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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.230 by root, Sun Aug 19 12:56:24 2007 UTC vs.
Revision 1.238 by root, Sat Nov 3 12:08:43 2007 UTC

438 n |= n >> 4; 438 n |= n >> 4;
439 n |= n >> 8; 439 n |= n >> 8;
440 n |= n >> 16; 440 n |= n >> 16;
441 441
442 return n + 1; 442 return n + 1;
443}
444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
443} 454}
444 455
445/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
525 536
526 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
529 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
530 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
531 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
532 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
533 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
534 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
606 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
607 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
608 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
609 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
610 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
611# undef const_iv 626# undef const_iv
612 }; 627 };
613 628
614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
632 RETVAL 647 RETVAL
633 648
634NV floor (NV x) 649NV floor (NV x)
635 650
636NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
637 656
638void 657void
639pango_init () 658pango_init ()
640 CODE: 659 CODE:
641{ 660{
681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
682 701
683 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
684 while (*m) 703 while (*m)
685 { 704 {
686 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 600)
687 { 706 {
688 AV *av = newAV (); 707 AV *av = newAV ();
689 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
690 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
715 734
716 if (RETVAL) 735 if (RETVAL)
717 { 736 {
718 av_clear (texture_av); 737 av_clear (texture_av);
719 738
720 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h" 741#include "glfunc.h"
723#undef GL_FUNC 742#undef GL_FUNC
724 } 743 }
725} 744}
811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
812 } 831 }
813} 832}
814 833
815int 834int
816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
817 POSTCALL: 836 POSTCALL:
818 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
839
840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
820 855
821void 856void
822Mix_CloseAudio () 857Mix_CloseAudio ()
823 858
824int 859int
1345} 1380}
1346 1381
1347MODULE = CFPlus PACKAGE = CFPlus::Texture 1382MODULE = CFPlus PACKAGE = CFPlus::Texture
1348 1383
1349PROTOTYPES: ENABLE 1384PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352 1385
1353void 1386void
1354pad (SV *data_, int ow, int oh, int nw, int nh) 1387pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE: 1388 CODE:
1356{ 1389{
2603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2604 const_iv (GL_POINT_SMOOTH_HINT), 2637 const_iv (GL_POINT_SMOOTH_HINT),
2605 const_iv (GL_LINE_SMOOTH_HINT), 2638 const_iv (GL_LINE_SMOOTH_HINT),
2606 const_iv (GL_POLYGON_SMOOTH_HINT), 2639 const_iv (GL_POLYGON_SMOOTH_HINT),
2607 const_iv (GL_GENERATE_MIPMAP_HINT), 2640 const_iv (GL_GENERATE_MIPMAP_HINT),
2641 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2608 const_iv (GL_FASTEST), 2642 const_iv (GL_FASTEST),
2609 const_iv (GL_DONT_CARE), 2643 const_iv (GL_DONT_CARE),
2610 const_iv (GL_NICEST), 2644 const_iv (GL_NICEST),
2611 const_iv (GL_V2F), 2645 const_iv (GL_V2F),
2612 const_iv (GL_V3F), 2646 const_iv (GL_V3F),
2620 2654
2621 texture_av = newAV (); 2655 texture_av = newAV ();
2622 AvREAL_off (texture_av); 2656 AvREAL_off (texture_av);
2623} 2657}
2624 2658
2659void
2660disable_GL_EXT_blend_func_separate ()
2661 CODE:
2662 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0;
2664
2625char * 2665char *
2626gl_vendor () 2666gl_vendor ()
2627 CODE: 2667 CODE:
2628 RETVAL = (char *)glGetString (GL_VENDOR); 2668 RETVAL = (char *)glGetString (GL_VENDOR);
2629 OUTPUT: 2669 OUTPUT:
2749 glTexCoord2f (s, t); 2789 glTexCoord2f (s, t);
2750 2790
2751void glRect (float x1, float y1, float x2, float y2) 2791void glRect (float x1, float y1, float x2, float y2)
2752 CODE: 2792 CODE:
2753 glRectf (x1, y1, x2, y2); 2793 glRectf (x1, y1, x2, y2);
2794
2795void glRect_lineloop (float x1, float y1, float x2, float y2)
2796 CODE:
2797 glBegin (GL_LINE_LOOP);
2798 glVertex2f (x1, y1);
2799 glVertex2f (x2, y1);
2800 glVertex2f (x2, y2);
2801 glVertex2f (x1, y2);
2802 glEnd ();
2754 2803
2755PROTOTYPES: ENABLE 2804PROTOTYPES: ENABLE
2756 2805
2757void glBegin (int mode) 2806void glBegin (int mode)
2758 2807
2911 glEnd (); 2960 glEnd ();
2912 glDisable (GL_BLEND); 2961 glDisable (GL_BLEND);
2913 } 2962 }
2914 } 2963 }
2915#if 0 2964#if 0
2916 if ($ENV{CFPLUS_DEBUG} & 1) { 2965 // draw borders, for debugging
2917 glPushMatrix; 2966 glPushMatrix ();
2918 glColor 1, 1, 0, 1; 2967 glColor4f (1., 1., 0., 1.);
2919 glTranslate 0.375, 0.375; 2968 glTranslatef (.5, .5, 0.);
2920 glBegin GL_LINE_LOOP; 2969 glBegin (GL_LINE_LOOP);
2921 glVertex 0 , 0; 2970 glVertex2f (0 , 0);
2922 glVertex $self->{w} - 1, 0; 2971 glVertex2f (w - 1, 0);
2923 glVertex $self->{w} - 1, $self->{h} - 1; 2972 glVertex2f (w - 1, h - 1);
2924 glVertex 0 , $self->{h} - 1; 2973 glVertex2f (0 , h - 1);
2925 glEnd; 2974 glEnd ();
2926 glPopMatrix; 2975 glPopMatrix ();
2927 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2928 }
2929#endif 2976#endif
2930 PUSHMARK (SP); 2977 PUSHMARK (SP);
2931 XPUSHs (self); 2978 XPUSHs (self);
2932 PUTBACK; 2979 PUTBACK;
2933 call_method ("_draw", G_VOID | G_DISCARD); 2980 call_method ("_draw", G_VOID | G_DISCARD);

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