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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC vs.
Revision 1.293 by root, Thu Dec 17 02:49:38 2009 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
73 101
74static AV *texture_av; 102static AV *texture_av;
75 103
76static struct 104static struct
77{ 105{
120 148
121#include "pango-font.c" 149#include "pango-font.c"
122#include "pango-fontmap.c" 150#include "pango-fontmap.c"
123#include "pango-render.c" 151#include "pango-render.c"
124 152
125typedef IV CFPlus__Channel; 153typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 154typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
129 157
130typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
131 159
132static int 160static int
133shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
134{ 162{
135 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
149 177
150typedef struct cf_layout { 178typedef struct cf_layout {
151 PangoLayout *pl; 179 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
153 int base_height; 181 int base_height;
154 CFPlus__Font font; 182 DC__Font font;
155 rc_t *rc; 183 rc_t *rc;
156} *CFPlus__Layout; 184} *DC__Layout;
157 185
158static CFPlus__Font default_font; 186static DC__Font default_font;
159static PangoContext *opengl_context; 187static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
161 189
162static void 190static void
163substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
168#endif 196#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 198}
171 199
172static void 200static void
173layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
174{ 202{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
177 */ 205 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
179 207
180 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 210
183 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
184} 212}
185 213
186static void 214static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 216{
189 PangoRectangle rect; 217 PangoRectangle rect;
190 218
191 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 237 int w, h;
210 float s, t; 238 float s, t;
211 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
212 tileid smoothtile; 240 tileid smoothtile;
213 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
214} maptex; 243} maptex;
215 244
216typedef struct { 245typedef struct {
217 uint32_t player; 246 uint32_t player;
218 tileid tile[3]; 247 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
233 262
234 int32_t rows; 263 int32_t rows;
235 maprow *row; 264 maprow *row;
236} *CFPlus__Map; 265} *DC__Map;
237 266
238static char * 267static char *
239prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
240{ 269{
241 char *p; 270 char *p;
279 self->texs *= 2; 308 self->texs *= 2;
280 } 309 }
281} 310}
282 311
283static maprow * 312static maprow *
284map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
285{ 314{
286 if (0 > y) 315 if (0 > y)
287 { 316 {
288 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
327 356
328 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
329} 358}
330 359
331static mapcell * 360static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
333{ 362{
334 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
335} 364}
336 365
337static void 366static void
338map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
339{ 368{
340 int r; 369 int r;
341 370
342 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
350 self->oy = 0; 379 self->oy = 0;
351 self->row = 0; 380 self->row = 0;
352 self->rows = 0; 381 self->rows = 0;
353} 382}
354 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
355static void 394static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 396{
358 int x, y; 397 int x, y;
359 maprow *row; 398 maprow *row;
360 mapcell *cell; 399 mapcell *cell;
361 400
373 if (x >= row->c1) 412 if (x >= row->c1)
374 break; 413 break;
375 414
376 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
377 416
378 cell->darkness = 0; 417 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 418 }
383 } 419 }
384} 420}
385 421
386typedef struct { 422typedef struct {
498 return 0; 534 return 0;
499 535
500 return 1; 536 return 1;
501} 537}
502 538
503MODULE = CFPlus PACKAGE = CFPlus 539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
504 592
505PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
506 594
507BOOT: 595BOOT:
508{ 596{
509 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 598 static const struct {
511 const char *name; 599 const char *name;
512 IV iv; 600 IV iv;
513 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 623 const_iv (SDL_USEREVENT),
536 624
537 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
540 678
541 const_iv (SDLK_FIRST), 679 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 680 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
619 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
620 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
624# undef const_iv 795# undef const_iv
625 }; 796 };
626 797
627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
657 CODE: 828 CODE:
658{ 829{
659 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
662} 838}
663 839
664char *
665SDL_GetError () 840char *SDL_GetError ()
666 841
667int 842void SDL_braino ()
668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
669 843
670void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
671SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
672 860
673void 861void
674SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
675 PPCODE: 863 PPCODE:
676{ 864{
688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
691 879
692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
693#if SDL_VERSION_ATLEAST(1,2,10)
694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
697 882
698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
699 884
700 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
701 while (*m) 886 while (*m)
702 { 887 {
703 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
704 { 889 {
705 AV *av = newAV (); 890 AV *av = newAV ();
706 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
707 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
732 917
733 if (RETVAL) 918 if (RETVAL)
734 { 919 {
735 av_clear (texture_av); 920 av_clear (texture_av);
736 921
737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); 922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
739#include "glfunc.h" 924#include "glfunc.h"
740#undef GL_FUNC 925#undef GL_FUNC
741 } 926 }
742} 927}
749char * 934char *
750SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
751 936
752int 937int
753SDL_GetAppState () 938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
754 942
755void 943void
756poll_events () 944poll_events ()
757 PPCODE: 945 PPCODE:
758{ 946{
768 { 956 {
769 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
770 case SDL_KEYUP: 958 case SDL_KEYUP:
771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
776 break; 964 break;
777 965
778 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
797 x = ev.motion.x; 985 x = ev.motion.x;
798 y = ev.motion.y; 986 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 } 988 }
801 989
802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
803 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
804 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
805 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
806 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
807 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 } 996 }
809 break; 997 break;
810 998
811 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
812 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
814 1002
815 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
816 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
817 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
818 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
825 break; 1013 break;
826 } 1014 }
827 1015
828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
829 } 1017 }
830} 1018}
831 1019
832int 1020int
833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
834 POSTCALL: 1022 POSTCALL:
835 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
836 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
1025
1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
837 1041
838void 1042void
839Mix_CloseAudio () 1043Mix_CloseAudio ()
840 1044
841int 1045int
876 } 1080 }
877 } 1081 }
878#endif 1082#endif
879} 1083}
880 1084
881void 1085int
882add_font (char *file) 1086add_font (char *file)
883 CODE: 1087 CODE:
884 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
885 1091
886void 1092void
887load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
888 ALIAS: 1094 ALIAS:
889 load_image_file = 1 1095 load_image_file = 1
975void 1181void
976error (char *message) 1182error (char *message)
977 CODE: 1183 CODE:
978 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
979#ifdef _WIN32 1185#ifdef _WIN32
980 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
981#endif 1187#endif
982 1188
983void 1189void
984fatal (char *message) 1190fatal (char *message)
985 CODE: 1191 CODE:
986 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
987#ifdef _WIN32 1193#ifdef _WIN32
988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
989#endif 1195#endif
990 _exit (1); 1196 _exit (1);
991 1197
992void 1198void
993_exit (int retval = 0) 1199_exit (int retval = 0)
1005#if DEBUG 1211#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
1007#endif 1213#endif
1008} 1214}
1009 1215
1010MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
1223MODULE = Deliantra::Client PACKAGE = DC::Font
1011 1224
1012PROTOTYPES: DISABLE 1225PROTOTYPES: DISABLE
1013 1226
1014CFPlus::Font 1227DC::Font
1015new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
1016 CODE: 1229 CODE:
1017{ 1230{
1018 int count; 1231 int count;
1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1022} 1235}
1023 OUTPUT: 1236 OUTPUT:
1024 RETVAL 1237 RETVAL
1025 1238
1026void 1239void
1027DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
1028 CODE: 1241 CODE:
1029 pango_font_description_free (self); 1242 pango_font_description_free (self);
1030 1243
1031void 1244void
1032make_default (CFPlus::Font self) 1245make_default (DC::Font self)
1033 PROTOTYPE: $ 1246 PROTOTYPE: $
1034 CODE: 1247 CODE:
1035 default_font = self; 1248 default_font = self;
1036 1249
1037MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
1038 1251
1039PROTOTYPES: DISABLE 1252PROTOTYPES: DISABLE
1040 1253
1041void 1254void
1042reset_glyph_cache () 1255glyph_cache_backup ()
1043 PROTOTYPE: 1256 PROTOTYPE:
1044 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
1045 tc_clear (); 1264 tc_restore ();
1046 1265
1047CFPlus::Layout 1266DC::Layout
1048new (SV *class) 1267new (SV *class)
1049 CODE: 1268 CODE:
1050 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
1051 1270
1052 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
1062 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
1063 OUTPUT: 1282 OUTPUT:
1064 RETVAL 1283 RETVAL
1065 1284
1066void 1285void
1067DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
1068 CODE: 1287 CODE:
1069 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1070 rc_free (self->rc); 1289 rc_free (self->rc);
1071 Safefree (self); 1290 Safefree (self);
1072 1291
1073void 1292void
1074set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
1075 CODE: 1294 CODE:
1076{ 1295{
1077 STRLEN textlen; 1296 STRLEN textlen;
1078 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
1079 1298
1080 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
1081} 1300}
1082 1301
1083void 1302void
1084set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1085 CODE: 1304 CODE:
1086{ 1305{
1087 STRLEN textlen; 1306 STRLEN textlen;
1088 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1089 1308
1090 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1091} 1310}
1092 1311
1093void 1312void
1094set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1095 CODE: 1314 CODE:
1096{ 1315{
1097 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text; 1318 const char *pos = text;
1134 if (attrs) 1353 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1136} 1355}
1137 1356
1138void 1357void
1139get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1140 PPCODE: 1359 PPCODE:
1141{ 1360{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143 1362
1144 do 1363 do
1145 { 1364 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1147 1366
1148 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1149 { 1368 {
1150 PangoRectangle extents; 1369 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1159 1378
1160 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1161} 1380}
1162 1381
1163int 1382int
1164has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1165 CODE: 1384 CODE:
1166{ 1385{
1167 int lines = 1; 1386 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1169 1388
1174} 1393}
1175 OUTPUT: 1394 OUTPUT:
1176 RETVAL 1395 RETVAL
1177 1396
1178SV * 1397SV *
1179get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1180 CODE: 1399 CODE:
1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1182 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1183 OUTPUT: 1402 OUTPUT:
1184 RETVAL 1403 RETVAL
1185 1404
1186void 1405void
1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1188 CODE: 1407 CODE:
1189 self->r = r; 1408 self->r = r;
1190 self->g = g; 1409 self->g = g;
1191 self->b = b; 1410 self->b = b;
1192 self->a = a; 1411 self->a = a;
1193 1412
1194void 1413void
1195set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1196 CODE: 1415 CODE:
1197 if (self->font != font) 1416 if (self->font != font)
1198 { 1417 {
1199 self->font = font; 1418 self->font = font;
1200 layout_update_font (self); 1419 layout_update_font (self);
1201 } 1420 }
1202 1421
1203void 1422void
1204set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1205 CODE: 1424 CODE:
1206 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1207 { 1426 {
1208 self->base_height = base_height; 1427 self->base_height = base_height;
1209 layout_update_font (self); 1428 layout_update_font (self);
1210 } 1429 }
1211 1430
1212void 1431void
1213set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1214 CODE: 1433 CODE:
1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1216 1435
1217void 1436void
1218set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1219 CODE: 1438 CODE:
1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1221 1440
1222void 1441void
1223set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1224 CODE: 1443 CODE:
1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1226 1445
1227void 1446void
1228set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1229 CODE: 1448 CODE:
1230 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1234 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1235 ); 1454 );
1236 1455
1237void 1456void
1238set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1239 CODE: 1458 CODE:
1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1241 1460
1242void 1461void
1243size (CFPlus::Layout self) 1462size (DC::Layout self)
1244 PPCODE: 1463 PPCODE:
1245{ 1464{
1246 int w, h; 1465 int w, h;
1247 1466
1248 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1251 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1252 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1253} 1472}
1254 1473
1255int 1474int
1256descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1257 CODE: 1476 CODE:
1258{ 1477{
1259 PangoRectangle rect; 1478 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1263} 1482}
1264 OUTPUT: 1483 OUTPUT:
1265 RETVAL 1484 RETVAL
1266 1485
1267int 1486int
1268xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1269 CODE: 1488 CODE:
1270{ 1489{
1271 int index, trailing; 1490 int index, trailing;
1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1273 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1274} 1493}
1275 OUTPUT: 1494 OUTPUT:
1276 RETVAL 1495 RETVAL
1277 1496
1278void 1497void
1279cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1280 PPCODE: 1499 PPCODE:
1281{ 1500{
1282 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1284 1503
1285 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1286 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1289} 1508}
1290 1509
1291void 1510void
1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1293 PPCODE: 1512 PPCODE:
1294{ 1513{
1295 int line, x; 1514 int line, x;
1296 1515
1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1299 1519 --line;
1520#endif
1300 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1301 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303} 1524}
1304 1525
1305void 1526void
1306line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1307 PPCODE: 1528 PPCODE:
1308{ 1529{
1309 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1310 int index, trailing; 1531 int index, trailing;
1311 1532
1312 if (line < 0) 1533 if (line < 0)
1313 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1314 1535
1315 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1317 1538
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319 1540
1320 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1326 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1327 } 1548 }
1328} 1549}
1329 1550
1330void 1551void
1331render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1332 CODE: 1553 CODE:
1333 rc_clear (self->rc); 1554 rc_clear (self->rc);
1334 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1335 self->pl, 1556 self->pl,
1336 self->rc, 1557 self->rc,
1341 // we assume that context_change actually clears/frees stuff 1562 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation... 1563 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl); 1564 pango_layout_context_changed (self->pl);
1344 1565
1345void 1566void
1346draw (CFPlus::Layout self) 1567draw (DC::Layout self)
1347 CODE: 1568 CODE:
1348{ 1569{
1349 glEnable (GL_TEXTURE_2D); 1570 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND); 1572 glEnable (GL_BLEND);
1359 glDisable (GL_ALPHA_TEST); 1580 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND); 1581 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D); 1582 glDisable (GL_TEXTURE_2D);
1362} 1583}
1363 1584
1364MODULE = CFPlus PACKAGE = CFPlus::Texture 1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1365 1586
1366PROTOTYPES: ENABLE 1587PROTOTYPES: ENABLE
1367 1588
1368void 1589void
1369pad (SV *data_, int ow, int oh, int nw, int nh) 1590pad (SV *data_, int ow, int oh, int nw, int nh)
1437 glDisable (GL_ALPHA_TEST); 1658 glDisable (GL_ALPHA_TEST);
1438 glDisable (GL_BLEND); 1659 glDisable (GL_BLEND);
1439 } 1660 }
1440} 1661}
1441 1662
1663void
1664draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1)
1665 PROTOTYPE: @
1666 CODE:
1667{
1668 glEnable (GL_TEXTURE_2D);
1669 glEnable (GL_BLEND);
1670 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1671 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1672
1673 glColor4f (intensity, intensity, intensity, 0.9);
1674 glPushMatrix ();
1675 glScalef (1./3, 1./3, 1.);
1676
1677 glBindTexture (GL_TEXTURE_2D, name1);
1678
1679 glBegin (GL_QUADS);
1680 glTexCoord2f ( 0, 0); glVertex2f ( 0, 0);
1681 glTexCoord2f ( 0, t1); glVertex2f ( 0, h1);
1682 glTexCoord2f (s1, t1); glVertex2f (w1, h1);
1683 glTexCoord2f (s1, 0); glVertex2f (w1, 0);
1684 glEnd ();
1685
1686 glPopMatrix ();
1687
1688 glDisable (GL_TEXTURE_2D);
1689 glDisable (GL_BLEND);
1690}
1691
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1692IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE: 1693 CODE:
1444{ 1694{
1445 GLint width; 1695 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1696 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1448 RETVAL = width > 0; 1698 RETVAL = width > 0;
1449} 1699}
1450 OUTPUT: 1700 OUTPUT:
1451 RETVAL 1701 RETVAL
1452 1702
1453MODULE = CFPlus PACKAGE = CFPlus::Map 1703MODULE = Deliantra::Client PACKAGE = DC::Map
1454 1704
1455PROTOTYPES: DISABLE 1705PROTOTYPES: DISABLE
1456 1706
1457CFPlus::Map 1707DC::Map
1458new (SV *class) 1708new (SV *class)
1459 CODE: 1709 CODE:
1460 New (0, RETVAL, 1, struct map); 1710 New (0, RETVAL, 1, struct map);
1461 RETVAL->x = 0; 1711 RETVAL->x = 0;
1462 RETVAL->y = 0; 1712 RETVAL->y = 0;
1470 RETVAL->row = 0; 1720 RETVAL->row = 0;
1471 OUTPUT: 1721 OUTPUT:
1472 RETVAL 1722 RETVAL
1473 1723
1474void 1724void
1475DESTROY (CFPlus::Map self) 1725DESTROY (DC::Map self)
1476 CODE: 1726 CODE:
1477{ 1727{
1478 map_clear (self); 1728 map_clear (self);
1479 Safefree (self->face2tile); 1729 Safefree (self->face2tile);
1480 Safefree (self->tex); 1730 Safefree (self->tex);
1481 Safefree (self); 1731 Safefree (self);
1482} 1732}
1483 1733
1484void 1734void
1485resize (CFPlus::Map self, int map_width, int map_height) 1735resize (DC::Map self, int map_width, int map_height)
1486 CODE: 1736 CODE:
1487 self->w = map_width; 1737 self->w = map_width;
1488 self->h = map_height; 1738 self->h = map_height;
1489 1739
1490void 1740void
1491clear (CFPlus::Map self) 1741clear (DC::Map self)
1492 CODE: 1742 CODE:
1493 map_clear (self); 1743 map_clear (self);
1494 1744
1495void 1745void
1496set_tileid (CFPlus::Map self, int face, int tile) 1746set_tileid (DC::Map self, int face, int tile)
1497 CODE: 1747 CODE:
1498{ 1748{
1499 need_facenum (self, face); self->face2tile [face] = tile; 1749 need_facenum (self, face); self->face2tile [face] = tile;
1500 need_texid (self, tile); 1750 need_texid (self, tile);
1501} 1751}
1502 1752
1503void 1753void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level) 1754set_smooth (DC::Map self, int face, int smooth, int level)
1505 CODE: 1755 CODE:
1506{ 1756{
1507 tileid texid; 1757 tileid texid;
1508 maptex *tex; 1758 maptex *tex;
1509 1759
1522 tex->smoothtile = self->face2tile [smooth]; 1772 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level; 1773 tex->smoothlevel = level;
1524} 1774}
1525 1775
1526void 1776void
1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1777set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1528 CODE: 1778 CODE:
1529{ 1779{
1530 need_texid (self, texid); 1780 need_texid (self, texid);
1531 1781
1532 { 1782 {
1551 // use uglier nearest interpolation because linear suffers 1801 // use uglier nearest interpolation because linear suffers
1552 // from transparent color bleeding and ugly wrapping effects. 1802 // from transparent color bleeding and ugly wrapping effects.
1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1554} 1804}
1555 1805
1806void
1807expire_textures (DC::Map self, int texid, int count)
1808 PPCODE:
1809 for (; texid < self->texs && count; ++texid, --count)
1810 {
1811 maptex *tex = self->tex + texid;
1812
1813 if (tex->name)
1814 {
1815 if (tex->unused)
1816 {
1817 tex->name = 0;
1818 tex->unused = 0;
1819 XPUSHs (sv_2mortal (newSViv (texid)));
1820 }
1821 else
1822 tex->unused = 1;
1823 }
1824 }
1825
1556int 1826int
1557ox (CFPlus::Map self) 1827ox (DC::Map self)
1558 ALIAS: 1828 ALIAS:
1559 oy = 1 1829 oy = 1
1560 x = 2 1830 x = 2
1561 y = 3 1831 y = 3
1562 w = 4 1832 w = 4
1573 } 1843 }
1574 OUTPUT: 1844 OUTPUT:
1575 RETVAL 1845 RETVAL
1576 1846
1577void 1847void
1578scroll (CFPlus::Map self, int dx, int dy) 1848scroll (DC::Map self, int dx, int dy)
1579 CODE: 1849 CODE:
1580{ 1850{
1581 if (dx > 0) 1851 if (dx > 0)
1582 map_blank (self, self->x, self->y, dx, self->h); 1852 map_blank (self, self->x, self->y, dx, self->h);
1583 else if (dx < 0) 1853 else if (dx < 0)
1599 self->y += MAP_EXTEND_Y; 1869 self->y += MAP_EXTEND_Y;
1600 } 1870 }
1601} 1871}
1602 1872
1603SV * 1873SV *
1604map1a_update (CFPlus::Map self, SV *data_, int extmap) 1874map1a_update (DC::Map self, SV *data_, int extmap)
1605 CODE: 1875 CODE:
1606{ 1876{
1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1877 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1608 uint8_t *data_end = (uint8_t *)SvEND (data_); 1878 uint8_t *data_end = (uint8_t *)SvEND (data_);
1609 mapcell *cell; 1879 mapcell *cell;
1637 uint8_t ext, cmd; 1907 uint8_t ext, cmd;
1638 1908
1639 do 1909 do
1640 { 1910 {
1641 ext = *data++; 1911 ext = *data++;
1642 cmd = ext & 0x3f; 1912 cmd = ext & 0x7f;
1643 1913
1644 if (cmd < 4) 1914 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1; 1915 cell->darkness = 255 - ext * 64 + 1;
1646 else if (cmd == 5) // health 1916 else if (cmd == 5) // health
1647 { 1917 {
1650 } 1920 }
1651 else if (cmd == 6) // monster width 1921 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1; 1922 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47) 1923 else if (cmd == 0x47)
1654 { 1924 {
1655 if (*data == 4) 1925 if (*data == 1) cell->player = data [1];
1656 ; // decode player count 1926 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1927 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1928 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1657 1929
1658 data += *data + 1; 1930 data += *data + 1;
1659 } 1931 }
1660 else if (cmd == 8) // cell flags 1932 else if (cmd == 8) // cell flags
1661 cell->flags = *data++; 1933 cell->flags = *data++;
1678 cell->tile [z] = self->face2tile [face]; 1950 cell->tile [z] = self->face2tile [face];
1679 1951
1680 if (cell->tile [z]) 1952 if (cell->tile [z])
1681 { 1953 {
1682 maptex *tex = self->tex + cell->tile [z]; 1954 maptex *tex = self->tex + cell->tile [z];
1955 tex->unused = 0;
1683 if (!tex->name) 1956 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z])); 1957 av_push (missing, newSViv (cell->tile [z]));
1685 1958
1686 if (tex->smoothtile) 1959 if (tex->smoothtile)
1687 { 1960 {
1688 maptex *smooth = self->tex + tex->smoothtile; 1961 maptex *smooth = self->tex + tex->smoothtile;
1962 smooth->unused = 0;
1689 if (!smooth->name) 1963 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile)); 1964 av_push (missing, newSViv (tex->smoothtile));
1691 } 1965 }
1692 } 1966 }
1693 } 1967 }
1694 } 1968 }
1695 else 1969 else
1696 cell->darkness = 0; 1970 CELL_CLEAR (cell);
1697 } 1971 }
1698} 1972}
1699 OUTPUT: 1973 OUTPUT:
1700 RETVAL 1974 RETVAL
1701 1975
1702SV * 1976SV *
1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1977mapmap (DC::Map self, int x0, int y0, int w, int h)
1704 CODE: 1978 CODE:
1705{ 1979{
1706 int x1, x; 1980 int x1, x;
1707 int y1, y; 1981 int y1, y;
1708 int z; 1982 int z;
1753} 2027}
1754 OUTPUT: 2028 OUTPUT:
1755 RETVAL 2029 RETVAL
1756 2030
1757void 2031void
1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2032draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1759 CODE: 2033 CODE:
1760{ 2034{
1761 int x, y, z; 2035 int x, y, z;
1762 2036
1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2037 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2038 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2039 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey; 2040 smooth_key skey;
1767 2041 int pl_x, pl_y;
2042 maptex pl_tex;
1768 rc_t *rc = rc_alloc (); 2043 rc_t *rc = rc_alloc ();
2044 rc_t *rc_ov = rc_alloc ();
1769 rc_key_t key; 2045 rc_key_t key;
1770 rc_array_t *arr; 2046 rc_array_t *arr, *arr_hidden;
1771 2047
2048 pl_tex.name = 0;
2049
1772 // thats current max. sorry. 2050 // that's current max. sorry.
1773 if (sw > 255) sw = 255; 2051 if (sw > 255) sw = 255;
1774 if (sh > 255) sh = 255; 2052 if (sh > 255) sh = 255;
1775 2053
1776 // clear key, in case of extra padding 2054 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey)); 2055 memset (&skey, 0, sizeof (skey));
1781 key.g = 255; 2059 key.g = 255;
1782 key.b = 255; 2060 key.b = 255;
1783 key.a = 255; 2061 key.a = 255;
1784 key.mode = GL_QUADS; 2062 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F; 2063 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787 2064
1788 mx += self->x; 2065 mx += self->x;
1789 my += self->y; 2066 my += self->y;
1790 2067
1791 // first pass: determine smooth_max 2068 // first pass: determine smooth_max
1812 2089
1813 glEnable (GL_BLEND); 2090 glEnable (GL_BLEND);
1814 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2091 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2092 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1816 2093
2094 key.texname = self->tex [TEXID_HIDDEN].name;
2095 arr_hidden = rc_array (rc_ov, &key);
2096
1817 for (z = 0; z <= 2; z++) 2097 for (z = 0; z <= 2; z++)
1818 { 2098 {
1819 memset (smooth_level, 0, sizeof (smooth_level)); 2099 memset (smooth_level, 0, sizeof (smooth_level));
2100 key.texname = -1;
1820 2101
1821 for (y = 0; y < sh; y++) 2102 for (y = 0; y < sh; y++)
1822 if (0 <= y + my && y + my < self->rows) 2103 if (0 <= y + my && y + my < self->rows)
1823 { 2104 {
1824 maprow *row = self->row + (y + my); 2105 maprow *row = self->row + (y + my);
1834 maptex tex = self->tex [tile]; 2115 maptex tex = self->tex [tile];
1835 int px, py; 2116 int px, py;
1836 2117
1837 if (key.texname != tex.name) 2118 if (key.texname != tex.name)
1838 { 2119 {
2120 self->tex [tile].unused = 0;
2121
1839 if (!tex.name) 2122 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */ 2123 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1841 2124
1842 key.texname = tex.name; 2125 key.texname = tex.name;
1843 arr = rc_array (rc, &key); 2126 arr = rc_array (rc, &key);
1844 } 2127 }
1845 2128
1846 px = (x + 1) * T - tex.w; 2129 px = (x + 1) * T - tex.w;
1847 py = (y + 1) * T - tex.h; 2130 py = (y + 1) * T - tex.h;
2131
2132 if (expect_false (cell->player == player) && expect_false (z == 2))
2133 {
2134 pl_x = px;
2135 pl_y = py;
2136 pl_tex = tex;
2137 continue;
2138 }
1848 2139
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2140 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2141 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2142 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2143 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878 2144
1879 // update smooth hash 2145 // update smooth hash
1880 if (tex.smoothtile) 2146 if (tex.smoothtile)
1881 { 2147 {
1882 skey.tile = tex.smoothtile; 2148 skey.tile = tex.smoothtile;
1911 // corners 2177 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2178 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2179 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2180 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2181 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2182 }
2183 }
2184
2185 if (expect_false (z == 2))
2186 {
2187 /* draw question marks on top of hidden spaces */
2188 if (!cell->darkness)
2189 {
2190 maptex tex = self->tex [TEXID_HIDDEN];
2191 int px = (x + 1) * T - tex.w;
2192 int py = (y + 1) * T - tex.h;
2193
2194 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2195 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2196 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2197 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2198 }
2199
2200 if (expect_false (cell->flags))
2201 {
2202 // overlays such as the speech bubble, probably more to come
2203 if (cell->flags & 1)
2204 {
2205 rc_key_t key_ov = key;
2206 maptex tex = self->tex [TEXID_SPEECH];
2207 rc_array_t *arr;
2208 int px = x * T + T * 2 / 32;
2209 int py = y * T - T * 6 / 32;
2210
2211 key_ov.texname = tex.name;
2212 arr = rc_array (rc_ov, &key_ov);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2218 }
1916 } 2219 }
1917 } 2220 }
1918 } 2221 }
1919 } 2222 }
1920 2223
1960 { 2263 {
1961 // this time avoiding texture state changes 2264 // this time avoiding texture state changes
1962 // save gobs of state changes. 2265 // save gobs of state changes.
1963 if (key.texname != tex.name) 2266 if (key.texname != tex.name)
1964 { 2267 {
2268 self->tex [skey->tile].unused = 0;
2269
1965 glEnd (); 2270 glEnd ();
1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2271 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1967 glBegin (GL_QUADS); 2272 glBegin (GL_QUADS);
1968 } 2273 }
1969 2274
1998 } 2303 }
1999 2304
2000 hv_clear (smooth); 2305 hv_clear (smooth);
2001 } 2306 }
2002 2307
2308 if (pl_tex.name)
2309 {
2310 maptex tex = pl_tex;
2311 int px = pl_x + sdx;
2312 int py = pl_y + sdy;
2313
2314 key.texname = tex.name;
2315 arr = rc_array (rc, &key);
2316
2317 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2318 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2319 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2320 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2321
2322 rc_draw (rc);
2323 }
2324
2325 rc_draw (rc_ov);
2326 rc_clear (rc_ov);
2327
2003 glDisable (GL_BLEND); 2328 glDisable (GL_BLEND);
2004 rc_free (rc); 2329 rc_free (rc);
2330 rc_free (rc_ov);
2005 2331
2006 // top layer: overlays such as the health bar 2332 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++) 2333 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows) 2334 if (0 <= y + my && y + my < self->rows)
2009 { 2335 {
2014 { 2340 {
2015 mapcell *cell = row->col + (x + mx - row->c0); 2341 mapcell *cell = row->col + (x + mx - row->c0);
2016 2342
2017 int px = x * T; 2343 int px = x * T;
2018 int py = y * T; 2344 int py = y * T;
2345
2346 if (expect_false (cell->player == player))
2347 {
2348 px += sdx;
2349 py += sdy;
2350 }
2019 2351
2020 if (cell->stat_hp) 2352 if (cell->stat_hp)
2021 { 2353 {
2022 int width = cell->stat_width * T; 2354 int width = cell->stat_width * T;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2355 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2034 } 2366 }
2035 } 2367 }
2036} 2368}
2037 2369
2038void 2370void
2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2371draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2040 CODE: 2372 CODE:
2041{ 2373{
2042 static float color[16][3] = { 2374 static float color[16][3] = {
2043 { 0.00F, 0.00F, 0.00F }, 2375 { 0.00F, 0.00F, 0.00F },
2044 { 1.00F, 1.00F, 1.00F }, 2376 { 1.00F, 1.00F, 1.00F },
2063 }; 2395 };
2064 2396
2065 int x, y; 2397 int x, y;
2066 2398
2067 glEnable (GL_TEXTURE_2D); 2399 glEnable (GL_TEXTURE_2D);
2400 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2401 * but the nvidia driver (185.18.14) mishandles alpha textures
2402 * ansd takes the colour from god knows where instead of using
2403 * Cp. MODULATE results in the same colour, but slightly different
2404 * alpha, but atcually gives us the correct colour with nvidia.
2405 */
2068 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2406 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2069 glEnable (GL_BLEND); 2407 glEnable (GL_BLEND);
2070 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2408 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2071 glBegin (GL_QUADS); 2409 glBegin (GL_QUADS);
2072 2410
2073 for (y = 0; y < h; y++) 2411 for (y = 0; y < h; y++)
2080 float *c = color [m & 15]; 2418 float *c = color [m & 15];
2081 2419
2082 float tx1 = m & 0x40 ? 0.5 : 0.; 2420 float tx1 = m & 0x40 ? 0.5 : 0.;
2083 float tx2 = tx1 + 0.5; 2421 float tx2 = tx1 + 0.5;
2084 2422
2085 glColor4f (c[0], c[1], c[2], 0.75); 2423 glColor4f (c[0], c[1], c[2], 1);
2086 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2424 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2087 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2425 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2088 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2426 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2089 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2427 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2090 } 2428 }
2094 glDisable (GL_BLEND); 2432 glDisable (GL_BLEND);
2095 glDisable (GL_TEXTURE_2D); 2433 glDisable (GL_TEXTURE_2D);
2096} 2434}
2097 2435
2098void 2436void
2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2437fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2100 PPCODE: 2438 PPCODE:
2101{ 2439{
2102 int x, y; 2440 int x, y;
2103 int sw1 = sw + 2; 2441 int sw1 = sw + 2;
2104 int sh1 = sh + 2; 2442 int sh1 = sh + 2;
2112 SvCUR_set (darkness3_sv, sw34 * sh3); 2450 SvCUR_set (darkness3_sv, sw34 * sh3);
2113 2451
2114 mx += self->x - 1; 2452 mx += self->x - 1;
2115 my += self->y - 1; 2453 my += self->y - 1;
2116 2454
2117 memset (darkness1, 255, sw1 * sh1); 2455 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2118 2456
2119 for (y = 0; y < sh1; y++) 2457 for (y = 0; y < sh1; y++)
2120 if (0 <= y + my && y + my < self->rows) 2458 if (0 <= y + my && y + my < self->rows)
2121 { 2459 {
2122 maprow *row = self->row + (y + my); 2460 maprow *row = self->row + (y + my);
2175 PUSHs (sv_2mortal (newSViv (sh3))); 2513 PUSHs (sv_2mortal (newSViv (sh3)));
2176 PUSHs (darkness3_sv); 2514 PUSHs (darkness3_sv);
2177} 2515}
2178 2516
2179SV * 2517SV *
2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2518get_rect (DC::Map self, int x0, int y0, int w, int h)
2181 CODE: 2519 CODE:
2182{ 2520{
2183 int x, y, x1, y1; 2521 int x, y, x1, y1;
2184 SV *data_sv = newSV (w * h * 7 + 5); 2522 SV *data_sv = newSV (w * h * 7 + 5);
2185 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2523 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2242 else 2580 else
2243 *data++ = 0; 2581 *data++ = 0;
2244 } 2582 }
2245 } 2583 }
2246 2584
2585 /* if size is w*h + 5 then no data has been found */
2586 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2587 {
2247 SvPOK_only (data_sv); 2588 SvPOK_only (data_sv);
2248 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2589 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2590 }
2591
2249 RETVAL = data_sv; 2592 RETVAL = data_sv;
2250} 2593}
2251 OUTPUT: 2594 OUTPUT:
2252 RETVAL 2595 RETVAL
2253 2596
2254void 2597void
2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2598set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2256 PPCODE: 2599 PPCODE:
2257{ 2600{
2258 int x, y, z; 2601 int x, y, z;
2259 int w, h; 2602 int w, h;
2260 int x1, y1; 2603 int x1, y1;
2604 STRLEN len;
2605 uint8_t *data, *end;
2606
2607 len = SvLEN (data_sv);
2608 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2609 data = SvPVbyte_nolen (data_sv);
2610 end = data + len + 8;
2611
2612 if (len < 5)
2613 XSRETURN_EMPTY;
2261 2614
2262 if (*data++ != 0) 2615 if (*data++ != 0)
2263 XSRETURN_EMPTY; /* version mismatch */ 2616 XSRETURN_EMPTY; /* version mismatch */
2264 2617
2265 w = *data++ << 8; w |= *data++; 2618 w = *data++ << 8; w |= *data++;
2280 { 2633 {
2281 maprow *row = map_get_row (self, y); 2634 maprow *row = map_get_row (self, y);
2282 2635
2283 for (x = x0; x < x1; x++) 2636 for (x = x0; x < x1; x++)
2284 { 2637 {
2638 uint8_t flags;
2639
2640 if (data + 7 >= end)
2641 XSRETURN_EMPTY;
2642
2285 uint8_t flags = *data++; 2643 flags = *data++;
2286 2644
2287 if (flags) 2645 if (flags)
2288 { 2646 {
2289 mapcell *cell = row_get_cell (row, x); 2647 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 }; 2648 tileid tile[3] = { 0, 0, 0 };
2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2651 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2652 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2295 2653
2296 if (cell->darkness == 0) 2654 if (cell->darkness == 0)
2297 { 2655 {
2298 cell->darkness = 0; 2656 /*cell->darkness = 0;*/
2657 EXTEND (SP, 3);
2299 2658
2300 for (z = 0; z <= 2; z++) 2659 for (z = 0; z <= 2; z++)
2301 { 2660 {
2302 tileid t = tile [z]; 2661 tileid t = tile [z];
2303 2662
2304 if (t >= self->texs || (t && !self->tex [t].name)) 2663 if (t >= self->texs || (t && !self->tex [t].name))
2305 { 2664 {
2306 XPUSHs (sv_2mortal (newSViv (t))); 2665 PUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t); 2666 need_texid (self, t);
2308 } 2667 }
2309 2668
2310 cell->tile [z] = t; 2669 cell->tile [z] = t;
2311 } 2670 }
2313 } 2672 }
2314 } 2673 }
2315 } 2674 }
2316} 2675}
2317 2676
2318MODULE = CFPlus PACKAGE = CFPlus::RW 2677MODULE = Deliantra::Client PACKAGE = DC::RW
2319 2678
2320CFPlus::RW 2679DC::RW
2321new (SV *class, SV *data_sv) 2680new (SV *class, SV *data_sv)
2322 CODE: 2681 CODE:
2323{ 2682{
2324 STRLEN datalen; 2683 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen); 2684 char *data = SvPVbyte (data_sv, datalen);
2327 RETVAL = SDL_RWFromConstMem (data, datalen); 2686 RETVAL = SDL_RWFromConstMem (data, datalen);
2328} 2687}
2329 OUTPUT: 2688 OUTPUT:
2330 RETVAL 2689 RETVAL
2331 2690
2332CFPlus::RW 2691DC::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb") 2692new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE: 2693 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode); 2694 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT: 2695 OUTPUT:
2337 RETVAL 2696 RETVAL
2338 2697
2339# fails on win32: 2698# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '(' 2699# dc.xs(2268) : error C2059: syntax error : '('
2341#void 2700#void
2342#close (CFPlus::RW self) 2701#close (DC::RW self)
2343# CODE: 2702# CODE:
2344# (self->(close)) (self); 2703# (self->(close)) (self);
2345 2704
2346MODULE = CFPlus PACKAGE = CFPlus::Channel 2705MODULE = Deliantra::Client PACKAGE = DC::Channel
2347 2706
2348PROTOTYPES: DISABLE 2707PROTOTYPES: DISABLE
2349 2708
2350CFPlus::Channel 2709DC::Channel
2351find () 2710find ()
2352 CODE: 2711 CODE:
2353{ 2712{
2354 RETVAL = Mix_GroupAvailable (-1); 2713 RETVAL = Mix_GroupAvailable (-1);
2355 2714
2368} 2727}
2369 OUTPUT: 2728 OUTPUT:
2370 RETVAL 2729 RETVAL
2371 2730
2372void 2731void
2373halt (CFPlus::Channel self) 2732halt (DC::Channel self)
2374 CODE: 2733 CODE:
2375 Mix_HaltChannel (self); 2734 Mix_HaltChannel (self);
2376 2735
2377void 2736void
2378expire (CFPlus::Channel self, int ticks = -1) 2737expire (DC::Channel self, int ticks = -1)
2379 CODE: 2738 CODE:
2380 Mix_ExpireChannel (self, ticks); 2739 Mix_ExpireChannel (self, ticks);
2381 2740
2382void 2741void
2383fade_out (CFPlus::Channel self, int ticks = -1) 2742fade_out (DC::Channel self, int ticks = -1)
2384 CODE: 2743 CODE:
2385 Mix_FadeOutChannel (self, ticks); 2744 Mix_FadeOutChannel (self, ticks);
2386 2745
2387int 2746int
2388volume (CFPlus::Channel self, int volume) 2747volume (DC::Channel self, int volume)
2389 CODE: 2748 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2749 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT: 2750 OUTPUT:
2392 RETVAL 2751 RETVAL
2393 2752
2394void 2753void
2395unregister_all_effects (CFPlus::Channel self) 2754unregister_all_effects (DC::Channel self)
2396 CODE: 2755 CODE:
2397 Mix_UnregisterAllEffects (self); 2756 Mix_UnregisterAllEffects (self);
2398 2757
2399void 2758void
2400set_panning (CFPlus::Channel self, int left, int right) 2759set_panning (DC::Channel self, int left, int right)
2401 CODE: 2760 CODE:
2402 left = CLAMP (left , 0, 255); 2761 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255); 2762 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right); 2763 Mix_SetPanning (self, left, right);
2405 2764
2406void 2765void
2407set_distance (CFPlus::Channel self, int distance) 2766set_distance (DC::Channel self, int distance)
2408 CODE: 2767 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2768 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410 2769
2411void 2770void
2412set_position (CFPlus::Channel self, int angle, int distance) 2771set_position (DC::Channel self, int angle, int distance)
2413 CODE: 2772 CODE:
2414 2773
2415void 2774void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2775set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2417 CODE: 2776 CODE:
2418{ 2777{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2778 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2779 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2780 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422} 2781}
2423 2782
2424void 2783void
2425set_reverse_stereo (CFPlus::Channel self, int flip) 2784set_reverse_stereo (DC::Channel self, int flip)
2426 CODE: 2785 CODE:
2427 Mix_SetReverseStereo (self, flip); 2786 Mix_SetReverseStereo (self, flip);
2428 2787
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2788MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2430 2789
2431PROTOTYPES: DISABLE 2790PROTOTYPES: DISABLE
2432 2791
2433CFPlus::MixChunk 2792DC::MixChunk
2434new (SV *class, CFPlus::RW rwops) 2793new (SV *class, DC::RW rwops)
2435 CODE: 2794 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2795 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT: 2796 OUTPUT:
2438 RETVAL 2797 RETVAL
2439 2798
2440void 2799void
2441DESTROY (CFPlus::MixChunk self) 2800DESTROY (DC::MixChunk self)
2442 CODE: 2801 CODE:
2443 Mix_FreeChunk (self); 2802 Mix_FreeChunk (self);
2444 2803
2445int 2804int
2446volume (CFPlus::MixChunk self, int volume = -1) 2805volume (DC::MixChunk self, int volume = -1)
2447 CODE: 2806 CODE:
2448 if (items > 1) 2807 if (items > 1)
2449 volume = CLAMP (volume, 0, 128); 2808 volume = CLAMP (volume, 0, 128);
2450 RETVAL = Mix_VolumeChunk (self, volume); 2809 RETVAL = Mix_VolumeChunk (self, volume);
2451 OUTPUT: 2810 OUTPUT:
2452 RETVAL 2811 RETVAL
2453 2812
2454CFPlus::Channel 2813DC::Channel
2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2814play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2456 CODE: 2815 CODE:
2457{ 2816{
2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2817 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459 2818
2460 if (RETVAL < 0) 2819 if (RETVAL < 0)
2467 } 2826 }
2468} 2827}
2469 OUTPUT: 2828 OUTPUT:
2470 RETVAL 2829 RETVAL
2471 2830
2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2831MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2473 2832
2474int 2833int
2475volume (int volume = -1) 2834volume (int volume = -1)
2476 PROTOTYPE: ;$ 2835 PROTOTYPE: ;$
2477 CODE: 2836 CODE:
2489void 2848void
2490halt () 2849halt ()
2491 CODE: 2850 CODE:
2492 Mix_HaltMusic (); 2851 Mix_HaltMusic ();
2493 2852
2494CFPlus::MixMusic 2853DC::MixMusic
2495new (SV *class, CFPlus::RW rwops) 2854new (SV *class, DC::RW rwops)
2496 CODE: 2855 CODE:
2497 RETVAL = Mix_LoadMUS_RW (rwops); 2856 RETVAL = Mix_LoadMUS_RW (rwops);
2498 OUTPUT: 2857 OUTPUT:
2499 RETVAL 2858 RETVAL
2500 2859
2501void 2860void
2502DESTROY (CFPlus::MixMusic self) 2861DESTROY (DC::MixMusic self)
2503 CODE: 2862 CODE:
2504 Mix_FreeMusic (self); 2863 Mix_FreeMusic (self);
2505 2864
2506int 2865int
2507play (CFPlus::MixMusic self, int loops = -1) 2866play (DC::MixMusic self, int loops = -1)
2508 CODE: 2867 CODE:
2509 RETVAL = Mix_PlayMusic (self, loops); 2868 RETVAL = Mix_PlayMusic (self, loops);
2510 OUTPUT: 2869 OUTPUT:
2511 RETVAL 2870 RETVAL
2512 2871
2513void 2872void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2873fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2515 CODE: 2874 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position); 2875 Mix_FadeInMusicPos (self, loops, ms, position);
2517 2876
2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2877MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2519 2878
2520PROTOTYPES: ENABLE 2879PROTOTYPES: ENABLE
2521 2880
2522BOOT: 2881BOOT:
2523{ 2882{
2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2883 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2525 static const struct { 2884 static const struct {
2526 const char *name; 2885 const char *name;
2527 IV iv; 2886 IV iv;
2528 } *civ, const_iv[] = { 2887 } *civ, const_iv[] = {
2529# define const_iv(name) { # name, (IV)name } 2888# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR), 2889 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION), 2890 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS), 2891 const_iv (GL_EXTENSIONS),
2892 const_iv (GL_MAX_TEXTURE_UNITS),
2533 const_iv (GL_COLOR_MATERIAL), 2893 const_iv (GL_COLOR_MATERIAL),
2534 const_iv (GL_SMOOTH), 2894 const_iv (GL_SMOOTH),
2535 const_iv (GL_FLAT), 2895 const_iv (GL_FLAT),
2536 const_iv (GL_DITHER), 2896 const_iv (GL_DITHER),
2537 const_iv (GL_BLEND), 2897 const_iv (GL_BLEND),
2549 const_iv (GL_ZERO), 2909 const_iv (GL_ZERO),
2550 const_iv (GL_SRC_ALPHA), 2910 const_iv (GL_SRC_ALPHA),
2551 const_iv (GL_DST_ALPHA), 2911 const_iv (GL_DST_ALPHA),
2552 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2912 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2553 const_iv (GL_ONE_MINUS_DST_ALPHA), 2913 const_iv (GL_ONE_MINUS_DST_ALPHA),
2914 const_iv (GL_SRC_COLOR),
2915 const_iv (GL_DST_COLOR),
2916 const_iv (GL_ONE_MINUS_SRC_COLOR),
2917 const_iv (GL_ONE_MINUS_DST_COLOR),
2554 const_iv (GL_SRC_ALPHA_SATURATE), 2918 const_iv (GL_SRC_ALPHA_SATURATE),
2555 const_iv (GL_RGB), 2919 const_iv (GL_RGB),
2556 const_iv (GL_RGBA), 2920 const_iv (GL_RGBA),
2557 const_iv (GL_RGBA4), 2921 const_iv (GL_RGBA4),
2558 const_iv (GL_RGBA8), 2922 const_iv (GL_RGBA8),
2626 const_iv (GL_NICEST), 2990 const_iv (GL_NICEST),
2627 const_iv (GL_V2F), 2991 const_iv (GL_V2F),
2628 const_iv (GL_V3F), 2992 const_iv (GL_V3F),
2629 const_iv (GL_T2F_V3F), 2993 const_iv (GL_T2F_V3F),
2630 const_iv (GL_T2F_N3F_V3F), 2994 const_iv (GL_T2F_N3F_V3F),
2995 const_iv (GL_FUNC_ADD),
2996 const_iv (GL_FUNC_SUBTRACT),
2997 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2631# undef const_iv 2998# undef const_iv
2632 }; 2999 };
2633 3000
2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2642disable_GL_EXT_blend_func_separate () 3009disable_GL_EXT_blend_func_separate ()
2643 CODE: 3010 CODE:
2644 gl.BlendFuncSeparate = 0; 3011 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0; 3012 gl.BlendFuncSeparateEXT = 0;
2646 3013
3014void
3015apple_nvidia_bug (int enable)
3016
2647char * 3017char *
2648gl_vendor () 3018gl_vendor ()
2649 CODE: 3019 CODE:
2650 RETVAL = (char *)glGetString (GL_VENDOR); 3020 RETVAL = (char *)glGetString (GL_VENDOR);
2651 OUTPUT: 3021 OUTPUT:
2700 3070
2701void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3071void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2702 CODE: 3072 CODE:
2703 gl_BlendFuncSeparate (sa, da, saa, daa); 3073 gl_BlendFuncSeparate (sa, da, saa, daa);
2704 3074
3075# void glBlendEquation (int se)
3076
2705void glDepthMask (int flag) 3077void glDepthMask (int flag)
2706 3078
2707void glLogicOp (int opcode) 3079void glLogicOp (int opcode)
2708 3080
2709void glColorMask (int red, int green, int blue, int alpha) 3081void glColorMask (int red, int green, int blue, int alpha)
2743void glRotate (float angle, float x, float y, float z) 3115void glRotate (float angle, float x, float y, float z)
2744 CODE: 3116 CODE:
2745 glRotatef (angle, x, y, z); 3117 glRotatef (angle, x, y, z);
2746 3118
2747void glColor (float r, float g, float b, float a = 1.0) 3119void glColor (float r, float g, float b, float a = 1.0)
3120 PROTOTYPE: @
2748 ALIAS: 3121 ALIAS:
2749 glColor_premultiply = 1 3122 glColor_premultiply = 1
2750 CODE: 3123 CODE:
2751 if (ix) 3124 if (ix)
2752 { 3125 {
2822void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3195void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2823 CODE: 3196 CODE:
2824 if (gl.SeparableFilter2D) 3197 if (gl.SeparableFilter2D)
2825 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3198 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2826 3199
2827void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3200void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2828 3201
2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3202void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2830 3203
2831void glDrawPixels (int width, int height, int format, int type, char *pixels) 3204void glDrawPixels (int width, int height, int format, int type, char *pixels)
2832 3205
2858 3231
2859void glEndList () 3232void glEndList ()
2860 3233
2861void glCallList (int list) 3234void glCallList (int list)
2862 3235
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3236MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2864 3237
2865PROTOTYPES: DISABLE 3238PROTOTYPES: DISABLE
2866 3239
2867void 3240void
2868find_widget (SV *self, NV x, NV y) 3241find_widget (SV *self, NV x, NV y)
2872 XPUSHs (self); 3245 XPUSHs (self);
2873} 3246}
2874 3247
2875BOOT: 3248BOOT:
2876{ 3249{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3250 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2878 3251
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3252 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3253 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3254 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3255 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2883} 3256}
2884 3257
2885void 3258void
2886draw (SV *self) 3259draw (SV *self)
2887 CODE: 3260 CODE:
2894 SV *draw_w_sv = GvSV (draw_w_gv); 3267 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv); 3268 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y; 3269 double draw_x, draw_y;
2897 3270
2898 if (!SvROK (self)) 3271 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3272 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2900 3273
2901 hv = (HV *)SvRV (self); 3274 hv = (HV *)SvRV (self);
2902 3275
2903 if (SvTYPE (hv) != SVt_PVHV) 3276 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3277 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2905 3278
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3279 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3280 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908 3281
2909 if (!h || !w) 3282 if (!h || !w)

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