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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.237 by root, Sun Oct 14 15:33:30 2007 UTC vs.
Revision 1.293 by root, Thu Dec 17 02:49:38 2009 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
73 101
74static AV *texture_av; 102static AV *texture_av;
75 103
76static struct 104static struct
77{ 105{
120 148
121#include "pango-font.c" 149#include "pango-font.c"
122#include "pango-fontmap.c" 150#include "pango-fontmap.c"
123#include "pango-render.c" 151#include "pango-render.c"
124 152
125typedef IV CFPlus__Channel; 153typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 154typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
129 157
130typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
131 159
132static int 160static int
133shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
134{ 162{
135 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
149 177
150typedef struct cf_layout { 178typedef struct cf_layout {
151 PangoLayout *pl; 179 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
153 int base_height; 181 int base_height;
154 CFPlus__Font font; 182 DC__Font font;
155 rc_t *rc; 183 rc_t *rc;
156} *CFPlus__Layout; 184} *DC__Layout;
157 185
158static CFPlus__Font default_font; 186static DC__Font default_font;
159static PangoContext *opengl_context; 187static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
161 189
162static void 190static void
163substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
168#endif 196#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 198}
171 199
172static void 200static void
173layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
174{ 202{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
177 */ 205 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
179 207
180 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 210
183 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
184} 212}
185 213
186static void 214static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 216{
189 PangoRectangle rect; 217 PangoRectangle rect;
190 218
191 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 237 int w, h;
210 float s, t; 238 float s, t;
211 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
212 tileid smoothtile; 240 tileid smoothtile;
213 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
214} maptex; 243} maptex;
215 244
216typedef struct { 245typedef struct {
217 uint32_t player; 246 uint32_t player;
218 tileid tile[3]; 247 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
233 262
234 int32_t rows; 263 int32_t rows;
235 maprow *row; 264 maprow *row;
236} *CFPlus__Map; 265} *DC__Map;
237 266
238static char * 267static char *
239prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
240{ 269{
241 char *p; 270 char *p;
279 self->texs *= 2; 308 self->texs *= 2;
280 } 309 }
281} 310}
282 311
283static maprow * 312static maprow *
284map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
285{ 314{
286 if (0 > y) 315 if (0 > y)
287 { 316 {
288 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
327 356
328 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
329} 358}
330 359
331static mapcell * 360static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
333{ 362{
334 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
335} 364}
336 365
337static void 366static void
338map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
339{ 368{
340 int r; 369 int r;
341 370
342 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
350 self->oy = 0; 379 self->oy = 0;
351 self->row = 0; 380 self->row = 0;
352 self->rows = 0; 381 self->rows = 0;
353} 382}
354 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
355static void 394static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 396{
358 int x, y; 397 int x, y;
359 maprow *row; 398 maprow *row;
360 mapcell *cell; 399 mapcell *cell;
361 400
373 if (x >= row->c1) 412 if (x >= row->c1)
374 break; 413 break;
375 414
376 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
377 416
378 cell->darkness = 0; 417 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 418 }
383 } 419 }
384} 420}
385 421
386typedef struct { 422typedef struct {
498 return 0; 534 return 0;
499 535
500 return 1; 536 return 1;
501} 537}
502 538
503MODULE = CFPlus PACKAGE = CFPlus 539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
504 592
505PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
506 594
507BOOT: 595BOOT:
508{ 596{
509 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 598 static const struct {
511 const char *name; 599 const char *name;
512 IV iv; 600 IV iv;
513 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 623 const_iv (SDL_USEREVENT),
536 624
537 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
540 678
541 const_iv (SDLK_FIRST), 679 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 680 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
624 762
763 const_iv (KMOD_LRAM),
764
625 const_iv (MIX_DEFAULT_FORMAT), 765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
626# undef const_iv 795# undef const_iv
627 }; 796 };
628 797
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
659 CODE: 828 CODE:
660{ 829{
661 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
664} 838}
665 839
666char *
667SDL_GetError () 840char *SDL_GetError ()
668 841
669int 842void SDL_braino ()
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
671 843
672void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
673SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
674 860
675void 861void
676SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
677 PPCODE: 863 PPCODE:
678{ 864{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 879
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 882
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 884
702 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
703 while (*m) 886 while (*m)
704 { 887 {
705 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 889 {
707 AV *av = newAV (); 890 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
752SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
753 936
754int 937int
755SDL_GetAppState () 938SDL_GetAppState ()
756 939
940int
941SDL_GetModState ()
942
757void 943void
758poll_events () 944poll_events ()
759 PPCODE: 945 PPCODE:
760{ 946{
761 SDL_Event ev; 947 SDL_Event ev;
770 { 956 {
771 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
772 case SDL_KEYUP: 958 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 964 break;
779 965
780 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 985 x = ev.motion.x;
800 y = ev.motion.y; 986 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 988 }
803 989
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 996 }
811 break; 997 break;
812 998
813 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1002
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1013 break;
828 } 1014 }
829 1015
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1017 }
832} 1018}
833 1019
834int 1020int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
894 } 1080 }
895 } 1081 }
896#endif 1082#endif
897} 1083}
898 1084
899void 1085int
900add_font (char *file) 1086add_font (char *file)
901 CODE: 1087 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
903 1091
904void 1092void
905load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
906 ALIAS: 1094 ALIAS:
907 load_image_file = 1 1095 load_image_file = 1
993void 1181void
994error (char *message) 1182error (char *message)
995 CODE: 1183 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1185#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1187#endif
1000 1188
1001void 1189void
1002fatal (char *message) 1190fatal (char *message)
1003 CODE: 1191 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1193#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1195#endif
1008 _exit (1); 1196 _exit (1);
1009 1197
1010void 1198void
1011_exit (int retval = 0) 1199_exit (int retval = 0)
1023#if DEBUG 1211#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
1025#endif 1213#endif
1026} 1214}
1027 1215
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
1223MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1224
1030PROTOTYPES: DISABLE 1225PROTOTYPES: DISABLE
1031 1226
1032CFPlus::Font 1227DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
1034 CODE: 1229 CODE:
1035{ 1230{
1036 int count; 1231 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1040} 1235}
1041 OUTPUT: 1236 OUTPUT:
1042 RETVAL 1237 RETVAL
1043 1238
1044void 1239void
1045DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
1046 CODE: 1241 CODE:
1047 pango_font_description_free (self); 1242 pango_font_description_free (self);
1048 1243
1049void 1244void
1050make_default (CFPlus::Font self) 1245make_default (DC::Font self)
1051 PROTOTYPE: $ 1246 PROTOTYPE: $
1052 CODE: 1247 CODE:
1053 default_font = self; 1248 default_font = self;
1054 1249
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1251
1057PROTOTYPES: DISABLE 1252PROTOTYPES: DISABLE
1058 1253
1059void 1254void
1060reset_glyph_cache () 1255glyph_cache_backup ()
1061 PROTOTYPE: 1256 PROTOTYPE:
1062 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
1063 tc_clear (); 1264 tc_restore ();
1064 1265
1065CFPlus::Layout 1266DC::Layout
1066new (SV *class) 1267new (SV *class)
1067 CODE: 1268 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
1069 1270
1070 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
1080 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
1081 OUTPUT: 1282 OUTPUT:
1082 RETVAL 1283 RETVAL
1083 1284
1084void 1285void
1085DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
1086 CODE: 1287 CODE:
1087 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1088 rc_free (self->rc); 1289 rc_free (self->rc);
1089 Safefree (self); 1290 Safefree (self);
1090 1291
1091void 1292void
1092set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
1093 CODE: 1294 CODE:
1094{ 1295{
1095 STRLEN textlen; 1296 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
1097 1298
1098 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
1099} 1300}
1100 1301
1101void 1302void
1102set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1103 CODE: 1304 CODE:
1104{ 1305{
1105 STRLEN textlen; 1306 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1107 1308
1108 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1109} 1310}
1110 1311
1111void 1312void
1112set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1113 CODE: 1314 CODE:
1114{ 1315{
1115 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1318 const char *pos = text;
1152 if (attrs) 1353 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1154} 1355}
1155 1356
1156void 1357void
1157get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1158 PPCODE: 1359 PPCODE:
1159{ 1360{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1362
1162 do 1363 do
1163 { 1364 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1366
1166 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1167 { 1368 {
1168 PangoRectangle extents; 1369 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1378
1178 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1179} 1380}
1180 1381
1181int 1382int
1182has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1183 CODE: 1384 CODE:
1184{ 1385{
1185 int lines = 1; 1386 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1187 1388
1192} 1393}
1193 OUTPUT: 1394 OUTPUT:
1194 RETVAL 1395 RETVAL
1195 1396
1196SV * 1397SV *
1197get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1198 CODE: 1399 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1402 OUTPUT:
1202 RETVAL 1403 RETVAL
1203 1404
1204void 1405void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1407 CODE:
1207 self->r = r; 1408 self->r = r;
1208 self->g = g; 1409 self->g = g;
1209 self->b = b; 1410 self->b = b;
1210 self->a = a; 1411 self->a = a;
1211 1412
1212void 1413void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1415 CODE:
1215 if (self->font != font) 1416 if (self->font != font)
1216 { 1417 {
1217 self->font = font; 1418 self->font = font;
1218 layout_update_font (self); 1419 layout_update_font (self);
1219 } 1420 }
1220 1421
1221void 1422void
1222set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1223 CODE: 1424 CODE:
1224 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1225 { 1426 {
1226 self->base_height = base_height; 1427 self->base_height = base_height;
1227 layout_update_font (self); 1428 layout_update_font (self);
1228 } 1429 }
1229 1430
1230void 1431void
1231set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1433 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1435
1235void 1436void
1236set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1237 CODE: 1438 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1440
1240void 1441void
1241set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1242 CODE: 1443 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1445
1245void 1446void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1448 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1253 ); 1454 );
1254 1455
1255void 1456void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1458 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1460
1260void 1461void
1261size (CFPlus::Layout self) 1462size (DC::Layout self)
1262 PPCODE: 1463 PPCODE:
1263{ 1464{
1264 int w, h; 1465 int w, h;
1265 1466
1266 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1271} 1472}
1272 1473
1273int 1474int
1274descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1275 CODE: 1476 CODE:
1276{ 1477{
1277 PangoRectangle rect; 1478 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1281} 1482}
1282 OUTPUT: 1483 OUTPUT:
1283 RETVAL 1484 RETVAL
1284 1485
1285int 1486int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1488 CODE:
1288{ 1489{
1289 int index, trailing; 1490 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1292} 1493}
1293 OUTPUT: 1494 OUTPUT:
1294 RETVAL 1495 RETVAL
1295 1496
1296void 1497void
1297cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1499 PPCODE:
1299{ 1500{
1300 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1503
1303 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1508}
1308 1509
1309void 1510void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1512 PPCODE:
1312{ 1513{
1313 int line, x; 1514 int line, x;
1314 1515
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1519 --line;
1520#endif
1318 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1524}
1322 1525
1323void 1526void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1528 PPCODE:
1326{ 1529{
1327 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1328 int index, trailing; 1531 int index, trailing;
1329 1532
1330 if (line < 0) 1533 if (line < 0)
1331 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1332 1535
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1335 1538
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1540
1338 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1548 }
1346} 1549}
1347 1550
1348void 1551void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1553 CODE:
1351 rc_clear (self->rc); 1554 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1353 self->pl, 1556 self->pl,
1354 self->rc, 1557 self->rc,
1359 // we assume that context_change actually clears/frees stuff 1562 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1563 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1564 pango_layout_context_changed (self->pl);
1362 1565
1363void 1566void
1364draw (CFPlus::Layout self) 1567draw (DC::Layout self)
1365 CODE: 1568 CODE:
1366{ 1569{
1367 glEnable (GL_TEXTURE_2D); 1570 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1572 glEnable (GL_BLEND);
1377 glDisable (GL_ALPHA_TEST); 1580 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1581 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1582 glDisable (GL_TEXTURE_2D);
1380} 1583}
1381 1584
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1586
1384PROTOTYPES: ENABLE 1587PROTOTYPES: ENABLE
1385 1588
1386void 1589void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1590pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1658 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1659 glDisable (GL_BLEND);
1457 } 1660 }
1458} 1661}
1459 1662
1663void
1664draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1)
1665 PROTOTYPE: @
1666 CODE:
1667{
1668 glEnable (GL_TEXTURE_2D);
1669 glEnable (GL_BLEND);
1670 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1671 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1672
1673 glColor4f (intensity, intensity, intensity, 0.9);
1674 glPushMatrix ();
1675 glScalef (1./3, 1./3, 1.);
1676
1677 glBindTexture (GL_TEXTURE_2D, name1);
1678
1679 glBegin (GL_QUADS);
1680 glTexCoord2f ( 0, 0); glVertex2f ( 0, 0);
1681 glTexCoord2f ( 0, t1); glVertex2f ( 0, h1);
1682 glTexCoord2f (s1, t1); glVertex2f (w1, h1);
1683 glTexCoord2f (s1, 0); glVertex2f (w1, 0);
1684 glEnd ();
1685
1686 glPopMatrix ();
1687
1688 glDisable (GL_TEXTURE_2D);
1689 glDisable (GL_BLEND);
1690}
1691
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1692IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1693 CODE:
1462{ 1694{
1463 GLint width; 1695 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1696 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1698 RETVAL = width > 0;
1467} 1699}
1468 OUTPUT: 1700 OUTPUT:
1469 RETVAL 1701 RETVAL
1470 1702
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1703MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1704
1473PROTOTYPES: DISABLE 1705PROTOTYPES: DISABLE
1474 1706
1475CFPlus::Map 1707DC::Map
1476new (SV *class) 1708new (SV *class)
1477 CODE: 1709 CODE:
1478 New (0, RETVAL, 1, struct map); 1710 New (0, RETVAL, 1, struct map);
1479 RETVAL->x = 0; 1711 RETVAL->x = 0;
1480 RETVAL->y = 0; 1712 RETVAL->y = 0;
1488 RETVAL->row = 0; 1720 RETVAL->row = 0;
1489 OUTPUT: 1721 OUTPUT:
1490 RETVAL 1722 RETVAL
1491 1723
1492void 1724void
1493DESTROY (CFPlus::Map self) 1725DESTROY (DC::Map self)
1494 CODE: 1726 CODE:
1495{ 1727{
1496 map_clear (self); 1728 map_clear (self);
1497 Safefree (self->face2tile); 1729 Safefree (self->face2tile);
1498 Safefree (self->tex); 1730 Safefree (self->tex);
1499 Safefree (self); 1731 Safefree (self);
1500} 1732}
1501 1733
1502void 1734void
1503resize (CFPlus::Map self, int map_width, int map_height) 1735resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1736 CODE:
1505 self->w = map_width; 1737 self->w = map_width;
1506 self->h = map_height; 1738 self->h = map_height;
1507 1739
1508void 1740void
1509clear (CFPlus::Map self) 1741clear (DC::Map self)
1510 CODE: 1742 CODE:
1511 map_clear (self); 1743 map_clear (self);
1512 1744
1513void 1745void
1514set_tileid (CFPlus::Map self, int face, int tile) 1746set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1747 CODE:
1516{ 1748{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1749 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1750 need_texid (self, tile);
1519} 1751}
1520 1752
1521void 1753void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1754set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1755 CODE:
1524{ 1756{
1525 tileid texid; 1757 tileid texid;
1526 maptex *tex; 1758 maptex *tex;
1527 1759
1540 tex->smoothtile = self->face2tile [smooth]; 1772 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1773 tex->smoothlevel = level;
1542} 1774}
1543 1775
1544void 1776void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1777set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1778 CODE:
1547{ 1779{
1548 need_texid (self, texid); 1780 need_texid (self, texid);
1549 1781
1550 { 1782 {
1569 // use uglier nearest interpolation because linear suffers 1801 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1802 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 1804}
1573 1805
1806void
1807expire_textures (DC::Map self, int texid, int count)
1808 PPCODE:
1809 for (; texid < self->texs && count; ++texid, --count)
1810 {
1811 maptex *tex = self->tex + texid;
1812
1813 if (tex->name)
1814 {
1815 if (tex->unused)
1816 {
1817 tex->name = 0;
1818 tex->unused = 0;
1819 XPUSHs (sv_2mortal (newSViv (texid)));
1820 }
1821 else
1822 tex->unused = 1;
1823 }
1824 }
1825
1574int 1826int
1575ox (CFPlus::Map self) 1827ox (DC::Map self)
1576 ALIAS: 1828 ALIAS:
1577 oy = 1 1829 oy = 1
1578 x = 2 1830 x = 2
1579 y = 3 1831 y = 3
1580 w = 4 1832 w = 4
1591 } 1843 }
1592 OUTPUT: 1844 OUTPUT:
1593 RETVAL 1845 RETVAL
1594 1846
1595void 1847void
1596scroll (CFPlus::Map self, int dx, int dy) 1848scroll (DC::Map self, int dx, int dy)
1597 CODE: 1849 CODE:
1598{ 1850{
1599 if (dx > 0) 1851 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 1852 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 1853 else if (dx < 0)
1617 self->y += MAP_EXTEND_Y; 1869 self->y += MAP_EXTEND_Y;
1618 } 1870 }
1619} 1871}
1620 1872
1621SV * 1873SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 1874map1a_update (DC::Map self, SV *data_, int extmap)
1623 CODE: 1875 CODE:
1624{ 1876{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1877 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 1878 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 1879 mapcell *cell;
1655 uint8_t ext, cmd; 1907 uint8_t ext, cmd;
1656 1908
1657 do 1909 do
1658 { 1910 {
1659 ext = *data++; 1911 ext = *data++;
1660 cmd = ext & 0x3f; 1912 cmd = ext & 0x7f;
1661 1913
1662 if (cmd < 4) 1914 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1; 1915 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health 1916 else if (cmd == 5) // health
1665 { 1917 {
1668 } 1920 }
1669 else if (cmd == 6) // monster width 1921 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1; 1922 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47) 1923 else if (cmd == 0x47)
1672 { 1924 {
1673 if (*data == 4) 1925 if (*data == 1) cell->player = data [1];
1674 ; // decode player count 1926 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1927 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1928 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1675 1929
1676 data += *data + 1; 1930 data += *data + 1;
1677 } 1931 }
1678 else if (cmd == 8) // cell flags 1932 else if (cmd == 8) // cell flags
1679 cell->flags = *data++; 1933 cell->flags = *data++;
1696 cell->tile [z] = self->face2tile [face]; 1950 cell->tile [z] = self->face2tile [face];
1697 1951
1698 if (cell->tile [z]) 1952 if (cell->tile [z])
1699 { 1953 {
1700 maptex *tex = self->tex + cell->tile [z]; 1954 maptex *tex = self->tex + cell->tile [z];
1955 tex->unused = 0;
1701 if (!tex->name) 1956 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 1957 av_push (missing, newSViv (cell->tile [z]));
1703 1958
1704 if (tex->smoothtile) 1959 if (tex->smoothtile)
1705 { 1960 {
1706 maptex *smooth = self->tex + tex->smoothtile; 1961 maptex *smooth = self->tex + tex->smoothtile;
1962 smooth->unused = 0;
1707 if (!smooth->name) 1963 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 1964 av_push (missing, newSViv (tex->smoothtile));
1709 } 1965 }
1710 } 1966 }
1711 } 1967 }
1712 } 1968 }
1713 else 1969 else
1714 cell->darkness = 0; 1970 CELL_CLEAR (cell);
1715 } 1971 }
1716} 1972}
1717 OUTPUT: 1973 OUTPUT:
1718 RETVAL 1974 RETVAL
1719 1975
1720SV * 1976SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1977mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 1978 CODE:
1723{ 1979{
1724 int x1, x; 1980 int x1, x;
1725 int y1, y; 1981 int y1, y;
1726 int z; 1982 int z;
1771} 2027}
1772 OUTPUT: 2028 OUTPUT:
1773 RETVAL 2029 RETVAL
1774 2030
1775void 2031void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2032draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2033 CODE:
1778{ 2034{
1779 int x, y, z; 2035 int x, y, z;
1780 2036
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2037 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2038 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2039 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey; 2040 smooth_key skey;
1785 2041 int pl_x, pl_y;
2042 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2043 rc_t *rc = rc_alloc ();
2044 rc_t *rc_ov = rc_alloc ();
1787 rc_key_t key; 2045 rc_key_t key;
1788 rc_array_t *arr; 2046 rc_array_t *arr, *arr_hidden;
1789 2047
2048 pl_tex.name = 0;
2049
1790 // thats current max. sorry. 2050 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2051 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2052 if (sh > 255) sh = 255;
1793 2053
1794 // clear key, in case of extra padding 2054 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey)); 2055 memset (&skey, 0, sizeof (skey));
1799 key.g = 255; 2059 key.g = 255;
1800 key.b = 255; 2060 key.b = 255;
1801 key.a = 255; 2061 key.a = 255;
1802 key.mode = GL_QUADS; 2062 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2063 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2064
1806 mx += self->x; 2065 mx += self->x;
1807 my += self->y; 2066 my += self->y;
1808 2067
1809 // first pass: determine smooth_max 2068 // first pass: determine smooth_max
1830 2089
1831 glEnable (GL_BLEND); 2090 glEnable (GL_BLEND);
1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2091 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2092 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2093
2094 key.texname = self->tex [TEXID_HIDDEN].name;
2095 arr_hidden = rc_array (rc_ov, &key);
2096
1835 for (z = 0; z <= 2; z++) 2097 for (z = 0; z <= 2; z++)
1836 { 2098 {
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2099 memset (smooth_level, 0, sizeof (smooth_level));
2100 key.texname = -1;
1838 2101
1839 for (y = 0; y < sh; y++) 2102 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2103 if (0 <= y + my && y + my < self->rows)
1841 { 2104 {
1842 maprow *row = self->row + (y + my); 2105 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2115 maptex tex = self->tex [tile];
1853 int px, py; 2116 int px, py;
1854 2117
1855 if (key.texname != tex.name) 2118 if (key.texname != tex.name)
1856 { 2119 {
2120 self->tex [tile].unused = 0;
2121
1857 if (!tex.name) 2122 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2123 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2124
1860 key.texname = tex.name; 2125 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2126 arr = rc_array (rc, &key);
1862 } 2127 }
1863 2128
1864 px = (x + 1) * T - tex.w; 2129 px = (x + 1) * T - tex.w;
1865 py = (y + 1) * T - tex.h; 2130 py = (y + 1) * T - tex.h;
2131
2132 if (expect_false (cell->player == player) && expect_false (z == 2))
2133 {
2134 pl_x = px;
2135 pl_y = py;
2136 pl_tex = tex;
2137 continue;
2138 }
1866 2139
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2140 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2141 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2142 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2143 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896 2144
1897 // update smooth hash 2145 // update smooth hash
1898 if (tex.smoothtile) 2146 if (tex.smoothtile)
1899 { 2147 {
1900 skey.tile = tex.smoothtile; 2148 skey.tile = tex.smoothtile;
1929 // corners 2177 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2178 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2179 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2180 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2181 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2182 }
2183 }
2184
2185 if (expect_false (z == 2))
2186 {
2187 /* draw question marks on top of hidden spaces */
2188 if (!cell->darkness)
2189 {
2190 maptex tex = self->tex [TEXID_HIDDEN];
2191 int px = (x + 1) * T - tex.w;
2192 int py = (y + 1) * T - tex.h;
2193
2194 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2195 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2196 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2197 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2198 }
2199
2200 if (expect_false (cell->flags))
2201 {
2202 // overlays such as the speech bubble, probably more to come
2203 if (cell->flags & 1)
2204 {
2205 rc_key_t key_ov = key;
2206 maptex tex = self->tex [TEXID_SPEECH];
2207 rc_array_t *arr;
2208 int px = x * T + T * 2 / 32;
2209 int py = y * T - T * 6 / 32;
2210
2211 key_ov.texname = tex.name;
2212 arr = rc_array (rc_ov, &key_ov);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2218 }
1934 } 2219 }
1935 } 2220 }
1936 } 2221 }
1937 } 2222 }
1938 2223
1978 { 2263 {
1979 // this time avoiding texture state changes 2264 // this time avoiding texture state changes
1980 // save gobs of state changes. 2265 // save gobs of state changes.
1981 if (key.texname != tex.name) 2266 if (key.texname != tex.name)
1982 { 2267 {
2268 self->tex [skey->tile].unused = 0;
2269
1983 glEnd (); 2270 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2271 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2272 glBegin (GL_QUADS);
1986 } 2273 }
1987 2274
2016 } 2303 }
2017 2304
2018 hv_clear (smooth); 2305 hv_clear (smooth);
2019 } 2306 }
2020 2307
2308 if (pl_tex.name)
2309 {
2310 maptex tex = pl_tex;
2311 int px = pl_x + sdx;
2312 int py = pl_y + sdy;
2313
2314 key.texname = tex.name;
2315 arr = rc_array (rc, &key);
2316
2317 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2318 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2319 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2320 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2321
2322 rc_draw (rc);
2323 }
2324
2325 rc_draw (rc_ov);
2326 rc_clear (rc_ov);
2327
2021 glDisable (GL_BLEND); 2328 glDisable (GL_BLEND);
2022 rc_free (rc); 2329 rc_free (rc);
2330 rc_free (rc_ov);
2023 2331
2024 // top layer: overlays such as the health bar 2332 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2333 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2334 if (0 <= y + my && y + my < self->rows)
2027 { 2335 {
2032 { 2340 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2341 mapcell *cell = row->col + (x + mx - row->c0);
2034 2342
2035 int px = x * T; 2343 int px = x * T;
2036 int py = y * T; 2344 int py = y * T;
2345
2346 if (expect_false (cell->player == player))
2347 {
2348 px += sdx;
2349 py += sdy;
2350 }
2037 2351
2038 if (cell->stat_hp) 2352 if (cell->stat_hp)
2039 { 2353 {
2040 int width = cell->stat_width * T; 2354 int width = cell->stat_width * T;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2355 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2052 } 2366 }
2053 } 2367 }
2054} 2368}
2055 2369
2056void 2370void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2371draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2058 CODE: 2372 CODE:
2059{ 2373{
2060 static float color[16][3] = { 2374 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2375 { 0.00F, 0.00F, 0.00F },
2062 { 1.00F, 1.00F, 1.00F }, 2376 { 1.00F, 1.00F, 1.00F },
2081 }; 2395 };
2082 2396
2083 int x, y; 2397 int x, y;
2084 2398
2085 glEnable (GL_TEXTURE_2D); 2399 glEnable (GL_TEXTURE_2D);
2400 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2401 * but the nvidia driver (185.18.14) mishandles alpha textures
2402 * ansd takes the colour from god knows where instead of using
2403 * Cp. MODULATE results in the same colour, but slightly different
2404 * alpha, but atcually gives us the correct colour with nvidia.
2405 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2406 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2407 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2408 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2409 glBegin (GL_QUADS);
2090 2410
2091 for (y = 0; y < h; y++) 2411 for (y = 0; y < h; y++)
2098 float *c = color [m & 15]; 2418 float *c = color [m & 15];
2099 2419
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2420 float tx1 = m & 0x40 ? 0.5 : 0.;
2101 float tx2 = tx1 + 0.5; 2421 float tx2 = tx1 + 0.5;
2102 2422
2103 glColor4f (c[0], c[1], c[2], 0.75); 2423 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2424 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2425 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2426 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2427 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2428 }
2112 glDisable (GL_BLEND); 2432 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2433 glDisable (GL_TEXTURE_2D);
2114} 2434}
2115 2435
2116void 2436void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2437fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2438 PPCODE:
2119{ 2439{
2120 int x, y; 2440 int x, y;
2121 int sw1 = sw + 2; 2441 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2442 int sh1 = sh + 2;
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2450 SvCUR_set (darkness3_sv, sw34 * sh3);
2131 2451
2132 mx += self->x - 1; 2452 mx += self->x - 1;
2133 my += self->y - 1; 2453 my += self->y - 1;
2134 2454
2135 memset (darkness1, 255, sw1 * sh1); 2455 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2136 2456
2137 for (y = 0; y < sh1; y++) 2457 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2458 if (0 <= y + my && y + my < self->rows)
2139 { 2459 {
2140 maprow *row = self->row + (y + my); 2460 maprow *row = self->row + (y + my);
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2513 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2514 PUSHs (darkness3_sv);
2195} 2515}
2196 2516
2197SV * 2517SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2518get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2519 CODE:
2200{ 2520{
2201 int x, y, x1, y1; 2521 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2522 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2523 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2580 else
2261 *data++ = 0; 2581 *data++ = 0;
2262 } 2582 }
2263 } 2583 }
2264 2584
2585 /* if size is w*h + 5 then no data has been found */
2586 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2587 {
2265 SvPOK_only (data_sv); 2588 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2589 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2590 }
2591
2267 RETVAL = data_sv; 2592 RETVAL = data_sv;
2268} 2593}
2269 OUTPUT: 2594 OUTPUT:
2270 RETVAL 2595 RETVAL
2271 2596
2272void 2597void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2598set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2599 PPCODE:
2275{ 2600{
2276 int x, y, z; 2601 int x, y, z;
2277 int w, h; 2602 int w, h;
2278 int x1, y1; 2603 int x1, y1;
2604 STRLEN len;
2605 uint8_t *data, *end;
2606
2607 len = SvLEN (data_sv);
2608 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2609 data = SvPVbyte_nolen (data_sv);
2610 end = data + len + 8;
2611
2612 if (len < 5)
2613 XSRETURN_EMPTY;
2279 2614
2280 if (*data++ != 0) 2615 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2616 XSRETURN_EMPTY; /* version mismatch */
2282 2617
2283 w = *data++ << 8; w |= *data++; 2618 w = *data++ << 8; w |= *data++;
2298 { 2633 {
2299 maprow *row = map_get_row (self, y); 2634 maprow *row = map_get_row (self, y);
2300 2635
2301 for (x = x0; x < x1; x++) 2636 for (x = x0; x < x1; x++)
2302 { 2637 {
2638 uint8_t flags;
2639
2640 if (data + 7 >= end)
2641 XSRETURN_EMPTY;
2642
2303 uint8_t flags = *data++; 2643 flags = *data++;
2304 2644
2305 if (flags) 2645 if (flags)
2306 { 2646 {
2307 mapcell *cell = row_get_cell (row, x); 2647 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2648 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2651 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2652 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2653
2314 if (cell->darkness == 0) 2654 if (cell->darkness == 0)
2315 { 2655 {
2316 cell->darkness = 0; 2656 /*cell->darkness = 0;*/
2657 EXTEND (SP, 3);
2317 2658
2318 for (z = 0; z <= 2; z++) 2659 for (z = 0; z <= 2; z++)
2319 { 2660 {
2320 tileid t = tile [z]; 2661 tileid t = tile [z];
2321 2662
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2663 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2664 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2665 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2666 need_texid (self, t);
2326 } 2667 }
2327 2668
2328 cell->tile [z] = t; 2669 cell->tile [z] = t;
2329 } 2670 }
2331 } 2672 }
2332 } 2673 }
2333 } 2674 }
2334} 2675}
2335 2676
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2677MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2678
2338CFPlus::RW 2679DC::RW
2339new (SV *class, SV *data_sv) 2680new (SV *class, SV *data_sv)
2340 CODE: 2681 CODE:
2341{ 2682{
2342 STRLEN datalen; 2683 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2684 char *data = SvPVbyte (data_sv, datalen);
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2686 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2687}
2347 OUTPUT: 2688 OUTPUT:
2348 RETVAL 2689 RETVAL
2349 2690
2350CFPlus::RW 2691DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2692new_from_file (SV *class, const char *path, const char *mode = "rb")
2352 CODE: 2693 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2694 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2695 OUTPUT:
2355 RETVAL 2696 RETVAL
2356 2697
2357# fails on win32: 2698# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2699# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2700#void
2360#close (CFPlus::RW self) 2701#close (DC::RW self)
2361# CODE: 2702# CODE:
2362# (self->(close)) (self); 2703# (self->(close)) (self);
2363 2704
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2705MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2706
2366PROTOTYPES: DISABLE 2707PROTOTYPES: DISABLE
2367 2708
2368CFPlus::Channel 2709DC::Channel
2369find () 2710find ()
2370 CODE: 2711 CODE:
2371{ 2712{
2372 RETVAL = Mix_GroupAvailable (-1); 2713 RETVAL = Mix_GroupAvailable (-1);
2373 2714
2386} 2727}
2387 OUTPUT: 2728 OUTPUT:
2388 RETVAL 2729 RETVAL
2389 2730
2390void 2731void
2391halt (CFPlus::Channel self) 2732halt (DC::Channel self)
2392 CODE: 2733 CODE:
2393 Mix_HaltChannel (self); 2734 Mix_HaltChannel (self);
2394 2735
2395void 2736void
2396expire (CFPlus::Channel self, int ticks = -1) 2737expire (DC::Channel self, int ticks = -1)
2397 CODE: 2738 CODE:
2398 Mix_ExpireChannel (self, ticks); 2739 Mix_ExpireChannel (self, ticks);
2399 2740
2400void 2741void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2742fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2743 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2744 Mix_FadeOutChannel (self, ticks);
2404 2745
2405int 2746int
2406volume (CFPlus::Channel self, int volume) 2747volume (DC::Channel self, int volume)
2407 CODE: 2748 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2749 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2750 OUTPUT:
2410 RETVAL 2751 RETVAL
2411 2752
2412void 2753void
2413unregister_all_effects (CFPlus::Channel self) 2754unregister_all_effects (DC::Channel self)
2414 CODE: 2755 CODE:
2415 Mix_UnregisterAllEffects (self); 2756 Mix_UnregisterAllEffects (self);
2416 2757
2417void 2758void
2418set_panning (CFPlus::Channel self, int left, int right) 2759set_panning (DC::Channel self, int left, int right)
2419 CODE: 2760 CODE:
2420 left = CLAMP (left , 0, 255); 2761 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2762 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2763 Mix_SetPanning (self, left, right);
2423 2764
2424void 2765void
2425set_distance (CFPlus::Channel self, int distance) 2766set_distance (DC::Channel self, int distance)
2426 CODE: 2767 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2768 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2769
2429void 2770void
2430set_position (CFPlus::Channel self, int angle, int distance) 2771set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2772 CODE:
2432 2773
2433void 2774void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2775set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2776 CODE:
2436{ 2777{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2778 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2779 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2780 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2781}
2441 2782
2442void 2783void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2784set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2785 CODE:
2445 Mix_SetReverseStereo (self, flip); 2786 Mix_SetReverseStereo (self, flip);
2446 2787
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2788MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2789
2449PROTOTYPES: DISABLE 2790PROTOTYPES: DISABLE
2450 2791
2451CFPlus::MixChunk 2792DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2793new (SV *class, DC::RW rwops)
2453 CODE: 2794 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2795 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2796 OUTPUT:
2456 RETVAL 2797 RETVAL
2457 2798
2458void 2799void
2459DESTROY (CFPlus::MixChunk self) 2800DESTROY (DC::MixChunk self)
2460 CODE: 2801 CODE:
2461 Mix_FreeChunk (self); 2802 Mix_FreeChunk (self);
2462 2803
2463int 2804int
2464volume (CFPlus::MixChunk self, int volume = -1) 2805volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2806 CODE:
2466 if (items > 1) 2807 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2808 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2809 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2810 OUTPUT:
2470 RETVAL 2811 RETVAL
2471 2812
2472CFPlus::Channel 2813DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2814play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 2815 CODE:
2475{ 2816{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2817 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 2818
2478 if (RETVAL < 0) 2819 if (RETVAL < 0)
2485 } 2826 }
2486} 2827}
2487 OUTPUT: 2828 OUTPUT:
2488 RETVAL 2829 RETVAL
2489 2830
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2831MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2491 2832
2492int 2833int
2493volume (int volume = -1) 2834volume (int volume = -1)
2494 PROTOTYPE: ;$ 2835 PROTOTYPE: ;$
2495 CODE: 2836 CODE:
2507void 2848void
2508halt () 2849halt ()
2509 CODE: 2850 CODE:
2510 Mix_HaltMusic (); 2851 Mix_HaltMusic ();
2511 2852
2512CFPlus::MixMusic 2853DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 2854new (SV *class, DC::RW rwops)
2514 CODE: 2855 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 2856 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 2857 OUTPUT:
2517 RETVAL 2858 RETVAL
2518 2859
2519void 2860void
2520DESTROY (CFPlus::MixMusic self) 2861DESTROY (DC::MixMusic self)
2521 CODE: 2862 CODE:
2522 Mix_FreeMusic (self); 2863 Mix_FreeMusic (self);
2523 2864
2524int 2865int
2525play (CFPlus::MixMusic self, int loops = -1) 2866play (DC::MixMusic self, int loops = -1)
2526 CODE: 2867 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 2868 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 2869 OUTPUT:
2529 RETVAL 2870 RETVAL
2530 2871
2531void 2872void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2873fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 2874 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 2875 Mix_FadeInMusicPos (self, loops, ms, position);
2535 2876
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2877MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 2878
2538PROTOTYPES: ENABLE 2879PROTOTYPES: ENABLE
2539 2880
2540BOOT: 2881BOOT:
2541{ 2882{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2883 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 2884 static const struct {
2544 const char *name; 2885 const char *name;
2545 IV iv; 2886 IV iv;
2546 } *civ, const_iv[] = { 2887 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 2888# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 2889 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 2890 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 2891 const_iv (GL_EXTENSIONS),
2892 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 2893 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 2894 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 2895 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 2896 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 2897 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 2909 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 2910 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 2911 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2912 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 2913 const_iv (GL_ONE_MINUS_DST_ALPHA),
2914 const_iv (GL_SRC_COLOR),
2915 const_iv (GL_DST_COLOR),
2916 const_iv (GL_ONE_MINUS_SRC_COLOR),
2917 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 2918 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 2919 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 2920 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 2921 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 2922 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 2990 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 2991 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 2992 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 2993 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 2994 const_iv (GL_T2F_N3F_V3F),
2995 const_iv (GL_FUNC_ADD),
2996 const_iv (GL_FUNC_SUBTRACT),
2997 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 2998# undef const_iv
2650 }; 2999 };
2651 3000
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2660disable_GL_EXT_blend_func_separate () 3009disable_GL_EXT_blend_func_separate ()
2661 CODE: 3010 CODE:
2662 gl.BlendFuncSeparate = 0; 3011 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3012 gl.BlendFuncSeparateEXT = 0;
2664 3013
3014void
3015apple_nvidia_bug (int enable)
3016
2665char * 3017char *
2666gl_vendor () 3018gl_vendor ()
2667 CODE: 3019 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3020 RETVAL = (char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3021 OUTPUT:
2718 3070
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3071void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3072 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3073 gl_BlendFuncSeparate (sa, da, saa, daa);
2722 3074
3075# void glBlendEquation (int se)
3076
2723void glDepthMask (int flag) 3077void glDepthMask (int flag)
2724 3078
2725void glLogicOp (int opcode) 3079void glLogicOp (int opcode)
2726 3080
2727void glColorMask (int red, int green, int blue, int alpha) 3081void glColorMask (int red, int green, int blue, int alpha)
2761void glRotate (float angle, float x, float y, float z) 3115void glRotate (float angle, float x, float y, float z)
2762 CODE: 3116 CODE:
2763 glRotatef (angle, x, y, z); 3117 glRotatef (angle, x, y, z);
2764 3118
2765void glColor (float r, float g, float b, float a = 1.0) 3119void glColor (float r, float g, float b, float a = 1.0)
3120 PROTOTYPE: @
2766 ALIAS: 3121 ALIAS:
2767 glColor_premultiply = 1 3122 glColor_premultiply = 1
2768 CODE: 3123 CODE:
2769 if (ix) 3124 if (ix)
2770 { 3125 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3195void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3196 CODE:
2842 if (gl.SeparableFilter2D) 3197 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3198 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3199
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3200void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3201
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3202void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3203
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3204void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3205
2876 3231
2877void glEndList () 3232void glEndList ()
2878 3233
2879void glCallList (int list) 3234void glCallList (int list)
2880 3235
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3236MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3237
2883PROTOTYPES: DISABLE 3238PROTOTYPES: DISABLE
2884 3239
2885void 3240void
2886find_widget (SV *self, NV x, NV y) 3241find_widget (SV *self, NV x, NV y)
2890 XPUSHs (self); 3245 XPUSHs (self);
2891} 3246}
2892 3247
2893BOOT: 3248BOOT:
2894{ 3249{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3250 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3251
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3252 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3253 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3254 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3255 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3256}
2902 3257
2903void 3258void
2904draw (SV *self) 3259draw (SV *self)
2905 CODE: 3260 CODE:
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3267 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3268 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3269 double draw_x, draw_y;
2915 3270
2916 if (!SvROK (self)) 3271 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3272 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3273
2919 hv = (HV *)SvRV (self); 3274 hv = (HV *)SvRV (self);
2920 3275
2921 if (SvTYPE (hv) != SVt_PVHV) 3276 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3277 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3278
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3279 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3280 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3281
2927 if (!h || !w) 3282 if (!h || !w)

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