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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.195 by root, Sat Jul 14 12:05:52 2007 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
106 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
108} 116}
109 117
110#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
111 120
112#include "pango-font.c" 121#include "pango-font.c"
113#include "pango-fontmap.c" 122#include "pango-fontmap.c"
114#include "pango-render.c" 123#include "pango-render.c"
115 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
118 129
119typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
120 131
121static int 132static int
122shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
123{ 134{
124 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
138 149
139typedef struct cf_layout { 150typedef struct cf_layout {
140 PangoLayout *pl; 151 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
142 int base_height; 153 int base_height;
143 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
144} *CFPlus__Layout; 156} *DC__Layout;
145 157
146static CFPlus__Font default_font; 158static DC__Font default_font;
147static PangoContext *opengl_context; 159static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
149 161
150static void 162static void
151substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
156#endif 168#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 170}
159 171
160static void 172static void
161layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
162{ 174{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
165 */ 177 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
170 182
171 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
172} 184}
173 185
174static void 186static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 188{
177 PangoRectangle rect; 189 PangoRectangle rect;
178 190
179 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
191 203
192typedef uint16_t tileid; 204typedef uint16_t tileid;
193typedef uint16_t faceid; 205typedef uint16_t faceid;
194 206
195typedef struct { 207typedef struct {
196 int name; 208 GLuint name;
197 int w, h; 209 int w, h;
198 float s, t; 210 float s, t;
199 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
200 tileid smoothtile; 212 tileid smoothtile;
201 uint8_t smoothlevel; 213 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
221 233
222 int32_t rows; 234 int32_t rows;
223 maprow *row; 235 maprow *row;
224} *CFPlus__Map; 236} *DC__Map;
225 237
226static char * 238static char *
227prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
228{ 240{
229 char *p; 241 char *p;
267 self->texs *= 2; 279 self->texs *= 2;
268 } 280 }
269} 281}
270 282
271static maprow * 283static maprow *
272map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
273{ 285{
274 if (0 > y) 286 if (0 > y)
275 { 287 {
276 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
315 327
316 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
317} 329}
318 330
319static mapcell * 331static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
321{ 333{
322 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
323} 335}
324 336
325static void 337static void
326map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
327{ 339{
328 int r; 340 int r;
329 341
330 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
339 self->row = 0; 351 self->row = 0;
340 self->rows = 0; 352 self->rows = 0;
341} 353}
342 354
343static void 355static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 357{
346 int x, y; 358 int x, y;
347 maprow *row; 359 maprow *row;
348 mapcell *cell; 360 mapcell *cell;
349 361
428 n |= n >> 16; 440 n |= n >> 16;
429 441
430 return n + 1; 442 return n + 1;
431} 443}
432 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
433/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
436 459
437MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
438 504
439PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
440 506
441BOOT: 507BOOT:
442{ 508{
443 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 510 static const struct {
445 const char *name; 511 const char *name;
446 IV iv; 512 IV iv;
447 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
470 536
471 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
474 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 626# undef const_iv
557 }; 627 };
558 628
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 648
579NV floor (NV x) 649NV floor (NV x)
580 650
581NV ceil (NV x) 651NV ceil (NV x)
582 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
583void 657void
584pango_init () 658pango_init ()
585 CODE: 659 CODE:
586{ 660{
587 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 664}
591 665
666char *
667SDL_GetError ()
668
592int 669int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 671
595void 672void
596SDL_Quit () 673SDL_Quit ()
597 674
598void 675void
599SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
600 PPCODE: 677 PPCODE:
601{ 678{
602 SDL_Rect **m; 679 SDL_Rect **m;
603 680
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 685
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 688
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 693
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 698#endif
622 699
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 701
628 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
629 while (*m) 703 while (*m)
630 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
631 AV *av = newAV (); 707 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
635 714
636 ++m; 715 ++m;
637 } 716 }
638} 717}
639 718
640char *
641SDL_GetError ()
642
643int 719int
644SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
646 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 733 );
734
649 if (RETVAL) 735 if (RETVAL)
650 { 736 {
651 av_clear (texture_av); 737 av_clear (texture_av);
652 738
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 741#include "glfunc.h"
656# undef GL_FUNC 742#undef GL_FUNC
657
658 } 743 }
744}
659 OUTPUT: 745 OUTPUT:
660 RETVAL 746 RETVAL
661 747
662void 748void
663SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
664 750
665char * 751char *
666SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
667 753
754int
755SDL_GetAppState ()
756
668void 757void
669SDL_PollEvent () 758poll_events ()
670 PPCODE: 759 PPCODE:
671{ 760{
672 SDL_Event ev; 761 SDL_Event ev;
673 762
674 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 765 {
676 HV *hv = newHV (); 766 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 768
679 switch (ev.type) 769 switch (ev.type)
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 783 break;
694 784
695 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
703 break; 811 break;
704 812
705 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 827 break;
720 } 828 }
721 829
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 831 }
724} 832}
725 833
726int 834int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 836 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
731 839
732void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
733Mix_CloseAudio () 857Mix_CloseAudio ()
734 858
735int 859int
736Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
737 864
738void 865void
739lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
740 CODE: 867 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
783 STRLEN image_len; 910 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
790 917
791 if (!rw) 918 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
793 920
866void 993void
867error (char *message) 994error (char *message)
868 CODE: 995 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 997#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 999#endif
873 1000
874void 1001void
875fatal (char *message) 1002fatal (char *message)
876 CODE: 1003 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1005#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1007#endif
881 _exit (1); 1008 _exit (1);
882 1009
883void 1010void
884_exit (int retval = 0) 1011_exit (int retval = 0)
896#if DEBUG 1023#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
898#endif 1025#endif
899} 1026}
900 1027
901MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
902 1029
903CFPlus::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1034 CODE:
906{ 1035{
907 int count; 1036 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1040}
912 OUTPUT: 1041 OUTPUT:
913 RETVAL 1042 RETVAL
914 1043
915void 1044void
916DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
917 CODE: 1046 CODE:
918 pango_font_description_free (self); 1047 pango_font_description_free (self);
919 1048
920void 1049void
921make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
922 CODE: 1052 CODE:
923 default_font = self; 1053 default_font = self;
924 1054
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1056
1057PROTOTYPES: DISABLE
1058
927void 1059void
928reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
929 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
930 tc_clear (); 1069 tc_restore ();
931 1070
932CFPlus::Layout 1071DC::Layout
933new (SV *class) 1072new (SV *class)
934 CODE: 1073 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
936 1075
937 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
944 1084
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
947 OUTPUT: 1087 OUTPUT:
948 RETVAL 1088 RETVAL
949 1089
950void 1090void
951DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
952 CODE: 1092 CODE:
953 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
954 Safefree (self); 1095 Safefree (self);
955 1096
956void 1097void
957set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
958 CODE: 1099 CODE:
959{ 1100{
960 STRLEN textlen; 1101 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
962 1103
963 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
964} 1105}
965 1106
966void 1107void
967set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
968 CODE: 1109 CODE:
969{ 1110{
970 STRLEN textlen; 1111 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
972 1113
973 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
974} 1115}
975 1116
976void 1117void
977set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
978 CODE: 1119 CODE:
979{ 1120{
980 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1123 const char *pos = text;
1017 if (attrs) 1158 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1019} 1160}
1020 1161
1021void 1162void
1022get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1023 PPCODE: 1164 PPCODE:
1024{ 1165{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1167
1027 do 1168 do
1042 1183
1043 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1044} 1185}
1045 1186
1046int 1187int
1047has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1048 CODE: 1189 CODE:
1049{ 1190{
1050 int lines = 1; 1191 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1052 1193
1057} 1198}
1058 OUTPUT: 1199 OUTPUT:
1059 RETVAL 1200 RETVAL
1060 1201
1061SV * 1202SV *
1062get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1063 CODE: 1204 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1207 OUTPUT:
1067 RETVAL 1208 RETVAL
1068 1209
1069void 1210void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1212 CODE:
1072 self->r = r; 1213 self->r = r;
1073 self->g = g; 1214 self->g = g;
1074 self->b = b; 1215 self->b = b;
1075 self->a = a; 1216 self->a = a;
1076 1217
1077void 1218void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1220 CODE:
1080 if (self->font != font) 1221 if (self->font != font)
1081 { 1222 {
1082 self->font = font; 1223 self->font = font;
1083 layout_update_font (self); 1224 layout_update_font (self);
1084 } 1225 }
1085 1226
1086void 1227void
1087set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1088 CODE: 1229 CODE:
1089 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1090 { 1231 {
1091 self->base_height = base_height; 1232 self->base_height = base_height;
1092 layout_update_font (self); 1233 layout_update_font (self);
1093 } 1234 }
1094 1235
1095void 1236void
1096set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1238 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1240
1100void 1241void
1101set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1102 CODE: 1243 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1245
1105void 1246void
1106set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1107 CODE: 1248 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1250
1110void 1251void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1253 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1118 ); 1259 );
1119 1260
1120void 1261void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1263 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1265
1125void 1266void
1126size (CFPlus::Layout self) 1267size (DC::Layout self)
1127 PPCODE: 1268 PPCODE:
1128{ 1269{
1129 int w, h; 1270 int w, h;
1130 1271
1131 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1136} 1277}
1137 1278
1138int 1279int
1139descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1140 CODE: 1281 CODE:
1141{ 1282{
1142 PangoRectangle rect; 1283 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1146} 1287}
1147 OUTPUT: 1288 OUTPUT:
1148 RETVAL 1289 RETVAL
1149 1290
1150int 1291int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1293 CODE:
1153{ 1294{
1154 int index, trailing; 1295 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1157} 1298}
1158 OUTPUT: 1299 OUTPUT:
1159 RETVAL 1300 RETVAL
1160 1301
1161void 1302void
1162cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1304 PPCODE:
1164{ 1305{
1165 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1167 1308
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1172} 1313}
1173 1314
1174void 1315void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1317 PPCODE:
1177{ 1318{
1178 int line, x; 1319 int line, x;
1179 1320
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1182 1327
1183 EXTEND (SP, 2); 1328 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1331}
1187 1332
1188void 1333void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1334line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1335 PPCODE:
1191{ 1336{
1192 PangoLayoutLine *lp; 1337 PangoLayoutLine *lp;
1193 int index, trailing; 1338 int index, trailing;
1194 1339
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1355 }
1211} 1356}
1212 1357
1213void 1358void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1359render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1360 CODE:
1361 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1217 self->pl, 1363 self->pl,
1364 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1366 self->r, self->g, self->b, self->a,
1220 flags 1367 flags
1221 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1222 1372
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1373void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1374draw (DC::Layout self)
1227 CODE: 1375 CODE:
1228{ 1376{
1229 int ow = SvIV (w_); 1377 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1384
1232 if (ow && oh) 1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1393
1394PROTOTYPES: ENABLE
1395
1396void
1397pad (SV *data_, int ow, int oh, int nw, int nh)
1398 CODE:
1399{
1400 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1401 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1402 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1403 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1404 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1405 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1406
1246 SvPOK_only (result_); 1407 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1408 SvCUR_set (result_, nw * nh * bpp);
1248 1409
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1410 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1411 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1412 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1413
1253 sv_setsv (data_, result_); 1414 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1415 }
1260} 1416}
1261 1417
1262void 1418void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1419draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1425{
1270 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1274 1433
1275 if (items < 5) 1434 if (items < 5)
1276 { 1435 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1465 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1466 glDisable (GL_BLEND);
1308 } 1467 }
1309} 1468}
1310 1469
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1470IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1471 CODE:
1472{
1473 GLint width;
1474 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1475 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1476 RETVAL = width > 0;
1477}
1478 OUTPUT:
1479 RETVAL
1312 1480
1313CFPlus::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1482
1483PROTOTYPES: DISABLE
1484
1485DC::Map
1314new (SV *class) 1486new (SV *class)
1315 CODE: 1487 CODE:
1316 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1489 RETVAL->x = 0;
1318 RETVAL->y = 0; 1490 RETVAL->y = 0;
1326 RETVAL->row = 0; 1498 RETVAL->row = 0;
1327 OUTPUT: 1499 OUTPUT:
1328 RETVAL 1500 RETVAL
1329 1501
1330void 1502void
1331DESTROY (CFPlus::Map self) 1503DESTROY (DC::Map self)
1332 CODE: 1504 CODE:
1333{ 1505{
1334 map_clear (self); 1506 map_clear (self);
1335 Safefree (self->face2tile); 1507 Safefree (self->face2tile);
1336 Safefree (self->tex); 1508 Safefree (self->tex);
1337 Safefree (self); 1509 Safefree (self);
1338} 1510}
1339 1511
1340void 1512void
1341resize (CFPlus::Map self, int map_width, int map_height) 1513resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1514 CODE:
1343 self->w = map_width; 1515 self->w = map_width;
1344 self->h = map_height; 1516 self->h = map_height;
1345 1517
1346void 1518void
1347clear (CFPlus::Map self) 1519clear (DC::Map self)
1348 CODE: 1520 CODE:
1349 map_clear (self); 1521 map_clear (self);
1350 1522
1351void 1523void
1352set_tileid (CFPlus::Map self, int face, int tile) 1524set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1525 CODE:
1354{ 1526{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1527 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1528 need_texid (self, tile);
1357} 1529}
1358 1530
1359void 1531void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1532set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1533 CODE:
1362{ 1534{
1363 tileid texid; 1535 tileid texid;
1364 maptex *tex; 1536 maptex *tex;
1365 1537
1378 tex->smoothtile = self->face2tile [smooth]; 1550 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1551 tex->smoothlevel = level;
1380} 1552}
1381 1553
1382void 1554void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1556 CODE:
1385{ 1557{
1386 need_texid (self, texid); 1558 need_texid (self, texid);
1387 1559
1388 { 1560 {
1408 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1582}
1411 1583
1412int 1584int
1413ox (CFPlus::Map self) 1585ox (DC::Map self)
1414 ALIAS: 1586 ALIAS:
1415 oy = 1 1587 oy = 1
1416 x = 2 1588 x = 2
1417 y = 3 1589 y = 3
1418 w = 4 1590 w = 4
1429 } 1601 }
1430 OUTPUT: 1602 OUTPUT:
1431 RETVAL 1603 RETVAL
1432 1604
1433void 1605void
1434scroll (CFPlus::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1435 CODE: 1607 CODE:
1436{ 1608{
1437 if (dx > 0) 1609 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1611 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1456 } 1628 }
1457} 1629}
1458 1630
1459void 1631SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1633 CODE:
1462{ 1634{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1637 mapcell *cell;
1466 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1467 1641
1468 while (data < data_end - 1) 1642 while (data < data_end - 1)
1469 { 1643 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1471 1645
1522 } 1696 }
1523 else 1697 else
1524 cell->darkness = *data++ + 1; 1698 cell->darkness = *data++ + 1;
1525 } 1699 }
1526 1700
1701 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1702 if (flags & (4 >> z))
1528 { 1703 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1705 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1532 } 1721 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1722 }
1548 else 1723 else
1549 cell->darkness = 0; 1724 cell->darkness = 0;
1550 } 1725 }
1551} 1726}
1727 OUTPUT:
1728 RETVAL
1552 1729
1553SV * 1730SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1732 CODE:
1556{ 1733{
1557 int x1, x; 1734 int x1, x;
1558 int y1, y; 1735 int y1, y;
1559 int z; 1736 int z;
1604} 1781}
1605 OUTPUT: 1782 OUTPUT:
1606 RETVAL 1783 RETVAL
1607 1784
1608void 1785void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1610 CODE: 1787 CODE:
1611{ 1788{
1789 int x, y, z;
1790
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1794 smooth_key skey;
1616 int x, y, z; 1795
1617 int last_name; 1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1618 1799
1619 // thats current max. sorry. 1800 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1801 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1802 if (sh > 255) sh = 255;
1622 1803
1623 // clear key, in case of extra padding 1804 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1805 memset (&skey, 0, sizeof (skey));
1625 1806
1626 glColor4ub (255, 255, 255, 255); 1807 memset (&key, 0, sizeof (key));
1627 1808 key.r = 255;
1628 glEnable (GL_BLEND); 1809 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1810 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1811 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1812 key.mode = GL_QUADS;
1632 1813 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 1814 key.texname = -1;
1634
1635 last_name = 0;
1636 1815
1637 mx += self->x; 1816 mx += self->x;
1638 my += self->y; 1817 my += self->y;
1639 1818
1640 // first pass: determine smooth_max 1819 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 1837 self->tex [cell->tile [2]].smoothlevel));
1659 } 1838 }
1660 } 1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 1844
1662 for (z = 0; z <= 2; z++) 1845 for (z = 0; z <= 2; z++)
1663 { 1846 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 1847 memset (smooth_level, 0, sizeof (smooth_level));
1665 1848
1675 tileid tile = cell->tile [z]; 1858 tileid tile = cell->tile [z];
1676 1859
1677 if (tile) 1860 if (tile)
1678 { 1861 {
1679 maptex tex = self->tex [tile]; 1862 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 1863 int px, py;
1681 int py = (y + 1) * T - tex.h;
1682 1864
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 1865 if (key.texname != tex.name)
1686 { 1866 {
1687 if (!tex.name) 1867 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 1868 tex = self->tex [2]; /* missing, replace by noface */
1689 1869
1690 glEnd (); 1870 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1871 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 1872 }
1694 1873
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1699 1881
1700 if (cell->flags && z == 2) 1882 if (cell->flags && z == 2)
1701 { 1883 {
1884 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 1885 if (cell->flags & 1)
1703 { 1886 {
1704 maptex tex = self->tex [1]; 1887 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 1888 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 1889 int py = y * T - T * 6 / 32;
1707 1890
1891 if (tex.name)
1708 glEnd (); 1892 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 1903 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 1904 }
1717 } 1905 }
1718 1906
1719 // update smooth hash 1907 // update smooth hash
1720 if (tex.smoothtile) 1908 if (tex.smoothtile)
1756 } 1944 }
1757 } 1945 }
1758 } 1946 }
1759 } 1947 }
1760 1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1761 // go through all smoothlevels, lowest to highest, then draw. 1952 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 1953 // this is basically counting sort
1763 { 1954 {
1764 int w, b; 1955 int w, b;
1765 1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 1959 for (w = 0; w < 256 / 32; ++w)
1767 { 1960 {
1768 uint32_t smask = smooth_level [w]; 1961 uint32_t smask = smooth_level [w];
1769 if (smask) 1962 if (smask)
1770 for (b = 0; b < 32; ++b) 1963 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 1982 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 1984 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 1985 float dy = tex.t * .5f ; // 2 images/column
1793 1986
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 1987 if (tex.name)
1797 { 1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1798 if (!tex.name) 1991 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 1992 {
1800
1801 glEnd (); 1993 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1804 } 1996 }
1805 1997
1806 if (border) 1998 if (border)
1807 { 1999 {
1808 float ox = border * dx; 2000 float ox = border * dx;
1809 2001
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2006 }
1815 2007
1816 if (corner) 2008 if (corner)
1817 { 2009 {
1818 float ox = corner * dx; 2010 float ox = corner * dx;
1819 2011
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
1824 } 2017 }
1825 } 2018 }
1826 } 2019 }
1827 } 2020 }
1828 } 2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
1829 } 2026 }
1830 2027
1831 hv_clear (smooth); 2028 hv_clear (smooth);
1832 } 2029 }
1833 2030
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
2032 rc_free (rc);
1838 2033
1839 // top layer: overlays such as the health bar 2034 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1842 { 2037 {
1867 } 2062 }
1868 } 2063 }
1869} 2064}
1870 2065
1871void 2066void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2068 CODE:
1874{ 2069{
1875 static float color[16][3] = { 2070 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
1929} 2124}
1930 2125
1931void 2126void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2128 PPCODE:
1934{ 2129{
1935 int x, y; 2130 int x, y;
2131 int sw1 = sw + 2;
2132 int sh1 = sh + 2;
2133 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2134 int sw34 = (sw * 3 + 3) & ~3;
2135 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2136 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2137 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2138
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2139 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2140 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2141
1944 mx += self->x; 2142 mx += self->x - 1;
1945 my += self->y; 2143 my += self->y - 1;
1946 2144
2145 memset (darkness1, 255, sw1 * sh1);
2146
1947 for (y = 0; y < sh; y++) 2147 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2148 if (0 <= y + my && y + my < self->rows)
1949 { 2149 {
1950 maprow *row = self->row + (y + my); 2150 maprow *row = self->row + (y + my);
1951 2151
1952 for (x = 0; x < sw; x++) 2152 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2153 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2154 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2155 mapcell *cell = row->col + (x + mx - row->c0);
1956 2156
1957 darkness[y * sw4 + x] = cell->darkness 2157 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2158 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2159 : 255 - FOW_DARKNESS;
1960 } 2160 }
1961 } 2161 }
1962 2162
2163 for (y = 0; y < sh; ++y)
2164 for (x = 0; x < sw; ++x)
2165 {
2166 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2167 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2168 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2169 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2170 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2171 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2172 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2173 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2174 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2175
2176 uint8_t r11 = (d11 + d21 + d12) / 3;
2177 uint8_t r21 = d21;
2178 uint8_t r31 = (d21 + d31 + d32) / 3;
2179
2180 uint8_t r12 = d12;
2181 uint8_t r22 = d22;
2182 uint8_t r32 = d32;
2183
2184 uint8_t r13 = (d13 + d23 + d12) / 3;
2185 uint8_t r23 = d23;
2186 uint8_t r33 = (d23 + d33 + d32) / 3;
2187
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2189 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2190 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2192 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2193 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2195 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2196 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2197 }
2198
2199 free (darkness1);
2200
1963 EXTEND (SP, 3); 2201 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2202 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2204 PUSHs (darkness3_sv);
1967} 2205}
1968 2206
1969SV * 2207SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2209 CODE:
1972{ 2210{
1973 int x, y, x1, y1; 2211 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2040} 2278}
2041 OUTPUT: 2279 OUTPUT:
2042 RETVAL 2280 RETVAL
2043 2281
2044void 2282void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2046 PPCODE: 2284 PPCODE:
2047{ 2285{
2048 int x, y, z; 2286 int x, y, z;
2049 int w, h; 2287 int w, h;
2050 int x1, y1; 2288 int x1, y1;
2051 2289
2052 if (*data++ != 0) 2290 if (*data++ != 0)
2053 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
2054 2292
2055 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
2057 2295
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
2103 } 2341 }
2104 } 2342 }
2105 } 2343 }
2106} 2344}
2107 2345
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2347
2110CFPlus::MixChunk 2348DC::RW
2111new_from_file (SV *class, char *path) 2349new (SV *class, SV *data_sv)
2112 CODE: 2350 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
2114 OUTPUT: 2357 OUTPUT:
2115 RETVAL 2358 RETVAL
2116 2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
2117void 2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2375
2376PROTOTYPES: DISABLE
2377
2378DC::Channel
2379find ()
2380 CODE:
2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2397 OUTPUT:
2398 RETVAL
2399
2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
2118DESTROY (CFPlus::MixChunk self) 2469DESTROY (DC::MixChunk self)
2119 CODE: 2470 CODE:
2120 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
2121 2472
2122int 2473int
2123volume (CFPlus::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2479 OUTPUT:
2127 RETVAL 2480 RETVAL
2128 2481
2129int 2482DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2484 CODE:
2485{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
2133 OUTPUT: 2497 OUTPUT:
2134 RETVAL 2498 RETVAL
2135 2499
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2501
2138int 2502int
2139volume (int volume = -1) 2503volume (int volume = -1)
2504 PROTOTYPE: ;$
2140 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2509 OUTPUT:
2143 RETVAL 2510 RETVAL
2144 2511
2512void
2513fade_out (int ms)
2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
2525 RETVAL = Mix_LoadMUS_RW (rwops);
2526 OUTPUT:
2527 RETVAL
2528
2529void
2530DESTROY (DC::MixMusic self)
2531 CODE:
2532 Mix_FreeMusic (self);
2533
2145int 2534int
2146fade_out (int ms)
2147 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms);
2149 OUTPUT:
2150 RETVAL
2151
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void
2160DESTROY (CFPlus::MixMusic self)
2161 CODE:
2162 Mix_FreeMusic (self);
2163
2164int
2165play (CFPlus::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
2166 CODE: 2536 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT: 2538 OUTPUT:
2169 RETVAL 2539 RETVAL
2170 2540
2171int 2541void
2172fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2173 CODE: 2543 CODE:
2174 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2544 Mix_FadeInMusicPos (self, loops, ms, position);
2175 OUTPUT:
2176 RETVAL
2177 2545
2178MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2547
2548PROTOTYPES: ENABLE
2179 2549
2180BOOT: 2550BOOT:
2181{ 2551{
2182 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2183 static const struct { 2553 static const struct {
2184 const char *name; 2554 const char *name;
2185 IV iv; 2555 IV iv;
2186 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
2187# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2558 const_iv (GL_VENDOR),
2559 const_iv (GL_VERSION),
2560 const_iv (GL_EXTENSIONS),
2188 const_iv (GL_COLOR_MATERIAL), 2561 const_iv (GL_COLOR_MATERIAL),
2189 const_iv (GL_SMOOTH), 2562 const_iv (GL_SMOOTH),
2190 const_iv (GL_FLAT), 2563 const_iv (GL_FLAT),
2191 const_iv (GL_DITHER), 2564 const_iv (GL_DITHER),
2192 const_iv (GL_BLEND), 2565 const_iv (GL_BLEND),
2196 const_iv (GL_ALPHA_TEST), 2569 const_iv (GL_ALPHA_TEST),
2197 const_iv (GL_NORMALIZE), 2570 const_iv (GL_NORMALIZE),
2198 const_iv (GL_RESCALE_NORMAL), 2571 const_iv (GL_RESCALE_NORMAL),
2199 const_iv (GL_FRONT), 2572 const_iv (GL_FRONT),
2200 const_iv (GL_BACK), 2573 const_iv (GL_BACK),
2574 const_iv (GL_AUX0),
2201 const_iv (GL_AND), 2575 const_iv (GL_AND),
2202 const_iv (GL_ONE), 2576 const_iv (GL_ONE),
2203 const_iv (GL_ZERO), 2577 const_iv (GL_ZERO),
2204 const_iv (GL_SRC_ALPHA), 2578 const_iv (GL_SRC_ALPHA),
2205 const_iv (GL_DST_ALPHA), 2579 const_iv (GL_DST_ALPHA),
2218 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
2219 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
2220 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
2221 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
2222 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
2223 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2604 const_iv (GL_PROXY_TEXTURE_1D),
2605 const_iv (GL_PROXY_TEXTURE_2D),
2224 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
2225 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
2226 const_iv (GL_TEXTURE_ENV), 2608 const_iv (GL_TEXTURE_ENV),
2227 const_iv (GL_TEXTURE_MAG_FILTER), 2609 const_iv (GL_TEXTURE_MAG_FILTER),
2228 const_iv (GL_TEXTURE_MIN_FILTER), 2610 const_iv (GL_TEXTURE_MIN_FILTER),
2249 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
2250 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
2251 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
2252 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
2253 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
2254 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2255 const_iv (GL_LINE_STRIP), 2638 const_iv (GL_LINE_STRIP),
2256 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
2257 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
2258 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
2259 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
2260 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
2261 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
2262 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2647 const_iv (GL_POINT_SMOOTH_HINT),
2648 const_iv (GL_LINE_SMOOTH_HINT),
2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2263 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2653 const_iv (GL_DONT_CARE),
2654 const_iv (GL_NICEST),
2264 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
2265 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
2266 const_iv (GL_T2F_V3F), 2657 const_iv (GL_T2F_V3F),
2267 const_iv (GL_T2F_N3F_V3F), 2658 const_iv (GL_T2F_N3F_V3F),
2268# undef const_iv 2659# undef const_iv
2273 2664
2274 texture_av = newAV (); 2665 texture_av = newAV ();
2275 AvREAL_off (texture_av); 2666 AvREAL_off (texture_av);
2276} 2667}
2277 2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
2674
2278char * 2675char *
2279gl_vendor () 2676gl_vendor ()
2280 CODE: 2677 CODE:
2281 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
2282 OUTPUT: 2679 OUTPUT:
2294 CODE: 2691 CODE:
2295 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2692 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2296 OUTPUT: 2693 OUTPUT:
2297 RETVAL 2694 RETVAL
2298 2695
2696const char *glGetString (GLenum pname)
2697
2698GLint glGetInteger (GLenum pname)
2699 CODE:
2700 glGetIntegerv (pname, &RETVAL);
2701 OUTPUT:
2702 RETVAL
2703
2704GLdouble glGetDouble (GLenum pname)
2705 CODE:
2706 glGetDoublev (pname, &RETVAL);
2707 OUTPUT:
2708 RETVAL
2709
2299int glGetError () 2710int glGetError ()
2300 2711
2301void glFinish () 2712void glFinish ()
2302 2713
2303void glClear (int mask) 2714void glClear (int mask)
2340# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
2341void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2342 2753
2343# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
2344void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
2345 2758
2346void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
2347 2760
2348void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
2349 2762
2357 2770
2358void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
2359 CODE: 2772 CODE:
2360 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
2361 2774
2362void glBegin (int mode)
2363
2364void glEnd ()
2365
2366void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
2367 PROTOTYPE: @
2368 ALIAS: 2776 ALIAS:
2369 glColor_premultiply = 1 2777 glColor_premultiply = 1
2370 CODE: 2778 CODE:
2371 if (ix) 2779 if (ix)
2372 { 2780 {
2375 b *= a; 2783 b *= a;
2376 } 2784 }
2377 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
2378 glColor4f (r, g, b, a); 2786 glColor4f (r, g, b, a);
2379 2787
2380void glInterleavedArrays (int format, int stride, char *data)
2381
2382void glDrawElements (int mode, int count, int type, char *indices)
2383
2384# 1.2 void glDrawRangeElements (int mode, int start, int end
2385
2386void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
2387 CODE: 2789 CODE:
2388 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
2389 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
2390 2792
2394 2796
2395void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
2396 CODE: 2798 CODE:
2397 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
2398 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
2399void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
2400 CODE: 2831 CODE:
2401 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
2402 2833
2403void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
2419void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2420 CODE: 2851 CODE:
2421 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2422 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2423 2854
2424void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2425 2856
2426void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2427 2858
2428void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2860
2861void glPixelZoom (float x, float y)
2429 2862
2430void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2863void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2431 2864
2432int glGenTexture () 2865int glGenTexture ()
2433 CODE: 2866 CODE:
2453 2886
2454void glEndList () 2887void glEndList ()
2455 2888
2456void glCallList (int list) 2889void glCallList (int list)
2457 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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