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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC vs.
Revision 1.229 by root, Mon Aug 13 16:20:17 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
113} *CFClient__Layout; 156} *CFPlus__Layout;
114 157
115static CFClient__Font default_font; 158static CFPlus__Font default_font;
116static PangoContext *opengl_context; 159static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
118 161
119static void 162static void
120substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
125#endif 168#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 170}
128 171
129static void 172static void
130layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
131{ 174{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
134 */ 177 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
139 182
140 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
141} 184}
142 185
143static void 186static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
147 193
148 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 196
151 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
152} 198 if (!rect.height) rect.height = 1;
153 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
154typedef uint16_t mapface; 205typedef uint16_t faceid;
155 206
156typedef struct { 207typedef struct {
157 GLint name; 208 GLuint name;
158 int w, h; 209 int w, h;
159 float s, t; 210 float s, t;
160 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
161} maptex; 214} maptex;
162 215
163typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
164 int16_t darkness; 219 uint16_t darkness;
165 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 221} mapcell;
167 222
168typedef struct { 223typedef struct {
169 int32_t c0, c1; 224 int32_t c0, c1;
170 mapcell *col; 225 mapcell *col;
171} maprow; 226} maprow;
172 227
173typedef struct map { 228typedef struct map {
174 int x, y, w, h; 229 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 231 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 232 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 233
182 int32_t rows; 234 int32_t rows;
183 maprow *row; 235 maprow *row;
184} *CFClient__Map; 236} *CFPlus__Map;
185 237
186static char * 238static char *
187prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
188{ 240{
189 char *p; 241 char *p;
206} 258}
207 259
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
211static maprow * 283static maprow *
212map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
213{ 285{
214 if (0 > y) 286 if (0 > y)
215 { 287 {
216 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
255 327
256 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
257} 329}
258 330
259static mapcell * 331static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
261{ 333{
262 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
263} 335}
264 336
265static void 337static void
266map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
267{ 339{
268 int r; 340 int r;
269 341
270 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
279 self->row = 0; 351 self->row = 0;
280 self->rows = 0; 352 self->rows = 0;
281} 353}
282 354
283static void 355static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 357{
286 int x, y; 358 int x, y;
287 maprow *row; 359 maprow *row;
360 mapcell *cell;
288 361
289 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 363 if (y >= 0)
291 { 364 {
292 if (y >= self->rows) 365 if (y >= self->rows)
298 if (x >= row->c0) 371 if (x >= row->c0)
299 { 372 {
300 if (x >= row->c1) 373 if (x >= row->c1)
301 break; 374 break;
302 375
303 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
304 } 382 }
305 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
306} 400}
307 401
308static void 402static void
309music_finished (void) 403music_finished (void)
310{ 404{
346 n |= n >> 16; 440 n |= n >> 16;
347 441
348 return n + 1; 442 return n + 1;
349} 443}
350 444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
351MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
352 493
353PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
354 495
355BOOT: 496BOOT:
356{ 497{
357 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 499 static const struct {
359 const char *name; 500 const char *name;
360 IV iv; 501 IV iv;
361 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
363 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
381 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
445 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 611# undef const_iv
462 }; 612 };
463 613
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
616
617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
467 626
468int 627int
469in_destruct () 628in_destruct ()
470 CODE: 629 CODE:
471 RETVAL = PL_main_cv == Nullcv; 630 RETVAL = PL_main_cv == Nullcv;
483 opengl_fontmap = pango_opengl_font_map_new (); 642 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486} 645}
487 646
647char *
648SDL_GetError ()
649
488int 650int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 652
491void 653void
492SDL_Quit () 654SDL_Quit ()
493 655
494void 656void
495SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
496 PPCODE: 658 PPCODE:
497{ 659{
498 SDL_Rect **m; 660 SDL_Rect **m;
499 661
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 666
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 669
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 674
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 676#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
679#endif
517 680
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 682
520 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
521 while (*m) 684 while (*m)
522 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
523 AV *av = newAV (); 688 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
527 695
528 ++m; 696 ++m;
529 } 697 }
530} 698}
531 699
532char *
533SDL_GetError ()
534
535int 700int
536SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
538 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 714 );
715
541 if (RETVAL) 716 if (RETVAL)
542 { 717 {
718 av_clear (texture_av);
719
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 722#include "glfunc.h"
546# undef GL_FUNC 723#undef GL_FUNC
547 } 724 }
725}
548 OUTPUT: 726 OUTPUT:
549 RETVAL 727 RETVAL
550 728
551void 729void
552SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
553 731
554char * 732char *
555SDL_GetKeyName (int sym) 733SDL_GetKeyName (int sym)
556 734
735int
736SDL_GetAppState ()
737
557void 738void
558SDL_PollEvent () 739poll_events ()
559 PPCODE: 740 PPCODE:
560{ 741{
561 SDL_Event ev; 742 SDL_Event ev;
562 743
563 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 746 {
565 HV *hv = newHV (); 747 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 749
568 switch (ev.type) 750 switch (ev.type)
570 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
571 case SDL_KEYUP: 753 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 759 break;
577 760
578 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 764 break;
582 765
583 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
591 break; 792 break;
592 793
593 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 808 break;
608 } 809 }
609 810
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
611 } 812 }
612} 813}
613 814
614int 815int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
616 POSTCALL: 817 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 819 Mix_ChannelFinished (channel_finished);
619 820
620void 821void
621Mix_CloseAudio () 822Mix_CloseAudio ()
622 823
623int 824int
624Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
625 826
827const char *
828Mix_GetError ()
829
626void 830void
627lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
628 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
629#ifndef _WIN32 839#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
631#endif 861#endif
862}
632 863
633void 864void
634add_font (char *file) 865add_font (char *file)
635 CODE: 866 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644 STRLEN image_len; 875 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
651 882
652 if (!rw) 883 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
654 885
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
741#endif 972#endif
742 _exit (1); 973 _exit (1);
743 974
744void 975void
745_exit (int retval) 976_exit (int retval = 0)
746 CODE: 977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
980#else
747 _exit (retval); 981 _exit (retval);
982#endif
748 983
984void
985debug ()
986 CODE:
987{
988#if DEBUG
989 VALGRIND_DO_LEAK_CHECK;
990#endif
991}
992
749MODULE = CFClient PACKAGE = CFClient::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
750 994
751CFClient::Font 995PROTOTYPES: DISABLE
996
997CFPlus::Font
752new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
753 CODE: 999 CODE:
754{ 1000{
755 int count; 1001 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1005}
760 OUTPUT: 1006 OUTPUT:
761 RETVAL 1007 RETVAL
762 1008
763void 1009void
764DESTROY (CFClient::Font self) 1010DESTROY (CFPlus::Font self)
765 CODE: 1011 CODE:
766 pango_font_description_free (self); 1012 pango_font_description_free (self);
767 1013
768void 1014void
769make_default (CFClient::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
770 CODE: 1017 CODE:
771 default_font = self; 1018 default_font = self;
772 1019
773MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
1021
1022PROTOTYPES: DISABLE
774 1023
775void 1024void
776reset_glyph_cache () 1025reset_glyph_cache ()
1026 PROTOTYPE:
777 CODE: 1027 CODE:
778 tc_clear (); 1028 tc_clear ();
779 1029
780CFClient::Layout 1030CFPlus::Layout
781new (SV *class) 1031new (SV *class)
782 CODE: 1032 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
784 1034
785 RETVAL->pl = pango_layout_new (opengl_context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1037 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1038 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1039 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1040 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
792 1043
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1045 layout_update_font (RETVAL);
795 OUTPUT: 1046 OUTPUT:
796 RETVAL 1047 RETVAL
797 1048
798void 1049void
799DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
800 CODE: 1051 CODE:
801 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
802 Safefree (self); 1054 Safefree (self);
803 1055
804void 1056void
805set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
806 CODE: 1058 CODE:
807{ 1059{
808 STRLEN textlen; 1060 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
810 1062
811 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
812} 1064}
813 1065
814void 1066void
815set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
816 CODE: 1068 CODE:
817{ 1069{
818 STRLEN textlen; 1070 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
820 1072
821 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
822} 1074}
823 1075
824void 1076void
825set_shapes (CFClient::Layout self, ...) 1077set_shapes (CFPlus::Layout self, ...)
826 CODE: 1078 CODE:
827{ 1079{
828 PangoAttrList *attrs = 0; 1080 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1081 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1082 const char *pos = text;
865 if (attrs) 1117 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1118 pango_layout_set_attributes (self->pl, attrs);
867} 1119}
868 1120
869void 1121void
870get_shapes (CFClient::Layout self) 1122get_shapes (CFPlus::Layout self)
871 PPCODE: 1123 PPCODE:
872{ 1124{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1126
875 do 1127 do
890 1142
891 pango_layout_iter_free (iter); 1143 pango_layout_iter_free (iter);
892} 1144}
893 1145
894int 1146int
895has_wrapped (CFClient::Layout self) 1147has_wrapped (CFPlus::Layout self)
896 CODE: 1148 CODE:
897{ 1149{
898 int lines = 1; 1150 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1151 const char *text = pango_layout_get_text (self->pl);
900 1152
905} 1157}
906 OUTPUT: 1158 OUTPUT:
907 RETVAL 1159 RETVAL
908 1160
909SV * 1161SV *
910get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
911 CODE: 1163 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1165 sv_utf8_decode (RETVAL);
914 OUTPUT: 1166 OUTPUT:
915 RETVAL 1167 RETVAL
916 1168
917void 1169void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1171 CODE:
920 self->r = r; 1172 self->r = r;
921 self->g = g; 1173 self->g = g;
922 self->b = b; 1174 self->b = b;
923 self->a = a; 1175 self->a = a;
924 1176
925void 1177void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
927 CODE: 1179 CODE:
928 if (self->font != font) 1180 if (self->font != font)
929 { 1181 {
930 self->font = font; 1182 self->font = font;
931 layout_update_font (self); 1183 layout_update_font (self);
932 } 1184 }
933 1185
934void 1186void
935set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
936 CODE: 1188 CODE:
937 if (self->base_height != base_height) 1189 if (self->base_height != base_height)
938 { 1190 {
939 self->base_height = base_height; 1191 self->base_height = base_height;
940 layout_update_font (self); 1192 layout_update_font (self);
941 } 1193 }
942 1194
943void 1195void
944set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
945 CODE: 1197 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1199
948void 1200void
949set_indent (CFClient::Layout self, int indent) 1201set_indent (CFPlus::Layout self, int indent)
950 CODE: 1202 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1204
953void 1205void
954set_spacing (CFClient::Layout self, int spacing) 1206set_spacing (CFPlus::Layout self, int spacing)
955 CODE: 1207 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1209
958void 1210void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1211set_ellipsise (CFPlus::Layout self, int ellipsise)
960 CODE: 1212 CODE:
961 pango_layout_set_ellipsize (self->pl, 1213 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1217 : PANGO_ELLIPSIZE_NONE
966 ); 1218 );
967 1219
968void 1220void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
970 CODE: 1222 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1224
973void 1225void
974size (CFClient::Layout self) 1226size (CFPlus::Layout self)
975 PPCODE: 1227 PPCODE:
976{ 1228{
977 int w, h; 1229 int w, h;
978 1230
979 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
984} 1236}
985 1237
986int 1238int
987descent (CFClient::Layout self) 1239descent (CFPlus::Layout self)
988 CODE: 1240 CODE:
989{ 1241{
990 PangoRectangle rect; 1242 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
994} 1246}
995 OUTPUT: 1247 OUTPUT:
996 RETVAL 1248 RETVAL
997 1249
998int 1250int
999xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
1000 CODE: 1252 CODE:
1001{ 1253{
1002 int index, trailing; 1254 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1256 RETVAL = index + trailing;
1005} 1257}
1006 OUTPUT: 1258 OUTPUT:
1007 RETVAL 1259 RETVAL
1008 1260
1009void 1261void
1010cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
1011 PPCODE: 1263 PPCODE:
1012{ 1264{
1013 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1015 1267
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1020} 1272}
1021 1273
1022void 1274void
1023render (CFClient::Layout self, float x, float y) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1024 PPCODE: 1276 PPCODE:
1277{
1278 int line, x;
1279
1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1282
1283 EXTEND (SP, 2);
1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
1308 PUSHs (sv_2mortal (newSViv (index)));
1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
1311}
1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1317 pango_opengl_render_layout_subpixel (
1026 self->pl, 1318 self->pl,
1319 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1320 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1321 self->r, self->g, self->b, self->a,
1322 flags
1029 ); 1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1030 1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
1031MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
1032 1348
1033void 1349PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1350
1040 if (ow && oh) 1351int minpot (int n)
1352
1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1358 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1359 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1360 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1361 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1363
1054 SvPOK_only (result_); 1364 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1365 SvCUR_set (result_, nw * nh * bpp);
1056 1366
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1368 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1370
1061 sv_setsv (data_, result_); 1371 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1372 }
1068} 1373}
1069 1374
1070void 1375void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1382{
1078 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
1082 1390
1083 if (items < 5) 1391 if (items < 5)
1084 { 1392 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1422 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1423 glDisable (GL_BLEND);
1116 } 1424 }
1117} 1425}
1118 1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
1119MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
1120 1439
1121CFClient::Map 1440PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
1123 CODE: 1444 CODE:
1124 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1446 RETVAL->x = 0;
1126 RETVAL->y = 0; 1447 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1448 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1449 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1455 RETVAL->row = 0;
1137 OUTPUT: 1456 OUTPUT:
1138 RETVAL 1457 RETVAL
1139 1458
1140void 1459void
1141DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
1142 CODE: 1461 CODE:
1143{ 1462{
1144 map_clear (self); 1463 map_clear (self);
1145 Safefree (self->face); 1464 Safefree (self->face2tile);
1146 Safefree (self->tex); 1465 Safefree (self->tex);
1147 Safefree (self); 1466 Safefree (self);
1148} 1467}
1149 1468
1150void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
1151clear (CFClient::Map self) 1476clear (CFPlus::Map self)
1152 CODE: 1477 CODE:
1153 map_clear (self); 1478 map_clear (self);
1154 1479
1155void 1480void
1156set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
1157 CODE: 1482 CODE:
1158{ 1483{
1159 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1485 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1486}
1167 1487
1168void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1513 CODE:
1171{ 1514{
1172 while (self->texs <= texid) 1515 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1516
1178 { 1517 {
1179 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
1180 1519
1181 tex->name = name; 1520 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1537 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1539}
1201 1540
1202int 1541int
1203ox (CFClient::Map self) 1542ox (CFPlus::Map self)
1204 ALIAS: 1543 ALIAS:
1205 oy = 1 1544 oy = 1
1206 x = 2 1545 x = 2
1207 y = 3 1546 y = 3
1208 w = 4 1547 w = 4
1219 } 1558 }
1220 OUTPUT: 1559 OUTPUT:
1221 RETVAL 1560 RETVAL
1222 1561
1223void 1562void
1224scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
1225 CODE: 1564 CODE:
1226{ 1565{
1227 if (dx > 0) 1566 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1568 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1570
1232 if (dy > 0) 1571 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1573 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1575
1237 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
1239 1578
1240 while (self->y < 0) 1579 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
1246 } 1585 }
1247} 1586}
1248 1587
1249void 1588SV *
1250map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
1251 CODE: 1590 CODE:
1252{ 1591{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1594 mapcell *cell;
1256 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
1257 1598
1258 while (data < data_end) 1599 while (data < data_end - 1)
1259 { 1600 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
1261 1602
1262 x = self->x + ((flags >> 10) & 63); 1603 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1604 y = self->y + ((flags >> 4) & 63);
1264 1605
1265 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
1266 1607
1267 if (flags & 15) 1608 if (flags & 15)
1268 { 1609 {
1269 if (cell->darkness < 0) 1610 if (!cell->darkness)
1270 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1613 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1614 }
1276 1615
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
1280 1617
1281 if (flags & 4) 1618 if (flags & 8)
1282 { 1619 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
1284 } 1656 }
1285 1657
1658 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1659 if (flags & (4 >> z))
1287 { 1660 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
1289 } 1678 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1679 }
1296 else 1680 else
1297 cell->darkness = -1; 1681 cell->darkness = 0;
1298 } 1682 }
1299} 1683}
1684 OUTPUT:
1685 RETVAL
1300 1686
1301SV * 1687SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1303 CODE: 1689 CODE:
1304{ 1690{
1305 int x1, x; 1691 int x1, x;
1306 int y1, y; 1692 int y1, y;
1307 int z; 1693 int z;
1328 { 1714 {
1329 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
1330 1716
1331 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
1332 { 1718 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1721 int a1 = tex.a;
1340 1722
1341 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1727 }
1347 } 1728 }
1348 1729
1349 *map++ = (r ) 1730 *map++ = (r )
1350 | (g << 8) 1731 | (g << 8)
1357} 1738}
1358 OUTPUT: 1739 OUTPUT:
1359 RETVAL 1740 RETVAL
1360 1741
1361void 1742void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1744 CODE:
1364{ 1745{
1365 int vx, vy;
1366 int x, y, z; 1746 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1747
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey;
1372 1752
1373 /* 1753 rc_t *rc = rc_alloc ();
1374 int vx = self->vx = self->w >= sw 1754 rc_key_t key;
1375 ? self->x + (self->w - sw) / 2 1755 rc_array_t *arr;
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1756
1378 int vy = self->vy = self->h >= sh 1757 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1758 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1759 if (sh > 255) sh = 255;
1381 */
1382 1760
1383 glColor4ub (255, 255, 255, 255); 1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1384 1797
1385 glEnable (GL_BLEND); 1798 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1801
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1395 for (y = 0; y < sh; y++) 1806 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1807 if (0 <= y + my && y + my < self->rows)
1397 { 1808 {
1398 maprow *row = self->row + (y + vy); 1809 maprow *row = self->row + (y + my);
1399 1810
1400 for (x = 0; x < sw; x++) 1811 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1812 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1813 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1814 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1815 tileid tile = cell->tile [z];
1406 1816
1407 if (face) 1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 if (key.texname != tex.name)
1823 {
1824 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */
1826
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 px = (x + 1) * T - tex.w;
1832 py = (y + 1) * T - tex.h;
1833
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863
1864 // update smooth hash
1865 if (tex.smoothtile)
1866 {
1867 skey.tile = tex.smoothtile;
1868 skey.level = tex.smoothlevel;
1869
1870 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1871
1872 // add bits to current tile and all neighbours. skey.x|y is
1873 // shifted +1|+1 so we always stay positive.
1874
1875 // bits is ___n cccc CCCC bbbb
1876 // n do not draw borders&corners
1877 // c draw these corners, but...
1878 // C ... not these
1879 // b draw these borders
1880
1881 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1882 // ┃· ·· ·┃ ━━
1883
1884 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1885 // ·· ·· ·┏ ┓·
1886
1887 // full tile
1888 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1889
1890 // borders
1891 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1892 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1893 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1894 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1895
1896 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1901 }
1902 }
1903 }
1904 }
1905
1906 rc_draw (rc);
1907 rc_clear (rc);
1908
1909 // go through all smoothlevels, lowest to highest, then draw.
1910 // this is basically counting sort
1911 {
1912 int w, b;
1913
1914 glEnable (GL_TEXTURE_2D);
1915 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1408 { 1922 {
1409 maptex tex = self->tex [face]; 1923 int level = (w << 5) | b;
1924 HE *he;
1410 1925
1411 int px = (x + 1) * 32 - tex.w; 1926 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1927 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1416 glEnd (); 1950 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 1952 glBegin (GL_QUADS);
1953 }
1954
1955 if (border)
1956 {
1957 float ox = border * dx;
1958
1959 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1960 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1961 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1962 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1963 }
1964
1965 if (corner)
1966 {
1967 float ox = corner * dx;
1968
1969 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1970 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1971 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1972 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1973 }
1974 }
1975 }
1420 } 1976 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 1977 }
1427 }
1428 } 1978 }
1429 1979
1430 glEnd (); 1980 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 1981 glDisable (GL_TEXTURE_2D);
1982 key.texname = -1;
1983 }
1984
1985 hv_clear (smooth);
1986 }
1987
1433 glDisable (GL_BLEND); 1988 glDisable (GL_BLEND);
1434} 1989 rc_free (rc);
1435 1990
1991 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 int px = x * T;
2003 int py = y * T;
2004
2005 if (cell->stat_hp)
2006 {
2007 int width = cell->stat_width * T;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2009
2010 glColor3ub (0, 0, 0);
2011 glRectf (px + 1, py - thick - 2,
2012 px + width - 1, py);
2013
2014 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2015 glRectf (px + 2,
2016 py - thick - 1,
2017 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2018 }
2019 }
2020 }
2021}
2022
1436void 2023void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2025 CODE:
1439{ 2026{
1440 static float color[16][3] = { 2027 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2028 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2029 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2079 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2080 glDisable (GL_TEXTURE_2D);
1494} 2081}
1495 2082
1496void 2083void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2085 PPCODE:
1499{ 2086{
1500 int vx, vy;
1501 int x, y; 2087 int x, y;
2088 int sw1 = sw + 2;
2089 int sh1 = sh + 2;
2090 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2091 int sw34 = (sw * 3 + 3) & ~3;
2092 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2093 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2094 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2095
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2096 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2097 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2098
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2099 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2100 my += self->y - 1;
1512 2101
2102 memset (darkness1, 255, sw1 * sh1);
2103
1513 for (y = 0; y < sh; y++) 2104 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2105 if (0 <= y + my && y + my < self->rows)
1515 { 2106 {
1516 maprow *row = self->row + (y + vy); 2107 maprow *row = self->row + (y + my);
1517 2108
1518 for (x = 0; x < sw; x++) 2109 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2110 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2111 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2112 mapcell *cell = row->col + (x + mx - row->c0);
1522 2113
1523 darkness[y * sw4 + x] = cell->darkness < 0 2114 darkness1 [y * sw1 + x] = cell->darkness
2115 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2116 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2117 }
1527 } 2118 }
1528 2119
2120 for (y = 0; y < sh; ++y)
2121 for (x = 0; x < sw; ++x)
2122 {
2123 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2124 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2125 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2126 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2127 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2128 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2129 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2130 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2131 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2132
2133 uint8_t r11 = (d11 + d21 + d12) / 3;
2134 uint8_t r21 = d21;
2135 uint8_t r31 = (d21 + d31 + d32) / 3;
2136
2137 uint8_t r12 = d12;
2138 uint8_t r22 = d22;
2139 uint8_t r32 = d32;
2140
2141 uint8_t r13 = (d13 + d23 + d12) / 3;
2142 uint8_t r23 = d23;
2143 uint8_t r33 = (d23 + d33 + d32) / 3;
2144
2145 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2146 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2147 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2148 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2149 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2150 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2151 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2152 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2153 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2154 }
2155
2156 free (darkness1);
2157
1529 EXTEND (SP, 3); 2158 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2159 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2160 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2161 PUSHs (darkness3_sv);
1533} 2162}
1534 2163
1535SV * 2164SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1537 CODE: 2166 CODE:
1538{ 2167{
1539 int x, y, x1, y1; 2168 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2169 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2170 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2195 if (row && row->c0 <= x && x < row->c1)
1567 { 2196 {
1568 mapcell *cell = row->col + (x - row->c0); 2197 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2198 uint8_t flags = 0;
1570 2199
1571 if (cell->face [0]) flags |= 1; 2200 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2201 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2202 if (cell->tile [2]) flags |= 4;
1574 2203
1575 *data++ = flags; 2204 *data++ = flags;
1576 2205
1577 if (flags & 1) 2206 if (flags & 1)
1578 { 2207 {
2208 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2209 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2210 *data++ = tile;
1581 } 2211 }
1582 2212
1583 if (flags & 2) 2213 if (flags & 2)
1584 { 2214 {
2215 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2216 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2217 *data++ = tile;
1587 } 2218 }
1588 2219
1589 if (flags & 4) 2220 if (flags & 4)
1590 { 2221 {
2222 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2223 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2224 *data++ = tile;
1593 } 2225 }
1594 } 2226 }
1595 else 2227 else
1596 *data++ = 0; 2228 *data++ = 0;
1597 } 2229 }
1603} 2235}
1604 OUTPUT: 2236 OUTPUT:
1605 RETVAL 2237 RETVAL
1606 2238
1607void 2239void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2241 PPCODE:
1610{ 2242{
1611 int x, y, z; 2243 int x, y, z;
1612 int w, h; 2244 int w, h;
1613 int x1, y1; 2245 int x1, y1;
1614 2246
1615 if (*data++ != 0) 2247 if (*data++ != 0)
1616 return; /* version mismatch */ 2248 XSRETURN_EMPTY; /* version mismatch */
1617 2249
1618 w = *data++ << 8; w |= *data++; 2250 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2251 h = *data++ << 8; h |= *data++;
1620 2252
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2253 // we need to do this 'cause we don't keep an absolute coord system for rows
1637 { 2269 {
1638 uint8_t flags = *data++; 2270 uint8_t flags = *data++;
1639 2271
1640 if (flags) 2272 if (flags)
1641 { 2273 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2274 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 };
1645 2276
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2277 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2280
1650 if (cell->darkness <= 0) 2281 if (cell->darkness == 0)
1651 { 2282 {
1652 cell->darkness = -1; 2283 cell->darkness = 0;
1653 2284
1654 for (z = 0; z <= 2; z++) 2285 for (z = 0; z <= 2; z++)
1655 { 2286 {
1656 cell->face[z] = face[z]; 2287 tileid t = tile [z];
1657 2288
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2289 if (t >= self->texs || (t && !self->tex [t].name))
2290 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2291 XPUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t);
2293 }
2294
2295 cell->tile [z] = t;
1660 } 2296 }
1661 } 2297 }
1662 } 2298 }
1663 } 2299 }
1664 } 2300 }
1665} 2301}
1666 2302
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2303MODULE = CFPlus PACKAGE = CFPlus::RW
1668 2304
1669CFClient::MixChunk 2305CFPlus::RW
1670new_from_file (SV *class, char *path) 2306new (SV *class, SV *data_sv)
1671 CODE: 2307 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2308{
2309 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen);
2311
2312 RETVAL = SDL_RWFromConstMem (data, datalen);
2313}
1673 OUTPUT: 2314 OUTPUT:
1674 RETVAL 2315 RETVAL
1675 2316
2317CFPlus::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT:
2322 RETVAL
2323
2324# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '('
1676void 2326#void
2327#close (CFPlus::RW self)
2328# CODE:
2329# (self->(close)) (self);
2330
2331MODULE = CFPlus PACKAGE = CFPlus::Channel
2332
2333PROTOTYPES: DISABLE
2334
2335CFPlus::Channel
2336find ()
2337 CODE:
2338{
2339 RETVAL = Mix_GroupAvailable (-1);
2340
2341 if (RETVAL < 0)
2342 {
2343 RETVAL = Mix_GroupOldest (-1);
2344
2345 if (RETVAL < 0)
2346 XSRETURN_UNDEF;
2347
2348 Mix_HaltChannel (RETVAL);
2349 }
2350
2351 Mix_UnregisterAllEffects (RETVAL);
2352 Mix_Volume (RETVAL, 128);
2353}
2354 OUTPUT:
2355 RETVAL
2356
2357void
2358halt (CFPlus::Channel self)
2359 CODE:
2360 Mix_HaltChannel (self);
2361
2362void
2363expire (CFPlus::Channel self, int ticks = -1)
2364 CODE:
2365 Mix_ExpireChannel (self, ticks);
2366
2367void
2368fade_out (CFPlus::Channel self, int ticks = -1)
2369 CODE:
2370 Mix_FadeOutChannel (self, ticks);
2371
2372int
2373volume (CFPlus::Channel self, int volume)
2374 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT:
2377 RETVAL
2378
2379void
2380unregister_all_effects (CFPlus::Channel self)
2381 CODE:
2382 Mix_UnregisterAllEffects (self);
2383
2384void
2385set_panning (CFPlus::Channel self, int left, int right)
2386 CODE:
2387 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right);
2390
2391void
2392set_distance (CFPlus::Channel self, int distance)
2393 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395
2396void
2397set_position (CFPlus::Channel self, int angle, int distance)
2398 CODE:
2399
2400void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2402 CODE:
2403{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407}
2408
2409void
2410set_reverse_stereo (CFPlus::Channel self, int flip)
2411 CODE:
2412 Mix_SetReverseStereo (self, flip);
2413
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2415
2416PROTOTYPES: DISABLE
2417
2418CFPlus::MixChunk
2419new (SV *class, CFPlus::RW rwops)
2420 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT:
2423 RETVAL
2424
2425void
1677DESTROY (CFClient::MixChunk self) 2426DESTROY (CFPlus::MixChunk self)
1678 CODE: 2427 CODE:
1679 Mix_FreeChunk (self); 2428 Mix_FreeChunk (self);
1680 2429
1681int 2430int
1682volume (CFClient::MixChunk self, int volume = -1) 2431volume (CFPlus::MixChunk self, int volume = -1)
1683 CODE: 2432 CODE:
2433 if (items > 1)
2434 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2435 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2436 OUTPUT:
1686 RETVAL 2437 RETVAL
1687 2438
1688int 2439CFPlus::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2441 CODE:
2442{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444
2445 if (RETVAL < 0)
2446 XSRETURN_UNDEF;
2447
2448 if (channel < 0)
2449 {
2450 Mix_UnregisterAllEffects (RETVAL);
2451 Mix_Volume (RETVAL, 128);
2452 }
2453}
1692 OUTPUT: 2454 OUTPUT:
1693 RETVAL 2455 RETVAL
1694 2456
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1696 2458
1697int 2459int
1698volume (int volume = -1) 2460volume (int volume = -1)
2461 PROTOTYPE: ;$
1699 CODE: 2462 CODE:
2463 if (items > 0)
2464 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2465 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2466 OUTPUT:
1702 RETVAL 2467 RETVAL
1703 2468
2469void
2470fade_out (int ms)
2471 CODE:
2472 Mix_FadeOutMusic (ms);
2473
2474void
2475halt ()
2476 CODE:
2477 Mix_HaltMusic ();
2478
1704CFClient::MixMusic 2479CFPlus::MixMusic
1705new_from_file (SV *class, char *path) 2480new (SV *class, CFPlus::RW rwops)
1706 CODE: 2481 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2482 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2483 OUTPUT:
1709 RETVAL 2484 RETVAL
1710 2485
1711void 2486void
1712DESTROY (CFClient::MixMusic self) 2487DESTROY (CFPlus::MixMusic self)
1713 CODE: 2488 CODE:
1714 Mix_FreeMusic (self); 2489 Mix_FreeMusic (self);
1715 2490
1716int 2491int
1717play (CFClient::MixMusic self, int loops = -1) 2492play (CFPlus::MixMusic self, int loops = -1)
1718 CODE: 2493 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2494 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2495 OUTPUT:
1721 RETVAL 2496 RETVAL
1722 2497
2498void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2500 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position);
2502
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2504
2505PROTOTYPES: ENABLE
1724 2506
1725BOOT: 2507BOOT:
1726{ 2508{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1728 static const struct { 2510 static const struct {
1729 const char *name; 2511 const char *name;
1730 IV iv; 2512 IV iv;
1731 } *civ, const_iv[] = { 2513 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2514# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2518 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2519 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2520 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2521 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2522 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2526 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2527 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2528 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2529 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2530 const_iv (GL_BACK),
2531 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2532 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2533 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2534 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2535 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2536 const_iv (GL_DST_ALPHA),
1764 const_iv (GL_LUMINANCE), 2550 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2551 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2552 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE), 2554 const_iv (GL_COMPILE),
2555 const_iv (GL_PROXY_TEXTURE_1D),
2556 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2557 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2558 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2559 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2560 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2561 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2582 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2583 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2584 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2585 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2586 const_iv (GL_CONSTANT_BORDER),
2587 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2588 const_iv (GL_LINES),
2589 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2590 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2591 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2592 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2593 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2594 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2595 const_iv (GL_TRIANGLE_FAN),
2596 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2597 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2598 const_iv (GL_POINT_SMOOTH_HINT),
2599 const_iv (GL_LINE_SMOOTH_HINT),
2600 const_iv (GL_POLYGON_SMOOTH_HINT),
2601 const_iv (GL_GENERATE_MIPMAP_HINT),
1807 const_iv (GL_FASTEST), 2602 const_iv (GL_FASTEST),
2603 const_iv (GL_DONT_CARE),
2604 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2605 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2606 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2607 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2608 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2609# undef const_iv
1813 }; 2610 };
1814 2611
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2614
2615 texture_av = newAV ();
2616 AvREAL_off (texture_av);
1817} 2617}
1818 2618
1819char * 2619char *
1820gl_vendor () 2620gl_vendor ()
1821 CODE: 2621 CODE:
1835 CODE: 2635 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2636 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2637 OUTPUT:
1838 RETVAL 2638 RETVAL
1839 2639
2640const char *glGetString (GLenum pname)
2641
2642GLint glGetInteger (GLenum pname)
2643 CODE:
2644 glGetIntegerv (pname, &RETVAL);
2645 OUTPUT:
2646 RETVAL
2647
2648GLdouble glGetDouble (GLenum pname)
2649 CODE:
2650 glGetDoublev (pname, &RETVAL);
2651 OUTPUT:
2652 RETVAL
2653
1840int glGetError () 2654int glGetError ()
1841 2655
1842void glFinish () 2656void glFinish ()
1843 2657
1844void glClear (int mask) 2658void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2695# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2697
1884# near_ and far_ are due to microsofts buggy "c" compiler 2698# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2700
2701PROTOTYPES: DISABLE
1886 2702
1887void glViewport (int x, int y, int width, int height) 2703void glViewport (int x, int y, int width, int height)
1888 2704
1889void glScissor (int x, int y, int width, int height) 2705void glScissor (int x, int y, int width, int height)
1890 2706
1898 2714
1899void glRotate (float angle, float x, float y, float z) 2715void glRotate (float angle, float x, float y, float z)
1900 CODE: 2716 CODE:
1901 glRotatef (angle, x, y, z); 2717 glRotatef (angle, x, y, z);
1902 2718
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2719void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2720 ALIAS:
1910 glColor_premultiply = 1 2721 glColor_premultiply = 1
1911 CODE: 2722 CODE:
1912 if (ix) 2723 if (ix)
1913 { 2724 {
1916 b *= a; 2727 b *= a;
1917 } 2728 }
1918 // microsoft visual "c" rounds instead of truncating... 2729 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a); 2730 glColor4f (r, g, b, a);
1920 2731
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.) 2732void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2733 CODE:
1929 glRasterPos3f (0, 0, z); 2734 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2735 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2736
1935 2740
1936void glTexCoord (float s, float t) 2741void glTexCoord (float s, float t)
1937 CODE: 2742 CODE:
1938 glTexCoord2f (s, t); 2743 glTexCoord2f (s, t);
1939 2744
2745void glRect (float x1, float y1, float x2, float y2)
2746 CODE:
2747 glRectf (x1, y1, x2, y2);
2748
2749PROTOTYPES: ENABLE
2750
2751void glBegin (int mode)
2752
2753void glEnd ()
2754
2755void glPointSize (GLfloat size)
2756
2757void glLineWidth (GLfloat width)
2758
2759void glInterleavedArrays (int format, int stride, char *data)
2760
2761void glDrawElements (int mode, int count, int type, char *indices)
2762
2763# 1.2 void glDrawRangeElements (int mode, int start, int end
2764
1940void glTexEnv (int target, int pname, float param) 2765void glTexEnv (int target, int pname, float param)
1941 CODE: 2766 CODE:
1942 glTexEnvf (target, pname, param); 2767 glTexEnvf (target, pname, param);
1943 2768
1944void glTexParameter (int target, int pname, float param) 2769void glTexParameter (int target, int pname, float param)
1966 2791
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2792void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2793
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2794void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2795
2796void glPixelZoom (float x, float y)
2797
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2799
1973int glGenTexture () 2800int glGenTexture ()
1974 CODE: 2801 CODE:
1975{ 2802 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2803 OUTPUT:
1981 RETVAL 2804 RETVAL
1982 2805
1983void glDeleteTexture (int name) 2806void glDeleteTexture (int name)
1984 CODE: 2807 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2808 del_texture (name);
1988} 2809
1989
1990int glGenList () 2810int glGenList ()
1991 CODE: 2811 CODE:
1992 RETVAL = glGenLists (1); 2812 RETVAL = glGenLists (1);
1993 OUTPUT: 2813 OUTPUT:
1994 RETVAL 2814 RETVAL
2001 2821
2002void glEndList () 2822void glEndList ()
2003 2823
2004void glCallList (int list) 2824void glCallList (int list)
2005 2825
2826MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2827
2828PROTOTYPES: DISABLE
2829
2830void
2831find_widget (SV *self, NV x, NV y)
2832 PPCODE:
2833{
2834 if (within_widget (self, x, y))
2835 XPUSHs (self);
2836}
2837
2838BOOT:
2839{
2840 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2841
2842 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2843 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2844 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2845 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2846}
2847
2848void
2849draw (SV *self)
2850 CODE:
2851{
2852 HV *hv;
2853 SV **svp;
2854 NV x, y, w, h;
2855 SV *draw_x_sv = GvSV (draw_x_gv);
2856 SV *draw_y_sv = GvSV (draw_y_gv);
2857 SV *draw_w_sv = GvSV (draw_w_gv);
2858 SV *draw_h_sv = GvSV (draw_h_gv);
2859 double draw_x, draw_y;
2860
2861 if (!SvROK (self))
2862 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2863
2864 hv = (HV *)SvRV (self);
2865
2866 if (SvTYPE (hv) != SVt_PVHV)
2867 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2868
2869 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2870 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2871
2872 if (!h || !w)
2873 XSRETURN_EMPTY;
2874
2875 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2876 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2877
2878 draw_x = SvNV (draw_x_sv) + x;
2879 draw_y = SvNV (draw_y_sv) + y;
2880
2881 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2882 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2883 XSRETURN_EMPTY;
2884
2885 sv_setnv (draw_x_sv, draw_x);
2886 sv_setnv (draw_y_sv, draw_y);
2887
2888 glPushMatrix ();
2889 glTranslated (x, y, 0);
2890
2891 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2892 {
2893 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2894
2895 if (svp && SvTRUE (*svp))
2896 {
2897 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2898 glEnable (GL_BLEND);
2899 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2900 glBegin (GL_QUADS);
2901 glVertex2f (0, 0);
2902 glVertex2f (w, 0);
2903 glVertex2f (w, h);
2904 glVertex2f (0, h);
2905 glEnd ();
2906 glDisable (GL_BLEND);
2907 }
2908 }
2909#if 0
2910 if ($ENV{CFPLUS_DEBUG} & 1) {
2911 glPushMatrix;
2912 glColor 1, 1, 0, 1;
2913 glTranslate 0.375, 0.375;
2914 glBegin GL_LINE_LOOP;
2915 glVertex 0 , 0;
2916 glVertex $self->{w} - 1, 0;
2917 glVertex $self->{w} - 1, $self->{h} - 1;
2918 glVertex 0 , $self->{h} - 1;
2919 glEnd;
2920 glPopMatrix;
2921 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2922 }
2923#endif
2924 PUSHMARK (SP);
2925 XPUSHs (self);
2926 PUTBACK;
2927 call_method ("_draw", G_VOID | G_DISCARD);
2928 SPAGAIN;
2929
2930 glPopMatrix ();
2931
2932 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2933 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2934}
2935

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