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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.236 by root, Mon Oct 8 16:10:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
55 75
56static struct 76static struct
57{ 77{
58#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 79#include "glfunc.h"
60#undef GL_FUNC 80#undef GL_FUNC
61} gl; 81} gl;
62 82
83static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 85{
65 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 90 else
70 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
71} 92}
72 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
75 129
76typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
77 131
78static int 132static int
79shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
80{ 134{
81 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
92 146
93 return 0; 147 return 0;
94} 148}
95 149
96typedef struct cf_layout { 150typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
100 int base_height; 153 int base_height;
101 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
102} *CFClient__Layout; 156} *CFPlus__Layout;
103 157
104static CFClient__Font default_font; 158static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
107 161
108static void 162static void
109substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
110{ 164{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 168#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 170}
121 171
122static void 172static void
123layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
124{ 174{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
127 */ 177 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
132 182
133 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
134} 184}
135 185
136static void 186static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
140 193
141 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 196
144 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
145} 198 if (!rect.height) rect.height = 1;
146 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
147typedef uint16_t mapface; 205typedef uint16_t faceid;
148 206
149typedef struct { 207typedef struct {
150 GLint name; 208 GLuint name;
151 int w, h; 209 int w, h;
152 float s, t; 210 float s, t;
153 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
154} maptex; 214} maptex;
155 215
156typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
157 int16_t darkness; 219 uint16_t darkness;
158 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 221} mapcell;
160 222
161typedef struct { 223typedef struct {
162 int32_t c0, c1; 224 int32_t c0, c1;
163 mapcell *col; 225 mapcell *col;
164} maprow; 226} maprow;
165 227
166typedef struct map { 228typedef struct map {
167 int x, y, w, h; 229 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 231 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 232 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 233
175 int32_t rows; 234 int32_t rows;
176 maprow *row; 235 maprow *row;
177} *CFClient__Map; 236} *CFPlus__Map;
178 237
179static char * 238static char *
180prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
181{ 240{
182 char *p; 241 char *p;
199} 258}
200 259
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
204static maprow * 283static maprow *
205map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
206{ 285{
207 if (0 > y) 286 if (0 > y)
208 { 287 {
209 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
248 327
249 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
250} 329}
251 330
252static mapcell * 331static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
254{ 333{
255 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
256} 335}
257 336
258static void 337static void
259map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
260{ 339{
261 int r; 340 int r;
262 341
263 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
272 self->row = 0; 351 self->row = 0;
273 self->rows = 0; 352 self->rows = 0;
274} 353}
275 354
276static void 355static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 357{
279 int x, y; 358 int x, y;
280 maprow *row; 359 maprow *row;
360 mapcell *cell;
281 361
282 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 363 if (y >= 0)
284 { 364 {
285 if (y >= self->rows) 365 if (y >= self->rows)
291 if (x >= row->c0) 371 if (x >= row->c0)
292 { 372 {
293 if (x >= row->c1) 373 if (x >= row->c1)
294 break; 374 break;
295 375
296 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
297 } 382 }
298 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
299} 400}
300 401
301static void 402static void
302music_finished (void) 403music_finished (void)
303{ 404{
339 n |= n >> 16; 440 n |= n >> 16;
340 441
341 return n + 1; 442 return n + 1;
342} 443}
343 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
344MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
345 504
346PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
347 506
348BOOT: 507BOOT:
349{ 508{
350 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 510 static const struct {
352 const char *name; 511 const char *name;
353 IV iv; 512 IV iv;
354 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
356 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
438 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 624
451 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 626# undef const_iv
455 }; 627 };
456 628
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
460 648
461NV floor (NV x) 649NV floor (NV x)
462 650
463NV ceil (NV x) 651NV ceil (NV x)
464 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
465void 657void
466pango_init () 658pango_init ()
467 CODE: 659 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 660{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 664}
665
666char *
667SDL_GetError ()
491 668
492int 669int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 671
495void 672void
496SDL_Quit () 673SDL_Quit ()
497 674
498void 675void
499SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
500 PPCODE: 677 PPCODE:
501{ 678{
502 SDL_Rect **m; 679 SDL_Rect **m;
503 680
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 685
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 688
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 693
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 695#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
521 699
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 701
524 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
525 while (*m) 703 while (*m)
526 { 704 {
705 if ((*m)->w >= 640 && (*m)->h >= 480)
706 {
527 AV *av = newAV (); 707 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
531 714
532 ++m; 715 ++m;
533 } 716 }
534} 717}
535 718
536char *
537SDL_GetError ()
538
539int 719int
540SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
542 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 733 );
734
545 if (RETVAL) 735 if (RETVAL)
546 { 736 {
737 av_clear (texture_av);
738
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 741#include "glfunc.h"
550# undef GL_FUNC 742#undef GL_FUNC
551 } 743 }
744}
552 OUTPUT: 745 OUTPUT:
553 RETVAL 746 RETVAL
554 747
555void 748void
556SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
557 750
558char * 751char *
559SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
560 753
754int
755SDL_GetAppState ()
756
561void 757void
562SDL_PollEvent () 758poll_events ()
563 PPCODE: 759 PPCODE:
564{ 760{
565 SDL_Event ev; 761 SDL_Event ev;
566 762
567 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 765 {
569 HV *hv = newHV (); 766 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 768
572 switch (ev.type) 769 switch (ev.type)
574 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
575 case SDL_KEYUP: 772 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 778 break;
581 779
582 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 783 break;
586 784
587 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
595 break; 811 break;
596 812
597 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 827 break;
612 } 828 }
613 829
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 831 }
616} 832}
617 833
618int 834int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 836 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
623 839
624void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
625Mix_CloseAudio () 857Mix_CloseAudio ()
626 858
627int 859int
628Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
629 861
862const char *
863Mix_GetError ()
864
630void 865void
631lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
632 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
633#ifndef _WIN32 874#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
635#endif 896#endif
897}
636 898
637void 899void
638add_font (char *file) 900add_font (char *file)
639 CODE: 901 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 903
646void 904void
647load_image_inline (SV *image_) 905load_image_inline (SV *image_)
648 ALIAS: 906 ALIAS:
649 load_image_file = 1 907 load_image_file = 1
652 STRLEN image_len; 910 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
659 917
660 if (!rw) 918 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
662 920
691 949
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 951
694 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
695 953
954 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 955 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
705 963
706 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
708} 966}
709 967
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1007#endif
750 _exit (1); 1008 _exit (1);
751 1009
752void 1010void
753_exit (int retval) 1011_exit (int retval = 0)
754 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
755 _exit (retval); 1016 _exit (retval);
1017#endif
756 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
757MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = CFPlus PACKAGE = CFPlus::Font
758 1029
759CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1034 CODE:
762{ 1035{
763 int count; 1036 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1040}
768 OUTPUT: 1041 OUTPUT:
769 RETVAL 1042 RETVAL
770 1043
771void 1044void
772DESTROY (CFClient::Font self) 1045DESTROY (CFPlus::Font self)
773 CODE: 1046 CODE:
774 pango_font_description_free (self); 1047 pango_font_description_free (self);
775 1048
776void 1049void
777make_default (CFClient::Font self) 1050make_default (CFPlus::Font self)
1051 PROTOTYPE: $
778 CODE: 1052 CODE:
779 default_font = self; 1053 default_font = self;
780 1054
781MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = CFPlus PACKAGE = CFPlus::Layout
782 1056
783CFClient::Layout 1057PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1058
1059void
1060reset_glyph_cache ()
1061 PROTOTYPE:
1062 CODE:
1063 tc_clear ();
1064
1065CFPlus::Layout
1066new (SV *class)
785 CODE: 1067 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1068 New (0, RETVAL, 1, struct cf_layout);
787 1069
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1070 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1071 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1072 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1073 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1074 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1075 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1076 RETVAL->font = 0;
1077 RETVAL->rc = rc_alloc ();
796 1078
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1079 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1080 layout_update_font (RETVAL);
799 OUTPUT: 1081 OUTPUT:
800 RETVAL 1082 RETVAL
801 1083
802void 1084void
803DESTROY (CFClient::Layout self) 1085DESTROY (CFPlus::Layout self)
804 CODE: 1086 CODE:
805 g_object_unref (self->pl); 1087 g_object_unref (self->pl);
1088 rc_free (self->rc);
806 Safefree (self); 1089 Safefree (self);
807 1090
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1091void
816set_text (CFClient::Layout self, SV *text_) 1092set_text (CFPlus::Layout self, SV *text_)
817 CODE: 1093 CODE:
818{ 1094{
819 STRLEN textlen; 1095 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1096 char *text = SvPVutf8 (text_, textlen);
821 1097
822 pango_layout_set_text (self->pl, text, textlen); 1098 pango_layout_set_text (self->pl, text, textlen);
823} 1099}
824 1100
825void 1101void
826set_markup (CFClient::Layout self, SV *text_) 1102set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1103 CODE:
828{ 1104{
829 STRLEN textlen; 1105 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1106 char *text = SvPVutf8 (text_, textlen);
831 1107
832 pango_layout_set_markup (self->pl, text, textlen); 1108 pango_layout_set_markup (self->pl, text, textlen);
833} 1109}
834 1110
835void 1111void
836set_shapes (CFClient::Layout self, ...) 1112set_shapes (CFPlus::Layout self, ...)
837 CODE: 1113 CODE:
838{ 1114{
839 PangoAttrList *attrs = 0; 1115 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1116 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1117 const char *pos = text;
842 int arg = 2; 1118 int arg = 4;
843 1119
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1120 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1121 {
846 PangoRectangle rect; 1122 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1123 PangoAttribute *attr;
848 1124
1125 int x = SvIV (ST (arg - 3));
1126 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1127 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1128 int h = SvIV (ST (arg ));
851 1129
852 arg += 2;
853
854 rect.x = 0; 1130 inkrect.x = 0;
1131 inkrect.y = 0;
1132 inkrect.width = 0;
1133 inkrect.height = 0;
1134
1135 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1136 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1137 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1138 rect.height = h * PANGO_SCALE;
858 1139
859 if (!attrs) 1140 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1141 attrs = pango_layout_get_attributes (self->pl);
861 1142
862 attr = pango_attr_shape_new (&rect, &rect); 1143 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1144 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1145 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1146 pango_attr_list_insert (attrs, attr);
