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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
113} *CFClient__Layout; 156} *CFPlus__Layout;
114 157
115static CFClient__Font default_font; 158static CFPlus__Font default_font;
116static PangoContext *opengl_context; 159static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
118 161
119static void 162static void
120substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
121{ 164{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 168#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 170}
132 171
133static void 172static void
134layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
135{ 174{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
138 */ 177 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
143 182
144 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
145} 184}
146 185
147static void 186static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
151 193
152 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 196
155 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
156} 198 if (!rect.height) rect.height = 1;
157 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
158typedef uint16_t mapface; 205typedef uint16_t faceid;
159 206
160typedef struct { 207typedef struct {
161 GLint name; 208 GLuint name;
162 int w, h; 209 int w, h;
163 float s, t; 210 float s, t;
164 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
165} maptex; 214} maptex;
166 215
167typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
168 int16_t darkness; 219 uint16_t darkness;
169 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 221} mapcell;
171 222
172typedef struct { 223typedef struct {
173 int32_t c0, c1; 224 int32_t c0, c1;
174 mapcell *col; 225 mapcell *col;
175} maprow; 226} maprow;
176 227
177typedef struct map { 228typedef struct map {
178 int x, y, w, h; 229 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 231 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 232 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 233
186 int32_t rows; 234 int32_t rows;
187 maprow *row; 235 maprow *row;
188} *CFClient__Map; 236} *CFPlus__Map;
189 237
190static char * 238static char *
191prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
192{ 240{
193 char *p; 241 char *p;
210} 258}
211 259
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
215static maprow * 283static maprow *
216map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
217{ 285{
218 if (0 > y) 286 if (0 > y)
219 { 287 {
220 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
259 327
260 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
261} 329}
262 330
263static mapcell * 331static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
265{ 333{
266 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
267} 335}
268 336
269static void 337static void
270map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
271{ 339{
272 int r; 340 int r;
273 341
274 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
283 self->row = 0; 351 self->row = 0;
284 self->rows = 0; 352 self->rows = 0;
285} 353}
286 354
287static void 355static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 357{
290 int x, y; 358 int x, y;
291 maprow *row; 359 maprow *row;
360 mapcell *cell;
292 361
293 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 363 if (y >= 0)
295 { 364 {
296 if (y >= self->rows) 365 if (y >= self->rows)
302 if (x >= row->c0) 371 if (x >= row->c0)
303 { 372 {
304 if (x >= row->c1) 373 if (x >= row->c1)
305 break; 374 break;
306 375
307 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
308 } 382 }
309 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
310} 400}
311 401
312static void 402static void
313music_finished (void) 403music_finished (void)
314{ 404{
350 n |= n >> 16; 440 n |= n >> 16;
351 441
352 return n + 1; 442 return n + 1;
353} 443}
354 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
355MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
356 504
357PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
358 506
359BOOT: 507BOOT:
360{ 508{
361 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 510 static const struct {
363 const char *name; 511 const char *name;
364 IV iv; 512 IV iv;
365 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
367 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
449 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 624# undef const_iv
466 }; 625 };
467 626
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
629
630 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
631 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 632}
633
634void
635weaken (SV *rv)
636 PROTOTYPE: $
637 CODE:
638 sv_rvweaken (rv);
639
640int
641in_destruct ()
642 CODE:
643 RETVAL = PL_main_cv == Nullcv;
644 OUTPUT:
645 RETVAL
471 646
472NV floor (NV x) 647NV floor (NV x)
473 648
474NV ceil (NV x) 649NV ceil (NV x)
650
651IV minpot (UV n)
652
653IV popcount (UV n)
475 654
476void 655void
477pango_init () 656pango_init ()
478 CODE: 657 CODE:
479{ 658{
480 opengl_fontmap = pango_opengl_font_map_new (); 659 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 662}
484 663
664char *
665SDL_GetError ()
666
485int 667int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 669
488void 670void
489SDL_Quit () 671SDL_Quit ()
490 672
491void 673void
492SDL_ListModes () 674SDL_ListModes (int rgb, int alpha)
493 PPCODE: 675 PPCODE:
494{ 676{
495 SDL_Rect **m; 677 SDL_Rect **m;
496 678
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 679 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 680 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 682 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 683
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 684 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 685 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 686
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 691
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 693#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
514 697
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 699
517 if (m && m != (SDL_Rect **)-1) 700 if (m && m != (SDL_Rect **)-1)
518 while (*m) 701 while (*m)
519 { 702 {
703 if ((*m)->w >= 640 && (*m)->h >= 480)
704 {
520 AV *av = newAV (); 705 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 706 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 707 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb));
709 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 710 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
711 }
524 712
525 ++m; 713 ++m;
526 } 714 }
527} 715}
528 716
529char *
530SDL_GetError ()
531
532int 717int
533SDL_SetVideoMode (int w, int h, int fullscreen) 718SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 719 CODE:
720{
721 SDL_EnableUNICODE (1);
722 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
723
724 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
725 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
726 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
728
535 RETVAL = !!SDL_SetVideoMode ( 729 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 730 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 731 );
732
538 if (RETVAL) 733 if (RETVAL)
539 { 734 {
735 av_clear (texture_av);
736
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 739#include "glfunc.h"
543# undef GL_FUNC 740#undef GL_FUNC
544 } 741 }
742}
545 OUTPUT: 743 OUTPUT:
546 RETVAL 744 RETVAL
547 745
548void 746void
549SDL_GL_SwapBuffers () 747SDL_GL_SwapBuffers ()
550 748
551char * 749char *
552SDL_GetKeyName (int sym) 750SDL_GetKeyName (int sym)
553 751
752int
753SDL_GetAppState ()
754
554void 755void
555SDL_PollEvent () 756poll_events ()
556 PPCODE: 757 PPCODE:
557{ 758{
558 SDL_Event ev; 759 SDL_Event ev;
559 760
560 while (SDL_PollEvent (&ev)) 761 SDL_PumpEvents ();
762 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 763 {
562 HV *hv = newHV (); 764 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 765 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 766
565 switch (ev.type) 767 switch (ev.type)
567 case SDL_KEYDOWN: 769 case SDL_KEYDOWN:
568 case SDL_KEYUP: 770 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 776 break;
574 777
575 case SDL_ACTIVEEVENT: 778 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 780 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 781 break;
579 782
580 case SDL_MOUSEMOTION: 783 case SDL_MOUSEMOTION:
784 {
785 int state = ev.motion.state;
786 int x = ev.motion.x;
787 int y = ev.motion.y;
788 int xrel = ev.motion.xrel;
789 int yrel = ev.motion.yrel;
790
791 /* do simplistic event compression */
792 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
793 && state == ev.motion.state)
794 {
795 xrel += ev.motion.xrel;
796 yrel += ev.motion.yrel;
797 x = ev.motion.x;
798 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 }
801
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 803 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 804 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 805 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 806 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 807 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 }
588 break; 809 break;
589 810
590 case SDL_MOUSEBUTTONDOWN: 811 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 812 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 825 break;
605 } 826 }
606 827
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 829 }
609} 830}
610 831
611int 832int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
613 POSTCALL: 834 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 835 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 836 Mix_ChannelFinished (channel_finished);
616 837
617void 838void
618Mix_CloseAudio () 839Mix_CloseAudio ()
619 840
620int 841int
621Mix_AllocateChannels (int numchans = -1) 842Mix_AllocateChannels (int numchans = -1)
622 843
844const char *
845Mix_GetError ()
846
623void 847void
624lowdelay (int fd, int val = 1) 848lowdelay (int fd, int val = 1)
625 CODE: 849 CODE:
850 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
851
852void
853win32_proxy_info ()
854 PPCODE:
855{
626#ifndef _WIN32 856#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 857 char buffer[2048];
858 DWORD buflen;
859
860 EXTEND (SP, 3);
861
862 buflen = sizeof (buffer);
863 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
864 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
865 {
866 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
867
868 buflen = sizeof (buffer);
869 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
870 {
871 PUSHs (newSVpv (buffer, 0));
872
873 buflen = sizeof (buffer);
874 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
875 PUSHs (newSVpv (buffer, 0));
876 }
877 }
628#endif 878#endif
879}
629 880
630void 881void
631add_font (char *file) 882add_font (char *file)
632 CODE: 883 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 884 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 885
635void 886void
636load_image_inline (SV *image_) 887load_image_inline (SV *image_)
637 ALIAS: 888 ALIAS:
638 load_image_file = 1 889 load_image_file = 1
641 STRLEN image_len; 892 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 893 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 894 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 895 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 896 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 897 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 898 : SDL_RWFromConstMem (image, image_len);
648 899
649 if (!rw) 900 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 901 croak ("load_image: %s", SDL_GetError ());
651 902
680 931
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 932 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 933
683 assert (surface2->pitch == surface2->w * 4); 934 assert (surface2->pitch == surface2->w * 4);
684 935
936 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 937 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 938 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 939 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 940 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 941 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 943 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
944 SDL_UnlockSurface (surface2);
694 945
695 SDL_FreeSurface (surface); 946 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 947 SDL_FreeSurface (surface2);
697} 948}
698 949
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 989#endif
739 _exit (1); 990 _exit (1);
740 991
741void 992void
742_exit (int retval) 993_exit (int retval = 0)
743 CODE: 994 CODE:
995#ifdef WIN32
996 ExitThread (retval); // unclean, please beam me up
997#else
744 _exit (retval); 998 _exit (retval);
999#endif
745 1000
1001void
1002debug ()
1003 CODE:
1004{
1005#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK;
1007#endif
1008}
1009
746MODULE = CFClient PACKAGE = CFClient::Font 1010MODULE = CFPlus PACKAGE = CFPlus::Font
747 1011
748CFClient::Font 1012PROTOTYPES: DISABLE
1013
1014CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 1015new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1016 CODE:
751{ 1017{
752 int count; 1018 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1022}
757 OUTPUT: 1023 OUTPUT:
758 RETVAL 1024 RETVAL
759 1025
760void 1026void
761DESTROY (CFClient::Font self) 1027DESTROY (CFPlus::Font self)
762 CODE: 1028 CODE:
763 pango_font_description_free (self); 1029 pango_font_description_free (self);
764 1030
765void 1031void
766make_default (CFClient::Font self) 1032make_default (CFPlus::Font self)
1033 PROTOTYPE: $
767 CODE: 1034 CODE:
768 default_font = self; 1035 default_font = self;
769 1036
770MODULE = CFClient PACKAGE = CFClient::Layout 1037MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1038
1039PROTOTYPES: DISABLE
1040
772void 1041void
773clear_font_cache () 1042reset_glyph_cache ()
1043 PROTOTYPE:
774 CODE: 1044 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1045 tc_clear ();
777 1046
778CFClient::Layout 1047CFPlus::Layout
779new (SV *class, int type = 0) 1048new (SV *class)
780 CODE: 1049 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1050 New (0, RETVAL, 1, struct cf_layout);
782 1051
783 RETVAL->pl = pango_layout_new (opengl_context); 1052 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1053 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1054 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1055 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1056 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1057 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1058 RETVAL->font = 0;
1059 RETVAL->rc = rc_alloc ();
790 1060
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1061 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1062 layout_update_font (RETVAL);
793 OUTPUT: 1063 OUTPUT:
794 RETVAL 1064 RETVAL
795 1065
796void 1066void
797DESTROY (CFClient::Layout self) 1067DESTROY (CFPlus::Layout self)
798 CODE: 1068 CODE:
799 g_object_unref (self->pl); 1069 g_object_unref (self->pl);
1070 rc_free (self->rc);
800 Safefree (self); 1071 Safefree (self);
801 1072
802void 1073void
803set_text (CFClient::Layout self, SV *text_) 1074set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1075 CODE:
805{ 1076{
806 STRLEN textlen; 1077 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1078 char *text = SvPVutf8 (text_, textlen);
808 1079
809 pango_layout_set_text (self->pl, text, textlen); 1080 pango_layout_set_text (self->pl, text, textlen);
810} 1081}
811 1082
812void 1083void
813set_markup (CFClient::Layout self, SV *text_) 1084set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1085 CODE:
815{ 1086{
816 STRLEN textlen; 1087 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1088 char *text = SvPVutf8 (text_, textlen);
818 1089
819 pango_layout_set_markup (self->pl, text, textlen); 1090 pango_layout_set_markup (self->pl, text, textlen);
820} 1091}
821 1092
822void 1093void
823set_shapes (CFClient::Layout self, ...) 1094set_shapes (CFPlus::Layout self, ...)
824 CODE: 1095 CODE:
825{ 1096{
826 PangoAttrList *attrs = 0; 1097 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1098 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1099 const char *pos = text;
863 if (attrs) 1134 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1135 pango_layout_set_attributes (self->pl, attrs);
865} 1136}
866 1137
867void 1138void
868get_shapes (CFClient::Layout self) 1139get_shapes (CFPlus::Layout self)
869 PPCODE: 1140 PPCODE:
870{ 1141{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1143
873 do 1144 do
877 if (run && shape_attr_p (run)) 1148 if (run && shape_attr_p (run))
878 { 1149 {
879 PangoRectangle extents; 1150 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1151 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1152
1153 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1154 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1155 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1156 }
885 } 1157 }
886 while (pango_layout_iter_next_run (iter)); 1158 while (pango_layout_iter_next_run (iter));
887 1159
888 pango_layout_iter_free (iter); 1160 pango_layout_iter_free (iter);
889} 1161}
890 1162
891int 1163int
892has_wrapped (CFClient::Layout self) 1164has_wrapped (CFPlus::Layout self)
893 CODE: 1165 CODE:
894{ 1166{
895 int lines = 1; 1167 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1168 const char *text = pango_layout_get_text (self->pl);
897 1169
902} 1174}
903 OUTPUT: 1175 OUTPUT:
904 RETVAL 1176 RETVAL
905 1177
906SV * 1178SV *
907get_text (CFClient::Layout self) 1179get_text (CFPlus::Layout self)
908 CODE: 1180 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1182 sv_utf8_decode (RETVAL);
911 OUTPUT: 1183 OUTPUT:
912 RETVAL 1184 RETVAL
913 1185
914void 1186void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1188 CODE:
917 self->r = r; 1189 self->r = r;
918 self->g = g; 1190 self->g = g;
919 self->b = b; 1191 self->b = b;
920 self->a = a; 1192 self->a = a;
921 1193
922void 1194void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1195set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1196 CODE:
925 if (self->font != font) 1197 if (self->font != font)
926 { 1198 {
927 self->font = font; 1199 self->font = font;
928 layout_update_font (self); 1200 layout_update_font (self);
929 } 1201 }
930 1202
931void 1203void
932set_height (CFClient::Layout self, int base_height) 1204set_height (CFPlus::Layout self, int base_height)
933 CODE: 1205 CODE:
934 if (self->base_height != base_height) 1206 if (self->base_height != base_height)
935 { 1207 {
936 self->base_height = base_height; 1208 self->base_height = base_height;
937 layout_update_font (self); 1209 layout_update_font (self);
938 } 1210 }
939 1211
940void 1212void
941set_width (CFClient::Layout self, int max_width = -1) 1213set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1214 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1216
945void 1217void
946set_indent (CFClient::Layout self, int indent) 1218set_indent (CFPlus::Layout self, int indent)
947 CODE: 1219 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1221
950void 1222void
951set_spacing (CFClient::Layout self, int spacing) 1223set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1224 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1226
955void 1227void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1228set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1229 CODE:
958 pango_layout_set_ellipsize (self->pl, 1230 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1234 : PANGO_ELLIPSIZE_NONE
963 ); 1235 );
964 1236
965void 1237void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1238set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1239 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1241
970void 1242void
971size (CFClient::Layout self) 1243size (CFPlus::Layout self)
972 PPCODE: 1244 PPCODE:
973{ 1245{
974 int w, h; 1246 int w, h;
975 1247
976 layout_get_pixel_size (self, &w, &h); 1248 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1251 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1252 PUSHs (sv_2mortal (newSViv (h)));
981} 1253}
982 1254
983int 1255int
984descent (CFClient::Layout self) 1256descent (CFPlus::Layout self)
985 CODE: 1257 CODE:
986{ 1258{
987 PangoRectangle rect; 1259 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1261 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1263}
992 OUTPUT: 1264 OUTPUT:
993 RETVAL 1265 RETVAL
994 1266
995int 1267int
996xy_to_index (CFClient::Layout self, int x, int y) 1268xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1269 CODE:
998{ 1270{
999 int index, trailing; 1271 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1273 RETVAL = index + trailing;
1002} 1274}
1003 OUTPUT: 1275 OUTPUT:
1004 RETVAL 1276 RETVAL
1005 1277
1006void 1278void
1007cursor_pos (CFClient::Layout self, int index) 1279cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1280 PPCODE:
1009{ 1281{
1010 PangoRectangle strong_pos; 1282 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1284
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1289}
1018 1290
1019void 1291void
1020render (CFClient::Layout self, float x, float y) 1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1021 PPCODE: 1293 PPCODE:
1294{
1295 int line, x;
1296
1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1299
1300 EXTEND (SP, 2);
1301 PUSHs (sv_2mortal (newSViv (line - 1)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303}
1304
1305void
1306line_x_to_index (CFPlus::Layout self, int line, int x)
1307 PPCODE:
1308{
1309 PangoLayoutLine *lp;
1310 int index, trailing;
1311
1312 if (line < 0)
1313 XSRETURN_EMPTY;
1314
1315 if (!(lp = pango_layout_get_line (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */
1317
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319
1320 EXTEND (SP, 2);
1321 if (GIMME_V == G_SCALAR)
1322 PUSHs (sv_2mortal (newSViv (index + trailing)));
1323 else
1324 {
1325 PUSHs (sv_2mortal (newSViv (index)));
1326 PUSHs (sv_2mortal (newSViv (trailing)));
1327 }
1328}
1329
1330void
1331render (CFPlus::Layout self, float x, float y, int flags = 0)
1332 CODE:
1333 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1334 pango_opengl_render_layout_subpixel (
1023 self->pl, 1335 self->pl,
1336 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1337 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1338 self->r, self->g, self->b, self->a,
1339 flags
1026 ); 1340 );
1341 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl);
1027 1344
1345void
1346draw (CFPlus::Layout self)
1347 CODE:
1348{
1349 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND);
1352 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1353 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1354 glEnable (GL_ALPHA_TEST);
1355 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1356
1357 rc_draw (self->rc);
1358
1359 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D);
1362}
1363
1028MODULE = CFClient PACKAGE = CFClient::Texture 1364MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1365
1030void 1366PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1367
1037 if (ow && oh) 1368void
1369pad (SV *data_, int ow, int oh, int nw, int nh)
1370 CODE:
1371{
1372 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1373 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1374 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1375 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1376 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1377 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1378
1051 SvPOK_only (result_); 1379 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1380 SvCUR_set (result_, nw * nh * bpp);
1053 1381
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1382 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1383 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1384 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1385
1058 sv_setsv (data_, result_); 1386 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1387 }
1065} 1388}
1066 1389
1067void 1390void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1391draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1397{
1075 HV *hv = (HV *)SvRV (self); 1398 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1399 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1400 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1401 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1402
1403 if (name <= 0)
1404 XSRETURN_EMPTY;
1079 1405
1080 if (items < 5) 1406 if (items < 5)
1081 { 1407 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1408 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1409 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1437 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1113 } 1439 }
1114} 1440}
1115 1441
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE:
1444{
1445 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1447 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1448 RETVAL = width > 0;
1449}
1450 OUTPUT:
1451 RETVAL
1452
1116MODULE = CFClient PACKAGE = CFClient::Map 1453MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1454
1118CFClient::Map 1455PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1456
1457CFPlus::Map
1458new (SV *class)
1120 CODE: 1459 CODE:
1121 New (0, RETVAL, 1, struct map); 1460 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1461 RETVAL->x = 0;
1123 RETVAL->y = 0; 1462 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1463 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1464 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1465 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1466 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1467 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1468 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1469 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1470 RETVAL->row = 0;
1134 OUTPUT: 1471 OUTPUT:
1135 RETVAL 1472 RETVAL
1136 1473
1137void 1474void
1138DESTROY (CFClient::Map self) 1475DESTROY (CFPlus::Map self)
1139 CODE: 1476 CODE:
1140{ 1477{
1141 map_clear (self); 1478 map_clear (self);
1142 Safefree (self->face); 1479 Safefree (self->face2tile);
1143 Safefree (self->tex); 1480 Safefree (self->tex);
1144 Safefree (self); 1481 Safefree (self);
1145} 1482}
1146 1483
1147void 1484void
1485resize (CFPlus::Map self, int map_width, int map_height)
1486 CODE:
1487 self->w = map_width;
1488 self->h = map_height;
1489
1490void
1148clear (CFClient::Map self) 1491clear (CFPlus::Map self)
1149 CODE: 1492 CODE:
1150 map_clear (self); 1493 map_clear (self);
1151 1494
1152void 1495void
1153set_face (CFClient::Map self, int face, int texid) 1496set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1497 CODE:
1155{ 1498{
1156 while (self->faces <= face) 1499 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1500 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1501}
1164 1502
1165void 1503void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level)
1505 CODE:
1506{
1507 tileid texid;
1508 maptex *tex;
1509
1510 if (face < 0 || face >= self->faces)
1511 return;
1512
1513 if (smooth < 0 || smooth >= self->faces)
1514 return;
1515
1516 texid = self->face2tile [face];
1517
1518 if (!texid)
1519 return;
1520
1521 tex = self->tex + texid;
1522 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level;
1524}
1525
1526void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1528 CODE:
1168{ 1529{
1169 while (self->texs <= texid) 1530 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1531
1175 { 1532 {
1176 maptex *tex = self->tex + texid; 1533 maptex *tex = self->tex + texid;
1177 1534
1178 tex->name = name; 1535 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1552 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1554}
1198 1555
1199int 1556int
1200ox (CFClient::Map self) 1557ox (CFPlus::Map self)
1201 ALIAS: 1558 ALIAS:
1202 oy = 1 1559 oy = 1
1203 x = 2 1560 x = 2
1204 y = 3 1561 y = 3
1205 w = 4 1562 w = 4
1216 } 1573 }
1217 OUTPUT: 1574 OUTPUT:
1218 RETVAL 1575 RETVAL
1219 1576
1220void 1577void
1221scroll (CFClient::Map self, int dx, int dy) 1578scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1579 CODE:
1223{ 1580{
1224 if (dx > 0) 1581 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1582 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1583 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1584 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1585
1229 if (dy > 0) 1586 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1587 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1588 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1589 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1590
1234 self->ox += dx; self->x += dx; 1591 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1592 self->oy += dy; self->y += dy;
1236 1593
1237 while (self->y < 0) 1594 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1598 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1599 self->y += MAP_EXTEND_Y;
1243 } 1600 }
1244} 1601}
1245 1602
1246void 1603SV *
1247map1a_update (CFClient::Map self, SV *data_) 1604map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1605 CODE:
1249{ 1606{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1608 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1609 mapcell *cell;
1253 int x, y, flags; 1610 int x, y, z, flags;
1611 AV *missing = newAV ();
1612 RETVAL = newRV_noinc ((SV *)missing);
1254 1613
1255 while (data < data_end) 1614 while (data < data_end - 1)
1256 { 1615 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1616 flags = (data [0] << 8) + data [1]; data += 2;
1258 1617
1259 x = self->x + ((flags >> 10) & 63); 1618 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1619 y = self->y + ((flags >> 4) & 63);
1261 1620
1262 cell = map_get_cell (self, x, y); 1621 cell = map_get_cell (self, x, y);
1263 1622
1264 if (flags & 15) 1623 if (flags & 15)
1265 { 1624 {
1266 if (cell->darkness < 0) 1625 if (!cell->darkness)
1267 { 1626 {
1627 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1628 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1629 }
1273 1630
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1631 //TODO: don't trust server data to be in-range(!)
1277 1632
1278 if (flags & 4) 1633 if (flags & 8)
1279 { 1634 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1635 if (extmap)
1636 {
1637 uint8_t ext, cmd;
1638
1639 do
1640 {
1641 ext = *data++;
1642 cmd = ext & 0x3f;
1643
1644 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1;
1646 else if (cmd == 5) // health
1647 {
1648 cell->stat_width = 1;
1649 cell->stat_hp = *data++;
1650 }
1651 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47)
1654 {
1655 if (*data == 4)
1656 ; // decode player count
1657
1658 data += *data + 1;
1659 }
1660 else if (cmd == 8) // cell flags
1661 cell->flags = *data++;
1662 else if (ext & 0x40) // unknown, multibyte => skip
1663 data += *data + 1;
1664 else
1665 data++;
1666 }
1667 while (ext & 0x80);
1668 }
1669 else
1670 cell->darkness = *data++ + 1;
1281 } 1671 }
1282 1672
1673 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1674 if (flags & (4 >> z))
1284 { 1675 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1676 faceid face = (data [0] << 8) + data [1]; data += 2;
1677 need_facenum (self, face);
1678 cell->tile [z] = self->face2tile [face];
1679
1680 if (cell->tile [z])
1681 {
1682 maptex *tex = self->tex + cell->tile [z];
1683 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z]));
1685
1686 if (tex->smoothtile)
1687 {
1688 maptex *smooth = self->tex + tex->smoothtile;
1689 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile));
1691 }
1692 }
1286 } 1693 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1694 }
1293 else 1695 else
1294 cell->darkness = -1; 1696 cell->darkness = 0;
1295 } 1697 }
1296} 1698}
1699 OUTPUT:
1700 RETVAL
1297 1701
1298SV * 1702SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1704 CODE:
1301{ 1705{
1302 int x1, x; 1706 int x1, x;
1303 int y1, y; 1707 int y1, y;
1304 int z; 1708 int z;
1325 { 1729 {
1326 mapcell *cell = row->col + (x - row->c0); 1730 mapcell *cell = row->col + (x - row->c0);
1327 1731
1328 for (z = 0; z <= 0; z++) 1732 for (z = 0; z <= 0; z++)
1329 { 1733 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1734 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1735 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1736 int a1 = tex.a;
1337 1737
1338 r = (r * a0 + tex.r * a1) / 255; 1738 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1739 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1740 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1741 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1742 }
1344 } 1743 }
1345 1744
1346 *map++ = (r ) 1745 *map++ = (r )
1347 | (g << 8) 1746 | (g << 8)
1354} 1753}
1355 OUTPUT: 1754 OUTPUT:
1356 RETVAL 1755 RETVAL
1357 1756
1358void 1757void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1759 CODE:
1361{ 1760{
1362 int vx, vy;
1363 int x, y, z; 1761 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1762
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey;
1369 1767
1370 /* 1768 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1769 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1770 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1771
1375 int vy = self->vy = self->h >= sh 1772 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1773 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1774 if (sh > 255) sh = 255;
1378 */
1379 1775
1380 glColor4ub (255, 255, 255, 255); 1776 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey));
1778
1779 memset (&key, 0, sizeof (key));
1780 key.r = 255;
1781 key.g = 255;
1782 key.b = 255;
1783 key.a = 255;
1784 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787
1788 mx += self->x;
1789 my += self->y;
1790
1791 // first pass: determine smooth_max
1792 // rather ugly, if you ask me
1793 // could also be stored inside mapcell and updated on change
1794 memset (smooth_max, 0, sizeof (smooth_max));
1795
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 smooth_max[x + 1][y + 1] =
1807 MAX (self->tex [cell->tile [0]].smoothlevel,
1808 MAX (self->tex [cell->tile [1]].smoothlevel,
1809 self->tex [cell->tile [2]].smoothlevel));
1810 }
1811 }
1381 1812
1382 glEnable (GL_BLEND); 1813 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1814 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1816
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1817 for (z = 0; z <= 2; z++)
1818 {
1819 memset (smooth_level, 0, sizeof (smooth_level));
1820
1392 for (y = 0; y < sh; y++) 1821 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1822 if (0 <= y + my && y + my < self->rows)
1394 { 1823 {
1395 maprow *row = self->row + (y + vy); 1824 maprow *row = self->row + (y + my);
1396 1825
1397 for (x = 0; x < sw; x++) 1826 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1827 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1828 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1829 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1830 tileid tile = cell->tile [z];
1403 1831
1404 if (face) 1832 if (tile)
1833 {
1834 maptex tex = self->tex [tile];
1835 int px, py;
1836
1837 if (key.texname != tex.name)
1838 {
1839 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */
1841
1842 key.texname = tex.name;
1843 arr = rc_array (rc, &key);
1844 }
1845
1846 px = (x + 1) * T - tex.w;
1847 py = (y + 1) * T - tex.h;
1848
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878
1879 // update smooth hash
1880 if (tex.smoothtile)
1881 {
1882 skey.tile = tex.smoothtile;
1883 skey.level = tex.smoothlevel;
1884
1885 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1886
1887 // add bits to current tile and all neighbours. skey.x|y is
1888 // shifted +1|+1 so we always stay positive.
1889
1890 // bits is ___n cccc CCCC bbbb
1891 // n do not draw borders&corners
1892 // c draw these corners, but...
1893 // C ... not these
1894 // b draw these borders
1895
1896 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1897 // ┃· ·· ·┃ ━━
1898
1899 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1900 // ·· ·· ·┏ ┓·
1901
1902 // full tile
1903 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1904
1905 // borders
1906 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1907 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1908 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1909 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1910
1911 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1916 }
1917 }
1918 }
1919 }
1920
1921 rc_draw (rc);
1922 rc_clear (rc);
1923
1924 // go through all smoothlevels, lowest to highest, then draw.
1925 // this is basically counting sort
1926 {
1927 int w, b;
1928
1929 glEnable (GL_TEXTURE_2D);
1930 glBegin (GL_QUADS);
1931 for (w = 0; w < 256 / 32; ++w)
1932 {
1933 uint32_t smask = smooth_level [w];
1934 if (smask)
1935 for (b = 0; b < 32; ++b)
1936 if (smask & (((uint32_t)1) << b))
1405 { 1937 {
1406 maptex tex = self->tex [face]; 1938 int level = (w << 5) | b;
1939 HE *he;
1407 1940
1408 int px = (x + 1) * 32 - tex.w; 1941 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1942 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1943 {
1944 smooth_key *skey = (smooth_key *)HeKEY (he);
1945 IV bits = SvIVX (HeVAL (he));
1946
1947 if (!(bits & 0x1000)
1948 && skey->level == level
1949 && level > smooth_max [skey->x][skey->y])
1950 {
1951 maptex tex = self->tex [skey->tile];
1952 int px = (((int)skey->x) - 1) * T;
1953 int py = (((int)skey->y) - 1) * T;
1954 int border = bits & 15;
1955 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1956 float dx = tex.s * .0625f; // 16 images/row
1957 float dy = tex.t * .5f ; // 2 images/column
1958
1959 if (tex.name)
1960 {
1961 // this time avoiding texture state changes
1962 // save gobs of state changes.
1963 if (key.texname != tex.name)
1964 {
1413 glEnd (); 1965 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 1967 glBegin (GL_QUADS);
1968 }
1969
1970 if (border)
1971 {
1972 float ox = border * dx;
1973
1974 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1975 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1976 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1977 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1978 }
1979
1980 if (corner)
1981 {
1982 float ox = corner * dx;
1983
1984 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1985 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1986 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1987 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1988 }
1989 }
1990 }
1417 } 1991 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1992 }
1424 }
1425 } 1993 }
1426 1994
1427 glEnd (); 1995 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 1996 glDisable (GL_TEXTURE_2D);
1997 key.texname = -1;
1998 }
1999
2000 hv_clear (smooth);
2001 }
2002
1430 glDisable (GL_BLEND); 2003 glDisable (GL_BLEND);
1431} 2004 rc_free (rc);
1432 2005
2006 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows)
2009 {
2010 maprow *row = self->row + (y + my);
2011
2012 for (x = 0; x < sw; x++)
2013 if (row->c0 <= x + mx && x + mx < row->c1)
2014 {
2015 mapcell *cell = row->col + (x + mx - row->c0);
2016
2017 int px = x * T;
2018 int py = y * T;
2019
2020 if (cell->stat_hp)
2021 {
2022 int width = cell->stat_width * T;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2024
2025 glColor3ub (0, 0, 0);
2026 glRectf (px + 1, py - thick - 2,
2027 px + width - 1, py);
2028
2029 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2030 glRectf (px + 2,
2031 py - thick - 1,
2032 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2033 }
2034 }
2035 }
2036}
2037
1433void 2038void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2040 CODE:
1436{ 2041{
1437 static float color[16][3] = { 2042 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2043 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2044 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2094 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2095 glDisable (GL_TEXTURE_2D);
1491} 2096}
1492 2097
1493void 2098void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2100 PPCODE:
1496{ 2101{
1497 int vx, vy;
1498 int x, y; 2102 int x, y;
2103 int sw1 = sw + 2;
2104 int sh1 = sh + 2;
2105 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2106 int sw34 = (sw * 3 + 3) & ~3;
2107 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2108 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2109 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2110
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2111 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2112 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2113
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2114 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2115 my += self->y - 1;
1509 2116
2117 memset (darkness1, 255, sw1 * sh1);
2118
1510 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1512 { 2121 {
1513 maprow *row = self->row + (y + vy); 2122 maprow *row = self->row + (y + my);
1514 2123
1515 for (x = 0; x < sw; x++) 2124 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2125 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2126 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2127 mapcell *cell = row->col + (x + mx - row->c0);
1519 2128
1520 darkness[y * sw4 + x] = cell->darkness < 0 2129 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2131 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2132 }
1524 } 2133 }
1525 2134
2135 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x)
2137 {
2138 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2139 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2140 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2141 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2142 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2143 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2144 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2145 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2146 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2147
2148 uint8_t r11 = (d11 + d21 + d12) / 3;
2149 uint8_t r21 = d21;
2150 uint8_t r31 = (d21 + d31 + d32) / 3;
2151
2152 uint8_t r12 = d12;
2153 uint8_t r22 = d22;
2154 uint8_t r32 = d32;
2155
2156 uint8_t r13 = (d13 + d23 + d12) / 3;
2157 uint8_t r23 = d23;
2158 uint8_t r33 = (d23 + d33 + d32) / 3;
2159
2160 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2161 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2162 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2163 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2164 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2165 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2166 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2167 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2168 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2169 }
2170
2171 free (darkness1);
2172
1526 EXTEND (SP, 3); 2173 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2174 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2175 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2176 PUSHs (darkness3_sv);
1530} 2177}
1531 2178
1532SV * 2179SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2181 CODE:
1535{ 2182{
1536 int x, y, x1, y1; 2183 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2184 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2185 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2210 if (row && row->c0 <= x && x < row->c1)
1564 { 2211 {
1565 mapcell *cell = row->col + (x - row->c0); 2212 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2213 uint8_t flags = 0;
1567 2214
1568 if (cell->face [0]) flags |= 1; 2215 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2216 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2217 if (cell->tile [2]) flags |= 4;
1571 2218
1572 *data++ = flags; 2219 *data++ = flags;
1573 2220
1574 if (flags & 1) 2221 if (flags & 1)
1575 { 2222 {
2223 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2224 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2225 *data++ = tile;
1578 } 2226 }
1579 2227
1580 if (flags & 2) 2228 if (flags & 2)
1581 { 2229 {
2230 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2231 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2232 *data++ = tile;
1584 } 2233 }
1585 2234
1586 if (flags & 4) 2235 if (flags & 4)
1587 { 2236 {
2237 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2238 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2239 *data++ = tile;
1590 } 2240 }
1591 } 2241 }
1592 else 2242 else
1593 *data++ = 0; 2243 *data++ = 0;
1594 } 2244 }
1600} 2250}
1601 OUTPUT: 2251 OUTPUT:
1602 RETVAL 2252 RETVAL
1603 2253
1604void 2254void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2256 PPCODE:
1607{ 2257{
1608 int x, y, z; 2258 int x, y, z;
1609 int w, h; 2259 int w, h;
1610 int x1, y1; 2260 int x1, y1;
1611 2261
1612 if (*data++ != 0) 2262 if (*data++ != 0)
1613 return; /* version mismatch */ 2263 XSRETURN_EMPTY; /* version mismatch */
1614 2264
1615 w = *data++ << 8; w |= *data++; 2265 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2266 h = *data++ << 8; h |= *data++;
1617 2267
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2268 // we need to do this 'cause we don't keep an absolute coord system for rows
1634 { 2284 {
1635 uint8_t flags = *data++; 2285 uint8_t flags = *data++;
1636 2286
1637 if (flags) 2287 if (flags)
1638 { 2288 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2289 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 };
1642 2291
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2292 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2295
1647 if (cell->darkness <= 0) 2296 if (cell->darkness == 0)
1648 { 2297 {
1649 cell->darkness = -1; 2298 cell->darkness = 0;
1650 2299
1651 for (z = 0; z <= 2; z++) 2300 for (z = 0; z <= 2; z++)
1652 { 2301 {
1653 cell->face[z] = face[z]; 2302 tileid t = tile [z];
1654 2303
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2304 if (t >= self->texs || (t && !self->tex [t].name))
2305 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2306 XPUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t);
2308 }
2309
2310 cell->tile [z] = t;
1657 } 2311 }
1658 } 2312 }
1659 } 2313 }
1660 } 2314 }
1661 } 2315 }
1662} 2316}
1663 2317
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2318MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2319
1666CFClient::MixChunk 2320CFPlus::RW
1667new_from_file (SV *class, char *path) 2321new (SV *class, SV *data_sv)
1668 CODE: 2322 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2323{
2324 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen);
2326
2327 RETVAL = SDL_RWFromConstMem (data, datalen);
2328}
1670 OUTPUT: 2329 OUTPUT:
1671 RETVAL 2330 RETVAL
1672 2331
2332CFPlus::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT:
2337 RETVAL
2338
2339# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '('
1673void 2341#void
2342#close (CFPlus::RW self)
2343# CODE:
2344# (self->(close)) (self);
2345
2346MODULE = CFPlus PACKAGE = CFPlus::Channel
2347
2348PROTOTYPES: DISABLE
2349
2350CFPlus::Channel
2351find ()
2352 CODE:
2353{
2354 RETVAL = Mix_GroupAvailable (-1);
2355
2356 if (RETVAL < 0)
2357 {
2358 RETVAL = Mix_GroupOldest (-1);
2359
2360 if (RETVAL < 0)
2361 XSRETURN_UNDEF;
2362
2363 Mix_HaltChannel (RETVAL);
2364 }
2365
2366 Mix_UnregisterAllEffects (RETVAL);
2367 Mix_Volume (RETVAL, 128);
2368}
2369 OUTPUT:
2370 RETVAL
2371
2372void
2373halt (CFPlus::Channel self)
2374 CODE:
2375 Mix_HaltChannel (self);
2376
2377void
2378expire (CFPlus::Channel self, int ticks = -1)
2379 CODE:
2380 Mix_ExpireChannel (self, ticks);
2381
2382void
2383fade_out (CFPlus::Channel self, int ticks = -1)
2384 CODE:
2385 Mix_FadeOutChannel (self, ticks);
2386
2387int
2388volume (CFPlus::Channel self, int volume)
2389 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT:
2392 RETVAL
2393
2394void
2395unregister_all_effects (CFPlus::Channel self)
2396 CODE:
2397 Mix_UnregisterAllEffects (self);
2398
2399void
2400set_panning (CFPlus::Channel self, int left, int right)
2401 CODE:
2402 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right);
2405
2406void
2407set_distance (CFPlus::Channel self, int distance)
2408 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410
2411void
2412set_position (CFPlus::Channel self, int angle, int distance)
2413 CODE:
2414
2415void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2417 CODE:
2418{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422}
2423
2424void
2425set_reverse_stereo (CFPlus::Channel self, int flip)
2426 CODE:
2427 Mix_SetReverseStereo (self, flip);
2428
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2430
2431PROTOTYPES: DISABLE
2432
2433CFPlus::MixChunk
2434new (SV *class, CFPlus::RW rwops)
2435 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT:
2438 RETVAL
2439
2440void
1674DESTROY (CFClient::MixChunk self) 2441DESTROY (CFPlus::MixChunk self)
1675 CODE: 2442 CODE:
1676 Mix_FreeChunk (self); 2443 Mix_FreeChunk (self);
1677 2444
1678int 2445int
1679volume (CFClient::MixChunk self, int volume = -1) 2446volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2447 CODE:
2448 if (items > 1)
2449 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2450 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2451 OUTPUT:
1683 RETVAL 2452 RETVAL
1684 2453
1685int 2454CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2456 CODE:
2457{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459
2460 if (RETVAL < 0)
2461 XSRETURN_UNDEF;
2462
2463 if (channel < 0)
2464 {
2465 Mix_UnregisterAllEffects (RETVAL);
2466 Mix_Volume (RETVAL, 128);
2467 }
2468}
1689 OUTPUT: 2469 OUTPUT:
1690 RETVAL 2470 RETVAL
1691 2471
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2473
1694int 2474int
1695volume (int volume = -1) 2475volume (int volume = -1)
2476 PROTOTYPE: ;$
1696 CODE: 2477 CODE:
2478 if (items > 0)
2479 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2480 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2481 OUTPUT:
1699 RETVAL 2482 RETVAL
1700 2483
2484void
2485fade_out (int ms)
2486 CODE:
2487 Mix_FadeOutMusic (ms);
2488
2489void
2490halt ()
2491 CODE:
2492 Mix_HaltMusic ();
2493
1701CFClient::MixMusic 2494CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2495new (SV *class, CFPlus::RW rwops)
1703 CODE: 2496 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2497 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2498 OUTPUT:
1706 RETVAL 2499 RETVAL
1707 2500
1708void 2501void
1709DESTROY (CFClient::MixMusic self) 2502DESTROY (CFPlus::MixMusic self)
1710 CODE: 2503 CODE:
1711 Mix_FreeMusic (self); 2504 Mix_FreeMusic (self);
1712 2505
1713int 2506int
1714play (CFClient::MixMusic self, int loops = -1) 2507play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2508 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2509 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2510 OUTPUT:
1718 RETVAL 2511 RETVAL
1719 2512
2513void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2515 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position);
2517
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2519
2520PROTOTYPES: ENABLE
1721 2521
1722BOOT: 2522BOOT:
1723{ 2523{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2525 static const struct {
1726 const char *name; 2526 const char *name;
1727 IV iv; 2527 IV iv;
1728 } *civ, const_iv[] = { 2528 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2529# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2533 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2534 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2535 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2536 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2537 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2541 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2542 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2543 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2544 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2545 const_iv (GL_BACK),
2546 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2547 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2548 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2549 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2550 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2551 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2564 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2565 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2566 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2567 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2568 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2569 const_iv (GL_COMPRESSED_ALPHA_ARB),
2570 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2571 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2572 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2573 const_iv (GL_COMPRESSED_RGB_ARB),
2574 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2575 const_iv (GL_COMPILE),
2576 const_iv (GL_PROXY_TEXTURE_1D),
2577 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2578 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2579 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2580 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2581 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2582 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2603 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2604 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2605 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2606 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2607 const_iv (GL_CONSTANT_BORDER),
2608 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2609 const_iv (GL_LINES),
2610 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2611 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2612 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2613 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2614 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2615 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2616 const_iv (GL_TRIANGLE_FAN),
2617 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2618 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2619 const_iv (GL_POINT_SMOOTH_HINT),
2620 const_iv (GL_LINE_SMOOTH_HINT),
2621 const_iv (GL_POLYGON_SMOOTH_HINT),
2622 const_iv (GL_GENERATE_MIPMAP_HINT),
2623 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2624 const_iv (GL_FASTEST),
2625 const_iv (GL_DONT_CARE),
2626 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2627 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2628 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2629 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2630 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2631# undef const_iv
1810 }; 2632 };
1811 2633
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2636
2637 texture_av = newAV ();
2638 AvREAL_off (texture_av);
1814} 2639}
2640
2641void
2642disable_GL_EXT_blend_func_separate ()
2643 CODE:
2644 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0;
1815 2646
1816char * 2647char *
1817gl_vendor () 2648gl_vendor ()
1818 CODE: 2649 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2650 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2663 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2664 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2665 OUTPUT:
1835 RETVAL 2666 RETVAL
1836 2667
2668const char *glGetString (GLenum pname)
2669
2670GLint glGetInteger (GLenum pname)
2671 CODE:
2672 glGetIntegerv (pname, &RETVAL);
2673 OUTPUT:
2674 RETVAL
2675
2676GLdouble glGetDouble (GLenum pname)
2677 CODE:
2678 glGetDoublev (pname, &RETVAL);
2679 OUTPUT:
2680 RETVAL
2681
1837int glGetError () 2682int glGetError ()
1838 2683
1839void glFinish () 2684void glFinish ()
1840 2685
1841void glClear (int mask) 2686void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2723# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2724void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2725
1881# near_ and far_ are due to microsofts buggy "c" compiler 2726# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2727void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2728
2729PROTOTYPES: DISABLE
1883 2730
1884void glViewport (int x, int y, int width, int height) 2731void glViewport (int x, int y, int width, int height)
1885 2732
1886void glScissor (int x, int y, int width, int height) 2733void glScissor (int x, int y, int width, int height)
1887 2734
1895 2742
1896void glRotate (float angle, float x, float y, float z) 2743void glRotate (float angle, float x, float y, float z)
1897 CODE: 2744 CODE:
1898 glRotatef (angle, x, y, z); 2745 glRotatef (angle, x, y, z);
1899 2746
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2747void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2748 ALIAS:
1907 glColor_premultiply = 1 2749 glColor_premultiply = 1
1908 CODE: 2750 CODE:
1909 if (ix) 2751 if (ix)
1910 { 2752 {
1911 r *= a; 2753 r *= a;
1912 g *= a; 2754 g *= a;
1913 b *= a; 2755 b *= a;
1914 } 2756 }
1915 // microsoft visual "c" rounds instead of truncating... 2757 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2758 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2759
1927void glRasterPos (float x, float y, float z = 0.) 2760void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2761 CODE:
1929 glRasterPos3f (0, 0, z); 2762 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2763 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2768
1936void glTexCoord (float s, float t) 2769void glTexCoord (float s, float t)
1937 CODE: 2770 CODE:
1938 glTexCoord2f (s, t); 2771 glTexCoord2f (s, t);
1939 2772
2773void glRect (float x1, float y1, float x2, float y2)
2774 CODE:
2775 glRectf (x1, y1, x2, y2);
2776
2777void glRect_lineloop (float x1, float y1, float x2, float y2)
2778 CODE:
2779 glBegin (GL_LINE_LOOP);
2780 glVertex2f (x1, y1);
2781 glVertex2f (x2, y1);
2782 glVertex2f (x2, y2);
2783 glVertex2f (x1, y2);
2784 glEnd ();
2785
2786PROTOTYPES: ENABLE
2787
2788void glBegin (int mode)
2789
2790void glEnd ()
2791
2792void glPointSize (GLfloat size)
2793
2794void glLineWidth (GLfloat width)
2795
2796void glInterleavedArrays (int format, int stride, char *data)
2797
2798void glDrawElements (int mode, int count, int type, char *indices)
2799
2800# 1.2 void glDrawRangeElements (int mode, int start, int end
2801
1940void glTexEnv (int target, int pname, float param) 2802void glTexEnv (int target, int pname, float param)
1941 CODE: 2803 CODE:
1942 glTexEnvf (target, pname, param); 2804 glTexEnvf (target, pname, param);
1943 2805
1944void glTexParameter (int target, int pname, float param) 2806void glTexParameter (int target, int pname, float param)
1966 2828
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2830
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2831void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2832
2833void glPixelZoom (float x, float y)
2834
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2835void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2836
1973int glGenTexture () 2837int glGenTexture ()
1974 CODE: 2838 CODE:
1975{ 2839 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2840 OUTPUT:
1981 RETVAL 2841 RETVAL
1982 2842
1983void glDeleteTexture (int name) 2843void glDeleteTexture (int name)
1984 CODE: 2844 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2845 del_texture (name);
1988} 2846
1989
1990int glGenList () 2847int glGenList ()
1991 CODE: 2848 CODE:
1992 RETVAL = glGenLists (1); 2849 RETVAL = glGenLists (1);
1993 OUTPUT: 2850 OUTPUT:
1994 RETVAL 2851 RETVAL
2001 2858
2002void glEndList () 2859void glEndList ()
2003 2860
2004void glCallList (int list) 2861void glCallList (int list)
2005 2862
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2864
2865PROTOTYPES: DISABLE
2866
2867void
2868find_widget (SV *self, NV x, NV y)
2869 PPCODE:
2870{
2871 if (within_widget (self, x, y))
2872 XPUSHs (self);
2873}
2874
2875BOOT:
2876{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2878
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2883}
2884
2885void
2886draw (SV *self)
2887 CODE:
2888{
2889 HV *hv;
2890 SV **svp;
2891 NV x, y, w, h;
2892 SV *draw_x_sv = GvSV (draw_x_gv);
2893 SV *draw_y_sv = GvSV (draw_y_gv);
2894 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y;
2897
2898 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2900
2901 hv = (HV *)SvRV (self);
2902
2903 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2905
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908
2909 if (!h || !w)
2910 XSRETURN_EMPTY;
2911
2912 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2913 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2914
2915 draw_x = SvNV (draw_x_sv) + x;
2916 draw_y = SvNV (draw_y_sv) + y;
2917
2918 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2919 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2920 XSRETURN_EMPTY;
2921
2922 sv_setnv (draw_x_sv, draw_x);
2923 sv_setnv (draw_y_sv, draw_y);
2924
2925 glPushMatrix ();
2926 glTranslated (x, y, 0);
2927
2928 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2929 {
2930 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2931
2932 if (svp && SvTRUE (*svp))
2933 {
2934 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2935 glEnable (GL_BLEND);
2936 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2937 glBegin (GL_QUADS);
2938 glVertex2f (0, 0);
2939 glVertex2f (w, 0);
2940 glVertex2f (w, h);
2941 glVertex2f (0, h);
2942 glEnd ();
2943 glDisable (GL_BLEND);
2944 }
2945 }
2946#if 0
2947 // draw borders, for debugging
2948 glPushMatrix ();
2949 glColor4f (1., 1., 0., 1.);
2950 glTranslatef (.5, .5, 0.);
2951 glBegin (GL_LINE_LOOP);
2952 glVertex2f (0 , 0);
2953 glVertex2f (w - 1, 0);
2954 glVertex2f (w - 1, h - 1);
2955 glVertex2f (0 , h - 1);
2956 glEnd ();
2957 glPopMatrix ();
2958#endif
2959 PUSHMARK (SP);
2960 XPUSHs (self);
2961 PUTBACK;
2962 call_method ("_draw", G_VOID | G_DISCARD);
2963 SPAGAIN;
2964
2965 glPopMatrix ();
2966
2967 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2968 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2969}
2970

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