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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.230 by root, Sun Aug 19 12:56:24 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
52 75
53static struct 76static struct
54{ 77{
55#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 79#include "glfunc.h"
57#undef GL_FUNC 80#undef GL_FUNC
58} gl; 81} gl;
59 82
83static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 85{
62 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 90 else
67 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
68} 92}
69 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
72 129
73typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
74 149
75typedef struct cf_layout { 150typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
79 int base_height; 153 int base_height;
80 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
81} *CFClient__Layout; 156} *CFPlus__Layout;
82 157
83static CFClient__Font default_font; 158static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
86 161
87static void 162static void
88substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
89{ 164{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 168#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 170}
100 171
101static void 172static void
102layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
103{ 174{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
106 */ 177 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
111 182
112 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
113} 184}
114 185
115static void 186static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
117{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
119 193
120 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 196
123 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
124} 198 if (!rect.height) rect.height = 1;
125 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
126typedef uint16_t mapface; 205typedef uint16_t faceid;
127 206
128typedef struct { 207typedef struct {
129 GLint name; 208 GLuint name;
130 int w, h; 209 int w, h;
131 float s, t; 210 float s, t;
132 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
133} maptex; 214} maptex;
134 215
135typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
136 int16_t darkness; 219 uint16_t darkness;
137 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 221} mapcell;
139 222
140typedef struct { 223typedef struct {
141 int32_t c0, c1; 224 int32_t c0, c1;
142 mapcell *col; 225 mapcell *col;
143} maprow; 226} maprow;
144 227
145typedef struct map { 228typedef struct map {
146 int x, y, w, h; 229 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 231 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 232 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 233
154 int32_t rows; 234 int32_t rows;
155 maprow *row; 235 maprow *row;
156} *CFClient__Map; 236} *CFPlus__Map;
157 237
158static char * 238static char *
159prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
160{ 240{
161 char *p; 241 char *p;
178} 258}
179 259
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
183static maprow * 283static maprow *
184map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
185{ 285{
186 if (0 > y) 286 if (0 > y)
187 { 287 {
188 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
227 327
228 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
229} 329}
230 330
231static mapcell * 331static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
233{ 333{
234 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
235} 335}
236 336
237static void 337static void
238map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
239{ 339{
240 int r; 340 int r;
241 341
242 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
251 self->row = 0; 351 self->row = 0;
252 self->rows = 0; 352 self->rows = 0;
253} 353}
254 354
255static void 355static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
257{ 357{
258 int x, y; 358 int x, y;
259 maprow *row; 359 maprow *row;
360 mapcell *cell;
260 361
261 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 363 if (y >= 0)
263 { 364 {
264 if (y >= self->rows) 365 if (y >= self->rows)
270 if (x >= row->c0) 371 if (x >= row->c0)
271 { 372 {
272 if (x >= row->c1) 373 if (x >= row->c1)
273 break; 374 break;
274 375
275 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
276 } 382 }
277 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
278} 400}
279 401
280static void 402static void
281music_finished (void) 403music_finished (void)
282{ 404{
301 ev.data2 = 0; 423 ev.data2 = 0;
302 424
303 SDL_PushEvent ((SDL_Event *)&ev); 425 SDL_PushEvent ((SDL_Event *)&ev);
304} 426}
305 427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
306MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
307 493
308PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
309 495
310BOOT: 496BOOT:
311{ 497{
312 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
313 static const struct { 499 static const struct {
314 const char *name; 500 const char *name;
315 IV iv; 501 IV iv;
316 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
318 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
336 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
400 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL),
413 const_iv (KMOD_SHIFT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416# undef const_iv 611# undef const_iv
417 }; 612 };
418 613
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
616
617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
626
627int
628in_destruct ()
629 CODE:
630 RETVAL = PL_main_cv == Nullcv;
631 OUTPUT:
632 RETVAL
633
634NV floor (NV x)
635
636NV ceil (NV x)
422 637
423void 638void
424pango_init () 639pango_init ()
425 CODE: 640 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 641{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 642 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 645}
646
647char *
648SDL_GetError ()
449 649
450int 650int
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
452 652
453void 653void
454SDL_Quit () 654SDL_Quit ()
455 655
456void 656void
457SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
458 PPCODE: 658 PPCODE:
459{ 659{
460 SDL_Rect **m; 660 SDL_Rect **m;
461 661
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
466 666
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
469 669
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 674
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476 676#if SDL_VERSION_ATLEAST(1,2,10)
477 SDL_EnableUNICODE (1); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
679#endif
479 680
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481 682
482 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
483 while (*m) 684 while (*m)
484 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
485 AV *av = newAV (); 688 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
489 695
490 ++m; 696 ++m;
491 } 697 }
492} 698}
493 699
494char *
495SDL_GetError ()
496
497int 700int
498SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
499 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
500 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 714 );
715
503 if (RETVAL) 716 if (RETVAL)
504 { 717 {
718 av_clear (texture_av);
719
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 722#include "glfunc.h"
508# undef GL_FUNC 723#undef GL_FUNC
509 } 724 }
725}
510 OUTPUT: 726 OUTPUT:
511 RETVAL 727 RETVAL
512 728
513void 729void
514SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
515 731
516char * 732char *
517SDL_GetKeyName (int sym) 733SDL_GetKeyName (int sym)
518 734
735int
736SDL_GetAppState ()
737
519void 738void
520SDL_PollEvent () 739poll_events ()
521 PPCODE: 740 PPCODE:
522{ 741{
523 SDL_Event ev; 742 SDL_Event ev;
524 743
525 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 746 {
527 HV *hv = newHV (); 747 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 749
530 switch (ev.type) 750 switch (ev.type)
532 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
533 case SDL_KEYUP: 753 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 759 break;
539 760
540 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 764 break;
544 765
545 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
553 break; 792 break;
554 793
555 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 808 break;
570 } 809 }
571 810
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
573 } 812 }
574} 813}
575 814
576int 815int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
578 POSTCALL: 817 POSTCALL:
579 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished); 819 Mix_ChannelFinished (channel_finished);
581 820
582void 821void
583Mix_CloseAudio () 822Mix_CloseAudio ()
584 823
585int 824int
586Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
587 826
827const char *
828Mix_GetError ()
829
588void 830void
589lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
590 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
591#ifndef _WIN32 839#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
593#endif 861#endif
862}
594 863
595void 864void
596add_font (char *file) 865add_font (char *file)
597 CODE: 866 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 868
604void 869void
605load_image_inline (SV *image_) 870load_image_inline (SV *image_)
606 ALIAS: 871 ALIAS:
607 load_image_file = 1 872 load_image_file = 1
610 STRLEN image_len; 875 STRLEN image_len;
611 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
612 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
613 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
614 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
615 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
616 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
617 882
618 if (!rw) 883 if (!rw)
619 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
620 885
649 914
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 915 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 916
652 assert (surface2->pitch == surface2->w * 4); 917 assert (surface2->pitch == surface2->w * 4);
653 918
919 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 920 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 921 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 922 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 923 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 924 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 925 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 926 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
927 SDL_UnlockSurface (surface2);
663 928
664 SDL_FreeSurface (surface); 929 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 930 SDL_FreeSurface (surface2);
666} 931}
667 932
703 CODE: 968 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 969 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 970#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707#endif 972#endif
708 exit (1); 973 _exit (1);
709 974
975void
976_exit (int retval = 0)
977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
980#else
981 _exit (retval);
982#endif
983
984void
985debug ()
986 CODE:
987{
988#if DEBUG
989 VALGRIND_DO_LEAK_CHECK;
990#endif
991}
992
710MODULE = CFClient PACKAGE = CFClient::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
711 994
712CFClient::Font 995PROTOTYPES: DISABLE
996
997CFPlus::Font
713new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
714 CODE: 999 CODE:
715{ 1000{
716 int count; 1001 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 1005}
721 OUTPUT: 1006 OUTPUT:
722 RETVAL 1007 RETVAL
723 1008
724void 1009void
725DESTROY (CFClient::Font self) 1010DESTROY (CFPlus::Font self)
726 CODE: 1011 CODE:
727 pango_font_description_free (self); 1012 pango_font_description_free (self);
728 1013
729void 1014void
730make_default (CFClient::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
731 CODE: 1017 CODE:
732 default_font = self; 1018 default_font = self;
733 1019
734MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
735 1021
736CFClient::Layout 1022PROTOTYPES: DISABLE
737new (SV *class, int rgba = 0) 1023
1024void
1025reset_glyph_cache ()
1026 PROTOTYPE:
1027 CODE:
1028 tc_clear ();
1029
1030CFPlus::Layout
1031new (SV *class)
738 CODE: 1032 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
740 1034
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 1036 RETVAL->r = 1.;
744 RETVAL->g = 1.; 1037 RETVAL->g = 1.;
745 RETVAL->b = 1.; 1038 RETVAL->b = 1.;
746 RETVAL->a = 1.; 1039 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 1040 RETVAL->base_height = MIN_FONT_HEIGHT;
748 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
749 1043
750 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
751 layout_update_font (RETVAL); 1045 layout_update_font (RETVAL);
752 OUTPUT: 1046 OUTPUT:
753 RETVAL 1047 RETVAL
754 1048
755void 1049void
756DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
757 CODE: 1051 CODE:
758 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
759 Safefree (self); 1054 Safefree (self);
760 1055
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 1056void
769set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
770 CODE: 1058 CODE:
771{ 1059{
772 STRLEN textlen; 1060 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
774 1062
775 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
776} 1064}
777 1065
778void 1066void
779set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
780 CODE: 1068 CODE:
781{ 1069{
782 STRLEN textlen; 1070 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
784 1072
785 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
786} 1074}
787 1075
1076void
1077set_shapes (CFPlus::Layout self, ...)
1078 CODE:
1079{
1080 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text;
1083 int arg = 4;
1084
1085 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1086 {
1087 PangoRectangle inkrect, rect;
1088 PangoAttribute *attr;
1089
1090 int x = SvIV (ST (arg - 3));
1091 int y = SvIV (ST (arg - 2));
1092 int w = SvIV (ST (arg - 1));
1093 int h = SvIV (ST (arg ));
1094
1095 inkrect.x = 0;
1096 inkrect.y = 0;
1097 inkrect.width = 0;
1098 inkrect.height = 0;
1099
1100 rect.x = x * PANGO_SCALE;
1101 rect.y = y * PANGO_SCALE;
1102 rect.width = w * PANGO_SCALE;