866 1147
1148 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1149 pos += sizeof (OBJ_STR) - 1;
868 } 1150 }
869 1151
870 if (attrs) 1152 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1153 pango_layout_set_attributes (self->pl, attrs);
872} 1154}
873 1155
874void 1156void
875get_shapes (CFClient::Layout self) 1157get_shapes (CFPlus::Layout self)
876 PPCODE: 1158 PPCODE:
877{ 1159{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1161
880 do 1162 do
884 if (run && shape_attr_p (run)) 1166 if (run && shape_attr_p (run))
885 { 1167 {
886 PangoRectangle extents; 1168 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1169 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1170
1171 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1172 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1173 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1174 }
892 } 1175 }
893 while (pango_layout_iter_next_run (iter)); 1176 while (pango_layout_iter_next_run (iter));
894 1177
895 pango_layout_iter_free (iter); 1178 pango_layout_iter_free (iter);
896} 1179}
897 1180
898int 1181int
899has_wrapped (CFClient::Layout self) 1182has_wrapped (CFPlus::Layout self)
900 CODE: 1183 CODE:
901{ 1184{
902 int lines = 1; 1185 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1186 const char *text = pango_layout_get_text (self->pl);
904 1187
909} 1192}
910 OUTPUT: 1193 OUTPUT:
911 RETVAL 1194 RETVAL
912 1195
913SV * 1196SV *
914get_text (CFClient::Layout self) 1197get_text (CFPlus::Layout self)
915 CODE: 1198 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1200 sv_utf8_decode (RETVAL);
918 OUTPUT: 1201 OUTPUT:
919 RETVAL 1202 RETVAL
920 1203
921void 1204void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1206 CODE:
924 self->r = r; 1207 self->r = r;
925 self->g = g; 1208 self->g = g;
926 self->b = b; 1209 self->b = b;
927 self->a = a; 1210 self->a = a;
928 1211
929void 1212void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1213set_font (CFPlus::Layout self, CFPlus::Font font = 0)
931 CODE: 1214 CODE:
932 if (self->font != font) 1215 if (self->font != font)
933 { 1216 {
934 self->font = font; 1217 self->font = font;
935 layout_update_font (self); 1218 layout_update_font (self);
936 } 1219 }
937 1220
938void 1221void
939set_height (CFClient::Layout self, int base_height) 1222set_height (CFPlus::Layout self, int base_height)
940 CODE: 1223 CODE:
941 if (self->base_height != base_height) 1224 if (self->base_height != base_height)
942 { 1225 {
943 self->base_height = base_height; 1226 self->base_height = base_height;
944 layout_update_font (self); 1227 layout_update_font (self);
945 } 1228 }
946 1229
947void 1230void
948set_width (CFClient::Layout self, int max_width = -1) 1231set_width (CFPlus::Layout self, int max_width = -1)
949 CODE: 1232 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1234
952void 1235void
953set_indent (CFClient::Layout self, int indent) 1236set_indent (CFPlus::Layout self, int indent)
954 CODE: 1237 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1239
957void 1240void
958set_spacing (CFClient::Layout self, int spacing) 1241set_spacing (CFPlus::Layout self, int spacing)
959 CODE: 1242 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1244
962void 1245void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1246set_ellipsise (CFPlus::Layout self, int ellipsise)
964 CODE: 1247 CODE:
965 pango_layout_set_ellipsize (self->pl, 1248 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1252 : PANGO_ELLIPSIZE_NONE
970 ); 1253 );
971 1254
972void 1255void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1256set_single_paragraph_mode (CFPlus::Layout self, int spm)
974 CODE: 1257 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1259
977void 1260void
978size (CFClient::Layout self) 1261size (CFPlus::Layout self)
979 PPCODE: 1262 PPCODE:
980{ 1263{
981 int w, h; 1264 int w, h;
982 1265
983 layout_get_pixel_size (self, &w, &h); 1266 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1269 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1270 PUSHs (sv_2mortal (newSViv (h)));
988} 1271}
989 1272
990int 1273int
1274descent (CFPlus::Layout self)
1275 CODE:
1276{
1277 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect);
1281}
1282 OUTPUT:
1283 RETVAL
1284
1285int
991xy_to_index (CFClient::Layout self, int x, int y) 1286xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1287 CODE:
993{ 1288{
994 int index, trailing; 1289 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1291 RETVAL = index + trailing;
997} 1292}
998 OUTPUT: 1293 OUTPUT:
999 RETVAL 1294 RETVAL
1000 1295
1001void 1296void
1002cursor_pos (CFClient::Layout self, int index) 1297cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1298 PPCODE:
1004{ 1299{
1005 PangoRectangle strong_pos; 1300 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1302
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1307}
1013 1308
1014void 1309void
1015render (CFClient::Layout self) 1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1016 PPCODE: 1311 PPCODE:
1017{ 1312{
1018 SV *retval; 1313 int line, x;
1019 int w, h;
1020 1314
1021 layout_get_pixel_size (self, &w, &h); 1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1022 1317
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1318 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1319 PUSHs (sv_2mortal (newSViv (line - 1)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321}
1322
1323void
1324line_x_to_index (CFPlus::Layout self, int line, int x)
1325 PPCODE:
1326{
1327 PangoLayoutLine *lp;
1328 int index, trailing;
1329
1330 if (line < 0)
1331 XSRETURN_EMPTY;
1332
1333 if (!(lp = pango_layout_get_line (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */
1335
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337
1338 EXTEND (SP, 2);
1339 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1340 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1341 else
1078 { 1342 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1345 }
1103} 1346}
1104 1347
1348void
1349render (CFPlus::Layout self, float x, float y, int flags = 0)
1350 CODE:
1351 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel (
1353 self->pl,
1354 self->rc,
1355 x * PANGO_SCALE, y * PANGO_SCALE,
1356 self->r, self->g, self->b, self->a,
1357 flags
1358 );
1359 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl);
1362
1363void
1364draw (CFPlus::Layout self)
1365 CODE:
1366{
1367 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND);
1370 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1371 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1372 glEnable (GL_ALPHA_TEST);
1373 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1374
1375 rc_draw (self->rc);
1376
1377 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D);
1380}
1381
1105MODULE = CFClient PACKAGE = CFClient::Texture 1382MODULE = CFPlus PACKAGE = CFPlus::Texture
1106 1383
1107void 1384PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1385
1114 if (ow && oh) 1386void
1387pad (SV *data_, int ow, int oh, int nw, int nh)
1388 CODE:
1389{
1390 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1391 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1392 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1393 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1394 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1395 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1396
1128 SvPOK_only (result_); 1397 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1398 SvCUR_set (result_, nw * nh * bpp);
1130 1399
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1400 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1401 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1402 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1403
1135 sv_setsv (data_, result_); 1404 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1405 }
1142} 1406}
1143 1407
1144void 1408void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1409draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1415{
1152 HV *hv = (HV *)SvRV (self); 1416 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1417 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1418 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1419 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1420
1421 if (name <= 0)
1422 XSRETURN_EMPTY;
1156 1423
1157 if (items < 5) 1424 if (items < 5)
1158 { 1425 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1426 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1427 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1455 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1456 glDisable (GL_BLEND);
1190 } 1457 }
1191} 1458}
1192 1459
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE:
1462{
1463 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1465 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1466 RETVAL = width > 0;
1467}
1468 OUTPUT:
1469 RETVAL
1470
1193MODULE = CFClient PACKAGE = CFClient::Map 1471MODULE = CFPlus PACKAGE = CFPlus::Map
1194 1472
1195CFClient::Map 1473PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1474
1475CFPlus::Map
1476new (SV *class)
1197 CODE: 1477 CODE:
1198 New (0, RETVAL, 1, struct map); 1478 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1479 RETVAL->x = 0;
1200 RETVAL->y = 0; 1480 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1481 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1482 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1483 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1484 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1485 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1486 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1487 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1488 RETVAL->row = 0;
1211 OUTPUT: 1489 OUTPUT:
1212 RETVAL 1490 RETVAL
1213 1491
1214void 1492void
1215DESTROY (CFClient::Map self) 1493DESTROY (CFPlus::Map self)
1216 CODE: 1494 CODE:
1217{ 1495{
1218 map_clear (self); 1496 map_clear (self);
1219 Safefree (self->face); 1497 Safefree (self->face2tile);
1220 Safefree (self->tex); 1498 Safefree (self->tex);
1221 Safefree (self); 1499 Safefree (self);
1222} 1500}
1223 1501
1224void 1502void
1503resize (CFPlus::Map self, int map_width, int map_height)
1504 CODE:
1505 self->w = map_width;
1506 self->h = map_height;
1507
1508void
1225clear (CFClient::Map self) 1509clear (CFPlus::Map self)
1226 CODE: 1510 CODE:
1227 map_clear (self); 1511 map_clear (self);
1228 1512
1229void 1513void
1230set_face (CFClient::Map self, int face, int texid) 1514set_tileid (CFPlus::Map self, int face, int tile)
1231 CODE: 1515 CODE:
1232{ 1516{
1233 while (self->faces <= face) 1517 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1518 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1519}
1241 1520
1242void 1521void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level)
1523 CODE:
1524{
1525 tileid texid;
1526 maptex *tex;
1527
1528 if (face < 0 || face >= self->faces)
1529 return;
1530
1531 if (smooth < 0 || smooth >= self->faces)
1532 return;
1533
1534 texid = self->face2tile [face];
1535
1536 if (!texid)
1537 return;
1538
1539 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level;
1542}
1543
1544void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1546 CODE:
1245{ 1547{
1246 while (self->texs <= texid) 1548 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1549
1252 { 1550 {
1253 maptex *tex = self->tex + texid; 1551 maptex *tex = self->tex + texid;
1254 1552
1255 tex->name = name; 1553 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1570 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1572}
1275 1573
1276int 1574int
1277ox (CFClient::Map self) 1575ox (CFPlus::Map self)
1278 ALIAS: 1576 ALIAS:
1279 oy = 1 1577 oy = 1
1280 x = 2 1578 x = 2
1281 y = 3 1579 y = 3
1282 w = 4 1580 w = 4
1293 } 1591 }
1294 OUTPUT: 1592 OUTPUT:
1295 RETVAL 1593 RETVAL
1296 1594
1297void 1595void
1298scroll (CFClient::Map self, int dx, int dy) 1596scroll (CFPlus::Map self, int dx, int dy)
1299 CODE: 1597 CODE:
1300{ 1598{
1301 if (dx > 0) 1599 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1600 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1601 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1602 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1603
1306 if (dy > 0) 1604 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1605 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1606 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1607 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1608
1311 self->ox += dx; self->x += dx; 1609 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1610 self->oy += dy; self->y += dy;
1313 1611
1314 while (self->y < 0) 1612 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1616 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1617 self->y += MAP_EXTEND_Y;
1320 } 1618 }
1321} 1619}
1322 1620
1323void 1621SV *
1324map1a_update (CFClient::Map self, SV *data_) 1622map1a_update (CFPlus::Map self, SV *data_, int extmap)
1325 CODE: 1623 CODE:
1326{ 1624{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1626 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1627 mapcell *cell;
1330 int x, y, flags; 1628 int x, y, z, flags;
1629 AV *missing = newAV ();
1630 RETVAL = newRV_noinc ((SV *)missing);
1331 1631
1332 while (data < data_end) 1632 while (data < data_end - 1)
1333 { 1633 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1634 flags = (data [0] << 8) + data [1]; data += 2;
1335 1635
1336 x = self->x + ((flags >> 10) & 63); 1636 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1637 y = self->y + ((flags >> 4) & 63);
1338 1638
1339 cell = map_get_cell (self, x, y); 1639 cell = map_get_cell (self, x, y);
1340 1640
1341 if (flags & 15) 1641 if (flags & 15)
1342 { 1642 {
1343 if (cell->darkness < 0) 1643 if (!cell->darkness)
1344 { 1644 {
1645 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1646 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1647 }
1350 1648
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1649 //TODO: don't trust server data to be in-range(!)
1354 1650
1355 if (flags & 4) 1651 if (flags & 8)
1356 { 1652 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1653 if (extmap)
1654 {
1655 uint8_t ext, cmd;
1656
1657 do
1658 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1;
1667 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 }
1685 while (ext & 0x80);
1686 }
1687 else
1688 cell->darkness = *data++ + 1;
1358 } 1689 }
1359 1690
1691 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1692 if (flags & (4 >> z))
1361 { 1693 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 faceid face = (data [0] << 8) + data [1]; data += 2;
1695 need_facenum (self, face);
1696 cell->tile [z] = self->face2tile [face];
1697
1698 if (cell->tile [z])
1699 {
1700 maptex *tex = self->tex + cell->tile [z];
1701 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z]));
1703
1704 if (tex->smoothtile)
1705 {
1706 maptex *smooth = self->tex + tex->smoothtile;
1707 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile));
1709 }
1710 }
1363 } 1711 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1712 }
1370 else 1713 else
1371 cell->darkness = -1; 1714 cell->darkness = 0;
1372 } 1715 }
1373} 1716}
1717 OUTPUT:
1718 RETVAL
1374 1719
1375SV * 1720SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1377 CODE: 1722 CODE:
1378{ 1723{
1379 int x1, x; 1724 int x1, x;
1380 int y1, y; 1725 int y1, y;
1381 int z; 1726 int z;
1402 { 1747 {
1403 mapcell *cell = row->col + (x - row->c0); 1748 mapcell *cell = row->col + (x - row->c0);
1404 1749
1405 for (z = 0; z <= 0; z++) 1750 for (z = 0; z <= 0; z++)
1406 { 1751 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1752 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1753 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1754 int a1 = tex.a;
1414 1755
1415 r = (r * a0 + tex.r * a1) / 255; 1756 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1757 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1758 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1759 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1760 }
1421 } 1761 }
1422 1762
1423 *map++ = (r ) 1763 *map++ = (r )
1424 | (g << 8) 1764 | (g << 8)
1431} 1771}
1432 OUTPUT: 1772 OUTPUT:
1433 RETVAL 1773 RETVAL
1434 1774
1435void 1775void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1777 CODE:
1438{ 1778{
1439 int vx, vy;
1440 int x, y, z; 1779 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1780
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey;
1446 1785
1447 /* 1786 rc_t *rc = rc_alloc ();
1448 int vx = self->vx = self->w >= sw 1787 rc_key_t key;
1449 ? self->x + (self->w - sw) / 2 1788 rc_array_t *arr;
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1789
1452 int vy = self->vy = self->h >= sh 1790 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1791 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1792 if (sh > 255) sh = 255;
1455 */
1456 1793
1457 glColor4ub (255, 255, 255, 255); 1794 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey));
1796
1797 memset (&key, 0, sizeof (key));
1798 key.r = 255;
1799 key.g = 255;
1800 key.b = 255;
1801 key.a = 255;
1802 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805
1806 mx += self->x;
1807 my += self->y;
1808
1809 // first pass: determine smooth_max
1810 // rather ugly, if you ask me
1811 // could also be stored inside mapcell and updated on change
1812 memset (smooth_max, 0, sizeof (smooth_max));
1813
1814 for (y = 0; y < sh; y++)
1815 if (0 <= y + my && y + my < self->rows)
1816 {
1817 maprow *row = self->row + (y + my);
1818
1819 for (x = 0; x < sw; x++)
1820 if (row->c0 <= x + mx && x + mx < row->c1)
1821 {
1822 mapcell *cell = row->col + (x + mx - row->c0);
1823
1824 smooth_max[x + 1][y + 1] =
1825 MAX (self->tex [cell->tile [0]].smoothlevel,
1826 MAX (self->tex [cell->tile [1]].smoothlevel,
1827 self->tex [cell->tile [2]].smoothlevel));
1828 }
1829 }
1458 1830
1459 glEnable (GL_BLEND); 1831 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1834
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1835 for (z = 0; z <= 2; z++)
1836 {
1837 memset (smooth_level, 0, sizeof (smooth_level));
1838
1469 for (y = 0; y < sh; y++) 1839 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1840 if (0 <= y + my && y + my < self->rows)
1471 { 1841 {
1472 maprow *row = self->row + (y + vy); 1842 maprow *row = self->row + (y + my);
1473 1843
1474 for (x = 0; x < sw; x++) 1844 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1845 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1846 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1847 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1848 tileid tile = cell->tile [z];
1480 1849
1481 if (face) 1850 if (tile)
1851 {
1852 maptex tex = self->tex [tile];
1853 int px, py;
1854
1855 if (key.texname != tex.name)
1856 {
1857 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */
1859
1860 key.texname = tex.name;
1861 arr = rc_array (rc, &key);
1862 }
1863
1864 px = (x + 1) * T - tex.w;
1865 py = (y + 1) * T - tex.h;
1866
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896
1897 // update smooth hash
1898 if (tex.smoothtile)
1899 {
1900 skey.tile = tex.smoothtile;
1901 skey.level = tex.smoothlevel;
1902
1903 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1904
1905 // add bits to current tile and all neighbours. skey.x|y is
1906 // shifted +1|+1 so we always stay positive.
1907
1908 // bits is ___n cccc CCCC bbbb
1909 // n do not draw borders&corners
1910 // c draw these corners, but...
1911 // C ... not these
1912 // b draw these borders
1913
1914 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1915 // ┃· ·· ·┃ ━━
1916
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓·
1919
1920 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1922
1923 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1928
1929 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1934 }
1935 }
1936 }
1937 }
1938
1939 rc_draw (rc);
1940 rc_clear (rc);
1941
1942 // go through all smoothlevels, lowest to highest, then draw.
1943 // this is basically counting sort
1944 {
1945 int w, b;
1946
1947 glEnable (GL_TEXTURE_2D);
1948 glBegin (GL_QUADS);
1949 for (w = 0; w < 256 / 32; ++w)
1950 {
1951 uint32_t smask = smooth_level [w];
1952 if (smask)
1953 for (b = 0; b < 32; ++b)
1954 if (smask & (((uint32_t)1) << b))
1482 { 1955 {
1483 maptex tex = self->tex [face]; 1956 int level = (w << 5) | b;
1957 HE *he;
1484 1958
1485 int px = (x + 1) * 32 - tex.w; 1959 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1960 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1961 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he);
1963 IV bits = SvIVX (HeVAL (he));
1964
1965 if (!(bits & 0x1000)
1966 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y])
1968 {
1969 maptex tex = self->tex [skey->tile];
1970 int px = (((int)skey->x) - 1) * T;
1971 int py = (((int)skey->y) - 1) * T;
1972 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column
1976
1977 if (tex.name)
1978 {
1979 // this time avoiding texture state changes
1980 // save gobs of state changes.
1981 if (key.texname != tex.name)
1982 {
1490 glEnd (); 1983 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 1985 glBegin (GL_QUADS);
1986 }
1987
1988 if (border)
1989 {
1990 float ox = border * dx;
1991
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1996 }
1997
1998 if (corner)
1999 {
2000 float ox = corner * dx;
2001
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2006 }
2007 }
2008 }
1494 } 2009 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2010 }
1501 }
1502 } 2011 }
1503 2012
1504 glEnd (); 2013 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1;
2016 }
2017
2018 hv_clear (smooth);
2019 }
2020
1507 glDisable (GL_BLEND); 2021 glDisable (GL_BLEND);
1508} 2022 rc_free (rc);
1509 2023
2024 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows)
2027 {
2028 maprow *row = self->row + (y + my);
2029
2030 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1)
2032 {
2033 mapcell *cell = row->col + (x + mx - row->c0);
2034
2035 int px = x * T;
2036 int py = y * T;
2037
2038 if (cell->stat_hp)
2039 {
2040 int width = cell->stat_width * T;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2042
2043 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py);
2046
2047 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2048 glRectf (px + 2,
2049 py - thick - 1,
2050 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2051 }
2052 }
2053 }
2054}
2055
1510void 2056void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2058 CODE:
1513{ 2059{
1514 static float color[16][3] = { 2060 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2061 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2062 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2063 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2064 { 1.00F, 0.00F, 0.00F },
1519 2065
1520 { 1.00, 0.54, 0.00 }, 2066 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2067 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2068 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2069 { 0.18F, 0.54F, 0.34F },
1524 2070
1525 { 0.56, 0.73, 0.56 }, 2071 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2072 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2073 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2074 { 0.99F, 0.77F, 0.26F },
1529 2075
1530 { 0.74, 0.65, 0.41 }, 2076 { 0.74F, 0.65F, 0.41F },
1531 2077
1532 { 0.00, 1.00, 1.00 }, 2078 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2079 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2080 { 1.00F, 1.00F, 0.00F },
1535 }; 2081 };
1536 2082
1537 int x, y; 2083 int x, y;
1538 2084
1539 glEnable (GL_TEXTURE_2D); 2085 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2112 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2113 glDisable (GL_TEXTURE_2D);
1568} 2114}
1569 2115
1570void 2116void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2118 PPCODE:
1573{ 2119{
1574 int vx, vy;
1575 int x, y; 2120 int x, y;
2121 int sw1 = sw + 2;
2122 int sh1 = sh + 2;
2123 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2124 int sw34 = (sw * 3 + 3) & ~3;
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2128
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2129 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2130 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2131
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2132 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2133 my += self->y - 1;
1586 2134
2135 memset (darkness1, 255, sw1 * sh1);
2136
1587 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1589 { 2139 {
1590 maprow *row = self->row + (y + vy); 2140 maprow *row = self->row + (y + my);
1591 2141
1592 for (x = 0; x < sw; x++) 2142 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2143 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2144 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2145 mapcell *cell = row->col + (x + mx - row->c0);
1596 2146
1597 darkness[y * sw4 + x] = cell->darkness < 0 2147 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2149 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2150 }
1601 } 2151 }
1602 2152
2153 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x)
2155 {
2156 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2157 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2158 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2159 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2160 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2161 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2162 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2163 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2164 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2165
2166 uint8_t r11 = (d11 + d21 + d12) / 3;
2167 uint8_t r21 = d21;
2168 uint8_t r31 = (d21 + d31 + d32) / 3;
2169
2170 uint8_t r12 = d12;
2171 uint8_t r22 = d22;
2172 uint8_t r32 = d32;
2173
2174 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3;
2177
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2187 }
2188
2189 free (darkness1);
2190
1603 EXTEND (SP, 3); 2191 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2192 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2193 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2194 PUSHs (darkness3_sv);
1607} 2195}
1608 2196
1609SV * 2197SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1611 CODE: 2199 CODE:
1612{ 2200{
1613 int x, y, x1, y1; 2201 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2202 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2203 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2228 if (row && row->c0 <= x && x < row->c1)
1641 { 2229 {
1642 mapcell *cell = row->col + (x - row->c0); 2230 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2231 uint8_t flags = 0;
1644 2232
1645 if (cell->face [0]) flags |= 1; 2233 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2234 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2235 if (cell->tile [2]) flags |= 4;
1648 2236
1649 *data++ = flags; 2237 *data++ = flags;
1650 2238
1651 if (flags & 1) 2239 if (flags & 1)
1652 { 2240 {
2241 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2242 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2243 *data++ = tile;
1655 } 2244 }
1656 2245
1657 if (flags & 2) 2246 if (flags & 2)
1658 { 2247 {
2248 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2249 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2250 *data++ = tile;
1661 } 2251 }
1662 2252
1663 if (flags & 4) 2253 if (flags & 4)
1664 { 2254 {
2255 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2256 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2257 *data++ = tile;
1667 } 2258 }
1668 } 2259 }
1669 else 2260 else
1670 *data++ = 0; 2261 *data++ = 0;
1671 } 2262 }
1677} 2268}
1678 OUTPUT: 2269 OUTPUT:
1679 RETVAL 2270 RETVAL
1680 2271
1681void 2272void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2274 PPCODE:
1684{ 2275{
1685 int x, y, z; 2276 int x, y, z;
1686 int w, h; 2277 int w, h;
1687 int x1, y1; 2278 int x1, y1;
1688 2279
1689 if (*data++ != 0) 2280 if (*data++ != 0)
1690 return; /* version mismatch */ 2281 XSRETURN_EMPTY; /* version mismatch */
1691 2282
1692 w = *data++ << 8; w |= *data++; 2283 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2284 h = *data++ << 8; h |= *data++;
1694 2285
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2286 // we need to do this 'cause we don't keep an absolute coord system for rows
1711 { 2302 {
1712 uint8_t flags = *data++; 2303 uint8_t flags = *data++;
1713 2304
1714 if (flags) 2305 if (flags)
1715 { 2306 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2307 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 };
1719 2309
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2310 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2313
1724 if (cell->darkness <= 0) 2314 if (cell->darkness == 0)
1725 { 2315 {
1726 cell->darkness = -1; 2316 cell->darkness = 0;
1727 2317
1728 for (z = 0; z <= 2; z++) 2318 for (z = 0; z <= 2; z++)
1729 { 2319 {
1730 cell->face[z] = face[z]; 2320 tileid t = tile [z];
1731 2321
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2322 if (t >= self->texs || (t && !self->tex [t].name))
2323 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2324 XPUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t);
2326 }
2327
2328 cell->tile [z] = t;
1734 } 2329 }
1735 } 2330 }
1736 } 2331 }
1737 } 2332 }
1738 } 2333 }
1739} 2334}
1740 2335
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2336MODULE = CFPlus PACKAGE = CFPlus::RW
1742 2337
1743CFClient::MixChunk 2338CFPlus::RW
1744new_from_file (SV *class, char *path) 2339new (SV *class, SV *data_sv)
1745 CODE: 2340 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2341{
2342 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen);
2344
2345 RETVAL = SDL_RWFromConstMem (data, datalen);
2346}
1747 OUTPUT: 2347 OUTPUT:
1748 RETVAL 2348 RETVAL
1749 2349
2350CFPlus::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb")
2352 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT:
2355 RETVAL
2356
2357# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '('
1750void 2359#void
2360#close (CFPlus::RW self)
2361# CODE:
2362# (self->(close)) (self);
2363
2364MODULE = CFPlus PACKAGE = CFPlus::Channel
2365
2366PROTOTYPES: DISABLE
2367
2368CFPlus::Channel
2369find ()
2370 CODE:
2371{
2372 RETVAL = Mix_GroupAvailable (-1);
2373
2374 if (RETVAL < 0)
2375 {
2376 RETVAL = Mix_GroupOldest (-1);
2377
2378 if (RETVAL < 0)
2379 XSRETURN_UNDEF;
2380
2381 Mix_HaltChannel (RETVAL);
2382 }
2383
2384 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128);
2386}
2387 OUTPUT:
2388 RETVAL
2389
2390void
2391halt (CFPlus::Channel self)
2392 CODE:
2393 Mix_HaltChannel (self);
2394
2395void
2396expire (CFPlus::Channel self, int ticks = -1)
2397 CODE:
2398 Mix_ExpireChannel (self, ticks);
2399
2400void
2401fade_out (CFPlus::Channel self, int ticks = -1)
2402 CODE:
2403 Mix_FadeOutChannel (self, ticks);
2404
2405int
2406volume (CFPlus::Channel self, int volume)
2407 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413unregister_all_effects (CFPlus::Channel self)
2414 CODE:
2415 Mix_UnregisterAllEffects (self);
2416
2417void
2418set_panning (CFPlus::Channel self, int left, int right)
2419 CODE:
2420 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right);
2423
2424void
2425set_distance (CFPlus::Channel self, int distance)
2426 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428
2429void
2430set_position (CFPlus::Channel self, int angle, int distance)
2431 CODE:
2432
2433void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2435 CODE:
2436{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440}
2441
2442void
2443set_reverse_stereo (CFPlus::Channel self, int flip)
2444 CODE:
2445 Mix_SetReverseStereo (self, flip);
2446
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2448
2449PROTOTYPES: DISABLE
2450
2451CFPlus::MixChunk
2452new (SV *class, CFPlus::RW rwops)
2453 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT:
2456 RETVAL
2457
2458void
1751DESTROY (CFClient::MixChunk self) 2459DESTROY (CFPlus::MixChunk self)
1752 CODE: 2460 CODE:
1753 Mix_FreeChunk (self); 2461 Mix_FreeChunk (self);
1754 2462
1755int 2463int
1756volume (CFClient::MixChunk self, int volume = -1) 2464volume (CFPlus::MixChunk self, int volume = -1)
1757 CODE: 2465 CODE:
2466 if (items > 1)
2467 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2468 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2469 OUTPUT:
1760 RETVAL 2470 RETVAL
1761 2471
1762int 2472CFPlus::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2474 CODE:
2475{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477
2478 if (RETVAL < 0)
2479 XSRETURN_UNDEF;
2480
2481 if (channel < 0)
2482 {
2483 Mix_UnregisterAllEffects (RETVAL);
2484 Mix_Volume (RETVAL, 128);
2485 }
2486}
1766 OUTPUT: 2487 OUTPUT:
1767 RETVAL 2488 RETVAL
1768 2489
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1770 2491
1771int 2492int
1772volume (int volume = -1) 2493volume (int volume = -1)
2494 PROTOTYPE: ;$
1773 CODE: 2495 CODE:
2496 if (items > 0)
2497 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2498 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2499 OUTPUT:
1776 RETVAL 2500 RETVAL
1777 2501
2502void
2503fade_out (int ms)
2504 CODE:
2505 Mix_FadeOutMusic (ms);
2506
2507void
2508halt ()
2509 CODE:
2510 Mix_HaltMusic ();
2511
1778CFClient::MixMusic 2512CFPlus::MixMusic
1779new_from_file (SV *class, char *path) 2513new (SV *class, CFPlus::RW rwops)
1780 CODE: 2514 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2515 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2516 OUTPUT:
1783 RETVAL 2517 RETVAL
1784 2518
1785void 2519void
1786DESTROY (CFClient::MixMusic self) 2520DESTROY (CFPlus::MixMusic self)
1787 CODE: 2521 CODE:
1788 Mix_FreeMusic (self); 2522 Mix_FreeMusic (self);
1789 2523
1790int 2524int
1791play (CFClient::MixMusic self, int loops = -1) 2525play (CFPlus::MixMusic self, int loops = -1)
1792 CODE: 2526 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2527 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2528 OUTPUT:
1795 RETVAL 2529 RETVAL
1796 2530
2531void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2533 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position);
2535
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2537
2538PROTOTYPES: ENABLE
1798 2539
1799BOOT: 2540BOOT:
1800{ 2541{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1802 static const struct { 2543 static const struct {
1803 const char *name; 2544 const char *name;
1804 IV iv; 2545 IV iv;
1805 } *civ, const_iv[] = { 2546 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2547# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2551 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2552 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2553 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2554 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2555 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2559 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2560 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2561 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2562 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2563 const_iv (GL_BACK),
2564 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2565 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2566 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2567 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2568 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2569 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2582 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2583 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2584 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2585 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2586 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2587 const_iv (GL_COMPRESSED_ALPHA_ARB),
2588 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2589 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2590 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2591 const_iv (GL_COMPRESSED_RGB_ARB),
2592 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2593 const_iv (GL_COMPILE),
2594 const_iv (GL_PROXY_TEXTURE_1D),
2595 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2596 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2597 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2598 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2599 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2600 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2621 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2622 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2623 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2624 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2625 const_iv (GL_CONSTANT_BORDER),
2626 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2627 const_iv (GL_LINES),
2628 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2629 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2630 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2631 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2632 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2633 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2634 const_iv (GL_TRIANGLE_FAN),
2635 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2637 const_iv (GL_POINT_SMOOTH_HINT),
2638 const_iv (GL_LINE_SMOOTH_HINT),
2639 const_iv (GL_POLYGON_SMOOTH_HINT),
2640 const_iv (GL_GENERATE_MIPMAP_HINT),
2641 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2642 const_iv (GL_FASTEST),
2643 const_iv (GL_DONT_CARE),
2644 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2645 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2646 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2647 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2648 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2649# undef const_iv
1887 }; 2650 };
1888 2651
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2654
2655 texture_av = newAV ();
2656 AvREAL_off (texture_av);
1891} 2657}
2658
2659void
2660disable_GL_EXT_blend_func_separate ()
2661 CODE:
2662 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0;
1892 2664
1893char * 2665char *
1894gl_vendor () 2666gl_vendor ()
1895 CODE: 2667 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2668 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2681 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2682 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2683 OUTPUT:
1912 RETVAL 2684 RETVAL
1913 2685
2686const char *glGetString (GLenum pname)
2687
2688GLint glGetInteger (GLenum pname)
2689 CODE:
2690 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT:
2692 RETVAL
2693
2694GLdouble glGetDouble (GLenum pname)
2695 CODE:
2696 glGetDoublev (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
1914int glGetError () 2700int glGetError ()
1915 2701
1916void glFinish () 2702void glFinish ()
1917 2703
1918void glClear (int mask) 2704void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2741# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2742void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2743
1958# near_ and far_ are due to microsofts buggy "c" compiler 2744# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2745void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2746
2747PROTOTYPES: DISABLE
1960 2748
1961void glViewport (int x, int y, int width, int height) 2749void glViewport (int x, int y, int width, int height)
1962 2750
1963void glScissor (int x, int y, int width, int height) 2751void glScissor (int x, int y, int width, int height)
1964 2752
1972 2760
1973void glRotate (float angle, float x, float y, float z) 2761void glRotate (float angle, float x, float y, float z)
1974 CODE: 2762 CODE:
1975 glRotatef (angle, x, y, z); 2763 glRotatef (angle, x, y, z);
1976 2764
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2765void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2766 ALIAS:
1984 glColor_premultiply = 1 2767 glColor_premultiply = 1
1985 CODE: 2768 CODE:
1986 if (ix) 2769 if (ix)
1987 { 2770 {
1988 r *= a; 2771 r *= a;
1989 g *= a; 2772 g *= a;
1990 b *= a; 2773 b *= a;
1991 } 2774 }
1992 // microsoft visual "c" rounds instead of truncating... 2775 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2776 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2777
2004void glRasterPos (float x, float y, float z = 0.) 2778void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2779 CODE:
2006 glRasterPos3f (0, 0, z); 2780 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2781 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2786
2013void glTexCoord (float s, float t) 2787void glTexCoord (float s, float t)
2014 CODE: 2788 CODE:
2015 glTexCoord2f (s, t); 2789 glTexCoord2f (s, t);
2016 2790
2791void glRect (float x1, float y1, float x2, float y2)
2792 CODE:
2793 glRectf (x1, y1, x2, y2);
2794
2795void glRect_lineloop (float x1, float y1, float x2, float y2)
2796 CODE:
2797 glBegin (GL_LINE_LOOP);
2798 glVertex2f (x1, y1);
2799 glVertex2f (x2, y1);
2800 glVertex2f (x2, y2);
2801 glVertex2f (x1, y2);
2802 glEnd ();
2803
2804PROTOTYPES: ENABLE
2805
2806void glBegin (int mode)
2807
2808void glEnd ()
2809
2810void glPointSize (GLfloat size)
2811
2812void glLineWidth (GLfloat width)
2813
2814void glInterleavedArrays (int format, int stride, char *data)
2815
2816void glDrawElements (int mode, int count, int type, char *indices)
2817
2818# 1.2 void glDrawRangeElements (int mode, int start, int end
2819
2017void glTexEnv (int target, int pname, float param) 2820void glTexEnv (int target, int pname, float param)
2018 CODE: 2821 CODE:
2019 glTexEnvf (target, pname, param); 2822 glTexEnvf (target, pname, param);
2020 2823
2021void glTexParameter (int target, int pname, float param) 2824void glTexParameter (int target, int pname, float param)
2043 2846
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2848
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2849void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047 2850
2851void glPixelZoom (float x, float y)
2852
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2853void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2854
2050int glGenTexture () 2855int glGenTexture ()
2051 CODE: 2856 CODE:
2052{ 2857 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2858 OUTPUT:
2058 RETVAL 2859 RETVAL
2059 2860
2060void glDeleteTexture (int name) 2861void glDeleteTexture (int name)
2061 CODE: 2862 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2863 del_texture (name);
2065} 2864
2066
2067int glGenList () 2865int glGenList ()
2068 CODE: 2866 CODE:
2069 RETVAL = glGenLists (1); 2867 RETVAL = glGenLists (1);
2070 OUTPUT: 2868 OUTPUT:
2071 RETVAL 2869 RETVAL
2078 2876
2079void glEndList () 2877void glEndList ()
2080 2878
2081void glCallList (int list) 2879void glCallList (int list)
2082 2880
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2083 2882
2883PROTOTYPES: DISABLE
2884
2885void
2886find_widget (SV *self, NV x, NV y)
2887 PPCODE:
2888{
2889 if (within_widget (self, x, y))
2890 XPUSHs (self);
2891}
2892
2893BOOT:
2894{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2896
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2901}
2902
2903void
2904draw (SV *self)
2905 CODE:
2906{
2907 HV *hv;
2908 SV **svp;
2909 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y;
2915
2916 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2918
2919 hv = (HV *)SvRV (self);
2920
2921 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2923
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926
2927 if (!h || !w)
2928 XSRETURN_EMPTY;
2929
2930 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2932
2933 draw_x = SvNV (draw_x_sv) + x;
2934 draw_y = SvNV (draw_y_sv) + y;
2935
2936 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2937 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2938 XSRETURN_EMPTY;
2939
2940 sv_setnv (draw_x_sv, draw_x);
2941 sv_setnv (draw_y_sv, draw_y);
2942
2943 glPushMatrix ();
2944 glTranslated (x, y, 0);
2945
2946 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2947 {
2948 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2949
2950 if (svp && SvTRUE (*svp))
2951 {
2952 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2953 glEnable (GL_BLEND);
2954 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2955 glBegin (GL_QUADS);
2956 glVertex2f (0, 0);
2957 glVertex2f (w, 0);
2958 glVertex2f (w, h);
2959 glVertex2f (0, h);
2960 glEnd ();
2961 glDisable (GL_BLEND);
2962 }
2963 }
2964#if 0
2965 // draw borders, for debugging
2966 glPushMatrix ();
2967 glColor4f (1., 1., 0., 1.);
2968 glTranslatef (.5, .5, 0.);
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (0 , 0);
2971 glVertex2f (w - 1, 0);
2972 glVertex2f (w - 1, h - 1);
2973 glVertex2f (0 , h - 1);
2974 glEnd ();
2975 glPopMatrix ();
2976#endif
2977 PUSHMARK (SP);
2978 XPUSHs (self);
2979 PUTBACK;
2980 call_method ("_draw", G_VOID | G_DISCARD);
2981 SPAGAIN;
2982
2983 glPopMatrix ();
2984
2985 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2986 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2987}
2988

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