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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.245 by root, Fri Dec 28 15:05:20 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
106 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
108} 116}
109 117
110#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
111 120
112#include "pango-font.c" 121#include "pango-font.c"
113#include "pango-fontmap.c" 122#include "pango-fontmap.c"
114#include "pango-render.c" 123#include "pango-render.c"
115 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
118 129
119typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
120 131
121static int 132static int
122shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
123{ 134{
124 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
138 149
139typedef struct cf_layout { 150typedef struct cf_layout {
140 PangoLayout *pl; 151 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
142 int base_height; 153 int base_height;
143 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
144} *CFPlus__Layout; 156} *DC__Layout;
145 157
146static CFPlus__Font default_font; 158static DC__Font default_font;
147static PangoContext *opengl_context; 159static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
149 161
150static void 162static void
151substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
156#endif 168#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 170}
159 171
160static void 172static void
161layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
162{ 174{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
165 */ 177 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
170 182
171 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
172} 184}
173 185
174static void 186static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 188{
177 PangoRectangle rect; 189 PangoRectangle rect;
178 190
179 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
191 203
192typedef uint16_t tileid; 204typedef uint16_t tileid;
193typedef uint16_t faceid; 205typedef uint16_t faceid;
194 206
195typedef struct { 207typedef struct {
196 int name; 208 GLuint name;
197 int w, h; 209 int w, h;
198 float s, t; 210 float s, t;
199 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
200 tileid smoothtile; 212 tileid smoothtile;
201 uint8_t smoothlevel; 213 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
221 233
222 int32_t rows; 234 int32_t rows;
223 maprow *row; 235 maprow *row;
224} *CFPlus__Map; 236} *DC__Map;
225 237
226static char * 238static char *
227prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
228{ 240{
229 char *p; 241 char *p;
267 self->texs *= 2; 279 self->texs *= 2;
268 } 280 }
269} 281}
270 282
271static maprow * 283static maprow *
272map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
273{ 285{
274 if (0 > y) 286 if (0 > y)
275 { 287 {
276 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
315 327
316 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
317} 329}
318 330
319static mapcell * 331static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
321{ 333{
322 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
323} 335}
324 336
325static void 337static void
326map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
327{ 339{
328 int r; 340 int r;
329 341
330 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
339 self->row = 0; 351 self->row = 0;
340 self->rows = 0; 352 self->rows = 0;
341} 353}
342 354
343static void 355static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 357{
346 int x, y; 358 int x, y;
347 maprow *row; 359 maprow *row;
348 mapcell *cell; 360 mapcell *cell;
349 361
428 n |= n >> 16; 440 n |= n >> 16;
429 441
430 return n + 1; 442 return n + 1;
431} 443}
432 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
433/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
436 459
437MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
438 504
439PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
440 506
441BOOT: 507BOOT:
442{ 508{
443 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 510 static const struct {
445 const char *name; 511 const char *name;
446 IV iv; 512 IV iv;
447 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
470 536
471 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
474 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 626# undef const_iv
557 }; 627 };
558 628
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 648
579NV floor (NV x) 649NV floor (NV x)
580 650
581NV ceil (NV x) 651NV ceil (NV x)
582 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
583void 657void
584pango_init () 658pango_init ()
585 CODE: 659 CODE:
586{ 660{
587 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 664}
591 665
666char *
667SDL_GetError ()
668
592int 669int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 671
595void 672void
596SDL_Quit () 673SDL_Quit ()
597 674
598void 675void
599SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
600 PPCODE: 677 PPCODE:
601{ 678{
602 SDL_Rect **m; 679 SDL_Rect **m;
603 680
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 685
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 688
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 693
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 698#endif
622 699
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 701
628 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
629 while (*m) 703 while (*m)
630 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
631 AV *av = newAV (); 707 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
635 714
636 ++m; 715 ++m;
637 } 716 }
638} 717}
639 718
640char *
641SDL_GetError ()
642
643int 719int
644SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
646 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 733 );
734
649 if (RETVAL) 735 if (RETVAL)
650 { 736 {
651 av_clear (texture_av); 737 av_clear (texture_av);
652 738
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 741#include "glfunc.h"
656# undef GL_FUNC 742#undef GL_FUNC
657
658 } 743 }
744}
659 OUTPUT: 745 OUTPUT:
660 RETVAL 746 RETVAL
661 747
662void 748void
663SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
664 750
665char * 751char *
666SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
753
754int
755SDL_GetAppState ()
667 756
668void 757void
669poll_events () 758poll_events ()
670 PPCODE: 759 PPCODE:
671{ 760{
736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
738 break; 827 break;
739 } 828 }
740 829
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
742 } 831 }
743} 832}
744 833
745int 834int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 836 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
750 839
751void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
752Mix_CloseAudio () 857Mix_CloseAudio ()
753 858
754int 859int
755Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
756 864
757void 865void
758lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
759 CODE: 867 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 STRLEN image_len; 910 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
809 917
810 if (!rw) 918 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
812 920
885void 993void
886error (char *message) 994error (char *message)
887 CODE: 995 CODE:
888 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
889#ifdef _WIN32 997#ifdef _WIN32
890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
891#endif 999#endif
892 1000
893void 1001void
894fatal (char *message) 1002fatal (char *message)
895 CODE: 1003 CODE:
896 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32 1005#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
899#endif 1007#endif
900 _exit (1); 1008 _exit (1);
901 1009
902void 1010void
903_exit (int retval = 0) 1011_exit (int retval = 0)
915#if DEBUG 1023#if DEBUG
916 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
917#endif 1025#endif
918} 1026}
919 1027
920MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
921 1029
922CFPlus::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
923new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
924 CODE: 1034 CODE:
925{ 1035{
926 int count; 1036 int count;
927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
930} 1040}
931 OUTPUT: 1041 OUTPUT:
932 RETVAL 1042 RETVAL
933 1043
934void 1044void
935DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
936 CODE: 1046 CODE:
937 pango_font_description_free (self); 1047 pango_font_description_free (self);
938 1048
939void 1049void
940make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
941 CODE: 1052 CODE:
942 default_font = self; 1053 default_font = self;
943 1054
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
945 1056
1057PROTOTYPES: DISABLE
1058
946void 1059void
947reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
948 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
949 tc_clear (); 1069 tc_restore ();
950 1070
951CFPlus::Layout 1071DC::Layout
952new (SV *class) 1072new (SV *class)
953 CODE: 1073 CODE:
954 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
955 1075
956 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
958 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
959 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
960 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
961 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
962 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
963 1084
964 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
965 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
966 OUTPUT: 1087 OUTPUT:
967 RETVAL 1088 RETVAL
968 1089
969void 1090void
970DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
971 CODE: 1092 CODE:
972 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
973 Safefree (self); 1095 Safefree (self);
974 1096
975void 1097void
976set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
977 CODE: 1099 CODE:
978{ 1100{
979 STRLEN textlen; 1101 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
981 1103
982 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
983} 1105}
984 1106
985void 1107void
986set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
987 CODE: 1109 CODE:
988{ 1110{
989 STRLEN textlen; 1111 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
991 1113
992 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
993} 1115}
994 1116
995void 1117void
996set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
997 CODE: 1119 CODE:
998{ 1120{
999 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text; 1123 const char *pos = text;
1036 if (attrs) 1158 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1038} 1160}
1039 1161
1040void 1162void
1041get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1042 PPCODE: 1164 PPCODE:
1043{ 1165{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045 1167
1046 do 1168 do
1061 1183
1062 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1063} 1185}
1064 1186
1065int 1187int
1066has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1067 CODE: 1189 CODE:
1068{ 1190{
1069 int lines = 1; 1191 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1071 1193
1076} 1198}
1077 OUTPUT: 1199 OUTPUT:
1078 RETVAL 1200 RETVAL
1079 1201
1080SV * 1202SV *
1081get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1082 CODE: 1204 CODE:
1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1084 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1085 OUTPUT: 1207 OUTPUT:
1086 RETVAL 1208 RETVAL
1087 1209
1088void 1210void
1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1090 CODE: 1212 CODE:
1091 self->r = r; 1213 self->r = r;
1092 self->g = g; 1214 self->g = g;
1093 self->b = b; 1215 self->b = b;
1094 self->a = a; 1216 self->a = a;
1095 1217
1096void 1218void
1097set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1098 CODE: 1220 CODE:
1099 if (self->font != font) 1221 if (self->font != font)
1100 { 1222 {
1101 self->font = font; 1223 self->font = font;
1102 layout_update_font (self); 1224 layout_update_font (self);
1103 } 1225 }
1104 1226
1105void 1227void
1106set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1107 CODE: 1229 CODE:
1108 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1109 { 1231 {
1110 self->base_height = base_height; 1232 self->base_height = base_height;
1111 layout_update_font (self); 1233 layout_update_font (self);
1112 } 1234 }
1113 1235
1114void 1236void
1115set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1116 CODE: 1238 CODE:
1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1118 1240
1119void 1241void
1120set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1121 CODE: 1243 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123 1245
1124void 1246void
1125set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1126 CODE: 1248 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128 1250
1129void 1251void
1130set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1131 CODE: 1253 CODE:
1132 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1137 ); 1259 );
1138 1260
1139void 1261void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1141 CODE: 1263 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143 1265
1144void 1266void
1145size (CFPlus::Layout self) 1267size (DC::Layout self)
1146 PPCODE: 1268 PPCODE:
1147{ 1269{
1148 int w, h; 1270 int w, h;
1149 1271
1150 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1153 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1154 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1155} 1277}
1156 1278
1157int 1279int
1158descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1159 CODE: 1281 CODE:
1160{ 1282{
1161 PangoRectangle rect; 1283 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1165} 1287}
1166 OUTPUT: 1288 OUTPUT:
1167 RETVAL 1289 RETVAL
1168 1290
1169int 1291int
1170xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1171 CODE: 1293 CODE:
1172{ 1294{
1173 int index, trailing; 1295 int index, trailing;
1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1175 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1176} 1298}
1177 OUTPUT: 1299 OUTPUT:
1178 RETVAL 1300 RETVAL
1179 1301
1180void 1302void
1181cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1182 PPCODE: 1304 PPCODE:
1183{ 1305{
1184 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1186 1308
1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1191} 1313}
1192 1314
1193void 1315void
1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1195 PPCODE: 1317 PPCODE:
1196{ 1318{
1197 int line, x; 1319 int line, x;
1198 1320
1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322
1323#if !PANGO_VERSION_CHECK (1, 17. 3)
1200 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1324 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1325 --line;
1326#endif
1201 1327
1202 EXTEND (SP, 2); 1328 EXTEND (SP, 2);
1203 PUSHs (sv_2mortal (newSViv (line - 1))); 1329 PUSHs (sv_2mortal (newSViv (line)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205} 1331}
1206 1332
1207void 1333void
1208line_x_to_index (CFPlus::Layout self, int line, int x) 1334line_x_to_index (DC::Layout self, int line, int x)
1209 PPCODE: 1335 PPCODE:
1210{ 1336{
1211 PangoLayoutLine *lp; 1337 PangoLayoutLine *lp;
1212 int index, trailing; 1338 int index, trailing;
1213 1339
1228 PUSHs (sv_2mortal (newSViv (trailing))); 1354 PUSHs (sv_2mortal (newSViv (trailing)));
1229 } 1355 }
1230} 1356}
1231 1357
1232void 1358void
1233render (CFPlus::Layout self, float x, float y, int flags = 0) 1359render (DC::Layout self, float x, float y, int flags = 0)
1234 PPCODE: 1360 CODE:
1361 rc_clear (self->rc);
1235 pango_opengl_render_layout_subpixel ( 1362 pango_opengl_render_layout_subpixel (
1236 self->pl, 1363 self->pl,
1364 self->rc,
1237 x * PANGO_SCALE, y * PANGO_SCALE, 1365 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a, 1366 self->r, self->g, self->b, self->a,
1239 flags 1367 flags
1240 ); 1368 );
1369 // we assume that context_change actually clears/frees stuff
1370 // and does not do any recomputation...
1371 pango_layout_context_changed (self->pl);
1241 1372
1242MODULE = CFPlus PACKAGE = CFPlus::Texture
1243
1244void 1373void
1245pad2pot (SV *data_, SV *w_, SV *h_) 1374draw (DC::Layout self)
1246 CODE: 1375 CODE:
1247{ 1376{
1248 int ow = SvIV (w_); 1377 glEnable (GL_TEXTURE_2D);
1249 int oh = SvIV (h_); 1378 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1379 glEnable (GL_BLEND);
1380 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1381 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1382 glEnable (GL_ALPHA_TEST);
1383 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1250 1384
1251 if (ow && oh) 1385 rc_draw (self->rc);
1386
1387 glDisable (GL_ALPHA_TEST);
1388 glDisable (GL_BLEND);
1389 glDisable (GL_TEXTURE_2D);
1390}
1391
1392MODULE = Deliantra::Client PACKAGE = DC::Texture
1393
1394PROTOTYPES: ENABLE
1395
1396void
1397pad (SV *data_, int ow, int oh, int nw, int nh)
1398 CODE:
1399{
1400 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1401 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1402 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1403 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1404 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1405 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1406
1265 SvPOK_only (result_); 1407 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1408 SvCUR_set (result_, nw * nh * bpp);
1267 1409
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1410 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1411 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1412 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1413
1272 sv_setsv (data_, result_); 1414 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1415 }
1279} 1416}
1280 1417
1281void 1418void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1419draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1288{ 1425{
1289 HV *hv = (HV *)SvRV (self); 1426 HV *hv = (HV *)SvRV (self);
1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1427 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1428 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1429 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1430
1431 if (name <= 0)
1432 XSRETURN_EMPTY;
1293 1433
1294 if (items < 5) 1434 if (items < 5)
1295 { 1435 {
1296 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1436 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1297 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1437 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1325 glDisable (GL_ALPHA_TEST); 1465 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1466 glDisable (GL_BLEND);
1327 } 1467 }
1328} 1468}
1329 1469
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1470IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1471 CODE:
1472{
1473 GLint width;
1474 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1475 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1476 RETVAL = width > 0;
1477}
1478 OUTPUT:
1479 RETVAL
1331 1480
1332CFPlus::Map 1481MODULE = Deliantra::Client PACKAGE = DC::Map
1482
1483PROTOTYPES: DISABLE
1484
1485DC::Map
1333new (SV *class) 1486new (SV *class)
1334 CODE: 1487 CODE:
1335 New (0, RETVAL, 1, struct map); 1488 New (0, RETVAL, 1, struct map);
1336 RETVAL->x = 0; 1489 RETVAL->x = 0;
1337 RETVAL->y = 0; 1490 RETVAL->y = 0;
1345 RETVAL->row = 0; 1498 RETVAL->row = 0;
1346 OUTPUT: 1499 OUTPUT:
1347 RETVAL 1500 RETVAL
1348 1501
1349void 1502void
1350DESTROY (CFPlus::Map self) 1503DESTROY (DC::Map self)
1351 CODE: 1504 CODE:
1352{ 1505{
1353 map_clear (self); 1506 map_clear (self);
1354 Safefree (self->face2tile); 1507 Safefree (self->face2tile);
1355 Safefree (self->tex); 1508 Safefree (self->tex);
1356 Safefree (self); 1509 Safefree (self);
1357} 1510}
1358 1511
1359void 1512void
1360resize (CFPlus::Map self, int map_width, int map_height) 1513resize (DC::Map self, int map_width, int map_height)
1361 CODE: 1514 CODE:
1362 self->w = map_width; 1515 self->w = map_width;
1363 self->h = map_height; 1516 self->h = map_height;
1364 1517
1365void 1518void
1366clear (CFPlus::Map self) 1519clear (DC::Map self)
1367 CODE: 1520 CODE:
1368 map_clear (self); 1521 map_clear (self);
1369 1522
1370void 1523void
1371set_tileid (CFPlus::Map self, int face, int tile) 1524set_tileid (DC::Map self, int face, int tile)
1372 CODE: 1525 CODE:
1373{ 1526{
1374 need_facenum (self, face); self->face2tile [face] = tile; 1527 need_facenum (self, face); self->face2tile [face] = tile;
1375 need_texid (self, tile); 1528 need_texid (self, tile);
1376} 1529}
1377 1530
1378void 1531void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level) 1532set_smooth (DC::Map self, int face, int smooth, int level)
1380 CODE: 1533 CODE:
1381{ 1534{
1382 tileid texid; 1535 tileid texid;
1383 maptex *tex; 1536 maptex *tex;
1384 1537
1397 tex->smoothtile = self->face2tile [smooth]; 1550 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level; 1551 tex->smoothlevel = level;
1399} 1552}
1400 1553
1401void 1554void
1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1555set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1403 CODE: 1556 CODE:
1404{ 1557{
1405 need_texid (self, texid); 1558 need_texid (self, texid);
1406 1559
1407 { 1560 {
1427 // from transparent color bleeding and ugly wrapping effects. 1580 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1581 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1429} 1582}
1430 1583
1431int 1584int
1432ox (CFPlus::Map self) 1585ox (DC::Map self)
1433 ALIAS: 1586 ALIAS:
1434 oy = 1 1587 oy = 1
1435 x = 2 1588 x = 2
1436 y = 3 1589 y = 3
1437 w = 4 1590 w = 4
1448 } 1601 }
1449 OUTPUT: 1602 OUTPUT:
1450 RETVAL 1603 RETVAL
1451 1604
1452void 1605void
1453scroll (CFPlus::Map self, int dx, int dy) 1606scroll (DC::Map self, int dx, int dy)
1454 CODE: 1607 CODE:
1455{ 1608{
1456 if (dx > 0) 1609 if (dx > 0)
1457 map_blank (self, self->x, self->y, dx, self->h); 1610 map_blank (self, self->x, self->y, dx, self->h);
1458 else if (dx < 0) 1611 else if (dx < 0)
1473 self->rows += MAP_EXTEND_Y; 1626 self->rows += MAP_EXTEND_Y;
1474 self->y += MAP_EXTEND_Y; 1627 self->y += MAP_EXTEND_Y;
1475 } 1628 }
1476} 1629}
1477 1630
1478void 1631SV *
1479map1a_update (CFPlus::Map self, SV *data_, int extmap) 1632map1a_update (DC::Map self, SV *data_, int extmap)
1480 CODE: 1633 CODE:
1481{ 1634{
1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1635 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1483 uint8_t *data_end = (uint8_t *)SvEND (data_); 1636 uint8_t *data_end = (uint8_t *)SvEND (data_);
1484 mapcell *cell; 1637 mapcell *cell;
1485 int x, y, flags; 1638 int x, y, z, flags;
1639 AV *missing = newAV ();
1640 RETVAL = newRV_noinc ((SV *)missing);
1486 1641
1487 while (data < data_end - 1) 1642 while (data < data_end - 1)
1488 { 1643 {
1489 flags = (data [0] << 8) + data [1]; data += 2; 1644 flags = (data [0] << 8) + data [1]; data += 2;
1490 1645
1541 } 1696 }
1542 else 1697 else
1543 cell->darkness = *data++ + 1; 1698 cell->darkness = *data++ + 1;
1544 } 1699 }
1545 1700
1701 for (z = 0; z <= 2; ++z)
1546 if (flags & 4) 1702 if (flags & (4 >> z))
1547 { 1703 {
1548 faceid face = (data [0] << 8) + data [1]; data += 2; 1704 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face); 1705 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face]; 1706 cell->tile [z] = self->face2tile [face];
1707
1708 if (cell->tile [z])
1709 {
1710 maptex *tex = self->tex + cell->tile [z];
1711 if (!tex->name)
1712 av_push (missing, newSViv (cell->tile [z]));
1713
1714 if (tex->smoothtile)
1715 {
1716 maptex *smooth = self->tex + tex->smoothtile;
1717 if (!smooth->name)
1718 av_push (missing, newSViv (tex->smoothtile));
1719 }
1720 }
1551 } 1721 }
1552
1553 if (flags & 2)
1554 {
1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1558 }
1559
1560 if (flags & 1)
1561 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1565 }
1566 } 1722 }
1567 else 1723 else
1568 cell->darkness = 0; 1724 cell->darkness = 0;
1569 } 1725 }
1570} 1726}
1727 OUTPUT:
1728 RETVAL
1571 1729
1572SV * 1730SV *
1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1731mapmap (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 1732 CODE:
1575{ 1733{
1576 int x1, x; 1734 int x1, x;
1577 int y1, y; 1735 int y1, y;
1578 int z; 1736 int z;
1623} 1781}
1624 OUTPUT: 1782 OUTPUT:
1625 RETVAL 1783 RETVAL
1626 1784
1627void 1785void
1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1786draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1629 CODE: 1787 CODE:
1630{ 1788{
1789 int x, y, z;
1790
1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1791 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1792 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1793 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1634 smooth_key skey; 1794 smooth_key skey;
1635 int x, y, z; 1795
1636 int last_name; 1796 rc_t *rc = rc_alloc ();
1797 rc_key_t key;
1798 rc_array_t *arr;
1637 1799
1638 // thats current max. sorry. 1800 // thats current max. sorry.
1639 if (sw > 255) sw = 255; 1801 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255; 1802 if (sh > 255) sh = 255;
1641 1803
1642 // clear key, in case of extra padding 1804 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey)); 1805 memset (&skey, 0, sizeof (skey));
1644 1806
1645 glColor4ub (255, 255, 255, 255); 1807 memset (&key, 0, sizeof (key));
1646 1808 key.r = 255;
1647 glEnable (GL_BLEND); 1809 key.g = 255;
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1810 key.b = 255;
1649 glEnable (GL_TEXTURE_2D); 1811 key.a = 255;
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1812 key.mode = GL_QUADS;
1651 1813 key.format = GL_T2F_V3F;
1652 glBegin (GL_QUADS); 1814 key.texname = -1;
1653
1654 last_name = 0;
1655 1815
1656 mx += self->x; 1816 mx += self->x;
1657 my += self->y; 1817 my += self->y;
1658 1818
1659 // first pass: determine smooth_max 1819 // first pass: determine smooth_max
1675 MAX (self->tex [cell->tile [0]].smoothlevel, 1835 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel, 1836 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel)); 1837 self->tex [cell->tile [2]].smoothlevel));
1678 } 1838 }
1679 } 1839 }
1840
1841 glEnable (GL_BLEND);
1842 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1844
1681 for (z = 0; z <= 2; z++) 1845 for (z = 0; z <= 2; z++)
1682 { 1846 {
1683 memset (smooth_level, 0, sizeof (smooth_level)); 1847 memset (smooth_level, 0, sizeof (smooth_level));
1684 1848
1694 tileid tile = cell->tile [z]; 1858 tileid tile = cell->tile [z];
1695 1859
1696 if (tile) 1860 if (tile)
1697 { 1861 {
1698 maptex tex = self->tex [tile]; 1862 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w; 1863 int px, py;
1700 int py = (y + 1) * T - tex.h;
1701 1864
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name) 1865 if (key.texname != tex.name)
1705 { 1866 {
1706 if (!tex.name) 1867 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */ 1868 tex = self->tex [2]; /* missing, replace by noface */
1708 1869
1709 glEnd (); 1870 key.texname = tex.name;
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1871 arr = rc_array (rc, &key);
1711 glBegin (GL_QUADS);
1712 } 1872 }
1713 1873
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1874 px = (x + 1) * T - tex.w;
1875 py = (y + 1) * T - tex.h;
1876
1877 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1878 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1879 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1880 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1718 1881
1719 if (cell->flags && z == 2) 1882 if (cell->flags && z == 2)
1720 { 1883 {
1884 // overlays such as the speech bubble, probably more to come
1721 if (cell->flags & 1) 1885 if (cell->flags & 1)
1722 { 1886 {
1723 maptex tex = self->tex [1]; 1887 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32; 1888 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32; 1889 int py = y * T - T * 6 / 32;
1726 1890
1891 if (tex.name)
1727 glEnd (); 1892 {
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 if (key.texname != tex.name)
1894 {
1895 key.texname = tex.name;
1896 arr = rc_array (rc, &key);
1897 }
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1729 glBegin (GL_QUADS); 1903 }
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 } 1904 }
1736 } 1905 }
1737 1906
1738 // update smooth hash 1907 // update smooth hash
1739 if (tex.smoothtile) 1908 if (tex.smoothtile)
1775 } 1944 }
1776 } 1945 }
1777 } 1946 }
1778 } 1947 }
1779 1948
1949 rc_draw (rc);
1950 rc_clear (rc);
1951
1780 // go through all smoothlevels, lowest to highest, then draw. 1952 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort 1953 // this is basically counting sort
1782 { 1954 {
1783 int w, b; 1955 int w, b;
1784 1956
1957 glEnable (GL_TEXTURE_2D);
1958 glBegin (GL_QUADS);
1785 for (w = 0; w < 256 / 32; ++w) 1959 for (w = 0; w < 256 / 32; ++w)
1786 { 1960 {
1787 uint32_t smask = smooth_level [w]; 1961 uint32_t smask = smooth_level [w];
1788 if (smask) 1962 if (smask)
1789 for (b = 0; b < 32; ++b) 1963 for (b = 0; b < 32; ++b)
1808 int border = bits & 15; 1982 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1983 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row 1984 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column 1985 float dy = tex.t * .5f ; // 2 images/column
1812 1986
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name) 1987 if (tex.name)
1816 { 1988 {
1989 // this time avoiding texture state changes
1990 // save gobs of state changes.
1817 if (!tex.name) 1991 if (key.texname != tex.name)
1818 continue; // smoothing not yet available 1992 {
1819
1820 glEnd (); 1993 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1994 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1822 glBegin (GL_QUADS); 1995 glBegin (GL_QUADS);
1823 } 1996 }
1824 1997
1825 if (border) 1998 if (border)
1826 { 1999 {
1827 float ox = border * dx; 2000 float ox = border * dx;
1828 2001
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2002 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2003 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2004 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2005 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1833 } 2006 }
1834 2007
1835 if (corner) 2008 if (corner)
1836 { 2009 {
1837 float ox = corner * dx; 2010 float ox = corner * dx;
1838 2011
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2013 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2014 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2015 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2016 }
1843 } 2017 }
1844 } 2018 }
1845 } 2019 }
1846 } 2020 }
1847 } 2021 }
2022
2023 glEnd ();
2024 glDisable (GL_TEXTURE_2D);
2025 key.texname = -1;
1848 } 2026 }
1849 2027
1850 hv_clear (smooth); 2028 hv_clear (smooth);
1851 } 2029 }
1852 2030
1853 glEnd ();
1854
1855 glDisable (GL_TEXTURE_2D);
1856 glDisable (GL_BLEND); 2031 glDisable (GL_BLEND);
2032 rc_free (rc);
1857 2033
1858 // top layer: overlays such as the health bar 2034 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1861 { 2037 {
1886 } 2062 }
1887 } 2063 }
1888} 2064}
1889 2065
1890void 2066void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2067draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE: 2068 CODE:
1893{ 2069{
1894 static float color[16][3] = { 2070 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F }, 2071 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F }, 2072 { 1.00F, 1.00F, 1.00F },
1946 glDisable (GL_BLEND); 2122 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D); 2123 glDisable (GL_TEXTURE_2D);
1948} 2124}
1949 2125
1950void 2126void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2127fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2128 PPCODE:
1953{ 2129{
1954 int x, y; 2130 int x, y;
2131 int sw1 = sw + 2;
2132 int sh1 = sh + 2;
2133 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2134 int sw34 = (sw * 3 + 3) & ~3;
2135 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2136 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2137 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2138
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2139 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2140 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2141
1963 mx += self->x; 2142 mx += self->x - 1;
1964 my += self->y; 2143 my += self->y - 1;
1965 2144
2145 memset (darkness1, 255, sw1 * sh1);
2146
1966 for (y = 0; y < sh; y++) 2147 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2148 if (0 <= y + my && y + my < self->rows)
1968 { 2149 {
1969 maprow *row = self->row + (y + my); 2150 maprow *row = self->row + (y + my);
1970 2151
1971 for (x = 0; x < sw; x++) 2152 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2153 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2154 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2155 mapcell *cell = row->col + (x + mx - row->c0);
1975 2156
1976 darkness[y * sw4 + x] = cell->darkness 2157 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2158 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2159 : 255 - FOW_DARKNESS;
1979 } 2160 }
1980 } 2161 }
1981 2162
2163 for (y = 0; y < sh; ++y)
2164 for (x = 0; x < sw; ++x)
2165 {
2166 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2167 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2168 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2169 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2170 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2171 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2172 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2173 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2174 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2175
2176 uint8_t r11 = (d11 + d21 + d12) / 3;
2177 uint8_t r21 = d21;
2178 uint8_t r31 = (d21 + d31 + d32) / 3;
2179
2180 uint8_t r12 = d12;
2181 uint8_t r22 = d22;
2182 uint8_t r32 = d32;
2183
2184 uint8_t r13 = (d13 + d23 + d12) / 3;
2185 uint8_t r23 = d23;
2186 uint8_t r33 = (d23 + d33 + d32) / 3;
2187
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2189 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2190 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2192 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2193 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2195 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2196 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2197 }
2198
2199 free (darkness1);
2200
1982 EXTEND (SP, 3); 2201 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2202 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2203 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2204 PUSHs (darkness3_sv);
1986} 2205}
1987 2206
1988SV * 2207SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2208get_rect (DC::Map self, int x0, int y0, int w, int h)
1990 CODE: 2209 CODE:
1991{ 2210{
1992 int x, y, x1, y1; 2211 int x, y, x1, y1;
1993 SV *data_sv = newSV (w * h * 7 + 5); 2212 SV *data_sv = newSV (w * h * 7 + 5);
1994 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2213 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2059} 2278}
2060 OUTPUT: 2279 OUTPUT:
2061 RETVAL 2280 RETVAL
2062 2281
2063void 2282void
2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2283set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2065 PPCODE: 2284 PPCODE:
2066{ 2285{
2067 int x, y, z; 2286 int x, y, z;
2068 int w, h; 2287 int w, h;
2069 int x1, y1; 2288 int x1, y1;
2070 2289
2071 if (*data++ != 0) 2290 if (*data++ != 0)
2072 return; /* version mismatch */ 2291 XSRETURN_EMPTY; /* version mismatch */
2073 2292
2074 w = *data++ << 8; w |= *data++; 2293 w = *data++ << 8; w |= *data++;
2075 h = *data++ << 8; h |= *data++; 2294 h = *data++ << 8; h |= *data++;
2076 2295
2077 // we need to do this 'cause we don't keep an absolute coord system for rows 2296 // we need to do this 'cause we don't keep an absolute coord system for rows
2122 } 2341 }
2123 } 2342 }
2124 } 2343 }
2125} 2344}
2126 2345
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2346MODULE = Deliantra::Client PACKAGE = DC::RW
2128 2347
2129CFPlus::MixChunk 2348DC::RW
2130new_from_file (SV *class, char *path) 2349new (SV *class, SV *data_sv)
2131 CODE: 2350 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2351{
2352 STRLEN datalen;
2353 char *data = SvPVbyte (data_sv, datalen);
2354
2355 RETVAL = SDL_RWFromConstMem (data, datalen);
2356}
2133 OUTPUT: 2357 OUTPUT:
2134 RETVAL 2358 RETVAL
2135 2359
2360DC::RW
2361new_from_file (SV *class, const char *path, const char *mode = "rb")
2362 CODE:
2363 RETVAL = SDL_RWFromFile (path, mode);
2364 OUTPUT:
2365 RETVAL
2366
2367# fails on win32:
2368# dc.xs(2268) : error C2059: syntax error : '('
2136void 2369#void
2370#close (DC::RW self)
2371# CODE:
2372# (self->(close)) (self);
2373
2374MODULE = Deliantra::Client PACKAGE = DC::Channel
2375
2376PROTOTYPES: DISABLE
2377
2378DC::Channel
2379find ()
2380 CODE:
2381{
2382 RETVAL = Mix_GroupAvailable (-1);
2383
2384 if (RETVAL < 0)
2385 {
2386 RETVAL = Mix_GroupOldest (-1);
2387
2388 if (RETVAL < 0)
2389 XSRETURN_UNDEF;
2390
2391 Mix_HaltChannel (RETVAL);
2392 }
2393
2394 Mix_UnregisterAllEffects (RETVAL);
2395 Mix_Volume (RETVAL, 128);
2396}
2397 OUTPUT:
2398 RETVAL
2399
2400void
2401halt (DC::Channel self)
2402 CODE:
2403 Mix_HaltChannel (self);
2404
2405void
2406expire (DC::Channel self, int ticks = -1)
2407 CODE:
2408 Mix_ExpireChannel (self, ticks);
2409
2410void
2411fade_out (DC::Channel self, int ticks = -1)
2412 CODE:
2413 Mix_FadeOutChannel (self, ticks);
2414
2415int
2416volume (DC::Channel self, int volume)
2417 CODE:
2418 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423unregister_all_effects (DC::Channel self)
2424 CODE:
2425 Mix_UnregisterAllEffects (self);
2426
2427void
2428set_panning (DC::Channel self, int left, int right)
2429 CODE:
2430 left = CLAMP (left , 0, 255);
2431 right = CLAMP (right, 0, 255);
2432 Mix_SetPanning (self, left, right);
2433
2434void
2435set_distance (DC::Channel self, int distance)
2436 CODE:
2437 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2438
2439void
2440set_position (DC::Channel self, int angle, int distance)
2441 CODE:
2442
2443void
2444set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2445 CODE:
2446{
2447 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2448 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2449 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2450}
2451
2452void
2453set_reverse_stereo (DC::Channel self, int flip)
2454 CODE:
2455 Mix_SetReverseStereo (self, flip);
2456
2457MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2458
2459PROTOTYPES: DISABLE
2460
2461DC::MixChunk
2462new (SV *class, DC::RW rwops)
2463 CODE:
2464 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2465 OUTPUT:
2466 RETVAL
2467
2468void
2137DESTROY (CFPlus::MixChunk self) 2469DESTROY (DC::MixChunk self)
2138 CODE: 2470 CODE:
2139 Mix_FreeChunk (self); 2471 Mix_FreeChunk (self);
2140 2472
2141int 2473int
2142volume (CFPlus::MixChunk self, int volume = -1) 2474volume (DC::MixChunk self, int volume = -1)
2143 CODE: 2475 CODE:
2476 if (items > 1)
2477 volume = CLAMP (volume, 0, 128);
2144 RETVAL = Mix_VolumeChunk (self, volume); 2478 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2479 OUTPUT:
2146 RETVAL 2480 RETVAL
2147 2481
2148int 2482DC::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2483play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2484 CODE:
2485{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2486 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2487
2488 if (RETVAL < 0)
2489 XSRETURN_UNDEF;
2490
2491 if (channel < 0)
2492 {
2493 Mix_UnregisterAllEffects (RETVAL);
2494 Mix_Volume (RETVAL, 128);
2495 }
2496}
2152 OUTPUT: 2497 OUTPUT:
2153 RETVAL 2498 RETVAL
2154 2499
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2500MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2156 2501
2157int 2502int
2158volume (int volume = -1) 2503volume (int volume = -1)
2504 PROTOTYPE: ;$
2159 CODE: 2505 CODE:
2506 if (items > 0)
2507 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeMusic (volume); 2508 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2509 OUTPUT:
2162 RETVAL 2510 RETVAL
2163 2511
2512void
2513fade_out (int ms)
2514 CODE:
2515 Mix_FadeOutMusic (ms);
2516
2517void
2518halt ()
2519 CODE:
2520 Mix_HaltMusic ();
2521
2522DC::MixMusic
2523new (SV *class, DC::RW rwops)
2524 CODE:
2525 RETVAL = Mix_LoadMUS_RW (rwops);
2526 OUTPUT:
2527 RETVAL
2528
2529void
2530DESTROY (DC::MixMusic self)
2531 CODE:
2532 Mix_FreeMusic (self);
2533
2164int 2534int
2165fade_out (int ms)
2166 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms);
2168 OUTPUT:
2169 RETVAL
2170
2171CFPlus::MixMusic
2172new_from_file (SV *class, char *path)
2173 CODE:
2174 RETVAL = Mix_LoadMUS (path);
2175 OUTPUT:
2176 RETVAL
2177
2178void
2179DESTROY (CFPlus::MixMusic self)
2180 CODE:
2181 Mix_FreeMusic (self);
2182
2183int
2184play (CFPlus::MixMusic self, int loops = -1) 2535play (DC::MixMusic self, int loops = -1)
2185 CODE: 2536 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2537 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2538 OUTPUT:
2188 RETVAL 2539 RETVAL
2189 2540
2190int 2541void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2542fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2192 CODE: 2543 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2544 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2545
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2546MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2547
2548PROTOTYPES: ENABLE
2198 2549
2199BOOT: 2550BOOT:
2200{ 2551{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2552 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2202 static const struct { 2553 static const struct {
2203 const char *name; 2554 const char *name;
2204 IV iv; 2555 IV iv;
2205 } *civ, const_iv[] = { 2556 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2557# define const_iv(name) { # name, (IV)name }
2558 const_iv (GL_VENDOR),
2559 const_iv (GL_VERSION),
2560 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2561 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2562 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2563 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2564 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2565 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2569 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2570 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2571 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2572 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2573 const_iv (GL_BACK),
2574 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2575 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2576 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2577 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2578 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2579 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_INTENSITY), 2592 const_iv (GL_INTENSITY),
2238 const_iv (GL_LUMINANCE), 2593 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2594 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2595 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2596 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2597 const_iv (GL_COMPRESSED_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2599 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2600 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2601 const_iv (GL_COMPRESSED_RGB_ARB),
2602 const_iv (GL_COMPRESSED_RGBA_ARB),
2242 const_iv (GL_COMPILE), 2603 const_iv (GL_COMPILE),
2604 const_iv (GL_PROXY_TEXTURE_1D),
2605 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2606 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2607 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2608 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2609 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2610 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2631 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2632 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2633 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2634 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2635 const_iv (GL_CONSTANT_BORDER),
2636 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2637 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2638 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2639 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2640 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2641 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2642 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2643 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2644 const_iv (GL_TRIANGLE_FAN),
2645 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2646 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2647 const_iv (GL_POINT_SMOOTH_HINT),
2648 const_iv (GL_LINE_SMOOTH_HINT),
2649 const_iv (GL_POLYGON_SMOOTH_HINT),
2650 const_iv (GL_GENERATE_MIPMAP_HINT),
2651 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2282 const_iv (GL_FASTEST), 2652 const_iv (GL_FASTEST),
2653 const_iv (GL_DONT_CARE),
2654 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2655 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2656 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2657 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2658 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2659# undef const_iv
2292 2664
2293 texture_av = newAV (); 2665 texture_av = newAV ();
2294 AvREAL_off (texture_av); 2666 AvREAL_off (texture_av);
2295} 2667}
2296 2668
2669void
2670disable_GL_EXT_blend_func_separate ()
2671 CODE:
2672 gl.BlendFuncSeparate = 0;
2673 gl.BlendFuncSeparateEXT = 0;
2674
2297char * 2675char *
2298gl_vendor () 2676gl_vendor ()
2299 CODE: 2677 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR); 2678 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT: 2679 OUTPUT:
2313 CODE: 2691 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2692 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2693 OUTPUT:
2316 RETVAL 2694 RETVAL
2317 2695
2696const char *glGetString (GLenum pname)
2697
2698GLint glGetInteger (GLenum pname)
2699 CODE:
2700 glGetIntegerv (pname, &RETVAL);
2701 OUTPUT:
2702 RETVAL
2703
2704GLdouble glGetDouble (GLenum pname)
2705 CODE:
2706 glGetDoublev (pname, &RETVAL);
2707 OUTPUT:
2708 RETVAL
2709
2318int glGetError () 2710int glGetError ()
2319 2711
2320void glFinish () 2712void glFinish ()
2321 2713
2322void glClear (int mask) 2714void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2751# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2752void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2753
2362# near_ and far_ are due to microsofts buggy "c" compiler 2754# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2755void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2756
2757PROTOTYPES: DISABLE
2364 2758
2365void glViewport (int x, int y, int width, int height) 2759void glViewport (int x, int y, int width, int height)
2366 2760
2367void glScissor (int x, int y, int width, int height) 2761void glScissor (int x, int y, int width, int height)
2368 2762
2376 2770
2377void glRotate (float angle, float x, float y, float z) 2771void glRotate (float angle, float x, float y, float z)
2378 CODE: 2772 CODE:
2379 glRotatef (angle, x, y, z); 2773 glRotatef (angle, x, y, z);
2380 2774
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2775void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2776 ALIAS:
2388 glColor_premultiply = 1 2777 glColor_premultiply = 1
2389 CODE: 2778 CODE:
2390 if (ix) 2779 if (ix)
2391 { 2780 {
2394 b *= a; 2783 b *= a;
2395 } 2784 }
2396 // microsoft visual "c" rounds instead of truncating... 2785 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2786 glColor4f (r, g, b, a);
2398 2787
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2788void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2789 CODE:
2407 glRasterPos3f (0, 0, z); 2790 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2791 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2792
2413 2796
2414void glTexCoord (float s, float t) 2797void glTexCoord (float s, float t)
2415 CODE: 2798 CODE:
2416 glTexCoord2f (s, t); 2799 glTexCoord2f (s, t);
2417 2800
2801void glRect (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glRectf (x1, y1, x2, y2);
2804
2805void glRect_lineloop (float x1, float y1, float x2, float y2)
2806 CODE:
2807 glBegin (GL_LINE_LOOP);
2808 glVertex2f (x1, y1);
2809 glVertex2f (x2, y1);
2810 glVertex2f (x2, y2);
2811 glVertex2f (x1, y2);
2812 glEnd ();
2813
2814PROTOTYPES: ENABLE
2815
2816void glBegin (int mode)
2817
2818void glEnd ()
2819
2820void glPointSize (GLfloat size)
2821
2822void glLineWidth (GLfloat width)
2823
2824void glInterleavedArrays (int format, int stride, char *data)
2825
2826void glDrawElements (int mode, int count, int type, char *indices)
2827
2828# 1.2 void glDrawRangeElements (int mode, int start, int end
2829
2418void glTexEnv (int target, int pname, float param) 2830void glTexEnv (int target, int pname, float param)
2419 CODE: 2831 CODE:
2420 glTexEnvf (target, pname, param); 2832 glTexEnvf (target, pname, param);
2421 2833
2422void glTexParameter (int target, int pname, float param) 2834void glTexParameter (int target, int pname, float param)
2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2850void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2439 CODE: 2851 CODE:
2440 if (gl.SeparableFilter2D) 2852 if (gl.SeparableFilter2D)
2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2853 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2442 2854
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2855void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2444 2856
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2857void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2858
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2859void glDrawPixels (int width, int height, int format, int type, char *pixels)
2860
2861void glPixelZoom (float x, float y)
2448 2862
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2863void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2864
2451int glGenTexture () 2865int glGenTexture ()
2452 CODE: 2866 CODE:
2472 2886
2473void glEndList () 2887void glEndList ()
2474 2888
2475void glCallList (int list) 2889void glCallList (int list)
2476 2890
2891MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2892
2893PROTOTYPES: DISABLE
2894
2895void
2896find_widget (SV *self, NV x, NV y)
2897 PPCODE:
2898{
2899 if (within_widget (self, x, y))
2900 XPUSHs (self);
2901}
2902
2903BOOT:
2904{
2905 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2906
2907 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2908 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2909 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2910 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2911}
2912
2913void
2914draw (SV *self)
2915 CODE:
2916{
2917 HV *hv;
2918 SV **svp;
2919 NV x, y, w, h;
2920 SV *draw_x_sv = GvSV (draw_x_gv);
2921 SV *draw_y_sv = GvSV (draw_y_gv);
2922 SV *draw_w_sv = GvSV (draw_w_gv);
2923 SV *draw_h_sv = GvSV (draw_h_gv);
2924 double draw_x, draw_y;
2925
2926 if (!SvROK (self))
2927 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2928
2929 hv = (HV *)SvRV (self);
2930
2931 if (SvTYPE (hv) != SVt_PVHV)
2932 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2933
2934 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2935 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2936
2937 if (!h || !w)
2938 XSRETURN_EMPTY;
2939
2940 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2941 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2942
2943 draw_x = SvNV (draw_x_sv) + x;
2944 draw_y = SvNV (draw_y_sv) + y;
2945
2946 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2947 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2948 XSRETURN_EMPTY;
2949
2950 sv_setnv (draw_x_sv, draw_x);
2951 sv_setnv (draw_y_sv, draw_y);
2952
2953 glPushMatrix ();
2954 glTranslated (x, y, 0);
2955
2956 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2957 {
2958 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2959
2960 if (svp && SvTRUE (*svp))
2961 {
2962 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2963 glEnable (GL_BLEND);
2964 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2965 glBegin (GL_QUADS);
2966 glVertex2f (0, 0);
2967 glVertex2f (w, 0);
2968 glVertex2f (w, h);
2969 glVertex2f (0, h);
2970 glEnd ();
2971 glDisable (GL_BLEND);
2972 }
2973 }
2974#if 0
2975 // draw borders, for debugging
2976 glPushMatrix ();
2977 glColor4f (1., 1., 0., 1.);
2978 glTranslatef (.5, .5, 0.);
2979 glBegin (GL_LINE_LOOP);
2980 glVertex2f (0 , 0);
2981 glVertex2f (w - 1, 0);
2982 glVertex2f (w - 1, h - 1);
2983 glVertex2f (0 , h - 1);
2984 glEnd ();
2985 glPopMatrix ();
2986#endif
2987 PUSHMARK (SP);
2988 XPUSHs (self);
2989 PUTBACK;
2990 call_method ("_draw", G_VOID | G_DISCARD);
2991 SPAGAIN;
2992
2993 glPopMatrix ();
2994
2995 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2996 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2997}
2998

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