ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC vs.
Revision 1.295 by root, Mon Dec 21 03:30:22 2009 UTC

19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C 22// microsoft vs. C
23# define sqrtf(x) sqrt(x) 23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 24# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 25# define M_PI 3.14159265f
27#endif 26#endif
28 27
29#include <assert.h> 28#include <assert.h>
39#include <SDL_endian.h> 38#include <SDL_endian.h>
40#include <SDL_image.h> 39#include <SDL_image.h>
41#include <SDL_mixer.h> 40#include <SDL_mixer.h>
42#include <SDL_opengl.h> 41#include <SDL_opengl.h>
43 42
43/* work around os x broken headers */
44#ifdef __MACOSX__
45typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
46#endif
47
44#define PANGO_ENABLE_BACKEND 48#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 49#define G_DISABLE_CAST_CHECKS
46 50
47#include <glib/gmacros.h> 51#include <glib/gmacros.h>
48 52
49#include <pango/pango.h> 53#include <pango/pango.h>
54
55#ifndef PANGO_VERSION_CHECK
56# define PANGO_VERSION_CHECK(a,b,c) 0
57#endif
58
59#if !PANGO_VERSION_CHECK (1, 15, 2)
60# define pango_layout_get_line_readonly pango_layout_get_line
61# define pango_layout_get_lines_readonly pango_layout_get_lines
62# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
63# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
64#endif
50 65
51#ifndef _WIN32 66#ifndef _WIN32
52# include <sys/types.h> 67# include <sys/types.h>
53# include <sys/socket.h> 68# include <sys/socket.h>
54# include <netinet/in.h> 69# include <netinet/in.h>
55# include <netinet/tcp.h> 70# include <netinet/tcp.h>
56# include <inttypes.h> 71# include <inttypes.h>
57#endif 72#endif
58 73
74#if __GNUC__ >= 4
75# define expect(expr,value) __builtin_expect ((expr),(value))
76#else
77# define expect(expr,value) (expr)
78#endif
79
80#define expect_false(expr) expect ((expr) != 0, 0)
81#define expect_true(expr) expect ((expr) != 0, 1)
82
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 83#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 84
61#define FOW_DARKNESS 32 85#define FOW_DARKNESS 64
86#define DARKNESS_ADJUST(n) ((29 * (int)(n)) >> 5) /* times 0.9 */
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
73 101
74static AV *texture_av; 102static AV *texture_av;
75 103
76static struct 104static struct
77{ 105{
120 148
121#include "pango-font.c" 149#include "pango-font.c"
122#include "pango-fontmap.c" 150#include "pango-fontmap.c"
123#include "pango-render.c" 151#include "pango-render.c"
124 152
125typedef IV CFPlus__Channel; 153typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 154typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
129 157
130typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
131 159
132static int 160static int
133shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
134{ 162{
135 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
149 177
150typedef struct cf_layout { 178typedef struct cf_layout {
151 PangoLayout *pl; 179 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
153 int base_height; 181 int base_height;
154 CFPlus__Font font; 182 DC__Font font;
155 rc_t *rc; 183 rc_t *rc;
156} *CFPlus__Layout; 184} *DC__Layout;
157 185
158static CFPlus__Font default_font; 186static DC__Font default_font;
159static PangoContext *opengl_context; 187static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
161 189
162static void 190static void
163substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
168#endif 196#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 198}
171 199
172static void 200static void
173layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
174{ 202{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
177 */ 205 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
179 207
180 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 210
183 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
184} 212}
185 213
186static void 214static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 216{
189 PangoRectangle rect; 217 PangoRectangle rect;
190 218
191 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 237 int w, h;
210 float s, t; 238 float s, t;
211 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
212 tileid smoothtile; 240 tileid smoothtile;
213 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
214} maptex; 243} maptex;
215 244
216typedef struct { 245typedef struct {
217 uint32_t player; 246 uint32_t player;
218 tileid tile[3]; 247 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
233 262
234 int32_t rows; 263 int32_t rows;
235 maprow *row; 264 maprow *row;
236} *CFPlus__Map; 265} *DC__Map;
237 266
238static char * 267static char *
239prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
240{ 269{
241 char *p; 270 char *p;
279 self->texs *= 2; 308 self->texs *= 2;
280 } 309 }
281} 310}
282 311
283static maprow * 312static maprow *
284map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
285{ 314{
286 if (0 > y) 315 if (0 > y)
287 { 316 {
288 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
327 356
328 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
329} 358}
330 359
331static mapcell * 360static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
333{ 362{
334 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
335} 364}
336 365
337static void 366static void
338map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
339{ 368{
340 int r; 369 int r;
341 370
342 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
350 self->oy = 0; 379 self->oy = 0;
351 self->row = 0; 380 self->row = 0;
352 self->rows = 0; 381 self->rows = 0;
353} 382}
354 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
355static void 394static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 396{
358 int x, y; 397 int x, y;
359 maprow *row; 398 maprow *row;
360 mapcell *cell; 399 mapcell *cell;
361 400
373 if (x >= row->c1) 412 if (x >= row->c1)
374 break; 413 break;
375 414
376 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
377 416
378 cell->darkness = 0; 417 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 418 }
383 } 419 }
384} 420}
385 421
386typedef struct { 422typedef struct {
498 return 0; 534 return 0;
499 535
500 return 1; 536 return 1;
501} 537}
502 538
503MODULE = CFPlus PACKAGE = CFPlus 539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
504 592
505PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
506 594
507BOOT: 595BOOT:
508{ 596{
509 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 598 static const struct {
511 const char *name; 599 const char *name;
512 IV iv; 600 IV iv;
513 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 623 const_iv (SDL_USEREVENT),
536 624
537 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
540 678
541 const_iv (SDLK_FIRST), 679 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 680 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
619 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
620 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
624# undef const_iv 795# undef const_iv
625 }; 796 };
626 797
627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
650 821
651IV minpot (UV n) 822IV minpot (UV n)
652 823
653IV popcount (UV n) 824IV popcount (UV n)
654 825
826NV distance (NV dx, NV dy)
827 CODE:
828 RETVAL = pow (dx * dx + dy * dy, 0.5);
829 OUTPUT:
830 RETVAL
831
655void 832void
656pango_init () 833pango_init ()
657 CODE: 834 CODE:
658{ 835{
659 opengl_fontmap = pango_opengl_font_map_new (); 836 opengl_fontmap = pango_opengl_font_map_new ();
660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 837 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 838 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
839 /*pango_context_set_font_description (opengl_context, default_font);*/
840#if PANGO_VERSION_CHECK (1, 15, 2)
841 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
842 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
843#endif
662} 844}
663 845
664char *
665SDL_GetError () 846char *SDL_GetError ()
666 847
667int 848void SDL_braino ()
668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
669 849
670void 850int SDL_Init (U32 flags)
851
852int SDL_InitSubSystem (U32 flags)
853
854void SDL_QuitSubSystem (U32 flags)
855
671SDL_Quit () 856void SDL_Quit ()
857
858int SDL_GL_SetAttribute (int attr, int value)
859
860int SDL_GL_GetAttribute (int attr)
861 CODE:
862 if (SDL_GL_GetAttribute (attr, &RETVAL))
863 XSRETURN_UNDEF;
864 OUTPUT:
865 RETVAL
672 866
673void 867void
674SDL_ListModes (int rgb, int alpha) 868SDL_ListModes (int rgb, int alpha)
675 PPCODE: 869 PPCODE:
676{ 870{
688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 882 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 883 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 884 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
691 885
692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 886 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
693#if SDL_VERSION_ATLEAST(1,2,10)
694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 887 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
697 888
698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 889 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
699 890
700 if (m && m != (SDL_Rect **)-1) 891 if (m && m != (SDL_Rect **)-1)
701 while (*m) 892 while (*m)
702 { 893 {
703 if ((*m)->w >= 640 && (*m)->h >= 480) 894 if ((*m)->w >= 400 && (*m)->h >= 300)
704 { 895 {
705 AV *av = newAV (); 896 AV *av = newAV ();
706 av_push (av, newSViv ((*m)->w)); 897 av_push (av, newSViv ((*m)->w));
707 av_push (av, newSViv ((*m)->h)); 898 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb)); 899 av_push (av, newSViv (rgb));
732 923
733 if (RETVAL) 924 if (RETVAL)
734 { 925 {
735 av_clear (texture_av); 926 av_clear (texture_av);
736 927
737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); 928 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 929#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
739#include "glfunc.h" 930#include "glfunc.h"
740#undef GL_FUNC 931#undef GL_FUNC
741 } 932 }
742} 933}
749char * 940char *
750SDL_GetKeyName (int sym) 941SDL_GetKeyName (int sym)
751 942
752int 943int
753SDL_GetAppState () 944SDL_GetAppState ()
945
946int
947SDL_GetModState ()
754 948
755void 949void
756poll_events () 950poll_events ()
757 PPCODE: 951 PPCODE:
758{ 952{
768 { 962 {
769 case SDL_KEYDOWN: 963 case SDL_KEYDOWN:
770 case SDL_KEYUP: 964 case SDL_KEYUP:
771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 965 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 966 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 967 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 968 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 969 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
776 break; 970 break;
777 971
778 case SDL_ACTIVEEVENT: 972 case SDL_ACTIVEEVENT:
779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 973 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
797 x = ev.motion.x; 991 x = ev.motion.x;
798 y = ev.motion.y; 992 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 993 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 } 994 }
801 995
802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
803 hv_store (hv, "state", 5, newSViv (state), 0); 997 hv_store (hv, "state", 5, newSViv (state), 0);
804 hv_store (hv, "x", 1, newSViv (x), 0); 998 hv_store (hv, "x", 1, newSViv (x), 0);
805 hv_store (hv, "y", 1, newSViv (y), 0); 999 hv_store (hv, "y", 1, newSViv (y), 0);
806 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1000 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
807 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1001 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 } 1002 }
809 break; 1003 break;
810 1004
811 case SDL_MOUSEBUTTONDOWN: 1005 case SDL_MOUSEBUTTONDOWN:
812 case SDL_MOUSEBUTTONUP: 1006 case SDL_MOUSEBUTTONUP:
813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1007 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
814 1008
815 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1009 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
816 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1010 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
817 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1011 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
818 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1012 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1017 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1018 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
825 break; 1019 break;
826 } 1020 }
827 1021
828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1022 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
829 } 1023 }
830} 1024}
831 1025
832int 1026int
833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1027Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
834 POSTCALL: 1028 POSTCALL:
835 Mix_HookMusicFinished (music_finished); 1029 Mix_HookMusicFinished (music_finished);
836 Mix_ChannelFinished (channel_finished); 1030 Mix_ChannelFinished (channel_finished);
1031
1032void
1033Mix_QuerySpec ()
1034 PPCODE:
1035{
1036 int freq, channels;
1037 Uint16 format;
1038
1039 if (Mix_QuerySpec (&freq, &format, &channels))
1040 {
1041 EXTEND (SP, 3);
1042 PUSHs (sv_2mortal (newSViv (freq)));
1043 PUSHs (sv_2mortal (newSViv (format)));
1044 PUSHs (sv_2mortal (newSViv (channels)));
1045 }
1046}
837 1047
838void 1048void
839Mix_CloseAudio () 1049Mix_CloseAudio ()
840 1050
841int 1051int
876 } 1086 }
877 } 1087 }
878#endif 1088#endif
879} 1089}
880 1090
881void 1091int
882add_font (char *file) 1092add_font (char *file)
883 CODE: 1093 CODE:
884 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1094 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1095 OUTPUT:
1096 RETVAL
885 1097
886void 1098void
887load_image_inline (SV *image_) 1099load_image_inline (SV *image_)
888 ALIAS: 1100 ALIAS:
889 load_image_file = 1 1101 load_image_file = 1
975void 1187void
976error (char *message) 1188error (char *message)
977 CODE: 1189 CODE:
978 fprintf (stderr, "ERROR: %s\n", message); 1190 fprintf (stderr, "ERROR: %s\n", message);
979#ifdef _WIN32 1191#ifdef _WIN32
980 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1192 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
981#endif 1193#endif
982 1194
983void 1195void
984fatal (char *message) 1196fatal (char *message)
985 CODE: 1197 CODE:
986 fprintf (stderr, "FATAL: %s\n", message); 1198 fprintf (stderr, "FATAL: %s\n", message);
987#ifdef _WIN32 1199#ifdef _WIN32
988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1200 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
989#endif 1201#endif
990 _exit (1); 1202 _exit (1);
991 1203
992void 1204void
993_exit (int retval = 0) 1205_exit (int retval = 0)
1005#if DEBUG 1217#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK; 1218 VALGRIND_DO_LEAK_CHECK;
1007#endif 1219#endif
1008} 1220}
1009 1221
1010MODULE = CFPlus PACKAGE = CFPlus::Font 1222int
1223SvREFCNT (SV *sv)
1224 CODE:
1225 RETVAL = SvREFCNT (sv);
1226 OUTPUT:
1227 RETVAL
1228
1229MODULE = Deliantra::Client PACKAGE = DC::Font
1011 1230
1012PROTOTYPES: DISABLE 1231PROTOTYPES: DISABLE
1013 1232
1014CFPlus::Font 1233DC::Font
1015new_from_file (SV *class, char *path, int id = 0) 1234new_from_file (SV *class, char *path, int id = 0)
1016 CODE: 1235 CODE:
1017{ 1236{
1018 int count; 1237 int count;
1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1238 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1022} 1241}
1023 OUTPUT: 1242 OUTPUT:
1024 RETVAL 1243 RETVAL
1025 1244
1026void 1245void
1027DESTROY (CFPlus::Font self) 1246DESTROY (DC::Font self)
1028 CODE: 1247 CODE:
1029 pango_font_description_free (self); 1248 pango_font_description_free (self);
1030 1249
1031void 1250void
1032make_default (CFPlus::Font self) 1251make_default (DC::Font self)
1033 PROTOTYPE: $ 1252 PROTOTYPE: $
1034 CODE: 1253 CODE:
1035 default_font = self; 1254 default_font = self;
1036 1255
1037MODULE = CFPlus PACKAGE = CFPlus::Layout 1256MODULE = Deliantra::Client PACKAGE = DC::Layout
1038 1257
1039PROTOTYPES: DISABLE 1258PROTOTYPES: DISABLE
1040 1259
1041void 1260void
1042reset_glyph_cache () 1261glyph_cache_backup ()
1043 PROTOTYPE: 1262 PROTOTYPE:
1044 CODE: 1263 CODE:
1264 tc_backup ();
1265
1266void
1267glyph_cache_restore ()
1268 PROTOTYPE:
1269 CODE:
1045 tc_clear (); 1270 tc_restore ();
1046 1271
1047CFPlus::Layout 1272DC::Layout
1048new (SV *class) 1273new (SV *class)
1049 CODE: 1274 CODE:
1050 New (0, RETVAL, 1, struct cf_layout); 1275 New (0, RETVAL, 1, struct cf_layout);
1051 1276
1052 RETVAL->pl = pango_layout_new (opengl_context); 1277 RETVAL->pl = pango_layout_new (opengl_context);
1062 layout_update_font (RETVAL); 1287 layout_update_font (RETVAL);
1063 OUTPUT: 1288 OUTPUT:
1064 RETVAL 1289 RETVAL
1065 1290
1066void 1291void
1067DESTROY (CFPlus::Layout self) 1292DESTROY (DC::Layout self)
1068 CODE: 1293 CODE:
1069 g_object_unref (self->pl); 1294 g_object_unref (self->pl);
1070 rc_free (self->rc); 1295 rc_free (self->rc);
1071 Safefree (self); 1296 Safefree (self);
1072 1297
1073void 1298void
1074set_text (CFPlus::Layout self, SV *text_) 1299set_text (DC::Layout self, SV *text_)
1075 CODE: 1300 CODE:
1076{ 1301{
1077 STRLEN textlen; 1302 STRLEN textlen;
1078 char *text = SvPVutf8 (text_, textlen); 1303 char *text = SvPVutf8 (text_, textlen);
1079 1304
1080 pango_layout_set_text (self->pl, text, textlen); 1305 pango_layout_set_text (self->pl, text, textlen);
1081} 1306}
1082 1307
1083void 1308void
1084set_markup (CFPlus::Layout self, SV *text_) 1309set_markup (DC::Layout self, SV *text_)
1085 CODE: 1310 CODE:
1086{ 1311{
1087 STRLEN textlen; 1312 STRLEN textlen;
1088 char *text = SvPVutf8 (text_, textlen); 1313 char *text = SvPVutf8 (text_, textlen);
1089 1314
1090 pango_layout_set_markup (self->pl, text, textlen); 1315 pango_layout_set_markup (self->pl, text, textlen);
1091} 1316}
1092 1317
1093void 1318void
1094set_shapes (CFPlus::Layout self, ...) 1319set_shapes (DC::Layout self, ...)
1095 CODE: 1320 CODE:
1096{ 1321{
1097 PangoAttrList *attrs = 0; 1322 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl); 1323 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text; 1324 const char *pos = text;
1134 if (attrs) 1359 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs); 1360 pango_layout_set_attributes (self->pl, attrs);
1136} 1361}
1137 1362
1138void 1363void
1139get_shapes (CFPlus::Layout self) 1364get_shapes (DC::Layout self)
1140 PPCODE: 1365 PPCODE:
1141{ 1366{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1367 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143 1368
1144 do 1369 do
1145 { 1370 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1371 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1147 1372
1148 if (run && shape_attr_p (run)) 1373 if (run && shape_attr_p (run))
1149 { 1374 {
1150 PangoRectangle extents; 1375 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents); 1376 pango_layout_iter_get_run_extents (iter, 0, &extents);
1159 1384
1160 pango_layout_iter_free (iter); 1385 pango_layout_iter_free (iter);
1161} 1386}
1162 1387
1163int 1388int
1164has_wrapped (CFPlus::Layout self) 1389has_wrapped (DC::Layout self)
1165 CODE: 1390 CODE:
1166{ 1391{
1167 int lines = 1; 1392 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl); 1393 const char *text = pango_layout_get_text (self->pl);
1169 1394
1174} 1399}
1175 OUTPUT: 1400 OUTPUT:
1176 RETVAL 1401 RETVAL
1177 1402
1178SV * 1403SV *
1179get_text (CFPlus::Layout self) 1404get_text (DC::Layout self)
1180 CODE: 1405 CODE:
1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1182 sv_utf8_decode (RETVAL); 1407 sv_utf8_decode (RETVAL);
1183 OUTPUT: 1408 OUTPUT:
1184 RETVAL 1409 RETVAL
1185 1410
1186void 1411void
1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1412set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1188 CODE: 1413 CODE:
1189 self->r = r; 1414 self->r = r;
1190 self->g = g; 1415 self->g = g;
1191 self->b = b; 1416 self->b = b;
1192 self->a = a; 1417 self->a = a;
1193 1418
1194void 1419void
1195set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1420set_font (DC::Layout self, DC::Font font = 0)
1196 CODE: 1421 CODE:
1197 if (self->font != font) 1422 if (self->font != font)
1198 { 1423 {
1199 self->font = font; 1424 self->font = font;
1200 layout_update_font (self); 1425 layout_update_font (self);
1201 } 1426 }
1202 1427
1203void 1428void
1204set_height (CFPlus::Layout self, int base_height) 1429set_height (DC::Layout self, int base_height)
1205 CODE: 1430 CODE:
1206 if (self->base_height != base_height) 1431 if (self->base_height != base_height)
1207 { 1432 {
1208 self->base_height = base_height; 1433 self->base_height = base_height;
1209 layout_update_font (self); 1434 layout_update_font (self);
1210 } 1435 }
1211 1436
1212void 1437void
1213set_width (CFPlus::Layout self, int max_width = -1) 1438set_width (DC::Layout self, int max_width = -1)
1214 CODE: 1439 CODE:
1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1440 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1216 1441
1217void 1442void
1218set_indent (CFPlus::Layout self, int indent) 1443set_indent (DC::Layout self, int indent)
1219 CODE: 1444 CODE:
1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1445 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1221 1446
1222void 1447void
1223set_spacing (CFPlus::Layout self, int spacing) 1448set_spacing (DC::Layout self, int spacing)
1224 CODE: 1449 CODE:
1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1450 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1226 1451
1227void 1452void
1228set_ellipsise (CFPlus::Layout self, int ellipsise) 1453set_ellipsise (DC::Layout self, int ellipsise)
1229 CODE: 1454 CODE:
1230 pango_layout_set_ellipsize (self->pl, 1455 pango_layout_set_ellipsize (self->pl,
1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1456 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1457 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1458 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1234 : PANGO_ELLIPSIZE_NONE 1459 : PANGO_ELLIPSIZE_NONE
1235 ); 1460 );
1236 1461
1237void 1462void
1238set_single_paragraph_mode (CFPlus::Layout self, int spm) 1463set_single_paragraph_mode (DC::Layout self, int spm)
1239 CODE: 1464 CODE:
1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1465 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1241 1466
1242void 1467void
1243size (CFPlus::Layout self) 1468size (DC::Layout self)
1244 PPCODE: 1469 PPCODE:
1245{ 1470{
1246 int w, h; 1471 int w, h;
1247 1472
1248 layout_get_pixel_size (self, &w, &h); 1473 layout_get_pixel_size (self, &w, &h);
1251 PUSHs (sv_2mortal (newSViv (w))); 1476 PUSHs (sv_2mortal (newSViv (w)));
1252 PUSHs (sv_2mortal (newSViv (h))); 1477 PUSHs (sv_2mortal (newSViv (h)));
1253} 1478}
1254 1479
1255int 1480int
1256descent (CFPlus::Layout self) 1481descent (DC::Layout self)
1257 CODE: 1482 CODE:
1258{ 1483{
1259 PangoRectangle rect; 1484 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1485 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect); 1486 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect); 1487 RETVAL = PANGO_DESCENT (rect);
1263} 1488}
1264 OUTPUT: 1489 OUTPUT:
1265 RETVAL 1490 RETVAL
1266 1491
1267int 1492int
1268xy_to_index (CFPlus::Layout self, int x, int y) 1493xy_to_index (DC::Layout self, int x, int y)
1269 CODE: 1494 CODE:
1270{ 1495{
1271 int index, trailing; 1496 int index, trailing;
1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1497 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1273 RETVAL = index + trailing; 1498 RETVAL = index + trailing;
1274} 1499}
1275 OUTPUT: 1500 OUTPUT:
1276 RETVAL 1501 RETVAL
1277 1502
1278void 1503void
1279cursor_pos (CFPlus::Layout self, int index) 1504cursor_pos (DC::Layout self, int index)
1280 PPCODE: 1505 PPCODE:
1281{ 1506{
1282 PangoRectangle strong_pos; 1507 PangoRectangle pos;
1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1508 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1284 1509
1285 EXTEND (SP, 3); 1510 EXTEND (SP, 3);
1286 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1512 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1513 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1289} 1514}
1290 1515
1291void 1516void
1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1517index_to_line_x (DC::Layout self, int index, int trailing = 0)
1293 PPCODE: 1518 PPCODE:
1294{ 1519{
1295 int line, x; 1520 int line, x;
1296 1521
1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1522 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1523#if !PANGO_VERSION_CHECK (1, 17, 3)
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1524 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1299 1525 --line;
1526#endif
1300 EXTEND (SP, 2); 1527 EXTEND (SP, 2);
1301 PUSHs (sv_2mortal (newSViv (line - 1))); 1528 PUSHs (sv_2mortal (newSViv (line)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1529 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303} 1530}
1304 1531
1305void 1532void
1306line_x_to_index (CFPlus::Layout self, int line, int x) 1533line_x_to_index (DC::Layout self, int line, int x)
1307 PPCODE: 1534 PPCODE:
1308{ 1535{
1309 PangoLayoutLine *lp; 1536 PangoLayoutLine *lp;
1310 int index, trailing; 1537 int index, trailing;
1311 1538
1312 if (line < 0) 1539 if (line < 0)
1313 XSRETURN_EMPTY; 1540 XSRETURN_EMPTY;
1314 1541
1315 if (!(lp = pango_layout_get_line (self->pl, line))) 1542 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */ 1543 XSRETURN_EMPTY; /* do better */
1317 1544
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1545 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319 1546
1320 EXTEND (SP, 2); 1547 EXTEND (SP, 2);
1326 PUSHs (sv_2mortal (newSViv (trailing))); 1553 PUSHs (sv_2mortal (newSViv (trailing)));
1327 } 1554 }
1328} 1555}
1329 1556
1330void 1557void
1331render (CFPlus::Layout self, float x, float y, int flags = 0) 1558render (DC::Layout self, float x, float y, int flags = 0)
1332 CODE: 1559 CODE:
1333 rc_clear (self->rc); 1560 rc_clear (self->rc);
1334 pango_opengl_render_layout_subpixel ( 1561 pango_opengl_render_layout_subpixel (
1335 self->pl, 1562 self->pl,
1336 self->rc, 1563 self->rc,
1341 // we assume that context_change actually clears/frees stuff 1568 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation... 1569 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl); 1570 pango_layout_context_changed (self->pl);
1344 1571
1345void 1572void
1346draw (CFPlus::Layout self) 1573draw (DC::Layout self)
1347 CODE: 1574 CODE:
1348{ 1575{
1349 glEnable (GL_TEXTURE_2D); 1576 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1577 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND); 1578 glEnable (GL_BLEND);
1359 glDisable (GL_ALPHA_TEST); 1586 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND); 1587 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D); 1588 glDisable (GL_TEXTURE_2D);
1362} 1589}
1363 1590
1364MODULE = CFPlus PACKAGE = CFPlus::Texture 1591MODULE = Deliantra::Client PACKAGE = DC::Texture
1365 1592
1366PROTOTYPES: ENABLE 1593PROTOTYPES: ENABLE
1367 1594
1368void 1595void
1369pad (SV *data_, int ow, int oh, int nw, int nh) 1596pad (SV *data_, int ow, int oh, int nw, int nh)
1437 glDisable (GL_ALPHA_TEST); 1664 glDisable (GL_ALPHA_TEST);
1438 glDisable (GL_BLEND); 1665 glDisable (GL_BLEND);
1439 } 1666 }
1440} 1667}
1441 1668
1669void
1670draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1, float blend = 0.f, float dx = 0.f, float dy = 0.f, int name2 = 0, float s2 = 0.f, float t2 = 0.f, float w2 = 0.f, float h2 = 0.f)
1671 PROTOTYPE: @
1672 CODE:
1673{
1674 glEnable (GL_TEXTURE_2D);
1675 glEnable (GL_BLEND);
1676 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1677 glBindTexture (GL_TEXTURE_2D, name1);
1678
1679 glColor3f (intensity, intensity, intensity);
1680 glPushMatrix ();
1681 glScalef (1./3, 1./3, 1.);
1682
1683 if (blend > 0.f)
1684 {
1685 float S2, T2; /* 0. 0. for texture 2 */
1686 float w = w1 > w2 ? w1 : w2;
1687 float h = h1 > h2 ? h1 : h2;
1688 GLfloat env_color[4] = { 0., 0., 0., blend };
1689
1690 /* interpolate the two shadow textures */
1691 /* stage 0 == rgb(glcolor) + alpha(t0) */
1692 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1693
1694 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1695 gl.ActiveTexture (GL_TEXTURE1);
1696 glEnable (GL_TEXTURE_2D);
1697 glBindTexture (GL_TEXTURE_2D, name2);
1698 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1699
1700 /* rgb == rgb(glcolor) */
1701 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1702 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT);
1703 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1704
1705 /* alpha = interpolate t0, t1 by env_alpha */
1706 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1707
1708 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1709 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1710 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1711
1712 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1713 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1714
1715 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1716 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1717
1718 s1 *= w / w1;
1719 t1 *= h / h1;
1720
1721 dx *= -3.f / w2;
1722 dy *= -3.f / h2;
1723 dx *= w / w2;
1724 dy *= h / h2;
1725
1726 s2 *= w / w2;
1727 t2 *= h / h2;
1728
1729 glBegin (GL_QUADS);
1730 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx , dy ); glVertex2f ( 0, 0);
1731 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t1); gl.MultiTexCoord2f (GL_TEXTURE1, dx , dy + t2); glVertex2f ( 0, h1);
1732 gl.MultiTexCoord2f (GL_TEXTURE0, s1, t1); gl.MultiTexCoord2f (GL_TEXTURE1, dx + s2, dy + t2); glVertex2f (w1, h1);
1733 gl.MultiTexCoord2f (GL_TEXTURE0, s1, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx + s2, dy ); glVertex2f (w1, 0);
1734 glEnd ();
1735
1736 glDisable (GL_TEXTURE_2D);
1737 gl.ActiveTexture (GL_TEXTURE0);
1738 }
1739 else
1740 {
1741 /* simple blending of one texture, also opengl <1.3 path */
1742 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1743
1744 glBegin (GL_QUADS);
1745 glTexCoord2f ( 0, 0); glVertex2f ( 0, 0);
1746 glTexCoord2f ( 0, t1); glVertex2f ( 0, h1);
1747 glTexCoord2f (s1, t1); glVertex2f (w1, h1);
1748 glTexCoord2f (s1, 0); glVertex2f (w1, 0);
1749 glEnd ();
1750 }
1751
1752 glPopMatrix ();
1753
1754 glDisable (GL_TEXTURE_2D);
1755 glDisable (GL_BLEND);
1756}
1757
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1758IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE: 1759 CODE:
1444{ 1760{
1445 GLint width; 1761 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1762 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1448 RETVAL = width > 0; 1764 RETVAL = width > 0;
1449} 1765}
1450 OUTPUT: 1766 OUTPUT:
1451 RETVAL 1767 RETVAL
1452 1768
1453MODULE = CFPlus PACKAGE = CFPlus::Map 1769MODULE = Deliantra::Client PACKAGE = DC::Map
1454 1770
1455PROTOTYPES: DISABLE 1771PROTOTYPES: DISABLE
1456 1772
1457CFPlus::Map 1773DC::Map
1458new (SV *class) 1774new (SV *class)
1459 CODE: 1775 CODE:
1460 New (0, RETVAL, 1, struct map); 1776 New (0, RETVAL, 1, struct map);
1461 RETVAL->x = 0; 1777 RETVAL->x = 0;
1462 RETVAL->y = 0; 1778 RETVAL->y = 0;
1470 RETVAL->row = 0; 1786 RETVAL->row = 0;
1471 OUTPUT: 1787 OUTPUT:
1472 RETVAL 1788 RETVAL
1473 1789
1474void 1790void
1475DESTROY (CFPlus::Map self) 1791DESTROY (DC::Map self)
1476 CODE: 1792 CODE:
1477{ 1793{
1478 map_clear (self); 1794 map_clear (self);
1479 Safefree (self->face2tile); 1795 Safefree (self->face2tile);
1480 Safefree (self->tex); 1796 Safefree (self->tex);
1481 Safefree (self); 1797 Safefree (self);
1482} 1798}
1483 1799
1484void 1800void
1485resize (CFPlus::Map self, int map_width, int map_height) 1801resize (DC::Map self, int map_width, int map_height)
1486 CODE: 1802 CODE:
1487 self->w = map_width; 1803 self->w = map_width;
1488 self->h = map_height; 1804 self->h = map_height;
1489 1805
1490void 1806void
1491clear (CFPlus::Map self) 1807clear (DC::Map self)
1492 CODE: 1808 CODE:
1493 map_clear (self); 1809 map_clear (self);
1494 1810
1495void 1811void
1496set_tileid (CFPlus::Map self, int face, int tile) 1812set_tileid (DC::Map self, int face, int tile)
1497 CODE: 1813 CODE:
1498{ 1814{
1499 need_facenum (self, face); self->face2tile [face] = tile; 1815 need_facenum (self, face); self->face2tile [face] = tile;
1500 need_texid (self, tile); 1816 need_texid (self, tile);
1501} 1817}
1502 1818
1503void 1819void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level) 1820set_smooth (DC::Map self, int face, int smooth, int level)
1505 CODE: 1821 CODE:
1506{ 1822{
1507 tileid texid; 1823 tileid texid;
1508 maptex *tex; 1824 maptex *tex;
1509 1825
1522 tex->smoothtile = self->face2tile [smooth]; 1838 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level; 1839 tex->smoothlevel = level;
1524} 1840}
1525 1841
1526void 1842void
1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1843set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1528 CODE: 1844 CODE:
1529{ 1845{
1530 need_texid (self, texid); 1846 need_texid (self, texid);
1531 1847
1532 { 1848 {
1551 // use uglier nearest interpolation because linear suffers 1867 // use uglier nearest interpolation because linear suffers
1552 // from transparent color bleeding and ugly wrapping effects. 1868 // from transparent color bleeding and ugly wrapping effects.
1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1869 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1554} 1870}
1555 1871
1872void
1873expire_textures (DC::Map self, int texid, int count)
1874 PPCODE:
1875 for (; texid < self->texs && count; ++texid, --count)
1876 {
1877 maptex *tex = self->tex + texid;
1878
1879 if (tex->name)
1880 {
1881 if (tex->unused)
1882 {
1883 tex->name = 0;
1884 tex->unused = 0;
1885 XPUSHs (sv_2mortal (newSViv (texid)));
1886 }
1887 else
1888 tex->unused = 1;
1889 }
1890 }
1891
1556int 1892int
1557ox (CFPlus::Map self) 1893ox (DC::Map self)
1558 ALIAS: 1894 ALIAS:
1559 oy = 1 1895 oy = 1
1560 x = 2 1896 x = 2
1561 y = 3 1897 y = 3
1562 w = 4 1898 w = 4
1573 } 1909 }
1574 OUTPUT: 1910 OUTPUT:
1575 RETVAL 1911 RETVAL
1576 1912
1577void 1913void
1578scroll (CFPlus::Map self, int dx, int dy) 1914scroll (DC::Map self, int dx, int dy)
1579 CODE: 1915 CODE:
1580{ 1916{
1581 if (dx > 0) 1917 if (dx > 0)
1582 map_blank (self, self->x, self->y, dx, self->h); 1918 map_blank (self, self->x, self->y, dx, self->h);
1583 else if (dx < 0) 1919 else if (dx < 0)
1599 self->y += MAP_EXTEND_Y; 1935 self->y += MAP_EXTEND_Y;
1600 } 1936 }
1601} 1937}
1602 1938
1603SV * 1939SV *
1604map1a_update (CFPlus::Map self, SV *data_, int extmap) 1940map1a_update (DC::Map self, SV *data_, int extmap)
1605 CODE: 1941 CODE:
1606{ 1942{
1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1943 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1608 uint8_t *data_end = (uint8_t *)SvEND (data_); 1944 uint8_t *data_end = (uint8_t *)SvEND (data_);
1609 mapcell *cell; 1945 mapcell *cell;
1637 uint8_t ext, cmd; 1973 uint8_t ext, cmd;
1638 1974
1639 do 1975 do
1640 { 1976 {
1641 ext = *data++; 1977 ext = *data++;
1642 cmd = ext & 0x3f; 1978 cmd = ext & 0x7f;
1643 1979
1644 if (cmd < 4) 1980 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1; 1981 cell->darkness = 255 - ext * 64 + 1;
1646 else if (cmd == 5) // health 1982 else if (cmd == 5) // health
1647 { 1983 {
1650 } 1986 }
1651 else if (cmd == 6) // monster width 1987 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1; 1988 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47) 1989 else if (cmd == 0x47)
1654 { 1990 {
1655 if (*data == 4) 1991 if (*data == 1) cell->player = data [1];
1656 ; // decode player count 1992 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1993 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1994 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1657 1995
1658 data += *data + 1; 1996 data += *data + 1;
1659 } 1997 }
1660 else if (cmd == 8) // cell flags 1998 else if (cmd == 8) // cell flags
1661 cell->flags = *data++; 1999 cell->flags = *data++;
1678 cell->tile [z] = self->face2tile [face]; 2016 cell->tile [z] = self->face2tile [face];
1679 2017
1680 if (cell->tile [z]) 2018 if (cell->tile [z])
1681 { 2019 {
1682 maptex *tex = self->tex + cell->tile [z]; 2020 maptex *tex = self->tex + cell->tile [z];
2021 tex->unused = 0;
1683 if (!tex->name) 2022 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z])); 2023 av_push (missing, newSViv (cell->tile [z]));
1685 2024
1686 if (tex->smoothtile) 2025 if (tex->smoothtile)
1687 { 2026 {
1688 maptex *smooth = self->tex + tex->smoothtile; 2027 maptex *smooth = self->tex + tex->smoothtile;
2028 smooth->unused = 0;
1689 if (!smooth->name) 2029 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile)); 2030 av_push (missing, newSViv (tex->smoothtile));
1691 } 2031 }
1692 } 2032 }
1693 } 2033 }
1694 } 2034 }
1695 else 2035 else
1696 cell->darkness = 0; 2036 CELL_CLEAR (cell);
1697 } 2037 }
1698} 2038}
1699 OUTPUT: 2039 OUTPUT:
1700 RETVAL 2040 RETVAL
1701 2041
1702SV * 2042SV *
1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2043mapmap (DC::Map self, int x0, int y0, int w, int h)
1704 CODE: 2044 CODE:
1705{ 2045{
1706 int x1, x; 2046 int x1, x;
1707 int y1, y; 2047 int y1, y;
1708 int z; 2048 int z;
1753} 2093}
1754 OUTPUT: 2094 OUTPUT:
1755 RETVAL 2095 RETVAL
1756 2096
1757void 2097void
1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2098draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1759 CODE: 2099 CODE:
1760{ 2100{
1761 int x, y, z; 2101 int x, y, z;
1762 2102
1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2103 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2104 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2105 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey; 2106 smooth_key skey;
1767 2107 int pl_x, pl_y;
2108 maptex pl_tex;
1768 rc_t *rc = rc_alloc (); 2109 rc_t *rc = rc_alloc ();
2110 rc_t *rc_ov = rc_alloc ();
1769 rc_key_t key; 2111 rc_key_t key;
1770 rc_array_t *arr; 2112 rc_array_t *arr, *arr_hidden;
1771 2113
2114 pl_tex.name = 0;
2115
1772 // thats current max. sorry. 2116 // that's current max. sorry.
1773 if (sw > 255) sw = 255; 2117 if (sw > 255) sw = 255;
1774 if (sh > 255) sh = 255; 2118 if (sh > 255) sh = 255;
1775 2119
1776 // clear key, in case of extra padding 2120 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey)); 2121 memset (&skey, 0, sizeof (skey));
1781 key.g = 255; 2125 key.g = 255;
1782 key.b = 255; 2126 key.b = 255;
1783 key.a = 255; 2127 key.a = 255;
1784 key.mode = GL_QUADS; 2128 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F; 2129 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787 2130
1788 mx += self->x; 2131 mx += self->x;
1789 my += self->y; 2132 my += self->y;
1790 2133
1791 // first pass: determine smooth_max 2134 // first pass: determine smooth_max
1812 2155
1813 glEnable (GL_BLEND); 2156 glEnable (GL_BLEND);
1814 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2157 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2158 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1816 2159
2160 key.texname = self->tex [TEXID_HIDDEN].name;
2161 arr_hidden = rc_array (rc_ov, &key);
2162
1817 for (z = 0; z <= 2; z++) 2163 for (z = 0; z <= 2; z++)
1818 { 2164 {
1819 memset (smooth_level, 0, sizeof (smooth_level)); 2165 memset (smooth_level, 0, sizeof (smooth_level));
2166 key.texname = -1;
1820 2167
1821 for (y = 0; y < sh; y++) 2168 for (y = 0; y < sh; y++)
1822 if (0 <= y + my && y + my < self->rows) 2169 if (0 <= y + my && y + my < self->rows)
1823 { 2170 {
1824 maprow *row = self->row + (y + my); 2171 maprow *row = self->row + (y + my);
1834 maptex tex = self->tex [tile]; 2181 maptex tex = self->tex [tile];
1835 int px, py; 2182 int px, py;
1836 2183
1837 if (key.texname != tex.name) 2184 if (key.texname != tex.name)
1838 { 2185 {
2186 self->tex [tile].unused = 0;
2187
1839 if (!tex.name) 2188 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */ 2189 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1841 2190
1842 key.texname = tex.name; 2191 key.texname = tex.name;
1843 arr = rc_array (rc, &key); 2192 arr = rc_array (rc, &key);
1844 } 2193 }
1845 2194
1846 px = (x + 1) * T - tex.w; 2195 px = (x + 1) * T - tex.w;
1847 py = (y + 1) * T - tex.h; 2196 py = (y + 1) * T - tex.h;
2197
2198 if (expect_false (cell->player == player) && expect_false (z == 2))
2199 {
2200 pl_x = px;
2201 pl_y = py;
2202 pl_tex = tex;
2203 continue;
2204 }
1848 2205
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2206 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2207 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2208 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2209 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878 2210
1879 // update smooth hash 2211 // update smooth hash
1880 if (tex.smoothtile) 2212 if (tex.smoothtile)
1881 { 2213 {
1882 skey.tile = tex.smoothtile; 2214 skey.tile = tex.smoothtile;
1911 // corners 2243 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2244 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2245 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2246 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2247 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2248 }
2249 }
2250
2251 if (expect_false (z == 2))
2252 {
2253 /* draw question marks on top of hidden spaces */
2254 if (!cell->darkness)
2255 {
2256 maptex tex = self->tex [TEXID_HIDDEN];
2257 int px = (x + 1) * T - tex.w;
2258 int py = (y + 1) * T - tex.h;
2259
2260 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2261 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2262 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2263 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2264 }
2265
2266 if (expect_false (cell->flags))
2267 {
2268 // overlays such as the speech bubble, probably more to come
2269 if (cell->flags & 1)
2270 {
2271 rc_key_t key_ov = key;
2272 maptex tex = self->tex [TEXID_SPEECH];
2273 rc_array_t *arr;
2274 int px = x * T + T * 2 / 32;
2275 int py = y * T - T * 6 / 32;
2276
2277 key_ov.texname = tex.name;
2278 arr = rc_array (rc_ov, &key_ov);
2279
2280 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2281 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2282 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2283 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2284 }
1916 } 2285 }
1917 } 2286 }
1918 } 2287 }
1919 } 2288 }
1920 2289
1960 { 2329 {
1961 // this time avoiding texture state changes 2330 // this time avoiding texture state changes
1962 // save gobs of state changes. 2331 // save gobs of state changes.
1963 if (key.texname != tex.name) 2332 if (key.texname != tex.name)
1964 { 2333 {
2334 self->tex [skey->tile].unused = 0;
2335
1965 glEnd (); 2336 glEnd ();
1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2337 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1967 glBegin (GL_QUADS); 2338 glBegin (GL_QUADS);
1968 } 2339 }
1969 2340
1998 } 2369 }
1999 2370
2000 hv_clear (smooth); 2371 hv_clear (smooth);
2001 } 2372 }
2002 2373
2374 if (pl_tex.name)
2375 {
2376 maptex tex = pl_tex;
2377 int px = pl_x + sdx;
2378 int py = pl_y + sdy;
2379
2380 key.texname = tex.name;
2381 arr = rc_array (rc, &key);
2382
2383 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2384 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2385 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2386 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2387
2388 rc_draw (rc);
2389 }
2390
2391 rc_draw (rc_ov);
2392 rc_clear (rc_ov);
2393
2003 glDisable (GL_BLEND); 2394 glDisable (GL_BLEND);
2004 rc_free (rc); 2395 rc_free (rc);
2396 rc_free (rc_ov);
2005 2397
2006 // top layer: overlays such as the health bar 2398 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++) 2399 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows) 2400 if (0 <= y + my && y + my < self->rows)
2009 { 2401 {
2014 { 2406 {
2015 mapcell *cell = row->col + (x + mx - row->c0); 2407 mapcell *cell = row->col + (x + mx - row->c0);
2016 2408
2017 int px = x * T; 2409 int px = x * T;
2018 int py = y * T; 2410 int py = y * T;
2411
2412 if (expect_false (cell->player == player))
2413 {
2414 px += sdx;
2415 py += sdy;
2416 }
2019 2417
2020 if (cell->stat_hp) 2418 if (cell->stat_hp)
2021 { 2419 {
2022 int width = cell->stat_width * T; 2420 int width = cell->stat_width * T;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2421 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2034 } 2432 }
2035 } 2433 }
2036} 2434}
2037 2435
2038void 2436void
2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2437draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2040 CODE: 2438 CODE:
2041{ 2439{
2042 static float color[16][3] = { 2440 static float color[16][3] = {
2043 { 0.00F, 0.00F, 0.00F }, 2441 { 0.00f, 0.00f, 0.00f },
2044 { 1.00F, 1.00F, 1.00F }, 2442 { 1.00f, 1.00f, 1.00f },
2045 { 0.00F, 0.00F, 0.55F }, 2443 { 0.00f, 0.00f, 0.55f },
2046 { 1.00F, 0.00F, 0.00F }, 2444 { 1.00f, 0.00f, 0.00f },
2047 2445
2048 { 1.00F, 0.54F, 0.00F }, 2446 { 1.00f, 0.54f, 0.00f },
2049 { 0.11F, 0.56F, 1.00F }, 2447 { 0.11f, 0.56f, 1.00f },
2050 { 0.93F, 0.46F, 0.00F }, 2448 { 0.93f, 0.46f, 0.00f },
2051 { 0.18F, 0.54F, 0.34F }, 2449 { 0.18f, 0.54f, 0.34f },
2052 2450
2053 { 0.56F, 0.73F, 0.56F }, 2451 { 0.56f, 0.73f, 0.56f },
2054 { 0.80F, 0.80F, 0.80F }, 2452 { 0.80f, 0.80f, 0.80f },
2055 { 0.55F, 0.41F, 0.13F }, 2453 { 0.55f, 0.41f, 0.13f },
2056 { 0.99F, 0.77F, 0.26F }, 2454 { 0.99f, 0.77f, 0.26f },
2057 2455
2058 { 0.74F, 0.65F, 0.41F }, 2456 { 0.74f, 0.65f, 0.41f },
2059 2457
2060 { 0.00F, 1.00F, 1.00F }, 2458 { 0.00f, 1.00f, 1.00f },
2061 { 1.00F, 0.00F, 1.00F }, 2459 { 1.00f, 0.00f, 1.00f },
2062 { 1.00F, 1.00F, 0.00F }, 2460 { 1.00f, 1.00f, 0.00f },
2063 }; 2461 };
2064 2462
2065 int x, y; 2463 int x, y;
2066 2464
2067 glEnable (GL_TEXTURE_2D); 2465 glEnable (GL_TEXTURE_2D);
2466 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2467 * but the nvidia driver (185.18.14) mishandles alpha textures
2468 * ansd takes the colour from god knows where instead of using
2469 * Cp. MODULATE results in the same colour, but slightly different
2470 * alpha, but atcually gives us the correct colour with nvidia.
2471 */
2068 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2472 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2069 glEnable (GL_BLEND); 2473 glEnable (GL_BLEND);
2070 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2474 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2071 glBegin (GL_QUADS); 2475 glBegin (GL_QUADS);
2072 2476
2073 for (y = 0; y < h; y++) 2477 for (y = 0; y < h; y++)
2077 2481
2078 if (m) 2482 if (m)
2079 { 2483 {
2080 float *c = color [m & 15]; 2484 float *c = color [m & 15];
2081 2485
2082 float tx1 = m & 0x40 ? 0.5 : 0.; 2486 float tx1 = m & 0x40 ? 0.5f : 0.f;
2083 float tx2 = tx1 + 0.5; 2487 float tx2 = tx1 + 0.5f;
2084 2488
2085 glColor4f (c[0], c[1], c[2], 0.75); 2489 glColor4f (c[0], c[1], c[2], 1);
2086 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2490 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2087 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2491 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2088 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2492 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2089 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2493 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2090 } 2494 }
2094 glDisable (GL_BLEND); 2498 glDisable (GL_BLEND);
2095 glDisable (GL_TEXTURE_2D); 2499 glDisable (GL_TEXTURE_2D);
2096} 2500}
2097 2501
2098void 2502void
2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2503fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2100 PPCODE: 2504 PPCODE:
2101{ 2505{
2102 int x, y; 2506 int x, y;
2103 int sw1 = sw + 2; 2507 int sw1 = sw + 2;
2104 int sh1 = sh + 2; 2508 int sh1 = sh + 2;
2112 SvCUR_set (darkness3_sv, sw34 * sh3); 2516 SvCUR_set (darkness3_sv, sw34 * sh3);
2113 2517
2114 mx += self->x - 1; 2518 mx += self->x - 1;
2115 my += self->y - 1; 2519 my += self->y - 1;
2116 2520
2117 memset (darkness1, 255, sw1 * sh1); 2521 memset (darkness1, DARKNESS_ADJUST (255 - FOW_DARKNESS), sw1 * sh1);
2118 2522
2119 for (y = 0; y < sh1; y++) 2523 for (y = 0; y < sh1; y++)
2120 if (0 <= y + my && y + my < self->rows) 2524 if (0 <= y + my && y + my < self->rows)
2121 { 2525 {
2122 maprow *row = self->row + (y + my); 2526 maprow *row = self->row + (y + my);
2125 if (row->c0 <= x + mx && x + mx < row->c1) 2529 if (row->c0 <= x + mx && x + mx < row->c1)
2126 { 2530 {
2127 mapcell *cell = row->col + (x + mx - row->c0); 2531 mapcell *cell = row->col + (x + mx - row->c0);
2128 2532
2129 darkness1 [y * sw1 + x] = cell->darkness 2533 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1) 2534 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2131 : 255 - FOW_DARKNESS; 2535 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2132 } 2536 }
2133 } 2537 }
2134 2538
2135 for (y = 0; y < sh; ++y) 2539 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x) 2540 for (x = 0; x < sw; ++x)
2175 PUSHs (sv_2mortal (newSViv (sh3))); 2579 PUSHs (sv_2mortal (newSViv (sh3)));
2176 PUSHs (darkness3_sv); 2580 PUSHs (darkness3_sv);
2177} 2581}
2178 2582
2179SV * 2583SV *
2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2584get_rect (DC::Map self, int x0, int y0, int w, int h)
2181 CODE: 2585 CODE:
2182{ 2586{
2183 int x, y, x1, y1; 2587 int x, y, x1, y1;
2184 SV *data_sv = newSV (w * h * 7 + 5); 2588 SV *data_sv = newSV (w * h * 7 + 5);
2185 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2589 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2242 else 2646 else
2243 *data++ = 0; 2647 *data++ = 0;
2244 } 2648 }
2245 } 2649 }
2246 2650
2651 /* if size is w*h + 5 then no data has been found */
2652 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2653 {
2247 SvPOK_only (data_sv); 2654 SvPOK_only (data_sv);
2248 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2655 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2656 }
2657
2249 RETVAL = data_sv; 2658 RETVAL = data_sv;
2250} 2659}
2251 OUTPUT: 2660 OUTPUT:
2252 RETVAL 2661 RETVAL
2253 2662
2254void 2663void
2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2664set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2256 PPCODE: 2665 PPCODE:
2257{ 2666{
2258 int x, y, z; 2667 int x, y, z;
2259 int w, h; 2668 int w, h;
2260 int x1, y1; 2669 int x1, y1;
2670 STRLEN len;
2671 uint8_t *data, *end;
2672
2673 len = SvLEN (data_sv);
2674 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2675 data = SvPVbyte_nolen (data_sv);
2676 end = data + len + 8;
2677
2678 if (len < 5)
2679 XSRETURN_EMPTY;
2261 2680
2262 if (*data++ != 0) 2681 if (*data++ != 0)
2263 XSRETURN_EMPTY; /* version mismatch */ 2682 XSRETURN_EMPTY; /* version mismatch */
2264 2683
2265 w = *data++ << 8; w |= *data++; 2684 w = *data++ << 8; w |= *data++;
2280 { 2699 {
2281 maprow *row = map_get_row (self, y); 2700 maprow *row = map_get_row (self, y);
2282 2701
2283 for (x = x0; x < x1; x++) 2702 for (x = x0; x < x1; x++)
2284 { 2703 {
2704 uint8_t flags;
2705
2706 if (data + 7 >= end)
2707 XSRETURN_EMPTY;
2708
2285 uint8_t flags = *data++; 2709 flags = *data++;
2286 2710
2287 if (flags) 2711 if (flags)
2288 { 2712 {
2289 mapcell *cell = row_get_cell (row, x); 2713 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 }; 2714 tileid tile[3] = { 0, 0, 0 };
2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2717 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2718 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2295 2719
2296 if (cell->darkness == 0) 2720 if (cell->darkness == 0)
2297 { 2721 {
2298 cell->darkness = 0; 2722 /*cell->darkness = 0;*/
2723 EXTEND (SP, 3);
2299 2724
2300 for (z = 0; z <= 2; z++) 2725 for (z = 0; z <= 2; z++)
2301 { 2726 {
2302 tileid t = tile [z]; 2727 tileid t = tile [z];
2303 2728
2304 if (t >= self->texs || (t && !self->tex [t].name)) 2729 if (t >= self->texs || (t && !self->tex [t].name))
2305 { 2730 {
2306 XPUSHs (sv_2mortal (newSViv (t))); 2731 PUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t); 2732 need_texid (self, t);
2308 } 2733 }
2309 2734
2310 cell->tile [z] = t; 2735 cell->tile [z] = t;
2311 } 2736 }
2313 } 2738 }
2314 } 2739 }
2315 } 2740 }
2316} 2741}
2317 2742
2318MODULE = CFPlus PACKAGE = CFPlus::RW 2743MODULE = Deliantra::Client PACKAGE = DC::RW
2319 2744
2320CFPlus::RW 2745DC::RW
2321new (SV *class, SV *data_sv) 2746new (SV *class, SV *data_sv)
2322 CODE: 2747 CODE:
2323{ 2748{
2324 STRLEN datalen; 2749 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen); 2750 char *data = SvPVbyte (data_sv, datalen);
2327 RETVAL = SDL_RWFromConstMem (data, datalen); 2752 RETVAL = SDL_RWFromConstMem (data, datalen);
2328} 2753}
2329 OUTPUT: 2754 OUTPUT:
2330 RETVAL 2755 RETVAL
2331 2756
2332CFPlus::RW 2757DC::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb") 2758new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE: 2759 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode); 2760 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT: 2761 OUTPUT:
2337 RETVAL 2762 RETVAL
2338 2763
2339# fails on win32: 2764# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '(' 2765# dc.xs(2268) : error C2059: syntax error : '('
2341#void 2766#void
2342#close (CFPlus::RW self) 2767#close (DC::RW self)
2343# CODE: 2768# CODE:
2344# (self->(close)) (self); 2769# (self->(close)) (self);
2345 2770
2346MODULE = CFPlus PACKAGE = CFPlus::Channel 2771MODULE = Deliantra::Client PACKAGE = DC::Channel
2347 2772
2348PROTOTYPES: DISABLE 2773PROTOTYPES: DISABLE
2349 2774
2350CFPlus::Channel 2775DC::Channel
2351find () 2776find ()
2352 CODE: 2777 CODE:
2353{ 2778{
2354 RETVAL = Mix_GroupAvailable (-1); 2779 RETVAL = Mix_GroupAvailable (-1);
2355 2780
2368} 2793}
2369 OUTPUT: 2794 OUTPUT:
2370 RETVAL 2795 RETVAL
2371 2796
2372void 2797void
2373halt (CFPlus::Channel self) 2798halt (DC::Channel self)
2374 CODE: 2799 CODE:
2375 Mix_HaltChannel (self); 2800 Mix_HaltChannel (self);
2376 2801
2377void 2802void
2378expire (CFPlus::Channel self, int ticks = -1) 2803expire (DC::Channel self, int ticks = -1)
2379 CODE: 2804 CODE:
2380 Mix_ExpireChannel (self, ticks); 2805 Mix_ExpireChannel (self, ticks);
2381 2806
2382void 2807void
2383fade_out (CFPlus::Channel self, int ticks = -1) 2808fade_out (DC::Channel self, int ticks = -1)
2384 CODE: 2809 CODE:
2385 Mix_FadeOutChannel (self, ticks); 2810 Mix_FadeOutChannel (self, ticks);
2386 2811
2387int 2812int
2388volume (CFPlus::Channel self, int volume) 2813volume (DC::Channel self, int volume)
2389 CODE: 2814 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2815 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT: 2816 OUTPUT:
2392 RETVAL 2817 RETVAL
2393 2818
2394void 2819void
2395unregister_all_effects (CFPlus::Channel self) 2820unregister_all_effects (DC::Channel self)
2396 CODE: 2821 CODE:
2397 Mix_UnregisterAllEffects (self); 2822 Mix_UnregisterAllEffects (self);
2398 2823
2399void 2824void
2400set_panning (CFPlus::Channel self, int left, int right) 2825set_panning (DC::Channel self, int left, int right)
2401 CODE: 2826 CODE:
2402 left = CLAMP (left , 0, 255); 2827 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255); 2828 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right); 2829 Mix_SetPanning (self, left, right);
2405 2830
2406void 2831void
2407set_distance (CFPlus::Channel self, int distance) 2832set_distance (DC::Channel self, int distance)
2408 CODE: 2833 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2834 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410 2835
2411void 2836void
2412set_position (CFPlus::Channel self, int angle, int distance) 2837set_position (DC::Channel self, int angle, int distance)
2413 CODE: 2838 CODE:
2414 2839
2415void 2840void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2841set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2417 CODE: 2842 CODE:
2418{ 2843{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2844 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2845 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2846 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422} 2847}
2423 2848
2424void 2849void
2425set_reverse_stereo (CFPlus::Channel self, int flip) 2850set_reverse_stereo (DC::Channel self, int flip)
2426 CODE: 2851 CODE:
2427 Mix_SetReverseStereo (self, flip); 2852 Mix_SetReverseStereo (self, flip);
2428 2853
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2854MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2430 2855
2431PROTOTYPES: DISABLE 2856PROTOTYPES: DISABLE
2432 2857
2433CFPlus::MixChunk 2858DC::MixChunk
2434new (SV *class, CFPlus::RW rwops) 2859new (SV *class, DC::RW rwops)
2435 CODE: 2860 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2861 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT: 2862 OUTPUT:
2438 RETVAL 2863 RETVAL
2439 2864
2440void 2865void
2441DESTROY (CFPlus::MixChunk self) 2866DESTROY (DC::MixChunk self)
2442 CODE: 2867 CODE:
2443 Mix_FreeChunk (self); 2868 Mix_FreeChunk (self);
2444 2869
2445int 2870int
2446volume (CFPlus::MixChunk self, int volume = -1) 2871volume (DC::MixChunk self, int volume = -1)
2447 CODE: 2872 CODE:
2448 if (items > 1) 2873 if (items > 1)
2449 volume = CLAMP (volume, 0, 128); 2874 volume = CLAMP (volume, 0, 128);
2450 RETVAL = Mix_VolumeChunk (self, volume); 2875 RETVAL = Mix_VolumeChunk (self, volume);
2451 OUTPUT: 2876 OUTPUT:
2452 RETVAL 2877 RETVAL
2453 2878
2454CFPlus::Channel 2879DC::Channel
2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2880play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2456 CODE: 2881 CODE:
2457{ 2882{
2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459 2884
2460 if (RETVAL < 0) 2885 if (RETVAL < 0)
2467 } 2892 }
2468} 2893}
2469 OUTPUT: 2894 OUTPUT:
2470 RETVAL 2895 RETVAL
2471 2896
2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2897MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2473 2898
2474int 2899int
2475volume (int volume = -1) 2900volume (int volume = -1)
2476 PROTOTYPE: ;$ 2901 PROTOTYPE: ;$
2477 CODE: 2902 CODE:
2489void 2914void
2490halt () 2915halt ()
2491 CODE: 2916 CODE:
2492 Mix_HaltMusic (); 2917 Mix_HaltMusic ();
2493 2918
2494CFPlus::MixMusic 2919DC::MixMusic
2495new (SV *class, CFPlus::RW rwops) 2920new (SV *class, DC::RW rwops)
2496 CODE: 2921 CODE:
2497 RETVAL = Mix_LoadMUS_RW (rwops); 2922 RETVAL = Mix_LoadMUS_RW (rwops);
2498 OUTPUT: 2923 OUTPUT:
2499 RETVAL 2924 RETVAL
2500 2925
2501void 2926void
2502DESTROY (CFPlus::MixMusic self) 2927DESTROY (DC::MixMusic self)
2503 CODE: 2928 CODE:
2504 Mix_FreeMusic (self); 2929 Mix_FreeMusic (self);
2505 2930
2506int 2931int
2507play (CFPlus::MixMusic self, int loops = -1) 2932play (DC::MixMusic self, int loops = -1)
2508 CODE: 2933 CODE:
2509 RETVAL = Mix_PlayMusic (self, loops); 2934 RETVAL = Mix_PlayMusic (self, loops);
2510 OUTPUT: 2935 OUTPUT:
2511 RETVAL 2936 RETVAL
2512 2937
2513void 2938void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2939fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2515 CODE: 2940 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position); 2941 Mix_FadeInMusicPos (self, loops, ms, position);
2517 2942
2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2943MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2519 2944
2520PROTOTYPES: ENABLE 2945PROTOTYPES: ENABLE
2521 2946
2522BOOT: 2947BOOT:
2523{ 2948{
2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2949 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2525 static const struct { 2950 static const struct {
2526 const char *name; 2951 const char *name;
2527 IV iv; 2952 IV iv;
2528 } *civ, const_iv[] = { 2953 } *civ, const_iv[] = {
2529# define const_iv(name) { # name, (IV)name } 2954# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR), 2955 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION), 2956 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS), 2957 const_iv (GL_EXTENSIONS),
2958 const_iv (GL_MAX_TEXTURE_UNITS),
2533 const_iv (GL_COLOR_MATERIAL), 2959 const_iv (GL_COLOR_MATERIAL),
2534 const_iv (GL_SMOOTH), 2960 const_iv (GL_SMOOTH),
2535 const_iv (GL_FLAT), 2961 const_iv (GL_FLAT),
2536 const_iv (GL_DITHER), 2962 const_iv (GL_DITHER),
2537 const_iv (GL_BLEND), 2963 const_iv (GL_BLEND),
2549 const_iv (GL_ZERO), 2975 const_iv (GL_ZERO),
2550 const_iv (GL_SRC_ALPHA), 2976 const_iv (GL_SRC_ALPHA),
2551 const_iv (GL_DST_ALPHA), 2977 const_iv (GL_DST_ALPHA),
2552 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2978 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2553 const_iv (GL_ONE_MINUS_DST_ALPHA), 2979 const_iv (GL_ONE_MINUS_DST_ALPHA),
2980 const_iv (GL_SRC_COLOR),
2981 const_iv (GL_DST_COLOR),
2982 const_iv (GL_ONE_MINUS_SRC_COLOR),
2983 const_iv (GL_ONE_MINUS_DST_COLOR),
2554 const_iv (GL_SRC_ALPHA_SATURATE), 2984 const_iv (GL_SRC_ALPHA_SATURATE),
2555 const_iv (GL_RGB), 2985 const_iv (GL_RGB),
2556 const_iv (GL_RGBA), 2986 const_iv (GL_RGBA),
2557 const_iv (GL_RGBA4), 2987 const_iv (GL_RGBA4),
2558 const_iv (GL_RGBA8), 2988 const_iv (GL_RGBA8),
2626 const_iv (GL_NICEST), 3056 const_iv (GL_NICEST),
2627 const_iv (GL_V2F), 3057 const_iv (GL_V2F),
2628 const_iv (GL_V3F), 3058 const_iv (GL_V3F),
2629 const_iv (GL_T2F_V3F), 3059 const_iv (GL_T2F_V3F),
2630 const_iv (GL_T2F_N3F_V3F), 3060 const_iv (GL_T2F_N3F_V3F),
3061 const_iv (GL_FUNC_ADD),
3062 const_iv (GL_FUNC_SUBTRACT),
3063 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2631# undef const_iv 3064# undef const_iv
2632 }; 3065 };
2633 3066
2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3067 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3068 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2642disable_GL_EXT_blend_func_separate () 3075disable_GL_EXT_blend_func_separate ()
2643 CODE: 3076 CODE:
2644 gl.BlendFuncSeparate = 0; 3077 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0; 3078 gl.BlendFuncSeparateEXT = 0;
2646 3079
3080void
3081apple_nvidia_bug (int enable)
3082
2647char * 3083char *
2648gl_vendor () 3084gl_vendor ()
2649 CODE: 3085 CODE:
2650 RETVAL = (char *)glGetString (GL_VENDOR); 3086 RETVAL = (char *)glGetString (GL_VENDOR);
2651 OUTPUT: 3087 OUTPUT:
2700 3136
2701void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3137void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2702 CODE: 3138 CODE:
2703 gl_BlendFuncSeparate (sa, da, saa, daa); 3139 gl_BlendFuncSeparate (sa, da, saa, daa);
2704 3140
3141# void glBlendEquation (int se)
3142
2705void glDepthMask (int flag) 3143void glDepthMask (int flag)
2706 3144
2707void glLogicOp (int opcode) 3145void glLogicOp (int opcode)
2708 3146
2709void glColorMask (int red, int green, int blue, int alpha) 3147void glColorMask (int red, int green, int blue, int alpha)
2743void glRotate (float angle, float x, float y, float z) 3181void glRotate (float angle, float x, float y, float z)
2744 CODE: 3182 CODE:
2745 glRotatef (angle, x, y, z); 3183 glRotatef (angle, x, y, z);
2746 3184
2747void glColor (float r, float g, float b, float a = 1.0) 3185void glColor (float r, float g, float b, float a = 1.0)
3186 PROTOTYPE: @
2748 ALIAS: 3187 ALIAS:
2749 glColor_premultiply = 1 3188 glColor_premultiply = 1
2750 CODE: 3189 CODE:
2751 if (ix) 3190 if (ix)
2752 { 3191 {
2822void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3261void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2823 CODE: 3262 CODE:
2824 if (gl.SeparableFilter2D) 3263 if (gl.SeparableFilter2D)
2825 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3264 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2826 3265
2827void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3266void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2828 3267
2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3268void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2830 3269
2831void glDrawPixels (int width, int height, int format, int type, char *pixels) 3270void glDrawPixels (int width, int height, int format, int type, char *pixels)
2832 3271
2858 3297
2859void glEndList () 3298void glEndList ()
2860 3299
2861void glCallList (int list) 3300void glCallList (int list)
2862 3301
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3302MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2864 3303
2865PROTOTYPES: DISABLE 3304PROTOTYPES: DISABLE
2866 3305
2867void 3306void
2868find_widget (SV *self, NV x, NV y) 3307find_widget (SV *self, NV x, NV y)
2872 XPUSHs (self); 3311 XPUSHs (self);
2873} 3312}
2874 3313
2875BOOT: 3314BOOT:
2876{ 3315{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3316 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2878 3317
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3318 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3319 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3320 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3321 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2883} 3322}
2884 3323
2885void 3324void
2886draw (SV *self) 3325draw (SV *self)
2887 CODE: 3326 CODE:
2894 SV *draw_w_sv = GvSV (draw_w_gv); 3333 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv); 3334 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y; 3335 double draw_x, draw_y;
2897 3336
2898 if (!SvROK (self)) 3337 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3338 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2900 3339
2901 hv = (HV *)SvRV (self); 3340 hv = (HV *)SvRV (self);
2902 3341
2903 if (SvTYPE (hv) != SVt_PVHV) 3342 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3343 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2905 3344
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3345 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3346 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908 3347
2909 if (!h || !w) 3348 if (!h || !w)

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines