ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.108 by root, Wed Jun 7 23:28:12 2006 UTC vs.
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
52 75
53static struct 76static struct
54{ 77{
55#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 79#include "glfunc.h"
57#undef GL_FUNC 80#undef GL_FUNC
58} gl; 81} gl;
59 82
83static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 85{
62 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 90 else
67 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
68} 92}
69 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
72 129
73typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
74 149
75typedef struct cf_layout { 150typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
79 int base_height; 153 int base_height;
80 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
81} *CFClient__Layout; 156} *CFPlus__Layout;
82 157
83static CFClient__Font default_font; 158static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
86 161
87static void 162static void
88substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
89{ 164{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
91 FcPatternAddBool (pattern, FC_HINTSTYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
92#ifdef _WIN32 168#endif
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else
95 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif
97} 170}
98 171
99static void 172static void
100layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
101{ 174{
102 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
103 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
104 */ 177 */
105 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
109 182
110 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
111} 184}
112 185
113static void 186static void
114layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
115{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
116 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
117 193
118 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
119 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
120 196
121 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
122} 198 if (!rect.height) rect.height = 1;
123 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
124typedef uint16_t mapface; 205typedef uint16_t faceid;
125 206
126typedef struct { 207typedef struct {
127 GLint name; 208 GLuint name;
128 int w, h; 209 int w, h;
129 float s, t; 210 float s, t;
130 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
131} maptex; 214} maptex;
132 215
133typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
134 int16_t darkness; 219 uint16_t darkness;
135 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
136} mapcell; 221} mapcell;
137 222
138typedef struct { 223typedef struct {
139 int32_t c0, c1; 224 int32_t c0, c1;
140 mapcell *col; 225 mapcell *col;
141} maprow; 226} maprow;
142 227
143typedef struct map { 228typedef struct map {
144 int x, y, w, h; 229 int x, y, w, h;
145 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
146 int faces; 231 int faces; tileid *face2tile; // [faceid]
147 mapface *face; 232 int texs; maptex *tex; // [tileid]
148
149 int texs;
150 maptex *tex;
151 233
152 int32_t rows; 234 int32_t rows;
153 maprow *row; 235 maprow *row;
154} *CFClient__Map; 236} *CFPlus__Map;
155 237
156static char * 238static char *
157prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
158{ 240{
159 char *p; 241 char *p;
176} 258}
177 259
178#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
180 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
181static maprow * 283static maprow *
182map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
183{ 285{
184 if (0 > y) 286 if (0 > y)
185 { 287 {
186 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
187 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
225 327
226 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
227} 329}
228 330
229static mapcell * 331static mapcell *
230map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
231{ 333{
232 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
233} 335}
234 336
235static void 337static void
236map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
237{ 339{
238 int r; 340 int r;
239 341
240 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
241 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
249 self->row = 0; 351 self->row = 0;
250 self->rows = 0; 352 self->rows = 0;
251} 353}
252 354
253static void 355static void
254map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
255{ 357{
256 int x, y; 358 int x, y;
257 maprow *row; 359 maprow *row;
360 mapcell *cell;
258 361
259 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
260 if (y >= 0) 363 if (y >= 0)
261 { 364 {
262 if (y >= self->rows) 365 if (y >= self->rows)
268 if (x >= row->c0) 371 if (x >= row->c0)
269 { 372 {
270 if (x >= row->c1) 373 if (x >= row->c1)
271 break; 374 break;
272 375
273 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
274 } 382 }
275 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
276} 400}
277 401
278static void 402static void
279music_finished (void) 403music_finished (void)
280{ 404{
299 ev.data2 = 0; 423 ev.data2 = 0;
300 424
301 SDL_PushEvent ((SDL_Event *)&ev); 425 SDL_PushEvent ((SDL_Event *)&ev);
302} 426}
303 427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
304MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
305 504
306PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
307 506
308BOOT: 507BOOT:
309{ 508{
310 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
311 static const struct { 510 static const struct {
312 const char *name; 511 const char *name;
313 IV iv; 512 IV iv;
314 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
315# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
316 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
317 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
318 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
319 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
320 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
329 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
330 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
331 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
332 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
333 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
334 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
335 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
336 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
337 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
338 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
393 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
394 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
395 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
396 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
397 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
398 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
399 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
400 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
401 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
402 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
403 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
404 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
405 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
406 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
407 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
408 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
409 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
410 const_iv (KMOD_CTRL),
411 const_iv (KMOD_SHIFT),
412 const_iv (KMOD_ALT),
413 const_iv (KMOD_META)
414# undef const_iv 624# undef const_iv
415 }; 625 };
416 626
417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
629
630 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
631 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
419} 632}
633
634void
635weaken (SV *rv)
636 PROTOTYPE: $
637 CODE:
638 sv_rvweaken (rv);
639
640int
641in_destruct ()
642 CODE:
643 RETVAL = PL_main_cv == Nullcv;
644 OUTPUT:
645 RETVAL
646
647NV floor (NV x)
648
649NV ceil (NV x)
650
651IV minpot (UV n)
652
653IV popcount (UV n)
420 654
421void 655void
422pango_init () 656pango_init ()
423 CODE: 657 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{ 658{
426 {
427 ft2_fontmap = pango_ft2_font_map_new (); 659 opengl_fontmap = pango_opengl_font_map_new ();
428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
433 cairo_fontmap = pango_cairo_font_map_get_default ();
434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
446} 662}
663
664char *
665SDL_GetError ()
447 666
448int 667int
449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
450 669
451void 670void
452SDL_Quit () 671SDL_Quit ()
453 672
454void 673void
455SDL_ListModes () 674SDL_ListModes (int rgb, int alpha)
456 PPCODE: 675 PPCODE:
457{ 676{
458 SDL_Rect **m; 677 SDL_Rect **m;
459 678
460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 679 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 680 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 682 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
464 683
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 684 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 685 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
467 686
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
472 691
473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
474 693#if SDL_VERSION_ATLEAST(1,2,10)
475 SDL_EnableUNICODE (1); 694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
477 697
478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479 699
480 if (m && m != (SDL_Rect **)-1) 700 if (m && m != (SDL_Rect **)-1)
481 while (*m) 701 while (*m)
482 { 702 {
703 if ((*m)->w >= 640 && (*m)->h >= 480)
704 {
483 AV *av = newAV (); 705 AV *av = newAV ();
484 av_push (av, newSViv ((*m)->w)); 706 av_push (av, newSViv ((*m)->w));
485 av_push (av, newSViv ((*m)->h)); 707 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb));
709 av_push (av, newSViv (alpha));
486 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 710 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
711 }
487 712
488 ++m; 713 ++m;
489 } 714 }
490} 715}
491 716
492char *
493SDL_GetError ()
494
495int 717int
496SDL_SetVideoMode (int w, int h, int fullscreen) 718SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
497 CODE: 719 CODE:
720{
721 SDL_EnableUNICODE (1);
