ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.242 by root, Wed Dec 26 21:03:21 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
55 75
56static struct 76static struct
57{ 77{
58#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 79#include "glfunc.h"
60#undef GL_FUNC 80#undef GL_FUNC
61} gl; 81} gl;
62 82
83static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 85{
65 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 90 else
70 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
71} 92}
72 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *DC__MixMusic;
75 129
76typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *DC__Font;
77 131
78static int 132static int
79shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
80{ 134{
81 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
92 146
93 return 0; 147 return 0;
94} 148}
95 149
96typedef struct cf_layout { 150typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
100 int base_height; 153 int base_height;
101 CFClient__Font font; 154 DC__Font font;
155 rc_t *rc;
102} *CFClient__Layout; 156} *DC__Layout;
103 157
104static CFClient__Font default_font; 158static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
107 161
108static void 162static void
109substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
110{ 164{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 168#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 170}
121 171
122static void 172static void
123layout_update_font (CFClient__Layout self) 173layout_update_font (DC__Layout self)
124{ 174{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
127 */ 177 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
132 182
133 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
134} 184}
135 185
136static void 186static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
140 193
141 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 196
144 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
145} 198 if (!rect.height) rect.height = 1;
146 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
147typedef uint16_t mapface; 205typedef uint16_t faceid;
148 206
149typedef struct { 207typedef struct {
150 GLint name; 208 GLuint name;
151 int w, h; 209 int w, h;
152 float s, t; 210 float s, t;
153 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
154} maptex; 214} maptex;
155 215
156typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
157 int16_t darkness; 219 uint16_t darkness;
158 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 221} mapcell;
160 222
161typedef struct { 223typedef struct {
162 int32_t c0, c1; 224 int32_t c0, c1;
163 mapcell *col; 225 mapcell *col;
164} maprow; 226} maprow;
165 227
166typedef struct map { 228typedef struct map {
167 int x, y, w, h; 229 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 231 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 232 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 233
175 int32_t rows; 234 int32_t rows;
176 maprow *row; 235 maprow *row;
177} *CFClient__Map; 236} *DC__Map;
178 237
179static char * 238static char *
180prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
181{ 240{
182 char *p; 241 char *p;
199} 258}
200 259
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
204static maprow * 283static maprow *
205map_get_row (CFClient__Map self, int y) 284map_get_row (DC__Map self, int y)
206{ 285{
207 if (0 > y) 286 if (0 > y)
208 { 287 {
209 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
248 327
249 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
250} 329}
251 330
252static mapcell * 331static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
254{ 333{
255 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
256} 335}
257 336
258static void 337static void
259map_clear (CFClient__Map self) 338map_clear (DC__Map self)
260{ 339{
261 int r; 340 int r;
262 341
263 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
272 self->row = 0; 351 self->row = 0;
273 self->rows = 0; 352 self->rows = 0;
274} 353}
275 354
276static void 355static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 357{
279 int x, y; 358 int x, y;
280 maprow *row; 359 maprow *row;
360 mapcell *cell;
281 361
282 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 363 if (y >= 0)
284 { 364 {
285 if (y >= self->rows) 365 if (y >= self->rows)
291 if (x >= row->c0) 371 if (x >= row->c0)
292 { 372 {
293 if (x >= row->c1) 373 if (x >= row->c1)
294 break; 374 break;
295 375
296 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
297 } 382 }
298 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
299} 400}
300 401
301static void 402static void
302music_finished (void) 403music_finished (void)
303{ 404{
339 n |= n >> 16; 440 n |= n >> 16;
340 441
341 return n + 1; 442 return n + 1;
342} 443}
343 444
344MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
345 504
346PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
347 506
348BOOT: 507BOOT:
349{ 508{
350 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 510 static const struct {
352 const char *name; 511 const char *name;
353 IV iv; 512 IV iv;
354 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
356 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
438 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 624
451 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 626# undef const_iv
455 }; 627 };
456 628
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
460 648
461NV floor (NV x) 649NV floor (NV x)
462 650
463NV ceil (NV x) 651NV ceil (NV x)
464 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
465void 657void
466pango_init () 658pango_init ()
467 CODE: 659 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 660{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 664}
665
666char *
667SDL_GetError ()
491 668
492int 669int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 671
495void 672void
496SDL_Quit () 673SDL_Quit ()
497 674
498void 675void
499SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
500 PPCODE: 677 PPCODE:
501{ 678{
502 SDL_Rect **m; 679 SDL_Rect **m;
503 680
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 685
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 688
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 693
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 695#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
521 699
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 701
524 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
525 while (*m) 703 while (*m)
526 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 600)
706 {
527 AV *av = newAV (); 707 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
531 714
532 ++m; 715 ++m;
533 } 716 }
534} 717}
535 718
536char *
537SDL_GetError ()
538
539int 719int
540SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
542 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 733 );
734
545 if (RETVAL) 735 if (RETVAL)
546 { 736 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 741#include "glfunc.h"
550# undef GL_FUNC 742#undef GL_FUNC
551 } 743 }
744}
552 OUTPUT: 745 OUTPUT:
553 RETVAL 746 RETVAL
554 747
555void 748void
556SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
557 750
558char * 751char *
559SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
560 753
754int
755SDL_GetAppState ()
756
561void 757void
562SDL_PollEvent () 758poll_events ()
563 PPCODE: 759 PPCODE:
564{ 760{
565 SDL_Event ev; 761 SDL_Event ev;
566 762
567 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 765 {
569 HV *hv = newHV (); 766 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 768
572 switch (ev.type) 769 switch (ev.type)
574 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
575 case SDL_KEYUP: 772 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 778 break;
581 779
582 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 783 break;
586 784
587 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
595 break; 811 break;
596 812
597 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 827 break;
612 } 828 }
613 829
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 831 }
616} 832}
617 833
618int 834int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 836 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
623 839
624void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
625Mix_CloseAudio () 857Mix_CloseAudio ()
626 858
627int 859int
628Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
629 861
862const char *
863Mix_GetError ()
864
630void 865void
631lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
632 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
633#ifndef _WIN32 874#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
635#endif 896#endif
897}
636 898
637void 899void
638add_font (char *file) 900add_font (char *file)
639 CODE: 901 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 903
646void 904void
647load_image_inline (SV *image_) 905load_image_inline (SV *image_)
648 ALIAS: 906 ALIAS:
649 load_image_file = 1 907 load_image_file = 1
652 STRLEN image_len; 910 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
659 917
660 if (!rw) 918 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
662 920
691 949
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 951
694 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
695 953
954 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 955 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
705 963
706 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
708} 966}
709 967
735void 993void
736error (char *message) 994error (char *message)
737 CODE: 995 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 997#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 999#endif
742 1000
743void 1001void
744fatal (char *message) 1002fatal (char *message)
745 CODE: 1003 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1005#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1007#endif
750 _exit (1); 1008 _exit (1);
751 1009
752void 1010void
753_exit (int retval) 1011_exit (int retval = 0)
754 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
755 _exit (retval); 1016 _exit (retval);
1017#endif
756 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
757MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
758 1029
759CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1034 CODE:
762{ 1035{
763 int count; 1036 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1040}
768 OUTPUT: 1041 OUTPUT:
769 RETVAL 1042 RETVAL
770 1043
771void 1044void
772DESTROY (CFClient::Font self) 1045DESTROY (DC::Font self)
773 CODE: 1046 CODE:
774 pango_font_description_free (self); 1047 pango_font_description_free (self);
775 1048
776void 1049void
777make_default (CFClient::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
778 CODE: 1052 CODE:
779 default_font = self; 1053 default_font = self;
780 1054
781MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1056
783CFClient::Layout 1057PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1058
1059void
1060glyph_cache_backup ()
1061 PROTOTYPE:
1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1069 tc_restore ();
1070
1071DC::Layout
1072new (SV *class)
785 CODE: 1073 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
787 1075
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1077 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
796 1084
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
799 OUTPUT: 1087 OUTPUT:
800 RETVAL 1088 RETVAL
801 1089
802void 1090void
803DESTROY (CFClient::Layout self) 1091DESTROY (DC::Layout self)
804 CODE: 1092 CODE:
805 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
806 Safefree (self); 1095 Safefree (self);
807 1096
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1097void
816set_text (CFClient::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
817 CODE: 1099 CODE:
818{ 1100{
819 STRLEN textlen; 1101 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
821 1103
822 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
823} 1105}
824 1106
825void 1107void
826set_markup (CFClient::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
827 CODE: 1109 CODE:
828{ 1110{
829 STRLEN textlen; 1111 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
831 1113
832 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
833} 1115}
834 1116
835void 1117void
836set_shapes (CFClient::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
837 CODE: 1119 CODE:
838{ 1120{
839 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1123 const char *pos = text;
842 int arg = 2; 1124 int arg = 4;
843 1125
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1126 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1127 {
846 PangoRectangle rect; 1128 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1129 PangoAttribute *attr;
848 1130
1131 int x = SvIV (ST (arg - 3));
1132 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1133 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1134 int h = SvIV (ST (arg ));
851 1135
852 arg += 2;
853
854 rect.x = 0; 1136 inkrect.x = 0;
1137 inkrect.y = 0;
1138 inkrect.width = 0;
1139 inkrect.height = 0;
1140
1141 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1142 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1143 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1144 rect.height = h * PANGO_SCALE;
858 1145
859 if (!attrs) 1146 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1147 attrs = pango_layout_get_attributes (self->pl);
861 1148
862 attr = pango_attr_shape_new (&rect, &rect); 1149 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1150 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1151 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1152 pango_attr_list_insert (attrs, attr);
866 1153
1154 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1155 pos += sizeof (OBJ_STR) - 1;
868 } 1156 }
869 1157
870 if (attrs) 1158 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
872} 1160}
873 1161
874void 1162void
875get_shapes (CFClient::Layout self) 1163get_shapes (DC::Layout self)
876 PPCODE: 1164 PPCODE:
877{ 1165{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1167
880 do 1168 do
884 if (run && shape_attr_p (run)) 1172 if (run && shape_attr_p (run))
885 { 1173 {
886 PangoRectangle extents; 1174 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1175 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1176
1177 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1178 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1179 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1180 }
892 } 1181 }
893 while (pango_layout_iter_next_run (iter)); 1182 while (pango_layout_iter_next_run (iter));
894 1183
895 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
896} 1185}
897 1186
898int 1187int
899has_wrapped (CFClient::Layout self) 1188has_wrapped (DC::Layout self)
900 CODE: 1189 CODE:
901{ 1190{
902 int lines = 1; 1191 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
904 1193
909} 1198}
910 OUTPUT: 1199 OUTPUT:
911 RETVAL 1200 RETVAL
912 1201
913SV * 1202SV *
914get_text (CFClient::Layout self) 1203get_text (DC::Layout self)
915 CODE: 1204 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
918 OUTPUT: 1207 OUTPUT:
919 RETVAL 1208 RETVAL
920 1209
921void 1210void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1212 CODE:
924 self->r = r; 1213 self->r = r;
925 self->g = g; 1214 self->g = g;
926 self->b = b; 1215 self->b = b;
927 self->a = a; 1216 self->a = a;
928 1217
929void 1218void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1220 CODE:
932 if (self->font != font) 1221 if (self->font != font)
933 { 1222 {
934 self->font = font; 1223 self->font = font;
935 layout_update_font (self); 1224 layout_update_font (self);
936 } 1225 }
937 1226
938void 1227void
939set_height (CFClient::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
940 CODE: 1229 CODE:
941 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
942 { 1231 {
943 self->base_height = base_height; 1232 self->base_height = base_height;
944 layout_update_font (self); 1233 layout_update_font (self);
945 } 1234 }
946 1235
947void 1236void
948set_width (CFClient::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
949 CODE: 1238 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1240
952void 1241void
953set_indent (CFClient::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
954 CODE: 1243 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1245
957void 1246void
958set_spacing (CFClient::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
959 CODE: 1248 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1250
962void 1251void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1253 CODE:
965 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
970 ); 1259 );
971 1260
972void 1261void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1263 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1265
977void 1266void
978size (CFClient::Layout self) 1267size (DC::Layout self)
979 PPCODE: 1268 PPCODE:
980{ 1269{
981 int w, h; 1270 int w, h;
982 1271
983 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
988} 1277}
989 1278
990int 1279int
1280descent (DC::Layout self)
1281 CODE:
1282{
1283 PangoRectangle rect;
1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1286 RETVAL = PANGO_DESCENT (rect);
1287}
1288 OUTPUT:
1289 RETVAL
1290
1291int
991xy_to_index (CFClient::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1293 CODE:
993{ 1294{
994 int index, trailing; 1295 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1297 RETVAL = index + trailing;
997} 1298}
998 OUTPUT: 1299 OUTPUT:
999 RETVAL 1300 RETVAL
1000 1301
1001void 1302void
1002cursor_pos (CFClient::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1304 PPCODE:
1004{ 1305{
1005 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1308
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1313}
1013 1314
1014void 1315void
1015render (CFClient::Layout self) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1317 PPCODE:
1017{ 1318{
1018 SV *retval; 1319 int line, x;
1019 int w, h;
1020 1320
1021 layout_get_pixel_size (self, &w, &h); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1022 1323
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1324 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1325 PUSHs (sv_2mortal (newSViv (line - 1)));
1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1327}
1328
1329void
1330line_x_to_index (DC::Layout self, int line, int x)
1331 PPCODE:
1332{
1333 PangoLayoutLine *lp;
1334 int index, trailing;
1335
1336 if (line < 0)
1337 XSRETURN_EMPTY;
1338
1339 if (!(lp = pango_layout_get_line (self->pl, line)))
1340 XSRETURN_EMPTY; /* do better */
1341
1342 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1343
1344 EXTEND (SP, 2);
1345 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1347 else
1078 { 1348 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1349 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1350 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1351 }
1103} 1352}
1104 1353
1354void
1355render (DC::Layout self, float x, float y, int flags = 0)
1356 CODE:
1357 rc_clear (self->rc);
1358 pango_opengl_render_layout_subpixel (
1359 self->pl,
1360 self->rc,
1361 x * PANGO_SCALE, y * PANGO_SCALE,
1362 self->r, self->g, self->b, self->a,
1363 flags
1364 );
1365 // we assume that context_change actually clears/frees stuff
1366 // and does not do any recomputation...
1367 pango_layout_context_changed (self->pl);
1368
1369void
1370draw (DC::Layout self)
1371 CODE:
1372{
1373 glEnable (GL_TEXTURE_2D);
1374 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1375 glEnable (GL_BLEND);
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378 glEnable (GL_ALPHA_TEST);
1379 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1380
1381 rc_draw (self->rc);
1382
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 glDisable (GL_TEXTURE_2D);
1386}
1387
1105MODULE = CFClient PACKAGE = CFClient::Texture 1388MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1389
1107void 1390PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1391
1114 if (ow && oh) 1392void
1393pad (SV *data_, int ow, int oh, int nw, int nh)
1394 CODE:
1395{
1396 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1397 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1398 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1399 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1400 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1401 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1402
1128 SvPOK_only (result_); 1403 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1404 SvCUR_set (result_, nw * nh * bpp);
1130 1405
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1406 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1407 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1408 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1409
1135 sv_setsv (data_, result_); 1410 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1411 }
1142} 1412}
1143 1413
1144void 1414void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1415draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1421{
1152 HV *hv = (HV *)SvRV (self); 1422 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1423 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1424 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1425 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1426
1427 if (name <= 0)
1428 XSRETURN_EMPTY;
1156 1429
1157 if (items < 5) 1430 if (items < 5)
1158 { 1431 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1432 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1433 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1461 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1462 glDisable (GL_BLEND);
1190 } 1463 }
1191} 1464}
1192 1465
1466IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1467 CODE:
1468{
1469 GLint width;
1470 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1471 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1472 RETVAL = width > 0;
1473}
1474 OUTPUT:
1475 RETVAL
1476
1193MODULE = CFClient PACKAGE = CFClient::Map 1477MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1478
1195CFClient::Map 1479PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1480
1481DC::Map
1482new (SV *class)
1197 CODE: 1483 CODE:
1198 New (0, RETVAL, 1, struct map); 1484 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1485 RETVAL->x = 0;
1200 RETVAL->y = 0; 1486 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1487 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1488 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1489 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1490 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1491 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1492 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1493 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1494 RETVAL->row = 0;
1211 OUTPUT: 1495 OUTPUT:
1212 RETVAL 1496 RETVAL
1213 1497
1214void 1498void
1215DESTROY (CFClient::Map self) 1499DESTROY (DC::Map self)
1216 CODE: 1500 CODE:
1217{ 1501{
1218 map_clear (self); 1502 map_clear (self);
1219 Safefree (self->face); 1503 Safefree (self->face2tile);
1220 Safefree (self->tex); 1504 Safefree (self->tex);
1221 Safefree (self); 1505 Safefree (self);
1222} 1506}
1223 1507
1224void 1508void
1509resize (DC::Map self, int map_width, int map_height)
1510 CODE:
1511 self->w = map_width;
1512 self->h = map_height;
1513
1514void
1225clear (CFClient::Map self) 1515clear (DC::Map self)
1226 CODE: 1516 CODE:
1227 map_clear (self); 1517 map_clear (self);
1228 1518
1229void 1519void
1230set_face (CFClient::Map self, int face, int texid) 1520set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1521 CODE:
1232{ 1522{
1233 while (self->faces <= face) 1523 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1524 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1525}
1241 1526
1242void 1527void
1528set_smooth (DC::Map self, int face, int smooth, int level)
1529 CODE:
1530{
1531 tileid texid;
1532 maptex *tex;
1533
1534 if (face < 0 || face >= self->faces)
1535 return;
1536
1537 if (smooth < 0 || smooth >= self->faces)
1538 return;
1539
1540 texid = self->face2tile [face];
1541
1542 if (!texid)
1543 return;
1544
1545 tex = self->tex + texid;
1546 tex->smoothtile = self->face2tile [smooth];
1547 tex->smoothlevel = level;
1548}
1549
1550void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1551set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1552 CODE:
1245{ 1553{
1246 while (self->texs <= texid) 1554 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1555
1252 { 1556 {
1253 maptex *tex = self->tex + texid; 1557 maptex *tex = self->tex + texid;
1254 1558
1255 tex->name = name; 1559 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1576 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1577 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1578}
1275 1579
1276int 1580int
1277ox (CFClient::Map self) 1581ox (DC::Map self)
1278 ALIAS: 1582 ALIAS:
1279 oy = 1 1583 oy = 1
1280 x = 2 1584 x = 2
1281 y = 3 1585 y = 3
1282 w = 4 1586 w = 4
1293 } 1597 }
1294 OUTPUT: 1598 OUTPUT:
1295 RETVAL 1599 RETVAL
1296 1600
1297void 1601void
1298scroll (CFClient::Map self, int dx, int dy) 1602scroll (DC::Map self, int dx, int dy)
1299 CODE: 1603 CODE:
1300{ 1604{
1301 if (dx > 0) 1605 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1606 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1607 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1608 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1609
1306 if (dy > 0) 1610 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1611 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1612 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1613 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1614
1311 self->ox += dx; self->x += dx; 1615 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1616 self->oy += dy; self->y += dy;
1313 1617
1314 while (self->y < 0) 1618 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1622 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1623 self->y += MAP_EXTEND_Y;
1320 } 1624 }
1321} 1625}
1322 1626
1323void 1627SV *
1324map1a_update (CFClient::Map self, SV *data_) 1628map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1629 CODE:
1326{ 1630{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1631 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1632 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1633 mapcell *cell;
1330 int x, y, flags; 1634 int x, y, z, flags;
1635 AV *missing = newAV ();
1636 RETVAL = newRV_noinc ((SV *)missing);
1331 1637
1332 while (data < data_end) 1638 while (data < data_end - 1)
1333 { 1639 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1640 flags = (data [0] << 8) + data [1]; data += 2;
1335 1641
1336 x = self->x + ((flags >> 10) & 63); 1642 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1643 y = self->y + ((flags >> 4) & 63);
1338 1644
1339 cell = map_get_cell (self, x, y); 1645 cell = map_get_cell (self, x, y);
1340 1646
1341 if (flags & 15) 1647 if (flags & 15)
1342 { 1648 {
1343 if (cell->darkness < 0) 1649 if (!cell->darkness)
1344 { 1650 {
1651 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1652 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1653 }
1350 1654
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1655 //TODO: don't trust server data to be in-range(!)
1354 1656
1355 if (flags & 4) 1657 if (flags & 8)
1356 { 1658 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1659 if (extmap)
1660 {
1661 uint8_t ext, cmd;
1662
1663 do
1664 {
1665 ext = *data++;
1666 cmd = ext & 0x3f;
1667
1668 if (cmd < 4)
1669 cell->darkness = 255 - ext * 64 + 1;
1670 else if (cmd == 5) // health
1671 {
1672 cell->stat_width = 1;
1673 cell->stat_hp = *data++;
1674 }
1675 else if (cmd == 6) // monster width
1676 cell->stat_width = *data++ + 1;
1677 else if (cmd == 0x47)
1678 {
1679 if (*data == 4)
1680 ; // decode player count
1681
1682 data += *data + 1;
1683 }
1684 else if (cmd == 8) // cell flags
1685 cell->flags = *data++;
1686 else if (ext & 0x40) // unknown, multibyte => skip
1687 data += *data + 1;
1688 else
1689 data++;
1690 }
1691 while (ext & 0x80);
1692 }
1693 else
1694 cell->darkness = *data++ + 1;
1358 } 1695 }
1359 1696
1697 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1698 if (flags & (4 >> z))
1361 { 1699 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1700 faceid face = (data [0] << 8) + data [1]; data += 2;
1701 need_facenum (self, face);
1702 cell->tile [z] = self->face2tile [face];
1703
1704 if (cell->tile [z])
1705 {
1706 maptex *tex = self->tex + cell->tile [z];
1707 if (!tex->name)
1708 av_push (missing, newSViv (cell->tile [z]));
1709
1710 if (tex->smoothtile)
1711 {
1712 maptex *smooth = self->tex + tex->smoothtile;
1713 if (!smooth->name)
1714 av_push (missing, newSViv (tex->smoothtile));
1715 }
1716 }
1363 } 1717 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1718 }
1370 else 1719 else
1371 cell->darkness = -1; 1720 cell->darkness = 0;
1372 } 1721 }
1373} 1722}
1723 OUTPUT:
1724 RETVAL
1374 1725
1375SV * 1726SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1727mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1728 CODE:
1378{ 1729{
1379 int x1, x; 1730 int x1, x;
1380 int y1, y; 1731 int y1, y;
1381 int z; 1732 int z;
1402 { 1753 {
1403 mapcell *cell = row->col + (x - row->c0); 1754 mapcell *cell = row->col + (x - row->c0);
1404 1755
1405 for (z = 0; z <= 0; z++) 1756 for (z = 0; z <= 0; z++)
1406 { 1757 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1758 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1759 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1760 int a1 = tex.a;
1414 1761
1415 r = (r * a0 + tex.r * a1) / 255; 1762 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1763 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1764 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1765 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1766 }
1421 } 1767 }
1422 1768
1423 *map++ = (r ) 1769 *map++ = (r )
1424 | (g << 8) 1770 | (g << 8)
1431} 1777}
1432 OUTPUT: 1778 OUTPUT:
1433 RETVAL 1779 RETVAL
1434 1780
1435void 1781void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1782draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1783 CODE:
1438{ 1784{
1439 int vx, vy;
1440 int x, y, z; 1785 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1786
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1790 smooth_key skey;
1446 1791
1447 /* 1792 rc_t *rc = rc_alloc ();
1448 int vx = self->vx = self->w >= sw 1793 rc_key_t key;
1449 ? self->x + (self->w - sw) / 2 1794 rc_array_t *arr;
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1795
1452 int vy = self->vy = self->h >= sh 1796 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1797 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1798 if (sh > 255) sh = 255;
1455 */
1456 1799
1457 glColor4ub (255, 255, 255, 255); 1800 // clear key, in case of extra padding
1801 memset (&skey, 0, sizeof (skey));
1802
1803 memset (&key, 0, sizeof (key));
1804 key.r = 255;
1805 key.g = 255;
1806 key.b = 255;
1807 key.a = 255;
1808 key.mode = GL_QUADS;
1809 key.format = GL_T2F_V3F;
1810 key.texname = -1;
1811
1812 mx += self->x;
1813 my += self->y;
1814
1815 // first pass: determine smooth_max
1816 // rather ugly, if you ask me
1817 // could also be stored inside mapcell and updated on change
1818 memset (smooth_max, 0, sizeof (smooth_max));
1819
1820 for (y = 0; y < sh; y++)
1821 if (0 <= y + my && y + my < self->rows)
1822 {
1823 maprow *row = self->row + (y + my);
1824
1825 for (x = 0; x < sw; x++)
1826 if (row->c0 <= x + mx && x + mx < row->c1)
1827 {
1828 mapcell *cell = row->col + (x + mx - row->c0);
1829
1830 smooth_max[x + 1][y + 1] =
1831 MAX (self->tex [cell->tile [0]].smoothlevel,
1832 MAX (self->tex [cell->tile [1]].smoothlevel,
1833 self->tex [cell->tile [2]].smoothlevel));
1834 }
1835 }
1458 1836
1459 glEnable (GL_BLEND); 1837 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1838 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1839 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1840
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1841 for (z = 0; z <= 2; z++)
1842 {
1843 memset (smooth_level, 0, sizeof (smooth_level));
1844
1469 for (y = 0; y < sh; y++) 1845 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1846 if (0 <= y + my && y + my < self->rows)
1471 { 1847 {
1472 maprow *row = self->row + (y + vy); 1848 maprow *row = self->row + (y + my);
1473 1849
1474 for (x = 0; x < sw; x++) 1850 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1851 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1852 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1853 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1854 tileid tile = cell->tile [z];
1480 1855
1481 if (face) 1856 if (tile)
1857 {
1858 maptex tex = self->tex [tile];
1859 int px, py;
1860
1861 if (key.texname != tex.name)
1862 {
1863 if (!tex.name)
1864 tex = self->tex [2]; /* missing, replace by noface */
1865
1866 key.texname = tex.name;
1867 arr = rc_array (rc, &key);
1868 }
1869
1870 px = (x + 1) * T - tex.w;
1871 py = (y + 1) * T - tex.h;
1872
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1877
1878 if (cell->flags && z == 2)
1879 {
1880 // overlays such as the speech bubble, probably more to come
1881 if (cell->flags & 1)
1882 {
1883 maptex tex = self->tex [1];
1884 int px = x * T + T * 2 / 32;
1885 int py = y * T - T * 6 / 32;
1886
1887 if (tex.name)
1888 {
1889 if (key.texname != tex.name)
1890 {
1891 key.texname = tex.name;
1892 arr = rc_array (rc, &key);
1893 }
1894
1895 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1896 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1897 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1898 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1899 }
1900 }
1901 }
1902
1903 // update smooth hash
1904 if (tex.smoothtile)
1905 {
1906 skey.tile = tex.smoothtile;
1907 skey.level = tex.smoothlevel;
1908
1909 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1910
1911 // add bits to current tile and all neighbours. skey.x|y is
1912 // shifted +1|+1 so we always stay positive.
1913
1914 // bits is ___n cccc CCCC bbbb
1915 // n do not draw borders&corners
1916 // c draw these corners, but...
1917 // C ... not these
1918 // b draw these borders
1919
1920 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1921 // ┃· ·· ·┃ ━━
1922
1923 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1924 // ·· ·· ·┏ ┓·
1925
1926 // full tile
1927 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1928
1929 // borders
1930 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1931 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1932 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1933 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1934
1935 // corners
1936 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1937 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1938 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1939 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1940 }
1941 }
1942 }
1943 }
1944
1945 rc_draw (rc);
1946 rc_clear (rc);
1947
1948 // go through all smoothlevels, lowest to highest, then draw.
1949 // this is basically counting sort
1950 {
1951 int w, b;
1952
1953 glEnable (GL_TEXTURE_2D);
1954 glBegin (GL_QUADS);
1955 for (w = 0; w < 256 / 32; ++w)
1956 {
1957 uint32_t smask = smooth_level [w];
1958 if (smask)
1959 for (b = 0; b < 32; ++b)
1960 if (smask & (((uint32_t)1) << b))
1482 { 1961 {
1483 maptex tex = self->tex [face]; 1962 int level = (w << 5) | b;
1963 HE *he;
1484 1964
1485 int px = (x + 1) * 32 - tex.w; 1965 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1966 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1967 {
1968 smooth_key *skey = (smooth_key *)HeKEY (he);
1969 IV bits = SvIVX (HeVAL (he));
1970
1971 if (!(bits & 0x1000)
1972 && skey->level == level
1973 && level > smooth_max [skey->x][skey->y])
1974 {
1975 maptex tex = self->tex [skey->tile];
1976 int px = (((int)skey->x) - 1) * T;
1977 int py = (((int)skey->y) - 1) * T;
1978 int border = bits & 15;
1979 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1980 float dx = tex.s * .0625f; // 16 images/row
1981 float dy = tex.t * .5f ; // 2 images/column
1982
1983 if (tex.name)
1984 {
1985 // this time avoiding texture state changes
1986 // save gobs of state changes.
1987 if (key.texname != tex.name)
1988 {
1490 glEnd (); 1989 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 1990 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 1991 glBegin (GL_QUADS);
1992 }
1993
1994 if (border)
1995 {
1996 float ox = border * dx;
1997
1998 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1999 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2000 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2001 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2002 }
2003
2004 if (corner)
2005 {
2006 float ox = corner * dx;
2007
2008 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2009 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2010 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2011 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2012 }
2013 }
2014 }
1494 } 2015 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2016 }
1501 }
1502 } 2017 }
1503 2018
1504 glEnd (); 2019 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2020 glDisable (GL_TEXTURE_2D);
2021 key.texname = -1;
2022 }
2023
2024 hv_clear (smooth);
2025 }
2026
1507 glDisable (GL_BLEND); 2027 glDisable (GL_BLEND);
1508} 2028 rc_free (rc);
1509 2029
2030 // top layer: overlays such as the health bar
2031 for (y = 0; y < sh; y++)
2032 if (0 <= y + my && y + my < self->rows)
2033 {
2034 maprow *row = self->row + (y + my);
2035
2036 for (x = 0; x < sw; x++)
2037 if (row->c0 <= x + mx && x + mx < row->c1)
2038 {
2039 mapcell *cell = row->col + (x + mx - row->c0);
2040
2041 int px = x * T;
2042 int py = y * T;
2043
2044 if (cell->stat_hp)
2045 {
2046 int width = cell->stat_width * T;
2047 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2048
2049 glColor3ub (0, 0, 0);
2050 glRectf (px + 1, py - thick - 2,
2051 px + width - 1, py);
2052
2053 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2054 glRectf (px + 2,
2055 py - thick - 1,
2056 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2057 }
2058 }
2059 }
2060}
2061
1510void 2062void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2063draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2064 CODE:
1513{ 2065{
1514 static float color[16][3] = { 2066 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2067 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2068 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2069 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2070 { 1.00F, 0.00F, 0.00F },
1519 2071
1520 { 1.00, 0.54, 0.00 }, 2072 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2073 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2074 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2075 { 0.18F, 0.54F, 0.34F },
1524 2076
1525 { 0.56, 0.73, 0.56 }, 2077 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2078 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2079 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2080 { 0.99F, 0.77F, 0.26F },
1529 2081
1530 { 0.74, 0.65, 0.41 }, 2082 { 0.74F, 0.65F, 0.41F },
1531 2083
1532 { 0.00, 1.00, 1.00 }, 2084 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2085 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2086 { 1.00F, 1.00F, 0.00F },
1535 }; 2087 };
1536 2088
1537 int x, y; 2089 int x, y;
1538 2090
1539 glEnable (GL_TEXTURE_2D); 2091 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2119 glDisable (GL_TEXTURE_2D);
1568} 2120}
1569 2121
1570void 2122void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2123fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2124 PPCODE:
1573{ 2125{
1574 int vx, vy;
1575 int x, y; 2126 int x, y;
2127 int sw1 = sw + 2;
2128 int sh1 = sh + 2;
2129 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2130 int sw34 = (sw * 3 + 3) & ~3;
2131 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2132 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2133 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2134
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2135 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2136 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2137
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2138 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2139 my += self->y - 1;
1586 2140
2141 memset (darkness1, 255, sw1 * sh1);
2142
1587 for (y = 0; y < sh; y++) 2143 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2144 if (0 <= y + my && y + my < self->rows)
1589 { 2145 {
1590 maprow *row = self->row + (y + vy); 2146 maprow *row = self->row + (y + my);
1591 2147
1592 for (x = 0; x < sw; x++) 2148 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2149 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2150 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2151 mapcell *cell = row->col + (x + mx - row->c0);
1596 2152
1597 darkness[y * sw4 + x] = cell->darkness < 0 2153 darkness1 [y * sw1 + x] = cell->darkness
2154 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2155 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2156 }
1601 } 2157 }
1602 2158
2159 for (y = 0; y < sh; ++y)
2160 for (x = 0; x < sw; ++x)
2161 {
2162 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2163 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2164 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2165 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2166 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2167 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2168 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2169 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2170 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2171
2172 uint8_t r11 = (d11 + d21 + d12) / 3;
2173 uint8_t r21 = d21;
2174 uint8_t r31 = (d21 + d31 + d32) / 3;
2175
2176 uint8_t r12 = d12;
2177 uint8_t r22 = d22;
2178 uint8_t r32 = d32;
2179
2180 uint8_t r13 = (d13 + d23 + d12) / 3;
2181 uint8_t r23 = d23;
2182 uint8_t r33 = (d23 + d33 + d32) / 3;
2183
2184 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2185 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2187 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2188 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2190 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2191 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2193 }
2194
2195 free (darkness1);
2196
1603 EXTEND (SP, 3); 2197 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2198 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2199 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2200 PUSHs (darkness3_sv);
1607} 2201}
1608 2202
1609SV * 2203SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2204get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2205 CODE:
1612{ 2206{
1613 int x, y, x1, y1; 2207 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2208 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2209 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2234 if (row && row->c0 <= x && x < row->c1)
1641 { 2235 {
1642 mapcell *cell = row->col + (x - row->c0); 2236 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2237 uint8_t flags = 0;
1644 2238
1645 if (cell->face [0]) flags |= 1; 2239 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2240 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2241 if (cell->tile [2]) flags |= 4;
1648 2242
1649 *data++ = flags; 2243 *data++ = flags;
1650 2244
1651 if (flags & 1) 2245 if (flags & 1)
1652 { 2246 {
2247 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2248 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2249 *data++ = tile;
1655 } 2250 }
1656 2251
1657 if (flags & 2) 2252 if (flags & 2)
1658 { 2253 {
2254 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2255 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2256 *data++ = tile;
1661 } 2257 }
1662 2258
1663 if (flags & 4) 2259 if (flags & 4)
1664 { 2260 {
2261 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2262 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2263 *data++ = tile;
1667 } 2264 }
1668 } 2265 }
1669 else 2266 else
1670 *data++ = 0; 2267 *data++ = 0;
1671 } 2268 }
1677} 2274}
1678 OUTPUT: 2275 OUTPUT:
1679 RETVAL 2276 RETVAL
1680 2277
1681void 2278void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2279set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2280 PPCODE:
1684{ 2281{
1685 int x, y, z; 2282 int x, y, z;
1686 int w, h; 2283 int w, h;
1687 int x1, y1; 2284 int x1, y1;
1688 2285
1689 if (*data++ != 0) 2286 if (*data++ != 0)
1690 return; /* version mismatch */ 2287 XSRETURN_EMPTY; /* version mismatch */
1691 2288
1692 w = *data++ << 8; w |= *data++; 2289 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2290 h = *data++ << 8; h |= *data++;
1694 2291
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2292 // we need to do this 'cause we don't keep an absolute coord system for rows
1711 { 2308 {
1712 uint8_t flags = *data++; 2309 uint8_t flags = *data++;
1713 2310
1714 if (flags) 2311 if (flags)
1715 { 2312 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2313 mapcell *cell = row_get_cell (row, x);
2314 tileid tile[3] = { 0, 0, 0 };
1719 2315
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2316 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2317 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2318 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2319
1724 if (cell->darkness <= 0) 2320 if (cell->darkness == 0)
1725 { 2321 {
1726 cell->darkness = -1; 2322 cell->darkness = 0;
1727 2323
1728 for (z = 0; z <= 2; z++) 2324 for (z = 0; z <= 2; z++)
1729 { 2325 {
1730 cell->face[z] = face[z]; 2326 tileid t = tile [z];
1731 2327
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2328 if (t >= self->texs || (t && !self->tex [t].name))
2329 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2330 XPUSHs (sv_2mortal (newSViv (t)));
2331 need_texid (self, t);
2332 }
2333
2334 cell->tile [z] = t;
1734 } 2335 }
1735 } 2336 }
1736 } 2337 }
1737 } 2338 }
1738 } 2339 }
1739} 2340}
1740 2341
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2342MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2343
1743CFClient::MixChunk 2344DC::RW
1744new_from_file (SV *class, char *path) 2345new (SV *class, SV *data_sv)
1745 CODE: 2346 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2347{
2348 STRLEN datalen;
2349 char *data = SvPVbyte (data_sv, datalen);
2350
2351 RETVAL = SDL_RWFromConstMem (data, datalen);
2352}
1747 OUTPUT: 2353 OUTPUT:
1748 RETVAL 2354 RETVAL
1749 2355
2356DC::RW
2357new_from_file (SV *class, const char *path, const char *mode = "rb")
2358 CODE:
2359 RETVAL = SDL_RWFromFile (path, mode);
2360 OUTPUT:
2361 RETVAL
2362
2363# fails on win32:
2364# dc.xs(2268) : error C2059: syntax error : '('
1750void 2365#void
2366#close (DC::RW self)
2367# CODE:
2368# (self->(close)) (self);
2369
2370MODULE = Deliantra::Client PACKAGE = DC::Channel
2371
2372PROTOTYPES: DISABLE
2373
2374DC::Channel
2375find ()
2376 CODE:
2377{
2378 RETVAL = Mix_GroupAvailable (-1);
2379
2380 if (RETVAL < 0)
2381 {
2382 RETVAL = Mix_GroupOldest (-1);
2383
2384 if (RETVAL < 0)
2385 XSRETURN_UNDEF;
2386
2387 Mix_HaltChannel (RETVAL);
2388 }
2389
2390 Mix_UnregisterAllEffects (RETVAL);
2391 Mix_Volume (RETVAL, 128);
2392}
2393 OUTPUT:
2394 RETVAL
2395
2396void
2397halt (DC::Channel self)
2398 CODE:
2399 Mix_HaltChannel (self);
2400
2401void
2402expire (DC::Channel self, int ticks = -1)
2403 CODE:
2404 Mix_ExpireChannel (self, ticks);
2405
2406void
2407fade_out (DC::Channel self, int ticks = -1)
2408 CODE:
2409 Mix_FadeOutChannel (self, ticks);
2410
2411int
2412volume (DC::Channel self, int volume)
2413 CODE:
2414 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2415 OUTPUT:
2416 RETVAL
2417
2418void
2419unregister_all_effects (DC::Channel self)
2420 CODE:
2421 Mix_UnregisterAllEffects (self);
2422
2423void
2424set_panning (DC::Channel self, int left, int right)
2425 CODE:
2426 left = CLAMP (left , 0, 255);
2427 right = CLAMP (right, 0, 255);
2428 Mix_SetPanning (self, left, right);
2429
2430void
2431set_distance (DC::Channel self, int distance)
2432 CODE:
2433 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2434
2435void
2436set_position (DC::Channel self, int angle, int distance)
2437 CODE:
2438
2439void
2440set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2441 CODE:
2442{
2443 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2444 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2445 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2446}
2447
2448void
2449set_reverse_stereo (DC::Channel self, int flip)
2450 CODE:
2451 Mix_SetReverseStereo (self, flip);
2452
2453MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2454
2455PROTOTYPES: DISABLE
2456
2457DC::MixChunk
2458new (SV *class, DC::RW rwops)
2459 CODE:
2460 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2461 OUTPUT:
2462 RETVAL
2463
2464void
1751DESTROY (CFClient::MixChunk self) 2465DESTROY (DC::MixChunk self)
1752 CODE: 2466 CODE:
1753 Mix_FreeChunk (self); 2467 Mix_FreeChunk (self);
1754 2468
1755int 2469int
1756volume (CFClient::MixChunk self, int volume = -1) 2470volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2471 CODE:
2472 if (items > 1)
2473 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2474 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2475 OUTPUT:
1760 RETVAL 2476 RETVAL
1761 2477
1762int 2478DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2479play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2480 CODE:
2481{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2482 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2483
2484 if (RETVAL < 0)
2485 XSRETURN_UNDEF;
2486
2487 if (channel < 0)
2488 {
2489 Mix_UnregisterAllEffects (RETVAL);
2490 Mix_Volume (RETVAL, 128);
2491 }
2492}
1766 OUTPUT: 2493 OUTPUT:
1767 RETVAL 2494 RETVAL
1768 2495
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2496MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2497
1771int 2498int
1772volume (int volume = -1) 2499volume (int volume = -1)
2500 PROTOTYPE: ;$
1773 CODE: 2501 CODE:
2502 if (items > 0)
2503 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2504 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2505 OUTPUT:
1776 RETVAL 2506 RETVAL
1777 2507
1778CFClient::MixMusic 2508void
1779new_from_file (SV *class, char *path) 2509fade_out (int ms)
1780 CODE: 2510 CODE:
2511 Mix_FadeOutMusic (ms);
2512
2513void
2514halt ()
2515 CODE:
2516 Mix_HaltMusic ();
2517
2518DC::MixMusic
2519new (SV *class, DC::RW rwops)
2520 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2521 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2522 OUTPUT:
1783 RETVAL 2523 RETVAL
1784 2524
1785void 2525void
1786DESTROY (CFClient::MixMusic self) 2526DESTROY (DC::MixMusic self)
1787 CODE: 2527 CODE:
1788 Mix_FreeMusic (self); 2528 Mix_FreeMusic (self);
1789 2529
1790int 2530int
1791play (CFClient::MixMusic self, int loops = -1) 2531play (DC::MixMusic self, int loops = -1)
1792 CODE: 2532 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2533 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2534 OUTPUT:
1795 RETVAL 2535 RETVAL
1796 2536
2537void
2538fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2539 CODE:
2540 Mix_FadeInMusicPos (self, loops, ms, position);
2541
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2542MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2543
2544PROTOTYPES: ENABLE
1798 2545
1799BOOT: 2546BOOT:
1800{ 2547{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2548 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2549 static const struct {
1803 const char *name; 2550 const char *name;
1804 IV iv; 2551 IV iv;
1805 } *civ, const_iv[] = { 2552 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2553# define const_iv(name) { # name, (IV)name }
2554 const_iv (GL_VENDOR),
2555 const_iv (GL_VERSION),
2556 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2557 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2558 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2559 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2560 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2561 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2565 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2566 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2567 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2568 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2569 const_iv (GL_BACK),
2570 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2571 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2572 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2573 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2574 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2575 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2588 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2589 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2590 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2591 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2593 const_iv (GL_COMPRESSED_ALPHA_ARB),
2594 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2595 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2597 const_iv (GL_COMPRESSED_RGB_ARB),
2598 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2599 const_iv (GL_COMPILE),
2600 const_iv (GL_PROXY_TEXTURE_1D),
2601 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2602 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2603 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2604 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2605 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2606 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2627 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2628 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2629 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2630 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2631 const_iv (GL_CONSTANT_BORDER),
2632 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2633 const_iv (GL_LINES),
2634 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2635 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2636 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2637 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2638 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2639 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2640 const_iv (GL_TRIANGLE_FAN),
2641 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2642 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2643 const_iv (GL_POINT_SMOOTH_HINT),
2644 const_iv (GL_LINE_SMOOTH_HINT),
2645 const_iv (GL_POLYGON_SMOOTH_HINT),
2646 const_iv (GL_GENERATE_MIPMAP_HINT),
2647 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2648 const_iv (GL_FASTEST),
2649 const_iv (GL_DONT_CARE),
2650 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2651 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2652 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2653 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2654 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2655# undef const_iv
1887 }; 2656 };
1888 2657
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2658 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2659 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2660
2661 texture_av = newAV ();
2662 AvREAL_off (texture_av);
1891} 2663}
2664
2665void
2666disable_GL_EXT_blend_func_separate ()
2667 CODE:
2668 gl.BlendFuncSeparate = 0;
2669 gl.BlendFuncSeparateEXT = 0;
1892 2670
1893char * 2671char *
1894gl_vendor () 2672gl_vendor ()
1895 CODE: 2673 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2674 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2687 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2688 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2689 OUTPUT:
1912 RETVAL 2690 RETVAL
1913 2691
2692const char *glGetString (GLenum pname)
2693
2694GLint glGetInteger (GLenum pname)
2695 CODE:
2696 glGetIntegerv (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
2700GLdouble glGetDouble (GLenum pname)
2701 CODE:
2702 glGetDoublev (pname, &RETVAL);
2703 OUTPUT:
2704 RETVAL
2705
1914int glGetError () 2706int glGetError ()
1915 2707
1916void glFinish () 2708void glFinish ()
1917 2709
1918void glClear (int mask) 2710void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2747# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2748void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2749
1958# near_ and far_ are due to microsofts buggy "c" compiler 2750# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2751void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2752
2753PROTOTYPES: DISABLE
1960 2754
1961void glViewport (int x, int y, int width, int height) 2755void glViewport (int x, int y, int width, int height)
1962 2756
1963void glScissor (int x, int y, int width, int height) 2757void glScissor (int x, int y, int width, int height)
1964 2758
1972 2766
1973void glRotate (float angle, float x, float y, float z) 2767void glRotate (float angle, float x, float y, float z)
1974 CODE: 2768 CODE:
1975 glRotatef (angle, x, y, z); 2769 glRotatef (angle, x, y, z);
1976 2770
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2771void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2772 ALIAS:
1984 glColor_premultiply = 1 2773 glColor_premultiply = 1
1985 CODE: 2774 CODE:
1986 if (ix) 2775 if (ix)
1987 { 2776 {
1988 r *= a; 2777 r *= a;
1989 g *= a; 2778 g *= a;
1990 b *= a; 2779 b *= a;
1991 } 2780 }
1992 // microsoft visual "c" rounds instead of truncating... 2781 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2782 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2783
2004void glRasterPos (float x, float y, float z = 0.) 2784void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2785 CODE:
2006 glRasterPos3f (0, 0, z); 2786 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2787 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2792
2013void glTexCoord (float s, float t) 2793void glTexCoord (float s, float t)
2014 CODE: 2794 CODE:
2015 glTexCoord2f (s, t); 2795 glTexCoord2f (s, t);
2016 2796
2797void glRect (float x1, float y1, float x2, float y2)
2798 CODE:
2799 glRectf (x1, y1, x2, y2);
2800
2801void glRect_lineloop (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glBegin (GL_LINE_LOOP);
2804 glVertex2f (x1, y1);
2805 glVertex2f (x2, y1);
2806 glVertex2f (x2, y2);
2807 glVertex2f (x1, y2);
2808 glEnd ();
2809
2810PROTOTYPES: ENABLE
2811
2812void glBegin (int mode)
2813
2814void glEnd ()
2815
2816void glPointSize (GLfloat size)
2817
2818void glLineWidth (GLfloat width)
2819
2820void glInterleavedArrays (int format, int stride, char *data)
2821
2822void glDrawElements (int mode, int count, int type, char *indices)
2823
2824# 1.2 void glDrawRangeElements (int mode, int start, int end
2825
2017void glTexEnv (int target, int pname, float param) 2826void glTexEnv (int target, int pname, float param)
2018 CODE: 2827 CODE:
2019 glTexEnvf (target, pname, param); 2828 glTexEnvf (target, pname, param);
2020 2829
2021void glTexParameter (int target, int pname, float param) 2830void glTexParameter (int target, int pname, float param)
2043 2852
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2854
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2855void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047 2856
2857void glPixelZoom (float x, float y)
2858
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2859void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2860
2050int glGenTexture () 2861int glGenTexture ()
2051 CODE: 2862 CODE:
2052{ 2863 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2864 OUTPUT:
2058 RETVAL 2865 RETVAL
2059 2866
2060void glDeleteTexture (int name) 2867void glDeleteTexture (int name)
2061 CODE: 2868 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2869 del_texture (name);
2065} 2870
2066
2067int glGenList () 2871int glGenList ()
2068 CODE: 2872 CODE:
2069 RETVAL = glGenLists (1); 2873 RETVAL = glGenLists (1);
2070 OUTPUT: 2874 OUTPUT:
2071 RETVAL 2875 RETVAL
2078 2882
2079void glEndList () 2883void glEndList ()
2080 2884
2081void glCallList (int list) 2885void glCallList (int list)
2082 2886
2887MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 2888
2889PROTOTYPES: DISABLE
2890
2891void
2892find_widget (SV *self, NV x, NV y)
2893 PPCODE:
2894{
2895 if (within_widget (self, x, y))
2896 XPUSHs (self);
2897}
2898
2899BOOT:
2900{
2901 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2902
2903 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2904 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2905 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2906 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2907}
2908
2909void
2910draw (SV *self)
2911 CODE:
2912{
2913 HV *hv;
2914 SV **svp;
2915 NV x, y, w, h;
2916 SV *draw_x_sv = GvSV (draw_x_gv);
2917 SV *draw_y_sv = GvSV (draw_y_gv);
2918 SV *draw_w_sv = GvSV (draw_w_gv);
2919 SV *draw_h_sv = GvSV (draw_h_gv);
2920 double draw_x, draw_y;
2921
2922 if (!SvROK (self))
2923 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2924
2925 hv = (HV *)SvRV (self);
2926
2927 if (SvTYPE (hv) != SVt_PVHV)
2928 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2929
2930 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2932
2933 if (!h || !w)
2934 XSRETURN_EMPTY;
2935
2936 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2937 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2938
2939 draw_x = SvNV (draw_x_sv) + x;
2940 draw_y = SvNV (draw_y_sv) + y;
2941
2942 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2943 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2944 XSRETURN_EMPTY;
2945
2946 sv_setnv (draw_x_sv, draw_x);
2947 sv_setnv (draw_y_sv, draw_y);
2948
2949 glPushMatrix ();
2950 glTranslated (x, y, 0);
2951
2952 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2953 {
2954 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2955
2956 if (svp && SvTRUE (*svp))
2957 {
2958 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2959 glEnable (GL_BLEND);
2960 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2961 glBegin (GL_QUADS);
2962 glVertex2f (0, 0);
2963 glVertex2f (w, 0);
2964 glVertex2f (w, h);
2965 glVertex2f (0, h);
2966 glEnd ();
2967 glDisable (GL_BLEND);
2968 }
2969 }
2970#if 0
2971 // draw borders, for debugging
2972 glPushMatrix ();
2973 glColor4f (1., 1., 0., 1.);
2974 glTranslatef (.5, .5, 0.);
2975 glBegin (GL_LINE_LOOP);
2976 glVertex2f (0 , 0);
2977 glVertex2f (w - 1, 0);
2978 glVertex2f (w - 1, h - 1);
2979 glVertex2f (0 , h - 1);
2980 glEnd ();
2981 glPopMatrix ();
2982#endif
2983 PUSHMARK (SP);
2984 XPUSHs (self);
2985 PUTBACK;
2986 call_method ("_draw", G_VOID | G_DISCARD);
2987 SPAGAIN;
2988
2989 glPopMatrix ();
2990
2991 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2992 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2993}
2994

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines