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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.242 by root, Wed Dec 26 21:03:21 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
106 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
108} 116}
109 117
110#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
111 120
112#include "pango-font.c" 121#include "pango-font.c"
113#include "pango-fontmap.c" 122#include "pango-fontmap.c"
114#include "pango-render.c" 123#include "pango-render.c"
115 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
118 129
119typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
120 131
121static int 132static int
122shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
123{ 134{
124 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
138 149
139typedef struct cf_layout { 150typedef struct cf_layout {
140 PangoLayout *pl; 151 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
142 int base_height; 153 int base_height;
143 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
144} *CFPlus__Layout; 156} *DC__Layout;
145 157
146static CFPlus__Font default_font; 158static DC__Font default_font;
147static PangoContext *opengl_context; 159static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
149 161
150static void 162static void
151substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
156#endif 168#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 170}
159 171
160static void 172static void
161layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
162{ 174{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
165 */ 177 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
170 182
171 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
172} 184}
173 185
174static void 186static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 188{
177 PangoRectangle rect; 189 PangoRectangle rect;
178 190
179 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
191 203
192typedef uint16_t tileid; 204typedef uint16_t tileid;
193typedef uint16_t faceid; 205typedef uint16_t faceid;
194 206
195typedef struct { 207typedef struct {
196 int name; 208 GLuint name;
197 int w, h; 209 int w, h;
198 float s, t; 210 float s, t;
199 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
200 tileid smoothtile; 212 tileid smoothtile;
201 uint8_t smoothlevel; 213 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
221 233
222 int32_t rows; 234 int32_t rows;
223 maprow *row; 235 maprow *row;
224} *CFPlus__Map; 236} *DC__Map;
225 237
226static char * 238static char *
227prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
228{ 240{
229 char *p; 241 char *p;
267 self->texs *= 2; 279 self->texs *= 2;
268 } 280 }
269} 281}
270 282
271static maprow * 283static maprow *
272map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
273{ 285{
274 if (0 > y) 286 if (0 > y)
275 { 287 {
276 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
315 327
316 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
317} 329}
318 330
319static mapcell * 331static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
321{ 333{
322 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
323} 335}
324 336
325static void 337static void
326map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
327{ 339{
328 int r; 340 int r;
329 341
330 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
339 self->row = 0; 351 self->row = 0;
340 self->rows = 0; 352 self->rows = 0;
341} 353}
342 354
343static void 355static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 357{
346 int x, y; 358 int x, y;
347 maprow *row; 359 maprow *row;
348 mapcell *cell; 360 mapcell *cell;
349 361
428 n |= n >> 16; 440 n |= n >> 16;
429 441
430 return n + 1; 442 return n + 1;
431} 443}
432 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
433/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
436 459
437MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
438 504
439PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
440 506
441BOOT: 507BOOT:
442{ 508{
443 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 510 static const struct {
445 const char *name; 511 const char *name;
446 IV iv; 512 IV iv;
447 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
470 536
471 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
474 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 626# undef const_iv
557 }; 627 };
558 628
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
577 RETVAL 647 RETVAL
578 648
579NV floor (NV x) 649NV floor (NV x)
580 650
581NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
582 656
583void 657void
584pango_init () 658pango_init ()
585 CODE: 659 CODE:
586{ 660{
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 701
628 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
629 while (*m) 703 while (*m)
630 { 704 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 600)
632 { 706 {
633 AV *av = newAV (); 707 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
660 734
661 if (RETVAL) 735 if (RETVAL)
662 { 736 {
663 av_clear (texture_av); 737 av_clear (texture_av);
664 738
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 741#include "glfunc.h"
668#undef GL_FUNC 742#undef GL_FUNC
669 } 743 }
670} 744}
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 827 break;
754 } 828 }
755 829
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 831 }
758} 832}
759 833
760int 834int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 836 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
765 839
766void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
767Mix_CloseAudio () 857Mix_CloseAudio ()
768 858
769int 859int
770Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
771 864
772void 865void
773lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
774 CODE: 867 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 910 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
824 917
825 if (!rw) 918 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
827 920
900void 993void
901error (char *message) 994error (char *message)
902 CODE: 995 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 997#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 999#endif
907 1000
908void 1001void
909fatal (char *message) 1002fatal (char *message)
910 CODE: 1003 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1005#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1007#endif
915 _exit (1); 1008 _exit (1);
916 1009
917void 1010void
918_exit (int retval = 0) 1011_exit (int retval = 0)
930#if DEBUG 1023#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
932#endif 1025#endif
933} 1026}
934 1027
935MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
936 1029
937CFPlus::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1034 CODE:
940{ 1035{
941 int count; 1036 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1040}
946 OUTPUT: 1041 OUTPUT:
947 RETVAL 1042 RETVAL
948 1043
949void 1044void
950DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
951 CODE: 1046 CODE:
952 pango_font_description_free (self); 1047 pango_font_description_free (self);
953 1048
954void 1049void
955make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
956 CODE: 1052 CODE:
957 default_font = self; 1053 default_font = self;
958 1054
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1056
1057PROTOTYPES: DISABLE
1058
961void 1059void
962reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
963 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
964 tc_clear (); 1069 tc_restore ();
965 1070
966CFPlus::Layout 1071DC::Layout
967new (SV *class) 1072new (SV *class)
968 CODE: 1073 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
970 1075
971 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
978 1084
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
981 OUTPUT: 1087 OUTPUT:
982 RETVAL 1088 RETVAL
983 1089
984void 1090void
985DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
986 CODE: 1092 CODE:
987 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
988 Safefree (self); 1095 Safefree (self);
989 1096
990void 1097void
991set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
992 CODE: 1099 CODE:
993{ 1100{
994 STRLEN textlen; 1101 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
996 1103
997 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
998} 1105}
999 1106
1000void 1107void
1001set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1002 CODE: 1109 CODE:
1003{ 1110{
1004 STRLEN textlen; 1111 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1006 1113
1007 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1008} 1115}
1009 1116
1010void 1117void
1011set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1012 CODE: 1119 CODE:
1013{ 1120{
1014 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1123 const char *pos = text;
1051 if (attrs) 1158 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1053} 1160}
1054 1161
1055void 1162void
1056get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1057 PPCODE: 1164 PPCODE:
1058{ 1165{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1167
1061 do 1168 do
1076 1183
1077 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1078} 1185}
1079 1186
1080int 1187int
1081has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1082 CODE: 1189 CODE:
1083{ 1190{
1084 int lines = 1; 1191 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1086 1193
1091} 1198}
1092 OUTPUT: 1199 OUTPUT:
1093 RETVAL 1200 RETVAL
1094 1201
1095SV * 1202SV *
1096get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1097 CODE: 1204 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1207 OUTPUT:
1101 RETVAL 1208 RETVAL
1102 1209
1103void 1210void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1212 CODE:
1106 self->r = r; 1213 self->r = r;
1107 self->g = g; 1214 self->g = g;
1108 self->b = b; 1215 self->b = b;
1109 self->a = a; 1216 self->a = a;
1110 1217
1111void 1218void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1220 CODE:
1114 if (self->font != font) 1221 if (self->font != font)
1115 { 1222 {
1116 self->font = font; 1223 self->font = font;
1117 layout_update_font (self); 1224 layout_update_font (self);
1118 } 1225 }
1119 1226
1120void 1227void
1121set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1122 CODE: 1229 CODE:
1123 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1124 { 1231 {
1125 self->base_height = base_height; 1232 self->base_height = base_height;
1126 layout_update_font (self); 1233 layout_update_font (self);
1127 } 1234 }
1128 1235
1129void 1236void
1130set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1238 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1240
1134void 1241void
1135set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1136 CODE: 1243 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1245
1139void 1246void
1140set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1141 CODE: 1248 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1250
1144void 1251void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1253 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1152 ); 1259 );
1153 1260
1154void 1261void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1263 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1265
1159void 1266void
1160size (CFPlus::Layout self) 1267size (DC::Layout self)
1161 PPCODE: 1268 PPCODE:
1162{ 1269{
1163 int w, h; 1270 int w, h;
1164 1271
1165 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1170} 1277}
1171 1278
1172int 1279int
1173descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1174 CODE: 1281 CODE:
1175{ 1282{
1176 PangoRectangle rect; 1283 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180} 1287}
1181 OUTPUT: 1288 OUTPUT:
1182 RETVAL 1289 RETVAL
1183 1290
1184int 1291int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1293 CODE:
1187{ 1294{
1188 int index, trailing; 1295 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1191} 1298}
1192 OUTPUT: 1299 OUTPUT:
1193 RETVAL 1300 RETVAL
1194 1301
1195void 1302void
1196cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1304 PPCODE:
1198{ 1305{
1199 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1201 1308
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1206} 1313}
1207 1314
1208void 1315void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1317 PPCODE:
1211{ 1318{
1212 int line, x; 1319 int line, x;
1213 1320
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1325 PUSHs (sv_2mortal (newSViv (line - 1)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1327}
1221 1328
1222void 1329void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1330line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1331 PPCODE:
1225{ 1332{
1226 PangoLayoutLine *lp; 1333 PangoLayoutLine *lp;
1227 int index, trailing; 1334 int index, trailing;
1228 1335
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1350 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1351 }
1245} 1352}
1246 1353
1247void 1354void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1355render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1356 CODE:
1357 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1358 pango_opengl_render_layout_subpixel (
1251 self->pl, 1359 self->pl,
1360 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1361 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1362 self->r, self->g, self->b, self->a,
1254 flags 1363 flags
1255 ); 1364 );
1365 // we assume that context_change actually clears/frees stuff
1366 // and does not do any recomputation...
1367 pango_layout_context_changed (self->pl);
1256 1368
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1369void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1370draw (DC::Layout self)
1263 CODE: 1371 CODE:
1264{ 1372{
1265 int ow = SvIV (w_); 1373 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1374 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1375 glEnable (GL_BLEND);
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378 glEnable (GL_ALPHA_TEST);
1379 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1380
1268 if (ow && oh) 1381 rc_draw (self->rc);
1382
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 glDisable (GL_TEXTURE_2D);
1386}
1387
1388MODULE = Deliantra::Client PACKAGE = DC::Texture
1389
1390PROTOTYPES: ENABLE
1391
1392void
1393pad (SV *data_, int ow, int oh, int nw, int nh)
1394 CODE:
1395{
1396 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1397 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1398 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1399 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1400 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1401 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1402
1282 SvPOK_only (result_); 1403 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1404 SvCUR_set (result_, nw * nh * bpp);
1284 1405
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1406 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1407 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1408 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1409
1289 sv_setsv (data_, result_); 1410 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1411 }
1296} 1412}
1297 1413
1298void 1414void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1415draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1421{
1306 HV *hv = (HV *)SvRV (self); 1422 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1423 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1424 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1425 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1426
1427 if (name <= 0)
1428 XSRETURN_EMPTY;
1310 1429
1311 if (items < 5) 1430 if (items < 5)
1312 { 1431 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1432 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1433 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1472 RETVAL = width > 0;
1354} 1473}
1355 OUTPUT: 1474 OUTPUT:
1356 RETVAL 1475 RETVAL
1357 1476
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1477MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1478
1360CFPlus::Map 1479PROTOTYPES: DISABLE
1480
1481DC::Map
1361new (SV *class) 1482new (SV *class)
1362 CODE: 1483 CODE:
1363 New (0, RETVAL, 1, struct map); 1484 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1485 RETVAL->x = 0;
1365 RETVAL->y = 0; 1486 RETVAL->y = 0;
1373 RETVAL->row = 0; 1494 RETVAL->row = 0;
1374 OUTPUT: 1495 OUTPUT:
1375 RETVAL 1496 RETVAL
1376 1497
1377void 1498void
1378DESTROY (CFPlus::Map self) 1499DESTROY (DC::Map self)
1379 CODE: 1500 CODE:
1380{ 1501{
1381 map_clear (self); 1502 map_clear (self);
1382 Safefree (self->face2tile); 1503 Safefree (self->face2tile);
1383 Safefree (self->tex); 1504 Safefree (self->tex);
1384 Safefree (self); 1505 Safefree (self);
1385} 1506}
1386 1507
1387void 1508void
1388resize (CFPlus::Map self, int map_width, int map_height) 1509resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1510 CODE:
1390 self->w = map_width; 1511 self->w = map_width;
1391 self->h = map_height; 1512 self->h = map_height;
1392 1513
1393void 1514void
1394clear (CFPlus::Map self) 1515clear (DC::Map self)
1395 CODE: 1516 CODE:
1396 map_clear (self); 1517 map_clear (self);
1397 1518
1398void 1519void
1399set_tileid (CFPlus::Map self, int face, int tile) 1520set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1521 CODE:
1401{ 1522{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1523 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1524 need_texid (self, tile);
1404} 1525}
1405 1526
1406void 1527void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1528set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1529 CODE:
1409{ 1530{
1410 tileid texid; 1531 tileid texid;
1411 maptex *tex; 1532 maptex *tex;
1412 1533
1425 tex->smoothtile = self->face2tile [smooth]; 1546 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1547 tex->smoothlevel = level;
1427} 1548}
1428 1549
1429void 1550void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1551set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1552 CODE:
1432{ 1553{
1433 need_texid (self, texid); 1554 need_texid (self, texid);
1434 1555
1435 { 1556 {
1455 // from transparent color bleeding and ugly wrapping effects. 1576 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1577 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1578}
1458 1579
1459int 1580int
1460ox (CFPlus::Map self) 1581ox (DC::Map self)
1461 ALIAS: 1582 ALIAS:
1462 oy = 1 1583 oy = 1
1463 x = 2 1584 x = 2
1464 y = 3 1585 y = 3
1465 w = 4 1586 w = 4
1476 } 1597 }
1477 OUTPUT: 1598 OUTPUT:
1478 RETVAL 1599 RETVAL
1479 1600
1480void 1601void
1481scroll (CFPlus::Map self, int dx, int dy) 1602scroll (DC::Map self, int dx, int dy)
1482 CODE: 1603 CODE:
1483{ 1604{
1484 if (dx > 0) 1605 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1606 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1607 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1622 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1623 self->y += MAP_EXTEND_Y;
1503 } 1624 }
1504} 1625}
1505 1626
1506void 1627SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1628map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1629 CODE:
1509{ 1630{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1631 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1632 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1633 mapcell *cell;
1513 int x, y, flags; 1634 int x, y, z, flags;
1635 AV *missing = newAV ();
1636 RETVAL = newRV_noinc ((SV *)missing);
1514 1637
1515 while (data < data_end - 1) 1638 while (data < data_end - 1)
1516 { 1639 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1640 flags = (data [0] << 8) + data [1]; data += 2;
1518 1641
1569 } 1692 }
1570 else 1693 else
1571 cell->darkness = *data++ + 1; 1694 cell->darkness = *data++ + 1;
1572 } 1695 }
1573 1696
1697 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1698 if (flags & (4 >> z))
1575 { 1699 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1700 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1701 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1702 cell->tile [z] = self->face2tile [face];
1703
1704 if (cell->tile [z])
1705 {
1706 maptex *tex = self->tex + cell->tile [z];
1707 if (!tex->name)
1708 av_push (missing, newSViv (cell->tile [z]));
1709
1710 if (tex->smoothtile)
1711 {
1712 maptex *smooth = self->tex + tex->smoothtile;
1713 if (!smooth->name)
1714 av_push (missing, newSViv (tex->smoothtile));
1715 }
1716 }
1579 } 1717 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1718 }
1595 else 1719 else
1596 cell->darkness = 0; 1720 cell->darkness = 0;
1597 } 1721 }
1598} 1722}
1723 OUTPUT:
1724 RETVAL
1599 1725
1600SV * 1726SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1727mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1728 CODE:
1603{ 1729{
1604 int x1, x; 1730 int x1, x;
1605 int y1, y; 1731 int y1, y;
1606 int z; 1732 int z;
1651} 1777}
1652 OUTPUT: 1778 OUTPUT:
1653 RETVAL 1779 RETVAL
1654 1780
1655void 1781void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1782draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1783 CODE:
1658{ 1784{
1785 int x, y, z;
1786
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1790 smooth_key skey;
1663 int x, y, z; 1791
1664 int last_name; 1792 rc_t *rc = rc_alloc ();
1793 rc_key_t key;
1794 rc_array_t *arr;
1665 1795
1666 // thats current max. sorry. 1796 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1797 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1798 if (sh > 255) sh = 255;
1669 1799
1670 // clear key, in case of extra padding 1800 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1801 memset (&skey, 0, sizeof (skey));
1672 1802
1673 glColor4ub (255, 255, 255, 255); 1803 memset (&key, 0, sizeof (key));
1674 1804 key.r = 255;
1675 glEnable (GL_BLEND); 1805 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1806 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1807 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1808 key.mode = GL_QUADS;
1679 1809 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1810 key.texname = -1;
1681
1682 last_name = 0;
1683 1811
1684 mx += self->x; 1812 mx += self->x;
1685 my += self->y; 1813 my += self->y;
1686 1814
1687 // first pass: determine smooth_max 1815 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1831 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1832 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1833 self->tex [cell->tile [2]].smoothlevel));
1706 } 1834 }
1707 } 1835 }
1836
1837 glEnable (GL_BLEND);
1838 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1839 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1840
1709 for (z = 0; z <= 2; z++) 1841 for (z = 0; z <= 2; z++)
1710 { 1842 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1843 memset (smooth_level, 0, sizeof (smooth_level));
1712 1844
1722 tileid tile = cell->tile [z]; 1854 tileid tile = cell->tile [z];
1723 1855
1724 if (tile) 1856 if (tile)
1725 { 1857 {
1726 maptex tex = self->tex [tile]; 1858 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1859 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1860
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1861 if (key.texname != tex.name)
1733 { 1862 {
1734 if (!tex.name) 1863 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1864 tex = self->tex [2]; /* missing, replace by noface */
1736 1865
1737 glEnd (); 1866 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1867 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1868 }
1741 1869
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1870 px = (x + 1) * T - tex.w;
1871 py = (y + 1) * T - tex.h;
1872
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1877
1747 if (cell->flags && z == 2) 1878 if (cell->flags && z == 2)
1748 { 1879 {
1880 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1881 if (cell->flags & 1)
1750 { 1882 {
1751 maptex tex = self->tex [1]; 1883 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1884 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1885 int py = y * T - T * 6 / 32;
1754 1886
1887 if (tex.name)
1755 glEnd (); 1888 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1889 if (key.texname != tex.name)
1890 {
1891 key.texname = tex.name;
1892 arr = rc_array (rc, &key);
1893 }
1894
1895 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1896 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1897 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1898 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1899 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1900 }
1764 } 1901 }
1765 1902
1766 // update smooth hash 1903 // update smooth hash
1767 if (tex.smoothtile) 1904 if (tex.smoothtile)
1803 } 1940 }
1804 } 1941 }
1805 } 1942 }
1806 } 1943 }
1807 1944
1945 rc_draw (rc);
1946 rc_clear (rc);
1947
1808 // go through all smoothlevels, lowest to highest, then draw. 1948 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1949 // this is basically counting sort
1810 { 1950 {
1811 int w, b; 1951 int w, b;
1812 1952
1953 glEnable (GL_TEXTURE_2D);
1954 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1955 for (w = 0; w < 256 / 32; ++w)
1814 { 1956 {
1815 uint32_t smask = smooth_level [w]; 1957 uint32_t smask = smooth_level [w];
1816 if (smask) 1958 if (smask)
1817 for (b = 0; b < 32; ++b) 1959 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 1978 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1979 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 1980 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 1981 float dy = tex.t * .5f ; // 2 images/column
1840 1982
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 1983 if (tex.name)
1844 { 1984 {
1985 // this time avoiding texture state changes
1986 // save gobs of state changes.
1845 if (!tex.name) 1987 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 1988 {
1847
1848 glEnd (); 1989 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 1991 glBegin (GL_QUADS);
1851 } 1992 }
1852 1993
1853 if (border) 1994 if (border)
1854 { 1995 {
1855 float ox = border * dx; 1996 float ox = border * dx;
1856 1997
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 1998 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 1999 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2000 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2001 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2002 }
1862 2003
1863 if (corner) 2004 if (corner)
1864 { 2005 {
1865 float ox = corner * dx; 2006 float ox = corner * dx;
1866 2007
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2008 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2009 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2010 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2011 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2012 }
1871 } 2013 }
1872 } 2014 }
1873 } 2015 }
1874 } 2016 }
1875 } 2017 }
2018
2019 glEnd ();
2020 glDisable (GL_TEXTURE_2D);
2021 key.texname = -1;
1876 } 2022 }
1877 2023
1878 hv_clear (smooth); 2024 hv_clear (smooth);
1879 } 2025 }
1880 2026
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2027 glDisable (GL_BLEND);
2028 rc_free (rc);
1885 2029
1886 // top layer: overlays such as the health bar 2030 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2031 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2032 if (0 <= y + my && y + my < self->rows)
1889 { 2033 {
1914 } 2058 }
1915 } 2059 }
1916} 2060}
1917 2061
1918void 2062void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2063draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2064 CODE:
1921{ 2065{
1922 static float color[16][3] = { 2066 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2067 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2068 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2119 glDisable (GL_TEXTURE_2D);
1976} 2120}
1977 2121
1978void 2122void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2123fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2124 PPCODE:
1981{ 2125{
1982 int x, y; 2126 int x, y;
2127 int sw1 = sw + 2;
2128 int sh1 = sh + 2;
2129 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2130 int sw34 = (sw * 3 + 3) & ~3;
2131 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2132 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2133 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2134
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2135 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2136 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2137
1991 mx += self->x; 2138 mx += self->x - 1;
1992 my += self->y; 2139 my += self->y - 1;
1993 2140
2141 memset (darkness1, 255, sw1 * sh1);
2142
1994 for (y = 0; y < sh; y++) 2143 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2144 if (0 <= y + my && y + my < self->rows)
1996 { 2145 {
1997 maprow *row = self->row + (y + my); 2146 maprow *row = self->row + (y + my);
1998 2147
1999 for (x = 0; x < sw; x++) 2148 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2149 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2150 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2151 mapcell *cell = row->col + (x + mx - row->c0);
2003 2152
2004 darkness[y * sw4 + x] = cell->darkness 2153 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2154 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2155 : 255 - FOW_DARKNESS;
2007 } 2156 }
2008 } 2157 }
2009 2158
2159 for (y = 0; y < sh; ++y)
2160 for (x = 0; x < sw; ++x)
2161 {
2162 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2163 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2164 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2165 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2166 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2167 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2168 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2169 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2170 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2171
2172 uint8_t r11 = (d11 + d21 + d12) / 3;
2173 uint8_t r21 = d21;
2174 uint8_t r31 = (d21 + d31 + d32) / 3;
2175
2176 uint8_t r12 = d12;
2177 uint8_t r22 = d22;
2178 uint8_t r32 = d32;
2179
2180 uint8_t r13 = (d13 + d23 + d12) / 3;
2181 uint8_t r23 = d23;
2182 uint8_t r33 = (d23 + d33 + d32) / 3;
2183
2184 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2185 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2187 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2188 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2190 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2191 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2193 }
2194
2195 free (darkness1);
2196
2010 EXTEND (SP, 3); 2197 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2198 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2199 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2200 PUSHs (darkness3_sv);
2014} 2201}
2015 2202
2016SV * 2203SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2204get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2205 CODE:
2019{ 2206{
2020 int x, y, x1, y1; 2207 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2208 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2209 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2087} 2274}
2088 OUTPUT: 2275 OUTPUT:
2089 RETVAL 2276 RETVAL
2090 2277
2091void 2278void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2279set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2093 PPCODE: 2280 PPCODE:
2094{ 2281{
2095 int x, y, z; 2282 int x, y, z;
2096 int w, h; 2283 int w, h;
2097 int x1, y1; 2284 int x1, y1;
2098 2285
2099 if (*data++ != 0) 2286 if (*data++ != 0)
2100 return; /* version mismatch */ 2287 XSRETURN_EMPTY; /* version mismatch */
2101 2288
2102 w = *data++ << 8; w |= *data++; 2289 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2290 h = *data++ << 8; h |= *data++;
2104 2291
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2292 // we need to do this 'cause we don't keep an absolute coord system for rows
2150 } 2337 }
2151 } 2338 }
2152 } 2339 }
2153} 2340}
2154 2341
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2342MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2343
2157CFPlus::MixChunk 2344DC::RW
2158new_from_file (SV *class, char *path) 2345new (SV *class, SV *data_sv)
2159 CODE: 2346 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2347{
2348 STRLEN datalen;
2349 char *data = SvPVbyte (data_sv, datalen);
2350
2351 RETVAL = SDL_RWFromConstMem (data, datalen);
2352}
2161 OUTPUT: 2353 OUTPUT:
2162 RETVAL 2354 RETVAL
2163 2355
2356DC::RW
2357new_from_file (SV *class, const char *path, const char *mode = "rb")
2358 CODE:
2359 RETVAL = SDL_RWFromFile (path, mode);
2360 OUTPUT:
2361 RETVAL
2362
2363# fails on win32:
2364# dc.xs(2268) : error C2059: syntax error : '('
2164void 2365#void
2366#close (DC::RW self)
2367# CODE:
2368# (self->(close)) (self);
2369
2370MODULE = Deliantra::Client PACKAGE = DC::Channel
2371
2372PROTOTYPES: DISABLE
2373
2374DC::Channel
2375find ()
2376 CODE:
2377{
2378 RETVAL = Mix_GroupAvailable (-1);
2379
2380 if (RETVAL < 0)
2381 {
2382 RETVAL = Mix_GroupOldest (-1);
2383
2384 if (RETVAL < 0)
2385 XSRETURN_UNDEF;
2386
2387 Mix_HaltChannel (RETVAL);
2388 }
2389
2390 Mix_UnregisterAllEffects (RETVAL);
2391 Mix_Volume (RETVAL, 128);
2392}
2393 OUTPUT:
2394 RETVAL
2395
2396void
2397halt (DC::Channel self)
2398 CODE:
2399 Mix_HaltChannel (self);
2400
2401void
2402expire (DC::Channel self, int ticks = -1)
2403 CODE:
2404 Mix_ExpireChannel (self, ticks);
2405
2406void
2407fade_out (DC::Channel self, int ticks = -1)
2408 CODE:
2409 Mix_FadeOutChannel (self, ticks);
2410
2411int
2412volume (DC::Channel self, int volume)
2413 CODE:
2414 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2415 OUTPUT:
2416 RETVAL
2417
2418void
2419unregister_all_effects (DC::Channel self)
2420 CODE:
2421 Mix_UnregisterAllEffects (self);
2422
2423void
2424set_panning (DC::Channel self, int left, int right)
2425 CODE:
2426 left = CLAMP (left , 0, 255);
2427 right = CLAMP (right, 0, 255);
2428 Mix_SetPanning (self, left, right);
2429
2430void
2431set_distance (DC::Channel self, int distance)
2432 CODE:
2433 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2434
2435void
2436set_position (DC::Channel self, int angle, int distance)
2437 CODE:
2438
2439void
2440set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2441 CODE:
2442{
2443 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2444 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2445 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2446}
2447
2448void
2449set_reverse_stereo (DC::Channel self, int flip)
2450 CODE:
2451 Mix_SetReverseStereo (self, flip);
2452
2453MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2454
2455PROTOTYPES: DISABLE
2456
2457DC::MixChunk
2458new (SV *class, DC::RW rwops)
2459 CODE:
2460 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2461 OUTPUT:
2462 RETVAL
2463
2464void
2165DESTROY (CFPlus::MixChunk self) 2465DESTROY (DC::MixChunk self)
2166 CODE: 2466 CODE:
2167 Mix_FreeChunk (self); 2467 Mix_FreeChunk (self);
2168 2468
2169int 2469int
2170volume (CFPlus::MixChunk self, int volume = -1) 2470volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2471 CODE:
2472 if (items > 1)
2473 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2474 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2475 OUTPUT:
2174 RETVAL 2476 RETVAL
2175 2477
2176int 2478DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2479play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2480 CODE:
2481{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2482 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2483
2484 if (RETVAL < 0)
2485 XSRETURN_UNDEF;
2486
2487 if (channel < 0)
2488 {
2489 Mix_UnregisterAllEffects (RETVAL);
2490 Mix_Volume (RETVAL, 128);
2491 }
2492}
2180 OUTPUT: 2493 OUTPUT:
2181 RETVAL 2494 RETVAL
2182 2495
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2496MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2497
2185int 2498int
2186volume (int volume = -1) 2499volume (int volume = -1)
2500 PROTOTYPE: ;$
2187 CODE: 2501 CODE:
2502 if (items > 0)
2503 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2504 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2505 OUTPUT:
2190 RETVAL 2506 RETVAL
2191 2507
2508void
2509fade_out (int ms)
2510 CODE:
2511 Mix_FadeOutMusic (ms);
2512
2513void
2514halt ()
2515 CODE:
2516 Mix_HaltMusic ();
2517
2518DC::MixMusic
2519new (SV *class, DC::RW rwops)
2520 CODE:
2521 RETVAL = Mix_LoadMUS_RW (rwops);
2522 OUTPUT:
2523 RETVAL
2524
2525void
2526DESTROY (DC::MixMusic self)
2527 CODE:
2528 Mix_FreeMusic (self);
2529
2192int 2530int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2531play (DC::MixMusic self, int loops = -1)
2213 CODE: 2532 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2533 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2534 OUTPUT:
2216 RETVAL 2535 RETVAL
2217 2536
2218int 2537void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2538fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2539 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2540 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2541
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2542MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2543
2544PROTOTYPES: ENABLE
2226 2545
2227BOOT: 2546BOOT:
2228{ 2547{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2548 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2549 static const struct {
2231 const char *name; 2550 const char *name;
2232 IV iv; 2551 IV iv;
2233 } *civ, const_iv[] = { 2552 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2553# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2565 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2566 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2567 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2568 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2569 const_iv (GL_BACK),
2570 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2571 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2572 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2573 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2574 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2575 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2588 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2589 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2590 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2591 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2593 const_iv (GL_COMPRESSED_ALPHA_ARB),
2594 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2595 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2597 const_iv (GL_COMPRESSED_RGB_ARB),
2598 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2599 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2600 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2601 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2602 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2603 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2627 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2628 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2629 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2630 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2631 const_iv (GL_CONSTANT_BORDER),
2632 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2633 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2634 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2635 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2636 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2637 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2638 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2639 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2640 const_iv (GL_TRIANGLE_FAN),
2641 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2642 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2643 const_iv (GL_POINT_SMOOTH_HINT),
2644 const_iv (GL_LINE_SMOOTH_HINT),
2645 const_iv (GL_POLYGON_SMOOTH_HINT),
2646 const_iv (GL_GENERATE_MIPMAP_HINT),
2647 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2648 const_iv (GL_FASTEST),
2649 const_iv (GL_DONT_CARE),
2650 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2651 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2652 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2653 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2654 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2655# undef const_iv
2325 2660
2326 texture_av = newAV (); 2661 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2662 AvREAL_off (texture_av);
2328} 2663}
2329 2664
2665void
2666disable_GL_EXT_blend_func_separate ()
2667 CODE:
2668 gl.BlendFuncSeparate = 0;
2669 gl.BlendFuncSeparateEXT = 0;
2670
2330char * 2671char *
2331gl_vendor () 2672gl_vendor ()
2332 CODE: 2673 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2674 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2675 OUTPUT:
2346 CODE: 2687 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2688 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2689 OUTPUT:
2349 RETVAL 2690 RETVAL
2350 2691
2351char *glGetString (GLenum pname) 2692const char *glGetString (GLenum pname)
2352 2693
2353GLint glGetInteger (GLenum pname) 2694GLint glGetInteger (GLenum pname)
2354 CODE: 2695 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2696 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2697 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2747# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2748void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2749
2409# near_ and far_ are due to microsofts buggy "c" compiler 2750# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2751void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2752
2753PROTOTYPES: DISABLE
2411 2754
2412void glViewport (int x, int y, int width, int height) 2755void glViewport (int x, int y, int width, int height)
2413 2756
2414void glScissor (int x, int y, int width, int height) 2757void glScissor (int x, int y, int width, int height)
2415 2758
2423 2766
2424void glRotate (float angle, float x, float y, float z) 2767void glRotate (float angle, float x, float y, float z)
2425 CODE: 2768 CODE:
2426 glRotatef (angle, x, y, z); 2769 glRotatef (angle, x, y, z);
2427 2770
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2771void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2772 ALIAS:
2435 glColor_premultiply = 1 2773 glColor_premultiply = 1
2436 CODE: 2774 CODE:
2437 if (ix) 2775 if (ix)
2438 { 2776 {
2441 b *= a; 2779 b *= a;
2442 } 2780 }
2443 // microsoft visual "c" rounds instead of truncating... 2781 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2782 glColor4f (r, g, b, a);
2445 2783
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2784void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2785 CODE:
2454 glRasterPos3f (0, 0, z); 2786 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2787 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2788
2460 2792
2461void glTexCoord (float s, float t) 2793void glTexCoord (float s, float t)
2462 CODE: 2794 CODE:
2463 glTexCoord2f (s, t); 2795 glTexCoord2f (s, t);
2464 2796
2797void glRect (float x1, float y1, float x2, float y2)
2798 CODE:
2799 glRectf (x1, y1, x2, y2);
2800
2801void glRect_lineloop (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glBegin (GL_LINE_LOOP);
2804 glVertex2f (x1, y1);
2805 glVertex2f (x2, y1);
2806 glVertex2f (x2, y2);
2807 glVertex2f (x1, y2);
2808 glEnd ();
2809
2810PROTOTYPES: ENABLE
2811
2812void glBegin (int mode)
2813
2814void glEnd ()
2815
2816void glPointSize (GLfloat size)
2817
2818void glLineWidth (GLfloat width)
2819
2820void glInterleavedArrays (int format, int stride, char *data)
2821
2822void glDrawElements (int mode, int count, int type, char *indices)
2823
2824# 1.2 void glDrawRangeElements (int mode, int start, int end
2825
2465void glTexEnv (int target, int pname, float param) 2826void glTexEnv (int target, int pname, float param)
2466 CODE: 2827 CODE:
2467 glTexEnvf (target, pname, param); 2828 glTexEnvf (target, pname, param);
2468 2829
2469void glTexParameter (int target, int pname, float param) 2830void glTexParameter (int target, int pname, float param)
2521 2882
2522void glEndList () 2883void glEndList ()
2523 2884
2524void glCallList (int list) 2885void glCallList (int list)
2525 2886
2887MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2888
2889PROTOTYPES: DISABLE
2890
2891void
2892find_widget (SV *self, NV x, NV y)
2893 PPCODE:
2894{
2895 if (within_widget (self, x, y))
2896 XPUSHs (self);
2897}
2898
2899BOOT:
2900{
2901 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2902
2903 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2904 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2905 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2906 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2907}
2908
2909void
2910draw (SV *self)
2911 CODE:
2912{
2913 HV *hv;
2914 SV **svp;
2915 NV x, y, w, h;
2916 SV *draw_x_sv = GvSV (draw_x_gv);
2917 SV *draw_y_sv = GvSV (draw_y_gv);
2918 SV *draw_w_sv = GvSV (draw_w_gv);
2919 SV *draw_h_sv = GvSV (draw_h_gv);
2920 double draw_x, draw_y;
2921
2922 if (!SvROK (self))
2923 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2924
2925 hv = (HV *)SvRV (self);
2926
2927 if (SvTYPE (hv) != SVt_PVHV)
2928 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2929
2930 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2932
2933 if (!h || !w)
2934 XSRETURN_EMPTY;
2935
2936 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2937 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2938
2939 draw_x = SvNV (draw_x_sv) + x;
2940 draw_y = SvNV (draw_y_sv) + y;
2941
2942 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2943 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2944 XSRETURN_EMPTY;
2945
2946 sv_setnv (draw_x_sv, draw_x);
2947 sv_setnv (draw_y_sv, draw_y);
2948
2949 glPushMatrix ();
2950 glTranslated (x, y, 0);
2951
2952 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2953 {
2954 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2955
2956 if (svp && SvTRUE (*svp))
2957 {
2958 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2959 glEnable (GL_BLEND);
2960 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2961 glBegin (GL_QUADS);
2962 glVertex2f (0, 0);
2963 glVertex2f (w, 0);
2964 glVertex2f (w, h);
2965 glVertex2f (0, h);
2966 glEnd ();
2967 glDisable (GL_BLEND);
2968 }
2969 }
2970#if 0
2971 // draw borders, for debugging
2972 glPushMatrix ();
2973 glColor4f (1., 1., 0., 1.);
2974 glTranslatef (.5, .5, 0.);
2975 glBegin (GL_LINE_LOOP);
2976 glVertex2f (0 , 0);
2977 glVertex2f (w - 1, 0);
2978 glVertex2f (w - 1, h - 1);
2979 glVertex2f (0 , h - 1);
2980 glEnd ();
2981 glPopMatrix ();
2982#endif
2983 PUSHMARK (SP);
2984 XPUSHs (self);
2985 PUTBACK;
2986 call_method ("_draw", G_VOID | G_DISCARD);
2987 SPAGAIN;
2988
2989 glPopMatrix ();
2990
2991 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2992 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2993}
2994

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