1103 rect.height = h * PANGO_SCALE;
1104
1105 if (!attrs)
1106 attrs = pango_layout_get_attributes (self->pl);
1107
1108 attr = pango_attr_shape_new (&inkrect, &rect);
1109 attr->start_index = pos - text;
1110 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1111 pango_attr_list_insert (attrs, attr);
1112
1113 arg += 4;
1114 pos += sizeof (OBJ_STR) - 1;
1115 }
1116
1117 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs);
1119}
1120
1121void
1122get_shapes (CFPlus::Layout self)
1123 PPCODE:
1124{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126
1127 do
1128 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1130
1131 if (run && shape_attr_p (run))
1132 {
1133 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents);
1135
1136 EXTEND (SP, 2);
1137 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1138 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1139 }
1140 }
1141 while (pango_layout_iter_next_run (iter));
1142
1143 pango_layout_iter_free (iter);
1144}
1145
1146int
1147has_wrapped (CFPlus::Layout self)
1148 CODE:
1149{
1150 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl);
1152
1153 while (*text)
1154 lines += *text++ == '\n';
1155
1156 RETVAL = lines < pango_layout_get_line_count (self->pl);
1157}
1158 OUTPUT:
1159 RETVAL
1160
788SV * 1161SV *
789get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
790 CODE: 1163 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1165 sv_utf8_decode (RETVAL);
793 OUTPUT: 1166 OUTPUT:
794 RETVAL 1167 RETVAL
795 1168
796void 1169void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1171 CODE:
799 self->r = r; 1172 self->r = r;
800 self->g = g; 1173 self->g = g;
801 self->b = b; 1174 self->b = b;
802 self->a = a; 1175 self->a = a;
803 1176
804void 1177void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
806 CODE: 1179 CODE:
807 if (self->font != font) 1180 if (self->font != font)
808 { 1181 {
809 self->font = font; 1182 self->font = font;
810 layout_update_font (self); 1183 layout_update_font (self);
811 } 1184 }
812 1185
813void 1186void
814set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
815 CODE: 1188 CODE:
816 if (self->base_height != base_height) 1189 if (self->base_height != base_height)
817 { 1190 {
818 self->base_height = base_height; 1191 self->base_height = base_height;
819 layout_update_font (self); 1192 layout_update_font (self);
820 } 1193 }
821 1194
822void 1195void
823set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
824 CODE: 1197 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1199
827void 1200void
828set_indent (CFClient::Layout self, int indent) 1201set_indent (CFPlus::Layout self, int indent)
829 CODE: 1202 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1204
832void 1205void
833set_spacing (CFClient::Layout self, int spacing) 1206set_spacing (CFPlus::Layout self, int spacing)
834 CODE: 1207 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1209
837void 1210void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1211set_ellipsise (CFPlus::Layout self, int ellipsise)
839 CODE: 1212 CODE:
840 pango_layout_set_ellipsize (self->pl, 1213 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1217 : PANGO_ELLIPSIZE_NONE
845 ); 1218 );
846 1219
847void 1220void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
849 CODE: 1222 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1224
852void 1225void
853size (CFClient::Layout self) 1226size (CFPlus::Layout self)
854 PPCODE: 1227 PPCODE:
855{ 1228{
856 int w, h; 1229 int w, h;
857 1230
858 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
863} 1236}
864 1237
865int 1238int
1239descent (CFPlus::Layout self)
1240 CODE:
1241{
1242 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect);
1246}
1247 OUTPUT:
1248 RETVAL
1249
1250int
866xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
867 CODE: 1252 CODE:
868{ 1253{
869 int index, trailing; 1254 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1256 RETVAL = index + trailing;
872} 1257}
873 OUTPUT: 1258 OUTPUT:
874 RETVAL 1259 RETVAL
875 1260
876void 1261void
877cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
878 PPCODE: 1263 PPCODE:
879{ 1264{
880 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
882 1267
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
887} 1272}
888 1273
889void 1274void
890render (CFClient::Layout self) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
891 PPCODE: 1276 PPCODE:
892{ 1277{
893 SV *retval; 1278 int line, x;
894 int w, h;
895 1279
896 layout_get_pixel_size (self, &w, &h); 1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
897 1282
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1283 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1306 else
953 { 1307 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1310 }
978} 1311}
979 1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel (
1318 self->pl,
1319 self->rc,
1320 x * PANGO_SCALE, y * PANGO_SCALE,
1321 self->r, self->g, self->b, self->a,
1322 flags
1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
980MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
981 1348
1349PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352
982void 1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1358 {
1359 STRLEN datalen;
1360 char *data = SvPVbyte (data_, datalen);
1361 int bpp = datalen / (ow * oh);
1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1363
1364 SvPOK_only (result_);
1365 SvCUR_set (result_, nw * nh * bpp);
1366
1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1368 while (oh--)
1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1370
1371 sv_setsv (data_, result_);
1372 }
1373}
1374
1375void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1377 PROTOTYPE: $$$;$$
985 ALIAS: 1378 ALIAS:
986 draw_quad_alpha = 1 1379 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1380 draw_quad_alpha_premultiplied = 2
988 CODE: 1381 CODE:
989{ 1382{
990 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
991 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
992 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
993 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
994 1390
995 if (items < 5) 1391 if (items < 5)
996 { 1392 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1026 glDisable (GL_ALPHA_TEST); 1422 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1423 glDisable (GL_BLEND);
1028 } 1424 }
1029} 1425}
1030 1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
1031MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1439
1033CFClient::Map 1440PROTOTYPES: DISABLE
1034new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
1035 CODE: 1444 CODE:
1036 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1446 RETVAL->x = 0;
1038 RETVAL->y = 0; 1447 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1448 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1449 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1455 RETVAL->row = 0;
1049 OUTPUT: 1456 OUTPUT:
1050 RETVAL 1457 RETVAL
1051 1458
1052void 1459void
1053DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
1054 CODE: 1461 CODE:
1055{ 1462{
1056 map_clear (self); 1463 map_clear (self);
1057 Safefree (self->face); 1464 Safefree (self->face2tile);
1465 Safefree (self->tex);
1058 Safefree (self); 1466 Safefree (self);
1059} 1467}
1060 1468
1061void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
1062clear (CFClient::Map self) 1476clear (CFPlus::Map self)
1063 CODE: 1477 CODE:
1064 map_clear (self); 1478 map_clear (self);
1065 1479
1066void 1480void
1067set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1482 CODE:
1069{ 1483{
1070 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1485 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1486}
1078 1487
1079void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1513 CODE:
1082{ 1514{
1083 while (self->texs <= texid) 1515 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1516
1089 { 1517 {
1090 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
1091 1519
1092 tex->name = name; 1520 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1537 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1539}
1112 1540
1113int 1541int
1114ox (CFClient::Map self) 1542ox (CFPlus::Map self)
1115 ALIAS: 1543 ALIAS:
1116 oy = 1 1544 oy = 1
1117 x = 2 1545 x = 2
1118 y = 3 1546 y = 3
1119 w = 4 1547 w = 4
1130 } 1558 }
1131 OUTPUT: 1559 OUTPUT:
1132 RETVAL 1560 RETVAL
1133 1561
1134void 1562void
1135scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
1136 CODE: 1564 CODE:
1137{ 1565{
1138 if (dx > 0) 1566 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1568 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 1570
1143 if (dy > 0) 1571 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1573 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 1575
1148 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
1150 1578
1151 while (self->y < 0) 1579 while (self->y < 0)
1155 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
1156 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
1157 } 1585 }
1158} 1586}
1159 1587
1160void 1588SV *
1161map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
1162 CODE: 1590 CODE:
1163{ 1591{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1594 mapcell *cell;
1167 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
1168 1598
1169 while (data < data_end) 1599 while (data < data_end - 1)
1170 { 1600 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
1172 1602
1173 x = ((flags >> 10) & 63) + self->x; 1603 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1604 y = self->y + ((flags >> 4) & 63);
1175 1605
1176 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
1177 1607
1178 if (flags & 15) 1608 if (flags & 15)
1179 { 1609 {
1180 if (cell->darkness < 0) 1610 if (!cell->darkness)
1181 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1613 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1614 }
1187 1615
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
1191 1617
1192 if (flags & 4) 1618 if (flags & 8)
1193 { 1619 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
1195 } 1656 }
1196 1657
1658 for (z = 0; z <= 2; ++z)
1197 if (flags & 2) 1659 if (flags & (4 >> z))
1198 { 1660 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
1200 } 1678 }
1201
1202 if (flags & 1)
1203 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1205 }
1206 } 1679 }
1207 else 1680 else
1208 cell->darkness = -1; 1681 cell->darkness = 0;
1209 } 1682 }
1210} 1683}
1684 OUTPUT:
1685 RETVAL
1211 1686
1212SV * 1687SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1214 CODE: 1689 CODE:
1215{ 1690{
1216 int x1, x; 1691 int x1, x;
1217 int y1, y; 1692 int y1, y;
1218 int z; 1693 int z;
1239 { 1714 {
1240 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
1241 1716
1242 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
1243 { 1718 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1721 int a1 = tex.a;
1251 1722
1252 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1727 }
1258 } 1728 }
1259 1729
1260 *map++ = (r ) 1730 *map++ = (r )
1261 | (g << 8) 1731 | (g << 8)
1268} 1738}
1269 OUTPUT: 1739 OUTPUT:
1270 RETVAL 1740 RETVAL
1271 1741
1272void 1742void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1744 CODE:
1745{
1746 int x, y, z;
1747
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey;
1752
1753 rc_t *rc = rc_alloc ();
1754 rc_key_t key;
1755 rc_array_t *arr;
1756
1757 // thats current max. sorry.
1758 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255;
1760
1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1797
1798 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801
1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1806 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows)
1808 {
1809 maprow *row = self->row + (y + my);
1810
1811 for (x = 0; x < sw; x++)
1812 if (row->c0 <= x + mx && x + mx < row->c1)
1813 {
1814 mapcell *cell = row->col + (x + mx - row->c0);
1815 tileid tile = cell->tile [z];
1816
1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 if (key.texname != tex.name)
1823 {
1824 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */
1826
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 px = (x + 1) * T - tex.w;
1832 py = (y + 1) * T - tex.h;
1833
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863
1864 // update smooth hash
1865 if (tex.smoothtile)
1866 {
1867 skey.tile = tex.smoothtile;
1868 skey.level = tex.smoothlevel;
1869
1870 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1871
1872 // add bits to current tile and all neighbours. skey.x|y is
1873 // shifted +1|+1 so we always stay positive.
1874
1875 // bits is ___n cccc CCCC bbbb
1876 // n do not draw borders&corners
1877 // c draw these corners, but...
1878 // C ... not these
1879 // b draw these borders
1880
1881 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1882 // ┃· ·· ·┃ ━━
1883
1884 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1885 // ·· ·· ·┏ ┓·
1886
1887 // full tile
1888 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1889
1890 // borders
1891 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1892 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1893 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1894 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1895
1896 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1901 }
1902 }
1903 }
1904 }
1905
1906 rc_draw (rc);
1907 rc_clear (rc);
1908
1909 // go through all smoothlevels, lowest to highest, then draw.
1910 // this is basically counting sort
1911 {
1912 int w, b;
1913
1914 glEnable (GL_TEXTURE_2D);
1915 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1922 {
1923 int level = (w << 5) | b;
1924 HE *he;
1925
1926 hv_iterinit (smooth);
1927 while ((he = hv_iternext (smooth)))
1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1950 glEnd ();
1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1952 glBegin (GL_QUADS);
1953 }
1954
1955 if (border)
1956 {
1957 float ox = border * dx;
1958
1959 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1960 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1961 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1962 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1963 }
1964
1965 if (corner)
1966 {
1967 float ox = corner * dx;
1968
