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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC vs.
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 60
47#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
48 62
49#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
51 65
52#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
53 75
54static struct 76static struct
55{ 77{
56#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 79#include "glfunc.h"
58#undef GL_FUNC 80#undef GL_FUNC
59} gl; 81} gl;
60 82
83static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 85{
63 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 90 else
68 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
69} 92}
70 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
73 129
74typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
75 149
76typedef struct cf_layout { 150typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
80 int base_height; 153 int base_height;
81 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
82} *CFClient__Layout; 156} *CFPlus__Layout;
83 157
84static CFClient__Font default_font; 158static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
87 161
88static void 162static void
89substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
90{ 164{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 168#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 170}
101 171
102static void 172static void
103layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
104{ 174{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
107 */ 177 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
112 182
113 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
114} 184}
115 185
116static void 186static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
120 193
121 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 196
124 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
125} 198 if (!rect.height) rect.height = 1;
126 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
127typedef uint16_t mapface; 205typedef uint16_t faceid;
128 206
129typedef struct { 207typedef struct {
130 GLint name; 208 GLuint name;
131 int w, h; 209 int w, h;
132 float s, t; 210 float s, t;
133 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
134} maptex; 214} maptex;
135 215
136typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
137 int16_t darkness; 219 uint16_t darkness;
138 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 221} mapcell;
140 222
141typedef struct { 223typedef struct {
142 int32_t c0, c1; 224 int32_t c0, c1;
143 mapcell *col; 225 mapcell *col;
144} maprow; 226} maprow;
145 227
146typedef struct map { 228typedef struct map {
147 int x, y, w, h; 229 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 231 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 232 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 233
155 int32_t rows; 234 int32_t rows;
156 maprow *row; 235 maprow *row;
157} *CFClient__Map; 236} *CFPlus__Map;
158 237
159static char * 238static char *
160prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
161{ 240{
162 char *p; 241 char *p;
179} 258}
180 259
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
184static maprow * 283static maprow *
185map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
186{ 285{
187 if (0 > y) 286 if (0 > y)
188 { 287 {
189 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
228 327
229 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
230} 329}
231 330
232static mapcell * 331static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
234{ 333{
235 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
236} 335}
237 336
238static void 337static void
239map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
240{ 339{
241 int r; 340 int r;
242 341
243 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
252 self->row = 0; 351 self->row = 0;
253 self->rows = 0; 352 self->rows = 0;
254} 353}
255 354
256static void 355static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 357{
259 int x, y; 358 int x, y;
260 maprow *row; 359 maprow *row;
360 mapcell *cell;
261 361
262 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 363 if (y >= 0)
264 { 364 {
265 if (y >= self->rows) 365 if (y >= self->rows)
271 if (x >= row->c0) 371 if (x >= row->c0)
272 { 372 {
273 if (x >= row->c1) 373 if (x >= row->c1)
274 break; 374 break;
275 375
276 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
277 } 382 }
278 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
279} 400}
280 401
281static void 402static void
282music_finished (void) 403music_finished (void)
283{ 404{
319 n |= n >> 16; 440 n |= n >> 16;
320 441
321 return n + 1; 442 return n + 1;
322} 443}
323 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
324MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
325 504
326PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
327 506
328BOOT: 507BOOT:
329{ 508{
330 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 510 static const struct {
332 const char *name; 511 const char *name;
333 IV iv; 512 IV iv;
334 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
336 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
418 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 624# undef const_iv
435 }; 625 };
436 626
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
629
630 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
631 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 632}
633
634void
635weaken (SV *rv)
636 PROTOTYPE: $
637 CODE:
638 sv_rvweaken (rv);
639
640int
641in_destruct ()
642 CODE:
643 RETVAL = PL_main_cv == Nullcv;
644 OUTPUT:
645 RETVAL
440 646
441NV floor (NV x) 647NV floor (NV x)
442 648
443NV ceil (NV x) 649NV ceil (NV x)
444 650
651IV minpot (UV n)
652
653IV popcount (UV n)
654
445void 655void
446pango_init () 656pango_init ()
447 CODE: 657 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 658{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 659 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 662}
663
664char *
665SDL_GetError ()
471 666
472int 667int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 669
475void 670void
476SDL_Quit () 671SDL_Quit ()
477 672
478void 673void
479SDL_ListModes () 674SDL_ListModes (int rgb, int alpha)
480 PPCODE: 675 PPCODE:
481{ 676{
482 SDL_Rect **m; 677 SDL_Rect **m;
483 678
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 679 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 680 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 682 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 683
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 684 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 685 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 686
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 691
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 693#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
501 697
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 699
504 if (m && m != (SDL_Rect **)-1) 700 if (m && m != (SDL_Rect **)-1)
505 while (*m) 701 while (*m)
506 { 702 {
703 if ((*m)->w >= 640 && (*m)->h >= 480)
704 {
507 AV *av = newAV (); 705 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 706 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 707 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb));
709 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 710 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
711 }
511 712
512 ++m; 713 ++m;
513 } 714 }
514} 715}
515 716
516char *
517SDL_GetError ()
518
519int 717int
520SDL_SetVideoMode (int w, int h, int fullscreen) 718SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 719 CODE:
720{
721 SDL_EnableUNICODE (1);
722 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
723
724 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
725 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
726 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
728
522 RETVAL = !!SDL_SetVideoMode ( 729 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 730 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 731 );
732
525 if (RETVAL) 733 if (RETVAL)
526 { 734 {
735 av_clear (texture_av);
736
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 739#include "glfunc.h"
530# undef GL_FUNC 740#undef GL_FUNC
531 } 741 }
742}
532 OUTPUT: 743 OUTPUT:
533 RETVAL 744 RETVAL
534 745
535void 746void
536SDL_GL_SwapBuffers () 747SDL_GL_SwapBuffers ()
537 748
538char * 749char *
539SDL_GetKeyName (int sym) 750SDL_GetKeyName (int sym)
540 751
752int
753SDL_GetAppState ()
754
541void 755void
542SDL_PollEvent () 756poll_events ()
543 PPCODE: 757 PPCODE:
544{ 758{
545 SDL_Event ev; 759 SDL_Event ev;
546 760
547 while (SDL_PollEvent (&ev)) 761 SDL_PumpEvents ();
762 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 763 {
549 HV *hv = newHV (); 764 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 765 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 766
552 switch (ev.type) 767 switch (ev.type)
554 case SDL_KEYDOWN: 769 case SDL_KEYDOWN:
555 case SDL_KEYUP: 770 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 776 break;
561 777
562 case SDL_ACTIVEEVENT: 778 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 780 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 781 break;
566 782
567 case SDL_MOUSEMOTION: 783 case SDL_MOUSEMOTION:
784 {
785 int state = ev.motion.state;
786 int x = ev.motion.x;
787 int y = ev.motion.y;
788 int xrel = ev.motion.xrel;
789 int yrel = ev.motion.yrel;
790
791 /* do simplistic event compression */
792 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
793 && state == ev.motion.state)
794 {
795 xrel += ev.motion.xrel;
796 yrel += ev.motion.yrel;
797 x = ev.motion.x;
798 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 }
801
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 803 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 804 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 805 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 806 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 807 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 }
575 break; 809 break;
576 810
577 case SDL_MOUSEBUTTONDOWN: 811 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 812 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 825 break;
592 } 826 }
593 827
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
595 } 829 }
596} 830}
597 831
598int 832int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
600 POSTCALL: 834 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 835 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 836 Mix_ChannelFinished (channel_finished);
603 837
604void 838void
605Mix_CloseAudio () 839Mix_CloseAudio ()
606 840
607int 841int
608Mix_AllocateChannels (int numchans = -1) 842Mix_AllocateChannels (int numchans = -1)
609 843
844const char *
845Mix_GetError ()
846
610void 847void
611lowdelay (int fd, int val = 1) 848lowdelay (int fd, int val = 1)
612 CODE: 849 CODE:
850 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
851
852void
853win32_proxy_info ()
854 PPCODE:
855{
613#ifndef _WIN32 856#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 857 char buffer[2048];
858 DWORD buflen;
859
860 EXTEND (SP, 3);
861
862 buflen = sizeof (buffer);
863 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
864 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
865 {
866 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
867
868 buflen = sizeof (buffer);
869 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
870 {
871 PUSHs (newSVpv (buffer, 0));
872
873 buflen = sizeof (buffer);
874 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
875 PUSHs (newSVpv (buffer, 0));
876 }
877 }
615#endif 878#endif
879}
616 880
617void 881void
618add_font (char *file) 882add_font (char *file)
619 CODE: 883 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 884 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 885
626void 886void
627load_image_inline (SV *image_) 887load_image_inline (SV *image_)
628 ALIAS: 888 ALIAS:
629 load_image_file = 1 889 load_image_file = 1
632 STRLEN image_len; 892 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 893 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 894 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 895 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 896 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 897 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 898 : SDL_RWFromConstMem (image, image_len);
639 899
640 if (!rw) 900 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 901 croak ("load_image: %s", SDL_GetError ());
642 902
671 931
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 932 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 933
674 assert (surface2->pitch == surface2->w * 4); 934 assert (surface2->pitch == surface2->w * 4);
675 935
936 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 937 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 938 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 939 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 940 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 941 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 943 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
944 SDL_UnlockSurface (surface2);
685 945
686 SDL_FreeSurface (surface); 946 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 947 SDL_FreeSurface (surface2);
688} 948}
689 949
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
729#endif 989#endif
730 _exit (1); 990 _exit (1);
731 991
732void 992void
733_exit (int retval) 993_exit (int retval = 0)
734 CODE: 994 CODE:
995#ifdef WIN32
996 ExitThread (retval); // unclean, please beam me up
997#else
735 _exit (retval); 998 _exit (retval);
999#endif
736 1000
1001void
1002debug ()
1003 CODE:
1004{
1005#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK;
1007#endif
1008}
1009
737MODULE = CFClient PACKAGE = CFClient::Font 1010MODULE = CFPlus PACKAGE = CFPlus::Font
738 1011
739CFClient::Font 1012PROTOTYPES: DISABLE
1013
1014CFPlus::Font
740new_from_file (SV *class, char *path, int id = 0) 1015new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1016 CODE:
742{ 1017{
743 int count; 1018 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1022}
748 OUTPUT: 1023 OUTPUT:
749 RETVAL 1024 RETVAL
750 1025
751void 1026void
752DESTROY (CFClient::Font self) 1027DESTROY (CFPlus::Font self)
753 CODE: 1028 CODE:
754 pango_font_description_free (self); 1029 pango_font_description_free (self);
755 1030
756void 1031void
757make_default (CFClient::Font self) 1032make_default (CFPlus::Font self)
1033 PROTOTYPE: $
758 CODE: 1034 CODE:
759 default_font = self; 1035 default_font = self;
760 1036
761MODULE = CFClient PACKAGE = CFClient::Layout 1037MODULE = CFPlus PACKAGE = CFPlus::Layout
762 1038
763CFClient::Layout 1039PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1040
1041void
1042reset_glyph_cache ()
1043 PROTOTYPE:
1044 CODE:
1045 tc_clear ();
1046
1047CFPlus::Layout
1048new (SV *class)
765 CODE: 1049 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1050 New (0, RETVAL, 1, struct cf_layout);
767 1051
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1052 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1053 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1054 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1055 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1056 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1057 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1058 RETVAL->font = 0;
1059 RETVAL->rc = rc_alloc ();
776 1060
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1061 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1062 layout_update_font (RETVAL);
779 OUTPUT: 1063 OUTPUT:
780 RETVAL 1064 RETVAL
781 1065
782void 1066void
783DESTROY (CFClient::Layout self) 1067DESTROY (CFPlus::Layout self)
784 CODE: 1068 CODE:
785 g_object_unref (self->pl); 1069 g_object_unref (self->pl);
1070 rc_free (self->rc);
786 Safefree (self); 1071 Safefree (self);
787 1072
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
795void 1073void
796set_text (CFClient::Layout self, SV *text_) 1074set_text (CFPlus::Layout self, SV *text_)
797 CODE: 1075 CODE:
798{ 1076{
799 STRLEN textlen; 1077 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen); 1078 char *text = SvPVutf8 (text_, textlen);
801 1079
802 pango_layout_set_text (self->pl, text, textlen); 1080 pango_layout_set_text (self->pl, text, textlen);
803} 1081}
804 1082
805void 1083void
806set_markup (CFClient::Layout self, SV *text_) 1084set_markup (CFPlus::Layout self, SV *text_)
807 CODE: 1085 CODE:
808{ 1086{
809 STRLEN textlen; 1087 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen); 1088 char *text = SvPVutf8 (text_, textlen);
811 1089
812 pango_layout_set_markup (self->pl, text, textlen); 1090 pango_layout_set_markup (self->pl, text, textlen);
813} 1091}
814 1092
1093void
1094set_shapes (CFPlus::Layout self, ...)
1095 CODE:
1096{
1097 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text;
1100 int arg = 4;
1101
1102 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1103 {
1104 PangoRectangle inkrect, rect;
1105 PangoAttribute *attr;
1106
1107 int x = SvIV (ST (arg - 3));
1108 int y = SvIV (ST (arg - 2));
1109 int w = SvIV (ST (arg - 1));
1110 int h = SvIV (ST (arg ));
1111
1112 inkrect.x = 0;
1113 inkrect.y = 0;
1114 inkrect.width = 0;
1115 inkrect.height = 0;
1116
1117 rect.x = x * PANGO_SCALE;
1118 rect.y = y * PANGO_SCALE;
1119 rect.width = w * PANGO_SCALE;
1120 rect.height = h * PANGO_SCALE;
1121
1122 if (!attrs)
1123 attrs = pango_layout_get_attributes (self->pl);
1124
1125 attr = pango_attr_shape_new (&inkrect, &rect);
1126 attr->start_index = pos - text;
1127 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1128 pango_attr_list_insert (attrs, attr);
1129
1130 arg += 4;
1131 pos += sizeof (OBJ_STR) - 1;
1132 }
1133
1134 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs);
1136}
1137
1138void
1139get_shapes (CFPlus::Layout self)
1140 PPCODE:
1141{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143
1144 do
1145 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1147
1148 if (run && shape_attr_p (run))
1149 {
1150 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents);
1152
1153 EXTEND (SP, 2);
1154 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1155 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1156 }
1157 }
1158 while (pango_layout_iter_next_run (iter));
1159
1160 pango_layout_iter_free (iter);
1161}
1162
1163int
1164has_wrapped (CFPlus::Layout self)
1165 CODE:
1166{
1167 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl);
1169
1170 while (*text)
1171 lines += *text++ == '\n';
1172
1173 RETVAL = lines < pango_layout_get_line_count (self->pl);
1174}
1175 OUTPUT:
1176 RETVAL
1177
815SV * 1178SV *
816get_text (CFClient::Layout self) 1179get_text (CFPlus::Layout self)
817 CODE: 1180 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1182 sv_utf8_decode (RETVAL);
820 OUTPUT: 1183 OUTPUT:
821 RETVAL 1184 RETVAL
822 1185
823void 1186void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1188 CODE:
826 self->r = r; 1189 self->r = r;
827 self->g = g; 1190 self->g = g;
828 self->b = b; 1191 self->b = b;
829 self->a = a; 1192 self->a = a;
830 1193
831void 1194void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1195set_font (CFPlus::Layout self, CFPlus::Font font = 0)
833 CODE: 1196 CODE:
834 if (self->font != font) 1197 if (self->font != font)
835 { 1198 {
836 self->font = font; 1199 self->font = font;
837 layout_update_font (self); 1200 layout_update_font (self);
838 } 1201 }
839 1202
840void 1203void
841set_height (CFClient::Layout self, int base_height) 1204set_height (CFPlus::Layout self, int base_height)
842 CODE: 1205 CODE:
843 if (self->base_height != base_height) 1206 if (self->base_height != base_height)
844 { 1207 {
845 self->base_height = base_height; 1208 self->base_height = base_height;
846 layout_update_font (self); 1209 layout_update_font (self);
847 } 1210 }
848 1211
849void 1212void
850set_width (CFClient::Layout self, int max_width = -1) 1213set_width (CFPlus::Layout self, int max_width = -1)
851 CODE: 1214 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1216
854void 1217void
855set_indent (CFClient::Layout self, int indent) 1218set_indent (CFPlus::Layout self, int indent)
856 CODE: 1219 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1221
859void 1222void
860set_spacing (CFClient::Layout self, int spacing) 1223set_spacing (CFPlus::Layout self, int spacing)
861 CODE: 1224 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1226
864void 1227void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1228set_ellipsise (CFPlus::Layout self, int ellipsise)
866 CODE: 1229 CODE:
867 pango_layout_set_ellipsize (self->pl, 1230 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1234 : PANGO_ELLIPSIZE_NONE
872 ); 1235 );
873 1236
874void 1237void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1238set_single_paragraph_mode (CFPlus::Layout self, int spm)
876 CODE: 1239 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1241
879void 1242void
880size (CFClient::Layout self) 1243size (CFPlus::Layout self)
881 PPCODE: 1244 PPCODE:
882{ 1245{
883 int w, h; 1246 int w, h;
884 1247
885 layout_get_pixel_size (self, &w, &h); 1248 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1251 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1252 PUSHs (sv_2mortal (newSViv (h)));
890} 1253}
891 1254
892int 1255int
1256descent (CFPlus::Layout self)
1257 CODE:
1258{
1259 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect);
1263}
1264 OUTPUT:
1265 RETVAL
1266
1267int
893xy_to_index (CFClient::Layout self, int x, int y) 1268xy_to_index (CFPlus::Layout self, int x, int y)
894 CODE: 1269 CODE:
895{ 1270{
896 int index, trailing; 1271 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1273 RETVAL = index + trailing;
899} 1274}
900 OUTPUT: 1275 OUTPUT:
901 RETVAL 1276 RETVAL
902 1277
903void 1278void
904cursor_pos (CFClient::Layout self, int index) 1279cursor_pos (CFPlus::Layout self, int index)
905 PPCODE: 1280 PPCODE:
906{ 1281{
907 PangoRectangle strong_pos; 1282 PangoRectangle strong_pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
909 1284
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
914} 1289}
915 1290
916void 1291void
917render (CFClient::Layout self) 1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
918 PPCODE: 1293 PPCODE:
919{ 1294{
920 SV *retval; 1295 int line, x;
921 int w, h;
922 1296
923 layout_get_pixel_size (self, &w, &h); 1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
924 1299
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1300 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1301 PUSHs (sv_2mortal (newSViv (line - 1)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303}
1304
1305void
1306line_x_to_index (CFPlus::Layout self, int line, int x)
1307 PPCODE:
1308{
1309 PangoLayoutLine *lp;
1310 int index, trailing;
1311
1312 if (line < 0)
1313 XSRETURN_EMPTY;
1314
1315 if (!(lp = pango_layout_get_line (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */
1317
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319
1320 EXTEND (SP, 2);
1321 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1322 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1323 else
980 { 1324 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1325 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1326 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1327 }
1005} 1328}
1006 1329
1330void
1331render (CFPlus::Layout self, float x, float y, int flags = 0)
1332 CODE:
1333 rc_clear (self->rc);
1334 pango_opengl_render_layout_subpixel (
1335 self->pl,
1336 self->rc,
1337 x * PANGO_SCALE, y * PANGO_SCALE,
1338 self->r, self->g, self->b, self->a,
1339 flags
1340 );
1341 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl);
1344
1345void
1346draw (CFPlus::Layout self)
1347 CODE:
1348{
1349 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND);
1352 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1353 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1354 glEnable (GL_ALPHA_TEST);
1355 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1356
1357 rc_draw (self->rc);
1358
1359 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D);
1362}
1363
1007MODULE = CFClient PACKAGE = CFClient::Texture 1364MODULE = CFPlus PACKAGE = CFPlus::Texture
1008 1365
1009void 1366PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1367
1016 if (ow && oh) 1368void
1369pad (SV *data_, int ow, int oh, int nw, int nh)
1370 CODE:
1371{
1372 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1373 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1374 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1375 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1376 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1377 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1378
1030 SvPOK_only (result_); 1379 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1380 SvCUR_set (result_, nw * nh * bpp);
1032 1381
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1382 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1383 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1384 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1385
1037 sv_setsv (data_, result_); 1386 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1387 }
1044} 1388}
1045 1389
1046void 1390void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1391draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1397{
1054 HV *hv = (HV *)SvRV (self); 1398 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1399 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1400 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1401 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1402
1403 if (name <= 0)
1404 XSRETURN_EMPTY;
1058 1405
1059 if (items < 5) 1406 if (items < 5)
1060 { 1407 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1408 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1409 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1437 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1092 } 1439 }
1093} 1440}
1094 1441
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE:
1444{
1445 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1447 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1448 RETVAL = width > 0;
1449}
1450 OUTPUT:
1451 RETVAL
1452
1095MODULE = CFClient PACKAGE = CFClient::Map 1453MODULE = CFPlus PACKAGE = CFPlus::Map
1096 1454
1097CFClient::Map 1455PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1456
1457CFPlus::Map
1458new (SV *class)
1099 CODE: 1459 CODE:
1100 New (0, RETVAL, 1, struct map); 1460 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1461 RETVAL->x = 0;
1102 RETVAL->y = 0; 1462 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1463 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1464 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1465 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1466 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1467 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1468 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1469 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1470 RETVAL->row = 0;
1113 OUTPUT: 1471 OUTPUT:
1114 RETVAL 1472 RETVAL
1115 1473
1116void 1474void
1117DESTROY (CFClient::Map self) 1475DESTROY (CFPlus::Map self)
1118 CODE: 1476 CODE:
1119{ 1477{
1120 map_clear (self); 1478 map_clear (self);
1121 Safefree (self->face); 1479 Safefree (self->face2tile);
1122 Safefree (self->tex); 1480 Safefree (self->tex);
1123 Safefree (self); 1481 Safefree (self);
1124} 1482}
1125 1483
1126void 1484void
1485resize (CFPlus::Map self, int map_width, int map_height)
1486 CODE:
1487 self->w = map_width;
1488 self->h = map_height;
1489
1490void
1127clear (CFClient::Map self) 1491clear (CFPlus::Map self)
1128 CODE: 1492 CODE:
1129 map_clear (self); 1493 map_clear (self);
1130 1494
1131void 1495void
1132set_face (CFClient::Map self, int face, int texid) 1496set_tileid (CFPlus::Map self, int face, int tile)
1133 CODE: 1497 CODE:
1134{ 1498{
1135 while (self->faces <= face) 1499 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1500 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1501}
1143 1502
1144void 1503void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level)
1505 CODE:
1506{
1507 tileid texid;
1508 maptex *tex;
1509
1510 if (face < 0 || face >= self->faces)
1511 return;
1512
1513 if (smooth < 0 || smooth >= self->faces)
1514 return;
1515
1516 texid = self->face2tile [face];
1517
1518 if (!texid)
1519 return;
1520
1521 tex = self->tex + texid;
1522 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level;
1524}
1525
1526void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1528 CODE:
1147{ 1529{
1148 while (self->texs <= texid) 1530 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1531
1154 { 1532 {
1155 maptex *tex = self->tex + texid; 1533 maptex *tex = self->tex + texid;
1156 1534
1157 tex->name = name; 1535 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1552 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1554}
1177 1555
1178int 1556int
1179ox (CFClient::Map self) 1557ox (CFPlus::Map self)
1180 ALIAS: 1558 ALIAS:
1181 oy = 1 1559 oy = 1
1182 x = 2 1560 x = 2
1183 y = 3 1561 y = 3
1184 w = 4 1562 w = 4
1195 } 1573 }
1196 OUTPUT: 1574 OUTPUT:
1197 RETVAL 1575 RETVAL
1198 1576
1199void 1577void
1200scroll (CFClient::Map self, int dx, int dy) 1578scroll (CFPlus::Map self, int dx, int dy)
1201 CODE: 1579 CODE:
1202{ 1580{
1203 if (dx > 0) 1581 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1582 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1583 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1584 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1585
1208 if (dy > 0) 1586 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1587 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1588 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1589 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1590
1213 self->ox += dx; self->x += dx; 1591 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1592 self->oy += dy; self->y += dy;
1215 1593
1216 while (self->y < 0) 1594 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1598 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1599 self->y += MAP_EXTEND_Y;
1222 } 1600 }
1223} 1601}
1224 1602
1225void 1603SV *
1226map1a_update (CFClient::Map self, SV *data_) 1604map1a_update (CFPlus::Map self, SV *data_, int extmap)
1227 CODE: 1605 CODE:
1228{ 1606{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1608 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1609 mapcell *cell;
1232 int x, y, flags; 1610 int x, y, z, flags;
1611 AV *missing = newAV ();
1612 RETVAL = newRV_noinc ((SV *)missing);
1233 1613
1234 while (data < data_end) 1614 while (data < data_end - 1)
1235 { 1615 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1616 flags = (data [0] << 8) + data [1]; data += 2;
1237 1617
1238 x = ((flags >> 10) & 63) + self->x; 1618 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1619 y = self->y + ((flags >> 4) & 63);
1240 1620
1241 cell = map_get_cell (self, x, y); 1621 cell = map_get_cell (self, x, y);
1242 1622
1243 if (flags & 15) 1623 if (flags & 15)
1244 { 1624 {
1245 if (cell->darkness < 0) 1625 if (!cell->darkness)
1246 { 1626 {
1627 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1628 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1629 }
1252 1630
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1631 //TODO: don't trust server data to be in-range(!)
1256 1632
1257 if (flags & 4) 1633 if (flags & 8)
1258 { 1634 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1635 if (extmap)
1636 {
1637 uint8_t ext, cmd;
1638
1639 do
1640 {
1641 ext = *data++;
1642 cmd = ext & 0x3f;
1643
1644 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1;
1646 else if (cmd == 5) // health
1647 {
1648 cell->stat_width = 1;
1649 cell->stat_hp = *data++;
1650 }
1651 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47)
1654 {
1655 if (*data == 4)
1656 ; // decode player count
1657
1658 data += *data + 1;
1659 }
1660 else if (cmd == 8) // cell flags
1661 cell->flags = *data++;
1662 else if (ext & 0x40) // unknown, multibyte => skip
1663 data += *data + 1;
1664 else
1665 data++;
1666 }
1667 while (ext & 0x80);
1668 }
1669 else
1670 cell->darkness = *data++ + 1;
1260 } 1671 }
1261 1672
1673 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1674 if (flags & (4 >> z))
1263 { 1675 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1676 faceid face = (data [0] << 8) + data [1]; data += 2;
1677 need_facenum (self, face);
1678 cell->tile [z] = self->face2tile [face];
1679
1680 if (cell->tile [z])
1681 {
1682 maptex *tex = self->tex + cell->tile [z];
1683 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z]));
1685
1686 if (tex->smoothtile)
1687 {
1688 maptex *smooth = self->tex + tex->smoothtile;
1689 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile));
1691 }
1692 }
1265 } 1693 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1694 }
1272 else 1695 else
1273 cell->darkness = -1; 1696 cell->darkness = 0;
1274 } 1697 }
1275} 1698}
1699 OUTPUT:
1700 RETVAL
1276 1701
1277SV * 1702SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1279 CODE: 1704 CODE:
1280{ 1705{
1281 int x1, x; 1706 int x1, x;
1282 int y1, y; 1707 int y1, y;
1283 int z; 1708 int z;
1304 { 1729 {
1305 mapcell *cell = row->col + (x - row->c0); 1730 mapcell *cell = row->col + (x - row->c0);
1306 1731
1307 for (z = 0; z <= 0; z++) 1732 for (z = 0; z <= 0; z++)
1308 { 1733 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1734 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1735 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1736 int a1 = tex.a;
1316 1737
1317 r = (r * a0 + tex.r * a1) / 255; 1738 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1739 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1740 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1741 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1742 }
1323 } 1743 }
1324 1744
1325 *map++ = (r ) 1745 *map++ = (r )
1326 | (g << 8) 1746 | (g << 8)
1333} 1753}
1334 OUTPUT: 1754 OUTPUT:
1335 RETVAL 1755 RETVAL
1336 1756
1337void 1757void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1759 CODE:
1340{ 1760{
1341 int vx, vy;
1342 int x, y, z; 1761 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1762
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey;
1348 1767
1349 /* 1768 rc_t *rc = rc_alloc ();
1350 int vx = self->vx = self->w >= sw 1769 rc_key_t key;
1351 ? self->x + (self->w - sw) / 2 1770 rc_array_t *arr;
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1771
1354 int vy = self->vy = self->h >= sh 1772 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1773 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1774 if (sh > 255) sh = 255;
1357 */
1358 1775
1359 glColor4ub (255, 255, 255, 255); 1776 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey));
1778
1779 memset (&key, 0, sizeof (key));
1780 key.r = 255;
1781 key.g = 255;
1782 key.b = 255;
1783 key.a = 255;
1784 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787
1788 mx += self->x;
1789 my += self->y;
1790
1791 // first pass: determine smooth_max
1792 // rather ugly, if you ask me
1793 // could also be stored inside mapcell and updated on change
1794 memset (smooth_max, 0, sizeof (smooth_max));
1795
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 smooth_max[x + 1][y + 1] =
1807 MAX (self->tex [cell->tile [0]].smoothlevel,
1808 MAX (self->tex [cell->tile [1]].smoothlevel,
1809 self->tex [cell->tile [2]].smoothlevel));
1810 }
1811 }
1360 1812
1361 glEnable (GL_BLEND); 1813 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1814 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1816
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1817 for (z = 0; z <= 2; z++)
1818 {
1819 memset (smooth_level, 0, sizeof (smooth_level));
1820
1371 for (y = 0; y < sh; y++) 1821 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1822 if (0 <= y + my && y + my < self->rows)
1373 { 1823 {
1374 maprow *row = self->row + (y + vy); 1824 maprow *row = self->row + (y + my);
1375 1825
1376 for (x = 0; x < sw; x++) 1826 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1827 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1828 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1829 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1830 tileid tile = cell->tile [z];
1382 1831
1383 if (face) 1832 if (tile)
1833 {
1834 maptex tex = self->tex [tile];
1835 int px, py;
1836
1837 if (key.texname != tex.name)
1838 {
1839 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */
1841
1842 key.texname = tex.name;
1843 arr = rc_array (rc, &key);
1844 }
1845
1846 px = (x + 1) * T - tex.w;
1847 py = (y + 1) * T - tex.h;
1848
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878
1879 // update smooth hash
1880 if (tex.smoothtile)
1881 {
1882 skey.tile = tex.smoothtile;
1883 skey.level = tex.smoothlevel;
1884
1885 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1886
1887 // add bits to current tile and all neighbours. skey.x|y is
1888 // shifted +1|+1 so we always stay positive.
1889
1890 // bits is ___n cccc CCCC bbbb
1891 // n do not draw borders&corners
1892 // c draw these corners, but...
1893 // C ... not these
1894 // b draw these borders
1895
1896 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1897 // ┃· ·· ·┃ ━━
1898
1899 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1900 // ·· ·· ·┏ ┓·
1901
1902 // full tile
1903 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1904
1905 // borders
1906 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1907 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1908 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1909 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1910
1911 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1916 }
1917 }
1918 }
1919 }
1920
1921 rc_draw (rc);
1922 rc_clear (rc);
1923
1924 // go through all smoothlevels, lowest to highest, then draw.
1925 // this is basically counting sort
1926 {
1927 int w, b;
1928
1929 glEnable (GL_TEXTURE_2D);
1930 glBegin (GL_QUADS);
1931 for (w = 0; w < 256 / 32; ++w)
1932 {
1933 uint32_t smask = smooth_level [w];
1934 if (smask)
1935 for (b = 0; b < 32; ++b)
1936 if (smask & (((uint32_t)1) << b))
1384 { 1937 {
1385 maptex tex = self->tex [face]; 1938 int level = (w << 5) | b;
1939 HE *he;
1386 1940
1387 int px = (x + 1) * 32 - tex.w; 1941 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1942 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1943 {
1944 smooth_key *skey = (smooth_key *)HeKEY (he);
1945 IV bits = SvIVX (HeVAL (he));
1946
1947 if (!(bits & 0x1000)
1948 && skey->level == level
1949 && level > smooth_max [skey->x][skey->y])
1950 {
1951 maptex tex = self->tex [skey->tile];
1952 int px = (((int)skey->x) - 1) * T;
1953 int py = (((int)skey->y) - 1) * T;
1954 int border = bits & 15;
1955 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1956 float dx = tex.s * .0625f; // 16 images/row
1957 float dy = tex.t * .5f ; // 2 images/column
1958
1959 if (tex.name)
1960 {
1961 // this time avoiding texture state changes
1962 // save gobs of state changes.
1963 if (key.texname != tex.name)
1964 {
1392 glEnd (); 1965 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 1967 glBegin (GL_QUADS);
1968 }
1969
1970 if (border)
1971 {
1972 float ox = border * dx;
1973
1974 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1975 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1976 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1977 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1978 }
1979
1980 if (corner)
1981 {
1982 float ox = corner * dx;
1983
1984 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1985 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1986 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1987 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1988 }
1989 }
1990 }
1396 } 1991 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 1992 }
1403 }
1404 } 1993 }
1405 1994
1406 glEnd (); 1995 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 1996 glDisable (GL_TEXTURE_2D);
1997 key.texname = -1;
1998 }
1999
2000 hv_clear (smooth);
2001 }
2002
1409 glDisable (GL_BLEND); 2003 glDisable (GL_BLEND);
1410} 2004 rc_free (rc);
1411 2005
2006 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows)
2009 {
2010 maprow *row = self->row + (y + my);
2011
2012 for (x = 0; x < sw; x++)
2013 if (row->c0 <= x + mx && x + mx < row->c1)
2014 {
2015 mapcell *cell = row->col + (x + mx - row->c0);
2016
2017 int px = x * T;
2018 int py = y * T;
2019
2020 if (cell->stat_hp)
2021 {
2022 int width = cell->stat_width * T;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2024
2025 glColor3ub (0, 0, 0);
2026 glRectf (px + 1, py - thick - 2,
2027 px + width - 1, py);
2028
2029 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2030 glRectf (px + 2,
2031 py - thick - 1,
2032 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2033 }
2034 }
2035 }
2036}
2037
1412void 2038void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2040 CODE:
1415{ 2041{
1416 static float color[16][3] = { 2042 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2043 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2044 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2045 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2046 { 1.00F, 0.00F, 0.00F },
1421 2047
1422 { 1.00, 0.54, 0.00 }, 2048 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2049 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2050 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2051 { 0.18F, 0.54F, 0.34F },
1426 2052
1427 { 0.56, 0.73, 0.56 }, 2053 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2054 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2055 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2056 { 0.99F, 0.77F, 0.26F },
1431 2057
1432 { 0.74, 0.65, 0.41 }, 2058 { 0.74F, 0.65F, 0.41F },
1433 2059
1434 { 0.00, 1.00, 1.00 }, 2060 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2061 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2062 { 1.00F, 1.00F, 0.00F },
1437 }; 2063 };
1438 2064
1439 int x, y; 2065 int x, y;
1440 2066
1441 glEnable (GL_TEXTURE_2D); 2067 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2094 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2095 glDisable (GL_TEXTURE_2D);
1470} 2096}
1471 2097
1472void 2098void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2100 PPCODE:
1475{ 2101{
1476 int vx, vy;
1477 int x, y; 2102 int x, y;
2103 int sw1 = sw + 2;
2104 int sh1 = sh + 2;
2105 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2106 int sw34 = (sw * 3 + 3) & ~3;
2107 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2108 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2109 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2110
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2111 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2112 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2113
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2114 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2115 my += self->y - 1;
1488 2116
2117 memset (darkness1, 255, sw1 * sh1);
2118
1489 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1491 { 2121 {
1492 maprow *row = self->row + (y + vy); 2122 maprow *row = self->row + (y + my);
1493 2123
1494 for (x = 0; x < sw; x++) 2124 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2125 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2126 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2127 mapcell *cell = row->col + (x + mx - row->c0);
1498 2128
1499 darkness[y * sw4 + x] = cell->darkness < 0 2129 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2131 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2132 }
1503 } 2133 }
1504 2134
2135 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x)
2137 {
2138 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2139 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2140 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2141 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2142 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2143 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2144 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2145 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2146 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2147
2148 uint8_t r11 = (d11 + d21 + d12) / 3;
2149 uint8_t r21 = d21;
2150 uint8_t r31 = (d21 + d31 + d32) / 3;
2151
2152 uint8_t r12 = d12;
2153 uint8_t r22 = d22;
2154 uint8_t r32 = d32;
2155
2156 uint8_t r13 = (d13 + d23 + d12) / 3;
2157 uint8_t r23 = d23;
2158 uint8_t r33 = (d23 + d33 + d32) / 3;
2159
2160 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2161 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2162 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2163 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2164 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2165 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2166 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2167 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2168 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2169 }
2170
2171 free (darkness1);
2172
1505 EXTEND (SP, 3); 2173 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2174 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2175 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2176 PUSHs (darkness3_sv);
1509} 2177}
1510 2178
1511SV * 2179SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1513 CODE: 2181 CODE:
1514{ 2182{
1515 int x, y, x1, y1; 2183 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2184 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2185 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2210 if (row && row->c0 <= x && x < row->c1)
1543 { 2211 {
1544 mapcell *cell = row->col + (x - row->c0); 2212 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2213 uint8_t flags = 0;
1546 2214
1547 if (cell->face [0]) flags |= 1; 2215 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2216 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2217 if (cell->tile [2]) flags |= 4;
1550 2218
1551 *data++ = flags; 2219 *data++ = flags;
1552 2220
1553 if (flags & 1) 2221 if (flags & 1)
1554 { 2222 {
2223 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2224 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2225 *data++ = tile;
1557 } 2226 }
1558 2227
1559 if (flags & 2) 2228 if (flags & 2)
1560 { 2229 {
2230 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2231 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2232 *data++ = tile;
1563 } 2233 }
1564 2234
1565 if (flags & 4) 2235 if (flags & 4)
1566 { 2236 {
2237 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2238 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2239 *data++ = tile;
1569 } 2240 }
1570 } 2241 }
1571 else 2242 else
1572 *data++ = 0; 2243 *data++ = 0;
1573 } 2244 }
1579} 2250}
1580 OUTPUT: 2251 OUTPUT:
1581 RETVAL 2252 RETVAL
1582 2253
1583void 2254void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2256 PPCODE:
1586{ 2257{
1587 int x, y, z; 2258 int x, y, z;
1588 int w, h; 2259 int w, h;
1589 int x1, y1; 2260 int x1, y1;
1590 2261
1591 if (*data++ != 0) 2262 if (*data++ != 0)
1592 return; /* version mismatch */ 2263 XSRETURN_EMPTY; /* version mismatch */
1593 2264
1594 w = *data++ << 8; w |= *data++; 2265 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2266 h = *data++ << 8; h |= *data++;
1596 2267
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2268 // we need to do this 'cause we don't keep an absolute coord system for rows
1613 { 2284 {
1614 uint8_t flags = *data++; 2285 uint8_t flags = *data++;
1615 2286
1616 if (flags) 2287 if (flags)
1617 { 2288 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2289 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 };
1621 2291
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2292 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2295
1626 if (cell->darkness <= 0) 2296 if (cell->darkness == 0)
1627 { 2297 {
1628 cell->darkness = -1; 2298 cell->darkness = 0;
1629 2299
1630 for (z = 0; z <= 2; z++) 2300 for (z = 0; z <= 2; z++)
1631 { 2301 {
1632 cell->face[z] = face[z]; 2302 tileid t = tile [z];
1633 2303
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2304 if (t >= self->texs || (t && !self->tex [t].name))
2305 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2306 XPUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t);
2308 }
2309
2310 cell->tile [z] = t;
1636 } 2311 }
1637 } 2312 }
1638 } 2313 }
1639 } 2314 }
1640 } 2315 }
1641} 2316}
1642 2317
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2318MODULE = CFPlus PACKAGE = CFPlus::RW
1644 2319
1645CFClient::MixChunk 2320CFPlus::RW
1646new_from_file (SV *class, char *path) 2321new (SV *class, SV *data_sv)
1647 CODE: 2322 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2323{
2324 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen);
2326
2327 RETVAL = SDL_RWFromConstMem (data, datalen);
2328}
1649 OUTPUT: 2329 OUTPUT:
1650 RETVAL 2330 RETVAL
1651 2331
2332CFPlus::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT:
2337 RETVAL
2338
2339# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '('
1652void 2341#void
2342#close (CFPlus::RW self)
2343# CODE:
2344# (self->(close)) (self);
2345
2346MODULE = CFPlus PACKAGE = CFPlus::Channel
2347
2348PROTOTYPES: DISABLE
2349
2350CFPlus::Channel
2351find ()
2352 CODE:
2353{
2354 RETVAL = Mix_GroupAvailable (-1);
2355
2356 if (RETVAL < 0)
2357 {
2358 RETVAL = Mix_GroupOldest (-1);
2359
2360 if (RETVAL < 0)
2361 XSRETURN_UNDEF;
2362
2363 Mix_HaltChannel (RETVAL);
2364 }
2365
2366 Mix_UnregisterAllEffects (RETVAL);
2367 Mix_Volume (RETVAL, 128);
2368}
2369 OUTPUT:
2370 RETVAL
2371
2372void
2373halt (CFPlus::Channel self)
2374 CODE:
2375 Mix_HaltChannel (self);
2376
2377void
2378expire (CFPlus::Channel self, int ticks = -1)
2379 CODE:
2380 Mix_ExpireChannel (self, ticks);
2381
2382void
2383fade_out (CFPlus::Channel self, int ticks = -1)
2384 CODE:
2385 Mix_FadeOutChannel (self, ticks);
2386
2387int
2388volume (CFPlus::Channel self, int volume)
2389 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT:
2392 RETVAL
2393
2394void
2395unregister_all_effects (CFPlus::Channel self)
2396 CODE:
2397 Mix_UnregisterAllEffects (self);
2398
2399void
2400set_panning (CFPlus::Channel self, int left, int right)
2401 CODE:
2402 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right);
2405
2406void
2407set_distance (CFPlus::Channel self, int distance)
2408 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410
2411void
2412set_position (CFPlus::Channel self, int angle, int distance)
2413 CODE:
2414
2415void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2417 CODE:
2418{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422}
2423
2424void
2425set_reverse_stereo (CFPlus::Channel self, int flip)
2426 CODE:
2427 Mix_SetReverseStereo (self, flip);
2428
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2430
2431PROTOTYPES: DISABLE
2432
2433CFPlus::MixChunk
2434new (SV *class, CFPlus::RW rwops)
2435 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT:
2438 RETVAL
2439
2440void
1653DESTROY (CFClient::MixChunk self) 2441DESTROY (CFPlus::MixChunk self)
1654 CODE: 2442 CODE:
1655 Mix_FreeChunk (self); 2443 Mix_FreeChunk (self);
1656 2444
1657int 2445int
1658volume (CFClient::MixChunk self, int volume = -1) 2446volume (CFPlus::MixChunk self, int volume = -1)
1659 CODE: 2447 CODE:
2448 if (items > 1)
2449 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2450 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2451 OUTPUT:
1662 RETVAL 2452 RETVAL
1663 2453
1664int 2454CFPlus::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2456 CODE:
2457{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459
2460 if (RETVAL < 0)
2461 XSRETURN_UNDEF;
2462
2463 if (channel < 0)
2464 {
2465 Mix_UnregisterAllEffects (RETVAL);
2466 Mix_Volume (RETVAL, 128);
2467 }
2468}
1668 OUTPUT: 2469 OUTPUT:
1669 RETVAL 2470 RETVAL
1670 2471
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1672 2473
1673int 2474int
1674volume (int volume = -1) 2475volume (int volume = -1)
2476 PROTOTYPE: ;$
1675 CODE: 2477 CODE:
2478 if (items > 0)
2479 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2480 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2481 OUTPUT:
1678 RETVAL 2482 RETVAL
1679 2483
2484void
2485fade_out (int ms)
2486 CODE:
2487 Mix_FadeOutMusic (ms);
2488
2489void
2490halt ()
2491 CODE:
2492 Mix_HaltMusic ();
2493
1680CFClient::MixMusic 2494CFPlus::MixMusic
1681new_from_file (SV *class, char *path) 2495new (SV *class, CFPlus::RW rwops)
1682 CODE: 2496 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2497 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2498 OUTPUT:
1685 RETVAL 2499 RETVAL
1686 2500
1687void 2501void
1688DESTROY (CFClient::MixMusic self) 2502DESTROY (CFPlus::MixMusic self)
1689 CODE: 2503 CODE:
1690 Mix_FreeMusic (self); 2504 Mix_FreeMusic (self);
1691 2505
1692int 2506int
1693play (CFClient::MixMusic self, int loops = -1) 2507play (CFPlus::MixMusic self, int loops = -1)
1694 CODE: 2508 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2509 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2510 OUTPUT:
1697 RETVAL 2511 RETVAL
1698 2512
2513void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2515 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position);
2517
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2519
2520PROTOTYPES: ENABLE
1700 2521
1701BOOT: 2522BOOT:
1702{ 2523{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1704 static const struct { 2525 static const struct {
1705 const char *name; 2526 const char *name;
1706 IV iv; 2527 IV iv;
1707 } *civ, const_iv[] = { 2528 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2529# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2533 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2534 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2535 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2536 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2537 const_iv (GL_BLEND),
1715 const_iv (GL_SCISSOR_TEST), 2539 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST), 2540 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST), 2541 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2542 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2543 const_iv (GL_RESCALE_NORMAL),
2544 const_iv (GL_FRONT),
2545 const_iv (GL_BACK),
2546 const_iv (GL_AUX0),
1720 const_iv (GL_AND), 2547 const_iv (GL_AND),
1721 const_iv (GL_ONE), 2548 const_iv (GL_ONE),
1722 const_iv (GL_ZERO), 2549 const_iv (GL_ZERO),
1723 const_iv (GL_SRC_ALPHA), 2550 const_iv (GL_SRC_ALPHA),
1724 const_iv (GL_DST_ALPHA), 2551 const_iv (GL_DST_ALPHA),
1737 const_iv (GL_INTENSITY), 2564 const_iv (GL_INTENSITY),
1738 const_iv (GL_LUMINANCE), 2565 const_iv (GL_LUMINANCE),
1739 const_iv (GL_LUMINANCE_ALPHA), 2566 const_iv (GL_LUMINANCE_ALPHA),
1740 const_iv (GL_FLOAT), 2567 const_iv (GL_FLOAT),
1741 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2568 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2569 const_iv (GL_COMPRESSED_ALPHA_ARB),
2570 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2571 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2572 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2573 const_iv (GL_COMPRESSED_RGB_ARB),
2574 const_iv (GL_COMPRESSED_RGBA_ARB),
1742 const_iv (GL_COMPILE), 2575 const_iv (GL_COMPILE),
2576 const_iv (GL_PROXY_TEXTURE_1D),
2577 const_iv (GL_PROXY_TEXTURE_2D),
1743 const_iv (GL_TEXTURE_1D), 2578 const_iv (GL_TEXTURE_1D),
1744 const_iv (GL_TEXTURE_2D), 2579 const_iv (GL_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_ENV), 2580 const_iv (GL_TEXTURE_ENV),
1746 const_iv (GL_TEXTURE_MAG_FILTER), 2581 const_iv (GL_TEXTURE_MAG_FILTER),
1747 const_iv (GL_TEXTURE_MIN_FILTER), 2582 const_iv (GL_TEXTURE_MIN_FILTER),
1768 const_iv (GL_COLOR_LOGIC_OP), 2603 const_iv (GL_COLOR_LOGIC_OP),
1769 const_iv (GL_SEPARABLE_2D), 2604 const_iv (GL_SEPARABLE_2D),
1770 const_iv (GL_CONVOLUTION_2D), 2605 const_iv (GL_CONVOLUTION_2D),
1771 const_iv (GL_CONVOLUTION_BORDER_MODE), 2606 const_iv (GL_CONVOLUTION_BORDER_MODE),
1772 const_iv (GL_CONSTANT_BORDER), 2607 const_iv (GL_CONSTANT_BORDER),
2608 const_iv (GL_POINTS),
1773 const_iv (GL_LINES), 2609 const_iv (GL_LINES),
2610 const_iv (GL_LINE_STRIP),
1774 const_iv (GL_LINE_LOOP), 2611 const_iv (GL_LINE_LOOP),
1775 const_iv (GL_QUADS), 2612 const_iv (GL_QUADS),
1776 const_iv (GL_QUAD_STRIP), 2613 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES), 2614 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP), 2615 const_iv (GL_TRIANGLE_STRIP),
1779 const_iv (GL_TRIANGLE_FAN), 2616 const_iv (GL_TRIANGLE_FAN),
2617 const_iv (GL_POLYGON),
1780 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2618 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2619 const_iv (GL_POINT_SMOOTH_HINT),
2620 const_iv (GL_LINE_SMOOTH_HINT),
2621 const_iv (GL_POLYGON_SMOOTH_HINT),
2622 const_iv (GL_GENERATE_MIPMAP_HINT),
2623 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1781 const_iv (GL_FASTEST), 2624 const_iv (GL_FASTEST),
2625 const_iv (GL_DONT_CARE),
2626 const_iv (GL_NICEST),
1782 const_iv (GL_V2F), 2627 const_iv (GL_V2F),
1783 const_iv (GL_V3F), 2628 const_iv (GL_V3F),
1784 const_iv (GL_T2F_V3F), 2629 const_iv (GL_T2F_V3F),
1785 const_iv (GL_T2F_N3F_V3F), 2630 const_iv (GL_T2F_N3F_V3F),
1786# undef const_iv 2631# undef const_iv
1787 }; 2632 };
1788 2633
1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2636
2637 texture_av = newAV ();
2638 AvREAL_off (texture_av);
1791} 2639}
2640
2641void
2642disable_GL_EXT_blend_func_separate ()
2643 CODE:
2644 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0;
1792 2646
1793char * 2647char *
1794gl_vendor () 2648gl_vendor ()
1795 CODE: 2649 CODE:
1796 RETVAL = (char *)glGetString (GL_VENDOR); 2650 RETVAL = (char *)glGetString (GL_VENDOR);
1809 CODE: 2663 CODE:
1810 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2664 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1811 OUTPUT: 2665 OUTPUT:
1812 RETVAL 2666 RETVAL
1813 2667
2668const char *glGetString (GLenum pname)
2669
2670GLint glGetInteger (GLenum pname)
2671 CODE:
2672 glGetIntegerv (pname, &RETVAL);
2673 OUTPUT:
2674 RETVAL
2675
2676GLdouble glGetDouble (GLenum pname)
2677 CODE:
2678 glGetDoublev (pname, &RETVAL);
2679 OUTPUT:
2680 RETVAL
2681
1814int glGetError () 2682int glGetError ()
1815 2683
1816void glFinish () 2684void glFinish ()
1817 2685
1818void glClear (int mask) 2686void glClear (int mask)
1846 2714
1847void glPopMatrix () 2715void glPopMatrix ()
1848 2716
1849void glLoadIdentity () 2717void glLoadIdentity ()
1850 2718
2719void glDrawBuffer (int buffer)
2720
2721void glReadBuffer (int buffer)
2722
1851# near_ and far_ are due to microsofts buggy "c" compiler 2723# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2724void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853 2725
1854# near_ and far_ are due to microsofts buggy "c" compiler 2726# near_ and far_ are due to microsofts buggy "c" compiler
1855void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2727void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2728
2729PROTOTYPES: DISABLE
1856 2730
1857void glViewport (int x, int y, int width, int height) 2731void glViewport (int x, int y, int width, int height)
1858 2732
1859void glScissor (int x, int y, int width, int height) 2733void glScissor (int x, int y, int width, int height)
1860 2734
1868 2742
1869void glRotate (float angle, float x, float y, float z) 2743void glRotate (float angle, float x, float y, float z)
1870 CODE: 2744 CODE:
1871 glRotatef (angle, x, y, z); 2745 glRotatef (angle, x, y, z);
1872 2746
1873void glBegin (int mode)
1874
1875void glEnd ()
1876
1877void glColor (float r, float g, float b, float a = 1.0) 2747void glColor (float r, float g, float b, float a = 1.0)
1878 PROTOTYPE: @
1879 ALIAS: 2748 ALIAS:
1880 glColor_premultiply = 1 2749 glColor_premultiply = 1
1881 CODE: 2750 CODE:
1882 if (ix) 2751 if (ix)
1883 { 2752 {
1884 r *= a; 2753 r *= a;
1885 g *= a; 2754 g *= a;
1886 b *= a; 2755 b *= a;
1887 } 2756 }
1888 // microsoft visual "c" rounds instead of truncating... 2757 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255), 2758 glColor4f (r, g, b, a);
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893
1894void glInterleavedArrays (int format, int stride, char *data)
1895
1896void glDrawElements (int mode, int count, int type, char *indices)
1897
1898# 1.2 void glDrawRangeElements (int mode, int start, int end
1899 2759
1900void glRasterPos (float x, float y, float z = 0.) 2760void glRasterPos (float x, float y, float z = 0.)
1901 CODE: 2761 CODE:
1902 glRasterPos3f (0, 0, z); 2762 glRasterPos3f (0, 0, z);
1903 glBitmap (0, 0, 0, 0, x, y, 0); 2763 glBitmap (0, 0, 0, 0, x, y, 0);
1908 2768
1909void glTexCoord (float s, float t) 2769void glTexCoord (float s, float t)
1910 CODE: 2770 CODE:
1911 glTexCoord2f (s, t); 2771 glTexCoord2f (s, t);
1912 2772
2773void glRect (float x1, float y1, float x2, float y2)
2774 CODE:
2775 glRectf (x1, y1, x2, y2);
2776
2777void glRect_lineloop (float x1, float y1, float x2, float y2)
2778 CODE:
2779 glBegin (GL_LINE_LOOP);
2780 glVertex2f (x1, y1);
2781 glVertex2f (x2, y1);
2782 glVertex2f (x2, y2);
2783 glVertex2f (x1, y2);
2784 glEnd ();
2785
2786PROTOTYPES: ENABLE
2787
2788void glBegin (int mode)
2789
2790void glEnd ()
2791
2792void glPointSize (GLfloat size)
2793
2794void glLineWidth (GLfloat width)
2795
2796void glInterleavedArrays (int format, int stride, char *data)
2797
2798void glDrawElements (int mode, int count, int type, char *indices)
2799
2800# 1.2 void glDrawRangeElements (int mode, int start, int end
2801
1913void glTexEnv (int target, int pname, float param) 2802void glTexEnv (int target, int pname, float param)
1914 CODE: 2803 CODE:
1915 glTexEnvf (target, pname, param); 2804 glTexEnvf (target, pname, param);
1916 2805
1917void glTexParameter (int target, int pname, float param) 2806void glTexParameter (int target, int pname, float param)
1939 2828
1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1941 2830
1942void glDrawPixels (int width, int height, int format, int type, char *pixels) 2831void glDrawPixels (int width, int height, int format, int type, char *pixels)
1943 2832
2833void glPixelZoom (float x, float y)
2834
1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2835void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1945 2836
1946int glGenTexture () 2837int glGenTexture ()
1947 CODE: 2838 CODE:
1948{ 2839 RETVAL = gen_texture ();
1949 GLuint name;
1950 glGenTextures (1, &name);
1951 RETVAL = name;
1952}
1953 OUTPUT: 2840 OUTPUT:
1954 RETVAL 2841 RETVAL
1955 2842
1956void glDeleteTexture (int name) 2843void glDeleteTexture (int name)
1957 CODE: 2844 CODE:
1958{
1959 GLuint name_ = name;
1960 glDeleteTextures (1, &name_); 2845 del_texture (name);
1961} 2846
1962
1963int glGenList () 2847int glGenList ()
1964 CODE: 2848 CODE:
1965 RETVAL = glGenLists (1); 2849 RETVAL = glGenLists (1);
1966 OUTPUT: 2850 OUTPUT:
1967 RETVAL 2851 RETVAL
1974 2858
1975void glEndList () 2859void glEndList ()
1976 2860
1977void glCallList (int list) 2861void glCallList (int list)
1978 2862
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1979 2864
2865PROTOTYPES: DISABLE
2866
2867void
2868find_widget (SV *self, NV x, NV y)
2869 PPCODE:
2870{
2871 if (within_widget (self, x, y))
2872 XPUSHs (self);
2873}
2874
2875BOOT:
2876{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2878
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2883}
2884
2885void
2886draw (SV *self)
2887 CODE:
2888{
2889 HV *hv;
2890 SV **svp;
2891 NV x, y, w, h;
2892 SV *draw_x_sv = GvSV (draw_x_gv);
2893 SV *draw_y_sv = GvSV (draw_y_gv);
2894 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y;
2897
2898 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2900
2901 hv = (HV *)SvRV (self);
2902
2903 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2905
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908
2909 if (!h || !w)
2910 XSRETURN_EMPTY;
2911
2912 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2913 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2914
2915 draw_x = SvNV (draw_x_sv) + x;
2916 draw_y = SvNV (draw_y_sv) + y;
2917
2918 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2919 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2920 XSRETURN_EMPTY;
2921
2922 sv_setnv (draw_x_sv, draw_x);
2923 sv_setnv (draw_y_sv, draw_y);
2924
2925 glPushMatrix ();
2926 glTranslated (x, y, 0);
2927
2928 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2929 {
2930 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2931
2932 if (svp && SvTRUE (*svp))
2933 {
2934 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2935 glEnable (GL_BLEND);
2936 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2937 glBegin (GL_QUADS);
2938 glVertex2f (0, 0);
2939 glVertex2f (w, 0);
2940 glVertex2f (w, h);
2941 glVertex2f (0, h);
2942 glEnd ();
2943 glDisable (GL_BLEND);
2944 }
2945 }
2946#if 0
2947 // draw borders, for debugging
2948 glPushMatrix ();
2949 glColor4f (1., 1., 0., 1.);
2950 glTranslatef (.5, .5, 0.);
2951 glBegin (GL_LINE_LOOP);
2952 glVertex2f (0 , 0);
2953 glVertex2f (w - 1, 0);
2954 glVertex2f (w - 1, h - 1);
2955 glVertex2f (0 , h - 1);
2956 glEnd ();
2957 glPopMatrix ();
2958#endif
2959 PUSHMARK (SP);
2960 XPUSHs (self);
2961 PUTBACK;
2962 call_method ("_draw", G_VOID | G_DISCARD);
2963 SPAGAIN;
2964
2965 glPopMatrix ();
2966
2967 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2968 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2969}
2970

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