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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.243 by root, Thu Dec 27 06:54:36 2007 UTC vs.
Revision 1.279 by root, Thu Oct 2 15:59:40 2008 UTC

39#include <SDL_endian.h> 39#include <SDL_endian.h>
40#include <SDL_image.h> 40#include <SDL_image.h>
41#include <SDL_mixer.h> 41#include <SDL_mixer.h>
42#include <SDL_opengl.h> 42#include <SDL_opengl.h>
43 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
44#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
46 51
47#include <glib/gmacros.h> 52#include <glib/gmacros.h>
48 53
49#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
50 66
51#ifndef _WIN32 67#ifndef _WIN32
52# include <sys/types.h> 68# include <sys/types.h>
53# include <sys/socket.h> 69# include <sys/socket.h>
54# include <netinet/in.h> 70# include <netinet/in.h>
55# include <netinet/tcp.h> 71# include <netinet/tcp.h>
56# include <inttypes.h> 72# include <inttypes.h>
57#endif 73#endif
58 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
61#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
62 87
63#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
65 90
66#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
67 92
68#if 0 93/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 95
71# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
72#endif
73 97
74static AV *texture_av; 98static AV *texture_av;
75 99
76static struct 100static struct
77{ 101{
171 195
172static void 196static void
173layout_update_font (DC__Layout self) 197layout_update_font (DC__Layout self)
174{ 198{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
177 */ 201 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
179 203
180 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
350 self->oy = 0; 374 self->oy = 0;
351 self->row = 0; 375 self->row = 0;
352 self->rows = 0; 376 self->rows = 0;
353} 377}
354 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
355static void 389static void
356map_blank (DC__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 391{
358 int x, y; 392 int x, y;
359 maprow *row; 393 maprow *row;
373 if (x >= row->c1) 407 if (x >= row->c1)
374 break; 408 break;
375 409
376 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
377 411
378 cell->darkness = 0; 412 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 413 }
383 } 414 }
384} 415}
385 416
386typedef struct { 417typedef struct {
497 if (!svp || !SvTRUE (*svp)) 528 if (!svp || !SvTRUE (*svp))
498 return 0; 529 return 0;
499 530
500 return 1; 531 return 1;
501} 532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
502 585
503MODULE = Deliantra::Client PACKAGE = DC 586MODULE = Deliantra::Client PACKAGE = DC
504 587
505PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
506 589
535 const_iv (SDL_USEREVENT), 618 const_iv (SDL_USEREVENT),
536 619
537 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
540 673
541 const_iv (SDLK_FIRST), 674 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 675 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
624 757
758 const_iv (KMOD_LRAM),
759
625 const_iv (MIX_DEFAULT_FORMAT), 760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
626# undef const_iv 790# undef const_iv
627 }; 791 };
628 792
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
659 CODE: 823 CODE:
660{ 824{
661 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
664} 833}
665 834
666char *
667SDL_GetError () 835char *SDL_GetError ()
668 836
669int 837void SDL_braino ()
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
671 838
672void 839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
673SDL_Quit () 845void SDL_Quit ()
846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
674 855
675void 856void
676SDL_ListModes (int rgb, int alpha) 857SDL_ListModes (int rgb, int alpha)
677 PPCODE: 858 PPCODE:
678{ 859{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 874
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 877
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 879
702 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
703 while (*m) 881 while (*m)
704 { 882 {
705 if ((*m)->w >= 800 && (*m)->h >= 480) 883 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 884 {
707 AV *av = newAV (); 885 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 888 av_push (av, newSViv (rgb));
752SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
753 931
754int 932int
755SDL_GetAppState () 933SDL_GetAppState ()
756 934
935int
936SDL_GetModState ()
937
757void 938void
758poll_events () 939poll_events ()
759 PPCODE: 940 PPCODE:
760{ 941{
761 SDL_Event ev; 942 SDL_Event ev;
770 { 951 {
771 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
772 case SDL_KEYUP: 953 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 959 break;
779 960
780 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 980 x = ev.motion.x;
800 y = ev.motion.y; 981 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 983 }
803 984
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 991 }
811 break; 992 break;
812 993
813 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 997
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
894 } 1075 }
895 } 1076 }
896#endif 1077#endif
897} 1078}
898 1079
899void 1080int
900add_font (char *file) 1081add_font (char *file)
901 CODE: 1082 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
903 1086
904void 1087void
905load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
906 ALIAS: 1089 ALIAS:
907 load_image_file = 1 1090 load_image_file = 1
1165{ 1348{
1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1167 1350
1168 do 1351 do
1169 { 1352 {
1170 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1171 1354
1172 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1173 { 1356 {
1174 PangoRectangle extents; 1357 PangoRectangle extents;
1175 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1279int 1462int
1280descent (DC::Layout self) 1463descent (DC::Layout self)
1281 CODE: 1464 CODE:
1282{ 1465{
1283 PangoRectangle rect; 1466 PangoRectangle rect;
1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1285 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1286 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1287} 1470}
1288 OUTPUT: 1471 OUTPUT:
1289 RETVAL 1472 RETVAL
1301 1484
1302void 1485void
1303cursor_pos (DC::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1304 PPCODE: 1487 PPCODE:
1305{ 1488{
1306 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1308 1491
1309 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1310 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1313} 1496}
1314 1497
1315void 1498void
1316index_to_line_x (DC::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1317 PPCODE: 1500 PPCODE:
1318{ 1501{
1319 int line, x; 1502 int line, x;
1320 1503
1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1322 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1323 1507 --line;
1508#endif
1324 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1325 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1327} 1512}
1328 1513
1329void 1514void
1330line_x_to_index (DC::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1334 int index, trailing; 1519 int index, trailing;
1335 1520
1336 if (line < 0) 1521 if (line < 0)
1337 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1338 1523
1339 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1340 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1341 1526
1342 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1343 1528
1344 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1661 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1662 1847
1663 do 1848 do
1664 { 1849 {
1665 ext = *data++; 1850 ext = *data++;
1666 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1667 1852
1668 if (cmd < 4) 1853 if (cmd < 4)
1669 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1670 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1671 { 1856 {
1674 } 1859 }
1675 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1676 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1677 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1678 { 1863 {
1679 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1680 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1681 1868
1682 data += *data + 1; 1869 data += *data + 1;
1683 } 1870 }
1684 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1685 cell->flags = *data++; 1872 cell->flags = *data++;
1715 } 1902 }
1716 } 1903 }
1717 } 1904 }
1718 } 1905 }
1719 else 1906 else
1720 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1721 } 1908 }
1722} 1909}
1723 OUTPUT: 1910 OUTPUT:
1724 RETVAL 1911 RETVAL
1725 1912
1777} 1964}
1778 OUTPUT: 1965 OUTPUT:
1779 RETVAL 1966 RETVAL
1780 1967
1781void 1968void
1782draw (DC::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1783 CODE: 1970 CODE:
1784{ 1971{
1785 int x, y, z; 1972 int x, y, z;
1786 1973
1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1790 smooth_key skey; 1977 smooth_key skey;
1791 1978 int pl_x, pl_y;
1979 maptex pl_tex;
1792 rc_t *rc = rc_alloc (); 1980 rc_t *rc = rc_alloc ();
1793 rc_key_t key; 1981 rc_key_t key;
1794 rc_array_t *arr; 1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1795 1985
1796 // thats current max. sorry. 1986 // thats current max. sorry.
1797 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1798 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1799 1989
1854 tileid tile = cell->tile [z]; 2044 tileid tile = cell->tile [z];
1855 2045
1856 if (tile) 2046 if (tile)
1857 { 2047 {
1858 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1859 int px, py; 2049 int px = (x + 1) * T - tex.w;
2050 int py = (y + 1) * T - tex.h;
1860 2051
1861 if (key.texname != tex.name) 2052 if (key.texname != tex.name)
1862 { 2053 {
1863 if (!tex.name) 2054 if (!tex.name)
1864 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1865 2056
1866 key.texname = tex.name; 2057 key.texname = tex.name;
1867 arr = rc_array (rc, &key); 2058 arr = rc_array (rc, &key);
1868 } 2059 }
1869 2060
1870 px = (x + 1) * T - tex.w; 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1871 py = (y + 1) * T - tex.h; 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
1872 2068
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1877 2073
1878 if (cell->flags && z == 2) 2074 if (expect_false (cell->flags) && expect_false (z == 2))
1879 { 2075 {
1880 // overlays such as the speech bubble, probably more to come 2076 // overlays such as the speech bubble, probably more to come
1881 if (cell->flags & 1) 2077 if (cell->flags & 1)
1882 { 2078 {
1883 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
2022 } 2218 }
2023 2219
2024 hv_clear (smooth); 2220 hv_clear (smooth);
2025 } 2221 }
2026 2222
2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
2228
2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
2027 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2028 rc_free (rc); 2241 rc_free (rc);
2029 2242
2030 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
2031 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
2038 { 2251 {
2039 mapcell *cell = row->col + (x + mx - row->c0); 2252 mapcell *cell = row->col + (x + mx - row->c0);
2040 2253
2041 int px = x * T; 2254 int px = x * T;
2042 int py = y * T; 2255 int py = y * T;
2256
2257 if (expect_false (cell->player == player))
2258 {
2259 px += sdx;
2260 py += sdy;
2261 }
2043 2262
2044 if (cell->stat_hp) 2263 if (cell->stat_hp)
2045 { 2264 {
2046 int width = cell->stat_width * T; 2265 int width = cell->stat_width * T;
2047 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2266 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2136 SvCUR_set (darkness3_sv, sw34 * sh3); 2355 SvCUR_set (darkness3_sv, sw34 * sh3);
2137 2356
2138 mx += self->x - 1; 2357 mx += self->x - 1;
2139 my += self->y - 1; 2358 my += self->y - 1;
2140 2359
2141 memset (darkness1, 255, sw1 * sh1); 2360 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2142 2361
2143 for (y = 0; y < sh1; y++) 2362 for (y = 0; y < sh1; y++)
2144 if (0 <= y + my && y + my < self->rows) 2363 if (0 <= y + my && y + my < self->rows)
2145 { 2364 {
2146 maprow *row = self->row + (y + my); 2365 maprow *row = self->row + (y + my);
2266 else 2485 else
2267 *data++ = 0; 2486 *data++ = 0;
2268 } 2487 }
2269 } 2488 }
2270 2489
2490 /* if size is w*h + 5 then no data has been found */
2491 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2492 {
2271 SvPOK_only (data_sv); 2493 SvPOK_only (data_sv);
2272 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2494 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2495 }
2496
2273 RETVAL = data_sv; 2497 RETVAL = data_sv;
2274} 2498}
2275 OUTPUT: 2499 OUTPUT:
2276 RETVAL 2500 RETVAL
2277 2501
2278void 2502void
2279set_rect (DC::Map self, int x0, int y0, uint8_t *data) 2503set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2280 PPCODE: 2504 PPCODE:
2281{ 2505{
2282 int x, y, z; 2506 int x, y, z;
2283 int w, h; 2507 int w, h;
2284 int x1, y1; 2508 int x1, y1;
2509 STRLEN len;
2510 uint8_t *data, *end;
2511
2512 len = SvLEN (data_sv);
2513 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2514 data = SvPVbyte_nolen (data_sv);
2515 end = data + len + 8;
2516
2517 if (len < 5)
2518 XSRETURN_EMPTY;
2285 2519
2286 if (*data++ != 0) 2520 if (*data++ != 0)
2287 XSRETURN_EMPTY; /* version mismatch */ 2521 XSRETURN_EMPTY; /* version mismatch */
2288 2522
2289 w = *data++ << 8; w |= *data++; 2523 w = *data++ << 8; w |= *data++;
2304 { 2538 {
2305 maprow *row = map_get_row (self, y); 2539 maprow *row = map_get_row (self, y);
2306 2540
2307 for (x = x0; x < x1; x++) 2541 for (x = x0; x < x1; x++)
2308 { 2542 {
2543 uint8_t flags;
2544
2545 if (data + 7 >= end)
2546 XSRETURN_EMPTY;
2547
2309 uint8_t flags = *data++; 2548 flags = *data++;
2310 2549
2311 if (flags) 2550 if (flags)
2312 { 2551 {
2313 mapcell *cell = row_get_cell (row, x); 2552 mapcell *cell = row_get_cell (row, x);
2314 tileid tile[3] = { 0, 0, 0 }; 2553 tileid tile[3] = { 0, 0, 0 };
2317 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2556 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2318 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2557 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2319 2558
2320 if (cell->darkness == 0) 2559 if (cell->darkness == 0)
2321 { 2560 {
2322 cell->darkness = 0; 2561 /*cell->darkness = 0;*/
2562 EXTEND (SP, 3);
2323 2563
2324 for (z = 0; z <= 2; z++) 2564 for (z = 0; z <= 2; z++)
2325 { 2565 {
2326 tileid t = tile [z]; 2566 tileid t = tile [z];
2327 2567
2328 if (t >= self->texs || (t && !self->tex [t].name)) 2568 if (t >= self->texs || (t && !self->tex [t].name))
2329 { 2569 {
2330 XPUSHs (sv_2mortal (newSViv (t))); 2570 PUSHs (sv_2mortal (newSViv (t)));
2331 need_texid (self, t); 2571 need_texid (self, t);
2332 } 2572 }
2333 2573
2334 cell->tile [z] = t; 2574 cell->tile [z] = t;
2335 } 2575 }
2767void glRotate (float angle, float x, float y, float z) 3007void glRotate (float angle, float x, float y, float z)
2768 CODE: 3008 CODE:
2769 glRotatef (angle, x, y, z); 3009 glRotatef (angle, x, y, z);
2770 3010
2771void glColor (float r, float g, float b, float a = 1.0) 3011void glColor (float r, float g, float b, float a = 1.0)
3012 PROTOTYPE: @
2772 ALIAS: 3013 ALIAS:
2773 glColor_premultiply = 1 3014 glColor_premultiply = 1
2774 CODE: 3015 CODE:
2775 if (ix) 3016 if (ix)
2776 { 3017 {
2846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3087void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2847 CODE: 3088 CODE:
2848 if (gl.SeparableFilter2D) 3089 if (gl.SeparableFilter2D)
2849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3090 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2850 3091
2851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3092void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2852 3093
2853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3094void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2854 3095
2855void glDrawPixels (int width, int height, int format, int type, char *pixels) 3096void glDrawPixels (int width, int height, int format, int type, char *pixels)
2856 3097

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