ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.113 by root, Wed Jun 14 16:20:21 2006 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 60
47#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
48 62
49#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
51 65
52#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
53 75
54static struct 76static struct
55{ 77{
56#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 79#include "glfunc.h"
58#undef GL_FUNC 80#undef GL_FUNC
59} gl; 81} gl;
60 82
83static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 85{
63 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 90 else
68 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
69} 92}
70 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *DC__MixMusic;
73 129
74typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *DC__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
75 149
76typedef struct cf_layout { 150typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
80 int base_height; 153 int base_height;
81 CFClient__Font font; 154 DC__Font font;
155 rc_t *rc;
82} *CFClient__Layout; 156} *DC__Layout;
83 157
84static CFClient__Font default_font; 158static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
87 161
88static void 162static void
89substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
90{ 164{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 168#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 170}
101 171
102static void 172static void
103layout_update_font (CFClient__Layout self) 173layout_update_font (DC__Layout self)
104{ 174{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
107 */ 177 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
112 182
113 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
114} 184}
115 185
116static void 186static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
120 193
121 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 196
124 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
125} 198 if (!rect.height) rect.height = 1;
126 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
127typedef uint16_t mapface; 205typedef uint16_t faceid;
128 206
129typedef struct { 207typedef struct {
130 GLint name; 208 GLuint name;
131 int w, h; 209 int w, h;
132 float s, t; 210 float s, t;
133 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
134} maptex; 214} maptex;
135 215
136typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
137 int16_t darkness; 219 uint16_t darkness;
138 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 221} mapcell;
140 222
141typedef struct { 223typedef struct {
142 int32_t c0, c1; 224 int32_t c0, c1;
143 mapcell *col; 225 mapcell *col;
144} maprow; 226} maprow;
145 227
146typedef struct map { 228typedef struct map {
147 int x, y, w, h; 229 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 231 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 232 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 233
155 int32_t rows; 234 int32_t rows;
156 maprow *row; 235 maprow *row;
157} *CFClient__Map; 236} *DC__Map;
158 237
159static char * 238static char *
160prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
161{ 240{
162 char *p; 241 char *p;
179} 258}
180 259
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
184static maprow * 283static maprow *
185map_get_row (CFClient__Map self, int y) 284map_get_row (DC__Map self, int y)
186{ 285{
187 if (0 > y) 286 if (0 > y)
188 { 287 {
189 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
228 327
229 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
230} 329}
231 330
232static mapcell * 331static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
234{ 333{
235 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
236} 335}
237 336
238static void 337static void
239map_clear (CFClient__Map self) 338map_clear (DC__Map self)
240{ 339{
241 int r; 340 int r;
242 341
243 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
252 self->row = 0; 351 self->row = 0;
253 self->rows = 0; 352 self->rows = 0;
254} 353}
255 354
256static void 355static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 357{
259 int x, y; 358 int x, y;
260 maprow *row; 359 maprow *row;
360 mapcell *cell;
261 361
262 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 363 if (y >= 0)
264 { 364 {
265 if (y >= self->rows) 365 if (y >= self->rows)
271 if (x >= row->c0) 371 if (x >= row->c0)
272 { 372 {
273 if (x >= row->c1) 373 if (x >= row->c1)
274 break; 374 break;
275 375
276 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
277 } 382 }
278 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
279} 400}
280 401
281static void 402static void
282music_finished (void) 403music_finished (void)
283{ 404{
319 n |= n >> 16; 440 n |= n >> 16;
320 441
321 return n + 1; 442 return n + 1;
322} 443}
323 444
324MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
325 504
326PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
327 506
328BOOT: 507BOOT:
329{ 508{
330 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 510 static const struct {
332 const char *name; 511 const char *name;
333 IV iv; 512 IV iv;
334 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
336 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
418 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 624
431 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 626# undef const_iv
435 }; 627 };
436 628
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
648
649NV floor (NV x)
650
651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
440 656
441void 657void
442pango_init () 658pango_init ()
443 CODE: 659 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 660{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 664}
665
666char *
667SDL_GetError ()
467 668
468int 669int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 671
471void 672void
472SDL_Quit () 673SDL_Quit ()
473 674
474void 675void
475SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
476 PPCODE: 677 PPCODE:
477{ 678{
478 SDL_Rect **m; 679 SDL_Rect **m;
479 680
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 685
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 688
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 693
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 695#if SDL_VERSION_ATLEAST(1,2,10)
495 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
497 699
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 701
500 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
501 while (*m) 703 while (*m)
502 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
503 AV *av = newAV (); 707 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
507 714
508 ++m; 715 ++m;
509 } 716 }
510} 717}
511 718
512char *
513SDL_GetError ()
514
515int 719int
516SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
518 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 733 );
734
521 if (RETVAL) 735 if (RETVAL)
522 { 736 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 741#include "glfunc.h"
526# undef GL_FUNC 742#undef GL_FUNC
527 } 743 }
744}
528 OUTPUT: 745 OUTPUT:
529 RETVAL 746 RETVAL
530 747
531void 748void
532SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
533 750
534char * 751char *
535SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
536 753
754int
755SDL_GetAppState ()
756
537void 757void
538SDL_PollEvent () 758poll_events ()
539 PPCODE: 759 PPCODE:
540{ 760{
541 SDL_Event ev; 761 SDL_Event ev;
542 762
543 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 765 {
545 HV *hv = newHV (); 766 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 768
548 switch (ev.type) 769 switch (ev.type)
550 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
551 case SDL_KEYUP: 772 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 778 break;
557 779
558 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 783 break;
562 784
563 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
571 break; 811 break;
572 812
573 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 827 break;
588 } 828 }
589 829
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
591 } 831 }
592} 832}
593 833
594int 834int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
596 POSTCALL: 836 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
599 839
600void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
601Mix_CloseAudio () 857Mix_CloseAudio ()
602 858
603int 859int
604Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
605 861
862const char *
863Mix_GetError ()
864
606void 865void
607lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
608 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
609#ifndef _WIN32 874#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
611#endif 896#endif
897}
612 898
613void 899void
614add_font (char *file) 900add_font (char *file)
615 CODE: 901 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 903
622void 904void
623load_image_inline (SV *image_) 905load_image_inline (SV *image_)
624 ALIAS: 906 ALIAS:
625 load_image_file = 1 907 load_image_file = 1
628 STRLEN image_len; 910 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
635 917
636 if (!rw) 918 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
638 920
667 949
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 951
670 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
671 953
954 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 955 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
681 963
682 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
684} 966}
685 967
711void 993void
712error (char *message) 994error (char *message)
713 CODE: 995 CODE:
714 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32 997#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
717#endif 999#endif
718 1000
719void 1001void
720fatal (char *message) 1002fatal (char *message)
721 CODE: 1003 CODE:
722 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
723#ifdef _WIN32 1005#ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
725#endif 1007#endif
726 _exit (1); 1008 _exit (1);
727 1009
728void 1010void
729_exit (int retval) 1011_exit (int retval = 0)
730 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
731 _exit (retval); 1016 _exit (retval);
1017#endif
732 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
733MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
734 1029
735CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
736new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
737 CODE: 1034 CODE:
738{ 1035{
739 int count; 1036 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1040}
744 OUTPUT: 1041 OUTPUT:
745 RETVAL 1042 RETVAL
746 1043
747void 1044void
748DESTROY (CFClient::Font self) 1045DESTROY (DC::Font self)
749 CODE: 1046 CODE:
750 pango_font_description_free (self); 1047 pango_font_description_free (self);
751 1048
752void 1049void
753make_default (CFClient::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
754 CODE: 1052 CODE:
755 default_font = self; 1053 default_font = self;
756 1054
757MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
758 1056
759CFClient::Layout 1057PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1058
1059void
1060glyph_cache_backup ()
1061 PROTOTYPE:
1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1069 tc_restore ();
1070
1071DC::Layout
1072new (SV *class)
761 CODE: 1073 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
763 1075
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1077 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
772 1084
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
775 OUTPUT: 1087 OUTPUT:
776 RETVAL 1088 RETVAL
777 1089
778void 1090void
779DESTROY (CFClient::Layout self) 1091DESTROY (DC::Layout self)
780 CODE: 1092 CODE:
781 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
782 Safefree (self); 1095 Safefree (self);
783 1096
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 1097void
792set_text (CFClient::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
793 CODE: 1099 CODE:
794{ 1100{
795 STRLEN textlen; 1101 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
797 1103
798 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
799} 1105}
800 1106
801void 1107void
802set_markup (CFClient::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
803 CODE: 1109 CODE:
804{ 1110{
805 STRLEN textlen; 1111 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
807 1113
808 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
809} 1115}
810 1116
1117void
1118set_shapes (DC::Layout self, ...)
1119 CODE:
1120{
1121 PangoAttrList *attrs = 0;
1122 const char *text = pango_layout_get_text (self->pl);
1123 const char *pos = text;
1124 int arg = 4;
1125
1126 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1127 {
1128 PangoRectangle inkrect, rect;
1129 PangoAttribute *attr;
1130
1131 int x = SvIV (ST (arg - 3));
1132 int y = SvIV (ST (arg - 2));
1133 int w = SvIV (ST (arg - 1));
1134 int h = SvIV (ST (arg ));
1135
1136 inkrect.x = 0;
1137 inkrect.y = 0;
1138 inkrect.width = 0;
1139 inkrect.height = 0;
1140
1141 rect.x = x * PANGO_SCALE;
1142 rect.y = y * PANGO_SCALE;
1143 rect.width = w * PANGO_SCALE;
1144 rect.height = h * PANGO_SCALE;
1145
1146 if (!attrs)
1147 attrs = pango_layout_get_attributes (self->pl);
1148
1149 attr = pango_attr_shape_new (&inkrect, &rect);
1150 attr->start_index = pos - text;
1151 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1152 pango_attr_list_insert (attrs, attr);
1153
1154 arg += 4;
1155 pos += sizeof (OBJ_STR) - 1;
1156 }
1157
1158 if (attrs)
1159 pango_layout_set_attributes (self->pl, attrs);
1160}
1161
1162void
1163get_shapes (DC::Layout self)
1164 PPCODE:
1165{
1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1167
1168 do
1169 {
1170 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1171
1172 if (run && shape_attr_p (run))
1173 {
1174 PangoRectangle extents;
1175 pango_layout_iter_get_run_extents (iter, 0, &extents);
1176
1177 EXTEND (SP, 2);
1178 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1179 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1180 }
1181 }
1182 while (pango_layout_iter_next_run (iter));
1183
1184 pango_layout_iter_free (iter);
1185}
1186
1187int
1188has_wrapped (DC::Layout self)
1189 CODE:
1190{
1191 int lines = 1;
1192 const char *text = pango_layout_get_text (self->pl);
1193
1194 while (*text)
1195 lines += *text++ == '\n';
1196
1197 RETVAL = lines < pango_layout_get_line_count (self->pl);
1198}
1199 OUTPUT:
1200 RETVAL
1201
811SV * 1202SV *
812get_text (CFClient::Layout self) 1203get_text (DC::Layout self)
813 CODE: 1204 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
816 OUTPUT: 1207 OUTPUT:
817 RETVAL 1208 RETVAL
818 1209
819void 1210void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1212 CODE:
822 self->r = r; 1213 self->r = r;
823 self->g = g; 1214 self->g = g;
824 self->b = b; 1215 self->b = b;
825 self->a = a; 1216 self->a = a;
826 1217
827void 1218void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
829 CODE: 1220 CODE:
830 if (self->font != font) 1221 if (self->font != font)
831 { 1222 {
832 self->font = font; 1223 self->font = font;
833 layout_update_font (self); 1224 layout_update_font (self);
834 } 1225 }
835 1226
836void 1227void
837set_height (CFClient::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
838 CODE: 1229 CODE:
839 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
840 { 1231 {
841 self->base_height = base_height; 1232 self->base_height = base_height;
842 layout_update_font (self); 1233 layout_update_font (self);
843 } 1234 }
844 1235
845void 1236void
846set_width (CFClient::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
847 CODE: 1238 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1240
850void 1241void
851set_indent (CFClient::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
852 CODE: 1243 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1245
855void 1246void
856set_spacing (CFClient::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
857 CODE: 1248 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1250
860void 1251void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
862 CODE: 1253 CODE:
863 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
868 ); 1259 );
869 1260
870void 1261void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
872 CODE: 1263 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1265
875void 1266void
876size (CFClient::Layout self) 1267size (DC::Layout self)
877 PPCODE: 1268 PPCODE:
878{ 1269{
879 int w, h; 1270 int w, h;
880 1271
881 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
886} 1277}
887 1278
888int 1279int
1280descent (DC::Layout self)
1281 CODE:
1282{
1283 PangoRectangle rect;
1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1286 RETVAL = PANGO_DESCENT (rect);
1287}
1288 OUTPUT:
1289 RETVAL
1290
1291int
889xy_to_index (CFClient::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
890 CODE: 1293 CODE:
891{ 1294{
892 int index, trailing; 1295 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1297 RETVAL = index + trailing;
895} 1298}
896 OUTPUT: 1299 OUTPUT:
897 RETVAL 1300 RETVAL
898 1301
899void 1302void
900cursor_pos (CFClient::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
901 PPCODE: 1304 PPCODE:
902{ 1305{
903 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1308
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1313}
911 1314
912void 1315void
913render (CFClient::Layout self) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
914 PPCODE: 1317 PPCODE:
915{ 1318{
916 SV *retval; 1319 int line, x;
917 int w, h;
918 1320
919 layout_get_pixel_size (self, &w, &h); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
920 1322
921 if (self->rgba) 1323#if !PANGO_VERSION_CHECK (1, 17. 3)
922 { 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
923 cairo_surface_t *surface; 1325 --line;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif 1326#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967 1327
968 EXTEND (SP, 5); 1328 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1331}
1332
1333void
1334line_x_to_index (DC::Layout self, int line, int x)
1335 PPCODE:
1336{
1337 PangoLayoutLine *lp;
1338 int index, trailing;
1339
1340 if (line < 0)
1341 XSRETURN_EMPTY;
1342
1343 if (!(lp = pango_layout_get_line (self->pl, line)))
1344 XSRETURN_EMPTY; /* do better */
1345
1346 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1347
1348 EXTEND (SP, 2);
1349 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1350 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1351 else
976 { 1352 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1353 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1355 }
1001} 1356}
1002 1357
1358void
1359render (DC::Layout self, float x, float y, int flags = 0)
1360 CODE:
1361 rc_clear (self->rc);
1362 pango_opengl_render_layout_subpixel (
1363 self->pl,
1364 self->rc,
1365 x * PANGO_SCALE, y * PANGO_SCALE,
1366 self->r, self->g, self->b, self->a,
1367 flags
1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1372
1373void
1374draw (DC::Layout self)
1375 CODE:
1376{
1377 glEnable (GL_TEXTURE_2D);
1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1384
1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1003MODULE = CFClient PACKAGE = CFClient::Texture 1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1004 1393
1005void 1394PROTOTYPES: ENABLE
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011 1395
1012 if (ow && oh) 1396void
1397pad (SV *data_, int ow, int oh, int nw, int nh)
1398 CODE:
1399{
1400 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1401 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1402 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1403 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1404 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1405 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1406
1026 SvPOK_only (result_); 1407 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1408 SvCUR_set (result_, nw * nh * bpp);
1028 1409
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1410 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1411 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1412 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1413
1033 sv_setsv (data_, result_); 1414 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1415 }
1040} 1416}
1041 1417
1042void 1418void
1043draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1419draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1044 PROTOTYPE: $$$;$$ 1420 PROTOTYPE: $$$;$$
1045 ALIAS: 1421 ALIAS:
1046 draw_quad_alpha = 1 1422 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2 1423 draw_quad_alpha_premultiplied = 2
1048 CODE: 1424 CODE:
1049{ 1425{
1050 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1054 1433
1055 if (items < 5) 1434 if (items < 5)
1056 { 1435 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1465 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1466 glDisable (GL_BLEND);
1088 } 1467 }
1089} 1468}
1090 1469
1470IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1471 CODE:
1472{
1473 GLint width;
1474 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1475 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1476 RETVAL = width > 0;
1477}
1478 OUTPUT:
1479 RETVAL
1480
1091MODULE = CFClient PACKAGE = CFClient::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1092 1482
1093CFClient::Map 1483PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1484
1485DC::Map
1486new (SV *class)
1095 CODE: 1487 CODE:
1096 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1489 RETVAL->x = 0;
1098 RETVAL->y = 0; 1490 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1491 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1492 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1493 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1494 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1495 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1496 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1497 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1498 RETVAL->row = 0;
1109 OUTPUT: 1499 OUTPUT:
1110 RETVAL 1500 RETVAL
1111 1501
1112void 1502void
1113DESTROY (CFClient::Map self) 1503DESTROY (DC::Map self)
1114 CODE: 1504 CODE:
1115{ 1505{
1116 map_clear (self); 1506 map_clear (self);
1117 Safefree (self->face); 1507 Safefree (self->face2tile);
1118 Safefree (self->tex); 1508 Safefree (self->tex);
1119 Safefree (self); 1509 Safefree (self);
1120} 1510}
1121 1511
1122void 1512void
1513resize (DC::Map self, int map_width, int map_height)
1514 CODE:
1515 self->w = map_width;
1516 self->h = map_height;
1517
1518void
1123clear (CFClient::Map self) 1519clear (DC::Map self)
1124 CODE: 1520 CODE:
1125 map_clear (self); 1521 map_clear (self);
1126 1522
1127void 1523void
1128set_face (CFClient::Map self, int face, int texid) 1524set_tileid (DC::Map self, int face, int tile)
1129 CODE: 1525 CODE:
1130{ 1526{
1131 while (self->faces <= face) 1527 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1528 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1529}
1139 1530
1140void 1531void
1532set_smooth (DC::Map self, int face, int smooth, int level)
1533 CODE:
1534{
1535 tileid texid;
1536 maptex *tex;
1537
1538 if (face < 0 || face >= self->faces)
1539 return;
1540
1541 if (smooth < 0 || smooth >= self->faces)
1542 return;
1543
1544 texid = self->face2tile [face];
1545
1546 if (!texid)
1547 return;
1548
1549 tex = self->tex + texid;
1550 tex->smoothtile = self->face2tile [smooth];
1551 tex->smoothlevel = level;
1552}
1553
1554void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1556 CODE:
1143{ 1557{
1144 while (self->texs <= texid) 1558 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1559
1150 { 1560 {
1151 maptex *tex = self->tex + texid; 1561 maptex *tex = self->tex + texid;
1152 1562
1153 tex->name = name; 1563 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1582}
1173 1583
1174int 1584int
1175ox (CFClient::Map self) 1585ox (DC::Map self)
1176 ALIAS: 1586 ALIAS:
1177 oy = 1 1587 oy = 1
1178 x = 2 1588 x = 2
1179 y = 3 1589 y = 3
1180 w = 4 1590 w = 4
1191 } 1601 }
1192 OUTPUT: 1602 OUTPUT:
1193 RETVAL 1603 RETVAL
1194 1604
1195void 1605void
1196scroll (CFClient::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1197 CODE: 1607 CODE:
1198{ 1608{
1199 if (dx > 0) 1609 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1611 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1612 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1613
1204 if (dy > 0) 1614 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1615 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1616 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1617 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1618
1209 self->ox += dx; self->x += dx; 1619 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1620 self->oy += dy; self->y += dy;
1211 1621
1212 while (self->y < 0) 1622 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1218 } 1628 }
1219} 1629}
1220 1630
1221void 1631SV *
1222map1a_update (CFClient::Map self, SV *data_) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1223 CODE: 1633 CODE:
1224{ 1634{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1637 mapcell *cell;
1228 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1229 1641
1230 while (data < data_end) 1642 while (data < data_end - 1)
1231 { 1643 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1233 1645
1234 x = ((flags >> 10) & 63) + self->x; 1646 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1647 y = self->y + ((flags >> 4) & 63);
1236 1648
1237 cell = map_get_cell (self, x, y); 1649 cell = map_get_cell (self, x, y);
1238 1650
1239 if (flags & 15) 1651 if (flags & 15)
1240 { 1652 {
1241 if (cell->darkness < 0) 1653 if (!cell->darkness)
1242 { 1654 {
1655 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1656 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1657 }
1248 1658
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1659 //TODO: don't trust server data to be in-range(!)
1252 1660
1253 if (flags & 4) 1661 if (flags & 8)
1254 { 1662 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1663 if (extmap)
1664 {
1665 uint8_t ext, cmd;
1666
1667 do
1668 {
1669 ext = *data++;
1670 cmd = ext & 0x3f;
1671
1672 if (cmd < 4)
1673 cell->darkness = 255 - ext * 64 + 1;
1674 else if (cmd == 5) // health
1675 {
1676 cell->stat_width = 1;
1677 cell->stat_hp = *data++;
1678 }
1679 else if (cmd == 6) // monster width
1680 cell->stat_width = *data++ + 1;
1681 else if (cmd == 0x47)
1682 {
1683 if (*data == 4)
1684 ; // decode player count
1685
1686 data += *data + 1;
1687 }
1688 else if (cmd == 8) // cell flags
1689 cell->flags = *data++;
1690 else if (ext & 0x40) // unknown, multibyte => skip
1691 data += *data + 1;
1692 else
1693 data++;
1694 }
1695 while (ext & 0x80);
1696 }
1697 else
1698 cell->darkness = *data++ + 1;
1256 } 1699 }
1257 1700
1701 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1702 if (flags & (4 >> z))
1259 { 1703 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1705 need_facenum (self, face);
1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1261 } 1721 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1722 }
1268 else 1723 else
1269 cell->darkness = -1; 1724 cell->darkness = 0;
1270 } 1725 }
1271} 1726}
1727 OUTPUT:
1728 RETVAL
1272 1729
1273SV * 1730SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1275 CODE: 1732 CODE:
1276{ 1733{
1277 int x1, x; 1734 int x1, x;
1278 int y1, y; 1735 int y1, y;
1279 int z; 1736 int z;
1300 { 1757 {
1301 mapcell *cell = row->col + (x - row->c0); 1758 mapcell *cell = row->col + (x - row->c0);
1302 1759
1303 for (z = 0; z <= 0; z++) 1760 for (z = 0; z <= 0; z++)
1304 { 1761 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1762 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1763 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1764 int a1 = tex.a;
1312 1765
1313 r = (r * a0 + tex.r * a1) / 255; 1766 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1767 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1768 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1769 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1770 }
1319 } 1771 }
1320 1772
1321 *map++ = (r ) 1773 *map++ = (r )
1322 | (g << 8) 1774 | (g << 8)
1329} 1781}
1330 OUTPUT: 1782 OUTPUT:
1331 RETVAL 1783 RETVAL
1332 1784
1333void 1785void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1787 CODE:
1788{
1789 int x, y, z;
1790
1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1794 smooth_key skey;
1795
1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1799
1800 // thats current max. sorry.
1801 if (sw > 255) sw = 255;
1802 if (sh > 255) sh = 255;
1803
1804 // clear key, in case of extra padding
1805 memset (&skey, 0, sizeof (skey));
1806
1807 memset (&key, 0, sizeof (key));
1808 key.r = 255;
1809 key.g = 255;
1810 key.b = 255;
1811 key.a = 255;
1812 key.mode = GL_QUADS;
1813 key.format = GL_T2F_V3F;
1814 key.texname = -1;
1815
1816 mx += self->x;
1817 my += self->y;
1818
1819 // first pass: determine smooth_max
1820 // rather ugly, if you ask me
1821 // could also be stored inside mapcell and updated on change
1822 memset (smooth_max, 0, sizeof (smooth_max));
1823
1824 for (y = 0; y < sh; y++)
1825 if (0 <= y + my && y + my < self->rows)
1826 {
1827 maprow *row = self->row + (y + my);
1828
1829 for (x = 0; x < sw; x++)
1830 if (row->c0 <= x + mx && x + mx < row->c1)
1831 {
1832 mapcell *cell = row->col + (x + mx - row->c0);
1833
1834 smooth_max[x + 1][y + 1] =
1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1837 self->tex [cell->tile [2]].smoothlevel));
1838 }
1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1844
1845 for (z = 0; z <= 2; z++)
1846 {
1847 memset (smooth_level, 0, sizeof (smooth_level));
1848
1849 for (y = 0; y < sh; y++)
1850 if (0 <= y + my && y + my < self->rows)
1851 {
1852 maprow *row = self->row + (y + my);
1853
1854 for (x = 0; x < sw; x++)
1855 if (row->c0 <= x + mx && x + mx < row->c1)
1856 {
1857 mapcell *cell = row->col + (x + mx - row->c0);
1858 tileid tile = cell->tile [z];
1859
1860 if (tile)
1861 {
1862 maptex tex = self->tex [tile];
1863 int px, py;
1864
1865 if (key.texname != tex.name)
1866 {
1867 if (!tex.name)
1868 tex = self->tex [2]; /* missing, replace by noface */
1869
1870 key.texname = tex.name;
1871 arr = rc_array (rc, &key);
1872 }
1873
1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1881
1882 if (cell->flags && z == 2)
1883 {
1884 // overlays such as the speech bubble, probably more to come
1885 if (cell->flags & 1)
1886 {
1887 maptex tex = self->tex [1];
1888 int px = x * T + T * 2 / 32;
1889 int py = y * T - T * 6 / 32;
1890
1891 if (tex.name)
1892 {
1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1903 }
1904 }
1905 }
1906
1907 // update smooth hash
1908 if (tex.smoothtile)
1909 {
1910 skey.tile = tex.smoothtile;
1911 skey.level = tex.smoothlevel;
1912
1913 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1914
1915 // add bits to current tile and all neighbours. skey.x|y is
1916 // shifted +1|+1 so we always stay positive.
1917
1918 // bits is ___n cccc CCCC bbbb
1919 // n do not draw borders&corners
1920 // c draw these corners, but...
1921 // C ... not these
1922 // b draw these borders
1923
1924 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1925 // ┃· ·· ·┃ ━━
1926
1927 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1928 // ·· ·· ·┏ ┓·
1929
1930 // full tile
1931 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1932
1933 // borders
1934 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1935 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1936 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1937 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1938
1939 // corners
1940 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1941 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1942 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1943 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1944 }
1945 }
1946 }
1947 }
1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1952 // go through all smoothlevels, lowest to highest, then draw.
1953 // this is basically counting sort
1954 {
1955 int w, b;
1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1959 for (w = 0; w < 256 / 32; ++w)
1960 {
1961 uint32_t smask = smooth_level [w];
1962 if (smask)
1963 for (b = 0; b < 32; ++b)
1964 if (smask & (((uint32_t)1) << b))
1965 {
1966 int level = (w << 5) | b;
1967 HE *he;
1968
1969 hv_iterinit (smooth);
1970 while ((he = hv_iternext (smooth)))
1971 {
1972 smooth_key *skey = (smooth_key *)HeKEY (he);
1973 IV bits = SvIVX (HeVAL (he));
1974
1975 if (!(bits & 0x1000)
1976 && skey->level == level
1977 && level > smooth_max [skey->x][skey->y])
1978 {
1979 maptex tex = self->tex [skey->tile];
1980 int px = (((int)skey->x) - 1) * T;
1981 int py = (((int)skey->y) - 1) * T;
1982 int border = bits & 15;
1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1984 float dx = tex.s * .0625f; // 16 images/row
1985 float dy = tex.t * .5f ; // 2 images/column
1986
1987 if (tex.name)
1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1991 if (key.texname != tex.name)
1992 {
1993 glEnd ();
1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1995 glBegin (GL_QUADS);
1996 }
1997
1998 if (border)
1999 {
2000 float ox = border * dx;
2001
2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2006 }
2007
2008 if (corner)
2009 {
2010 float ox = corner * dx;
2011
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
2017 }
2018 }
2019 }
2020 }
2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
2026 }
2027
2028 hv_clear (smooth);
2029 }
2030
2031 glDisable (GL_BLEND);
2032 rc_free (rc);
2033
2034 // top layer: overlays such as the health bar
2035 for (y = 0; y < sh; y++)
2036 if (0 <= y + my && y + my < self->rows)
2037 {
2038 maprow *row = self->row + (y + my);
2039
2040 for (x = 0; x < sw; x++)
2041 if (row->c0 <= x + mx && x + mx < row->c1)
2042 {
2043 mapcell *cell = row->col + (x + mx - row->c0);
2044
2045 int px = x * T;
2046 int py = y * T;
2047
2048 if (cell->stat_hp)
2049 {
2050 int width = cell->stat_width * T;
2051 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2052
2053 glColor3ub (0, 0, 0);
2054 glRectf (px + 1, py - thick - 2,
2055 px + width - 1, py);
2056
2057 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2058 glRectf (px + 2,
2059 py - thick - 1,
2060 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2061 }
2062 }
2063 }
2064}
2065
2066void
2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2068 CODE:
2069{
2070 static float color[16][3] = {
2071 { 0.00F, 0.00F, 0.00F },
2072 { 1.00F, 1.00F, 1.00F },
2073 { 0.00F, 0.00F, 0.55F },
2074 { 1.00F, 0.00F, 0.00F },
2075
2076 { 1.00F, 0.54F, 0.00F },
2077 { 0.11F, 0.56F, 1.00F },
2078 { 0.93F, 0.46F, 0.00F },
2079 { 0.18F, 0.54F, 0.34F },
2080
2081 { 0.56F, 0.73F, 0.56F },
2082 { 0.80F, 0.80F, 0.80F },
2083 { 0.55F, 0.41F, 0.13F },
2084 { 0.99F, 0.77F, 0.26F },
2085
2086 { 0.74F, 0.65F, 0.41F },
2087
2088 { 0.00F, 1.00F, 1.00F },
2089 { 1.00F, 0.00F, 1.00F },
2090 { 1.00F, 1.00F, 0.00F },
2091 };
2092
2093 int x, y;
2094
2095 glEnable (GL_TEXTURE_2D);
2096 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2097 glEnable (GL_BLEND);
2098 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2099 glBegin (GL_QUADS);
2100
2101 for (y = 0; y < h; y++)
2102 for (x = 0; x < w; x++)
2103 {
2104 unsigned char m = data [x + y * w];
2105
2106 if (m)
2107 {
2108 float *c = color [m & 15];
2109
2110 float tx1 = m & 0x40 ? 0.5 : 0.;
2111 float tx2 = tx1 + 0.5;
2112
2113 glColor4f (c[0], c[1], c[2], 0.75);
2114 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2115 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2116 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2117 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2118 }
2119 }
2120
2121 glEnd ();
2122 glDisable (GL_BLEND);
2123 glDisable (GL_TEXTURE_2D);
2124}
2125
2126void
2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2128 PPCODE:
1336{ 2129{
1337 int vx, vy;
1338 int x, y, z; 2130 int x, y;
1339 int last_name; 2131 int sw1 = sw + 2;
1340 mapface face; 2132 int sh1 = sh + 2;
2133 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2134 int sw34 = (sw * 3 + 3) & ~3;
2135 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2136 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2137 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2138
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2139 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2140 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2141
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2142 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2143 my += self->y - 1;
1351 2144
1352 /* 2145 memset (darkness1, 255, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2146
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2147 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2148 if (0 <= y + my && y + my < self->rows)
1376 { 2149 {
1377 maprow *row = self->row + (y + vy); 2150 maprow *row = self->row + (y + my);
1378 2151
1379 for (x = 0; x < sw; x++) 2152 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2153 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2154 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2155 mapcell *cell = row->col + (x + mx - row->c0);
1383 2156
1384 darkness[y * sw4 + x] = cell->darkness < 0 2157 darkness1 [y * sw1 + x] = cell->darkness
2158 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2159 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2160 }
1411 } 2161 }
1412 2162
1413 glEnd (); 2163 for (y = 0; y < sh; ++y)
2164 for (x = 0; x < sw; ++x)
2165 {
2166 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2167 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2168 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2169 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2170 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2171 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2172 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2173 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2174 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2175
1415 glDisable (GL_TEXTURE_2D); 2176 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2177 uint8_t r21 = d21;
2178 uint8_t r31 = (d21 + d31 + d32) / 3;
2179
2180 uint8_t r12 = d12;
2181 uint8_t r22 = d22;
2182 uint8_t r32 = d32;
2183
2184 uint8_t r13 = (d13 + d23 + d12) / 3;
2185 uint8_t r23 = d23;
2186 uint8_t r33 = (d23 + d33 + d32) / 3;
2187
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2189 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2190 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2192 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2193 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2195 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2196 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2197 }
2198
2199 free (darkness1);
1417 2200
1418 EXTEND (SP, 3); 2201 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2202 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2204 PUSHs (darkness3_sv);
1422} 2205}
1423 2206
1424SV * 2207SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
1426 CODE: 2209 CODE:
1427{ 2210{
1428 int x, y, x1, y1; 2211 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2238 if (row && row->c0 <= x && x < row->c1)
1456 { 2239 {
1457 mapcell *cell = row->col + (x - row->c0); 2240 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2241 uint8_t flags = 0;
1459 2242
1460 if (cell->face [0]) flags |= 1; 2243 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2244 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2245 if (cell->tile [2]) flags |= 4;
1463 2246
1464 *data++ = flags; 2247 *data++ = flags;
1465 2248
1466 if (flags & 1) 2249 if (flags & 1)
1467 { 2250 {
2251 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2252 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2253 *data++ = tile;
1470 } 2254 }
1471 2255
1472 if (flags & 2) 2256 if (flags & 2)
1473 { 2257 {
2258 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2259 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2260 *data++ = tile;
1476 } 2261 }
1477 2262
1478 if (flags & 4) 2263 if (flags & 4)
1479 { 2264 {
2265 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2266 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2267 *data++ = tile;
1482 } 2268 }
1483 } 2269 }
1484 else 2270 else
1485 *data++ = 0; 2271 *data++ = 0;
1486 } 2272 }
1492} 2278}
1493 OUTPUT: 2279 OUTPUT:
1494 RETVAL 2280 RETVAL
1495 2281
1496void 2282void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2284 PPCODE:
1499{ 2285{
1500 int x, y, z; 2286 int x, y, z;
1501 int w, h; 2287 int w, h;
1502 int x1, y1; 2288 int x1, y1;
1503 2289
1504 if (*data++ != 0) 2290 if (*data++ != 0)
1505 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
1506 2292
1507 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
1509 2295
1510 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
1526 { 2312 {
1527 uint8_t flags = *data++; 2313 uint8_t flags = *data++;
1528 2314
1529 if (flags) 2315 if (flags)
1530 { 2316 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2317 mapcell *cell = row_get_cell (row, x);
2318 tileid tile[3] = { 0, 0, 0 };
1534 2319
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2320 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2321 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2322 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2323
1539 if (cell->darkness <= 0) 2324 if (cell->darkness == 0)
1540 { 2325 {
1541 cell->darkness = -1; 2326 cell->darkness = 0;
1542 2327
1543 for (z = 0; z <= 2; z++) 2328 for (z = 0; z <= 2; z++)
1544 { 2329 {
1545 cell->face[z] = face[z]; 2330 tileid t = tile [z];
1546 2331
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2332 if (t >= self->texs || (t && !self->tex [t].name))
2333 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2334 XPUSHs (sv_2mortal (newSViv (t)));
2335 need_texid (self, t);
2336 }
2337
2338 cell->tile [z] = t;
1549 } 2339 }
1550 } 2340 }
1551 } 2341 }
1552 } 2342 }
1553 } 2343 }
1554} 2344}
1555 2345
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
1557 2347
1558CFClient::MixChunk 2348DC::RW
1559new_from_file (SV *class, char *path) 2349new (SV *class, SV *data_sv)
1560 CODE: 2350 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
1562 OUTPUT: 2357 OUTPUT:
1563 RETVAL 2358 RETVAL
1564 2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
1565void 2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2375
2376PROTOTYPES: DISABLE
2377
2378DC::Channel
2379find ()
2380 CODE:
2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2397 OUTPUT:
2398 RETVAL
2399
2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
1566DESTROY (CFClient::MixChunk self) 2469DESTROY (DC::MixChunk self)
1567 CODE: 2470 CODE:
1568 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
1569 2472
1570int 2473int
1571volume (CFClient::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
1572 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2479 OUTPUT:
1575 RETVAL 2480 RETVAL
1576 2481
1577int 2482DC::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2484 CODE:
2485{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
1581 OUTPUT: 2497 OUTPUT:
1582 RETVAL 2498 RETVAL
1583 2499
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1585 2501
1586int 2502int
1587volume (int volume = -1) 2503volume (int volume = -1)
2504 PROTOTYPE: ;$
1588 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2509 OUTPUT:
1591 RETVAL 2510 RETVAL
1592 2511
1593CFClient::MixMusic 2512void
1594new_from_file (SV *class, char *path) 2513fade_out (int ms)
1595 CODE: 2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2525 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2526 OUTPUT:
1598 RETVAL 2527 RETVAL
1599 2528
1600void 2529void
1601DESTROY (CFClient::MixMusic self) 2530DESTROY (DC::MixMusic self)
1602 CODE: 2531 CODE:
1603 Mix_FreeMusic (self); 2532 Mix_FreeMusic (self);
1604 2533
1605int 2534int
1606play (CFClient::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
1607 CODE: 2536 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2538 OUTPUT:
1610 RETVAL 2539 RETVAL
1611 2540
2541void
2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2543 CODE:
2544 Mix_FadeInMusicPos (self, loops, ms, position);
2545
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2547
2548PROTOTYPES: ENABLE
1613 2549
1614BOOT: 2550BOOT:
1615{ 2551{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1617 static const struct { 2553 static const struct {
1618 const char *name; 2554 const char *name;
1619 IV iv; 2555 IV iv;
1620 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2558 const_iv (GL_VENDOR),
2559 const_iv (GL_VERSION),
2560 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2561 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2562 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2563 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2564 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2565 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2567 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2568 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2569 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2570 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2571 const_iv (GL_RESCALE_NORMAL),
2572 const_iv (GL_FRONT),
2573 const_iv (GL_BACK),
2574 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2575 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2576 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2577 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2578 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2579 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2580 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2581 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2582 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2583 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2584 const_iv (GL_RGBA),
2585 const_iv (GL_RGBA4),
2586 const_iv (GL_RGBA8),
2587 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2588 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2589 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2590 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2591 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
1652 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2604 const_iv (GL_PROXY_TEXTURE_1D),
2605 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2608 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2609 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2610 const_iv (GL_TEXTURE_MIN_FILTER),
1678 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
1683 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2638 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2647 const_iv (GL_POINT_SMOOTH_HINT),
2648 const_iv (GL_LINE_SMOOTH_HINT),
2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1691 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2653 const_iv (GL_DONT_CARE),
2654 const_iv (GL_NICEST),
1692 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
1693 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F), 2657 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F), 2658 const_iv (GL_T2F_N3F_V3F),
1696# undef const_iv 2659# undef const_iv
1697 }; 2660 };
1698 2661
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2662 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2663 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2664
2665 texture_av = newAV ();
2666 AvREAL_off (texture_av);
1701} 2667}
2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
1702 2674
1703char * 2675char *
1704gl_vendor () 2676gl_vendor ()
1705 CODE: 2677 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
1719 CODE: 2691 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2692 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2693 OUTPUT:
1722 RETVAL 2694 RETVAL
1723 2695
2696const char *glGetString (GLenum pname)
2697
2698GLint glGetInteger (GLenum pname)
2699 CODE:
2700 glGetIntegerv (pname, &RETVAL);
2701 OUTPUT:
2702 RETVAL
2703
2704GLdouble glGetDouble (GLenum pname)
2705 CODE:
2706 glGetDoublev (pname, &RETVAL);
2707 OUTPUT:
2708 RETVAL
2709
1724int glGetError () 2710int glGetError ()
2711
2712void glFinish ()
1725 2713
1726void glClear (int mask) 2714void glClear (int mask)
1727 2715
1728void glClearColor (float r, float g, float b, float a = 1.0) 2716void glClearColor (float r, float g, float b, float a = 1.0)
1729 PROTOTYPE: @ 2717 PROTOTYPE: @
1754 2742
1755void glPopMatrix () 2743void glPopMatrix ()
1756 2744
1757void glLoadIdentity () 2745void glLoadIdentity ()
1758 2746
2747void glDrawBuffer (int buffer)
2748
2749void glReadBuffer (int buffer)
2750
1759# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
1760void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1761 2753
1762# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
1763void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
1764 2758
1765void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
1766 2760
1767void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
1768 2762
1776 2770
1777void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
1778 CODE: 2772 CODE:
1779 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
1780 2774
1781void glBegin (int mode)
1782
1783void glEnd ()
1784
1785void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
1786 PROTOTYPE: @
1787 ALIAS: 2776 ALIAS:
1788 glColor_premultiply = 1 2777 glColor_premultiply = 1
1789 CODE: 2778 CODE:
1790 if (ix) 2779 if (ix)
1791 { 2780 {
1792 r *= a; 2781 r *= a;
1793 g *= a; 2782 g *= a;
1794 b *= a; 2783 b *= a;
1795 } 2784 }
1796 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
1797 glColor4ub (MIN ((int)(r * 256.f), 255), 2786 glColor4f (r, g, b, a);
1798 MIN ((int)(g * 256.f), 255),
1799 MIN ((int)(b * 256.f), 255),
1800 MIN ((int)(a * 256.f), 255));
1801
1802void glInterleavedArrays (int format, int stride, char *data)
1803
1804void glDrawElements (int mode, int count, int type, char *indices)
1805
1806# 1.2 void glDrawRangeElements (int mode, int start, int end
1807 2787
1808void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
1809 CODE: 2789 CODE:
1810 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
1811 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
1816 2796
1817void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
1818 CODE: 2798 CODE:
1819 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
1820 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
1821void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
1822 CODE: 2831 CODE:
1823 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
1824 2833
1825void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
1841void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1842 CODE: 2851 CODE:
1843 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
1844 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1845 2854
1846void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1847 2856
1848void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1849 2858
1850void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2860
2861void glPixelZoom (float x, float y)
1851 2862
1852void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2863void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1853 2864
1854int glGenTexture () 2865int glGenTexture ()
1855 CODE: 2866 CODE:
1856{ 2867 RETVAL = gen_texture ();
1857 GLuint name;
1858 glGenTextures (1, &name);
1859 RETVAL = name;
1860}
1861 OUTPUT: 2868 OUTPUT:
1862 RETVAL 2869 RETVAL
1863 2870
1864void glDeleteTexture (int name) 2871void glDeleteTexture (int name)
1865 CODE: 2872 CODE:
1866{
1867 GLuint name_ = name;
1868 glDeleteTextures (1, &name_); 2873 del_texture (name);
1869} 2874
1870
1871int glGenList () 2875int glGenList ()
1872 CODE: 2876 CODE:
1873 RETVAL = glGenLists (1); 2877 RETVAL = glGenLists (1);
1874 OUTPUT: 2878 OUTPUT:
1875 RETVAL 2879 RETVAL
1882 2886
1883void glEndList () 2887void glEndList ()
1884 2888
1885void glCallList (int list) 2889void glCallList (int list)
1886 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1887 2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines