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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
55 75
56static struct 76static struct
57{ 77{
58#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 79#include "glfunc.h"
60#undef GL_FUNC 80#undef GL_FUNC
61} gl; 81} gl;
62 82
83static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 85{
65 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 90 else
70 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
71} 92}
72 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *DC__MixMusic;
75 129
76typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *DC__Font;
77 131
78static int 132static int
79shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
80{ 134{
81 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
92 146
93 return 0; 147 return 0;
94} 148}
95 149
96typedef struct cf_layout { 150typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
100 int base_height; 153 int base_height;
101 CFClient__Font font; 154 DC__Font font;
155 rc_t *rc;
102} *CFClient__Layout; 156} *DC__Layout;
103 157
104static CFClient__Font default_font; 158static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
107 161
108static void 162static void
109substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
110{ 164{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 168#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 170}
121 171
122static void 172static void
123layout_update_font (CFClient__Layout self) 173layout_update_font (DC__Layout self)
124{ 174{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
127 */ 177 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
132 182
133 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
134} 184}
135 185
136static void 186static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
140 193
141 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 196
144 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
145} 198 if (!rect.height) rect.height = 1;
146 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
147typedef uint16_t mapface; 205typedef uint16_t faceid;
148 206
149typedef struct { 207typedef struct {
150 GLint name; 208 GLuint name;
151 int w, h; 209 int w, h;
152 float s, t; 210 float s, t;
153 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
154} maptex; 214} maptex;
155 215
156typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
157 int16_t darkness; 219 uint16_t darkness;
158 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 221} mapcell;
160 222
161typedef struct { 223typedef struct {
162 int32_t c0, c1; 224 int32_t c0, c1;
163 mapcell *col; 225 mapcell *col;
164} maprow; 226} maprow;
165 227
166typedef struct map { 228typedef struct map {
167 int x, y, w, h; 229 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 231 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 232 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 233
175 int32_t rows; 234 int32_t rows;
176 maprow *row; 235 maprow *row;
177} *CFClient__Map; 236} *DC__Map;
178 237
179static char * 238static char *
180prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
181{ 240{
182 char *p; 241 char *p;
199} 258}
200 259
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
204static maprow * 283static maprow *
205map_get_row (CFClient__Map self, int y) 284map_get_row (DC__Map self, int y)
206{ 285{
207 if (0 > y) 286 if (0 > y)
208 { 287 {
209 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
248 327
249 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
250} 329}
251 330
252static mapcell * 331static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
254{ 333{
255 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
256} 335}
257 336
258static void 337static void
259map_clear (CFClient__Map self) 338map_clear (DC__Map self)
260{ 339{
261 int r; 340 int r;
262 341
263 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
272 self->row = 0; 351 self->row = 0;
273 self->rows = 0; 352 self->rows = 0;
274} 353}
275 354
276static void 355static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 357{
279 int x, y; 358 int x, y;
280 maprow *row; 359 maprow *row;
360 mapcell *cell;
281 361
282 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 363 if (y >= 0)
284 { 364 {
285 if (y >= self->rows) 365 if (y >= self->rows)
291 if (x >= row->c0) 371 if (x >= row->c0)
292 { 372 {
293 if (x >= row->c1) 373 if (x >= row->c1)
294 break; 374 break;
295 375
296 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
297 } 382 }
298 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
299} 400}
300 401
301static void 402static void
302music_finished (void) 403music_finished (void)
303{ 404{
339 n |= n >> 16; 440 n |= n >> 16;
340 441
341 return n + 1; 442 return n + 1;
342} 443}
343 444
344MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
345 504
346PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
347 506
348BOOT: 507BOOT:
349{ 508{
350 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 510 static const struct {
352 const char *name; 511 const char *name;
353 IV iv; 512 IV iv;
354 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
356 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
438 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 624
451 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 626# undef const_iv
455 }; 627 };
456 628
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
460 648
461NV floor (NV x) 649NV floor (NV x)
462 650
463NV ceil (NV x) 651NV ceil (NV x)
464 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
465void 657void
466pango_init () 658pango_init ()
467 CODE: 659 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 660{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 664}
665
666char *
667SDL_GetError ()
491 668
492int 669int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 671
495void 672void
496SDL_Quit () 673SDL_Quit ()
497 674
498void 675void
499SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
500 PPCODE: 677 PPCODE:
501{ 678{
502 SDL_Rect **m; 679 SDL_Rect **m;
503 680
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 685
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 688
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 693
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 695#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
521 699
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 701
524 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
525 while (*m) 703 while (*m)
526 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
527 AV *av = newAV (); 707 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
531 714
532 ++m; 715 ++m;
533 } 716 }
534} 717}
535 718
536char *
537SDL_GetError ()
538
539int 719int
540SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
542 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 733 );
734
545 if (RETVAL) 735 if (RETVAL)
546 { 736 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 741#include "glfunc.h"
550# undef GL_FUNC 742#undef GL_FUNC
551 } 743 }
744}
552 OUTPUT: 745 OUTPUT:
553 RETVAL 746 RETVAL
554 747
555void 748void
556SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
557 750
558char * 751char *
559SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
560 753
754int
755SDL_GetAppState ()
756
561void 757void
562SDL_PollEvent () 758poll_events ()
563 PPCODE: 759 PPCODE:
564{ 760{
565 SDL_Event ev; 761 SDL_Event ev;
566 762
567 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 765 {
569 HV *hv = newHV (); 766 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 768
572 switch (ev.type) 769 switch (ev.type)
574 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
575 case SDL_KEYUP: 772 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 778 break;
581 779
582 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 783 break;
586 784
587 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
595 break; 811 break;
596 812
597 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 827 break;
612 } 828 }
613 829
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 831 }
616} 832}
617 833
618int 834int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 836 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
623 839
624void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
625Mix_CloseAudio () 857Mix_CloseAudio ()
626 858
627int 859int
628Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
629 861
862const char *
863Mix_GetError ()
864
630void 865void
631lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
632 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
633#ifndef _WIN32 874#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
635#endif 896#endif
897}
636 898
637void 899void
638add_font (char *file) 900add_font (char *file)
639 CODE: 901 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 903
646void 904void
647load_image_inline (SV *image_) 905load_image_inline (SV *image_)
648 ALIAS: 906 ALIAS:
649 load_image_file = 1 907 load_image_file = 1
652 STRLEN image_len; 910 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
659 917
660 if (!rw) 918 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
662 920
691 949
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 951
694 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
695 953
954 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 955 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
705 963
706 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
708} 966}
709 967
735void 993void
736error (char *message) 994error (char *message)
737 CODE: 995 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 997#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 999#endif
742 1000
743void 1001void
744fatal (char *message) 1002fatal (char *message)
745 CODE: 1003 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1005#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1007#endif
750 _exit (1); 1008 _exit (1);
751 1009
752void 1010void
753_exit (int retval) 1011_exit (int retval = 0)
754 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
755 _exit (retval); 1016 _exit (retval);
1017#endif
756 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
757MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
758 1029
759CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1034 CODE:
762{ 1035{
763 int count; 1036 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1040}
768 OUTPUT: 1041 OUTPUT:
769 RETVAL 1042 RETVAL
770 1043
771void 1044void
772DESTROY (CFClient::Font self) 1045DESTROY (DC::Font self)
773 CODE: 1046 CODE:
774 pango_font_description_free (self); 1047 pango_font_description_free (self);
775 1048
776void 1049void
777make_default (CFClient::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
778 CODE: 1052 CODE:
779 default_font = self; 1053 default_font = self;
780 1054
781MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1056
783CFClient::Layout 1057PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1058
1059void
1060glyph_cache_backup ()
1061 PROTOTYPE:
1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1069 tc_restore ();
1070
1071DC::Layout
1072new (SV *class)
785 CODE: 1073 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
787 1075
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1077 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
796 1084
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
799 OUTPUT: 1087 OUTPUT:
800 RETVAL 1088 RETVAL
801 1089
802void 1090void
803DESTROY (CFClient::Layout self) 1091DESTROY (DC::Layout self)
804 CODE: 1092 CODE:
805 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
806 Safefree (self); 1095 Safefree (self);
807 1096
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1097void
816set_text (CFClient::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
817 CODE: 1099 CODE:
818{ 1100{
819 STRLEN textlen; 1101 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
821 1103
822 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
823} 1105}
824 1106
825void 1107void
826set_markup (CFClient::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
827 CODE: 1109 CODE:
828{ 1110{
829 STRLEN textlen; 1111 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
831 1113
832 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
833} 1115}
834 1116
835void 1117void
836set_shapes (CFClient::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
837 CODE: 1119 CODE:
838{ 1120{
839 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1123 const char *pos = text;
842 int arg = 2; 1124 int arg = 4;
843 1125
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1126 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1127 {
846 PangoRectangle rect; 1128 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1129 PangoAttribute *attr;
848 1130
1131 int x = SvIV (ST (arg - 3));
1132 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1133 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1134 int h = SvIV (ST (arg ));
851 1135
852 arg += 2;
853
854 rect.x = 0; 1136 inkrect.x = 0;
1137 inkrect.y = 0;
1138 inkrect.width = 0;
1139 inkrect.height = 0;
1140
1141 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1142 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1143 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1144 rect.height = h * PANGO_SCALE;
858 1145
859 if (!attrs) 1146 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1147 attrs = pango_layout_get_attributes (self->pl);
861 1148
862 attr = pango_attr_shape_new (&rect, &rect); 1149 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1150 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1151 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1152 pango_attr_list_insert (attrs, attr);
866 1153
1154 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1155 pos += sizeof (OBJ_STR) - 1;
868 } 1156 }
869 1157
870 if (attrs) 1158 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
872} 1160}
873 1161
874void 1162void
875get_shapes (CFClient::Layout self) 1163get_shapes (DC::Layout self)
876 PPCODE: 1164 PPCODE:
877{ 1165{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1167
880 do 1168 do
884 if (run && shape_attr_p (run)) 1172 if (run && shape_attr_p (run))
885 { 1173 {
886 PangoRectangle extents; 1174 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1175 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1176
1177 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1178 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1179 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1180 }
892 } 1181 }
893 while (pango_layout_iter_next_run (iter)); 1182 while (pango_layout_iter_next_run (iter));
894 1183
895 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
896} 1185}
897 1186
898int 1187int
899has_wrapped (CFClient::Layout self) 1188has_wrapped (DC::Layout self)
900 CODE: 1189 CODE:
901{ 1190{
902 int lines = 1; 1191 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
904 1193
909} 1198}
910 OUTPUT: 1199 OUTPUT:
911 RETVAL 1200 RETVAL
912 1201
913SV * 1202SV *
914get_text (CFClient::Layout self) 1203get_text (DC::Layout self)
915 CODE: 1204 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
918 OUTPUT: 1207 OUTPUT:
919 RETVAL 1208 RETVAL
920 1209
921void 1210void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1212 CODE:
924 self->r = r; 1213 self->r = r;
925 self->g = g; 1214 self->g = g;
926 self->b = b; 1215 self->b = b;
927 self->a = a; 1216 self->a = a;
928 1217
929void 1218void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1220 CODE:
932 if (self->font != font) 1221 if (self->font != font)
933 { 1222 {
934 self->font = font; 1223 self->font = font;
935 layout_update_font (self); 1224 layout_update_font (self);
936 } 1225 }
937 1226
938void 1227void
939set_height (CFClient::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
940 CODE: 1229 CODE:
941 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
942 { 1231 {
943 self->base_height = base_height; 1232 self->base_height = base_height;
944 layout_update_font (self); 1233 layout_update_font (self);
945 } 1234 }
946 1235
947void 1236void
948set_width (CFClient::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
949 CODE: 1238 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1240
952void 1241void
953set_indent (CFClient::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
954 CODE: 1243 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1245
957void 1246void
958set_spacing (CFClient::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
959 CODE: 1248 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1250
962void 1251void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1253 CODE:
965 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
970 ); 1259 );
971 1260
972void 1261void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1263 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1265
977void 1266void
978size (CFClient::Layout self) 1267size (DC::Layout self)
979 PPCODE: 1268 PPCODE:
980{ 1269{
981 int w, h; 1270 int w, h;
982 1271
983 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
988} 1277}
989 1278
990int 1279int
1280descent (DC::Layout self)
1281 CODE:
1282{
1283 PangoRectangle rect;
1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1286 RETVAL = PANGO_DESCENT (rect);
1287}
1288 OUTPUT:
1289 RETVAL
1290
1291int
991xy_to_index (CFClient::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1293 CODE:
993{ 1294{
994 int index, trailing; 1295 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1297 RETVAL = index + trailing;
997} 1298}
998 OUTPUT: 1299 OUTPUT:
999 RETVAL 1300 RETVAL
1000 1301
1001void 1302void
1002cursor_pos (CFClient::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1304 PPCODE:
1004{ 1305{
1005 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1308
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1313}
1013 1314
1014void 1315void
1015render (CFClient::Layout self) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1317 PPCODE:
1017{ 1318{
1018 SV *retval; 1319 int line, x;
1019 int w, h;
1020 1320
1021 layout_get_pixel_size (self, &w, &h); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1322
1023 if (self->rgba) 1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1024 { 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1025 cairo_surface_t *surface; 1325 --line;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1326#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069 1327
1070 EXTEND (SP, 5); 1328 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1331}
1332
1333void
1334line_x_to_index (DC::Layout self, int line, int x)
1335 PPCODE:
1336{
1337 PangoLayoutLine *lp;
1338 int index, trailing;
1339
1340 if (line < 0)
1341 XSRETURN_EMPTY;
1342
1343 if (!(lp = pango_layout_get_line (self->pl, line)))
1344 XSRETURN_EMPTY; /* do better */
1345
1346 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1347
1348 EXTEND (SP, 2);
1349 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1350 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1351 else
1078 { 1352 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1353 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1355 }
1103} 1356}
1104 1357
1358void
1359render (DC::Layout self, float x, float y, int flags = 0)
1360 CODE:
1361 rc_clear (self->rc);
1362 pango_opengl_render_layout_subpixel (
1363 self->pl,
1364 self->rc,
1365 x * PANGO_SCALE, y * PANGO_SCALE,
1366 self->r, self->g, self->b, self->a,
1367 flags
1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1372
1373void
1374draw (DC::Layout self)
1375 CODE:
1376{
1377 glEnable (GL_TEXTURE_2D);
1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1384
1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1105MODULE = CFClient PACKAGE = CFClient::Texture 1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1393
1107void 1394PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1395
1114 if (ow && oh) 1396void
1397pad (SV *data_, int ow, int oh, int nw, int nh)
1398 CODE:
1399{
1400 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1401 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1402 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1403 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1404 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1405 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1406
1128 SvPOK_only (result_); 1407 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1408 SvCUR_set (result_, nw * nh * bpp);
1130 1409
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1410 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1411 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1412 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1413
1135 sv_setsv (data_, result_); 1414 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1415 }
1142} 1416}
1143 1417
1144void 1418void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1419draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1425{
1152 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1156 1433
1157 if (items < 5) 1434 if (items < 5)
1158 { 1435 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1465 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1466 glDisable (GL_BLEND);
1190 } 1467 }
1191} 1468}
1192 1469
1470IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1471 CODE:
1472{
1473 GLint width;
1474 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1475 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1476 RETVAL = width > 0;
1477}
1478 OUTPUT:
1479 RETVAL
1480
1193MODULE = CFClient PACKAGE = CFClient::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1482
1195CFClient::Map 1483PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1484
1485DC::Map
1486new (SV *class)
1197 CODE: 1487 CODE:
1198 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1489 RETVAL->x = 0;
1200 RETVAL->y = 0; 1490 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1491 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1492 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1493 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1494 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1495 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1496 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1497 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1498 RETVAL->row = 0;
1211 OUTPUT: 1499 OUTPUT:
1212 RETVAL 1500 RETVAL
1213 1501
1214void 1502void
1215DESTROY (CFClient::Map self) 1503DESTROY (DC::Map self)
1216 CODE: 1504 CODE:
1217{ 1505{
1218 map_clear (self); 1506 map_clear (self);
1219 Safefree (self->face); 1507 Safefree (self->face2tile);
1220 Safefree (self->tex); 1508 Safefree (self->tex);
1221 Safefree (self); 1509 Safefree (self);
1222} 1510}
1223 1511
1224void 1512void
1513resize (DC::Map self, int map_width, int map_height)
1514 CODE:
1515 self->w = map_width;
1516 self->h = map_height;
1517
1518void
1225clear (CFClient::Map self) 1519clear (DC::Map self)
1226 CODE: 1520 CODE:
1227 map_clear (self); 1521 map_clear (self);
1228 1522
1229void 1523void
1230set_face (CFClient::Map self, int face, int texid) 1524set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1525 CODE:
1232{ 1526{
1233 while (self->faces <= face) 1527 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1528 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1529}
1241 1530
1242void 1531void
1532set_smooth (DC::Map self, int face, int smooth, int level)
1533 CODE:
1534{
1535 tileid texid;
1536 maptex *tex;
1537
1538 if (face < 0 || face >= self->faces)
1539 return;
1540
1541 if (smooth < 0 || smooth >= self->faces)
1542 return;
1543
1544 texid = self->face2tile [face];
1545
1546 if (!texid)
1547 return;
1548
1549 tex = self->tex + texid;
1550 tex->smoothtile = self->face2tile [smooth];
1551 tex->smoothlevel = level;
1552}
1553
1554void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1556 CODE:
1245{ 1557{
1246 while (self->texs <= texid) 1558 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1559
1252 { 1560 {
1253 maptex *tex = self->tex + texid; 1561 maptex *tex = self->tex + texid;
1254 1562
1255 tex->name = name; 1563 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1582}
1275 1583
1276int 1584int
1277ox (CFClient::Map self) 1585ox (DC::Map self)
1278 ALIAS: 1586 ALIAS:
1279 oy = 1 1587 oy = 1
1280 x = 2 1588 x = 2
1281 y = 3 1589 y = 3
1282 w = 4 1590 w = 4
1293 } 1601 }
1294 OUTPUT: 1602 OUTPUT:
1295 RETVAL 1603 RETVAL
1296 1604
1297void 1605void
1298scroll (CFClient::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1299 CODE: 1607 CODE:
1300{ 1608{
1301 if (dx > 0) 1609 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1611 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1612 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1613
1306 if (dy > 0) 1614 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1615 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1616 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1617 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1618
1311 self->ox += dx; self->x += dx; 1619 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1620 self->oy += dy; self->y += dy;
1313 1621
1314 while (self->y < 0) 1622 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1320 } 1628 }
1321} 1629}
1322 1630
1323void 1631SV *
1324map1a_update (CFClient::Map self, SV *data_) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1633 CODE:
1326{ 1634{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1637 mapcell *cell;
1330 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1331 1641
1332 while (data < data_end) 1642 while (data < data_end - 1)
1333 { 1643 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1335 1645
1336 x = self->x + ((flags >> 10) & 63); 1646 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1647 y = self->y + ((flags >> 4) & 63);
1338 1648
1339 cell = map_get_cell (self, x, y); 1649 cell = map_get_cell (self, x, y);
1340 1650
1341 if (flags & 15) 1651 if (flags & 15)
1342 { 1652 {
1343 if (cell->darkness < 0) 1653 if (!cell->darkness)
1344 { 1654 {
1655 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1656 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1657 }
1350 1658
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1659 //TODO: don't trust server data to be in-range(!)
1354 1660
1355 if (flags & 4) 1661 if (flags & 8)
1356 { 1662 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1663 if (extmap)
1664 {
1665 uint8_t ext, cmd;
1666
1667 do
1668 {
1669 ext = *data++;
1670 cmd = ext & 0x3f;
1671
1672 if (cmd < 4)
1673 cell->darkness = 255 - ext * 64 + 1;
1674 else if (cmd == 5) // health
1675 {
1676 cell->stat_width = 1;
1677 cell->stat_hp = *data++;
1678 }
1679 else if (cmd == 6) // monster width
1680 cell->stat_width = *data++ + 1;
1681 else if (cmd == 0x47)
1682 {
1683 if (*data == 4)
1684 ; // decode player count
1685
1686 data += *data + 1;
1687 }
1688 else if (cmd == 8) // cell flags
1689 cell->flags = *data++;
1690 else if (ext & 0x40) // unknown, multibyte => skip
1691 data += *data + 1;
1692 else
1693 data++;
1694 }
1695 while (ext & 0x80);
1696 }
1697 else
1698 cell->darkness = *data++ + 1;
1358 } 1699 }
1359 1700
1701 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1702 if (flags & (4 >> z))
1361 { 1703 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1705 need_facenum (self, face);
1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1363 } 1721 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1722 }
1370 else 1723 else
1371 cell->darkness = -1; 1724 cell->darkness = 0;
1372 } 1725 }
1373} 1726}
1727 OUTPUT:
1728 RETVAL
1374 1729
1375SV * 1730SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1732 CODE:
1378{ 1733{
1379 int x1, x; 1734 int x1, x;
1380 int y1, y; 1735 int y1, y;
1381 int z; 1736 int z;
1402 { 1757 {
1403 mapcell *cell = row->col + (x - row->c0); 1758 mapcell *cell = row->col + (x - row->c0);
1404 1759
1405 for (z = 0; z <= 0; z++) 1760 for (z = 0; z <= 0; z++)
1406 { 1761 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1762 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1763 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1764 int a1 = tex.a;
1414 1765
1415 r = (r * a0 + tex.r * a1) / 255; 1766 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1767 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1768 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1769 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1770 }
1421 } 1771 }
1422 1772
1423 *map++ = (r ) 1773 *map++ = (r )
1424 | (g << 8) 1774 | (g << 8)
1431} 1781}
1432 OUTPUT: 1782 OUTPUT:
1433 RETVAL 1783 RETVAL
1434 1784
1435void 1785void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1787 CODE:
1438{ 1788{
1439 int vx, vy;
1440 int x, y, z; 1789 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1790
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1794 smooth_key skey;
1446 1795
1447 /* 1796 rc_t *rc = rc_alloc ();
1448 int vx = self->vx = self->w >= sw 1797 rc_key_t key;
1449 ? self->x + (self->w - sw) / 2 1798 rc_array_t *arr;
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1799
1452 int vy = self->vy = self->h >= sh 1800 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1801 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1802 if (sh > 255) sh = 255;
1455 */
1456 1803
1457 glColor4ub (255, 255, 255, 255); 1804 // clear key, in case of extra padding
1805 memset (&skey, 0, sizeof (skey));
1806
1807 memset (&key, 0, sizeof (key));
1808 key.r = 255;
1809 key.g = 255;
1810 key.b = 255;
1811 key.a = 255;
1812 key.mode = GL_QUADS;
1813 key.format = GL_T2F_V3F;
1814 key.texname = -1;
1815
1816 mx += self->x;
1817 my += self->y;
1818
1819 // first pass: determine smooth_max
1820 // rather ugly, if you ask me
1821 // could also be stored inside mapcell and updated on change
1822 memset (smooth_max, 0, sizeof (smooth_max));
1823
1824 for (y = 0; y < sh; y++)
1825 if (0 <= y + my && y + my < self->rows)
1826 {
1827 maprow *row = self->row + (y + my);
1828
1829 for (x = 0; x < sw; x++)
1830 if (row->c0 <= x + mx && x + mx < row->c1)
1831 {
1832 mapcell *cell = row->col + (x + mx - row->c0);
1833
1834 smooth_max[x + 1][y + 1] =
1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1837 self->tex [cell->tile [2]].smoothlevel));
1838 }
1839 }
1458 1840
1459 glEnable (GL_BLEND); 1841 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1844
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1845 for (z = 0; z <= 2; z++)
1846 {
1847 memset (smooth_level, 0, sizeof (smooth_level));
1848
1469 for (y = 0; y < sh; y++) 1849 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1850 if (0 <= y + my && y + my < self->rows)
1471 { 1851 {
1472 maprow *row = self->row + (y + vy); 1852 maprow *row = self->row + (y + my);
1473 1853
1474 for (x = 0; x < sw; x++) 1854 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1855 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1856 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1857 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1858 tileid tile = cell->tile [z];
1480 1859
1481 if (face) 1860 if (tile)
1861 {
1862 maptex tex = self->tex [tile];
1863 int px, py;
1864
1865 if (key.texname != tex.name)
1866 {
1867 if (!tex.name)
1868 tex = self->tex [2]; /* missing, replace by noface */
1869
1870 key.texname = tex.name;
1871 arr = rc_array (rc, &key);
1872 }
1873
1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1881
1882 if (cell->flags && z == 2)
1883 {
1884 // overlays such as the speech bubble, probably more to come
1885 if (cell->flags & 1)
1886 {
1887 maptex tex = self->tex [1];
1888 int px = x * T + T * 2 / 32;
1889 int py = y * T - T * 6 / 32;
1890
1891 if (tex.name)
1892 {
1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1903 }
1904 }
1905 }
1906
1907 // update smooth hash
1908 if (tex.smoothtile)
1909 {
1910 skey.tile = tex.smoothtile;
1911 skey.level = tex.smoothlevel;
1912
1913 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1914
1915 // add bits to current tile and all neighbours. skey.x|y is
1916 // shifted +1|+1 so we always stay positive.
1917
1918 // bits is ___n cccc CCCC bbbb
1919 // n do not draw borders&corners
1920 // c draw these corners, but...
1921 // C ... not these
1922 // b draw these borders
1923
1924 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1925 // ┃· ·· ·┃ ━━
1926
1927 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1928 // ·· ·· ·┏ ┓·
1929
1930 // full tile
1931 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1932
1933 // borders
1934 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1935 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1936 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1937 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1938
1939 // corners
1940 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1941 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1942 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1943 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1944 }
1945 }
1946 }
1947 }
1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1952 // go through all smoothlevels, lowest to highest, then draw.
1953 // this is basically counting sort
1954 {
1955 int w, b;
1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1959 for (w = 0; w < 256 / 32; ++w)
1960 {
1961 uint32_t smask = smooth_level [w];
1962 if (smask)
1963 for (b = 0; b < 32; ++b)
1964 if (smask & (((uint32_t)1) << b))
1482 { 1965 {
1483 maptex tex = self->tex [face]; 1966 int level = (w << 5) | b;
1967 HE *he;
1484 1968
1485 int px = (x + 1) * 32 - tex.w; 1969 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1970 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1971 {
1972 smooth_key *skey = (smooth_key *)HeKEY (he);
1973 IV bits = SvIVX (HeVAL (he));
1974
1975 if (!(bits & 0x1000)
1976 && skey->level == level
1977 && level > smooth_max [skey->x][skey->y])
1978 {
1979 maptex tex = self->tex [skey->tile];
1980 int px = (((int)skey->x) - 1) * T;
1981 int py = (((int)skey->y) - 1) * T;
1982 int border = bits & 15;
1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1984 float dx = tex.s * .0625f; // 16 images/row
1985 float dy = tex.t * .5f ; // 2 images/column
1986
1987 if (tex.name)
1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1991 if (key.texname != tex.name)
1992 {
1490 glEnd (); 1993 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1996 }
1997
1998 if (border)
1999 {
2000 float ox = border * dx;
2001
2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2006 }
2007
2008 if (corner)
2009 {
2010 float ox = corner * dx;
2011
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
2017 }
2018 }
1494 } 2019 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2020 }
1501 }
1502 } 2021 }
1503 2022
1504 glEnd (); 2023 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
2026 }
2027
2028 hv_clear (smooth);
2029 }
2030
1507 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
1508} 2032 rc_free (rc);
1509 2033
2034 // top layer: overlays such as the health bar
2035 for (y = 0; y < sh; y++)
2036 if (0 <= y + my && y + my < self->rows)
2037 {
2038 maprow *row = self->row + (y + my);
2039
2040 for (x = 0; x < sw; x++)
2041 if (row->c0 <= x + mx && x + mx < row->c1)
2042 {
2043 mapcell *cell = row->col + (x + mx - row->c0);
2044
2045 int px = x * T;
2046 int py = y * T;
2047
2048 if (cell->stat_hp)
2049 {
2050 int width = cell->stat_width * T;
2051 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2052
2053 glColor3ub (0, 0, 0);
2054 glRectf (px + 1, py - thick - 2,
2055 px + width - 1, py);
2056
2057 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2058 glRectf (px + 2,
2059 py - thick - 1,
2060 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2061 }
2062 }
2063 }
2064}
2065
1510void 2066void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2068 CODE:
1513{ 2069{
1514 static float color[16][3] = { 2070 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2071 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2072 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2073 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2074 { 1.00F, 0.00F, 0.00F },
1519 2075
1520 { 1.00, 0.54, 0.00 }, 2076 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2077 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2078 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2079 { 0.18F, 0.54F, 0.34F },
1524 2080
1525 { 0.56, 0.73, 0.56 }, 2081 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2082 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2083 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2084 { 0.99F, 0.77F, 0.26F },
1529 2085
1530 { 0.74, 0.65, 0.41 }, 2086 { 0.74F, 0.65F, 0.41F },
1531 2087
1532 { 0.00, 1.00, 1.00 }, 2088 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2089 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2090 { 1.00F, 1.00F, 0.00F },
1535 }; 2091 };
1536 2092
1537 int x, y; 2093 int x, y;
1538 2094
1539 glEnable (GL_TEXTURE_2D); 2095 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
1568} 2124}
1569 2125
1570void 2126void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2128 PPCODE:
1573{ 2129{
1574 int vx, vy;
1575 int x, y; 2130 int x, y;
2131 int sw1 = sw + 2;
2132 int sh1 = sh + 2;
2133 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2134 int sw34 = (sw * 3 + 3) & ~3;
2135 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2136 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2137 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2138
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2139 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2140 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2141
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2142 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2143 my += self->y - 1;
1586 2144
2145 memset (darkness1, 255, sw1 * sh1);
2146
1587 for (y = 0; y < sh; y++) 2147 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2148 if (0 <= y + my && y + my < self->rows)
1589 { 2149 {
1590 maprow *row = self->row + (y + vy); 2150 maprow *row = self->row + (y + my);
1591 2151
1592 for (x = 0; x < sw; x++) 2152 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2153 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2154 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2155 mapcell *cell = row->col + (x + mx - row->c0);
1596 2156
1597 darkness[y * sw4 + x] = cell->darkness < 0 2157 darkness1 [y * sw1 + x] = cell->darkness
2158 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2159 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2160 }
1601 } 2161 }
1602 2162
2163 for (y = 0; y < sh; ++y)
2164 for (x = 0; x < sw; ++x)
2165 {
2166 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2167 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2168 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2169 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2170 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2171 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2172 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2173 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2174 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2175
2176 uint8_t r11 = (d11 + d21 + d12) / 3;
2177 uint8_t r21 = d21;
2178 uint8_t r31 = (d21 + d31 + d32) / 3;
2179
2180 uint8_t r12 = d12;
2181 uint8_t r22 = d22;
2182 uint8_t r32 = d32;
2183
2184 uint8_t r13 = (d13 + d23 + d12) / 3;
2185 uint8_t r23 = d23;
2186 uint8_t r33 = (d23 + d33 + d32) / 3;
2187
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2189 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2190 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2192 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2193 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2195 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2196 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2197 }
2198
2199 free (darkness1);
2200
1603 EXTEND (SP, 3); 2201 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2202 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2204 PUSHs (darkness3_sv);
1607} 2205}
1608 2206
1609SV * 2207SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2209 CODE:
1612{ 2210{
1613 int x, y, x1, y1; 2211 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2238 if (row && row->c0 <= x && x < row->c1)
1641 { 2239 {
1642 mapcell *cell = row->col + (x - row->c0); 2240 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2241 uint8_t flags = 0;
1644 2242
1645 if (cell->face [0]) flags |= 1; 2243 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2244 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2245 if (cell->tile [2]) flags |= 4;
1648 2246
1649 *data++ = flags; 2247 *data++ = flags;
1650 2248
1651 if (flags & 1) 2249 if (flags & 1)
1652 { 2250 {
2251 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2252 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2253 *data++ = tile;
1655 } 2254 }
1656 2255
1657 if (flags & 2) 2256 if (flags & 2)
1658 { 2257 {
2258 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2259 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2260 *data++ = tile;
1661 } 2261 }
1662 2262
1663 if (flags & 4) 2263 if (flags & 4)
1664 { 2264 {
2265 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2266 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2267 *data++ = tile;
1667 } 2268 }
1668 } 2269 }
1669 else 2270 else
1670 *data++ = 0; 2271 *data++ = 0;
1671 } 2272 }
1677} 2278}
1678 OUTPUT: 2279 OUTPUT:
1679 RETVAL 2280 RETVAL
1680 2281
1681void 2282void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2284 PPCODE:
1684{ 2285{
1685 int x, y, z; 2286 int x, y, z;
1686 int w, h; 2287 int w, h;
1687 int x1, y1; 2288 int x1, y1;
1688 2289
1689 if (*data++ != 0) 2290 if (*data++ != 0)
1690 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
1691 2292
1692 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
1694 2295
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
1711 { 2312 {
1712 uint8_t flags = *data++; 2313 uint8_t flags = *data++;
1713 2314
1714 if (flags) 2315 if (flags)
1715 { 2316 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2317 mapcell *cell = row_get_cell (row, x);
2318 tileid tile[3] = { 0, 0, 0 };
1719 2319
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2320 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2321 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2322 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2323
1724 if (cell->darkness <= 0) 2324 if (cell->darkness == 0)
1725 { 2325 {
1726 cell->darkness = -1; 2326 cell->darkness = 0;
1727 2327
1728 for (z = 0; z <= 2; z++) 2328 for (z = 0; z <= 2; z++)
1729 { 2329 {
1730 cell->face[z] = face[z]; 2330 tileid t = tile [z];
1731 2331
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2332 if (t >= self->texs || (t && !self->tex [t].name))
2333 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2334 XPUSHs (sv_2mortal (newSViv (t)));
2335 need_texid (self, t);
2336 }
2337
2338 cell->tile [z] = t;
1734 } 2339 }
1735 } 2340 }
1736 } 2341 }
1737 } 2342 }
1738 } 2343 }
1739} 2344}
1740 2345
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2347
1743CFClient::MixChunk 2348DC::RW
1744new_from_file (SV *class, char *path) 2349new (SV *class, SV *data_sv)
1745 CODE: 2350 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
1747 OUTPUT: 2357 OUTPUT:
1748 RETVAL 2358 RETVAL
1749 2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
1750void 2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2375
2376PROTOTYPES: DISABLE
2377
2378DC::Channel
2379find ()
2380 CODE:
2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2397 OUTPUT:
2398 RETVAL
2399
2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
1751DESTROY (CFClient::MixChunk self) 2469DESTROY (DC::MixChunk self)
1752 CODE: 2470 CODE:
1753 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
1754 2472
1755int 2473int
1756volume (CFClient::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2479 OUTPUT:
1760 RETVAL 2480 RETVAL
1761 2481
1762int 2482DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2484 CODE:
2485{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
1766 OUTPUT: 2497 OUTPUT:
1767 RETVAL 2498 RETVAL
1768 2499
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2501
1771int 2502int
1772volume (int volume = -1) 2503volume (int volume = -1)
2504 PROTOTYPE: ;$
1773 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2509 OUTPUT:
1776 RETVAL 2510 RETVAL
1777 2511
1778CFClient::MixMusic 2512void
1779new_from_file (SV *class, char *path) 2513fade_out (int ms)
1780 CODE: 2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2525 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2526 OUTPUT:
1783 RETVAL 2527 RETVAL
1784 2528
1785void 2529void
1786DESTROY (CFClient::MixMusic self) 2530DESTROY (DC::MixMusic self)
1787 CODE: 2531 CODE:
1788 Mix_FreeMusic (self); 2532 Mix_FreeMusic (self);
1789 2533
1790int 2534int
1791play (CFClient::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
1792 CODE: 2536 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2538 OUTPUT:
1795 RETVAL 2539 RETVAL
1796 2540
2541void
2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2543 CODE:
2544 Mix_FadeInMusicPos (self, loops, ms, position);
2545
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2547
2548PROTOTYPES: ENABLE
1798 2549
1799BOOT: 2550BOOT:
1800{ 2551{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2553 static const struct {
1803 const char *name; 2554 const char *name;
1804 IV iv; 2555 IV iv;
1805 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2558 const_iv (GL_VENDOR),
2559 const_iv (GL_VERSION),
2560 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2561 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2562 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2563 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2564 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2565 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2569 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2570 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2571 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2572 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2573 const_iv (GL_BACK),
2574 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2575 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2576 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2577 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2578 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2579 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2604 const_iv (GL_PROXY_TEXTURE_1D),
2605 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2608 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2609 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2610 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2638 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2647 const_iv (GL_POINT_SMOOTH_HINT),
2648 const_iv (GL_LINE_SMOOTH_HINT),
2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2653 const_iv (GL_DONT_CARE),
2654 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2657 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2658 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2659# undef const_iv
1887 }; 2660 };
1888 2661
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2662 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2663 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2664
2665 texture_av = newAV ();
2666 AvREAL_off (texture_av);
1891} 2667}
2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
1892 2674
1893char * 2675char *
1894gl_vendor () 2676gl_vendor ()
1895 CODE: 2677 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2691 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2692 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2693 OUTPUT:
1912 RETVAL 2694 RETVAL
1913 2695
2696const char *glGetString (GLenum pname)
2697
2698GLint glGetInteger (GLenum pname)
2699 CODE:
2700 glGetIntegerv (pname, &RETVAL);
2701 OUTPUT:
2702 RETVAL
2703
2704GLdouble glGetDouble (GLenum pname)
2705 CODE:
2706 glGetDoublev (pname, &RETVAL);
2707 OUTPUT:
2708 RETVAL
2709
1914int glGetError () 2710int glGetError ()
1915 2711
1916void glFinish () 2712void glFinish ()
1917 2713
1918void glClear (int mask) 2714void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2753
1958# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
1960 2758
1961void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
1962 2760
1963void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
1964 2762
1972 2770
1973void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
1974 CODE: 2772 CODE:
1975 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
1976 2774
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2776 ALIAS:
1984 glColor_premultiply = 1 2777 glColor_premultiply = 1
1985 CODE: 2778 CODE:
1986 if (ix) 2779 if (ix)
1987 { 2780 {
1988 r *= a; 2781 r *= a;
1989 g *= a; 2782 g *= a;
1990 b *= a; 2783 b *= a;
1991 } 2784 }
1992 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2786 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2787
2004void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2789 CODE:
2006 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2796
2013void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
2014 CODE: 2798 CODE:
2015 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
2016 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
2017void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
2018 CODE: 2831 CODE:
2019 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
2020 2833
2021void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 2851 CODE:
2039 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 2854
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 2856
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2858
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2860
2861void glPixelZoom (float x, float y)
2047 2862
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2863void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2864
2050int glGenTexture () 2865int glGenTexture ()
2051 CODE: 2866 CODE:
2052{ 2867 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2868 OUTPUT:
2058 RETVAL 2869 RETVAL
2059 2870
2060void glDeleteTexture (int name) 2871void glDeleteTexture (int name)
2061 CODE: 2872 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2873 del_texture (name);
2065} 2874
2066
2067int glGenList () 2875int glGenList ()
2068 CODE: 2876 CODE:
2069 RETVAL = glGenLists (1); 2877 RETVAL = glGenLists (1);
2070 OUTPUT: 2878 OUTPUT:
2071 RETVAL 2879 RETVAL
2078 2886
2079void glEndList () 2887void glEndList ()
2080 2888
2081void glCallList (int list) 2889void glCallList (int list)
2082 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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