1969 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1970 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1971 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1972 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1973 }
1974 }
1975 }
1976 }
1977 }
1978 }
1979
1980 glEnd ();
1981 glDisable (GL_TEXTURE_2D);
1982 key.texname = -1;
1983 }
1984
1985 hv_clear (smooth);
1986 }
1987
1988 glDisable (GL_BLEND);
1989 rc_free (rc);
1990
1991 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 int px = x * T;
2003 int py = y * T;
2004
2005 if (cell->stat_hp)
2006 {
2007 int width = cell->stat_width * T;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2009
2010 glColor3ub (0, 0, 0);
2011 glRectf (px + 1, py - thick - 2,
2012 px + width - 1, py);
2013
2014 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2015 glRectf (px + 2,
2016 py - thick - 1,
2017 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2018 }
2019 }
2020 }
2021}
2022
2023void
2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2025 CODE:
2026{
2027 static float color[16][3] = {
2028 { 0.00F, 0.00F, 0.00F },
2029 { 1.00F, 1.00F, 1.00F },
2030 { 0.00F, 0.00F, 0.55F },
2031 { 1.00F, 0.00F, 0.00F },
2032
2033 { 1.00F, 0.54F, 0.00F },
2034 { 0.11F, 0.56F, 1.00F },
2035 { 0.93F, 0.46F, 0.00F },
2036 { 0.18F, 0.54F, 0.34F },
2037
2038 { 0.56F, 0.73F, 0.56F },
2039 { 0.80F, 0.80F, 0.80F },
2040 { 0.55F, 0.41F, 0.13F },
2041 { 0.99F, 0.77F, 0.26F },
2042
2043 { 0.74F, 0.65F, 0.41F },
2044
2045 { 0.00F, 1.00F, 1.00F },
2046 { 1.00F, 0.00F, 1.00F },
2047 { 1.00F, 1.00F, 0.00F },
2048 };
2049
2050 int x, y;
2051
2052 glEnable (GL_TEXTURE_2D);
2053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2054 glEnable (GL_BLEND);
2055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2056 glBegin (GL_QUADS);
2057
2058 for (y = 0; y < h; y++)
2059 for (x = 0; x < w; x++)
2060 {
2061 unsigned char m = data [x + y * w];
2062
2063 if (m)
2064 {
2065 float *c = color [m & 15];
2066
2067 float tx1 = m & 0x40 ? 0.5 : 0.;
2068 float tx2 = tx1 + 0.5;
2069
2070 glColor4f (c[0], c[1], c[2], 0.75);
2071 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2072 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2073 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2074 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2075 }
2076 }
2077
2078 glEnd ();
2079 glDisable (GL_BLEND);
2080 glDisable (GL_TEXTURE_2D);
2081}
2082
2083void
2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1274 PPCODE: 2085 PPCODE:
1275{ 2086{
1276 int vx, vy;
1277 int x, y, z; 2087 int x, y;
1278 int last_name; 2088 int sw1 = sw + 2;
1279 mapface face; 2089 int sh1 = sh + 2;
2090 int sh3 = sh * 3;
1280 int sw4 = (sw + 3) & ~3; 2091 int sw34 = (sw * 3 + 3) & ~3;
2092 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2093 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2094 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1283 2095
1284 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 2096 SvPOK_only (darkness3_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 2097 SvCUR_set (darkness3_sv, sw34 * sh3);
1287 2098
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 2099 mx += self->x - 1;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 2100 my += self->y - 1;
1290 2101
1291 /* 2102 memset (darkness1, 255, sw1 * sh1);
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295 2103
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 2104 for (y = 0; y < sh1; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 2105 if (0 <= y + my && y + my < self->rows)
1315 { 2106 {
1316 maprow *row = self->row + (y + vy); 2107 maprow *row = self->row + (y + my);
1317 2108
1318 for (x = 0; x < sw; x++) 2109 for (x = 0; x < sw1; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 2110 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 2111 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 2112 mapcell *cell = row->col + (x + mx - row->c0);
1322 2113
1323 darkness[y * sw4 + x] = cell->darkness < 0 2114 darkness1 [y * sw1 + x] = cell->darkness
2115 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 2116 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 } 2117 }
1350 } 2118 }
1351 2119
1352 glEnd (); 2120 for (y = 0; y < sh; ++y)
2121 for (x = 0; x < sw; ++x)
2122 {
2123 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2124 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2125 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2126 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2127 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2128 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2129 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2130 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2131 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1353 2132
1354 glDisable (GL_TEXTURE_2D); 2133 uint8_t r11 = (d11 + d21 + d12) / 3;
1355 glDisable (GL_BLEND); 2134 uint8_t r21 = d21;
2135 uint8_t r31 = (d21 + d31 + d32) / 3;
2136
2137 uint8_t r12 = d12;
2138 uint8_t r22 = d22;
2139 uint8_t r32 = d32;
2140
2141 uint8_t r13 = (d13 + d23 + d12) / 3;
2142 uint8_t r23 = d23;
2143 uint8_t r33 = (d23 + d33 + d32) / 3;
2144
2145 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2146 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2147 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2148 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2149 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2150 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2151 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2152 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2153 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2154 }
2155
2156 free (darkness1);
1356 2157
1357 EXTEND (SP, 3); 2158 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 2159 PUSHs (sv_2mortal (newSViv (sw34)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2160 PUSHs (sv_2mortal (newSViv (sh3)));
1360 PUSHs (darkness_sv); 2161 PUSHs (darkness3_sv);
1361} 2162}
1362 2163
1363SV * 2164SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1365 CODE: 2166 CODE:
1366{ 2167{
1367 int x, y, x1, y1; 2168 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2169 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2170 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2195 if (row && row->c0 <= x && x < row->c1)
1395 { 2196 {
1396 mapcell *cell = row->col + (x - row->c0); 2197 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2198 uint8_t flags = 0;
1398 2199
1399 if (cell->face [0]) flags |= 1; 2200 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2201 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2202 if (cell->tile [2]) flags |= 4;
1402 2203
1403 *data++ = flags; 2204 *data++ = flags;
1404 2205
1405 if (flags & 1) 2206 if (flags & 1)
1406 { 2207 {
2208 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2209 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2210 *data++ = tile;
1409 } 2211 }
1410 2212
1411 if (flags & 2) 2213 if (flags & 2)
1412 { 2214 {
2215 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2216 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2217 *data++ = tile;
1415 } 2218 }
1416 2219
1417 if (flags & 4) 2220 if (flags & 4)
1418 { 2221 {
2222 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2223 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2224 *data++ = tile;
1421 } 2225 }
1422 } 2226 }
1423 else 2227 else
1424 *data++ = 0; 2228 *data++ = 0;
1425 } 2229 }
1431} 2235}
1432 OUTPUT: 2236 OUTPUT:
1433 RETVAL 2237 RETVAL
1434 2238
1435void 2239void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE: 2241 PPCODE:
1438{ 2242{
1439 int x, y, z; 2243 int x, y, z;
1440 int w, h; 2244 int w, h;
1441 int x1, y1; 2245 int x1, y1;
1442 2246
1443 if (*data++ != 0) 2247 if (*data++ != 0)
1444 return; /* version mismatch */ 2248 XSRETURN_EMPTY; /* version mismatch */
1445 2249
1446 w = *data++ << 8; w |= *data++; 2250 w = *data++ << 8; w |= *data++;
1447 h = *data++ << 8; h |= *data++; 2251 h = *data++ << 8; h |= *data++;
1448 2252
1449 // we need to do this 'cause we don't keep an absolute coord system for rows 2253 // we need to do this 'cause we don't keep an absolute coord system for rows
1465 { 2269 {
1466 uint8_t flags = *data++; 2270 uint8_t flags = *data++;
1467 2271
1468 if (flags) 2272 if (flags)
1469 { 2273 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2274 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 };
1473 2276
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2277 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2280
1478 if (cell->darkness <= 0) 2281 if (cell->darkness == 0)
1479 { 2282 {
1480 cell->darkness = -1; 2283 cell->darkness = 0;
1481 2284
1482 for (z = 0; z <= 2; z++) 2285 for (z = 0; z <= 2; z++)
1483 { 2286 {
1484 cell->face[z] = face[z]; 2287 tileid t = tile [z];
1485 2288
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2289 if (t >= self->texs || (t && !self->tex [t].name))
2290 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2291 XPUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t);
2293 }
2294
2295 cell->tile [z] = t;
1488 } 2296 }
1489 } 2297 }
1490 } 2298 }
1491 } 2299 }
1492 } 2300 }
1493} 2301}
1494 2302
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2303MODULE = CFPlus PACKAGE = CFPlus::RW
1496 2304
1497CFClient::MixChunk 2305CFPlus::RW
1498new_from_file (SV *class, char *path) 2306new (SV *class, SV *data_sv)
1499 CODE: 2307 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2308{
2309 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen);
2311
2312 RETVAL = SDL_RWFromConstMem (data, datalen);
2313}
1501 OUTPUT: 2314 OUTPUT:
1502 RETVAL 2315 RETVAL
1503 2316
2317CFPlus::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT:
2322 RETVAL
2323
2324# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '('
1504void 2326#void
2327#close (CFPlus::RW self)
2328# CODE:
2329# (self->(close)) (self);
2330
2331MODULE = CFPlus PACKAGE = CFPlus::Channel
2332
2333PROTOTYPES: DISABLE
2334
2335CFPlus::Channel
2336find ()
2337 CODE:
2338{
2339 RETVAL = Mix_GroupAvailable (-1);
2340
2341 if (RETVAL < 0)
2342 {
2343 RETVAL = Mix_GroupOldest (-1);
2344
2345 if (RETVAL < 0)
2346 XSRETURN_UNDEF;
2347
2348 Mix_HaltChannel (RETVAL);
2349 }
2350
2351 Mix_UnregisterAllEffects (RETVAL);
2352 Mix_Volume (RETVAL, 128);
2353}
2354 OUTPUT:
2355 RETVAL
2356
2357void
2358halt (CFPlus::Channel self)
2359 CODE:
2360 Mix_HaltChannel (self);
2361
2362void
2363expire (CFPlus::Channel self, int ticks = -1)
2364 CODE:
2365 Mix_ExpireChannel (self, ticks);
2366
2367void
2368fade_out (CFPlus::Channel self, int ticks = -1)
2369 CODE:
2370 Mix_FadeOutChannel (self, ticks);
2371
2372int
2373volume (CFPlus::Channel self, int volume)
2374 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT:
2377 RETVAL
2378
2379void
2380unregister_all_effects (CFPlus::Channel self)
2381 CODE:
2382 Mix_UnregisterAllEffects (self);
2383
2384void
2385set_panning (CFPlus::Channel self, int left, int right)
2386 CODE:
2387 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right);
2390
2391void
2392set_distance (CFPlus::Channel self, int distance)
2393 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395
2396void
2397set_position (CFPlus::Channel self, int angle, int distance)
2398 CODE:
2399
2400void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2402 CODE:
2403{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407}
2408
2409void
2410set_reverse_stereo (CFPlus::Channel self, int flip)
2411 CODE:
2412 Mix_SetReverseStereo (self, flip);
2413
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2415
2416PROTOTYPES: DISABLE
2417
2418CFPlus::MixChunk
2419new (SV *class, CFPlus::RW rwops)
2420 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT:
2423 RETVAL
2424
2425void
1505DESTROY (CFClient::MixChunk self) 2426DESTROY (CFPlus::MixChunk self)
1506 CODE: 2427 CODE:
1507 Mix_FreeChunk (self); 2428 Mix_FreeChunk (self);
1508 2429
1509int 2430int
1510volume (CFClient::MixChunk self, int volume = -1) 2431volume (CFPlus::MixChunk self, int volume = -1)
1511 CODE: 2432 CODE:
2433 if (items > 1)
2434 volume = CLAMP (volume, 0, 128);
1512 RETVAL = Mix_VolumeChunk (self, volume); 2435 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2436 OUTPUT:
1514 RETVAL 2437 RETVAL
1515 2438
1516int 2439CFPlus::Channel
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2441 CODE:
2442{
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444
2445 if (RETVAL < 0)
2446 XSRETURN_UNDEF;
2447
2448 if (channel < 0)
2449 {
2450 Mix_UnregisterAllEffects (RETVAL);
2451 Mix_Volume (RETVAL, 128);
2452 }
2453}
1520 OUTPUT: 2454 OUTPUT:
1521 RETVAL 2455 RETVAL
1522 2456
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1524 2458
1525int 2459int
1526volume (int volume = -1) 2460volume (int volume = -1)
2461 PROTOTYPE: ;$
1527 CODE: 2462 CODE:
2463 if (items > 0)
2464 volume = CLAMP (volume, 0, 128);
1528 RETVAL = Mix_VolumeMusic (volume); 2465 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2466 OUTPUT:
1530 RETVAL 2467 RETVAL
1531 2468
2469void
2470fade_out (int ms)
2471 CODE:
2472 Mix_FadeOutMusic (ms);
2473
2474void
2475halt ()
2476 CODE:
2477 Mix_HaltMusic ();
2478
1532CFClient::MixMusic 2479CFPlus::MixMusic
1533new_from_file (SV *class, char *path) 2480new (SV *class, CFPlus::RW rwops)
1534 CODE: 2481 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2482 RETVAL = Mix_LoadMUS_RW (rwops);
1536 OUTPUT: 2483 OUTPUT:
1537 RETVAL 2484 RETVAL
1538 2485
1539void 2486void
1540DESTROY (CFClient::MixMusic self) 2487DESTROY (CFPlus::MixMusic self)
1541 CODE: 2488 CODE:
1542 Mix_FreeMusic (self); 2489 Mix_FreeMusic (self);
1543 2490
1544int 2491int
1545play (CFClient::MixMusic self, int loops = -1) 2492play (CFPlus::MixMusic self, int loops = -1)
1546 CODE: 2493 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2494 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2495 OUTPUT:
1549 RETVAL 2496 RETVAL
1550 2497
2498void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2500 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position);
2502
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2504
2505PROTOTYPES: ENABLE
1552 2506
1553BOOT: 2507BOOT:
1554{ 2508{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1556 static const struct { 2510 static const struct {
1557 const char *name; 2511 const char *name;
1558 IV iv; 2512 IV iv;
1559 } *civ, const_iv[] = { 2513 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2514# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS),
1561 const_iv (GL_COLOR_MATERIAL), 2518 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 2519 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 2520 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 2521 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 2522 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 2524 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2525 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2526 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2527 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2528 const_iv (GL_RESCALE_NORMAL),
2529 const_iv (GL_FRONT),
2530 const_iv (GL_BACK),
2531 const_iv (GL_AUX0),
1572 const_iv (GL_AND), 2532 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2533 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2534 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2535 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2536 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2537 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2538 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2539 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2540 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2541 const_iv (GL_RGBA),
2542 const_iv (GL_RGBA4),
2543 const_iv (GL_RGBA8),
2544 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2545 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2546 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2547 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2548 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2549 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 2550 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 2551 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 2552 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2554 const_iv (GL_COMPRESSED_ALPHA_ARB),
2555 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2556 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2557 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2558 const_iv (GL_COMPRESSED_RGB_ARB),
2559 const_iv (GL_COMPRESSED_RGBA_ARB),
1591 const_iv (GL_COMPILE), 2560 const_iv (GL_COMPILE),
2561 const_iv (GL_PROXY_TEXTURE_1D),
2562 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 2563 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 2564 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 2565 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 2566 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 2567 const_iv (GL_TEXTURE_MIN_FILTER),
1617 const_iv (GL_COLOR_LOGIC_OP), 2588 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D), 2589 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2590 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2591 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2592 const_iv (GL_CONSTANT_BORDER),
2593 const_iv (GL_POINTS),
1622 const_iv (GL_LINES), 2594 const_iv (GL_LINES),
2595 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2596 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2597 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2598 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2599 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2600 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN), 2601 const_iv (GL_TRIANGLE_FAN),
2602 const_iv (GL_POLYGON),
1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2604 const_iv (GL_POINT_SMOOTH_HINT),
2605 const_iv (GL_LINE_SMOOTH_HINT),
2606 const_iv (GL_POLYGON_SMOOTH_HINT),
2607 const_iv (GL_GENERATE_MIPMAP_HINT),
1630 const_iv (GL_FASTEST), 2608 const_iv (GL_FASTEST),
2609 const_iv (GL_DONT_CARE),
2610 const_iv (GL_NICEST),
1631 const_iv (GL_V2F), 2611 const_iv (GL_V2F),
1632 const_iv (GL_V3F), 2612 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F), 2613 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F), 2614 const_iv (GL_T2F_N3F_V3F),
1635# undef const_iv 2615# undef const_iv
1636 }; 2616 };
1637 2617
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2618 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2619 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2620
2621 texture_av = newAV ();
2622 AvREAL_off (texture_av);
1640} 2623}
1641 2624
1642char * 2625char *
1643gl_vendor () 2626gl_vendor ()
1644 CODE: 2627 CODE:
1658 CODE: 2641 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2642 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 2643 OUTPUT:
1661 RETVAL 2644 RETVAL
1662 2645
2646const char *glGetString (GLenum pname)
2647
2648GLint glGetInteger (GLenum pname)
2649 CODE:
2650 glGetIntegerv (pname, &RETVAL);
2651 OUTPUT:
2652 RETVAL
2653
2654GLdouble glGetDouble (GLenum pname)
2655 CODE:
2656 glGetDoublev (pname, &RETVAL);
2657 OUTPUT:
2658 RETVAL
2659
1663int glGetError () 2660int glGetError ()
2661
2662void glFinish ()
1664 2663
1665void glClear (int mask) 2664void glClear (int mask)
1666 2665
1667void glClearColor (float r, float g, float b, float a = 1.0) 2666void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2667 PROTOTYPE: @
1693 2692
1694void glPopMatrix () 2693void glPopMatrix ()
1695 2694
1696void glLoadIdentity () 2695void glLoadIdentity ()
1697 2696
2697void glDrawBuffer (int buffer)
2698
2699void glReadBuffer (int buffer)
2700
1698# near_ and far_ are due to microsofts buggy "c" compiler 2701# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2702void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2703
1701# near_ and far_ are due to microsofts buggy "c" compiler 2704# near_ and far_ are due to microsofts buggy "c" compiler
1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2705void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2706
2707PROTOTYPES: DISABLE
1703 2708
1704void glViewport (int x, int y, int width, int height) 2709void glViewport (int x, int y, int width, int height)
1705 2710
1706void glScissor (int x, int y, int width, int height) 2711void glScissor (int x, int y, int width, int height)
1707 2712
1715 2720
1716void glRotate (float angle, float x, float y, float z) 2721void glRotate (float angle, float x, float y, float z)
1717 CODE: 2722 CODE:
1718 glRotatef (angle, x, y, z); 2723 glRotatef (angle, x, y, z);
1719 2724
1720void glBegin (int mode)
1721
1722void glEnd ()
1723
1724void glColor (float r, float g, float b, float a = 1.0) 2725void glColor (float r, float g, float b, float a = 1.0)
1725 PROTOTYPE: @
1726 ALIAS: 2726 ALIAS:
1727 glColor_premultiply = 1 2727 glColor_premultiply = 1
1728 CODE: 2728 CODE:
1729 if (ix) 2729 if (ix)
1730 { 2730 {
1731 r *= a; 2731 r *= a;
1732 g *= a; 2732 g *= a;
1733 b *= a; 2733 b *= a;
1734 } 2734 }
1735 // microsoft visual "c" rounds instead of truncating... 2735 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2736 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746 2737
1747void glRasterPos (float x, float y, float z = 0.) 2738void glRasterPos (float x, float y, float z = 0.)
1748 CODE: 2739 CODE:
1749 glRasterPos3f (0, 0, z); 2740 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0); 2741 glBitmap (0, 0, 0, 0, x, y, 0);
1755 2746
1756void glTexCoord (float s, float t) 2747void glTexCoord (float s, float t)
1757 CODE: 2748 CODE:
1758 glTexCoord2f (s, t); 2749 glTexCoord2f (s, t);
1759 2750
2751void glRect (float x1, float y1, float x2, float y2)
2752 CODE:
2753 glRectf (x1, y1, x2, y2);
2754
2755PROTOTYPES: ENABLE
2756
2757void glBegin (int mode)
2758
2759void glEnd ()
2760
2761void glPointSize (GLfloat size)
2762
2763void glLineWidth (GLfloat width)
2764
2765void glInterleavedArrays (int format, int stride, char *data)
2766
2767void glDrawElements (int mode, int count, int type, char *indices)
2768
2769# 1.2 void glDrawRangeElements (int mode, int start, int end
2770
1760void glTexEnv (int target, int pname, float param) 2771void glTexEnv (int target, int pname, float param)
1761 CODE: 2772 CODE:
1762 glTexEnvf (target, pname, param); 2773 glTexEnvf (target, pname, param);
1763 2774
1764void glTexParameter (int target, int pname, float param) 2775void glTexParameter (int target, int pname, float param)
1786 2797
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2798void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 2799
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 2800void glDrawPixels (int width, int height, int format, int type, char *pixels)
1790 2801
2802void glPixelZoom (float x, float y)
2803
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2804void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 2805
1793int glGenTexture () 2806int glGenTexture ()
1794 CODE: 2807 CODE:
1795{ 2808 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 2809 OUTPUT:
1801 RETVAL 2810 RETVAL
1802 2811
1803void glDeleteTexture (int name) 2812void glDeleteTexture (int name)
1804 CODE: 2813 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 2814 del_texture (name);
1808} 2815
1809
1810int glGenList () 2816int glGenList ()
1811 CODE: 2817 CODE:
1812 RETVAL = glGenLists (1); 2818 RETVAL = glGenLists (1);
1813 OUTPUT: 2819 OUTPUT:
1814 RETVAL 2820 RETVAL
1821 2827
1822void glEndList () 2828void glEndList ()
1823 2829
1824void glCallList (int list) 2830void glCallList (int list)
1825 2831
2832MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1826 2833
2834PROTOTYPES: DISABLE
2835
2836void
2837find_widget (SV *self, NV x, NV y)
2838 PPCODE:
2839{
2840 if (within_widget (self, x, y))
2841 XPUSHs (self);
2842}
2843
2844BOOT:
2845{
2846 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2847
2848 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2849 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2850 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2851 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2852}
2853
2854void
2855draw (SV *self)
2856 CODE:
2857{
2858 HV *hv;
2859 SV **svp;
2860 NV x, y, w, h;
2861 SV *draw_x_sv = GvSV (draw_x_gv);
2862 SV *draw_y_sv = GvSV (draw_y_gv);
2863 SV *draw_w_sv = GvSV (draw_w_gv);
2864 SV *draw_h_sv = GvSV (draw_h_gv);
2865 double draw_x, draw_y;
2866
2867 if (!SvROK (self))
2868 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2869
2870 hv = (HV *)SvRV (self);
2871
2872 if (SvTYPE (hv) != SVt_PVHV)
2873 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2874
2875 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2876 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2877
2878 if (!h || !w)
2879 XSRETURN_EMPTY;
2880
2881 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2882 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2883
2884 draw_x = SvNV (draw_x_sv) + x;
2885 draw_y = SvNV (draw_y_sv) + y;
2886
2887 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2888 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2889 XSRETURN_EMPTY;
2890
2891 sv_setnv (draw_x_sv, draw_x);
2892 sv_setnv (draw_y_sv, draw_y);
2893
2894 glPushMatrix ();
2895 glTranslated (x, y, 0);
2896
2897 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2898 {
2899 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2900
2901 if (svp && SvTRUE (*svp))
2902 {
2903 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2904 glEnable (GL_BLEND);
2905 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2906 glBegin (GL_QUADS);
2907 glVertex2f (0, 0);
2908 glVertex2f (w, 0);
2909 glVertex2f (w, h);
2910 glVertex2f (0, h);
2911 glEnd ();
2912 glDisable (GL_BLEND);
2913 }
2914 }
2915#if 0
2916 if ($ENV{CFPLUS_DEBUG} & 1) {
2917 glPushMatrix;
2918 glColor 1, 1, 0, 1;
2919 glTranslate 0.375, 0.375;
2920 glBegin GL_LINE_LOOP;
2921 glVertex 0 , 0;
2922 glVertex $self->{w} - 1, 0;
2923 glVertex $self->{w} - 1, $self->{h} - 1;
2924 glVertex 0 , $self->{h} - 1;
2925 glEnd;
2926 glPopMatrix;
2927 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2928 }
2929#endif
2930 PUSHMARK (SP);
2931 XPUSHs (self);
2932 PUTBACK;
2933 call_method ("_draw", G_VOID | G_DISCARD);
2934 SPAGAIN;
2935
2936 glPopMatrix ();
2937
2938 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2939 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2940}
2941

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