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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *DC__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *DC__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 DC__Font font;
155 rc_t *rc;
113} *CFClient__Layout; 156} *DC__Layout;
114 157
115static CFClient__Font default_font; 158static DC__Font default_font;
116static PangoContext *opengl_context; 159static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
118 161
119static void 162static void
120substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
121{ 164{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 168#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 170}
132 171
133static void 172static void
134layout_update_font (CFClient__Layout self) 173layout_update_font (DC__Layout self)
135{ 174{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
138 */ 177 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
143 182
144 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
145} 184}
146 185
147static void 186static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
151 193
152 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 196
155 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
156} 198 if (!rect.height) rect.height = 1;
157 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
158typedef uint16_t mapface; 205typedef uint16_t faceid;
159 206
160typedef struct { 207typedef struct {
161 GLint name; 208 GLuint name;
162 int w, h; 209 int w, h;
163 float s, t; 210 float s, t;
164 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
165} maptex; 214} maptex;
166 215
167typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
168 int16_t darkness; 219 uint16_t darkness;
169 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 221} mapcell;
171 222
172typedef struct { 223typedef struct {
173 int32_t c0, c1; 224 int32_t c0, c1;
174 mapcell *col; 225 mapcell *col;
175} maprow; 226} maprow;
176 227
177typedef struct map { 228typedef struct map {
178 int x, y, w, h; 229 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 231 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 232 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 233
186 int32_t rows; 234 int32_t rows;
187 maprow *row; 235 maprow *row;
188} *CFClient__Map; 236} *DC__Map;
189 237
190static char * 238static char *
191prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
192{ 240{
193 char *p; 241 char *p;
210} 258}
211 259
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
215static maprow * 283static maprow *
216map_get_row (CFClient__Map self, int y) 284map_get_row (DC__Map self, int y)
217{ 285{
218 if (0 > y) 286 if (0 > y)
219 { 287 {
220 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
259 327
260 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
261} 329}
262 330
263static mapcell * 331static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
265{ 333{
266 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
267} 335}
268 336
269static void 337static void
270map_clear (CFClient__Map self) 338map_clear (DC__Map self)
271{ 339{
272 int r; 340 int r;
273 341
274 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
283 self->row = 0; 351 self->row = 0;
284 self->rows = 0; 352 self->rows = 0;
285} 353}
286 354
287static void 355static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 357{
290 int x, y; 358 int x, y;
291 maprow *row; 359 maprow *row;
360 mapcell *cell;
292 361
293 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 363 if (y >= 0)
295 { 364 {
296 if (y >= self->rows) 365 if (y >= self->rows)
302 if (x >= row->c0) 371 if (x >= row->c0)
303 { 372 {
304 if (x >= row->c1) 373 if (x >= row->c1)
305 break; 374 break;
306 375
307 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
308 } 382 }
309 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
310} 400}
311 401
312static void 402static void
313music_finished (void) 403music_finished (void)
314{ 404{
350 n |= n >> 16; 440 n |= n >> 16;
351 441
352 return n + 1; 442 return n + 1;
353} 443}
354 444
355MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
356 504
357PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
358 506
359BOOT: 507BOOT:
360{ 508{
361 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 510 static const struct {
363 const char *name; 511 const char *name;
364 IV iv; 512 IV iv;
365 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
367 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
449 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 624
462 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 626# undef const_iv
466 }; 627 };
467 628
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
471 648
472NV floor (NV x) 649NV floor (NV x)
473 650
474NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
475 656
476void 657void
477pango_init () 658pango_init ()
478 CODE: 659 CODE:
479{ 660{
480 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 664}
484 665
666char *
667SDL_GetError ()
668
485int 669int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 671
488void 672void
489SDL_Quit () 673SDL_Quit ()
490 674
491void 675void
492SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
493 PPCODE: 677 PPCODE:
494{ 678{
495 SDL_Rect **m; 679 SDL_Rect **m;
496 680
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 685
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 688
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 693
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 695#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
514 699
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 701
517 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
518 while (*m) 703 while (*m)
519 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
520 AV *av = newAV (); 707 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
524 714
525 ++m; 715 ++m;
526 } 716 }
527} 717}
528 718
529char *
530SDL_GetError ()
531
532int 719int
533SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
535 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 733 );
734
538 if (RETVAL) 735 if (RETVAL)
539 { 736 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 741#include "glfunc.h"
543# undef GL_FUNC 742#undef GL_FUNC
544 } 743 }
744}
545 OUTPUT: 745 OUTPUT:
546 RETVAL 746 RETVAL
547 747
548void 748void
549SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
550 750
551char * 751char *
552SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
553 753
754int
755SDL_GetAppState ()
756
554void 757void
555SDL_PollEvent () 758poll_events ()
556 PPCODE: 759 PPCODE:
557{ 760{
558 SDL_Event ev; 761 SDL_Event ev;
559 762
560 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 765 {
562 HV *hv = newHV (); 766 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 768
565 switch (ev.type) 769 switch (ev.type)
567 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
568 case SDL_KEYUP: 772 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 778 break;
574 779
575 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 783 break;
579 784
580 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
588 break; 811 break;
589 812
590 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 827 break;
605 } 828 }
606 829
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 831 }
609} 832}
610 833
611int 834int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 836 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
616 839
617void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
618Mix_CloseAudio () 857Mix_CloseAudio ()
619 858
620int 859int
621Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
622 861
862const char *
863Mix_GetError ()
864
623void 865void
624lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
625 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
626#ifndef _WIN32 874#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
628#endif 896#endif
897}
629 898
630void 899void
631add_font (char *file) 900add_font (char *file)
632 CODE: 901 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 903
635void 904void
636load_image_inline (SV *image_) 905load_image_inline (SV *image_)
637 ALIAS: 906 ALIAS:
638 load_image_file = 1 907 load_image_file = 1
641 STRLEN image_len; 910 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
648 917
649 if (!rw) 918 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
651 920
680 949
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 951
683 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
684 953
954 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 955 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
694 963
695 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
697} 966}
698 967
724void 993void
725error (char *message) 994error (char *message)
726 CODE: 995 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 997#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 999#endif
731 1000
732void 1001void
733fatal (char *message) 1002fatal (char *message)
734 CODE: 1003 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1005#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1007#endif
739 _exit (1); 1008 _exit (1);
740 1009
741void 1010void
742_exit (int retval) 1011_exit (int retval = 0)
743 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
744 _exit (retval); 1016 _exit (retval);
1017#endif
745 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
746MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
747 1029
748CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1034 CODE:
751{ 1035{
752 int count; 1036 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1040}
757 OUTPUT: 1041 OUTPUT:
758 RETVAL 1042 RETVAL
759 1043
760void 1044void
761DESTROY (CFClient::Font self) 1045DESTROY (DC::Font self)
762 CODE: 1046 CODE:
763 pango_font_description_free (self); 1047 pango_font_description_free (self);
764 1048
765void 1049void
766make_default (CFClient::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
767 CODE: 1052 CODE:
768 default_font = self; 1053 default_font = self;
769 1054
770MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1056
1057PROTOTYPES: DISABLE
1058
772void 1059void
773clear_font_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
774 CODE: 1062 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
776 tc_clear (); 1069 tc_restore ();
777 1070
778CFClient::Layout 1071DC::Layout
779new (SV *class, int type = 0) 1072new (SV *class)
780 CODE: 1073 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
782 1075
783 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1077 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
790 1084
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
793 OUTPUT: 1087 OUTPUT:
794 RETVAL 1088 RETVAL
795 1089
796void 1090void
797DESTROY (CFClient::Layout self) 1091DESTROY (DC::Layout self)
798 CODE: 1092 CODE:
799 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
800 Safefree (self); 1095 Safefree (self);
801 1096
802void 1097void
803set_text (CFClient::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
804 CODE: 1099 CODE:
805{ 1100{
806 STRLEN textlen; 1101 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
808 1103
809 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
810} 1105}
811 1106
812void 1107void
813set_markup (CFClient::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
814 CODE: 1109 CODE:
815{ 1110{
816 STRLEN textlen; 1111 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
818 1113
819 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
820} 1115}
821 1116
822void 1117void
823set_shapes (CFClient::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
824 CODE: 1119 CODE:
825{ 1120{
826 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1123 const char *pos = text;
863 if (attrs) 1158 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
865} 1160}
866 1161
867void 1162void
868get_shapes (CFClient::Layout self) 1163get_shapes (DC::Layout self)
869 PPCODE: 1164 PPCODE:
870{ 1165{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1167
873 do 1168 do
877 if (run && shape_attr_p (run)) 1172 if (run && shape_attr_p (run))
878 { 1173 {
879 PangoRectangle extents; 1174 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1175 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1176
1177 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1178 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1179 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1180 }
885 } 1181 }
886 while (pango_layout_iter_next_run (iter)); 1182 while (pango_layout_iter_next_run (iter));
887 1183
888 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
889} 1185}
890 1186
891int 1187int
892has_wrapped (CFClient::Layout self) 1188has_wrapped (DC::Layout self)
893 CODE: 1189 CODE:
894{ 1190{
895 int lines = 1; 1191 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
897 1193
902} 1198}
903 OUTPUT: 1199 OUTPUT:
904 RETVAL 1200 RETVAL
905 1201
906SV * 1202SV *
907get_text (CFClient::Layout self) 1203get_text (DC::Layout self)
908 CODE: 1204 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
911 OUTPUT: 1207 OUTPUT:
912 RETVAL 1208 RETVAL
913 1209
914void 1210void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1212 CODE:
917 self->r = r; 1213 self->r = r;
918 self->g = g; 1214 self->g = g;
919 self->b = b; 1215 self->b = b;
920 self->a = a; 1216 self->a = a;
921 1217
922void 1218void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1220 CODE:
925 if (self->font != font) 1221 if (self->font != font)
926 { 1222 {
927 self->font = font; 1223 self->font = font;
928 layout_update_font (self); 1224 layout_update_font (self);
929 } 1225 }
930 1226
931void 1227void
932set_height (CFClient::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
933 CODE: 1229 CODE:
934 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
935 { 1231 {
936 self->base_height = base_height; 1232 self->base_height = base_height;
937 layout_update_font (self); 1233 layout_update_font (self);
938 } 1234 }
939 1235
940void 1236void
941set_width (CFClient::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
942 CODE: 1238 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1240
945void 1241void
946set_indent (CFClient::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
947 CODE: 1243 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1245
950void 1246void
951set_spacing (CFClient::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
952 CODE: 1248 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1250
955void 1251void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1253 CODE:
958 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
963 ); 1259 );
964 1260
965void 1261void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1263 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1265
970void 1266void
971size (CFClient::Layout self) 1267size (DC::Layout self)
972 PPCODE: 1268 PPCODE:
973{ 1269{
974 int w, h; 1270 int w, h;
975 1271
976 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
981} 1277}
982 1278
983int 1279int
984descent (CFClient::Layout self) 1280descent (DC::Layout self)
985 CODE: 1281 CODE:
986{ 1282{
987 PangoRectangle rect; 1283 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1287}
992 OUTPUT: 1288 OUTPUT:
993 RETVAL 1289 RETVAL
994 1290
995int 1291int
996xy_to_index (CFClient::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1293 CODE:
998{ 1294{
999 int index, trailing; 1295 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1297 RETVAL = index + trailing;
1002} 1298}
1003 OUTPUT: 1299 OUTPUT:
1004 RETVAL 1300 RETVAL
1005 1301
1006void 1302void
1007cursor_pos (CFClient::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1304 PPCODE:
1009{ 1305{
1010 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1308
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1313}
1018 1314
1019void 1315void
1020render (CFClient::Layout self, float x, float y) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1317 PPCODE:
1318{
1319 int line, x;
1320
1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1327
1328 EXTEND (SP, 2);
1329 PUSHs (sv_2mortal (newSViv (line)));
1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1331}
1332
1333void
1334line_x_to_index (DC::Layout self, int line, int x)
1335 PPCODE:
1336{
1337 PangoLayoutLine *lp;
1338 int index, trailing;
1339
1340 if (line < 0)
1341 XSRETURN_EMPTY;
1342
1343 if (!(lp = pango_layout_get_line (self->pl, line)))
1344 XSRETURN_EMPTY; /* do better */
1345
1346 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1347
1348 EXTEND (SP, 2);
1349 if (GIMME_V == G_SCALAR)
1350 PUSHs (sv_2mortal (newSViv (index + trailing)));
1351 else
1352 {
1353 PUSHs (sv_2mortal (newSViv (index)));
1354 PUSHs (sv_2mortal (newSViv (trailing)));
1355 }
1356}
1357
1358void
1359render (DC::Layout self, float x, float y, int flags = 0)
1360 CODE:
1361 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1023 self->pl, 1363 self->pl,
1364 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1366 self->r, self->g, self->b, self->a,
1367 flags
1026 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1027 1372
1373void
1374draw (DC::Layout self)
1375 CODE:
1376{
1377 glEnable (GL_TEXTURE_2D);
1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1384
1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1028MODULE = CFClient PACKAGE = CFClient::Texture 1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1393
1030void 1394PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1395
1037 if (ow && oh) 1396void
1397pad (SV *data_, int ow, int oh, int nw, int nh)
1398 CODE:
1399{
1400 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1401 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1402 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1403 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1404 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1405 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1406
1051 SvPOK_only (result_); 1407 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1408 SvCUR_set (result_, nw * nh * bpp);
1053 1409
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1410 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1411 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1412 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1413
1058 sv_setsv (data_, result_); 1414 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1415 }
1065} 1416}
1066 1417
1067void 1418void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1419draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1425{
1075 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1079 1433
1080 if (items < 5) 1434 if (items < 5)
1081 { 1435 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1465 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1466 glDisable (GL_BLEND);
1113 } 1467 }
1114} 1468}
1115 1469
1470IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1471 CODE:
1472{
1473 GLint width;
1474 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1475 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1476 RETVAL = width > 0;
1477}
1478 OUTPUT:
1479 RETVAL
1480
1116MODULE = CFClient PACKAGE = CFClient::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1482
1118CFClient::Map 1483PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1484
1485DC::Map
1486new (SV *class)
1120 CODE: 1487 CODE:
1121 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1489 RETVAL->x = 0;
1123 RETVAL->y = 0; 1490 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1491 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1492 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1493 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1494 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1495 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1496 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1497 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1498 RETVAL->row = 0;
1134 OUTPUT: 1499 OUTPUT:
1135 RETVAL 1500 RETVAL
1136 1501
1137void 1502void
1138DESTROY (CFClient::Map self) 1503DESTROY (DC::Map self)
1139 CODE: 1504 CODE:
1140{ 1505{
1141 map_clear (self); 1506 map_clear (self);
1142 Safefree (self->face); 1507 Safefree (self->face2tile);
1143 Safefree (self->tex); 1508 Safefree (self->tex);
1144 Safefree (self); 1509 Safefree (self);
1145} 1510}
1146 1511
1147void 1512void
1513resize (DC::Map self, int map_width, int map_height)
1514 CODE:
1515 self->w = map_width;
1516 self->h = map_height;
1517
1518void
1148clear (CFClient::Map self) 1519clear (DC::Map self)
1149 CODE: 1520 CODE:
1150 map_clear (self); 1521 map_clear (self);
1151 1522
1152void 1523void
1153set_face (CFClient::Map self, int face, int texid) 1524set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1525 CODE:
1155{ 1526{
1156 while (self->faces <= face) 1527 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1528 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1529}
1164 1530
1165void 1531void
1532set_smooth (DC::Map self, int face, int smooth, int level)
1533 CODE:
1534{
1535 tileid texid;
1536 maptex *tex;
1537
1538 if (face < 0 || face >= self->faces)
1539 return;
1540
1541 if (smooth < 0 || smooth >= self->faces)
1542 return;
1543
1544 texid = self->face2tile [face];
1545
1546 if (!texid)
1547 return;
1548
1549 tex = self->tex + texid;
1550 tex->smoothtile = self->face2tile [smooth];
1551 tex->smoothlevel = level;
1552}
1553
1554void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1556 CODE:
1168{ 1557{
1169 while (self->texs <= texid) 1558 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1559
1175 { 1560 {
1176 maptex *tex = self->tex + texid; 1561 maptex *tex = self->tex + texid;
1177 1562
1178 tex->name = name; 1563 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1582}
1198 1583
1199int 1584int
1200ox (CFClient::Map self) 1585ox (DC::Map self)
1201 ALIAS: 1586 ALIAS:
1202 oy = 1 1587 oy = 1
1203 x = 2 1588 x = 2
1204 y = 3 1589 y = 3
1205 w = 4 1590 w = 4
1216 } 1601 }
1217 OUTPUT: 1602 OUTPUT:
1218 RETVAL 1603 RETVAL
1219 1604
1220void 1605void
1221scroll (CFClient::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1222 CODE: 1607 CODE:
1223{ 1608{
1224 if (dx > 0) 1609 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1611 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1612 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1613
1229 if (dy > 0) 1614 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1615 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1616 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1617 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1618
1234 self->ox += dx; self->x += dx; 1619 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1620 self->oy += dy; self->y += dy;
1236 1621
1237 while (self->y < 0) 1622 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1243 } 1628 }
1244} 1629}
1245 1630
1246void 1631SV *
1247map1a_update (CFClient::Map self, SV *data_) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1633 CODE:
1249{ 1634{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1637 mapcell *cell;
1253 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1254 1641
1255 while (data < data_end) 1642 while (data < data_end - 1)
1256 { 1643 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1258 1645
1259 x = self->x + ((flags >> 10) & 63); 1646 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1647 y = self->y + ((flags >> 4) & 63);
1261 1648
1262 cell = map_get_cell (self, x, y); 1649 cell = map_get_cell (self, x, y);
1263 1650
1264 if (flags & 15) 1651 if (flags & 15)
1265 { 1652 {
1266 if (cell->darkness < 0) 1653 if (!cell->darkness)
1267 { 1654 {
1655 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1656 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1657 }
1273 1658
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1659 //TODO: don't trust server data to be in-range(!)
1277 1660
1278 if (flags & 4) 1661 if (flags & 8)
1279 { 1662 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1663 if (extmap)
1664 {
1665 uint8_t ext, cmd;
1666
1667 do
1668 {
1669 ext = *data++;
1670 cmd = ext & 0x3f;
1671
1672 if (cmd < 4)
1673 cell->darkness = 255 - ext * 64 + 1;
1674 else if (cmd == 5) // health
1675 {
1676 cell->stat_width = 1;
1677 cell->stat_hp = *data++;
1678 }
1679 else if (cmd == 6) // monster width
1680 cell->stat_width = *data++ + 1;
1681 else if (cmd == 0x47)
1682 {
1683 if (*data == 4)
1684 ; // decode player count
1685
1686 data += *data + 1;
1687 }
1688 else if (cmd == 8) // cell flags
1689 cell->flags = *data++;
1690 else if (ext & 0x40) // unknown, multibyte => skip
1691 data += *data + 1;
1692 else
1693 data++;
1694 }
1695 while (ext & 0x80);
1696 }
1697 else
1698 cell->darkness = *data++ + 1;
1281 } 1699 }
1282 1700
1701 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1702 if (flags & (4 >> z))
1284 { 1703 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1705 need_facenum (self, face);
1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1286 } 1721 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1722 }
1293 else 1723 else
1294 cell->darkness = -1; 1724 cell->darkness = 0;
1295 } 1725 }
1296} 1726}
1727 OUTPUT:
1728 RETVAL
1297 1729
1298SV * 1730SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1732 CODE:
1301{ 1733{
1302 int x1, x; 1734 int x1, x;
1303 int y1, y; 1735 int y1, y;
1304 int z; 1736 int z;
1325 { 1757 {
1326 mapcell *cell = row->col + (x - row->c0); 1758 mapcell *cell = row->col + (x - row->c0);
1327 1759
1328 for (z = 0; z <= 0; z++) 1760 for (z = 0; z <= 0; z++)
1329 { 1761 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1762 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1763 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1764 int a1 = tex.a;
1337 1765
1338 r = (r * a0 + tex.r * a1) / 255; 1766 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1767 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1768 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1769 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1770 }
1344 } 1771 }
1345 1772
1346 *map++ = (r ) 1773 *map++ = (r )
1347 | (g << 8) 1774 | (g << 8)
1354} 1781}
1355 OUTPUT: 1782 OUTPUT:
1356 RETVAL 1783 RETVAL
1357 1784
1358void 1785void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1787 CODE:
1361{ 1788{
1362 int vx, vy;
1363 int x, y, z; 1789 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1790
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1794 smooth_key skey;
1369 1795
1370 /* 1796 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1797 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1798 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1799
1375 int vy = self->vy = self->h >= sh 1800 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1801 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1802 if (sh > 255) sh = 255;
1378 */
1379 1803
1380 glColor4ub (255, 255, 255, 255); 1804 // clear key, in case of extra padding
1805 memset (&skey, 0, sizeof (skey));
1806
1807 memset (&key, 0, sizeof (key));
1808 key.r = 255;
1809 key.g = 255;
1810 key.b = 255;
1811 key.a = 255;
1812 key.mode = GL_QUADS;
1813 key.format = GL_T2F_V3F;
1814 key.texname = -1;
1815
1816 mx += self->x;
1817 my += self->y;
1818
1819 // first pass: determine smooth_max
1820 // rather ugly, if you ask me
1821 // could also be stored inside mapcell and updated on change
1822 memset (smooth_max, 0, sizeof (smooth_max));
1823
1824 for (y = 0; y < sh; y++)
1825 if (0 <= y + my && y + my < self->rows)
1826 {
1827 maprow *row = self->row + (y + my);
1828
1829 for (x = 0; x < sw; x++)
1830 if (row->c0 <= x + mx && x + mx < row->c1)
1831 {
1832 mapcell *cell = row->col + (x + mx - row->c0);
1833
1834 smooth_max[x + 1][y + 1] =
1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1837 self->tex [cell->tile [2]].smoothlevel));
1838 }
1839 }
1381 1840
1382 glEnable (GL_BLEND); 1841 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1844
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1845 for (z = 0; z <= 2; z++)
1846 {
1847 memset (smooth_level, 0, sizeof (smooth_level));
1848
1392 for (y = 0; y < sh; y++) 1849 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1850 if (0 <= y + my && y + my < self->rows)
1394 { 1851 {
1395 maprow *row = self->row + (y + vy); 1852 maprow *row = self->row + (y + my);
1396 1853
1397 for (x = 0; x < sw; x++) 1854 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1855 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1856 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1857 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1858 tileid tile = cell->tile [z];
1403 1859
1404 if (face) 1860 if (tile)
1861 {
1862 maptex tex = self->tex [tile];
1863 int px, py;
1864
1865 if (key.texname != tex.name)
1866 {
1867 if (!tex.name)
1868 tex = self->tex [2]; /* missing, replace by noface */
1869
1870 key.texname = tex.name;
1871 arr = rc_array (rc, &key);
1872 }
1873
1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1881
1882 if (cell->flags && z == 2)
1883 {
1884 // overlays such as the speech bubble, probably more to come
1885 if (cell->flags & 1)
1886 {
1887 maptex tex = self->tex [1];
1888 int px = x * T + T * 2 / 32;
1889 int py = y * T - T * 6 / 32;
1890
1891 if (tex.name)
1892 {
1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1903 }
1904 }
1905 }
1906
1907 // update smooth hash
1908 if (tex.smoothtile)
1909 {
1910 skey.tile = tex.smoothtile;
1911 skey.level = tex.smoothlevel;
1912
1913 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1914
1915 // add bits to current tile and all neighbours. skey.x|y is
1916 // shifted +1|+1 so we always stay positive.
1917
1918 // bits is ___n cccc CCCC bbbb
1919 // n do not draw borders&corners
1920 // c draw these corners, but...
1921 // C ... not these
1922 // b draw these borders
1923
1924 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1925 // ┃· ·· ·┃ ━━
1926
1927 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1928 // ·· ·· ·┏ ┓·
1929
1930 // full tile
1931 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1932
1933 // borders
1934 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1935 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1936 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1937 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1938
1939 // corners
1940 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1941 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1942 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1943 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1944 }
1945 }
1946 }
1947 }
1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1952 // go through all smoothlevels, lowest to highest, then draw.
1953 // this is basically counting sort
1954 {
1955 int w, b;
1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1959 for (w = 0; w < 256 / 32; ++w)
1960 {
1961 uint32_t smask = smooth_level [w];
1962 if (smask)
1963 for (b = 0; b < 32; ++b)
1964 if (smask & (((uint32_t)1) << b))
1405 { 1965 {
1406 maptex tex = self->tex [face]; 1966 int level = (w << 5) | b;
1967 HE *he;
1407 1968
1408 int px = (x + 1) * 32 - tex.w; 1969 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1970 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1971 {
1972 smooth_key *skey = (smooth_key *)HeKEY (he);
1973 IV bits = SvIVX (HeVAL (he));
1974
1975 if (!(bits & 0x1000)
1976 && skey->level == level
1977 && level > smooth_max [skey->x][skey->y])
1978 {
1979 maptex tex = self->tex [skey->tile];
1980 int px = (((int)skey->x) - 1) * T;
1981 int py = (((int)skey->y) - 1) * T;
1982 int border = bits & 15;
1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1984 float dx = tex.s * .0625f; // 16 images/row
1985 float dy = tex.t * .5f ; // 2 images/column
1986
1987 if (tex.name)
1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1991 if (key.texname != tex.name)
1992 {
1413 glEnd (); 1993 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1996 }
1997
1998 if (border)
1999 {
2000 float ox = border * dx;
2001
2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2006 }
2007
2008 if (corner)
2009 {
2010 float ox = corner * dx;
2011
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
2017 }
2018 }
1417 } 2019 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2020 }
1424 }
1425 } 2021 }
1426 2022
1427 glEnd (); 2023 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
2026 }
2027
2028 hv_clear (smooth);
2029 }
2030
1430 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
1431} 2032 rc_free (rc);
1432 2033
2034 // top layer: overlays such as the health bar
2035 for (y = 0; y < sh; y++)
2036 if (0 <= y + my && y + my < self->rows)
2037 {
2038 maprow *row = self->row + (y + my);
2039
2040 for (x = 0; x < sw; x++)
2041 if (row->c0 <= x + mx && x + mx < row->c1)
2042 {
2043 mapcell *cell = row->col + (x + mx - row->c0);
2044
2045 int px = x * T;
2046 int py = y * T;
2047
2048 if (cell->stat_hp)
2049 {
2050 int width = cell->stat_width * T;
2051 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2052
2053 glColor3ub (0, 0, 0);
2054 glRectf (px + 1, py - thick - 2,
2055 px + width - 1, py);
2056
2057 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2058 glRectf (px + 2,
2059 py - thick - 1,
2060 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2061 }
2062 }
2063 }
2064}
2065
1433void 2066void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2068 CODE:
1436{ 2069{
1437 static float color[16][3] = { 2070 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
1491} 2124}
1492 2125
1493void 2126void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2128 PPCODE:
1496{ 2129{
1497 int vx, vy;
1498 int x, y; 2130 int x, y;
2131 int sw1 = sw + 2;
2132 int sh1 = sh + 2;
2133 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2134 int sw34 = (sw * 3 + 3) & ~3;
2135 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2136 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2137 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2138
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2139 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2140 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2141
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2142 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2143 my += self->y - 1;
1509 2144
2145 memset (darkness1, 255, sw1 * sh1);
2146
1510 for (y = 0; y < sh; y++) 2147 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2148 if (0 <= y + my && y + my < self->rows)
1512 { 2149 {
1513 maprow *row = self->row + (y + vy); 2150 maprow *row = self->row + (y + my);
1514 2151
1515 for (x = 0; x < sw; x++) 2152 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2153 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2154 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2155 mapcell *cell = row->col + (x + mx - row->c0);
1519 2156
1520 darkness[y * sw4 + x] = cell->darkness < 0 2157 darkness1 [y * sw1 + x] = cell->darkness
2158 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2159 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2160 }
1524 } 2161 }
1525 2162
2163 for (y = 0; y < sh; ++y)
2164 for (x = 0; x < sw; ++x)
2165 {
2166 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2167 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2168 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2169 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2170 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2171 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2172 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2173 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2174 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2175
2176 uint8_t r11 = (d11 + d21 + d12) / 3;
2177 uint8_t r21 = d21;
2178 uint8_t r31 = (d21 + d31 + d32) / 3;
2179
2180 uint8_t r12 = d12;
2181 uint8_t r22 = d22;
2182 uint8_t r32 = d32;
2183
2184 uint8_t r13 = (d13 + d23 + d12) / 3;
2185 uint8_t r23 = d23;
2186 uint8_t r33 = (d23 + d33 + d32) / 3;
2187
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2189 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2190 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2192 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2193 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2195 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2196 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2197 }
2198
2199 free (darkness1);
2200
1526 EXTEND (SP, 3); 2201 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2202 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2204 PUSHs (darkness3_sv);
1530} 2205}
1531 2206
1532SV * 2207SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2209 CODE:
1535{ 2210{
1536 int x, y, x1, y1; 2211 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2238 if (row && row->c0 <= x && x < row->c1)
1564 { 2239 {
1565 mapcell *cell = row->col + (x - row->c0); 2240 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2241 uint8_t flags = 0;
1567 2242
1568 if (cell->face [0]) flags |= 1; 2243 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2244 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2245 if (cell->tile [2]) flags |= 4;
1571 2246
1572 *data++ = flags; 2247 *data++ = flags;
1573 2248
1574 if (flags & 1) 2249 if (flags & 1)
1575 { 2250 {
2251 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2252 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2253 *data++ = tile;
1578 } 2254 }
1579 2255
1580 if (flags & 2) 2256 if (flags & 2)
1581 { 2257 {
2258 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2259 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2260 *data++ = tile;
1584 } 2261 }
1585 2262
1586 if (flags & 4) 2263 if (flags & 4)
1587 { 2264 {
2265 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2266 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2267 *data++ = tile;
1590 } 2268 }
1591 } 2269 }
1592 else 2270 else
1593 *data++ = 0; 2271 *data++ = 0;
1594 } 2272 }
1600} 2278}
1601 OUTPUT: 2279 OUTPUT:
1602 RETVAL 2280 RETVAL
1603 2281
1604void 2282void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2284 PPCODE:
1607{ 2285{
1608 int x, y, z; 2286 int x, y, z;
1609 int w, h; 2287 int w, h;
1610 int x1, y1; 2288 int x1, y1;
1611 2289
1612 if (*data++ != 0) 2290 if (*data++ != 0)
1613 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
1614 2292
1615 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
1617 2295
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
1634 { 2312 {
1635 uint8_t flags = *data++; 2313 uint8_t flags = *data++;
1636 2314
1637 if (flags) 2315 if (flags)
1638 { 2316 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2317 mapcell *cell = row_get_cell (row, x);
2318 tileid tile[3] = { 0, 0, 0 };
1642 2319
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2320 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2321 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2322 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2323
1647 if (cell->darkness <= 0) 2324 if (cell->darkness == 0)
1648 { 2325 {
1649 cell->darkness = -1; 2326 cell->darkness = 0;
1650 2327
1651 for (z = 0; z <= 2; z++) 2328 for (z = 0; z <= 2; z++)
1652 { 2329 {
1653 cell->face[z] = face[z]; 2330 tileid t = tile [z];
1654 2331
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2332 if (t >= self->texs || (t && !self->tex [t].name))
2333 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2334 XPUSHs (sv_2mortal (newSViv (t)));
2335 need_texid (self, t);
2336 }
2337
2338 cell->tile [z] = t;
1657 } 2339 }
1658 } 2340 }
1659 } 2341 }
1660 } 2342 }
1661 } 2343 }
1662} 2344}
1663 2345
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2347
1666CFClient::MixChunk 2348DC::RW
1667new_from_file (SV *class, char *path) 2349new (SV *class, SV *data_sv)
1668 CODE: 2350 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
1670 OUTPUT: 2357 OUTPUT:
1671 RETVAL 2358 RETVAL
1672 2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
1673void 2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2375
2376PROTOTYPES: DISABLE
2377
2378DC::Channel
2379find ()
2380 CODE:
2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2397 OUTPUT:
2398 RETVAL
2399
2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
1674DESTROY (CFClient::MixChunk self) 2469DESTROY (DC::MixChunk self)
1675 CODE: 2470 CODE:
1676 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
1677 2472
1678int 2473int
1679volume (CFClient::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2479 OUTPUT:
1683 RETVAL 2480 RETVAL
1684 2481
1685int 2482DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2484 CODE:
2485{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
1689 OUTPUT: 2497 OUTPUT:
1690 RETVAL 2498 RETVAL
1691 2499
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2501
1694int 2502int
1695volume (int volume = -1) 2503volume (int volume = -1)
2504 PROTOTYPE: ;$
1696 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2509 OUTPUT:
1699 RETVAL 2510 RETVAL
1700 2511
1701CFClient::MixMusic 2512void
1702new_from_file (SV *class, char *path) 2513fade_out (int ms)
1703 CODE: 2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2525 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2526 OUTPUT:
1706 RETVAL 2527 RETVAL
1707 2528
1708void 2529void
1709DESTROY (CFClient::MixMusic self) 2530DESTROY (DC::MixMusic self)
1710 CODE: 2531 CODE:
1711 Mix_FreeMusic (self); 2532 Mix_FreeMusic (self);
1712 2533
1713int 2534int
1714play (CFClient::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
1715 CODE: 2536 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2538 OUTPUT:
1718 RETVAL 2539 RETVAL
1719 2540
2541void
2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2543 CODE:
2544 Mix_FadeInMusicPos (self, loops, ms, position);
2545
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2547
2548PROTOTYPES: ENABLE
1721 2549
1722BOOT: 2550BOOT:
1723{ 2551{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2553 static const struct {
1726 const char *name; 2554 const char *name;
1727 IV iv; 2555 IV iv;
1728 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2558 const_iv (GL_VENDOR),
2559 const_iv (GL_VERSION),
2560 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2561 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2562 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2563 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2564 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2565 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2569 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2570 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2571 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2572 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2573 const_iv (GL_BACK),
2574 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2575 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2576 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2577 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2578 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2579 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2604 const_iv (GL_PROXY_TEXTURE_1D),
2605 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2608 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2609 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2610 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2638 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2647 const_iv (GL_POINT_SMOOTH_HINT),
2648 const_iv (GL_LINE_SMOOTH_HINT),
2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2653 const_iv (GL_DONT_CARE),
2654 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2657 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2658 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2659# undef const_iv
1810 }; 2660 };
1811 2661
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2662 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2663 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2664
2665 texture_av = newAV ();
2666 AvREAL_off (texture_av);
1814} 2667}
2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
1815 2674
1816char * 2675char *
1817gl_vendor () 2676gl_vendor ()
1818 CODE: 2677 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2691 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2692 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2693 OUTPUT:
1835 RETVAL 2694 RETVAL
1836 2695
2696const char *glGetString (GLenum pname)
2697
2698GLint glGetInteger (GLenum pname)
2699 CODE:
2700 glGetIntegerv (pname, &RETVAL);
2701 OUTPUT:
2702 RETVAL
2703
2704GLdouble glGetDouble (GLenum pname)
2705 CODE:
2706 glGetDoublev (pname, &RETVAL);
2707 OUTPUT:
2708 RETVAL
2709
1837int glGetError () 2710int glGetError ()
1838 2711
1839void glFinish () 2712void glFinish ()
1840 2713
1841void glClear (int mask) 2714void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2753
1881# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
1883 2758
1884void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
1885 2760
1886void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
1887 2762
1895 2770
1896void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
1897 CODE: 2772 CODE:
1898 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
1899 2774
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2776 ALIAS:
1907 glColor_premultiply = 1 2777 glColor_premultiply = 1
1908 CODE: 2778 CODE:
1909 if (ix) 2779 if (ix)
1910 { 2780 {
1911 r *= a; 2781 r *= a;
1912 g *= a; 2782 g *= a;
1913 b *= a; 2783 b *= a;
1914 } 2784 }
1915 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2786 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2787
1927void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2789 CODE:
1929 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2796
1936void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
1937 CODE: 2798 CODE:
1938 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
1939 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
1940void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
1941 CODE: 2831 CODE:
1942 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
1943 2833
1944void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 2851 CODE:
1962 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 2854
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 2856
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2858
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2860
2861void glPixelZoom (float x, float y)
1970 2862
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2863void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2864
1973int glGenTexture () 2865int glGenTexture ()
1974 CODE: 2866 CODE:
1975{ 2867 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2868 OUTPUT:
1981 RETVAL 2869 RETVAL
1982 2870
1983void glDeleteTexture (int name) 2871void glDeleteTexture (int name)
1984 CODE: 2872 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2873 del_texture (name);
1988} 2874
1989
1990int glGenList () 2875int glGenList ()
1991 CODE: 2876 CODE:
1992 RETVAL = glGenLists (1); 2877 RETVAL = glGenLists (1);
1993 OUTPUT: 2878 OUTPUT:
1994 RETVAL 2879 RETVAL
2001 2886
2002void glEndList () 2887void glEndList ()
2003 2888
2004void glCallList (int list) 2889void glCallList (int list)
2005 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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