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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.229 by root, Mon Aug 13 16:20:17 2007 UTC vs.
Revision 1.293 by root, Thu Dec 17 02:49:38 2009 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
73 101
74static AV *texture_av; 102static AV *texture_av;
75 103
76static struct 104static struct
77{ 105{
120 148
121#include "pango-font.c" 149#include "pango-font.c"
122#include "pango-fontmap.c" 150#include "pango-fontmap.c"
123#include "pango-render.c" 151#include "pango-render.c"
124 152
125typedef IV CFPlus__Channel; 153typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 154typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
129 157
130typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
131 159
132static int 160static int
133shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
134{ 162{
135 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
149 177
150typedef struct cf_layout { 178typedef struct cf_layout {
151 PangoLayout *pl; 179 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
153 int base_height; 181 int base_height;
154 CFPlus__Font font; 182 DC__Font font;
155 rc_t *rc; 183 rc_t *rc;
156} *CFPlus__Layout; 184} *DC__Layout;
157 185
158static CFPlus__Font default_font; 186static DC__Font default_font;
159static PangoContext *opengl_context; 187static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
161 189
162static void 190static void
163substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
168#endif 196#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 198}
171 199
172static void 200static void
173layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
174{ 202{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
177 */ 205 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
179 207
180 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 210
183 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
184} 212}
185 213
186static void 214static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 216{
189 PangoRectangle rect; 217 PangoRectangle rect;
190 218
191 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 237 int w, h;
210 float s, t; 238 float s, t;
211 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
212 tileid smoothtile; 240 tileid smoothtile;
213 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
214} maptex; 243} maptex;
215 244
216typedef struct { 245typedef struct {
217 uint32_t player; 246 uint32_t player;
218 tileid tile[3]; 247 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
233 262
234 int32_t rows; 263 int32_t rows;
235 maprow *row; 264 maprow *row;
236} *CFPlus__Map; 265} *DC__Map;
237 266
238static char * 267static char *
239prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
240{ 269{
241 char *p; 270 char *p;
279 self->texs *= 2; 308 self->texs *= 2;
280 } 309 }
281} 310}
282 311
283static maprow * 312static maprow *
284map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
285{ 314{
286 if (0 > y) 315 if (0 > y)
287 { 316 {
288 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
327 356
328 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
329} 358}
330 359
331static mapcell * 360static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
333{ 362{
334 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
335} 364}
336 365
337static void 366static void
338map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
339{ 368{
340 int r; 369 int r;
341 370
342 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
350 self->oy = 0; 379 self->oy = 0;
351 self->row = 0; 380 self->row = 0;
352 self->rows = 0; 381 self->rows = 0;
353} 382}
354 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
355static void 394static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 396{
358 int x, y; 397 int x, y;
359 maprow *row; 398 maprow *row;
360 mapcell *cell; 399 mapcell *cell;
361 400
373 if (x >= row->c1) 412 if (x >= row->c1)
374 break; 413 break;
375 414
376 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
377 416
378 cell->darkness = 0; 417 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 418 }
383 } 419 }
384} 420}
385 421
386typedef struct { 422typedef struct {
440 n |= n >> 16; 476 n |= n >> 16;
441 477
442 return n + 1; 478 return n + 1;
443} 479}
444 480
481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
445/* SDL should provide this, really. */ 492/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300 493#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314 494#define SDLK_MODIFIER_MAX 314
448 495
449/******************************************************************************/ 496/******************************************************************************/
487 return 0; 534 return 0;
488 535
489 return 1; 536 return 1;
490} 537}
491 538
492MODULE = CFPlus PACKAGE = CFPlus 539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
493 592
494PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
495 594
496BOOT: 595BOOT:
497{ 596{
498 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
499 static const struct { 598 static const struct {
500 const char *name; 599 const char *name;
501 IV iv; 600 IV iv;
502 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
503# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
525 624
526 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
529 628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
530 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
531 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
532 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
533 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
534 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
606 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
607 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
608 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
609 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
610 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
611# undef const_iv 795# undef const_iv
612 }; 796 };
613 797
614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
633 817
634NV floor (NV x) 818NV floor (NV x)
635 819
636NV ceil (NV x) 820NV ceil (NV x)
637 821
822IV minpot (UV n)
823
824IV popcount (UV n)
825
638void 826void
639pango_init () 827pango_init ()
640 CODE: 828 CODE:
641{ 829{
642 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
645} 838}
646 839
647char *
648SDL_GetError () 840char *SDL_GetError ()
649 841
650int 842void SDL_braino ()
651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
652 843
653void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
654SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
655 860
656void 861void
657SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
658 PPCODE: 863 PPCODE:
659{ 864{
671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
674 879
675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
679#endif
680 882
681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
682 884
683 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
684 while (*m) 886 while (*m)
685 { 887 {
686 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
687 { 889 {
688 AV *av = newAV (); 890 AV *av = newAV ();
689 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
690 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
715 917
716 if (RETVAL) 918 if (RETVAL)
717 { 919 {
718 av_clear (texture_av); 920 av_clear (texture_av);
719 921
720 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); 922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h" 924#include "glfunc.h"
723#undef GL_FUNC 925#undef GL_FUNC
724 } 926 }
725} 927}
732char * 934char *
733SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
734 936
735int 937int
736SDL_GetAppState () 938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
737 942
738void 943void
739poll_events () 944poll_events ()
740 PPCODE: 945 PPCODE:
741{ 946{
751 { 956 {
752 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
753 case SDL_KEYUP: 958 case SDL_KEYUP:
754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
759 break; 964 break;
760 965
761 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
780 x = ev.motion.x; 985 x = ev.motion.x;
781 y = ev.motion.y; 986 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 } 988 }
784 989
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
786 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
787 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
788 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
789 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
790 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 } 996 }
792 break; 997 break;
793 998
794 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
795 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
797 1002
798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break; 1013 break;
809 } 1014 }
810 1015
811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
812 } 1017 }
813} 1018}
814 1019
815int 1020int
816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
817 POSTCALL: 1022 POSTCALL:
818 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
1025
1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
820 1041
821void 1042void
822Mix_CloseAudio () 1043Mix_CloseAudio ()
823 1044
824int 1045int
859 } 1080 }
860 } 1081 }
861#endif 1082#endif
862} 1083}
863 1084
864void 1085int
865add_font (char *file) 1086add_font (char *file)
866 CODE: 1087 CODE:
867 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
868 1091
869void 1092void
870load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
871 ALIAS: 1094 ALIAS:
872 load_image_file = 1 1095 load_image_file = 1
958void 1181void
959error (char *message) 1182error (char *message)
960 CODE: 1183 CODE:
961 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
962#ifdef _WIN32 1185#ifdef _WIN32
963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
964#endif 1187#endif
965 1188
966void 1189void
967fatal (char *message) 1190fatal (char *message)
968 CODE: 1191 CODE:
969 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
970#ifdef _WIN32 1193#ifdef _WIN32
971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
972#endif 1195#endif
973 _exit (1); 1196 _exit (1);
974 1197
975void 1198void
976_exit (int retval = 0) 1199_exit (int retval = 0)
988#if DEBUG 1211#if DEBUG
989 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
990#endif 1213#endif
991} 1214}
992 1215
993MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
1223MODULE = Deliantra::Client PACKAGE = DC::Font
994 1224
995PROTOTYPES: DISABLE 1225PROTOTYPES: DISABLE
996 1226
997CFPlus::Font 1227DC::Font
998new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
999 CODE: 1229 CODE:
1000{ 1230{
1001 int count; 1231 int count;
1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1005} 1235}
1006 OUTPUT: 1236 OUTPUT:
1007 RETVAL 1237 RETVAL
1008 1238
1009void 1239void
1010DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
1011 CODE: 1241 CODE:
1012 pango_font_description_free (self); 1242 pango_font_description_free (self);
1013 1243
1014void 1244void
1015make_default (CFPlus::Font self) 1245make_default (DC::Font self)
1016 PROTOTYPE: $ 1246 PROTOTYPE: $
1017 CODE: 1247 CODE:
1018 default_font = self; 1248 default_font = self;
1019 1249
1020MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
1021 1251
1022PROTOTYPES: DISABLE 1252PROTOTYPES: DISABLE
1023 1253
1024void 1254void
1025reset_glyph_cache () 1255glyph_cache_backup ()
1026 PROTOTYPE: 1256 PROTOTYPE:
1027 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
1028 tc_clear (); 1264 tc_restore ();
1029 1265
1030CFPlus::Layout 1266DC::Layout
1031new (SV *class) 1267new (SV *class)
1032 CODE: 1268 CODE:
1033 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
1034 1270
1035 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
1045 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
1046 OUTPUT: 1282 OUTPUT:
1047 RETVAL 1283 RETVAL
1048 1284
1049void 1285void
1050DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
1051 CODE: 1287 CODE:
1052 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1053 rc_free (self->rc); 1289 rc_free (self->rc);
1054 Safefree (self); 1290 Safefree (self);
1055 1291
1056void 1292void
1057set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
1058 CODE: 1294 CODE:
1059{ 1295{
1060 STRLEN textlen; 1296 STRLEN textlen;
1061 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
1062 1298
1063 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
1064} 1300}
1065 1301
1066void 1302void
1067set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1068 CODE: 1304 CODE:
1069{ 1305{
1070 STRLEN textlen; 1306 STRLEN textlen;
1071 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1072 1308
1073 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1074} 1310}
1075 1311
1076void 1312void
1077set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1078 CODE: 1314 CODE:
1079{ 1315{
1080 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text; 1318 const char *pos = text;
1117 if (attrs) 1353 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1119} 1355}
1120 1356
1121void 1357void
1122get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1123 PPCODE: 1359 PPCODE:
1124{ 1360{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126 1362
1127 do 1363 do
1128 { 1364 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1130 1366
1131 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1132 { 1368 {
1133 PangoRectangle extents; 1369 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1142 1378
1143 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1144} 1380}
1145 1381
1146int 1382int
1147has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1148 CODE: 1384 CODE:
1149{ 1385{
1150 int lines = 1; 1386 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1152 1388
1157} 1393}
1158 OUTPUT: 1394 OUTPUT:
1159 RETVAL 1395 RETVAL
1160 1396
1161SV * 1397SV *
1162get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1163 CODE: 1399 CODE:
1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1165 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1166 OUTPUT: 1402 OUTPUT:
1167 RETVAL 1403 RETVAL
1168 1404
1169void 1405void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1171 CODE: 1407 CODE:
1172 self->r = r; 1408 self->r = r;
1173 self->g = g; 1409 self->g = g;
1174 self->b = b; 1410 self->b = b;
1175 self->a = a; 1411 self->a = a;
1176 1412
1177void 1413void
1178set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1179 CODE: 1415 CODE:
1180 if (self->font != font) 1416 if (self->font != font)
1181 { 1417 {
1182 self->font = font; 1418 self->font = font;
1183 layout_update_font (self); 1419 layout_update_font (self);
1184 } 1420 }
1185 1421
1186void 1422void
1187set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1188 CODE: 1424 CODE:
1189 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1190 { 1426 {
1191 self->base_height = base_height; 1427 self->base_height = base_height;
1192 layout_update_font (self); 1428 layout_update_font (self);
1193 } 1429 }
1194 1430
1195void 1431void
1196set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1197 CODE: 1433 CODE:
1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1199 1435
1200void 1436void
1201set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1202 CODE: 1438 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204 1440
1205void 1441void
1206set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1207 CODE: 1443 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209 1445
1210void 1446void
1211set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1212 CODE: 1448 CODE:
1213 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1218 ); 1454 );
1219 1455
1220void 1456void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1222 CODE: 1458 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224 1460
1225void 1461void
1226size (CFPlus::Layout self) 1462size (DC::Layout self)
1227 PPCODE: 1463 PPCODE:
1228{ 1464{
1229 int w, h; 1465 int w, h;
1230 1466
1231 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1234 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1235 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1236} 1472}
1237 1473
1238int 1474int
1239descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1240 CODE: 1476 CODE:
1241{ 1477{
1242 PangoRectangle rect; 1478 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1246} 1482}
1247 OUTPUT: 1483 OUTPUT:
1248 RETVAL 1484 RETVAL
1249 1485
1250int 1486int
1251xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1252 CODE: 1488 CODE:
1253{ 1489{
1254 int index, trailing; 1490 int index, trailing;
1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1256 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1257} 1493}
1258 OUTPUT: 1494 OUTPUT:
1259 RETVAL 1495 RETVAL
1260 1496
1261void 1497void
1262cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1263 PPCODE: 1499 PPCODE:
1264{ 1500{
1265 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1267 1503
1268 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1269 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1272} 1508}
1273 1509
1274void 1510void
1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1276 PPCODE: 1512 PPCODE:
1277{ 1513{
1278 int line, x; 1514 int line, x;
1279 1515
1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1282 1519 --line;
1520#endif
1283 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1284 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286} 1524}
1287 1525
1288void 1526void
1289line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1290 PPCODE: 1528 PPCODE:
1291{ 1529{
1292 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1293 int index, trailing; 1531 int index, trailing;
1294 1532
1295 if (line < 0) 1533 if (line < 0)
1296 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1297 1535
1298 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1300 1538
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302 1540
1303 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1309 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1310 } 1548 }
1311} 1549}
1312 1550
1313void 1551void
1314render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1315 CODE: 1553 CODE:
1316 rc_clear (self->rc); 1554 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1318 self->pl, 1556 self->pl,
1319 self->rc, 1557 self->rc,
1324 // we assume that context_change actually clears/frees stuff 1562 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation... 1563 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl); 1564 pango_layout_context_changed (self->pl);
1327 1565
1328void 1566void
1329draw (CFPlus::Layout self) 1567draw (DC::Layout self)
1330 CODE: 1568 CODE:
1331{ 1569{
1332 glEnable (GL_TEXTURE_2D); 1570 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND); 1572 glEnable (GL_BLEND);
1342 glDisable (GL_ALPHA_TEST); 1580 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND); 1581 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D); 1582 glDisable (GL_TEXTURE_2D);
1345} 1583}
1346 1584
1347MODULE = CFPlus PACKAGE = CFPlus::Texture 1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1348 1586
1349PROTOTYPES: ENABLE 1587PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352 1588
1353void 1589void
1354pad (SV *data_, int ow, int oh, int nw, int nh) 1590pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE: 1591 CODE:
1356{ 1592{
1422 glDisable (GL_ALPHA_TEST); 1658 glDisable (GL_ALPHA_TEST);
1423 glDisable (GL_BLEND); 1659 glDisable (GL_BLEND);
1424 } 1660 }
1425} 1661}
1426 1662
1663void
1664draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1)
1665 PROTOTYPE: @
1666 CODE:
1667{
1668 glEnable (GL_TEXTURE_2D);
1669 glEnable (GL_BLEND);
1670 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1671 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1672
1673 glColor4f (intensity, intensity, intensity, 0.9);
1674 glPushMatrix ();
1675 glScalef (1./3, 1./3, 1.);
1676
1677 glBindTexture (GL_TEXTURE_2D, name1);
1678
1679 glBegin (GL_QUADS);
1680 glTexCoord2f ( 0, 0); glVertex2f ( 0, 0);
1681 glTexCoord2f ( 0, t1); glVertex2f ( 0, h1);
1682 glTexCoord2f (s1, t1); glVertex2f (w1, h1);
1683 glTexCoord2f (s1, 0); glVertex2f (w1, 0);
1684 glEnd ();
1685
1686 glPopMatrix ();
1687
1688 glDisable (GL_TEXTURE_2D);
1689 glDisable (GL_BLEND);
1690}
1691
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1692IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE: 1693 CODE:
1429{ 1694{
1430 GLint width; 1695 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1696 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1433 RETVAL = width > 0; 1698 RETVAL = width > 0;
1434} 1699}
1435 OUTPUT: 1700 OUTPUT:
1436 RETVAL 1701 RETVAL
1437 1702
1438MODULE = CFPlus PACKAGE = CFPlus::Map 1703MODULE = Deliantra::Client PACKAGE = DC::Map
1439 1704
1440PROTOTYPES: DISABLE 1705PROTOTYPES: DISABLE
1441 1706
1442CFPlus::Map 1707DC::Map
1443new (SV *class) 1708new (SV *class)
1444 CODE: 1709 CODE:
1445 New (0, RETVAL, 1, struct map); 1710 New (0, RETVAL, 1, struct map);
1446 RETVAL->x = 0; 1711 RETVAL->x = 0;
1447 RETVAL->y = 0; 1712 RETVAL->y = 0;
1455 RETVAL->row = 0; 1720 RETVAL->row = 0;
1456 OUTPUT: 1721 OUTPUT:
1457 RETVAL 1722 RETVAL
1458 1723
1459void 1724void
1460DESTROY (CFPlus::Map self) 1725DESTROY (DC::Map self)
1461 CODE: 1726 CODE:
1462{ 1727{
1463 map_clear (self); 1728 map_clear (self);
1464 Safefree (self->face2tile); 1729 Safefree (self->face2tile);
1465 Safefree (self->tex); 1730 Safefree (self->tex);
1466 Safefree (self); 1731 Safefree (self);
1467} 1732}
1468 1733
1469void 1734void
1470resize (CFPlus::Map self, int map_width, int map_height) 1735resize (DC::Map self, int map_width, int map_height)
1471 CODE: 1736 CODE:
1472 self->w = map_width; 1737 self->w = map_width;
1473 self->h = map_height; 1738 self->h = map_height;
1474 1739
1475void 1740void
1476clear (CFPlus::Map self) 1741clear (DC::Map self)
1477 CODE: 1742 CODE:
1478 map_clear (self); 1743 map_clear (self);
1479 1744
1480void 1745void
1481set_tileid (CFPlus::Map self, int face, int tile) 1746set_tileid (DC::Map self, int face, int tile)
1482 CODE: 1747 CODE:
1483{ 1748{
1484 need_facenum (self, face); self->face2tile [face] = tile; 1749 need_facenum (self, face); self->face2tile [face] = tile;
1485 need_texid (self, tile); 1750 need_texid (self, tile);
1486} 1751}
1487 1752
1488void 1753void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level) 1754set_smooth (DC::Map self, int face, int smooth, int level)
1490 CODE: 1755 CODE:
1491{ 1756{
1492 tileid texid; 1757 tileid texid;
1493 maptex *tex; 1758 maptex *tex;
1494 1759
1507 tex->smoothtile = self->face2tile [smooth]; 1772 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level; 1773 tex->smoothlevel = level;
1509} 1774}
1510 1775
1511void 1776void
1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1777set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1513 CODE: 1778 CODE:
1514{ 1779{
1515 need_texid (self, texid); 1780 need_texid (self, texid);
1516 1781
1517 { 1782 {
1536 // use uglier nearest interpolation because linear suffers 1801 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects. 1802 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1539} 1804}
1540 1805
1806void
1807expire_textures (DC::Map self, int texid, int count)
1808 PPCODE:
1809 for (; texid < self->texs && count; ++texid, --count)
1810 {
1811 maptex *tex = self->tex + texid;
1812
1813 if (tex->name)
1814 {
1815 if (tex->unused)
1816 {
1817 tex->name = 0;
1818 tex->unused = 0;
1819 XPUSHs (sv_2mortal (newSViv (texid)));
1820 }
1821 else
1822 tex->unused = 1;
1823 }
1824 }
1825
1541int 1826int
1542ox (CFPlus::Map self) 1827ox (DC::Map self)
1543 ALIAS: 1828 ALIAS:
1544 oy = 1 1829 oy = 1
1545 x = 2 1830 x = 2
1546 y = 3 1831 y = 3
1547 w = 4 1832 w = 4
1558 } 1843 }
1559 OUTPUT: 1844 OUTPUT:
1560 RETVAL 1845 RETVAL
1561 1846
1562void 1847void
1563scroll (CFPlus::Map self, int dx, int dy) 1848scroll (DC::Map self, int dx, int dy)
1564 CODE: 1849 CODE:
1565{ 1850{
1566 if (dx > 0) 1851 if (dx > 0)
1567 map_blank (self, self->x, self->y, dx, self->h); 1852 map_blank (self, self->x, self->y, dx, self->h);
1568 else if (dx < 0) 1853 else if (dx < 0)
1584 self->y += MAP_EXTEND_Y; 1869 self->y += MAP_EXTEND_Y;
1585 } 1870 }
1586} 1871}
1587 1872
1588SV * 1873SV *
1589map1a_update (CFPlus::Map self, SV *data_, int extmap) 1874map1a_update (DC::Map self, SV *data_, int extmap)
1590 CODE: 1875 CODE:
1591{ 1876{
1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1877 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1593 uint8_t *data_end = (uint8_t *)SvEND (data_); 1878 uint8_t *data_end = (uint8_t *)SvEND (data_);
1594 mapcell *cell; 1879 mapcell *cell;
1622 uint8_t ext, cmd; 1907 uint8_t ext, cmd;
1623 1908
1624 do 1909 do
1625 { 1910 {
1626 ext = *data++; 1911 ext = *data++;
1627 cmd = ext & 0x3f; 1912 cmd = ext & 0x7f;
1628 1913
1629 if (cmd < 4) 1914 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1; 1915 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health 1916 else if (cmd == 5) // health
1632 { 1917 {
1635 } 1920 }
1636 else if (cmd == 6) // monster width 1921 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1; 1922 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47) 1923 else if (cmd == 0x47)
1639 { 1924 {
1640 if (*data == 4) 1925 if (*data == 1) cell->player = data [1];
1641 ; // decode player count 1926 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1927 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1928 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1642 1929
1643 data += *data + 1; 1930 data += *data + 1;
1644 } 1931 }
1645 else if (cmd == 8) // cell flags 1932 else if (cmd == 8) // cell flags
1646 cell->flags = *data++; 1933 cell->flags = *data++;
1663 cell->tile [z] = self->face2tile [face]; 1950 cell->tile [z] = self->face2tile [face];
1664 1951
1665 if (cell->tile [z]) 1952 if (cell->tile [z])
1666 { 1953 {
1667 maptex *tex = self->tex + cell->tile [z]; 1954 maptex *tex = self->tex + cell->tile [z];
1955 tex->unused = 0;
1668 if (!tex->name) 1956 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z])); 1957 av_push (missing, newSViv (cell->tile [z]));
1670 1958
1671 if (tex->smoothtile) 1959 if (tex->smoothtile)
1672 { 1960 {
1673 maptex *smooth = self->tex + tex->smoothtile; 1961 maptex *smooth = self->tex + tex->smoothtile;
1962 smooth->unused = 0;
1674 if (!smooth->name) 1963 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile)); 1964 av_push (missing, newSViv (tex->smoothtile));
1676 } 1965 }
1677 } 1966 }
1678 } 1967 }
1679 } 1968 }
1680 else 1969 else
1681 cell->darkness = 0; 1970 CELL_CLEAR (cell);
1682 } 1971 }
1683} 1972}
1684 OUTPUT: 1973 OUTPUT:
1685 RETVAL 1974 RETVAL
1686 1975
1687SV * 1976SV *
1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1977mapmap (DC::Map self, int x0, int y0, int w, int h)
1689 CODE: 1978 CODE:
1690{ 1979{
1691 int x1, x; 1980 int x1, x;
1692 int y1, y; 1981 int y1, y;
1693 int z; 1982 int z;
1738} 2027}
1739 OUTPUT: 2028 OUTPUT:
1740 RETVAL 2029 RETVAL
1741 2030
1742void 2031void
1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2032draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1744 CODE: 2033 CODE:
1745{ 2034{
1746 int x, y, z; 2035 int x, y, z;
1747 2036
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2037 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2038 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2039 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey; 2040 smooth_key skey;
1752 2041 int pl_x, pl_y;
2042 maptex pl_tex;
1753 rc_t *rc = rc_alloc (); 2043 rc_t *rc = rc_alloc ();
2044 rc_t *rc_ov = rc_alloc ();
1754 rc_key_t key; 2045 rc_key_t key;
1755 rc_array_t *arr; 2046 rc_array_t *arr, *arr_hidden;
1756 2047
2048 pl_tex.name = 0;
2049
1757 // thats current max. sorry. 2050 // that's current max. sorry.
1758 if (sw > 255) sw = 255; 2051 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255; 2052 if (sh > 255) sh = 255;
1760 2053
1761 // clear key, in case of extra padding 2054 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey)); 2055 memset (&skey, 0, sizeof (skey));
1766 key.g = 255; 2059 key.g = 255;
1767 key.b = 255; 2060 key.b = 255;
1768 key.a = 255; 2061 key.a = 255;
1769 key.mode = GL_QUADS; 2062 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F; 2063 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772 2064
1773 mx += self->x; 2065 mx += self->x;
1774 my += self->y; 2066 my += self->y;
1775 2067
1776 // first pass: determine smooth_max 2068 // first pass: determine smooth_max
1797 2089
1798 glEnable (GL_BLEND); 2090 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2091 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2092 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801 2093
2094 key.texname = self->tex [TEXID_HIDDEN].name;
2095 arr_hidden = rc_array (rc_ov, &key);
2096
1802 for (z = 0; z <= 2; z++) 2097 for (z = 0; z <= 2; z++)
1803 { 2098 {
1804 memset (smooth_level, 0, sizeof (smooth_level)); 2099 memset (smooth_level, 0, sizeof (smooth_level));
2100 key.texname = -1;
1805 2101
1806 for (y = 0; y < sh; y++) 2102 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows) 2103 if (0 <= y + my && y + my < self->rows)
1808 { 2104 {
1809 maprow *row = self->row + (y + my); 2105 maprow *row = self->row + (y + my);
1819 maptex tex = self->tex [tile]; 2115 maptex tex = self->tex [tile];
1820 int px, py; 2116 int px, py;
1821 2117
1822 if (key.texname != tex.name) 2118 if (key.texname != tex.name)
1823 { 2119 {
2120 self->tex [tile].unused = 0;
2121
1824 if (!tex.name) 2122 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */ 2123 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1826 2124
1827 key.texname = tex.name; 2125 key.texname = tex.name;
1828 arr = rc_array (rc, &key); 2126 arr = rc_array (rc, &key);
1829 } 2127 }
1830 2128
1831 px = (x + 1) * T - tex.w; 2129 px = (x + 1) * T - tex.w;
1832 py = (y + 1) * T - tex.h; 2130 py = (y + 1) * T - tex.h;
2131
2132 if (expect_false (cell->player == player) && expect_false (z == 2))
2133 {
2134 pl_x = px;
2135 pl_y = py;
2136 pl_tex = tex;
2137 continue;
2138 }
1833 2139
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2140 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2141 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2142 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2143 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863 2144
1864 // update smooth hash 2145 // update smooth hash
1865 if (tex.smoothtile) 2146 if (tex.smoothtile)
1866 { 2147 {
1867 skey.tile = tex.smoothtile; 2148 skey.tile = tex.smoothtile;
1896 // corners 2177 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2178 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2179 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2180 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2181 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2182 }
2183 }
2184
2185 if (expect_false (z == 2))
2186 {
2187 /* draw question marks on top of hidden spaces */
2188 if (!cell->darkness)
2189 {
2190 maptex tex = self->tex [TEXID_HIDDEN];
2191 int px = (x + 1) * T - tex.w;
2192 int py = (y + 1) * T - tex.h;
2193
2194 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2195 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2196 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2197 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2198 }
2199
2200 if (expect_false (cell->flags))
2201 {
2202 // overlays such as the speech bubble, probably more to come
2203 if (cell->flags & 1)
2204 {
2205 rc_key_t key_ov = key;
2206 maptex tex = self->tex [TEXID_SPEECH];
2207 rc_array_t *arr;
2208 int px = x * T + T * 2 / 32;
2209 int py = y * T - T * 6 / 32;
2210
2211 key_ov.texname = tex.name;
2212 arr = rc_array (rc_ov, &key_ov);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2218 }
1901 } 2219 }
1902 } 2220 }
1903 } 2221 }
1904 } 2222 }
1905 2223
1945 { 2263 {
1946 // this time avoiding texture state changes 2264 // this time avoiding texture state changes
1947 // save gobs of state changes. 2265 // save gobs of state changes.
1948 if (key.texname != tex.name) 2266 if (key.texname != tex.name)
1949 { 2267 {
2268 self->tex [skey->tile].unused = 0;
2269
1950 glEnd (); 2270 glEnd ();
1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2271 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1952 glBegin (GL_QUADS); 2272 glBegin (GL_QUADS);
1953 } 2273 }
1954 2274
1983 } 2303 }
1984 2304
1985 hv_clear (smooth); 2305 hv_clear (smooth);
1986 } 2306 }
1987 2307
2308 if (pl_tex.name)
2309 {
2310 maptex tex = pl_tex;
2311 int px = pl_x + sdx;
2312 int py = pl_y + sdy;
2313
2314 key.texname = tex.name;
2315 arr = rc_array (rc, &key);
2316
2317 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2318 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2319 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2320 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2321
2322 rc_draw (rc);
2323 }
2324
2325 rc_draw (rc_ov);
2326 rc_clear (rc_ov);
2327
1988 glDisable (GL_BLEND); 2328 glDisable (GL_BLEND);
1989 rc_free (rc); 2329 rc_free (rc);
2330 rc_free (rc_ov);
1990 2331
1991 // top layer: overlays such as the health bar 2332 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++) 2333 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows) 2334 if (0 <= y + my && y + my < self->rows)
1994 { 2335 {
1999 { 2340 {
2000 mapcell *cell = row->col + (x + mx - row->c0); 2341 mapcell *cell = row->col + (x + mx - row->c0);
2001 2342
2002 int px = x * T; 2343 int px = x * T;
2003 int py = y * T; 2344 int py = y * T;
2345
2346 if (expect_false (cell->player == player))
2347 {
2348 px += sdx;
2349 py += sdy;
2350 }
2004 2351
2005 if (cell->stat_hp) 2352 if (cell->stat_hp)
2006 { 2353 {
2007 int width = cell->stat_width * T; 2354 int width = cell->stat_width * T;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2355 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2019 } 2366 }
2020 } 2367 }
2021} 2368}
2022 2369
2023void 2370void
2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2371draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2025 CODE: 2372 CODE:
2026{ 2373{
2027 static float color[16][3] = { 2374 static float color[16][3] = {
2028 { 0.00F, 0.00F, 0.00F }, 2375 { 0.00F, 0.00F, 0.00F },
2029 { 1.00F, 1.00F, 1.00F }, 2376 { 1.00F, 1.00F, 1.00F },
2048 }; 2395 };
2049 2396
2050 int x, y; 2397 int x, y;
2051 2398
2052 glEnable (GL_TEXTURE_2D); 2399 glEnable (GL_TEXTURE_2D);
2400 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2401 * but the nvidia driver (185.18.14) mishandles alpha textures
2402 * ansd takes the colour from god knows where instead of using
2403 * Cp. MODULATE results in the same colour, but slightly different
2404 * alpha, but atcually gives us the correct colour with nvidia.
2405 */
2053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2406 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2054 glEnable (GL_BLEND); 2407 glEnable (GL_BLEND);
2055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2408 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2056 glBegin (GL_QUADS); 2409 glBegin (GL_QUADS);
2057 2410
2058 for (y = 0; y < h; y++) 2411 for (y = 0; y < h; y++)
2065 float *c = color [m & 15]; 2418 float *c = color [m & 15];
2066 2419
2067 float tx1 = m & 0x40 ? 0.5 : 0.; 2420 float tx1 = m & 0x40 ? 0.5 : 0.;
2068 float tx2 = tx1 + 0.5; 2421 float tx2 = tx1 + 0.5;
2069 2422
2070 glColor4f (c[0], c[1], c[2], 0.75); 2423 glColor4f (c[0], c[1], c[2], 1);
2071 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2424 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2072 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2425 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2073 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2426 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2074 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2427 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2075 } 2428 }
2079 glDisable (GL_BLEND); 2432 glDisable (GL_BLEND);
2080 glDisable (GL_TEXTURE_2D); 2433 glDisable (GL_TEXTURE_2D);
2081} 2434}
2082 2435
2083void 2436void
2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2437fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2085 PPCODE: 2438 PPCODE:
2086{ 2439{
2087 int x, y; 2440 int x, y;
2088 int sw1 = sw + 2; 2441 int sw1 = sw + 2;
2089 int sh1 = sh + 2; 2442 int sh1 = sh + 2;
2097 SvCUR_set (darkness3_sv, sw34 * sh3); 2450 SvCUR_set (darkness3_sv, sw34 * sh3);
2098 2451
2099 mx += self->x - 1; 2452 mx += self->x - 1;
2100 my += self->y - 1; 2453 my += self->y - 1;
2101 2454
2102 memset (darkness1, 255, sw1 * sh1); 2455 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2103 2456
2104 for (y = 0; y < sh1; y++) 2457 for (y = 0; y < sh1; y++)
2105 if (0 <= y + my && y + my < self->rows) 2458 if (0 <= y + my && y + my < self->rows)
2106 { 2459 {
2107 maprow *row = self->row + (y + my); 2460 maprow *row = self->row + (y + my);
2160 PUSHs (sv_2mortal (newSViv (sh3))); 2513 PUSHs (sv_2mortal (newSViv (sh3)));
2161 PUSHs (darkness3_sv); 2514 PUSHs (darkness3_sv);
2162} 2515}
2163 2516
2164SV * 2517SV *
2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2518get_rect (DC::Map self, int x0, int y0, int w, int h)
2166 CODE: 2519 CODE:
2167{ 2520{
2168 int x, y, x1, y1; 2521 int x, y, x1, y1;
2169 SV *data_sv = newSV (w * h * 7 + 5); 2522 SV *data_sv = newSV (w * h * 7 + 5);
2170 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2523 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2227 else 2580 else
2228 *data++ = 0; 2581 *data++ = 0;
2229 } 2582 }
2230 } 2583 }
2231 2584
2585 /* if size is w*h + 5 then no data has been found */
2586 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2587 {
2232 SvPOK_only (data_sv); 2588 SvPOK_only (data_sv);
2233 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2589 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2590 }
2591
2234 RETVAL = data_sv; 2592 RETVAL = data_sv;
2235} 2593}
2236 OUTPUT: 2594 OUTPUT:
2237 RETVAL 2595 RETVAL
2238 2596
2239void 2597void
2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2598set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2241 PPCODE: 2599 PPCODE:
2242{ 2600{
2243 int x, y, z; 2601 int x, y, z;
2244 int w, h; 2602 int w, h;
2245 int x1, y1; 2603 int x1, y1;
2604 STRLEN len;
2605 uint8_t *data, *end;
2606
2607 len = SvLEN (data_sv);
2608 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2609 data = SvPVbyte_nolen (data_sv);
2610 end = data + len + 8;
2611
2612 if (len < 5)
2613 XSRETURN_EMPTY;
2246 2614
2247 if (*data++ != 0) 2615 if (*data++ != 0)
2248 XSRETURN_EMPTY; /* version mismatch */ 2616 XSRETURN_EMPTY; /* version mismatch */
2249 2617
2250 w = *data++ << 8; w |= *data++; 2618 w = *data++ << 8; w |= *data++;
2265 { 2633 {
2266 maprow *row = map_get_row (self, y); 2634 maprow *row = map_get_row (self, y);
2267 2635
2268 for (x = x0; x < x1; x++) 2636 for (x = x0; x < x1; x++)
2269 { 2637 {
2638 uint8_t flags;
2639
2640 if (data + 7 >= end)
2641 XSRETURN_EMPTY;
2642
2270 uint8_t flags = *data++; 2643 flags = *data++;
2271 2644
2272 if (flags) 2645 if (flags)
2273 { 2646 {
2274 mapcell *cell = row_get_cell (row, x); 2647 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 }; 2648 tileid tile[3] = { 0, 0, 0 };
2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2651 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2652 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2280 2653
2281 if (cell->darkness == 0) 2654 if (cell->darkness == 0)
2282 { 2655 {
2283 cell->darkness = 0; 2656 /*cell->darkness = 0;*/
2657 EXTEND (SP, 3);
2284 2658
2285 for (z = 0; z <= 2; z++) 2659 for (z = 0; z <= 2; z++)
2286 { 2660 {
2287 tileid t = tile [z]; 2661 tileid t = tile [z];
2288 2662
2289 if (t >= self->texs || (t && !self->tex [t].name)) 2663 if (t >= self->texs || (t && !self->tex [t].name))
2290 { 2664 {
2291 XPUSHs (sv_2mortal (newSViv (t))); 2665 PUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t); 2666 need_texid (self, t);
2293 } 2667 }
2294 2668
2295 cell->tile [z] = t; 2669 cell->tile [z] = t;
2296 } 2670 }
2298 } 2672 }
2299 } 2673 }
2300 } 2674 }
2301} 2675}
2302 2676
2303MODULE = CFPlus PACKAGE = CFPlus::RW 2677MODULE = Deliantra::Client PACKAGE = DC::RW
2304 2678
2305CFPlus::RW 2679DC::RW
2306new (SV *class, SV *data_sv) 2680new (SV *class, SV *data_sv)
2307 CODE: 2681 CODE:
2308{ 2682{
2309 STRLEN datalen; 2683 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen); 2684 char *data = SvPVbyte (data_sv, datalen);
2312 RETVAL = SDL_RWFromConstMem (data, datalen); 2686 RETVAL = SDL_RWFromConstMem (data, datalen);
2313} 2687}
2314 OUTPUT: 2688 OUTPUT:
2315 RETVAL 2689 RETVAL
2316 2690
2317CFPlus::RW 2691DC::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb") 2692new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE: 2693 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode); 2694 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT: 2695 OUTPUT:
2322 RETVAL 2696 RETVAL
2323 2697
2324# fails on win32: 2698# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '(' 2699# dc.xs(2268) : error C2059: syntax error : '('
2326#void 2700#void
2327#close (CFPlus::RW self) 2701#close (DC::RW self)
2328# CODE: 2702# CODE:
2329# (self->(close)) (self); 2703# (self->(close)) (self);
2330 2704
2331MODULE = CFPlus PACKAGE = CFPlus::Channel 2705MODULE = Deliantra::Client PACKAGE = DC::Channel
2332 2706
2333PROTOTYPES: DISABLE 2707PROTOTYPES: DISABLE
2334 2708
2335CFPlus::Channel 2709DC::Channel
2336find () 2710find ()
2337 CODE: 2711 CODE:
2338{ 2712{
2339 RETVAL = Mix_GroupAvailable (-1); 2713 RETVAL = Mix_GroupAvailable (-1);
2340 2714
2353} 2727}
2354 OUTPUT: 2728 OUTPUT:
2355 RETVAL 2729 RETVAL
2356 2730
2357void 2731void
2358halt (CFPlus::Channel self) 2732halt (DC::Channel self)
2359 CODE: 2733 CODE:
2360 Mix_HaltChannel (self); 2734 Mix_HaltChannel (self);
2361 2735
2362void 2736void
2363expire (CFPlus::Channel self, int ticks = -1) 2737expire (DC::Channel self, int ticks = -1)
2364 CODE: 2738 CODE:
2365 Mix_ExpireChannel (self, ticks); 2739 Mix_ExpireChannel (self, ticks);
2366 2740
2367void 2741void
2368fade_out (CFPlus::Channel self, int ticks = -1) 2742fade_out (DC::Channel self, int ticks = -1)
2369 CODE: 2743 CODE:
2370 Mix_FadeOutChannel (self, ticks); 2744 Mix_FadeOutChannel (self, ticks);
2371 2745
2372int 2746int
2373volume (CFPlus::Channel self, int volume) 2747volume (DC::Channel self, int volume)
2374 CODE: 2748 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2749 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT: 2750 OUTPUT:
2377 RETVAL 2751 RETVAL
2378 2752
2379void 2753void
2380unregister_all_effects (CFPlus::Channel self) 2754unregister_all_effects (DC::Channel self)
2381 CODE: 2755 CODE:
2382 Mix_UnregisterAllEffects (self); 2756 Mix_UnregisterAllEffects (self);
2383 2757
2384void 2758void
2385set_panning (CFPlus::Channel self, int left, int right) 2759set_panning (DC::Channel self, int left, int right)
2386 CODE: 2760 CODE:
2387 left = CLAMP (left , 0, 255); 2761 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255); 2762 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right); 2763 Mix_SetPanning (self, left, right);
2390 2764
2391void 2765void
2392set_distance (CFPlus::Channel self, int distance) 2766set_distance (DC::Channel self, int distance)
2393 CODE: 2767 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2768 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395 2769
2396void 2770void
2397set_position (CFPlus::Channel self, int angle, int distance) 2771set_position (DC::Channel self, int angle, int distance)
2398 CODE: 2772 CODE:
2399 2773
2400void 2774void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2775set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2402 CODE: 2776 CODE:
2403{ 2777{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2778 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2779 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2780 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407} 2781}
2408 2782
2409void 2783void
2410set_reverse_stereo (CFPlus::Channel self, int flip) 2784set_reverse_stereo (DC::Channel self, int flip)
2411 CODE: 2785 CODE:
2412 Mix_SetReverseStereo (self, flip); 2786 Mix_SetReverseStereo (self, flip);
2413 2787
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2788MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2415 2789
2416PROTOTYPES: DISABLE 2790PROTOTYPES: DISABLE
2417 2791
2418CFPlus::MixChunk 2792DC::MixChunk
2419new (SV *class, CFPlus::RW rwops) 2793new (SV *class, DC::RW rwops)
2420 CODE: 2794 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2795 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT: 2796 OUTPUT:
2423 RETVAL 2797 RETVAL
2424 2798
2425void 2799void
2426DESTROY (CFPlus::MixChunk self) 2800DESTROY (DC::MixChunk self)
2427 CODE: 2801 CODE:
2428 Mix_FreeChunk (self); 2802 Mix_FreeChunk (self);
2429 2803
2430int 2804int
2431volume (CFPlus::MixChunk self, int volume = -1) 2805volume (DC::MixChunk self, int volume = -1)
2432 CODE: 2806 CODE:
2433 if (items > 1) 2807 if (items > 1)
2434 volume = CLAMP (volume, 0, 128); 2808 volume = CLAMP (volume, 0, 128);
2435 RETVAL = Mix_VolumeChunk (self, volume); 2809 RETVAL = Mix_VolumeChunk (self, volume);
2436 OUTPUT: 2810 OUTPUT:
2437 RETVAL 2811 RETVAL
2438 2812
2439CFPlus::Channel 2813DC::Channel
2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2814play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2441 CODE: 2815 CODE:
2442{ 2816{
2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2817 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444 2818
2445 if (RETVAL < 0) 2819 if (RETVAL < 0)
2452 } 2826 }
2453} 2827}
2454 OUTPUT: 2828 OUTPUT:
2455 RETVAL 2829 RETVAL
2456 2830
2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2831MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2458 2832
2459int 2833int
2460volume (int volume = -1) 2834volume (int volume = -1)
2461 PROTOTYPE: ;$ 2835 PROTOTYPE: ;$
2462 CODE: 2836 CODE:
2474void 2848void
2475halt () 2849halt ()
2476 CODE: 2850 CODE:
2477 Mix_HaltMusic (); 2851 Mix_HaltMusic ();
2478 2852
2479CFPlus::MixMusic 2853DC::MixMusic
2480new (SV *class, CFPlus::RW rwops) 2854new (SV *class, DC::RW rwops)
2481 CODE: 2855 CODE:
2482 RETVAL = Mix_LoadMUS_RW (rwops); 2856 RETVAL = Mix_LoadMUS_RW (rwops);
2483 OUTPUT: 2857 OUTPUT:
2484 RETVAL 2858 RETVAL
2485 2859
2486void 2860void
2487DESTROY (CFPlus::MixMusic self) 2861DESTROY (DC::MixMusic self)
2488 CODE: 2862 CODE:
2489 Mix_FreeMusic (self); 2863 Mix_FreeMusic (self);
2490 2864
2491int 2865int
2492play (CFPlus::MixMusic self, int loops = -1) 2866play (DC::MixMusic self, int loops = -1)
2493 CODE: 2867 CODE:
2494 RETVAL = Mix_PlayMusic (self, loops); 2868 RETVAL = Mix_PlayMusic (self, loops);
2495 OUTPUT: 2869 OUTPUT:
2496 RETVAL 2870 RETVAL
2497 2871
2498void 2872void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2873fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2500 CODE: 2874 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position); 2875 Mix_FadeInMusicPos (self, loops, ms, position);
2502 2876
2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2877MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2504 2878
2505PROTOTYPES: ENABLE 2879PROTOTYPES: ENABLE
2506 2880
2507BOOT: 2881BOOT:
2508{ 2882{
2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2883 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2510 static const struct { 2884 static const struct {
2511 const char *name; 2885 const char *name;
2512 IV iv; 2886 IV iv;
2513 } *civ, const_iv[] = { 2887 } *civ, const_iv[] = {
2514# define const_iv(name) { # name, (IV)name } 2888# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR), 2889 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION), 2890 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS), 2891 const_iv (GL_EXTENSIONS),
2892 const_iv (GL_MAX_TEXTURE_UNITS),
2518 const_iv (GL_COLOR_MATERIAL), 2893 const_iv (GL_COLOR_MATERIAL),
2519 const_iv (GL_SMOOTH), 2894 const_iv (GL_SMOOTH),
2520 const_iv (GL_FLAT), 2895 const_iv (GL_FLAT),
2521 const_iv (GL_DITHER), 2896 const_iv (GL_DITHER),
2522 const_iv (GL_BLEND), 2897 const_iv (GL_BLEND),
2534 const_iv (GL_ZERO), 2909 const_iv (GL_ZERO),
2535 const_iv (GL_SRC_ALPHA), 2910 const_iv (GL_SRC_ALPHA),
2536 const_iv (GL_DST_ALPHA), 2911 const_iv (GL_DST_ALPHA),
2537 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2912 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2538 const_iv (GL_ONE_MINUS_DST_ALPHA), 2913 const_iv (GL_ONE_MINUS_DST_ALPHA),
2914 const_iv (GL_SRC_COLOR),
2915 const_iv (GL_DST_COLOR),
2916 const_iv (GL_ONE_MINUS_SRC_COLOR),
2917 const_iv (GL_ONE_MINUS_DST_COLOR),
2539 const_iv (GL_SRC_ALPHA_SATURATE), 2918 const_iv (GL_SRC_ALPHA_SATURATE),
2540 const_iv (GL_RGB), 2919 const_iv (GL_RGB),
2541 const_iv (GL_RGBA), 2920 const_iv (GL_RGBA),
2542 const_iv (GL_RGBA4), 2921 const_iv (GL_RGBA4),
2543 const_iv (GL_RGBA8), 2922 const_iv (GL_RGBA8),
2549 const_iv (GL_INTENSITY), 2928 const_iv (GL_INTENSITY),
2550 const_iv (GL_LUMINANCE), 2929 const_iv (GL_LUMINANCE),
2551 const_iv (GL_LUMINANCE_ALPHA), 2930 const_iv (GL_LUMINANCE_ALPHA),
2552 const_iv (GL_FLOAT), 2931 const_iv (GL_FLOAT),
2553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2932 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2933 const_iv (GL_COMPRESSED_ALPHA_ARB),
2934 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2935 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2936 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2937 const_iv (GL_COMPRESSED_RGB_ARB),
2938 const_iv (GL_COMPRESSED_RGBA_ARB),
2554 const_iv (GL_COMPILE), 2939 const_iv (GL_COMPILE),
2555 const_iv (GL_PROXY_TEXTURE_1D), 2940 const_iv (GL_PROXY_TEXTURE_1D),
2556 const_iv (GL_PROXY_TEXTURE_2D), 2941 const_iv (GL_PROXY_TEXTURE_2D),
2557 const_iv (GL_TEXTURE_1D), 2942 const_iv (GL_TEXTURE_1D),
2558 const_iv (GL_TEXTURE_2D), 2943 const_iv (GL_TEXTURE_2D),
2597 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2982 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2598 const_iv (GL_POINT_SMOOTH_HINT), 2983 const_iv (GL_POINT_SMOOTH_HINT),
2599 const_iv (GL_LINE_SMOOTH_HINT), 2984 const_iv (GL_LINE_SMOOTH_HINT),
2600 const_iv (GL_POLYGON_SMOOTH_HINT), 2985 const_iv (GL_POLYGON_SMOOTH_HINT),
2601 const_iv (GL_GENERATE_MIPMAP_HINT), 2986 const_iv (GL_GENERATE_MIPMAP_HINT),
2987 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2602 const_iv (GL_FASTEST), 2988 const_iv (GL_FASTEST),
2603 const_iv (GL_DONT_CARE), 2989 const_iv (GL_DONT_CARE),
2604 const_iv (GL_NICEST), 2990 const_iv (GL_NICEST),
2605 const_iv (GL_V2F), 2991 const_iv (GL_V2F),
2606 const_iv (GL_V3F), 2992 const_iv (GL_V3F),
2607 const_iv (GL_T2F_V3F), 2993 const_iv (GL_T2F_V3F),
2608 const_iv (GL_T2F_N3F_V3F), 2994 const_iv (GL_T2F_N3F_V3F),
2995 const_iv (GL_FUNC_ADD),
2996 const_iv (GL_FUNC_SUBTRACT),
2997 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2609# undef const_iv 2998# undef const_iv
2610 }; 2999 };
2611 3000
2612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2614 3003
2615 texture_av = newAV (); 3004 texture_av = newAV ();
2616 AvREAL_off (texture_av); 3005 AvREAL_off (texture_av);
2617} 3006}
2618 3007
3008void
3009disable_GL_EXT_blend_func_separate ()
3010 CODE:
3011 gl.BlendFuncSeparate = 0;
3012 gl.BlendFuncSeparateEXT = 0;
3013
3014void
3015apple_nvidia_bug (int enable)
3016
2619char * 3017char *
2620gl_vendor () 3018gl_vendor ()
2621 CODE: 3019 CODE:
2622 RETVAL = (char *)glGetString (GL_VENDOR); 3020 RETVAL = (char *)glGetString (GL_VENDOR);
2623 OUTPUT: 3021 OUTPUT:
2672 3070
2673void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3071void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2674 CODE: 3072 CODE:
2675 gl_BlendFuncSeparate (sa, da, saa, daa); 3073 gl_BlendFuncSeparate (sa, da, saa, daa);
2676 3074
3075# void glBlendEquation (int se)
3076
2677void glDepthMask (int flag) 3077void glDepthMask (int flag)
2678 3078
2679void glLogicOp (int opcode) 3079void glLogicOp (int opcode)
2680 3080
2681void glColorMask (int red, int green, int blue, int alpha) 3081void glColorMask (int red, int green, int blue, int alpha)
2715void glRotate (float angle, float x, float y, float z) 3115void glRotate (float angle, float x, float y, float z)
2716 CODE: 3116 CODE:
2717 glRotatef (angle, x, y, z); 3117 glRotatef (angle, x, y, z);
2718 3118
2719void glColor (float r, float g, float b, float a = 1.0) 3119void glColor (float r, float g, float b, float a = 1.0)
3120 PROTOTYPE: @
2720 ALIAS: 3121 ALIAS:
2721 glColor_premultiply = 1 3122 glColor_premultiply = 1
2722 CODE: 3123 CODE:
2723 if (ix) 3124 if (ix)
2724 { 3125 {
2744 3145
2745void glRect (float x1, float y1, float x2, float y2) 3146void glRect (float x1, float y1, float x2, float y2)
2746 CODE: 3147 CODE:
2747 glRectf (x1, y1, x2, y2); 3148 glRectf (x1, y1, x2, y2);
2748 3149
3150void glRect_lineloop (float x1, float y1, float x2, float y2)
3151 CODE:
3152 glBegin (GL_LINE_LOOP);
3153 glVertex2f (x1, y1);
3154 glVertex2f (x2, y1);
3155 glVertex2f (x2, y2);
3156 glVertex2f (x1, y2);
3157 glEnd ();
3158
2749PROTOTYPES: ENABLE 3159PROTOTYPES: ENABLE
2750 3160
2751void glBegin (int mode) 3161void glBegin (int mode)
2752 3162
2753void glEnd () 3163void glEnd ()
2785void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3195void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2786 CODE: 3196 CODE:
2787 if (gl.SeparableFilter2D) 3197 if (gl.SeparableFilter2D)
2788 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3198 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2789 3199
2790void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3200void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2791 3201
2792void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3202void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2793 3203
2794void glDrawPixels (int width, int height, int format, int type, char *pixels) 3204void glDrawPixels (int width, int height, int format, int type, char *pixels)
2795 3205
2821 3231
2822void glEndList () 3232void glEndList ()
2823 3233
2824void glCallList (int list) 3234void glCallList (int list)
2825 3235
2826MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3236MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2827 3237
2828PROTOTYPES: DISABLE 3238PROTOTYPES: DISABLE
2829 3239
2830void 3240void
2831find_widget (SV *self, NV x, NV y) 3241find_widget (SV *self, NV x, NV y)
2835 XPUSHs (self); 3245 XPUSHs (self);
2836} 3246}
2837 3247
2838BOOT: 3248BOOT:
2839{ 3249{
2840 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3250 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2841 3251
2842 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3252 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2843 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3253 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2844 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3254 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2845 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3255 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2846} 3256}
2847 3257
2848void 3258void
2849draw (SV *self) 3259draw (SV *self)
2850 CODE: 3260 CODE:
2857 SV *draw_w_sv = GvSV (draw_w_gv); 3267 SV *draw_w_sv = GvSV (draw_w_gv);
2858 SV *draw_h_sv = GvSV (draw_h_gv); 3268 SV *draw_h_sv = GvSV (draw_h_gv);
2859 double draw_x, draw_y; 3269 double draw_x, draw_y;
2860 3270
2861 if (!SvROK (self)) 3271 if (!SvROK (self))
2862 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3272 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2863 3273
2864 hv = (HV *)SvRV (self); 3274 hv = (HV *)SvRV (self);
2865 3275
2866 if (SvTYPE (hv) != SVt_PVHV) 3276 if (SvTYPE (hv) != SVt_PVHV)
2867 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3277 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2868 3278
2869 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3279 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2870 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3280 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2871 3281
2872 if (!h || !w) 3282 if (!h || !w)
2905 glEnd (); 3315 glEnd ();
2906 glDisable (GL_BLEND); 3316 glDisable (GL_BLEND);
2907 } 3317 }
2908 } 3318 }
2909#if 0 3319#if 0
2910 if ($ENV{CFPLUS_DEBUG} & 1) { 3320 // draw borders, for debugging
2911 glPushMatrix; 3321 glPushMatrix ();
2912 glColor 1, 1, 0, 1; 3322 glColor4f (1., 1., 0., 1.);
2913 glTranslate 0.375, 0.375; 3323 glTranslatef (.5, .5, 0.);
2914 glBegin GL_LINE_LOOP; 3324 glBegin (GL_LINE_LOOP);
2915 glVertex 0 , 0; 3325 glVertex2f (0 , 0);
2916 glVertex $self->{w} - 1, 0; 3326 glVertex2f (w - 1, 0);
2917 glVertex $self->{w} - 1, $self->{h} - 1; 3327 glVertex2f (w - 1, h - 1);
2918 glVertex 0 , $self->{h} - 1; 3328 glVertex2f (0 , h - 1);
2919 glEnd; 3329 glEnd ();
2920 glPopMatrix; 3330 glPopMatrix ();
2921 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2922 }
2923#endif 3331#endif
2924 PUSHMARK (SP); 3332 PUSHMARK (SP);
2925 XPUSHs (self); 3333 XPUSHs (self);
2926 PUTBACK; 3334 PUTBACK;
2927 call_method ("_draw", G_VOID | G_DISCARD); 3335 call_method ("_draw", G_VOID | G_DISCARD);

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