722 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
723
724 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
725 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
726 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
728
498 RETVAL = !!SDL_SetVideoMode ( 729 RETVAL = !!SDL_SetVideoMode (
499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 730 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
500 ); 731 );
732
501 if (RETVAL) 733 if (RETVAL)
502 { 734 {
735 av_clear (texture_av);
736
503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h" 739#include "glfunc.h"
506# undef GL_FUNC 740#undef GL_FUNC
507 } 741 }
742}
508 OUTPUT: 743 OUTPUT:
509 RETVAL 744 RETVAL
510 745
511void 746void
512SDL_GL_SwapBuffers () 747SDL_GL_SwapBuffers ()
513 748
514char * 749char *
515SDL_GetKeyName (int sym) 750SDL_GetKeyName (int sym)
516 751
752int
753SDL_GetAppState ()
754
517void 755void
518SDL_PollEvent () 756poll_events ()
519 PPCODE: 757 PPCODE:
520{ 758{
521 SDL_Event ev; 759 SDL_Event ev;
522 760
523 while (SDL_PollEvent (&ev)) 761 SDL_PumpEvents ();
762 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
524 { 763 {
525 HV *hv = newHV (); 764 HV *hv = newHV ();
526 hv_store (hv, "type", 4, newSViv (ev.type), 0); 765 hv_store (hv, "type", 4, newSViv (ev.type), 0);
527 766
528 switch (ev.type) 767 switch (ev.type)
530 case SDL_KEYDOWN: 769 case SDL_KEYDOWN:
531 case SDL_KEYUP: 770 case SDL_KEYUP:
532 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
533 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
534 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
535 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
536 break; 776 break;
537 777
538 case SDL_ACTIVEEVENT: 778 case SDL_ACTIVEEVENT:
539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 780 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
541 break; 781 break;
542 782
543 case SDL_MOUSEMOTION: 783 case SDL_MOUSEMOTION:
784 {
785 int state = ev.motion.state;
786 int x = ev.motion.x;
787 int y = ev.motion.y;
788 int xrel = ev.motion.xrel;
789 int yrel = ev.motion.yrel;
790
791 /* do simplistic event compression */
792 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
793 && state == ev.motion.state)
794 {
795 xrel += ev.motion.xrel;
796 yrel += ev.motion.yrel;
797 x = ev.motion.x;
798 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 }
801
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 803 hv_store (hv, "state", 5, newSViv (state), 0);
547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 804 hv_store (hv, "x", 1, newSViv (x), 0);
548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 805 hv_store (hv, "y", 1, newSViv (y), 0);
549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 806 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 807 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 }
551 break; 809 break;
552 810
553 case SDL_MOUSEBUTTONDOWN: 811 case SDL_MOUSEBUTTONDOWN:
554 case SDL_MOUSEBUTTONUP: 812 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
566 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
567 break; 825 break;
568 } 826 }
569 827
570 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
571 } 829 }
572} 830}
573 831
574int 832int
575Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
576 POSTCALL: 834 POSTCALL:
577 Mix_HookMusicFinished (music_finished); 835 Mix_HookMusicFinished (music_finished);
578 Mix_ChannelFinished (channel_finished); 836 Mix_ChannelFinished (channel_finished);
579 837
580void 838void
581Mix_CloseAudio () 839Mix_CloseAudio ()
582 840
583int 841int
584Mix_AllocateChannels (int numchans = -1) 842Mix_AllocateChannels (int numchans = -1)
585 843
844const char *
845Mix_GetError ()
846
586void 847void
587lowdelay (int fd, int val = 1) 848lowdelay (int fd, int val = 1)
588 CODE: 849 CODE:
850 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
851
852void
853win32_proxy_info ()
854 PPCODE:
855{
589#ifndef _WIN32 856#ifdef _WIN32
590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 857 char buffer[2048];
858 DWORD buflen;
859
860 EXTEND (SP, 3);
861
862 buflen = sizeof (buffer);
863 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
864 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
865 {
866 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
867
868 buflen = sizeof (buffer);
869 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
870 {
871 PUSHs (newSVpv (buffer, 0));
872
873 buflen = sizeof (buffer);
874 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
875 PUSHs (newSVpv (buffer, 0));
876 }
877 }
591#endif 878#endif
879}
592 880
593void 881void
594add_font (char *file) 882add_font (char *file)
595 CODE: 883 CODE:
596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 884 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
597#ifdef _WIN32
598 // cairo... sigh... requires win2000
599 AddFontResourceEx (file, FR_PRIVATE, 0);
600#endif
601 885
602void 886void
603load_image_inline (SV *image_) 887load_image_inline (SV *image_)
604 ALIAS: 888 ALIAS:
605 load_image_file = 1 889 load_image_file = 1
608 STRLEN image_len; 892 STRLEN image_len;
609 char *image = (char *)SvPVbyte (image_, image_len); 893 char *image = (char *)SvPVbyte (image_, image_len);
610 SDL_Surface *surface, *surface2; 894 SDL_Surface *surface, *surface2;
611 SDL_PixelFormat fmt; 895 SDL_PixelFormat fmt;
612 SDL_RWops *rw = ix 896 SDL_RWops *rw = ix
613 ? SDL_RWFromFile (image, "r") 897 ? SDL_RWFromFile (image, "rb")
614 : SDL_RWFromConstMem (image, image_len); 898 : SDL_RWFromConstMem (image, image_len);
615 899
616 if (!rw) 900 if (!rw)
617 croak ("load_image: %s", SDL_GetError ()); 901 croak ("load_image: %s", SDL_GetError ());
618 902
647 931
648 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 932 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
649 933
650 assert (surface2->pitch == surface2->w * 4); 934 assert (surface2->pitch == surface2->w * 4);
651 935
936 SDL_LockSurface (surface2);
652 EXTEND (SP, 5); 937 EXTEND (SP, 6);
653 PUSHs (sv_2mortal (newSViv (surface2->w))); 938 PUSHs (sv_2mortal (newSViv (surface2->w)));
654 PUSHs (sv_2mortal (newSViv (surface2->h))); 939 PUSHs (sv_2mortal (newSViv (surface2->h)));
655 SDL_LockSurface (surface2);
656 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 940 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
657 SDL_UnlockSurface (surface2);
658 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 941 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
659 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
660 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 943 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
944 SDL_UnlockSurface (surface2);
661 945
662 SDL_FreeSurface (surface); 946 SDL_FreeSurface (surface);
663 SDL_FreeSurface (surface2); 947 SDL_FreeSurface (surface2);
664} 948}
665 949
701 CODE: 985 CODE:
702 fprintf (stderr, "FATAL: %s\n", message); 986 fprintf (stderr, "FATAL: %s\n", message);
703#ifdef _WIN32 987#ifdef _WIN32
704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
705#endif 989#endif
706 exit (1); 990 _exit (1);
707 991
992void
993_exit (int retval = 0)
994 CODE:
995#ifdef WIN32
996 ExitThread (retval); // unclean, please beam me up
997#else
998 _exit (retval);
999#endif
1000
1001void
1002debug ()
1003 CODE:
1004{
1005#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK;
1007#endif
1008}
1009
708MODULE = CFClient PACKAGE = CFClient::Font 1010MODULE = CFPlus PACKAGE = CFPlus::Font
709 1011
710CFClient::Font 1012PROTOTYPES: DISABLE
1013
1014CFPlus::Font
711new_from_file (SV *class, char *path, int id = 0) 1015new_from_file (SV *class, char *path, int id = 0)
712 CODE: 1016 CODE:
713{ 1017{
714 int count; 1018 int count;
715 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
718} 1022}
719 OUTPUT: 1023 OUTPUT:
720 RETVAL 1024 RETVAL
721 1025
722void 1026void
723DESTROY (CFClient::Font self) 1027DESTROY (CFPlus::Font self)
724 CODE: 1028 CODE:
725 pango_font_description_free (self); 1029 pango_font_description_free (self);
726 1030
727void 1031void
728make_default (CFClient::Font self) 1032make_default (CFPlus::Font self)
1033 PROTOTYPE: $
729 CODE: 1034 CODE:
730 default_font = self; 1035 default_font = self;
731 1036
732MODULE = CFClient PACKAGE = CFClient::Layout 1037MODULE = CFPlus PACKAGE = CFPlus::Layout
733 1038
734CFClient::Layout 1039PROTOTYPES: DISABLE
735new (SV *class, int rgba = 0) 1040
1041void
1042reset_glyph_cache ()
1043 PROTOTYPE:
1044 CODE:
1045 tc_clear ();
1046
1047CFPlus::Layout
1048new (SV *class)
736 CODE: 1049 CODE:
737 New (0, RETVAL, 1, struct cf_layout); 1050 New (0, RETVAL, 1, struct cf_layout);
738 1051
739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1052 RETVAL->pl = pango_layout_new (opengl_context);
740 RETVAL->rgba = rgba;
741 RETVAL->r = 1.; 1053 RETVAL->r = 1.;
742 RETVAL->g = 1.; 1054 RETVAL->g = 1.;
743 RETVAL->b = 1.; 1055 RETVAL->b = 1.;
744 RETVAL->a = 1.; 1056 RETVAL->a = 1.;
745 RETVAL->base_height = MIN_FONT_HEIGHT; 1057 RETVAL->base_height = MIN_FONT_HEIGHT;
746 RETVAL->font = 0; 1058 RETVAL->font = 0;
1059 RETVAL->rc = rc_alloc ();
747 1060
748 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1061 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
749 layout_update_font (RETVAL); 1062 layout_update_font (RETVAL);
750 OUTPUT: 1063 OUTPUT:
751 RETVAL 1064 RETVAL
752 1065
753void 1066void
754DESTROY (CFClient::Layout self) 1067DESTROY (CFPlus::Layout self)
755 CODE: 1068 CODE:
756 g_object_unref (self->pl); 1069 g_object_unref (self->pl);
1070 rc_free (self->rc);
757 Safefree (self); 1071 Safefree (self);
758 1072
759int
760is_rgba (CFClient::Layout self)
761 CODE:
762 RETVAL = self->rgba;
763 OUTPUT:
764 RETVAL
765
766void 1073void
767set_text (CFClient::Layout self, SV *text_) 1074set_text (CFPlus::Layout self, SV *text_)
768 CODE: 1075 CODE:
769{ 1076{
770 STRLEN textlen; 1077 STRLEN textlen;
771 char *text = SvPVutf8 (text_, textlen); 1078 char *text = SvPVutf8 (text_, textlen);
772 1079
773 pango_layout_set_text (self->pl, text, textlen); 1080 pango_layout_set_text (self->pl, text, textlen);
774} 1081}
775 1082
776void 1083void
777set_markup (CFClient::Layout self, SV *text_) 1084set_markup (CFPlus::Layout self, SV *text_)
778 CODE: 1085 CODE:
779{ 1086{
780 STRLEN textlen; 1087 STRLEN textlen;
781 char *text = SvPVutf8 (text_, textlen); 1088 char *text = SvPVutf8 (text_, textlen);
782 1089
783 pango_layout_set_markup (self->pl, text, textlen); 1090 pango_layout_set_markup (self->pl, text, textlen);
784} 1091}
785 1092
1093void
1094set_shapes (CFPlus::Layout self, ...)
