data++ << 8; h |= *data++;
1617 2252
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2253 // we need to do this 'cause we don't keep an absolute coord system for rows
1634 { 2269 {
1635 uint8_t flags = *data++; 2270 uint8_t flags = *data++;
1636 2271
1637 if (flags) 2272 if (flags)
1638 { 2273 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2274 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 };
1642 2276
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2277 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2280
1647 if (cell->darkness <= 0) 2281 if (cell->darkness == 0)
1648 { 2282 {
1649 cell->darkness = -1; 2283 cell->darkness = 0;
1650 2284
1651 for (z = 0; z <= 2; z++) 2285 for (z = 0; z <= 2; z++)
1652 { 2286 {
1653 cell->face[z] = face[z]; 2287 tileid t = tile [z];
1654 2288
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2289 if (t >= self->texs || (t && !self->tex [t].name))
2290 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2291 XPUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t);
2293 }
2294
2295 cell->tile [z] = t;
1657 } 2296 }
1658 } 2297 }
1659 } 2298 }
1660 } 2299 }
1661 } 2300 }
1662} 2301}
1663 2302
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2303MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2304
1666CFClient::MixChunk 2305CFPlus::RW
1667new_from_file (SV *class, char *path) 2306new (SV *class, SV *data_sv)
1668 CODE: 2307 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2308{
2309 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen);
2311
2312 RETVAL = SDL_RWFromConstMem (data, datalen);
2313}
1670 OUTPUT: 2314 OUTPUT:
1671 RETVAL 2315 RETVAL
1672 2316
2317CFPlus::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT:
2322 RETVAL
2323
2324# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '('
1673void 2326#void
2327#close (CFPlus::RW self)
2328# CODE:
2329# (self->(close)) (self);
2330
2331MODULE = CFPlus PACKAGE = CFPlus::Channel
2332
2333PROTOTYPES: DISABLE
2334
2335CFPlus::Channel
2336find ()
2337 CODE:
2338{
2339 RETVAL = Mix_GroupAvailable (-1);
2340
2341 if (RETVAL < 0)
2342 {
2343 RETVAL = Mix_GroupOldest (-1);
2344
2345 if (RETVAL < 0)
2346 XSRETURN_UNDEF;
2347
2348 Mix_HaltChannel (RETVAL);
2349 }
2350
2351 Mix_UnregisterAllEffects (RETVAL);
2352 Mix_Volume (RETVAL, 128);
2353}
2354 OUTPUT:
2355 RETVAL
2356
2357void
2358halt (CFPlus::Channel self)
2359 CODE:
2360 Mix_HaltChannel (self);
2361
2362void
2363expire (CFPlus::Channel self, int ticks = -1)
2364 CODE:
2365 Mix_ExpireChannel (self, ticks);
2366
2367void
2368fade_out (CFPlus::Channel self, int ticks = -1)
2369 CODE:
2370 Mix_FadeOutChannel (self, ticks);
2371
2372int
2373volume (CFPlus::Channel self, int volume)
2374 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT:
2377 RETVAL
2378
2379void
2380unregister_all_effects (CFPlus::Channel self)
2381 CODE:
2382 Mix_UnregisterAllEffects (self);
2383
2384void
2385set_panning (CFPlus::Channel self, int left, int right)
2386 CODE:
2387 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right);
2390
2391void
2392set_distance (CFPlus::Channel self, int distance)
2393 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395
2396void
2397set_position (CFPlus::Channel self, int angle, int distance)
2398 CODE:
2399
2400void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2402 CODE:
2403{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407}
2408
2409void
2410set_reverse_stereo (CFPlus::Channel self, int flip)
2411 CODE:
2412 Mix_SetReverseStereo (self, flip);
2413
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2415
2416PROTOTYPES: DISABLE
2417
2418CFPlus::MixChunk
2419new (SV *class, CFPlus::RW rwops)
2420 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT:
2423 RETVAL
2424
2425void
1674DESTROY (CFClient::MixChunk self) 2426DESTROY (CFPlus::MixChunk self)
1675 CODE: 2427 CODE:
1676 Mix_FreeChunk (self); 2428 Mix_FreeChunk (self);
1677 2429
1678int 2430int
1679volume (CFClient::MixChunk self, int volume = -1) 2431volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2432 CODE:
2433 if (items > 1)
2434 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2435 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2436 OUTPUT:
1683 RETVAL 2437 RETVAL
1684 2438
1685int 2439CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2441 CODE:
2442{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444
2445 if (RETVAL < 0)
2446 XSRETURN_UNDEF;
2447
2448 if (channel < 0)
2449 {
2450 Mix_UnregisterAllEffects (RETVAL);
2451 Mix_Volume (RETVAL, 128);
2452 }
2453}
1689 OUTPUT: 2454 OUTPUT:
1690 RETVAL 2455 RETVAL
1691 2456
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2458
1694int 2459int
1695volume (int volume = -1) 2460volume (int volume = -1)
2461 PROTOTYPE: ;$
1696 CODE: 2462 CODE:
2463 if (items > 0)
2464 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2465 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2466 OUTPUT:
1699 RETVAL 2467 RETVAL
1700 2468
2469void
2470fade_out (int ms)
2471 CODE:
2472 Mix_FadeOutMusic (ms);
2473
2474void
2475halt ()
2476 CODE:
2477 Mix_HaltMusic ();
2478
1701CFClient::MixMusic 2479CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2480new (SV *class, CFPlus::RW rwops)
1703 CODE: 2481 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2482 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2483 OUTPUT:
1706 RETVAL 2484 RETVAL
1707 2485
1708void 2486void
1709DESTROY (CFClient::MixMusic self) 2487DESTROY (CFPlus::MixMusic self)
1710 CODE: 2488 CODE:
1711 Mix_FreeMusic (self); 2489 Mix_FreeMusic (self);
1712 2490
1713int 2491int
1714play (CFClient::MixMusic self, int loops = -1) 2492play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2493 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2494 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2495 OUTPUT:
1718 RETVAL 2496 RETVAL
1719 2497
2498void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2500 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position);
2502
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2504
2505PROTOTYPES: ENABLE
1721 2506
1722BOOT: 2507BOOT:
1723{ 2508{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2510 static const struct {
1726 const char *name; 2511 const char *name;
1727 IV iv; 2512 IV iv;
1728 } *civ, const_iv[] = { 2513 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2514# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2518 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2519 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2520 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2521 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2522 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2526 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2527 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2528 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2529 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2530 const_iv (GL_BACK),
2531 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2532 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2533 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2534 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2535 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2536 const_iv (GL_DST_ALPHA),
1761 const_iv (GL_LUMINANCE), 2550 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2551 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2552 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE), 2554 const_iv (GL_COMPILE),
2555 const_iv (GL_PROXY_TEXTURE_1D),
2556 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2557 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2558 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2559 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2560 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2561 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2582 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2583 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2584 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2585 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2586 const_iv (GL_CONSTANT_BORDER),
2587 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2588 const_iv (GL_LINES),
2589 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2590 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2591 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2592 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2593 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2594 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2595 const_iv (GL_TRIANGLE_FAN),
2596 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2597 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2598 const_iv (GL_POINT_SMOOTH_HINT),
2599 const_iv (GL_LINE_SMOOTH_HINT),
2600 const_iv (GL_POLYGON_SMOOTH_HINT),
2601 const_iv (GL_GENERATE_MIPMAP_HINT),
1804 const_iv (GL_FASTEST), 2602 const_iv (GL_FASTEST),
2603 const_iv (GL_DONT_CARE),
2604 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2605 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2606 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2607 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2608 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2609# undef const_iv
1810 }; 2610 };
1811 2611
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2614
2615 texture_av = newAV ();
2616 AvREAL_off (texture_av);
1814} 2617}
1815 2618
1816char * 2619char *
1817gl_vendor () 2620gl_vendor ()
1818 CODE: 2621 CODE:
1832 CODE: 2635 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2636 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2637 OUTPUT:
1835 RETVAL 2638 RETVAL
1836 2639
2640const char *glGetString (GLenum pname)
2641
2642GLint glGetInteger (GLenum pname)
2643 CODE:
2644 glGetIntegerv (pname, &RETVAL);
2645 OUTPUT:
2646 RETVAL
2647
2648GLdouble glGetDouble (GLenum pname)
2649 CODE:
2650 glGetDoublev (pname, &RETVAL);
2651 OUTPUT:
2652 RETVAL
2653
1837int glGetError () 2654int glGetError ()
1838 2655
1839void glFinish () 2656void glFinish ()
1840 2657
1841void glClear (int mask) 2658void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2695# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2697
1881# near_ and far_ are due to microsofts buggy "c" compiler 2698# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2700
2701PROTOTYPES: DISABLE
1883 2702
1884void glViewport (int x, int y, int width, int height) 2703void glViewport (int x, int y, int width, int height)
1885 2704
1886void glScissor (int x, int y, int width, int height) 2705void glScissor (int x, int y, int width, int height)
1887 2706
1895 2714
1896void glRotate (float angle, float x, float y, float z) 2715void glRotate (float angle, float x, float y, float z)
1897 CODE: 2716 CODE:
1898 glRotatef (angle, x, y, z); 2717 glRotatef (angle, x, y, z);
1899 2718
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2719void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2720 ALIAS:
1907 glColor_premultiply = 1 2721 glColor_premultiply = 1
1908 CODE: 2722 CODE:
1909 if (ix) 2723 if (ix)
1910 { 2724 {
1911 r *= a; 2725 r *= a;
1912 g *= a; 2726 g *= a;
1913 b *= a; 2727 b *= a;
1914 } 2728 }
1915 // microsoft visual "c" rounds instead of truncating... 2729 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2730 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2731
1927void glRasterPos (float x, float y, float z = 0.) 2732void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2733 CODE:
1929 glRasterPos3f (0, 0, z); 2734 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2735 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2740
1936void glTexCoord (float s, float t) 2741void glTexCoord (float s, float t)
1937 CODE: 2742 CODE:
1938 glTexCoord2f (s, t); 2743 glTexCoord2f (s, t);
1939 2744
2745void glRect (float x1, float y1, float x2, float y2)
2746 CODE:
2747 glRectf (x1, y1, x2, y2);
2748
2749PROTOTYPES: ENABLE
2750
2751void glBegin (int mode)
2752
2753void glEnd ()
2754
2755void glPointSize (GLfloat size)
2756
2757void glLineWidth (GLfloat width)
2758
2759void glInterleavedArrays (int format, int stride, char *data)
2760
2761void glDrawElements (int mode, int count, int type, char *indices)
2762
2763# 1.2 void glDrawRangeElements (int mode, int start, int end
2764
1940void glTexEnv (int target, int pname, float param) 2765void glTexEnv (int target, int pname, float param)
1941 CODE: 2766 CODE:
1942 glTexEnvf (target, pname, param); 2767 glTexEnvf (target, pname, param);
1943 2768
1944void glTexParameter (int target, int pname, float param) 2769void glTexParameter (int target, int pname, float param)
1966 2791
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2792void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2793
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2794void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2795
2796void glPixelZoom (float x, float y)
2797
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2799
1973int glGenTexture () 2800int glGenTexture ()
1974 CODE: 2801 CODE:
1975{ 2802 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2803 OUTPUT:
1981 RETVAL 2804 RETVAL
1982 2805
1983void glDeleteTexture (int name) 2806void glDeleteTexture (int name)
1984 CODE: 2807 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2808 del_texture (name);
1988} 2809
1989
1990int glGenList () 2810int glGenList ()
1991 CODE: 2811 CODE:
1992 RETVAL = glGenLists (1); 2812 RETVAL = glGenLists (1);
1993 OUTPUT: 2813 OUTPUT:
1994 RETVAL 2814 RETVAL
2001 2821
2002void glEndList () 2822void glEndList ()
2003 2823
2004void glCallList (int list) 2824void glCallList (int list)
2005 2825
2826MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2827
2828PROTOTYPES: DISABLE
2829
2830void
2831find_widget (SV *self, NV x, NV y)
2832 PPCODE:
2833{
2834 if (within_widget (self, x, y))
2835 XPUSHs (self);
2836}
2837
2838BOOT:
2839{
2840 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2841
2842 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2843 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2844 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2845 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2846}
2847
2848void
2849draw (SV *self)
2850 CODE:
2851{
2852 HV *hv;
2853 SV **svp;
2854 NV x, y, w, h;
2855 SV *draw_x_sv = GvSV (draw_x_gv);
2856 SV *draw_y_sv = GvSV (draw_y_gv);
2857 SV *draw_w_sv = GvSV (draw_w_gv);
2858 SV *draw_h_sv = GvSV (draw_h_gv);
2859 SV *hover;
2860 double draw_x, draw_y, draw_w, draw_h;
2861
2862 if (!SvROK (self))
2863 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2864
2865 hv = (HV *)SvRV (self);
2866
2867 if (SvTYPE (hv) != SVt_PVHV)
2868 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2869
2870 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2871 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2872
2873 if (!h || !w)
2874 XSRETURN_EMPTY;
2875
2876 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2877 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2878
2879 draw_x = SvNV (draw_x_sv) + x;
2880 draw_y = SvNV (draw_y_sv) + y;
2881
2882 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2883 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2884 XSRETURN_EMPTY;
2885
2886 sv_setnv (draw_x_sv, draw_x);
2887 sv_setnv (draw_y_sv, draw_y);
2888
2889 glPushMatrix ();
2890 glTranslated (x, y, 0);
2891
2892 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2893 {
2894 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2895
2896 if (svp && SvTRUE (*svp))
2897 {
2898 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2899 glEnable (GL_BLEND);
2900 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2901 glBegin (GL_QUADS);
2902 glVertex2f (0, 0);
2903 glVertex2f (w, 0);
2904 glVertex2f (w, h);
2905 glVertex2f (0, h);
2906 glEnd ();
2907 glDisable (GL_BLEND);
2908 }
2909 }
2910#if 0
2911 if ($ENV{CFPLUS_DEBUG} & 1) {
2912 glPushMatrix;
2913 glColor 1, 1, 0, 1;
2914 glTranslate 0.375, 0.375;
2915 glBegin GL_LINE_LOOP;
2916 glVertex 0 , 0;
2917 glVertex $self->{w} - 1, 0;
2918 glVertex $self->{w} - 1, $self->{h} - 1;
2919 glVertex 0 , $self->{h} - 1;
2920 glEnd;
2921 glPopMatrix;
2922 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2923 }
2924#endif
2925 PUSHMARK (SP);
2926 XPUSHs (self);
2927 PUTBACK;
2928 call_method ("_draw", G_VOID | G_DISCARD);
2929 SPAGAIN;
2930
2931 glPopMatrix ();
2932
2933 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2934 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2935}
2936

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