ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC vs.
Revision 1.236 by root, Mon Oct 8 16:10:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
113} *CFClient__Layout; 156} *CFPlus__Layout;
114 157
115static CFClient__Font default_font; 158static CFPlus__Font default_font;
116static PangoContext *opengl_context; 159static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
118 161
119static void 162static void
120substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
125#endif 168#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 170}
128 171
129static void 172static void
130layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
131{ 174{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
134 */ 177 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
139 182
140 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
141} 184}
142 185
143static void 186static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
147 193
148 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 196
151 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
152} 198 if (!rect.height) rect.height = 1;
153 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
154typedef uint16_t mapface; 205typedef uint16_t faceid;
155 206
156typedef struct { 207typedef struct {
157 GLint name; 208 GLuint name;
158 int w, h; 209 int w, h;
159 float s, t; 210 float s, t;
160 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
161} maptex; 214} maptex;
162 215
163typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
164 int16_t darkness; 219 uint16_t darkness;
165 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 221} mapcell;
167 222
168typedef struct { 223typedef struct {
169 int32_t c0, c1; 224 int32_t c0, c1;
170 mapcell *col; 225 mapcell *col;
171} maprow; 226} maprow;
172 227
173typedef struct map { 228typedef struct map {
174 int x, y, w, h; 229 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 231 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 232 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 233
182 int32_t rows; 234 int32_t rows;
183 maprow *row; 235 maprow *row;
184} *CFClient__Map; 236} *CFPlus__Map;
185 237
186static char * 238static char *
187prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
188{ 240{
189 char *p; 241 char *p;
206} 258}
207 259
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
211static maprow * 283static maprow *
212map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
213{ 285{
214 if (0 > y) 286 if (0 > y)
215 { 287 {
216 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
255 327
256 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
257} 329}
258 330
259static mapcell * 331static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
261{ 333{
262 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
263} 335}
264 336
265static void 337static void
266map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
267{ 339{
268 int r; 340 int r;
269 341
270 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
279 self->row = 0; 351 self->row = 0;
280 self->rows = 0; 352 self->rows = 0;
281} 353}
282 354
283static void 355static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 357{
286 int x, y; 358 int x, y;
287 maprow *row; 359 maprow *row;
360 mapcell *cell;
288 361
289 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 363 if (y >= 0)
291 { 364 {
292 if (y >= self->rows) 365 if (y >= self->rows)
298 if (x >= row->c0) 371 if (x >= row->c0)
299 { 372 {
300 if (x >= row->c1) 373 if (x >= row->c1)
301 break; 374 break;
302 375
303 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
304 } 382 }
305 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
306} 400}
307 401
308static void 402static void
309music_finished (void) 403music_finished (void)
310{ 404{
346 n |= n >> 16; 440 n |= n >> 16;
347 441
348 return n + 1; 442 return n + 1;
349} 443}
350 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
351MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
352 504
353PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
354 506
355BOOT: 507BOOT:
356{ 508{
357 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 510 static const struct {
359 const char *name; 511 const char *name;
360 IV iv; 512 IV iv;
361 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
363 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
445 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 624
458 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 626# undef const_iv
462 }; 627 };
463 628
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
467 641
468int 642int
469in_destruct () 643in_destruct ()
470 CODE: 644 CODE:
471 RETVAL = PL_main_cv == Nullcv; 645 RETVAL = PL_main_cv == Nullcv;
473 RETVAL 647 RETVAL
474 648
475NV floor (NV x) 649NV floor (NV x)
476 650
477NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
478 656
479void 657void
480pango_init () 658pango_init ()
481 CODE: 659 CODE:
482{ 660{
483 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486} 664}
487 665
666char *
667SDL_GetError ()
668
488int 669int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 671
491void 672void
492SDL_Quit () 673SDL_Quit ()
493 674
494void 675void
495SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
496 PPCODE: 677 PPCODE:
497{ 678{
498 SDL_Rect **m; 679 SDL_Rect **m;
499 680
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 685
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 688
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 693
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 695#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
517 699
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 701
520 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
521 while (*m) 703 while (*m)
522 { 704 {
705 if ((*m)->w >= 640 && (*m)->h >= 480)
706 {
523 AV *av = newAV (); 707 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
527 714
528 ++m; 715 ++m;
529 } 716 }
530} 717}
531 718
532char *
533SDL_GetError ()
534
535int 719int
536SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
538 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 733 );
734
541 if (RETVAL) 735 if (RETVAL)
542 { 736 {
737 av_clear (texture_av);
738
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 741#include "glfunc.h"
546# undef GL_FUNC 742#undef GL_FUNC
547 } 743 }
744}
548 OUTPUT: 745 OUTPUT:
549 RETVAL 746 RETVAL
550 747
551void 748void
552SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
553 750
554char * 751char *
555SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
556 753
754int
755SDL_GetAppState ()
756
557void 757void
558SDL_PollEvent () 758poll_events ()
559 PPCODE: 759 PPCODE:
560{ 760{
561 SDL_Event ev; 761 SDL_Event ev;
562 762
563 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 765 {
565 HV *hv = newHV (); 766 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 768
568 switch (ev.type) 769 switch (ev.type)
570 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
571 case SDL_KEYUP: 772 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 778 break;
577 779
578 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 783 break;
582 784
583 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
591 break; 811 break;
592 812
593 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 827 break;
608 } 828 }
609 829
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
611 } 831 }
612} 832}
613 833
614int 834int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 836 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
619 839
620void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
621Mix_CloseAudio () 857Mix_CloseAudio ()
622 858
623int 859int
624Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
625 861
862const char *
863Mix_GetError ()
864
626void 865void
627lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
628 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
629#ifndef _WIN32 874#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
631#endif 896#endif
897}
632 898
633void 899void
634add_font (char *file) 900add_font (char *file)
635 CODE: 901 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644 STRLEN image_len; 910 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
651 917
652 if (!rw) 918 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
654 920
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
741#endif 1007#endif
742 _exit (1); 1008 _exit (1);
743 1009
744void 1010void
745_exit (int retval) 1011_exit (int retval = 0)
746 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
747 _exit (retval); 1016 _exit (retval);
1017#endif
748 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
749MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = CFPlus PACKAGE = CFPlus::Font
750 1029
751CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032CFPlus::Font
752new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
753 CODE: 1034 CODE:
754{ 1035{
755 int count; 1036 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1040}
760 OUTPUT: 1041 OUTPUT:
761 RETVAL 1042 RETVAL
762 1043
763void 1044void
764DESTROY (CFClient::Font self) 1045DESTROY (CFPlus::Font self)
765 CODE: 1046 CODE:
766 pango_font_description_free (self); 1047 pango_font_description_free (self);
767 1048
768void 1049void
769make_default (CFClient::Font self) 1050make_default (CFPlus::Font self)
1051 PROTOTYPE: $
770 CODE: 1052 CODE:
771 default_font = self; 1053 default_font = self;
772 1054
773MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = CFPlus PACKAGE = CFPlus::Layout
1056
1057PROTOTYPES: DISABLE
774 1058
775void 1059void
776reset_glyph_cache () 1060reset_glyph_cache ()
1061 PROTOTYPE:
777 CODE: 1062 CODE:
778 tc_clear (); 1063 tc_clear ();
779 1064
780CFClient::Layout 1065CFPlus::Layout
781new (SV *class) 1066new (SV *class)
782 CODE: 1067 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1068 New (0, RETVAL, 1, struct cf_layout);
784 1069
785 RETVAL->pl = pango_layout_new (opengl_context); 1070 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1072 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1073 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1074 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1075 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1076 RETVAL->font = 0;
1077 RETVAL->rc = rc_alloc ();
792 1078
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1079 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1080 layout_update_font (RETVAL);
795 OUTPUT: 1081 OUTPUT:
796 RETVAL 1082 RETVAL
797 1083
798void 1084void
799DESTROY (CFClient::Layout self) 1085DESTROY (CFPlus::Layout self)
800 CODE: 1086 CODE:
801 g_object_unref (self->pl); 1087 g_object_unref (self->pl);
1088 rc_free (self->rc);
802 Safefree (self); 1089 Safefree (self);
803 1090
804void 1091void
805set_text (CFClient::Layout self, SV *text_) 1092set_text (CFPlus::Layout self, SV *text_)
806 CODE: 1093 CODE:
807{ 1094{
808 STRLEN textlen; 1095 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1096 char *text = SvPVutf8 (text_, textlen);
810 1097
811 pango_layout_set_text (self->pl, text, textlen); 1098 pango_layout_set_text (self->pl, text, textlen);
812} 1099}
813 1100
814void 1101void
815set_markup (CFClient::Layout self, SV *text_) 1102set_markup (CFPlus::Layout self, SV *text_)
816 CODE: 1103 CODE:
817{ 1104{
818 STRLEN textlen; 1105 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1106 char *text = SvPVutf8 (text_, textlen);
820 1107
821 pango_layout_set_markup (self->pl, text, textlen); 1108 pango_layout_set_markup (self->pl, text, textlen);
822} 1109}
823 1110
824void 1111void
825set_shapes (CFClient::Layout self, ...) 1112set_shapes (CFPlus::Layout self, ...)
826 CODE: 1113 CODE:
827{ 1114{
828 PangoAttrList *attrs = 0; 1115 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1116 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1117 const char *pos = text;
865 if (attrs) 1152 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1153 pango_layout_set_attributes (self->pl, attrs);
867} 1154}
868 1155
869void 1156void
870get_shapes (CFClient::Layout self) 1157get_shapes (CFPlus::Layout self)
871 PPCODE: 1158 PPCODE:
872{ 1159{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1161
875 do 1162 do
890 1177
891 pango_layout_iter_free (iter); 1178 pango_layout_iter_free (iter);
892} 1179}
893 1180
894int 1181int
895has_wrapped (CFClient::Layout self) 1182has_wrapped (CFPlus::Layout self)
896 CODE: 1183 CODE:
897{ 1184{
898 int lines = 1; 1185 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1186 const char *text = pango_layout_get_text (self->pl);
900 1187
905} 1192}
906 OUTPUT: 1193 OUTPUT:
907 RETVAL 1194 RETVAL
908 1195
909SV * 1196SV *
910get_text (CFClient::Layout self) 1197get_text (CFPlus::Layout self)
911 CODE: 1198 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1200 sv_utf8_decode (RETVAL);
914 OUTPUT: 1201 OUTPUT:
915 RETVAL 1202 RETVAL
916 1203
917void 1204void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1206 CODE:
920 self->r = r; 1207 self->r = r;
921 self->g = g; 1208 self->g = g;
922 self->b = b; 1209 self->b = b;
923 self->a = a; 1210 self->a = a;
924 1211
925void 1212void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1213set_font (CFPlus::Layout self, CFPlus::Font font = 0)
927 CODE: 1214 CODE:
928 if (self->font != font) 1215 if (self->font != font)
929 { 1216 {
930 self->font = font; 1217 self->font = font;
931 layout_update_font (self); 1218 layout_update_font (self);
932 } 1219 }
933 1220
934void 1221void
935set_height (CFClient::Layout self, int base_height) 1222set_height (CFPlus::Layout self, int base_height)
936 CODE: 1223 CODE:
937 if (self->base_height != base_height) 1224 if (self->base_height != base_height)
938 { 1225 {
939 self->base_height = base_height; 1226 self->base_height = base_height;
940 layout_update_font (self); 1227 layout_update_font (self);
941 } 1228 }
942 1229
943void 1230void
944set_width (CFClient::Layout self, int max_width = -1) 1231set_width (CFPlus::Layout self, int max_width = -1)
945 CODE: 1232 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1234
948void 1235void
949set_indent (CFClient::Layout self, int indent) 1236set_indent (CFPlus::Layout self, int indent)
950 CODE: 1237 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1239
953void 1240void
954set_spacing (CFClient::Layout self, int spacing) 1241set_spacing (CFPlus::Layout self, int spacing)
955 CODE: 1242 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1244
958void 1245void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1246set_ellipsise (CFPlus::Layout self, int ellipsise)
960 CODE: 1247 CODE:
961 pango_layout_set_ellipsize (self->pl, 1248 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1252 : PANGO_ELLIPSIZE_NONE
966 ); 1253 );
967 1254
968void 1255void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1256set_single_paragraph_mode (CFPlus::Layout self, int spm)
970 CODE: 1257 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1259
973void 1260void
974size (CFClient::Layout self) 1261size (CFPlus::Layout self)
975 PPCODE: 1262 PPCODE:
976{ 1263{
977 int w, h; 1264 int w, h;
978 1265
979 layout_get_pixel_size (self, &w, &h); 1266 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1269 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1270 PUSHs (sv_2mortal (newSViv (h)));
984} 1271}
985 1272
986int 1273int
987descent (CFClient::Layout self) 1274descent (CFPlus::Layout self)
988 CODE: 1275 CODE:
989{ 1276{
990 PangoRectangle rect; 1277 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1279 pango_layout_line_get_pixel_extents (line, 0, &rect);
994} 1281}
995 OUTPUT: 1282 OUTPUT:
996 RETVAL 1283 RETVAL
997 1284
998int 1285int
999xy_to_index (CFClient::Layout self, int x, int y) 1286xy_to_index (CFPlus::Layout self, int x, int y)
1000 CODE: 1287 CODE:
1001{ 1288{
1002 int index, trailing; 1289 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1291 RETVAL = index + trailing;
1005} 1292}
1006 OUTPUT: 1293 OUTPUT:
1007 RETVAL 1294 RETVAL
1008 1295
1009void 1296void
1010cursor_pos (CFClient::Layout self, int index) 1297cursor_pos (CFPlus::Layout self, int index)
1011 PPCODE: 1298 PPCODE:
1012{ 1299{
1013 PangoRectangle strong_pos; 1300 PangoRectangle strong_pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1015 1302
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1020} 1307}
1021 1308
1022void 1309void
1023render (CFClient::Layout self, float x, float y) 1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1024 PPCODE: 1311 PPCODE:
1312{
1313 int line, x;
1314
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317
1318 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321}
1322
1323void
1324line_x_to_index (CFPlus::Layout self, int line, int x)
1325 PPCODE:
1326{
1327 PangoLayoutLine *lp;
1328 int index, trailing;
1329
1330 if (line < 0)
1331 XSRETURN_EMPTY;
1332
1333 if (!(lp = pango_layout_get_line (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */
1335
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337
1338 EXTEND (SP, 2);
1339 if (GIMME_V == G_SCALAR)
1340 PUSHs (sv_2mortal (newSViv (index + trailing)));
1341 else
1342 {
1343 PUSHs (sv_2mortal (newSViv (index)));
1344 PUSHs (sv_2mortal (newSViv (trailing)));
1345 }
1346}
1347
1348void
1349render (CFPlus::Layout self, float x, float y, int flags = 0)
1350 CODE:
1351 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1352 pango_opengl_render_layout_subpixel (
1026 self->pl, 1353 self->pl,
1354 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1355 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1356 self->r, self->g, self->b, self->a,
1357 flags
1029 ); 1358 );
1359 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl);
1030 1362
1363void
1364draw (CFPlus::Layout self)
1365 CODE:
1366{
1367 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND);
1370 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1371 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1372 glEnable (GL_ALPHA_TEST);
1373 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1374
1375 rc_draw (self->rc);
1376
1377 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D);
1380}
1381
1031MODULE = CFClient PACKAGE = CFClient::Texture 1382MODULE = CFPlus PACKAGE = CFPlus::Texture
1032 1383
1033void 1384PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1385
1040 if (ow && oh) 1386void
1387pad (SV *data_, int ow, int oh, int nw, int nh)
1388 CODE:
1389{
1390 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1391 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1392 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1393 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1394 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1395 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1396
1054 SvPOK_only (result_); 1397 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1398 SvCUR_set (result_, nw * nh * bpp);
1056 1399
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1400 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1401 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1402 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1403
1061 sv_setsv (data_, result_); 1404 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1405 }
1068} 1406}
1069 1407
1070void 1408void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1409draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1415{
1078 HV *hv = (HV *)SvRV (self); 1416 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1417 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1418 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1419 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1420
1421 if (name <= 0)
1422 XSRETURN_EMPTY;
1082 1423
1083 if (items < 5) 1424 if (items < 5)
1084 { 1425 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1426 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1427 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1455 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1456 glDisable (GL_BLEND);
1116 } 1457 }
1117} 1458}
1118 1459
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE:
1462{
1463 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1465 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1466 RETVAL = width > 0;
1467}
1468 OUTPUT:
1469 RETVAL
1470
1119MODULE = CFClient PACKAGE = CFClient::Map 1471MODULE = CFPlus PACKAGE = CFPlus::Map
1120 1472
1121CFClient::Map 1473PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1474
1475CFPlus::Map
1476new (SV *class)
1123 CODE: 1477 CODE:
1124 New (0, RETVAL, 1, struct map); 1478 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1479 RETVAL->x = 0;
1126 RETVAL->y = 0; 1480 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1481 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1482 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1483 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1484 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1485 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1486 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1487 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1488 RETVAL->row = 0;
1137 OUTPUT: 1489 OUTPUT:
1138 RETVAL 1490 RETVAL
1139 1491
1140void 1492void
1141DESTROY (CFClient::Map self) 1493DESTROY (CFPlus::Map self)
1142 CODE: 1494 CODE:
1143{ 1495{
1144 map_clear (self); 1496 map_clear (self);
1145 Safefree (self->face); 1497 Safefree (self->face2tile);
1146 Safefree (self->tex); 1498 Safefree (self->tex);
1147 Safefree (self); 1499 Safefree (self);
1148} 1500}
1149 1501
1150void 1502void
1503resize (CFPlus::Map self, int map_width, int map_height)
1504 CODE:
1505 self->w = map_width;
1506 self->h = map_height;
1507
1508void
1151clear (CFClient::Map self) 1509clear (CFPlus::Map self)
1152 CODE: 1510 CODE:
1153 map_clear (self); 1511 map_clear (self);
1154 1512
1155void 1513void
1156set_face (CFClient::Map self, int face, int texid) 1514set_tileid (CFPlus::Map self, int face, int tile)
1157 CODE: 1515 CODE:
1158{ 1516{
1159 while (self->faces <= face) 1517 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1518 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1519}
1167 1520
1168void 1521void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level)
1523 CODE:
1524{
1525 tileid texid;
1526 maptex *tex;
1527
1528 if (face < 0 || face >= self->faces)
1529 return;
1530
1531 if (smooth < 0 || smooth >= self->faces)
1532 return;
1533
1534 texid = self->face2tile [face];
1535
1536 if (!texid)
1537 return;
1538
1539 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level;
1542}
1543
1544void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1546 CODE:
1171{ 1547{
1172 while (self->texs <= texid) 1548 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1549
1178 { 1550 {
1179 maptex *tex = self->tex + texid; 1551 maptex *tex = self->tex + texid;
1180 1552
1181 tex->name = name; 1553 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1570 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1572}
1201 1573
1202int 1574int
1203ox (CFClient::Map self) 1575ox (CFPlus::Map self)
1204 ALIAS: 1576 ALIAS:
1205 oy = 1 1577 oy = 1
1206 x = 2 1578 x = 2
1207 y = 3 1579 y = 3
1208 w = 4 1580 w = 4
1219 } 1591 }
1220 OUTPUT: 1592 OUTPUT:
1221 RETVAL 1593 RETVAL
1222 1594
1223void 1595void
1224scroll (CFClient::Map self, int dx, int dy) 1596scroll (CFPlus::Map self, int dx, int dy)
1225 CODE: 1597 CODE:
1226{ 1598{
1227 if (dx > 0) 1599 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1600 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1601 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1602 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1603
1232 if (dy > 0) 1604 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1605 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1606 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1607 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1608
1237 self->ox += dx; self->x += dx; 1609 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1610 self->oy += dy; self->y += dy;
1239 1611
1240 while (self->y < 0) 1612 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1616 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1617 self->y += MAP_EXTEND_Y;
1246 } 1618 }
1247} 1619}
1248 1620
1249void 1621SV *
1250map1a_update (CFClient::Map self, SV *data_) 1622map1a_update (CFPlus::Map self, SV *data_, int extmap)
1251 CODE: 1623 CODE:
1252{ 1624{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1626 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1627 mapcell *cell;
1256 int x, y, flags; 1628 int x, y, z, flags;
1629 AV *missing = newAV ();
1630 RETVAL = newRV_noinc ((SV *)missing);
1257 1631
1258 while (data < data_end) 1632 while (data < data_end - 1)
1259 { 1633 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1634 flags = (data [0] << 8) + data [1]; data += 2;
1261 1635
1262 x = self->x + ((flags >> 10) & 63); 1636 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1637 y = self->y + ((flags >> 4) & 63);
1264 1638
1265 cell = map_get_cell (self, x, y); 1639 cell = map_get_cell (self, x, y);
1266 1640
1267 if (flags & 15) 1641 if (flags & 15)
1268 { 1642 {
1269 if (cell->darkness < 0) 1643 if (!cell->darkness)
1270 { 1644 {
1645 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1646 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1647 }
1276 1648
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1649 //TODO: don't trust server data to be in-range(!)
1280 1650
1281 if (flags & 4) 1651 if (flags & 8)
1282 { 1652 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1653 if (extmap)
1654 {
1655 uint8_t ext, cmd;
1656
1657 do
1658 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1;
1667 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 }
1685 while (ext & 0x80);
1686 }
1687 else
1688 cell->darkness = *data++ + 1;
1284 } 1689 }
1285 1690
1691 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1692 if (flags & (4 >> z))
1287 { 1693 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 faceid face = (data [0] << 8) + data [1]; data += 2;
1695 need_facenum (self, face);
1696 cell->tile [z] = self->face2tile [face];
1697
1698 if (cell->tile [z])
1699 {
1700 maptex *tex = self->tex + cell->tile [z];
1701 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z]));
1703
1704 if (tex->smoothtile)
1705 {
1706 maptex *smooth = self->tex + tex->smoothtile;
1707 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile));
1709 }
1710 }
1289 } 1711 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1712 }
1296 else 1713 else
1297 cell->darkness = -1; 1714 cell->darkness = 0;
1298 } 1715 }
1299} 1716}
1717 OUTPUT:
1718 RETVAL
1300 1719
1301SV * 1720SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1303 CODE: 1722 CODE:
1304{ 1723{
1305 int x1, x; 1724 int x1, x;
1306 int y1, y; 1725 int y1, y;
1307 int z; 1726 int z;
1328 { 1747 {
1329 mapcell *cell = row->col + (x - row->c0); 1748 mapcell *cell = row->col + (x - row->c0);
1330 1749
1331 for (z = 0; z <= 0; z++) 1750 for (z = 0; z <= 0; z++)
1332 { 1751 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1752 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1753 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1754 int a1 = tex.a;
1340 1755
1341 r = (r * a0 + tex.r * a1) / 255; 1756 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1757 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1758 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1759 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1760 }
1347 } 1761 }
1348 1762
1349 *map++ = (r ) 1763 *map++ = (r )
1350 | (g << 8) 1764 | (g << 8)
1357} 1771}
1358 OUTPUT: 1772 OUTPUT:
1359 RETVAL 1773 RETVAL
1360 1774
1361void 1775void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1777 CODE:
1364{ 1778{
1365 int vx, vy;
1366 int x, y, z; 1779 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1780
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey;
1372 1785
1373 /* 1786 rc_t *rc = rc_alloc ();
1374 int vx = self->vx = self->w >= sw 1787 rc_key_t key;
1375 ? self->x + (self->w - sw) / 2 1788 rc_array_t *arr;
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1789
1378 int vy = self->vy = self->h >= sh 1790 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1791 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1792 if (sh > 255) sh = 255;
1381 */
1382 1793
1383 glColor4ub (255, 255, 255, 255); 1794 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey));
1796
1797 memset (&key, 0, sizeof (key));
1798 key.r = 255;
1799 key.g = 255;
1800 key.b = 255;
1801 key.a = 255;
1802 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805
1806 mx += self->x;
1807 my += self->y;
1808
1809 // first pass: determine smooth_max
1810 // rather ugly, if you ask me
1811 // could also be stored inside mapcell and updated on change
1812 memset (smooth_max, 0, sizeof (smooth_max));
1813
1814 for (y = 0; y < sh; y++)
1815 if (0 <= y + my && y + my < self->rows)
1816 {
1817 maprow *row = self->row + (y + my);
1818
1819 for (x = 0; x < sw; x++)
1820 if (row->c0 <= x + mx && x + mx < row->c1)
1821 {
1822 mapcell *cell = row->col + (x + mx - row->c0);
1823
1824 smooth_max[x + 1][y + 1] =
1825 MAX (self->tex [cell->tile [0]].smoothlevel,
1826 MAX (self->tex [cell->tile [1]].smoothlevel,
1827 self->tex [cell->tile [2]].smoothlevel));
1828 }
1829 }
1384 1830
1385 glEnable (GL_BLEND); 1831 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1834
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1835 for (z = 0; z <= 2; z++)
1836 {
1837 memset (smooth_level, 0, sizeof (smooth_level));
1838
1395 for (y = 0; y < sh; y++) 1839 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1840 if (0 <= y + my && y + my < self->rows)
1397 { 1841 {
1398 maprow *row = self->row + (y + vy); 1842 maprow *row = self->row + (y + my);
1399 1843
1400 for (x = 0; x < sw; x++) 1844 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1845 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1846 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1847 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1848 tileid tile = cell->tile [z];
1406 1849
1407 if (face) 1850 if (tile)
1851 {
1852 maptex tex = self->tex [tile];
1853 int px, py;
1854
1855 if (key.texname != tex.name)
1856 {
1857 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */
1859
1860 key.texname = tex.name;
1861 arr = rc_array (rc, &key);
1862 }
1863
1864 px = (x + 1) * T - tex.w;
1865 py = (y + 1) * T - tex.h;
1866
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896
1897 // update smooth hash
1898 if (tex.smoothtile)
1899 {
1900 skey.tile = tex.smoothtile;
1901 skey.level = tex.smoothlevel;
1902
1903 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1904
1905 // add bits to current tile and all neighbours. skey.x|y is
1906 // shifted +1|+1 so we always stay positive.
1907
1908 // bits is ___n cccc CCCC bbbb
1909 // n do not draw borders&corners
1910 // c draw these corners, but...
1911 // C ... not these
1912 // b draw these borders
1913
1914 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1915 // ┃· ·· ·┃ ━━
1916
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓·
1919
1920 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1922
1923 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1928
1929 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1934 }
1935 }
1936 }
1937 }
1938
1939 rc_draw (rc);
1940 rc_clear (rc);
1941
1942 // go through all smoothlevels, lowest to highest, then draw.
1943 // this is basically counting sort
1944 {
1945 int w, b;
1946
1947 glEnable (GL_TEXTURE_2D);
1948 glBegin (GL_QUADS);
1949 for (w = 0; w < 256 / 32; ++w)
1950 {
1951 uint32_t smask = smooth_level [w];
1952 if (smask)
1953 for (b = 0; b < 32; ++b)
1954 if (smask & (((uint32_t)1) << b))
1408 { 1955 {
1409 maptex tex = self->tex [face]; 1956 int level = (w << 5) | b;
1957 HE *he;
1410 1958
1411 int px = (x + 1) * 32 - tex.w; 1959 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1960 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1961 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he);
1963 IV bits = SvIVX (HeVAL (he));
1964
1965 if (!(bits & 0x1000)
1966 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y])
1968 {
1969 maptex tex = self->tex [skey->tile];
1970 int px = (((int)skey->x) - 1) * T;
1971 int py = (((int)skey->y) - 1) * T;
1972 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column
1976
1977 if (tex.name)
1978 {
1979 // this time avoiding texture state changes
1980 // save gobs of state changes.
1981 if (key.texname != tex.name)
1982 {
1416 glEnd (); 1983 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 1985 glBegin (GL_QUADS);
1986 }
1987
1988 if (border)
1989 {
1990 float ox = border * dx;
1991
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1996 }
1997
1998 if (corner)
1999 {
2000 float ox = corner * dx;
2001
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2006 }
2007 }
2008 }
1420 } 2009 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 2010 }
1427 }
1428 } 2011 }
1429 2012
1430 glEnd (); 2013 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1;
2016 }
2017
2018 hv_clear (smooth);
2019 }
2020
1433 glDisable (GL_BLEND); 2021 glDisable (GL_BLEND);
1434} 2022 rc_free (rc);
1435 2023
2024 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows)
2027 {
2028 maprow *row = self->row + (y + my);
2029
2030 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1)
2032 {
2033 mapcell *cell = row->col + (x + mx - row->c0);
2034
2035 int px = x * T;
2036 int py = y * T;
2037
2038 if (cell->stat_hp)
2039 {
2040 int width = cell->stat_width * T;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2042
2043 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py);
2046
2047 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2048 glRectf (px + 2,
2049 py - thick - 1,
2050 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2051 }
2052 }
2053 }
2054}
2055
1436void 2056void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2058 CODE:
1439{ 2059{
1440 static float color[16][3] = { 2060 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2061 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2062 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2112 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2113 glDisable (GL_TEXTURE_2D);
1494} 2114}
1495 2115
1496void 2116void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2118 PPCODE:
1499{ 2119{
1500 int vx, vy;
1501 int x, y; 2120 int x, y;
2121 int sw1 = sw + 2;
2122 int sh1 = sh + 2;
2123 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2124 int sw34 = (sw * 3 + 3) & ~3;
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2128
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2129 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2130 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2131
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2132 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2133 my += self->y - 1;
1512 2134
2135 memset (darkness1, 255, sw1 * sh1);
2136
1513 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1515 { 2139 {
1516 maprow *row = self->row + (y + vy); 2140 maprow *row = self->row + (y + my);
1517 2141
1518 for (x = 0; x < sw; x++) 2142 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2143 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2144 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2145 mapcell *cell = row->col + (x + mx - row->c0);
1522 2146
1523 darkness[y * sw4 + x] = cell->darkness < 0 2147 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2149 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2150 }
1527 } 2151 }
1528 2152
2153 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x)
2155 {
2156 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2157 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2158 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2159 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2160 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2161 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2162 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2163 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2164 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2165
2166 uint8_t r11 = (d11 + d21 + d12) / 3;
2167 uint8_t r21 = d21;
2168 uint8_t r31 = (d21 + d31 + d32) / 3;
2169
2170 uint8_t r12 = d12;
2171 uint8_t r22 = d22;
2172 uint8_t r32 = d32;
2173
2174 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3;
2177
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2187 }
2188
2189 free (darkness1);
2190
1529 EXTEND (SP, 3); 2191 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2192 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2193 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2194 PUSHs (darkness3_sv);
1533} 2195}
1534 2196
1535SV * 2197SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1537 CODE: 2199 CODE:
1538{ 2200{
1539 int x, y, x1, y1; 2201 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2202 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2203 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2228 if (row && row->c0 <= x && x < row->c1)
1567 { 2229 {
1568 mapcell *cell = row->col + (x - row->c0); 2230 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2231 uint8_t flags = 0;
1570 2232
1571 if (cell->face [0]) flags |= 1; 2233 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2234 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2235 if (cell->tile [2]) flags |= 4;
1574 2236
1575 *data++ = flags; 2237 *data++ = flags;
1576 2238
1577 if (flags & 1) 2239 if (flags & 1)
1578 { 2240 {
2241 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2242 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2243 *data++ = tile;
1581 } 2244 }
1582 2245
1583 if (flags & 2) 2246 if (flags & 2)
1584 { 2247 {
2248 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2249 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2250 *data++ = tile;
1587 } 2251 }
1588 2252
1589 if (flags & 4) 2253 if (flags & 4)
1590 { 2254 {
2255 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2256 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2257 *data++ = tile;
1593 } 2258 }
1594 } 2259 }
1595 else 2260 else
1596 *data++ = 0; 2261 *data++ = 0;
1597 } 2262 }
1603} 2268}
1604 OUTPUT: 2269 OUTPUT:
1605 RETVAL 2270 RETVAL
1606 2271
1607void 2272void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2274 PPCODE:
1610{ 2275{
1611 int x, y, z; 2276 int x, y, z;
1612 int w, h; 2277 int w, h;
1613 int x1, y1; 2278 int x1, y1;
1614 2279
1615 if (*data++ != 0) 2280 if (*data++ != 0)
1616 return; /* version mismatch */ 2281 XSRETURN_EMPTY; /* version mismatch */
1617 2282
1618 w = *data++ << 8; w |= *data++; 2283 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2284 h = *data++ << 8; h |= *data++;
1620 2285
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2286 // we need to do this 'cause we don't keep an absolute coord system for rows
1637 { 2302 {
1638 uint8_t flags = *data++; 2303 uint8_t flags = *data++;
1639 2304
1640 if (flags) 2305 if (flags)
1641 { 2306 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2307 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 };
1645 2309
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2310 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2313
1650 if (cell->darkness <= 0) 2314 if (cell->darkness == 0)
1651 { 2315 {
1652 cell->darkness = -1; 2316 cell->darkness = 0;
1653 2317
1654 for (z = 0; z <= 2; z++) 2318 for (z = 0; z <= 2; z++)
1655 { 2319 {
1656 cell->face[z] = face[z]; 2320 tileid t = tile [z];
1657 2321
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2322 if (t >= self->texs || (t && !self->tex [t].name))
2323 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2324 XPUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t);
2326 }
2327
2328 cell->tile [z] = t;
1660 } 2329 }
1661 } 2330 }
1662 } 2331 }
1663 } 2332 }
1664 } 2333 }
1665} 2334}
1666 2335
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2336MODULE = CFPlus PACKAGE = CFPlus::RW
1668 2337
1669CFClient::MixChunk 2338CFPlus::RW
1670new_from_file (SV *class, char *path) 2339new (SV *class, SV *data_sv)
1671 CODE: 2340 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2341{
2342 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen);
2344
2345 RETVAL = SDL_RWFromConstMem (data, datalen);
2346}
1673 OUTPUT: 2347 OUTPUT:
1674 RETVAL 2348 RETVAL
1675 2349
2350CFPlus::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb")
2352 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT:
2355 RETVAL
2356
2357# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '('
1676void 2359#void
2360#close (CFPlus::RW self)
2361# CODE:
2362# (self->(close)) (self);
2363
2364MODULE = CFPlus PACKAGE = CFPlus::Channel
2365
2366PROTOTYPES: DISABLE
2367
2368CFPlus::Channel
2369find ()
2370 CODE:
2371{
2372 RETVAL = Mix_GroupAvailable (-1);
2373
2374 if (RETVAL < 0)
2375 {
2376 RETVAL = Mix_GroupOldest (-1);
2377
2378 if (RETVAL < 0)
2379 XSRETURN_UNDEF;
2380
2381 Mix_HaltChannel (RETVAL);
2382 }
2383
2384 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128);
2386}
2387 OUTPUT:
2388 RETVAL
2389
2390void
2391halt (CFPlus::Channel self)
2392 CODE:
2393 Mix_HaltChannel (self);
2394
2395void
2396expire (CFPlus::Channel self, int ticks = -1)
2397 CODE:
2398 Mix_ExpireChannel (self, ticks);
2399
2400void
2401fade_out (CFPlus::Channel self, int ticks = -1)
2402 CODE:
2403 Mix_FadeOutChannel (self, ticks);
2404
2405int
2406volume (CFPlus::Channel self, int volume)
2407 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413unregister_all_effects (CFPlus::Channel self)
2414 CODE:
2415 Mix_UnregisterAllEffects (self);
2416
2417void
2418set_panning (CFPlus::Channel self, int left, int right)
2419 CODE:
2420 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right);
2423
2424void
2425set_distance (CFPlus::Channel self, int distance)
2426 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428
2429void
2430set_position (CFPlus::Channel self, int angle, int distance)
2431 CODE:
2432
2433void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2435 CODE:
2436{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440}
2441
2442void
2443set_reverse_stereo (CFPlus::Channel self, int flip)
2444 CODE:
2445 Mix_SetReverseStereo (self, flip);
2446
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2448
2449PROTOTYPES: DISABLE
2450
2451CFPlus::MixChunk
2452new (SV *class, CFPlus::RW rwops)
2453 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT:
2456 RETVAL
2457
2458void
1677DESTROY (CFClient::MixChunk self) 2459DESTROY (CFPlus::MixChunk self)
1678 CODE: 2460 CODE:
1679 Mix_FreeChunk (self); 2461 Mix_FreeChunk (self);
1680 2462
1681int 2463int
1682volume (CFClient::MixChunk self, int volume = -1) 2464volume (CFPlus::MixChunk self, int volume = -1)
1683 CODE: 2465 CODE:
2466 if (items > 1)
2467 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2468 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2469 OUTPUT:
1686 RETVAL 2470 RETVAL
1687 2471
1688int 2472CFPlus::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2474 CODE:
2475{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477
2478 if (RETVAL < 0)
2479 XSRETURN_UNDEF;
2480
2481 if (channel < 0)
2482 {
2483 Mix_UnregisterAllEffects (RETVAL);
2484 Mix_Volume (RETVAL, 128);
2485 }
2486}
1692 OUTPUT: 2487 OUTPUT:
1693 RETVAL 2488 RETVAL
1694 2489
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1696 2491
1697int 2492int
1698volume (int volume = -1) 2493volume (int volume = -1)
2494 PROTOTYPE: ;$
1699 CODE: 2495 CODE:
2496 if (items > 0)
2497 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2498 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2499 OUTPUT:
1702 RETVAL 2500 RETVAL
1703 2501
2502void
2503fade_out (int ms)
2504 CODE:
2505 Mix_FadeOutMusic (ms);
2506
2507void
2508halt ()
2509 CODE:
2510 Mix_HaltMusic ();
2511
1704CFClient::MixMusic 2512CFPlus::MixMusic
1705new_from_file (SV *class, char *path) 2513new (SV *class, CFPlus::RW rwops)
1706 CODE: 2514 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2515 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2516 OUTPUT:
1709 RETVAL 2517 RETVAL
1710 2518
1711void 2519void
1712DESTROY (CFClient::MixMusic self) 2520DESTROY (CFPlus::MixMusic self)
1713 CODE: 2521 CODE:
1714 Mix_FreeMusic (self); 2522 Mix_FreeMusic (self);
1715 2523
1716int 2524int
1717play (CFClient::MixMusic self, int loops = -1) 2525play (CFPlus::MixMusic self, int loops = -1)
1718 CODE: 2526 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2527 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2528 OUTPUT:
1721 RETVAL 2529 RETVAL
1722 2530
2531void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2533 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position);
2535
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2537
2538PROTOTYPES: ENABLE
1724 2539
1725BOOT: 2540BOOT:
1726{ 2541{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1728 static const struct { 2543 static const struct {
1729 const char *name; 2544 const char *name;
1730 IV iv; 2545 IV iv;
1731 } *civ, const_iv[] = { 2546 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2547# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2551 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2552 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2553 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2554 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2555 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2559 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2560 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2561 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2562 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2563 const_iv (GL_BACK),
2564 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2565 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2566 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2567 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2568 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2569 const_iv (GL_DST_ALPHA),
1763 const_iv (GL_INTENSITY), 2582 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE), 2583 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2584 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2585 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2586 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2587 const_iv (GL_COMPRESSED_ALPHA_ARB),
2588 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2589 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2590 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2591 const_iv (GL_COMPRESSED_RGB_ARB),
2592 const_iv (GL_COMPRESSED_RGBA_ARB),
1768 const_iv (GL_COMPILE), 2593 const_iv (GL_COMPILE),
2594 const_iv (GL_PROXY_TEXTURE_1D),
2595 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2596 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2597 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2598 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2599 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2600 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2621 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2622 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2623 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2624 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2625 const_iv (GL_CONSTANT_BORDER),
2626 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2627 const_iv (GL_LINES),
2628 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2629 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2630 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2631 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2632 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2633 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2634 const_iv (GL_TRIANGLE_FAN),
2635 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2637 const_iv (GL_POINT_SMOOTH_HINT),
2638 const_iv (GL_LINE_SMOOTH_HINT),
2639 const_iv (GL_POLYGON_SMOOTH_HINT),
2640 const_iv (GL_GENERATE_MIPMAP_HINT),
2641 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1807 const_iv (GL_FASTEST), 2642 const_iv (GL_FASTEST),
2643 const_iv (GL_DONT_CARE),
2644 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2645 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2646 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2647 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2648 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2649# undef const_iv
1813 }; 2650 };
1814 2651
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2654
2655 texture_av = newAV ();
2656 AvREAL_off (texture_av);
1817} 2657}
2658
2659void
2660disable_GL_EXT_blend_func_separate ()
2661 CODE:
2662 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0;
1818 2664
1819char * 2665char *
1820gl_vendor () 2666gl_vendor ()
1821 CODE: 2667 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR); 2668 RETVAL = (char *)glGetString (GL_VENDOR);
1835 CODE: 2681 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2682 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2683 OUTPUT:
1838 RETVAL 2684 RETVAL
1839 2685
2686const char *glGetString (GLenum pname)
2687
2688GLint glGetInteger (GLenum pname)
2689 CODE:
2690 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT:
2692 RETVAL
2693
2694GLdouble glGetDouble (GLenum pname)
2695 CODE:
2696 glGetDoublev (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
1840int glGetError () 2700int glGetError ()
1841 2701
1842void glFinish () 2702void glFinish ()
1843 2703
1844void glClear (int mask) 2704void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2741# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2742void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2743
1884# near_ and far_ are due to microsofts buggy "c" compiler 2744# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2745void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2746
2747PROTOTYPES: DISABLE
1886 2748
1887void glViewport (int x, int y, int width, int height) 2749void glViewport (int x, int y, int width, int height)
1888 2750
1889void glScissor (int x, int y, int width, int height) 2751void glScissor (int x, int y, int width, int height)
1890 2752
1898 2760
1899void glRotate (float angle, float x, float y, float z) 2761void glRotate (float angle, float x, float y, float z)
1900 CODE: 2762 CODE:
1901 glRotatef (angle, x, y, z); 2763 glRotatef (angle, x, y, z);
1902 2764
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2765void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2766 ALIAS:
1910 glColor_premultiply = 1 2767 glColor_premultiply = 1
1911 CODE: 2768 CODE:
1912 if (ix) 2769 if (ix)
1913 { 2770 {
1914 r *= a; 2771 r *= a;
1915 g *= a; 2772 g *= a;
1916 b *= a; 2773 b *= a;
1917 } 2774 }
1918 // microsoft visual "c" rounds instead of truncating... 2775 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255), 2776 glColor4f (r, g, b, a);
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929 2777
1930void glRasterPos (float x, float y, float z = 0.) 2778void glRasterPos (float x, float y, float z = 0.)
1931 CODE: 2779 CODE:
1932 glRasterPos3f (0, 0, z); 2780 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0); 2781 glBitmap (0, 0, 0, 0, x, y, 0);
1938 2786
1939void glTexCoord (float s, float t) 2787void glTexCoord (float s, float t)
1940 CODE: 2788 CODE:
1941 glTexCoord2f (s, t); 2789 glTexCoord2f (s, t);
1942 2790
2791void glRect (float x1, float y1, float x2, float y2)
2792 CODE:
2793 glRectf (x1, y1, x2, y2);
2794
2795void glRect_lineloop (float x1, float y1, float x2, float y2)
2796 CODE:
2797 glBegin (GL_LINE_LOOP);
2798 glVertex2f (x1, y1);
2799 glVertex2f (x2, y1);
2800 glVertex2f (x2, y2);
2801 glVertex2f (x1, y2);
2802 glEnd ();
2803
2804PROTOTYPES: ENABLE
2805
2806void glBegin (int mode)
2807
2808void glEnd ()
2809
2810void glPointSize (GLfloat size)
2811
2812void glLineWidth (GLfloat width)
2813
2814void glInterleavedArrays (int format, int stride, char *data)
2815
2816void glDrawElements (int mode, int count, int type, char *indices)
2817
2818# 1.2 void glDrawRangeElements (int mode, int start, int end
2819
1943void glTexEnv (int target, int pname, float param) 2820void glTexEnv (int target, int pname, float param)
1944 CODE: 2821 CODE:
1945 glTexEnvf (target, pname, param); 2822 glTexEnvf (target, pname, param);
1946 2823
1947void glTexParameter (int target, int pname, float param) 2824void glTexParameter (int target, int pname, float param)
1969 2846
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971 2848
1972void glDrawPixels (int width, int height, int format, int type, char *pixels) 2849void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973 2850
2851void glPixelZoom (float x, float y)
2852
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2853void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975 2854
1976int glGenTexture () 2855int glGenTexture ()
1977 CODE: 2856 CODE:
1978{ 2857 RETVAL = gen_texture ();
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT: 2858 OUTPUT:
1984 RETVAL 2859 RETVAL
1985 2860
1986void glDeleteTexture (int name) 2861void glDeleteTexture (int name)
1987 CODE: 2862 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_); 2863 del_texture (name);
1991} 2864
1992
1993int glGenList () 2865int glGenList ()
1994 CODE: 2866 CODE:
1995 RETVAL = glGenLists (1); 2867 RETVAL = glGenLists (1);
1996 OUTPUT: 2868 OUTPUT:
1997 RETVAL 2869 RETVAL
2004 2876
2005void glEndList () 2877void glEndList ()
2006 2878
2007void glCallList (int list) 2879void glCallList (int list)
2008 2880
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2009 2882
2883PROTOTYPES: DISABLE
2884
2885void
2886find_widget (SV *self, NV x, NV y)
2887 PPCODE:
2888{
2889 if (within_widget (self, x, y))
2890 XPUSHs (self);
2891}
2892
2893BOOT:
2894{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2896
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2901}
2902
2903void
2904draw (SV *self)
2905 CODE:
2906{
2907 HV *hv;
2908 SV **svp;
2909 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y;
2915
2916 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2918
2919 hv = (HV *)SvRV (self);
2920
2921 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2923
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926
2927 if (!h || !w)
2928 XSRETURN_EMPTY;
2929
2930 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2932
2933 draw_x = SvNV (draw_x_sv) + x;
2934 draw_y = SvNV (draw_y_sv) + y;
2935
2936 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2937 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2938 XSRETURN_EMPTY;
2939
2940 sv_setnv (draw_x_sv, draw_x);
2941 sv_setnv (draw_y_sv, draw_y);
2942
2943 glPushMatrix ();
2944 glTranslated (x, y, 0);
2945
2946 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2947 {
2948 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2949
2950 if (svp && SvTRUE (*svp))
2951 {
2952 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2953 glEnable (GL_BLEND);
2954 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2955 glBegin (GL_QUADS);
2956 glVertex2f (0, 0);
2957 glVertex2f (w, 0);
2958 glVertex2f (w, h);
2959 glVertex2f (0, h);
2960 glEnd ();
2961 glDisable (GL_BLEND);
2962 }
2963 }
2964#if 0
2965 // draw borders, for debugging
2966 glPushMatrix ();
2967 glColor4f (1., 1., 0., 1.);
2968 glTranslatef (.5, .5, 0.);
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (0 , 0);
2971 glVertex2f (w - 1, 0);
2972 glVertex2f (w - 1, h - 1);
2973 glVertex2f (0 , h - 1);
2974 glEnd ();
2975 glPopMatrix ();
2976#endif
2977 PUSHMARK (SP);
2978 XPUSHs (self);
2979 PUTBACK;
2980 call_method ("_draw", G_VOID | G_DISCARD);
2981 SPAGAIN;
2982
2983 glPopMatrix ();
2984
2985 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2986 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2987}
2988

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines