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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC vs.
Revision 1.310 by root, Tue Dec 27 07:23:33 2011 UTC

19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C 22// microsoft vs. C
23# define sqrtf(x) sqrt(x) 23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 24# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 25# define M_PI 3.14159265f
27#endif 26#endif
28 27
29#include <assert.h> 28#include <assert.h>
39#include <SDL_endian.h> 38#include <SDL_endian.h>
40#include <SDL_image.h> 39#include <SDL_image.h>
41#include <SDL_mixer.h> 40#include <SDL_mixer.h>
42#include <SDL_opengl.h> 41#include <SDL_opengl.h>
43 42
43/* work around os x broken headers */
44#ifdef __MACOSX__
45typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
46typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
47typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
48#endif
49
44#define PANGO_ENABLE_BACKEND 50#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 51#define G_DISABLE_CAST_CHECKS
46 52
47#include <glib/gmacros.h> 53#include <glib/gmacros.h>
48 54
49#include <pango/pango.h> 55#include <pango/pango.h>
56
57#ifndef PANGO_VERSION_CHECK
58# define PANGO_VERSION_CHECK(a,b,c) 0
59#endif
60
61#if !PANGO_VERSION_CHECK (1, 15, 2)
62# define pango_layout_get_line_readonly pango_layout_get_line
63# define pango_layout_get_lines_readonly pango_layout_get_lines
64# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
65# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
66#endif
50 67
51#ifndef _WIN32 68#ifndef _WIN32
52# include <sys/types.h> 69# include <sys/types.h>
53# include <sys/socket.h> 70# include <sys/socket.h>
54# include <netinet/in.h> 71# include <netinet/in.h>
55# include <netinet/tcp.h> 72# include <netinet/tcp.h>
56# include <inttypes.h> 73# include <inttypes.h>
57#endif 74#endif
58 75
76#if __GNUC__ >= 4
77# define expect(expr,value) __builtin_expect ((expr),(value))
78#else
79# define expect(expr,value) (expr)
80#endif
81
82#define expect_false(expr) expect ((expr) != 0, 0)
83#define expect_true(expr) expect ((expr) != 0, 1)
84
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 85#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 86
87/* this is used as fow flag as well, so has to have a different value */
88/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 89#define FOW_DARKNESS 50
90#define DARKNESS_ADJUST(n) (n)
62 91
63#define MAP_EXTEND_X 32 92#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 93#define MAP_EXTEND_Y 512
65 94
66#define MIN_FONT_HEIGHT 10 95#define MIN_FONT_HEIGHT 10
67 96
68#if 0 97/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 98#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 99
71# define PARACHUTE 0 100#define KMOD_LRAM 0x10000 // our extension
72#endif 101
102#define TEXID_SPEECH 1
103#define TEXID_NOFACE 2
104
105static char *
106fast_sv_grow (SV *sv, STRLEN need)
107{
108 STRLEN len = SvLEN (sv);
109 STRLEN want = SvCUR (sv) + need;
110
111 if (expect_false (len < want))
112 {
113 do
114 len *= 2;
115 while (len < want);
116
117 sv_grow (sv, len);
118 }
119
120 SvCUR_set (sv, want);
121 return SvEND (sv) - need;
122}
73 123
74static AV *texture_av; 124static AV *texture_av;
75 125
76static struct 126static struct
77{ 127{
120 170
121#include "pango-font.c" 171#include "pango-font.c"
122#include "pango-fontmap.c" 172#include "pango-fontmap.c"
123#include "pango-render.c" 173#include "pango-render.c"
124 174
125typedef IV CFPlus__Channel; 175typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 176typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 177typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 178typedef Mix_Music *DC__MixMusic;
129 179
130typedef PangoFontDescription *CFPlus__Font; 180typedef PangoFontDescription *DC__Font;
131 181
132static int 182static int
133shape_attr_p (PangoLayoutRun *run) 183shape_attr_p (PangoLayoutRun *run)
134{ 184{
135 GSList *attrs = run->item->analysis.extra_attrs; 185 GSList *attrs = run->item->analysis.extra_attrs;
149 199
150typedef struct cf_layout { 200typedef struct cf_layout {
151 PangoLayout *pl; 201 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 202 float r, g, b, a; // default color for rgba mode
153 int base_height; 203 int base_height;
154 CFPlus__Font font; 204 DC__Font font;
155 rc_t *rc; 205 rc_t *rc;
156} *CFPlus__Layout; 206} *DC__Layout;
157 207
158static CFPlus__Font default_font; 208static DC__Font default_font;
159static PangoContext *opengl_context; 209static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 210static PangoFontMap *opengl_fontmap;
161 211
162static void 212static void
163substitute_func (FcPattern *pattern, gpointer data) 213substitute_func (FcPattern *pattern, gpointer data)
168#endif 218#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 219 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 220}
171 221
172static void 222static void
173layout_update_font (CFPlus__Layout self) 223layout_update_font (DC__Layout self)
174{ 224{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 225 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 226 * reasonably well with dejavu/bistream fonts
177 */ 227 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 228 PangoFontDescription *font = self->font ? self->font : default_font;
179 229
180 pango_font_description_set_absolute_size (font, 230 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 231 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 232
183 pango_layout_set_font_description (self->pl, font); 233 pango_layout_set_font_description (self->pl, font);
184} 234}
185 235
186static void 236static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 237layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 238{
189 PangoRectangle rect; 239 PangoRectangle rect;
190 240
191 // get_pixel_* wrongly rounds down 241 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 242 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 259 int w, h;
210 float s, t; 260 float s, t;
211 uint8_t r, g, b, a; 261 uint8_t r, g, b, a;
212 tileid smoothtile; 262 tileid smoothtile;
213 uint8_t smoothlevel; 263 uint8_t smoothlevel;
264 uint8_t unused; /* set to zero on use */
214} maptex; 265} maptex;
215 266
216typedef struct { 267typedef struct {
217 uint32_t player; 268 uint32_t player;
218 tileid tile[3]; 269 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 282 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 283 int texs; maptex *tex; // [tileid]
233 284
234 int32_t rows; 285 int32_t rows;
235 maprow *row; 286 maprow *row;
236} *CFPlus__Map; 287} *DC__Map;
237 288
238static char * 289static char *
239prepend (char *ptr, int sze, int inc) 290prepend (char *ptr, int sze, int inc)
240{ 291{
241 char *p; 292 char *p;
279 self->texs *= 2; 330 self->texs *= 2;
280 } 331 }
281} 332}
282 333
283static maprow * 334static maprow *
284map_get_row (CFPlus__Map self, int y) 335map_get_row (DC__Map self, int y)
285{ 336{
286 if (0 > y) 337 if (0 > y)
287 { 338 {
288 int extend = - y + MAP_EXTEND_Y; 339 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 340 Prepend (maprow, self->row, self->rows, extend);
327 378
328 return row->col + (x - row->c0); 379 return row->col + (x - row->c0);
329} 380}
330 381
331static mapcell * 382static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 383map_get_cell (DC__Map self, int x, int y)
333{ 384{
334 return row_get_cell (map_get_row (self, y), x); 385 return row_get_cell (map_get_row (self, y), x);
335} 386}
336 387
337static void 388static void
338map_clear (CFPlus__Map self) 389map_clear (DC__Map self)
339{ 390{
340 int r; 391 int r;
341 392
342 for (r = 0; r < self->rows; r++) 393 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 394 Safefree (self->row[r].col);
350 self->oy = 0; 401 self->oy = 0;
351 self->row = 0; 402 self->row = 0;
352 self->rows = 0; 403 self->rows = 0;
353} 404}
354 405
406#define CELL_CLEAR(cell) \
407 do { \
408 if ((cell)->player) \
409 (cell)->tile [2] = 0; \
410 (cell)->darkness = 0; \
411 (cell)->stat_hp = 0; \
412 (cell)->flags = 0; \
413 (cell)->player = 0; \
414 } while (0)
415
355static void 416static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 417map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 418{
358 int x, y; 419 int x, y;
359 maprow *row; 420 maprow *row;
360 mapcell *cell; 421 mapcell *cell;
361 422
373 if (x >= row->c1) 434 if (x >= row->c1)
374 break; 435 break;
375 436
376 cell = row->col + x - row->c0; 437 cell = row->col + x - row->c0;
377 438
378 cell->darkness = 0; 439 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 440 }
383 } 441 }
384} 442}
385 443
386typedef struct { 444typedef struct {
421 ev.code = 1; 479 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 480 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 481 ev.data2 = 0;
424 482
425 SDL_PushEvent ((SDL_Event *)&ev); 483 SDL_PushEvent ((SDL_Event *)&ev);
484}
485
486static unsigned int
487div255 (unsigned int n)
488{
489 return (n + (n >> 8)) >> 8;
426} 490}
427 491
428static unsigned int 492static unsigned int
429minpot (unsigned int n) 493minpot (unsigned int n)
430{ 494{
498 return 0; 562 return 0;
499 563
500 return 1; 564 return 1;
501} 565}
502 566
503MODULE = CFPlus PACKAGE = CFPlus 567/******************************************************************************/
568
569/* process keyboard modifiers */
570static int
571mod_munge (int mod)
572{
573 mod &= MOD_MASK;
574
575 if (mod & (KMOD_META | KMOD_ALT))
576 mod |= KMOD_LRAM;
577
578 return mod;
579}
580
581static void
582deliantra_main ()
583{
584 char *argv[] = { 0 };
585 call_argv ("DC::Main::main", G_DISCARD | G_VOID, argv);
586}
587
588#ifdef __MACOSX__
589 /* to due surprising braindamage on the side of SDL design, we
590 * do some mind-boggling hack here: SDL requires a custom main()
591 * on OS X, so... we provide one and call the original main(), which,
592 * due to shared library magic, calls -lSDLmain's main, not perl's main,
593 * and which calls our main (== SDL_main) back.
594 */
595 extern C_LINKAGE int
596 main (int argc, char *argv[])
597 {
598 deliantra_main ();
599 }
600
601 #undef main
602
603 extern C_LINKAGE int main (int argc, char *argv[]);
604
605 static void
606 SDL_braino (void)
607 {
608 char *argv[] = { "deliantra client", 0 };
609 (main) (1, argv);
610 }
611#else
612 static void
613 SDL_braino (void)
614 {
615 deliantra_main ();
616 }
617#endif
618
619MODULE = Deliantra::Client PACKAGE = DC
504 620
505PROTOTYPES: ENABLE 621PROTOTYPES: ENABLE
506 622
507BOOT: 623BOOT:
508{ 624{
509 HV *stash = gv_stashpv ("CFPlus", 1); 625 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 626 static const struct {
511 const char *name; 627 const char *name;
512 IV iv; 628 IV iv;
513 } *civ, const_iv[] = { 629 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 630# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 651 const_iv (SDL_USEREVENT),
536 652
537 const_iv (SDL_APPINPUTFOCUS), 653 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 654 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 655 const_iv (SDL_APPACTIVE),
656
657
658 const_iv (SDLK_UNKNOWN),
659 const_iv (SDLK_FIRST),
660 const_iv (SDLK_BACKSPACE),
661 const_iv (SDLK_TAB),
662 const_iv (SDLK_CLEAR),
663 const_iv (SDLK_RETURN),
664 const_iv (SDLK_PAUSE),
665 const_iv (SDLK_ESCAPE),
666 const_iv (SDLK_SPACE),
667 const_iv (SDLK_EXCLAIM),
668 const_iv (SDLK_QUOTEDBL),
669 const_iv (SDLK_HASH),
670 const_iv (SDLK_DOLLAR),
671 const_iv (SDLK_AMPERSAND),
672 const_iv (SDLK_QUOTE),
673 const_iv (SDLK_LEFTPAREN),
674 const_iv (SDLK_RIGHTPAREN),
675 const_iv (SDLK_ASTERISK),
676 const_iv (SDLK_PLUS),
677 const_iv (SDLK_COMMA),
678 const_iv (SDLK_MINUS),
679 const_iv (SDLK_PERIOD),
680 const_iv (SDLK_SLASH),
681 const_iv (SDLK_0),
682 const_iv (SDLK_1),
683 const_iv (SDLK_2),
684 const_iv (SDLK_3),
685 const_iv (SDLK_4),
686 const_iv (SDLK_5),
687 const_iv (SDLK_6),
688 const_iv (SDLK_7),
689 const_iv (SDLK_8),
690 const_iv (SDLK_9),
691 const_iv (SDLK_COLON),
692 const_iv (SDLK_SEMICOLON),
693 const_iv (SDLK_LESS),
694 const_iv (SDLK_EQUALS),
695 const_iv (SDLK_GREATER),
696 const_iv (SDLK_QUESTION),
697 const_iv (SDLK_AT),
698
699 const_iv (SDLK_LEFTBRACKET),
700 const_iv (SDLK_BACKSLASH),
701 const_iv (SDLK_RIGHTBRACKET),
702 const_iv (SDLK_CARET),
703 const_iv (SDLK_UNDERSCORE),
704 const_iv (SDLK_BACKQUOTE),
705 const_iv (SDLK_DELETE),
540 706
541 const_iv (SDLK_FIRST), 707 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 708 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 709 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 710 const_iv (SDLK_KP1),
619 const_iv (KMOD_LMETA), 785 const_iv (KMOD_LMETA),
620 const_iv (KMOD_RMETA), 786 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 787 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 788 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 789 const_iv (KMOD_MODE),
790
791 const_iv (KMOD_LRAM),
792
793 const_iv (MIX_DEFAULT_FORMAT),
794
795 const_iv (SDL_INIT_TIMER),
796 const_iv (SDL_INIT_AUDIO),
797 const_iv (SDL_INIT_VIDEO),
798 const_iv (SDL_INIT_CDROM),
799 const_iv (SDL_INIT_JOYSTICK),
800 const_iv (SDL_INIT_EVERYTHING),
801 const_iv (SDL_INIT_NOPARACHUTE),
802 const_iv (SDL_INIT_EVENTTHREAD),
803
804 const_iv (SDL_GL_RED_SIZE),
805 const_iv (SDL_GL_GREEN_SIZE),
806 const_iv (SDL_GL_BLUE_SIZE),
807 const_iv (SDL_GL_ALPHA_SIZE),
808 const_iv (SDL_GL_DOUBLEBUFFER),
809 const_iv (SDL_GL_BUFFER_SIZE),
810 const_iv (SDL_GL_DEPTH_SIZE),
811 const_iv (SDL_GL_STENCIL_SIZE),
812 const_iv (SDL_GL_ACCUM_RED_SIZE),
813 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
814 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
815 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
816 const_iv (SDL_GL_STEREO),
817 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
818 const_iv (SDL_GL_MULTISAMPLESAMPLES),
819 const_iv (SDL_GL_ACCELERATED_VISUAL),
820 const_iv (SDL_GL_SWAP_CONTROL),
821
822 const_iv (FOW_DARKNESS)
624# undef const_iv 823# undef const_iv
625 }; 824 };
626 825
627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 826 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 827 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
629 828
630 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 829 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
631 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 830 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
632} 831}
633 832
650 849
651IV minpot (UV n) 850IV minpot (UV n)
652 851
653IV popcount (UV n) 852IV popcount (UV n)
654 853
854NV distance (NV dx, NV dy)
855 CODE:
856 RETVAL = pow (dx * dx + dy * dy, 0.5);
857 OUTPUT:
858 RETVAL
859
655void 860void
656pango_init () 861pango_init ()
657 CODE: 862 CODE:
658{ 863{
659 opengl_fontmap = pango_opengl_font_map_new (); 864 opengl_fontmap = pango_opengl_font_map_new ();
660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 865 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 866 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
867 /*pango_context_set_font_description (opengl_context, default_font);*/
868#if PANGO_VERSION_CHECK (1, 15, 2)
869 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
870 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
871#endif
662} 872}
663 873
664char *
665SDL_GetError () 874char *SDL_GetError ()
666 875
667int 876void SDL_braino ()
668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
669 877
670void 878int SDL_Init (U32 flags)
879
880int SDL_InitSubSystem (U32 flags)
881
882void SDL_QuitSubSystem (U32 flags)
883
671SDL_Quit () 884void SDL_Quit ()
885
886int SDL_GL_SetAttribute (int attr, int value)
887
888int SDL_GL_GetAttribute (int attr)
889 CODE:
890 if (SDL_GL_GetAttribute (attr, &RETVAL))
891 XSRETURN_UNDEF;
892 OUTPUT:
893 RETVAL
672 894
673void 895void
674SDL_ListModes (int rgb, int alpha) 896SDL_ListModes (int rgb, int alpha)
675 PPCODE: 897 PPCODE:
676{ 898{
688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 910 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 911 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 912 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
691 913
692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 914 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
693#if SDL_VERSION_ATLEAST(1,2,10)
694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 915 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
697 916
698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 917 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
699 918
700 if (m && m != (SDL_Rect **)-1) 919 if (m && m != (SDL_Rect **)-1)
701 while (*m) 920 while (*m)
702 { 921 {
703 if ((*m)->w >= 640 && (*m)->h >= 480) 922 if ((*m)->w >= 400 && (*m)->h >= 300)
704 { 923 {
705 AV *av = newAV (); 924 AV *av = newAV ();
706 av_push (av, newSViv ((*m)->w)); 925 av_push (av, newSViv ((*m)->w));
707 av_push (av, newSViv ((*m)->h)); 926 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb)); 927 av_push (av, newSViv (rgb));
732 951
733 if (RETVAL) 952 if (RETVAL)
734 { 953 {
735 av_clear (texture_av); 954 av_clear (texture_av);
736 955
737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); 956 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 957#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
739#include "glfunc.h" 958#include "glfunc.h"
740#undef GL_FUNC 959#undef GL_FUNC
960
961 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
962 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
741 } 963 }
742} 964}
743 OUTPUT: 965 OUTPUT:
744 RETVAL 966 RETVAL
745 967
749char * 971char *
750SDL_GetKeyName (int sym) 972SDL_GetKeyName (int sym)
751 973
752int 974int
753SDL_GetAppState () 975SDL_GetAppState ()
976
977int
978SDL_GetModState ()
754 979
755void 980void
756poll_events () 981poll_events ()
757 PPCODE: 982 PPCODE:
758{ 983{
768 { 993 {
769 case SDL_KEYDOWN: 994 case SDL_KEYDOWN:
770 case SDL_KEYUP: 995 case SDL_KEYUP:
771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 996 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 997 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 998 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 999 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1000 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
776 break; 1001 break;
777 1002
778 case SDL_ACTIVEEVENT: 1003 case SDL_ACTIVEEVENT:
779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1004 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
797 x = ev.motion.x; 1022 x = ev.motion.x;
798 y = ev.motion.y; 1023 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1024 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 } 1025 }
801 1026
802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1027 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
803 hv_store (hv, "state", 5, newSViv (state), 0); 1028 hv_store (hv, "state", 5, newSViv (state), 0);
804 hv_store (hv, "x", 1, newSViv (x), 0); 1029 hv_store (hv, "x", 1, newSViv (x), 0);
805 hv_store (hv, "y", 1, newSViv (y), 0); 1030 hv_store (hv, "y", 1, newSViv (y), 0);
806 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1031 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
807 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1032 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 } 1033 }
809 break; 1034 break;
810 1035
811 case SDL_MOUSEBUTTONDOWN: 1036 case SDL_MOUSEBUTTONDOWN:
812 case SDL_MOUSEBUTTONUP: 1037 case SDL_MOUSEBUTTONUP:
813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1038 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
814 1039
815 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1040 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
816 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1041 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
817 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1042 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
818 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1043 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1048 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1049 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
825 break; 1050 break;
826 } 1051 }
827 1052
828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1053 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
829 } 1054 }
830} 1055}
831 1056
1057char *
1058SDL_AudioDriverName ()
1059 CODE:
1060{
1061 char buf [256];
1062 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1063 XSRETURN_UNDEF;
1064
1065 RETVAL = buf;
1066}
1067 OUTPUT:
1068 RETVAL
1069
832int 1070int
833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1071Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
834 POSTCALL: 1072 POSTCALL:
835 Mix_HookMusicFinished (music_finished); 1073 Mix_HookMusicFinished (music_finished);
836 Mix_ChannelFinished (channel_finished); 1074 Mix_ChannelFinished (channel_finished);
1075
1076void
1077Mix_QuerySpec ()
1078 PPCODE:
1079{
1080 int freq, channels;
1081 Uint16 format;
1082
1083 if (Mix_QuerySpec (&freq, &format, &channels))
1084 {
1085 EXTEND (SP, 3);
1086 PUSHs (sv_2mortal (newSViv (freq)));
1087 PUSHs (sv_2mortal (newSViv (format)));
1088 PUSHs (sv_2mortal (newSViv (channels)));
1089 }
1090}
837 1091
838void 1092void
839Mix_CloseAudio () 1093Mix_CloseAudio ()
840 1094
841int 1095int
876 } 1130 }
877 } 1131 }
878#endif 1132#endif
879} 1133}
880 1134
881void 1135int
882add_font (char *file) 1136add_font (char *file)
883 CODE: 1137 CODE:
884 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1138 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1139 OUTPUT:
1140 RETVAL
1141
1142void
1143IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1144
1145void
1146Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_MP3 | MIX_INIT_OGG)
885 1147
886void 1148void
887load_image_inline (SV *image_) 1149load_image_inline (SV *image_)
888 ALIAS: 1150 ALIAS:
889 load_image_file = 1 1151 load_image_file = 1
975void 1237void
976error (char *message) 1238error (char *message)
977 CODE: 1239 CODE:
978 fprintf (stderr, "ERROR: %s\n", message); 1240 fprintf (stderr, "ERROR: %s\n", message);
979#ifdef _WIN32 1241#ifdef _WIN32
980 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1242 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
981#endif 1243#endif
982 1244
983void 1245void
984fatal (char *message) 1246fatal (char *message)
985 CODE: 1247 CODE:
986 fprintf (stderr, "FATAL: %s\n", message); 1248 fprintf (stderr, "FATAL: %s\n", message);
987#ifdef _WIN32 1249#ifdef _WIN32
988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1250 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
989#endif 1251#endif
990 _exit (1); 1252 _exit (1);
991 1253
992void 1254void
993_exit (int retval = 0) 1255_exit (int retval = 0)
1005#if DEBUG 1267#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK; 1268 VALGRIND_DO_LEAK_CHECK;
1007#endif 1269#endif
1008} 1270}
1009 1271
1010MODULE = CFPlus PACKAGE = CFPlus::Font 1272int
1273SvREFCNT (SV *sv)
1274 CODE:
1275 RETVAL = SvREFCNT (sv);
1276 OUTPUT:
1277 RETVAL
1278
1279MODULE = Deliantra::Client PACKAGE = DC::Font
1011 1280
1012PROTOTYPES: DISABLE 1281PROTOTYPES: DISABLE
1013 1282
1014CFPlus::Font 1283DC::Font
1015new_from_file (SV *class, char *path, int id = 0) 1284new_from_file (SV *class, char *path, int id = 0)
1016 CODE: 1285 CODE:
1017{ 1286{
1018 int count; 1287 int count;
1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1288 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1022} 1291}
1023 OUTPUT: 1292 OUTPUT:
1024 RETVAL 1293 RETVAL
1025 1294
1026void 1295void
1027DESTROY (CFPlus::Font self) 1296DESTROY (DC::Font self)
1028 CODE: 1297 CODE:
1029 pango_font_description_free (self); 1298 pango_font_description_free (self);
1030 1299
1031void 1300void
1032make_default (CFPlus::Font self) 1301make_default (DC::Font self)
1033 PROTOTYPE: $ 1302 PROTOTYPE: $
1034 CODE: 1303 CODE:
1035 default_font = self; 1304 default_font = self;
1036 1305
1037MODULE = CFPlus PACKAGE = CFPlus::Layout 1306MODULE = Deliantra::Client PACKAGE = DC::Layout
1038 1307
1039PROTOTYPES: DISABLE 1308PROTOTYPES: DISABLE
1040 1309
1041void 1310void
1042reset_glyph_cache () 1311glyph_cache_backup ()
1043 PROTOTYPE: 1312 PROTOTYPE:
1044 CODE: 1313 CODE:
1314 tc_backup ();
1315
1316void
1317glyph_cache_restore ()
1318 PROTOTYPE:
1319 CODE:
1045 tc_clear (); 1320 tc_restore ();
1046 1321
1047CFPlus::Layout 1322DC::Layout
1048new (SV *class) 1323new (SV *class)
1049 CODE: 1324 CODE:
1050 New (0, RETVAL, 1, struct cf_layout); 1325 New (0, RETVAL, 1, struct cf_layout);
1051 1326
1052 RETVAL->pl = pango_layout_new (opengl_context); 1327 RETVAL->pl = pango_layout_new (opengl_context);
1062 layout_update_font (RETVAL); 1337 layout_update_font (RETVAL);
1063 OUTPUT: 1338 OUTPUT:
1064 RETVAL 1339 RETVAL
1065 1340
1066void 1341void
1067DESTROY (CFPlus::Layout self) 1342DESTROY (DC::Layout self)
1068 CODE: 1343 CODE:
1069 g_object_unref (self->pl); 1344 g_object_unref (self->pl);
1070 rc_free (self->rc); 1345 rc_free (self->rc);
1071 Safefree (self); 1346 Safefree (self);
1072 1347
1073void 1348void
1074set_text (CFPlus::Layout self, SV *text_) 1349set_text (DC::Layout self, SV *text_)
1075 CODE: 1350 CODE:
1076{ 1351{
1077 STRLEN textlen; 1352 STRLEN textlen;
1078 char *text = SvPVutf8 (text_, textlen); 1353 char *text = SvPVutf8 (text_, textlen);
1079 1354
1080 pango_layout_set_text (self->pl, text, textlen); 1355 pango_layout_set_text (self->pl, text, textlen);
1081} 1356}
1082 1357
1083void 1358void
1084set_markup (CFPlus::Layout self, SV *text_) 1359set_markup (DC::Layout self, SV *text_)
1085 CODE: 1360 CODE:
1086{ 1361{
1087 STRLEN textlen; 1362 STRLEN textlen;
1088 char *text = SvPVutf8 (text_, textlen); 1363 char *text = SvPVutf8 (text_, textlen);
1089 1364
1090 pango_layout_set_markup (self->pl, text, textlen); 1365 pango_layout_set_markup (self->pl, text, textlen);
1091} 1366}
1092 1367
1093void 1368void
1094set_shapes (CFPlus::Layout self, ...) 1369set_shapes (DC::Layout self, ...)
1095 CODE: 1370 CODE:
1096{ 1371{
1097 PangoAttrList *attrs = 0; 1372 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text; 1374 const char *pos = text;
1134 if (attrs) 1409 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs); 1410 pango_layout_set_attributes (self->pl, attrs);
1136} 1411}
1137 1412
1138void 1413void
1139get_shapes (CFPlus::Layout self) 1414get_shapes (DC::Layout self)
1140 PPCODE: 1415 PPCODE:
1141{ 1416{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1417 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143 1418
1144 do 1419 do
1145 { 1420 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1421 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1147 1422
1148 if (run && shape_attr_p (run)) 1423 if (run && shape_attr_p (run))
1149 { 1424 {
1150 PangoRectangle extents; 1425 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents); 1426 pango_layout_iter_get_run_extents (iter, 0, &extents);
1159 1434
1160 pango_layout_iter_free (iter); 1435 pango_layout_iter_free (iter);
1161} 1436}
1162 1437
1163int 1438int
1164has_wrapped (CFPlus::Layout self) 1439has_wrapped (DC::Layout self)
1165 CODE: 1440 CODE:
1166{ 1441{
1167 int lines = 1; 1442 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl); 1443 const char *text = pango_layout_get_text (self->pl);
1169 1444
1174} 1449}
1175 OUTPUT: 1450 OUTPUT:
1176 RETVAL 1451 RETVAL
1177 1452
1178SV * 1453SV *
1179get_text (CFPlus::Layout self) 1454get_text (DC::Layout self)
1180 CODE: 1455 CODE:
1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1456 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1182 sv_utf8_decode (RETVAL); 1457 sv_utf8_decode (RETVAL);
1183 OUTPUT: 1458 OUTPUT:
1184 RETVAL 1459 RETVAL
1185 1460
1186void 1461void
1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1462set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1188 CODE: 1463 CODE:
1189 self->r = r; 1464 self->r = r;
1190 self->g = g; 1465 self->g = g;
1191 self->b = b; 1466 self->b = b;
1192 self->a = a; 1467 self->a = a;
1193 1468
1194void 1469void
1195set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1470set_font (DC::Layout self, DC::Font font = 0)
1196 CODE: 1471 CODE:
1197 if (self->font != font) 1472 if (self->font != font)
1198 { 1473 {
1199 self->font = font; 1474 self->font = font;
1200 layout_update_font (self); 1475 layout_update_font (self);
1201 } 1476 }
1202 1477
1203void 1478void
1204set_height (CFPlus::Layout self, int base_height) 1479set_height (DC::Layout self, int base_height)
1205 CODE: 1480 CODE:
1206 if (self->base_height != base_height) 1481 if (self->base_height != base_height)
1207 { 1482 {
1208 self->base_height = base_height; 1483 self->base_height = base_height;
1209 layout_update_font (self); 1484 layout_update_font (self);
1210 } 1485 }
1211 1486
1212void 1487void
1213set_width (CFPlus::Layout self, int max_width = -1) 1488set_width (DC::Layout self, int max_width = -1)
1214 CODE: 1489 CODE:
1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1490 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1216 1491
1217void 1492void
1218set_indent (CFPlus::Layout self, int indent) 1493set_indent (DC::Layout self, int indent)
1219 CODE: 1494 CODE:
1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1495 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1221 1496
1222void 1497void
1223set_spacing (CFPlus::Layout self, int spacing) 1498set_spacing (DC::Layout self, int spacing)
1224 CODE: 1499 CODE:
1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1500 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1226 1501
1227void 1502void
1228set_ellipsise (CFPlus::Layout self, int ellipsise) 1503set_ellipsise (DC::Layout self, int ellipsise)
1229 CODE: 1504 CODE:
1230 pango_layout_set_ellipsize (self->pl, 1505 pango_layout_set_ellipsize (self->pl,
1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1506 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1507 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1508 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1234 : PANGO_ELLIPSIZE_NONE 1509 : PANGO_ELLIPSIZE_NONE
1235 ); 1510 );
1236 1511
1237void 1512void
1238set_single_paragraph_mode (CFPlus::Layout self, int spm) 1513set_single_paragraph_mode (DC::Layout self, int spm)
1239 CODE: 1514 CODE:
1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1515 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1241 1516
1242void 1517void
1243size (CFPlus::Layout self) 1518size (DC::Layout self)
1244 PPCODE: 1519 PPCODE:
1245{ 1520{
1246 int w, h; 1521 int w, h;
1247 1522
1248 layout_get_pixel_size (self, &w, &h); 1523 layout_get_pixel_size (self, &w, &h);
1251 PUSHs (sv_2mortal (newSViv (w))); 1526 PUSHs (sv_2mortal (newSViv (w)));
1252 PUSHs (sv_2mortal (newSViv (h))); 1527 PUSHs (sv_2mortal (newSViv (h)));
1253} 1528}
1254 1529
1255int 1530int
1256descent (CFPlus::Layout self) 1531descent (DC::Layout self)
1257 CODE: 1532 CODE:
1258{ 1533{
1259 PangoRectangle rect; 1534 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1535 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect); 1536 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect); 1537 RETVAL = PANGO_DESCENT (rect);
1263} 1538}
1264 OUTPUT: 1539 OUTPUT:
1265 RETVAL 1540 RETVAL
1266 1541
1267int 1542int
1268xy_to_index (CFPlus::Layout self, int x, int y) 1543xy_to_index (DC::Layout self, int x, int y)
1269 CODE: 1544 CODE:
1270{ 1545{
1271 int index, trailing; 1546 int index, trailing;
1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1547 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1273 RETVAL = index + trailing; 1548 RETVAL = index + trailing;
1274} 1549}
1275 OUTPUT: 1550 OUTPUT:
1276 RETVAL 1551 RETVAL
1277 1552
1278void 1553void
1279cursor_pos (CFPlus::Layout self, int index) 1554cursor_pos (DC::Layout self, int index)
1280 PPCODE: 1555 PPCODE:
1281{ 1556{
1282 PangoRectangle strong_pos; 1557 PangoRectangle pos;
1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1558 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1284 1559
1285 EXTEND (SP, 3); 1560 EXTEND (SP, 3);
1286 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1561 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1562 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1563 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1289} 1564}
1290 1565
1291void 1566void
1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1567index_to_line_x (DC::Layout self, int index, int trailing = 0)
1293 PPCODE: 1568 PPCODE:
1294{ 1569{
1295 int line, x; 1570 int line, x;
1296 1571
1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1572 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1573#if !PANGO_VERSION_CHECK (1, 17, 3)
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1574 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1299 1575 --line;
1576#endif
1300 EXTEND (SP, 2); 1577 EXTEND (SP, 2);
1301 PUSHs (sv_2mortal (newSViv (line - 1))); 1578 PUSHs (sv_2mortal (newSViv (line)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1579 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303} 1580}
1304 1581
1305void 1582void
1306line_x_to_index (CFPlus::Layout self, int line, int x) 1583line_x_to_index (DC::Layout self, int line, int x)
1307 PPCODE: 1584 PPCODE:
1308{ 1585{
1309 PangoLayoutLine *lp; 1586 PangoLayoutLine *lp;
1310 int index, trailing; 1587 int index, trailing;
1311 1588
1312 if (line < 0) 1589 if (line < 0)
1313 XSRETURN_EMPTY; 1590 XSRETURN_EMPTY;
1314 1591
1315 if (!(lp = pango_layout_get_line (self->pl, line))) 1592 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */ 1593 XSRETURN_EMPTY; /* do better */
1317 1594
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1595 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319 1596
1320 EXTEND (SP, 2); 1597 EXTEND (SP, 2);
1326 PUSHs (sv_2mortal (newSViv (trailing))); 1603 PUSHs (sv_2mortal (newSViv (trailing)));
1327 } 1604 }
1328} 1605}
1329 1606
1330void 1607void
1331render (CFPlus::Layout self, float x, float y, int flags = 0) 1608render (DC::Layout self, float x, float y, int flags = 0)
1332 CODE: 1609 CODE:
1333 rc_clear (self->rc); 1610 rc_clear (self->rc);
1334 pango_opengl_render_layout_subpixel ( 1611 pango_opengl_render_layout_subpixel (
1335 self->pl, 1612 self->pl,
1336 self->rc, 1613 self->rc,
1341 // we assume that context_change actually clears/frees stuff 1618 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation... 1619 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl); 1620 pango_layout_context_changed (self->pl);
1344 1621
1345void 1622void
1346draw (CFPlus::Layout self) 1623draw (DC::Layout self)
1347 CODE: 1624 CODE:
1348{ 1625{
1349 glEnable (GL_TEXTURE_2D); 1626 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1627 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND); 1628 glEnable (GL_BLEND);
1359 glDisable (GL_ALPHA_TEST); 1636 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND); 1637 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D); 1638 glDisable (GL_TEXTURE_2D);
1362} 1639}
1363 1640
1364MODULE = CFPlus PACKAGE = CFPlus::Texture 1641MODULE = Deliantra::Client PACKAGE = DC::Texture
1365 1642
1366PROTOTYPES: ENABLE 1643PROTOTYPES: ENABLE
1367 1644
1368void 1645void
1369pad (SV *data_, int ow, int oh, int nw, int nh) 1646pad (SV *data_, int ow, int oh, int nw, int nh)
1437 glDisable (GL_ALPHA_TEST); 1714 glDisable (GL_ALPHA_TEST);
1438 glDisable (GL_BLEND); 1715 glDisable (GL_BLEND);
1439 } 1716 }
1440} 1717}
1441 1718
1719void
1720draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1721 PROTOTYPE: @
1722 CODE:
1723{
1724 glEnable (GL_BLEND);
1725 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1726 glEnable (GL_TEXTURE_2D);
1727 glBindTexture (GL_TEXTURE_2D, name1);
1728
1729 glColor3f (intensity, intensity, intensity);
1730 glPushMatrix ();
1731 glScalef (1./3, 1./3, 1.);
1732
1733 if (blend > 0.f)
1734 {
1735 float dx3 = dx * -3.f / w;
1736 float dy3 = dy * -3.f / h;
1737 GLfloat env_color[4] = { 0., 0., 0., blend };
1738
1739 /* interpolate the two shadow textures */
1740 /* stage 0 == rgb(glcolor) + alpha(t0) */
1741 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1742
1743 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1744 gl.ActiveTexture (GL_TEXTURE1);
1745 glEnable (GL_TEXTURE_2D);
1746 glBindTexture (GL_TEXTURE_2D, name2);
1747 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1748
1749 /* rgb == rgb(glcolor) */
1750 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1751 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1752 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1753
1754 /* alpha = interpolate t0, t1 by env_alpha */
1755 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1756
1757 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1758 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1759 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1760
1761 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1762 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1763
1764 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1765 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1766
1767 glBegin (GL_QUADS);
1768 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1769 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1770 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1771 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1772 glEnd ();
1773
1774 glDisable (GL_TEXTURE_2D);
1775 gl.ActiveTexture (GL_TEXTURE0);
1776 }
1777 else
1778 {
1779 /* simple blending of one texture, also opengl <1.3 path */
1780 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1781
1782 glBegin (GL_QUADS);
1783 glTexCoord2f (0, 0); glVertex2f (0, 0);
1784 glTexCoord2f (0, t); glVertex2f (0, h);
1785 glTexCoord2f (s, t); glVertex2f (w, h);
1786 glTexCoord2f (s, 0); glVertex2f (w, 0);
1787 glEnd ();
1788 }
1789
1790 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1791 {
1792 int x, y;
1793 int dx3 = dx * 3;
1794 int dy3 = dy * 3;
1795
1796 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1797 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1798 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1799 glTranslatef (-1., -1., 0);
1800 glBegin (GL_QUADS);
1801
1802 for (y = 1; y < h; y += 3)
1803 {
1804 int y1 = y - dy3;
1805 int y1valid = y1 >= 0 && y1 < h;
1806
1807 for (x = 1; x < w; x += 3)
1808 {
1809 int x1 = x - dx3;
1810 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1811 uint8_t h2;
1812
1813 if (y1valid && x1 >= 0 && x1 < w)
1814 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1815 else
1816 h2 = 1; /* out of range == invisible */
1817
1818 if (h1 || h2)
1819 {
1820 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1821 glColor4f (1., 1., 1., alpha);
1822
1823 glTexCoord2f (0, 0.); glVertex2i (x , y );
1824 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1825 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1826 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1827 }
1828 }
1829 }
1830 }
1831
1832 glEnd ();
1833
1834 glPopMatrix ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND);
1838}
1839
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1840IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE: 1841 CODE:
1444{ 1842{
1445 GLint width; 1843 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1844 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1448 RETVAL = width > 0; 1846 RETVAL = width > 0;
1449} 1847}
1450 OUTPUT: 1848 OUTPUT:
1451 RETVAL 1849 RETVAL
1452 1850
1453MODULE = CFPlus PACKAGE = CFPlus::Map 1851MODULE = Deliantra::Client PACKAGE = DC::Map
1454 1852
1455PROTOTYPES: DISABLE 1853PROTOTYPES: DISABLE
1456 1854
1457CFPlus::Map 1855DC::Map
1458new (SV *class) 1856new (SV *class)
1459 CODE: 1857 CODE:
1460 New (0, RETVAL, 1, struct map); 1858 New (0, RETVAL, 1, struct map);
1461 RETVAL->x = 0; 1859 RETVAL->x = 0;
1462 RETVAL->y = 0; 1860 RETVAL->y = 0;
1470 RETVAL->row = 0; 1868 RETVAL->row = 0;
1471 OUTPUT: 1869 OUTPUT:
1472 RETVAL 1870 RETVAL
1473 1871
1474void 1872void
1475DESTROY (CFPlus::Map self) 1873DESTROY (DC::Map self)
1476 CODE: 1874 CODE:
1477{ 1875{
1478 map_clear (self); 1876 map_clear (self);
1479 Safefree (self->face2tile); 1877 Safefree (self->face2tile);
1480 Safefree (self->tex); 1878 Safefree (self->tex);
1481 Safefree (self); 1879 Safefree (self);
1482} 1880}
1483 1881
1484void 1882void
1485resize (CFPlus::Map self, int map_width, int map_height) 1883resize (DC::Map self, int map_width, int map_height)
1486 CODE: 1884 CODE:
1487 self->w = map_width; 1885 self->w = map_width;
1488 self->h = map_height; 1886 self->h = map_height;
1489 1887
1490void 1888void
1491clear (CFPlus::Map self) 1889clear (DC::Map self)
1492 CODE: 1890 CODE:
1493 map_clear (self); 1891 map_clear (self);
1494 1892
1495void 1893void
1496set_tileid (CFPlus::Map self, int face, int tile) 1894set_tileid (DC::Map self, int face, int tile)
1497 CODE: 1895 CODE:
1498{ 1896{
1499 need_facenum (self, face); self->face2tile [face] = tile; 1897 need_facenum (self, face); self->face2tile [face] = tile;
1500 need_texid (self, tile); 1898 need_texid (self, tile);
1501} 1899}
1502 1900
1503void 1901void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level) 1902set_smooth (DC::Map self, int face, int smooth, int level)
1505 CODE: 1903 CODE:
1506{ 1904{
1507 tileid texid; 1905 tileid texid;
1508 maptex *tex; 1906 maptex *tex;
1509 1907
1522 tex->smoothtile = self->face2tile [smooth]; 1920 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level; 1921 tex->smoothlevel = level;
1524} 1922}
1525 1923
1526void 1924void
1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1925set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1528 CODE: 1926 CODE:
1529{ 1927{
1530 need_texid (self, texid); 1928 need_texid (self, texid);
1531 1929
1532 { 1930 {
1551 // use uglier nearest interpolation because linear suffers 1949 // use uglier nearest interpolation because linear suffers
1552 // from transparent color bleeding and ugly wrapping effects. 1950 // from transparent color bleeding and ugly wrapping effects.
1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1554} 1952}
1555 1953
1954void
1955expire_textures (DC::Map self, int texid, int count)
1956 PPCODE:
1957 for (; texid < self->texs && count; ++texid, --count)
1958 {
1959 maptex *tex = self->tex + texid;
1960
1961 if (tex->name)
1962 {
1963 if (tex->unused)
1964 {
1965 tex->name = 0;
1966 tex->unused = 0;
1967 XPUSHs (sv_2mortal (newSViv (texid)));
1968 }
1969 else
1970 tex->unused = 1;
1971 }
1972 }
1973
1556int 1974int
1557ox (CFPlus::Map self) 1975ox (DC::Map self)
1558 ALIAS: 1976 ALIAS:
1559 oy = 1 1977 oy = 1
1560 x = 2 1978 x = 2
1561 y = 3 1979 y = 3
1562 w = 4 1980 w = 4
1573 } 1991 }
1574 OUTPUT: 1992 OUTPUT:
1575 RETVAL 1993 RETVAL
1576 1994
1577void 1995void
1578scroll (CFPlus::Map self, int dx, int dy) 1996scroll (DC::Map self, int dx, int dy)
1579 CODE: 1997 CODE:
1580{ 1998{
1581 if (dx > 0) 1999 if (dx > 0)
1582 map_blank (self, self->x, self->y, dx, self->h); 2000 map_blank (self, self->x, self->y, dx, self->h);
1583 else if (dx < 0) 2001 else if (dx < 0)
1599 self->y += MAP_EXTEND_Y; 2017 self->y += MAP_EXTEND_Y;
1600 } 2018 }
1601} 2019}
1602 2020
1603SV * 2021SV *
1604map1a_update (CFPlus::Map self, SV *data_, int extmap) 2022map1a_update (DC::Map self, SV *data_, int extmap)
1605 CODE: 2023 CODE:
1606{ 2024{
1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2025 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1608 uint8_t *data_end = (uint8_t *)SvEND (data_); 2026 uint8_t *data_end = (uint8_t *)SvEND (data_);
1609 mapcell *cell; 2027 mapcell *cell;
1637 uint8_t ext, cmd; 2055 uint8_t ext, cmd;
1638 2056
1639 do 2057 do
1640 { 2058 {
1641 ext = *data++; 2059 ext = *data++;
1642 cmd = ext & 0x3f; 2060 cmd = ext & 0x7f;
1643 2061
1644 if (cmd < 4) 2062 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1; 2063 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
1646 else if (cmd == 5) // health 2064 else if (cmd == 5) // health
1647 { 2065 {
1648 cell->stat_width = 1; 2066 cell->stat_width = 1;
1649 cell->stat_hp = *data++; 2067 cell->stat_hp = *data++;
1650 } 2068 }
1651 else if (cmd == 6) // monster width 2069 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1; 2070 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47) 2071 else if (cmd == 0x47)
1654 { 2072 {
1655 if (*data == 4) 2073 if (*data == 1) cell->player = data [1];
1656 ; // decode player count 2074 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2075 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2076 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1657 2077
1658 data += *data + 1; 2078 data += *data + 1;
1659 } 2079 }
1660 else if (cmd == 8) // cell flags 2080 else if (cmd == 8) // cell flags
1661 cell->flags = *data++; 2081 cell->flags = *data++;
1678 cell->tile [z] = self->face2tile [face]; 2098 cell->tile [z] = self->face2tile [face];
1679 2099
1680 if (cell->tile [z]) 2100 if (cell->tile [z])
1681 { 2101 {
1682 maptex *tex = self->tex + cell->tile [z]; 2102 maptex *tex = self->tex + cell->tile [z];
2103 tex->unused = 0;
1683 if (!tex->name) 2104 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z])); 2105 av_push (missing, newSViv (cell->tile [z]));
1685 2106
1686 if (tex->smoothtile) 2107 if (tex->smoothtile)
1687 { 2108 {
1688 maptex *smooth = self->tex + tex->smoothtile; 2109 maptex *smooth = self->tex + tex->smoothtile;
2110 smooth->unused = 0;
1689 if (!smooth->name) 2111 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile)); 2112 av_push (missing, newSViv (tex->smoothtile));
1691 } 2113 }
1692 } 2114 }
1693 } 2115 }
1694 } 2116 }
1695 else 2117 else
1696 cell->darkness = 0; 2118 CELL_CLEAR (cell);
1697 } 2119 }
1698} 2120}
1699 OUTPUT: 2121 OUTPUT:
1700 RETVAL 2122 RETVAL
1701 2123
1702SV * 2124SV *
1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2125mapmap (DC::Map self, int x0, int y0, int w, int h)
1704 CODE: 2126 CODE:
1705{ 2127{
1706 int x1, x; 2128 int x1, x;
1707 int y1, y; 2129 int y1, y;
1708 int z; 2130 int z;
1721 ? self->row + y 2143 ? self->row + y
1722 : 0; 2144 : 0;
1723 2145
1724 for (x = x0; x < x1; x++) 2146 for (x = x0; x < x1; x++)
1725 { 2147 {
1726 int r = 32, g = 32, b = 32, a = 192; 2148 unsigned int r = 32, g = 32, b = 32, a = 192;
1727 2149
1728 if (row && row->c0 <= x && x < row->c1) 2150 if (row && row->c0 <= x && x < row->c1)
1729 { 2151 {
1730 mapcell *cell = row->col + (x - row->c0); 2152 mapcell *cell = row->col + (x - row->c0);
1731 2153
1733 { 2155 {
1734 maptex tex = self->tex [cell->tile [z]]; 2156 maptex tex = self->tex [cell->tile [z]];
1735 int a0 = 255 - tex.a; 2157 int a0 = 255 - tex.a;
1736 int a1 = tex.a; 2158 int a1 = tex.a;
1737 2159
1738 r = (r * a0 + tex.r * a1) / 255; 2160 r = div255 (r * a0 + tex.r * a1);
1739 g = (g * a0 + tex.g * a1) / 255; 2161 g = div255 (g * a0 + tex.g * a1);
1740 b = (b * a0 + tex.b * a1) / 255; 2162 b = div255 (b * a0 + tex.b * a1);
1741 a = (a * a0 + tex.a * a1) / 255; 2163 a = div255 (a * a0 + tex.a * a1);
1742 } 2164 }
1743 } 2165 }
1744 2166
1745 *map++ = (r ) 2167 *map++ = (r )
1746 | (g << 8) 2168 | (g << 8)
1753} 2175}
1754 OUTPUT: 2176 OUTPUT:
1755 RETVAL 2177 RETVAL
1756 2178
1757void 2179void
1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2180draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1759 CODE: 2181 CODE:
1760{ 2182{
1761 int x, y, z; 2183 int x, y, z;
1762 2184
1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2185 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2186 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2187 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey; 2188 smooth_key skey;
1767 2189 int pl_x, pl_y;
2190 maptex pl_tex;
1768 rc_t *rc = rc_alloc (); 2191 rc_t *rc = rc_alloc ();
2192 rc_t *rc_ov = rc_alloc ();
1769 rc_key_t key; 2193 rc_key_t key;
1770 rc_array_t *arr; 2194 rc_array_t *arr;
1771 2195
2196 pl_tex.name = 0;
2197
1772 // thats current max. sorry. 2198 // that's current max. sorry.
1773 if (sw > 255) sw = 255; 2199 if (sw > 255) sw = 255;
1774 if (sh > 255) sh = 255; 2200 if (sh > 255) sh = 255;
1775 2201
1776 // clear key, in case of extra padding 2202 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey)); 2203 memset (&skey, 0, sizeof (skey));
1781 key.g = 255; 2207 key.g = 255;
1782 key.b = 255; 2208 key.b = 255;
1783 key.a = 255; 2209 key.a = 255;
1784 key.mode = GL_QUADS; 2210 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F; 2211 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787 2212
1788 mx += self->x; 2213 mx += self->x;
1789 my += self->y; 2214 my += self->y;
1790 2215
1791 // first pass: determine smooth_max 2216 // first pass: determine smooth_max
1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2240 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1816 2241
1817 for (z = 0; z <= 2; z++) 2242 for (z = 0; z <= 2; z++)
1818 { 2243 {
1819 memset (smooth_level, 0, sizeof (smooth_level)); 2244 memset (smooth_level, 0, sizeof (smooth_level));
2245 key.texname = -1;
1820 2246
1821 for (y = 0; y < sh; y++) 2247 for (y = 0; y < sh; y++)
1822 if (0 <= y + my && y + my < self->rows) 2248 if (0 <= y + my && y + my < self->rows)
1823 { 2249 {
1824 maprow *row = self->row + (y + my); 2250 maprow *row = self->row + (y + my);
1834 maptex tex = self->tex [tile]; 2260 maptex tex = self->tex [tile];
1835 int px, py; 2261 int px, py;
1836 2262
1837 if (key.texname != tex.name) 2263 if (key.texname != tex.name)
1838 { 2264 {
2265 self->tex [tile].unused = 0;
2266
1839 if (!tex.name) 2267 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */ 2268 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1841 2269
1842 key.texname = tex.name; 2270 key.texname = tex.name;
1843 arr = rc_array (rc, &key); 2271 arr = rc_array (rc, &key);
1844 } 2272 }
1845 2273
1846 px = (x + 1) * T - tex.w; 2274 px = (x + 1) * Th - tex.w;
1847 py = (y + 1) * T - tex.h; 2275 py = (y + 1) * Tw - tex.h;
2276
2277 if (expect_false (cell->player == player) && expect_false (z == 2))
2278 {
2279 pl_x = px;
2280 pl_y = py;
2281 pl_tex = tex;
2282 continue;
2283 }
1848 2284
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2285 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2286 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2287 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2288 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878 2289
1879 // update smooth hash 2290 // update smooth hash
1880 if (tex.smoothtile) 2291 if (tex.smoothtile)
1881 { 2292 {
1882 skey.tile = tex.smoothtile; 2293 skey.tile = tex.smoothtile;
1911 // corners 2322 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2323 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2324 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2325 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2326 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2327 }
2328 }
2329
2330 if (expect_false (z == 2) && expect_false (cell->flags))
2331 {
2332 // overlays such as the speech bubble, probably more to come
2333 if (cell->flags & 1)
2334 {
2335 rc_key_t key_ov = key;
2336 maptex tex = self->tex [TEXID_SPEECH];
2337 rc_array_t *arr;
2338 int px = x * Tw + Tw * 2 / 32;
2339 int py = y * Th - Th * 6 / 32;
2340
2341 key_ov.texname = tex.name;
2342 arr = rc_array (rc_ov, &key_ov);
2343
2344 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2345 rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0);
2346 rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0);
2347 rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0);
1916 } 2348 }
1917 } 2349 }
1918 } 2350 }
1919 } 2351 }
1920 2352
1947 if (!(bits & 0x1000) 2379 if (!(bits & 0x1000)
1948 && skey->level == level 2380 && skey->level == level
1949 && level > smooth_max [skey->x][skey->y]) 2381 && level > smooth_max [skey->x][skey->y])
1950 { 2382 {
1951 maptex tex = self->tex [skey->tile]; 2383 maptex tex = self->tex [skey->tile];
1952 int px = (((int)skey->x) - 1) * T; 2384 int px = (((int)skey->x) - 1) * Tw;
1953 int py = (((int)skey->y) - 1) * T; 2385 int py = (((int)skey->y) - 1) * Th;
1954 int border = bits & 15; 2386 int border = bits & 15;
1955 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2387 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1956 float dx = tex.s * .0625f; // 16 images/row 2388 float dx = tex.s * .0625f; // 16 images/row
1957 float dy = tex.t * .5f ; // 2 images/column 2389 float dy = tex.t * .5f ; // 2 images/column
1958 2390
1960 { 2392 {
1961 // this time avoiding texture state changes 2393 // this time avoiding texture state changes
1962 // save gobs of state changes. 2394 // save gobs of state changes.
1963 if (key.texname != tex.name) 2395 if (key.texname != tex.name)
1964 { 2396 {
2397 self->tex [skey->tile].unused = 0;
2398
1965 glEnd (); 2399 glEnd ();
1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2400 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1967 glBegin (GL_QUADS); 2401 glBegin (GL_QUADS);
1968 } 2402 }
1969 2403
1970 if (border) 2404 if (border)
1971 { 2405 {
1972 float ox = border * dx; 2406 float ox = border * dx;
1973 2407
1974 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2408 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1975 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2409 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1976 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2410 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1977 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2411 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1978 } 2412 }
1979 2413
1980 if (corner) 2414 if (corner)
1981 { 2415 {
1982 float ox = corner * dx; 2416 float ox = corner * dx;
1983 2417
1984 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2418 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1985 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2419 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
1986 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2420 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
1987 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2421 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
1988 } 2422 }
1989 } 2423 }
1990 } 2424 }
1991 } 2425 }
1992 } 2426 }
1998 } 2432 }
1999 2433
2000 hv_clear (smooth); 2434 hv_clear (smooth);
2001 } 2435 }
2002 2436
2437 if (pl_tex.name)
2438 {
2439 maptex tex = pl_tex;
2440 int px = pl_x + sdx;
2441 int py = pl_y + sdy;
2442
2443 key.texname = tex.name;
2444 arr = rc_array (rc, &key);
2445
2446 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2447 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2448 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2449 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2450
2451 rc_draw (rc);
2452 }
2453
2454 rc_draw (rc_ov);
2455 rc_clear (rc_ov);
2456
2003 glDisable (GL_BLEND); 2457 glDisable (GL_BLEND);
2004 rc_free (rc); 2458 rc_free (rc);
2459 rc_free (rc_ov);
2005 2460
2006 // top layer: overlays such as the health bar 2461 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++) 2462 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows) 2463 if (0 <= y + my && y + my < self->rows)
2009 { 2464 {
2012 for (x = 0; x < sw; x++) 2467 for (x = 0; x < sw; x++)
2013 if (row->c0 <= x + mx && x + mx < row->c1) 2468 if (row->c0 <= x + mx && x + mx < row->c1)
2014 { 2469 {
2015 mapcell *cell = row->col + (x + mx - row->c0); 2470 mapcell *cell = row->col + (x + mx - row->c0);
2016 2471
2017 int px = x * T; 2472 int px = x * Tw;
2018 int py = y * T; 2473 int py = y * Th;
2474
2475 if (expect_false (cell->player == player))
2476 {
2477 px += sdx;
2478 py += sdy;
2479 }
2019 2480
2020 if (cell->stat_hp) 2481 if (cell->stat_hp)
2021 { 2482 {
2022 int width = cell->stat_width * T; 2483 int width = cell->stat_width * Tw;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2484 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2024 2485
2025 glColor3ub (0, 0, 0); 2486 glColor3ub (0, 0, 0);
2026 glRectf (px + 1, py - thick - 2, 2487 glRectf (px + 1, py - thick - 2,
2027 px + width - 1, py); 2488 px + width - 1, py);
2028 2489
2034 } 2495 }
2035 } 2496 }
2036} 2497}
2037 2498
2038void 2499void
2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2500draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2040 CODE: 2501 CODE:
2041{ 2502{
2042 static float color[16][3] = { 2503 static float color[16][3] = {
2043 { 0.00F, 0.00F, 0.00F }, 2504 { 0.00f, 0.00f, 0.00f },
2044 { 1.00F, 1.00F, 1.00F }, 2505 { 1.00f, 1.00f, 1.00f },
2045 { 0.00F, 0.00F, 0.55F }, 2506 { 0.00f, 0.00f, 0.55f },
2046 { 1.00F, 0.00F, 0.00F }, 2507 { 1.00f, 0.00f, 0.00f },
2047 2508
2048 { 1.00F, 0.54F, 0.00F }, 2509 { 1.00f, 0.54f, 0.00f },
2049 { 0.11F, 0.56F, 1.00F }, 2510 { 0.11f, 0.56f, 1.00f },
2050 { 0.93F, 0.46F, 0.00F }, 2511 { 0.93f, 0.46f, 0.00f },
2051 { 0.18F, 0.54F, 0.34F }, 2512 { 0.18f, 0.54f, 0.34f },
2052 2513
2053 { 0.56F, 0.73F, 0.56F }, 2514 { 0.56f, 0.73f, 0.56f },
2054 { 0.80F, 0.80F, 0.80F }, 2515 { 0.80f, 0.80f, 0.80f },
2055 { 0.55F, 0.41F, 0.13F }, 2516 { 0.55f, 0.41f, 0.13f },
2056 { 0.99F, 0.77F, 0.26F }, 2517 { 0.99f, 0.77f, 0.26f },
2057 2518
2058 { 0.74F, 0.65F, 0.41F }, 2519 { 0.74f, 0.65f, 0.41f },
2059 2520
2060 { 0.00F, 1.00F, 1.00F }, 2521 { 0.00f, 1.00f, 1.00f },
2061 { 1.00F, 0.00F, 1.00F }, 2522 { 1.00f, 0.00f, 1.00f },
2062 { 1.00F, 1.00F, 0.00F }, 2523 { 1.00f, 1.00f, 0.00f },
2063 }; 2524 };
2064 2525
2065 int x, y; 2526 int x, y;
2066 2527
2067 glEnable (GL_TEXTURE_2D); 2528 glEnable (GL_TEXTURE_2D);
2529 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2530 * but the nvidia driver (185.18.14) mishandles alpha textures
2531 * and takes the colour from god knows where instead of using
2532 * Cp. MODULATE results in the same colour, but slightly different
2533 * alpha, but atcually gives us the correct colour with nvidia.
2534 */
2068 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2535 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2069 glEnable (GL_BLEND); 2536 glEnable (GL_BLEND);
2070 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2537 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2071 glBegin (GL_QUADS); 2538 glBegin (GL_QUADS);
2072 2539
2073 for (y = 0; y < h; y++) 2540 for (y = 0; y < h; y++)
2077 2544
2078 if (m) 2545 if (m)
2079 { 2546 {
2080 float *c = color [m & 15]; 2547 float *c = color [m & 15];
2081 2548
2082 float tx1 = m & 0x40 ? 0.5 : 0.; 2549 float tx1 = m & 0x40 ? 0.5f : 0.f;
2083 float tx2 = tx1 + 0.5; 2550 float tx2 = tx1 + 0.5f;
2084 2551
2085 glColor4f (c[0], c[1], c[2], 0.75); 2552 glColor4f (c[0], c[1], c[2], 1);
2086 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2553 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2087 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2554 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2088 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2555 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2089 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2556 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2090 } 2557 }
2094 glDisable (GL_BLEND); 2561 glDisable (GL_BLEND);
2095 glDisable (GL_TEXTURE_2D); 2562 glDisable (GL_TEXTURE_2D);
2096} 2563}
2097 2564
2098void 2565void
2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2566fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2100 PPCODE: 2567 PPCODE:
2101{ 2568{
2102 int x, y; 2569 int x, y;
2103 int sw1 = sw + 2; 2570 int sw1 = sw + 2;
2104 int sh1 = sh + 2; 2571 int sh1 = sh + 2;
2105 int sh3 = sh * 3; 2572 int sh3 = sh * 3;
2106 int sw34 = (sw * 3 + 3) & ~3; 2573 int sw3 = sw * 3;
2574 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2575 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2107 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2576 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2108 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2577 memset (darkness1, 0, sw1*sh1);
2109 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2110 2578
2111 SvPOK_only (darkness3_sv); 2579 SvPOK_only (darkness3_sv);
2112 SvCUR_set (darkness3_sv, sw34 * sh3); 2580 SvCUR_set (darkness3_sv, sw3 * sh3);
2113 2581
2114 mx += self->x - 1; 2582 mx += self->x - 1;
2115 my += self->y - 1; 2583 my += self->y - 1;
2116
2117 memset (darkness1, 255, sw1 * sh1);
2118 2584
2119 for (y = 0; y < sh1; y++) 2585 for (y = 0; y < sh1; y++)
2120 if (0 <= y + my && y + my < self->rows) 2586 if (0 <= y + my && y + my < self->rows)
2121 { 2587 {
2122 maprow *row = self->row + (y + my); 2588 maprow *row = self->row + (y + my);
2125 if (row->c0 <= x + mx && x + mx < row->c1) 2591 if (row->c0 <= x + mx && x + mx < row->c1)
2126 { 2592 {
2127 mapcell *cell = row->col + (x + mx - row->c0); 2593 mapcell *cell = row->col + (x + mx - row->c0);
2128 2594
2129 darkness1 [y * sw1 + x] = cell->darkness 2595 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1) 2596 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2131 : 255 - FOW_DARKNESS; 2597 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2132 } 2598 }
2133 } 2599 }
2134 2600
2135 for (y = 0; y < sh; ++y) 2601 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x) 2602 for (x = 0; x < sw; ++x)
2155 2621
2156 uint8_t r13 = (d13 + d23 + d12) / 3; 2622 uint8_t r13 = (d13 + d23 + d12) / 3;
2157 uint8_t r23 = d23; 2623 uint8_t r23 = d23;
2158 uint8_t r33 = (d23 + d33 + d32) / 3; 2624 uint8_t r33 = (d23 + d33 + d32) / 3;
2159 2625
2160 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2626 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2161 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2627 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2162 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2628 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2163 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2629 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2164 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2630 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2165 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2631 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2166 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2632 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2167 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2633 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2168 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2634 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2169 } 2635 }
2170 2636
2171 free (darkness1); 2637 free (darkness1);
2172 2638
2173 EXTEND (SP, 3); 2639 EXTEND (SP, 3);
2174 PUSHs (sv_2mortal (newSViv (sw34))); 2640 PUSHs (sv_2mortal (newSViv (sw3)));
2175 PUSHs (sv_2mortal (newSViv (sh3))); 2641 PUSHs (sv_2mortal (newSViv (sh3)));
2176 PUSHs (darkness3_sv); 2642 PUSHs (darkness3_sv);
2177} 2643}
2178 2644
2179SV * 2645SV *
2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2646get_rect (DC::Map self, int x0, int y0, int w, int h)
2181 CODE: 2647 CODE:
2182{ 2648{
2183 int x, y, x1, y1; 2649 int x, y, x1, y1;
2184 SV *data_sv = newSV (w * h * 7 + 5); 2650 SV *data_sv = newSV (w * h * 7 + 5);
2185 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2242 else 2708 else
2243 *data++ = 0; 2709 *data++ = 0;
2244 } 2710 }
2245 } 2711 }
2246 2712
2713 /* if size is w*h + 5 then no data has been found */
2714 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2715 {
2247 SvPOK_only (data_sv); 2716 SvPOK_only (data_sv);
2248 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2717 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2718 }
2719
2249 RETVAL = data_sv; 2720 RETVAL = data_sv;
2250} 2721}
2251 OUTPUT: 2722 OUTPUT:
2252 RETVAL 2723 RETVAL
2253 2724
2254void 2725void
2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2726set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2256 PPCODE: 2727 PPCODE:
2257{ 2728{
2258 int x, y, z; 2729 int x, y, z;
2259 int w, h; 2730 int w, h;
2260 int x1, y1; 2731 int x1, y1;
2732 STRLEN len;
2733 uint8_t *data, *end;
2734
2735 len = SvLEN (data_sv);
2736 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2737 data = SvPVbyte_nolen (data_sv);
2738 end = data + len + 8;
2739
2740 if (len < 5)
2741 XSRETURN_EMPTY;
2261 2742
2262 if (*data++ != 0) 2743 if (*data++ != 0)
2263 XSRETURN_EMPTY; /* version mismatch */ 2744 XSRETURN_EMPTY; /* version mismatch */
2264 2745
2265 w = *data++ << 8; w |= *data++; 2746 w = *data++ << 8; w |= *data++;
2280 { 2761 {
2281 maprow *row = map_get_row (self, y); 2762 maprow *row = map_get_row (self, y);
2282 2763
2283 for (x = x0; x < x1; x++) 2764 for (x = x0; x < x1; x++)
2284 { 2765 {
2766 uint8_t flags;
2767
2768 if (data + 7 >= end)
2769 XSRETURN_EMPTY;
2770
2285 uint8_t flags = *data++; 2771 flags = *data++;
2286 2772
2287 if (flags) 2773 if (flags)
2288 { 2774 {
2289 mapcell *cell = row_get_cell (row, x); 2775 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 }; 2776 tileid tile[3] = { 0, 0, 0 };
2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2779 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2780 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2295 2781
2296 if (cell->darkness == 0) 2782 if (cell->darkness == 0)
2297 { 2783 {
2298 cell->darkness = 0; 2784 /*cell->darkness = 0;*/
2785 EXTEND (SP, 3);
2299 2786
2300 for (z = 0; z <= 2; z++) 2787 for (z = 0; z <= 2; z++)
2301 { 2788 {
2302 tileid t = tile [z]; 2789 tileid t = tile [z];
2303 2790
2304 if (t >= self->texs || (t && !self->tex [t].name)) 2791 if (t >= self->texs || (t && !self->tex [t].name))
2305 { 2792 {
2306 XPUSHs (sv_2mortal (newSViv (t))); 2793 PUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t); 2794 need_texid (self, t);
2308 } 2795 }
2309 2796
2310 cell->tile [z] = t; 2797 cell->tile [z] = t;
2311 } 2798 }
2313 } 2800 }
2314 } 2801 }
2315 } 2802 }
2316} 2803}
2317 2804
2318MODULE = CFPlus PACKAGE = CFPlus::RW 2805MODULE = Deliantra::Client PACKAGE = DC::RW
2319 2806
2320CFPlus::RW 2807DC::RW
2321new (SV *class, SV *data_sv) 2808new (SV *class, SV *data_sv)
2322 CODE: 2809 CODE:
2323{ 2810{
2324 STRLEN datalen; 2811 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen); 2812 char *data = SvPVbyte (data_sv, datalen);
2327 RETVAL = SDL_RWFromConstMem (data, datalen); 2814 RETVAL = SDL_RWFromConstMem (data, datalen);
2328} 2815}
2329 OUTPUT: 2816 OUTPUT:
2330 RETVAL 2817 RETVAL
2331 2818
2332CFPlus::RW 2819DC::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb") 2820new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE: 2821 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode); 2822 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT: 2823 OUTPUT:
2337 RETVAL 2824 RETVAL
2338 2825
2339# fails on win32: 2826# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '(' 2827# dc.xs(2268) : error C2059: syntax error : '('
2341#void 2828#void
2342#close (CFPlus::RW self) 2829#close (DC::RW self)
2343# CODE: 2830# CODE:
2344# (self->(close)) (self); 2831# (self->(close)) (self);
2345 2832
2346MODULE = CFPlus PACKAGE = CFPlus::Channel 2833MODULE = Deliantra::Client PACKAGE = DC::Channel
2347 2834
2348PROTOTYPES: DISABLE 2835PROTOTYPES: DISABLE
2349 2836
2350CFPlus::Channel 2837DC::Channel
2351find () 2838find ()
2352 CODE: 2839 CODE:
2353{ 2840{
2354 RETVAL = Mix_GroupAvailable (-1); 2841 RETVAL = Mix_GroupAvailable (-1);
2355 2842
2356 if (RETVAL < 0) 2843 if (RETVAL < 0)
2357 { 2844 {
2358 RETVAL = Mix_GroupOldest (-1); 2845 RETVAL = Mix_GroupOldest (-1);
2359 2846
2360 if (RETVAL < 0) 2847 if (RETVAL < 0)
2848 {
2849 // happens sometimes, maybe it just stopped playing(?)
2850 RETVAL = Mix_GroupAvailable (-1);
2851
2852 if (RETVAL < 0)
2361 XSRETURN_UNDEF; 2853 XSRETURN_UNDEF;
2362 2854 }
2855 else
2363 Mix_HaltChannel (RETVAL); 2856 Mix_HaltChannel (RETVAL);
2364 } 2857 }
2365 2858
2366 Mix_UnregisterAllEffects (RETVAL); 2859 Mix_UnregisterAllEffects (RETVAL);
2367 Mix_Volume (RETVAL, 128); 2860 Mix_Volume (RETVAL, 128);
2368} 2861}
2369 OUTPUT: 2862 OUTPUT:
2370 RETVAL 2863 RETVAL
2371 2864
2372void 2865void
2373halt (CFPlus::Channel self) 2866halt (DC::Channel self)
2374 CODE: 2867 CODE:
2375 Mix_HaltChannel (self); 2868 Mix_HaltChannel (self);
2376 2869
2377void 2870void
2378expire (CFPlus::Channel self, int ticks = -1) 2871expire (DC::Channel self, int ticks = -1)
2379 CODE: 2872 CODE:
2380 Mix_ExpireChannel (self, ticks); 2873 Mix_ExpireChannel (self, ticks);
2381 2874
2382void 2875void
2383fade_out (CFPlus::Channel self, int ticks = -1) 2876fade_out (DC::Channel self, int ticks = -1)
2384 CODE: 2877 CODE:
2385 Mix_FadeOutChannel (self, ticks); 2878 Mix_FadeOutChannel (self, ticks);
2386 2879
2387int 2880int
2388volume (CFPlus::Channel self, int volume) 2881volume (DC::Channel self, int volume)
2389 CODE: 2882 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2883 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT: 2884 OUTPUT:
2392 RETVAL 2885 RETVAL
2393 2886
2394void 2887void
2395unregister_all_effects (CFPlus::Channel self) 2888unregister_all_effects (DC::Channel self)
2396 CODE: 2889 CODE:
2397 Mix_UnregisterAllEffects (self); 2890 Mix_UnregisterAllEffects (self);
2398 2891
2399void 2892void
2400set_panning (CFPlus::Channel self, int left, int right) 2893set_panning (DC::Channel self, int left, int right)
2401 CODE: 2894 CODE:
2402 left = CLAMP (left , 0, 255); 2895 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255); 2896 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right); 2897 Mix_SetPanning (self, left, right);
2405 2898
2406void 2899void
2407set_distance (CFPlus::Channel self, int distance) 2900set_distance (DC::Channel self, int distance)
2408 CODE: 2901 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2902 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410 2903
2411void 2904void
2412set_position (CFPlus::Channel self, int angle, int distance) 2905set_position (DC::Channel self, int angle, int distance)
2413 CODE: 2906 CODE:
2414 2907
2415void 2908void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2909set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2417 CODE: 2910 CODE:
2418{ 2911{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2912 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2913 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2914 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422} 2915}
2423 2916
2424void 2917void
2425set_reverse_stereo (CFPlus::Channel self, int flip) 2918set_reverse_stereo (DC::Channel self, int flip)
2426 CODE: 2919 CODE:
2427 Mix_SetReverseStereo (self, flip); 2920 Mix_SetReverseStereo (self, flip);
2428 2921
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2922MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2430 2923
2431PROTOTYPES: DISABLE 2924PROTOTYPES: DISABLE
2432 2925
2926void
2927decoders ()
2928 PPCODE:
2929#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2930 int i, num = Mix_GetNumChunkDecoders ();
2931 EXTEND (SP, num);
2932 for (i = 0; i < num; ++i)
2933 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2934#else
2935 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2936#endif
2937
2433CFPlus::MixChunk 2938DC::MixChunk
2434new (SV *class, CFPlus::RW rwops) 2939new (SV *class, DC::RW rwops)
2435 CODE: 2940 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2941 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT: 2942 OUTPUT:
2438 RETVAL 2943 RETVAL
2439 2944
2440void 2945void
2441DESTROY (CFPlus::MixChunk self) 2946DESTROY (DC::MixChunk self)
2442 CODE: 2947 CODE:
2443 Mix_FreeChunk (self); 2948 Mix_FreeChunk (self);
2444 2949
2445int 2950int
2446volume (CFPlus::MixChunk self, int volume = -1) 2951volume (DC::MixChunk self, int volume = -1)
2447 CODE: 2952 CODE:
2448 if (items > 1) 2953 if (items > 1)
2449 volume = CLAMP (volume, 0, 128); 2954 volume = CLAMP (volume, 0, 128);
2450 RETVAL = Mix_VolumeChunk (self, volume); 2955 RETVAL = Mix_VolumeChunk (self, volume);
2451 OUTPUT: 2956 OUTPUT:
2452 RETVAL 2957 RETVAL
2453 2958
2454CFPlus::Channel 2959DC::Channel
2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2960play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2456 CODE: 2961 CODE:
2457{ 2962{
2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2963 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459 2964
2460 if (RETVAL < 0) 2965 if (RETVAL < 0)
2467 } 2972 }
2468} 2973}
2469 OUTPUT: 2974 OUTPUT:
2470 RETVAL 2975 RETVAL
2471 2976
2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2977MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2978
2979void
2980decoders ()
2981 PPCODE:
2982#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2983 int i, num = Mix_GetNumMusicDecoders ();
2984 EXTEND (SP, num);
2985 for (i = 0; i < num; ++i)
2986 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
2987#else
2988 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2989#endif
2473 2990
2474int 2991int
2475volume (int volume = -1) 2992volume (int volume = -1)
2476 PROTOTYPE: ;$ 2993 PROTOTYPE: ;$
2477 CODE: 2994 CODE:
2489void 3006void
2490halt () 3007halt ()
2491 CODE: 3008 CODE:
2492 Mix_HaltMusic (); 3009 Mix_HaltMusic ();
2493 3010
3011int
3012playing ()
3013 CODE:
3014 RETVAL = Mix_PlayingMusic ();
3015 OUTPUT:
3016 RETVAL
3017
2494CFPlus::MixMusic 3018DC::MixMusic
2495new (SV *class, CFPlus::RW rwops) 3019new (SV *class, DC::RW rwops)
2496 CODE: 3020 CODE:
2497 RETVAL = Mix_LoadMUS_RW (rwops); 3021 RETVAL = Mix_LoadMUS_RW (rwops);
2498 OUTPUT: 3022 OUTPUT:
2499 RETVAL 3023 RETVAL
2500 3024
2501void 3025void
2502DESTROY (CFPlus::MixMusic self) 3026DESTROY (DC::MixMusic self)
2503 CODE: 3027 CODE:
2504 Mix_FreeMusic (self); 3028 Mix_FreeMusic (self);
2505 3029
2506int 3030int
2507play (CFPlus::MixMusic self, int loops = -1) 3031play (DC::MixMusic self, int loops = -1)
2508 CODE: 3032 CODE:
2509 RETVAL = Mix_PlayMusic (self, loops); 3033 RETVAL = Mix_PlayMusic (self, loops);
2510 OUTPUT: 3034 OUTPUT:
2511 RETVAL 3035 RETVAL
2512 3036
2513void 3037void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3038fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2515 CODE: 3039 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position); 3040 Mix_FadeInMusicPos (self, loops, ms, position);
2517 3041
2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3042MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2519 3043
2520PROTOTYPES: ENABLE 3044PROTOTYPES: ENABLE
2521 3045
2522BOOT: 3046BOOT:
2523{ 3047{
2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3048 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2525 static const struct { 3049 static const struct {
2526 const char *name; 3050 const char *name;
2527 IV iv; 3051 IV iv;
2528 } *civ, const_iv[] = { 3052 } *civ, const_iv[] = {
2529# define const_iv(name) { # name, (IV)name } 3053# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR), 3054 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION), 3055 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS), 3056 const_iv (GL_EXTENSIONS),
3057 const_iv (GL_MAX_TEXTURE_UNITS),
2533 const_iv (GL_COLOR_MATERIAL), 3058 const_iv (GL_COLOR_MATERIAL),
2534 const_iv (GL_SMOOTH), 3059 const_iv (GL_SMOOTH),
2535 const_iv (GL_FLAT), 3060 const_iv (GL_FLAT),
2536 const_iv (GL_DITHER), 3061 const_iv (GL_DITHER),
2537 const_iv (GL_BLEND), 3062 const_iv (GL_BLEND),
2549 const_iv (GL_ZERO), 3074 const_iv (GL_ZERO),
2550 const_iv (GL_SRC_ALPHA), 3075 const_iv (GL_SRC_ALPHA),
2551 const_iv (GL_DST_ALPHA), 3076 const_iv (GL_DST_ALPHA),
2552 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3077 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2553 const_iv (GL_ONE_MINUS_DST_ALPHA), 3078 const_iv (GL_ONE_MINUS_DST_ALPHA),
3079 const_iv (GL_SRC_COLOR),
3080 const_iv (GL_DST_COLOR),
3081 const_iv (GL_ONE_MINUS_SRC_COLOR),
3082 const_iv (GL_ONE_MINUS_DST_COLOR),
2554 const_iv (GL_SRC_ALPHA_SATURATE), 3083 const_iv (GL_SRC_ALPHA_SATURATE),
2555 const_iv (GL_RGB), 3084 const_iv (GL_RGB),
2556 const_iv (GL_RGBA), 3085 const_iv (GL_RGBA),
2557 const_iv (GL_RGBA4), 3086 const_iv (GL_RGBA4),
2558 const_iv (GL_RGBA8), 3087 const_iv (GL_RGBA8),
2626 const_iv (GL_NICEST), 3155 const_iv (GL_NICEST),
2627 const_iv (GL_V2F), 3156 const_iv (GL_V2F),
2628 const_iv (GL_V3F), 3157 const_iv (GL_V3F),
2629 const_iv (GL_T2F_V3F), 3158 const_iv (GL_T2F_V3F),
2630 const_iv (GL_T2F_N3F_V3F), 3159 const_iv (GL_T2F_N3F_V3F),
3160 const_iv (GL_FUNC_ADD),
3161 const_iv (GL_FUNC_SUBTRACT),
3162 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2631# undef const_iv 3163# undef const_iv
2632 }; 3164 };
2633 3165
2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3166 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3167 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2636 3168
2637 texture_av = newAV (); 3169 texture_av = newAV ();
2638 AvREAL_off (texture_av); 3170 AvREAL_off (texture_av);
2639} 3171}
2640 3172
2641void 3173void
2642disable_GL_EXT_blend_func_separate () 3174disable_GL_EXT_blend_func_separate ()
2643 CODE: 3175 CODE:
2644 gl.BlendFuncSeparate = 0; 3176 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0; 3177 gl.BlendFuncSeparateEXT = 0;
3178
3179void
3180apple_nvidia_bug (int enable)
2646 3181
2647char * 3182char *
2648gl_vendor () 3183gl_vendor ()
2649 CODE: 3184 CODE:
2650 RETVAL = (char *)glGetString (GL_VENDOR); 3185 RETVAL = (char *)glGetString (GL_VENDOR);
2681 3216
2682int glGetError () 3217int glGetError ()
2683 3218
2684void glFinish () 3219void glFinish ()
2685 3220
3221void glFlush ()
3222
2686void glClear (int mask) 3223void glClear (int mask)
2687 3224
2688void glClearColor (float r, float g, float b, float a = 1.0) 3225void glClearColor (float r, float g, float b, float a = 1.0)
2689 PROTOTYPE: @ 3226 PROTOTYPE: @
2690 3227
2699void glBlendFunc (int sfactor, int dfactor) 3236void glBlendFunc (int sfactor, int dfactor)
2700 3237
2701void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3238void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2702 CODE: 3239 CODE:
2703 gl_BlendFuncSeparate (sa, da, saa, daa); 3240 gl_BlendFuncSeparate (sa, da, saa, daa);
3241
3242# void glBlendEquation (int se)
2704 3243
2705void glDepthMask (int flag) 3244void glDepthMask (int flag)
2706 3245
2707void glLogicOp (int opcode) 3246void glLogicOp (int opcode)
2708 3247
2743void glRotate (float angle, float x, float y, float z) 3282void glRotate (float angle, float x, float y, float z)
2744 CODE: 3283 CODE:
2745 glRotatef (angle, x, y, z); 3284 glRotatef (angle, x, y, z);
2746 3285
2747void glColor (float r, float g, float b, float a = 1.0) 3286void glColor (float r, float g, float b, float a = 1.0)
3287 PROTOTYPE: @
2748 ALIAS: 3288 ALIAS:
2749 glColor_premultiply = 1 3289 glColor_premultiply = 1
2750 CODE: 3290 CODE:
2751 if (ix) 3291 if (ix)
2752 { 3292 {
2822void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3362void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2823 CODE: 3363 CODE:
2824 if (gl.SeparableFilter2D) 3364 if (gl.SeparableFilter2D)
2825 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3365 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2826 3366
2827void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3367void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2828 3368
2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3369void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2830 3370
2831void glDrawPixels (int width, int height, int format, int type, char *pixels) 3371void glDrawPixels (int width, int height, int format, int type, char *pixels)
2832 3372
2858 3398
2859void glEndList () 3399void glEndList ()
2860 3400
2861void glCallList (int list) 3401void glCallList (int list)
2862 3402
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3403void c_init ()
3404 CODE:
3405 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3406 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3407
3408MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2864 3409
2865PROTOTYPES: DISABLE 3410PROTOTYPES: DISABLE
2866 3411
2867void 3412void
2868find_widget (SV *self, NV x, NV y) 3413find_widget (SV *self, NV x, NV y)
2872 XPUSHs (self); 3417 XPUSHs (self);
2873} 3418}
2874 3419
2875BOOT: 3420BOOT:
2876{ 3421{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3422 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2878 3423
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3424 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3425 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3426 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3427 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2883} 3428}
2884 3429
2885void 3430void
2886draw (SV *self) 3431draw (SV *self)
2887 CODE: 3432 CODE:
2894 SV *draw_w_sv = GvSV (draw_w_gv); 3439 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv); 3440 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y; 3441 double draw_x, draw_y;
2897 3442
2898 if (!SvROK (self)) 3443 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3444 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2900 3445
2901 hv = (HV *)SvRV (self); 3446 hv = (HV *)SvRV (self);
2902 3447
2903 if (SvTYPE (hv) != SVt_PVHV) 3448 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3449 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2905 3450
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3451 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3452 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908 3453
2909 if (!h || !w) 3454 if (!h || !w)

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