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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.237 by root, Sun Oct 14 15:33:30 2007 UTC vs.
Revision 1.323 by root, Sun Nov 18 01:48:39 2018 UTC

15 15
16#include "EXTERN.h" 16#include "EXTERN.h"
17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#include "flat_hash_map.hpp"
21
20#ifdef _WIN32 22#ifdef _WIN32
21# undef pipe 23# undef pipe
22// microsoft vs. C 24// microsoft vs. C
23# define sqrtf(x) sqrt(x) 25# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 26# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 27# define M_PI 3.14159265f
27#endif 28#endif
28 29
29#include <assert.h> 30#include <cassert>
30#include <math.h> 31#include <cmath>
31#include <string.h> 32#include <cstring>
32#include <stdio.h> 33#include <cstdio>
33#include <stdlib.h> 34#include <cstdlib>
35
36#include <utility>
34 37
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW 38#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36 39
37#include <SDL.h> 40#include <SDL.h>
38#include <SDL_thread.h> 41#include <SDL_thread.h>
39#include <SDL_endian.h> 42#include <SDL_endian.h>
40#include <SDL_image.h> 43#include <SDL_image.h>
41#include <SDL_mixer.h> 44#include <SDL_mixer.h>
42#include <SDL_opengl.h> 45#include <SDL_opengl.h>
43 46
47/* work around os x broken headers */
48#ifdef __MACOSX__
49typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
50typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
51typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
52#endif
53
44#define PANGO_ENABLE_BACKEND 54#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 55#define G_DISABLE_CAST_CHECKS
46 56
47#include <glib/gmacros.h> 57#include <glib.h>
48 58
49#include <pango/pango.h> 59#include <pango/pango.h>
60
61#ifndef PANGO_VERSION_CHECK
62# define PANGO_VERSION_CHECK(a,b,c) 0
63#endif
64
65#if !PANGO_VERSION_CHECK (1, 15, 2)
66# define pango_layout_get_line_readonly pango_layout_get_line
67# define pango_layout_get_lines_readonly pango_layout_get_lines
68# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
69# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
70#endif
50 71
51#ifndef _WIN32 72#ifndef _WIN32
52# include <sys/types.h> 73# include <sys/types.h>
53# include <sys/socket.h> 74# include <sys/socket.h>
54# include <netinet/in.h> 75# include <netinet/in.h>
55# include <netinet/tcp.h> 76# include <netinet/tcp.h>
56# include <inttypes.h> 77# include <inttypes.h>
57#endif 78#endif
58 79
80#if __GNUC__ >= 4
81# define expect(expr,value) __builtin_expect ((expr),(value))
82#else
83# define expect(expr,value) (expr)
84#endif
85
86#define expect_false(expr) expect ((expr) != 0, 0)
87#define expect_true(expr) expect ((expr) != 0, 1)
88
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 89#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 90
91/* this is used as fow flag as well, so has to have a different value */
92/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 93#define FOW_DARKNESS 50
94#define DARKNESS_ADJUST(n) (n)
62 95
63#define MAP_EXTEND_X 32 96#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 97#define MAP_EXTEND_Y 512
65 98
66#define MIN_FONT_HEIGHT 10 99#define MIN_FONT_HEIGHT 10
67 100
68#if 0 101/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 102#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 103
71# define PARACHUTE 0 104#define KMOD_LRAM 0x10000 // our extension
72#endif 105
106#define TEXID_SPEECH 1
107#define TEXID_NOFACE 2
108
109static char *
110fast_sv_grow (SV *sv, STRLEN need)
111{
112 STRLEN len = SvLEN (sv);
113 STRLEN want = SvCUR (sv) + need;
114
115 if (expect_false (len < want))
116 {
117 do
118 len *= 2;
119 while (len < want);
120
121 sv_grow (sv, len);
122 }
123
124 SvCUR_set (sv, want);
125 return SvEND (sv) - need;
126}
73 127
74static AV *texture_av; 128static AV *texture_av;
75 129
76static struct 130static struct
77{ 131{
120 174
121#include "pango-font.c" 175#include "pango-font.c"
122#include "pango-fontmap.c" 176#include "pango-fontmap.c"
123#include "pango-render.c" 177#include "pango-render.c"
124 178
125typedef IV CFPlus__Channel; 179typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 180typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 181typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 182typedef Mix_Music *DC__MixMusic;
129 183
130typedef PangoFontDescription *CFPlus__Font; 184typedef PangoFontDescription *DC__Font;
131 185
132static int 186static int
133shape_attr_p (PangoLayoutRun *run) 187shape_attr_p (PangoLayoutRun *run)
134{ 188{
135 GSList *attrs = run->item->analysis.extra_attrs; 189 GSList *attrs = run->item->analysis.extra_attrs;
136 190
137 while (attrs) 191 while (attrs)
138 { 192 {
139 PangoAttribute *attr = attrs->data; 193 PangoAttribute *attr = (PangoAttribute *)attrs->data;
140 194
141 if (attr->klass->type == PANGO_ATTR_SHAPE) 195 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1; 196 return 1;
143 197
144 attrs = attrs->next; 198 attrs = attrs->next;
145 } 199 }
146 200
147 return 0; 201 return 0;
148} 202}
149 203
150typedef struct cf_layout { 204struct cf_layout {
151 PangoLayout *pl; 205 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 206 float r, g, b, a; // default color for rgba mode
153 int base_height; 207 int base_height;
154 CFPlus__Font font; 208 DC__Font font;
155 rc_t *rc; 209 rc_t *rc;
156} *CFPlus__Layout; 210};
157 211
212typedef cf_layout *DC__Layout;
213
158static CFPlus__Font default_font; 214static DC__Font default_font;
159static PangoContext *opengl_context; 215static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 216static PangoFontMap *opengl_fontmap;
161 217
162static void 218static void
163substitute_func (FcPattern *pattern, gpointer data) 219substitute_func (FcPattern *pattern, gpointer data)
164{ 220{
165 FcPatternAddBool (pattern, FC_HINTING, 1); 221 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE 222#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 223 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif 224#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 225 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 226}
171 227
172static void 228static void
173layout_update_font (CFPlus__Layout self) 229layout_update_font (DC__Layout self)
174{ 230{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 231 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 232 * reasonably well with dejavu/bistream fonts
177 */ 233 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 234 PangoFontDescription *font = self->font ? self->font : default_font;
179 235
180 pango_font_description_set_absolute_size (font, 236 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 237 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 238
183 pango_layout_set_font_description (self->pl, font); 239 pango_layout_set_font_description (self->pl, font);
184} 240}
185 241
186static void 242static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 243layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 244{
189 PangoRectangle rect; 245 PangoRectangle rect;
190 246
191 // get_pixel_* wrongly rounds down 247 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 248 pango_layout_get_extents (self->pl, 0, &rect);
202} 258}
203 259
204typedef uint16_t tileid; 260typedef uint16_t tileid;
205typedef uint16_t faceid; 261typedef uint16_t faceid;
206 262
207typedef struct { 263struct maptex
264{
208 GLuint name; 265 GLuint name;
209 int w, h; 266 int w, h;
210 float s, t; 267 float s, t;
211 uint8_t r, g, b, a; 268 uint8_t r, g, b, a;
212 tileid smoothtile; 269 tileid smoothtile;
213 uint8_t smoothlevel; 270 uint8_t smoothlevel;
214} maptex; 271 uint8_t unused; /* set to zero on use */
272};
215 273
216typedef struct { 274struct mapcell
275{
217 uint32_t player; 276 uint32_t player;
218 tileid tile[3]; 277 tileid tile[3];
219 uint16_t darkness; 278 uint16_t darkness;
220 uint8_t stat_width, stat_hp, flags, smoothmax; 279 uint8_t stat_width, stat_hp, flags, smoothmax;
221} mapcell; 280};
222 281
223typedef struct { 282struct maprow
283{
224 int32_t c0, c1; 284 int32_t c0, c1;
225 mapcell *col; 285 mapcell *col;
226} maprow; 286};
227 287
228typedef struct map { 288struct mapgrid {
229 int x, y, w, h; 289 int x, y, w, h;
230 int ox, oy; /* offset to virtual global coordinate system */ 290 int ox, oy; /* offset to virtual global coordinate system */
231 int faces; tileid *face2tile; // [faceid] 291 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 292 int texs; maptex *tex; // [tileid]
233 293
234 int32_t rows; 294 int32_t rows;
235 maprow *row; 295 maprow *row;
236} *CFPlus__Map; 296};
297
298typedef mapgrid *DC__Map;
237 299
238static char * 300static char *
239prepend (char *ptr, int sze, int inc) 301prepend (char *ptr, int sze, int inc)
240{ 302{
241 char *p; 303 char *p;
259 321
260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 322#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 323#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
262 324
263static void 325static void
264need_facenum (struct map *self, faceid face) 326need_facenum (struct mapgrid *self, faceid face)
265{ 327{
266 while (self->faces <= face) 328 while (self->faces <= face)
267 { 329 {
268 Append (tileid, self->face2tile, self->faces, self->faces); 330 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2; 331 self->faces *= 2;
270 } 332 }
271} 333}
272 334
273static void 335static void
274need_texid (struct map *self, int texid) 336need_texid (struct mapgrid *self, int texid)
275{ 337{
276 while (self->texs <= texid) 338 while (self->texs <= texid)
277 { 339 {
278 Append (maptex, self->tex, self->texs, self->texs); 340 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2; 341 self->texs *= 2;
280 } 342 }
281} 343}
282 344
283static maprow * 345static maprow *
284map_get_row (CFPlus__Map self, int y) 346map_get_row (mapgrid *self, int y)
285{ 347{
286 if (0 > y) 348 if (0 > y)
287 { 349 {
288 int extend = - y + MAP_EXTEND_Y; 350 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 351 Prepend (maprow, self->row, self->rows, extend);
327 389
328 return row->col + (x - row->c0); 390 return row->col + (x - row->c0);
329} 391}
330 392
331static mapcell * 393static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 394map_get_cell (mapgrid *self, int x, int y)
333{ 395{
334 return row_get_cell (map_get_row (self, y), x); 396 return row_get_cell (map_get_row (self, y), x);
335} 397}
336 398
337static void 399static void
338map_clear (CFPlus__Map self) 400map_clear (mapgrid *self)
339{ 401{
340 int r; 402 int r;
341 403
342 for (r = 0; r < self->rows; r++) 404 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 405 Safefree (self->row[r].col);
350 self->oy = 0; 412 self->oy = 0;
351 self->row = 0; 413 self->row = 0;
352 self->rows = 0; 414 self->rows = 0;
353} 415}
354 416
417#define CELL_CLEAR(cell) \
418 do { \
419 if ((cell)->player) \
420 (cell)->tile [2] = 0; \
421 (cell)->darkness = 0; \
422 (cell)->stat_hp = 0; \
423 (cell)->flags = 0; \
424 (cell)->player = 0; \
425 } while (0)
426
355static void 427static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 428map_blank (mapgrid *self, int x0, int y0, int w, int h)
357{ 429{
358 int x, y; 430 int x, y;
359 maprow *row; 431 maprow *row;
360 mapcell *cell; 432 mapcell *cell;
361 433
373 if (x >= row->c1) 445 if (x >= row->c1)
374 break; 446 break;
375 447
376 cell = row->col + x - row->c0; 448 cell = row->col + x - row->c0;
377 449
378 cell->darkness = 0; 450 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 451 }
383 } 452 }
384} 453}
385 454
386typedef struct { 455struct smooth_key
456{
387 tileid tile; 457 tileid tile;
388 uint8_t x, y, level; 458 uint8_t x, y, level;
389} smooth_key; 459
460 bool operator == (const smooth_key &o) const
461 {
462 return tile == o.tile && x == o.x && y == o.y && level == o.level;
463 }
464};
465
466typedef ska::flat_hash_map<smooth_key, IV> smooth_hash;
467
468namespace std {
469 template <>
470 struct hash<smooth_key>
471 {
472 size_t operator () (const smooth_key &v) const
473 {
474 return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24);
475 }
476 };
477}
390 478
391static void 479static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits) 480smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits)
393{ 481{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); 482 auto &&it = h.find (key);
395 483
396 if (SvIOK (*sv)) 484 if (it == h.end ())
397 SvIV_set (*sv, SvIVX (*sv) | bits); 485 h.insert (std::make_pair (key, bits));
398 else 486 else
399 sv_setiv (*sv, bits); 487 it->second |= bits;
400} 488}
401 489
402static void 490static void
403music_finished (void) 491music_finished (void)
404{ 492{
421 ev.code = 1; 509 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 510 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 511 ev.data2 = 0;
424 512
425 SDL_PushEvent ((SDL_Event *)&ev); 513 SDL_PushEvent ((SDL_Event *)&ev);
514}
515
516// approximately divide by 255
517static unsigned int
518div255 (unsigned int n)
519{
520 return (n + (n >> 8)) >> 8;
426} 521}
427 522
428static unsigned int 523static unsigned int
429minpot (unsigned int n) 524minpot (unsigned int n)
430{ 525{
498 return 0; 593 return 0;
499 594
500 return 1; 595 return 1;
501} 596}
502 597
503MODULE = CFPlus PACKAGE = CFPlus 598/******************************************************************************/
599
600/* process keyboard modifiers */
601static int
602mod_munge (int mod)
603{
604 mod &= MOD_MASK;
605
606 if (mod & (KMOD_META | KMOD_ALT))
607 mod |= KMOD_LRAM;
608
609 return mod;
610}
611
612static void
613deliantra_main (SV *real_main)
614{
615 dSP;
616
617 PUSHMARK (SP);
618 call_sv (real_main, G_DISCARD | G_VOID);
619}
620
621#ifdef __MACOSX__
622 static SV *real_main;
623
624 /* to due surprising braindamage on the side of SDL design, we
625 * do some mind-boggling hack here: SDL requires a custom main()
626 * on OS X, so... we provide one and call the original main(), which,
627 * due to shared library magic, calls -lSDLmain's main, not perl's main,
628 * and which calls our main (== SDL_main) back.
629 */
630 extern C_LINKAGE int
631 main (int argc, char *argv[])
632 {
633 deliantra_main (real_main);
634 }
635
636 #undef main
637
638 extern C_LINKAGE int main (int argc, char *argv[]);
639
640 static void
641 SDL_main_hack (SV *real_main_)
642 {
643 real_main = real_main_;
644
645 char *argv[] = { "deliantra client", 0 };
646 (main) (1, argv);
647 }
648#else
649 static void
650 SDL_main_hack (SV *real_main)
651 {
652 deliantra_main (real_main);
653 }
654#endif
655
656MODULE = Deliantra::Client PACKAGE = DC
504 657
505PROTOTYPES: ENABLE 658PROTOTYPES: ENABLE
506 659
507BOOT: 660BOOT:
508{ 661{
509 HV *stash = gv_stashpv ("CFPlus", 1); 662 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 663 static const struct {
511 const char *name; 664 const char *name;
512 IV iv; 665 IV iv;
513 } *civ, const_iv[] = { 666 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 667# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 688 const_iv (SDL_USEREVENT),
536 689
537 const_iv (SDL_APPINPUTFOCUS), 690 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 691 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 692 const_iv (SDL_APPACTIVE),
693
694
695 const_iv (SDLK_UNKNOWN),
696 const_iv (SDLK_FIRST),
697 const_iv (SDLK_BACKSPACE),
698 const_iv (SDLK_TAB),
699 const_iv (SDLK_CLEAR),
700 const_iv (SDLK_RETURN),
701 const_iv (SDLK_PAUSE),
702 const_iv (SDLK_ESCAPE),
703 const_iv (SDLK_SPACE),
704 const_iv (SDLK_EXCLAIM),
705 const_iv (SDLK_QUOTEDBL),
706 const_iv (SDLK_HASH),
707 const_iv (SDLK_DOLLAR),
708 const_iv (SDLK_AMPERSAND),
709 const_iv (SDLK_QUOTE),
710 const_iv (SDLK_LEFTPAREN),
711 const_iv (SDLK_RIGHTPAREN),
712 const_iv (SDLK_ASTERISK),
713 const_iv (SDLK_PLUS),
714 const_iv (SDLK_COMMA),
715 const_iv (SDLK_MINUS),
716 const_iv (SDLK_PERIOD),
717 const_iv (SDLK_SLASH),
718 const_iv (SDLK_0),
719 const_iv (SDLK_1),
720 const_iv (SDLK_2),
721 const_iv (SDLK_3),
722 const_iv (SDLK_4),
723 const_iv (SDLK_5),
724 const_iv (SDLK_6),
725 const_iv (SDLK_7),
726 const_iv (SDLK_8),
727 const_iv (SDLK_9),
728 const_iv (SDLK_COLON),
729 const_iv (SDLK_SEMICOLON),
730 const_iv (SDLK_LESS),
731 const_iv (SDLK_EQUALS),
732 const_iv (SDLK_GREATER),
733 const_iv (SDLK_QUESTION),
734 const_iv (SDLK_AT),
735
736 const_iv (SDLK_LEFTBRACKET),
737 const_iv (SDLK_BACKSLASH),
738 const_iv (SDLK_RIGHTBRACKET),
739 const_iv (SDLK_CARET),
740 const_iv (SDLK_UNDERSCORE),
741 const_iv (SDLK_BACKQUOTE),
742 const_iv (SDLK_DELETE),
540 743
541 const_iv (SDLK_FIRST), 744 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 745 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 746 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 747 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 823 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 824 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 825 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 826 const_iv (KMOD_MODE),
624 827
828 const_iv (KMOD_LRAM),
829
625 const_iv (MIX_DEFAULT_FORMAT), 830 const_iv (MIX_DEFAULT_FORMAT),
831
832 const_iv (SDL_INIT_TIMER),
833 const_iv (SDL_INIT_AUDIO),
834 const_iv (SDL_INIT_VIDEO),
835 const_iv (SDL_INIT_CDROM),
836 const_iv (SDL_INIT_JOYSTICK),
837 const_iv (SDL_INIT_EVERYTHING),
838 const_iv (SDL_INIT_NOPARACHUTE),
839 const_iv (SDL_INIT_EVENTTHREAD),
840
841 const_iv (SDL_GL_RED_SIZE),
842 const_iv (SDL_GL_GREEN_SIZE),
843 const_iv (SDL_GL_BLUE_SIZE),
844 const_iv (SDL_GL_ALPHA_SIZE),
845 const_iv (SDL_GL_DOUBLEBUFFER),
846 const_iv (SDL_GL_BUFFER_SIZE),
847 const_iv (SDL_GL_DEPTH_SIZE),
848 const_iv (SDL_GL_STENCIL_SIZE),
849 const_iv (SDL_GL_ACCUM_RED_SIZE),
850 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
851 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
852 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
853 const_iv (SDL_GL_STEREO),
854 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
855 const_iv (SDL_GL_MULTISAMPLESAMPLES),
856 const_iv (SDL_GL_ACCELERATED_VISUAL),
857 const_iv (SDL_GL_SWAP_CONTROL),
858
859 const_iv (FOW_DARKNESS)
626# undef const_iv 860# undef const_iv
627 }; 861 };
628 862
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 863 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 864 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
631 865
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 866 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 867 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
634} 868}
635 869
651NV ceil (NV x) 885NV ceil (NV x)
652 886
653IV minpot (UV n) 887IV minpot (UV n)
654 888
655IV popcount (UV n) 889IV popcount (UV n)
890
891NV distance (NV dx, NV dy)
892 CODE:
893 RETVAL = pow (dx * dx + dy * dy, 0.5);
894 OUTPUT:
895 RETVAL
656 896
657void 897void
658pango_init () 898pango_init ()
659 CODE: 899 CODE:
660{ 900{
661 opengl_fontmap = pango_opengl_font_map_new (); 901 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 902 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 903 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
904 /*pango_context_set_font_description (opengl_context, default_font);*/
905#if PANGO_VERSION_CHECK (1, 15, 2)
906 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
907 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
908#endif
664} 909}
665 910
666char *
667SDL_GetError () 911char *SDL_GetError ()
668 912
669int 913void SDL_main_hack (SV *real_main)
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 914 PROTOTYPE: &
671 915
672void 916int SDL_Init (U32 flags)
917
918int SDL_InitSubSystem (U32 flags)
919
920void SDL_QuitSubSystem (U32 flags)
921
673SDL_Quit () 922void SDL_Quit ()
923
924int SDL_GL_SetAttribute (int attr, int value)
925 C_ARGS: (SDL_GLattr)attr, value
926
927int SDL_GL_GetAttribute (int attr)
928 CODE:
929 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
930 XSRETURN_UNDEF;
931 OUTPUT:
932 RETVAL
674 933
675void 934void
676SDL_ListModes (int rgb, int alpha) 935SDL_ListModes (int rgb, int alpha)
677 PPCODE: 936 PPCODE:
678{ 937{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 949 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 950 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 951 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 952
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 953 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 954 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 955
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 956 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 957
702 if (m && m != (SDL_Rect **)-1) 958 if (m && m != (SDL_Rect **)-1)
703 while (*m) 959 while (*m)
704 { 960 {
705 if ((*m)->w >= 640 && (*m)->h >= 480) 961 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 962 {
707 AV *av = newAV (); 963 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 964 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 965 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 966 av_push (av, newSViv (rgb));
733 ); 989 );
734 990
735 if (RETVAL) 991 if (RETVAL)
736 { 992 {
737 av_clear (texture_av); 993 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 994#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h" 995#include "glfunc.h"
742#undef GL_FUNC 996#undef GL_FUNC
997 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
998 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
743 } 999 }
744} 1000}
745 OUTPUT: 1001 OUTPUT:
746 RETVAL 1002 RETVAL
1003
1004void
1005SDL_WM_SetCaption (const char *title, const char *icon)
747 1006
748void 1007void
749SDL_GL_SwapBuffers () 1008SDL_GL_SwapBuffers ()
750 1009
751char * 1010char *
752SDL_GetKeyName (int sym) 1011SDL_GetKeyName (int sym)
1012 C_ARGS: (SDLKey)sym
753 1013
754int 1014int
755SDL_GetAppState () 1015SDL_GetAppState ()
756 1016
1017int
1018SDL_GetModState ()
1019
1020int
1021SDL_WaitEvent ()
1022 C_ARGS: 0
1023
757void 1024void
1025SDL_PumpEvents ()
1026
1027void
758poll_events () 1028peep_events ()
759 PPCODE: 1029 PPCODE:
760{ 1030{
761 SDL_Event ev; 1031 SDL_Event ev;
762 1032
763 SDL_PumpEvents (); 1033 SDL_PumpEvents ();
770 { 1040 {
771 case SDL_KEYDOWN: 1041 case SDL_KEYDOWN:
772 case SDL_KEYUP: 1042 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1043 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1044 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1045 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 1046 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1047 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 1048 break;
779 1049
780 case SDL_ACTIVEEVENT: 1050 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1051 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 1069 x = ev.motion.x;
800 y = ev.motion.y; 1070 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1071 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 1072 }
803 1073
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1074 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 1075 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 1076 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 1077 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1078 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1079 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 1080 }
811 break; 1081 break;
812 1082
813 case SDL_MOUSEBUTTONDOWN: 1083 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1084 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1085 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1086
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1087 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1088 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1089 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1090 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1095 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1096 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1097 break;
828 } 1098 }
829 1099
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1100 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1101 }
832} 1102}
1103
1104char *
1105SDL_AudioDriverName ()
1106 CODE:
1107{
1108 char buf [256];
1109 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1110 XSRETURN_UNDEF;
1111
1112 RETVAL = buf;
1113}
1114 OUTPUT:
1115 RETVAL
833 1116
834int 1117int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1118Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL: 1119 POSTCALL:
837 Mix_HookMusicFinished (music_finished); 1120 Mix_HookMusicFinished (music_finished);
838 Mix_ChannelFinished (channel_finished); 1121 Mix_ChannelFinished (channel_finished);
839 1122
840void 1123void
841Mix_QuerySpec () 1124Mix_QuerySpec ()
894 } 1177 }
895 } 1178 }
896#endif 1179#endif
897} 1180}
898 1181
899void 1182int
900add_font (char *file) 1183add_font (char *file)
901 CODE: 1184 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1185 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1186 OUTPUT:
1187 RETVAL
1188
1189void
1190IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1191
1192# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1193void
1194Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
903 1195
904void 1196void
905load_image_inline (SV *image_) 1197load_image_inline (SV *image_)
906 ALIAS: 1198 ALIAS:
907 load_image_file = 1 1199 load_image_file = 1
953 1245
954 SDL_LockSurface (surface2); 1246 SDL_LockSurface (surface2);
955 EXTEND (SP, 6); 1247 EXTEND (SP, 6);
956 PUSHs (sv_2mortal (newSViv (surface2->w))); 1248 PUSHs (sv_2mortal (newSViv (surface2->w)));
957 PUSHs (sv_2mortal (newSViv (surface2->h))); 1249 PUSHs (sv_2mortal (newSViv (surface2->h)));
958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1250 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1251 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
960 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1252 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1253 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2); 1254 SDL_UnlockSurface (surface2);
963 1255
993void 1285void
994error (char *message) 1286error (char *message)
995 CODE: 1287 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1288 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1289#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1290 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1291#endif
1000 1292
1001void 1293void
1002fatal (char *message) 1294fatal (char *message)
1003 CODE: 1295 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1296 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1297#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1298 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1299#endif
1008 _exit (1); 1300 _exit (1);
1009 1301
1010void 1302void
1011_exit (int retval = 0) 1303_exit (int retval = 0)
1023#if DEBUG 1315#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1316 VALGRIND_DO_LEAK_CHECK;
1025#endif 1317#endif
1026} 1318}
1027 1319
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1320int
1321SvREFCNT (SV *sv)
1322 CODE:
1323 RETVAL = SvREFCNT (sv);
1324 OUTPUT:
1325 RETVAL
1326
1327MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1328
1030PROTOTYPES: DISABLE 1329PROTOTYPES: DISABLE
1031 1330
1032CFPlus::Font 1331DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1332new_from_file (SV *klass, char *path, int id = 0)
1034 CODE: 1333 CODE:
1035{ 1334{
1036 int count; 1335 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1336 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1038 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1337 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1040} 1339}
1041 OUTPUT: 1340 OUTPUT:
1042 RETVAL 1341 RETVAL
1043 1342
1044void 1343void
1045DESTROY (CFPlus::Font self) 1344DESTROY (DC::Font self)
1046 CODE: 1345 CODE:
1047 pango_font_description_free (self); 1346 pango_font_description_free (self);
1048 1347
1049void 1348void
1050make_default (CFPlus::Font self) 1349make_default (DC::Font self)
1051 PROTOTYPE: $ 1350 PROTOTYPE: $
1052 CODE: 1351 CODE:
1053 default_font = self; 1352 default_font = self;
1054 1353
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1354MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1355
1057PROTOTYPES: DISABLE 1356PROTOTYPES: DISABLE
1058 1357
1059void 1358void
1060reset_glyph_cache () 1359glyph_cache_backup ()
1061 PROTOTYPE: 1360 PROTOTYPE:
1062 CODE: 1361 CODE:
1362 tc_backup ();
1363
1364void
1365glyph_cache_restore ()
1366 PROTOTYPE:
1367 CODE:
1063 tc_clear (); 1368 tc_restore ();
1064 1369
1065CFPlus::Layout 1370DC::Layout
1066new (SV *class) 1371new (SV *klass)
1067 CODE: 1372 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1373 New (0, RETVAL, 1, struct cf_layout);
1069 1374
1070 RETVAL->pl = pango_layout_new (opengl_context); 1375 RETVAL->pl = pango_layout_new (opengl_context);
1071 RETVAL->r = 1.; 1376 RETVAL->r = 1.;
1080 layout_update_font (RETVAL); 1385 layout_update_font (RETVAL);
1081 OUTPUT: 1386 OUTPUT:
1082 RETVAL 1387 RETVAL
1083 1388
1084void 1389void
1085DESTROY (CFPlus::Layout self) 1390DESTROY (DC::Layout self)
1086 CODE: 1391 CODE:
1087 g_object_unref (self->pl); 1392 g_object_unref (self->pl);
1088 rc_free (self->rc); 1393 rc_free (self->rc);
1089 Safefree (self); 1394 Safefree (self);
1090 1395
1091void 1396void
1092set_text (CFPlus::Layout self, SV *text_) 1397set_text (DC::Layout self, SV *text_)
1093 CODE: 1398 CODE:
1094{ 1399{
1095 STRLEN textlen; 1400 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1401 char *text = SvPVutf8 (text_, textlen);
1097 1402
1098 pango_layout_set_text (self->pl, text, textlen); 1403 pango_layout_set_text (self->pl, text, textlen);
1099} 1404}
1100 1405
1101void 1406void
1102set_markup (CFPlus::Layout self, SV *text_) 1407set_markup (DC::Layout self, SV *text_)
1103 CODE: 1408 CODE:
1104{ 1409{
1105 STRLEN textlen; 1410 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1411 char *text = SvPVutf8 (text_, textlen);
1107 1412
1108 pango_layout_set_markup (self->pl, text, textlen); 1413 pango_layout_set_markup (self->pl, text, textlen);
1109} 1414}
1110 1415
1111void 1416void
1112set_shapes (CFPlus::Layout self, ...) 1417set_shapes (DC::Layout self, ...)
1113 CODE: 1418 CODE:
1114{ 1419{
1115 PangoAttrList *attrs = 0; 1420 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1421 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1422 const char *pos = text;
1152 if (attrs) 1457 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1458 pango_layout_set_attributes (self->pl, attrs);
1154} 1459}
1155 1460
1156void 1461void
1157get_shapes (CFPlus::Layout self) 1462get_shapes (DC::Layout self)
1158 PPCODE: 1463 PPCODE:
1159{ 1464{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1465 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1466
1162 do 1467 do
1163 { 1468 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1469 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1470
1166 if (run && shape_attr_p (run)) 1471 if (run && shape_attr_p (run))
1167 { 1472 {
1168 PangoRectangle extents; 1473 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1474 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1482
1178 pango_layout_iter_free (iter); 1483 pango_layout_iter_free (iter);
1179} 1484}
1180 1485
1181int 1486int
1182has_wrapped (CFPlus::Layout self) 1487has_wrapped (DC::Layout self)
1183 CODE: 1488 CODE:
1184{ 1489{
1185 int lines = 1; 1490 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1491 const char *text = pango_layout_get_text (self->pl);
1187 1492
1192} 1497}
1193 OUTPUT: 1498 OUTPUT:
1194 RETVAL 1499 RETVAL
1195 1500
1196SV * 1501SV *
1197get_text (CFPlus::Layout self) 1502get_text (DC::Layout self)
1198 CODE: 1503 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1504 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1505 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1506 OUTPUT:
1202 RETVAL 1507 RETVAL
1203 1508
1204void 1509void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1510set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1511 CODE:
1207 self->r = r; 1512 self->r = r;
1208 self->g = g; 1513 self->g = g;
1209 self->b = b; 1514 self->b = b;
1210 self->a = a; 1515 self->a = a;
1211 1516
1212void 1517void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1518set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1519 CODE:
1215 if (self->font != font) 1520 if (self->font != font)
1216 { 1521 {
1217 self->font = font; 1522 self->font = font;
1218 layout_update_font (self); 1523 layout_update_font (self);
1219 } 1524 }
1220 1525
1221void 1526void
1222set_height (CFPlus::Layout self, int base_height) 1527set_height (DC::Layout self, int base_height)
1223 CODE: 1528 CODE:
1224 if (self->base_height != base_height) 1529 if (self->base_height != base_height)
1225 { 1530 {
1226 self->base_height = base_height; 1531 self->base_height = base_height;
1227 layout_update_font (self); 1532 layout_update_font (self);
1228 } 1533 }
1229 1534
1230void 1535void
1231set_width (CFPlus::Layout self, int max_width = -1) 1536set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1537 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1538 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1539
1235void 1540void
1236set_indent (CFPlus::Layout self, int indent) 1541set_indent (DC::Layout self, int indent)
1237 CODE: 1542 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1543 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1544
1240void 1545void
1241set_spacing (CFPlus::Layout self, int spacing) 1546set_spacing (DC::Layout self, int spacing)
1242 CODE: 1547 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1548 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1549
1245void 1550void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1551set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1552 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1553 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1554 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1555 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1556 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1557 : PANGO_ELLIPSIZE_NONE
1253 ); 1558 );
1254 1559
1255void 1560void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1561set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1562 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1563 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1564
1260void 1565void
1261size (CFPlus::Layout self) 1566size (DC::Layout self)
1262 PPCODE: 1567 PPCODE:
1263{ 1568{
1264 int w, h; 1569 int w, h;
1265 1570
1266 layout_get_pixel_size (self, &w, &h); 1571 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1574 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1575 PUSHs (sv_2mortal (newSViv (h)));
1271} 1576}
1272 1577
1273int 1578int
1274descent (CFPlus::Layout self) 1579descent (DC::Layout self)
1275 CODE: 1580 CODE:
1276{ 1581{
1277 PangoRectangle rect; 1582 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1583 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1584 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1585 RETVAL = PANGO_DESCENT (rect);
1281} 1586}
1282 OUTPUT: 1587 OUTPUT:
1283 RETVAL 1588 RETVAL
1284 1589
1285int 1590int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1591xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1592 CODE:
1288{ 1593{
1289 int index, trailing; 1594 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1595 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1596 RETVAL = index + trailing;
1292} 1597}
1293 OUTPUT: 1598 OUTPUT:
1294 RETVAL 1599 RETVAL
1295 1600
1296void 1601void
1297cursor_pos (CFPlus::Layout self, int index) 1602cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1603 PPCODE:
1299{ 1604{
1300 PangoRectangle strong_pos; 1605 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1606 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1607
1303 EXTEND (SP, 3); 1608 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1609 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1610 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1611 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1612}
1308 1613
1309void 1614void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1615index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1616 PPCODE:
1312{ 1617{
1313 int line, x; 1618 int line, x;
1314 1619
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1620 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1621#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1622 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1623 --line;
1624#endif
1318 EXTEND (SP, 2); 1625 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1626 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1627 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1628}
1322 1629
1323void 1630void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1631line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1632 PPCODE:
1326{ 1633{
1327 PangoLayoutLine *lp; 1634 PangoLayoutLine *lp;
1328 int index, trailing; 1635 int index, trailing;
1329 1636
1330 if (line < 0) 1637 if (line < 0)
1331 XSRETURN_EMPTY; 1638 XSRETURN_EMPTY;
1332 1639
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1640 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1641 XSRETURN_EMPTY; /* do better */
1335 1642
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1643 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1644
1338 EXTEND (SP, 2); 1645 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1651 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1652 }
1346} 1653}
1347 1654
1348void 1655void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1656render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1657 CODE:
1351 rc_clear (self->rc); 1658 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel ( 1659 pango_opengl_render_layout_subpixel (
1353 self->pl, 1660 self->pl,
1354 self->rc, 1661 self->rc,
1359 // we assume that context_change actually clears/frees stuff 1666 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1667 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1668 pango_layout_context_changed (self->pl);
1362 1669
1363void 1670void
1364draw (CFPlus::Layout self) 1671draw (DC::Layout self)
1365 CODE: 1672 CODE:
1366{ 1673{
1367 glEnable (GL_TEXTURE_2D); 1674 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1675 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1676 glEnable (GL_BLEND);
1377 glDisable (GL_ALPHA_TEST); 1684 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1685 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1686 glDisable (GL_TEXTURE_2D);
1380} 1687}
1381 1688
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1689MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1690
1384PROTOTYPES: ENABLE 1691PROTOTYPES: ENABLE
1385 1692
1386void 1693void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1694pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1762 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1763 glDisable (GL_BLEND);
1457 } 1764 }
1458} 1765}
1459 1766
1767void
1768draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1769 PROTOTYPE: @
1770 CODE:
1771{
1772 glEnable (GL_BLEND);
1773 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1774 glEnable (GL_TEXTURE_2D);
1775 glBindTexture (GL_TEXTURE_2D, name1);
1776
1777 glColor3f (intensity, intensity, intensity);
1778 glPushMatrix ();
1779 glScalef (1./3, 1./3, 1.);
1780
1781 if (blend > 0.f)
1782 {
1783 float dx3 = dx * -3.f / w;
1784 float dy3 = dy * -3.f / h;
1785 GLfloat env_color[4] = { 0., 0., 0., blend };
1786
1787 /* interpolate the two shadow textures */
1788 /* stage 0 == rgb(glcolor) + alpha(t0) */
1789 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1790
1791 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1792 gl.ActiveTexture (GL_TEXTURE1);
1793 glEnable (GL_TEXTURE_2D);
1794 glBindTexture (GL_TEXTURE_2D, name2);
1795 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1796
1797 /* rgb == rgb(glcolor) */
1798 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1799 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1801
1802 /* alpha = interpolate t0, t1 by env_alpha */
1803 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1804
1805 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1806 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1807 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1808
1809 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1810 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1811
1812 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1813 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1814
1815 glBegin (GL_QUADS);
1816 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1817 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1818 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1819 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 gl.ActiveTexture (GL_TEXTURE0);
1824 }
1825 else
1826 {
1827 /* simple blending of one texture, also opengl <1.3 path */
1828 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1829
1830 glBegin (GL_QUADS);
1831 glTexCoord2f (0, 0); glVertex2f (0, 0);
1832 glTexCoord2f (0, t); glVertex2f (0, h);
1833 glTexCoord2f (s, t); glVertex2f (w, h);
1834 glTexCoord2f (s, 0); glVertex2f (w, 0);
1835 glEnd ();
1836 }
1837
1838 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1839 {
1840 int x, y;
1841 int dx3 = dx * 3;
1842 int dy3 = dy * 3;
1843
1844 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1845 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1846 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1847 glTranslatef (-1., -1., 0);
1848 glBegin (GL_QUADS);
1849
1850 for (y = 1; y < h; y += 3)
1851 {
1852 int y1 = y - dy3;
1853 int y1valid = y1 >= 0 && y1 < h;
1854
1855 for (x = 1; x < w; x += 3)
1856 {
1857 int x1 = x - dx3;
1858 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1859 uint8_t h2;
1860
1861 if (y1valid && x1 >= 0 && x1 < w)
1862 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1863 else
1864 h2 = 1; /* out of range == invisible */
1865
1866 if (h1 || h2)
1867 {
1868 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1869 glColor4f (1., 1., 1., alpha);
1870
1871 glTexCoord2f (0, 0.); glVertex2i (x , y );
1872 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1873 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1874 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1875 }
1876 }
1877 }
1878 }
1879
1880 glEnd ();
1881
1882 glPopMatrix ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND);
1886}
1887
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1888IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1889 CODE:
1462{ 1890{
1463 GLint width; 1891 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1892 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1894 RETVAL = width > 0;
1467} 1895}
1468 OUTPUT: 1896 OUTPUT:
1469 RETVAL 1897 RETVAL
1470 1898
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1899MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1900
1473PROTOTYPES: DISABLE 1901PROTOTYPES: DISABLE
1474 1902
1475CFPlus::Map 1903DC::Map
1476new (SV *class) 1904new (SV *klass)
1477 CODE: 1905 CODE:
1478 New (0, RETVAL, 1, struct map); 1906 New (0, RETVAL, 1, mapgrid);
1479 RETVAL->x = 0; 1907 RETVAL->x = 0;
1480 RETVAL->y = 0; 1908 RETVAL->y = 0;
1481 RETVAL->w = 0; 1909 RETVAL->w = 0;
1482 RETVAL->h = 0; 1910 RETVAL->h = 0;
1483 RETVAL->ox = 0; 1911 RETVAL->ox = 0;
1488 RETVAL->row = 0; 1916 RETVAL->row = 0;
1489 OUTPUT: 1917 OUTPUT:
1490 RETVAL 1918 RETVAL
1491 1919
1492void 1920void
1493DESTROY (CFPlus::Map self) 1921DESTROY (DC::Map self)
1494 CODE: 1922 CODE:
1495{ 1923{
1496 map_clear (self); 1924 map_clear (self);
1497 Safefree (self->face2tile); 1925 Safefree (self->face2tile);
1498 Safefree (self->tex); 1926 Safefree (self->tex);
1499 Safefree (self); 1927 Safefree (self);
1500} 1928}
1501 1929
1502void 1930void
1503resize (CFPlus::Map self, int map_width, int map_height) 1931resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1932 CODE:
1505 self->w = map_width; 1933 self->w = map_width;
1506 self->h = map_height; 1934 self->h = map_height;
1507 1935
1508void 1936void
1509clear (CFPlus::Map self) 1937clear (DC::Map self)
1510 CODE: 1938 CODE:
1511 map_clear (self); 1939 map_clear (self);
1512 1940
1513void 1941void
1514set_tileid (CFPlus::Map self, int face, int tile) 1942set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1943 CODE:
1516{ 1944{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1945 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1946 need_texid (self, tile);
1519} 1947}
1520 1948
1521void 1949void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1950set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1951 CODE:
1524{ 1952{
1525 tileid texid; 1953 tileid texid;
1526 maptex *tex; 1954 maptex *tex;
1527 1955
1528 if (face < 0 || face >= self->faces) 1956 if (face < 0 || face >= self->faces)
1529 return; 1957 return;
1530 1958
1531 if (smooth < 0 || smooth >= self->faces) 1959 if (smooth < 0 || smooth >= self->faces)
1532 return; 1960 return;
1533 1961
1534 texid = self->face2tile [face]; 1962 texid = self->face2tile [face];
1535 1963
1536 if (!texid) 1964 if (!texid)
1537 return; 1965 return;
1538 1966
1539 tex = self->tex + texid; 1967 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth]; 1968 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1969 tex->smoothlevel = level;
1542} 1970}
1543 1971
1544void 1972void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1973set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1974 CODE:
1547{ 1975{
1548 need_texid (self, texid); 1976 need_texid (self, texid);
1549 1977
1550 { 1978 {
1569 // use uglier nearest interpolation because linear suffers 1997 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1998 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1999 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 2000}
1573 2001
2002void
2003expire_textures (DC::Map self, int texid, int count)
2004 PPCODE:
2005 for (; texid < self->texs && count; ++texid, --count)
2006 {
2007 maptex *tex = self->tex + texid;
2008
2009 if (tex->name)
2010 {
2011 if (tex->unused)
2012 {
2013 tex->name = 0;
2014 tex->unused = 0;
2015 XPUSHs (sv_2mortal (newSViv (texid)));
2016 }
2017 else
2018 tex->unused = 1;
2019 }
2020 }
2021
1574int 2022int
1575ox (CFPlus::Map self) 2023ox (DC::Map self)
1576 ALIAS: 2024 ALIAS:
1577 oy = 1 2025 oy = 1
1578 x = 2 2026 x = 2
1579 y = 3 2027 y = 3
1580 w = 4 2028 w = 4
1591 } 2039 }
1592 OUTPUT: 2040 OUTPUT:
1593 RETVAL 2041 RETVAL
1594 2042
1595void 2043void
1596scroll (CFPlus::Map self, int dx, int dy) 2044scroll (DC::Map self, int dx, int dy)
1597 CODE: 2045 CODE:
1598{ 2046{
1599 if (dx > 0) 2047 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 2048 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 2049 else if (dx < 0)
1617 self->y += MAP_EXTEND_Y; 2065 self->y += MAP_EXTEND_Y;
1618 } 2066 }
1619} 2067}
1620 2068
1621SV * 2069SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 2070map1a_update (DC::Map self, SV *data_)
1623 CODE: 2071 CODE:
1624{ 2072{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2073 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 2074 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 2075 mapcell *cell;
1648 2096
1649 //TODO: don't trust server data to be in-range(!) 2097 //TODO: don't trust server data to be in-range(!)
1650 2098
1651 if (flags & 8) 2099 if (flags & 8)
1652 { 2100 {
2101 uint8_t ext, cmd;
2102
1653 if (extmap) 2103 do
1654 { 2104 {
1655 uint8_t ext, cmd; 2105 ext = *data++;
2106 cmd = ext & 0x7f;
1656 2107
1657 do 2108 if (cmd < 4)
2109 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2110 else if (cmd == 5) // health
1658 { 2111 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1; 2112 cell->stat_width = 1;
1667 cell->stat_hp = *data++; 2113 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 } 2114 }
1685 while (ext & 0x80); 2115 else if (cmd == 6) // monster width
2116 cell->stat_width = *data++ + 1;
2117 else if (cmd == 0x47)
2118 {
2119 if (*data == 1) cell->player = data [1];
2120 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2121 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2122 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2123
2124 data += *data + 1;
2125 }
2126 else if (cmd == 8) // cell flags
2127 cell->flags = *data++;
2128 else if (ext & 0x40) // unknown, multibyte => skip
2129 data += *data + 1;
2130 else
2131 data++;
1686 } 2132 }
1687 else 2133 while (ext & 0x80);
1688 cell->darkness = *data++ + 1;
1689 } 2134 }
1690 2135
1691 for (z = 0; z <= 2; ++z) 2136 for (z = 0; z <= 2; ++z)
1692 if (flags & (4 >> z)) 2137 if (flags & (4 >> z))
1693 { 2138 {
1696 cell->tile [z] = self->face2tile [face]; 2141 cell->tile [z] = self->face2tile [face];
1697 2142
1698 if (cell->tile [z]) 2143 if (cell->tile [z])
1699 { 2144 {
1700 maptex *tex = self->tex + cell->tile [z]; 2145 maptex *tex = self->tex + cell->tile [z];
2146 tex->unused = 0;
1701 if (!tex->name) 2147 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 2148 av_push (missing, newSViv (cell->tile [z]));
1703 2149
1704 if (tex->smoothtile) 2150 if (tex->smoothtile)
1705 { 2151 {
1706 maptex *smooth = self->tex + tex->smoothtile; 2152 maptex *smooth = self->tex + tex->smoothtile;
2153 smooth->unused = 0;
1707 if (!smooth->name) 2154 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 2155 av_push (missing, newSViv (tex->smoothtile));
1709 } 2156 }
1710 } 2157 }
1711 } 2158 }
1712 } 2159 }
1713 else 2160 else
1714 cell->darkness = 0; 2161 CELL_CLEAR (cell);
1715 } 2162 }
1716} 2163}
1717 OUTPUT: 2164 OUTPUT:
1718 RETVAL 2165 RETVAL
1719 2166
1720SV * 2167SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2168mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2169 CODE:
1723{ 2170{
1724 int x1, x; 2171 int x1, x;
1725 int y1, y; 2172 int y1, y;
1726 int z; 2173 int z;
1739 ? self->row + y 2186 ? self->row + y
1740 : 0; 2187 : 0;
1741 2188
1742 for (x = x0; x < x1; x++) 2189 for (x = x0; x < x1; x++)
1743 { 2190 {
1744 int r = 32, g = 32, b = 32, a = 192; 2191 unsigned int r = 32, g = 32, b = 32, a = 192;
1745 2192
1746 if (row && row->c0 <= x && x < row->c1) 2193 if (row && row->c0 <= x && x < row->c1)
1747 { 2194 {
1748 mapcell *cell = row->col + (x - row->c0); 2195 mapcell *cell = row->col + (x - row->c0);
1749 2196
1751 { 2198 {
1752 maptex tex = self->tex [cell->tile [z]]; 2199 maptex tex = self->tex [cell->tile [z]];
1753 int a0 = 255 - tex.a; 2200 int a0 = 255 - tex.a;
1754 int a1 = tex.a; 2201 int a1 = tex.a;
1755 2202
1756 r = (r * a0 + tex.r * a1) / 255; 2203 r = div255 (r * a0 + tex.r * a1);
1757 g = (g * a0 + tex.g * a1) / 255; 2204 g = div255 (g * a0 + tex.g * a1);
1758 b = (b * a0 + tex.b * a1) / 255; 2205 b = div255 (b * a0 + tex.b * a1);
1759 a = (a * a0 + tex.a * a1) / 255; 2206 a = div255 (a * a0 + tex.a * a1);
1760 } 2207 }
1761 } 2208 }
1762 2209
1763 *map++ = (r ) 2210 *map++ = (r )
1764 | (g << 8) 2211 | (g << 8)
1765 | (b << 16) 2212 | (b << 16)
1766 | (a << 24); 2213 | (a << 24);
1767 } 2214 }
1768 } 2215 }
1769 2216
1770 RETVAL = map_sv; 2217 RETVAL = map_sv;
1771} 2218}
1772 OUTPUT: 2219 OUTPUT:
1773 RETVAL 2220 RETVAL
1774 2221
1775void 2222void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2223draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2224 CODE:
1778{ 2225{
1779 int x, y, z; 2226 int x, y, z;
1780 2227
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2228 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2229 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey; 2230 smooth_key skey;
1785 2231 int pl_x, pl_y;
2232 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2233 rc_t *rc = rc_alloc ();
2234 rc_t *rc_ov = rc_alloc ();
1787 rc_key_t key; 2235 rc_key_t key;
1788 rc_array_t *arr; 2236 rc_array_t *arr;
1789 2237
2238 pl_tex.name = 0;
2239
1790 // thats current max. sorry. 2240 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2241 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2242 if (sh > 255) sh = 255;
1793 2243
1794 // clear key, in case of extra padding 2244 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey)); 2245 memset (&skey, 0, sizeof (skey));
1799 key.g = 255; 2249 key.g = 255;
1800 key.b = 255; 2250 key.b = 255;
1801 key.a = 255; 2251 key.a = 255;
1802 key.mode = GL_QUADS; 2252 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2253 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2254
1806 mx += self->x; 2255 mx += self->x;
1807 my += self->y; 2256 my += self->y;
1808 2257
1809 // first pass: determine smooth_max 2258 // first pass: determine smooth_max
1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2281 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2283
1835 for (z = 0; z <= 2; z++) 2284 for (z = 0; z <= 2; z++)
1836 { 2285 {
2286 smooth_hash smooth;
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2287 memset (smooth_level, 0, sizeof (smooth_level));
2288 key.texname = -1;
1838 2289
1839 for (y = 0; y < sh; y++) 2290 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2291 if (0 <= y + my && y + my < self->rows)
1841 { 2292 {
1842 maprow *row = self->row + (y + my); 2293 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2303 maptex tex = self->tex [tile];
1853 int px, py; 2304 int px, py;
1854 2305
1855 if (key.texname != tex.name) 2306 if (key.texname != tex.name)
1856 { 2307 {
2308 self->tex [tile].unused = 0;
2309
1857 if (!tex.name) 2310 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2311 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2312
1860 key.texname = tex.name; 2313 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2314 arr = rc_array (rc, &key);
1862 } 2315 }
1863 2316
1864 px = (x + 1) * T - tex.w; 2317 px = (x + 1) * Th - tex.w;
1865 py = (y + 1) * T - tex.h; 2318 py = (y + 1) * Tw - tex.h;
2319
2320 if (expect_false (cell->player == player) && expect_false (z == 2))
2321 {
2322 pl_x = px;
2323 pl_y = py;
2324 pl_tex = tex;
2325 continue;
2326 }
1866 2327
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2328 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2329 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2330 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2331 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896 2332
1897 // update smooth hash 2333 // update smooth hash
1898 if (tex.smoothtile) 2334 if (tex.smoothtile)
1899 { 2335 {
1900 skey.tile = tex.smoothtile; 2336 skey.tile = tex.smoothtile;
1916 2352
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· 2353 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓· 2354 // ·· ·· ·┏ ┓·
1919 2355
1920 // full tile 2356 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); 2357 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000);
1922 2358
1923 // borders 2359 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); 2360 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); 2361 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); 2362 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); 2363 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8);
1928 2364
1929 // corners 2365 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2366 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2367 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2368 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2369 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800);
2370 }
2371 }
2372
2373 if (expect_false (z == 2) && expect_false (cell->flags))
2374 {
2375 // overlays such as the speech bubble, probably more to come
2376 if (cell->flags & 1)
2377 {
2378 rc_key_t key_ov = key;
2379 maptex tex = self->tex [TEXID_SPEECH];
2380 rc_array_t *arr;
2381 int px = x * Tw + Tw * 2 / 32;
2382 int py = y * Th - Th * 6 / 32;
2383
2384 key_ov.texname = tex.name;
2385 arr = rc_array (rc_ov, &key_ov);
2386
2387 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2388 rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0);
2389 rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0);
2390 rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0);
1934 } 2391 }
1935 } 2392 }
1936 } 2393 }
1937 } 2394 }
1938 2395
1954 if (smask & (((uint32_t)1) << b)) 2411 if (smask & (((uint32_t)1) << b))
1955 { 2412 {
1956 int level = (w << 5) | b; 2413 int level = (w << 5) | b;
1957 HE *he; 2414 HE *he;
1958 2415
1959 hv_iterinit (smooth); 2416 for (auto &&it = smooth.begin (); it != smooth.end (); ++it)
1960 while ((he = hv_iternext (smooth)))
1961 { 2417 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he); 2418 smooth_key &skey = it->first;
1963 IV bits = SvIVX (HeVAL (he)); 2419 IV bits = it->second;
1964 2420
1965 if (!(bits & 0x1000) 2421 if (!(bits & 0x1000)
1966 && skey->level == level 2422 && skey.level == level
1967 && level > smooth_max [skey->x][skey->y]) 2423 && level > smooth_max [skey.x][skey.y])
1968 { 2424 {
1969 maptex tex = self->tex [skey->tile]; 2425 maptex tex = self->tex [skey.tile];
1970 int px = (((int)skey->x) - 1) * T; 2426 int px = (((int)skey.x) - 1) * Tw;
1971 int py = (((int)skey->y) - 1) * T; 2427 int py = (((int)skey.y) - 1) * Th;
1972 int border = bits & 15; 2428 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2429 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row 2430 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column 2431 float dy = tex.t * .5f ; // 2 images/column
1976 2432
1978 { 2434 {
1979 // this time avoiding texture state changes 2435 // this time avoiding texture state changes
1980 // save gobs of state changes. 2436 // save gobs of state changes.
1981 if (key.texname != tex.name) 2437 if (key.texname != tex.name)
1982 { 2438 {
2439 self->tex [skey.tile].unused = 0;
2440
1983 glEnd (); 2441 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2442 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2443 glBegin (GL_QUADS);
1986 } 2444 }
1987 2445
1988 if (border) 2446 if (border)
1989 { 2447 {
1990 float ox = border * dx; 2448 float ox = border * dx;
1991 2449
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2450 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2451 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2452 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2453 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1996 } 2454 }
1997 2455
1998 if (corner) 2456 if (corner)
1999 { 2457 {
2000 float ox = corner * dx; 2458 float ox = corner * dx;
2001 2459
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2460 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2461 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2462 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2463 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2006 } 2464 }
2007 } 2465 }
2008 } 2466 }
2009 } 2467 }
2010 } 2468 }
2012 2470
2013 glEnd (); 2471 glEnd ();
2014 glDisable (GL_TEXTURE_2D); 2472 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1; 2473 key.texname = -1;
2016 } 2474 }
2017
2018 hv_clear (smooth);
2019 } 2475 }
2476
2477 if (pl_tex.name)
2478 {
2479 maptex tex = pl_tex;
2480 int px = pl_x + sdx;
2481 int py = pl_y + sdy;
2482
2483 key.texname = tex.name;
2484 arr = rc_array (rc, &key);
2485
2486 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2487 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2488 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2489 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2490
2491 rc_draw (rc);
2492 }
2493
2494 rc_draw (rc_ov);
2495 rc_clear (rc_ov);
2020 2496
2021 glDisable (GL_BLEND); 2497 glDisable (GL_BLEND);
2022 rc_free (rc); 2498 rc_free (rc);
2499 rc_free (rc_ov);
2023 2500
2024 // top layer: overlays such as the health bar 2501 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2502 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2503 if (0 <= y + my && y + my < self->rows)
2027 { 2504 {
2030 for (x = 0; x < sw; x++) 2507 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1) 2508 if (row->c0 <= x + mx && x + mx < row->c1)
2032 { 2509 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2510 mapcell *cell = row->col + (x + mx - row->c0);
2034 2511
2035 int px = x * T; 2512 int px = x * Tw;
2036 int py = y * T; 2513 int py = y * Th;
2514
2515 if (expect_false (cell->player == player))
2516 {
2517 px += sdx;
2518 py += sdy;
2519 }
2037 2520
2038 if (cell->stat_hp) 2521 if (cell->stat_hp)
2039 { 2522 {
2040 int width = cell->stat_width * T; 2523 int width = cell->stat_width * Tw;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2524 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2042 2525
2043 glColor3ub (0, 0, 0); 2526 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2, 2527 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py); 2528 px + width - 1, py);
2046 2529
2052 } 2535 }
2053 } 2536 }
2054} 2537}
2055 2538
2056void 2539void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2540draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2058 CODE: 2541 CODE:
2059{ 2542{
2060 static float color[16][3] = { 2543 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2544 { 0.00f, 0.00f, 0.00f },
2062 { 1.00F, 1.00F, 1.00F }, 2545 { 1.00f, 1.00f, 1.00f },
2063 { 0.00F, 0.00F, 0.55F }, 2546 { 0.00f, 0.00f, 0.55f },
2064 { 1.00F, 0.00F, 0.00F }, 2547 { 1.00f, 0.00f, 0.00f },
2065 2548
2066 { 1.00F, 0.54F, 0.00F }, 2549 { 1.00f, 0.54f, 0.00f },
2067 { 0.11F, 0.56F, 1.00F }, 2550 { 0.11f, 0.56f, 1.00f },
2068 { 0.93F, 0.46F, 0.00F }, 2551 { 0.93f, 0.46f, 0.00f },
2069 { 0.18F, 0.54F, 0.34F }, 2552 { 0.18f, 0.54f, 0.34f },
2070 2553
2071 { 0.56F, 0.73F, 0.56F }, 2554 { 0.56f, 0.73f, 0.56f },
2072 { 0.80F, 0.80F, 0.80F }, 2555 { 0.80f, 0.80f, 0.80f },
2073 { 0.55F, 0.41F, 0.13F }, 2556 { 0.55f, 0.41f, 0.13f },
2074 { 0.99F, 0.77F, 0.26F }, 2557 { 0.99f, 0.77f, 0.26f },
2075 2558
2076 { 0.74F, 0.65F, 0.41F }, 2559 { 0.74f, 0.65f, 0.41f },
2077 2560
2078 { 0.00F, 1.00F, 1.00F }, 2561 { 0.00f, 1.00f, 1.00f },
2079 { 1.00F, 0.00F, 1.00F }, 2562 { 1.00f, 0.00f, 1.00f },
2080 { 1.00F, 1.00F, 0.00F }, 2563 { 1.00f, 1.00f, 0.00f },
2081 }; 2564 };
2082 2565
2083 int x, y; 2566 int x, y;
2084 2567
2085 glEnable (GL_TEXTURE_2D); 2568 glEnable (GL_TEXTURE_2D);
2569 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2570 * but the nvidia driver (185.18.14) mishandles alpha textures
2571 * and takes the colour from god knows where instead of using
2572 * Cp. MODULATE results in the same colour, but slightly different
2573 * alpha, but atcually gives us the correct colour with nvidia.
2574 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2575 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2576 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2577 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2578 glBegin (GL_QUADS);
2090 2579
2091 for (y = 0; y < h; y++) 2580 for (y = 0; y < h; y++)
2095 2584
2096 if (m) 2585 if (m)
2097 { 2586 {
2098 float *c = color [m & 15]; 2587 float *c = color [m & 15];
2099 2588
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2589 float tx1 = m & 0x40 ? 0.5f : 0.f;
2101 float tx2 = tx1 + 0.5; 2590 float tx2 = tx1 + 0.5f;
2102 2591
2103 glColor4f (c[0], c[1], c[2], 0.75); 2592 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2593 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2594 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2595 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2596 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2597 }
2112 glDisable (GL_BLEND); 2601 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2602 glDisable (GL_TEXTURE_2D);
2114} 2603}
2115 2604
2116void 2605void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2606fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2607 PPCODE:
2119{ 2608{
2120 int x, y; 2609 int x, y;
2121 int sw1 = sw + 2; 2610 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2611 int sh1 = sh + 2;
2123 int sh3 = sh * 3; 2612 int sh3 = sh * 3;
2124 int sw34 = (sw * 3 + 3) & ~3; 2613 int sw3 = sw * 3;
2614 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2615 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2616 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2617 memset (darkness1, 0, sw1*sh1);
2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2128 2618
2129 SvPOK_only (darkness3_sv); 2619 SvPOK_only (darkness3_sv);
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2620 SvCUR_set (darkness3_sv, sw3 * sh3);
2131 2621
2132 mx += self->x - 1; 2622 mx += self->x - 1;
2133 my += self->y - 1; 2623 my += self->y - 1;
2134
2135 memset (darkness1, 255, sw1 * sh1);
2136 2624
2137 for (y = 0; y < sh1; y++) 2625 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2626 if (0 <= y + my && y + my < self->rows)
2139 { 2627 {
2140 maprow *row = self->row + (y + my); 2628 maprow *row = self->row + (y + my);
2143 if (row->c0 <= x + mx && x + mx < row->c1) 2631 if (row->c0 <= x + mx && x + mx < row->c1)
2144 { 2632 {
2145 mapcell *cell = row->col + (x + mx - row->c0); 2633 mapcell *cell = row->col + (x + mx - row->c0);
2146 2634
2147 darkness1 [y * sw1 + x] = cell->darkness 2635 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1) 2636 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2149 : 255 - FOW_DARKNESS; 2637 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2150 } 2638 }
2151 } 2639 }
2152 2640
2153 for (y = 0; y < sh; ++y) 2641 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x) 2642 for (x = 0; x < sw; ++x)
2173 2661
2174 uint8_t r13 = (d13 + d23 + d12) / 3; 2662 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23; 2663 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3; 2664 uint8_t r33 = (d23 + d33 + d32) / 3;
2177 2665
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2666 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2667 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2668 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2669 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2670 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2671 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2672 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2673 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2674 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2187 } 2675 }
2188 2676
2189 free (darkness1); 2677 free (darkness1);
2190 2678
2191 EXTEND (SP, 3); 2679 EXTEND (SP, 3);
2192 PUSHs (sv_2mortal (newSViv (sw34))); 2680 PUSHs (sv_2mortal (newSViv (sw3)));
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2681 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2682 PUSHs (darkness3_sv);
2195} 2683}
2196 2684
2197SV * 2685SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2686get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2687 CODE:
2200{ 2688{
2201 int x, y, x1, y1; 2689 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2690 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2691 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2748 else
2261 *data++ = 0; 2749 *data++ = 0;
2262 } 2750 }
2263 } 2751 }
2264 2752
2753 /* if size is w*h + 5 then no data has been found */
2754 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2755 {
2265 SvPOK_only (data_sv); 2756 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2757 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2758 }
2759
2267 RETVAL = data_sv; 2760 RETVAL = data_sv;
2268} 2761}
2269 OUTPUT: 2762 OUTPUT:
2270 RETVAL 2763 RETVAL
2271 2764
2272void 2765void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2766set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2767 PPCODE:
2275{ 2768{
2276 int x, y, z; 2769 int x, y, z;
2277 int w, h; 2770 int w, h;
2278 int x1, y1; 2771 int x1, y1;
2772 STRLEN len;
2773 uint8_t *data, *end;
2774
2775 len = SvLEN (data_sv);
2776 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2777 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2778 end = data + len + 8;
2779
2780 if (len < 5)
2781 XSRETURN_EMPTY;
2279 2782
2280 if (*data++ != 0) 2783 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2784 XSRETURN_EMPTY; /* version mismatch */
2282 2785
2283 w = *data++ << 8; w |= *data++; 2786 w = *data++ << 8; w |= *data++;
2298 { 2801 {
2299 maprow *row = map_get_row (self, y); 2802 maprow *row = map_get_row (self, y);
2300 2803
2301 for (x = x0; x < x1; x++) 2804 for (x = x0; x < x1; x++)
2302 { 2805 {
2806 uint8_t flags;
2807
2808 if (data + 7 >= end)
2809 XSRETURN_EMPTY;
2810
2303 uint8_t flags = *data++; 2811 flags = *data++;
2304 2812
2305 if (flags) 2813 if (flags)
2306 { 2814 {
2307 mapcell *cell = row_get_cell (row, x); 2815 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2816 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2819 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2820 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2821
2314 if (cell->darkness == 0) 2822 if (cell->darkness == 0)
2315 { 2823 {
2316 cell->darkness = 0; 2824 /*cell->darkness = 0;*/
2825 EXTEND (SP, 3);
2317 2826
2318 for (z = 0; z <= 2; z++) 2827 for (z = 0; z <= 2; z++)
2319 { 2828 {
2320 tileid t = tile [z]; 2829 tileid t = tile [z];
2321 2830
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2831 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2832 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2833 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2834 need_texid (self, t);
2326 } 2835 }
2327 2836
2328 cell->tile [z] = t; 2837 cell->tile [z] = t;
2329 } 2838 }
2331 } 2840 }
2332 } 2841 }
2333 } 2842 }
2334} 2843}
2335 2844
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2845MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2846
2338CFPlus::RW 2847DC::RW
2339new (SV *class, SV *data_sv) 2848new (SV *klass, SV *data_sv)
2340 CODE: 2849 CODE:
2341{ 2850{
2342 STRLEN datalen; 2851 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2852 char *data = SvPVbyte (data_sv, datalen);
2344 2853
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2854 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2855}
2347 OUTPUT: 2856 OUTPUT:
2348 RETVAL 2857 RETVAL
2349 2858
2350CFPlus::RW 2859DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2860new_from_file (SV *klass, const char *path, const char *mode = "rb")
2352 CODE: 2861 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2862 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2863 OUTPUT:
2355 RETVAL 2864 RETVAL
2356 2865
2357# fails on win32: 2866# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2867# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2868#void
2360#close (CFPlus::RW self) 2869#close (DC::RW self)
2361# CODE: 2870# CODE:
2362# (self->(close)) (self); 2871# (self->(close)) (self);
2363 2872
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2873MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2874
2366PROTOTYPES: DISABLE 2875PROTOTYPES: DISABLE
2367 2876
2368CFPlus::Channel 2877DC::Channel
2369find () 2878find ()
2370 CODE: 2879 CODE:
2371{ 2880{
2372 RETVAL = Mix_GroupAvailable (-1); 2881 RETVAL = Mix_GroupAvailable (-1);
2373 2882
2374 if (RETVAL < 0) 2883 if (RETVAL < 0)
2375 { 2884 {
2376 RETVAL = Mix_GroupOldest (-1); 2885 RETVAL = Mix_GroupOldest (-1);
2377 2886
2378 if (RETVAL < 0) 2887 if (RETVAL < 0)
2888 {
2889 // happens sometimes, maybe it just stopped playing(?)
2890 RETVAL = Mix_GroupAvailable (-1);
2891
2892 if (RETVAL < 0)
2379 XSRETURN_UNDEF; 2893 XSRETURN_UNDEF;
2380 2894 }
2895 else
2381 Mix_HaltChannel (RETVAL); 2896 Mix_HaltChannel (RETVAL);
2382 } 2897 }
2383 2898
2384 Mix_UnregisterAllEffects (RETVAL); 2899 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128); 2900 Mix_Volume (RETVAL, 128);
2386} 2901}
2387 OUTPUT: 2902 OUTPUT:
2388 RETVAL 2903 RETVAL
2389 2904
2390void 2905void
2391halt (CFPlus::Channel self) 2906halt (DC::Channel self)
2392 CODE: 2907 CODE:
2393 Mix_HaltChannel (self); 2908 Mix_HaltChannel (self);
2394 2909
2395void 2910void
2396expire (CFPlus::Channel self, int ticks = -1) 2911expire (DC::Channel self, int ticks = -1)
2397 CODE: 2912 CODE:
2398 Mix_ExpireChannel (self, ticks); 2913 Mix_ExpireChannel (self, ticks);
2399 2914
2400void 2915void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2916fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2917 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2918 Mix_FadeOutChannel (self, ticks);
2404 2919
2405int 2920int
2406volume (CFPlus::Channel self, int volume) 2921volume (DC::Channel self, int volume)
2407 CODE: 2922 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2923 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2924 OUTPUT:
2410 RETVAL 2925 RETVAL
2411 2926
2412void 2927void
2413unregister_all_effects (CFPlus::Channel self) 2928unregister_all_effects (DC::Channel self)
2414 CODE: 2929 CODE:
2415 Mix_UnregisterAllEffects (self); 2930 Mix_UnregisterAllEffects (self);
2416 2931
2417void 2932void
2418set_panning (CFPlus::Channel self, int left, int right) 2933set_panning (DC::Channel self, int left, int right)
2419 CODE: 2934 CODE:
2420 left = CLAMP (left , 0, 255); 2935 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2936 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2937 Mix_SetPanning (self, left, right);
2423 2938
2424void 2939void
2425set_distance (CFPlus::Channel self, int distance) 2940set_distance (DC::Channel self, int distance)
2426 CODE: 2941 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2942 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2943
2429void 2944void
2430set_position (CFPlus::Channel self, int angle, int distance) 2945set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2946 CODE:
2432 2947
2433void 2948void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2949set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2950 CODE:
2436{ 2951{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2952 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2953 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2954 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2955}
2441 2956
2442void 2957void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2958set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2959 CODE:
2445 Mix_SetReverseStereo (self, flip); 2960 Mix_SetReverseStereo (self, flip);
2446 2961
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2962MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2963
2449PROTOTYPES: DISABLE 2964PROTOTYPES: DISABLE
2450 2965
2966void
2967decoders ()
2968 PPCODE:
2969#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2970 int i, num = Mix_GetNumChunkDecoders ();
2971 EXTEND (SP, num);
2972 for (i = 0; i < num; ++i)
2973 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2974#else
2975 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2976#endif
2977
2451CFPlus::MixChunk 2978DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2979new (SV *klass, DC::RW rwops)
2453 CODE: 2980 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2981 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2982 OUTPUT:
2456 RETVAL 2983 RETVAL
2457 2984
2458void 2985void
2459DESTROY (CFPlus::MixChunk self) 2986DESTROY (DC::MixChunk self)
2460 CODE: 2987 CODE:
2461 Mix_FreeChunk (self); 2988 Mix_FreeChunk (self);
2462 2989
2463int 2990int
2464volume (CFPlus::MixChunk self, int volume = -1) 2991volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2992 CODE:
2466 if (items > 1) 2993 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2994 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2995 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2996 OUTPUT:
2470 RETVAL 2997 RETVAL
2471 2998
2472CFPlus::Channel 2999DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 3000play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 3001 CODE:
2475{ 3002{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 3003 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 3004
2478 if (RETVAL < 0) 3005 if (RETVAL < 0)
2485 } 3012 }
2486} 3013}
2487 OUTPUT: 3014 OUTPUT:
2488 RETVAL 3015 RETVAL
2489 3016
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 3017MODULE = Deliantra::Client PACKAGE = DC::MixMusic
3018
3019void
3020decoders ()
3021 PPCODE:
3022#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
3023 int i, num = Mix_GetNumMusicDecoders ();
3024 EXTEND (SP, num);
3025 for (i = 0; i < num; ++i)
3026 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3027#else
3028 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3029#endif
2491 3030
2492int 3031int
2493volume (int volume = -1) 3032volume (int volume = -1)
2494 PROTOTYPE: ;$ 3033 PROTOTYPE: ;$
2495 CODE: 3034 CODE:
2507void 3046void
2508halt () 3047halt ()
2509 CODE: 3048 CODE:
2510 Mix_HaltMusic (); 3049 Mix_HaltMusic ();
2511 3050
3051int
3052playing ()
3053 CODE:
3054 RETVAL = Mix_PlayingMusic ();
3055 OUTPUT:
3056 RETVAL
3057
2512CFPlus::MixMusic 3058DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 3059new (SV *klass, DC::RW rwops)
2514 CODE: 3060 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 3061 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 3062 OUTPUT:
2517 RETVAL 3063 RETVAL
2518 3064
2519void 3065void
2520DESTROY (CFPlus::MixMusic self) 3066DESTROY (DC::MixMusic self)
2521 CODE: 3067 CODE:
2522 Mix_FreeMusic (self); 3068 Mix_FreeMusic (self);
2523 3069
2524int 3070int
2525play (CFPlus::MixMusic self, int loops = -1) 3071play (DC::MixMusic self, int loops = -1)
2526 CODE: 3072 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 3073 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 3074 OUTPUT:
2529 RETVAL 3075 RETVAL
2530 3076
2531void 3077void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3078fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 3079 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 3080 Mix_FadeInMusicPos (self, loops, ms, position);
2535 3081
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3082MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 3083
2538PROTOTYPES: ENABLE 3084PROTOTYPES: ENABLE
2539 3085
2540BOOT: 3086BOOT:
2541{ 3087{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3088 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 3089 static const struct {
2544 const char *name; 3090 const char *name;
2545 IV iv; 3091 IV iv;
2546 } *civ, const_iv[] = { 3092 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 3093# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 3094 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 3095 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 3096 const_iv (GL_EXTENSIONS),
3097 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 3098 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 3099 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 3100 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 3101 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 3102 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 3114 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 3115 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 3116 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3117 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 3118 const_iv (GL_ONE_MINUS_DST_ALPHA),
3119 const_iv (GL_SRC_COLOR),
3120 const_iv (GL_DST_COLOR),
3121 const_iv (GL_ONE_MINUS_SRC_COLOR),
3122 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 3123 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 3124 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 3125 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 3126 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 3127 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 3195 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 3196 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 3197 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 3198 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 3199 const_iv (GL_T2F_N3F_V3F),
3200 const_iv (GL_FUNC_ADD),
3201 const_iv (GL_FUNC_SUBTRACT),
3202 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 3203# undef const_iv
2650 }; 3204 };
2651 3205
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3206 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3207 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2654 3208
2655 texture_av = newAV (); 3209 texture_av = newAV ();
2656 AvREAL_off (texture_av); 3210 AvREAL_off (texture_av);
2657} 3211}
2658 3212
2660disable_GL_EXT_blend_func_separate () 3214disable_GL_EXT_blend_func_separate ()
2661 CODE: 3215 CODE:
2662 gl.BlendFuncSeparate = 0; 3216 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3217 gl.BlendFuncSeparateEXT = 0;
2664 3218
2665char * 3219void
3220apple_nvidia_bug (int enable)
3221
3222const char *
2666gl_vendor () 3223gl_vendor ()
2667 CODE: 3224 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3225 RETVAL = (const char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3226 OUTPUT:
2670 RETVAL 3227 RETVAL
2671 3228
2672char * 3229const char *
2673gl_version () 3230gl_version ()
2674 CODE: 3231 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION); 3232 RETVAL = (const char *)glGetString (GL_VERSION);
2676 OUTPUT: 3233 OUTPUT:
2677 RETVAL 3234 RETVAL
2678 3235
2679char * 3236const char *
2680gl_extensions () 3237gl_extensions ()
2681 CODE: 3238 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3239 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT: 3240 OUTPUT:
2684 RETVAL 3241 RETVAL
2685 3242
2686const char *glGetString (GLenum pname) 3243const char *glGetString (GLenum pname)
3244 CODE:
3245 RETVAL = (const char *)glGetString (pname);
3246 OUTPUT:
3247 RETVAL
2687 3248
2688GLint glGetInteger (GLenum pname) 3249GLint glGetInteger (GLenum pname)
2689 CODE: 3250 CODE:
2690 glGetIntegerv (pname, &RETVAL); 3251 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT: 3252 OUTPUT:
2699 3260
2700int glGetError () 3261int glGetError ()
2701 3262
2702void glFinish () 3263void glFinish ()
2703 3264
3265void glFlush ()
3266
2704void glClear (int mask) 3267void glClear (int mask)
2705 3268
2706void glClearColor (float r, float g, float b, float a = 1.0) 3269void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @ 3270 PROTOTYPE: @
2708 3271
2717void glBlendFunc (int sfactor, int dfactor) 3280void glBlendFunc (int sfactor, int dfactor)
2718 3281
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3282void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3283 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3284 gl_BlendFuncSeparate (sa, da, saa, daa);
3285
3286# void glBlendEquation (int se)
2722 3287
2723void glDepthMask (int flag) 3288void glDepthMask (int flag)
2724 3289
2725void glLogicOp (int opcode) 3290void glLogicOp (int opcode)
2726 3291
2761void glRotate (float angle, float x, float y, float z) 3326void glRotate (float angle, float x, float y, float z)
2762 CODE: 3327 CODE:
2763 glRotatef (angle, x, y, z); 3328 glRotatef (angle, x, y, z);
2764 3329
2765void glColor (float r, float g, float b, float a = 1.0) 3330void glColor (float r, float g, float b, float a = 1.0)
3331 PROTOTYPE: @
2766 ALIAS: 3332 ALIAS:
2767 glColor_premultiply = 1 3333 glColor_premultiply = 1
2768 CODE: 3334 CODE:
2769 if (ix) 3335 if (ix)
2770 { 3336 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3406void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3407 CODE:
2842 if (gl.SeparableFilter2D) 3408 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3409 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3410
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3411void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3412
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3413void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3414
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3415void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3416
2876 3442
2877void glEndList () 3443void glEndList ()
2878 3444
2879void glCallList (int list) 3445void glCallList (int list)
2880 3446
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3447void c_init ()
3448 CODE:
3449 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3450 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3451
3452MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3453
2883PROTOTYPES: DISABLE 3454PROTOTYPES: DISABLE
2884 3455
2885void 3456void
2886find_widget (SV *self, NV x, NV y) 3457find_widget (SV *self, NV x, NV y)
2887 PPCODE: 3458 PPCODE:
2888{ 3459{
2889 if (within_widget (self, x, y)) 3460 if (within_widget (self, x, y))
2890 XPUSHs (self); 3461 XPUSHs (self);
2891} 3462}
2892 3463
2893BOOT: 3464BOOT:
2894{ 3465{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3466 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3467
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3468 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3469 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3470 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3471 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3472}
2902 3473
2903void 3474void
2904draw (SV *self) 3475draw (SV *self)
2905 CODE: 3476 CODE:
2906{ 3477{
2907 HV *hv; 3478 HV *hv;
2908 SV **svp; 3479 SV **svp;
2909 NV x, y, w, h; 3480 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv); 3481 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv); 3482 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3483 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3484 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3485 double draw_x, draw_y;
2915 3486
2916 if (!SvROK (self)) 3487 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3488 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3489
2919 hv = (HV *)SvRV (self); 3490 hv = (HV *)SvRV (self);
2920 3491
2921 if (SvTYPE (hv) != SVt_PVHV) 3492 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3493 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3494
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3495 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3496 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3497
2927 if (!h || !w) 3498 if (!h || !w)

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