1095 CODE:
1096{
1097 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text;
1100 int arg = 4;
1101
1102 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1103 {
1104 PangoRectangle inkrect, rect;
1105 PangoAttribute *attr;
1106
1107 int x = SvIV (ST (arg - 3));
1108 int y = SvIV (ST (arg - 2));
1109 int w = SvIV (ST (arg - 1));
1110 int h = SvIV (ST (arg ));
1111
1112 inkrect.x = 0;
1113 inkrect.y = 0;
1114 inkrect.width = 0;
1115 inkrect.height = 0;
1116
1117 rect.x = x * PANGO_SCALE;
1118 rect.y = y * PANGO_SCALE;
1119 rect.width = w * PANGO_SCALE;
1120 rect.height = h * PANGO_SCALE;
1121
1122 if (!attrs)
1123 attrs = pango_layout_get_attributes (self->pl);
1124
1125 attr = pango_attr_shape_new (&inkrect, &rect);
1126 attr->start_index = pos - text;
1127 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1128 pango_attr_list_insert (attrs, attr);
1129
1130 arg += 4;
1131 pos += sizeof (OBJ_STR) - 1;
1132 }
1133
1134 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs);
1136}
1137
1138void
1139get_shapes (CFPlus::Layout self)
1140 PPCODE:
1141{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143
1144 do
1145 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1147
1148 if (run && shape_attr_p (run))
1149 {
1150 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents);
1152
1153 EXTEND (SP, 2);
1154 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1155 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1156 }
1157 }
1158 while (pango_layout_iter_next_run (iter));
1159
1160 pango_layout_iter_free (iter);
1161}
1162
1163int
1164has_wrapped (CFPlus::Layout self)
1165 CODE:
1166{
1167 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl);
1169
1170 while (*text)
1171 lines += *text++ == '\n';
1172
1173 RETVAL = lines < pango_layout_get_line_count (self->pl);
1174}
1175 OUTPUT:
1176 RETVAL
1177
786SV * 1178SV *
787get_text (CFClient::Layout self) 1179get_text (CFPlus::Layout self)
788 CODE: 1180 CODE:
789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
790 sv_utf8_decode (RETVAL); 1182 sv_utf8_decode (RETVAL);
791 OUTPUT: 1183 OUTPUT:
792 RETVAL 1184 RETVAL
793 1185
794void 1186void
795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
796 CODE: 1188 CODE:
797 self->r = r; 1189 self->r = r;
798 self->g = g; 1190 self->g = g;
799 self->b = b; 1191 self->b = b;
800 self->a = a; 1192 self->a = a;
801 1193
802void 1194void
803set_font (CFClient::Layout self, CFClient::Font font = 0) 1195set_font (CFPlus::Layout self, CFPlus::Font font = 0)
804 CODE: 1196 CODE:
805 if (self->font != font) 1197 if (self->font != font)
806 { 1198 {
807 self->font = font; 1199 self->font = font;
808 layout_update_font (self); 1200 layout_update_font (self);
809 } 1201 }
810 1202
811void 1203void
812set_height (CFClient::Layout self, int base_height) 1204set_height (CFPlus::Layout self, int base_height)
813 CODE: 1205 CODE:
814 if (self->base_height != base_height) 1206 if (self->base_height != base_height)
815 { 1207 {
816 self->base_height = base_height; 1208 self->base_height = base_height;
817 layout_update_font (self); 1209 layout_update_font (self);
818 } 1210 }
819 1211
820void 1212void
821set_width (CFClient::Layout self, int max_width = -1) 1213set_width (CFPlus::Layout self, int max_width = -1)
822 CODE: 1214 CODE:
823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
824 1216
825void 1217void
826set_indent (CFClient::Layout self, int indent) 1218set_indent (CFPlus::Layout self, int indent)
827 CODE: 1219 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829 1221
830void 1222void
831set_spacing (CFClient::Layout self, int spacing) 1223set_spacing (CFPlus::Layout self, int spacing)
832 CODE: 1224 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834 1226
835void 1227void
836set_ellipsise (CFClient::Layout self, int ellipsise) 1228set_ellipsise (CFPlus::Layout self, int ellipsise)
837 CODE: 1229 CODE:
838 pango_layout_set_ellipsize (self->pl, 1230 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE 1234 : PANGO_ELLIPSIZE_NONE
843 ); 1235 );
844 1236
845void 1237void
846set_single_paragraph_mode (CFClient::Layout self, int spm) 1238set_single_paragraph_mode (CFPlus::Layout self, int spm)
847 CODE: 1239 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
849 1241
850void 1242void
851size (CFClient::Layout self) 1243size (CFPlus::Layout self)
852 PPCODE: 1244 PPCODE:
853{ 1245{
854 int w, h; 1246 int w, h;
855 1247
856 layout_get_pixel_size (self, &w, &h); 1248 layout_get_pixel_size (self, &w, &h);
859 PUSHs (sv_2mortal (newSViv (w))); 1251 PUSHs (sv_2mortal (newSViv (w)));
860 PUSHs (sv_2mortal (newSViv (h))); 1252 PUSHs (sv_2mortal (newSViv (h)));
861} 1253}
862 1254
863int 1255int
1256descent (CFPlus::Layout self)
1257 CODE:
1258{
1259 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect);
1263}
1264 OUTPUT:
1265 RETVAL
1266
1267int
864xy_to_index (CFClient::Layout self, int x, int y) 1268xy_to_index (CFPlus::Layout self, int x, int y)
865 CODE: 1269 CODE:
866{ 1270{
867 int index, trailing; 1271 int index, trailing;
868 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
869 RETVAL = index; 1273 RETVAL = index + trailing;
870} 1274}
871 OUTPUT: 1275 OUTPUT:
872 RETVAL 1276 RETVAL
873 1277
874void 1278void
875cursor_pos (CFClient::Layout self, int index) 1279cursor_pos (CFPlus::Layout self, int index)
876 PPCODE: 1280 PPCODE:
877{ 1281{
878 PangoRectangle strong_pos; 1282 PangoRectangle strong_pos;
879 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
880 1284
883 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
884 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
885} 1289}
886 1290
887void 1291void
888render (CFClient::Layout self) 1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
889 PPCODE: 1293 PPCODE:
890{ 1294{
891 SV *retval; 1295 int line, x;
892 int w, h;
893 1296
894 layout_get_pixel_size (self, &w, &h); 1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
895 1299
896 if (self->rgba)
897 {
898 cairo_surface_t *surface;
899 cairo_t *cairo;
900
901 retval = newSV (w * h * 4);
902 SvPOK_only (retval);
903 SvCUR_set (retval, w * h * 4);
904
905 memset (SvPVX (retval), 0, w * h * 4);
906
907 surface = cairo_image_surface_create_for_data (
908 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
909 cairo = cairo_create (surface);
910 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
911
912 pango_cairo_show_layout (cairo, self->pl);
913
914 cairo_destroy (cairo);
915 cairo_surface_destroy (surface);
916
917 // what a mess, and its premultiplied, too :(
918 {
919 uint32_t *p = (uint32_t *)SvPVX (retval);
920 uint32_t *e = p + w * h;
921
922 while (p < e)
923 {
924 uint32_t rgba = *p;
925 rgba = (rgba >> 24) | (rgba << 8);
926#if 0
927#ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936#endif
937#endif
938 rgba = SDL_SwapBE32 (rgba);
939 *p++ = rgba;
940 }
941 }
942
943 EXTEND (SP, 5); 1300 EXTEND (SP, 2);
944 PUSHs (sv_2mortal (newSViv (w))); 1301 PUSHs (sv_2mortal (newSViv (line - 1)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303}
1304
1305void
1306line_x_to_index (CFPlus::Layout self, int line, int x)
1307 PPCODE:
1308{
1309 PangoLayoutLine *lp;
1310 int index, trailing;
1311
1312 if (line < 0)
1313 XSRETURN_EMPTY;
1314
1315 if (!(lp = pango_layout_get_line (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */
1317
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319
1320 EXTEND (SP, 2);
1321 if (GIMME_V == G_SCALAR)
945 PUSHs (sv_2mortal (newSViv (h))); 1322 PUSHs (sv_2mortal (newSViv (index + trailing)));
946 PUSHs (sv_2mortal (retval));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 }
950 else 1323 else
951 { 1324 {
952 FT_Bitmap bitmap;
953
954 retval = newSV (w * h);
955 SvPOK_only (retval);
956 SvCUR_set (retval, w * h);
957
958 bitmap.rows = h;
959 bitmap.width = w;
960 bitmap.pitch = w;
961 bitmap.buffer = (unsigned char*)SvPVX (retval);
962 bitmap.num_grays = 256;
963 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
964
965 memset (bitmap.buffer, 0, w * h);
966
967 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
968
969 EXTEND (SP, 5);
970 PUSHs (sv_2mortal (newSViv (w))); 1325 PUSHs (sv_2mortal (newSViv (index)));
971 PUSHs (sv_2mortal (newSViv (h))); 1326 PUSHs (sv_2mortal (newSViv (trailing)));
972 PUSHs (sv_2mortal (retval));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 } 1327 }
976} 1328}
977 1329
1330void
1331render (CFPlus::Layout self, float x, float y, int flags = 0)
1332 CODE:
1333 rc_clear (self->rc);
1334 pango_opengl_render_layout_subpixel (
1335 self->pl,
1336 self->rc,
1337 x * PANGO_SCALE, y * PANGO_SCALE,
1338 self->r, self->g, self->b, self->a,
1339 flags
1340 );
1341 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl);
1344
1345void
1346draw (CFPlus::Layout self)
1347 CODE:
1348{
1349 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND);
1352 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1353 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1354 glEnable (GL_ALPHA_TEST);
1355 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1356
1357 rc_draw (self->rc);
1358
1359 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D);
1362}
1363
978MODULE = CFClient PACKAGE = CFClient::Texture 1364MODULE = CFPlus PACKAGE = CFPlus::Texture
979 1365
1366PROTOTYPES: ENABLE
1367
980void 1368void
1369pad (SV *data_, int ow, int oh, int nw, int nh)
1370 CODE:
1371{
1372 if ((nw != ow || nh != oh) && SvOK (data_))
1373 {
1374 STRLEN datalen;
1375 char *data = SvPVbyte (data_, datalen);
1376 int bpp = datalen / (ow * oh);
1377 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1378
1379 SvPOK_only (result_);
1380 SvCUR_set (result_, nw * nh * bpp);
1381
1382 memset (SvPVX (result_), 0, nw * nh * bpp);
1383 while (oh--)
1384 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1385
1386 sv_setsv (data_, result_);
1387 }
1388}
1389
1390void
981draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1391draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
982 PROTOTYPE: $$$;$$ 1392 PROTOTYPE: $$$;$$
983 ALIAS: 1393 ALIAS:
984 draw_quad_alpha = 1 1394 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2 1395 draw_quad_alpha_premultiplied = 2
986 CODE: 1396 CODE:
987{ 1397{
988 HV *hv = (HV *)SvRV (self); 1398 HV *hv = (HV *)SvRV (self);
989 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1399 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
990 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1400 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
991 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1401 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1402
1403 if (name <= 0)
1404 XSRETURN_EMPTY;
992 1405
993 if (items < 5) 1406 if (items < 5)
994 { 1407 {
995 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1408 w = SvNV (*hv_fetch (hv, "w", 1, 1));
996 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1409 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1024 glDisable (GL_ALPHA_TEST); 1437 glDisable (GL_ALPHA_TEST);
1025 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1026 } 1439 }
1027} 1440}
1028 1441
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE:
1444{
1445 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1447 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1448 RETVAL = width > 0;
1449}
1450 OUTPUT:
1451 RETVAL
1452
1029MODULE = CFClient PACKAGE = CFClient::Map 1453MODULE = CFPlus PACKAGE = CFPlus::Map
1030 1454
1031CFClient::Map 1455PROTOTYPES: DISABLE
1032new (SV *class, int map_width, int map_height) 1456
1457CFPlus::Map
1458new (SV *class)
1033 CODE: 1459 CODE:
1034 New (0, RETVAL, 1, struct map); 1460 New (0, RETVAL, 1, struct map);
1035 RETVAL->x = 0; 1461 RETVAL->x = 0;
1036 RETVAL->y = 0; 1462 RETVAL->y = 0;
1037 RETVAL->w = map_width; 1463 RETVAL->w = 0;
1038 RETVAL->h = map_height; 1464 RETVAL->h = 0;
1039 RETVAL->ox = 0; 1465 RETVAL->ox = 0;
1040 RETVAL->oy = 0; 1466 RETVAL->oy = 0;
1041 RETVAL->faces = 8192; 1467 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1042 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1468 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1043 RETVAL->texs = 8192;
1044 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1045 RETVAL->rows = 0; 1469 RETVAL->rows = 0;
1046 RETVAL->row = 0; 1470 RETVAL->row = 0;
1047 OUTPUT: 1471 OUTPUT:
1048 RETVAL 1472 RETVAL
1049 1473
1050void 1474void
1051DESTROY (CFClient::Map self) 1475DESTROY (CFPlus::Map self)
1052 CODE: 1476 CODE:
1053{ 1477{
1054 map_clear (self); 1478 map_clear (self);
1055 Safefree (self->face); 1479 Safefree (self->face2tile);
1480 Safefree (self->tex);
1056 Safefree (self); 1481 Safefree (self);
1057} 1482}
1058 1483
1059void 1484void
1485resize (CFPlus::Map self, int map_width, int map_height)
1486 CODE:
1487 self->w = map_width;
1488 self->h = map_height;
1489
1490void
1060clear (CFClient::Map self) 1491clear (CFPlus::Map self)
1061 CODE: 1492 CODE:
1062 map_clear (self); 1493 map_clear (self);
1063 1494
1064void 1495void
1065set_face (CFClient::Map self, int face, int texid) 1496set_tileid (CFPlus::Map self, int face, int tile)
1066 CODE: 1497 CODE:
1067{ 1498{
1068 while (self->faces <= face) 1499 need_facenum (self, face); self->face2tile [face] = tile;
1069 { 1500 need_texid (self, tile);
1070 Append (mapface, self->face, self->faces, self->faces);
1071 self->faces *= 2;
1072 }
1073
1074 self->face [face] = texid;
1075} 1501}
1076 1502
1077void 1503void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level)
1505 CODE:
1506{
1507 tileid texid;
1508 maptex *tex;
1509
1510 if (face < 0 || face >= self->faces)
1511 return;
1512
1513 if (smooth < 0 || smooth >= self->faces)
1514 return;
1515
1516 texid = self->face2tile [face];
1517
1518 if (!texid)
1519 return;
1520
1521 tex = self->tex + texid;
1522 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level;
1524}
1525
1526void
1078set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1079 CODE: 1528 CODE:
1080{ 1529{
1081 while (self->texs <= texid) 1530 need_texid (self, texid);
1082 {
1083 Append (maptex, self->tex, self->texs, self->texs);
1084 self->texs *= 2;
1085 }
1086 1531
1087 { 1532 {
1088 maptex *tex = self->tex + texid; 1533 maptex *tex = self->tex + texid;
1089 1534
1090 tex->name = name; 1535 tex->name = name;
1107 // from transparent color bleeding and ugly wrapping effects. 1552 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1109} 1554}
1110 1555
1111int 1556int
1112ox (CFClient::Map self) 1557ox (CFPlus::Map self)
1113 ALIAS: 1558 ALIAS:
1114 oy = 1 1559 oy = 1
1115 x = 2 1560 x = 2
1116 y = 3 1561 y = 3
1117 w = 4 1562 w = 4
1128 } 1573 }
1129 OUTPUT: 1574 OUTPUT:
1130 RETVAL 1575 RETVAL
1131 1576
1132void 1577void
1133scroll (CFClient::Map self, int dx, int dy) 1578scroll (CFPlus::Map self, int dx, int dy)
1134 CODE: 1579 CODE:
1135{ 1580{
1136 if (dx > 0) 1581 if (dx > 0)
1137 map_blank (self, self->x, self->y, dx - 1, self->h); 1582 map_blank (self, self->x, self->y, dx, self->h);
1138 else if (dx < 0) 1583 else if (dx < 0)
1139 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1584 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1140 1585
1141 if (dy > 0) 1586 if (dy > 0)
1142 map_blank (self, self->x, self->y, self->w, dy - 1); 1587 map_blank (self, self->x, self->y, self->w, dy);
1143 else if (dy < 0) 1588 else if (dy < 0)
1144 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1589 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1145 1590
1146 self->ox += dx; self->x += dx; 1591 self->ox += dx; self->x += dx;
1147 self->oy += dy; self->y += dy; 1592 self->oy += dy; self->y += dy;
1148 1593
1149 while (self->y < 0) 1594 while (self->y < 0)
1153 self->rows += MAP_EXTEND_Y; 1598 self->rows += MAP_EXTEND_Y;
1154 self->y += MAP_EXTEND_Y; 1599 self->y += MAP_EXTEND_Y;
1155 } 1600 }
1156} 1601}
1157 1602
1158void 1603SV *
1159map1a_update (CFClient::Map self, SV *data_) 1604map1a_update (CFPlus::Map self, SV *data_, int extmap)
1160 CODE: 1605 CODE:
1161{ 1606{
1162 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1163 uint8_t *data_end = (uint8_t *)SvEND (data_); 1608 uint8_t *data_end = (uint8_t *)SvEND (data_);
1164 mapcell *cell; 1609 mapcell *cell;
1165 int x, y, flags; 1610 int x, y, z, flags;
1611 AV *missing = newAV ();
1612 RETVAL = newRV_noinc ((SV *)missing);
1166 1613
1167 while (data < data_end) 1614 while (data < data_end - 1)
1168 { 1615 {
1169 flags = (data [0] << 8) + data [1]; data += 2; 1616 flags = (data [0] << 8) + data [1]; data += 2;
1170 1617
1171 x = ((flags >> 10) & 63) + self->x; 1618 x = self->x + ((flags >> 10) & 63);
1172 y = ((flags >> 4) & 63) + self->y; 1619 y = self->y + ((flags >> 4) & 63);
1173 1620
1174 cell = map_get_cell (self, x, y); 1621 cell = map_get_cell (self, x, y);
1175 1622
1176 if (flags & 15) 1623 if (flags & 15)
1177 { 1624 {
1178 if (cell->darkness < 0) 1625 if (!cell->darkness)
1179 { 1626 {
1627 memset (cell, 0, sizeof (*cell));
1180 cell->darkness = 0; 1628 cell->darkness = 256;
1181 cell->face [0] = 0;
1182 cell->face [1] = 0;
1183 cell->face [2] = 0;
1184 } 1629 }
1185 1630
1186 cell->darkness = flags & 8 ? *data++ : 255;
1187
1188 //TODO: don't trust server data to be in-range(!) 1631 //TODO: don't trust server data to be in-range(!)
1189 1632
1190 if (flags & 4) 1633 if (flags & 8)
1191 { 1634 {
1192 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1635 if (extmap)
1636 {
1637 uint8_t ext, cmd;
1638
1639 do
1640 {
1641 ext = *data++;
1642 cmd = ext & 0x3f;
1643
1644 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1;
1646 else if (cmd == 5) // health
1647 {
1648 cell->stat_width = 1;
1649 cell->stat_hp = *data++;
1650 }
1651 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47)
1654 {
1655 if (*data == 4)
1656 ; // decode player count
1657
1658 data += *data + 1;
1659 }
1660 else if (cmd == 8) // cell flags
1661 cell->flags = *data++;
1662 else if (ext & 0x40) // unknown, multibyte => skip
1663 data += *data + 1;
1664 else
1665 data++;
1666 }
1667 while (ext & 0x80);
1668 }
1669 else
1670 cell->darkness = *data++ + 1;
1193 } 1671 }
1194 1672
1673 for (z = 0; z <= 2; ++z)
1195 if (flags & 2) 1674 if (flags & (4 >> z))
1196 { 1675 {
1197 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1676 faceid face = (data [0] << 8) + data [1]; data += 2;
1677 need_facenum (self, face);
1678 cell->tile [z] = self->face2tile [face];
1679
1680 if (cell->tile [z])
1681 {
1682 maptex *tex = self->tex + cell->tile [z];
1683 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z]));
1685
1686 if (tex->smoothtile)
1687 {
1688 maptex *smooth = self->tex + tex->smoothtile;
1689 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile));
1691 }
1692 }
1198 } 1693 }
1199
1200 if (flags & 1)
1201 {
1202 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1203 }
1204 } 1694 }
1205 else 1695 else
1206 cell->darkness = -1; 1696 cell->darkness = 0;
1207 } 1697 }
1208} 1698}
1699 OUTPUT:
1700 RETVAL
1209 1701
1210SV * 1702SV *
1211mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1212 CODE: 1704 CODE:
1213{ 1705{
1214 int x1, x; 1706 int x1, x;
1215 int y1, y; 1707 int y1, y;
1216 int z; 1708 int z;
1237 { 1729 {
1238 mapcell *cell = row->col + (x - row->c0); 1730 mapcell *cell = row->col + (x - row->c0);
1239 1731
1240 for (z = 0; z <= 0; z++) 1732 for (z = 0; z <= 0; z++)
1241 { 1733 {
1242 mapface face = cell->face [z];
1243
1244 if (face)
1245 {
1246 maptex tex = self->tex [face]; 1734 maptex tex = self->tex [cell->tile [z]];
1247 int a0 = 255 - tex.a; 1735 int a0 = 255 - tex.a;
1248 int a1 = tex.a; 1736 int a1 = tex.a;
1249 1737
1250 r = (r * a0 + tex.r * a1) / 255; 1738 r = (r * a0 + tex.r * a1) / 255;
1251 g = (g * a0 + tex.g * a1) / 255; 1739 g = (g * a0 + tex.g * a1) / 255;
1252 b = (b * a0 + tex.b * a1) / 255; 1740 b = (b * a0 + tex.b * a1) / 255;
1253 a = (a * a0 + tex.a * a1) / 255; 1741 a = (a * a0 + tex.a * a1) / 255;
1254 }
1255 } 1742 }
1256 } 1743 }
1257 1744
1258 *map++ = (r ) 1745 *map++ = (r )
1259 | (g << 8) 1746 | (g << 8)
1266} 1753}
1267 OUTPUT: 1754 OUTPUT:
1268 RETVAL 1755 RETVAL
1269 1756
1270void 1757void
1271draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1759 CODE:
1760{
1761 int x, y, z;
1762
1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey;
1767
1768 rc_t *rc = rc_alloc ();
1769 rc_key_t key;
1770 rc_array_t *arr;
1771
1772 // thats current max. sorry.
1773 if (sw > 255) sw = 255;
1774 if (sh > 255) sh = 255;
1775
1776 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey));
1778
1779 memset (&key, 0, sizeof (key));
1780 key.r = 255;
1781 key.g = 255;
1782 key.b = 255;
1783 key.a = 255;
1784 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787
1788 mx += self->x;
1789 my += self->y;
1790
1791 // first pass: determine smooth_max
1792 // rather ugly, if you ask me
1793 // could also be stored inside mapcell and updated on change
1794 memset (smooth_max, 0, sizeof (smooth_max));
1795
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 smooth_max[x + 1][y + 1] =
1807 MAX (self->tex [cell->tile [0]].smoothlevel,
1808 MAX (self->tex [cell->tile [1]].smoothlevel,
1809 self->tex [cell->tile [2]].smoothlevel));
1810 }
1811 }
1812
1813 glEnable (GL_BLEND);
1814 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1816
1817 for (z = 0; z <= 2; z++)
1818 {
1819 memset (smooth_level, 0, sizeof (smooth_level));
1820
1821 for (y = 0; y < sh; y++)
1822 if (0 <= y + my && y + my < self->rows)
1823 {
1824 maprow *row = self->row + (y + my);
1825
1826 for (x = 0; x < sw; x++)
1827 if (row->c0 <= x + mx && x + mx < row->c1)
1828 {
1829 mapcell *cell = row->col + (x + mx - row->c0);
1830 tileid tile = cell->tile [z];
1831
1832 if (tile)
1833 {
1834 maptex tex = self->tex [tile];
1835 int px, py;
1836
1837 if (key.texname != tex.name)
1838 {
1839 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */
1841
1842 key.texname = tex.name;
1843 arr = rc_array (rc, &key);
1844 }
1845
1846 px = (x + 1) * T - tex.w;
1847 py = (y + 1) * T - tex.h;
1848
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878
1879 // update smooth hash
1880 if (tex.smoothtile)
1881 {
1882 skey.tile = tex.smoothtile;
1883 skey.level = tex.smoothlevel;
1884
1885 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1886
1887 // add bits to current tile and all neighbours. skey.x|y is
1888 // shifted +1|+1 so we always stay positive.
1889
1890 // bits is ___n cccc CCCC bbbb
1891 // n do not draw borders&corners
1892 // c draw these corners, but...
1893 // C ... not these
1894 // b draw these borders
1895
1896 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1897 // ┃· ·· ·┃ ━━
1898
1899 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1900 // ·· ·· ·┏ ┓·
1901
1902 // full tile
1903 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1904
1905 // borders
1906 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1907 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1908 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1909 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1910
1911 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1916 }
1917 }
1918 }
1919 }
1920
1921 rc_draw (rc);
1922 rc_clear (rc);
1923
1924 // go through all smoothlevels, lowest to highest, then draw.
1925 // this is basically counting sort
1926 {
1927 int w, b;
1928
1929 glEnable (GL_TEXTURE_2D);
1930 glBegin (GL_QUADS);
1931 for (w = 0; w < 256 / 32; ++w)
1932 {
1933 uint32_t smask = smooth_level [w];
1934 if (smask)
1935 for (b = 0; b < 32; ++b)
1936 if (smask & (((uint32_t)1) << b))
1937 {
1938 int level = (w << 5) | b;
1939 HE *he;
1940
1941 hv_iterinit (smooth);
1942 while ((he = hv_iternext (smooth)))
1943 {
1944 smooth_key *skey = (smooth_key *)HeKEY (he);
1945 IV bits = SvIVX (HeVAL (he));
1946
1947 if (!(bits & 0x1000)
1948 && skey->level == level
1949 && level > smooth_max [skey->x][skey->y])
1950 {
1951 maptex tex = self->tex [skey->tile];
1952 int px = (((int)skey->x) - 1) * T;
1953 int py = (((int)skey->y) - 1) * T;
1954 int border = bits & 15;
1955 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1956 float dx = tex.s * .0625f; // 16 images/row
1957 float dy = tex.t * .5f ; // 2 images/column
1958
1959 if (tex.name)
1960 {
1961 // this time avoiding texture state changes
1962 // save gobs of state changes.
1963 if (key.texname != tex.name)
1964 {
1965 glEnd ();
1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1967 glBegin (GL_QUADS);
1968 }
1969
1970 if (border)
1971 {
1972 float ox = border * dx;
1973
1974 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1975 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1976 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1977 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1978 }
1979
1980 if (corner)
1981 {
1982 float ox = corner * dx;
1983
1984 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1985 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1986 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1987 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1988 }
1989 }
1990 }
1991 }
1992 }
1993 }
1994
1995 glEnd ();
1996 glDisable (GL_TEXTURE_2D);
1997 key.texname = -1;
1998 }
1999
2000 hv_clear (smooth);
2001 }
2002
2003 glDisable (GL_BLEND);
2004 rc_free (rc);
2005
2006 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows)
2009 {
2010 maprow *row = self->row + (y + my);
2011
2012 for (x = 0; x < sw; x++)
2013 if (row->c0 <= x + mx && x + mx < row->c1)
2014 {
2015 mapcell *cell = row->col + (x + mx - row->c0);
2016
2017 int px = x * T;
2018 int py = y * T;
2019
2020 if (cell->stat_hp)
2021 {
2022 int width = cell->stat_width * T;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2024
2025 glColor3ub (0, 0, 0);
2026 glRectf (px + 1, py - thick - 2,
2027 px + width - 1, py);
2028
2029 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2030 glRectf (px + 2,
2031 py - thick - 1,
2032 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2033 }
2034 }
2035 }
2036}
2037
2038void
2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2040 CODE:
2041{
2042 static float color[16][3] = {
2043 { 0.00F, 0.00F, 0.00F },
2044 { 1.00F, 1.00F, 1.00F },
2045 { 0.00F, 0.00F, 0.55F },
2046 { 1.00F, 0.00F, 0.00F },
2047
2048 { 1.00F, 0.54F, 0.00F },
2049 { 0.11F, 0.56F, 1.00F },
2050 { 0.93F, 0.46F, 0.00F },
2051 { 0.18F, 0.54F, 0.34F },
2052
2053 { 0.56F, 0.73F, 0.56F },
2054 { 0.80F, 0.80F, 0.80F },
2055 { 0.55F, 0.41F, 0.13F },
2056 { 0.99F, 0.77F, 0.26F },
2057
2058 { 0.74F, 0.65F, 0.41F },
2059
2060 { 0.00F, 1.00F, 1.00F },
2061 { 1.00F, 0.00F, 1.00F },
2062 { 1.00F, 1.00F, 0.00F },
2063 };
2064
2065 int x, y;
2066
2067 glEnable (GL_TEXTURE_2D);
2068 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2069 glEnable (GL_BLEND);
2070 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2071 glBegin (GL_QUADS);
2072
2073 for (y = 0; y < h; y++)
2074 for (x = 0; x < w; x++)
2075 {
2076 unsigned char m = data [x + y * w];
2077
2078 if (m)
2079 {
2080 float *c = color [m & 15];
2081
2082 float tx1 = m & 0x40 ? 0.5 : 0.;
2083 float tx2 = tx1 + 0.5;
2084
2085 glColor4f (c[0], c[1], c[2], 0.75);
2086 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2087 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2088 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2089 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2090 }
2091 }
2092
2093 glEnd ();
2094 glDisable (GL_BLEND);
2095 glDisable (GL_TEXTURE_2D);
2096}
2097
2098void
2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1272 PPCODE: 2100 PPCODE:
1273{ 2101{
1274 int vx, vy;
1275 int x, y, z; 2102 int x, y;
1276 int last_name; 2103 int sw1 = sw + 2;
1277 mapface face; 2104 int sh1 = sh + 2;
2105 int sh3 = sh * 3;
1278 int sw4 = (sw + 3) & ~3; 2106 int sw34 = (sw * 3 + 3) & ~3;
2107 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1279 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2108 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1280 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2109 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1281 2110
1282 memset (darkness, 255, sw4 * sh);
1283 SvPOK_only (darkness_sv); 2111 SvPOK_only (darkness3_sv);
1284 SvCUR_set (darkness_sv, sw4 * sh); 2112 SvCUR_set (darkness3_sv, sw34 * sh3);
1285 2113
1286 vx = self->x + (self->w - sw) / 2 - shift_x; 2114 mx += self->x - 1;
1287 vy = self->y + (self->h - sh) / 2 - shift_y; 2115 my += self->y - 1;
1288 2116
1289 /* 2117 memset (darkness1, 255, sw1 * sh1);
1290 int vx = self->vx = self->w >= sw
1291 ? self->x + (self->w - sw) / 2
1292 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1293 2118
1294 int vy = self->vy = self->h >= sh
1295 ? self->y + (self->h - sh) / 2
1296 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1297 */
1298
1299 glColor4ub (255, 255, 255, 255);
1300
1301 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1302 glEnable (GL_BLEND);
1303 glEnable (GL_TEXTURE_2D);
1304 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1305
1306 glBegin (GL_QUADS);
1307
1308 last_name = 0;
1309
1310 for (z = 0; z < 3; z++)
1311 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh1; y++)
1312 if (0 <= y + vy && y + vy < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1313 { 2121 {
1314 maprow *row = self->row + (y + vy); 2122 maprow *row = self->row + (y + my);
1315 2123
1316 for (x = 0; x < sw; x++) 2124 for (x = 0; x < sw1; x++)
1317 if (row->c0 <= x + vx && x + vx < row->c1) 2125 if (row->c0 <= x + mx && x + mx < row->c1)
1318 { 2126 {
1319 mapcell *cell = row->col + (x + vx - row->c0); 2127 mapcell *cell = row->col + (x + mx - row->c0);
1320 2128
1321 darkness[y * sw4 + x] = cell->darkness < 0 2129 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1)
1322 ? 255 - FOW_DARKNESS 2131 : 255 - FOW_DARKNESS;
1323 : 255 - cell->darkness;
1324
1325 face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face];
1330
1331 int px = (x + 1) * 32 - tex.w;
1332 int py = (y + 1) * 32 - tex.h;
1333
1334 if (last_name != tex.name)
1335 {
1336 glEnd ();
1337 last_name = tex.name;
1338 glBindTexture (GL_TEXTURE_2D, last_name);
1339 glBegin (GL_QUADS);
1340 }
1341
1342 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1343 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1344 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1345 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1346 }
1347 } 2132 }
1348 } 2133 }
1349 2134
1350 glEnd (); 2135 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x)
2137 {
2138 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2139 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2140 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2141 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2142 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2143 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2144 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2145 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2146 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1351 2147
1352 glDisable (GL_TEXTURE_2D); 2148 uint8_t r11 = (d11 + d21 + d12) / 3;
1353 glDisable (GL_BLEND); 2149 uint8_t r21 = d21;
2150 uint8_t r31 = (d21 + d31 + d32) / 3;
2151
2152 uint8_t r12 = d12;
2153 uint8_t r22 = d22;
2154 uint8_t r32 = d32;
2155
2156 uint8_t r13 = (d13 + d23 + d12) / 3;
2157 uint8_t r23 = d23;
2158 uint8_t r33 = (d23 + d33 + d32) / 3;
2159
2160 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2161 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2162 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2163 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2164 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2165 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2166 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2167 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2168 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2169 }
2170
2171 free (darkness1);
1354 2172
1355 EXTEND (SP, 3); 2173 EXTEND (SP, 3);
1356 PUSHs (sv_2mortal (newSViv (sw4))); 2174 PUSHs (sv_2mortal (newSViv (sw34)));
1357 PUSHs (sv_2mortal (newSViv (sh))); 2175 PUSHs (sv_2mortal (newSViv (sh3)));
1358 PUSHs (darkness_sv); 2176 PUSHs (darkness3_sv);
1359} 2177}
1360 2178
1361SV * 2179SV *
1362get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1363 CODE: 2181 CODE:
1364{ 2182{
1365 int x, y, x1, y1; 2183 int x, y, x1, y1;
1366 SV *data_sv = newSV (w * h * 7 + 5); 2184 SV *data_sv = newSV (w * h * 7 + 5);
1367 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2185 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1392 if (row && row->c0 <= x && x < row->c1) 2210 if (row && row->c0 <= x && x < row->c1)
1393 { 2211 {
1394 mapcell *cell = row->col + (x - row->c0); 2212 mapcell *cell = row->col + (x - row->c0);
1395 uint8_t flags = 0; 2213 uint8_t flags = 0;
1396 2214
1397 if (cell->face [0]) flags |= 1; 2215 if (cell->tile [0]) flags |= 1;
1398 if (cell->face [1]) flags |= 2; 2216 if (cell->tile [1]) flags |= 2;
1399 if (cell->face [2]) flags |= 4; 2217 if (cell->tile [2]) flags |= 4;
1400 2218
1401 *data++ = flags; 2219 *data++ = flags;
1402 2220
1403 if (flags & 1) 2221 if (flags & 1)
1404 { 2222 {
2223 tileid tile = cell->tile [0];
1405 *data++ = cell->face [0] >> 8; 2224 *data++ = tile >> 8;
1406 *data++ = cell->face [0]; 2225 *data++ = tile;
1407 } 2226 }
1408 2227
1409 if (flags & 2) 2228 if (flags & 2)
1410 { 2229 {
2230 tileid tile = cell->tile [1];
1411 *data++ = cell->face [1] >> 8; 2231 *data++ = tile >> 8;
1412 *data++ = cell->face [1]; 2232 *data++ = tile;
1413 } 2233 }
1414 2234
1415 if (flags & 4) 2235 if (flags & 4)
1416 { 2236 {
2237 tileid tile = cell->tile [2];
1417 *data++ = cell->face [2] >> 8; 2238 *data++ = tile >> 8;
1418 *data++ = cell->face [2]; 2239 *data++ = tile;
1419 } 2240 }
1420 } 2241 }
1421 else 2242 else
1422 *data++ = 0; 2243 *data++ = 0;
1423 } 2244 }
1429} 2250}
1430 OUTPUT: 2251 OUTPUT:
1431 RETVAL 2252 RETVAL
1432 2253
1433void 2254void
1434set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1435 PPCODE: 2256 PPCODE:
1436{ 2257{
1437 int x, y, z; 2258 int x, y, z;
1438 int w, h; 2259 int w, h;
1439 int x1, y1; 2260 int x1, y1;
1440 2261
1441 if (*data++ != 0) 2262 if (*data++ != 0)
1442 return; /* version mismatch */ 2263 XSRETURN_EMPTY; /* version mismatch */
1443 2264
1444 w = *data++ << 8; w |= *data++; 2265 w = *data++ << 8; w |= *data++;
1445 h = *data++ << 8; h |= *data++; 2266 h = *data++ << 8; h |= *data++;
1446 2267
1447 // we need to do this 'cause we don't keep an absolute coord system for rows 2268 // we need to do this 'cause we don't keep an absolute coord system for rows
1463 { 2284 {
1464 uint8_t flags = *data++; 2285 uint8_t flags = *data++;
1465 2286
1466 if (flags) 2287 if (flags)
1467 { 2288 {
1468 mapface face[3] = { 0, 0, 0 };
1469
1470 mapcell *cell = row_get_cell (row, x); 2289 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 };
1471 2291
1472 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2292 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1473 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1474 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1475 2295
1476 if (cell->darkness <= 0) 2296 if (cell->darkness == 0)
1477 { 2297 {
1478 cell->darkness = -1; 2298 cell->darkness = 0;
1479 2299
1480 for (z = 0; z <= 2; z++) 2300 for (z = 0; z <= 2; z++)
1481 { 2301 {
1482 cell->face[z] = face[z]; 2302 tileid t = tile [z];
1483 2303
1484 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2304 if (t >= self->texs || (t && !self->tex [t].name))
2305 {
1485 XPUSHs (sv_2mortal (newSViv (face[z]))); 2306 XPUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t);
2308 }
2309
2310 cell->tile [z] = t;
1486 } 2311 }
1487 } 2312 }
1488 } 2313 }
1489 } 2314 }
1490 } 2315 }
1491} 2316}
1492 2317
1493MODULE = CFClient PACKAGE = CFClient::MixChunk 2318MODULE = CFPlus PACKAGE = CFPlus::RW
1494 2319
1495CFClient::MixChunk 2320CFPlus::RW
1496new_from_file (SV *class, char *path) 2321new (SV *class, SV *data_sv)
1497 CODE: 2322 CODE:
1498 RETVAL = Mix_LoadWAV (path); 2323{
2324 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen);
2326
2327 RETVAL = SDL_RWFromConstMem (data, datalen);
2328}
1499 OUTPUT: 2329 OUTPUT:
1500 RETVAL 2330 RETVAL
1501 2331
2332CFPlus::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT:
2337 RETVAL
2338
2339# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '('
1502void 2341#void
2342#close (CFPlus::RW self)
2343# CODE:
2344# (self->(close)) (self);
2345
2346MODULE = CFPlus PACKAGE = CFPlus::Channel
2347
2348PROTOTYPES: DISABLE
2349
2350CFPlus::Channel
2351find ()
2352 CODE:
2353{
2354 RETVAL = Mix_GroupAvailable (-1);
2355
2356 if (RETVAL < 0)
2357 {
2358 RETVAL = Mix_GroupOldest (-1);
2359
2360 if (RETVAL < 0)
2361 XSRETURN_UNDEF;
2362
2363 Mix_HaltChannel (RETVAL);
2364 }
2365
2366 Mix_UnregisterAllEffects (RETVAL);
2367 Mix_Volume (RETVAL, 128);
2368}
2369 OUTPUT:
2370 RETVAL
2371
2372void
2373halt (CFPlus::Channel self)
2374 CODE:
2375 Mix_HaltChannel (self);
2376
2377void
2378expire (CFPlus::Channel self, int ticks = -1)
2379 CODE:
2380 Mix_ExpireChannel (self, ticks);
2381
2382void
2383fade_out (CFPlus::Channel self, int ticks = -1)
2384 CODE:
2385 Mix_FadeOutChannel (self, ticks);
2386
2387int
2388volume (CFPlus::Channel self, int volume)
2389 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT:
2392 RETVAL
2393
2394void
2395unregister_all_effects (CFPlus::Channel self)
2396 CODE:
2397 Mix_UnregisterAllEffects (self);
2398
2399void
2400set_panning (CFPlus::Channel self, int left, int right)
2401 CODE:
2402 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right);
2405
2406void
2407set_distance (CFPlus::Channel self, int distance)
2408 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410
2411void
2412set_position (CFPlus::Channel self, int angle, int distance)
2413 CODE:
2414
2415void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2417 CODE:
2418{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422}
2423
2424void
2425set_reverse_stereo (CFPlus::Channel self, int flip)
2426 CODE:
2427 Mix_SetReverseStereo (self, flip);
2428
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2430
2431PROTOTYPES: DISABLE
2432
2433CFPlus::MixChunk
2434new (SV *class, CFPlus::RW rwops)
2435 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT:
2438 RETVAL
2439
2440void
1503DESTROY (CFClient::MixChunk self) 2441DESTROY (CFPlus::MixChunk self)
1504 CODE: 2442 CODE:
1505 Mix_FreeChunk (self); 2443 Mix_FreeChunk (self);
1506 2444
1507int 2445int
1508volume (CFClient::MixChunk self, int volume = -1) 2446volume (CFPlus::MixChunk self, int volume = -1)
1509 CODE: 2447 CODE:
2448 if (items > 1)
2449 volume = CLAMP (volume, 0, 128);
1510 RETVAL = Mix_VolumeChunk (self, volume); 2450 RETVAL = Mix_VolumeChunk (self, volume);
1511 OUTPUT: 2451 OUTPUT:
1512 RETVAL 2452 RETVAL
1513 2453
1514int 2454CFPlus::Channel
1515play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1516 CODE: 2456 CODE:
2457{
1517 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459
2460 if (RETVAL < 0)
2461 XSRETURN_UNDEF;
2462
2463 if (channel < 0)
2464 {
2465 Mix_UnregisterAllEffects (RETVAL);
2466 Mix_Volume (RETVAL, 128);
2467 }
2468}
1518 OUTPUT: 2469 OUTPUT:
1519 RETVAL 2470 RETVAL
1520 2471
1521MODULE = CFClient PACKAGE = CFClient::MixMusic 2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1522 2473
1523int 2474int
1524volume (int volume = -1) 2475volume (int volume = -1)
2476 PROTOTYPE: ;$
1525 CODE: 2477 CODE:
2478 if (items > 0)
2479 volume = CLAMP (volume, 0, 128);
1526 RETVAL = Mix_VolumeMusic (volume); 2480 RETVAL = Mix_VolumeMusic (volume);
1527 OUTPUT: 2481 OUTPUT:
1528 RETVAL 2482 RETVAL
1529 2483
2484void
2485fade_out (int ms)
2486 CODE:
2487 Mix_FadeOutMusic (ms);
2488
2489void
2490halt ()
2491 CODE:
2492 Mix_HaltMusic ();
2493
1530CFClient::MixMusic 2494CFPlus::MixMusic
1531new_from_file (SV *class, char *path) 2495new (SV *class, CFPlus::RW rwops)
1532 CODE: 2496 CODE:
1533 RETVAL = Mix_LoadMUS (path); 2497 RETVAL = Mix_LoadMUS_RW (rwops);
1534 OUTPUT: 2498 OUTPUT:
1535 RETVAL 2499 RETVAL
1536 2500
1537void 2501void
1538DESTROY (CFClient::MixMusic self) 2502DESTROY (CFPlus::MixMusic self)
1539 CODE: 2503 CODE:
1540 Mix_FreeMusic (self); 2504 Mix_FreeMusic (self);
1541 2505
1542int 2506int
1543play (CFClient::MixMusic self, int loops = -1) 2507play (CFPlus::MixMusic self, int loops = -1)
1544 CODE: 2508 CODE:
1545 RETVAL = Mix_PlayMusic (self, loops); 2509 RETVAL = Mix_PlayMusic (self, loops);
1546 OUTPUT: 2510 OUTPUT:
1547 RETVAL 2511 RETVAL
1548 2512
2513void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2515 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position);
2517
1549MODULE = CFClient PACKAGE = CFClient::OpenGL 2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2519
2520PROTOTYPES: ENABLE
1550 2521
1551BOOT: 2522BOOT:
1552{ 2523{
1553 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1554 static const struct { 2525 static const struct {
1555 const char *name; 2526 const char *name;
1556 IV iv; 2527 IV iv;
1557 } *civ, const_iv[] = { 2528 } *civ, const_iv[] = {
1558# define const_iv(name) { # name, (IV)name } 2529# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS),
1559 const_iv (GL_COLOR_MATERIAL), 2533 const_iv (GL_COLOR_MATERIAL),
1560 const_iv (GL_SMOOTH), 2534 const_iv (GL_SMOOTH),
1561 const_iv (GL_FLAT), 2535 const_iv (GL_FLAT),
1562 const_iv (GL_DITHER), 2536 const_iv (GL_DITHER),
1563 const_iv (GL_BLEND), 2537 const_iv (GL_BLEND),
1565 const_iv (GL_SCISSOR_TEST), 2539 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST), 2540 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST), 2541 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE), 2542 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL), 2543 const_iv (GL_RESCALE_NORMAL),
2544 const_iv (GL_FRONT),
2545 const_iv (GL_BACK),
2546 const_iv (GL_AUX0),
1570 const_iv (GL_AND), 2547 const_iv (GL_AND),
1571 const_iv (GL_ONE), 2548 const_iv (GL_ONE),
1572 const_iv (GL_ZERO), 2549 const_iv (GL_ZERO),
1573 const_iv (GL_SRC_ALPHA), 2550 const_iv (GL_SRC_ALPHA),
1574 const_iv (GL_DST_ALPHA), 2551 const_iv (GL_DST_ALPHA),
1575 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2552 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1576 const_iv (GL_ONE_MINUS_DST_ALPHA), 2553 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE), 2554 const_iv (GL_SRC_ALPHA_SATURATE),
1578 const_iv (GL_RGB), 2555 const_iv (GL_RGB),
1579 const_iv (GL_RGBA), 2556 const_iv (GL_RGBA),
2557 const_iv (GL_RGBA4),
2558 const_iv (GL_RGBA8),
2559 const_iv (GL_RGB5_A1),
1580 const_iv (GL_UNSIGNED_BYTE), 2560 const_iv (GL_UNSIGNED_BYTE),
1581 const_iv (GL_UNSIGNED_SHORT), 2561 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT), 2562 const_iv (GL_UNSIGNED_INT),
1583 const_iv (GL_ALPHA), 2563 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY), 2564 const_iv (GL_INTENSITY),
1585 const_iv (GL_LUMINANCE), 2565 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA), 2566 const_iv (GL_LUMINANCE_ALPHA),
1587 const_iv (GL_FLOAT), 2567 const_iv (GL_FLOAT),
1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2568 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2569 const_iv (GL_COMPRESSED_ALPHA_ARB),
2570 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2571 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2572 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2573 const_iv (GL_COMPRESSED_RGB_ARB),
2574 const_iv (GL_COMPRESSED_RGBA_ARB),
1589 const_iv (GL_COMPILE), 2575 const_iv (GL_COMPILE),
2576 const_iv (GL_PROXY_TEXTURE_1D),
2577 const_iv (GL_PROXY_TEXTURE_2D),
1590 const_iv (GL_TEXTURE_1D), 2578 const_iv (GL_TEXTURE_1D),
1591 const_iv (GL_TEXTURE_2D), 2579 const_iv (GL_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_ENV), 2580 const_iv (GL_TEXTURE_ENV),
1593 const_iv (GL_TEXTURE_MAG_FILTER), 2581 const_iv (GL_TEXTURE_MAG_FILTER),
1594 const_iv (GL_TEXTURE_MIN_FILTER), 2582 const_iv (GL_TEXTURE_MIN_FILTER),
1615 const_iv (GL_COLOR_LOGIC_OP), 2603 const_iv (GL_COLOR_LOGIC_OP),
1616 const_iv (GL_SEPARABLE_2D), 2604 const_iv (GL_SEPARABLE_2D),
1617 const_iv (GL_CONVOLUTION_2D), 2605 const_iv (GL_CONVOLUTION_2D),
1618 const_iv (GL_CONVOLUTION_BORDER_MODE), 2606 const_iv (GL_CONVOLUTION_BORDER_MODE),
1619 const_iv (GL_CONSTANT_BORDER), 2607 const_iv (GL_CONSTANT_BORDER),
2608 const_iv (GL_POINTS),
1620 const_iv (GL_LINES), 2609 const_iv (GL_LINES),
2610 const_iv (GL_LINE_STRIP),
1621 const_iv (GL_LINE_LOOP), 2611 const_iv (GL_LINE_LOOP),
1622 const_iv (GL_QUADS), 2612 const_iv (GL_QUADS),
1623 const_iv (GL_QUAD_STRIP), 2613 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES), 2614 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP), 2615 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN), 2616 const_iv (GL_TRIANGLE_FAN),
2617 const_iv (GL_POLYGON),
1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2618 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2619 const_iv (GL_POINT_SMOOTH_HINT),
2620 const_iv (GL_LINE_SMOOTH_HINT),
2621 const_iv (GL_POLYGON_SMOOTH_HINT),
2622 const_iv (GL_GENERATE_MIPMAP_HINT),
2623 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1628 const_iv (GL_FASTEST), 2624 const_iv (GL_FASTEST),
2625 const_iv (GL_DONT_CARE),
2626 const_iv (GL_NICEST),
1629 const_iv (GL_V2F), 2627 const_iv (GL_V2F),
1630 const_iv (GL_V3F), 2628 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F), 2629 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F), 2630 const_iv (GL_T2F_N3F_V3F),
1633# undef const_iv 2631# undef const_iv
1634 }; 2632 };
1635 2633
1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2636
2637 texture_av = newAV ();
2638 AvREAL_off (texture_av);
1638} 2639}
2640
2641void
2642disable_GL_EXT_blend_func_separate ()
2643 CODE:
2644 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0;
1639 2646
1640char * 2647char *
1641gl_vendor () 2648gl_vendor ()
1642 CODE: 2649 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR); 2650 RETVAL = (char *)glGetString (GL_VENDOR);
1656 CODE: 2663 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2664 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT: 2665 OUTPUT:
1659 RETVAL 2666 RETVAL
1660 2667
2668const char *glGetString (GLenum pname)
2669
2670GLint glGetInteger (GLenum pname)
2671 CODE:
2672 glGetIntegerv (pname, &RETVAL);
2673 OUTPUT:
2674 RETVAL
2675
2676GLdouble glGetDouble (GLenum pname)
2677 CODE:
2678 glGetDoublev (pname, &RETVAL);
2679 OUTPUT:
2680 RETVAL
2681
1661int glGetError () 2682int glGetError ()
2683
2684void glFinish ()
1662 2685
1663void glClear (int mask) 2686void glClear (int mask)
1664 2687
1665void glClearColor (float r, float g, float b, float a = 1.0) 2688void glClearColor (float r, float g, float b, float a = 1.0)
1666 PROTOTYPE: @ 2689 PROTOTYPE: @
1691 2714
1692void glPopMatrix () 2715void glPopMatrix ()
1693 2716
1694void glLoadIdentity () 2717void glLoadIdentity ()
1695 2718
2719void glDrawBuffer (int buffer)
2720
2721void glReadBuffer (int buffer)
2722
1696# near_ and far_ are due to microsofts buggy "c" compiler 2723# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2724void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698 2725
1699# near_ and far_ are due to microsofts buggy "c" compiler 2726# near_ and far_ are due to microsofts buggy "c" compiler
1700void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2727void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2728
2729PROTOTYPES: DISABLE
1701 2730
1702void glViewport (int x, int y, int width, int height) 2731void glViewport (int x, int y, int width, int height)
1703 2732
1704void glScissor (int x, int y, int width, int height) 2733void glScissor (int x, int y, int width, int height)
1705 2734
1713 2742
1714void glRotate (float angle, float x, float y, float z) 2743void glRotate (float angle, float x, float y, float z)
1715 CODE: 2744 CODE:
1716 glRotatef (angle, x, y, z); 2745 glRotatef (angle, x, y, z);
1717 2746
1718void glBegin (int mode)
1719
1720void glEnd ()
1721
1722void glColor (float r, float g, float b, float a = 1.0) 2747void glColor (float r, float g, float b, float a = 1.0)
1723 PROTOTYPE: @
1724 ALIAS: 2748 ALIAS:
1725 glColor_premultiply = 1 2749 glColor_premultiply = 1
1726 CODE: 2750 CODE:
1727 if (ix) 2751 if (ix)
1728 { 2752 {
1729 r *= a; 2753 r *= a;
1730 g *= a; 2754 g *= a;
1731 b *= a; 2755 b *= a;
1732 } 2756 }
1733 // microsoft visual "c" rounds instead of truncating... 2757 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255), 2758 glColor4f (r, g, b, a);
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739void glInterleavedArrays (int format, int stride, char *data)
1740
1741void glDrawElements (int mode, int count, int type, char *indices)
1742
1743# 1.2 void glDrawRangeElements (int mode, int start, int end
1744 2759
1745void glRasterPos (float x, float y, float z = 0.) 2760void glRasterPos (float x, float y, float z = 0.)
1746 CODE: 2761 CODE:
1747 glRasterPos3f (0, 0, z); 2762 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0); 2763 glBitmap (0, 0, 0, 0, x, y, 0);
1753 2768
1754void glTexCoord (float s, float t) 2769void glTexCoord (float s, float t)
1755 CODE: 2770 CODE:
1756 glTexCoord2f (s, t); 2771 glTexCoord2f (s, t);
1757 2772
2773void glRect (float x1, float y1, float x2, float y2)
2774 CODE:
2775 glRectf (x1, y1, x2, y2);
2776
2777void glRect_lineloop (float x1, float y1, float x2, float y2)
2778 CODE:
2779 glBegin (GL_LINE_LOOP);
2780 glVertex2f (x1, y1);
2781 glVertex2f (x2, y1);
2782 glVertex2f (x2, y2);
2783 glVertex2f (x1, y2);
2784 glEnd ();
2785
2786PROTOTYPES: ENABLE
2787
2788void glBegin (int mode)
2789
2790void glEnd ()
2791
2792void glPointSize (GLfloat size)
2793
2794void glLineWidth (GLfloat width)
2795
2796void glInterleavedArrays (int format, int stride, char *data)
2797
2798void glDrawElements (int mode, int count, int type, char *indices)
2799
2800# 1.2 void glDrawRangeElements (int mode, int start, int end
2801
1758void glTexEnv (int target, int pname, float param) 2802void glTexEnv (int target, int pname, float param)
1759 CODE: 2803 CODE:
1760 glTexEnvf (target, pname, param); 2804 glTexEnvf (target, pname, param);
1761 2805
1762void glTexParameter (int target, int pname, float param) 2806void glTexParameter (int target, int pname, float param)
1784 2828
1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1786 2830
1787void glDrawPixels (int width, int height, int format, int type, char *pixels) 2831void glDrawPixels (int width, int height, int format, int type, char *pixels)
1788 2832
2833void glPixelZoom (float x, float y)
2834
1789void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2835void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1790 2836
1791int glGenTexture () 2837int glGenTexture ()
1792 CODE: 2838 CODE:
1793{ 2839 RETVAL = gen_texture ();
1794 GLuint name;
1795 glGenTextures (1, &name);
1796 RETVAL = name;
1797}
1798 OUTPUT: 2840 OUTPUT:
1799 RETVAL 2841 RETVAL
1800 2842
1801void glDeleteTexture (int name) 2843void glDeleteTexture (int name)
1802 CODE: 2844 CODE:
1803{
1804 GLuint name_ = name;
1805 glDeleteTextures (1, &name_); 2845 del_texture (name);
1806} 2846
1807
1808int glGenList () 2847int glGenList ()
1809 CODE: 2848 CODE:
1810 RETVAL = glGenLists (1); 2849 RETVAL = glGenLists (1);
1811 OUTPUT: 2850 OUTPUT:
1812 RETVAL 2851 RETVAL
1819 2858
1820void glEndList () 2859void glEndList ()
1821 2860
1822void glCallList (int list) 2861void glCallList (int list)
1823 2862
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1824 2864
2865PROTOTYPES: DISABLE
2866
2867void
2868find_widget (SV *self, NV x, NV y)
2869 PPCODE:
2870{
2871 if (within_widget (self, x, y))
2872 XPUSHs (self);
2873}
2874
2875BOOT:
2876{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2878
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2883}
2884
2885void
2886draw (SV *self)
2887 CODE:
2888{
2889 HV *hv;
2890 SV **svp;
2891 NV x, y, w, h;
2892 SV *draw_x_sv = GvSV (draw_x_gv);
2893 SV *draw_y_sv = GvSV (draw_y_gv);
2894 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y;
2897
2898 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2900
2901 hv = (HV *)SvRV (self);
2902
2903 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2905
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908
2909 if (!h || !w)
2910 XSRETURN_EMPTY;
2911
2912 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2913 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2914
2915 draw_x = SvNV (draw_x_sv) + x;
2916 draw_y = SvNV (draw_y_sv) + y;
2917
2918 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2919 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2920 XSRETURN_EMPTY;
2921
2922 sv_setnv (draw_x_sv, draw_x);
2923 sv_setnv (draw_y_sv, draw_y);
2924
2925 glPushMatrix ();
2926 glTranslated (x, y, 0);
2927
2928 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2929 {
2930 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2931
2932 if (svp && SvTRUE (*svp))
2933 {
2934 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2935 glEnable (GL_BLEND);
2936 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2937 glBegin (GL_QUADS);
2938 glVertex2f (0, 0);
2939 glVertex2f (w, 0);
2940 glVertex2f (w, h);
2941 glVertex2f (0, h);
2942 glEnd ();
2943 glDisable (GL_BLEND);
2944 }
2945 }
2946#if 0
2947 // draw borders, for debugging
2948 glPushMatrix ();
2949 glColor4f (1., 1., 0., 1.);
2950 glTranslatef (.5, .5, 0.);
2951 glBegin (GL_LINE_LOOP);
2952 glVertex2f (0 , 0);
2953 glVertex2f (w - 1, 0);
2954 glVertex2f (w - 1, h - 1);
2955 glVertex2f (0 , h - 1);
2956 glEnd ();
2957 glPopMatrix ();
2958#endif
2959 PUSHMARK (SP);
2960 XPUSHs (self);
2961 PUTBACK;
2962 call_method ("_draw", G_VOID | G_DISCARD);
2963 SPAGAIN;
2964
2965 glPopMatrix ();
2966
2967 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2968 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2969}
2970

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines