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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC vs.
Revision 1.303 by root, Thu Apr 22 11:18:04 2010 UTC

19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C 22// microsoft vs. C
23# define sqrtf(x) sqrt(x) 23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 24# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 25# define M_PI 3.14159265f
27#endif 26#endif
28 27
29#include <assert.h> 28#include <assert.h>
39#include <SDL_endian.h> 38#include <SDL_endian.h>
40#include <SDL_image.h> 39#include <SDL_image.h>
41#include <SDL_mixer.h> 40#include <SDL_mixer.h>
42#include <SDL_opengl.h> 41#include <SDL_opengl.h>
43 42
43/* work around os x broken headers */
44#ifdef __MACOSX__
45typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
46typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
47typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
48#endif
49
44#define PANGO_ENABLE_BACKEND 50#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 51#define G_DISABLE_CAST_CHECKS
46 52
47#include <glib/gmacros.h> 53#include <glib/gmacros.h>
48 54
49#include <pango/pango.h> 55#include <pango/pango.h>
56
57#ifndef PANGO_VERSION_CHECK
58# define PANGO_VERSION_CHECK(a,b,c) 0
59#endif
60
61#if !PANGO_VERSION_CHECK (1, 15, 2)
62# define pango_layout_get_line_readonly pango_layout_get_line
63# define pango_layout_get_lines_readonly pango_layout_get_lines
64# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
65# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
66#endif
50 67
51#ifndef _WIN32 68#ifndef _WIN32
52# include <sys/types.h> 69# include <sys/types.h>
53# include <sys/socket.h> 70# include <sys/socket.h>
54# include <netinet/in.h> 71# include <netinet/in.h>
55# include <netinet/tcp.h> 72# include <netinet/tcp.h>
56# include <inttypes.h> 73# include <inttypes.h>
57#endif 74#endif
58 75
76#if __GNUC__ >= 4
77# define expect(expr,value) __builtin_expect ((expr),(value))
78#else
79# define expect(expr,value) (expr)
80#endif
81
82#define expect_false(expr) expect ((expr) != 0, 0)
83#define expect_true(expr) expect ((expr) != 0, 1)
84
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 85#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 86
87/* this is used as fow flag as well, so has to have a different value */
88/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 89#define FOW_DARKNESS 50
90#define DARKNESS_ADJUST(n) (n)
62 91
63#define MAP_EXTEND_X 32 92#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 93#define MAP_EXTEND_Y 512
65 94
66#define MIN_FONT_HEIGHT 10 95#define MIN_FONT_HEIGHT 10
67 96
68#if 0 97/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 98#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 99
71# define PARACHUTE 0 100#define KMOD_LRAM 0x10000 // our extension
72#endif 101
102#define TEXID_SPEECH 1
103#define TEXID_NOFACE 2
73 104
74static AV *texture_av; 105static AV *texture_av;
75 106
76static struct 107static struct
77{ 108{
120 151
121#include "pango-font.c" 152#include "pango-font.c"
122#include "pango-fontmap.c" 153#include "pango-fontmap.c"
123#include "pango-render.c" 154#include "pango-render.c"
124 155
125typedef IV CFPlus__Channel; 156typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 157typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 158typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 159typedef Mix_Music *DC__MixMusic;
129 160
130typedef PangoFontDescription *CFPlus__Font; 161typedef PangoFontDescription *DC__Font;
131 162
132static int 163static int
133shape_attr_p (PangoLayoutRun *run) 164shape_attr_p (PangoLayoutRun *run)
134{ 165{
135 GSList *attrs = run->item->analysis.extra_attrs; 166 GSList *attrs = run->item->analysis.extra_attrs;
149 180
150typedef struct cf_layout { 181typedef struct cf_layout {
151 PangoLayout *pl; 182 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 183 float r, g, b, a; // default color for rgba mode
153 int base_height; 184 int base_height;
154 CFPlus__Font font; 185 DC__Font font;
155 rc_t *rc; 186 rc_t *rc;
156} *CFPlus__Layout; 187} *DC__Layout;
157 188
158static CFPlus__Font default_font; 189static DC__Font default_font;
159static PangoContext *opengl_context; 190static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 191static PangoFontMap *opengl_fontmap;
161 192
162static void 193static void
163substitute_func (FcPattern *pattern, gpointer data) 194substitute_func (FcPattern *pattern, gpointer data)
168#endif 199#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 200 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 201}
171 202
172static void 203static void
173layout_update_font (CFPlus__Layout self) 204layout_update_font (DC__Layout self)
174{ 205{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 206 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 207 * reasonably well with dejavu/bistream fonts
177 */ 208 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 209 PangoFontDescription *font = self->font ? self->font : default_font;
179 210
180 pango_font_description_set_absolute_size (font, 211 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 212 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 213
183 pango_layout_set_font_description (self->pl, font); 214 pango_layout_set_font_description (self->pl, font);
184} 215}
185 216
186static void 217static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 218layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 219{
189 PangoRectangle rect; 220 PangoRectangle rect;
190 221
191 // get_pixel_* wrongly rounds down 222 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 223 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 240 int w, h;
210 float s, t; 241 float s, t;
211 uint8_t r, g, b, a; 242 uint8_t r, g, b, a;
212 tileid smoothtile; 243 tileid smoothtile;
213 uint8_t smoothlevel; 244 uint8_t smoothlevel;
245 uint8_t unused; /* set to zero on use */
214} maptex; 246} maptex;
215 247
216typedef struct { 248typedef struct {
217 uint32_t player; 249 uint32_t player;
218 tileid tile[3]; 250 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 263 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 264 int texs; maptex *tex; // [tileid]
233 265
234 int32_t rows; 266 int32_t rows;
235 maprow *row; 267 maprow *row;
236} *CFPlus__Map; 268} *DC__Map;
237 269
238static char * 270static char *
239prepend (char *ptr, int sze, int inc) 271prepend (char *ptr, int sze, int inc)
240{ 272{
241 char *p; 273 char *p;
279 self->texs *= 2; 311 self->texs *= 2;
280 } 312 }
281} 313}
282 314
283static maprow * 315static maprow *
284map_get_row (CFPlus__Map self, int y) 316map_get_row (DC__Map self, int y)
285{ 317{
286 if (0 > y) 318 if (0 > y)
287 { 319 {
288 int extend = - y + MAP_EXTEND_Y; 320 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 321 Prepend (maprow, self->row, self->rows, extend);
327 359
328 return row->col + (x - row->c0); 360 return row->col + (x - row->c0);
329} 361}
330 362
331static mapcell * 363static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 364map_get_cell (DC__Map self, int x, int y)
333{ 365{
334 return row_get_cell (map_get_row (self, y), x); 366 return row_get_cell (map_get_row (self, y), x);
335} 367}
336 368
337static void 369static void
338map_clear (CFPlus__Map self) 370map_clear (DC__Map self)
339{ 371{
340 int r; 372 int r;
341 373
342 for (r = 0; r < self->rows; r++) 374 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 375 Safefree (self->row[r].col);
350 self->oy = 0; 382 self->oy = 0;
351 self->row = 0; 383 self->row = 0;
352 self->rows = 0; 384 self->rows = 0;
353} 385}
354 386
387#define CELL_CLEAR(cell) \
388 do { \
389 if ((cell)->player) \
390 (cell)->tile [2] = 0; \
391 (cell)->darkness = 0; \
392 (cell)->stat_hp = 0; \
393 (cell)->flags = 0; \
394 (cell)->player = 0; \
395 } while (0)
396
355static void 397static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 398map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 399{
358 int x, y; 400 int x, y;
359 maprow *row; 401 maprow *row;
360 mapcell *cell; 402 mapcell *cell;
361 403
373 if (x >= row->c1) 415 if (x >= row->c1)
374 break; 416 break;
375 417
376 cell = row->col + x - row->c0; 418 cell = row->col + x - row->c0;
377 419
378 cell->darkness = 0; 420 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 421 }
383 } 422 }
384} 423}
385 424
386typedef struct { 425typedef struct {
498 return 0; 537 return 0;
499 538
500 return 1; 539 return 1;
501} 540}
502 541
503MODULE = CFPlus PACKAGE = CFPlus 542/******************************************************************************/
543
544/* process keyboard modifiers */
545static int
546mod_munge (int mod)
547{
548 mod &= MOD_MASK;
549
550 if (mod & (KMOD_META | KMOD_ALT))
551 mod |= KMOD_LRAM;
552
553 return mod;
554}
555
556static void
557deliantra_main ()
558{
559 char *argv[] = { 0 };
560 call_argv ("::main", G_DISCARD | G_VOID, argv);
561}
562
563#ifdef __MACOSX__
564 /* to due surprising braindamage on the side of SDL design, we
565 * do some mind-boggling hack here: SDL requires a custom main()
566 * on OS X, so... we provide one and call the original main(), which,
567 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
568 * and which calls our main (== SDL_main) back.
569 */
570 extern C_LINKAGE int
571 main (int argc, char *argv[])
572 {
573 deliantra_main ();
574 }
575
576 #undef main
577
578 extern C_LINKAGE int main (int argc, char *argv[]);
579
580 static void
581 SDL_braino (void)
582 {
583 char *argv[] = { "deliantra client", 0 };
584 (main) (1, argv);
585 }
586#else
587 static void
588 SDL_braino (void)
589 {
590 deliantra_main ();
591 }
592#endif
593
594MODULE = Deliantra::Client PACKAGE = DC
504 595
505PROTOTYPES: ENABLE 596PROTOTYPES: ENABLE
506 597
507BOOT: 598BOOT:
508{ 599{
509 HV *stash = gv_stashpv ("CFPlus", 1); 600 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 601 static const struct {
511 const char *name; 602 const char *name;
512 IV iv; 603 IV iv;
513 } *civ, const_iv[] = { 604 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 605# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 626 const_iv (SDL_USEREVENT),
536 627
537 const_iv (SDL_APPINPUTFOCUS), 628 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 629 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 630 const_iv (SDL_APPACTIVE),
631
632
633 const_iv (SDLK_UNKNOWN),
634 const_iv (SDLK_FIRST),
635 const_iv (SDLK_BACKSPACE),
636 const_iv (SDLK_TAB),
637 const_iv (SDLK_CLEAR),
638 const_iv (SDLK_RETURN),
639 const_iv (SDLK_PAUSE),
640 const_iv (SDLK_ESCAPE),
641 const_iv (SDLK_SPACE),
642 const_iv (SDLK_EXCLAIM),
643 const_iv (SDLK_QUOTEDBL),
644 const_iv (SDLK_HASH),
645 const_iv (SDLK_DOLLAR),
646 const_iv (SDLK_AMPERSAND),
647 const_iv (SDLK_QUOTE),
648 const_iv (SDLK_LEFTPAREN),
649 const_iv (SDLK_RIGHTPAREN),
650 const_iv (SDLK_ASTERISK),
651 const_iv (SDLK_PLUS),
652 const_iv (SDLK_COMMA),
653 const_iv (SDLK_MINUS),
654 const_iv (SDLK_PERIOD),
655 const_iv (SDLK_SLASH),
656 const_iv (SDLK_0),
657 const_iv (SDLK_1),
658 const_iv (SDLK_2),
659 const_iv (SDLK_3),
660 const_iv (SDLK_4),
661 const_iv (SDLK_5),
662 const_iv (SDLK_6),
663 const_iv (SDLK_7),
664 const_iv (SDLK_8),
665 const_iv (SDLK_9),
666 const_iv (SDLK_COLON),
667 const_iv (SDLK_SEMICOLON),
668 const_iv (SDLK_LESS),
669 const_iv (SDLK_EQUALS),
670 const_iv (SDLK_GREATER),
671 const_iv (SDLK_QUESTION),
672 const_iv (SDLK_AT),
673
674 const_iv (SDLK_LEFTBRACKET),
675 const_iv (SDLK_BACKSLASH),
676 const_iv (SDLK_RIGHTBRACKET),
677 const_iv (SDLK_CARET),
678 const_iv (SDLK_UNDERSCORE),
679 const_iv (SDLK_BACKQUOTE),
680 const_iv (SDLK_DELETE),
540 681
541 const_iv (SDLK_FIRST), 682 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 683 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 684 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 685 const_iv (SDLK_KP1),
619 const_iv (KMOD_LMETA), 760 const_iv (KMOD_LMETA),
620 const_iv (KMOD_RMETA), 761 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 762 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 763 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 764 const_iv (KMOD_MODE),
765
766 const_iv (KMOD_LRAM),
767
768 const_iv (MIX_DEFAULT_FORMAT),
769
770 const_iv (SDL_INIT_TIMER),
771 const_iv (SDL_INIT_AUDIO),
772 const_iv (SDL_INIT_VIDEO),
773 const_iv (SDL_INIT_CDROM),
774 const_iv (SDL_INIT_JOYSTICK),
775 const_iv (SDL_INIT_EVERYTHING),
776 const_iv (SDL_INIT_NOPARACHUTE),
777 const_iv (SDL_INIT_EVENTTHREAD),
778
779 const_iv (SDL_GL_RED_SIZE),
780 const_iv (SDL_GL_GREEN_SIZE),
781 const_iv (SDL_GL_BLUE_SIZE),
782 const_iv (SDL_GL_ALPHA_SIZE),
783 const_iv (SDL_GL_DOUBLEBUFFER),
784 const_iv (SDL_GL_BUFFER_SIZE),
785 const_iv (SDL_GL_DEPTH_SIZE),
786 const_iv (SDL_GL_STENCIL_SIZE),
787 const_iv (SDL_GL_ACCUM_RED_SIZE),
788 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
789 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
790 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
791 const_iv (SDL_GL_STEREO),
792 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
793 const_iv (SDL_GL_MULTISAMPLESAMPLES),
794 const_iv (SDL_GL_ACCELERATED_VISUAL),
795 const_iv (SDL_GL_SWAP_CONTROL),
796
797 const_iv (FOW_DARKNESS)
624# undef const_iv 798# undef const_iv
625 }; 799 };
626 800
627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 801 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 802 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
650 824
651IV minpot (UV n) 825IV minpot (UV n)
652 826
653IV popcount (UV n) 827IV popcount (UV n)
654 828
829NV distance (NV dx, NV dy)
830 CODE:
831 RETVAL = pow (dx * dx + dy * dy, 0.5);
832 OUTPUT:
833 RETVAL
834
655void 835void
656pango_init () 836pango_init ()
657 CODE: 837 CODE:
658{ 838{
659 opengl_fontmap = pango_opengl_font_map_new (); 839 opengl_fontmap = pango_opengl_font_map_new ();
660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 840 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 841 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
842 /*pango_context_set_font_description (opengl_context, default_font);*/
843#if PANGO_VERSION_CHECK (1, 15, 2)
844 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
845 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
846#endif
662} 847}
663 848
664char *
665SDL_GetError () 849char *SDL_GetError ()
666 850
667int 851void SDL_braino ()
668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
669 852
670void 853int SDL_Init (U32 flags)
854
855int SDL_InitSubSystem (U32 flags)
856
857void SDL_QuitSubSystem (U32 flags)
858
671SDL_Quit () 859void SDL_Quit ()
860
861int SDL_GL_SetAttribute (int attr, int value)
862
863int SDL_GL_GetAttribute (int attr)
864 CODE:
865 if (SDL_GL_GetAttribute (attr, &RETVAL))
866 XSRETURN_UNDEF;
867 OUTPUT:
868 RETVAL
672 869
673void 870void
674SDL_ListModes (int rgb, int alpha) 871SDL_ListModes (int rgb, int alpha)
675 PPCODE: 872 PPCODE:
676{ 873{
688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 885 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 886 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 887 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
691 888
692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 889 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
693#if SDL_VERSION_ATLEAST(1,2,10)
694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 890 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
697 891
698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 892 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
699 893
700 if (m && m != (SDL_Rect **)-1) 894 if (m && m != (SDL_Rect **)-1)
701 while (*m) 895 while (*m)
702 { 896 {
703 if ((*m)->w >= 640 && (*m)->h >= 480) 897 if ((*m)->w >= 400 && (*m)->h >= 300)
704 { 898 {
705 AV *av = newAV (); 899 AV *av = newAV ();
706 av_push (av, newSViv ((*m)->w)); 900 av_push (av, newSViv ((*m)->w));
707 av_push (av, newSViv ((*m)->h)); 901 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb)); 902 av_push (av, newSViv (rgb));
732 926
733 if (RETVAL) 927 if (RETVAL)
734 { 928 {
735 av_clear (texture_av); 929 av_clear (texture_av);
736 930
737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); 931 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 932#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
739#include "glfunc.h" 933#include "glfunc.h"
740#undef GL_FUNC 934#undef GL_FUNC
935
936 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
937 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
741 } 938 }
742} 939}
743 OUTPUT: 940 OUTPUT:
744 RETVAL 941 RETVAL
745 942
749char * 946char *
750SDL_GetKeyName (int sym) 947SDL_GetKeyName (int sym)
751 948
752int 949int
753SDL_GetAppState () 950SDL_GetAppState ()
951
952int
953SDL_GetModState ()
754 954
755void 955void
756poll_events () 956poll_events ()
757 PPCODE: 957 PPCODE:
758{ 958{
768 { 968 {
769 case SDL_KEYDOWN: 969 case SDL_KEYDOWN:
770 case SDL_KEYUP: 970 case SDL_KEYUP:
771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 971 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 972 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 973 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 974 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 975 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
776 break; 976 break;
777 977
778 case SDL_ACTIVEEVENT: 978 case SDL_ACTIVEEVENT:
779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 979 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
797 x = ev.motion.x; 997 x = ev.motion.x;
798 y = ev.motion.y; 998 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 999 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 } 1000 }
801 1001
802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1002 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
803 hv_store (hv, "state", 5, newSViv (state), 0); 1003 hv_store (hv, "state", 5, newSViv (state), 0);
804 hv_store (hv, "x", 1, newSViv (x), 0); 1004 hv_store (hv, "x", 1, newSViv (x), 0);
805 hv_store (hv, "y", 1, newSViv (y), 0); 1005 hv_store (hv, "y", 1, newSViv (y), 0);
806 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1006 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
807 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1007 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 } 1008 }
809 break; 1009 break;
810 1010
811 case SDL_MOUSEBUTTONDOWN: 1011 case SDL_MOUSEBUTTONDOWN:
812 case SDL_MOUSEBUTTONUP: 1012 case SDL_MOUSEBUTTONUP:
813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1013 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
814 1014
815 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1015 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
816 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1016 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
817 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1017 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
818 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1018 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1023 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1024 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
825 break; 1025 break;
826 } 1026 }
827 1027
828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1028 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
829 } 1029 }
830} 1030}
831 1031
1032char *
1033SDL_AudioDriverName ()
1034 CODE:
1035{
1036 char buf [256];
1037 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1038 XSRETURN_UNDEF;
1039
1040 RETVAL = buf;
1041}
1042 OUTPUT:
1043 RETVAL
1044
832int 1045int
833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1046Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
834 POSTCALL: 1047 POSTCALL:
835 Mix_HookMusicFinished (music_finished); 1048 Mix_HookMusicFinished (music_finished);
836 Mix_ChannelFinished (channel_finished); 1049 Mix_ChannelFinished (channel_finished);
1050
1051void
1052Mix_QuerySpec ()
1053 PPCODE:
1054{
1055 int freq, channels;
1056 Uint16 format;
1057
1058 if (Mix_QuerySpec (&freq, &format, &channels))
1059 {
1060 EXTEND (SP, 3);
1061 PUSHs (sv_2mortal (newSViv (freq)));
1062 PUSHs (sv_2mortal (newSViv (format)));
1063 PUSHs (sv_2mortal (newSViv (channels)));
1064 }
1065}
837 1066
838void 1067void
839Mix_CloseAudio () 1068Mix_CloseAudio ()
840 1069
841int 1070int
876 } 1105 }
877 } 1106 }
878#endif 1107#endif
879} 1108}
880 1109
881void 1110int
882add_font (char *file) 1111add_font (char *file)
883 CODE: 1112 CODE:
884 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1113 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1114 OUTPUT:
1115 RETVAL
885 1116
886void 1117void
887load_image_inline (SV *image_) 1118load_image_inline (SV *image_)
888 ALIAS: 1119 ALIAS:
889 load_image_file = 1 1120 load_image_file = 1
975void 1206void
976error (char *message) 1207error (char *message)
977 CODE: 1208 CODE:
978 fprintf (stderr, "ERROR: %s\n", message); 1209 fprintf (stderr, "ERROR: %s\n", message);
979#ifdef _WIN32 1210#ifdef _WIN32
980 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1211 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
981#endif 1212#endif
982 1213
983void 1214void
984fatal (char *message) 1215fatal (char *message)
985 CODE: 1216 CODE:
986 fprintf (stderr, "FATAL: %s\n", message); 1217 fprintf (stderr, "FATAL: %s\n", message);
987#ifdef _WIN32 1218#ifdef _WIN32
988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1219 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
989#endif 1220#endif
990 _exit (1); 1221 _exit (1);
991 1222
992void 1223void
993_exit (int retval = 0) 1224_exit (int retval = 0)
1005#if DEBUG 1236#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK; 1237 VALGRIND_DO_LEAK_CHECK;
1007#endif 1238#endif
1008} 1239}
1009 1240
1010MODULE = CFPlus PACKAGE = CFPlus::Font 1241int
1242SvREFCNT (SV *sv)
1243 CODE:
1244 RETVAL = SvREFCNT (sv);
1245 OUTPUT:
1246 RETVAL
1247
1248MODULE = Deliantra::Client PACKAGE = DC::Font
1011 1249
1012PROTOTYPES: DISABLE 1250PROTOTYPES: DISABLE
1013 1251
1014CFPlus::Font 1252DC::Font
1015new_from_file (SV *class, char *path, int id = 0) 1253new_from_file (SV *class, char *path, int id = 0)
1016 CODE: 1254 CODE:
1017{ 1255{
1018 int count; 1256 int count;
1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1257 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1022} 1260}
1023 OUTPUT: 1261 OUTPUT:
1024 RETVAL 1262 RETVAL
1025 1263
1026void 1264void
1027DESTROY (CFPlus::Font self) 1265DESTROY (DC::Font self)
1028 CODE: 1266 CODE:
1029 pango_font_description_free (self); 1267 pango_font_description_free (self);
1030 1268
1031void 1269void
1032make_default (CFPlus::Font self) 1270make_default (DC::Font self)
1033 PROTOTYPE: $ 1271 PROTOTYPE: $
1034 CODE: 1272 CODE:
1035 default_font = self; 1273 default_font = self;
1036 1274
1037MODULE = CFPlus PACKAGE = CFPlus::Layout 1275MODULE = Deliantra::Client PACKAGE = DC::Layout
1038 1276
1039PROTOTYPES: DISABLE 1277PROTOTYPES: DISABLE
1040 1278
1041void 1279void
1042reset_glyph_cache () 1280glyph_cache_backup ()
1043 PROTOTYPE: 1281 PROTOTYPE:
1044 CODE: 1282 CODE:
1283 tc_backup ();
1284
1285void
1286glyph_cache_restore ()
1287 PROTOTYPE:
1288 CODE:
1045 tc_clear (); 1289 tc_restore ();
1046 1290
1047CFPlus::Layout 1291DC::Layout
1048new (SV *class) 1292new (SV *class)
1049 CODE: 1293 CODE:
1050 New (0, RETVAL, 1, struct cf_layout); 1294 New (0, RETVAL, 1, struct cf_layout);
1051 1295
1052 RETVAL->pl = pango_layout_new (opengl_context); 1296 RETVAL->pl = pango_layout_new (opengl_context);
1062 layout_update_font (RETVAL); 1306 layout_update_font (RETVAL);
1063 OUTPUT: 1307 OUTPUT:
1064 RETVAL 1308 RETVAL
1065 1309
1066void 1310void
1067DESTROY (CFPlus::Layout self) 1311DESTROY (DC::Layout self)
1068 CODE: 1312 CODE:
1069 g_object_unref (self->pl); 1313 g_object_unref (self->pl);
1070 rc_free (self->rc); 1314 rc_free (self->rc);
1071 Safefree (self); 1315 Safefree (self);
1072 1316
1073void 1317void
1074set_text (CFPlus::Layout self, SV *text_) 1318set_text (DC::Layout self, SV *text_)
1075 CODE: 1319 CODE:
1076{ 1320{
1077 STRLEN textlen; 1321 STRLEN textlen;
1078 char *text = SvPVutf8 (text_, textlen); 1322 char *text = SvPVutf8 (text_, textlen);
1079 1323
1080 pango_layout_set_text (self->pl, text, textlen); 1324 pango_layout_set_text (self->pl, text, textlen);
1081} 1325}
1082 1326
1083void 1327void
1084set_markup (CFPlus::Layout self, SV *text_) 1328set_markup (DC::Layout self, SV *text_)
1085 CODE: 1329 CODE:
1086{ 1330{
1087 STRLEN textlen; 1331 STRLEN textlen;
1088 char *text = SvPVutf8 (text_, textlen); 1332 char *text = SvPVutf8 (text_, textlen);
1089 1333
1090 pango_layout_set_markup (self->pl, text, textlen); 1334 pango_layout_set_markup (self->pl, text, textlen);
1091} 1335}
1092 1336
1093void 1337void
1094set_shapes (CFPlus::Layout self, ...) 1338set_shapes (DC::Layout self, ...)
1095 CODE: 1339 CODE:
1096{ 1340{
1097 PangoAttrList *attrs = 0; 1341 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl); 1342 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text; 1343 const char *pos = text;
1134 if (attrs) 1378 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs); 1379 pango_layout_set_attributes (self->pl, attrs);
1136} 1380}
1137 1381
1138void 1382void
1139get_shapes (CFPlus::Layout self) 1383get_shapes (DC::Layout self)
1140 PPCODE: 1384 PPCODE:
1141{ 1385{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1386 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143 1387
1144 do 1388 do
1145 { 1389 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1390 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1147 1391
1148 if (run && shape_attr_p (run)) 1392 if (run && shape_attr_p (run))
1149 { 1393 {
1150 PangoRectangle extents; 1394 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents); 1395 pango_layout_iter_get_run_extents (iter, 0, &extents);
1159 1403
1160 pango_layout_iter_free (iter); 1404 pango_layout_iter_free (iter);
1161} 1405}
1162 1406
1163int 1407int
1164has_wrapped (CFPlus::Layout self) 1408has_wrapped (DC::Layout self)
1165 CODE: 1409 CODE:
1166{ 1410{
1167 int lines = 1; 1411 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl); 1412 const char *text = pango_layout_get_text (self->pl);
1169 1413
1174} 1418}
1175 OUTPUT: 1419 OUTPUT:
1176 RETVAL 1420 RETVAL
1177 1421
1178SV * 1422SV *
1179get_text (CFPlus::Layout self) 1423get_text (DC::Layout self)
1180 CODE: 1424 CODE:
1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1425 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1182 sv_utf8_decode (RETVAL); 1426 sv_utf8_decode (RETVAL);
1183 OUTPUT: 1427 OUTPUT:
1184 RETVAL 1428 RETVAL
1185 1429
1186void 1430void
1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1431set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1188 CODE: 1432 CODE:
1189 self->r = r; 1433 self->r = r;
1190 self->g = g; 1434 self->g = g;
1191 self->b = b; 1435 self->b = b;
1192 self->a = a; 1436 self->a = a;
1193 1437
1194void 1438void
1195set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1439set_font (DC::Layout self, DC::Font font = 0)
1196 CODE: 1440 CODE:
1197 if (self->font != font) 1441 if (self->font != font)
1198 { 1442 {
1199 self->font = font; 1443 self->font = font;
1200 layout_update_font (self); 1444 layout_update_font (self);
1201 } 1445 }
1202 1446
1203void 1447void
1204set_height (CFPlus::Layout self, int base_height) 1448set_height (DC::Layout self, int base_height)
1205 CODE: 1449 CODE:
1206 if (self->base_height != base_height) 1450 if (self->base_height != base_height)
1207 { 1451 {
1208 self->base_height = base_height; 1452 self->base_height = base_height;
1209 layout_update_font (self); 1453 layout_update_font (self);
1210 } 1454 }
1211 1455
1212void 1456void
1213set_width (CFPlus::Layout self, int max_width = -1) 1457set_width (DC::Layout self, int max_width = -1)
1214 CODE: 1458 CODE:
1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1459 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1216 1460
1217void 1461void
1218set_indent (CFPlus::Layout self, int indent) 1462set_indent (DC::Layout self, int indent)
1219 CODE: 1463 CODE:
1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1464 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1221 1465
1222void 1466void
1223set_spacing (CFPlus::Layout self, int spacing) 1467set_spacing (DC::Layout self, int spacing)
1224 CODE: 1468 CODE:
1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1469 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1226 1470
1227void 1471void
1228set_ellipsise (CFPlus::Layout self, int ellipsise) 1472set_ellipsise (DC::Layout self, int ellipsise)
1229 CODE: 1473 CODE:
1230 pango_layout_set_ellipsize (self->pl, 1474 pango_layout_set_ellipsize (self->pl,
1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1475 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1476 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1477 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1234 : PANGO_ELLIPSIZE_NONE 1478 : PANGO_ELLIPSIZE_NONE
1235 ); 1479 );
1236 1480
1237void 1481void
1238set_single_paragraph_mode (CFPlus::Layout self, int spm) 1482set_single_paragraph_mode (DC::Layout self, int spm)
1239 CODE: 1483 CODE:
1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1484 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1241 1485
1242void 1486void
1243size (CFPlus::Layout self) 1487size (DC::Layout self)
1244 PPCODE: 1488 PPCODE:
1245{ 1489{
1246 int w, h; 1490 int w, h;
1247 1491
1248 layout_get_pixel_size (self, &w, &h); 1492 layout_get_pixel_size (self, &w, &h);
1251 PUSHs (sv_2mortal (newSViv (w))); 1495 PUSHs (sv_2mortal (newSViv (w)));
1252 PUSHs (sv_2mortal (newSViv (h))); 1496 PUSHs (sv_2mortal (newSViv (h)));
1253} 1497}
1254 1498
1255int 1499int
1256descent (CFPlus::Layout self) 1500descent (DC::Layout self)
1257 CODE: 1501 CODE:
1258{ 1502{
1259 PangoRectangle rect; 1503 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1504 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect); 1505 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect); 1506 RETVAL = PANGO_DESCENT (rect);
1263} 1507}
1264 OUTPUT: 1508 OUTPUT:
1265 RETVAL 1509 RETVAL
1266 1510
1267int 1511int
1268xy_to_index (CFPlus::Layout self, int x, int y) 1512xy_to_index (DC::Layout self, int x, int y)
1269 CODE: 1513 CODE:
1270{ 1514{
1271 int index, trailing; 1515 int index, trailing;
1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1516 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1273 RETVAL = index + trailing; 1517 RETVAL = index + trailing;
1274} 1518}
1275 OUTPUT: 1519 OUTPUT:
1276 RETVAL 1520 RETVAL
1277 1521
1278void 1522void
1279cursor_pos (CFPlus::Layout self, int index) 1523cursor_pos (DC::Layout self, int index)
1280 PPCODE: 1524 PPCODE:
1281{ 1525{
1282 PangoRectangle strong_pos; 1526 PangoRectangle pos;
1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1527 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1284 1528
1285 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1286 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1530 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1531 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1532 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1289} 1533}
1290 1534
1291void 1535void
1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1536index_to_line_x (DC::Layout self, int index, int trailing = 0)
1293 PPCODE: 1537 PPCODE:
1294{ 1538{
1295 int line, x; 1539 int line, x;
1296 1540
1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1541 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1542#if !PANGO_VERSION_CHECK (1, 17, 3)
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1543 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1299 1544 --line;
1545#endif
1300 EXTEND (SP, 2); 1546 EXTEND (SP, 2);
1301 PUSHs (sv_2mortal (newSViv (line - 1))); 1547 PUSHs (sv_2mortal (newSViv (line)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1548 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303} 1549}
1304 1550
1305void 1551void
1306line_x_to_index (CFPlus::Layout self, int line, int x) 1552line_x_to_index (DC::Layout self, int line, int x)
1307 PPCODE: 1553 PPCODE:
1308{ 1554{
1309 PangoLayoutLine *lp; 1555 PangoLayoutLine *lp;
1310 int index, trailing; 1556 int index, trailing;
1311 1557
1312 if (line < 0) 1558 if (line < 0)
1313 XSRETURN_EMPTY; 1559 XSRETURN_EMPTY;
1314 1560
1315 if (!(lp = pango_layout_get_line (self->pl, line))) 1561 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */ 1562 XSRETURN_EMPTY; /* do better */
1317 1563
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1564 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319 1565
1320 EXTEND (SP, 2); 1566 EXTEND (SP, 2);
1326 PUSHs (sv_2mortal (newSViv (trailing))); 1572 PUSHs (sv_2mortal (newSViv (trailing)));
1327 } 1573 }
1328} 1574}
1329 1575
1330void 1576void
1331render (CFPlus::Layout self, float x, float y, int flags = 0) 1577render (DC::Layout self, float x, float y, int flags = 0)
1332 CODE: 1578 CODE:
1333 rc_clear (self->rc); 1579 rc_clear (self->rc);
1334 pango_opengl_render_layout_subpixel ( 1580 pango_opengl_render_layout_subpixel (
1335 self->pl, 1581 self->pl,
1336 self->rc, 1582 self->rc,
1341 // we assume that context_change actually clears/frees stuff 1587 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation... 1588 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl); 1589 pango_layout_context_changed (self->pl);
1344 1590
1345void 1591void
1346draw (CFPlus::Layout self) 1592draw (DC::Layout self)
1347 CODE: 1593 CODE:
1348{ 1594{
1349 glEnable (GL_TEXTURE_2D); 1595 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1596 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND); 1597 glEnable (GL_BLEND);
1359 glDisable (GL_ALPHA_TEST); 1605 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND); 1606 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D); 1607 glDisable (GL_TEXTURE_2D);
1362} 1608}
1363 1609
1364MODULE = CFPlus PACKAGE = CFPlus::Texture 1610MODULE = Deliantra::Client PACKAGE = DC::Texture
1365 1611
1366PROTOTYPES: ENABLE 1612PROTOTYPES: ENABLE
1367 1613
1368void 1614void
1369pad (SV *data_, int ow, int oh, int nw, int nh) 1615pad (SV *data_, int ow, int oh, int nw, int nh)
1437 glDisable (GL_ALPHA_TEST); 1683 glDisable (GL_ALPHA_TEST);
1438 glDisable (GL_BLEND); 1684 glDisable (GL_BLEND);
1439 } 1685 }
1440} 1686}
1441 1687
1688void
1689draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1690 PROTOTYPE: @
1691 CODE:
1692{
1693 glEnable (GL_BLEND);
1694 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1695 glEnable (GL_TEXTURE_2D);
1696 glBindTexture (GL_TEXTURE_2D, name1);
1697
1698 glColor3f (intensity, intensity, intensity);
1699 glPushMatrix ();
1700 glScalef (1./3, 1./3, 1.);
1701
1702 if (blend > 0.f)
1703 {
1704 float dx3 = dx * -3.f / w;
1705 float dy3 = dy * -3.f / h;
1706 GLfloat env_color[4] = { 0., 0., 0., blend };
1707
1708 /* interpolate the two shadow textures */
1709 /* stage 0 == rgb(glcolor) + alpha(t0) */
1710 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1711
1712 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1713 gl.ActiveTexture (GL_TEXTURE1);
1714 glEnable (GL_TEXTURE_2D);
1715 glBindTexture (GL_TEXTURE_2D, name2);
1716 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1717
1718 /* rgb == rgb(glcolor) */
1719 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1720 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1721 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1722
1723 /* alpha = interpolate t0, t1 by env_alpha */
1724 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1725
1726 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1727 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1728 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1729
1730 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1731 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1732
1733 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1734 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1735
1736 glBegin (GL_QUADS);
1737 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1738 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1739 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1740 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1741 glEnd ();
1742
1743 glDisable (GL_TEXTURE_2D);
1744 gl.ActiveTexture (GL_TEXTURE0);
1745 }
1746 else
1747 {
1748 /* simple blending of one texture, also opengl <1.3 path */
1749 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1750
1751 glBegin (GL_QUADS);
1752 glTexCoord2f (0, 0); glVertex2f (0, 0);
1753 glTexCoord2f (0, t); glVertex2f (0, h);
1754 glTexCoord2f (s, t); glVertex2f (w, h);
1755 glTexCoord2f (s, 0); glVertex2f (w, 0);
1756 glEnd ();
1757 }
1758
1759 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1760 {
1761 int x, y;
1762 int dx3 = dx * 3;
1763 int dy3 = dy * 3;
1764
1765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1766 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1767 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1768 glTranslatef (-1., -1., 0);
1769 glBegin (GL_QUADS);
1770
1771 for (y = 1; y < h; y += 3)
1772 {
1773 int y1 = y - dy3;
1774 int y1valid = y1 >= 0 && y1 < h;
1775
1776 for (x = 1; x < w; x += 3)
1777 {
1778 int x1 = x - dx3;
1779 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1780 uint8_t h2;
1781
1782 if (y1valid && x1 >= 0 && x1 < w)
1783 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1784 else
1785 h2 = 1; /* out of range == invisible */
1786
1787 if (h1 || h2)
1788 {
1789 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1790 glColor4f (1., 1., 1., alpha);
1791
1792 glTexCoord2f (0, 0.); glVertex2i (x , y );
1793 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1794 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1795 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1796 }
1797 }
1798 }
1799 }
1800
1801 glEnd ();
1802
1803 glPopMatrix ();
1804
1805 glDisable (GL_TEXTURE_2D);
1806 glDisable (GL_BLEND);
1807}
1808
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1809IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE: 1810 CODE:
1444{ 1811{
1445 GLint width; 1812 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1813 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1448 RETVAL = width > 0; 1815 RETVAL = width > 0;
1449} 1816}
1450 OUTPUT: 1817 OUTPUT:
1451 RETVAL 1818 RETVAL
1452 1819
1453MODULE = CFPlus PACKAGE = CFPlus::Map 1820MODULE = Deliantra::Client PACKAGE = DC::Map
1454 1821
1455PROTOTYPES: DISABLE 1822PROTOTYPES: DISABLE
1456 1823
1457CFPlus::Map 1824DC::Map
1458new (SV *class) 1825new (SV *class)
1459 CODE: 1826 CODE:
1460 New (0, RETVAL, 1, struct map); 1827 New (0, RETVAL, 1, struct map);
1461 RETVAL->x = 0; 1828 RETVAL->x = 0;
1462 RETVAL->y = 0; 1829 RETVAL->y = 0;
1470 RETVAL->row = 0; 1837 RETVAL->row = 0;
1471 OUTPUT: 1838 OUTPUT:
1472 RETVAL 1839 RETVAL
1473 1840
1474void 1841void
1475DESTROY (CFPlus::Map self) 1842DESTROY (DC::Map self)
1476 CODE: 1843 CODE:
1477{ 1844{
1478 map_clear (self); 1845 map_clear (self);
1479 Safefree (self->face2tile); 1846 Safefree (self->face2tile);
1480 Safefree (self->tex); 1847 Safefree (self->tex);
1481 Safefree (self); 1848 Safefree (self);
1482} 1849}
1483 1850
1484void 1851void
1485resize (CFPlus::Map self, int map_width, int map_height) 1852resize (DC::Map self, int map_width, int map_height)
1486 CODE: 1853 CODE:
1487 self->w = map_width; 1854 self->w = map_width;
1488 self->h = map_height; 1855 self->h = map_height;
1489 1856
1490void 1857void
1491clear (CFPlus::Map self) 1858clear (DC::Map self)
1492 CODE: 1859 CODE:
1493 map_clear (self); 1860 map_clear (self);
1494 1861
1495void 1862void
1496set_tileid (CFPlus::Map self, int face, int tile) 1863set_tileid (DC::Map self, int face, int tile)
1497 CODE: 1864 CODE:
1498{ 1865{
1499 need_facenum (self, face); self->face2tile [face] = tile; 1866 need_facenum (self, face); self->face2tile [face] = tile;
1500 need_texid (self, tile); 1867 need_texid (self, tile);
1501} 1868}
1502 1869
1503void 1870void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level) 1871set_smooth (DC::Map self, int face, int smooth, int level)
1505 CODE: 1872 CODE:
1506{ 1873{
1507 tileid texid; 1874 tileid texid;
1508 maptex *tex; 1875 maptex *tex;
1509 1876
1522 tex->smoothtile = self->face2tile [smooth]; 1889 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level; 1890 tex->smoothlevel = level;
1524} 1891}
1525 1892
1526void 1893void
1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1894set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1528 CODE: 1895 CODE:
1529{ 1896{
1530 need_texid (self, texid); 1897 need_texid (self, texid);
1531 1898
1532 { 1899 {
1551 // use uglier nearest interpolation because linear suffers 1918 // use uglier nearest interpolation because linear suffers
1552 // from transparent color bleeding and ugly wrapping effects. 1919 // from transparent color bleeding and ugly wrapping effects.
1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1920 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1554} 1921}
1555 1922
1923void
1924expire_textures (DC::Map self, int texid, int count)
1925 PPCODE:
1926 for (; texid < self->texs && count; ++texid, --count)
1927 {
1928 maptex *tex = self->tex + texid;
1929
1930 if (tex->name)
1931 {
1932 if (tex->unused)
1933 {
1934 tex->name = 0;
1935 tex->unused = 0;
1936 XPUSHs (sv_2mortal (newSViv (texid)));
1937 }
1938 else
1939 tex->unused = 1;
1940 }
1941 }
1942
1556int 1943int
1557ox (CFPlus::Map self) 1944ox (DC::Map self)
1558 ALIAS: 1945 ALIAS:
1559 oy = 1 1946 oy = 1
1560 x = 2 1947 x = 2
1561 y = 3 1948 y = 3
1562 w = 4 1949 w = 4
1573 } 1960 }
1574 OUTPUT: 1961 OUTPUT:
1575 RETVAL 1962 RETVAL
1576 1963
1577void 1964void
1578scroll (CFPlus::Map self, int dx, int dy) 1965scroll (DC::Map self, int dx, int dy)
1579 CODE: 1966 CODE:
1580{ 1967{
1581 if (dx > 0) 1968 if (dx > 0)
1582 map_blank (self, self->x, self->y, dx, self->h); 1969 map_blank (self, self->x, self->y, dx, self->h);
1583 else if (dx < 0) 1970 else if (dx < 0)
1599 self->y += MAP_EXTEND_Y; 1986 self->y += MAP_EXTEND_Y;
1600 } 1987 }
1601} 1988}
1602 1989
1603SV * 1990SV *
1604map1a_update (CFPlus::Map self, SV *data_, int extmap) 1991map1a_update (DC::Map self, SV *data_, int extmap)
1605 CODE: 1992 CODE:
1606{ 1993{
1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1994 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1608 uint8_t *data_end = (uint8_t *)SvEND (data_); 1995 uint8_t *data_end = (uint8_t *)SvEND (data_);
1609 mapcell *cell; 1996 mapcell *cell;
1637 uint8_t ext, cmd; 2024 uint8_t ext, cmd;
1638 2025
1639 do 2026 do
1640 { 2027 {
1641 ext = *data++; 2028 ext = *data++;
1642 cmd = ext & 0x3f; 2029 cmd = ext & 0x7f;
1643 2030
1644 if (cmd < 4) 2031 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1; 2032 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
1646 else if (cmd == 5) // health 2033 else if (cmd == 5) // health
1647 { 2034 {
1648 cell->stat_width = 1; 2035 cell->stat_width = 1;
1649 cell->stat_hp = *data++; 2036 cell->stat_hp = *data++;
1650 } 2037 }
1651 else if (cmd == 6) // monster width 2038 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1; 2039 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47) 2040 else if (cmd == 0x47)
1654 { 2041 {
1655 if (*data == 4) 2042 if (*data == 1) cell->player = data [1];
1656 ; // decode player count 2043 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2044 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2045 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1657 2046
1658 data += *data + 1; 2047 data += *data + 1;
1659 } 2048 }
1660 else if (cmd == 8) // cell flags 2049 else if (cmd == 8) // cell flags
1661 cell->flags = *data++; 2050 cell->flags = *data++;
1678 cell->tile [z] = self->face2tile [face]; 2067 cell->tile [z] = self->face2tile [face];
1679 2068
1680 if (cell->tile [z]) 2069 if (cell->tile [z])
1681 { 2070 {
1682 maptex *tex = self->tex + cell->tile [z]; 2071 maptex *tex = self->tex + cell->tile [z];
2072 tex->unused = 0;
1683 if (!tex->name) 2073 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z])); 2074 av_push (missing, newSViv (cell->tile [z]));
1685 2075
1686 if (tex->smoothtile) 2076 if (tex->smoothtile)
1687 { 2077 {
1688 maptex *smooth = self->tex + tex->smoothtile; 2078 maptex *smooth = self->tex + tex->smoothtile;
2079 smooth->unused = 0;
1689 if (!smooth->name) 2080 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile)); 2081 av_push (missing, newSViv (tex->smoothtile));
1691 } 2082 }
1692 } 2083 }
1693 } 2084 }
1694 } 2085 }
1695 else 2086 else
1696 cell->darkness = 0; 2087 CELL_CLEAR (cell);
1697 } 2088 }
1698} 2089}
1699 OUTPUT: 2090 OUTPUT:
1700 RETVAL 2091 RETVAL
1701 2092
1702SV * 2093SV *
1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2094mapmap (DC::Map self, int x0, int y0, int w, int h)
1704 CODE: 2095 CODE:
1705{ 2096{
1706 int x1, x; 2097 int x1, x;
1707 int y1, y; 2098 int y1, y;
1708 int z; 2099 int z;
1753} 2144}
1754 OUTPUT: 2145 OUTPUT:
1755 RETVAL 2146 RETVAL
1756 2147
1757void 2148void
1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2149draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1759 CODE: 2150 CODE:
1760{ 2151{
1761 int x, y, z; 2152 int x, y, z;
1762 2153
1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2154 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2155 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2156 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey; 2157 smooth_key skey;
1767 2158 int pl_x, pl_y;
2159 maptex pl_tex;
1768 rc_t *rc = rc_alloc (); 2160 rc_t *rc = rc_alloc ();
2161 rc_t *rc_ov = rc_alloc ();
1769 rc_key_t key; 2162 rc_key_t key;
1770 rc_array_t *arr; 2163 rc_array_t *arr;
1771 2164
2165 pl_tex.name = 0;
2166
1772 // thats current max. sorry. 2167 // that's current max. sorry.
1773 if (sw > 255) sw = 255; 2168 if (sw > 255) sw = 255;
1774 if (sh > 255) sh = 255; 2169 if (sh > 255) sh = 255;
1775 2170
1776 // clear key, in case of extra padding 2171 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey)); 2172 memset (&skey, 0, sizeof (skey));
1781 key.g = 255; 2176 key.g = 255;
1782 key.b = 255; 2177 key.b = 255;
1783 key.a = 255; 2178 key.a = 255;
1784 key.mode = GL_QUADS; 2179 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F; 2180 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787 2181
1788 mx += self->x; 2182 mx += self->x;
1789 my += self->y; 2183 my += self->y;
1790 2184
1791 // first pass: determine smooth_max 2185 // first pass: determine smooth_max
1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2209 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1816 2210
1817 for (z = 0; z <= 2; z++) 2211 for (z = 0; z <= 2; z++)
1818 { 2212 {
1819 memset (smooth_level, 0, sizeof (smooth_level)); 2213 memset (smooth_level, 0, sizeof (smooth_level));
2214 key.texname = -1;
1820 2215
1821 for (y = 0; y < sh; y++) 2216 for (y = 0; y < sh; y++)
1822 if (0 <= y + my && y + my < self->rows) 2217 if (0 <= y + my && y + my < self->rows)
1823 { 2218 {
1824 maprow *row = self->row + (y + my); 2219 maprow *row = self->row + (y + my);
1834 maptex tex = self->tex [tile]; 2229 maptex tex = self->tex [tile];
1835 int px, py; 2230 int px, py;
1836 2231
1837 if (key.texname != tex.name) 2232 if (key.texname != tex.name)
1838 { 2233 {
2234 self->tex [tile].unused = 0;
2235
1839 if (!tex.name) 2236 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */ 2237 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1841 2238
1842 key.texname = tex.name; 2239 key.texname = tex.name;
1843 arr = rc_array (rc, &key); 2240 arr = rc_array (rc, &key);
1844 } 2241 }
1845 2242
1846 px = (x + 1) * T - tex.w; 2243 px = (x + 1) * T - tex.w;
1847 py = (y + 1) * T - tex.h; 2244 py = (y + 1) * T - tex.h;
2245
2246 if (expect_false (cell->player == player) && expect_false (z == 2))
2247 {
2248 pl_x = px;
2249 pl_y = py;
2250 pl_tex = tex;
2251 continue;
2252 }
1848 2253
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2254 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2255 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2256 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2257 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878 2258
1879 // update smooth hash 2259 // update smooth hash
1880 if (tex.smoothtile) 2260 if (tex.smoothtile)
1881 { 2261 {
1882 skey.tile = tex.smoothtile; 2262 skey.tile = tex.smoothtile;
1911 // corners 2291 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2292 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2293 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2294 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2295 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2296 }
2297 }
2298
2299 if (expect_false (z == 2) && expect_false (cell->flags))
2300 {
2301 // overlays such as the speech bubble, probably more to come
2302 if (cell->flags & 1)
2303 {
2304 rc_key_t key_ov = key;
2305 maptex tex = self->tex [TEXID_SPEECH];
2306 rc_array_t *arr;
2307 int px = x * T + T * 2 / 32;
2308 int py = y * T - T * 6 / 32;
2309
2310 key_ov.texname = tex.name;
2311 arr = rc_array (rc_ov, &key_ov);
2312
2313 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2314 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2315 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2316 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1916 } 2317 }
1917 } 2318 }
1918 } 2319 }
1919 } 2320 }
1920 2321
1960 { 2361 {
1961 // this time avoiding texture state changes 2362 // this time avoiding texture state changes
1962 // save gobs of state changes. 2363 // save gobs of state changes.
1963 if (key.texname != tex.name) 2364 if (key.texname != tex.name)
1964 { 2365 {
2366 self->tex [skey->tile].unused = 0;
2367
1965 glEnd (); 2368 glEnd ();
1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2369 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1967 glBegin (GL_QUADS); 2370 glBegin (GL_QUADS);
1968 } 2371 }
1969 2372
1998 } 2401 }
1999 2402
2000 hv_clear (smooth); 2403 hv_clear (smooth);
2001 } 2404 }
2002 2405
2406 if (pl_tex.name)
2407 {
2408 maptex tex = pl_tex;
2409 int px = pl_x + sdx;
2410 int py = pl_y + sdy;
2411
2412 key.texname = tex.name;
2413 arr = rc_array (rc, &key);
2414
2415 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2416 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2417 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2418 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2419
2420 rc_draw (rc);
2421 }
2422
2423 rc_draw (rc_ov);
2424 rc_clear (rc_ov);
2425
2003 glDisable (GL_BLEND); 2426 glDisable (GL_BLEND);
2004 rc_free (rc); 2427 rc_free (rc);
2428 rc_free (rc_ov);
2005 2429
2006 // top layer: overlays such as the health bar 2430 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++) 2431 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows) 2432 if (0 <= y + my && y + my < self->rows)
2009 { 2433 {
2014 { 2438 {
2015 mapcell *cell = row->col + (x + mx - row->c0); 2439 mapcell *cell = row->col + (x + mx - row->c0);
2016 2440
2017 int px = x * T; 2441 int px = x * T;
2018 int py = y * T; 2442 int py = y * T;
2443
2444 if (expect_false (cell->player == player))
2445 {
2446 px += sdx;
2447 py += sdy;
2448 }
2019 2449
2020 if (cell->stat_hp) 2450 if (cell->stat_hp)
2021 { 2451 {
2022 int width = cell->stat_width * T; 2452 int width = cell->stat_width * T;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2453 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2034 } 2464 }
2035 } 2465 }
2036} 2466}
2037 2467
2038void 2468void
2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2469draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2040 CODE: 2470 CODE:
2041{ 2471{
2042 static float color[16][3] = { 2472 static float color[16][3] = {
2043 { 0.00F, 0.00F, 0.00F }, 2473 { 0.00f, 0.00f, 0.00f },
2044 { 1.00F, 1.00F, 1.00F }, 2474 { 1.00f, 1.00f, 1.00f },
2045 { 0.00F, 0.00F, 0.55F }, 2475 { 0.00f, 0.00f, 0.55f },
2046 { 1.00F, 0.00F, 0.00F }, 2476 { 1.00f, 0.00f, 0.00f },
2047 2477
2048 { 1.00F, 0.54F, 0.00F }, 2478 { 1.00f, 0.54f, 0.00f },
2049 { 0.11F, 0.56F, 1.00F }, 2479 { 0.11f, 0.56f, 1.00f },
2050 { 0.93F, 0.46F, 0.00F }, 2480 { 0.93f, 0.46f, 0.00f },
2051 { 0.18F, 0.54F, 0.34F }, 2481 { 0.18f, 0.54f, 0.34f },
2052 2482
2053 { 0.56F, 0.73F, 0.56F }, 2483 { 0.56f, 0.73f, 0.56f },
2054 { 0.80F, 0.80F, 0.80F }, 2484 { 0.80f, 0.80f, 0.80f },
2055 { 0.55F, 0.41F, 0.13F }, 2485 { 0.55f, 0.41f, 0.13f },
2056 { 0.99F, 0.77F, 0.26F }, 2486 { 0.99f, 0.77f, 0.26f },
2057 2487
2058 { 0.74F, 0.65F, 0.41F }, 2488 { 0.74f, 0.65f, 0.41f },
2059 2489
2060 { 0.00F, 1.00F, 1.00F }, 2490 { 0.00f, 1.00f, 1.00f },
2061 { 1.00F, 0.00F, 1.00F }, 2491 { 1.00f, 0.00f, 1.00f },
2062 { 1.00F, 1.00F, 0.00F }, 2492 { 1.00f, 1.00f, 0.00f },
2063 }; 2493 };
2064 2494
2065 int x, y; 2495 int x, y;
2066 2496
2067 glEnable (GL_TEXTURE_2D); 2497 glEnable (GL_TEXTURE_2D);
2498 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2499 * but the nvidia driver (185.18.14) mishandles alpha textures
2500 * and takes the colour from god knows where instead of using
2501 * Cp. MODULATE results in the same colour, but slightly different
2502 * alpha, but atcually gives us the correct colour with nvidia.
2503 */
2068 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2504 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2069 glEnable (GL_BLEND); 2505 glEnable (GL_BLEND);
2070 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2506 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2071 glBegin (GL_QUADS); 2507 glBegin (GL_QUADS);
2072 2508
2073 for (y = 0; y < h; y++) 2509 for (y = 0; y < h; y++)
2077 2513
2078 if (m) 2514 if (m)
2079 { 2515 {
2080 float *c = color [m & 15]; 2516 float *c = color [m & 15];
2081 2517
2082 float tx1 = m & 0x40 ? 0.5 : 0.; 2518 float tx1 = m & 0x40 ? 0.5f : 0.f;
2083 float tx2 = tx1 + 0.5; 2519 float tx2 = tx1 + 0.5f;
2084 2520
2085 glColor4f (c[0], c[1], c[2], 0.75); 2521 glColor4f (c[0], c[1], c[2], 1);
2086 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2522 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2087 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2523 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2088 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2524 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2089 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2525 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2090 } 2526 }
2094 glDisable (GL_BLEND); 2530 glDisable (GL_BLEND);
2095 glDisable (GL_TEXTURE_2D); 2531 glDisable (GL_TEXTURE_2D);
2096} 2532}
2097 2533
2098void 2534void
2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2535fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2100 PPCODE: 2536 PPCODE:
2101{ 2537{
2102 int x, y; 2538 int x, y;
2103 int sw1 = sw + 2; 2539 int sw1 = sw + 2;
2104 int sh1 = sh + 2; 2540 int sh1 = sh + 2;
2105 int sh3 = sh * 3; 2541 int sh3 = sh * 3;
2106 int sw34 = (sw * 3 + 3) & ~3; 2542 int sw3 = sw * 3;
2107 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2543 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2108 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2544 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2109 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); 2545 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2110 2546
2111 SvPOK_only (darkness3_sv); 2547 SvPOK_only (darkness3_sv);
2112 SvCUR_set (darkness3_sv, sw34 * sh3); 2548 SvCUR_set (darkness3_sv, sw3 * sh3);
2113 2549
2114 mx += self->x - 1; 2550 mx += self->x - 1;
2115 my += self->y - 1; 2551 my += self->y - 1;
2116
2117 memset (darkness1, 255, sw1 * sh1);
2118 2552
2119 for (y = 0; y < sh1; y++) 2553 for (y = 0; y < sh1; y++)
2120 if (0 <= y + my && y + my < self->rows) 2554 if (0 <= y + my && y + my < self->rows)
2121 { 2555 {
2122 maprow *row = self->row + (y + my); 2556 maprow *row = self->row + (y + my);
2125 if (row->c0 <= x + mx && x + mx < row->c1) 2559 if (row->c0 <= x + mx && x + mx < row->c1)
2126 { 2560 {
2127 mapcell *cell = row->col + (x + mx - row->c0); 2561 mapcell *cell = row->col + (x + mx - row->c0);
2128 2562
2129 darkness1 [y * sw1 + x] = cell->darkness 2563 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1) 2564 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2131 : 255 - FOW_DARKNESS; 2565 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2132 } 2566 }
2133 } 2567 }
2134 2568
2135 for (y = 0; y < sh; ++y) 2569 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x) 2570 for (x = 0; x < sw; ++x)
2155 2589
2156 uint8_t r13 = (d13 + d23 + d12) / 3; 2590 uint8_t r13 = (d13 + d23 + d12) / 3;
2157 uint8_t r23 = d23; 2591 uint8_t r23 = d23;
2158 uint8_t r33 = (d23 + d33 + d32) / 3; 2592 uint8_t r33 = (d23 + d33 + d32) / 3;
2159 2593
2160 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2594 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2161 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2595 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2162 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2596 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2163 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2597 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2164 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2598 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2165 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2599 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2166 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2600 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2167 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2601 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2168 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2602 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2169 } 2603 }
2170 2604
2171 free (darkness1); 2605 free (darkness1);
2172 2606
2173 EXTEND (SP, 3); 2607 EXTEND (SP, 3);
2174 PUSHs (sv_2mortal (newSViv (sw34))); 2608 PUSHs (sv_2mortal (newSViv (sw3)));
2175 PUSHs (sv_2mortal (newSViv (sh3))); 2609 PUSHs (sv_2mortal (newSViv (sh3)));
2176 PUSHs (darkness3_sv); 2610 PUSHs (darkness3_sv);
2177} 2611}
2178 2612
2179SV * 2613SV *
2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2614get_rect (DC::Map self, int x0, int y0, int w, int h)
2181 CODE: 2615 CODE:
2182{ 2616{
2183 int x, y, x1, y1; 2617 int x, y, x1, y1;
2184 SV *data_sv = newSV (w * h * 7 + 5); 2618 SV *data_sv = newSV (w * h * 7 + 5);
2185 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2619 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2242 else 2676 else
2243 *data++ = 0; 2677 *data++ = 0;
2244 } 2678 }
2245 } 2679 }
2246 2680
2681 /* if size is w*h + 5 then no data has been found */
2682 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2683 {
2247 SvPOK_only (data_sv); 2684 SvPOK_only (data_sv);
2248 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2685 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2686 }
2687
2249 RETVAL = data_sv; 2688 RETVAL = data_sv;
2250} 2689}
2251 OUTPUT: 2690 OUTPUT:
2252 RETVAL 2691 RETVAL
2253 2692
2254void 2693void
2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2694set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2256 PPCODE: 2695 PPCODE:
2257{ 2696{
2258 int x, y, z; 2697 int x, y, z;
2259 int w, h; 2698 int w, h;
2260 int x1, y1; 2699 int x1, y1;
2700 STRLEN len;
2701 uint8_t *data, *end;
2702
2703 len = SvLEN (data_sv);
2704 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2705 data = SvPVbyte_nolen (data_sv);
2706 end = data + len + 8;
2707
2708 if (len < 5)
2709 XSRETURN_EMPTY;
2261 2710
2262 if (*data++ != 0) 2711 if (*data++ != 0)
2263 XSRETURN_EMPTY; /* version mismatch */ 2712 XSRETURN_EMPTY; /* version mismatch */
2264 2713
2265 w = *data++ << 8; w |= *data++; 2714 w = *data++ << 8; w |= *data++;
2280 { 2729 {
2281 maprow *row = map_get_row (self, y); 2730 maprow *row = map_get_row (self, y);
2282 2731
2283 for (x = x0; x < x1; x++) 2732 for (x = x0; x < x1; x++)
2284 { 2733 {
2734 uint8_t flags;
2735
2736 if (data + 7 >= end)
2737 XSRETURN_EMPTY;
2738
2285 uint8_t flags = *data++; 2739 flags = *data++;
2286 2740
2287 if (flags) 2741 if (flags)
2288 { 2742 {
2289 mapcell *cell = row_get_cell (row, x); 2743 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 }; 2744 tileid tile[3] = { 0, 0, 0 };
2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2747 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2748 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2295 2749
2296 if (cell->darkness == 0) 2750 if (cell->darkness == 0)
2297 { 2751 {
2298 cell->darkness = 0; 2752 /*cell->darkness = 0;*/
2753 EXTEND (SP, 3);
2299 2754
2300 for (z = 0; z <= 2; z++) 2755 for (z = 0; z <= 2; z++)
2301 { 2756 {
2302 tileid t = tile [z]; 2757 tileid t = tile [z];
2303 2758
2304 if (t >= self->texs || (t && !self->tex [t].name)) 2759 if (t >= self->texs || (t && !self->tex [t].name))
2305 { 2760 {
2306 XPUSHs (sv_2mortal (newSViv (t))); 2761 PUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t); 2762 need_texid (self, t);
2308 } 2763 }
2309 2764
2310 cell->tile [z] = t; 2765 cell->tile [z] = t;
2311 } 2766 }
2313 } 2768 }
2314 } 2769 }
2315 } 2770 }
2316} 2771}
2317 2772
2318MODULE = CFPlus PACKAGE = CFPlus::RW 2773MODULE = Deliantra::Client PACKAGE = DC::RW
2319 2774
2320CFPlus::RW 2775DC::RW
2321new (SV *class, SV *data_sv) 2776new (SV *class, SV *data_sv)
2322 CODE: 2777 CODE:
2323{ 2778{
2324 STRLEN datalen; 2779 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen); 2780 char *data = SvPVbyte (data_sv, datalen);
2327 RETVAL = SDL_RWFromConstMem (data, datalen); 2782 RETVAL = SDL_RWFromConstMem (data, datalen);
2328} 2783}
2329 OUTPUT: 2784 OUTPUT:
2330 RETVAL 2785 RETVAL
2331 2786
2332CFPlus::RW 2787DC::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb") 2788new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE: 2789 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode); 2790 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT: 2791 OUTPUT:
2337 RETVAL 2792 RETVAL
2338 2793
2339# fails on win32: 2794# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '(' 2795# dc.xs(2268) : error C2059: syntax error : '('
2341#void 2796#void
2342#close (CFPlus::RW self) 2797#close (DC::RW self)
2343# CODE: 2798# CODE:
2344# (self->(close)) (self); 2799# (self->(close)) (self);
2345 2800
2346MODULE = CFPlus PACKAGE = CFPlus::Channel 2801MODULE = Deliantra::Client PACKAGE = DC::Channel
2347 2802
2348PROTOTYPES: DISABLE 2803PROTOTYPES: DISABLE
2349 2804
2350CFPlus::Channel 2805DC::Channel
2351find () 2806find ()
2352 CODE: 2807 CODE:
2353{ 2808{
2354 RETVAL = Mix_GroupAvailable (-1); 2809 RETVAL = Mix_GroupAvailable (-1);
2355 2810
2356 if (RETVAL < 0) 2811 if (RETVAL < 0)
2357 { 2812 {
2358 RETVAL = Mix_GroupOldest (-1); 2813 RETVAL = Mix_GroupOldest (-1);
2359 2814
2360 if (RETVAL < 0) 2815 if (RETVAL < 0)
2816 {
2817 // happens sometimes, maybe it just stopped playing(?)
2818 RETVAL = Mix_GroupAvailable (-1);
2819
2820 if (RETVAL < 0)
2361 XSRETURN_UNDEF; 2821 XSRETURN_UNDEF;
2362 2822 }
2823 else
2363 Mix_HaltChannel (RETVAL); 2824 Mix_HaltChannel (RETVAL);
2364 } 2825 }
2365 2826
2366 Mix_UnregisterAllEffects (RETVAL); 2827 Mix_UnregisterAllEffects (RETVAL);
2367 Mix_Volume (RETVAL, 128); 2828 Mix_Volume (RETVAL, 128);
2368} 2829}
2369 OUTPUT: 2830 OUTPUT:
2370 RETVAL 2831 RETVAL
2371 2832
2372void 2833void
2373halt (CFPlus::Channel self) 2834halt (DC::Channel self)
2374 CODE: 2835 CODE:
2375 Mix_HaltChannel (self); 2836 Mix_HaltChannel (self);
2376 2837
2377void 2838void
2378expire (CFPlus::Channel self, int ticks = -1) 2839expire (DC::Channel self, int ticks = -1)
2379 CODE: 2840 CODE:
2380 Mix_ExpireChannel (self, ticks); 2841 Mix_ExpireChannel (self, ticks);
2381 2842
2382void 2843void
2383fade_out (CFPlus::Channel self, int ticks = -1) 2844fade_out (DC::Channel self, int ticks = -1)
2384 CODE: 2845 CODE:
2385 Mix_FadeOutChannel (self, ticks); 2846 Mix_FadeOutChannel (self, ticks);
2386 2847
2387int 2848int
2388volume (CFPlus::Channel self, int volume) 2849volume (DC::Channel self, int volume)
2389 CODE: 2850 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2851 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT: 2852 OUTPUT:
2392 RETVAL 2853 RETVAL
2393 2854
2394void 2855void
2395unregister_all_effects (CFPlus::Channel self) 2856unregister_all_effects (DC::Channel self)
2396 CODE: 2857 CODE:
2397 Mix_UnregisterAllEffects (self); 2858 Mix_UnregisterAllEffects (self);
2398 2859
2399void 2860void
2400set_panning (CFPlus::Channel self, int left, int right) 2861set_panning (DC::Channel self, int left, int right)
2401 CODE: 2862 CODE:
2402 left = CLAMP (left , 0, 255); 2863 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255); 2864 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right); 2865 Mix_SetPanning (self, left, right);
2405 2866
2406void 2867void
2407set_distance (CFPlus::Channel self, int distance) 2868set_distance (DC::Channel self, int distance)
2408 CODE: 2869 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2870 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410 2871
2411void 2872void
2412set_position (CFPlus::Channel self, int angle, int distance) 2873set_position (DC::Channel self, int angle, int distance)
2413 CODE: 2874 CODE:
2414 2875
2415void 2876void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2877set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2417 CODE: 2878 CODE:
2418{ 2879{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2880 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2881 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2882 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422} 2883}
2423 2884
2424void 2885void
2425set_reverse_stereo (CFPlus::Channel self, int flip) 2886set_reverse_stereo (DC::Channel self, int flip)
2426 CODE: 2887 CODE:
2427 Mix_SetReverseStereo (self, flip); 2888 Mix_SetReverseStereo (self, flip);
2428 2889
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2890MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2430 2891
2431PROTOTYPES: DISABLE 2892PROTOTYPES: DISABLE
2432 2893
2894void
2895decoders ()
2896 PPCODE:
2897#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2898 int i, num = Mix_GetNumChunkDecoders ();
2899 EXTEND (SP, num);
2900 for (i = 0; i < num; ++i)
2901 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2902#else
2903 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2904#endif
2905
2433CFPlus::MixChunk 2906DC::MixChunk
2434new (SV *class, CFPlus::RW rwops) 2907new (SV *class, DC::RW rwops)
2435 CODE: 2908 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2909 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT: 2910 OUTPUT:
2438 RETVAL 2911 RETVAL
2439 2912
2440void 2913void
2441DESTROY (CFPlus::MixChunk self) 2914DESTROY (DC::MixChunk self)
2442 CODE: 2915 CODE:
2443 Mix_FreeChunk (self); 2916 Mix_FreeChunk (self);
2444 2917
2445int 2918int
2446volume (CFPlus::MixChunk self, int volume = -1) 2919volume (DC::MixChunk self, int volume = -1)
2447 CODE: 2920 CODE:
2448 if (items > 1) 2921 if (items > 1)
2449 volume = CLAMP (volume, 0, 128); 2922 volume = CLAMP (volume, 0, 128);
2450 RETVAL = Mix_VolumeChunk (self, volume); 2923 RETVAL = Mix_VolumeChunk (self, volume);
2451 OUTPUT: 2924 OUTPUT:
2452 RETVAL 2925 RETVAL
2453 2926
2454CFPlus::Channel 2927DC::Channel
2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2928play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2456 CODE: 2929 CODE:
2457{ 2930{
2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2931 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459 2932
2460 if (RETVAL < 0) 2933 if (RETVAL < 0)
2467 } 2940 }
2468} 2941}
2469 OUTPUT: 2942 OUTPUT:
2470 RETVAL 2943 RETVAL
2471 2944
2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2945MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2946
2947void
2948decoders ()
2949 PPCODE:
2950#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2951 int i, num = Mix_GetNumMusicDecoders ();
2952 EXTEND (SP, num);
2953 for (i = 0; i < num; ++i)
2954 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
2955#else
2956 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2957#endif
2473 2958
2474int 2959int
2475volume (int volume = -1) 2960volume (int volume = -1)
2476 PROTOTYPE: ;$ 2961 PROTOTYPE: ;$
2477 CODE: 2962 CODE:
2489void 2974void
2490halt () 2975halt ()
2491 CODE: 2976 CODE:
2492 Mix_HaltMusic (); 2977 Mix_HaltMusic ();
2493 2978
2979int
2980playing ()
2981 CODE:
2982 RETVAL = Mix_PlayingMusic ();
2983 OUTPUT:
2984 RETVAL
2985
2494CFPlus::MixMusic 2986DC::MixMusic
2495new (SV *class, CFPlus::RW rwops) 2987new (SV *class, DC::RW rwops)
2496 CODE: 2988 CODE:
2497 RETVAL = Mix_LoadMUS_RW (rwops); 2989 RETVAL = Mix_LoadMUS_RW (rwops);
2498 OUTPUT: 2990 OUTPUT:
2499 RETVAL 2991 RETVAL
2500 2992
2501void 2993void
2502DESTROY (CFPlus::MixMusic self) 2994DESTROY (DC::MixMusic self)
2503 CODE: 2995 CODE:
2504 Mix_FreeMusic (self); 2996 Mix_FreeMusic (self);
2505 2997
2506int 2998int
2507play (CFPlus::MixMusic self, int loops = -1) 2999play (DC::MixMusic self, int loops = -1)
2508 CODE: 3000 CODE:
2509 RETVAL = Mix_PlayMusic (self, loops); 3001 RETVAL = Mix_PlayMusic (self, loops);
2510 OUTPUT: 3002 OUTPUT:
2511 RETVAL 3003 RETVAL
2512 3004
2513void 3005void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3006fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2515 CODE: 3007 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position); 3008 Mix_FadeInMusicPos (self, loops, ms, position);
2517 3009
2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3010MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2519 3011
2520PROTOTYPES: ENABLE 3012PROTOTYPES: ENABLE
2521 3013
2522BOOT: 3014BOOT:
2523{ 3015{
2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3016 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2525 static const struct { 3017 static const struct {
2526 const char *name; 3018 const char *name;
2527 IV iv; 3019 IV iv;
2528 } *civ, const_iv[] = { 3020 } *civ, const_iv[] = {
2529# define const_iv(name) { # name, (IV)name } 3021# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR), 3022 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION), 3023 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS), 3024 const_iv (GL_EXTENSIONS),
3025 const_iv (GL_MAX_TEXTURE_UNITS),
2533 const_iv (GL_COLOR_MATERIAL), 3026 const_iv (GL_COLOR_MATERIAL),
2534 const_iv (GL_SMOOTH), 3027 const_iv (GL_SMOOTH),
2535 const_iv (GL_FLAT), 3028 const_iv (GL_FLAT),
2536 const_iv (GL_DITHER), 3029 const_iv (GL_DITHER),
2537 const_iv (GL_BLEND), 3030 const_iv (GL_BLEND),
2549 const_iv (GL_ZERO), 3042 const_iv (GL_ZERO),
2550 const_iv (GL_SRC_ALPHA), 3043 const_iv (GL_SRC_ALPHA),
2551 const_iv (GL_DST_ALPHA), 3044 const_iv (GL_DST_ALPHA),
2552 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3045 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2553 const_iv (GL_ONE_MINUS_DST_ALPHA), 3046 const_iv (GL_ONE_MINUS_DST_ALPHA),
3047 const_iv (GL_SRC_COLOR),
3048 const_iv (GL_DST_COLOR),
3049 const_iv (GL_ONE_MINUS_SRC_COLOR),
3050 const_iv (GL_ONE_MINUS_DST_COLOR),
2554 const_iv (GL_SRC_ALPHA_SATURATE), 3051 const_iv (GL_SRC_ALPHA_SATURATE),
2555 const_iv (GL_RGB), 3052 const_iv (GL_RGB),
2556 const_iv (GL_RGBA), 3053 const_iv (GL_RGBA),
2557 const_iv (GL_RGBA4), 3054 const_iv (GL_RGBA4),
2558 const_iv (GL_RGBA8), 3055 const_iv (GL_RGBA8),
2626 const_iv (GL_NICEST), 3123 const_iv (GL_NICEST),
2627 const_iv (GL_V2F), 3124 const_iv (GL_V2F),
2628 const_iv (GL_V3F), 3125 const_iv (GL_V3F),
2629 const_iv (GL_T2F_V3F), 3126 const_iv (GL_T2F_V3F),
2630 const_iv (GL_T2F_N3F_V3F), 3127 const_iv (GL_T2F_N3F_V3F),
3128 const_iv (GL_FUNC_ADD),
3129 const_iv (GL_FUNC_SUBTRACT),
3130 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2631# undef const_iv 3131# undef const_iv
2632 }; 3132 };
2633 3133
2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3134 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3135 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2642disable_GL_EXT_blend_func_separate () 3142disable_GL_EXT_blend_func_separate ()
2643 CODE: 3143 CODE:
2644 gl.BlendFuncSeparate = 0; 3144 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0; 3145 gl.BlendFuncSeparateEXT = 0;
2646 3146
3147void
3148apple_nvidia_bug (int enable)
3149
2647char * 3150char *
2648gl_vendor () 3151gl_vendor ()
2649 CODE: 3152 CODE:
2650 RETVAL = (char *)glGetString (GL_VENDOR); 3153 RETVAL = (char *)glGetString (GL_VENDOR);
2651 OUTPUT: 3154 OUTPUT:
2699void glBlendFunc (int sfactor, int dfactor) 3202void glBlendFunc (int sfactor, int dfactor)
2700 3203
2701void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3204void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2702 CODE: 3205 CODE:
2703 gl_BlendFuncSeparate (sa, da, saa, daa); 3206 gl_BlendFuncSeparate (sa, da, saa, daa);
3207
3208# void glBlendEquation (int se)
2704 3209
2705void glDepthMask (int flag) 3210void glDepthMask (int flag)
2706 3211
2707void glLogicOp (int opcode) 3212void glLogicOp (int opcode)
2708 3213
2743void glRotate (float angle, float x, float y, float z) 3248void glRotate (float angle, float x, float y, float z)
2744 CODE: 3249 CODE:
2745 glRotatef (angle, x, y, z); 3250 glRotatef (angle, x, y, z);
2746 3251
2747void glColor (float r, float g, float b, float a = 1.0) 3252void glColor (float r, float g, float b, float a = 1.0)
3253 PROTOTYPE: @
2748 ALIAS: 3254 ALIAS:
2749 glColor_premultiply = 1 3255 glColor_premultiply = 1
2750 CODE: 3256 CODE:
2751 if (ix) 3257 if (ix)
2752 { 3258 {
2822void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3328void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2823 CODE: 3329 CODE:
2824 if (gl.SeparableFilter2D) 3330 if (gl.SeparableFilter2D)
2825 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3331 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2826 3332
2827void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3333void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2828 3334
2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3335void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2830 3336
2831void glDrawPixels (int width, int height, int format, int type, char *pixels) 3337void glDrawPixels (int width, int height, int format, int type, char *pixels)
2832 3338
2858 3364
2859void glEndList () 3365void glEndList ()
2860 3366
2861void glCallList (int list) 3367void glCallList (int list)
2862 3368
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3369void c_init ()
3370 CODE:
3371 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3372 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3373
3374MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2864 3375
2865PROTOTYPES: DISABLE 3376PROTOTYPES: DISABLE
2866 3377
2867void 3378void
2868find_widget (SV *self, NV x, NV y) 3379find_widget (SV *self, NV x, NV y)
2872 XPUSHs (self); 3383 XPUSHs (self);
2873} 3384}
2874 3385
2875BOOT: 3386BOOT:
2876{ 3387{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3388 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2878 3389
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3390 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3391 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3392 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3393 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2883} 3394}
2884 3395
2885void 3396void
2886draw (SV *self) 3397draw (SV *self)
2887 CODE: 3398 CODE:
2894 SV *draw_w_sv = GvSV (draw_w_gv); 3405 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv); 3406 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y; 3407 double draw_x, draw_y;
2897 3408
2898 if (!SvROK (self)) 3409 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3410 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2900 3411
2901 hv = (HV *)SvRV (self); 3412 hv = (HV *)SvRV (self);
2902 3413
2903 if (SvTYPE (hv) != SVt_PVHV) 3414 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3415 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2905 3416
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3417 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3418 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908 3419
2909 if (!h || !w) 3420 if (!h || !w)

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